Papaya Studio

Industry: Video game company

Description

Papaya Studio was an independent American video game developer based in Irvine, California. It was founded in 1999. Papaya Studio released titles for the Xbox 360, Wii U, Wii, PC, PlayStation 3, PlayStation 2, PlayStation Portable, Nintendo 3DS and Nintendo DS. Headquarters: Irvine, CA Founded: 1999, Irvine, CA Defunct: 2013

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Papaya Studio Employees

Employee
Years
Job
Industry
David Vessup David Vessup Greater Los Angeles Area Details
David Vessup's Papaya Studio Experience 2005 - 2005
Job Senior Environment Artist
Industry Computer Games
Experience
HammerCat Studios   September 2012 - August 2013
High Impact Games  January 2006 - August 2012
Small Potatoes Productions   January 2000 - June 2005
Papaya Studio   2005 - 2005

Skills
Zbrush, Maya, Photoshop, 3D Studio Max, Texturing, PS3, Game Development, Wii, PSP, Video Games, UV mapping, 3D, Lighting, Perforce, Xbox 360, Modeling, Environment Modeling

Education
Art Institute of California - Orange County   2002 — 2005
Bachelors of Science, Game Art & Design

Riverside Community College   1999 — 2000
Computer Animation

Mike Colonnese Mike Colonnese Greater Los Angeles Area Details
Mike Colonnese's Papaya Studio Experience 1999 - 2001
Job Cofounder / Art Director at Superweapon
Industry Computer Games
Experience
Superweapon   June 2013 - Present
Wasabi Robot   February 2010 - Present
Zynga  November 2010 - June 2013
Electronic Arts  January 2004 - April 2010
Reflexive   2001 - 2003
Papaya Studio   1999 - 2001

Skills
Art Direction, Art, Modeling, Special Effects, Texturing, Character, 3D Studio Max, Cocos2d, Unreal Engine, Sculpture, Digital Fabrication, Character Animation, Computer Animation, Game Development, Video Games, Game Design, 3D Modeling, Lighting

Education
ArtCenter College of Design   1995 — 1999
B.S., Industrial Design

U.C. Santa Barbara   1992 — 1994
B.A., Fine Art

Emily Scrivner Emily Scrivner Orange County, California Area Details
Emily Scrivner's Papaya Studio Experience 2009 - 2012
Job Co Founder/IOS Developer at Sligware
Industry Computer Games
Experience
Sligware   February 2015 - Present
Ready At Dawn Studios  August 2014 - January 2015
Silicon Beach Media   November 2013 - July 2014
Papaya Studio   2009 - 2012
Papaya Studio   January 2009 - August 2010

Skills
Game Design, Gameplay, PS3, Video Games, Wii, Scripting, Game Mechanics, Level Design, Game Development, Character Animation, Animation, Multiplayer, 3D Studio Max, PSP, Xbox 360, Characters, Unity3D, Gameplay Programming, Game Programming, Mobile Games, Maya, Console, Xbox, Perforce, Computer Games, swift, iOS Development, Apple Watch

Education
Full Sail University   2005 — 2007
BS, Game Design and Development

Tennessee Technology Center at Newbern   2003 — 2004
CAD Certified, Computer Aided Drafting

Thomas Horwath Thomas Horwath Orange County, California Area Details
Thomas Horwath's Papaya Studio Experience November 2009 - September 2010
Job Senior VFX Artist at FireForge
Industry Entertainment
Experience
FireForge  September 2013 - Present
Daylater Studios   July 2012 - July 2014
SuperVillain Studios  January 2012 - March 2012
Nicalis   December 2010 - August 2011
Collision Studios  September 2010 - February 2011
Papaya Studio   November 2009 - September 2010
SuperVillain Studios  December 2007 - January 2009
SuperVillain Studios  January 2005 - January 2009
IGN Entertainment  March 2004 - September 2004

Skills
Game Development, Game Design, Video Games, 3D, 3D Studio Max, Maya, Texturing, Level Design, Wii, Unity3D, Photoshop, 3D Modeling, Game Art, Game Mechanics, Perforce, Microsoft Office, Blender, Software Documentation, PS3, Gameplay, VFX Supervision, Fume FX, XSI

Education
The Art Institute of California-Orange County   2001 — 2004
Bachelor of Science (BS), Media Arts and Animation

The Art Institute of California-Orange County   2001 — 2004
Bachelor of Science (B.S.), Media Arts and Animation

Shih-Kai Lai Shih-Kai Lai Orange County, California Area Details
Shih-Kai Lai's Papaya Studio Experience September 2006 - October 2011
Job CAD Software Engineer at Glidewell Dental Lab
Industry Health, Wellness and Fitness
Experience
Glidewell Dental Lab  December 2012 - Present
Robotic Arm Software  February 2012 - December 2012
Papaya Studio   September 2006 - October 2011
AXIS 3D Technology,Inc   January 2004 - December 2004

