Papaya Studio
Industry: Video game company
DescriptionPapaya Studio was an independent American video game developer based in Irvine, California. It was founded in 1999. Papaya Studio released titles for the Xbox 360, Wii U, Wii, PC, PlayStation 3, PlayStation 2, PlayStation Portable, Nintendo 3DS and Nintendo DS. Headquarters: Irvine, CA Founded: 1999, Irvine, CA Defunct: 2013
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Papaya Studio Employees
HammerCat Studios September 2012 - August 2013
High Impact Games January 2006 - August 2012
Small Potatoes Productions January 2000 - June 2005
Papaya Studio 2005 - 2005
Skills
Zbrush, Maya, Photoshop, 3D Studio Max, Texturing, PS3, Game Development, Wii, PSP, Video Games, UV mapping, 3D, Lighting, Perforce, Xbox 360, Modeling, Environment Modeling
Education
Art Institute of California - Orange County 2002 — 2005
Bachelors of Science, Game Art & Design
Riverside Community College 1999 — 2000
Computer Animation
Superweapon June 2013 - Present
Wasabi Robot February 2010 - Present
Zynga November 2010 - June 2013
Electronic Arts January 2004 - April 2010
Reflexive 2001 - 2003
Papaya Studio 1999 - 2001
Skills
Art Direction, Art, Modeling, Special Effects, Texturing, Character, 3D Studio Max, Cocos2d, Unreal Engine, Sculpture, Digital Fabrication, Character Animation, Computer Animation, Game Development, Video Games, Game Design, 3D Modeling, Lighting
Education
ArtCenter College of Design 1995 — 1999
B.S., Industrial Design
U.C. Santa Barbara 1992 — 1994
B.A., Fine Art
Sligware February 2015 - Present
Ready At Dawn Studios August 2014 - January 2015
Silicon Beach Media November 2013 - July 2014
Papaya Studio 2009 - 2012
Papaya Studio January 2009 - August 2010
Skills
Game Design, Gameplay, PS3, Video Games, Wii, Scripting, Game Mechanics, Level Design, Game Development, Character Animation, Animation, Multiplayer, 3D Studio Max, PSP, Xbox 360, Characters, Unity3D, Gameplay Programming, Game Programming, Mobile Games, Maya, Console, Xbox, Perforce, Computer Games, swift, iOS Development, Apple Watch
Education
Full Sail University 2005 — 2007
BS, Game Design and Development
Tennessee Technology Center at Newbern 2003 — 2004
CAD Certified, Computer Aided Drafting
FireForge September 2013 - Present
Daylater Studios July 2012 - July 2014
SuperVillain Studios January 2012 - March 2012
Nicalis December 2010 - August 2011
Collision Studios September 2010 - February 2011
Papaya Studio November 2009 - September 2010
SuperVillain Studios December 2007 - January 2009
SuperVillain Studios January 2005 - January 2009
IGN Entertainment March 2004 - September 2004
Skills
Game Development, Game Design, Video Games, 3D, 3D Studio Max, Maya, Texturing, Level Design, Wii, Unity3D, Photoshop, 3D Modeling, Game Art, Game Mechanics, Perforce, Microsoft Office, Blender, Software Documentation, PS3, Gameplay, VFX Supervision, Fume FX, XSI
Education
The Art Institute of California-Orange County 2001 — 2004
Bachelor of Science (BS), Media Arts and Animation
The Art Institute of California-Orange County 2001 — 2004
Bachelor of Science (B.S.), Media Arts and Animation
Glidewell Dental Lab December 2012 - Present
Robotic Arm Software February 2012 - December 2012
Papaya Studio September 2006 - October 2011
AXIS 3D Technology,Inc January 2004 - December 2004
Skills
Lua, ActionScript, 3D Studio Max, C++, Photoshop, English, Chinese, CVS, Sound Forge, Xbox 360, PS3, C#, Java, Gameplay, DirectX, Game Development, Console, Wii, OpenGL, Scripting, 3D, Programming, C, Flash, XML, Visual Studio, HTML, Game Programming, Artificial Intelligence, python, reaper, Win32 API
