Page 44 Studios

Industry: Video game developer

Description

Page 44 Studios was a video game developer based in San Francisco, California. It was founded in 1998 by General Manager Steven Apour and Director of Development Denis Fung, and named after its original office location at 44 Page Street in San Francisco. Headquarters: San Francisco, CA Founded: 1998, San Francisco, CA Number of employees: 60 Ceased operations: 2011 Parent organization: Zynga

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Page 44 Studios Employees

Employee
Years
Job
Industry
Sameer Yamdagni Sameer Yamdagni San Francisco Bay Area Details
Sameer Yamdagni's Page 44 Studios Experience January 2008 - September 2011
Job Senior Character Artist at Zynga
Industry Computer Games
Experience
Zynga  September 2011 - Present
Page 44 Studios   January 2008 - September 2011
Perpetual Entertainment  July 2006 - September 2007
Page 44 Studios   September 2005 - June 2006
Carl's Fine Films   2004 - 2005
Hero Motion Pictures   2004 - 2005
IBM  1999 - 2000

Skills
Maya, Texturing, Game Development, Photoshop, Character Animation, Video Games, Zbrush, 3D, 3D Studio Max, After Effects, Modeling, 3D Modeling, Gameplay, Animation, Xbox 360, UV mapping, Mobile Games, XSI, Wii, Environment Art, Characters, Console, PS3, ZBrush, UV Mapping

Education
Academy of Art University   2003 — 2006
M.F.A., Modeling and Texturing for Videogames

Academy of Art University   2000 — 2003
B.F.A, Computer Arts

DeVry University   1996 — 1999
B.S., Computer Information Systems

University of Calgary   1994 — 1996

Jon Usiak Jon Usiak San Francisco Bay Area Details
Jon Usiak's Page 44 Studios Experience October 2008 - July 2009
Job Instructor at Academy Art University Instructor
Industry Computer Games
Experience
Academy Art University Instructor   July 2009 - Present
Rocket Ninja  January 2012 - March 2012
various companies and student projects   February 2002 - April 2011
Zombie Smith Production   September 2007 - September 2009
Page 44 Studios   October 2008 - July 2009
Academy Art University   March 2007 - October 2008
Visual affects production   February 2006 - December 2006
various companies (see below)   August 1998 - May 2005
Marvel Comics through Kubert School   January 1998 - February 1998
Kamans Workshops   June 1996 - August 1996

Skills
Zbrush, Maya, Storyboarding, 3D, Illustration, 3D Modeling, Video Games, After Effects, Concept Design, Illustrator, Drawing, Conceptual Art, Mudbox, Texture Painting, Animation, Art, Flash Animation, Photoshop, Character Animation, Texturing, UV mapping, Film, Final Cut Pro, Digital Sculpting, ZBrush, UV Mapping

Education
Academy of Art University   2002 — 2006
bachelor, Computer arts/Conceptual Art

Joe Kubert School of Catooning and Graphic Art   1995 — 1998
certificate, comic book illustration/fantasy art

Cristian St.Aubyn Cristian St.Aubyn San Francisco Bay Area Details
Cristian St.Aubyn's Page 44 Studios Experience June 2001 - June 2003
Job Sr. Technical Artist / 3D artist at Electronic Arts
Industry Computer Games
Experience
Electronic Arts / Maxis   August 2011 - Present
Total Immersion Software  March 2009 - August 2011
Electronic Arts  October 2006 - March 2009
various  June 2003 - October 2006
Page 44 studios   June 2001 - June 2003
Electronic Arts  April 1998 - May 2001
NBBJ Design  June 1990 - August 1995

Education
University of California, Berkeley
Bachelor's Degree

New Mexico State University
Master of Fine Arts (MFA)

Otis College of Art and Design
foundation program

Jacob Rosenberg Jacob Rosenberg San Francisco Bay Area Details
Jacob Rosenberg's Page 44 Studios Experience April 2010 - May 2011
Job Senior Product Manager at Warner Bros. Games
Industry Media Production
Experience
Warner Bros. Games  August 2015 - Present
See Above Sound   January 2007 - Present
DeNA  June 2011 - August 2015
Page 44 Studios   April 2010 - May 2011
Activision - Underground Development   June 2008 - April 2010
Starbucks  2004 - 2007

Skills
Social Games, Mobile Games, Game Design, Recording, Music, Gaming, Audio, Android, Pro Tools, MIDI, Product Management

Education
University of California, San Diego   1996 — 2000
BS, Animal Physiology and Neuroscience

