Phosphor Games

Industry: Company

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Phosphor Games Employees

Employee
Years
Job
Industry
William Basso William Basso Greater Chicago Area Details
William Basso's Phosphor Games Experience May 2013 - Present
Job Software Engineer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   May 2013 - Present
Independent  2011 - Present
Chicago Quest   September 2012 - June 2013
Freelance  2007 - 2012

Skills
Perforce, Unreal Engine 3, Motion Graphics, Unity3D, Lighting, Post Production, Final Cut Pro, Game Design, GLSL, Flash, ActionScript, XNA, Photoshop, After Effects, Graphic Design, Maya, C++, C#, UnrealScript, OpenGL, Processing, JavaScript, IA32 Assembly, CBM Basic, Oracle SQL Developer, Python, Film Editing, Animation, Motion Design, Illustration, Hansoft

Education
DePaul University   2011 — 2014
Master of Science (MS), Computer Science - Multimedia Concentration

Columbia College Chicago   2007 — 2011
Bachelors of Art (BA), Film and Video, Editing, motion design, animation

Stephen Zavala Stephen Zavala San Francisco Bay Area Details
Stephen Zavala's Phosphor Games Experience December 2014 - April 2015
Job Concept Designer at Industrial Light & Magic
Industry Motion Pictures and Film
Experience
Industrial Light & Magic  June 2015 - Present
Flamita Studios   July 2014 - May 2015
Phosphor Games   December 2014 - April 2015
Neverending Media   November 2014 - March 2015
Muv Mx   July 2013 - December 2014
Ningxia Film Group Co.   August 2014 - October 2014
Pixel Monster   March 2011 - July 2013
Inteligencia en Diseño   May 2012 - August 2012
Decoplantas   September 2011 - November 2011

Skills
Concept Design, Digital Illustration, 3D Modeling, Entrepreneurship, Illustration, Photoshop, Digital Sculpting, Illustrator, Art, Conceptual Art, Film

Education
Tecnológico de Monterrey   2005 — 2010
Licentiate degree, Industrial and Product Design

Justin Mohlman Justin Mohlman Chicago, Illinois Details
Justin Mohlman's Phosphor Games Experience December 2014 - May 2015
Job Artist | Educator | Consultant
Industry Computer Games
Experience
Columbia College Chicago  September 2014 - Present
Tribeca Flashpoint Media Arts Academy  February 2014 - Present
The Art Institutes  June 2012 - Present
Cg Cookie   February 2012 - Present
CG Student Awards Pty Ltd   February 2014 - Present
University of Illinois at Chicago  July 2014 - Present
Code Of Conduct   March 2011 - Present
Justin Mohlman LLC   October 2005 - Present
Phosphor Games   December 2014 - May 2015
Robomodo  July 2014 - December 2014

Skills
Digital Art, Max, Creative Direction, Computer Games, Mobile Games, Wii, Game Mechanics, Cinematics, Changing Environments, Motion Capture, Console, Graphics, Game Programming, Maya, Gameplay Programming, Unreal Engine 3, Casual Games, Video Games, Social Games, Texturing, Game Art, Video Game Production, Game Development, Game Design, Unity, Normal Mapping, Xbox, Unreal 3, Unreal Editor, Animation, 3D, Photoshop, Level Design, 3D Studio Max, 3D Modeling, UV Mapping, Xbox 360, Art

Education
Savannah College of Art and Design   2015 — 2017
Master of Fine Arts (MFA), Game and Interactive Media Design

The Illinois Institute of Art-Schaumburg   2000 — 2004
Bachelors of Fine Arts, Media Arts & Animation

Mchenry East High School   1996 — 2000
High School Diploma, General Studies

Justin Walters Justin Walters Austin, Texas Details
Justin Walters's Phosphor Games Experience July 2013 - September 2013
Job Environment Artist at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  April 2014 - Present
Monolith Productions  September 2013 - April 2014
Phosphor Games   July 2013 - September 2013
Bioware  June 2008 - June 2012

Skills
Texturing, Zbrush, 3D Studio Max, Environment Art, Hard Surface Modeling, UV mapping, Texture Painting, Normal Mapping, Environment Modeling, Changing Environments, World Building, Unreal Engine, Hansoft, Low Poly Modeling, Modo, Lighting, Perforce, PS4, Xbox One, Playstation 4, PS3, Playstation 3, Xbox 360, Maya, UV Mapping, ZBrush, Video Games

Education
Vancouver Film School   2007 — 2008
Diploma, 3D Animation & Visual Effects

Iowa State University   2001 — 2005
BFA, Drawing and Painting

Daniel Destefanis Daniel Destefanis Chicago, Illinois Details
Daniel Destefanis's Phosphor Games Experience April 2013 - May 2013
Job Front End Developer at Palantir.net
Industry Design
Experience
Palantir.net  September 2014 - Present
Palantir.net  May 2014 - September 2014
Company Chicago   May 2013 - May 2014
Freelance  May 2013 - May 2014
Phosphor Games   April 2013 - May 2013
Marbles The Brain Store  June 2011 - April 2013
iSold It on eBay  July 2010 - July 2011
Del Re Marketing   September 2007 - July 2010

Skills
CSS, Graphic Design, Photoshop, Team Leadership, Customer Service, Responsive Design, Computer Proficiency, HTML 5, Adobe Creative Suite, WordPress, Microsoft Office, Git, Bootstrap, Mobile Design, Quality Assurance, User Experience, User Interface Design, Mobile Testing, Information Architecture, Drupal, jQuery, Prototyping, Wireframes, Backbone.js, TWIG, Jekyll, JavaScript, Responsive Web Design, Gulp

Education
Columbia College Chicago   2011 — 2014
Interactive Art & Media, Mobile Media & Programming, Senior

Waubonsee Community College   2009 — 2010
Associate's degree

John Podlasek John Podlasek Greater Chicago Area Details
John Podlasek's Phosphor Games Experience February 2015 - August 2015
Job Contract Senior Producer/Consultant at Phosphor Games
Industry Computer Games
Experience
KJJE Enterprises, LLC   January 2014 - Present
Phosphor Games   February 2015 - August 2015
Disney Interactive  November 2010 - May 2014
WMS Gaming  September 2009 - November 2010
Haivision  April 2008 - September 2009
Midway Games  February 2000 - April 2008
Terraglyph Interactive Studios  1998 - 2000
3Com  1998 - 1998
Blue Byte   1997 - 1998
Viacom  1995 - 1997

