Paradigm Entertainment

Industry: Video game developer

Description

Paradigm Entertainment was an American video game development company. Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients. Headquarters: Farmers Branch, TX Founded: March 1997 Number of employees: 57 (as of November 2008) Ceased operations: November 2008 Parent organization: THQ

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35 Paradigm Entertainment employees in database. Find out everything there's to know about Paradigm Entertainment employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Paradigm Entertainment Employees

Employee
Years
Job
Industry
Joshua Rowe Joshua Rowe San Francisco Bay Area Details
Joshua Rowe's Paradigm Entertainment Experience March 2007 - July 2007
Job Technical Director / Artist working in games and animation
Industry Animation
Experience
Gazillion Entertainment  July 2013 - Present
Lucasfilm Animation  August 2007 - March 2013
Paradigm Entertainment   March 2007 - July 2007
Corgan Associates  December 2006 - February 2007

Skills
Maya, MEL, Rigging, Animation, Texturing, Computer Graphics, Character Rigging, Computer Animation, 3D, Cinematics, Game Development, UV mapping, Compositing, Lighting, Pipeline Development, Visual Effects, PyQt, Scripting, Awesomeness, Python, Xbox 360, Modeling, Unity3D, Pre-visualization, Look Development

Education
Texas A&M University   1998 — 2006
VIZA, Visualization Science

Jim Galis Jim Galis Dallas/Fort Worth Area Details
Jim Galis's Paradigm Entertainment Experience 1996 - July 2009
Job
Industry Entertainment
Experience
Advanced Imagination, Inc.   June 2014 - Present
PG Inc.   January 2014 - Present
Rocket Gaming Systems  May 2012 - February 2014
SXSWV2V   2013 - 2014
Edge of Reality  November 2010 - April 2012
University of Texas at Arlington  July 2010 - December 2010
Sega of America, Inc.   August 2009 - July 2010
THQ  September 1996 - July 2009
Paradigm Entertainment   1996 - July 2009
Hughes Training (L3 Com)   January 1981 - August 1997

Skills
Team Management, Production, Mobile, Strategic Planning, Business Planning, Mobile Devices, Project Management, Mobile Applications, Game Development, Video Games, Social Games, Mobile Games, Perforce, Wii, PS3, Console, Xbox 360, Creative Direction, Multiplayer, Casual Games, Computer Games, Gameplay, Xbox, MMO, Level Design, Game Programming, Game Design

Education
The University of Texas at Arlington   1988 — 1994
BSCSE, Computer Science and Engineering

Mike Engeldinger Mike Engeldinger Greater Seattle Area Details
Mike Engeldinger's Paradigm Entertainment Experience May 1997 - August 2000
Job Manager, Technical Engineering Department at Nintendo Software Technology
Industry Design
Experience
Nintendo Software Technology  February 2015 - Present
Nintendo Software Technology Corporation  November 2013 - February 2015
engeldinger.com   March 2009 - November 2013
THQ  July 2007 - January 2009
Atari  August 2000 - July 2006
Paradigm Entertainment   May 1997 - August 2000
Paradigm Simulation, Inc.   June 1990 - May 1997
Merit Technology, Inc.   March 1987 - June 1990
Texas Instruments  September 1985 - March 1987

Skills
Video Games, Recording, Technical Research, Oversight, Audio, Programming, Computer Graphics, Game Development, Console, Website Development, Wireless Networking, Hardware Design, Software Development, Technical Project..., Technical Writing, Software Design, C++, Perl, HTML, 3D, System Design, OpenGL, C, Xbox 360, Visual Studio, Game Design, Software Engineering, User Interface, Perforce, Modeling, iPhone, iPhone development, Web Development, CSS, OOP, Debugging, User Interface Design, Sound, iOS development, Hardware Architecture, PS3, Embedded Systems, DirectX, Maya, Game Programming, Gameplay, Lua, Cross-platform..., Multiplayer, Unity3D

Education
Iowa State University   1980 — 1984
Bachelor of Science (B.S.), Electrical Engineering