Skills
Lua, ActionScript, 3D Studio Max, C++, Photoshop, English, Chinese, CVS, Sound Forge, Xbox 360, PS3, C#, Java, Gameplay, DirectX, Game Development, Console, Wii, OpenGL, Scripting, 3D, Programming, C, Flash, XML, Visual Studio, HTML, Game Programming, Artificial Intelligence, python, reaper, Win32 API

Education
Cornell University   2004 — 2005
Master, Computer Science

National Taiwan University   1997 — 2001
Bachelor, Information Management

May-chen (May-chen Kuo) Martin-Kuo May-chen (May-chen Kuo) Martin-Kuo San Diego, California Details
May-chen (May-chen Kuo) Martin-Kuo's Papaya Studio Experience November 2010 - June 2011
Job Sr. Scientist at Spreadtrum
Industry Semiconductors
Experience
Spreadtrum  Sr. ScientistSpreadtrumJuly 2015 - Present
Toastmasters International  July 2015 - Present
Toastmasters International  July 2014 - June 2015
Broadcom  March 2013 - July 2014
Toastmasters International  July 2013 - June 2014
Toastmasters International  July 2012 - June 2013
Broadcom  May 2011 - February 2013
Papaya Studio   November 2010 - June 2011
USC  August 2006 - May 2010
University of Southern California  2008 - 2010

Skills
Video Compression, Performance Testing, Electrical Engineering, H.264, C++, Matlab, C, Signal Processing, Java, Image Processing, Machine Learning, Programming, Linux, System Modeling, DSP, Computer Vision, Windows, C#, XML, OpenGL, HTML, Android, Embedded Systems, Assembly, Operating Systems, Visual C++, Visual Studio, Pattern Recognition, Algorithms, Objective-C, Visual Basic, Simulation, Software Development, Shell Scripting, Python, Digital Signal..., Public Speaking, Toastmasters, Simulations, Computer Science, LaTeX, Manufacturing, Perl, Systems Modeling, Leadership

Education
University of Southern California   2005 — 2010
Ph.D, Electrical Engineering

University of Southern California   2003 — 2004
M.S, Electrical Engineering

National Taiwan University   1999 — 2003
B.S, Computer Science

Gilbert Wong Gilbert Wong Greater Los Angeles Area Details
Gilbert Wong's Papaya Studio Experience July 2006 - October 2007
Job Software Engineer at Space Computer Corporation
Industry Defense & Space
Experience
Space Computer Corporation  February 2012 - Present
Wyatt Technology Corporation   August 2009 - February 2012
High Impact Games  October 2007 - January 2009
Papaya Studio   July 2006 - October 2007

Skills
3D, C, Game Development, Game Programming, Gameplay, Gameplay Programming, Perforce, Programming, User Interface, Video Games

Education
California State University-Monterey Bay   2003 — 2006
Bachelor's degree, Computer Science

Pasadena City College   1992 — 1999

Glendale Community College

Albert Wood Albert Wood Greater Los Angeles Area Details
Albert Wood's Papaya Studio Experience November 2010 - August 2011
Job Animator/Matchmover at Encore Hollywood
Industry Animation
Experience
Encore Hollywood  August 2014 - Present
XSEED JKS  October 2012 - November 2013
Checkpoint Studios Inc.  July 2012 - September 2012
Emotional Robots Inc.  March 2012 - July 2012
Papaya Studio   November 2010 - August 2011
IndieAnimation Studios   May 2006 - January 2009
DNA Productions  March 2005 - June 2005
Kensington Falls Studio   June 2002 - August 2002

Skills
Rigging, Character Animation, Animation, Maya, Cinematics, Video Games, Traditional Animation, 3D Studio Max, Computer Graphics, Facial Animation, Flash, Premiere, XSI, Cartoons, Autodesk MotionBuilder

Education
Edinboro University of Pennsylvania   1997 — 2002
BFA Appilied Media Arts/Animation, Animation

Jake Baet Jake Baet San Diego, California Details
Jake Baet's Papaya Studio Experience July 2011 - August 2011
Job FX Artist at Psyonix
Industry Computer Games
Experience
Psyonix  July 2014 - Present
FXVille  December 2013 - June 2014
High Moon Studios  August 2012 - February 2013
High Moon Studios  October 2011 - September 2012
Papaya Studio   July 2011 - August 2011
Emotional Robots Inc.  September 2010 - April 2011
MEDL Mobile  June 2010 - September 2010

