Phosphor Games
Industry: Company
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Phosphor Games Employees
Phosphor Games May 2013 - Present
Independent 2011 - Present
Chicago Quest September 2012 - June 2013
Freelance 2007 - 2012
Skills
Perforce, Unreal Engine 3, Motion Graphics, Unity3D, Lighting, Post Production, Final Cut Pro, Game Design, GLSL, Flash, ActionScript, XNA, Photoshop, After Effects, Graphic Design, Maya, C++, C#, UnrealScript, OpenGL, Processing, JavaScript, IA32 Assembly, CBM Basic, Oracle SQL Developer, Python, Film Editing, Animation, Motion Design, Illustration, Hansoft
Education
DePaul University 2011 — 2014
Master of Science (MS), Computer Science - Multimedia Concentration
Columbia College Chicago 2007 — 2011
Bachelors of Art (BA), Film and Video, Editing, motion design, animation
Industrial Light & Magic June 2015 - Present
Flamita Studios July 2014 - May 2015
Phosphor Games December 2014 - April 2015
Neverending Media November 2014 - March 2015
Muv Mx July 2013 - December 2014
Ningxia Film Group Co. August 2014 - October 2014
Pixel Monster March 2011 - July 2013
Inteligencia en Diseño May 2012 - August 2012
Decoplantas September 2011 - November 2011
Skills
Concept Design, Digital Illustration, 3D Modeling, Entrepreneurship, Illustration, Photoshop, Digital Sculpting, Illustrator, Art, Conceptual Art, Film
Education
Tecnológico de Monterrey 2005 — 2010
Licentiate degree, Industrial and Product Design
Columbia College Chicago September 2014 - Present
Tribeca Flashpoint Media Arts Academy February 2014 - Present
The Art Institutes June 2012 - Present
Cg Cookie February 2012 - Present
CG Student Awards Pty Ltd February 2014 - Present
University of Illinois at Chicago July 2014 - Present
Code Of Conduct March 2011 - Present
Justin Mohlman LLC October 2005 - Present
Phosphor Games December 2014 - May 2015
Robomodo July 2014 - December 2014
Skills
Digital Art, Max, Creative Direction, Computer Games, Mobile Games, Wii, Game Mechanics, Cinematics, Changing Environments, Motion Capture, Console, Graphics, Game Programming, Maya, Gameplay Programming, Unreal Engine 3, Casual Games, Video Games, Social Games, Texturing, Game Art, Video Game Production, Game Development, Game Design, Unity, Normal Mapping, Xbox, Unreal 3, Unreal Editor, Animation, 3D, Photoshop, Level Design, 3D Studio Max, 3D Modeling, UV Mapping, Xbox 360, Art
Education
Savannah College of Art and Design 2015 — 2017
Master of Fine Arts (MFA), Game and Interactive Media Design
The Illinois Institute of Art-Schaumburg 2000 — 2004
Bachelors of Fine Arts, Media Arts & Animation
Mchenry East High School 1996 — 2000
High School Diploma, General Studies
Certain Affinity April 2014 - Present
Monolith Productions September 2013 - April 2014
Phosphor Games July 2013 - September 2013
Bioware June 2008 - June 2012
Skills
Texturing, Zbrush, 3D Studio Max, Environment Art, Hard Surface Modeling, UV mapping, Texture Painting, Normal Mapping, Environment Modeling, Changing Environments, World Building, Unreal Engine, Hansoft, Low Poly Modeling, Modo, Lighting, Perforce, PS4, Xbox One, Playstation 4, PS3, Playstation 3, Xbox 360, Maya, UV Mapping, ZBrush, Video Games
Education
Vancouver Film School 2007 — 2008
Diploma, 3D Animation & Visual Effects
Iowa State University 2001 — 2005
BFA, Drawing and Painting
Palantir.net September 2014 - Present
Palantir.net May 2014 - September 2014
Company Chicago May 2013 - May 2014
Freelance May 2013 - May 2014
Phosphor Games April 2013 - May 2013
Marbles The Brain Store June 2011 - April 2013
iSold It on eBay July 2010 - July 2011
Del Re Marketing September 2007 - July 2010
Skills
CSS, Graphic Design, Photoshop, Team Leadership, Customer Service, Responsive Design, Computer Proficiency, HTML 5, Adobe Creative Suite, WordPress, Microsoft Office, Git, Bootstrap, Mobile Design, Quality Assurance, User Experience, User Interface Design, Mobile Testing, Information Architecture, Drupal, jQuery, Prototyping, Wireframes, Backbone.js, TWIG, Jekyll, JavaScript, Responsive Web Design, Gulp
Education
Columbia College Chicago 2011 — 2014
Interactive Art & Media, Mobile Media & Programming, Senior
Waubonsee Community College 2009 — 2010
Associate's degree
KJJE Enterprises, LLC January 2014 - Present
Phosphor Games February 2015 - August 2015
Disney Interactive November 2010 - May 2014
WMS Gaming September 2009 - November 2010
Haivision April 2008 - September 2009
Midway Games February 2000 - April 2008
Terraglyph Interactive Studios 1998 - 2000
3Com 1998 - 1998
Blue Byte 1997 - 1998
Viacom 1995 - 1997
Skills
