Naughty Dog

Industry: Video game company

Description

Naughty Dog, LLC is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984 as an independent developer, the studio was acquired by Sony Computer Entertainment in 2001. Headquarters: Santa Monica, CA Founded: September 27, 1984, McLean, VA Parent organizations: Sony Interactive Entertainment, SIE Worldwide Studios, Sony Interactive Entertainment Inc. Founders: Andy Gavin, Jason Rubin Key people: Amy Hennig, Bruce Straley, Evan Wells

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Naughty Dog Employees

Employee
Years
Job
Industry
Jack Ebensteiner Jack Ebensteiner Los Angeles, California Details
Jack Ebensteiner's Naughty Dog Experience 2012 - May 2013
Job Animator at Treyarch
Industry Animation
Experience
Treyarch  December 2013 - Present
Luma Pictures  September 2013 - October 2013
Naughty Dog   2012 - May 2013
Electronic Arts  2012 - 2012
Irrational Games  2011 - 2012
Naughty Dog   2011 - 2011
Vigil Games  2011 - 2011
EA  May 2010 - August 2010
Gasket Studios  May 2009 - August 2009
Carlson Marketing Group  May 2008 - August 2008

Skills
Character Animation, Maya, Animation, Texturing, Zbrush, 3D, After Effects, Video Games, 3D Studio Max, Premiere, Rigging, Compositing, Cinematics, Autodesk MotionBuilder, Flash

Education
Ringling College of Art and Design   2007 — 2011
Bachelor's Degree, Computer Animation

Animation Mentor
Animals & Creatures

Bryan Wynia Bryan Wynia Greater Atlanta Area Details
Bryan Wynia's Naughty Dog Experience January 2009 - December 2010
Job Senior Character Artist at id Software
Industry Entertainment
Experience
id Software  April 2015 - Present
Ballistic Media   August 2011 - August 2015
Hi-Rez Studios  August 2013 - March 2015
SCEA  January 2011 - July 2013
Concept Design Academy  February 2010 - July 2013
Naughty Dog   January 2009 - December 2010
Studio Arts  January 2009 - May 2010
Gentle Giant Studios  June 2008 - December 2008
Gentle Giant Studios  July 2007 - September 2007

Skills
Zbrush, Character Designs, Digital Sculpting, Maya, Texturing, Video Games, Conceptual Art, Sculpture, Game Development, Game Design, Modeling, 3D Modeling, 3D, ZBrush

Education
Art Institute of Atlanta   2003 — 2008
BFA, Media Arts and Animation

Rob Wyatt Rob Wyatt Boulder, Colorado Details
Rob Wyatt's Naughty Dog Experience 2002 - 2004
Job engineer for cool stuff
Industry Entertainment
Experience
Magic Leap, Inc.   December 2014 - Present
Genotaur   January 2012 - Present
Tin Giant   January 2010 - Present
Tin Giant   January 2000 - Present
OTOY   2010 - January 2014
Insomniac Games  January 2001 - February 2007
Naughty Dog   2002 - 2004
Microsoft  1998 - November 2000
Microsoft  1998 - November 2000
Dreamworks  1995 - 1998

Skills
Artificial Intelligence, UAV, Computer Vision, Camera architecture, Autonomous Vehicles, Machine Learning, Programming, PS3, Video Games, DirectX, Game Development, OpenCV, C++, Xbox 360, Console, Lua, Computer Graphics, Software Engineering, C, Perforce, OpenGL, Optimization, 3D, Rendering, Gameplay, Game Design, Architecture, Scripting, Visual Studio, System Design, C#, Software Development, PHP, Algorithms, HLSL, Windows, Development Tools, Python, Assembly Language, 3D rendering, FPGA prototyping, Perl, Java, Linux, .NET, Unreal Engine 3, ARM, Cross-platform..., Shaders, Image Processing

Education
Sheffield University   1994 — 1994
Masters, Mechanical Engineering

Lancaster University   1990 — 1994
Masters, Digital electronics and micro architecture

Nick Gindraux Nick Gindraux Los Angeles, California Details
Nick Gindraux's Naughty Dog Experience October 2012 - Present
Job Concept Artist at Naughty Dog
Industry Entertainment
Experience
Naughty Dog   October 2012 - Present
Otis College of Art and Design  January 2014 - Present
Twentieth Century Fox  December 2014 - January 2015
Trixter   October 2014 - November 2014
Paramount Pictures  June 2013 - September 2013
One Pixel Brush   July 2012 - August 2012
Concept Artist   August 2011 - July 2012
24 Caret Games   July 2011 - August 2011

Skills
Photoshop, 3D Studio Max, Drawing, Painting, Illustration, Digital Painting, Concept Design, Maya, Conceptual Art, Animation, Illustrator

Education
Art Center College of Design   2011 — 2012
Two Semesters in Entertainment Design

Red Engine School of Design   2011 — 2011

Concept Design Academy   2010 — 2011

Art Institute of Los Angeles   2008 — 2010
4 Semesters in Media Arts & Animation

Providence High School   2004 — 2008
High School Diploma, Burbank, CA

Marianne Hayden Marianne Hayden Greater Los Angeles Area Details
Marianne Hayden's Naughty Dog Experience February 2010 - Present
Job Cinematics Animator at Naughty Dog
Industry Animation
Experience
Naughty Dog   February 2010 - Present
Naughty Dog   April 2009 - September 2009
Imagi Animation Studios  September 2008 - April 2009
Treyarch  March 2008 - September 2008
Technicolor  March 2007 - March 2008
California Institute of the Arts  January 2008 - January 2008
Ember  August 2006 - February 2007
Hydrogen Whiskey Studios  June 2006 - August 2006
California Institute of the Arts  September 2003 - May 2006
Duck Studios  May 2005 - July 2005

Skills
Maya, Animation, Texturing, Cinematics, Character Animation, Editing, Acting, Unreal Engine 3, Video Games, PS3, UV mapping, Computer Animation, Facial Animation

Education
California Institute of the Arts   2003 — 2006
MFA, Experimental Animation

University of Maryland Baltimore County   1998 — 2003
BFA, Acting and Visual Arts - animation

Jared Sobotta Jared Sobotta Culver City, California Details
Jared Sobotta's Naughty Dog Experience August 2015 - Present
Job Environment Texture & Shader Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   August 2015 - Present
Bioware  October 2014 - August 2015
Motion Logic Studios   July 2014 - October 2014
Whitemoon Dreams, Inc.   January 2014 - October 2014
Bertone Visuals   February 2013 - December 2013
Digital Domain  December 2012 - August 2013
Digital Domain  July 2012 - October 2012
Fullsail University  June 2010 - June 2012

Skills
Maya, Texturing, Zbrush, 3D Modeling, Unreal Engine 3, UV mapping, Low Poly Modeling, Rigging, Hard Surface Modeling, Digital Sculpting, Environment Art, Lighting, 3D Studio Max, Texture Painting, 3D Coat, Perforce, Cinematics, Level Building, Enlighten, Character Lighting, 2D art, Photoshop, Unreal Engine 4, Mudbox, Substance Designer, Frostbite 3, ZBrush, UV Mapping

Education
Full Sail University   2010 — 2012
Bachelors of Science, Game art

Holmen High school

Steven Snodgrass Steven Snodgrass Greater Los Angeles Area Details
Steven Snodgrass's Naughty Dog Experience January 2010 - July 2010
Job Freelance QA Analyst at Fox Networks Group
Industry Computer Software
Experience
Fox Broadcasting Company  September 2014 - Present
Electronic Arts (EA)   December 2013 - November 2014
Snail Games USA  April 2012 - June 2013
AdColony  May 2011 - October 2011
Nexon  August 2010 - December 2010
Naughty Dog   January 2010 - July 2010
Activision  June 2008 - September 2009

Skills
Video Games, Computer Games, Game Development, Photoshop, Quality Assurance, Gameplay, JIRA, Mobile Games, Game Design, 3D Studio Max, Maya, Level Design, DevTrack, Animation, Android, SQL, Localization, MMORPG, Xcode, iOS development, Android Development, Android SDK, Production, Agile Methodologies, Scrum, Confluence, Perforce, Github, Crucible, Unix Shell Scripting, GNU tools, C Language, Java, Automated Software..., 3D Modeling, Visual Effects, UV mapping, Lighting, SketchUp, After Effects, Source Engine, Unity3D, Unreal Engine 3, CryEngine, Scripting, Time Management, Outlook, Excel

Education
Santa Monica College   2009 — 2013
Computer Science, General Studies

Gnomon Workshop   2010 — 2011
Visual Effects

Glen A. Wilson   2003 — 2007

John Cutry John Cutry Greater Denver Area Details
John Cutry's Naughty Dog Experience April 1997 - July 1997
Job Classical, CGI, Robotics Character Animation, Storyboarding, Character Design
Industry Animation
Experience
Xtreme Animation, LLC   January 2015 - Present
Walt Disney Imagineering  September 1997 - August 2012
Naughty Dog   April 1997 - July 1997
Segasoft, Inc.   October 1996 - March 1997
Stone Mountain Lasers   May 1992 - October 1996
Milt Neil Productions   December 1988 - November 1990

Skills
Traditional Animation, Character Designs, Storyboarding, Character Animation, Concept Design, CGI Animation, Maya &..., Audio-Animatronic..., Background Art, Pre-visualization, Animation Direction, Robotics Animation, Film

Education
Joe Kubert School of Cartoon and Graphic Art   1986 — 1989
Cinematic Animation, Character Animation

Arne Meyer Arne Meyer Greater Los Angeles Area Details
Arne Meyer's Naughty Dog Experience June 2008 - Present
Job Community Strategist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   June 2008 - Present
Vivendi Games  August 2007 - June 2008
Edelman  August 2000 - July 2007
Total Culture Shock   September 1995 - January 1999
Major Label Records   February 1997 - October 1998

Skills
Video Games, Community Management, Research, Public Relations, Integrated Marketing, Editing, Media Relations, New Media, Blogging, Monetization, Digital Media, Online Gaming, Marketing Communications, Interactive..., Social Media, Product Development, Community Sites, Game Development, PS3, Strategy, Social Networking, Management, CRM, Community Development

Education
The University of Chicago   1994 — 2000
BA, Public Policy with a concentration in Economics

The School of the Art Institute of Chicago   1999 — 2000
Film Production

Harvard University
Economics

ACS Amman   1988 — 1990

Michael Knowland Michael Knowland New York, New York Details
Michael Knowland's Naughty Dog Experience October 2011 - April 2014
Job Sr.Character Artist at Avalanche Studios
Industry Computer Games
Experience
Avalanche Studios  July 2014 - Present
Naughty Dog   October 2011 - April 2014
Naughty Dog   January 2011 - October 2011
Frontier Developments  August 2009 - November 2010

Skills
Zbrush, 3D Studio Max, Photoshop, Mudbox, Maya, Digital Sculpting, Texture Painting, Concept Design, Character Design, Texturing, Character Animation, Environment Art, Game Development, UV mapping, Rigging, Texture Artist, Modeling, Hard Surface Modeling, Level Design, Low Poly Modeling, Unreal Engine 3, Animation, PS3, Max, Sculpture, Game Art, Unreal Editor, Video Games, UV Mapping, ZBrush

Education
Staffordshire University   2006 — 2009
BSc, Computer Games Design

Ipswich School

Keith Guerrette Keith Guerrette Los Angeles, California Details
Keith Guerrette's Naughty Dog Experience August 2008 - September 2014
Job RealTime Effects Artist, Consultant, and Entrepreneur
Industry Computer Games
Experience
Naughty Dog   August 2008 - September 2014
High Moon Studios  November 2006 - August 2008
Full Sail Real World Education  October 2005 - November 2006
Formula 5 Media, LLC   August 2005 - June 2006
Rune Studio Graphics   February 2006 - April 2006

Skills
Visual Effects, Video Games, Particle Effects, Shaders, Maya, Compositing, Unreal Engine 3

Education
Full Sail University   2004 — 2005
Baccalaureate of Science, Entertainment Business

Full Sail University   2003 — 2004
Associate of Science, Computer Animation

Warren Kole Warren Kole Greater Los Angeles Area Details
Warren Kole's Naughty Dog Experience July 2014 - Present
Job Professional Actor at CBS Television Studios
Industry Motion Pictures and Film
Experience
CBS Corporation  July 2014 - Present
Naughty Dog   July 2014 - Present
NBCUniversal, Inc.   February 2014 - April 2014
CBS Corporation  July 2013 - August 2013
USA Networks  March 2013 - April 2013
Fox Television  October 2012 - February 2013
USA Networks  February 2011 - January 2013
Marvel Entertainment  April 2011 - May 2011
Fox Television  August 2010 - December 2010
CBS Television  January 2010 - February 2010

Skills
Film, Film Production, Television, Feature Films, Photography, Entertainment, Video Production, Broadcast, Acting, New Media, Digital Media, Music Videos, Video Editing, Social Media, Social Media Marketing, Directing, Theatre, Screenwriting, Commercials, Producing, Reality, Final Cut Pro

Education
Boston University   1996 — 2000
Fine and Studio Arts

Kurt Margenau Kurt Margenau Greater Los Angeles Area Details
Kurt Margenau's Naughty Dog Experience February 2013 - Present
Job Lead Game Designer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   February 2013 - Present
Naughty Dog   September 2008 - February 2013
Red Fly Studio  November 2007 - September 2008
SMS.ac  June 2007 - July 2007
Electronic Arts  May 2006 - August 2006

Skills
Scripting, Level Design, Gameplay, Game Design, Video Games, Wii, PS3, Set Pieces, Technical Design

Education
Georgia Institute of Technology   2003 — 2007
B.S., Computational Media, Film Studies certificate

Alexandria Neonakis Alexandria Neonakis Santa Monica, California Details
Alexandria Neonakis's Naughty Dog Experience November 2012 - Present
Job UI Artist/Designer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   November 2012 - Present
Self Employed, Design Freelancing  September 2006 - Present
XSeed JKS  September 2012 - November 2012
Checkpoint Studios Inc.  January 2012 - September 2012
HB Studios  January 2008 - March 2009

Skills
Illustration, User Interface Design, Game Design, User Interface, Drawing, Video Games, Game Development, Art, UI, Environmental Design, Concept Design, Graphics, Illustrator, Digital Illustration, Character Design, Creative Direction

Education
Orange Coast College   2011 — 2011
Certificate of Narrative Illustration, Illustration, Art

Nova Scotia College of Art and Design   2009 — 2010
Fine Arts, Fine Arts, Drawing, Painting

Dalhousie University   2003 — 2006
Bachelor of Science, Neuroscience, Biology

Ming-Lun Allen Chou Ming-Lun Allen Chou Santa Monica, California Details
Ming-Lun Allen Chou's Naughty Dog Experience May 2014 - Present
Job Game Programmer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   May 2014 - Present
Uber Entertainment  May 2013 - August 2013
Envato  January 2010 - July 2013
Chinese Marine Corps   July 2010 - June 2011
Medialand   July 2009 - August 2009

