Monolith Productions (WB Games)

Industry: Video game company

Description

Monolith Productions is an American video game developer based in Kirkland, Washington. Parent organization: Warner Bros. Interactive Entertainment (2004–) Founded: October 1994, Kirkland, WA Headquarters: Kirkland, WA Number of employees: 100 Founders: Jace Hall, Toby Gladwell, Brian Waite, Paul Renault, Garrett Price, Brian Goble, Bryan Bouwman

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Monolith Productions (WB Games) Employees

Employee
Years
Job
Industry
Mindy Constant Mindy Constant Greater Seattle Area Details
Mindy Constant's Monolith Productions (WB Games) Experience October 2014 - June 2015
Job User Research Moderator at Microsoft
Industry Research
Experience
Microsoft  June 2015 - Present
Monolith Productions (WB Games)   October 2014 - June 2015
MediaScience (Media Research Labs LLC)   October 2011 - July 2013
Chase  December 2006 - February 2010

Skills
Data Collection, Oral & Written..., Organizational..., Market Research, Outstanding..., Usability Testing, User Research, Qualitative Research, User Experience, Challenge Driven, Analytical Skills, Typing, Human Computer..., Meticulous eye for..., Customer Oriented, Computer Proficiency, Friendly Personality, Advertising Research, Analytical Reasoning, Microsoft Office, Microsoft Word, PowerPoint, High Organizational..., Customer Service, Microsoft Excel, HTML, Cash Handling Experience, Research

Education
Texas State University-San Marcos   2009 — 2013
Bachelor of Fine Arts (BFA), Communication, General

University of Washington
User-Centered Design Certificate, Human Centered Design and Engineering

Amanda Hardiman, PMP Amanda Hardiman, PMP Greater Seattle Area Details
Amanda Hardiman, PMP's Monolith Productions (WB Games) Experience September 2009 - Present
Job Director of Information Technology at WB Games
Industry Computer Games
Experience
Monolith Productions (WB Games)   September 2009 - Present
RealNetworks  May 2008 - September 2009
The Seattle Times  February 2007 - May 2008
University of Colorado at Boulder  1998 - 2006
University of Colorado at Boulder  1995 - 1998

Skills
User Experience, PHP, Game Design, Project Management, Scrum, IT Management, ITIL Implementation, ITIL Service Strategy, Process Improvement, Agile Methodologies, Windows 7, Data Center, Microsoft Exchange, ITIL, Networking, System Administration, Management, Leadership

Education
University of Colorado Boulder   1992 — 1998
Bachelor's, Astrophysicical, Planetary, Atmospheric Sciences / Fine Arts

School of the Museum of Fine Arts   2000 — 2001
Post-Bac, Studio Art

Jonah Dube Jonah Dube Redmond, Washington Details
Jonah Dube's Monolith Productions (WB Games) Experience January 2015 - Present
Job Software Engineer Intern at Monolith Productions (WB Games)
Industry Computer Software
Experience
Monolith Productions (WB Games)   January 2015 - Present
DigiPen Institute of Technology  December 2012 - December 2014
DigiPen Institute of Technology  September 2013 - December 2013
Sonic Drive-In  May 2011 - August 2012
Auburn Riverside High School   September 2010 - June 2012

Skills
Tutoring, Programming, Java, C++, C, Python, Photoshop, Illustrator, Customer Service, Project Management, Organization, Team Leadership, PowerPoint, 2D Physics, 3D Physics, Mentoring, Conflict Resolution, Scheduling, Public Speaking, Program Solving, Process Scheduler, Computer Science, Teamwork, Teaching, Microsoft Office

Education
Digipen Institute of Technology   2012 — 2016
Bachelor's of Science, Computer Science, 3.5 GPA

Auburn Riverside High School   2009 — 2012
High School Degree, General Education, 3.8 GPA

