Monolith Productions (WB Games)
Industry: Video game company
DescriptionMonolith Productions is an American video game developer based in Kirkland, Washington. Parent organization: Warner Bros. Interactive Entertainment (2004–) Founded: October 1994, Kirkland, WA Headquarters: Kirkland, WA Number of employees: 100 Founders: Jace Hall, Toby Gladwell, Brian Waite, Paul Renault, Garrett Price, Brian Goble, Bryan Bouwman
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Monolith Productions (WB Games) Employees
Microsoft June 2015 - Present
Monolith Productions (WB Games) October 2014 - June 2015
MediaScience (Media Research Labs LLC) October 2011 - July 2013
Chase December 2006 - February 2010
Skills
Data Collection, Oral & Written..., Organizational..., Market Research, Outstanding..., Usability Testing, User Research, Qualitative Research, User Experience, Challenge Driven, Analytical Skills, Typing, Human Computer..., Meticulous eye for..., Customer Oriented, Computer Proficiency, Friendly Personality, Advertising Research, Analytical Reasoning, Microsoft Office, Microsoft Word, PowerPoint, High Organizational..., Customer Service, Microsoft Excel, HTML, Cash Handling Experience, Research
Education
Texas State University-San Marcos 2009 — 2013
Bachelor of Fine Arts (BFA), Communication, General
University of Washington
User-Centered Design Certificate, Human Centered Design and Engineering
Monolith Productions (WB Games) September 2009 - Present
RealNetworks May 2008 - September 2009
The Seattle Times February 2007 - May 2008
University of Colorado at Boulder 1998 - 2006
University of Colorado at Boulder 1995 - 1998
Skills
User Experience, PHP, Game Design, Project Management, Scrum, IT Management, ITIL Implementation, ITIL Service Strategy, Process Improvement, Agile Methodologies, Windows 7, Data Center, Microsoft Exchange, ITIL, Networking, System Administration, Management, Leadership
Education
University of Colorado Boulder 1992 — 1998
Bachelor's, Astrophysicical, Planetary, Atmospheric Sciences / Fine Arts
School of the Museum of Fine Arts 2000 — 2001
Post-Bac, Studio Art
Monolith Productions (WB Games) January 2015 - Present
DigiPen Institute of Technology December 2012 - December 2014
DigiPen Institute of Technology September 2013 - December 2013
Sonic Drive-In May 2011 - August 2012
Auburn Riverside High School September 2010 - June 2012
Skills
Tutoring, Programming, Java, C++, C, Python, Photoshop, Illustrator, Customer Service, Project Management, Organization, Team Leadership, PowerPoint, 2D Physics, 3D Physics, Mentoring, Conflict Resolution, Scheduling, Public Speaking, Program Solving, Process Scheduler, Computer Science, Teamwork, Teaching, Microsoft Office
Education
Digipen Institute of Technology 2012 — 2016
Bachelor's of Science, Computer Science, 3.5 GPA
Auburn Riverside High School 2009 — 2012
High School Degree, General Education, 3.8 GPA
Monolith Productions (WB Games) March 2015 - Present
Independent May 2014 - Present
Microsoft Studios May 2011 - April 2014
Microsoft Game Studios September 2010 - June 2011
Microsoft Game Studios January 2007 - October 2010
Evil Bunny Films 2007 - 2008
Microsoft 2002 - 2006
Microsoft Corp. September 2000 - June 2002
Skills
IP development, Screenwriting, Short Stories, Video Games, Storytelling, Narrative, Editing, Writing, Technical Writing, Video Production, Video Game Development, Final Cut Pro, Dialogue, World Building, Narrative Design, Game Development, Creative Writing, Xbox 360, Dialog Programs, Content Development, Content Strategy, Blogging, Web Content, Interactive..., Computer Games, Game Mechanics, Content Management, Video Game Production, Perforce, Scripting, IP, Creative Direction, Publishing, Film, Entertainment, Game Design
Education
