Naughty Dog, Inc.

Industry: Video game company

Description

Naughty Dog, LLC is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984 as an independent developer, the studio was acquired by Sony Computer Entertainment in 2001. Headquarters: Santa Monica, CA Founded: September 27, 1984, McLean, VA Parent organizations: Sony Interactive Entertainment, SIE Worldwide Studios, Sony Interactive Entertainment Inc. Founders: Andy Gavin, Jason Rubin Key people: Amy Hennig, Bruce Straley, Evan Wells

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Naughty Dog, Inc. Employees

Employee
Years
Job
Industry
Dan Liebgold Dan Liebgold Greater Los Angeles Area Details
Dan Liebgold's Naughty Dog, Inc. Experience May 2006 - Present
Job
Industry Computer Games
Experience
Naughty Dog, Inc.   May 2006 - Present
Naughty Dog, Inc.   April 2002 - May 2006
Interplay Entertainment  2001 - 2002
Shiny Entertainment  April 1998 - November 2001
Blizzard Entertainment  March 1996 - April 1998

Skills
Gameplay, Game Design, Animation Programming, PS3, Video Games, Artificial Intelligence, Character Animation, User Interface Design, Game Development, Gameplay Programming, Programming, Game Programming, Animation, Scripting

Education
University of California, Los Angeles   1992 — 1996
B.S., Computer science

Crystal Springs Uplands School   1987 — 1991
HS

Carlos Gonzalez Ochoa Aleman Carlos Gonzalez Ochoa Aleman Greater Los Angeles Area Details
Carlos Gonzalez Ochoa Aleman's Naughty Dog, Inc. Experience August 2004 - Present
Job
Industry Computer Software
Experience
Naughty Dog, Inc.   August 2004 - Present
ACM SIGGRAPH  2002 - 2012
Walt Disney Feature Animation  February 2000 - August 2004
Sony Pictures Imageworks  February 1999 - February 2000

Skills
Shaders, Geometry, Computer Graphics, Maya, Programming, Shading, MEL, Game Development, OpenGL, Modeling, Compositing, Video Games, Rendering, Computer Animation, Look Development, Scripting, 3D, Special Effects, PS3, Computer Games, Game Design, Lighting

Education
Purdue University   1993 — 1999
Ph.D.

Purdue University   1992 — 1993
Master of Science (M.S.)

Eric Iwasaki Eric Iwasaki Greater Los Angeles Area Details
Eric Iwasaki's Naughty Dog, Inc. Experience November 1996 - April 2009
Job Lead Technical Artist at Big Red Button Entertainment, Inc.
Industry Computer Games
Experience
Big Red Button Entertainment, Inc.   November 2009 - Present
Naughty Dog, Inc.   November 1996 - April 2009
Adrenalin Entertainment  May 1994 - October 1996
Western Technologies, Inc.   June 1990 - May 1994

Skills
PS3, Maya, Video Games, MEL, Game Development, Texturing, Photoshop, Lighting, JavaScript, Perforce, Animation, Cinematics, Environment Art, Digital Art, Premiere, After Effects, HTML, Lua, Photography, Playstation, PS2, Videography, CryEngine, Unity3D, Console, Gameplay, Rigging, 3D Studio Max, Xbox 360, Shaders, HLSL, CgFX, CryEngine 3, WiiU, Python, Subversion, CSS, Modeling, UV mapping, 3D Modeling, Low Poly Modeling, Hard Surface Modeling, Character Rigging, Characters, 3D, Computer Graphics, C#, C++

Education
University of Southern California   1990 — 1994
BA, Film / Video Production

Pål-Kristian Engstad Pål-Kristian Engstad Greater Los Angeles Area Details
Pål-Kristian Engstad's Naughty Dog, Inc. Experience August 2006 - November 2007
Job Lead Graphics and Engine Programmer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog  August 2009 - Present
Naughty Dog  November 2007 - August 2009
Naughty Dog, Inc.   August 2006 - November 2007
Naughty Dog, Inc.   April 2003 - August 2006
Naughty Dog, Inc.   November 1999 - April 2003
Square USA  November 1998 - August 1999
Looking Glass Studios/Averstar/Intermetrics   August 1997 - October 1998
Square Soft, Inc.   1997 - 1998
Funcom Dublin Ltd.   November 1996 - July 1997
Funcom Oslo A/S   August 1995 - October 1996