Tony Elias Tony Elias Greater Seattle Area Details
Tony Elias's Monolith Productions (WB Games) Experience March 2015 - Present
Job Lead Narrative Designer at Monolith Productions (WB Games)
Industry Design
Experience
Monolith Productions (WB Games)   March 2015 - Present
Independent  May 2014 - Present
Microsoft Studios  May 2011 - April 2014
Microsoft Game Studios  September 2010 - June 2011
Microsoft Game Studios  January 2007 - October 2010
Evil Bunny Films   2007 - 2008
Microsoft  2002 - 2006
Microsoft Corp.  September 2000 - June 2002

Skills
IP development, Screenwriting, Short Stories, Video Games, Storytelling, Narrative, Editing, Writing, Technical Writing, Video Production, Video Game Development, Final Cut Pro, Dialogue, World Building, Narrative Design, Game Development, Creative Writing, Xbox 360, Dialog Programs, Content Development, Content Strategy, Blogging, Web Content, Interactive..., Computer Games, Game Mechanics, Content Management, Video Game Production, Perforce, Scripting, IP, Creative Direction, Publishing, Film, Entertainment, Game Design

Education
University of Melbourne   1996 — 1999
Doctor of Philosophy (Ph.D.), English Literature

University of Melbourne   1990 — 1993
Bachelor of Arts with Honors, English Literature

Andrea Baker Andrea Baker Greater Seattle Area Details
Andrea Baker's Monolith Productions (WB Games) Experience January 2015 - Present
Job Production Assistant at Monolith Productions (WB Games)
Industry Computer Software
Experience
Monolith Productions (WB Games)   January 2015 - Present
Turbine  July 2014 - January 2015
DigiPen Institute of Technology  September 2013 - January 2015
DigiPen Institute of Technology  October 2013 - October 2013
DigiPen Institute of Technology  June 2013 - August 2013
True Martial Arts  2007 - 2011

Skills
C++, Game Development, C, Programming, Visual Studio, Game Design, OpenGL, Microsoft Office, Photoshop, Taekwondo, Brazilian Jiu-Jitsu, Game Programming, Artificial Intelligence, Video Games, Level Design, Gameplay Programming, Gameplay, FMOD, DirectX, Unity3D, Game Mechanics, Production, Team Management

Education
Digipen Institute of Technology   2011 — 2015
Bachelor of Science (BS), Real Time Interactive Simulation

Ben Close Ben Close Greater Seattle Area Details
Ben Close's Monolith Productions (WB Games) Experience
Job Shader Artist
Industry Computer Games
Experience
Monolith Productions (WB Games)  

Skills
Unreal Editor, Zbrush, Mudbox, Maya, 3D Studio Max, Photoshop, Unreal Engine 3, UV mapping, Environment Art, Texturing, Digital Sculpting, Level Design, Texture Painting, Game Design, Game Development, Video Games, Alienbrain, IBL, Shader Creation, Physically Based..., Lighting, Perforce, Shaders, Unity3D, 3D

Education
Full Sail University   2007 — 2009
Game Art Bachelor of Science Degree Program, Digital Arts

Quinsigamond Community College   2006 — 2007
Basic Engineering, Engineering, Chemistry, Physics, Higher Maths

Justin Maio Justin Maio Redmond, Washington Details
Justin Maio's Monolith Productions (WB Games) Experience May 2015 - Present
Job Associate Software Engineer at Monolith Productions (WB Games)
Industry Computer Software
Experience
Monolith Productions (WB Games)   May 2015 - Present
DigiPen Institute of Technology  September 2012 - Present
Ember Entertainment, Inc.   January 2015 - April 2015

Skills
C/C++ STL, Maya, Linux, Java, Game Maker, Gameplay, Game Developers, Game Audio, Programming, Game Development, C++, Artificial Intelligence, Game Programming, Visual Studio, Computer Science, Data Structures, Gameplay Programming, Game Design, Objective-C, Algorithms, Linear Algebra

