Nintendo Software Technology Corporation
Industry: Video game developer
DescriptionNintendo Software Technology is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released in other territories such as Europe and Japan. Headquarters: Redmond, WA Parent organization: Nintendo Founded: 1998, Redmond, WA Number of employees: 50 (2016) Founders: Minoru Arakawa, Claude Comair
Nintendo Software Technology Corporation List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Nintendo Software Technology Corporation. You can filter them based on skills, years of employment, job, education, department, and prior employment.
Nintendo Software Technology Corporation Salaries. You can even request information on how much does Nintendo Software Technology Corporation pay if you want to. Learn about salaries, pros and cons of working for Nintendo Software Technology Corporation directly from the past employees.
Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!
17 Nintendo Software Technology Corporation employees in database. Find out everything there's to know about Nintendo Software Technology Corporation employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Nintendo Software Technology Corporation Employees
Nintendo Software Technology February 2015 - Present
Nintendo Software Technology Corporation November 2013 - February 2015
engeldinger.com March 2009 - November 2013
THQ July 2007 - January 2009
Atari August 2000 - July 2006
Paradigm Entertainment May 1997 - August 2000
Paradigm Simulation, Inc. June 1990 - May 1997
Merit Technology, Inc. March 1987 - June 1990
Texas Instruments September 1985 - March 1987
Skills
Video Games, Recording, Technical Research, Oversight, Audio, Programming, Computer Graphics, Game Development, Console, Website Development, Wireless Networking, Hardware Design, Software Development, Technical Project..., Technical Writing, Software Design, C++, Perl, HTML, 3D, System Design, OpenGL, C, Xbox 360, Visual Studio, Game Design, Software Engineering, User Interface, Perforce, Modeling, iPhone, iPhone development, Web Development, CSS, OOP, Debugging, User Interface Design, Sound, iOS development, Hardware Architecture, PS3, Embedded Systems, DirectX, Maya, Game Programming, Gameplay, Lua, Cross-platform..., Multiplayer, Unity3D
Education
Iowa State University 1980 — 1984
Bachelor of Science (B.S.), Electrical Engineering
Iowa State University
Bachelor's degree, Electrical and Electronics Engineering
HBO April 2013 - Present
Yama Games February 2010 - Present
Nintendo Software Technology Corporation 2013 - 2013
Nintendo Software Technology Corporation February 2009 - March 2010
PenUltima Online Project October 2007 - April 2009
Liquid Dragon Studios July 2007 - September 2008
5th Cell Media 2006 - 2007
Skills
Xbox 360, Gameplay, PS3, Wii, Game Development, C++, Network Engineering, Game Design, Multiplayer, Perforce, Programming, Game Programming, Software Development, Visual Studio, User Interface, Video Games
Education
Digipen Institute of Technology 2002 — 2006
Bachelors of Science, Real Time Interactive Simulations
California Polytechnic State University-San Luis Obispo 1998 — 2001
Computer Engineering
Gunfire Games October 2014 - Present
Crytek USA Corp January 2013 - September 2014
Vigil Games May 2011 - January 2013
Nintendo Software Technology Corporation December 2006 - May 2011
Nintendo Software Technology Corporation July 2003 - December 2006
Nintendo Software Technology Corporation September 2001 - July 2003
Skills
Level Design, Game Design, Video Games, Gameplay, Computer Games, Game Development, Console, Casual Games, Video Game Development, World Building
Education
Digipen Institute of Technology
Signal Studios January 2014 - February 2015
Gas Powered Games March 2012 - October 2012
5TH Cell Media June 2008 - March 2011
Nintendo Software Technology Corporation May 2001 - May 2008
Skills
Video Games, Game Development, Game Design, C++, Xbox 360, C#, Microsoft Office, Computer Games, Photoshop, Gameplay
Education
Digipen Institute of Technology 1998 — 2001
Bachelor of Science (B.S.), Real Time Interactive Simulation ( Programming with a focus on game development )
The University of Chicago 1996 — 1998
Physics
Keiro Senior HealthCare July 2015 - Present
Lionbridge September 2012 - July 2015
Nintendo Software Technology Corporation April 2007 - May 2012
Nintendo Software Technology Corportation April 2003 - March 2007
Nintendo of America April 1999 - March 2003
Skills
Video Games, Wii, PS3, Xbox 360, Game Design, Game Development, Level Design, Gameplay, iPhone, Japanese market, Japanese culture, Japanese business..., Japanese to English..., Software Reviews, Software Project...