Chris Karo Chris Karo San Francisco Bay Area Details
Chris Karo's Page 44 Studios Experience February 2008 - September 2011
Job Art Director/ Sr. UI Artist
Industry Entertainment
Experience
Zynga  September 2011 - Present
Page 44 Studios   February 2008 - September 2011
Academy of Art University  August 2004 - July 2005

Skills
Typography, Organizational Structure, Video Games, Game Development, Maya, Animation, Game Design, Flash, Photoshop, After Effects, User Interface Design, Perforce, Illustrator, Mobile Games, Concept Design, ActionScript, iPhone, User Interface

Education
Academy of Art University   2003 — 2007
BFA Computer Arts, Animation and Visual Effects

Southwestern Oregon Community College   2001 — 2003
AAOT (Associate of Arts Oregon Transfer)

Churchill County High School   1998 — 2001
Diploma, College Bound

Michael McAnaney Michael McAnaney San Francisco Bay Area Details
Michael McAnaney's Page 44 Studios Experience August 2007 - April 2011
Job Senior Software Project Manager at Aechelon Technology
Industry Computer Games
Experience
Aechelon Technology  September 2012 - Present
Zynga  April 2011 - September 2012
Page 44 Studios   August 2007 - April 2011
Definitive Studios   November 2005 - May 2007
Page 44 Studios   November 2004 - November 2005
Page 44 Studios   August 2001 - November 2004

Skills
Video Games, Game Design, PS3, User Interface, Texturing, Maya, Perforce, Social Games, Mobile Games, Wii, Xbox 360, MEL, Game Development, Level Design, Character Animation, Gameplay, Casual Games, Animation, Software Project..., Project Management, Console Games, Product Management, Product Development, Product Design, 3D Modeling, 3D graphics, Software Development

Education
Academy of Art University   1997 — 2001
Bachelor of Fine Arts

Daniel Wyleczuk-Stern Daniel Wyleczuk-Stern San Antonio, Texas Details
Daniel Wyleczuk-Stern's Page 44 Studios Experience May 2011 - August 2011
Job 1st Lieutenant at United States Air Force
Industry Computer & Network Security
Experience
United States Air Force  December 2013 - Present
Vitera Healthcare Solutions  September 2013 - December 2013
United States Air Force  August 2009 - February 2013
Page 44 Studios   May 2011 - August 2011

Skills
Java, Microsoft Office, Product Management, Windows, Java Enterprise Edition, Leadership, Quality Assurance, SQL, Python, Software Development, Penetration Testing, Reverse Engineering

Education
Cornell University   2009 — 2013
Bachelor of Science (B.S.), Electrical and Computer Engineering

The Harker School

Jessica Hallinan Jessica Hallinan Los Angeles, California Details
Jessica Hallinan's Page 44 Studios Experience January 2008 - December 2008
Job 2D Artist & Animator, Fountain of Enthusiasm
Industry Animation
Experience
Freelance Digital Artist & 2D Animator   January 2010 - Present
Self Employed Massage Therapist  April 2001 - Present
Woodstock Wellness Center   June 2009 - December 2012
NiemannWorks Animation   February 2010 - December 2010
Page 44 Studios   January 2008 - December 2008
McMahon Chiropractic Clinic   October 2000 - October 2003
Task Handlers Inc.   1998 - 2001

Skills
Animation, Character Animation, Flash Animation, Traditional Animation, Photoshop, Digital Photography, Digital Painting, Oil Painting, Acrylic Painting, Drawing, Video Games, Illustrator, Maya, Art, Computer Animation

Education
The Art Institute of Portland   2004 — 2007
BS, Media Arts and Animation, Graduated with High Honors

Clackamas Community College   2002 — 2004

East West College of the Healing Arts   2000 — 2001
Massage Therapy

Teal Owyang Teal Owyang Greater Los Angeles Area Details
Teal Owyang's Page 44 Studios Experience June 2011 - September 2011
Job Technical Support Engineer at Walt Disney Animation Studios
Industry Animation
Experience
Walt Disney Animation Studios  March 2015 - Present
Gaine Solutions Inc   July 2013 - March 2015
California Polytechnic State University  October 2010 - June 2013
Breaktime Studios  June 2012 - August 2012
Page 44 Studios   June 2011 - September 2011
The Resistance VFX   March 2011 - June 2011
41st Avenue Cinema   January 2008 - August 2009

Skills
Computer Graphics, Java, C++, OpenGL, Video Games, Game Development, C, Linux, Game Design, Objective-C, Animation, Python, Windows, Android, Mac, Unix, JIRA, Visual Effects, Subversion, Final Cut Pro, Microsoft Office, Unity3D, T-SQL, SQL Server Management..., Microsoft SQL Server

Education
Gnomon School of Visual Effects   2014 — 2015

Cal Poly San Luis Obispo   2008 — 2013
Bachelor of Science (B.S.), Computer Science, Studio Art (Minor)