Education
Digipen Institute of Technology   2011 — 2015
Bachelor of Science (BS), Computer Science in Real Time Interactive Simulation

UW Stout   2010 — 2011

Daniel Frisbie Daniel Frisbie Redmond, Washington Details
Daniel Frisbie's Monolith Productions (WB Games) Experience October 2014 - June 2015
Job Associate Production Engineer at Bungie
Industry Computer Software
Experience
Bungie  June 2015 - Present
Monolith Productions (WB Games)   October 2014 - June 2015
thatgamecompany  May 2014 - July 2014

Skills
C++, C, Visual Studio, Programming, GCC, Windows, Linux, Microsoft Office, Video Games, Game Development, OpenGL, Game Design, Game Programming, Artificial Intelligence

Education
Digipen Institute of Technology   2011 — 2015

Roy McCormack Roy McCormack Seattle, Washington Details
Roy McCormack's Monolith Productions (WB Games) Experience August 2006 - November 2014
Job Game Designer
Industry Computer Software
Experience
Monolith Productions (WB Games)   August 2006 - November 2014
Mythic Entertainment  September 2001 - June 2005

Skills
Level Design, Game Design, Unreal Editor, System Design, Game Development, Gameplay Systems, Content Design, MMO, World Building, Gameplay, Computer Games, Game Mechanics, Multiplayer, Xbox 360, PS3, 3D, Video Games, Scripting, Social Games, Casual Games, PS4, Xbox One, Perforce, Console

Education
George Mason University   2000 — 2001
Management Information Systems, MS, Management Information Systems, General

George Mason University   1992 — 1997
Bachelor's degree, Management Information Systems, General

James Munroe James Munroe Greater Seattle Area Details
James Munroe's Monolith Productions (WB Games) Experience December 2013 - March 2014
Job Senior Environment Artist at 343 Industries
Industry Computer Games
Experience
343 Industries  September 2015 - Present
343 Industries  March 2014 - September 2015
Monolith Productions (WB Games)   December 2013 - March 2014
343 Industries  February 2011 - November 2013
Electronic Arts  December 2009 - August 2010
Electronic Arts  May 2009 - July 2009
CarbonPalette   September 2008 - January 2009
Electronic Arts  January 2008 - August 2008

Skills
Zbrush, Maya, Environment Modeling, Digital Sculpting, Hard Surface, Props, Photoshop, 3D, Drawing, Painting, Texture Painting, Environment Art, Hard Surface Modeling, Digital Painting, Game Development, ZBrush

Education
Academy of Art University   2000 — 2004
Illustration, Fine Art

Martin Bartsch Martin Bartsch Greater Seattle Area Details
Martin Bartsch's Monolith Productions (WB Games) Experience January 2014 - July 2014
Job Cinematic Animator at ArenaNet LLC
Industry Computer Games
Experience
ArenaNet LLC  July 2014 - Present
Monolith Productions (WB Games)   January 2014 - July 2014
DigiPen Institute of Technology  January 2014 - January 2014
Airtight Games  January 2012 - January 2014
Monolith Productions (WB Games)   December 2009 - November 2011
ArenaNet  April 2008 - November 2009
Flagship Studios Seattle   June 2007 - November 2007
Vivendi Games / Sierra Online (formerly Secret Lair Studios)   January 2006 - May 2007
WildTangent Inc.   November 2004 - December 2006
Paganimation.com   August 2005 - September 2005

Skills
Maya, Motionbuilder, Character Animation, 3D Studio Max, Animation, Cinematics, Character Studio, Perforce, 3D animation, Photoshop, Premiere, Computer Animation, Autodesk MotionBuilder, Traditional Animation, Rigging, 3D, Storyboarding, Facial Animation, Game Development, Xbox 360

Education
DigiPen Institute of Technology   2001 — 2003
Associate of Applied Arts in 3D Computer Animation