Project Management, Team Management, Game Development, Video Games, Software Project..., Agile Methodologies, Internet Entrepreneur, New Business Development, Interactive..., Start-ups, Software Development, Social Games, Gameplay, Console, Casual Games, Mobile Games, Online Gaming, Product Development, Computer Games, Recruiting, Lead Generation, Project Planning, Teamwork, Contract Management, Digital Strategy, Creative Problem Solving, Scrum, Mobile Devices, Cross-functional Team..., Amazon Kindle, Private Label, Management, Leadership
Education
Millikin University
BFA, in Graphic Design, minor in Computer Graphics
Crystal Lake Central
High School
The Foundation
Media Bistro
SCRUM ALLIANCE®
Certified Scrum Master
Phosphor Games January 2015 - July 2015
Panera Bread May 2010 - September 2010
Skills
Unity3D, Game Design, Video Games, Game Development, Unreal Engine 3, Video Editing, Microsoft Excel, Microsoft Word, PowerPoint, Customer Service, Research, Teamwork, Public Speaking, Writing, Perforce, Microsoft Office, Social Media, English, Bugzilla, Unreal Engine 4
Education
Tribeca Flashpoint Media Arts Academy 2012 — 2014
Associate's degree, Game and Interactive Media Design
Hinsdale South High School 2008 — 2012
Phosphor Games February 2015 - Present
Raven Software October 2008 - May 2014
Skills
Environment Art, Unreal Engine 3, UV mapping, Texturing, Unreal Editor, Zbrush, Level Design, Low Poly Modeling, Texture Painting, Art Direction, Xbox 360, Mudbox, Cinematics, PS3, Game Development, Maya, Digital Sculpting, Video Games, Hard Surface Modeling, Game Art, Game Design, High Poly Modeling, Gameplay, Autodesk MotionBuilder, Shaders, Concept Design, 3D Studio Max, Perforce, Photoshop, Computer Games, 3D
Education
Madison Area Technical College 2007 — 2009
Computer Animation, Digital Arts
Utah Valley University 2005 — 2007
Aviation Science, Aviation
State of Art Academy, San Dona Di Piave
Architectural Visualization
Starc Made March 2013 - Present
Phosphor Games September 2014 - July 2015
Harper College February 2014 - May 2015
Amazon June 2014 - August 2014
Phosphor Games January 2014 - March 2014
Wideload Games May 2013 - December 2013
Mundocom March 2013 - September 2013
High Voltage Software September 1999 - March 2013
Ian Ryan Interactive January 1999 - July 1999
Skills
Particle Effects, 3D Studio Max, Visual Effects, Photoshop, Shaders, Video Games, Infernal Engine, Illustrator, Texturing, Xbox 360, After Effects, Unity3D, Shuriken Particle Editor, Game Design, Unreal Engine 3, Wii, PS3, Game Development, Cinematics, Animation, Gameplay, 3D Modeling, Low Poly Modeling, Computer Games, UV mapping, User Interface, Mobile Games, Graphics, Premiere, Casual Games, Perforce, Unreal Editor
Education
Columbia College Chicago 1995 — 1999
BA, Digital Imaging/Multimedia
Phosphor Games November 2014 - Present
Double Cluepon Software Inc. December 2013 - November 2014
Webfoot Technologies August 2011 - November 2014
Automate The World February 2012 - August 2013
Simplex Investments May 2011 - August 2011
Lutheran School of Theology at Chicago May 2006 - August 2010
Skills
C++, Java, iOS development, Crestron, Eclipse, XNA, OpenGL, Video Games, PHP, Visual Studio, C#, Android Development, Perl, SQL, Xcode, Unix, HLSL, ActionScript, Unreal Engine 4, Cocos2D
Education
Lewis University 2008 — 2012
Bachelor's degree, Computer Science
Phosphor Games September 2014 - Present
DePaul University September 2013 - Present
High Voltage Software September 2010 - September 2014
Red Eye Studio July 2002 - March 2013
Skills
Character Animation, Rigging, Cinematics, Maya, Game Development, Texturing, After Effects, Autodesk MotionBuilder, Motion Capture, Animation, Video Games, Game Design, Computer Animation, 3D Studio Max, Character Rigging, Xbox 360, Facial Animation, Wii, Augmented Reality, UV mapping, Xbox, 3D Modeling, Game Mechanics, Unity3D, MEL, Max, Perforce, 3D, Gameplay
Education
Animation Mentor 2005 — 2007
Animation, Character Animation
Columbia College Chicago 2001 — 2004
Film Video, Animation
Phosphor Games September 2014 - September 2015
Post Mango January 2014 - March 2014
The Mill August 2013 - December 2013
Shade VFX March 2013 - April 2013
Mirada Studios October 2012 - November 2012
Wolf & Crow March 2012 - May 2012
Prologue Pictures 2012 - 2012
Logan 2012 - 2012
Pixomondo April 2011 - November 2011
Pipe Dreams 3D December 2010 - January 2011
Skills
Maya, Texturing, Animation, Zbrush, 3D, Character Animation, Lighting, Mental Ray, Shading, Computer Graphics, Rendering, After Effects, Computer Animation, XSI, Modeling, 3D Studio Max, Visual Effects, VFX, Vray, UV mapping, Photoshop, Unity3D, Environmental Modeling, Unreal Engine 4, UE4, Substance Designer, ZBrush
Education
Vancouver Film School 2008 — 2009
3D Animation and Visual Effects
DePaul University 2006 — 2008
Bachelor of Arts, Japanese, Animation
Blue Sky Studios April 2011 - Present
Phosphor Games November 2010 - April 2011
Robomodo January 2009 - October 2010
Midway Games January 2007 - December 2008
EA Games December 2006 - November 2007
Education