University of Melbourne 1996 — 1999
Doctor of Philosophy (Ph.D.), English Literature
University of Melbourne 1990 — 1993
Bachelor of Arts with Honors, English Literature
Monolith Productions (WB Games) January 2015 - Present
Turbine July 2014 - January 2015
DigiPen Institute of Technology September 2013 - January 2015
DigiPen Institute of Technology October 2013 - October 2013
DigiPen Institute of Technology June 2013 - August 2013
True Martial Arts 2007 - 2011
Skills
C++, Game Development, C, Programming, Visual Studio, Game Design, OpenGL, Microsoft Office, Photoshop, Taekwondo, Brazilian Jiu-Jitsu, Game Programming, Artificial Intelligence, Video Games, Level Design, Gameplay Programming, Gameplay, FMOD, DirectX, Unity3D, Game Mechanics, Production, Team Management
Education
Digipen Institute of Technology 2011 — 2015
Bachelor of Science (BS), Real Time Interactive Simulation
Monolith Productions (WB Games)
Skills
Unreal Editor, Zbrush, Mudbox, Maya, 3D Studio Max, Photoshop, Unreal Engine 3, UV mapping, Environment Art, Texturing, Digital Sculpting, Level Design, Texture Painting, Game Design, Game Development, Video Games, Alienbrain, IBL, Shader Creation, Physically Based..., Lighting, Perforce, Shaders, Unity3D, 3D
Education
Full Sail University 2007 — 2009
Game Art Bachelor of Science Degree Program, Digital Arts
Quinsigamond Community College 2006 — 2007
Basic Engineering, Engineering, Chemistry, Physics, Higher Maths
Monolith Productions (WB Games) May 2015 - Present
DigiPen Institute of Technology September 2012 - Present
Ember Entertainment, Inc. January 2015 - April 2015
Skills
C/C++ STL, Maya, Linux, Java, Game Maker, Gameplay, Game Developers, Game Audio, Programming, Game Development, C++, Artificial Intelligence, Game Programming, Visual Studio, Computer Science, Data Structures, Gameplay Programming, Game Design, Objective-C, Algorithms, Linear Algebra
Education
Digipen Institute of Technology 2011 — 2015
Bachelor of Science (BS), Computer Science in Real Time Interactive Simulation
UW Stout 2010 — 2011
Bungie June 2015 - Present
Monolith Productions (WB Games) October 2014 - June 2015
thatgamecompany May 2014 - July 2014
Skills
C++, C, Visual Studio, Programming, GCC, Windows, Linux, Microsoft Office, Video Games, Game Development, OpenGL, Game Design, Game Programming, Artificial Intelligence
Education
Digipen Institute of Technology 2011 — 2015
Monolith Productions (WB Games) August 2006 - November 2014
Mythic Entertainment September 2001 - June 2005
Skills
Level Design, Game Design, Unreal Editor, System Design, Game Development, Gameplay Systems, Content Design, MMO, World Building, Gameplay, Computer Games, Game Mechanics, Multiplayer, Xbox 360, PS3, 3D, Video Games, Scripting, Social Games, Casual Games, PS4, Xbox One, Perforce, Console
Education
George Mason University 2000 — 2001
Management Information Systems, MS, Management Information Systems, General
George Mason University 1992 — 1997
Bachelor's degree, Management Information Systems, General
343 Industries September 2015 - Present
343 Industries March 2014 - September 2015
Monolith Productions (WB Games) December 2013 - March 2014
343 Industries February 2011 - November 2013
Electronic Arts December 2009 - August 2010
Electronic Arts May 2009 - July 2009
CarbonPalette September 2008 - January 2009
Electronic Arts January 2008 - August 2008
Skills
Zbrush, Maya, Environment Modeling, Digital Sculpting, Hard Surface, Props, Photoshop, 3D, Drawing, Painting, Texture Painting, Environment Art, Hard Surface Modeling, Digital Painting, Game Development, ZBrush
Education
Academy of Art University 2000 — 2004
Illustration, Fine Art
ArenaNet LLC July 2014 - Present
Monolith Productions (WB Games) January 2014 - July 2014