Devin Kaas Devin Kaas Greater Seattle Area Details
Devin Kaas's Monolith Productions (WB Games) Experience June 2015 - Present
Job Associate Designer at Monolith Productions (WB Games)
Industry Design
Experience
Monolith Productions (WB Games)   June 2015 - Present
Synaptic Sugar   September 2014 - April 2015
Blu Orange Entertainment   July 2014 - September 2014
DigiPen Institute of Technology  April 2013 - September 2014
Enso  January 2014 - April 2014
Nintendo of America  June 2012 - August 2012
The Locked Cellar   September 2011 - April 2012
UniWest   April 2011 - August 2011

Skills
Python, ActionScript, Game Design, Game Development, Photoshop, Level Design, Video Games, Maya, Game Programming, Microsoft Office

Education
Digipen Institute of Technology   2010 — 2015
Bachelor of Arts (B.A.), Games Design, Senior

Hanhee Hailey Lee Hanhee Hailey Lee Greater Seattle Area Details
Hanhee Hailey Lee's Monolith Productions (WB Games) Experience July 2015 - Present
Job World Artist at Monolith Productions (WB Games)
Industry Computer Games
Experience
Monolith Productions (WB Games)   July 2015 - Present
343 Industries  January 2015 - June 2015
Bioware  2014 - 2014
Studio 400A  2013 - 2013
PBS / Academy Art University   October 2011 - February 2012
Lane Street Pictures / Academy Art University   September 2011 - December 2011

Skills
Matte Painting, Nuke, Texturing, Maya, 3D Modeling, Digital Painting, Zbrush, Compositing, Visual Effects, Photoshop, Digital Compositing, Animation, Rotoscoping, Painting, After Effects, Character Animation, Mudbox, Computer Animation, UV mapping, PFTrack, Look Development

Education
Academy of Art University   2008 — 2014

Miles Cooper Miles Cooper Everett, Washington Details
Miles Cooper's Monolith Productions (WB Games) Experience May 2014 - May 2015
Job QA Analyst
Industry Computer Games
Experience
Monolith Productions (WB Games)   May 2014 - May 2015
Flexasoft  September 2013 - April 2014

Skills
Quality Assurance, Video Games, Game Development, Computer Games, Testing, Test Cases, Microsoft Office, Photoshop, Customer Service, Game Design, 2D/3D Animation, Flash Animation, Maya, After Effects, Graphic Design, Logo Design, Xbox 360, Gameplay, JIRA

Education
The Art Institute of Seattle   2005 — 2008
Bachelor of Arts (B.A.), Media Arts & Animation

Central Washington University   2001 — 2003

Brandon Dulyea Brandon Dulyea Redmond, Washington Details
Brandon Dulyea's Monolith Productions (WB Games) Experience 2012 - 2013
Job Game Design Student at Digipen Institute of Technology
Industry Computer Games
Experience
Aerotek  April 2013 - August 2013
Monolith Productions (WB Games)   2012 - 2013

Skills
Game Design, C++, ANSI C, Leadership, Programming, Level Design, Xbox 360, Wii, Bug Tracking, Unity3D, Video Games, Game Testing, Game Development, Game Balance, C#, Gameplay, Game Programming

Education
DigiPen Institute of Technology   2012 — 2016
Bachelor of Scince in Computer Science and Game Design (BSCSGD)

Grand Valley State University   2011 — 2012
Computer Science (CS)

Mukul Soman Mukul Soman Kirkland, Washington Details
Mukul Soman's Monolith Productions (WB Games) Experience September 2015 - Present
Job Senior World Artist at Monolith
Industry Computer Games
Experience
Monolith Productions (WB Games)   September 2015 - Present
Soman Mateo Photography   November 2012 - Present
343 Industries  January 2014 - September 2015
Turn 10   February 2013 - October 2013
343 industries  September 2011 - November 2012
The Base Studio  February 2011 - September 2011
Dhruva Interactive   January 2008 - March 2008

