Nintendo Software Technology Corporation

Industry: Video game developer

Description

Nintendo Software Technology is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released in other territories such as Europe and Japan. Headquarters: Redmond, WA Parent organization: Nintendo Founded: 1998, Redmond, WA Number of employees: 50 (2016) Founders: Minoru Arakawa, Claude Comair

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Nintendo Software Technology Corporation Employees

Employee
Years
Job
Industry
Mike Engeldinger Mike Engeldinger Greater Seattle Area Details
Mike Engeldinger's Nintendo Software Technology Corporation Experience November 2013 - February 2015
Job Manager, Technical Engineering Department at Nintendo Software Technology
Industry Design
Experience
Nintendo Software Technology  February 2015 - Present
Nintendo Software Technology Corporation   November 2013 - February 2015
engeldinger.com   March 2009 - November 2013
THQ  July 2007 - January 2009
Atari  August 2000 - July 2006
Paradigm Entertainment  May 1997 - August 2000
Paradigm Simulation, Inc.   June 1990 - May 1997
Merit Technology, Inc.   March 1987 - June 1990
Texas Instruments  September 1985 - March 1987

Skills
Video Games, Recording, Technical Research, Oversight, Audio, Programming, Computer Graphics, Game Development, Console, Website Development, Wireless Networking, Hardware Design, Software Development, Technical Project..., Technical Writing, Software Design, C++, Perl, HTML, 3D, System Design, OpenGL, C, Xbox 360, Visual Studio, Game Design, Software Engineering, User Interface, Perforce, Modeling, iPhone, iPhone development, Web Development, CSS, OOP, Debugging, User Interface Design, Sound, iOS development, Hardware Architecture, PS3, Embedded Systems, DirectX, Maya, Game Programming, Gameplay, Lua, Cross-platform..., Multiplayer, Unity3D

Education
Iowa State University   1980 — 1984
Bachelor of Science (B.S.), Electrical Engineering

Iowa State University
Bachelor's degree, Electrical and Electronics Engineering

Steven Joseph Steven Joseph Greater Seattle Area Details
Steven Joseph's Nintendo Software Technology Corporation Experience 2013 - 2013
Job Senior Software Engineer at HBO Code Labs
Industry Computer Software
Experience
HBO  April 2013 - Present
Yama Games   February 2010 - Present
Nintendo Software Technology Corporation   2013 - 2013
Nintendo Software Technology Corporation   February 2009 - March 2010
PenUltima Online Project   October 2007 - April 2009
Liquid Dragon Studios   July 2007 - September 2008
5th Cell Media  2006 - 2007

Skills
Xbox 360, Gameplay, PS3, Wii, Game Development, C++, Network Engineering, Game Design, Multiplayer, Perforce, Programming, Game Programming, Software Development, Visual Studio, User Interface, Video Games

Education
Digipen Institute of Technology   2002 — 2006
Bachelors of Science, Real Time Interactive Simulations

California Polytechnic State University-San Luis Obispo   1998 — 2001
Computer Engineering

Richard Vorodi Richard Vorodi Austin, Texas Details
Richard Vorodi's Nintendo Software Technology Corporation Experience December 2006 - May 2011
Job Senior Game Designer at Gunfire Games
Industry Computer Games
Experience
Gunfire Games  October 2014 - Present
Crytek USA Corp   January 2013 - September 2014
Vigil Games  May 2011 - January 2013
Nintendo Software Technology Corporation   December 2006 - May 2011
Nintendo Software Technology Corporation   July 2003 - December 2006
Nintendo Software Technology Corporation   September 2001 - July 2003

Skills
Level Design, Game Design, Video Games, Gameplay, Computer Games, Game Development, Console, Casual Games, Video Game Development, World Building

Education
Digipen Institute of Technology

David Devaty David Devaty Greater Seattle Area Details
David Devaty's Nintendo Software Technology Corporation Experience May 2001 - May 2008
Job Computer Games Professional
Industry Computer Games
Experience
Signal Studios  January 2014 - February 2015
Gas Powered Games  March 2012 - October 2012
5TH Cell Media  June 2008 - March 2011
Nintendo Software Technology Corporation   May 2001 - May 2008

Skills
Video Games, Game Development, Game Design, C++, Xbox 360, C#, Microsoft Office, Computer Games, Photoshop, Gameplay

Education
Digipen Institute of Technology   1998 — 2001
Bachelor of Science (B.S.), Real Time Interactive Simulation ( Programming with a focus on game development )

The University of Chicago   1996 — 1998
Physics

Hiroto Alexander Hiroto Alexander Bellevue, Washington Details
Hiroto Alexander's Nintendo Software Technology Corporation Experience April 2007 - May 2012
Job Certified Nursing Assistant at Keiro Senior HealthCare
Industry Entertainment
Experience
Keiro Senior HealthCare  July 2015 - Present
Lionbridge  September 2012 - July 2015
Nintendo Software Technology Corporation   April 2007 - May 2012
Nintendo Software Technology Corportation   April 2003 - March 2007
Nintendo of America  April 1999 - March 2003

Skills
Video Games, Wii, PS3, Xbox 360, Game Design, Game Development, Level Design, Gameplay, iPhone, Japanese market, Japanese culture, Japanese business..., Japanese to English..., Software Reviews, Software Project...