Skills
Project Management, Team Management, Game Development, Video Games, Software Project..., Agile Methodologies, Internet Entrepreneur, New Business Development, Interactive..., Start-ups, Software Development, Social Games, Gameplay, Console, Casual Games, Mobile Games, Online Gaming, Product Development, Computer Games, Recruiting, Lead Generation, Project Planning, Teamwork, Contract Management, Digital Strategy, Creative Problem Solving, Scrum, Mobile Devices, Cross-functional Team..., Amazon Kindle, Private Label, Management, Leadership

Education
Millikin University
BFA, in Graphic Design, minor in Computer Graphics

Crystal Lake Central
High School

The Foundation

Media Bistro

SCRUM ALLIANCE®
Certified Scrum Master

James Van Horn James Van Horn Darien, Illinois Details
James Van Horn's Phosphor Games Experience January 2015 - July 2015
Job Game Designer
Industry Design
Experience
Phosphor Games   January 2015 - July 2015
Panera Bread  May 2010 - September 2010

Skills
Unity3D, Game Design, Video Games, Game Development, Unreal Engine 3, Video Editing, Microsoft Excel, Microsoft Word, PowerPoint, Customer Service, Research, Teamwork, Public Speaking, Writing, Perforce, Microsoft Office, Social Media, English, Bugzilla, Unreal Engine 4

Education
Tribeca Flashpoint Media Arts Academy   2012 — 2014
Associate's degree, Game and Interactive Media Design

Hinsdale South High School   2008 — 2012

Shawn Wiederhoeft Shawn Wiederhoeft Greater Chicago Area Details
Shawn Wiederhoeft's Phosphor Games Experience February 2015 - Present
Job Sr Environment Artist at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   February 2015 - Present
Raven Software  October 2008 - May 2014

Skills
Environment Art, Unreal Engine 3, UV mapping, Texturing, Unreal Editor, Zbrush, Level Design, Low Poly Modeling, Texture Painting, Art Direction, Xbox 360, Mudbox, Cinematics, PS3, Game Development, Maya, Digital Sculpting, Video Games, Hard Surface Modeling, Game Art, Game Design, High Poly Modeling, Gameplay, Autodesk MotionBuilder, Shaders, Concept Design, 3D Studio Max, Perforce, Photoshop, Computer Games, 3D

Education
Madison Area Technical College   2007 — 2009
Computer Animation, Digital Arts

Utah Valley University   2005 — 2007
Aviation Science, Aviation

State of Art Academy, San Dona Di Piave
Architectural Visualization

Lisa Starc Lisa Starc Austin, Texas Details
Lisa Starc's Phosphor Games Experience September 2014 - July 2015
Job Freelance Senior Visual Effects Artist
Industry Computer Games
Experience
Starc Made   March 2013 - Present
Phosphor Games   September 2014 - July 2015
Harper College  February 2014 - May 2015
Amazon  June 2014 - August 2014
Phosphor Games   January 2014 - March 2014
Wideload Games  May 2013 - December 2013
Mundocom  March 2013 - September 2013
High Voltage Software  September 1999 - March 2013
Ian Ryan Interactive   January 1999 - July 1999

Skills
Particle Effects, 3D Studio Max, Visual Effects, Photoshop, Shaders, Video Games, Infernal Engine, Illustrator, Texturing, Xbox 360, After Effects, Unity3D, Shuriken Particle Editor, Game Design, Unreal Engine 3, Wii, PS3, Game Development, Cinematics, Animation, Gameplay, 3D Modeling, Low Poly Modeling, Computer Games, UV mapping, User Interface, Mobile Games, Graphics, Premiere, Casual Games, Perforce, Unreal Editor

Education
Columbia College Chicago   1995 — 1999
BA, Digital Imaging/Multimedia

James Bretz James Bretz Greater Chicago Area Details
James Bretz's Phosphor Games Experience November 2014 - Present
Job Game Programmer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   November 2014 - Present
Double Cluepon Software Inc.  December 2013 - November 2014
Webfoot Technologies  August 2011 - November 2014
Automate The World   February 2012 - August 2013
Simplex Investments  May 2011 - August 2011
Lutheran School of Theology at Chicago  May 2006 - August 2010

Skills
C++, Java, iOS development, Crestron, Eclipse, XNA, OpenGL, Video Games, PHP, Visual Studio, C#, Android Development, Perl, SQL, Xcode, Unix, HLSL, ActionScript, Unreal Engine 4, Cocos2D

Education
Lewis University   2008 — 2012
Bachelor's degree, Computer Science

Dustin Carroll Dustin Carroll Greater Chicago Area Details
Dustin Carroll's Phosphor Games Experience September 2014 - Present
Job Technical Animator at Phosphor Games
Industry Animation
Experience
Phosphor Games   September 2014 - Present
DePaul University  September 2013 - Present
High Voltage Software  September 2010 - September 2014
Red Eye Studio  July 2002 - March 2013

Skills
Character Animation, Rigging, Cinematics, Maya, Game Development, Texturing, After Effects, Autodesk MotionBuilder, Motion Capture, Animation, Video Games, Game Design, Computer Animation, 3D Studio Max, Character Rigging, Xbox 360, Facial Animation, Wii, Augmented Reality, UV mapping, Xbox, 3D Modeling, Game Mechanics, Unity3D, MEL, Max, Perforce, 3D, Gameplay

Education
Animation Mentor   2005 — 2007
Animation, Character Animation

Columbia College Chicago   2001 — 2004
Film Video, Animation

Michael Eurek Michael Eurek Greater Chicago Area Details
Michael Eurek's Phosphor Games Experience September 2014 - September 2015
Job Environment Artist
Industry Animation
Experience
Phosphor Games   September 2014 - September 2015
Post Mango  January 2014 - March 2014
The Mill  August 2013 - December 2013
Shade VFX  March 2013 - April 2013
Mirada Studios  October 2012 - November 2012
Wolf & Crow  March 2012 - May 2012
Prologue Pictures  2012 - 2012
Logan  2012 - 2012
Pixomondo  April 2011 - November 2011
Pipe Dreams 3D  December 2010 - January 2011