DigiPen Institute of Technology January 2014 - January 2014
Airtight Games January 2012 - January 2014
Monolith Productions (WB Games) December 2009 - November 2011
ArenaNet April 2008 - November 2009
Flagship Studios Seattle June 2007 - November 2007
Vivendi Games / Sierra Online (formerly Secret Lair Studios) January 2006 - May 2007
WildTangent Inc. November 2004 - December 2006
Paganimation.com August 2005 - September 2005
Skills
Maya, Motionbuilder, Character Animation, 3D Studio Max, Animation, Cinematics, Character Studio, Perforce, 3D animation, Photoshop, Premiere, Computer Animation, Autodesk MotionBuilder, Traditional Animation, Rigging, 3D, Storyboarding, Facial Animation, Game Development, Xbox 360
Education
DigiPen Institute of Technology 2001 — 2003
Associate of Applied Arts in 3D Computer Animation
Monolith Productions (WB Games) June 2015 - Present
Synaptic Sugar September 2014 - April 2015
Blu Orange Entertainment July 2014 - September 2014
DigiPen Institute of Technology April 2013 - September 2014
Enso January 2014 - April 2014
Nintendo of America June 2012 - August 2012
The Locked Cellar September 2011 - April 2012
UniWest April 2011 - August 2011
Skills
Python, ActionScript, Game Design, Game Development, Photoshop, Level Design, Video Games, Maya, Game Programming, Microsoft Office
Education
Digipen Institute of Technology 2010 — 2015
Bachelor of Arts (B.A.), Games Design, Senior
Monolith Productions (WB Games) July 2015 - Present
343 Industries January 2015 - June 2015
Bioware 2014 - 2014
Studio 400A 2013 - 2013
PBS / Academy Art University October 2011 - February 2012
Lane Street Pictures / Academy Art University September 2011 - December 2011
Skills
Matte Painting, Nuke, Texturing, Maya, 3D Modeling, Digital Painting, Zbrush, Compositing, Visual Effects, Photoshop, Digital Compositing, Animation, Rotoscoping, Painting, After Effects, Character Animation, Mudbox, Computer Animation, UV mapping, PFTrack, Look Development
Education
Academy of Art University 2008 — 2014
Monolith Productions (WB Games) May 2014 - May 2015
Flexasoft September 2013 - April 2014
Skills
Quality Assurance, Video Games, Game Development, Computer Games, Testing, Test Cases, Microsoft Office, Photoshop, Customer Service, Game Design, 2D/3D Animation, Flash Animation, Maya, After Effects, Graphic Design, Logo Design, Xbox 360, Gameplay, JIRA
Education
The Art Institute of Seattle 2005 — 2008
Bachelor of Arts (B.A.), Media Arts & Animation
Central Washington University 2001 — 2003
Aerotek April 2013 - August 2013
Monolith Productions (WB Games) 2012 - 2013
Skills
Game Design, C++, ANSI C, Leadership, Programming, Level Design, Xbox 360, Wii, Bug Tracking, Unity3D, Video Games, Game Testing, Game Development, Game Balance, C#, Gameplay, Game Programming
Education
DigiPen Institute of Technology 2012 — 2016
Bachelor of Scince in Computer Science and Game Design (BSCSGD)
Grand Valley State University 2011 — 2012
Computer Science (CS)
Monolith Productions (WB Games) September 2015 - Present
Soman Mateo Photography November 2012 - Present
343 Industries January 2014 - September 2015
Turn 10 February 2013 - October 2013
343 industries September 2011 - November 2012
The Base Studio February 2011 - September 2011
Dhruva Interactive January 2008 - March 2008
Skills
Matte Painting, Texture Painting, Digital Compositing, Photography, Concept Art, Cinematography, Nuke, UV mapping, 3D, Premiere, Digital Matte Painting, Color Correction, Commercials, Concept Design, E-on Vue, Maya, Compositing, Texturing, PFTrack, Motion Graphics, Visual Effects, After Effects, Animation, Computer Graphics, Computer Animation, Digital Painting, 3D Studio Max, UV Mapping
Education
Academy of Art University 2008 — 2011
MFA, Visual Effects