Skills
Unreal Engine 3, MEL, 3D Studio Max, Scripting, Unreal, Particle Effects, Unreal Editor, Max, Visual Effects, Xbox 360, Perforce, Gameplay, Maxscript, Particle, Kismet, Video Games, Maya, PS3, Level Design, Character Animation, Environment Art, Low Poly Modeling

Education
Art Institute of California-Orange County   2008 — 2010
Visual & Game Programming, FX & Technical Art

Cypress College   2005 — 2007
Associate in Science, Liberal Arts, Computer Programming

Mariusz Wiechec Mariusz Wiechec Greater Los Angeles Area Details
Mariusz Wiechec's Papaya Studio Experience February 2009 - July 2011
Job 3D Character/Environment artist
Industry Computer Games
Experience
Sony Santa Monica  September 2015 - Present
The Workshop Entertainment  September 2011 - August 2015
Gnomon School of Visual Effects  January 2013 - December 2013
Papaya Studio   February 2009 - July 2011
Artiste De Forte Art Center   February 2010 - June 2011
Montecito Fine Arts College of Design   March 2008 - August 2009
METEOR Games  April 2008 - February 2009
3G Studios Inc.  October 2006 - October 2007
Sony Computer Entertainment America  July 2004 - October 2006

Skills
Game Development, Video Games, Maya, Texturing, 3D, ZBrush, Unreal Engine 3, PS3, 3D Studio Max, Animation, IdTech 5 Engine

Education
Illinois Institute of Art   1999 — 2002

Daniel Salzedo Daniel Salzedo Orange County, California Area Details
Daniel Salzedo's Papaya Studio Experience June 2009 - December 2009
Job Senior Information Systems Engineer at SecureAuth Corporation
Industry Information Technology and Services
Experience
SecureAuth Corporation  March 2014 - Present
Red 5 Studios  April 2011 - March 2014
Liquid Entertainment  October 2010 - April 2011
Compushare  December 2009 - October 2010
Papaya Studio   June 2009 - December 2009
Orange County Professional Auto Brokers Inc.   May 2007 - June 2009
The Collective, Inc.   October 1999 - May 2007
Rima Enterprises   April 1998 - September 1999
Viglen Ltd   April 1997 - March 1998
Futurekids  April 1996 - March 1997

Skills
Windows Server, Windows 7, Commvault, Cisco Technologies, Dell PowerEdge Servers, Dell PowerVault, Dell Workstations, HP Server, Microsoft Exchange, Active Directory, Linux, NetApp Filers, Alienbrain, Storage Area Networks, VMware, RAID, Tape Libraries, Firewalls, IIS, Scripting, Department Budgeting, Security, Antivirus, Perforce, Tortoise SVN, Visual Basic, Game Development, C#, Disaster Recovery, Testing, Networking, Servers, Server Architecture, TCP/IP, CommVault, System Administration, XML, DNS, Databases, Storage, Technical Support, Unix, Computer Hardware, Microsoft SQL Server, Virtualization, Visual Studio, XP, Xbox 360, Network Administration, VoIP

Education
Loughborough University   1989 — 1993
BEng, Production and Design Engineering

Mike Woosang Kim Mike Woosang Kim Greater New York City Area Details
Mike Woosang Kim's Papaya Studio Experience October 2006 - December 2007
Job Animator
Industry Computer Games
Experience
Gameloft  October 2010 - Present
Bionic Games   May 2008 - June 2009
Papaya Studio   October 2006 - December 2007
Jailed Games   October 2002 - September 2006
Elementone Media Group   August 1999 - September 2002
High Vision   April 1998 - July 1999
DARC  September 1996 - March 1998

Skills
Character Animation, Animation, Game Development, Texturing, Rigging, 3D Studio Max, Cinematics, Traditional Animation, Maya, Drawing, Video Games, After Effects, Character Modeling, Computer Animation, Special Effects

Education
iAnimate   2011 — 2012
Advanced Character Animation Training

American Animation Institute   2009 — 2010

Gnomon   2007 — 2008

Woosuk University   1990 — 1996
Bachelor of Computer Science & Art

Brandon Kelch Brandon Kelch Greater Los Angeles Area Details
Brandon Kelch's Papaya Studio Experience March 2010 - October 2011
Job Designer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment  July 2015 - Present
Konami Digital Entertainment  May 2014 - July 2015
Sony Computer Entertainment America LLC  October 2011 - February 2014
Papaya Studio   March 2010 - October 2011
Blizzard Entertainment  June 2008 - August 2008

Skills
PS3, Game Design, Xbox 360, Wii, Character Animation, 3D Studio Max, Multiplayer, Traditional Animation, Game Development, Video Games, Gameplay, Perforce, Computer Games, Unity3D, Maya, Lua, Mobile Games, Quality Assurance, DirectX, Unix, OpenGL, Level Design