Skills
Physics, Computer Graphics, Game Engine Architecture, Procedural Animation, Visual Feedback Design, Game Programming, Game Design, C/C++, C#, ActionScript, Lua, Lisp, OpenGL, DirectX, Visual Studio, PS4, Perforce, 3D Studio Max, Photoshop, Flash, C++

Education
Digipen Institute of Technology   2011 — 2014
Bachelor of Science, Computer Science in Game Development

National Taiwan University   2006 — 2010
Bachelor of Science, Electrical Engineering

Hunter Adams Hunter Adams Los Angeles, California Details
Hunter Adams's Naughty Dog Experience February 2014 - Present
Job Test Lead at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   February 2014 - Present
Naughty Dog   April 2012 - February 2014
Electronic Arts  June 2011 - April 2012

Skills
Microsoft Office, Microsoft Excel, Microsoft Word, PowerPoint, Windows, Outlook, Photoshop, HTML, Editing, Java, DevTrack, Game Testing, Bug Tracking, Perforce, Quality Assurance, Game Balance, Multiplayer, Video Games, Console, PS3, PSP, JavaScript, HTML 5, Gameplay, Level Design, Unity3D, Computer Games, Maya, Game Mechanics, Game Development, Game Design, Unreal Editor

Education
Salt Lake Community College

Weber State University

Robert Hargraves Robert Hargraves Greater Los Angeles Area Details
Robert Hargraves's Naughty Dog Experience May 2007 - October 2007
Job QC Tester / Office Administrator at Alchemy Consulting Group, LLC
Industry Computer Games
Experience
Alchemy Consulting Group, LLC   April 2014 - Present
Spark Unlimited  December 2013 - December 2013
SuperBot Entertainment, Inc.   December 2011 - November 2012
Institute for Creative Technology   March 2009 - January 2012
Flektor   June 2008 - January 2009
Naughty Dog.  May 2007 - October 2007
Blackops Entertainment.   June 2006 - February 2007
Sony Computer Entertainment  June 2005 - April 2006
Activision  February 2000 - March 2001

Skills
Video Games, Xbox 360, Game Design, Game Development, Bug Tracking, PS3, PSP, Perforce, Maya, FileMaker, Scripting, Quality Assurance, Console, XML, Mac, Research, Computer Animation, Gameplay, Casual Games, Computer Games, Mobile Games, Social Games, Xbox, Level Design, Game Mechanics, MMO

Education
Santa Monica College   2007 — 2008
Animation, 2D Animation, 3D Animation, Game design, Figure drawing.

Victoria University of Wellington   1991 — 1992

Natalie Lucht Natalie Lucht Greater Los Angeles Area Details
Natalie Lucht's Naughty Dog Experience January 2015 - Present
Job QA Tester at Naughty Dog
Industry Arts and Crafts
Experience
Naughty Dog   January 2015 - Present
Natalie Lucht Illustration   June 2012 - Present
MOM's Organic Market  April 2014 - January 2015
8 News NOW KLAS-TV  June 2013 - July 2013
South Mountain Counseling Services   August 2009 - December 2010

Skills
Illustration, Graphic Design, Illustrator, Dreamweaver, Digital Illustration, Book Illustration, Vector Illustration, Gouache, Acrylic Painting, Zbrush, Maya, Animation, Photoshop, Watercolor Illustration, Web Design, Mudbox, 3D Studio Max, Digital Painting

Education
Minneapolis College of Art and Design   2011 — 2013
Bachelor's of Fine Arts, Illustration

Middletown High School   2005 — 2009
High School Diploma, General Education

Adam Skutt Adam Skutt Irvine, California Details
Adam Skutt's Naughty Dog Experience June 2015 - Present
Job Character Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   June 2015 - Present
College for Creative Studies  January 2013 - Present
Ready At Dawn Studios  April 2012 - June 2015
Ready At Dawn Studios  June 2011 - April 2012
Maxsar Digital Studios  June 2010 - May 2011
Autodesk  May 2010 - June 2010
Reactor Zero  November 2008 - December 2009

Skills
Zbrush, Maya, UV mapping, Texturing, Modeling, Low Poly Modeling, Drawing, Photoshop, Character Modeling, Digital Sculpting, Mental Ray, 3D Modeling, Video Games, 3D, Lighting, Rendering, Computer Graphics, Characters

Education
College for Creative Studies   2006 — 2010
BFA, Entertainment Arts, emphasis on Computer Graphics

Baker College   2004 — 2006
Associates Degree, VIsual Communications, Graphic Design

Jeff Schanz Jeff Schanz Greater Los Angeles Area Details
Jeff Schanz's Naughty Dog Experience August 2010 - June 2013
Job Lead Animator at Frame Machine
Industry Animation
Experience
Golden Oaks Pictures   May 2014 - Present
Frame Machine   April 2014 - Present
The Third Floor, Inc.   April 2015 - June 2015
House of Moves  September 2014 - April 2015
Virtual Animators   2013 - 2014
Respawn Entertainment  August 2013 - November 2013
Infinity Ward  June 2013 - August 2013
Naughty Dog   August 2010 - June 2013
Ember Lab  November 2012 - December 2012
EA/ Victory Games   December 2011 - September 2012

Skills
Character Animation, Maya, Facial Animation, Autodesk MotionBuilder, Cinematics, Animation, Computer Animation, MEL, Character Rigging, Rigging, Video Games, 3D, Texturing, Traditional Animation, Visual Effects, Lighting, Storyboarding, Motion Capture, 3D Modeling, Zbrush, Shading, UV mapping, XSI, Texture Painting, Nuke, Pre-visualization, Mental Ray, Look Development

Education
Savannah College of Art and Design   1999 — 2001
Master of Fine Arts (MFA), Computer Animation

University of Florida   1986 — 1990
Bachelor of Fine Arts (BFA), Drawing

Emily Beatty Emily Beatty Los Angeles, California Details
Emily Beatty's Naughty Dog Experience January 2014 - Present
Job Quality Assurance Analyst at Naughty Dog Inc
Industry Computer Games
Experience
Naughty Dog   January 2014 - Present
Vicarious Visions  June 2013 - October 2013
The Racquette  May 2012 - May 2013

Skills
Quality Assurance, DevTrack, Team Management, Video Games, Regression Testing, Documentation, Photoshop, Illustrator, AP Style, Scrum, PS3, InDesign, Flash Animation, Final Cut Pro, Dreamweaver, Copy Editing, Editorial, Journalism, Xbox 360, newspaper design and..., Corel painter, Manual Testing, User Acceptance Testing, Graphic Design, Adobe Creative Suite, Gameplay, Game Design, Computer Games, Game Development

Education
SUNY Potsdam   2009 — 2013
Studio art, Digital design, 2.9

Robert Krekel Robert Krekel Greater Los Angeles Area Details
Robert Krekel's Naughty Dog Experience March 2015 - Present
Job Senior Sound Designer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   March 2015 - Present
KrakenSound   June 2005 - Present
Sony Computer Entertainment America  April 2011 - March 2015
Sony Online Entertainment  June 2008 - March 2011
EA Chicago  August 2006 - November 2007

Skills
Sound Design, Field Recording, Digital Recording, Location Recording, Audio Post Production, Dialogue Editing, Surround Sound, Sound Art, Video Games, Xbox 360, PS3, Game Development, Recording, Sound, Sound Forge, SFX, Wwise, Sound Editing, Cinematics, Multiplayer, Foley, FMOD, Unreal Editor, Console, Computer Games, Game Audio, Soundminer, 5.1 Mixing, SFX Editing, Audio Implementation, Audio System Design, Audio Integration, Film, Pro Tools, Commercials, Unreal Engine 3, Sound Effects

Education
Savannah College of Art and Design   2002 — 2006
Bachelor of Fine Arts (BFA), Sound Design, Cum Laude

Savannah College of Art and Design   2002 — 2006
Bachelor of Fine Arts (BFA), Interactive Design and Game Development, Cum Laude

T.J. Summers T.J. Summers Greater Los Angeles Area Details
T.J. Summers's Naughty Dog Experience 2005 - 2006
Job Recruiting Executive at DAM, Inc.
Industry Computer Games
Experience
Digital Artist Management, Inc.   February 2000 - Present
Production Road, Inc.   January 2008 - Present
DAM Consultants   February 2005 - Present
Naughty Dog   2005 - 2006

Skills
Recruiting, Executive Search, Talent Acquisition, Talent Management, New Business Development, Team Leadership, Operations Management, Organizational..., Interactive..., Business Development, Temporary Staffing, Retained Search, Contingent Recruitment, Management, Strategic Planning, Social Networking, Contract Recruitment, Game Development, Strategic Partnerships, Entertainment, Strategy, Human Resources, Employee Engagement, Mobile Applications, Computer Games, Account Management, Start-ups, Performance Management, Social Games, Video Games, Mobile Games

Education
University of Southern California - Marshall School of Business   2013 — 2015
EMBA

St. Mary's College of California   1990 — 1994
BA, Government

Saratoga High School   1986 — 1990

Devin Chen Devin Chen Alhambra, California Details
Devin Chen's Naughty Dog Experience August 2012 - November 2012
Job Business Administrator
Industry Computer Games
Experience
CT Lien Solutions  March 2014 - December 2014
Naughty Dog   August 2012 - November 2012
Trade Show Temps  January 2009 - June 2011
California State University, Los Angeles  October 2007 - June 2008

Education
California State University-Los Angeles   2006 — 2012
Bachelor of Science (B.S.), Business Administration - Management

Evan Skarin Evan Skarin Austin, Texas Details
Evan Skarin's Naughty Dog Experience October 2012 - July 2013
Job Game Designer
Industry Computer Games
Experience
Red Fly Studio  September 2013 - September 2014
Naughty Dog   October 2012 - July 2013
Red Fly Studio  March 2012 - October 2012
Red Fly Studio  August 2011 - March 2012
Team People's Choice   July 2010 - December 2010
The Guildhall at SMU  August 2009 - December 2010
Team Hermes   October 2009 - December 2009

Skills
Unreal Editor, Unity3D, Game Design, Level Design, C#, Game Mechanics, Game Development, Gameplay, Scripting, World Building, Video Games, Xbox 360

Education
Southern Methodist University   2009 — 2011
Master of Interactive Technology, Specialization in Level Design, 3.86

DePauw University   2005 — 2009
Bachelor of Arts, Psychology, 3.5

Max Golosiy Max Golosiy Los Angeles, California Details
Max Golosiy's Naughty Dog Experience July 2013 - Present
Job Texture Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   July 2013 - Present
Game Developers Conference  March 2013 - March 2013
Harmonix Music Systems  June 2012 - August 2012
Kroger  December 2006 - August 2009

Skills
Maya, Photoshop, Zbrush, Unreal Editor, Premiere, Character Animation, 3D Modeling, Texturing, Computer Animation, Animation, ZBrush

Education
Ringling College of Art and Design   2009 — 2013
BFA, Game Art and Design

Elisabetta Silli Elisabetta Silli Greater Los Angeles Area Details
Elisabetta Silli's Naughty Dog Experience November 2012 - Present
Job Game Designer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   November 2012 - Present
Electronic Arts  January 2011 - November 2012
EA DICE   April 2007 - January 2011
Crytek GmbH   July 2006 - March 2007
Ubisoft  June 2005 - April 2006

Skills
Level Design, Game Design, Unreal Editor, Game Mechanics, Multiplayer, Video Game Design, Gameplay, Unreal Engine 3, Video Games, Environment Art, Xbox 360, Computer Games, Xbox, Game Development, Console, PS3, Wii, Game Programming, Gameplay Programming, Character Animation

Education
Istituto Europeo di Design   2004 — 2005
Advanced Study Program, Master in Videogame Design

Accademia delle Belle Arti di Urbino   2001 — 2004
BA, multimedia design

Andrew Cove Andrew Cove New York, New York Details
Andrew Cove's Naughty Dog Experience September 2006 - August 2009
Job Cofounder of Cover. Creative Computer Scientist.
Industry Internet
Experience
Cover, Inc.   September 2012 - Present
Pitchbot   February 2012 - Present
AngelList  August 2011 - January 2012
IA Ventures   May 2011 - August 2011
Quirk   February 2010 - October 2010
Sanzaru Games  September 2009 - November 2009
Naughty Dog   September 2006 - August 2009
Z-Axis, Ltd.   June 2004 - August 2004
Z-Axis, Ltd.   June 2003 - August 2003

Education
Carnegie Mellon University   2005 — 2006
MS, Computer Science

Carnegie Mellon University   2001 — 2005
BS, Computer Science

Eric Monacelli Eric Monacelli Greater Los Angeles Area Details
Eric Monacelli's Naughty Dog Experience September 2011 - Present
Job
Industry Computer Games
Experience
Naughty Dog   September 2011 - Present
Capcom  November 2009 - August 2011
Atari - Cryptic Studios   July 2009 - September 2009
Atari  October 2008 - July 2009
2K Games  February 2008 - October 2008
2K Games  September 2007 - February 2008
2K Games  November 2006 - September 2007
New York-Tokyo   August 2006 - November 2006
NYU-History Department   January 2006 - May 2006
Editor  2005 - 2005

Skills
Video Editing, Video Production, Brand Awareness, Product Development, Product Management, Product Marketing, Photoshop, Photo Editing, Advertising, Budgeting, Team Building, Business Strategy, Blogging, Business Management, Customer Relations, Copywriting, Contract Negotiation, Coaching, English, Event Management, Education, Film, Microsoft Office, Social Media, Online Marketing, Mentoring, Social Networking, PowerPoint, Strategic Planning, Photography, Research, Media Relations, Market Research, Video, Writing, YouTube, Community Management, Arbitration, Video Games, Editing, Music, Social Media Marketing, Digital Marketing, Marketing Strategy, Promotions, Public Relations, Production, Creative Writing, Marketing Communications, Event Planning

Education
Columbia University in the City of New York   2005 — 2006
Pre-Medical Post-Bacc

New York University   2000 — 2003
Honors B.A., English and American Literature

Fordham University
Education

jordan pitchon jordan pitchon San Diego, California Details
jordan pitchon's Naughty Dog Experience 2000 - 2005
Job Character Animator
Industry Entertainment
Experience
PlayStation  August 2015 - Present
Big Red Button Entertainment, Inc.   October 2010 - November 2011
Naughty Dog   2000 - 2005
Foundation Imaging  1998 - 2000
DNA Productions  1997 - 1998

Skills
Character Animation, Character Rigging, Animation, Maya, Computer Animation, 3D Modeling, Cinematics, Compositing, UV mapping, Visual Effects, Texture Painting, Lighting, Rigging, Zbrush, Texturing, ZBrush