Skills
Matte Painting, Texture Painting, Digital Compositing, Photography, Concept Art, Cinematography, Nuke, UV mapping, 3D, Premiere, Digital Matte Painting, Color Correction, Commercials, Concept Design, E-on Vue, Maya, Compositing, Texturing, PFTrack, Motion Graphics, Visual Effects, After Effects, Animation, Computer Graphics, Computer Animation, Digital Painting, 3D Studio Max, UV Mapping

Education
Academy of Art University   2008 — 2011
MFA, Visual Effects

Bangalore University   2005 — 2008
MCA, Computer Applications

Bangalore University   2002 — 2005
BCA, Computer Applications

Chinmaya Vidyalaya   1989 — 2002

Anthony Lampa Anthony Lampa Issaquah, Washington Details
Anthony Lampa's Monolith Productions (WB Games) Experience July 2004 - Present
Job Staff Artist, Lighting/Environment at Warner Bros. Games
Industry Entertainment
Experience
Monolith Productions (WB Games)   July 2004 - Present
Zombie Studios  July 2002 - April 2004

Skills
Lighting, High Poly Modeling, Texturing, UV mapping, Zbrush, Architecture, World Design, Art Direction, Technical Support, Xbox 360, Environment Art, 3D Studio Max, Low Poly Modeling, Photoshop, Hard Surface Modeling, PS3, Game Design, Game Development, Video Games, Cinematics, Xbox, Gameplay

Education
University of Washington   1996 — 2000
Bachelor's degree, Interdisciplinary Arts

Digipen Institute of Technology   2001 — 2002

Sean Stahl Sean Stahl Greater Seattle Area Details
Sean Stahl's Monolith Productions (WB Games) Experience September 2015 - Present
Job Game Designer
Industry Entertainment
Experience
Monolith Productions (WB Games)   September 2015 - Present
Microsoft  December 2014 - September 2015
Microsoft  July 2013 - December 2014
Glu Mobile  February 2012 - May 2013
Snowblind Studios  September 2009 - November 2011
Surreal Software  October 2007 - September 2009
Amaze Entertainment  September 2006 - October 2007
Amaze Entertainment  July 2005 - September 2006

Skills
3D Studio Max, Lua, Unreal Editor, Level Design, Perforce, Maya, JIRA, System Design, Video Games, Gameplay, Game Design, Xbox 360, Game Development, Unity3D, Game Mechanics, Scripting, Console, PSP, PS3

Education
DigiPen Institute of Technology   2004 — 2005
Real Time Interactive Simulation

Lake Superior State University   2002 — 2004
AS, Computer Science

Alex Hogan Alex Hogan Greater Seattle Area Details
Alex Hogan's Monolith Productions (WB Games) Experience September 2008 - August 2012
Job Technical Artist, HoloLens at Microsoft
Industry Computer Games
Experience
Microsoft  March 2015 - Present
Microsoft / 343 Industries   June 2013 - March 2015
aMess Games   October 2012 - June 2013
Glu Mobile  September 2012 - October 2012
Monolith Productions (WB Games)   September 2008 - August 2012
N-Space  October 2006 - September 2008
Electronic Arts  July 2004 - September 2006
Full Sail  October 2003 - July 2004
Creative Essence, Inc.   April 2003 - October 2003
Turbine  April 2002 - March 2003

Skills
Game Development, Video Games, 3D, MEL, 3D Studio Max, Maya, Unity3D, Shaders, Animation, Character Animation, Xbox 360, Game Design, Scripting, Perforce, Photoshop, Lua, Computer Graphics, Texturing, Maxscript, 3D Modeling, PS3, UV mapping, Flash, HLSL, Gameplay, C#, .NET, Visual Basic, PHP, Characters, Level Design, Computer Games, ActionScript, JavaScript, SQL, HTML, Python, Unreal, FX, HoloLens