Education
University of Southern California   2005 — 2009
B.S., Computer Science

Xavier Coton Xavier Coton Orange County, California Area Details
Xavier Coton's Papaya Studio Experience February 2009 - February 2011
Job Cinematic Animator at Sony Computer Entertainment America
Industry Animation
Experience
Sony Computer Entertainment America  March 2013 - Present
Hydrogen Whiskey Studios  January 2013 - January 2013
Pencil Test Studios   December 2012 - December 2012
Hydrogen Whiskey Studios  March 2012 - April 2012
Mariposa Pictures  August 2011 - March 2012
Hydrogen Whiskey Studios  November 2011 - February 2012
Shadedbox Animations  June 2011 - November 2011
Papaya Studio   February 2009 - February 2011
Technicolor  May 2008 - September 2008
Shadedbox   June 2003 - May 2008

Skills
3D Studio Max, Maya, Photoshop, Premiere, Character, Facial Animation, Animation, Texturing, Character Animation, 3D, XSI, Motionbuilder, 3D animation, Modeling, Mental Ray, UV mapping, Cinematics, Storyboarding, Microsoft Office, Traditional Animation, Character Design, Texture Artist, Computer Animation, Autodesk MotionBuilder, Video Games, Characters, Pre-visualization, Computer Graphics, Gameplay, Motion Capture

Education
Animation Mentor   2012 — 2012
Advanced Studies in Character Animation, Master Class: Animals & Creatures

Animation Academy   2006 — 2007
animation, character design

1 on 1 animation   2006 — 2006
character animation

Santa Monica College   2003 — 2003
Character Animation

Santa Ana College   2002 — 2002
* 3D Character Animation, 3ds Max

Ecole Emile Cohl, France   1993 — 1997
traditional animation & computer graphics

SANTA MONICA COLLEGE, Academy of Entertainment & Technology

UNIVERSITY OF CALIFORNIA IRVINE EXTENSION

virtual animators

Levi Werner Levi Werner Orange County, California Area Details
Levi Werner's Papaya Studio Experience April 2008 - June 2008
Job 3D Environmental/Prop Artist at JumpStart (formerly Knowledge Adventure)
Industry Computer Games
Experience
Jumpstart (Formerly Knowledge Adventure)   October 2008 - Present
www.leviwernerworks.com   June 2008 - October 2008
Papaya Studio   April 2008 - June 2008
Papaya Studio   2006 - 2008
Target  November 1992 - June 2005

Skills
Maya, Photoshop, 3D Studio Max, Final Cut Pro, Adobe, Game Design, Mobile Games, Modeling, Texturing, Unity3D

Education
Art Institute of Orange County   2004 — 2006
B.S., Game Art and Design

Santa Ana College   1993 — 2000
A.A, Graphic Design

Santa Ana College   1993 — 2000
A.A, Illustration

Santa Ana College   1993 — 2000
A.A, Journalism

Santa Ana College   1993 — 2000
A.A, Communication

Santa Ana College   1993 — 2000
A.A, Advertising Design

Chase Osborne Chase Osborne Altadena, California Details
Chase Osborne's Papaya Studio Experience January 2009 - November 2010
Job Creative Director at Goon Studios
Industry Entertainment
Experience
Goon studios  July 2013 - Present
Hour Blast Games   July 2012 - July 2013
Tit Mouse Inc   September 2011 - December 2012
Lucky Kat Productions   March 2011 - July 2012
Rock Out Apps   April 2011 - January 2012
The Walt Disney Company  November 2010 - September 2011
Papaya Studio   January 2009 - November 2010

Skills
Storyboarding, Concept Design, Illustration, Digital Painting, Video Games, Game Design, Texturing, Game Development, Art Direction, Illustrator, Traditional Animation, Digital Illustration, Photoshop, Adobe Creative Suite, Drawing, Creative Direction, Graphics, Painting, Mac, Xbox 360, Logo Design, Concept Development, Unity3D, Entertainment

Education
Art Center College of Design   2005 — 2009
BFA, Illustration and Entertainment Art

Scott Jasin Scott Jasin Greater Detroit Area Details
Scott Jasin's Papaya Studio Experience November 2010 - March 2011
Job Principal Software Engineer at Ensure Technologies
Industry Computer Software
Experience
Ensure Technologies  March 2011 - Present
Papaya Studio   November 2010 - March 2011
Maxx Global Gaming   June 2009 - November 2010
Full Sail University  January 2009 - January 2009

Skills
FMOD, C#, C++, Development Tools, Design Patterns, DirectX, OpenGL ES, OpenGL, nintendo 3ds, Win32 API, Windows 7, microsoft GINA, Credential Provider, Tool Creation, winlogon, OOP, Active Directory..., Microsoft Visual Studio..., Visual Studio, Unity3D, Scrum, Game Development, Programming, Video Games, Subversion, Game Design

