Origin Systems / Electronic Arts

Origin Systems / Electronic Arts List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Origin Systems / Electronic Arts. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Origin Systems / Electronic Arts Salaries. You can even request information on how much does Origin Systems / Electronic Arts pay if you want to. Learn about salaries, pros and cons of working for Origin Systems / Electronic Arts directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

10 Origin Systems / Electronic Arts employees in database. Find out everything there's to know about Origin Systems / Electronic Arts employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Origin Systems / Electronic Arts Employees

Employee
Years
Job
Industry
Will McBurnett Will McBurnett Austin, Texas Area Details
Will McBurnett's Origin Systems / Electronic Arts Experience July 1991 - July 1999
Job Director of Advanced Technology and Principal Investigator at Intific, Inc.
Industry Defense & Space
Experience
Intific, Inc.   January 2007 - Present
Self Employed  May 2001 - Present
Breakaway Games  October 2006 - November 2006
Multimedia Games, Inc.   August 2003 - October 2006
Compulsive Development   2002 - 2002
Kinesoft   June 1999 - May 2001
Beemania.com   2001 - 2001
Origin Systems / Electronic Arts   July 1991 - July 1999

Skills
Software Project..., Technical Leadership, Software Engineering, C++, Architecture, SQL, Enterprise Software, C#, Technical Recruiting, Agile Project Management, Scrum, Technical Writing, Proposal Writing, Application Development, Software Development, Software Design, Mentoring, Software Configuration..., Entrepreneurship, Defense Industry, DARPA, ISR, Software Integration, Budgeting, Personnel Development, Agile Methodologies, Video Games, Programming, Perforce, Integration, User Interface, Architectures, Gameplay, Visual Studio, Game Development, Testing, Budgets, OpenGL, Microsoft SQL Server, XML, JIRA, Game Design, Game Programming, DirectX, Subversion, Software Quality...

Education
Trinity University   1987 — 1991
B.S., Computer Science, Political Science

Prem Krishnan Prem Krishnan Greater Seattle Area Details
Prem Krishnan's Origin Systems / Electronic Arts Experience January 1992 - November 1994
Job Producer
Industry Computer Software
Experience
Red Fly Studio  July 2012 - December 2014
Zipper / Sony Computer Entertainment   September 2004 - May 2011
Luminous Parrot   June 2004 - August 2004
Microsoft  April 2003 - February 2004
Activerse / CMGI   September 1996 - September 1999
Evolutionary Technologies   December 1994 - August 1996
Origin Systems / Electronic Arts   January 1992 - November 1994

Skills
Brand Management, Video Game Production, Production, Maya, Game Development, Art, Art Direction, Branding & Identity, Creative Direction, Personnel Management, Leadership, Game Design, Scheduling, Project Management, Photoshop, Photography, Graphic Design, Illustration, Video Games, Multiplayer, Editing, Computer Games, Executive Management, MMO, Marketing, Management, Social Games, Gameplay, Level Design, Game Mechanics, PS3, Xbox, Xbox 360, Training, Console, Perforce, User Experience, User Interface, Mobile Games

Education
The University of Texas at Austin
Bachelor of Arts (BA), English

Art Institute of Seattle
Commercial Photography

Rick Holtrop Rick Holtrop Austin, Texas Area Details
Rick Holtrop's Origin Systems / Electronic Arts Experience March 2000 - March 2001
Job Associate Producer, Shroud of the Avatar
Industry Computer Games
Experience
Portalarium  April 2013 - Present
Portalarium  December 2012 - March 2013
Portalarium  September 2011 - December 2012
Red Fly Studio  February 2010 - September 2010
NCsoft  March 2001 - November 2008
Origin Systems / Electronic Arts   March 2000 - March 2001
Origin Systems / Electronic Arts   June 1999 - March 2000
Origin Systems / Electronic Arts   September 1997 - May 1998
Origin Systems / Electronic Arts   June 1996 - September 1997
Origin Systems / Electronic Arts   June 1996 - December 1996

Skills
C#, SQL, Game Design, Gameplay, Game Development, Xbox 360, Video Games, Level Design, JIRA, Scrum, Game Mechanics, Agile Project Management, Social Games, Wii, MMO, Computer Games, Online Gaming

Education
DePaul University   1994 — 1995

Scott Wetterschneider Scott Wetterschneider Austin, Texas Area Details
Scott Wetterschneider's Origin Systems / Electronic Arts Experience 1996 - 2000
Job Creative Director & New Business Development
Industry Consumer Goods
Experience
Shinbone Creative   May 2011 - Present
Bigshot Toyworks   July 2005 - August 2011
Terminal Reality  2003 - 2005
Wolfpack Studios  2001 - 2002
Origin Systems / Electronic Arts   1996 - 2000

Skills
Digital Sculpting, Project Management, Animation, Concept Design, Character Animation, Toys, Illustration, Video Games, Art, Advertising, Sculpture, Comics, Game Design, Zbrush, Storyboarding, Concept Development, 3D Modeling, Conceptual Art, Texturing, Publishing, Fine Art, Logo Design, Drawing, Creative Direction, Digital Illustration, Art Direction, Digital Painting, Traditional Animation, Cartoons, Digital Art, Vector Illustration

Education
Pratt Institute   1986 — 1991
BFA, Illustration

The American School of the Hague

Kevin Kwast Kevin Kwast Austin, Texas Area Details
Kevin Kwast's Origin Systems / Electronic Arts Experience 1998 - 2002
Job Chief Data Architect at Indeed.com
Industry Internet
Experience
Indeed.com  July 2011 - Present
Indeed.com  2005 - July 2011
Department of Veterans Affairs, Austin Automation Center   2004 - 2005
Origin Systems / Electronic Arts   1998 - 2002
Freeside Communications   1994 - 1996

Skills
Online Gaming, Unix, Start-ups, Linux, Solaris, Databases, High Availability, Networking, AIX, Leadership

Education
The University of Texas at Austin   2004 — 2006
B.Sc.

The University of Texas at Austin   1992 — 1993

University of North Texas   1990 — 1991

Amy Sage Boyd Amy Sage Boyd Charlotte, North Carolina Details
Amy Sage Boyd's Origin Systems / Electronic Arts Experience 1998 - 2004
Job Owner, Sense & Color School of Music
Industry Music
Experience
Sense & Color School of Music   2012 - Present
Freedom Holdings, Inc   December 2007 - October 2012
Freedom Holdings, Inc   November 2005 - November 2007
Electronic Arts  December 1999 - February 2004
Origin Systems, Inc. / Electronic Arts   1998 - 2004
Origin Systems / Electronic Arts   1998 - 2004
Origin Systems  September 1998 - November 1999

Skills
MMO, Video Games, Game Design, Online Gaming, MMORPG, Game Development, Social Games, Game Mechanics, Online Marketing, Community Management, Photography, Vocal Performance, Band Promotion, Music Education, Singing, Vocal Instruction, Backing Vocals, Concert Photography, Small Business Marketing, Project Management, Writing, Social Networking

Education
The University of Texas at Austin   1991 — 2004
B.A., English/History