Bangalore University 2005 — 2008
MCA, Computer Applications
Bangalore University 2002 — 2005
BCA, Computer Applications
Chinmaya Vidyalaya 1989 — 2002
Monolith Productions (WB Games) July 2004 - Present
Zombie Studios July 2002 - April 2004
Skills
Lighting, High Poly Modeling, Texturing, UV mapping, Zbrush, Architecture, World Design, Art Direction, Technical Support, Xbox 360, Environment Art, 3D Studio Max, Low Poly Modeling, Photoshop, Hard Surface Modeling, PS3, Game Design, Game Development, Video Games, Cinematics, Xbox, Gameplay
Education
University of Washington 1996 — 2000
Bachelor's degree, Interdisciplinary Arts
Digipen Institute of Technology 2001 — 2002
Monolith Productions (WB Games) September 2015 - Present
Microsoft December 2014 - September 2015
Microsoft July 2013 - December 2014
Glu Mobile February 2012 - May 2013
Snowblind Studios September 2009 - November 2011
Surreal Software October 2007 - September 2009
Amaze Entertainment September 2006 - October 2007
Amaze Entertainment July 2005 - September 2006
Skills
3D Studio Max, Lua, Unreal Editor, Level Design, Perforce, Maya, JIRA, System Design, Video Games, Gameplay, Game Design, Xbox 360, Game Development, Unity3D, Game Mechanics, Scripting, Console, PSP, PS3
Education
DigiPen Institute of Technology 2004 — 2005
Real Time Interactive Simulation
Lake Superior State University 2002 — 2004
AS, Computer Science
Microsoft March 2015 - Present
Microsoft / 343 Industries June 2013 - March 2015
aMess Games October 2012 - June 2013
Glu Mobile September 2012 - October 2012
Monolith Productions (WB Games) September 2008 - August 2012
N-Space October 2006 - September 2008
Electronic Arts July 2004 - September 2006
Full Sail October 2003 - July 2004
Creative Essence, Inc. April 2003 - October 2003
Turbine April 2002 - March 2003
Skills
Game Development, Video Games, 3D, MEL, 3D Studio Max, Maya, Unity3D, Shaders, Animation, Character Animation, Xbox 360, Game Design, Scripting, Perforce, Photoshop, Lua, Computer Graphics, Texturing, Maxscript, 3D Modeling, PS3, UV mapping, Flash, HLSL, Gameplay, C#, .NET, Visual Basic, PHP, Characters, Level Design, Computer Games, ActionScript, JavaScript, SQL, HTML, Python, Unreal, FX, HoloLens
Education
Full Sail 2000 — 2002
AS, Computer Animation
Monolith Productions (WB Games) April 2015 - Present
Sucker Punch Productions November 2007 - February 2015
Parsons Brinckerhoff July 2006 - November 2007
Ballena Technologies January 2004 - July 2006
The Art Institute of Seattle January 2002 - November 2003
Javastone Factory March 1999 - October 2000
Parahyangan Catholic University October 1997 - March 1999
Skills
Maya, 3D Studio Max, Modeling, 3D Modeling, Video Games, Rendering, After Effects, Game Design, Shaders, Flash, Gameplay, 3D, UV mapping, Texturing, Environment Art, Unreal Engine 3, Low Poly Modeling, Texture Painting, Level Design, Zbrush, Hard Surface Modeling, Digital Sculpting, Game Art, PS3, Game Development, Texture Artist, Photoshop
Education
Art Institute of Seattle 2001 — 2003
Associate's Degree, Animation, Art and Design
Western Michigan University 2000 — 2001
Computer Science
Parahyangan Catholic University
Bachelor's Degree, Architecture
Nanigans March 2015 - Present
Camouflaj game studio August 2013 - March 2015
Camouflaj game studio October 2012 - August 2013
Monolith Productions (WB Games) August 2007 - August 2012
Monolith Productions, Inc. May 2007 - August 2007
Monolith Productions, Inc. May 2006 - September 2006
Nintendo of America May 2004 - June 2004
Skills
Xbox 360, PS3, Video Games, Gameplay Programming, Perforce, Game Development, DirectX, Gameplay, Multiplayer, Console, Game Programming, Game Design, Game Engines, Computer Games, Unity3D, C++, Xbox
Education
DigiPen Institute of Technology 2003 — 2007