Education
Eastern Washington University   1993 — 1998
Bachelor of Art:, Electronic Media and Film

Clark Morse Clark Morse Greater Seattle Area Details
Clark Morse's Nintendo Software Technology Corporation Experience September 2004 - December 2007
Job Lead Senior Software Development Engineer at Microsoft Learning
Industry Computer Software
Experience
Microsoft  July 2014 - Present
Microsoft  May 2014 - Present
Microsoft  March 2009 - Present
Microsoft  2008 - Present
Microsoft Game Studios  2008 - 2012
Microsoft Corporation / MGS   2008 - 2009
Microsoft/Aces   2008 - 2009
Nintendo Software Technology Corporation   September 2004 - December 2007

Skills
Visual Studio, Win32 API, Software Development, Game Design, Programming, Software Engineering, C++, DirectX, Game Development, Perforce, C#, Video Games

Education
Digipen Institute of Technology   2001 — 2004
Bachelor of Science (BS), Computer Science

Steven Mast Steven Mast Greater Seattle Area Details
Steven Mast's Nintendo Software Technology Corporation Experience May 2007 - August 2007
Job Software Development Engineer in Test at Nintendo
Industry Computer Hardware
Experience
Nintendo  July 2015 - Present
Nintendo  August 2012 - July 2015
Nintendo of America through Parker Staffing Services   January 2012 - August 2012
Aditi Technologies  December 2010 - January 2012
Aditi Technologies  September 2009 - September 2010
DigiPen Institute of Technology  January 2008 - May 2008
Nintendo Software Technology Corporation   May 2007 - August 2007
Nintendo Software Technology Corporation   May 2006 - August 2006

Skills
C/C++, C#, SQL, Unix Shell Scripting, Microchip PIC, Black Box Testing, White Box Testing, PCB design, Soldering, Team Leadership, C, Embedded Systems, Xbox 360, Testing, C++, Visual Studio, Debugging, Video Games, Software Engineering, Programming

Education
Digipen Institute of Technology   2004 — 2009
Bachelor of Science in Computer Engineering, Computer Engineering

Mike Cimprich Mike Cimprich Greater Seattle Area Details
Mike Cimprich's Nintendo Software Technology Corporation Experience November 2005 - August 2009
Job Senior Software Design Engineer at NVidia
Industry Computer Games
Experience
NVIDIA  October 2014 - Present
Microsoft  September 2013 - October 2014
Microsoft  September 2012 - September 2013
Microsoft  September 2009 - September 2012
Nintendo Software Technology Corporation   November 2005 - August 2009
Surreal Software  December 2002 - September 2005
Sennari Interactive   May 2001 - August 2001
Software Managment Group   October 1997 - July 1999

Skills
C#, C++, Scrum, JavaScript, TypeScript, HTML5, CSS3, Game Programming, Game Development, Video Games, Mobile Devices, User Interface Design, Xbox, Xbox 360, Localization, Win32 API, DirectX, STL, .NET, XAML, Software Design, Team Management, Game Design, Gameplay, Windows, Perforce, Scalability, Multithreading, Visual Studio, Object Oriented Design, Data Management, 3D graphics, PS3, Wii, Windows 8 Metro..., XML, WCF, User Experience, Embedded Systems, WPF, MEF, MSBuild, Assembly Language, ARM, Software Engineering

Education
Digipen Institute of Technology   1999 — 2002
BS, Real Time Interactive Simulation

Dean Russell Dean Russell Redmond, Washington Details
Dean Russell's Nintendo Software Technology Corporation Experience July 2014 - Present
Job Software Engineering Specialist at Nintendo Software Technology Corporation
Industry Computer Games
Experience
Nintendo Software Technology Corporation   July 2014 - Present
Nintendo Software Technology Corporation   July 2009 - June 2014
Nintendo Software Technology Corporation   November 2008 - June 2009
Nintendo Software Technology Corporation   May 2007 - October 2008
Nintendo Software Technology Corporation   June 2006 - April 2007

Skills
Wii U, 3DS, Nintendo, Game Development, Software Engineering, Gameplay, Video Games, C++, C, JavaScript, Software Development, Computer Games, Game Programming, Programming, Scripting, Perforce, Visual Studio, Java, C#

Education
Digipen Institute of Technology   2003 — 2007
Bachelor of Science (B.S.), Real-time Interactive Simulation

Rochester Institute of Technology   1999 — 2002
Bachelor of Science (B.S.), Mechanical Engineering

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