Education
Full Sail   2000 — 2002
AS, Computer Animation

Sofie Widyanto Sofie Widyanto Greater Seattle Area Details
Sofie Widyanto's Monolith Productions (WB Games) Experience April 2015 - Present
Job Senior Designer, World at Monolith Productions (WB Games)
Industry Computer Games
Experience
Monolith Productions (WB Games)   April 2015 - Present
Sucker Punch Productions  November 2007 - February 2015
Parsons Brinckerhoff  July 2006 - November 2007
Ballena Technologies  January 2004 - July 2006
The Art Institute of Seattle  January 2002 - November 2003
Javastone Factory   March 1999 - October 2000
Parahyangan Catholic University   October 1997 - March 1999

Skills
Maya, 3D Studio Max, Modeling, 3D Modeling, Video Games, Rendering, After Effects, Game Design, Shaders, Flash, Gameplay, 3D, UV mapping, Texturing, Environment Art, Unreal Engine 3, Low Poly Modeling, Texture Painting, Level Design, Zbrush, Hard Surface Modeling, Digital Sculpting, Game Art, PS3, Game Development, Texture Artist, Photoshop

Education
Art Institute of Seattle   2001 — 2003
Associate's Degree, Animation, Art and Design

Western Michigan University   2000 — 2001
Computer Science

Parahyangan Catholic University
Bachelor's Degree, Architecture

Greg Raab Greg Raab Greater Seattle Area Details
Greg Raab's Monolith Productions (WB Games) Experience August 2007 - August 2012
Job Software Engineer at Nanigans
Industry Computer Games
Experience
Nanigans  March 2015 - Present
Camouflaj game studio  August 2013 - March 2015
Camouflaj game studio  October 2012 - August 2013
Monolith Productions (WB Games)   August 2007 - August 2012
Monolith Productions, Inc.   May 2007 - August 2007
Monolith Productions, Inc.   May 2006 - September 2006
Nintendo of America  May 2004 - June 2004

Skills
Xbox 360, PS3, Video Games, Gameplay Programming, Perforce, Game Development, DirectX, Gameplay, Multiplayer, Console, Game Programming, Game Design, Game Engines, Computer Games, Unity3D, C++, Xbox

Education
DigiPen Institute of Technology   2003 — 2007
B.Sc. in Real-Time Interactive Simulation, Computer Science, Mathematics

Aaron Cooper Aaron Cooper Greater Boston Area Details
Aaron Cooper's Monolith Productions (WB Games) Experience August 2015 - Present
Job Software Engineer, Graphics at Monolith Productions (WB Games)
Industry Computer Games
Experience
Monolith Productions (WB Games)   August 2015 - Present
Turbine  May 2013 - August 2015
Vivox  June 2011 - February 2013
Blue Fang Games  September 2010 - June 2011
Toy Studio   February 2010 - September 2010
Zeegee Games  October 2009 - January 2010
Hangout Industries  May 2008 - August 2008
Blue Fang Games  May 2007 - August 2007

Skills
C++, C, C#, ActionScript, Python, OpenGL, GLSL, Unity3D, Objective-C, iOS development, Flash, JavaScript, Qt, Ogre3D, Java

Education
Rensselaer Polytechnic Institute   2005 — 2009
Computer Science / Games, Simulations, Arts and Sciences, Computer Science, Games

Garrett Price Garrett Price Snohomish, Washington Details
Garrett Price's Monolith Productions (WB Games) Experience 1994 - 2003
Job Senior UX / UI Designer
Industry Design
Experience
TalentWise  March 2015 - Present
HipSoft, LLC   January 2003 - April 2015
Monolith Productions (WB Games)   1994 - 2003
Edmark Corporation  1993 - 1994

Skills
Game Development, Game Design, Video Games, Graphic Design, Illustration, Art Direction, Photoshop, Web Design, User Interface, User Experience Design, User Interface Design, Computer Games, Maya, Entrepreneurship, Storyboarding, Mobile Games, Casual Games, Character Animation, Conceptual Art, Adobe Muse, Website Development, Web Content Management, Computer Graphics, Mobile Applications, Visual Design, Interaction Design