B.Sc. in Real-Time Interactive Simulation, Computer Science, Mathematics
Monolith Productions (WB Games) August 2015 - Present
Turbine May 2013 - August 2015
Vivox June 2011 - February 2013
Blue Fang Games September 2010 - June 2011
Toy Studio February 2010 - September 2010
Zeegee Games October 2009 - January 2010
Hangout Industries May 2008 - August 2008
Blue Fang Games May 2007 - August 2007
Skills
C++, C, C#, ActionScript, Python, OpenGL, GLSL, Unity3D, Objective-C, iOS development, Flash, JavaScript, Qt, Ogre3D, Java
Education
Rensselaer Polytechnic Institute 2005 — 2009
Computer Science / Games, Simulations, Arts and Sciences, Computer Science, Games
TalentWise March 2015 - Present
HipSoft, LLC January 2003 - April 2015
Monolith Productions (WB Games) 1994 - 2003
Edmark Corporation 1993 - 1994
Skills
Game Development, Game Design, Video Games, Graphic Design, Illustration, Art Direction, Photoshop, Web Design, User Interface, User Experience Design, User Interface Design, Computer Games, Maya, Entrepreneurship, Storyboarding, Mobile Games, Casual Games, Character Animation, Conceptual Art, Adobe Muse, Website Development, Web Content Management, Computer Graphics, Mobile Applications, Visual Design, Interaction Design
Education
Art Institute of Seattle 1990 — 1992
Associate of Arts (AA), Visual Communications
Monolith Productions (WB Games) August 2015 - Present
Monolith Productions (WB Games) July 2013 - July 2015
Ubisoft Toronto December 2011 - June 2013
Ubisoft Toronto September 2010 - January 2012
Ubisoft Montreal December 2008 - August 2010
Independent January 2008 - September 2008
Ubisoft Annecy August 2004 - December 2004
Ubisoft Annecy August 2003 - November 2003
Skills
PS3, Xbox 360, Level Design, Scripting, Lua, Teamwork, Team Management, Training & Development, Technical Training, Game Development, Game Mechanics, Video Game Design, Optimization, Unreal Engine 3, Unreal Editor, Photoshop, SketchUp, 3D Studio Max, Gameplay Balancing, World Building, Perforce, Game Design, Game Balance, Environment Art, Console, Video Games, Gameplay, Computer Games, Multiplayer
Education
Gamagora 2007 — 2008
Bachelor's Degree, Game and Level Design
Université Savoie Mont Blanc 2001 — 2006
Master's Degree, English, Specialized in North American Civilization, History and Literature
Monolith Productions (WB Games) July 2015 - Present
Monolith Productions July 2014 - June 2015
Monolith Productions July 2012 - June 2014
Monolith Productions / WB Games March 2011 - July 2012
Monolith Productions / WB Games June 2008 - March 2011
Monolith Productions / WB Games January 2008 - June 2008
Monolith Productions June 2003 - January 2008
Hailstorm Software January 2000 - April 2003
Skills
Game Development, Xbox 360, PS3, Video Games, Cross-platform..., MFC, Multiplayer, Shaders, Perforce, Visual Studio, C++, C#, User Interface, OpenGL, Game Design, Software Development, Gameplay, Xbox One, PS4, C, DirectX, Direct3D, Win32, Application Development, Video Game Development, COM, Concurrent Programming, CLR, .NET, WinForms, XAML, Visual Basic, JavaScript
Education
Digipen Institute of Technology 1998 — 2003
Bachelor of Science
Monolith Productions (WB Games) June 2015 - Present
E-Line Media April 2015 - May 2015
Volt (Monolith Productions) March 2014 - March 2015
Volt June 2013 - January 2014
Volt (Monolith Productions) November 2011 - September 2012
Nintendo August 2010 - December 2010
Sports Authority March 2010 - June 2010
Skills
Quality Assurance, Customer Service, Video Games, Microsoft Word, Xbox 360, PS3, Microsoft Office, Project Planning, Testing, SQL, Computer Games, Game Development, Game Design, Gameplay, Level Design, JIRA, Perforce
Education
Bellevue Community College
Associate of Arts and Sciences (A.A.S.)