Education
Animschool   2015 — 2015
Character Animation

Art Institute of Colorado   1995 — 1997
Masters, Character Animation

Colarado State University   1991 — 1995
Bachelor of Arts, Liberal Arts

Rogelio Olguin Rogelio Olguin Santa Monica, California Details
Rogelio Olguin's Naughty Dog Experience September 2012 - Present
Job Environment Texture Artist / Shader at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   September 2012 - Present
Crystal Dynamics  September 2010 - August 2012
4mm Games, LLC  June 2009 - August 2010
Framestore NY  May 2009 - June 2009
Framestore NY  May 2008 - June 2008
Epic Games  August 2003 - June 2004
Kamehan Studios sponsored by Microprose-Infogrames   June 2001 - January 2002
Infogrames  January 2000 - January 2000

Skills
UV mapping, Maya, Mudbox, Zbrush, Texturing, Rendering, Hard Surface Modeling, Unreal, Shading, Level Design, Video Games, Lighting, 3D, Texture Painting, Character, Game Development, Environment Art, Mental Ray, Modeling, Digital Sculpting, Xbox 360, Photoshop, Environment Modeling, Shaders, Unreal Engine 3, Concept Design, 3D Modeling, Game Art, Game Design, After Effects, Visual Effects, Digital Painting, Computer Graphics, Characters, PS3, ZBrush, UV Mapping

Education
School of Visual Arts   2004 — 2009
BFA, Computer Arts

Southern High School

Cole Krivoski Cole Krivoski Los Angeles, California Details
Cole Krivoski's Naughty Dog Experience May 2014 - Present
Job Localization Lead
Industry Marketing and Advertising
Experience
Naughty Dog   May 2014 - Present
Japan Exchange and Teaching Program(me) (JET)   August 2011 - July 2013
English Language Institute at the University of Pittsburgh   September 2009 - June 2011
Department of Human Genetics, University of Pittsburgh   May 2008 - August 2009

Skills
Japanese, Marketing for Small..., Work Ethic, Close Attention to..., Japanese culture, Intercultural..., English, Teaching, Teaching English as a..., Marketing, International Relations, International Education, Translation, Multilingual, ESL

Education
University of Pittsburgh   2006 — 2011
Bachelor of Arts (B.A.), Japanese Language and Literature

University of Pittsburgh   2005 — 2011
Bachelor of Business Administration (B.B.A.), Business, Management, Marketing, and Related Support Services

甲南大学 / Konan University   2008 — 2009
Japanese Studies, Japanese Language and Literature

Ashley Swidowski Ashley Swidowski Greater Los Angeles Area Details
Ashley Swidowski's Naughty Dog Experience June 2013 - Present
Job Concept Artist at Naughty Dog
Industry Entertainment
Experience
Naughty Dog   June 2013 - Present
Freelance  November 2008 - May 2013
Excel Sportswear  January 2007 - October 2008
Art Institute of Pittsburgh  January 2006 - May 2006

Skills
Digital Illustration, Concept Art, Creature Concept Design, Character Concept Design, Figure Drawing, Concept Design, Painting, Drawing, Video Games, Creature Animation, Conceptual Art, Art

Education
Conceptart.org/Next Gen Atelier   2008 — 2009
Classical Realism and Concept Art Design

Art Institute of Pittsburgh   2005 — 2008
Bachelor of Fine Arts (BFA), Media Arts and Animation

Soa Lee Soa Lee Greater Los Angeles Area Details
Soa Lee's Naughty Dog Experience 2011 - Present
Job Character artist
Industry Computer Games
Experience
Naughty Dog   2011 - Present
Collision Studios  2008 - 2010
worldwide  2005 - 2008
Nexon  2003 - 2004
Actoz Soft   2002 - 2003
keAro   1999 - 2000

Skills
Digital Sculpting, UV mapping, Zbrush, Texturing, Texture Painting, Low Poly Modeling, Hard Surface Modeling, Maya, Game Design, Video Games, Game Development, Character Animation, Texture Artist, Mudbox, Unreal Engine 3, Cinematics, PS3, After Effects, 3D Studio Max, Xbox 360, 3D Modeling, 3D, Computer Animation, Lighting, Storyboarding, Computer Games, Animation, Gameplay, Photoshop

Education
Hongik University
Western fine art

Justice Sommer Justice Sommer Greater Los Angeles Area Details
Justice Sommer's Naughty Dog Experience June 2004 - November 2006
Job QA Engineer at Cyber Dust Disappearing Chat Messenger
Industry Internet
Experience
AllScreen   July 2015 - Present
Cyber Dust- Disappearing Chat Messenger  September 2014 - July 2015
Free lance Photographer  March 2009 - September 2014
Hulu  October 2011 - December 2012
Flektor   October 2006 - March 2009
Naughty Dog   June 2004 - November 2006
Scales Production   April 2000 - June 2004
THQ  January 2001 - April 2002
Alderac Entertainment Group Games   February 1998 - April 2000
Zenith Information Services Limited   January 1995 - February 1997

Skills
Game Design, Video Games, Game Development, Perforce, Mobile Applications, MMO, Xbox 360, C++, iPhone, PS3, Gameplay, Photoshop, Mobile Games, Photography, User Interface, Casual Games

Education
Santa Monica College   1995 — 1997

Amir Ebrahimi Amir Ebrahimi San Francisco, California Details
Amir Ebrahimi's Naughty Dog Experience May 2003 - November 2005
Job Unity Expert / Entrepreneur
Industry Computer Games
Experience
LUMINARY   January 2014 - Present
Luminary Productions   June 2011 - February 2014
Freelance Consulting  February 2010 - June 2011
Unity Technologies  June 2008 - January 2011
Art Institute of California  April 2006 - October 2009
The Orphanage  March 2008 - June 2008
Flagship Studios  July 2006 - March 2008
Activision (Z-Axis/Shaba)   November 2005 - July 2006
Naughty Dog   May 2003 - November 2005

Skills
Tools, Gameplay, Computer Graphics, C, C++, C#, Cg, GLSL, Unity3D, Video Games, Game Development, iPhone, Android, Graphics, Scripting, Game Programming, Mobile Devices, Scrum, Programming, 3D Studio Max, Python, Perforce, Maya, Mobile Applications, Game Mechanics

Education
Georgia Institute of Technology   1999 — 2003
Bachelor of Science, Computer Science

Alex Vlachos Alex Vlachos Greater Seattle Area Details
Alex Vlachos's Naughty Dog Experience March 2005 - October 2006
Job Senior Graphics Programmer at Valve
Industry Computer Games
Experience
Valve  October 2006 - Present
Naughty Dog   March 2005 - October 2006
Revival Interactive   January 2004 - March 2005
ATI  November 1998 - January 2004
Spacetec IMC   June 1997 - November 1998

Education
Boston University   1993 — 1997
Bachelor of Science (BS), Computer Science

Trevor Stevens Trevor Stevens Santa Monica, California Details
Trevor Stevens's Naughty Dog Experience October 2008 - Present
Job Senior QA Tester at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   October 2008 - Present

Skills
Multiplayer, Video Games, Game Development, DevTrack, Gameplay, PS3, Console, Level Design, Computer Games, Game Design, Game Mechanics, Xbox 360

Education
State University of New York - System   2000 — 2002
Liberal Arts-Math and Social Sciences

Nate Horne Nate Horne Santa Monica, California Details
Nate Horne's Naughty Dog Experience March 2011 - Present
Job Senior Technical Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   March 2011 - Present
Terminal Reality  March 2007 - March 2011
Digital History   2006 - 2007

Skills
Maya, Rigging, MEL, Scripting, Character Rigging, Python, Perforce, Redis, MySql, PyQt

Education
Full Sail University   2005 — 2007
Associates Degree, Rigging

Ana Cho Ana Cho Santa Monica, California Details
Ana Cho's Naughty Dog Experience August 2011 - Present
Job Texture and Shading Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   August 2011 - Present
EA  August 2010 - August 2011
United Front Games  November 2009 - August 2010
Electronic Arts  September 2008 - November 2009

Skills
UV mapping, Maya, Texturing, Zbrush, PS3, Modeling, Environment Art, 3D, Texture Painting, 3D Modeling, Low Poly Modeling, Digital Sculpting, Texture Artist

Education
Vancouver Film School   2007 — 2008
Diploma, 3D Animation and Visual Effects

Emily Carr University of Art and Design   2001 — 2006
BFA, Photography

Pål-Kristian Engstad Pål-Kristian Engstad Greater Los Angeles Area Details
Pål-Kristian Engstad's Naughty Dog Experience August 2009 - Present
Job Lead Graphics and Engine Programmer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   August 2009 - Present
Naughty Dog   November 2007 - August 2009
Naughty Dog, Inc.   August 2006 - November 2007
Naughty Dog, Inc.   April 2003 - August 2006
Naughty Dog, Inc.   November 1999 - April 2003
Square USA  November 1998 - August 1999
Looking Glass Studios/Averstar/Intermetrics   August 1997 - October 1998
Square Soft, Inc.   1997 - 1998
Funcom Dublin Ltd.   November 1996 - July 1997
Funcom Oslo A/S   August 1995 - October 1996

Skills
Computer Graphics, Computer Animation, Programming, Video Games, PS3, 3D Studio Max, Software Engineering, Optimizations, Graphics, Game Development

Education
Befalskolen for Ingeniørvåpenet   1992 — 1993
UB, Leadership, military engineering, logistics, field-craft, explosives

Norges teknisk-naturvitenskapelige universitet (NTNU)   1987 — 1991
Master of Science, Technical Cybernetics

Larry Hopkins Larry Hopkins Greater Los Angeles Area Details
Larry Hopkins's Naughty Dog Experience March 2004 - 2007
Job Sound editor Foley artist at Technicolor
Industry Broadcast Media
Experience
Technicolor  September 2011 - Present
Associated Production Music (APM)   September 2009 - Present
Los Angeles Philharmonic  1998 - Present
Technicolor Audio   January 2006 - August 2009
Naughty Dog   March 2004 - 2007
Kurzweil Music Systems  January 1994 - November 2002
Sega  January 1993 - January 1994
Spaz-Tek   1986 - 1987

Skills
Pro Tools, Audio Engineering, Sound Design, Recording, Composition, Dialogue Editing, Audio Post Production, Sound, Sound Editing, Music Production, Logic Pro, Piano, Orchestration, Foley, Video Games, Music Technology, Jokes, MIDI, Audio Editing, Music, Music Industry, Studio Recording, Mastering, SFX, Film, Steinberg Nuendo, Film Scoring, Digital Audio, Mixer, Live Sound, Guitar, Field Recording, Audio Restoration, Professional Audio, Post Production, Songwriting, Music Theory, Soundtrack, A&R, Reason, Music Supervision, Entertainment

Education
Berklee College of Music   1982 — 1986
Bachelor, Music; Composition

New England Conservatory of Music
Associate of Music 1980, electronic music; recording and composition

Berklee College of Music   1982 — 1984
BM, Composition

Saddleback College   1979 — 1981
Associate of Arts and Sciences (AAS)

New England Conservatory of Music
Master of Arts (MA), Electronic Music

Junki Saita Junki Saita Greater Los Angeles Area Details
Junki Saita's Naughty Dog Experience January 2008 - Present
Job Game Designer
Industry Computer Games
Experience
Naughty Dog   January 2008 - Present
Electronic Arts  August 2006 - October 2007
Savage Entertainment  May 2006 - May 2006
Jailed Games   December 2004 - March 2006
Electronic Arts  March 2003 - December 2004
Jailed Games   2002 - 2002
Neversoft  2000 - 2002
Archangel Studios   2001 - 2001
Activision  1996 - 2000

Skills
Game Development, Game Design, Game Mechanics, Level Design, Maya, 3D Studio Max, 3D, Animation, Gameplay, PS3, Scripting, Video Games, Computer Games, Console, Low Poly Modeling, Multiplayer, Perforce

Education
New York Institute of Technology   1991 — 1996
Bachelors, Fine Arts/Computer Graphics

Eric Kozlowsky Eric Kozlowsky Austin, Texas Area Details
Eric Kozlowsky's Naughty Dog Experience March 2010 - November 2010
Job Senior Environment Artist at Bioware
Industry Computer Games
Experience
Bioware  August 2015 - Present
Retro Studios  July 2011 - August 2015
Square Enix  2010 - 2011
Naughty Dog   March 2010 - November 2010
Planet Moon Studios  July 2008 - February 2010
Double Fine Productions  February 2008 - July 2008
Planet Moon Studios  August 2006 - February 2008
Z-Axis / Activision   May 2005 - October 2005
Vicious Cycle INC   September 2003 - November 2004
Arush Entertainment   April 2003 - September 2003

Skills
3D, 3D Modeling, 3D Studio Max, Maya, ZBrush, Environment Art, Game Design, Video Games

Education
Art Institute of Phoenix   2000 — 2003
Bachelors in Game Art & Design

John Sweeney John Sweeney Greater Los Angeles Area Details
John Sweeney's Naughty Dog Experience April 2012 - Present
Job Concept Artist at Naughty Dog
Industry Entertainment
Experience
Naughty Dog   April 2012 - Present
Into the Pixel   June 2013 - June 2014
E3  2012 - 2014
Paramount Pictures  June 2013 - September 2013
David C. Cook  August 2011 - January 2012
BRC Imagination Arts  2011 - 2012
5th Planet Games  September 2011 - October 2011
Concept Arts  June 2011 - July 2011

Skills
Pen and Ink, Photoshop, Gouache, Autodesk Maya 2012, Concept Design, Maya, Illustrator, Illustration, Sketching, Graphics, Storyboarding, Character Animation, Art, Video Games, Animation, Conceptual Art, Digital Painting, Digital Illustration

Education
Red Engine School of Design   2011 — 2012

Otis College of Art and Design   2008 — 2011
BFA, Concept Design, Illustration

Douglas Holder Douglas Holder Los Angeles, California Details
Douglas Holder's Naughty Dog Experience January 2014 - January 2015
Job Game Designer at Infinity Ward
Industry Computer Games
Experience
Infinity Ward  February 2015 - Present
Naughty Dog   January 2014 - January 2015
Naughty Dog   February 2011 - January 2014
SunnyBoy Entertainment  June 2010 - February 2011
Liquid Logixx   August 2006 - May 2010
Freelance  April 2006 - May 2006

Skills
Effects, Video Games, Unreal Engine 3, 3D, Digital Painting, 3D Studio Max, Compositing, Animation, Maya, Motion Graphics, Film, Visual Effects, UV mapping, Game Design, Texturing

Education
Art Institute of Dallas   2004 — 2006
Associates of Applied Science, Compositing and Visual Effects

Marco Zamora Marco Zamora Greater Los Angeles Area Details
Marco Zamora's Naughty Dog Experience February 2013 - July 2013
Job QA Training Coordinator at Volt
Industry Arts and Crafts
Experience
Volt  April 2015 - Present
Volt Workforce Solutions  July 2014 - Present
Volt Workforce Solutions  August 2013 - January 2014
Naughty Dog   February 2013 - July 2013
2K  August 2012 - February 2013
Sleepy Giant  October 2011 - March 2012
Walser's Art Store   June 2009 - October 2011
City of Manhattan Beach Parks and Recreation   June 2006 - April 2009