Skills
Maya, Texturing, Animation, Zbrush, 3D, Character Animation, Lighting, Mental Ray, Shading, Computer Graphics, Rendering, After Effects, Computer Animation, XSI, Modeling, 3D Studio Max, Visual Effects, VFX, Vray, UV mapping, Photoshop, Unity3D, Environmental Modeling, Unreal Engine 4, UE4, Substance Designer, ZBrush

Education
Vancouver Film School   2008 — 2009
3D Animation and Visual Effects

DePaul University   2006 — 2008
Bachelor of Arts, Japanese, Animation

Ty Primosch Ty Primosch Greater New York City Area Details
Ty Primosch's Phosphor Games Experience November 2010 - April 2011
Job Hello:)
Industry Animation
Experience
Blue Sky Studios  April 2011 - Present
Phosphor Games   November 2010 - April 2011
Robomodo  January 2009 - October 2010
Midway Games  January 2007 - December 2008
EA Games  December 2006 - November 2007

Education
Florida Atlantic University   2000 — 2002
MFA, Computer Art and Animation

Savannah College of Art and Design   1998 — 2000
MFA, Computer Art and Animation

Dusten Sobotta Dusten Sobotta Los Angeles, California Details
Dusten Sobotta's Phosphor Games Experience January 2012 - September 2013
Job Lead Engineer, Smart Helmet SDK at DAQRI
Industry Computer Software
Experience
DAQRI  November 2014 - Present
DAQRI  March 2014 - November 2014
Phosphor Games   January 2012 - September 2013
Emotional Robots Inc.  September 2011 - December 2011
Jolokia Games   August 2011 - November 2011
Student Team: Insidious Studios   2010 - 2010
metamoorephosis/TapMe Games   2009 - 2010
Tavros Technology   2008 - 2008
Whitehall School District   2005 - 2006

Skills
C++, C#, Unreal Engine 3, XNA, Perforce, Visual Studio, Git, Objective-C, UnrealScript, STL, Xcode, Subversion, Qt, Vim, Assembly, Angelscript, Ogre3D, OSG, Bullet Physics, Lua, OpenAL, OpenGL, CMake, CodeBlocks, Apache, LDAP, SVN, Trac, Bugzilla, Hansoft, SilverStripe, Google Apps, Game Development, DirectX, Game Design, Game Mechanics, iOS, Gameplay Programming, iOS development, Android Development

Education
Tribeca Flashpoint Academy   2009 — 2011
AAS, Computer Science

University of Illinois at Chicago   2007 — 2008
Computer Science

University of Wisconsin-Eau Claire   2006 — 2007
Computer Science, Psychology

Scott Lopez Scott Lopez Greater Chicago Area Details
Scott Lopez's Phosphor Games Experience September 2014 - September 2015
Job Environment Artist at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   September 2014 - September 2015
Digitaria, a JWT Company  August 2014 - September 2014
Molten Games  September 2013 - March 2014
Lionbridge - a non-HP Employee   August 2010 - September 2013
Art Institute of California San Diego  September 2008 - June 2010

Skills
3D Studio Max, Maya, Zbrush, Photoshop, UV mapping, Modeling, Texturing, Unreal Editor, Environment Art, Unreal Engine 3, Game Development, Low Poly Modeling, Video Games, Game Art, 3D Modeling, Level Design, Game Design, Unity3D, Props, UV Mapping

Education
The Art Institute of California-San Diego   2007 — 2010
Bachelor of Science, Game Art and Design

Jeremiah Waldron Jeremiah Waldron Greater Chicago Area Details
Jeremiah Waldron's Phosphor Games Experience February 2014 - Present
Job Software Engineer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   February 2014 - Present
Midwest Electronics  May 2010 - February 2014
Echo Lanes   March 2005 - July 2008

Skills
Video Games, Game Development, Gameplay Programming, Artificial Intelligence, C++, Visual Studio, Game Design, Gameplay, C#, Maya, OpenGL, Programming, 3D, Game Programming, DirectX

Education
Full Sail University   2008 — 2010
Bachelor of Science, Game Development

Joey Manso Joey Manso Greater Chicago Area Details
Joey Manso's Phosphor Games Experience November 2010 - Present
Job Software Engineer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   November 2010 - Present
Robomodo  January 2010 - October 2010
Canopy Financial  June 2009 - November 2009
DePaul  September 2008 - June 2009
NAVTEQ  June 2008 - September 2008
DePaul  June 2006 - June 2008

Skills
Gameplay, Computer Games, Game Programming, Unreal Engine 3, Gameplay Programming, XML, Game Development, C#, Web Applications, .NET, Unity3D, Java, Maya, SQL, Oracle, ActionScript

Education
DePaul University   2005 — 2009
Computer Games Development, Software Engineering

Glenbrook North   2001 — 2005

Phillip Kavan Phillip Kavan Greater Chicago Area Details
Phillip Kavan's Phosphor Games Experience October 2012 - Present
Job Senior Software Engineer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   October 2012 - Present
Robomodo Inc.   January 2008 - October 2012
EA Chicago  February 2004 - November 2007
Electronic Arts  February 2004 - November 2007
NuFX Inc.   December 1998 - February 2004
MicroFrontier   May 1997 - December 1998

Skills
Programming, C, C++, C#, Video Games

Education
Drake University   1993 — 1997
BS, Computer Science

David Gasinski David Gasinski Greater Chicago Area Details
David Gasinski's Phosphor Games Experience January 2011 - May 2015
Job Director of Creative Technology | Freelance Senior Visual Effects Artist | Game Designer | Producer
Industry Computer Games
Experience
Phosphor Games   January 2011 - May 2015
NEXT/NOW  November 2013 - November 2014
HAIL Studios   May 2013 - December 2013
Wideload Games  July 2011 - December 2012
Darkside Game Studio   May 2011 - January 2012
Robomodo  February 2009 - October 2010
Midway Games - Chicago   June 2007 - December 2008
Incognito- SCEA   June 2004 - June 2007
Omni Creative Int'l   January 2001 - March 2004

Skills
3D, VFX, Fluid Dynamics, Compositing, Unreal, Modeling, Art, Team Management, Particles, Level Design, Dynamics, Game Engines, Maya, Animation, Texturing, 2D, 3D animation, Realflow, Lighting, Rendering, Mental Ray, After Effects, Motion Graphics, Shading, Game Design, Unreal Engine 3, Particle Effects, Special Effects, Digital Compositing, Unreal Editor, Gameplay, Computer Graphics, Unity3D, Environment Art, UV mapping, Cinematics, Perforce, Photoshop, Xbox 360, MEL, Shaders, Game Development, PS3, Texture Painting, Scripting, 3D Modeling, Computer Animation, Visual Effects, Wii, Particle