Education
Cornell University 2004 — 2005
Master, Computer Science
National Taiwan University 1997 — 2001
Bachelor, Information Management
Spreadtrum Sr. ScientistSpreadtrumJuly 2015 - Present
Toastmasters International July 2015 - Present
Toastmasters International July 2014 - June 2015
Broadcom March 2013 - July 2014
Toastmasters International July 2013 - June 2014
Toastmasters International July 2012 - June 2013
Broadcom May 2011 - February 2013
Papaya Studio November 2010 - June 2011
USC August 2006 - May 2010
University of Southern California 2008 - 2010
Skills
Video Compression, Performance Testing, Electrical Engineering, H.264, C++, Matlab, C, Signal Processing, Java, Image Processing, Machine Learning, Programming, Linux, System Modeling, DSP, Computer Vision, Windows, C#, XML, OpenGL, HTML, Android, Embedded Systems, Assembly, Operating Systems, Visual C++, Visual Studio, Pattern Recognition, Algorithms, Objective-C, Visual Basic, Simulation, Software Development, Shell Scripting, Python, Digital Signal..., Public Speaking, Toastmasters, Simulations, Computer Science, LaTeX, Manufacturing, Perl, Systems Modeling, Leadership
Education
University of Southern California 2005 — 2010
Ph.D, Electrical Engineering
University of Southern California 2003 — 2004
M.S, Electrical Engineering
National Taiwan University 1999 — 2003
B.S, Computer Science
Space Computer Corporation February 2012 - Present
Wyatt Technology Corporation August 2009 - February 2012
High Impact Games October 2007 - January 2009
Papaya Studio July 2006 - October 2007
Skills
3D, C, Game Development, Game Programming, Gameplay, Gameplay Programming, Perforce, Programming, User Interface, Video Games
Education
California State University-Monterey Bay 2003 — 2006
Bachelor's degree, Computer Science
Pasadena City College 1992 — 1999
Glendale Community College
Encore Hollywood August 2014 - Present
XSEED JKS October 2012 - November 2013
Checkpoint Studios Inc. July 2012 - September 2012
Emotional Robots Inc. March 2012 - July 2012
Papaya Studio November 2010 - August 2011
IndieAnimation Studios May 2006 - January 2009
DNA Productions March 2005 - June 2005
Kensington Falls Studio June 2002 - August 2002
Skills
Rigging, Character Animation, Animation, Maya, Cinematics, Video Games, Traditional Animation, 3D Studio Max, Computer Graphics, Facial Animation, Flash, Premiere, XSI, Cartoons, Autodesk MotionBuilder
Education
Edinboro University of Pennsylvania 1997 — 2002
BFA Appilied Media Arts/Animation, Animation
Psyonix July 2014 - Present
FXVille December 2013 - June 2014
High Moon Studios August 2012 - February 2013
High Moon Studios October 2011 - September 2012
Papaya Studio July 2011 - August 2011
Emotional Robots Inc. September 2010 - April 2011
MEDL Mobile June 2010 - September 2010
Skills
Unreal Engine 3, MEL, 3D Studio Max, Scripting, Unreal, Particle Effects, Unreal Editor, Max, Visual Effects, Xbox 360, Perforce, Gameplay, Maxscript, Particle, Kismet, Video Games, Maya, PS3, Level Design, Character Animation, Environment Art, Low Poly Modeling
Education
Art Institute of California-Orange County 2008 — 2010
Visual & Game Programming, FX & Technical Art
Cypress College 2005 — 2007
Associate in Science, Liberal Arts, Computer Programming
Sony Santa Monica September 2015 - Present
The Workshop Entertainment September 2011 - August 2015
Gnomon School of Visual Effects January 2013 - December 2013
Papaya Studio February 2009 - July 2011
Artiste De Forte Art Center February 2010 - June 2011
Montecito Fine Arts College of Design March 2008 - August 2009