Monolith Productions (WB Games) June 2015 - Present
Monolith Productions (WB Games) September 2014 - May 2015
Neat Snake August 2013 - April 2014
Neat Snake October 2012 - March 2013
The Evergreen State College September 2010 - June 2011
Skills
Maya, Digital Sculpting, Sculpture, Digital Painting, Photoshop, Watercolor, Visual Arts, Drawing, Texturing, Art, Animation, Visual Effects, Marketing, Painting, Traditional Animation, After Effects, Illustration, Final Cut Pro, Illustrator, Computer Animation, 3D Modeling, Zbrush, Character Designs, Post Production, Game Design, Game Development, Figure Drawing
Education
Digipen Institute of Technology 2012 — 2014
Master of Fine Arts (MFA) Digital Arts
The Evergreen State College 2008 — 2012
BA, Visual Arts, Animation
Monolith Productions (WB Games) July 2015 - Present
Cryptic Studios June 2014 - May 2015
Portalus Games February 2013 - June 2014
Moon Monster Games August 2011 - August 2013
Flying Lab Software November 2011 - January 2013
Flying Lab Software September 2010 - November 2011
University of Chicago September 2007 - June 2010
Skills
Game Design, MMO, Writing, Video Games, Game Development, Paleontology, RPG
Education
University of Chicago 2007 — 2010
Master's Degree, Paleontology
Northeastern University 2002 — 2007
Bachelor's Degree, Geology/Earth Science, General
Motiga, Inc. August 2015 - Present
CORE Games January 2010 - Present
Google December 2014 - March 2015
Microsoft August 2014 - October 2014
Monolith Productions (WB Games) May 2014 - August 2014
Nintendo November 2011 - May 2014
Aditi Technologies November 2012 - January 2013
Skills
Video Games, Illustrator, Graphic Design, Photoshop, Sketching, Quality Assurance, Game Testing, Software Testing, JIRA, Game Theory, Game Design, Character Design, Character Development, Adobe Creative Suite, Maya, Concept Design, Graphics, Character Animation, Regression Testing, Black Box Testing, Xbox One, Playstation
Education
Full Sail University 2008 — 2013
Digital Arts and Design, Graphics Design - Character Art / Development
Microsoft April 2015 - July 2015
Google December 2014 - April 2015
Monolith Productions (WB Games) May 2014 - November 2014
Nintendo July 2012 - May 2014
Michaels Stores, Inc. August 2010 - October 2010
Skills
Video Games, Software Quality..., Microsoft Office, Test Cases, Quality Assurance, JIRA, Game Testing, Regression Testing, Computer Hardware, C++, HTML, Python, Functional Testing, Microsoft Excel, Technical Writing, Microsoft Word, Black Box Testing, Windows, CSS, AutoCAD, CADDS5, Photography, Editing, PC building, PC, Playstation, Linux, Chrome OS, Game Design
Education
Shoreline Community College 2013 — 2014
Associate of Science (A.S.), Mechanical Engineering
College of Southern Nevada 2011 — 2012
Associate of Science (A.S.), Electrical and Electronics Engineering, 3.5 GPA
Northwest Career and Technical Academy 2007 — 2010
High School Diploma, Cinematography and Film/Video Production