Skills
Art, Painting, Fine Art, Contemporary Art, Drawing, Adobe Software, Advid Audio Editing, Adobe After Effects, Airbrush, Unreal Console, Target Manager (PS3), DevTrack Database, FogBugz Database, JIRA database, Video Games, After Effects, Maya, Level Design, Gameplay, Unreal Engine 3

Education
Centro TV & Radio Broadcating   2008 — 2009
Bachelor or Communication, Audio/Video Editor

Santa Monica College   2007 — 2007
Fine/Studio Arts, General

Trade School: Centro TV & Radio Broadcasting - 2009

Matthew Gallant Matthew Gallant Santa Monica, California Details
Matthew Gallant's Naughty Dog Experience September 2012 - Present
Job Game Designer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   September 2012 - Present
LightBox Interactive  July 2010 - August 2012
IBM  May 2009 - August 2009
Research In Motion  May 2008 - August 2008
123 Certification   September 2007 - December 2007

Skills
Scripting, Lua, Game Design, Game Development

Education
Concordia University   2006 — 2010
BEng, Software Engineering

Champlain College St. Lambert   2004 — 2006
DEC, Pure & Applied Science

Eytan Zana Eytan Zana Greater Los Angeles Area Details
Eytan Zana's Naughty Dog Experience July 2010 - Present
Job Concept Artist at Naughty Dog Inc.
Industry Entertainment
Experience
Naughty Dog   July 2010 - Present
Otis College of Art and Design  January 2014 - Present
Wizards of the Coast  November 2010 - Present
Paramount Pictures  June 2013 - September 2013
Digital Domain Media Group  May 2012 - September 2012
BLT & Associates  June 2010 - June 2010
Big Red Button Entertainment, Inc.   June 2010 - June 2010
Zoic Studios  May 2010 - May 2010
Psyop  May 2010 - May 2010
MassMarket  April 2010 - April 2010

Skills
Visual Development, Digital Painting, Concept Design, Illustration, Conceptual Art, Storyboarding, 3D Modeling, Illustrator, Graphics, Visual Arts, Animation, Digital Illustration, 3D Studio Max, Lighting, 3D, Character Designs, Character Animation, Traditional Animation, Drawing, Art, Video Games, Maya, Texturing, Computer Animation

Education
Otis College of Art and Design   2006 — 2010
BFA (Honors), Digital Media // Concept Art

Byunghwa Jung Byunghwa Jung Greater Los Angeles Area Details
Byunghwa Jung's Naughty Dog Experience October 2010 - Present
Job artist
Industry Computer Games
Experience
Naughty Dog   October 2010 - Present
Freelance / Independent  January 2007 - Present

Skills
Character Animation, Creature Animation, UV mapping, Zbrush, Texturing

Education
Academy of Art University   2004 — 2009
BFA, Animation & Visual Effects

University of New Haven   2002 — 2003
BCS, Computer Science

Matt Radford Matt Radford Greater Los Angeles Area Details
Matt Radford's Naughty Dog Experience November 2013 - Present
Job Creator of NewsAlmost
Industry Entertainment
Experience
NewsAlmost   November 2014 - Present
Naughty Dog   November 2013 - Present
Blur Studio  April 2011 - October 2013
Hydraulx  January 2011 - March 2011
Method Studios  May 2010 - January 2011
Savannah College of Art and Design  1912 - 2010

Skills
Visual Effects, Nuke, Compositing, Mental Ray, Shake, Shading, Particle Effects, Maya, 3D Studio Max, Animation, Fluid Effects, Lighting, Computer Animation, Houdini, Fume FX

Education
Savannah College of Art and Design   2008 — 2010
Bachelor of Arts (B.A.), Visual Effects

University of Washington   2006 — 2007

Ronald Drynan III Ronald Drynan III North Hollywood, California Details
Ronald Drynan III's Naughty Dog Experience April 2011 - November 2011
Job Capture and Tech Specialist at gNET Media
Industry Marketing and Advertising
Experience
g-NET Media  January 2015 - Present
Video Game Digest   December 2014 - Present
g-NET Media  January 2012 - February 2012
Naughty Dog   April 2011 - November 2011

Skills
Social Media, Advertising, Photoshop, Microsoft Office, Marketing Communications, Facebook, Social Media Marketing, Event Planning, Marketing, Marketing Strategy, Online Marketing, Product Marketing, Marketing Management, Integrated Marketing, Entertainment, Theatre

Education
New Mexico State University   2012 — 2014
Bachelor of Business Administration (BBA), Marketing, 3.62

Columbia College Chicago   2004 — 2008
Bachelor of Arts (BA), Acting

Shawn Henshaw Shawn Henshaw Los Angeles, California Details
Shawn Henshaw's Naughty Dog Experience August 2010 - 2013
Job QA Manager
Industry Computer Games
Experience
Heavenspot  September 2013 - Present
Naughty Dog   August 2010 - 2013
Activision  July 2008 - July 2010
THQ  August 2007 - July 2008

Skills
PS3, Video Games, Quality Assurance, Game Development, Level Design, Scripting, Game Design, Maya, Unity3D, Databases, Computer Games, Xbox 360, HTML, CSS, JavaScript, PHP, AngularJS, Jira, Mantis, Selenium, Web Development, Manual Testing, Test Planning, Functional Testing, Gameplay, Photoshop, Console, Mobile Games, Wii, jQuery, Premiere, Microsoft Office

Education
Syracuse University

Altheria Weaver Altheria Weaver Greater Los Angeles Area Details
Altheria Weaver's Naughty Dog Experience June 2010 - 2011
Job QA Mobile Engineer at DIRECTV
Industry Computer Games
Experience
DIRECTV  October 2014 - Present
Activision  March 2012 - October 2014
Naughty Dog   June 2010 - 2011
Vivendi Universal Games  January 2010 - December 2010
Vivendi Games Universal   June 2005 - November 2008
Jamba Juice  October 2005 - June 2006
Electronic Arts  2006 - 2006
Activision  March 2005 - November 2005
Planned Parenthood Los Angeles  September 2003 - July 2005

Skills
PS3, Wii, DevTrack, Xbox 360, Video Games, Bug Tracking, Console, Test Planning, Quality Assurance, Multiplayer, Gameplay, Computer Games, Playstation, Microsoft Office, MMO, Mobile Games, Software Quality..., Social Games, Nintendo DS, Microsoft Excel, Microsoft Word, Console Games, Test Cases, DevTest, Regression Testing, Technical Requirements, Software Development, Software Testing Life..., Web Testing, Outlook Express, JIRA, JQL, Family Planning, Reproductive Health, Peer Education, Advocacy, Health Education, Agile Methodologies, Agile Testing, HP Quality Center, PowerPoint, Wireless Networking, Xcode, Charles River IMS, QewAmico, Filezilla, FTP cafe, Omniture

Education
El Camino College   2012 — 2014

Chase Reid Chase Reid Santa Monica, California Details
Chase Reid's Naughty Dog Experience May 2011 - Present
Job Quality Assurance Analyst at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   May 2011 - Present
Interceptor Entertainment   May 2012 - October 2012
Dark Matter (JRPG)   March 2010 - July 2010

Skills
Maya, Texturing, Animation, Photoshop, Unreal, Zbrush, UV mapping, Rigging, Modeling, 3D animation, Unreal Editor, Environment Art, Level Design, Unreal Engine 3, Lighting

Education
Full Sail University   2008 — 2010
Bachelor of Science, Game Art

Liz Fiacco Liz Fiacco Orange, California Details
Liz Fiacco's Naughty Dog Experience May 2015 - Present
Job President at Fallstreak Studio LLC
Industry Computer Games
Experience
Naughty Dog   May 2015 - Present
Fallstreak Studio LLC   October 2011 - Present
Obsidian Entertainment  November 2012 - April 2015
UC Irvine  April 2014 - June 2014
Iocaine Studios  June 2012 - August 2012
Obsidian Entertainment  September 2011 - March 2012
Chapman University IS&T   July 2011 - September 2011
Viacom/MTV Networks/Nick Virtual Worlds Group   June 2011 - August 2011
Orange Curtain Games   February 2011 - May 2011
Dodge College of Film and Media Arts  September 2008 - May 2011

Skills
Maya, Game Design, Video Games, 3D Studio Max, Animation, 3D, Character Animation, Storyboarding, Photoshop, Level Design, Dreamweaver, Computer Animation, Film, After Effects, Modeling, Premiere, Computer Graphics, 3D Modeling, Game Development, Mobile Games, Visual Effects, Unreal Editor, Motion Graphics, Flash, Unreal Engine 3, Scripting, Social Games

Education
Chapman University   2008 — 2012
BFA, Digital Arts

Chapman University   2008 — 2012
BFA: Digital Arts, Minor: Game Development, Honors

Paulwei Wang Paulwei Wang United States Details
Paulwei Wang's Naughty Dog Experience June 2013 - Present
Job Enabling others to achieve greatness
Industry Computer Games
Experience
Naughty Dog   June 2013 - Present
Fathombrook LLC   May 2010 - Present
Babypee Designs   July 2007 - Present
Zynga  July 2012 - January 2013
Carnegie Mellon University  August 2011 - May 2012
Puppetineering   January 2011 - May 2011
Coco & Co   August 2010 - December 2010
Fathombrook LLC   May 2010 - August 2010
Global Resource International Corp.   November 2007 - August 2009
Double Fusion  September 2006 - September 2007

Skills
Production, Project Management, Getting The Job Done, Programming, C++, Network Programming, Gameplay Programming, Unity3D, Panda3D, FMOD, Microsoft Office, Adobe Creative Suite, Adobe Audition, PHP, MySQL, Game Design, Video Games, Game Development, Illustrator, ActionScript, OpenGL, Gameplay, Scrum, Perforce, Game Programming, Social Games, User Interface Design, User Interface, User Experience, Scripting, Python, Computer Graphics, Game Mechanics, Level Design, XNA, Human Computer..., 3D Studio Max, Storyboarding, Xbox 360, Computer Games, Ice Cream Making

Education
Carnegie Mellon University   2009 — 2011
MET

Yamasa Institute   2005 — 2006
N/A

University of California, Los Angeles   1998 — 2002
BS

Ryan McGeary Ryan McGeary Greater Los Angeles Area Details
Ryan McGeary's Naughty Dog Experience September 2008 - February 2014
Job Animator
Industry Animation
Experience
Blur Studio  April 2015 - Present
Digital Domain 3.0  March 2015 - April 2015
Digital Domain 3.0  October 2014 - February 2015
Blur Studio  March 2014 - September 2014
Naughty Dog   September 2008 - February 2014
House of Moves  January 2007 - September 2008
Freelance  December 2006 - January 2007

Skills
3D, Character Animation, Animation, Maya, After Effects, Traditional Animation, Storyboarding, Illustration, 3D Studio Max, Video Games, Autodesk MotionBuilder, Rigging, Premiere

Education
Full Sail University   2004 — 2006
BS, Animation

Garrett Jackson Garrett Jackson Greater Los Angeles Area Details
Garrett Jackson's Naughty Dog Experience June 2011 - January 2012
Job Freelance Designer in Training
Industry Computer Games
Experience
Fourth Wall Studios  November 2012 - November 2012
Naughty Dog   June 2011 - January 2012
Naughty Dog   January 2011 - June 2011
LA Community College District   March 2004 - January 2011
Name Pending   December 2009 - December 2010
CheckDisc Labs   2008 - 2009
Purple Dragon Games   2003 - 2004

Skills
Video Games, Quality Assurance, PS3, Creative Writing, Microsoft Office, DevTrack, Teamwork, Game Design, Gameplay, Game Development, Bug Tracking, Game Mechanics, Level Design, Mobile Games, Tutoring, Creative Direction, Character Animation, Scripting, Leadership, Social Games, Screenwriting, Computer Games, Xbox 360, Casual Games, Unreal Engine 3, Writing, Proofreading, Blu-ray, Computers, New Media, Transmedia, Interactive Media, Interactive Storytelling, Object Oriented Software

Education
Cal State LA College of ECST   2014 — 2016
Bachelor of Science (BS), Computer Science

West Los Angeles College   2013 — 2014
Associate of Arts (A.A.), Computer Science

East Los Angeles College   2009 — 2012
General Studies, Arts and Humanities

Los Angeles City College   2004 — 2007
AA, English

Warren Hsiao Warren Hsiao Irvine, California Details
Warren Hsiao's Naughty Dog Experience May 2011 - February 2012
Job Software QA Analyst at CareerBliss
Industry Computer Software
Experience
CareerBliss  October 2013 - Present
iHerb  2013 - 2013
Naughty Dog   May 2011 - February 2012
2K Games  June 2010 - January 2011

Skills
Video Games, Game Development, PS3, Community Management, Xbox 360, Wii, Testing, Photoshop, Gameplay, Quality Assurance, Quality Management, Bug Tracking, Xbox, Java

Education
University of California, Irvine   2013 — 2015
Computer Science

University of Southern California - Marshall School of Business   2008 — 2010
Bachelors, Business Administration

Mt. San Antonio College   2005 — 2008
Associates

Edward Pereira Edward Pereira Greater Los Angeles Area Details
Edward Pereira's Naughty Dog Experience December 2012 - Present
Job Gameplay Programmer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   December 2012 - Present
RedPipe Media   May 2009 - Present
BigPoint Inc.  January 2011 - November 2012
Planet Moon Studios  November 2010 - December 2010
Powerhead Games  October 2009 - November 2010
Powerhead Games  May 2008 - August 2008
Queensborough Community College  May 2007 - August 2007

Skills
C#, C++, Lua, Objective-C, ActionScript, iPhone development, Unity3D, XNA, DirectX, HLSL, Gameplay Programming, Network Programming, Linear Algebra, iOS development, Game Programming, Gameplay, Game Development, Video Games, Game Design, Visual Studio, Xbox 360, Flash, PS3, Perforce, Console, Scripting, Wii, Computer Games, Game Engines, OpenGL

Education
Digipen Institute of Technology   2005 — 2009
Real Time Interactive Simulation, Math, Graphics

James Martinchek James Martinchek Orange County, California Area Details
James Martinchek's Naughty Dog Experience May 2011 - Present
Job Animator at Naughty Dog
Industry Animation
Experience
Naughty Dog   May 2011 - Present
inXile Entertainment  June 2007 - May 2011
Jim Henson Creature Shop  May 2006 - August 2006

Skills
Maya, Texturing, Animation, Rigging, 3D Studio Max, 3D Modeling, Game Design, Cinematics, Modeling, Motion Capture, Gameplay, Drawing, Facial Animation, Character Animation, Computer Animation, UV mapping, Character Rigging, Flash