Education
Eastern Washington University 1993 — 1998
Bachelor of Art:, Electronic Media and Film
Microsoft July 2014 - Present
Microsoft May 2014 - Present
Microsoft March 2009 - Present
Microsoft 2008 - Present
Microsoft Game Studios 2008 - 2012
Microsoft Corporation / MGS 2008 - 2009
Microsoft/Aces 2008 - 2009
Nintendo Software Technology Corporation September 2004 - December 2007
Skills
Visual Studio, Win32 API, Software Development, Game Design, Programming, Software Engineering, C++, DirectX, Game Development, Perforce, C#, Video Games
Education
Digipen Institute of Technology 2001 — 2004
Bachelor of Science (BS), Computer Science
Nintendo July 2015 - Present
Nintendo August 2012 - July 2015
Nintendo of America through Parker Staffing Services January 2012 - August 2012
Aditi Technologies December 2010 - January 2012
Aditi Technologies September 2009 - September 2010
DigiPen Institute of Technology January 2008 - May 2008
Nintendo Software Technology Corporation May 2007 - August 2007
Nintendo Software Technology Corporation May 2006 - August 2006
Skills
C/C++, C#, SQL, Unix Shell Scripting, Microchip PIC, Black Box Testing, White Box Testing, PCB design, Soldering, Team Leadership, C, Embedded Systems, Xbox 360, Testing, C++, Visual Studio, Debugging, Video Games, Software Engineering, Programming
Education
Digipen Institute of Technology 2004 — 2009
Bachelor of Science in Computer Engineering, Computer Engineering
NVIDIA October 2014 - Present
Microsoft September 2013 - October 2014
Microsoft September 2012 - September 2013
Microsoft September 2009 - September 2012
Nintendo Software Technology Corporation November 2005 - August 2009
Surreal Software December 2002 - September 2005
Sennari Interactive May 2001 - August 2001
Software Managment Group October 1997 - July 1999
Skills
C#, C++, Scrum, JavaScript, TypeScript, HTML5, CSS3, Game Programming, Game Development, Video Games, Mobile Devices, User Interface Design, Xbox, Xbox 360, Localization, Win32 API, DirectX, STL, .NET, XAML, Software Design, Team Management, Game Design, Gameplay, Windows, Perforce, Scalability, Multithreading, Visual Studio, Object Oriented Design, Data Management, 3D graphics, PS3, Wii, Windows 8 Metro..., XML, WCF, User Experience, Embedded Systems, WPF, MEF, MSBuild, Assembly Language, ARM, Software Engineering
Education
Digipen Institute of Technology 1999 — 2002
BS, Real Time Interactive Simulation
Nintendo Software Technology Corporation July 2014 - Present
Nintendo Software Technology Corporation July 2009 - June 2014
Nintendo Software Technology Corporation November 2008 - June 2009
Nintendo Software Technology Corporation May 2007 - October 2008
Nintendo Software Technology Corporation June 2006 - April 2007
Skills
Wii U, 3DS, Nintendo, Game Development, Software Engineering, Gameplay, Video Games, C++, C, JavaScript, Software Development, Computer Games, Game Programming, Programming, Scripting, Perforce, Visual Studio, Java, C#
Education
Digipen Institute of Technology 2003 — 2007
Bachelor of Science (B.S.), Real-time Interactive Simulation
Rochester Institute of Technology 1999 — 2002
Bachelor of Science (B.S.), Mechanical Engineering