Education
Full Sail University   2007 — 2009
bachelor of computer science, game development

Monroe Community College   1997 — 1999
Associates Degree, Culinary Arts & Restaurant Management

Gloria Ware Gloria Ware Greater New York City Area Details
Gloria Ware's Papaya Studio Experience January 2011 - Present
Job Caetring at Papaya Studio
Industry Computer Games
Experience
Papaya Studio   January 2011 - Present
Kimberly-Clark  February 1989 - February 2000

Skills
Union Negotiations, Unix, Channel Management

Education
New College of California   1990 — 2001
bachelers, science

Ya-Shu Chang Ya-Shu Chang Orange County, California Area Details
Ya-Shu Chang's Papaya Studio Experience November 2010 - Present
Job Jr. Animator at Papaya Studio
Industry Animation
Experience
Papaya Studio   November 2010 - Present

Skills
After Effects, Maya, 3D Studio Max, Character Animation, Animation, Photoshop, 3D animation

Education
Academy of Art University   2006 — 2009
MFA, 3D Animation

Brent Pedersen Brent Pedersen Orange County, California Area Details
Brent Pedersen's Papaya Studio Experience July 2011 - October 2011
Job 3D Solutions Specialist
Industry Mechanical or Industrial Engineering
Experience
SoCal Office Technologies, A Xerox Company  February 2014 - Present
Freelance Artist  December 2010 - Present
SourceGraphics   March 2012 - February 2014
Couch Potato Sports   April 2011 - March 2012
Papaya Studio   July 2011 - October 2011
EON Reality, Inc   January 2011 - February 2011
queSpeck Studios   December 2009 - December 2010
Blind Squirrel Games  July 2010 - September 2010
The Atomic Cafe   June 2009 - February 2010
Skate Season Distribution   January 2004 - July 2008

Skills
3D Studio Max, Zbrush, Photoshop, Mudbox, SpaceClaim, Geomagic Design X, Artec 3D Scanners, UDK, Adobe Illustrator, Unity3D, Product Design, 3D Printing, 3D

Education
Art Institute of Orange County   2008 — 2010
Bachelor of Science, Game Art & Design

University of California, Davis   1991 — 1996
Bachelor of Science, Physical Anthropology

Tom Swogger Tom Swogger Greater Philadelphia Area Details
Tom Swogger's Papaya Studio Experience 2006 - 2007
Job Artist, Designer, Owner
Industry Computer Games
Experience
Electronic Gaming Solutions   January 2013 - Present
SuperVillain Studios  February 2008 - March 2014
Papaya Studio   2006 - 2007
Oddbeat Inc   August 2003 - October 2005

Skills
3D, Video Games, 3D Studio Max, Photoshop, Zbrush, Maya, PS3, Xbox 360, Wii, PSP, Steamworks, Visual Effects, UV mapping, Level Design, Project Management, Lighting, Community Management, Creative Direction, Torque 3D, Texturing, Game Design, Game Development, Unity3D, Computer Games, Perforce, Mobile Games, Low Poly Modeling, Environment Art, Texture Painting, Gameplay, ZBrush, UV Mapping, Torque Game Engine

Education
John Brown University   1999 — 2003
B.S., Digital Media

Anna Peterson Anna Peterson Orange County, California Area Details
Anna Peterson's Papaya Studio Experience February 2009 - January 2011
Job Producer at Ready at Dawn
Industry Computer Games
Experience
Ready At Dawn Studios  December 2013 - Present
Cie Games  July 2013 - December 2013
SuperBot Entertainment, Inc.   September 2011 - March 2013
Papaya Studio   February 2009 - January 2011
D3 Publishers   August 2008 - February 2009
Cheyenne Mountain Entertainment  February 2007 - April 2008

Skills
Scripting, Alienbrain, Game Development, Xbox 360, Social Games, DevTrack, PS3, Unreal Editor, Game Design, Video Games, Multiplayer, 3D Studio Max, Perforce, Level Design, Visio, Photoshop, Gameplay, Online Gaming, Casual Games, Project Management, MS Project, Console, Quality Assurance, Wii, Game Mechanics, Programming, MMO, Cinematics, 3D, Computer Games, C++, Texturing, Character Animation, GIMP, Xbox, PSP, Agile Project Management, Scrum, JIRA, Nintendo DS, Localization, Game Balance