Education
Ringling School of Art and Design   2003 — 2007
Bachelor of Fine Arts (BFA), Computer Animation

Bucks County Community College   2002 — 2003
Certificate, Digital Illustration

Scott Greenway Scott Greenway Greater Los Angeles Area Details
Scott Greenway's Naughty Dog Experience September 2012 - Present
Job Lighting Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   September 2012 - Present
Insomniac Games  July 2011 - September 2012
Insomniac Games  June 2007 - July 2011
Sony Computer Entertainment America  September 2006 - May 2007
Zoic Studios  March 2006 - May 2006
Zoic Studios  February 2006 - March 2006
U.S. News & World Report   May 2003 - September 2005

Skills
Lighting, Visual Effects, Rendering, Mental Ray, Maya, Cinematics, Look Development, Modeling, After Effects, Houdini, Photoshop, Shading, Perforce, Texture Painting, MEL, PS3, Game Design, Character Animation, Compositing, Game Development, 3D, Video Games, Shaders, Computer Graphics, UV mapping, Environment Art, 3D graphics

Education
Savannah College of Art and Design   2001 — 2005
Bachelor of Fine Arts, Computer Art (Minor Visual Effects)

Brent Gutierrez Brent Gutierrez Orange County, California Area Details
Brent Gutierrez's Naughty Dog Experience June 2015 - Present
Job QA Tester (Contracted through Yoh) at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   June 2015 - Present
Atlus U.S.A., Inc.   April 2015 - June 2015
ATLUS (Index Digital Media, Inc.)   December 2013 - April 2015
Abbott Staffing Group  November 2013 - December 2013
Abbott Staffing Group  October 2013 - November 2013
Abbott Staffing Group  June 2013 - October 2013
Target  July 2012 - July 2013

Skills
Microsoft Office, Photoshop, PowerPoint, Microsoft Word, Social Media, Microsoft Excel, Customer Service, Social Networking, Facebook, Event Planning, Windows, Teamwork, Research, Data Entry, Marketing Strategy, Marketing

Education
California State University-Fullerton   2011 — 2013
Bachelor of Business Administration (B.B.A.), Business Administration and Management, General

Orange Coast College   2008 — 2011

Don Poole Don Poole Greater Los Angeles Area Details
Don Poole's Naughty Dog Experience July 2000 - November 2007
Job
Industry Computer Games
Experience
Reload Studios  January 2015 - Present
Kojima Productions L.A.   November 2012 - September 2014
Crystal Dynamics  April 2012 - November 2012
Sucker Punch Productions  November 2007 - June 2011
Naughty Dog   July 2000 - November 2007
Midway Home Entertainment  September 1998 - July 2000
Sony Computer Entertainment/989   August 1997 - September 1998

Skills
Game Design, Game Development, Maya, 3D, Art, Character Animation, Cinematics, Computer Games, Environment Art, Game Mechanics, Gameplay, Level Design, Modeling, PS3, Video Games, Xbox 360

Education
East Tennessee State University   1995 — 1997
M.S.

The University of New Mexico   1986 — 1989
BAFA

William Cranmer William Cranmer Los Angeles, California Details
William Cranmer's Naughty Dog Experience January 2015 - Present
Job QA Analyst at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   January 2015 - Present
Conejo Recreation and Park District (ConejoRPD)   October 2014 - January 2015
2K  March 2012 - June 2014
GameStop  November 2011 - January 2012
Cornerstone Photography  September 2011 - December 2011
Clownzilla   January 2010 - April 2011
Urban Outfitters  September 2009 - March 2010
Imagine Entertainment  July 2009 - August 2009
Chiropractic Sports Institute   January 2007 - December 2007
Stages Performing Arts Inc.   July 2007 - August 2007

Skills
Photoshop, Video Games, Microsoft Office, Customer Service, Testing, Theater, Comedy, Improv, Photography, Software Development, Improvisation, Game Development, Theatre

Education
University of California, Irvine   2008 — 2010
Bachelor of Arts (B.A.), Drama and Dramatics/Theatre Arts, General

Moorpark College   2006 — 2008
General Studies

Thousand Oaks High School   2002 — 2006
High School Diploma

Jack Coleman Jack Coleman Santa Monica, California Details
Jack Coleman's Naughty Dog Experience May 2014 - Present
Job Recruiting/Studio Coordinator at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   May 2014 - Present
Backstory Magazine   August 2012 - July 2014
Indomitable Entertainment  November 2012 - May 2014
Kaplan/Perrone Entertainment  August 2012 - November 2012
Paul Schiff Productions  March 2012 - August 2012
Tarleton/Dawn Productions   June 2011 - January 2012
Maine Conservation Corps  August 2009 - November 2011

Skills
Editing, Microsoft Office, Research, Directing, Photoshop, Film, Social Media, Creative Writing, Video Production, Microsoft Excel, Photography, Lighting, Microsoft Word, Video Editing, PowerPoint, Customer Service, Event Planning, Public Speaking, Event Management, Blogging

Education
McHenry County College   2008 — 2011

Woodstock High School

Ellis Trespalacios Ellis Trespalacios Orange County, California Area Details
Ellis Trespalacios's Naughty Dog Experience 2013 - 2013
Job Talent Acquisition Coordinator at Blizzard Entertainment
Industry Entertainment
Experience
Blizzard Entertainment  March 2014 - Present
Hervey/Grimes Talent Agency  January 2014 - March 2014
Naughty Dog   2013 - 2013
University of Southern California  2013 - 2013
Iconosys, Inc.   June 2010 - June 2011
Raleigh Studios  2011 - 2011

Skills
Administrative Work, Video Editing, Creative Writing, Screenwriting, Script Coverage, Programming, Video Games, Social Media, Photoshop, Video Production, Computer Hardware, Microsoft Office, Windows, Editing, Photography, Final Cut Pro

Education
Columbia College Chicago   2010 — 2012

Tesoro High School

Matt Slanchik Matt Slanchik Los Angeles, California Details
Matt Slanchik's Naughty Dog Experience February 2011 - June 2013
Job Level Designer at Iron Fist Games
Industry Computer Games
Experience
Matt Slanchik Game Design and Development   September 2015 - Present
Iron Fist Games   August 2015 - Present
Nexon  July 2013 - Present
DIGITAL Hearts USA Inc.  July 2013 - July 2013
Naughty Dog   February 2011 - June 2013
Square Enix  February 2008 - January 2011
Activision  May 2010 - October 2010

Skills
Maya, After Effects, Unreal Engine 3, Unreal Editor, Maya Dynamics, Particle Effects, Visual Effects, Photoshop, Computer Animation, Character Animation, Creature Animation, Realistic Animation, Keyframe Animation, Motion Capture, Autodesk MotionBuilder, Unreal Development Kit..., Unreal Engine 4, Cascade, Materials, HLSL, Unreal Engine, UV mapping, PS3, Zbrush, Xbox 360, Wii, Game Development, Texturing, Video Games, Game Design, Gameplay, Computer Games, Unity3D, Game Testing, MMORPG

Education
Full Sail University   2005 — 2007
Associate's degree, Computer Animation

Full Sail University   2005 — 2007
Associate's degree, Computer Animation

Ali Mohsini Ali Mohsini Los Angeles, California Details
Ali Mohsini's Naughty Dog Experience August 2015 - Present
Job Sound Artist at Naughty Dog
Industry Design
Experience
Naughty Dog   August 2015 - Present
Sledgehammer Games  July 2013 - January 2015

Skills
Studio Recording, Mixing, Mastering, Pro Tools, Logic Pro, Ableton Live, Signal Processing, Troubleshooting, ADR recording, Foley, Sound Design, Sythesis, Audio Engineering, Audio Post Production, Live Sound, Sound Editing, MIDI, Composition, Recording

Education
Expression College for Digital Arts   2010 — 2013
Bachelor's degree, Audio Engineering, Senior

phillip kovats phillip kovats Santa Monica, California Details
phillip kovats's Naughty Dog Experience August 2010 - Present
Job audio director at naughty dog
Industry Computer Games
Experience
naughty dog   August 2010 - Present
sony computer entertainment america  February 2006 - August 2010
technicolor interactive services  March 2004 - February 2006
new wave entertainment  2003 - 2005
b1 media  2002 - 2004
keep me posted  2000 - 2002
novalogic  1999 - 2001
pacific soundwaves  1998 - 2000
modern videofilm  1997 - 1998
Serafine Studio   1997 - 1997

Skills
Sound Design, Audio, Video Games, Television, DVD, Field Recording, Sound Editing, Pro Tools, Sound, Game Development, Recording, Audio Mixing, Dialogue Editing, Console, Audio Post Production, Mastering, Film, Sound Forge, Post Production, Surround Sound, Audio Engineering, Dialogue, PS3, Perforce, Audio Editing, Game Sound Integration, Audio Production..., Management, Mixer, Foley, SFX

Education
Austin College   1989 — 1993
BA Business, Business/Psychology

Eva Krzeminski Eva Krzeminski Santa Monica, California Details
Eva Krzeminski's Naughty Dog Experience April 2009 - October 2011
Job
Industry Computer Games
Experience
Crystal Dynamics  June 2015 - Present
Kojima Productions LA Konami   June 2013 - June 2015
SCEA Santa Monica   October 2011 - May 2013
Naughty Dog   April 2009 - October 2011
Heavy Iron Studios / THQ  April 2007 - April 2009
7 Studios  April 2005 - April 2007
Climax Group Inc.   November 2003 - April 2005

Skills
Texturing, Maya, UV mapping, Animation, PS3, Xbox 360, Rigging, Lighting, Modeling, Digital Illustration, Max, 3D, Digital Art, Game Development, Environment Art, Wii, Video Games, Architectural Lighting, 3D Modeling

Education
Ringling College of Art and Design   1999 — 2003
BFA

Andres Ortiz Andres Ortiz Greater Los Angeles Area Details
Andres Ortiz's Naughty Dog Experience April 2014 - Present
Job UI Scripter at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   April 2014 - Present
Freelance Artist / Developer   January 2004 - July 2015
Kin Valley  February 2010 - April 2014
Bird Cage Studios   January 2012 - December 2012
Savannah College of Art and Design  October 2008 - November 2010
Xibalba Studios   December 2007 - January 2008

Skills
Game Design, Video Games, Flash, Gameplay, Interaction Design, Game Programming, Game Development, Game Mechanics, C++, Unreal Engine 3, Adobe Creative Suite, MMO, Game Art, Unreal 4, Level Design, User Interface, ActionScript, Cocos2d, Narrative, Front-end, Mobile Applications, Computer Games, UnrealScript, Unreal Editor, Unreal Engine, Flex, Git, Unity3D, PS3, Video Game Development, Video Game Design, Front-end Development, FlashDevelop, Flash Professional, Objective-C, Xcode, Scaleform, Github, Unity, Perforce, Console

Education
Savannah College of Art and Design   2006 — 2009
B.A., Digital Media and Game Development, 3.3

Andrew Mantilla Andrew Mantilla Greater Los Angeles Area Details
Andrew Mantilla's Naughty Dog Experience November 2013 - March 2015
Job Game Designer & Project Manager
Industry Computer Games
Experience
Naughty Dog   November 2013 - March 2015
Disney Interactive  July 2013 - October 2013
Team Paws & Tails   December 2012 - March 2013
2K Games  November 2011 - November 2012
GameFly  May 2011 - July 2011

Skills
Game Design, Leadership, Video Games, Unreal Engine 3, Social Networking, Game Design Documents, Project Management, Creative Direction, Team Building, JIRA, Software Quality..., Quality Assurance, Regression Testing, Black-box, Mobile Testing, Component Interaction..., Unreal Editor, Photoshop, Networking, Game Testing, Bug Tracking, Gameplay, Game Mechanics, Video Game Production, Mobile Games, Game Development, Introduction Practice..., Pre-production Planning, Level Design, Unity3D, DevTrack, Multiplayer, Hansoft, PSP

Education
Full Sail University   2010 — 2013
Bachelor's of Science, Game Design

James Elrick James Elrick Canoga Park, California Details
James Elrick's Naughty Dog Experience June 2014 - Present
Job Quality Assurance Tester at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   June 2014 - Present
2K  July 2011 - November 2013

Skills
Quality Assurance, Software Quality..., Writing, Game Development, Video Games, Game Design

Education
Los Angeles Pierce College   2005 — 2007
Film/Cinema/Video Studies

El Camino Real   2001 — 2005
High School

Adam Grodin Adam Grodin Bay Shore, New York Details
Adam Grodin's Naughty Dog Experience 2002 - 2004
Job Trained Paralegal
Industry Legal Services
Experience
Five Below  2014 - 2014
Best Buy  2010 - 2014
Score More Credit   2004 - 2010
Naughty Dog   2002 - 2004
Soccer Magic   1995 - 2002

Skills
Legal Research, Legal Writing, Time Management, Sales Management, Customer Service, Marketing, Microsoft Office, Volunteer Management, Social Media, Social Networking, Management

Education
Hofstra University   2015 — 2015
Paralegal Certificate, Legal Assistant/Paralegal

LIU Post   2013 — 2014
Bachelor's degree, Psychology

Suffolk County Community College   2010 — 2012
Liberal Arts, 3.4

Ryan Ashton Ryan Ashton Indianapolis, Indiana Details
Ryan Ashton's Naughty Dog Experience October 2012 - June 2014
Job Certified Epic systems analyst
Industry Hospital & Health Care
Experience
Franciscan Alliance, Inc.   June 2014 - Present
Naughty Dog   October 2012 - June 2014
IU Health Bloomington Hospital  May 2013 - September 2013

Skills
Microsoft Office, Microsoft Excel

Education
Indiana University Bloomington   2010 — 2014
Bachelor of Science, Health/Health Care Administration/Management

Bryan Kurtzman Bryan Kurtzman Los Angeles, California Details
Bryan Kurtzman's Naughty Dog Experience June 2015 - Present
Job QA Tester, Naughty Dog
Industry Computer Games
Experience
Naughty Dog   June 2015 - Present
Condé Nast Entertainment  August 2014 - April 2015
Amazon Studios  April 2013 - August 2014
Amazon Studios  February 2013 - April 2013
Lovett Management   January 2013 - April 2013
Four Fellas Productions LLC   November 2012 - December 2012
Film Rites  April 2012 - November 2012
Dogwood Pictures   June 2012 - August 2012
EFILM  May 2011 - July 2011
SciWest Entertainment   June 2010 - August 2010

Skills
Proficient in Microsoft..., Proficient with Final..., Final Cut Pro, Film Production, Film, Screenwriting, Final Draft, Video Editing, Video Production, Cinematography, After Effects, Film Editing, Post Production, Short Films, Script Coverage, DVD Studio Pro, Television, Final Cut Studio, iMovie, Creative Writing, Film Industry, Celtx, Feature Films, Copy Editing, Microsoft Office