Iowa State University
Bachelor's degree, Electrical and Electronics Engineering

Dan Mod Dan Mod Greater Los Angeles Area Details
Dan Mod's Paradigm Entertainment Experience December 2005 - February 2008
Job Environment Artist at Treyarch
Industry Computer Games
Experience
Treyarch  January 2012 - Present
Certain Affinity  July 2010 - January 2012
Bungie  November 2009 - July 2010
TimeGate Studios  May 2008 - August 2009
Paradigm Entertainment   December 2005 - February 2008

Skills
Xbox 360, PS3, Vehicles, Environment Art, Level Design, Unreal Engine 3, Texturing, Unreal Editor, Cinematics, Game Development, UV mapping, Gameplay, Console, Game Design, Video Games, Multiplayer, World Building, Zbrush, Low Poly Modeling, Xbox

Education
Southern Methodist University   2004 — 2006
Game Art Creation, Videogame Art

Leo Longalong Leo Longalong Columbus, Ohio Area Details
Leo Longalong's Paradigm Entertainment Experience October 2012 - August 2013
Job Designer/Illustrator
Industry Design
Experience
Longalong Productions   January 2005 - Present
Dunkin's Diamonds  September 2013 - February 2014
Paradigm Entertainment   October 2012 - August 2013
MultiVarious Games  March 2013 - April 2013
Tinderbox at Easton   February 2013 - March 2013
Statewide Insurance  February 2013 - March 2013
Portfolio Creative  September 2012 - October 2012
Reddy or Knot Design   September 2012 - October 2012
Coco Mungo LLC   December 2009 - January 2010

Skills
People Skills, Visual Arts, Product Presentation, Presentation Production, Product Development, Product Design, Post Production, Film Production, Illustrator, Illustration, Digital Illustration, Vector Illustration, Fashion Illustration, Technical Illustration, Graphic Design, Graphics, Motion Graphics, Computer Graphics, Graphic Arts, Advertising, Project Planning, Animation, Character Animation, Flash Animation, Computer Animation, Traditional Animation, 3D, 3D visualization, 3D Modeling, 3D rendering, 3D graphics, 3D Studio Max, 2D graphics, 2D art, 2D to 3D conversion, Cartoons, Technical Drawing, Corel Draw, Digital Sculpting, Photoshop, Photography, Digital Photography, Layout, Visual Communication, Typography, Art Direction, Screen Printing, Adobe Creative Suite, Mac

Education
Columbus College of Art & Design   2007 — 2012
BFA, Illustration

Darin Petersen (darin@darinpetersen.com) Darin Petersen (darin@darinpetersen.com) Dallas/Fort Worth Area Details
Darin Petersen (darin@darinpetersen.com)'s Paradigm Entertainment Experience December 2000 - September 2002
Job Software Engineer at Parsons Corporation
Industry Computer Software
Experience
Parsons Corporation  May 2013 - Present
Independent contractor  October 2011 - May 2013
kNac Software   November 2009 - September 2011
Tabletop Media  June 2009 - October 2009
Safety-Kleen  January 2009 - June 2009
Aquire  June 2005 - December 2008
MapFrame  September 2002 - August 2004
Paradigm Entertainment   December 2000 - September 2002
XQSite (Divine Interventures)   March 2000 - November 2000
Inland Productions   February 1995 - March 2000

Education
Bradley University   1989 — 1993
BS, Computer Science

Michelle Magee Michelle Magee Dallas/Fort Worth Area Details
Michelle Magee's Paradigm Entertainment Experience 1998 - 2000
Job Freelance Artist/Writer
Industry Design
Experience
Zynga  May 2011 - June 2013
Reel FX  May 2010 - May 2011
Iron Stop  February 2009 - May 2010
Paradigm Entertainment   1998 - 2000

Education
Ringling College of Art and Design   2000 — 2004
BFA, Illustration

Ringling School of Art and Design   2000 — 2004
Bachelor's of Fine arts, Illustration

Benjamin Groves Benjamin Groves Dallas/Fort Worth Area Details
Benjamin Groves's Paradigm Entertainment Experience October 2001 - November 2008
Job Automatron
Industry Computer Games
Experience
Paradigm Entertainment   October 2001 - November 2008
Paradigm Entertainment   March 1997 - October 2001

Skills
Level Design, Xbox 360, Game Development, PS3, Perforce, 3D Modeling, HTML, Level Building, Texturing, Game Design, DirectX, Video Games, Xbox, Console, Animation, User Interface, Computer Graphics, 3D, Lua, Maya, Unity3D, Modeling, Gameplay, Scripting, Computer Games, JIRA, Agile Methodologies