Chaoyang University of Technology   2012 — 2012
Bachelor of Science (B.S.), Computer Science

Aptos High School   2004 — 2008

Jacqueline Adelmeyer Jacqueline Adelmeyer Greater Los Angeles Area Details
Jacqueline Adelmeyer's Page 44 Studios Experience October 2008 - December 2008
Job 3D Modeler at Aechelon Technology
Industry Animation
Experience
Aechelon Technology  July 2014 - August 2015
XYZ  July 2013 - July 2013
Digital Domain Holdings  June 2012 - September 2012
Kabam  January 2012 - May 2012
Lucasfilm Animation  July 2010 - January 2012
Sony Computer Entertainment America  October 2009 - July 2010
Cartoon Art Museum of San Francisco   July 2008 - October 2009
Page 44 Studios   October 2008 - December 2008
The Art Institute of California-San Francisco  October 2007 - June 2008
Big Jack Studios   March 2008 - April 2008

Skills
Maya, Texturing, Animation, Character Animation, 3D Modeling, 3D, Video Games, Traditional Animation, Illustration, Photoshop, Drawing, Zbrush, UV mapping, Lighting, Art, Computer Graphics, Low Poly Modeling, Modeling, Illustrator, Matte Painting, Flash Animation, Computer Animation, Flash, After Effects, Texture Painting, Storyboarding, Hard Surface Modeling, Mudbox, Rigging, CSS, Mental Ray, Python, MEL, Digital Painting, Digital Illustration, Environment Art, Pre-visualization, Props, HTML 5, Unity3D

Education
Art Institute of California-San Francisco   2006 — 2008
Masters, Advanced Computer Animation

Milwaukee Institute of Art and Design   2002 — 2006
Bachelors, Illustration

Harvard Extension School
CS Certificate, Computer Science

Candy Yang Candy Yang San Francisco Bay Area Details
Candy Yang's Page 44 Studios Experience June 2010 - August 2010
Job Sales Director at Appcoach
Industry Marketing and Advertising
Experience
Appcoach   August 2015 - Present
Aarki  March 2014 - May 2015
Aarki  September 2013 - February 2014
Aarki  May 2013 - September 2013
AdColony  August 2011 - May 2013
Fragomen, Del Rey, Bernsen & Loewy   August 2010 - August 2011
Page 44 Studios   June 2010 - August 2010
Gala-Net  February 2009 - August 2010
De Goff and Sherman Law Firm   November 2005 - November 2008
Longs Drugs  September 2003 - December 2005

Skills
Coordination, iPhone, iPod, Android, Publishing, Development Coordination, In-game Advertising, Video Advertising, Online Publications, Ad Networks, Ad Serving, Advergaming, Mobile Games, Multiplayer, Virtual Goods, Web Content Production, Attraction Marketing, Asset Tracking, Advertising, Advertising Sales, Publisher Relations, Developer Relations, Mobile Applications, Mobile Marketing, Monetization, Video Games, Online Gaming, Social Games, Online Advertising, Content Development, Event Management, Marketing, Game Development, MMO, Community Management, Mobile Devices, Mobile Advertising, E-commerce, Game Design, Digital Media, Strategy, Digital Distribution, Licensing, Strategic Partnerships, Interactive..., Digital Marketing, Digital Strategy, Localization, Affiliate Marketing, Marketing Strategy

Education
University of California, Berkeley   2004 — 2008
B.A., Legal Studies

Mission San Jose High School   2000 — 2004
GED

Adam Engels Adam Engels Syracuse, New York Details
Adam Engels's Page 44 Studios Experience March 2007 - September 2011
Job 3D Artist
Industry Computer Games
Experience
General Dynamics  October 2013 - May 2014
Zynga  September 2011 - June 2013
Black Mesa  April 2008 - January 2012
Page 44 Studios   March 2007 - September 2011
Black Mesa  March 2006 - April 2008

Skills
Maya, 3D Studio Max, Photoshop, Texturing, Level Design, Zbrush, UV mapping, Environment Art, Game Development, Game Design, Video Games, Mobile Applications, Character Art, PS3, Computer Games, Characters, 3D Modeling, Low Poly Modeling, 3D, Character Animation, Wii, Social Games, PSP, Cinematics

Education
Art Institute of Pittsburgh   2003 — 2006
Bachelor of Science, Game Art and Design

Arthur Klein Arthur Klein San Francisco Bay Area Details
Arthur Klein's Page 44 Studios Experience February 2008 - September 2011
Job Character Modeler at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  August 2013 - Present
Zynga  September 2011 - June 2013
Page 44 Studios   February 2008 - September 2011
Perpetual Entertainment  May 2006 - October 2007
Perpetual Entertainment  January 2006 - May 2006
Electronic Arts  April 2005 - October 2005