Education
Savannah College of Art and Design   1999 — 2001
B.F.A, 3D Computer Animation

William Bramer William Bramer Cary, North Carolina Details
William Bramer's Phosphor Games Experience June 2009 - September 2011
Job Lead Programmer at Epic Games
Industry Computer Games
Experience
Epic Games  July 2013 - Present
Epic Games  October 2011 - July 2013
Phosphor Games   June 2009 - September 2011
Midway Games  August 2008 - December 2008

Skills
Game Development, Unreal Engine 3, C++, C, Rapid Prototyping, Perforce, Game Design, UnrealScript, Game Programming, Gameplay, Programming, Computer Games, Xbox, Console, Video Games, Multiplayer, Unreal Editor

Education
University of Central Florida   2007 — 2008
MS, Interactive Entertainment @ Florida Interactive Entertainment Academy (FIEA)

University of Central Florida   2004 — 2007
BS, Computer Science

Graham Gilreath Graham Gilreath Chicago, Illinois Details
Graham Gilreath's Phosphor Games Experience June 2012 - July 2012
Job Associate Project Manager at Wargaming.net
Industry Computer Games
Experience
Wargaming.net  March 2015 - Present
Wargaming.net  March 2014 - February 2015
Wargaming West   January 2013 - February 2014
DePaul University Office of Student Involvement   August 2009 - June 2013
Spooky Cool Labs  September 2012 - December 2012
QuaverMusic.com  June 2011 - December 2012
Phosphor Games   June 2012 - July 2012
Mr. Youth  February 2012 - May 2012
QuaverMusic.com  June 2011 - September 2011

Skills
Game Development, Unity3D, Maya, After Effects, Photoshop, Unreal Engine 3, Game Design, Perforce, Atlassian JIRA, Video Games, Quality Assurance, Facebook, XNA, Advertising, Unreal Editor, Character Animation, Animation, Premiere, 3D Modeling, Level Design, Game Programming, Computer Animation, Texturing, XML, Unreal Development Kit, Unreal, Leadership, Confluence, Documentation, Document Review

Education
DePaul University   2009 — 2013
B.S., Computer Games Development

Monash University   2011 — 2011
Study Abroad

Franklin High School

Alyse Miller Alyse Miller Orlando, Florida Details
Alyse Miller's Phosphor Games Experience June 2012 - September 2012
Job Animator at Funomena
Industry Animation
Experience
Funomena  May 2015 - Present
Falcon's Creative Group   February 2014 - May 2015
MunkyFun  November 2012 - October 2013
Phosphor Games   June 2012 - September 2012
Graphic Design and Illustration   May 2010 - August 2012
Chipotle Mexican Grill  May 2011 - August 2011
Dr. Lenz Orthodontics   2006 - 2008

Skills
Character Animation, Maya, Animation, 3D, Texturing, Computer Animation, Photoshop, Zbrush, Storyboarding, UV mapping, Lighting, Premiere, Modeling, 3D Modeling, Visual Arts, Texture Painting, Nuke, Autodesk MotionBuilder, Visual Development, Character Design, Character Modeling, 3D animation, Perforce, Unity, Vray, Flash Animation

Education
Ringling School of Art and Design   2008 — 2012
Bachelor of Fine Arts (B.F.A.), Animation

Waubonsie Valley High School   2004 — 2008
High School

Greg Mladucky Greg Mladucky Washington D.C. Metro Area Details
Greg Mladucky's Phosphor Games Experience May 2012 - September 2012
Job Game / Level Developer at Dissident Studios
Industry Computer Games
Experience
Green Dot Games, Inc.   May 2015 - Present
Dissident Studios   April 2014 - Present
Digital Media Academy  June 2015 - July 2015
Digital Media Academy  June 2014 - July 2014
GenTech Digital Media & STEM Education Center   October 2013 - December 2013
Digital Media Academy (DMA)   July 2013 - August 2013
Phosphor Games   May 2012 - September 2012
Digital Media Academy  June 2012 - July 2012
DePaul University  September 2011 - May 2012
Digital Media Academy  June 2011 - July 2011

Skills
Game Development, Unreal Engine 4, Unreal Engine 3, Level Design, Game Design, Unreal Editor, Unity3D, Maya, Mudbox, C#, C++, Java, JavaScript, HTML 5, HTML

Education
DePaul University   2008 — 2013
BS: Game Development, Production and Design

Titus Simirica Titus Simirica Greater Chicago Area Details
Titus Simirica's Phosphor Games Experience March 2012 - August 2012
Job Concept Artist/Illustrator
Industry Entertainment
Experience
High Voltage Software  July 2015 - Present
TriSun Games   November 2013 - April 2015
Cg Cookie   February 2012 - May 2013
Phosphor Games   March 2012 - August 2012
Day 1 Studios  September 2011 - December 2011
WMS Gaming  September 2010 - September 2011
WB Games Chicago   January 2010 - March 2010

Skills
Photoshop CS5, Zbrush, After Effects CS5, Cinema 4D, 3D Studio Max, Maya, Unreal Developer's Kit, Traditional Painting, Matte Painting, TeamTrack, Borland CaliberRM, Microsoft Office, Photoshop, Traditional Animation, Painting, After Effects, Animation, Graphics, Storyboarding, 3D Modeling, Concept Design, Texturing, Art Direction, Conceptual Art, Game Design, Video Games, Game Development, Illustration

Education
Illinois Institute of Art   2007 — 2011
Game Art Design, Fine Arts

School of Representational Art   2010 — 2010

Regina Stefancic Regina Stefancic Greater Chicago Area Details
Regina Stefancic's Phosphor Games Experience March 2015 - September 2015
Job HR Coordinator at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   March 2015 - September 2015
Phosphor Games   November 2014 - March 2015
Sleepy Giant  May 2012 - August 2014
Wideload Games  February 2012 - May 2012
Wideload Games  December 2011 - February 2012
Day 1 Studios  August 2009 - December 2011
Principle Valuation, LLC  March 2009 - July 2009
Brookfield Properties  June 2008 - November 2008
A. G. Edward &Sons   2005 - 2008
Saint Mary's College Media Center   August 2001 - May 2005