Education
Art Institute of Seattle   1990 — 1992
Associate of Arts (AA), Visual Communications

Jed Bellini Jed Bellini Greater Seattle Area Details
Jed Bellini's Monolith Productions (WB Games) Experience August 2015 - Present
Job Lead World Designer at Monolith Productions (WB Games)
Industry Computer Games
Experience
Monolith Productions (WB Games)   August 2015 - Present
Monolith Productions (WB Games)   July 2013 - July 2015
Ubisoft Toronto  December 2011 - June 2013
Ubisoft Toronto  September 2010 - January 2012
Ubisoft Montreal  December 2008 - August 2010
Independent  January 2008 - September 2008
Ubisoft Annecy   August 2004 - December 2004
Ubisoft Annecy   August 2003 - November 2003

Skills
PS3, Xbox 360, Level Design, Scripting, Lua, Teamwork, Team Management, Training & Development, Technical Training, Game Development, Game Mechanics, Video Game Design, Optimization, Unreal Engine 3, Unreal Editor, Photoshop, SketchUp, 3D Studio Max, Gameplay Balancing, World Building, Perforce, Game Design, Game Balance, Environment Art, Console, Video Games, Gameplay, Computer Games, Multiplayer

Education
Gamagora   2007 — 2008
Bachelor's Degree, Game and Level Design

Université Savoie Mont Blanc   2001 — 2006
Master's Degree, English, Specialized in North American Civilization, History and Literature

Piotr Mintus Piotr Mintus Greater Seattle Area Details
Piotr Mintus's Monolith Productions (WB Games) Experience July 2015 - Present
Job Lead Software Engineer at Monolith Productions (WB Games)
Industry Computer Games
Experience
Monolith Productions (WB Games)   July 2015 - Present
Monolith Productions  July 2014 - June 2015
Monolith Productions  July 2012 - June 2014
Monolith Productions / WB Games   March 2011 - July 2012
Monolith Productions / WB Games   June 2008 - March 2011
Monolith Productions / WB Games   January 2008 - June 2008
Monolith Productions  June 2003 - January 2008
Hailstorm Software   January 2000 - April 2003

Skills
Game Development, Xbox 360, PS3, Video Games, Cross-platform..., MFC, Multiplayer, Shaders, Perforce, Visual Studio, C++, C#, User Interface, OpenGL, Game Design, Software Development, Gameplay, Xbox One, PS4, C, DirectX, Direct3D, Win32, Application Development, Video Game Development, COM, Concurrent Programming, CLR, .NET, WinForms, XAML, Visual Basic, JavaScript

Education
Digipen Institute of Technology   1998 — 2003
Bachelor of Science

John Bulahan John Bulahan Greater Seattle Area Details
John Bulahan's Monolith Productions (WB Games) Experience June 2015 - Present
Job Production Assistant at Monolith Productions (WB Games)
Industry Design
Experience
Monolith Productions (WB Games)   June 2015 - Present
E-Line Media  April 2015 - May 2015
Volt (Monolith Productions)   March 2014 - March 2015
Volt  June 2013 - January 2014
Volt (Monolith Productions)   November 2011 - September 2012
Nintendo  August 2010 - December 2010
Sports Authority  March 2010 - June 2010

Skills
Quality Assurance, Customer Service, Video Games, Microsoft Word, Xbox 360, PS3, Microsoft Office, Project Planning, Testing, SQL, Computer Games, Game Development, Game Design, Gameplay, Level Design, JIRA, Perforce

Education
Bellevue Community College
Associate of Arts and Sciences (A.A.S.)