METEOR Games April 2008 - February 2009
3G Studios Inc. October 2006 - October 2007
Sony Computer Entertainment America July 2004 - October 2006
Skills
Game Development, Video Games, Maya, Texturing, 3D, ZBrush, Unreal Engine 3, PS3, 3D Studio Max, Animation, IdTech 5 Engine
Education
Illinois Institute of Art 1999 — 2002
SecureAuth Corporation March 2014 - Present
Red 5 Studios April 2011 - March 2014
Liquid Entertainment October 2010 - April 2011
Compushare December 2009 - October 2010
Papaya Studio June 2009 - December 2009
Orange County Professional Auto Brokers Inc. May 2007 - June 2009
The Collective, Inc. October 1999 - May 2007
Rima Enterprises April 1998 - September 1999
Viglen Ltd April 1997 - March 1998
Futurekids April 1996 - March 1997
Skills
Windows Server, Windows 7, Commvault, Cisco Technologies, Dell PowerEdge Servers, Dell PowerVault, Dell Workstations, HP Server, Microsoft Exchange, Active Directory, Linux, NetApp Filers, Alienbrain, Storage Area Networks, VMware, RAID, Tape Libraries, Firewalls, IIS, Scripting, Department Budgeting, Security, Antivirus, Perforce, Tortoise SVN, Visual Basic, Game Development, C#, Disaster Recovery, Testing, Networking, Servers, Server Architecture, TCP/IP, CommVault, System Administration, XML, DNS, Databases, Storage, Technical Support, Unix, Computer Hardware, Microsoft SQL Server, Virtualization, Visual Studio, XP, Xbox 360, Network Administration, VoIP
Education
Loughborough University 1989 — 1993
BEng, Production and Design Engineering
Gameloft October 2010 - Present
Bionic Games May 2008 - June 2009
Papaya Studio October 2006 - December 2007
Jailed Games October 2002 - September 2006
Elementone Media Group August 1999 - September 2002
High Vision April 1998 - July 1999
DARC September 1996 - March 1998
Skills
Character Animation, Animation, Game Development, Texturing, Rigging, 3D Studio Max, Cinematics, Traditional Animation, Maya, Drawing, Video Games, After Effects, Character Modeling, Computer Animation, Special Effects
Education
iAnimate 2011 — 2012
Advanced Character Animation Training
American Animation Institute 2009 — 2010
Gnomon 2007 — 2008
Woosuk University 1990 — 1996
Bachelor of Computer Science & Art
Respawn Entertainment July 2015 - Present
Konami Digital Entertainment May 2014 - July 2015
Sony Computer Entertainment America LLC October 2011 - February 2014
Papaya Studio March 2010 - October 2011
Blizzard Entertainment June 2008 - August 2008
Skills
PS3, Game Design, Xbox 360, Wii, Character Animation, 3D Studio Max, Multiplayer, Traditional Animation, Game Development, Video Games, Gameplay, Perforce, Computer Games, Unity3D, Maya, Lua, Mobile Games, Quality Assurance, DirectX, Unix, OpenGL, Level Design
Education
University of Southern California 2005 — 2009
B.S., Computer Science
Sony Computer Entertainment America March 2013 - Present
Hydrogen Whiskey Studios January 2013 - January 2013
Pencil Test Studios December 2012 - December 2012
Hydrogen Whiskey Studios March 2012 - April 2012
Mariposa Pictures August 2011 - March 2012
Hydrogen Whiskey Studios November 2011 - February 2012
Shadedbox Animations June 2011 - November 2011
Papaya Studio February 2009 - February 2011
Technicolor May 2008 - September 2008
Shadedbox June 2003 - May 2008
Skills
3D Studio Max, Maya, Photoshop, Premiere, Character, Facial Animation, Animation, Texturing, Character Animation, 3D, XSI, Motionbuilder, 3D animation, Modeling, Mental Ray, UV mapping, Cinematics, Storyboarding, Microsoft Office, Traditional Animation, Character Design, Texture Artist, Computer Animation, Autodesk MotionBuilder, Video Games, Characters, Pre-visualization, Computer Graphics, Gameplay, Motion Capture