Skills
PC, Mac OS X, Microsoft Word, Microsoft Excel, PowerPoint, Google Docs, SAP, Hansoft, Office Management, Office Administration, HR Consulting, Positive Personality, Team Player, Highly self-motivated, Time Management, Organizational..., Calendar Planning, Travel Management, Event Planning, Production Coordination, Creative Content..., Costume Design, Teamwork, OS X, Game Design, PS3, Video Games, Leadership, Texturing

Education
Saint Mary's College   2001 — 2005
Bachelor of Arts, Theater

Daniel Pinch Daniel Pinch Chicago, Illinois Details
Daniel Pinch's Phosphor Games Experience June 2015 - July 2015
Job Lead Designer at Hardshell Labs
Industry Computer Games
Experience
Cg Cookie   May 2015 - Present
Hardshell Labs, Inc.   May 2014 - Present
Phosphor Games   June 2015 - July 2015
Tribeca Flashpoint Media Arts Academy  September 2013 - May 2015
AMC Theatres  October 2014 - February 2015
AMC Theatres  July 2014 - October 2014
ZoopTEK   May 2014 - September 2014
Riviera Resort and Liz's Lounge   May 2010 - August 2013

Skills
Game Development, Game Design, Video Games, Level Design, Photoshop, 3D Studio Max, Unreal Engine 4, Unity3D, Microsoft Word, Game Design Documents, Team Leadership, Gameplay, Microsoft Office, Unity, Video Editing, Computer Games, Film, Creative Writing, Gameplay Design, Cash Handling, HR Management, Guest Service Management, HR Strategy, Microsoft Excel, Scripting, 3D Modeling, Customer Service, Leadership, Public Speaking, Mobile Games, Perforce, HTML

Education
Tribeca Flashpoint Media Arts Academy   2013 — 2015
Associate of Applied Science Degree, Video Game Development and Interactive Media

Saginaw Valley State University   2012 — 2013
Computer Science

Houghton Lake High School

Andy Saia Andy Saia Greater Chicago Area Details
Andy Saia's Phosphor Games Experience December 2014 - Present
Job Software Engineer at Phosphor Games
Industry Higher Education
Experience
Phosphor Games   December 2014 - Present
WMS Gaming  April 2014 - December 2014
WMS Gaming  August 2012 - April 2014
Kaplan Higher Education  December 2010 - June 2012
Digital Convergence Lab   May 2009 - December 2010
Experiential Learning Center  January 2009 - August 2010
Game Developers Association of Northern Illinois University   August 2009 - May 2010
Immersive Realms   May 2009 - August 2009

Skills
Game Design, Game Development, ActionScript, Flash Games, AIR Runtime, RIA, After Effects, Photoshop, Illustrator, Encore, Premiere, 3D Studio Max, Unity3D, Flash Develop, FlashBuilder, SVN, Git, User Interface, Flash, Animation, Mobile, User Interface Design, Flash Animation, HTML5, CSS, JavaScript, Video Games, Web Development, E-Learning, Processing, Arduino, Kinect, Game Mechanics, Motion Graphics, Art Direction, Mobile Games, Game Programming

Education
Northern Illinois University   2006 — 2010
BFA, Time Arts

Nick Shin Nick Shin Greater Chicago Area Details
Nick Shin's Phosphor Games Experience January 2015 - Present
Job Software Engineer at Phosphor Games
Industry Computer Games
Experience
Embedded Systems Technology and Software Solutions   February 2007 - Present
Phosphor Games   January 2015 - Present
WMS Gaming  November 2010 - January 2015
Luxoflux  September 2008 - May 2009
Radiant Vue   August 2007 - May 2008
Midway Games  January 2001 - October 2007
White Rabbit  2007 - 2007
Motorola  May 1998 - December 2000

Skills
Embedded Systems, Programming, Gameplay, Xbox 360, Video Games, C++, Perforce, Game Development, Game Design, Mobile Applications, HTML 5

Education
University of Illinois at Urbana-Champaign   1992 — 1998
BS, Electrical Engineering

Joey Morrone Joey Morrone Greater Chicago Area Details
Joey Morrone's Phosphor Games Experience June 2012 - September 2015
Job Senior QA Tester at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   June 2012 - September 2015
Wowzers  August 2011 - May 2012
Wowzers  March 2011 - August 2011

Skills
Quality Assurance, Game Development, Game Design, Software Development..., Agile Methodologies, Perforce

Education
DePaul University   2008 — 2010
BS, Computer Games Development: Production and Design

Garrett Boileve Garrett Boileve Chicago, Illinois Details
Garrett Boileve's Phosphor Games Experience June 2014 - Present
Job Video Editor and Community Manager at Phosphor Games
Industry Entertainment
Experience
Comcast SportsNet Chicago  May 2015 - Present
Phosphor Games   June 2014 - Present
Garrett Boileve   January 2012 - Present
Landry's Restaurants  November 2012 - February 2014
The Colonie  January 2013 - May 2013
Whitehouse Post  November 2012 - January 2013
Cutters  March 2012 - June 2012
Semicolon Productions   January 2012 - January 2012
Northwestern University Freshman Fifteen   March 2006 - March 2008
Northwestern A Cappella Community Alliance   September 2006 - September 2007

Skills
Highly proficient with..., Highly proficient with..., Highly proficient with..., Highly proficient with..., experience in After..., experience in Adobe..., Strong foundation in..., Superior knowledge of..., Skilled with social..., Conversational in..., Video Production, Final Cut Pro, Storytelling, Video, Photoshop, Theatre, Video Editing, Pro Tools, Time Management, Avid, Film Production, Film, Publicity, Adobe Creative Suite, Singing, Editing, Post Production, Social Media, Music, Television

Education
Northwestern University
Bachelor of Science, Radio/Television/Film, Musical Theatre

Andrew Sutter Andrew Sutter Greater Chicago Area Details
Andrew Sutter's Phosphor Games Experience January 2015 - Present
Job HR professional with an entrepreneurial spirit
Industry Human Resources
Experience
Phosphor Games   January 2015 - Present
SGK  January 2013 - January 2015
Avalon Risk Management  January 2012 - January 2013
Avalon Risk Management Insurance Agency LLC   September 2009 - December 2011
Avalon Risk Management Insurance Agency LLC   June 2008 - September 2009
Law Offices of Chambers & Wong   2007 - 2007