Education
Art Institute of Dallas   1994 — 1996
Associates

University of North Texas   1989 — 1994
Senior Level Classes - No Degree

Jay Kreibich Jay Kreibich Urbana-Champaign, Illinois Area Details
Jay Kreibich's Paradigm Entertainment Experience June 1997 - October 1998
Job Senior Engineer Yahoo! / Author O'Reilly Media
Industry Computer Software
Experience
Yahoo  January 2015 - Present
O'Reilly Media  2002 - Present
BrightRoll  October 2014 - January 2015
Volition  December 2006 - October 2014
THQ  December 2006 - January 2013
University of Illinois at Urbana-Champaign  November 1998 - November 2006
Paradigm Entertainment   June 1997 - October 1998
Paradigm Simulation   June 1996 - June 1997
Argonne National Laboratory  1993 - 1994

Skills
Xbox 360, PS3, Perforce, Game Development, Lua, Video Games, C++, Scripting, Game Programming, Software Engineering, SQL, SQLite, Databases, Database Design, Server Architecture, Network Engineering, Networking, Server Administration, Telemetry, Data Analysis, Data Visualization, Technical Writing, Technical Documentation, Subversion, C, Software Development, Perl, Linux, Programming, Scalability, Distributed Systems, Unix, User Interface Design, Mac OS X, Cross-platform..., Game Design, OS X, Console, Conference Speaking

Education
University of Illinois at Urbana-Champaign   1992 — 1996
BS, Computer Science

Sergio Tacconi Sergio Tacconi Dallas/Fort Worth Area Details
Sergio Tacconi's Paradigm Entertainment Experience January 1999 - October 2004
Job President and CEO at Rainfrog, LLC
Industry Computer Games
Experience
Rainfrog, LLC   April 2009 - Present
Microsoft - Ensemble Studios   October 2004 - March 2009
Paradigm Entertainment   January 1999 - October 2004
Paradigm Simulation, Inc.   1998 - 1998

Skills
Game Development, 3D graphics, Xbox 360, DirectX, Game Design, Xbox, Video Games, Cocoa, Xcode, Objective-C, iOS, iOS development, iPhone Application...

Education
The University of Texas at Arlington   1993 — 1998
Bachelor of Science (B.S.), Computer Science Engineering

Marguerite Harris Marguerite Harris United States Details
Marguerite Harris's Paradigm Entertainment Experience 2008 - 2012
Job Reservations at Delta Airlines
Industry
Experience
Delta Airlines  June 2000 - Present
Paradigm Entertainment   2008 - 2012

Skills
Revenue Analysis, Travel Management, Airlines, Ticketing, Tourism, Sabre, Entertainment, Leadership Development, Microsoft Excel, Event Management

Education
University of Phoenix   2010 — 2012
Associate's degree, Criminal Justice and Corrections

Kevin Coger Kevin Coger Greater Los Angeles Area Details
Kevin Coger's Paradigm Entertainment Experience 1999 - 2003
Job Cash Application Specialist/ Website Management at Toshiba Business Solutions
Industry Consumer Services
Experience
Toshiba Business Solutions  2010 - Present
The pay it forward foundation   2000 - 2015
The pay it forward foundation   2000 - 2015
The pay it forward foundation   2000 - 2015
CTI Financial Services   2008 - 2010
Performance Capital Management  2003 - August 2007
Paradigm Entertainment   1999 - 2003

Skills
Credit, Invoicing, Negotiation, Sales, Management, Customer Relations, Customer Service, Cold Calling, New Business Development, Sales Management, cash application, Online Research, Online Inventory..., Accounts Receivable, Collections, Oracle, Credit Card Transaction..., Staff Training, Photography, Online Marketing, Online Advertising, Online Reputation..., Bank Reconciliation, customer, Project Management, Software Implementation, Tour Management

Education
Long Beach City College
business management

W. Randy King W. Randy King Orlando, Florida Area Details
W. Randy King's Paradigm Entertainment Experience January 2006 - December 2008
Job Senior Producer, Entrepreneur
Industry Computer Games
Experience
Self Employed  August 2012 - Present
Petroglyph Games  February 2011 - February 2012
Petroglyph Games  January 2009 - January 2011
Paradigm Entertainment   January 2006 - December 2008
n-Space  May 1998 - December 2005
Digiquest Multimedia   1996 - 1998