Education
Collins College   2005 — 2008
BA, Game Design

Annie VanderMeer Mitsoda Annie VanderMeer Mitsoda Greater Seattle Area Details
Annie VanderMeer Mitsoda's Papaya Studio Experience 2004 - 2005
Job writer/designer at DoubleBear Productions
Industry Computer Games
Experience
DoubleBear Productions   January 2009 - Present
Bungie  May 2013 - April 2014
ArenaNet  September 2009 - May 2013
Obsidian Entertainment  January 2006 - October 2008
Papaya Studio   2004 - 2005

Skills
Level Design, Game Design, System Design, Coordination, Gameplay, Video Games, Mobile Games, Editing, Character Animation, Social Games, Game Development, Xbox 360, PS3, Art, Computer Games, MMO, Console, Gameplay Programming, Wii, Animation, Game Mechanics, Texturing, Multiplayer, Maya, Perforce, World Building, MMORPG, Scripting, Casual Games, Unreal Engine 3, Online Gaming, Organization

Education
Macalester College   1999 — 2003
B.A. (cum laude), English

Travis Terlinden Travis Terlinden Allentown, Pennsylvania Area Details
Travis Terlinden's Papaya Studio Experience September 2005 - October 2006
Job .Net Developer at Penn Treaty Network America
Industry Insurance
Experience
Penn Treaty Network America  June 2013 - Present
Metrognome Games   2011 - Present
Clear Channel Airports  April 2011 - June 2013
IND  September 2010 - April 2011
New Jersey Guaranty Association  July 2007 - September 2010
Papaya Studio   September 2005 - October 2006
Osaka's Biddin (A Full Sail Team)   August 2004 - November 2004
Gamestop  September 2000 - July 2003

Skills
C#, C++, VB.NET, Gameplay Programming, User Interface..., Web Development, Game Framework..., OpenGL, SSRS, ASP, Microsoft SQL Server, Scripting, Game Design, Visual Studio, jQuery, ASP.NET MVC, .NET, Programming, User Interface, Gameplay, XML

Education
Full Sail   2003 — 2005
Game Design & Development, C++, Artificial Intelligence, OpenGL

Nicholas Korn Nicholas Korn Greater Philadelphia Area Details
Nicholas Korn's Papaya Studio Experience January 2011 - October 2011
Job Software Engineer at Titan Global
Industry Computer Games
Experience
Titan IM Pty Ltd   January 2015 - Present
Vicious Cycle Software, Inc.   January 2012 - January 2015
Papaya Studio   January 2011 - October 2011
Papaya Studio   October 2009 - January 2011
Xerox  December 2007 - March 2009
Ernst & Young LLP  June 2003 - September 2007

Education
Rochester Institute of Technology   2007 — 2009
MS, Game Design and Development

Rochester Institute of Technology   2003 — 2007
BS, Information Technology

Dan Shocknesse Dan Shocknesse San Francisco Bay Area Details
Dan Shocknesse's Papaya Studio Experience July 2011 - October 2011
Job Game Designer/Developer
Industry Computer Games
Experience
NAGRA  October 2014 - Present
Silicon Beach Media   June 2013 - July 2014
Pixel Finder Games   October 2011 - June 2013
Papaya Studio   July 2011 - October 2011
Papaya Studio   May 2008 - July 2011

Skills
Level Design, Game Design, Lua, 3D Studio Max, Sound Forge, Scripting, Visual Studio, PS3, Game Development, Xbox 360, Video Games, Gameplay, Wii, Console, Multiplayer, PSP, Game Design Documents, Game Mechanics, Unity3D, Game Programming, Gameplay Programming, Computer Games, Perforce, Casual Games, Alienbrain, Mobile Games, Maya, Social Games, Android, Unity, Xbox, Game Engines, Game Balance, ActionScript, FMOD, Gameplay Systems, C#, Mobile Devices, C++

Education
Full Sail University   2005 — 2007
BS, Game Development

Steven Bjornaas Steven Bjornaas Washington D.C. Metro Area Details
Steven Bjornaas's Papaya Studio Experience April 2006 - November 2006
Job
Industry Computer Software
Experience
Novetta  June 2013 - Present
Veraxx Engineering Corporation   August 2009 - June 2013
Cryptek, Inc  January 2007 - August 2009
Papaya Studio   April 2006 - November 2006

Skills
C++, C, ADA, Java, Personal Training, Agile Methodologies, Linux, Software Development, TCP/IP, Programming, Americans with..., Systems Engineering, XML, Integration, Game Development, Visual Studio, Python, Subversion, Software Engineering, Scrum, OpenGL, Apache, Artificial Intelligence

Education
Full Sail University   2003 — 2005
Bachelor of Computer Science

Matthew Fawcett Matthew Fawcett Orange County, California Area Details
Matthew Fawcett's Papaya Studio Experience February 2004 - September 2006
Job Director of Engineering at Blind Squirrel Games
Industry Computer Games
Experience
Blind Squirrel Games  June 2011 - Present
inXile Entertainment  September 2009 - June 2011
InXile Entertainment  September 2006 - November 2009
Papaya Studio   February 2004 - September 2006