Education
Kenyon College   2008 — 2012
Bachelor of Arts (BA), Film/Cinema/Video Studies

Harvard-Westlake School   2002 — 2008
High School Diploma

Grant Marzette Grant Marzette Greater Los Angeles Area Details
Grant Marzette's Naughty Dog Experience November 2013 - March 2014
Job Production Coordinator at Nexon M
Industry Computer Games
Experience
t00n Beats   October 2008 - Present
Nexon M  April 2014 - June 2015
Naughty Dog   November 2013 - March 2014
Activision  July 2011 - November 2013
LA Hoopz Adult Basketball League   July 2010 - August 2013
Inhance Digital  November 2010 - September 2011
Boys and Girls Clubs of America  April 2011 - June 2011
Tasha Smith   October 2010 - February 2011
Capcom  June 2008 - June 2010
Electronic Arts  June 2006 - June 2008

Skills
Video Games, Xbox 360, Game Development, PS3, Console, iPhone, Game Design, Computer Games, Microsoft Office, Quality Assurance, Photoshop, Final Cut Pro, Facebook, Mobile Games, Reason, Logic Pro, Social Games, Social Media, Flash, Team Leadership, Social Media Marketing, Ableton Live, Mobile Applications, Digital Media, MMO, Social Networking, Casual Games, Mac OS X, Mac, Illustrator, Video Editing, iPad, Android, Maya, Game Mechanics, Level Design, Marketing, User Interface, Bugzilla, Multiplayer, After Effects, Mobile Devices, Xbox, Bug Tracking, Online Gaming, Film, Graphic Design, Gaming Industry, 3D Studio Max, DevTrack

Education
California State University-Fullerton   2005 — 2006
Music

Arnaldo Licea Arnaldo Licea United States Details
Arnaldo Licea's Naughty Dog Experience March 2014 - Present
Job QA Tester at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   March 2014 - Present
Naughty Dog   August 2012 - December 2013
Hera Printing Corp.   October 2008 - August 2012
Easley-Dunn Productions   September 2010 - October 2011
Virtual Prophecy Entertainment  July 2007 - January 2008
Big Dog Holdings  February 2006 - January 2007
Godiva Chocolatier  October 2005 - December 2005
Hera Printing Corp.   June 2000 - October 2004

Skills
Unreal Editor, Photoshop, Maya, 3D Studio Max, InDesign, Illustrator, Storytelling, Bilingual-Spanish, Graphic Design, Storyboarding, Unity3D, C#, JavaScript, Word, Excel, PowerPoint, Keynote, Pages, Z-Brush, Level Design, Video Games

Education
Art Institute of Fort Lauderdale   2004 — 2008
Game Art & Design, Game Design

Danny Wynne Danny Wynne Greater Los Angeles Area Details
Danny Wynne's Naughty Dog Experience May 2011 - October 2011
Job Technical Artist at Blizzard Entertainment
Industry Entertainment
Experience
Blizzard Entertainment  August 2015 - Present
Zindagi Games  August 2013 - August 2015
CGCG  April 2012 - February 2013
Naughty Dog   May 2011 - October 2011
MPC  October 2009 - April 2011

Skills
Maya, Visual Effects, Character Rigging, Computer Graphics, PyQt, Python, Rigging, Maya Python API, Unreal Engine 4, Unity3D, JavaScript, Perforce

Education
Gnomon School of Visual Effects   2008 — 2009
Certificate

Chapman University   2003 — 2007
BFA, Studio Art

Carson Del Greco Carson Del Greco Greater Los Angeles Area Details
Carson Del Greco's Naughty Dog Experience July 2012 - May 2013
Job Animator at Treyarch
Industry Animation
Experience
Treyarch  June 2014 - Present
Naughty Dog   July 2012 - May 2013
Naughty Dog   May 2011 - October 2011
Stereo D  October 2010 - May 2011
Full Sail University  April 2010 - July 2010

Skills
Maya, Computer Animation, Nuke, Character Animation, Compositing, Autodesk MotionBuilder, Animation, MEL, Rigging, 3D

Education
Full Sail University   2008 — 2010
Bachelors, Computer Animation

Purdue University   2004 — 2008
Bachelors, Computer Graphics Technology

Derek Chatwood Derek Chatwood Greater Seattle Area Details
Derek Chatwood's Naughty Dog Experience September 2015 - Present
Job Game Designer at Naughty Dog
Industry Entertainment
Experience
Naughty Dog   September 2015 - Present
Cryptic Studios  July 2014 - August 2015
Airtight Games  June 2012 - February 2014
Asobo Studio   September 2011 - June 2012
WB Games (Monolith Productions)   August 2004 - September 2011
Zombie Studios  2000 - 2004

Skills
Xbox 360, PS3, Game Design, Gameplay, Level Design, Console, Game Development, Perforce, Multiplayer, Unreal Editor, Unreal Engine 3, 3D Studio Max, Scripting, Xbox, Xbox One, PS4, Unreal Engine 4, Video Games

Education
Arizona State University   1988 — 1992
BA, Art/Illustration

Aaron Limonick Aaron Limonick Greater Los Angeles Area Details
Aaron Limonick's Naughty Dog Experience April 2011 - Present
Job Concept Artist at Naughty Dog, Sony
Industry Entertainment
Experience
Naughty Dog   April 2011 - Present
Gnomon School of Visual Effects  April 2011 - Present
Method Studios  May 2014 - June 2014
M2 Film   March 2012 - July 2013
Rhythm & Hues  June 2012 - September 2012
Red Engine Studios   May 2012 - August 2012
Mirada  November 2011 - December 2011
Activision Blizzard/High Moon Studios   January 2007 - April 2011
Neversoft Entertainment  December 2004 - February 2007

Skills
Digital Painting, Visual Storytelling, Conceptual Art, Video Games, Unreal 3, Prop Making, Concept Design, Environment Art, Game Development, Digital Illustration, Environmental Design, Illustration, Casual Games, 3D Modeling, Film, Character Animation, Maya, Texture Painting, Zbrush, Art

Education
Art Center College of Design   2001 — 2005
Bachelors of Fine Arts, Illustration/Entertainment Design

Los Angeles Academy of Figurative Art   2003 — 2004

Otis College of Art and Design   2000 — 2001
Illustration

Herbert Ryman Program USC   1999 — 2000
Associates, Art

Associates in Art   1998 — 2000

Artem Brizitskiy Artem Brizitskiy Santa Monica, California Details
Artem Brizitskiy's Naughty Dog Experience October 2011 - Present
Job environment artist
Industry Computer Games
Experience
Naughty Dog   October 2011 - Present
Intel  February 2008 - October 2011
Akella   November 2007 - February 2008
AVGames   January 2005 - November 2007

Skills
Zbrush, Maya, Unreal Engine 3, Photoshop, Texturing, 3D Modeling, UV mapping, Modeling, 3D Studio Max, Computer Games, Mudbox, 3D, Environment Art, Low Poly Modeling, Changing Environments, Game Art, Normal Mapping, Unreal Editor, Texture Painting, PS3, Digital Sculpting, Hard Surface Modeling

Education
Nizhny Novgorod State University of Architecture and Civil Engineering (NNGASU)   2002 — 2008
Master, Architecture

Jacob Minkoff Jacob Minkoff Greater Los Angeles Area Details
Jacob Minkoff's Naughty Dog Experience January 2011 - January 2014
Job Design Director at Infinity Ward
Industry Computer Games
Experience
Infinity Ward  June 2014 - Present
Naughty Dog   January 2011 - January 2014
Naughty Dog   January 2009 - January 2011
Blue Omega Entertainment  November 2003 - January 2009
Heavy Hammer   June 2002 - January 2005
TTSS   2002 - 2003
Rutgers Center for Molecular and Behavioral Neuroscience   September 1997 - August 1998
In Video Productions   June 1994 - August 1994

Skills
Maya, Unreal Engine, Web Design, Unreal Engine 3, PS3, Game Design, Gameplay, Level Design, Video Games, Game Development, 3D Modeling, Console

Education
School of Visual Arts   1998 — 2002
BFA, Computer Art

James Paick James Paick Greater Los Angeles Area Details
James Paick's Naughty Dog Experience 2008 - August 2010
Job Concept Artist / Creative Director @ Scribble Pad Studios
Industry Entertainment
Experience
Brainstorm School   January 2015 - Present
Scribble Pad Studios   March 2011 - Present
Wizards of the Coast  June 2008 - Present
Concept Design Academy  October 2008 - December 2014
Respawn Entertainment  October 2010 - January 2012
Art Center College of Design  January 2010 - December 2011
Ubisoft  June 2010 - December 2010
Propaganda Games  March 2009 - September 2010
Naughty Dog   2008 - August 2010
Crystal Dynamics  November 2009 - July 2010

Skills
Concept Design, Illustration, Digital Painting, Conceptual Art, Character Animation, Creature Animation, Video Games, Entertainment, Game Design, Product Design, Storyboarding, Art, Digital Illustration, Art Direction, 3D, Visual Arts, Texturing, Game Development, Creative Direction, Mudbox, Maya, Zbrush, Visual Effects, Traditional Animation, 3D Studio Max, Animation, Computer Graphics, Computer Animation, Environmental Design, UV mapping, Digital Art, 3D Modeling, Matte Painting, Texture Painting, Digital Sculpting, Illustrator, Game Art, Comics, After Effects, Motion Graphics, Environment Art, Compositing, Drawing, Modeling, Unreal Engine 3, Rendering, Flash Animation, Painting, Props

Education
ArtCenter College of Design   2001 — 2004

Richard Piper Richard Piper Santa Monica, California Details
Richard Piper's Naughty Dog Experience January 2015 - Present
Job Texture / Shader Artist Naughty Dog Inc
Industry Computer Games
Experience
Naughty Dog   January 2015 - Present
The Time Tribe, LLC (ThunderSnow Media, Inc.)   May 2013 - December 2014
TT Fusion   January 2013 - April 2013
TT Fusion (TT GAMES)   June 2010 - January 2013
TT Fusion   December 2010 - February 2011
stop out holdings   1999 - 2001

Skills
Zbrush, Maya, Mudbox, Photoshop, Unreal Engine 3, Wii, UV mapping, Texturing, Unreal Editor, Video Games, Low Poly Modeling, Environment Art, Hard Surface Modeling, Texture Painting, 3D, Modeling, Game Art, Asset Creation, Xbox 360, 3D Modeling, Game Design, Game Development, Computer Games, CryEngine, PS3, Texture Creation, Normal Mapping, Digital Sculpting, Environment Modeling, Organic Modeling, Unreal, Texture Artist, Texture, Unity3D, Lighting, Digital Painting, Unreal Engine, Gameplay, Cinematics, Level Design, PSP, Console, Xbox, Character Rigging, Max, 3D graphics, XSI, Unreal 3, World Building, Mental Ray

Education
Bournemouth University   2007 — 2010
BA (Hons), Digital Media Production

Firth Park   1986 — 1991

Chesterfield

Brian Beppu Brian Beppu Greater Los Angeles Area Details
Brian Beppu's Naughty Dog Experience March 2009 - Present
Job Artist
Industry Computer Games
Experience
Naughty Dog   March 2009 - Present
Imagi Animation Studios  August 2006 - January 2009
Naughty Dog   October 2003 - August 2006
Midway Home Entertainment  May 2000 - October 2003
Square USA  October 1997 - February 2000

Skills
Environmental Design, Texture Artist, Texturing, Playstation, Animation, Prop Making, PS3, Texture Painting, Character Animation, Video Games, Illustration

Education
ArtCenter College of Design   1993 — 1997
BFA, Illustration

David Baggett David Baggett Washington D.C. Metro Area Details
David Baggett's Naughty Dog Experience January 1995 - January 1998
Job Software Entrepreneur
Industry Computer Software
Experience
University of Maryland, College Park  July 2008 - Present
Arcode  2008 - Present
Boston Microfluidics   September 2006 - Present
SafeOperations, Inc.   January 1998 - Present
ITA Software, Inc.   February 1998 - April 2011
Naughty Dog   January 1995 - January 1998
Trusted Information Systems  1986 - 1991

Skills
Machine Learning, Software Engineering, Software Development, Python, Big Data, Distributed Systems, Computer Science

Education
Massachusetts Institute of Technology   1992 — 1994
S.M., Computer Science

University of Maryland College Park   1988 — 1992
B.S./B.A., Computer Science / Linguistics

Jonathan T. Schmidt Jonathan T. Schmidt Santa Monica, California Details
Jonathan T. Schmidt's Naughty Dog Experience May 2012 - Present
Job Texture/Shader Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   May 2012 - Present
Volition-Inc  July 2009 - April 2012
Volition-Inc  July 2007 - July 2009
Volition-Inc  May 2005 - July 2007
About Golf / Friendly Software   July 2003 - May 2005

Skills
3D Studio Max, Maya, Photoshop, CrazyBump, Mudbox, Zbrush, xNormal, Volition's World Editor..., Environment Art, Texturing, Level Design, World Building, Xbox 360, PS3, Art Direction, Props, Texture Painting, UV mapping, Max, Video Games, Game Development, Game Design, Texture, Video Game Development, 2D, 3D, Gameplay, Modeling, Perforce, Character Modeling, 3D animation, Animation, Character Animation, Lighting, Shaders, Digital Art, Art, Low Poly Modeling, Digital Sculpting, Texture Artist, Game Engines, Environment Modeling, Asset Creation, Texture Creation, Game Art, Xbox, Pipeline Development, Digital Painting, Normal Mapping, 3D Modeling

Education
Bowling Green State University   1999 — 2003
BFA, Digital Arts

Solon High School   1995 — 1999
Honors Diploma

Jaroslav Sinecky Jaroslav Sinecky Greater Los Angeles Area Details
Jaroslav Sinecky's Naughty Dog Experience November 2009 - Present
Job Game Programmer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   November 2009 - Present
Grin Barcelona   July 2007 - January 2010
Freegamer   May 2006 - July 2007
Topmes Praha v.o.s.   February 2001 - May 2006
Unicorn  May 1996 - July 1998

Skills
PS3, Xbox 360, Gameplay, Game Development, Video Games, Multiplayer, Gameplay Programming, Computer Games, Game Mechanics, Game Programming, Shaders, Lua, Perforce, DirectX, Game Engines

Education
České vysoké učení technické v Praze   1994 — 2001
Master's degree, Mechanical Engineering

Shamil Rasizade Shamil Rasizade Santa Monica, California Details
Shamil Rasizade's Naughty Dog Experience November 2012 - September 2013
Job Senior Character Animator at Crystal Dynamics
Industry Animation
Experience
Crystal Dynamics  October 2013 - Present
Naughty Dog   November 2012 - September 2013
Irrational Games  June 2010 - October 2012
Naughty Dog   June 2007 - May 2010