Skills
New Hire Orientations, Benefits Administration, HRIS, College Recruiting, Employee Benefits, Deferred Compensation, Applicant Tracking..., FLSA, HR Policies, Employee Relations, Employee Recognition, Training, Employee Engagement, Legal Compliance, Talent Acquisition, Workers Compensation

Education
DePaul University - Charles H. Kellstadt Graduate School of Business   2013 — 2016
Master of Business Administration (M.B.A.), Human Resources Management and Services

Illinois State University   2003 — 2007
B.S., Double Major: Human Resource Management and Entrepreneurship / Small Business Administration

Paramita Putri Paramita Putri Chicago, Illinois Details
Paramita Putri's Phosphor Games Experience November 2013 - June 2014
Job M.Ed Candidate in Bilingual Bicultural Education at DePaul University
Industry Education Management
Experience
DePaul University Career Center  June 2015 - Present
DePaul University - Student Temporary Services   October 2014 - June 2015
Phosphor Games   November 2013 - June 2014
Beloit College  January 2012 - May 2013
Beloit College  September 2009 - April 2012

Skills
Japanese, Teaching English as a..., Translation, Japanese culture, Japanese to English..., Bahasa Indonesia, International Education, Social Media, Tutoring, Public Speaking, Editing, PowerPoint, Research, Teaching, Microsoft Office, ESL

Education
DePaul University   2014 — 2017
Master's Degree, Bilingual Bicultural Education, 3.825 Cumulative GPA

Beloit College   2009 — 2013
Bachelor of Art, Japanese Language and Culture, 3.67 Cumulative GPA

関西外国語大学 / Kansai Gaidai University   2011 — 2011
Exchange Student, Japanese Language and Culture

Hackley School   2007 — 2008
Study Abroad Certificate, International Relations and Affairs

SMA Negeri 2 Madiun, East Java, Indonesia   2005 — 2009
High School Diploma, Regular/General High School/Secondary Diploma Program

Cole Harrington Cole Harrington Greater Los Angeles Area Details
Cole Harrington's Phosphor Games Experience November 2011 - August 2012
Job Storyboard Revionist & Artist at Oddbot, Inc.
Industry Animation
Experience
Oddbot, Inc.   June 2015 - Present
Freelance  April 2014 - Present
DigiPen Institute of Technology  May 2012 - December 2013
DigiPen Institute of Technology  May 2013 - July 2013
DigiPen Institute of Technology  January 2012 - January 2013
Phosphor Games   November 2011 - August 2012

Skills
Animation, Storyboarding, Visual Development, Drawing, Photoshop, Maya, Modeling, Character Animation, Computer Animation, Traditional Animation, Visual Arts, Cinematics, Computer Graphics, Digital Painting

Education
Digipen Institute of Technology   2010 — 2014
Bachelor of Fine Arts (BFA), Production Animation

Ryan Sanderson Ryan Sanderson Greater Chicago Area Details
Ryan Sanderson's Phosphor Games Experience March 2013 - July 2013
Job PixelMaker, PolyPusher, Creater of Things.
Industry Computer Games
Experience
Robomodo  May 2015 - Present
Iron Galaxy Studios  April 2014 - April 2015
NetherRealm Studios  May 2012 - April 2014
Phosphor Games   March 2013 - July 2013

Skills
Zbrush, Texturing, Maya, 3D Modeling, Video Games, Modeling, Photoshop, Lighting, 3D, UV mapping, Low Poly Modeling, Computer Animation, Unreal Engine 3, Unreal Editor, Unity3D, Quixel Suite, XNormal, Level Layout &..., UV Mapping

Education
Columbus College of Art & Design   2004 — 2008
Time-Based Media Studies, Computer Animation

Victoria McCreary Victoria McCreary Chicago, Illinois Details
Victoria McCreary's Phosphor Games Experience August 2014 - January 2015
Job Quality Assurance Analyst at NetherRealm Studios (WB Games)
Industry Computer Games
Experience
NetherRealm Studios (WB Games)   February 2015 - Present
Phosphor Games   August 2014 - January 2015

Skills
Game Design, Game Development, C++, C#, Gameplay Programming, Unity3D, Maya, Video Games, Computer Games, Gameplay, Perforce, Hansoft, JIRA, Game Scripting, Game Programming, 3D Modeling, Environment Art, Level Design, Mobile Games, Oculus Rift, Game Art, Texturing, Python, Adobe Creative Suite, Photoshop, Video Game Production, Microsoft Office, Microsoft Excel

Education
DePaul University   2013 — 2015
Bachelor of Science (BS), Computer Game Development

Illinois Institute of Art   2011 — 2013
Game Art and Design

John lomax John lomax Greater Chicago Area Details
John lomax's Phosphor Games Experience 2010 - July 2014
Job Artist at Wargaming West
Industry Computer Games
Experience
Wargaming.net  July 2014 - Present
Phosphor Games   2010 - July 2014
Domani Studios  2010 - 2011
Marketing Werks  October 2010 - November 2010
In Context Solutions   May 2010 - August 2010
Digital Residence Studios   September 2009 - August 2010
Columbia College Chicago  January 2009 - May 2010
Columbia College Chicago  January 2007 - May 2010
Columbia College Chicago  January 2007 - May 2010
Midway Games  May 2008 - February 2009

Skills
Rendering, Lighting, Zbrush, Modeling, 3D, Mental Ray, UV mapping, Level Design, Game Design, Maya, Photoshop, Unreal Editor, After Effects, 3D Studio Max

Education
Columbia College Chicago   2006 — 2010
bachelors, 3d modeling

David Turkiewicz David Turkiewicz Greater Chicago Area Details
David Turkiewicz's Phosphor Games Experience September 2014 - Present
Job Senior Game Designer
Industry Computer Games
Experience
Phosphor Games   September 2014 - Present
Tribeca Flashpoint Media Arts Academy  February 2014 - September 2014
Self  August 2012 - September 2014
Spooky Cool Labs  September 2011 - August 2012
Robomodo  November 2009 - October 2010
DePaul University  March 2009 - June 2009
Midway Amusement Games, LLC  March 2008 - January 2009
Midway Amusement Games, LLC  October 2006 - March 2008
Midway Amusement Games, LLC  August 2005 - October 2006