Florida Atlantic University 2000 — 2002
MFA, Computer Art and Animation
Savannah College of Art and Design 1998 — 2000
MFA, Computer Art and Animation
DAQRI November 2014 - Present
DAQRI March 2014 - November 2014
Phosphor Games January 2012 - September 2013
Emotional Robots Inc. September 2011 - December 2011
Jolokia Games August 2011 - November 2011
Student Team: Insidious Studios 2010 - 2010
metamoorephosis/TapMe Games 2009 - 2010
Tavros Technology 2008 - 2008
Whitehall School District 2005 - 2006
Skills
C++, C#, Unreal Engine 3, XNA, Perforce, Visual Studio, Git, Objective-C, UnrealScript, STL, Xcode, Subversion, Qt, Vim, Assembly, Angelscript, Ogre3D, OSG, Bullet Physics, Lua, OpenAL, OpenGL, CMake, CodeBlocks, Apache, LDAP, SVN, Trac, Bugzilla, Hansoft, SilverStripe, Google Apps, Game Development, DirectX, Game Design, Game Mechanics, iOS, Gameplay Programming, iOS development, Android Development
Education
Tribeca Flashpoint Academy 2009 — 2011
AAS, Computer Science
University of Illinois at Chicago 2007 — 2008
Computer Science
University of Wisconsin-Eau Claire 2006 — 2007
Computer Science, Psychology
Phosphor Games September 2014 - September 2015
Digitaria, a JWT Company August 2014 - September 2014
Molten Games September 2013 - March 2014
Lionbridge - a non-HP Employee August 2010 - September 2013
Art Institute of California San Diego September 2008 - June 2010
Skills
3D Studio Max, Maya, Zbrush, Photoshop, UV mapping, Modeling, Texturing, Unreal Editor, Environment Art, Unreal Engine 3, Game Development, Low Poly Modeling, Video Games, Game Art, 3D Modeling, Level Design, Game Design, Unity3D, Props, UV Mapping
Education
The Art Institute of California-San Diego 2007 — 2010
Bachelor of Science, Game Art and Design
Phosphor Games February 2014 - Present
Midwest Electronics May 2010 - February 2014
Echo Lanes March 2005 - July 2008
Skills
Video Games, Game Development, Gameplay Programming, Artificial Intelligence, C++, Visual Studio, Game Design, Gameplay, C#, Maya, OpenGL, Programming, 3D, Game Programming, DirectX
Education
Full Sail University 2008 — 2010
Bachelor of Science, Game Development
Phosphor Games November 2010 - Present
Robomodo January 2010 - October 2010
Canopy Financial June 2009 - November 2009
DePaul September 2008 - June 2009
NAVTEQ June 2008 - September 2008
DePaul June 2006 - June 2008
Skills
Gameplay, Computer Games, Game Programming, Unreal Engine 3, Gameplay Programming, XML, Game Development, C#, Web Applications, .NET, Unity3D, Java, Maya, SQL, Oracle, ActionScript
Education
DePaul University 2005 — 2009
Computer Games Development, Software Engineering
Glenbrook North 2001 — 2005
Phosphor Games October 2012 - Present
Robomodo Inc. January 2008 - October 2012
EA Chicago February 2004 - November 2007
Electronic Arts February 2004 - November 2007
NuFX Inc. December 1998 - February 2004
MicroFrontier May 1997 - December 1998
Skills
Programming, C, C++, C#, Video Games
Education
Drake University 1993 — 1997
BS, Computer Science
Phosphor Games January 2011 - May 2015
NEXT/NOW November 2013 - November 2014
HAIL Studios May 2013 - December 2013
Wideload Games July 2011 - December 2012
Darkside Game Studio May 2011 - January 2012
Robomodo February 2009 - October 2010
Midway Games - Chicago June 2007 - December 2008
Incognito- SCEA June 2004 - June 2007
Omni Creative Int'l January 2001 - March 2004
Skills
3D, VFX, Fluid Dynamics, Compositing, Unreal, Modeling, Art, Team Management, Particles, Level Design, Dynamics, Game Engines, Maya, Animation, Texturing, 2D, 3D animation, Realflow, Lighting, Rendering, Mental Ray, After Effects, Motion Graphics, Shading, Game Design, Unreal Engine 3, Particle Effects, Special Effects, Digital Compositing, Unreal Editor, Gameplay, Computer Graphics, Unity3D, Environment Art, UV mapping, Cinematics, Perforce, Photoshop, Xbox 360, MEL, Shaders, Game Development, PS3, Texture Painting, Scripting, 3D Modeling, Computer Animation, Visual Effects, Wii, Particle
Education
Savannah College of Art and Design 1999 — 2001
B.F.A, 3D Computer Animation
Epic Games July 2013 - Present
Epic Games October 2011 - July 2013
Phosphor Games June 2009 - September 2011
Midway Games August 2008 - December 2008
Skills
Game Development, Unreal Engine 3, C++, C, Rapid Prototyping, Perforce, Game Design, UnrealScript, Game Programming, Gameplay, Programming, Computer Games, Xbox, Console, Video Games, Multiplayer, Unreal Editor
Education
University of Central Florida 2007 — 2008
MS, Interactive Entertainment @ Florida Interactive Entertainment Academy (FIEA)
University of Central Florida 2004 — 2007
BS, Computer Science
Wargaming.net March 2015 - Present
Wargaming.net March 2014 - February 2015
Wargaming West January 2013 - February 2014
DePaul University Office of Student Involvement August 2009 - June 2013
Spooky Cool Labs September 2012 - December 2012