Skills
Unreal Engine, Unity3D, Video Games, Object Oriented Design, Xbox 360, Unreal Engine 3, Game Programming, Game Design, PS3, Level Design, Game Development, DirectX, UnrealScript, Gameplay, Perforce, Lua, Gameplay Programming, User Interface, Mobile Games, Computer Games, Wii, Console, Maya, Programming, Artificial Intelligence, Game Mechanics, Scripting

Education
University of California, Irvine   2000 — 2004
BS, Information & Computer Science

Tyler Fischesser Tyler Fischesser Greater Los Angeles Area Details
Tyler Fischesser's Papaya Studio Experience October 2008 - October 2011
Job AI Engineer at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  December 2011 - Present
Papaya Studio   October 2008 - October 2011
Left Field Productions  April 2007 - September 2008

Skills
C++, C#, Gameplay Programming, Visual Studio, Alienbrain, Perforce, OpenGL, DirectX, Havok, Bink, FMOD, Lua, Ruby, 3D Studio Max, CodeWarrior, ProDG, C, Game Development, Programming, Xbox 360, PS3, Wii, Game Programming, Gameplay, Development Tools, Scripting, Video Game Development, Video Games, 3D Math, Artificial Intelligence, Console, Win32, Game Mechanics, Game Engines, Gameplay Systems

Education
Full Sail University   2004 — 2006
Bachelor of Science (BS), Game Development

Benjamin Litteer Benjamin Litteer Albany, New York Area Details
Benjamin Litteer's Papaya Studio Experience January 2005 - October 2007
Job Environment Artist at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions  October 2007 - Present
Papaya Studio   January 2005 - October 2007
Visual Affects Productions   2003 - 2005
Alfred State SUNY College of Technology  1999 - 2000

Education
Academy of Art University   2000 — 2003
BA

Alfred State College - SUNY College of Technology   1997 — 1999
AAS

Saint Bonaventure University

Brian Cairns Brian Cairns Orange County, California Area Details
Brian Cairns's Papaya Studio Experience 2006 - 2007
Job Character Artist at FireForge Games
Industry Computer Games
Experience
FireForge  September 2013 - Present
SuperVillain Studios  February 2008 - August 2013
Papaya Studio   2006 - 2007
THQ  2003 - 2006

Skills
3D, Video Games, Zbrush, Xbox 360, UV mapping, PS3, Game Development, Character Animation, Wii, 3D Studio Max, Low Poly Modeling, Environment Art, Character Rigging, Texture Painting

Education
Loyola Marymount University   1998 — 2002
Bachelor of Arts (B.A.), Animation

Eui Yong Kim Eui Yong Kim Orange County, California Area Details
Eui Yong Kim's Papaya Studio Experience March 2005 - Present
Job 3d artist at Papaya Studio
Industry Computer Games
Experience
Papaya Studio   March 2005 - Present

Education
California State University-Long Beach

Jordan Lehmiller Jordan Lehmiller Orange County, California Area Details
Jordan Lehmiller's Papaya Studio Experience May 2008 - September 2010
Job Lead Graphics Programmer at Amazon, Double Helix Games
Industry Computer Games
Experience
Amazon, Double Helix Games   November 2013 - Present
Double Helix Games  February 2012 - November 2013
Double Helix Games  September 2010 - February 2012
Papaya Studio   May 2008 - September 2010
Budcat Creations  June 2007 - May 2008
The Timken Company  June 2004 - August 2006

Skills
PS3, Xbox 360, Wii, DirectX, Xbox, PSP, Low Level Programming, C++, Graphics, Perforce, C#, Visual Studio, Python, Maya, Game Development

Education
The Ohio State University   2002 — 2007
BS, CSE

Jonathan Straw Jonathan Straw Petaluma, California Details
Jonathan Straw's Papaya Studio Experience November 2008 - July 2009
Job HumanCyborg Relations at Exploding Tuba Studios
Industry Computer Games
Experience
Exploding Tuba Studios   October 2013 - Present
Telltale Games  May 2010 - Present
Papaya Studio   November 2008 - July 2009
THQ  October 2000 - October 2007
Mass Media Inc / THQ   2000 - 2007

Skills
Design

Education
The University of the Arts   1996 — 2000
BFA, Film/Animation

(Josh) Hak Song (Josh) Hak Song San Francisco Bay Area Details
(Josh) Hak Song's Papaya Studio Experience May 2007 - May 2011
Job Lead Artist at Machine Zone
Industry Computer Games
Experience
Machine Zone, Inc.   August 2015 - Present
GREE International, Inc  2012 - Present
Funzio inc   June 2011 - March 2012
Papaya Studio   May 2007 - May 2011
sea horse gdg   September 2006 - November 2007
KCOY CBS 12   May 1998 - May 2000