Skills
Unreal Engine 3, 3D Studio Max, XSI, Gameplay, Level Design, Unreal Editor, Optimization, Game Design, Premiere, After Effects, PS3, 3D, Game Development, Wii, Xbox 360, Cinematics, Unreal 3, Game Balance, Kismet, Scripting, 3D Modeling, Texturing

Education
American Academy of Art   2001 — 2005
BFA, 3D modeling and animation

Nick Guida Nick Guida Greater Chicago Area Details
Nick Guida's Phosphor Games Experience November 2011 - September 2013
Job Technical Designer at Wargaming.net
Industry Computer Games
Experience
Wargaming.net  September 2013 - Present
Gimbal Lock Studios   January 2009 - Present
Phosphor Games   November 2011 - September 2013
Robomodo  June 2009 - October 2010

Skills
Game Design, Gameplay Programming, ActionScript, Photoshop, Maya, C++, C#, Unreal Engine 3, Game Development, Kismet, Computer Games, Video Games, Game Mechanics, PS3, Xbox 360, Gameplay, Perforce, Animation, Level Design, User Interface

Education
DePaul University   2005 — 2009
Bachelor of Science, Game Development

Rene Rivera Rene Rivera Greater Chicago Area Details
Rene Rivera's Phosphor Games Experience April 2014 - April 2015
Job
Industry Computer Software
Experience
CodeBeast   April 2015 - Present
Boost  January 2002 - Present
Couchworld Games   November 2007 - Present
Phosphor Games   April 2014 - April 2015
Redshift Software   July 1997 - December 2014
Wideload Games, The Walt Disney Company   January 2014 - April 2014
BoostPro Computing   April 2005 - March 2008
Jellyvision Inc.   November 1998 - August 2001
Northwestern University - Institute for the Learning Sciences   January 1994 - October 1998
Motorola - Ballas Engineering   November 1993 - December 1993

Skills
C++, User Interface Design, Programming, HTML, Object Oriented Design, PHP, iPhone, SQL, Java, OpenGL, Xbox 360, Database Design, Project Management, Multimedia, Web Design, System Design, 3D graphics, Wii, Unity3D, iOS, Google App Engine, Video Games, Python, C#, Game Development, Software Development, Computer Science, XML, User Interface, Software Design, Artificial Intelligence, Git, OOP, Software Engineering, Design Patterns, Objective-C, Distributed Systems, Algorithms, iOS development, Multithreading, Agile Methodologies, Linux, Perforce, High Performance..., Mobile Applications, C, Mobile Games, Android, Web Development, Game Design

Education
Loyola University of Chicago   1992 — 1993
M.S., Computer Science

Loyola University of Chicago   1987 — 1993
B.S., Mathematics and Computer Science

Michael Hosticka Michael Hosticka San Francisco Bay Area Details
Michael Hosticka's Phosphor Games Experience May 2012 - August 2012
Job Environment Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games  January 2013 - Present
Phosphor Games   May 2012 - August 2012

Education
Ringling School of Art and Design   2008 — 2012
Bachelor of Fine Arts (B.F.A.), Game Art and Design

Jeremy Conkin Jeremy Conkin Denver, Colorado Details
Jeremy Conkin's Phosphor Games Experience June 2009 - November 2012
Job Senior Software Engineer at Skookum Digital Works
Industry Computer Software
Experience
Skookum, Inc.   August 2015 - Present
Solstice Mobile  December 2012 - August 2015
Phosphor Games   June 2009 - November 2012
TY, Inc.   March 2009 - June 2009
Midway Games  September 2007 - December 2008

Skills
iOS development, C++, Objective-C, Git, Video Games, ActionScript, Unreal Engine 3, iOS, Agile Methodologies, Game Development, Gameplay, Game Design, Game Programming, CSS, Object Oriented Design, OpenGL, Scrum, Lua, User Interface, Animation, Analytics, Enterprise Software, JIRA, Rally, Hansoft, Perforce, Android Development, PHP, Xcode, Visual Studio, Certified Scrum Master..., Unreal Engine, iOS Development, iOS Design, Technical Leadership

Education
Mississippi State University   2000 — 2004
BS, Computer Engineering

University of Central Florida   2006 — 2007
MS, Interactive Entertainment - Computer Science Track

Alan Cruz Alan Cruz Greater Chicago Area Details
Alan Cruz's Phosphor Games Experience October 2011 - Present
Job Lead Animator at Phosphor Games
Industry Motion Pictures and Film
Experience
Phosphor Games   October 2011 - Present
Weta Digital  November 2010 - September 2011
THQ  April 2010 - October 2010
Various Game Companies   October 2009 - March 2010
Vogster Entertainment  February 2009 - September 2009
Electronic Arts Chicago  February 2005 - November 2007
Electronic Arts Chicago  December 2004 - February 2005
Epic Games  December 2002 - December 2004
Midway Games  November 1998 - October 2002

Skills
Cinematics, Autodesk MotionBuilder, Maya, Motion Capture, Character Animation, Facial Animation, Video Games, Character Rigging, Rigging, MEL, Animation, Texturing, Game Development, Unreal Engine 3, XSI

Education
University of Illinois at Chicago   1994 — 1998
MFA, Film, Animation, Electronic Visualization

University of Illinois at Chicago   1988 — 1992
BFA, Film and Animation

Lincoln Hall

Lincoln Hall

Dan Nikolaides Dan Nikolaides Greater Chicago Area Details
Dan Nikolaides's Phosphor Games Experience October 2010 - Present
Job Technical Director at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   October 2010 - Present
Phosphor Games   January 2010 - October 2010
WB Games Inc  July 2009 - January 2010
Midway Games  May 2008 - July 2009
Midway Games  December 2005 - May 2008

Skills
Perforce, Game Development, C++, Software Development, Unreal Engine, Xbox 360, PS3, Computer Graphics, Havok, HLSL, DirectX, Visual Studio, OpenGL, Game Design, Gameplay Programming, Unreal Engine 3, Console, Video Games, Xbox, P4, UV mapping, Game Engines, Lua, Wii

Education
University of Illinois at Urbana-Champaign   2001 — 2005
B.S., Computer Science