Skills
zbrush, Flash, Concept Design, mudbox, Character Animation, Conceptual Art, Zbrush, Game Design, Video Games, Mudbox, Modeling, Maya, 3D, Texturing, 3D Modeling, Animation, Traditional Animation, Illustrator, Environment Art, Level Design, UV mapping, Game Development, PS3, Gameplay, Xbox 360, Characters

Education
Academy of Art University   2000 — 2004
BFA, School of Animation and Visual Effects: Video Games

Jason Mallios Jason Mallios San Francisco Bay Area Details
Jason Mallios's Page 44 Studios Experience December 2008 - September 2011
Job Senior Graphics Software Engineer at Aechelon Technology
Industry Computer Games
Experience
Aechelon Technology  March 2014 - Present
Zynga  September 2011 - February 2014
Page 44 Studios   December 2008 - September 2011
Vivaty   December 2007 - November 2008
BreakAway Games  September 2005 - November 2007
Brown University Laboratory for Engineering Man/Machine Systems   June 2005 - September 2005

Skills
3D, Visual Studio, Computer Graphics, DirectX, JavaScript, Android, 3D Studio Max, Android Development, OpenGL, CSS, C++, Shaders, Lua, PHP

Education
Brown University   2003 — 2005
Master of Science, Computer Science / Computer Graphics

St. Edward's University   1995 — 1997
BA, BS, English & Philosophy, Computer Science

Michael Kinder Michael Kinder San Francisco, California Details
Michael Kinder's Page 44 Studios Experience July 2006 - December 2008
Job 3D Animator/ 3D Modeler at Freelance
Industry Animation
Experience
Freelance  June 2010 - Present
Academy of Art University  September 2009 - May 2014
GamesThatGive, Inc.   January 2009 - June 2009
Page 44 Studios   July 2006 - December 2008
EA  August 2005 - July 2006
United States Air Force  May 1994 - September 2002

Skills
3D, Animation, Xbox 360, Art, Maya, Zbrush, Texturing, 3D Studio Max, Storyboarding, Character Animation, Modeling, 3D animation, Perforce, After Effects, Character Design, Premiere, Video Games, Lighting, Photoshop, Concept Design, Video Editing, Illustration, Illustrator, Character, UV mapping, Graphics, Final Cut Pro, Drawing, Game Development, Computer Animation, Unreal, Unity3D, Unity, Unreal Editor, Computer Graphics, Visual Effects, Game Design, Compositing, Art Direction, Environment Art, Flash Animation, Traditional Animation, 3D Modeling, Conceptual Art, Mudbox, Digital Painting, Digital Sculpting, Unreal Engine 3, Motion Graphics, Motion Capture

Education
Academy of Art University   2009 — 2012
Masters of Fine Arts, MFA Animation & Visual Effects

Columbus College of Art & Design   2002 — 2005
BA, Media Studies, emphesis on Animation

The Ohio State University
BS, Medicine

Joseph Allen Joseph Allen San Francisco Bay Area Details
Joseph Allen's Page 44 Studios Experience February 2004 - May 2007
Job Lead Engineer at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  February 2015 - Present
Rumble  November 2013 - February 2015
2K Marin  November 2012 - November 2013
Nihilistic Software  May 2010 - November 2012
Sega Studios San Francisco  September 2008 - April 2010
Secret Level  May 2007 - September 2008
Page 44 Studios   February 2004 - May 2007

Skills
Xbox 360, PS3, Game Development, Perforce, Gameplay, Video Games, Game Design, Wii, Lua, Gameplay Programming, Mobile Games, DirectX, Unity3D, Maya, Game Programming, Systems Programming, Programming, Development Tools, Computer Games, Scripting, C++, Computer Graphics, Game Mechanics, Artificial Intelligence, Xbox

Education
Hiram College   2000 — 2003
B.A, Computer Science

Christina Bergschneider Christina Bergschneider San Francisco Bay Area Details
Christina Bergschneider's Page 44 Studios Experience August 2006 - November 2006
Job disabled
Industry Veterinary
Experience
unemployable at disabled   August 2010 - September 2012
Self Employeed  November 2008 - December 2009
Actionlink - SONY HDNA   August 2008 - November 2008
City of Austin Aquatics Division   March 2008 - August 2008
Page 44 LLC   June 2007 - September 2007
LeapFrog  January 2007 - June 2007
Page 44 Studios   August 2006 - November 2006
Electronic Arts  July 2005 - February 2006
Whole Foods  January 1998 - October 2001