Skills
Game Development, Video Games, Game Design, Xbox 360, PS3, Mobile Games, Gameplay, Level Design, MMO, Perforce, Console, Social Games, Computer Games, Texturing, Casual Games, Animation, Game Mechanics, MMORPG, Texture Painting, UV mapping, Wii, Xbox, Unity3D, Online Gaming, 3D, Multiplayer, Maya, Video Game Production, Character Animation, Interactive..., Computer Graphics, PSP, Computer Animation, World Building, User Interface, Storyboarding, Concept Design, Traditional Animation, Character Rigging, Visual Effects, Scrum, Console Games, Max, Rigging, Lighting, User Interface Design, Low Poly Modeling

Education
University of Central Florida   1992 — 1996
BA, Film, Film Business, Computer and Cell Animation

Dominic Del Bene Dominic Del Bene San Francisco Bay Area Details
Dominic Del Bene's Paradigm Entertainment Experience December 2003 - January 2006
Job Director of Rooftop Comedy Productions at Audible, Inc.
Industry Entertainment
Experience
Audible, Inc.   September 2014 - Present
Rooftop Media  April 2014 - September 2014
Rooftop Comedy  June 2011 - April 2014
Interdependent Media   March 2006 - October 2010
Better Botanicals   January 2006 - August 2006
Paradigm Entertainment   December 2003 - January 2006

Skills
Marketing, Management, Graphic Design, Branding & Identity, Business Strategy, Contract Negotiation, Coordination, Information Management, Photoshop, Strategic Planning, Mobile Devices, Web Design, Project Management, Project Planning, Video, Advertising, Event Management

Education
San Francisco State University   2002 — 2005

Raymond Casady Raymond Casady Dallas/Fort Worth Area Details
Raymond Casady's Paradigm Entertainment Experience 2001 - 2004
Job Art Director at Furiously Inactive Games, LLC
Industry Computer Games
Experience
L-3 Communications GSI  August 2010 - Present
Furiously Inactive Games, LLC   January 2010 - Present
Presagis USA   2004 - 2010
Paradigm Entertainment   2001 - 2004
Paradigm Entertainment   1998 - 2001

Skills
Texturing, Maya, 3D, 3D Modeling, Video Games, Animation, Game Development, Computer Graphics, Texture Artist, Modeling, PS3, Particle Effects, Charcoal Art, Unity3D, 3D graphics, Game Design, Visual Effects, Xbox 360, Zbrush, Acrylic Painting, Art, Computer Animation, Xbox, Drawing, Perforce, Traditional Animation, Character Animation, Digital Art, User Interface, Illustrator, Computer Games, Mobile Games, User Interface Design, Graphics, Photoshop, Adobe Creative Suite, 3D Studio Max, Watercolor Painting, 3D Animation, Graphic Design, Character Modelling, Character Rigging, Adobe Illustrator

Education
Art Institute of Dallas   1995 — 1997
Associate, Applied Arts Computer Animation

Ken Tabor Ken Tabor Dallas/Fort Worth Area Details
Ken Tabor's Paradigm Entertainment Experience April 1996 - January 2007
Job Product Engineer at Sabre, Author, Speaker
Industry Leisure, Travel & Tourism
Experience
Sabre Corporation  May 2011 - Present
Method Solutions  March 2008 - May 2011
KATWorks Games, LLC   January 2007 - March 2008
Paradigm Entertainment   April 1996 - January 2007
Micro Focus  November 1994 - March 1996
IBM  August 1993 - October 1994
Microdynamics, Inc.   October 1992 - August 1993

Skills
Subversion, C#, JavaScript, PHP, CSS, C++, jQuery, Visual Studio, MySQL, Apache, HTML, Unity3D, Backbone.js, Git, Demos, SASS, Ruby on Rails, Analytics, Node.js, OOP, HTML 5, Web Applications, User Interface, Game Development, Databases, iOS, Amazon Web Services..., Front-end, iOS development, Mobile Devices, JSON, Woodworking, Technical Project..., HTML5, Software Development, Game Design, Mobile Applications, Agile Methodologies, Web Development, User Experience