Skills
Game Development, Traditional Animation, Video Games, Photoshop, Art, Texturing, Storyboarding, Animation, Concept Design, Character Animation, Conceptual Art, Digital Painting, Leadership, Awesomeness

Education
California Culinary Academy   2005 — 2007
Le Cordon Bleu

academy of art university   2000 — 2005
BFA, Illustration

Daniel Stem Daniel Stem Greater Nashville Area Details
Daniel Stem's Papaya Studio Experience January 2009 - August 2009
Job Software Engineer at VGT
Industry Computer Software
Experience
VGT  June 2013 - September 2015
Versify Solutions  September 2011 - June 2013
Frozen Codebase  July 2010 - July 2011
Frozen Codebase  January 2010 - April 2010
Papaya Studio   January 2009 - August 2009
Chaotic Logic Games   March 2008 - August 2008

Skills
Game Development, Gameplay Programming, Unity3D, Xbox 360, Lua, Game Programming, DirectX, OpenGL, 3D, Video Games, Gameplay, C++, C#, Unreal Engine 3, PS3, Debugging, x86 Assembly, Level Design, Perforce, Game Design, HLSL, Wii, Visual Studio, Game Engines, .NET, XNA, Win32 API

Education
Full Sail University   2006 — 2008
B.S., Game Design and Development

Jesse Warren Jesse Warren Seattle, Washington Details
Jesse Warren's Papaya Studio Experience April 2009 - March 2011
Job Environment Artist at Amazon Game Studio
Industry Computer Games
Experience
Amazon Game Studio   September 2014 - Present
Naughty Dog  March 2011 - July 2014
Papaya Studio   April 2009 - March 2011
Crystal Dynamics  March 2008 - February 2009
Judobaby  August 2007 - May 2008
Nickelodeon Animation Studios  August 2007 - April 2008

Skills
Maya, 3D Modeling, Environment Art, Texturing, Animation, UV mapping, Rigging, Traditional Animation, Video Games, 3D Studio Max

Education
San Jose State University   2004 — 2008
Bachelor of Fine Arts (BFA), Animation and Illustation, 3D Modeling and Texturing

Butte College   2000 — 2002
Associate of Arts, Graphic Design, liberal Arts, December 2002, Graphic Design

Hung Dao Hung Dao San Francisco Bay Area Details
Hung Dao's Papaya Studio Experience October 2006 - November 2007
Job Game/Level Designer
Industry Computer Games
Experience
The Playforge  September 2011 - July 2013
Double Helix Games  December 2007 - January 2011
Papaya Studio   October 2006 - November 2007

Skills
Level Design, Game Mechanics, Gameplay, PS3, Xbox 360, Game Design, Wii, Console, Lua, Game Development, Video Game Development, Maya, 3D Studio Max, Perforce, Scripting, Video Game Design, Photoshop, Mobile Games, Social Games, User Interface, Game Balance, Monetization, Video Games, Casual Games, Animation, PSP, Game Programming, Computer Games, Multiplayer

Education
Full Sail University   2004 — 2006
Bachelor, Video Game Design and Development

Derek Saclolo Derek Saclolo Orange County, California Area Details
Derek Saclolo's Papaya Studio Experience March 2007 - March 2007
Job Software Engineer at NGC
Industry Computer Software
Experience
NGC  October 2012 - Present
Operation Technology Inc.  May 2010 - October 2012
JT3  July 2007 - April 2010
Papaya Studio   March 2007 - March 2007
Antelope Valley College  2002 - 2003

Skills
Computer Science, C++, Algorithms, Software Engineering, C, OOP, C#, Visual Studio, Object Oriented Design, Software Design, Embedded Software

Education
California State University-Fullerton   2003 — 2006
Bachelor's of Science, Computer Science

Steven Zavala Steven Zavala Greater Detroit Area Details
Steven Zavala's Papaya Studio Experience June 2011 - October 2011
Job Programmer at PIXO Group
Industry Computer Games
Experience
PIXO Group  July 2014 - Present
Mastri Design + Development   July 2012 - October 2013
Burton Design Group   December 2011 - July 2012
Papaya Studio   June 2011 - October 2011
Rocket Hawk Games   January 2011 - May 2011

Skills
Gameplay, C#, Unity3D, Game Design, Game Development, DirectX, Visual Studio, C++, OpenGL, Perforce, Java

Education
Full Sail University   2009 — 2011
Bachelor of Science, Game Development

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