QuaverMusic.com June 2011 - December 2012
Phosphor Games June 2012 - July 2012
Mr. Youth February 2012 - May 2012
QuaverMusic.com June 2011 - September 2011
Skills
Game Development, Unity3D, Maya, After Effects, Photoshop, Unreal Engine 3, Game Design, Perforce, Atlassian JIRA, Video Games, Quality Assurance, Facebook, XNA, Advertising, Unreal Editor, Character Animation, Animation, Premiere, 3D Modeling, Level Design, Game Programming, Computer Animation, Texturing, XML, Unreal Development Kit, Unreal, Leadership, Confluence, Documentation, Document Review
Education
DePaul University 2009 — 2013
B.S., Computer Games Development
Monash University 2011 — 2011
Study Abroad
Franklin High School
Funomena May 2015 - Present
Falcon's Creative Group February 2014 - May 2015
MunkyFun November 2012 - October 2013
Phosphor Games June 2012 - September 2012
Graphic Design and Illustration May 2010 - August 2012
Chipotle Mexican Grill May 2011 - August 2011
Dr. Lenz Orthodontics 2006 - 2008
Skills
Character Animation, Maya, Animation, 3D, Texturing, Computer Animation, Photoshop, Zbrush, Storyboarding, UV mapping, Lighting, Premiere, Modeling, 3D Modeling, Visual Arts, Texture Painting, Nuke, Autodesk MotionBuilder, Visual Development, Character Design, Character Modeling, 3D animation, Perforce, Unity, Vray, Flash Animation
Education
Ringling School of Art and Design 2008 — 2012
Bachelor of Fine Arts (B.F.A.), Animation
Waubonsie Valley High School 2004 — 2008
High School
Green Dot Games, Inc. May 2015 - Present
Dissident Studios April 2014 - Present
Digital Media Academy June 2015 - July 2015
Digital Media Academy June 2014 - July 2014
GenTech Digital Media & STEM Education Center October 2013 - December 2013
Digital Media Academy (DMA) July 2013 - August 2013
Phosphor Games May 2012 - September 2012
Digital Media Academy June 2012 - July 2012
DePaul University September 2011 - May 2012
Digital Media Academy June 2011 - July 2011
Skills
Game Development, Unreal Engine 4, Unreal Engine 3, Level Design, Game Design, Unreal Editor, Unity3D, Maya, Mudbox, C#, C++, Java, JavaScript, HTML 5, HTML
Education
DePaul University 2008 — 2013
BS: Game Development, Production and Design
High Voltage Software July 2015 - Present
TriSun Games November 2013 - April 2015
Cg Cookie February 2012 - May 2013
Phosphor Games March 2012 - August 2012
Day 1 Studios September 2011 - December 2011
WMS Gaming September 2010 - September 2011
WB Games Chicago January 2010 - March 2010
Skills
Photoshop CS5, Zbrush, After Effects CS5, Cinema 4D, 3D Studio Max, Maya, Unreal Developer's Kit, Traditional Painting, Matte Painting, TeamTrack, Borland CaliberRM, Microsoft Office, Photoshop, Traditional Animation, Painting, After Effects, Animation, Graphics, Storyboarding, 3D Modeling, Concept Design, Texturing, Art Direction, Conceptual Art, Game Design, Video Games, Game Development, Illustration
Education
Illinois Institute of Art 2007 — 2011
Game Art Design, Fine Arts
School of Representational Art 2010 — 2010
Phosphor Games March 2015 - September 2015
Phosphor Games November 2014 - March 2015
Sleepy Giant May 2012 - August 2014
Wideload Games February 2012 - May 2012
Wideload Games December 2011 - February 2012
Day 1 Studios August 2009 - December 2011
Principle Valuation, LLC March 2009 - July 2009
Brookfield Properties June 2008 - November 2008
A. G. Edward &Sons 2005 - 2008
Saint Mary's College Media Center August 2001 - May 2005
Skills
PC, Mac OS X, Microsoft Word, Microsoft Excel, PowerPoint, Google Docs, SAP, Hansoft, Office Management, Office Administration, HR Consulting, Positive Personality, Team Player, Highly self-motivated, Time Management, Organizational..., Calendar Planning, Travel Management, Event Planning, Production Coordination, Creative Content..., Costume Design, Teamwork, OS X, Game Design, PS3, Video Games, Leadership, Texturing
Education
Saint Mary's College 2001 — 2005
Bachelor of Arts, Theater
Cg Cookie May 2015 - Present
Hardshell Labs, Inc. May 2014 - Present
Phosphor Games June 2015 - July 2015
Tribeca Flashpoint Media Arts Academy September 2013 - May 2015
AMC Theatres October 2014 - February 2015
AMC Theatres July 2014 - October 2014
ZoopTEK May 2014 - September 2014
Riviera Resort and Liz's Lounge May 2010 - August 2013
Skills
Game Development, Game Design, Video Games, Level Design, Photoshop, 3D Studio Max, Unreal Engine 4, Unity3D, Microsoft Word, Game Design Documents, Team Leadership, Gameplay, Microsoft Office, Unity, Video Editing, Computer Games, Film, Creative Writing, Gameplay Design, Cash Handling, HR Management, Guest Service Management, HR Strategy, Microsoft Excel, Scripting, 3D Modeling, Customer Service, Leadership, Public Speaking, Mobile Games, Perforce, HTML
Education
Tribeca Flashpoint Media Arts Academy 2013 — 2015