Education
University of North Texas   1988 — 1992
BA, Computer Science, Philosophy

Julie Inmon Julie Inmon Greater Los Angeles Area Details
Julie Inmon's Paradigm Entertainment Experience 2001 - 2003
Job Actor / Geek
Industry Entertainment
Experience
Experian Marketing Services  October 2011 - Present
Self-Employed  September 2003 - Present
MySpace  September 2010 - October 2011
Paradigm Entertainment   2001 - 2003
Raytheon  September 1998 - April 2000
MindFlow Technologies   2000 - 2000
Dynetics, Inc.   September 1996 - August 1998

Skills
Acting, Film, Film Production, Improvisation, Theatre, Voice Over, Entertainment, Television, Casting

Education
Bryn Mawr College   1992 — 1996

The Key School

Sam Christiansen Sam Christiansen San Francisco Bay Area Details
Sam Christiansen's Paradigm Entertainment Experience August 2001 - July 2003
Job Engineer & Entrepreneur
Industry Computer Software
Experience
Booyah  August 2008 - April 2013
Blizzard Entertainment  April 2006 - August 2008
Insomniac Games  August 2003 - April 2006
Paradigm Entertainment   August 2001 - July 2003
Human Code  June 1998 - December 1999

Skills
Video Games, Game Development, Mobile Devices, Game Programming, Mobile Applications, Xbox, DirectX, iOS development, Gameplay, PS3, REST, Leadership, C++, Lua, Perforce, Product Management, Xbox 360, Mobile Games, iOS, iOS Development

Education
University of Texas at Austin   1996 — 1999
BS, Computer Science, Mathematics

Vasken Sayre Vasken Sayre Austin, Texas Area Details
Vasken Sayre's Paradigm Entertainment Experience February 2003 - June 2004
Job Interaction Designer, UX Researcher
Industry Design
Experience
Dell  March 2014 - Present
projekt202  April 2007 - November 2013
Midway Games  May 2006 - October 2006
Fountainhead Entertainment   September 2005 - March 2006
Terminal Reality  June 2004 - June 2005
Paradigm Entertainment   February 2003 - June 2004
BigSky Interactive   November 2000 - October 2002
Retro Studios  May 1999 - November 2000
The 3DO Company  March 1998 - April 1999
New Wave Entertainment  September 1996 - November 1997

Skills
User Interface Design, Interaction Design, User Experience, User Interface, User-centered Design, User Experience Design, Game Design, Wireframes, Game Development, Video Games, Heuristic Evaluation, Experience Design, Contextual Inquiry, User Research, Usability Testing, Mobile Devices, Wire Framing, Persona, Card Sorting, Illustration, Screenwriting, Fiction Writing, Animation, Adobe Creative Suite, Axure, Expression Blend, Morae, Prototype, Agile Methodologies, Scrum, User Stories, Opportunity Mapping, Affinity Diagramming, Rapid Prototyping, Stakeholder Analysis, Design Specifications, Requirements Gathering, Design, UX, UI, Usability, Information Design, Information Architecture, InDesign, Photoshop, Illustrator, Flash, ActionScript, Vizio

Education
Santa Barbara City College
Graphic Arts, Marketing

Cory Edwards Cory Edwards Washington D.C. Metro Area Details
Cory Edwards's Paradigm Entertainment Experience July 2005 - April 2006
Job Senior World Artist at Bethesda Game Studios
Industry Computer Games
Experience
Bethesda Game Studios  April 2006 - Present
Paradigm Entertainment   July 2005 - April 2006
Terminal Reality  November 2003 - July 2005

Skills
3D Studio Max, Zbrush, Maya, Modeling, Texturing, UV mapping, Photoshop, Environment Art

Education
Savannah College of Art and Design   1998 — 2003
BFA, Computer Art, 3D Modeling Track, 2003

David Doran-Marshall David Doran-Marshall Dallas/Fort Worth Area Details
David Doran-Marshall's Paradigm Entertainment Experience July 2007 - November 2008
Job Level Designer at Egowall.com
Industry Computer Games
Experience
Egowall.com   October 2013 - Present
Hatchlight Games   February 2013 - Present
Controlled Chaos Media  December 2011 - February 2013
Controlled Chaos Media  January 2009 - February 2013
Controlled Chaos Media  November 2008 - February 2013
Controlled Chaos Media  June 2010 - December 2010
Controlled Chaos Media  June 2010 - September 2010
Paradigm Entertainment   July 2007 - November 2008
Paradigm Entertainment, Inc.   July 2005 - July 2007
Gearbox Software  July 2004 - September 2004