Skills
Cinematics, Gameplay, Character Animation, Animation, Maya, 3D Studio Max, Video Games, Computer Animation, PS3, Film, Motion Capture, Facial Animation, Traditional Animation, Autodesk MotionBuilder, Character Rigging

Education
Academy of Art University   2003 — 2007
BS, Animation

Damon Shelton Damon Shelton Greater Los Angeles Area Details
Damon Shelton's Naughty Dog Experience September 2012 - Present
Job
Industry Entertainment
Experience
Naughty Dog   September 2012 - Present
Digital Domain  November 2010 - September 2012
Naughty Dog   January 2010 - December 2010
ImageMovers Digital  January 2009 - February 2010
Factor 5  October 2008 - December 2008
Factor 5  May 2008 - October 2008
LucasArts  June 2006 - April 2008
DNA Productions  January 2003 - June 2006
Big Sky Interactive   March 2000 - January 2002

Skills
Motion Capture, Pipeline Development, Maya, Python, Character Rigging, Modeling, Animation, Character, Lighting, Feature Films, MEL, Motionbuilder, Mudbox, UV mapping, Visual Effects, Zbrush, Character Animation, Texturing, 3D animation, 3D Studio Max, Compositing, Rendering, Nuke, Technical Direction, Character Modeling, Scripting, Houdini, Perforce, Hard Surface Modeling, Video Games, Texture Painting, Computer Animation, C++, Autodesk MotionBuilder, Rigging, 3D, Cinematics, Game Development, Facial Animation, PS3, Digital Sculpting, PyQt, Film, Facial Rigging, Computer Games, Environment Art, Low Poly Modeling, After Effects, Computer Graphics, Game Design

Education
Art Institute of Houston   1996 — 1998
associates of applied science, computer animation

Alexis Hinds Alexis Hinds Greater Los Angeles Area Details
Alexis Hinds's Naughty Dog Experience 1987 - 1991
Job Associate Professor, Child & Adolescent Psychiatry at University of Southern California
Industry Hospital & Health Care
Experience
University of Miami Miller School of Medicine  July 2011 - Present
University of New Mexico School of Medicine  August 2009 - July 2011
Blue Nomad, LLC   1997 - August 2009
Driveway.com   2001 - 2001
California Pacific Medical Center  December 1997 - November 1998
Magelang Institute   July 1997 - December 1997
Kaiser Permanente  August 1996 - July 1997
Naughty Dog   1987 - 1991
Picker International  June 1989 - August 1989

Skills
Market Research, Operational Excellence, Distribution Strategies, Supply, Start-ups, Product Development, Business Development, Entrepreneurship, Product Management, Business Strategy, Marketing Strategy, Strategic Planning, Mobile Devices, Project Management, Strategy, Cross-functional Team..., Competitive Analysis, Sales, Budgets, Integration, Analysis, Product Marketing, Marketing, Software Development, Public Relations, Team Leadership

Education
UCLA Anderson School of Management   2007 — 2009
M.B.A., Entrepreneurship

Stanford University School of Medicine   1991 — 1996
M.D., Medicine

Haverford College   1986 — 1991
B.A., Molecular Biology

Kory Heinzen Kory Heinzen Greater Los Angeles Area Details
Kory Heinzen's Naughty Dog Experience 2003 - 2008
Job Design Supervisor Dreamworks Animation TV
Industry Motion Pictures and Film
Experience
Oculus VR  July 2015 - Present
At Large  June 2002 - Present
DreamWorks Animation  January 2014 - June 2015
DreamWorks Animation  July 2008 - January 2014
PDI/Dreamworks  July 2003 - January 2014
Naughty Dog   2003 - 2008
Crystal Dynamics  August 2000 - July 2003
WildBrain Inc.   April 1999 - June 2000
Warner Bros. Animation  1996 - 1998

Skills
Photoshop, After Effects, Maya, Lightwave, Art Direction, Animation, Voice Acting, Video Game Production, Graphic Design, Character Designs, Feature Films, Commercials, Children's Books, Comic Book Illustration, Creative Direction, Screenwriting, Short Films, Conceptual Art, entertainment design, Zbrush, Mudbox, Video Games, 3D, Character Animation, Illustration, Storyboarding, Texturing, Traditional Animation

Education
Art Center College of Design   1994 — 1997
Illustration

UCI, etensions   1993 — 1994
certificate, Computer Graphics and Design

Erick Pangilinan Erick Pangilinan Greater Los Angeles Area Details
Erick Pangilinan's Naughty Dog Experience 2008 - Present
Job
Industry Computer Games
Experience
Naughty Dog   2008 - Present
Naughty Dog   February 1997 - June 2008
Sega of America  January 1996 - February 1997

Skills
PS3, Game Development, Video Games, Game Design, Texturing, Computer Games, Xbox 360, Mobile Games, Environment Art, Maya, Art, UV mapping, Animation, Console, Digital Sculpting, Game Art, Gameplay, Low Poly Modeling, Shaders, Texture Painting, Level Design, Cinematics, Zbrush, Wii, Xbox, Unreal Engine 3, UV Mapping

Education
California State University-Northridge   1990 — 1995
BA

University of the Philippines   1988 — 1988

Josh Scherr Josh Scherr Greater Los Angeles Area Details
Josh Scherr's Naughty Dog Experience March 2014 - Present
Job Writer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   March 2014 - Present

Skills
Motion Capture, Character Animation, Editing, Maya, Teaching, Cinematics

Education
University of Southern California   1993 — 1995
MFA, Film Animation, School of Cinema-Television

Oberlin College   1989 — 1993
BA, English / Film Studies

Georgetown Day School

Green Acres School

Candace Walker Candace Walker Greater Los Angeles Area Details
Candace Walker's Naughty Dog Experience January 2009 - Present
Job Recruiting Manager at Naughty Dog
Industry Computer Software
Experience
Naughty Dog   January 2009 - Present
Digital Artist Management  July 2000 - January 2009
Egermont Elementry School   September 1995 - July 2000

Education
California State University Stanislaus
B.A., Liberal Studies

Ai-Fen Lo Ai-Fen Lo Greater Los Angeles Area Details
Ai-Fen Lo's Naughty Dog Experience May 2011 - Present
Job Lighting Artist
Industry Animation
Experience
Naughty Dog   May 2011 - Present
Electronic Arts  April 2005 - April 2011
Zoic Studio   February 2005 - March 2005
Digiscope  September 2004 - December 2004
Genuine Games  August 2003 - August 2004
Reel FX  May 2002 - 2003
Impact Productions  May 2002 - July 2002
Stargate Inc   July 1999 - May 2001

Education
Savannah College of Art and Design   1996 — 1999
MFA

Providence University   1992 — 1995
BA

Marc Toscano Marc Toscano Los Angeles, California Details
Marc Toscano's Naughty Dog Experience May 2011 - September 2011
Job Senior Lighting and Look development Available and looking
Industry Computer Games
Experience
Cloud Imperium Games  March 2015 - August 2015
Digital Extremes  June 2012 - February 2015
Digital Extremes  2013 - 2015
Digital Extremes  2013 - 2015
Blackcoffee®   April 2014 - April 2014
Naughty Dog   May 2011 - September 2011
Sony Pictures Imageworks  February 2011 - May 2011
Telltale Games  October 2010 - November 2010
MPC  November 2009 - March 2010
Weta Digital  November 2008 - May 2009

Skills
3D, Renderman, Nuke, Visual Effects, Maya, Cinematics, Lighting, Mental Ray, Photoshop, Compositing, Look Development, Video Games, MEL, Television, Zbrush, Evolution Game Engine, Sketchbook Pro, CryEngine, Unreal4.9

Education
Digital Tutors   2012 — 2022
N/A, What ever catches my eye or looks interesting, N/A

University of California, Los Angeles   1997 — 1997
extension, Cinematography I, II

Pratt Institute   1989 — 1992
M.F.A., Computer Graphics

Rhode Island College   1984 — 1989
B.A., Art Studio-Graphic Design Major

Boon Cotter Boon Cotter Santa Monica, California Details
Boon Cotter's Naughty Dog Experience January 2015 - Present
Job Lighting Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   January 2015 - Present
Krome Studios  November 2013 - January 2015
Freelancer  January 2011 - December 2013
Ambience Entertainment   February 2012 - April 2012
Krome Studios  July 2009 - October 2010
Krome Studios  November 2008 - July 2009
PhotonVFX   August 2008 - November 2008
PhotonVFX   February 2007 - February 2008
PhotonVFX   October 2006 - February 2007
PhotonVFX   August 2006 - October 2006

Skills
Mental Ray, Nuke, Lighting, After Effects, Maya, Photoshop, Shading, Rendering, Renderman, MEL, HLSL, Zbrush, Team Leadership, Texturing, RSL, C#, Python, HTML, CSS, Unity, Vray, Game Development, Game Design, Visual Effects, Character Rigging, Compositing, 3D, ZBrush

Education
Queensland University of Technology   2005 — 2006
Bachelor Fine Arts: Communication Design (Honors), Storytelling and Neo-Shamanism

Queensland University of Technology   2002 — 2005
Bachelor Fine Arts: Communication Design (Animation), Communication Design, Interactive Media, Software Development, Web Design, 3D Animation

A. Gabriel Betancourt A. Gabriel Betancourt Greater Los Angeles Area Details
A. Gabriel Betancourt's Naughty Dog Experience July 2012 - Present
Job Senior Lighting Artist at Naughty Dog
Industry Motion Pictures and Film
Experience
Naughty Dog   July 2012 - Present
Monarch Games   July 2011 - July 2012
PL-Studios   2012 - 2012
Treyarch  May 2008 - May 2011
Crystal Dynamics  April 2007 - May 2008
Sony Computer Entertainment of America  December 2006 - March 2007
Technicolor Inc. - The Legend of Spyro; A New Beginning Playstation 2   June 2006 - August 2006
MTV Music Video for Artificial Army   March 2006 - May 2006
Univision  December 2005 - February 2006
Finale Studios   November 2003 - October 2005

Skills
Storyboarding, Scripting, Environmental Design, Composition, Project Management, Cinematics, Film, Texturing, UV mapping, Maya, Mudbox, Lighting, 3D, Compositing, Game Development, Video Games, 3D Modeling, Animation, Xbox 360, Mental Ray, Game Design, Storytelling, 3D rendering, UV Mapping, Modeling

Education
Miami International University of Art and Design   1998 — 2002
Bachelor of Arts (B.A.), Computer Graphics

Ringling College of Art and Design   1996 — 1996
Pre-College, Fine Art, Computer Graphics

Rolf Hendriks Rolf Hendriks Washington D.C. Metro Area Details
Rolf Hendriks's Naughty Dog Experience June 2007 - September 2007
Job App Developer
Industry Computer Software
Experience
Maptastic, Ziptunes, Party Game Timer   July 2009 - Present
Sylvan Learning  2010 - 2012
PointAbout Inc.  April 2010 - August 2010
Naughty Dog   June 2007 - September 2007
DAM Consultants   January 2007 - June 2007

Skills
iOS Development

Education
Full Sail University   2003 — 2004
AS, Game Design and Development

Carnegie Mellon University   1999 — 2003
Bachelor of Science (BS), Discrete Math and Logic

David Budlong David Budlong Greater Los Angeles Area Details
David Budlong's Naughty Dog Experience August 2015 - Present
Job Environment Modeler at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   August 2015 - Present
Ready At Dawn Studios  April 2012 - August 2015
Quicksilver Software  April 2008 - April 2012
Collision Studios  June 2007 - April 2008
Quicksilver Software, Inc   April 2006 - June 2006

Skills
3D Studio Max, Maya, Photoshop, Unreal Editor, Zbrush

Education
The Art Institute of California: Orange County   2005 — 2007
Bachalor's, Game Art & Design

Riverside City College   2000 — 2003
Accociate, Engineering Software Applications

Evan Rogers Evan Rogers Los Angeles, California Details
Evan Rogers's Naughty Dog Experience April 2011 - April 2013
Job Game Programmer
Industry Computer Games
Experience
Naughty Dog   April 2011 - April 2013
Spark Unlimited  February 2011 - March 2011
Killspace Entertainment  January 2010 - February 2011
Pandemic Studios  September 2006 - September 2008

Skills
PS3, Gameplay, Game Development, Multiplayer, Xbox 360, Game Programming, Console, Game Design, Xbox, Video Games

Education
Binghamton University   2002 — 2006
Bachelors, Computer Science, Mathematics

David Ballard David Ballard Santa Monica, California Details
David Ballard's Naughty Dog Experience May 2015 - Present
Job Multiplayer Level Layout Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   May 2015 - Present
Ubisoft  September 2014 - May 2015
Naughty Dog   February 2009 - August 2014
TimeGate Studios  April 2007 - June 2008

Skills
Video Game Development, Unreal Engine 3, Video Games, Environment Art, 3D, Hard Surface Modeling, Texture, UV mapping, Shaders, Level Design, Zbrush, Texturing, PS3, Console, Game Development, Game Design, 3D Studio Max, Normal Mapping, Environment Modeling, Low Poly Modeling, Texture Painting, Texture Artist, Modeling, Lighting, Changing Environments

Education
Art Institute of Houston   2004 — 2007
BFA, Media Arts and Animation

Beverly Sage Beverly Sage Greater Los Angeles Area Details
Beverly Sage's Naughty Dog Experience October 2012 - May 2013
Job Creature Master at Hero Forge
Industry Animation
Experience
Hero Forge   April 2014 - Present
AnimMate   November 2011 - Present
Nickelodeon Animation Studios  October 2013 - April 2014
Naughty Dog   October 2012 - May 2013
Nickelodeon Animation Studios  February 2012 - October 2012
Nickelodeon Animation Studios  November 2009 - January 2012
Wolf and Crow  2012 - 2012
Digi-Matics   October 2011 - November 2011
Academy of Art University  September 2008 - November 2009
Barnes & Noble  2002 - 2007

Skills
Maya, Character Rigging, python, object oriented..., Rigging, Character Animation, Animation, Computer Animation, Traditional Animation, Storyboarding, MEL, Characters, 3D Modeling, Drawing, Illustration, Zbrush, Texturing, After Effects, Visual Effects, UV mapping, ZBrush, Mental Ray, Python

Education
Academy of Art University   2005 — 2008
MFA, 3D Animation & Rigging

Grand Valley State University   1999 — 2002
Bachelors, Film & Video

Teagan Morrison Teagan Morrison Greater Los Angeles Area Details
Teagan Morrison's Naughty Dog Experience January 2008 - Present
Job Technical Art Director at Naughty Dog
Industry Computer Games
Experience
Hero Forge LLC   January 2014 - Present
Naughty Dog   January 2008 - Present
Naughty Dog   January 2010 - May 2012
Naughty Dog   July 2006 - January 2008
3DRes   June 2005 - June 2006
e-Spanner   February 2003 - June 2005

Skills
Level Design, Texturing, Environment Art, Occlusion, Shaders, 3D graphics, 3D Modeling, PS3, Texture Painting, UV mapping, MEL, Game Development, Game Design, Animation, 3D