Skills
Computer Graphics, Computer Animation, Programming, Video Games, PS3, 3D Studio Max, Software Engineering, Optimizations, Graphics, Game Development

Education
Befalskolen for Ingeniørvåpenet   1992 — 1993
UB, Leadership, military engineering, logistics, field-craft, explosives

Norges teknisk-naturvitenskapelige universitet (NTNU)   1987 — 1991
Master of Science, Technical Cybernetics

Richard Lemarchand Richard Lemarchand Greater Los Angeles Area Details
Richard Lemarchand's Naughty Dog, Inc. Experience January 2008 - October 2009
Job Associate Professor, Interactive Media and Games Division at University of Southern California, School of Cinematic Arts
Industry Computer Games
Experience
University of Southern California, School of Cinematic Arts  May 2013 - Present
University of Southern California, School of Cinematic Arts  May 2012 - May 2013
Naughty Dog  November 2009 - April 2012
Naughty Dog, Inc.   January 2008 - October 2009
Naughty Dog, Inc.   September 2005 - December 2007
Naughty Dog, Inc.   June 2004 - September 2005
Crystal Dynamics  January 1995 - June 2004
MicroProse Ltd.   November 1991 - December 1994

Skills
Game Design, Video Games, Video Game Design, Gameplay, Video Game Development, Theoretical Physics, Philosophy of Mind, Philosophy Of Science, Mathematical Physics, Production, Production Management, Computer Games, Game Development, Level Design, PS3, Animation, 3D, Game Mechanics, Production Managment, World Building, Cinematics, Casual Games, User Interface Design, Social Games, Mobile Games, User Interface, DJ, Game Programming, Xbox 360, Unity3D, Perforce, Playstation, Motion Capture

Education
Oxford University   1987 — 1990
B.A. Hons, Physics and Philosophy

Naty Hoffman Naty Hoffman San Francisco Bay Area Details
Naty Hoffman's Naughty Dog, Inc. Experience April 2003 - September 2006
Job Vice President of Technology at 2K Games
Industry Computer Games
Experience
2K  August 2012 - Present
ACM SIGGRAPH  August 2009 - August 2012
Activision  July 2008 - August 2012
SCEA  October 2006 - July 2008
Naughty Dog, Inc.   April 2003 - September 2006
Westwood Studios  July 1997 - April 2003
Intel Corporation  1993 - 1997
Intel Corporation  1990 - 1993

Skills
Perforce, PS3, DirectX, Xbox 360, Game Development, Computer Graphics, Game Programming, Open Access, Video Games, Shaders, Game Design, Rendering, Game Engines, Computer Games, Gameplay, OpenGL, HLSL

Education
Technion - Israel Institute of Technology   1991 — 1993
Bachelor of Science, Computer Engineering, Summa cum laude

Eric Lengyel Eric Lengyel Sacramento, California Area Details
Eric Lengyel's Naughty Dog, Inc. Experience July 2004 - December 2005
Job Chief Architect at Terathon Software
Industry Computer Games
Experience
Terathon Software   June 2005 - Present
Naughty Dog, Inc.   July 2004 - December 2005
Apple Computer, Inc.   April 1999 - March 2000
Sierra Online  June 1996 - February 1999
Imagination Resources, Inc.   June 1992 - December 1995

Skills
Game Programming, PS3, Game Engines, Computer Graphics, 3D, Computer Science, Game Development, DirectX, Game Design, Video Games, OpenGL, GPU, 3D graphics

Education
University of California, Davis   2006 — 2010
Ph.D., Computer Science

Virginia Polytechnic Institute and State University   1995 — 1996
M.S., Mathematics

Virginia Polytechnic Institute and State University   1991 — 1994
B.S., Mathematics

Lindsay Crosby Lindsay Crosby San Francisco Bay Area Details
Lindsay Crosby's Naughty Dog, Inc. Experience July 2008 - April 2010
Job Administrative Business Partner at Google
Industry Internet
Experience
Google  August 2013 - Present
Sony Computer Entertainment America LLC  April 2012 - August 2013
Sony Computer Entertainment America LLC  August 2010 - April 2012
Naughty Dog, Inc.   July 2008 - April 2010

Skills
Social Networking, Photoshop, Video Games, Event Management, Social Media, Marketing, Digital Media, Facebook, Digital Marketing, Entertainment, Social Media Marketing, Customer Service, Management, Microsoft Office, Sales

Education
San Diego State University-California State University   2003 — 2007
BA, Communication, Spanish

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