Skills
Game Design, Level Design, 3D Studio Max, Maya, Photoshop, Microsoft Office, Unreal Editor, Game Development, Unreal Engine 3, Video Games, Scripting, Xbox 360, Concept Design, Unity3D, Lua, Game Art, Cinematics, Perforce, Gameplay, Console, Texturing, Environment Art, Zbrush, 3D, User Interface Design, Mobile Games, User Experience, JavaScript, Radiant, iPhone, Illustrator, Subversion, Documentation, Teaching, Mentoring, CSS, HTML 5, Renderware, Animation, Modeling, Lighting, PS3, Unreal, Computer Graphics, Programming, Low Poly Modeling, Xbox, Adobe Fireworks, Adobe Premiere, Game Mechanics

Education
Southern Methodist University   2004 — 2005
Graduate

Austin College   1997 — 2001
Bachelor's

Bellaire High School   1993 — 1997
Advanced Diploma

Steve Stringer Steve Stringer Dallas/Fort Worth Area Details
Steve Stringer's Paradigm Entertainment Experience 2001 - 2004
Job Adjunct Professor (Team Game Production) at The Guildhall at SMU
Industry Internet
Experience
Stringer Sites, LLC   2004 - Present
MapTechnica.com   2010 - Present
The Guildhall at SMU  September 2014 - Present
Games2U  2007 - Present
Flektor / Fox Interactive Media   2006 - 2007
Paradigm Entertainment   2001 - 2004
Atari, Inc. (Paradigm Entertainment)   2000 - 2004
Electronic Arts  1998 - 2000
Activision  1995 - 1998

Skills
Web Applications, MySQL, JavaScript, User Interface Design, Mobile Applications, Video Games, Project Management, PHP, Databases, Data Visualization, Python, Apache, Crisis Management, API Development, UIX, Security, Game Development, Hardware Infrastructure, Internet Security, SQL Tuning, Schemas, Level Design, Custom Web Application..., Online Security, Data Analysis and..., Localization and..., Web standards-compliance, Encryption and security, Custom framework..., Database schema design, Database optimization, Database scalability, Executive Information..., Visual tool design, GIS, PostgreSQL, PostGIS, Google Maps, OSM, Cartography, Authorize.net, Paymentech, Paypal Integration

Education
University of Utah - David Eccles School of Business   1994 — 1995
MBA, Marketing, IT

Tulane University   1987 — 1991
BA, English, Film, Photography

Daniel Scanio Daniel Scanio Dallas/Fort Worth Area Details
Daniel Scanio's Paradigm Entertainment Experience 2006 - 2008
Job environment artist
Industry Computer Games
Experience
id Software  September 2008 - Present
Paradigm Entertainment   2006 - 2008
Paradigm Entertainment, Inc./ THQ   2006 - 2008
THQ Inc. - Paradigm Entertainment   2006 - 2008

Skills
Environment Art, Xbox 360, Texturing, Game Development, Zbrush, Unreal Editor, Level Design, Low Poly Modeling, Game Art, UV mapping, Hard Surface Modeling, Texture Painting, Gameplay, Character Animation, Mudbox, Unreal Engine 3, Game Design, 3D, 3D Coat

Education
Southern Methodist University   1998 — 2002

Jesse Armstrong Jesse Armstrong Dallas/Fort Worth Area Details
Jesse Armstrong's Paradigm Entertainment Experience 2007 - 2007
Job Graphic Designer at Shermco Industries
Industry Entertainment
Experience
Shermco Industries  May 2013 - Present
Tin Can Design   January 2001 - Present
The Integer Group  February 2012 - May 2013
Apple  September 2010 - January 2012
Art Squad  March 2006 - September 2010
Application IT   2007 - 2008
Paradigm Entertainment   2007 - 2007