Education
Animation Mentor 2012 — 2012
Advanced Studies in Character Animation, Master Class: Animals & Creatures
Animation Academy 2006 — 2007
animation, character design
1 on 1 animation 2006 — 2006
character animation
Santa Monica College 2003 — 2003
Character Animation
Santa Ana College 2002 — 2002
* 3D Character Animation, 3ds Max
Ecole Emile Cohl, France 1993 — 1997
traditional animation & computer graphics
SANTA MONICA COLLEGE, Academy of Entertainment & Technology
UNIVERSITY OF CALIFORNIA IRVINE EXTENSION
virtual animators
Jumpstart (Formerly Knowledge Adventure) October 2008 - Present
www.leviwernerworks.com June 2008 - October 2008
Papaya Studio April 2008 - June 2008
Papaya Studio 2006 - 2008
Target November 1992 - June 2005
Skills
Maya, Photoshop, 3D Studio Max, Final Cut Pro, Adobe, Game Design, Mobile Games, Modeling, Texturing, Unity3D
Education
Art Institute of Orange County 2004 — 2006
B.S., Game Art and Design
Santa Ana College 1993 — 2000
A.A, Graphic Design
Santa Ana College 1993 — 2000
A.A, Illustration
Santa Ana College 1993 — 2000
A.A, Journalism
Santa Ana College 1993 — 2000
A.A, Communication
Santa Ana College 1993 — 2000
A.A, Advertising Design
Goon studios July 2013 - Present
Hour Blast Games July 2012 - July 2013
Tit Mouse Inc September 2011 - December 2012
Lucky Kat Productions March 2011 - July 2012
Rock Out Apps April 2011 - January 2012
The Walt Disney Company November 2010 - September 2011
Papaya Studio January 2009 - November 2010
Skills
Storyboarding, Concept Design, Illustration, Digital Painting, Video Games, Game Design, Texturing, Game Development, Art Direction, Illustrator, Traditional Animation, Digital Illustration, Photoshop, Adobe Creative Suite, Drawing, Creative Direction, Graphics, Painting, Mac, Xbox 360, Logo Design, Concept Development, Unity3D, Entertainment
Education
Art Center College of Design 2005 — 2009
BFA, Illustration and Entertainment Art
Ensure Technologies March 2011 - Present
Papaya Studio November 2010 - March 2011
Maxx Global Gaming June 2009 - November 2010
Full Sail University January 2009 - January 2009
Skills
FMOD, C#, C++, Development Tools, Design Patterns, DirectX, OpenGL ES, OpenGL, nintendo 3ds, Win32 API, Windows 7, microsoft GINA, Credential Provider, Tool Creation, winlogon, OOP, Active Directory..., Microsoft Visual Studio..., Visual Studio, Unity3D, Scrum, Game Development, Programming, Video Games, Subversion, Game Design
Education
Full Sail University 2007 — 2009
bachelor of computer science, game development
Monroe Community College 1997 — 1999
Associates Degree, Culinary Arts & Restaurant Management
Papaya Studio January 2011 - Present
Kimberly-Clark February 1989 - February 2000
Skills
Union Negotiations, Unix, Channel Management
Education
New College of California 1990 — 2001
bachelers, science
Papaya Studio November 2010 - Present
Skills
After Effects, Maya, 3D Studio Max, Character Animation, Animation, Photoshop, 3D animation
Education
Academy of Art University 2006 — 2009
MFA, 3D Animation
SoCal Office Technologies, A Xerox Company February 2014 - Present
Freelance Artist December 2010 - Present
SourceGraphics March 2012 - February 2014
Couch Potato Sports April 2011 - March 2012
Papaya Studio July 2011 - October 2011
EON Reality, Inc January 2011 - February 2011
queSpeck Studios December 2009 - December 2010
Blind Squirrel Games July 2010 - September 2010
The Atomic Cafe June 2009 - February 2010
Skate Season Distribution January 2004 - July 2008
Skills