Skills
Game Development, Video Games, Game Design, 3D Studio Max, Photoshop, Maya, Quality Assurance, Computer Graphics, Art, Scripting

Education
Academy of Art University   2000 — 2005

Victor Reynolds Victor Reynolds San Francisco Bay Area Details
Victor Reynolds's Page 44 Studios Experience May 2007 - September 2007
Job Sr software engineer
Industry Computer Games
Experience
OPSWAT  January 2015 - Present
SF Champions   June 2007 - Present
OnLive  May 2013 - June 2014
Donnerwood Media  August 2010 - May 2013
home  December 2009 - August 2010
OneNine Studios  February 2009 - December 2009
I-play  October 2007 - December 2008
Page 44 Studios   May 2007 - September 2007
Banc of America Securities  April 2007 - May 2007
OnomyLabs Inc   March 2006 - March 2007

Skills
Unity3D, C++, Game Programming, Game Development, Programming, Gameplay Programming, C, Scripting, C#, OpenGL, Python, Android, Mobile Games

Education
University of La Verne   2003 — 2006
BS, Computer Science and Engineering

University of La Verne   2003 — 2005
Bachelor of Science, Computer Science and Engineering

California State Polytechnic University   2000 — 2003
Computer Science

California State Polytechnic University-Pomona   2000 — 2003
computer science

saint Ignatius college prep   1996 — 2000
diploma

Matt Allmer Matt Allmer San Francisco Bay Area Details
Matt Allmer's Page 44 Studios Experience May 2006 - December 2008
Job Veteran Designer, Writer & Illustrator
Industry Computer Games
Experience
Telltale Games  January 2014 - Present
Justastic Entertainment   September 2013 - Present
Coco Entertainment International   August 2013 - January 2014
Zynga  November 2012 - June 2013
Bigpoint Inc (via Planet Moon Studios)   April 2010 - November 2012
Planet Moon Studios (acquired by Bigpoint Inc)   April 2010 - December 2010
Contractor  December 2008 - September 2010
Club One, Inc.   October 2009 - January 2010
Jus Guerrilla Films   June 2009 - November 2009
Page 44 Studios   May 2006 - December 2008

Skills
Game Development, Game Design, Video Games, Gameplay, User Interface, Team Leadership, User Experience, Monetization, Narrative, Game Mechanics, Character Animation, Mobile Games, Online Gaming, Unity3D, Free-to-Play, Character Designs, Multiplayer, Player Progression, Social Game Development, Casual Games, Illustration, Development Planning, MMO, Computer Games, Design Documents, Task Management, MOBA: Multiplayer..., System Design, Storyboarding, Social Games, Level Design, Agile, Scrum, Publishing, User Stories, iOS, Flash, Xbox 360, Windows, Mac OS X, OS X, Microsoft Excel, Microsoft Office, ActionScript, Console, Adobe Creative Suite, Visio, MS Office Suite, JSON

Education
Academy of Art University   2000 — 2004
Bachelor of Art

Brian Riggsbee Brian Riggsbee San Francisco Bay Area Details
Brian Riggsbee's Page 44 Studios Experience October 2008 - January 2011
Job Program Manager at Apple
Industry Computer Games
Experience
Apple  July 2015 - Present
Gap Inc.  April 2015 - July 2015
Gap Inc.  February 2011 - April 2015
Action Mobile Games   October 2011 - May 2012
Page 44 Studios   October 2008 - January 2011
Page 44 Studios   March 2008 - October 2008
Perpetual Entertainment  June 2005 - February 2008
TKO Software  June 2003 - January 2005

Skills
Project Management, Video Games, Game Development, Game Design, Level Design, Documentations, Quality Assurance, Project Planning, Production Planning, Valve Hammer Editor, Microsoft Office, Negotiation, Training, Mobile Games, Social Games, Scrum, Testing, E-commerce, MMORPG, Photoshop, Project Coordination, Perforce, Team Building, MS Project, Producer, Test Planning, PS3, Wii, Microsoft Word, JIRA, MMO, DevTrack, Marketing, PC, Concept Design, Process Optimization, Video Editing, Video Production, Maya, Xbox 360, Fashion Photography, Sony Vegas, Start-ups, Test Management, Final Cut Pro, User Interface Design, Blogging, Apparel, Team Track, Box

Education
University of California, Santa Cruz
BA

Kevin Tan Kevin Tan San Francisco Bay Area Details
Kevin Tan's Page 44 Studios Experience September 2008 - December 2008
Job UI Engineer at Storm8
Industry Computer Games
Experience
Storm8  September 2013 - Present
Breaktime Studios  August 2011 - August 2013
Yobble   January 2011 - March 2011
Robotic Arm Software  August 2010 - January 2011
Underground Development  March 2009 - February 2010
Page 44 Studios   September 2008 - December 2008
Super-Ego Games  November 2007 - March 2008