Associate of Applied Science Degree, Video Game Development and Interactive Media
Saginaw Valley State University 2012 — 2013
Computer Science
Houghton Lake High School
Phosphor Games December 2014 - Present
WMS Gaming April 2014 - December 2014
WMS Gaming August 2012 - April 2014
Kaplan Higher Education December 2010 - June 2012
Digital Convergence Lab May 2009 - December 2010
Experiential Learning Center January 2009 - August 2010
Game Developers Association of Northern Illinois University August 2009 - May 2010
Immersive Realms May 2009 - August 2009
Skills
Game Design, Game Development, ActionScript, Flash Games, AIR Runtime, RIA, After Effects, Photoshop, Illustrator, Encore, Premiere, 3D Studio Max, Unity3D, Flash Develop, FlashBuilder, SVN, Git, User Interface, Flash, Animation, Mobile, User Interface Design, Flash Animation, HTML5, CSS, JavaScript, Video Games, Web Development, E-Learning, Processing, Arduino, Kinect, Game Mechanics, Motion Graphics, Art Direction, Mobile Games, Game Programming
Education
Northern Illinois University 2006 — 2010
BFA, Time Arts
Embedded Systems Technology and Software Solutions February 2007 - Present
Phosphor Games January 2015 - Present
WMS Gaming November 2010 - January 2015
Luxoflux September 2008 - May 2009
Radiant Vue August 2007 - May 2008
Midway Games January 2001 - October 2007
White Rabbit 2007 - 2007
Motorola May 1998 - December 2000
Skills
Embedded Systems, Programming, Gameplay, Xbox 360, Video Games, C++, Perforce, Game Development, Game Design, Mobile Applications, HTML 5
Education
University of Illinois at Urbana-Champaign 1992 — 1998
BS, Electrical Engineering
Phosphor Games June 2012 - September 2015
Wowzers August 2011 - May 2012
Wowzers March 2011 - August 2011
Skills
Quality Assurance, Game Development, Game Design, Software Development..., Agile Methodologies, Perforce
Education
DePaul University 2008 — 2010
BS, Computer Games Development: Production and Design
Comcast SportsNet Chicago May 2015 - Present
Phosphor Games June 2014 - Present
Garrett Boileve January 2012 - Present
Landry's Restaurants November 2012 - February 2014
The Colonie January 2013 - May 2013
Whitehouse Post November 2012 - January 2013
Cutters March 2012 - June 2012
Semicolon Productions January 2012 - January 2012
Northwestern University Freshman Fifteen March 2006 - March 2008
Northwestern A Cappella Community Alliance September 2006 - September 2007
Skills
Highly proficient with..., Highly proficient with..., Highly proficient with..., Highly proficient with..., experience in After..., experience in Adobe..., Strong foundation in..., Superior knowledge of..., Skilled with social..., Conversational in..., Video Production, Final Cut Pro, Storytelling, Video, Photoshop, Theatre, Video Editing, Pro Tools, Time Management, Avid, Film Production, Film, Publicity, Adobe Creative Suite, Singing, Editing, Post Production, Social Media, Music, Television
Education
Northwestern University
Bachelor of Science, Radio/Television/Film, Musical Theatre
Phosphor Games January 2015 - Present
SGK January 2013 - January 2015
Avalon Risk Management January 2012 - January 2013
Avalon Risk Management Insurance Agency LLC September 2009 - December 2011
Avalon Risk Management Insurance Agency LLC June 2008 - September 2009
Law Offices of Chambers & Wong 2007 - 2007
Skills
New Hire Orientations, Benefits Administration, HRIS, College Recruiting, Employee Benefits, Deferred Compensation, Applicant Tracking..., FLSA, HR Policies, Employee Relations, Employee Recognition, Training, Employee Engagement, Legal Compliance, Talent Acquisition, Workers Compensation
Education
DePaul University - Charles H. Kellstadt Graduate School of Business 2013 — 2016
Master of Business Administration (M.B.A.), Human Resources Management and Services
Illinois State University 2003 — 2007
B.S., Double Major: Human Resource Management and Entrepreneurship / Small Business Administration
DePaul University Career Center June 2015 - Present
DePaul University - Student Temporary Services October 2014 - June 2015
Phosphor Games November 2013 - June 2014
Beloit College January 2012 - May 2013
Beloit College September 2009 - April 2012
Skills
Japanese, Teaching English as a..., Translation, Japanese culture, Japanese to English..., Bahasa Indonesia, International Education, Social Media, Tutoring, Public Speaking, Editing, PowerPoint, Research, Teaching, Microsoft Office, ESL
Education
DePaul University 2014 — 2017
Master's Degree, Bilingual Bicultural Education, 3.825 Cumulative GPA
Beloit College 2009 — 2013
Bachelor of Art, Japanese Language and Culture, 3.67 Cumulative GPA
関西外国語大学 / Kansai Gaidai University 2011 — 2011
Exchange Student, Japanese Language and Culture
Hackley School 2007 — 2008
Study Abroad Certificate, International Relations and Affairs
SMA Negeri 2 Madiun, East Java, Indonesia 2005 — 2009