3D Studio Max, Zbrush, Photoshop, Mudbox, SpaceClaim, Geomagic Design X, Artec 3D Scanners, UDK, Adobe Illustrator, Unity3D, Product Design, 3D Printing, 3D
Education
Art Institute of Orange County 2008 — 2010
Bachelor of Science, Game Art & Design
University of California, Davis 1991 — 1996
Bachelor of Science, Physical Anthropology
Electronic Gaming Solutions January 2013 - Present
SuperVillain Studios February 2008 - March 2014
Papaya Studio 2006 - 2007
Oddbeat Inc August 2003 - October 2005
Skills
3D, Video Games, 3D Studio Max, Photoshop, Zbrush, Maya, PS3, Xbox 360, Wii, PSP, Steamworks, Visual Effects, UV mapping, Level Design, Project Management, Lighting, Community Management, Creative Direction, Torque 3D, Texturing, Game Design, Game Development, Unity3D, Computer Games, Perforce, Mobile Games, Low Poly Modeling, Environment Art, Texture Painting, Gameplay, ZBrush, UV Mapping, Torque Game Engine
Education
John Brown University 1999 — 2003
B.S., Digital Media
Ready At Dawn Studios December 2013 - Present
Cie Games July 2013 - December 2013
SuperBot Entertainment, Inc. September 2011 - March 2013
Papaya Studio February 2009 - January 2011
D3 Publishers August 2008 - February 2009
Cheyenne Mountain Entertainment February 2007 - April 2008
Skills
Scripting, Alienbrain, Game Development, Xbox 360, Social Games, DevTrack, PS3, Unreal Editor, Game Design, Video Games, Multiplayer, 3D Studio Max, Perforce, Level Design, Visio, Photoshop, Gameplay, Online Gaming, Casual Games, Project Management, MS Project, Console, Quality Assurance, Wii, Game Mechanics, Programming, MMO, Cinematics, 3D, Computer Games, C++, Texturing, Character Animation, GIMP, Xbox, PSP, Agile Project Management, Scrum, JIRA, Nintendo DS, Localization, Game Balance
Education
Collins College 2005 — 2008
BA, Game Design
DoubleBear Productions January 2009 - Present
Bungie May 2013 - April 2014
ArenaNet September 2009 - May 2013
Obsidian Entertainment January 2006 - October 2008
Papaya Studio 2004 - 2005
Skills
Level Design, Game Design, System Design, Coordination, Gameplay, Video Games, Mobile Games, Editing, Character Animation, Social Games, Game Development, Xbox 360, PS3, Art, Computer Games, MMO, Console, Gameplay Programming, Wii, Animation, Game Mechanics, Texturing, Multiplayer, Maya, Perforce, World Building, MMORPG, Scripting, Casual Games, Unreal Engine 3, Online Gaming, Organization
Education
Macalester College 1999 — 2003
B.A. (cum laude), English
Penn Treaty Network America June 2013 - Present
Metrognome Games 2011 - Present
Clear Channel Airports April 2011 - June 2013
IND September 2010 - April 2011
New Jersey Guaranty Association July 2007 - September 2010
Papaya Studio September 2005 - October 2006
Osaka's Biddin (A Full Sail Team) August 2004 - November 2004
Gamestop September 2000 - July 2003
Skills
C#, C++, VB.NET, Gameplay Programming, User Interface..., Web Development, Game Framework..., OpenGL, SSRS, ASP, Microsoft SQL Server, Scripting, Game Design, Visual Studio, jQuery, ASP.NET MVC, .NET, Programming, User Interface, Gameplay, XML
Education
Full Sail 2003 — 2005
Game Design & Development, C++, Artificial Intelligence, OpenGL
Titan IM Pty Ltd January 2015 - Present
Vicious Cycle Software, Inc. January 2012 - January 2015
Papaya Studio January 2011 - October 2011
Papaya Studio October 2009 - January 2011
Xerox December 2007 - March 2009
Ernst & Young LLP June 2003 - September 2007
Education
Rochester Institute of Technology 2007 — 2009
MS, Game Design and Development
Rochester Institute of Technology 2003 — 2007
BS, Information Technology
NAGRA October 2014 - Present