Skills
Lua, DirectX, Objective-C, OpenGL, C#, C++, Python, C, XML, MySQL, Perl, .NET, MFC, Cocoa, Lisp

Education
Northwestern University   2002 — 2007
Bachelor of Arts, Computing and Information Systems

Marianas Baptist Academy   1996 — 2002

Mike Ordway Mike Ordway San Francisco Bay Area Details
Mike Ordway's Page 44 Studios Experience March 2004 - March 2006
Job Producer at Hwy 1 Productions
Industry Entertainment
Experience
Hwy 1 Productions   August 2006 - Present
Page 44 Studios   March 2004 - March 2006
Event Management and Promotions/EMP   2000 - 2003
Czarnowski  1993 - 2003

Education
Northern Arizona University   1991 — 1994

Keith Harmon Keith Harmon Orlando, Florida Area Details
Keith Harmon's Page 44 Studios Experience May 2004 - October 2006
Job Department Project Manager at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  November 2012 - Present
Electronic Arts  July 2011 - November 2012
Electronic Arts  December 2009 - July 2011
Electronic Arts  July 2008 - December 2009
Electronic Arts  July 2007 - July 2008
Electronic Arts  March 2007 - July 2007
Page 44 Studios   May 2004 - October 2006
Acclaim Studios   April 2000 - May 2004
Hal Riney & Partners  June 1995 - August 1997

Skills
Zbrush, After Effects, Photoshop, Maya, Game Development, Xbox 360, Video Games, Texturing, Microsoft Excel, PS3, Xbox, Wii, Character Animation, Characters

Education
Academy of Art University   1997 — 1999
BFA, 3D Modeling and Animation

San Jose State University   1990 — 1995
BS, Advertising

Independence   1986 — 1990

Adam Lipski Adam Lipski San Francisco Bay Area Details
Adam Lipski's Page 44 Studios Experience August 2003 - October 2008
Job Founder & CTO at Fifth Column Games
Industry Computer Games
Experience
Fifth Column Games  August 2011 - Present
Crowdstar  October 2008 - August 2011
Page 44 Studios   August 2003 - October 2008
Brightmail Inc   August 1999 - August 2003

Skills
Gameplay Programming, Social Games, Game Development, Video Games, Xbox 360, Game Design, Wii, Web Development, wxWidgets, Mobile Games, JavaScript, C++, PSP

Education
Princeton University   1995 — 1999
Bachelors of Science, Computer Science

Bill Pauley Bill Pauley San Francisco Bay Area Details
Bill Pauley's Page 44 Studios Experience March 2003 - October 2006
Job Art Director
Industry Computer Games
Experience
Zynga  September 2010 - August 2014
Expresso Fitness  July 2007 - September 2009
Page 44 Studios   March 2003 - October 2006
Electronic Arts  2002 - 2003
Bossmonster   January 2000 - January 2002
Wild Brain  2000 - 2001
Maxis  January 1999 - January 2000
Postlinear   January 1996 - January 1999

Skills
Console Game Development, Social Game Development, Mobile Game Development, 3D, Video Games, Game Development, Maya, User Interface Design, Console, Xbox 360, PS3, Flash, Concept Design, Perforce, Texturing, Mobile Games, Animation, Creative Direction, Art Direction, Game Design

Education
California State University-Long Beach   1988 — 1992
BA Fine Art

San Jose State University   1983 — 1984

Christopher Akuna Christopher Akuna San Francisco Bay Area Details
Christopher Akuna's Page 44 Studios Experience August 2007 - December 2008
Job Computer Software Professional
Industry Computer Software
Experience
Andis Wines   September 2010 - December 2013
Page 44 studios   August 2007 - December 2008
Lockheed Martin Technical Operations  June 1998 - February 2000
Lockheed Martin Technical Operations  August 1996 - June 1998
GTE: Hawaiian Tel  May 1995 - May 1996

Skills
OpenGL, Java, C++, Algorithms, Video Games, Artificial Intelligence, C#, Perforce, Programming, Wii, Game Development, ActionScript, Unity3D, Game Design, Xbox 360, Game Programming, User Interface, Scrum, Console, Gameplay, 3D, JavaScript, Computer Games, Android, Visual Studio, User Interface Design, PSP, Object Oriented Design, GLSL, Computer Graphics, OOP, XNA, DirectX, Scripting, Gameplay Programming, Multithreading, Unit Testing, Cross-platform..., Network Programming, x86 Assembly, Qt, Development Tools, Visual C#, Software Design, Bug Tracking, Computer Science, CVS, C/C++ STL, GUI, Unreal Engine 3