Skills
Web Design, Graphic Design, Adobe Creative Suite, CSS, Illustrator, HTML, Photography, Photoshop, JavaScript, Microsoft Office, PHP, Flash, Web Development, User Interface Design, jQuery, MySQL, Editing, Dreamweaver, Writing, Mac, Production, Graphics, User Experience, SEO, InDesign

Education
The Art Institute of Dallas   1998 — 2000
Associate of Arts and Sciences (AAS), Video Production/Film

Michael Penrod Michael Penrod Dallas/Fort Worth Area Details
Michael Penrod's Paradigm Entertainment Experience July 2007 - November 2008
Job Video Game Artist
Industry Entertainment
Experience
Controlled Chaos Media  January 2009 - March 2013
Paradigm Entertainment   July 2007 - November 2008
THQ  July 2007 - November 2008
Paradigm Entertainment, a THQ Inc. company   July 2007 - November 2008
THQ/Paradigm   2007 - 2008
Klear Games   2005 - 2007

Skills
Unreal Editor, Zbrush, Texture Creation, Maya, Environment Art, Game Art, 3D Studio Max, Unreal, Concept Design, Texturing, Animation, Character Rigging, Xbox 360, Rigging, Video Game Development, PS3, Video Games, Game Development, Character Animation, Console, 3D, Character Modeling, Rendering, Illustrator, 3D animation, Photoshop, Unity3D, 2D, Computer Graphics, Low Poly Modeling, UV mapping, User Interface Design, Texture, Texture Painting, Character, Cinematics, Asset Creation, Digital Painting, 3D Modeling

Education
Texas Christian University   1999 — 2003
Bachelor of Fine Arts (BFA), Painting

Christopher Popp Christopher Popp Dallas/Fort Worth Area Details
Christopher Popp's Paradigm Entertainment Experience April 2005 - November 2008
Job Senior Software Engineer at BonusXP
Industry Computer Games
Experience
BonusXP   June 2014 - Present
Rocket Gaming Systems  November 2008 - May 2014
Controlled Chaos Media  January 2011 - March 2011
Paradigm Entertainment   April 2005 - November 2008
TimeGate Studios  2004 - April 2005
TimeGate Studios  September 2003 - 2004

Education
University of North Texas   1998 — 2003

Darby Hadley Darby Hadley Dallas/Fort Worth Area Details
Darby Hadley's Paradigm Entertainment Experience May 2007 - July 2007
Job QA Lead
Industry Computer Games
Experience
Zynga  July 2011 - June 2013
id Software  January 2011 - July 2011
Gearbox Software  October 2009 - January 2011
Ensemble Studios  April 2008 - January 2009
Paradigm Entertainment   May 2007 - July 2007
Skyymedia   February 2006 - January 2007

Skills
Game Development, Level Design, Quality Assurance, Microsoft SQL Server, Microsoft Office, HTML, PHP, Windows, Photoshop, Customer Service, Project Management, Game Design, Perforce, Video Games, Scripting

Education
The University of Texas at Dallas   2005 — 2007
Bachelor of Arts (B.A.), Arts & Technology

Angelo State University   2003 — 2005
Computer Science

Byron Goodman Byron Goodman Dallas/Fort Worth Area Details
Byron Goodman's Paradigm Entertainment Experience 1997 - 1998
Job Entrepreneur
Industry Computer Software
Experience
Circuit Box Software   2015 - Present
Rocket Gaming Systems  October 2008 - December 2009
IHSoft, Inc.   July 2005 - December 2009
Microsoft  May 2001 - December 2004
Cisco Systems  September 1998 - March 2000
Paradigm Entertainment   1997 - 1998
University of North Texas  1994 - 1997
University of North Texas  1992 - 1994

Skills
Game Development, C#, Perl, Objective-C, DirectX, Computer Games, Gameplay, Video Games, C++, Java, XML, VoIP, Social Games, Artificial Intelligence, .NET, Python, OpenGL, SOAP, SQL, Device Drivers, SIP, PostgreSQL, MySQL, PS3, CEOs, Executive Managment, x86 Assembly, 68k Assembly, PIC Assembly, OpenAL, Network Development, Network Engineering, SNMP, ADO.NET, Sales, Agile Application..., Extreme Programming, Socket Programming, SSL, IPSec, NAT, Oracle RDBMS, Linux application..., Windows Driver..., VxWorks, QNX, Marketing, Corporate Budgeting, Risk Analysis, Django