High School Diploma, Regular/General High School/Secondary Diploma Program
Oddbot, Inc. June 2015 - Present
Freelance April 2014 - Present
DigiPen Institute of Technology May 2012 - December 2013
DigiPen Institute of Technology May 2013 - July 2013
DigiPen Institute of Technology January 2012 - January 2013
Phosphor Games November 2011 - August 2012
Skills
Animation, Storyboarding, Visual Development, Drawing, Photoshop, Maya, Modeling, Character Animation, Computer Animation, Traditional Animation, Visual Arts, Cinematics, Computer Graphics, Digital Painting
Education
Digipen Institute of Technology 2010 — 2014
Bachelor of Fine Arts (BFA), Production Animation
Robomodo May 2015 - Present
Iron Galaxy Studios April 2014 - April 2015
NetherRealm Studios May 2012 - April 2014
Phosphor Games March 2013 - July 2013
Skills
Zbrush, Texturing, Maya, 3D Modeling, Video Games, Modeling, Photoshop, Lighting, 3D, UV mapping, Low Poly Modeling, Computer Animation, Unreal Engine 3, Unreal Editor, Unity3D, Quixel Suite, XNormal, Level Layout &..., UV Mapping
Education
Columbus College of Art & Design 2004 — 2008
Time-Based Media Studies, Computer Animation
NetherRealm Studios (WB Games) February 2015 - Present
Phosphor Games August 2014 - January 2015
Skills
Game Design, Game Development, C++, C#, Gameplay Programming, Unity3D, Maya, Video Games, Computer Games, Gameplay, Perforce, Hansoft, JIRA, Game Scripting, Game Programming, 3D Modeling, Environment Art, Level Design, Mobile Games, Oculus Rift, Game Art, Texturing, Python, Adobe Creative Suite, Photoshop, Video Game Production, Microsoft Office, Microsoft Excel
Education
DePaul University 2013 — 2015
Bachelor of Science (BS), Computer Game Development
Illinois Institute of Art 2011 — 2013
Game Art and Design
Wargaming.net July 2014 - Present
Phosphor Games 2010 - July 2014
Domani Studios 2010 - 2011
Marketing Werks October 2010 - November 2010
In Context Solutions May 2010 - August 2010
Digital Residence Studios September 2009 - August 2010
Columbia College Chicago January 2009 - May 2010
Columbia College Chicago January 2007 - May 2010
Columbia College Chicago January 2007 - May 2010
Midway Games May 2008 - February 2009
Skills
Rendering, Lighting, Zbrush, Modeling, 3D, Mental Ray, UV mapping, Level Design, Game Design, Maya, Photoshop, Unreal Editor, After Effects, 3D Studio Max
Education
Columbia College Chicago 2006 — 2010
bachelors, 3d modeling
Phosphor Games September 2014 - Present
Tribeca Flashpoint Media Arts Academy February 2014 - September 2014
Self August 2012 - September 2014
Spooky Cool Labs September 2011 - August 2012
Robomodo November 2009 - October 2010
DePaul University March 2009 - June 2009
Midway Amusement Games, LLC March 2008 - January 2009
Midway Amusement Games, LLC October 2006 - March 2008
Midway Amusement Games, LLC August 2005 - October 2006
Skills
Unreal Engine 3, 3D Studio Max, XSI, Gameplay, Level Design, Unreal Editor, Optimization, Game Design, Premiere, After Effects, PS3, 3D, Game Development, Wii, Xbox 360, Cinematics, Unreal 3, Game Balance, Kismet, Scripting, 3D Modeling, Texturing
Education
American Academy of Art 2001 — 2005
BFA, 3D modeling and animation
Wargaming.net September 2013 - Present
Gimbal Lock Studios January 2009 - Present
Phosphor Games November 2011 - September 2013
Robomodo June 2009 - October 2010
Skills
Game Design, Gameplay Programming, ActionScript, Photoshop, Maya, C++, C#, Unreal Engine 3, Game Development, Kismet, Computer Games, Video Games, Game Mechanics, PS3, Xbox 360, Gameplay, Perforce, Animation, Level Design, User Interface
Education
DePaul University 2005 — 2009
Bachelor of Science, Game Development
CodeBeast April 2015 - Present
Boost January 2002 - Present
Couchworld Games November 2007 - Present
Phosphor Games April 2014 - April 2015
Redshift Software July 1997 - December 2014
Wideload Games, The Walt Disney Company January 2014 - April 2014
BoostPro Computing April 2005 - March 2008
Jellyvision Inc. November 1998 - August 2001
Northwestern University - Institute for the Learning Sciences January 1994 - October 1998
Motorola - Ballas Engineering November 1993 - December 1993
Skills
C++, User Interface Design, Programming, HTML, Object Oriented Design, PHP, iPhone, SQL, Java, OpenGL, Xbox 360, Database Design, Project Management, Multimedia, Web Design, System Design, 3D graphics, Wii, Unity3D, iOS, Google App Engine, Video Games, Python, C#, Game Development, Software Development, Computer Science, XML, User Interface, Software Design, Artificial Intelligence, Git, OOP, Software Engineering, Design Patterns, Objective-C, Distributed Systems, Algorithms, iOS development, Multithreading, Agile Methodologies, Linux, Perforce, High Performance..., Mobile Applications, C, Mobile Games, Android, Web Development, Game Design
Education