Education
San Francisco State University   2005 — 2007
MS, Computer Science

San Francisco State University   2003 — 2005
BS, Computer Science

University of Hawaii at Manoa   1992 — 1996
BS, Physics

Fairfield High School

Ryan (Loewen) Prince Ryan (Loewen) Prince San Francisco Bay Area Details
Ryan (Loewen) Prince's Page 44 Studios Experience January 2011 - October 2011
Job Infrastructure Engineer at Electronic Arts
Industry Computer Games
Experience
Oculus VR  February 2015 - Present
Electronic Arts  October 2013 - February 2015
Zynga  October 2011 - June 2013
Page 44 Studios   January 2011 - October 2011
Page 44 Studios   November 2008 - January 2011
Team Brooks   June 2010 - October 2010
Pronto Games  August 2006 - November 2008
Greater Sacramento Urban League  June 2005 - August 2005

Skills
3D, Game Development, Wii, Gameplay, Video Games, PSP, Game Design, Flash, Programming, Perforce, iPhone, Engineering, Gameplay Programming, C++

Education
University of California, Davis   2003 — 2006
Bachelor's degree, Computer Science and Engineering

Matt Stockmann Matt Stockmann Syracuse, New York Area Details
Matt Stockmann's Page 44 Studios Experience March 2007 - December 2008
Job 3D Artist
Industry Computer Games
Experience
Freelance Artist  January 2009 - Present
Lake Effect Applications   2010 - 2012
Lake Effect Applications   2010 - 2012
Page 44 Studios   March 2007 - December 2008

Education
Gnomon School of Visual Effects   2006 — 2006
3D Art

ArtCenter College of Design   2005 — 2006
Art

Gnomon School of Visual Effects   2005 — 2006

State University of New York College at Oswego   2001 — 2004
BA, Art

Lorenzo Wang Lorenzo Wang San Francisco Bay Area Details
Lorenzo Wang's Page 44 Studios Experience April 2007 - July 2008
Job Sr. Product Manager at EA Maxis
Industry Computer Games
Experience
Nexon Mobile  August 2015 - Present
EA Maxis   July 2014 - July 2015
EA Waystone Games   August 2013 - June 2014
EA Waystone Games   June 2013 - October 2013
EA Visceral Games P4F   September 2011 - July 2013
Maxis Software  December 2010 - September 2011
EA  July 2008 - August 2010
Page 44 Studios   April 2007 - July 2008
Black Cat Games   January 2005 - April 2007
University of California - Berkeley  June 2005 - January 2007

Skills
Video Games, Game Design, Game Development, Maya, Gameplay, Animation, Social Games, Mobile Games, Xbox 360, Computer Games, Scripting, Art, Monetization, After Effects, Strategy, Video Editing, Perforce, MMO, Wii, 3D, Console, Film, Photoshop, MySQL, Online Gaming, Level Design

Education
University of California, Berkeley   1998 — 2002
BA, Cog Sci w/ Education Minor

Cerritos

Jon Stegall Jon Stegall Los Angeles, California Details
Jon Stegall's Page 44 Studios Experience January 2008 - September 2011
Job Lead Technical Artist at SGN
Industry Computer Games
Experience
SGN (Social Gaming Network)   July 2015 - Present
Aechelon Technologies   June 2013 - Present
Disney Interactive  October 2012 - May 2013
Digital Domain Holdings  June 2012 - September 2012
Zynga  September 2011 - June 2012
Page 44 Studios   January 2008 - September 2011
Perpetual Entertainment  June 2005 - September 2007

Skills
Painting, C++, PyMEL, APIs, Python, Java, OOP, MEL, 3D, Xbox 360, Photoshop, Texturing, Video Games, Character Animation, Maya, Perforce, PS3, Wii, Game Development, Lighting, Scripting

Education
Art Institute of California San Francisco   2004 — 2007
B.S., Game Art and Design

California State University, Fresno   1999 — 2003
BS, Computer Science

Christopher Klamm Christopher Klamm Syracuse, New York Area Details
Christopher Klamm's Page 44 Studios Experience October 2000 - January 2012
Job Art Lead at Lake Effect Applications
Industry Computer Games
Experience
Lake Effect Applications   November 2013 - Present
Zynga  September 2011 - September 2013
Page 44 Studios   October 2000 - January 2012
Fox Interactive Media  1998 - 2000
Radical Entertainment  1997 - 1998
Segasoft  1996 - 1996