Education
University of North Texas   1993 — 1997
Bachelor's of Science, Computer Science

Matt Leese Matt Leese Dallas/Fort Worth Area Details
Matt Leese's Paradigm Entertainment Experience 1997 - 2001
Job Technical Consultant at Presagis
Industry Computer Software
Experience
Presagis  June 2012 - Present
MultiGen-Paradigm / Presagis   April 2001 - June 2012
Paradigm Entertainment   1997 - 2001
Paradigm Simulation Inc   February 1996 - January 1997

Skills
Game Development, Computer Graphics, 3D, Game Design, Gameplay, Video Games, Xbox 360, User Interface, 3D Modeling, Content Management, User Interface Design, Modeling, Project Management, 3D visualization, Texturing, Technical Writing, Photoshop, Quality Assurance, JIRA, Research and Development, Software Testing, R, 3D Visualization

Education
Art Institute of Dallas   1994 — 1995
Associate of Arts (A.A.), Computer Animation / Multimedia

Nick Basargekar Nick Basargekar Greater Los Angeles Area Details
Nick Basargekar's Paradigm Entertainment Experience 2003 - 2004
Job Contractor at Independent
Industry Entertainment
Experience
Independent  January 2010 - Present
On Sabbatical  June 2009 - December 2009
Seven Studios  February 2007 - March 2009
Climax Group   2005 - 2007
Paradigm Entertainment   2003 - 2004
Cinematic Games   2002 - 2003
Wireless Knowledge  2000 - 2002
Tritech  1998 - 2000

Education
California State University-Fullerton, Mihaylo College of Business and Economics   2010 — 2012
Masters, Business Administration

California State Polytechnic University-Pomona   1993 — 1998

Yoonjoon Lee Yoonjoon Lee Greater Seattle Area Details
Yoonjoon Lee's Paradigm Entertainment Experience May 1998 - September 1999
Job Engineering Production Manager at Nintendo Software Technology
Industry Computer Games
Experience
Nintendo Software Technology  January 2015 - Present
Nintendo  July 2009 - December 2014
Paradigm Entertainment   May 1998 - September 1999

Skills
Video Games, Game Design, Perforce, User Interface Design, Game Development, Engineering Management, Console Games, Gameplay, Technical Design, Game Engines, User Interface, Casual Games, Mobile Games, Game project management, Project Management, Project Planning, New game R&D using..., Schedule management, Casual game design, Game tools design, Game play design, Play controls, Software Project..., User Experience

Education
The George Washington University   1992 — 1994
Master of Science, Computer Science

California State University, Fresno   1988 — 1992
Bachelor of Science, Computer Science

Brian Bekich Brian Bekich Dallas/Fort Worth Area Details
Brian Bekich's Paradigm Entertainment Experience August 2005 - November 2008
Job Programmer at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  February 2009 - Present
Paradigm Entertainment   August 2005 - November 2008
Algorithmics  September 2001 - November 2003

Skills
Perforce, Game Development, Xbox 360, PS3, Unreal Engine 3, Gameplay, Multiplayer, Video Games, Game Design

Education
University of Pennsylvania   1997 — 2001
MSE, Computer and Information Science

University of Pennsylvania   1997 — 2001
BSE, Computer Science

University of Pennsylvania   1997 — 2001
BA, Philosophy and Science

Matthew Wilbanks Matthew Wilbanks Dallas/Fort Worth Area Details
Matthew Wilbanks's Paradigm Entertainment Experience August 2000 - February 2002
Job Regional Sales Director at Just Add Power
Industry Consumer Electronics
Experience
Just Add Power   May 2015 - Present
WAVE Electronics  November 2014 - May 2015
WAVE Electronics  October 2012 - November 2014
Innovative Home Technologies & Cabling, Inc   January 2003 - September 2012
Paradigm Entertainment   August 2000 - February 2002

Skills
Consumer Electronics, Home Theater, Home Automation, Lighting Control, Sales Management, Product Marketing, Sales Operations, B2B, Account Management, Direct Sales, Trade Shows, Sales, AV, Crestron, Digital Signage, Product Management, Projectors, Sound, P&L Management, Video

Education
Full Sail University   1998 — 2000
Game and Interactive Media Design

University of Central Florida   1993 — 1996

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