Loyola University of Chicago 1992 — 1993
M.S., Computer Science
Loyola University of Chicago 1987 — 1993
B.S., Mathematics and Computer Science
Sledgehammer Games January 2013 - Present
Phosphor Games May 2012 - August 2012
Education
Ringling School of Art and Design 2008 — 2012
Bachelor of Fine Arts (B.F.A.), Game Art and Design
Skookum, Inc. August 2015 - Present
Solstice Mobile December 2012 - August 2015
Phosphor Games June 2009 - November 2012
TY, Inc. March 2009 - June 2009
Midway Games September 2007 - December 2008
Skills
iOS development, C++, Objective-C, Git, Video Games, ActionScript, Unreal Engine 3, iOS, Agile Methodologies, Game Development, Gameplay, Game Design, Game Programming, CSS, Object Oriented Design, OpenGL, Scrum, Lua, User Interface, Animation, Analytics, Enterprise Software, JIRA, Rally, Hansoft, Perforce, Android Development, PHP, Xcode, Visual Studio, Certified Scrum Master..., Unreal Engine, iOS Development, iOS Design, Technical Leadership
Education
Mississippi State University 2000 — 2004
BS, Computer Engineering
University of Central Florida 2006 — 2007
MS, Interactive Entertainment - Computer Science Track
Phosphor Games October 2011 - Present
Weta Digital November 2010 - September 2011
THQ April 2010 - October 2010
Various Game Companies October 2009 - March 2010
Vogster Entertainment February 2009 - September 2009
Electronic Arts Chicago February 2005 - November 2007
Electronic Arts Chicago December 2004 - February 2005
Epic Games December 2002 - December 2004
Midway Games November 1998 - October 2002
Skills
Cinematics, Autodesk MotionBuilder, Maya, Motion Capture, Character Animation, Facial Animation, Video Games, Character Rigging, Rigging, MEL, Animation, Texturing, Game Development, Unreal Engine 3, XSI
Education
University of Illinois at Chicago 1994 — 1998
MFA, Film, Animation, Electronic Visualization
University of Illinois at Chicago 1988 — 1992
BFA, Film and Animation
Lincoln Hall
Lincoln Hall
Phosphor Games October 2010 - Present
Phosphor Games January 2010 - October 2010
WB Games Inc July 2009 - January 2010
Midway Games May 2008 - July 2009
Midway Games December 2005 - May 2008
Skills
Perforce, Game Development, C++, Software Development, Unreal Engine, Xbox 360, PS3, Computer Graphics, Havok, HLSL, DirectX, Visual Studio, OpenGL, Game Design, Gameplay Programming, Unreal Engine 3, Console, Video Games, Xbox, P4, UV mapping, Game Engines, Lua, Wii
Education
University of Illinois at Urbana-Champaign 2001 — 2005
B.S., Computer Science
Phosphor Games November 2011 - Present
NetherRealm Studios July 2009 - November 2011
Midway Games March 2007 - July 2009
Electric Lounge February 2006 - January 2008
Airstream Audio September 2006 - March 2007
Self Employed January 2002 - March 2007
Studiomedia Recording June 2001 - June 2002
Skills
FMOD, Sound Design, Recording, Pro Tools, Composition, Audio, Unreal, Field Recording, Sound Forge, Audio Design, Audio Post Production, SFX, Sound Editing, Video Games, Unreal Engine 3, Audio Mixing, Xbox 360, Audio Editing, Dialogue Editing, Game Development, Audio Engineering, Sound, Reason, Music Production, Composing, Studio Recording, PS3, MIDI, Video Editing, Post Production, Game Audio, Voice Over
Education
Columbia College Chicago 2000 — 2004
BA, Audio for the Visual Medium
Phosphor Games November 2014 - Present
Airtight Games October 2006 - May 2014
Microsoft September 2000 - October 2005
Sierra Online July 1996 - September 1999
Skills
Leadership, Video Games, Game Development, Xbox 360, PS3, Game Design, Computer Animation, Casual Games, Gameplay, Animation, Unreal Engine 3, Computer Games, Level Design, Multiplayer, Character Animation
Education
The School of the Art Institute of Chicago 1993 — 1996
Iron Galaxy Studios September 2013 - Present
Phosphor Games October 2010 - September 2013
DeVry University August 2011 - October 2012
Robomodo November 2009 - October 2010
Midway Games February 2006 - December 2008
DePaul September 2006 - June 2007
Skills
C++, C#, Lua, Unreal Engine 3, Maya, Game Development, Game Programming, Programming, Xbox 360, ActionScript, Unreal Engine 4, WWise, Console, 3D Math, XSI, JScript
Education
DePaul University 2004 — 2007
M.S., Computer Graphics
North Central College 2000 — 2004
B.S., Computer Science
Amazon June 2013 - Present
Phosphor Games March 2012 - Present
Robomodo March 2009 - December 2010
Midway Games January 2008 - February 2009
Adobe Systems 1998 - 2005
University of Nottingham 1998 - 1999
Skills
C++, C#, Computational..., PS3, Adobe Acrobat, PDF, Scripting, STL, Software Development, Lua, Programming, Threads, Software Engineering, Cross-platform..., PHP, HTML, Optimization, Game Development, Architecture, API, Console, Unreal Engine, Xbox 360
Education
University of Sussex 2007 — 2008
MSc
University of Kent 1991 — 1994
Bachelor of Engineering (B.Eng.)