Education
Academy of Art University   1994 — 1997
Interactive Digital Media

Mohawk Valley Community College   1991 — 1993
AAS, Graphic Design

Nathan Walrath Nathan Walrath San Francisco Bay Area Details
Nathan Walrath's Page 44 Studios Experience 1997 - 2004
Job Page44
Industry Computer Games
Experience
Bossmonster Inc.   2012 - Present
Zynga  August 2010 - January 2012
Page44   January 2009 - June 2010
page44 studios   2007 - 2008
Page 44 Studios   1997 - 2004
Radical Entertainment  1997 - 1998

Skills
Game Development, Video Games, Storytelling, Environment Art, Texturing, Maya, Character Animation, PS3, UV mapping, Xbox 360, Concept Design

Education
San Francisco State University   1983 — 1987

Chris Crone Chris Crone San Francisco Bay Area Details
Chris Crone's Page 44 Studios Experience March 2010 - February 2012
Job Tools Programmer
Industry Computer Games
Experience
2K Games  February 2012 - Present
Page 44 Studios   March 2010 - February 2012
Visual Concepts  August 2008 - September 2009
Schell Games  2007 - 2007

Education
Carnegie Mellon University   2006 — 2008
Master of Entertainment Technology, Entertainment Technology

University of Michigan   2002 — 2006
Bachelor of Science in Engineering, Computer Science

Robert Willcock Robert Willcock San Francisco Bay Area Details
Robert Willcock's Page 44 Studios Experience January 2008 - September 2011
Job Technical Artist at Zynga
Industry Entertainment
Experience
Zynga  September 2011 - Present
Page 44 Studios   January 2008 - September 2011
Definitive Studios   January 2006 - December 2007

Skills
Maya, Texturing, Zbrush, Animation, MEL, Video Games, Rigging, Modeling, Lighting, Character Animation, Game Development, Computer Animation, UV mapping, Game Design, Perforce

Education
Academy of Art University   2002 — 2006
BFA, Animation, 3d Animation

Central Community College
Associate's degree, Graphic Design

Jake Kalsbeek Jake Kalsbeek San Francisco Bay Area Details
Jake Kalsbeek's Page 44 Studios Experience June 2003 - October 2004
Job Animator, Freelance
Industry Entertainment
Experience
Freelance  September 2011 - Present
Speakeasy FX   October 2008 - August 2011
DXD  July 2008 - October 2008
Walsh Family Media  February 2008 - May 2008
Page 44 Studios   June 2003 - October 2004

Skills
Character Animation, Computer Animation, Maya, Rigging, Animation, XSI, Facial Animation, Cinematics

Education
AnimationMentor.com   2006 — 2007
certificate, Character Animation

California State University-East Bay   1999 — 2002
BA, Art

Marshall Kunze Marshall Kunze San Francisco Bay Area Details
Marshall Kunze's Page 44 Studios Experience August 2004 - January 2005
Job Senior Software Engineer
Industry Computer Software
Experience
Apple  June 2015 - Present
San Francisco Estuary Institute  October 2013 - June 2015
Phacil, Inc.   October 2011 - October 2013
Texas Legislative Council  December 2006 - August 2011
City of Berkeley, CA   January 2006 - June 2006
Page 44 Studios   August 2004 - January 2005
ClearStory Systems  June 2004 - August 2004
Amaze Entertainment  March 2002 - May 2004
Human Code Inc./Sapient Corporation   June 1997 - November 2001

Skills
C#, Python, Agile Methodologies, JavaScript, C++, Microsoft SQL Server, Subversion, HTML, .NET, REST, JSON, Dojo, WinForms, VSS, Web Services, TFS, SOAP, Continuous Integration, NHibernate, Oracle, ReSharper, Silverlight, SQL, Databases, LINQ, OOP, ASP.NET, MVC, Programming, Web Development, Web Applications, Visual Studio, Perforce, ASP.NET MVC

Education
San Francisco State University   2005 — 2008
M.A., Geography

The University of Texas at Austin   1994 — 1997
B.A., Computer Science

The University of Texas at Austin   1986 — 1990
B.A., Plan II Honors

Cole Marshall Cole Marshall San Francisco Bay Area Details
Cole Marshall's Page 44 Studios Experience June 2008 - July 2009
Job Associate Video Editor at Trion Worlds, Inc.
Industry Design
Experience
Trion Worlds, Inc.   July 2010 - Present
FontShop  March 2010 - July 2010
Minted  October 2009 - February 2010
Page 44 Studios   June 2008 - July 2009

Skills
Game Development, Typography, Concept Design, Game Design, Video Editing, Creative Writing, Adobe Creative Suite, Microsoft Office, Graphic Design, Illustrator, Photoshop, Flash, Video Games, After Effects

Education
Academy of Art University   2003 — 2007
New Media, Print and Web

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