Education
Santa Monica College   2004 — 2006
Computer Science

Jennifer Jessee Jennifer Jessee Greater Los Angeles Area Details
Jennifer Jessee's Naughty Dog Experience October 2014 - Present
Job Project Coordinator at Naughty Dog
Industry Entertainment
Experience
Naughty Dog   October 2014 - Present
Sony Computer Entertainment America LLC  February 2013 - October 2014
Beach House PR  March 2011 - January 2013
Formula  September 2010 - March 2011
Chapman University  December 2008 - September 2010
Echo Media Group  July 2007 - December 2008
Chapman University - Associated Students   January 2007 - May 2007
Chapman University - Career Development Center  May 2005 - December 2005

Skills
Media Relations, Public Relations, Social Media, Press Releases, Facebook, Event Planning, Publicity, Marketing Strategy, Event Management, Public Speaking, Marketing, Newsletters, Email Marketing, Microsoft Excel, Project Management, Marketing Communications, Management

Education
The George Washington University   2010 — 2011
Master of Professional Studies, Strategic Public Relations

Chapman University   2003 — 2007
Bachelors of Art, Leadership and Organizational Leadership

Accademia Italiana   2006 — 2006
Study Abroad

Dylan Lifa Dylan Lifa Greater Los Angeles Area Details
Dylan Lifa's Naughty Dog Experience April 2011 - September 2011
Job Video Game Industry Professional
Industry Entertainment
Experience
Gamania Digital Entertainment  February 2012 - October 2012
Square Enix  September 2011 - January 2012
Naughty Dog   April 2011 - September 2011
Square Enix  June 2009 - April 2011
Electronic Arts  March 2007 - November 2008
Bellrock Media Inc   July 2006 - March 2007
Square Enix  May 2006 - July 2006

Skills
Testing, Regression Testing, Quality Assurance, MMO, Databases

Education
Santa Monica College   2005 — 2007

Kalaheo High SchoolSanta Monica CollegeEl Camino College
High School Diploma, College

Morten Mikkelsen Morten Mikkelsen Redwood City, California Details
Morten Mikkelsen's Naughty Dog Experience January 2008 - May 2012
Job Principal Programmer at Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  May 2012 - Present
Naughty Dog   January 2008 - May 2012
IO Interactive   November 2000 - December 2007
ITE Media   November 1998 - October 2000

Skills
Game Programming, 3D, Programming, 3D graphics, Game Development, Video Games, XBoxOne, PS4, Rendering, DirectX

Education
Københavns Universitet   1997 — 2009
M.Sc, Computer Science & Math

Artem Kovalovs Artem Kovalovs Los Angeles, California Details
Artem Kovalovs's Naughty Dog Experience March 2013 - Present
Job Game Programmer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   March 2013 - Present
University of Southern California  January 2012 - Present
Electronic Arts  May 2010 - March 2013
NVIDIA Corporation  May 2009 - May 2010
Konami  December 2008 - May 2009
Santa Monica College  September 2007 - August 2008

Skills
Game Development, Xbox 360, PS3, C++, Perforce, Video Games, Game Engines, Game Design, OpenGL, Multiplayer, Game Programming, Console, Computer Graphics, Visual Studio, Python, Gameplay Programming, HLSL, Shaders, Direct3D, Lua, Mentoring, Teaching

Education
University of Southern California   2008 — 2010
B.S., Computer Science (Games)

Santa Monica College   2006 — 2008

Mohammad Borujeni Mohammad Borujeni Greater Los Angeles Area Details
Mohammad Borujeni's Naughty Dog Experience May 2006 - Present
Job Tools engineer at Naughty Dog
Industry Computer Software
Experience
Naughty Dog   May 2006 - Present
Naughty Dog   2006 - 2010
nVidia Corporation.  2001 - 2006

Skills
Perforce, PS3, Game Development, DirectX, Game Programming, OpenGL, Shaders, Xbox 360, Lua, Gameplay, Video Games, Computer Graphics, C++, Game Engines

Education
National University of Singapore   1994 — 1996
Master's, Computer Vision

Matthew Bordenave Matthew Bordenave Greater Los Angeles Area Details
Matthew Bordenave's Naughty Dog Experience February 2011 - August 2011
Job Storyboard Revisionist at Nickelodeon Animation Studios
Industry Animation
Experience
Nickelodeon Animation Studios  September 2013 - Present
Titmouse  July 2013 - August 2013
Warner Bros. Animation  November 2012 - April 2013
Warner Bros. Animation  July 2012 - August 2012
Film Roman/Marvel/Starz   June 2012 - July 2012
Warner Bros. Animation  August 2011 - June 2012
Threshold  April 2012 - May 2012
Naughty Dog   February 2011 - August 2011
Activision  June 2010 - October 2010
Loyola Marymount University  July 2007 - July 2010

Skills
Animation, Storyboarding, Traditional Animation, Photoshop, Video Games

Education
Loyola Marymount University   2005 — 2009
Animation

Ryan Trowbridge Ryan Trowbridge Greater Los Angeles Area Details
Ryan Trowbridge's Naughty Dog Experience August 2006 - Present
Job Lead Character TD at Naughty Dog
Industry Entertainment
Experience
Naughty Dog   August 2006 - Present
Pipeworks Software  July 2000 - July 2006
Buzz Monkey Software  July 2004 - January 2005

Skills
3D Studio Max, Animation, Character Animation, Character Rigging, Game Development, MEL, Maya, Rigging, Scripting, Visual Effects, Computer Graphics, Cinematics, Video Games, PS3

Education
Digipen Institute of Technology   1999 — 2000
1 Year, Computer Graphics

Anthony Tso Anthony Tso Greater Los Angeles Area Details
Anthony Tso's Naughty Dog Experience September 2015 - Present
Job Contract Animator at Naughty Dog
Industry Animation
Experience
Naughty Dog   September 2015 - Present
The Cavalry Fx  February 2015 - May 2015
Schawk! assigned to Apple Inc.   March 2014 - January 2015
Telltale Games  September 2013 - March 2014
Sony Computer Entertainment  April 2013 - July 2013
Rhythm & Hues  February 2013 - March 2013
Rhythm & Hues  September 2010 - March 2013
The Third Floor, Inc.   June 2010 - July 2010
Baked FX  May 2010 - May 2010
Adsync Technologies   September 2009 - February 2010

Skills
Animation, Modeling, Layout, Compositing, 3D, Texturing, Visual Effects, 3D Studio Max, Computer Graphics, Lighting, Cinematics, Video Games, Film, Post Production, Pre-visualization, Scripting, Mac, Camera, Drawing

Education
Ringling College of Art and Design   2005 — 2009
BFA, Computer Animation

Alice Gionchetta Alice Gionchetta Santa Monica, California Details
Alice Gionchetta's Naughty Dog Experience October 2013 - Present
Job If you work very hard and are kind, amazing things will happen :)
Industry Computer Games
Experience
Naughty Dog   October 2013 - Present
Codemasters  October 2010 - June 2013
Milestone s.r.l.   January 2009 - November 2010
Playstos   October 2007 - October 2008

Skills
Texturing, Zbrush, Maya, 3D Studio Max

Education
Istituto Europeo di Design   2004 — 2007
Virtual Design, Computer Graphic

Liceo artistico "Umberto Boccioni"   1999 — 2004

Richard Cambier Richard Cambier Venice, California Details
Richard Cambier's Naughty Dog Experience May 2014 - Present
Job Lead Game Designer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   May 2014 - Present
Naughty Dog   October 2010 - Present
Red Fly Studio  February 2008 - December 2010
Aspyr Media  2006 - 2008

Skills
PS3, Gameplay, Wii, Game Mechanics, Game Design, Game Development, Xbox 360, Video Games, Level Design

Education
California Polytechnic State University-San Luis Obispo   1997 — 2001
MS, Computer Science

Andrew Garber Andrew Garber Orange County, California Area Details
Andrew Garber's Naughty Dog Experience August 2015 - Present
Job Animator (contract) at Naughty Dog
Industry Animation
Experience
Naughty Dog   August 2015 - Present
Ready At Dawn Studios  March 2009 - July 2015
Academy of Art University  September 2003 - May 2008

Skills
Character Animation, Maya, Drawing, Computer Animation, Animation, Video Games, Premiere

Education
Academy of Art University   2003 — 2008
bachelors, animation

Mark Burroughs Mark Burroughs Greater Los Angeles Area Details
Mark Burroughs's Naughty Dog Experience August 2007 - Present
Job Designer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog   August 2007 - Present

Skills
Level Design, Combat Design, Game Design, PS3, Xbox 360, World Building, Gameplay, Concept Design, Unreal 3, Unreal Editor, FPS, Video Games, Cinematics, Game Mechanics, Game Development

Education
Massachusetts Institute of Technology   2004 — 2007
BS, Computer Science

Areia Spinner Areia Spinner Greater Los Angeles Area Details
Areia Spinner's Naughty Dog Experience January 2013 - May 2014
Job Game/Tech/Entertainment Industry Talent Acquisition
Industry Computer Games
Experience
Talent Inc.  July 2015 - Present
Digital Artist Management  May 2014 - January 2015
Naughty Dog   January 2013 - May 2014
RezBiz LLC  October 2012 - January 2013
LivingSocial  June 2011 - November 2012
38 Studios  August 2011 - May 2012
SeatingZone.com   July 2010 - August 2011
Various Production Companies  February 2009 - February 2011
Bert Gallery   August 2006 - December 2006
RealFundraising   February 2004 - November 2005

Skills
Recruiting, Game Development, Video Games, Blogging, Human Resources, Creative Writing, Film, Copywriting, Social Networking, Film Production, Newsletters, Management, Writing, Customer Service, Television, Fundraising, Promotions, Press Releases, Administrative..., Events, Communication Skills, Facebook, Photoshop, Communication

Education
Boston University Center for Digital Imaging Arts
Professional Certificate

Goddard College
Bachelor of Arts

Jesse Warren Jesse Warren Seattle, Washington Details
Jesse Warren's Naughty Dog Experience March 2011 - July 2014
Job Environment Artist at Amazon Game Studio
Industry Computer Games
Experience
Amazon Game Studio   September 2014 - Present
Naughty Dog   March 2011 - July 2014
Papaya Studio  April 2009 - March 2011
Crystal Dynamics  March 2008 - February 2009
Judobaby  August 2007 - May 2008
Nickelodeon Animation Studios  August 2007 - April 2008

Skills
Maya, 3D Modeling, Environment Art, Texturing, Animation, UV mapping, Rigging, Traditional Animation, Video Games, 3D Studio Max

Education
San Jose State University   2004 — 2008
Bachelor of Fine Arts (BFA), Animation and Illustation, 3D Modeling and Texturing

Butte College   2000 — 2002
Associate of Arts, Graphic Design, liberal Arts, December 2002, Graphic Design

Vasily Basil Milanich Vasily Basil Milanich Greater Los Angeles Area Details
Vasily Basil Milanich's Naughty Dog Experience May 2012 - Present
Job
Industry Computer Games
Experience
Naughty Dog   May 2012 - Present
Zipper Interactive  June 2011 - May 2012
Human Head Studios  April 2010 - June 2011
Luxoflux  October 2008 - February 2010
Pandemic Studios  April 2004 - September 2008
Totally Games  March 2001 - April 2004

Skills
Crushing it, Computer Graphics, PS4, GNMX, GNM, PM4, PSSL, PS3, GPU, C++, C, Console, Optimization, Video Games, Game Development, Shaders, Game Programming, 3D, Graphics, Programming, Game Engines, HLSL, Cross-platform..., Multithreading, Xbox 360, DirectX, OpenGL, Xbox, Computer Games, Visual Studio

Education
Lomonosov Moscow State University (MSU)   1991 — 1996
Master’s Degree

Christine Korkosz Christine Korkosz Greater Los Angeles Area Details
Christine Korkosz's Naughty Dog Experience December 1998 - August 2009
Job CEO at Matchworks
Industry Motion Pictures and Film
Experience
Matchworks   August 2009 - Present
Naughty Dog   December 1998 - August 2009
Dreamworks  1997 - 1999

Education
Hobart and William Smith Colleges   1985 — 1989

Lily Nishita Lily Nishita Greater Los Angeles Area Details
Lily Nishita's Naughty Dog Experience October 2013 - Present
Job Web Designer at Naughty Dog
Industry Graphic Design
Experience
Naughty Dog   October 2013 - Present
lazerlily.com   2010 - Present
TALLWORKS   April 2012 - September 2013
PGW Experience  April 2011 - April 2012
Blick Art Materials  November 2010 - May 2011
DuPuis  June 2009 - August 2009

Skills
Graphic Design, Illustration, Lettering, Typography, Digital Illustration, Adobe Creative Suite, Logo Design, Print Production, Calligraphy, Retouching, Image Compositing, Art, Layout, Posters, Packaging, Art Direction, InDesign, Web Design, Graphics, Photoshop, Illustrator

Education
Concept Design Academy   2013 — 2015

California Polytechnic State University-San Luis Obispo   2006 — 2010
BFA, Graphic Design

Bryant Wilson Bryant Wilson Greater Los Angeles Area Details
Bryant Wilson's Naughty Dog Experience October 2013 - Present
Job Animator at Naughty Dog
Industry Animation
Experience
Naughty Dog   October 2013 - Present
Naughty Dog   January 2013 - May 2013
Brain Zoo Studios  July 2012 - January 2013
Roninfilm  May 2012 - July 2012
California Artists Radio Theatre   March 2012 - July 2012
Naughty Dog   2011 - 2011
San Francisco Giants  January 2010 - May 2010

Skills
Animation, Computer Animation, Motion Graphics, Film, Cinematics, Graphic Design, Scripting, Short Films, Motion Capture, Maya, Audio Editing, Character Animation, After Effects, Visual Effects, Texturing, Storyboarding, Traditional Animation, 3D, Zbrush, Compositing

Education
Academy of Art University   2008 — 2011
Master of Arts (MA), Computer Animation

Full Sail Real World Education   2005 — 2006
AA, Computer Animation

California State University-Northridge   2001 — 2005
BA, Film with an emphasis in Cinematography

Joseph Pettinati Joseph Pettinati Los Angeles, California Details
Joseph Pettinati's Naughty Dog Experience May 2015 - Present
Job Editor at Naughty Dog
Industry Internet
Experience
Naughty Dog   May 2015 - Present
Sony Computer Entertainment America  March 2013 - May 2015
Ish Entertainment  August 2012 - January 2013
Howcast Media  September 2009 - December 2012

Skills
Video Editing, Final Cut Pro, Premiere, Photoshop, Producing, Post Production, Video Production, DVD Studio Pro, Final Cut Studio, Film Production, After Effects, Screenwriting, Avid, Cinematography, Video, Film, Editing

Education
New York University   2004 — 2008
Bachelors, Film and Televison

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