University of Hertfordshire
Ph.D
Various Projects January 2008 - Present
NetherRealm Studios March 2014 - December 2014
Phosphor Games September 2011 - August 2013
BMG Model and Talent January 2011 - September 2011
RPM Visual Media April 2010 - July 2010
Forever Interactive LLC August 2006 - December 2008
Picture Us Galleries April 2004 - July 2008
Razor Media/Razor 360 (Defunct) June 2007 - January 2008
Cosmic Comics (Defunct) March 2005 - August 2007
Info.com May 2006 - July 2007
Skills
Maya, 3D Studio Max, 3D, Zbrush, Digital Sculpting, Texturing, Animation, Game Design, Unreal Engine 3, Video Games, Traditional Animation, After Effects, Illustrator, Flash, Illustration, Character Animation, Modeling, Retouching, Photoshop, Drawing, Dreamweaver, Mac, User Interface, HTML, CSS, Multimedia, Sketching, InDesign, Character Design, Motion Graphics, 3D animation, Graphic Design, Mudbox, Adobe Creative Suite, Painting, Concept Design, Compositing, Graphics, Logo Design, Character Modeling, Character, Rendering, Unreal Editor, Hansoft, High Poly Modeling, World Building, Perforce, Visual Studio, JavaScript, ASP.NET
Education
New Horizons Training Center 2015 — 2015
Certificate of Completion - Information Technology Specialist 4 ILT
American Academy of Art 1997 — 2002
BFA, Computer Animation
Phosphor Games February 2011 - Present
Harmonix Music Systems May 2007 - December 2009
Skills
Xbox 360, Gameplay, Unreal 3, Mobile Game Development, PS3, Hansoft, Game Development, Video Games, Perforce, Xbox, Console, Wii, Game Mechanics, Unreal Engine 3, Computer Games, Unreal Editor, Gameplay Programming, Quality Assurance, Mobile Games
Education
Northern Essex Community College 1999 — 2001
Phosphor Games March 2015 - Present
Goodland Realty. June 2014 - July 2014
Goodland Realty. May 2014 - May 2014
Illinois Institute of Art 2014 - 2014
Illinois Institute of Art 2014 - 2014
Starbucks October 2012 - December 2013
ENTORNO Latin America 2012 - 2012
K-Life Entertainment March 2010 - April 2010
Skills
Traditional Animation, 3d Animation, Character Designs, Storyboarding, Asset Modeling, Product Modelling, Traditional Fx Animation, Motion Graphics, Graphic Design, Texture Painting, Compositing, Photoshop, Animation, Microsoft Office, Maya
Education
Illinois Institute of Art 2009 — 2014
Media Arts & Animation, Animation
Phosphor Games November 2014 - Present
NetherRealm Studios November 2013 - June 2014
NetherRealm Studios May 2011 - July 2011
Libby Landscaping January 2004 - November 2005
Walmart June 2002 - December 2002
Neighbors Heating and Cooling June 2001 - November 2001
Skills
Windows, Windows 7, Windows Server, Cisco Technologies, Network Administration, Network Design, Network Architecture, Video Games, Quality Assurance, Warehousing, Stocking, Landscaping, Woodworking
Education
Oakton Community College 2011 — 2013
Windows Support Technician Certificate, Computer Systems Networking and Telecommunications
Cisco Networking Academy 2011 — 2011
Cisco Networking
Phosphor Games March 2013 - Present
SuperBot Entertainment, Inc. June 2012 - January 2013
Netherrealm Studio July 2011 - April 2012
Cool Game Engine January 2010 - August 2010
Gluttonous Grub January 2010 - June 2010
Boom Box January 2009 - May 2009
Zune Defense January 2009 - May 2009
Tellabs June 2008 - August 2008
Littelfuse Circuit Protection May 2007 - August 2007
Skills
C, C++, Java, Unreal Engine 3, UnrealScript, C#, Python, XNA, OpenGL, OCaml, Visual Basic, Perforce, Tortoise SVN, Ogre3D, Gameplay Programming, Game Development, PS3, OGRE
Education
DePaul University 2010 — 2011
Master of Science, Game Development
University of Illinois at Urbana-Champaign 2005 — 2009
Bachelors of Science, Computer Science concentration Graphics
Phosphor Games January 2012 - Present
Team Matter January 2010 - July 2010
Team Armor January 2010 - March 2010
Skills
Mobile Games, Gameplay, Computer Games, Photoshop, After Effects, Unreal Engine 3, Level Design, Xbox 360, Game Design, Testing, Animation, MS Project, Team Leadership, PS3, Video Game Production, Video Games, Game Development, Maya
Education
DePaul University 2007 — 2011
Bachelor's of Science in Computer Science, Computer Games Development
Phosphor Games August 2014 - Present
Skills
Microsoft Office, Microsoft Excel, Microsoft Word, Customer Service, PowerPoint, English, Windows, Research, Outlook, Teaching, Photoshop, Public Speaking, Strategic Planning, Budgets, Negotiation, Editing
Education
DePaul University 2010 — 2014
Bachelor of Science (BS), Game Production and Design