Silicon Beach Media June 2013 - July 2014
Pixel Finder Games October 2011 - June 2013
Papaya Studio July 2011 - October 2011
Papaya Studio May 2008 - July 2011
Skills
Level Design, Game Design, Lua, 3D Studio Max, Sound Forge, Scripting, Visual Studio, PS3, Game Development, Xbox 360, Video Games, Gameplay, Wii, Console, Multiplayer, PSP, Game Design Documents, Game Mechanics, Unity3D, Game Programming, Gameplay Programming, Computer Games, Perforce, Casual Games, Alienbrain, Mobile Games, Maya, Social Games, Android, Unity, Xbox, Game Engines, Game Balance, ActionScript, FMOD, Gameplay Systems, C#, Mobile Devices, C++
Education
Full Sail University 2005 — 2007
BS, Game Development
Novetta June 2013 - Present
Veraxx Engineering Corporation August 2009 - June 2013
Cryptek, Inc January 2007 - August 2009
Papaya Studio April 2006 - November 2006
Skills
C++, C, ADA, Java, Personal Training, Agile Methodologies, Linux, Software Development, TCP/IP, Programming, Americans with..., Systems Engineering, XML, Integration, Game Development, Visual Studio, Python, Subversion, Software Engineering, Scrum, OpenGL, Apache, Artificial Intelligence
Education
Full Sail University 2003 — 2005
Bachelor of Computer Science
Blind Squirrel Games June 2011 - Present
inXile Entertainment September 2009 - June 2011
InXile Entertainment September 2006 - November 2009
Papaya Studio February 2004 - September 2006
Skills
Unreal Engine, Unity3D, Video Games, Object Oriented Design, Xbox 360, Unreal Engine 3, Game Programming, Game Design, PS3, Level Design, Game Development, DirectX, UnrealScript, Gameplay, Perforce, Lua, Gameplay Programming, User Interface, Mobile Games, Computer Games, Wii, Console, Maya, Programming, Artificial Intelligence, Game Mechanics, Scripting
Education
University of California, Irvine 2000 — 2004
BS, Information & Computer Science
Turtle Rock Studios December 2011 - Present
Papaya Studio October 2008 - October 2011
Left Field Productions April 2007 - September 2008
Skills
C++, C#, Gameplay Programming, Visual Studio, Alienbrain, Perforce, OpenGL, DirectX, Havok, Bink, FMOD, Lua, Ruby, 3D Studio Max, CodeWarrior, ProDG, C, Game Development, Programming, Xbox 360, PS3, Wii, Game Programming, Gameplay, Development Tools, Scripting, Video Game Development, Video Games, 3D Math, Artificial Intelligence, Console, Win32, Game Mechanics, Game Engines, Gameplay Systems
Education
Full Sail University 2004 — 2006
Bachelor of Science (BS), Game Development
Vicarious Visions October 2007 - Present
Papaya Studio January 2005 - October 2007
Visual Affects Productions 2003 - 2005
Alfred State SUNY College of Technology 1999 - 2000
Education
Academy of Art University 2000 — 2003
BA
Alfred State College - SUNY College of Technology 1997 — 1999
AAS
Saint Bonaventure University
FireForge September 2013 - Present
SuperVillain Studios February 2008 - August 2013
Papaya Studio 2006 - 2007
THQ 2003 - 2006
Skills
3D, Video Games, Zbrush, Xbox 360, UV mapping, PS3, Game Development, Character Animation, Wii, 3D Studio Max, Low Poly Modeling, Environment Art, Character Rigging, Texture Painting
Education
Loyola Marymount University 1998 — 2002
Bachelor of Arts (B.A.), Animation
Papaya Studio March 2005 - Present
Education
California State University-Long Beach
Amazon, Double Helix Games November 2013 - Present
Double Helix Games February 2012 - November 2013
Double Helix Games September 2010 - February 2012
Papaya Studio May 2008 - September 2010
Budcat Creations June 2007 - May 2008
The Timken Company June 2004 - August 2006
Skills