Katelyn Simon Katelyn Simon Greater Seattle Area Details
Katelyn Simon's Monolith Productions (WB Games) Experience June 2015 - Present
Job Associate Artist, Characters at Monolith Productions (WB Games)
Industry Entertainment
Experience
Monolith Productions (WB Games)   June 2015 - Present
Monolith Productions (WB Games)   September 2014 - May 2015
Neat Snake   August 2013 - April 2014
Neat Snake   October 2012 - March 2013
The Evergreen State College  September 2010 - June 2011

Skills
Maya, Digital Sculpting, Sculpture, Digital Painting, Photoshop, Watercolor, Visual Arts, Drawing, Texturing, Art, Animation, Visual Effects, Marketing, Painting, Traditional Animation, After Effects, Illustration, Final Cut Pro, Illustrator, Computer Animation, 3D Modeling, Zbrush, Character Designs, Post Production, Game Design, Game Development, Figure Drawing

Education
Digipen Institute of Technology   2012 — 2014
Master of Fine Arts (MFA) Digital Arts

The Evergreen State College   2008 — 2012
BA, Visual Arts, Animation

Tyler Mason Tyler Mason Greater Seattle Area Details
Tyler Mason's Monolith Productions (WB Games) Experience July 2015 - Present
Job Associate Designer at Monolith Productions (WB Games)
Industry Computer Games
Experience
Monolith Productions (WB Games)   July 2015 - Present
Cryptic Studios  June 2014 - May 2015
Portalus Games   February 2013 - June 2014
Moon Monster Games   August 2011 - August 2013
Flying Lab Software  November 2011 - January 2013
Flying Lab Software  September 2010 - November 2011
University of Chicago  September 2007 - June 2010

Skills
Game Design, MMO, Writing, Video Games, Game Development, Paleontology, RPG

Education
University of Chicago   2007 — 2010
Master's Degree, Paleontology

Northeastern University   2002 — 2007
Bachelor's Degree, Geology/Earth Science, General

Erik Bergdahl Erik Bergdahl Greater Seattle Area Details
Erik Bergdahl's Monolith Productions (WB Games) Experience May 2014 - August 2014
Job Quality Assurance
Industry Computer Games
Experience
Motiga, Inc.   August 2015 - Present
CORE Games   January 2010 - Present
Google  December 2014 - March 2015
Microsoft  August 2014 - October 2014
Monolith Productions (WB Games)   May 2014 - August 2014
Nintendo  November 2011 - May 2014
Aditi Technologies  November 2012 - January 2013

Skills
Video Games, Illustrator, Graphic Design, Photoshop, Sketching, Quality Assurance, Game Testing, Software Testing, JIRA, Game Theory, Game Design, Character Design, Character Development, Adobe Creative Suite, Maya, Concept Design, Graphics, Character Animation, Regression Testing, Black Box Testing, Xbox One, Playstation

Education
Full Sail University   2008 — 2013
Digital Arts and Design, Graphics Design - Character Art / Development

Lauren Detjen Lauren Detjen Greater Seattle Area Details
Lauren Detjen's Monolith Productions (WB Games) Experience May 2014 - November 2014
Job Product Support Expert at PopCap Games
Industry Computer Games
Experience
Microsoft  April 2015 - July 2015
Google  December 2014 - April 2015
Monolith Productions (WB Games)   May 2014 - November 2014
Nintendo  July 2012 - May 2014
Michaels Stores, Inc.   August 2010 - October 2010

Skills
Video Games, Software Quality..., Microsoft Office, Test Cases, Quality Assurance, JIRA, Game Testing, Regression Testing, Computer Hardware, C++, HTML, Python, Functional Testing, Microsoft Excel, Technical Writing, Microsoft Word, Black Box Testing, Windows, CSS, AutoCAD, CADDS5, Photography, Editing, PC building, PC, Playstation, Linux, Chrome OS, Game Design

Education
Shoreline Community College   2013 — 2014
Associate of Science (A.S.), Mechanical Engineering

College of Southern Nevada   2011 — 2012
Associate of Science (A.S.), Electrical and Electronics Engineering, 3.5 GPA

Northwest Career and Technical Academy   2007 — 2010
High School Diploma, Cinematography and Film/Video Production

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