PS3, Xbox 360, Wii, DirectX, Xbox, PSP, Low Level Programming, C++, Graphics, Perforce, C#, Visual Studio, Python, Maya, Game Development
Education
The Ohio State University 2002 — 2007
BS, CSE
Exploding Tuba Studios October 2013 - Present
Telltale Games May 2010 - Present
Papaya Studio November 2008 - July 2009
THQ October 2000 - October 2007
Mass Media Inc / THQ 2000 - 2007
Skills
Design
Education
The University of the Arts 1996 — 2000
BFA, Film/Animation
Machine Zone, Inc. August 2015 - Present
GREE International, Inc 2012 - Present
Funzio inc June 2011 - March 2012
Papaya Studio May 2007 - May 2011
sea horse gdg September 2006 - November 2007
KCOY CBS 12 May 1998 - May 2000
Skills
Game Development, Traditional Animation, Video Games, Photoshop, Art, Texturing, Storyboarding, Animation, Concept Design, Character Animation, Conceptual Art, Digital Painting, Leadership, Awesomeness
Education
California Culinary Academy 2005 — 2007
Le Cordon Bleu
academy of art university 2000 — 2005
BFA, Illustration
VGT June 2013 - September 2015
Versify Solutions September 2011 - June 2013
Frozen Codebase July 2010 - July 2011
Frozen Codebase January 2010 - April 2010
Papaya Studio January 2009 - August 2009
Chaotic Logic Games March 2008 - August 2008
Skills
Game Development, Gameplay Programming, Unity3D, Xbox 360, Lua, Game Programming, DirectX, OpenGL, 3D, Video Games, Gameplay, C++, C#, Unreal Engine 3, PS3, Debugging, x86 Assembly, Level Design, Perforce, Game Design, HLSL, Wii, Visual Studio, Game Engines, .NET, XNA, Win32 API
Education
Full Sail University 2006 — 2008
B.S., Game Design and Development
Amazon Game Studio September 2014 - Present
Naughty Dog March 2011 - July 2014
Papaya Studio April 2009 - March 2011
Crystal Dynamics March 2008 - February 2009
Judobaby August 2007 - May 2008
Nickelodeon Animation Studios August 2007 - April 2008
Skills
Maya, 3D Modeling, Environment Art, Texturing, Animation, UV mapping, Rigging, Traditional Animation, Video Games, 3D Studio Max
Education
San Jose State University 2004 — 2008
Bachelor of Fine Arts (BFA), Animation and Illustation, 3D Modeling and Texturing
Butte College 2000 — 2002
Associate of Arts, Graphic Design, liberal Arts, December 2002, Graphic Design
The Playforge September 2011 - July 2013
Double Helix Games December 2007 - January 2011
Papaya Studio October 2006 - November 2007
Skills
Level Design, Game Mechanics, Gameplay, PS3, Xbox 360, Game Design, Wii, Console, Lua, Game Development, Video Game Development, Maya, 3D Studio Max, Perforce, Scripting, Video Game Design, Photoshop, Mobile Games, Social Games, User Interface, Game Balance, Monetization, Video Games, Casual Games, Animation, PSP, Game Programming, Computer Games, Multiplayer
Education
Full Sail University 2004 — 2006
Bachelor, Video Game Design and Development
NGC October 2012 - Present
Operation Technology Inc. May 2010 - October 2012
JT3 July 2007 - April 2010
Papaya Studio March 2007 - March 2007
Antelope Valley College 2002 - 2003
Skills
Computer Science, C++, Algorithms, Software Engineering, C, OOP, C#, Visual Studio, Object Oriented Design, Software Design, Embedded Software
Education
California State University-Fullerton 2003 — 2006
Bachelor's of Science, Computer Science
PIXO Group July 2014 - Present
Mastri Design + Development July 2012 - October 2013
Burton Design Group December 2011 - July 2012
Papaya Studio June 2011 - October 2011
Rocket Hawk Games January 2011 - May 2011
Skills
Gameplay, C#, Unity3D, Game Design, Game Development, DirectX, Visual Studio, C++, OpenGL, Perforce, Java
Education
Full Sail University 2009 — 2011
Bachelor of Science, Game Development