Matthew Grimm Matthew Grimm Chicago, Illinois Details
Matthew Grimm's Phosphor Games Experience November 2011 - Present
Job Audio Lead at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   November 2011 - Present
NetherRealm Studios  July 2009 - November 2011
Midway Games  March 2007 - July 2009
Electric Lounge   February 2006 - January 2008
Airstream Audio   September 2006 - March 2007
Self Employed  January 2002 - March 2007
Studiomedia Recording   June 2001 - June 2002

Skills
FMOD, Sound Design, Recording, Pro Tools, Composition, Audio, Unreal, Field Recording, Sound Forge, Audio Design, Audio Post Production, SFX, Sound Editing, Video Games, Unreal Engine 3, Audio Mixing, Xbox 360, Audio Editing, Dialogue Editing, Game Development, Audio Engineering, Sound, Reason, Music Production, Composing, Studio Recording, PS3, MIDI, Video Editing, Post Production, Game Audio, Voice Over

Education
Columbia College Chicago   2000 — 2004
BA, Audio for the Visual Medium

Greg Poulos Greg Poulos Greater Chicago Area Details
Greg Poulos's Phosphor Games Experience November 2014 - Present
Job Sr. Producer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   November 2014 - Present
Airtight Games  October 2006 - May 2014
Microsoft  September 2000 - October 2005
Sierra Online  July 1996 - September 1999

Skills
Leadership, Video Games, Game Development, Xbox 360, PS3, Game Design, Computer Animation, Casual Games, Gameplay, Animation, Unreal Engine 3, Computer Games, Level Design, Multiplayer, Character Animation

Education
The School of the Art Institute of Chicago   1993 — 1996

Steve Wiemeyer Steve Wiemeyer Greater Chicago Area Details
Steve Wiemeyer's Phosphor Games Experience October 2010 - September 2013
Job Senior Software Engineer at Iron Galaxy Studios
Industry Computer Games
Experience
Iron Galaxy Studios  September 2013 - Present
Phosphor Games   October 2010 - September 2013
DeVry University  August 2011 - October 2012
Robomodo  November 2009 - October 2010
Midway Games  February 2006 - December 2008
DePaul  September 2006 - June 2007

Skills
C++, C#, Lua, Unreal Engine 3, Maya, Game Development, Game Programming, Programming, Xbox 360, ActionScript, Unreal Engine 4, WWise, Console, 3D Math, XSI, JScript

Education
DePaul University   2004 — 2007
M.S., Computer Graphics

North Central College   2000 — 2004
B.S., Computer Science

Richard Potter Richard Potter Seattle, Washington Details
Richard Potter's Phosphor Games Experience March 2012 - Present
Job Software Development Engineer at Amazon
Industry Computer Games
Experience
Amazon  June 2013 - Present
Phosphor Games   March 2012 - Present
Robomodo  March 2009 - December 2010
Midway Games  January 2008 - February 2009
Adobe Systems  1998 - 2005
University of Nottingham  1998 - 1999

Skills
C++, C#, Computational..., PS3, Adobe Acrobat, PDF, Scripting, STL, Software Development, Lua, Programming, Threads, Software Engineering, Cross-platform..., PHP, HTML, Optimization, Game Development, Architecture, API, Console, Unreal Engine, Xbox 360

Education
University of Sussex   2007 — 2008
MSc

University of Kent   1991 — 1994
Bachelor of Engineering (B.Eng.)

University of Hertfordshire
Ph.D

Nicholas Bouldin Nicholas Bouldin Greater Chicago Area Details
Nicholas Bouldin's Phosphor Games Experience September 2011 - August 2013
Job Designer/Developer
Industry Design
Experience
Various Projects  January 2008 - Present
NetherRealm Studios  March 2014 - December 2014
Phosphor Games   September 2011 - August 2013
BMG Model and Talent   January 2011 - September 2011
RPM Visual Media  April 2010 - July 2010
Forever Interactive LLC  August 2006 - December 2008
Picture Us Galleries  April 2004 - July 2008
Razor Media/Razor 360 (Defunct)   June 2007 - January 2008
Cosmic Comics (Defunct)   March 2005 - August 2007
Info.com  May 2006 - July 2007

Skills
Maya, 3D Studio Max, 3D, Zbrush, Digital Sculpting, Texturing, Animation, Game Design, Unreal Engine 3, Video Games, Traditional Animation, After Effects, Illustrator, Flash, Illustration, Character Animation, Modeling, Retouching, Photoshop, Drawing, Dreamweaver, Mac, User Interface, HTML, CSS, Multimedia, Sketching, InDesign, Character Design, Motion Graphics, 3D animation, Graphic Design, Mudbox, Adobe Creative Suite, Painting, Concept Design, Compositing, Graphics, Logo Design, Character Modeling, Character, Rendering, Unreal Editor, Hansoft, High Poly Modeling, World Building, Perforce, Visual Studio, JavaScript, ASP.NET

Education
New Horizons Training Center   2015 — 2015
Certificate of Completion - Information Technology Specialist 4 ILT

American Academy of Art   1997 — 2002
BFA, Computer Animation

Adam Baptiste Adam Baptiste Chicago, Illinois Details
Adam Baptiste's Phosphor Games Experience February 2011 - Present
Job QA Manager at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   February 2011 - Present
Harmonix Music Systems  May 2007 - December 2009

Skills
Xbox 360, Gameplay, Unreal 3, Mobile Game Development, PS3, Hansoft, Game Development, Video Games, Perforce, Xbox, Console, Wii, Game Mechanics, Unreal Engine 3, Computer Games, Unreal Editor, Gameplay Programming, Quality Assurance, Mobile Games

Education
Northern Essex Community College   1999 — 2001

Aaron Saballo Aaron Saballo Willowbrook, Illinois Details
Aaron Saballo's Phosphor Games Experience March 2015 - Present
Job Jr Animator (Contract) at Phosphor Games
Industry Animation
Experience
Phosphor Games   March 2015 - Present
Goodland Realty.   June 2014 - July 2014
Goodland Realty.   May 2014 - May 2014
Illinois Institute of Art  2014 - 2014
Illinois Institute of Art  2014 - 2014
Starbucks  October 2012 - December 2013
ENTORNO Latin America   2012 - 2012
K-Life Entertainment   March 2010 - April 2010

Skills
Traditional Animation, 3d Animation, Character Designs, Storyboarding, Asset Modeling, Product Modelling, Traditional Fx Animation, Motion Graphics, Graphic Design, Texture Painting, Compositing, Photoshop, Animation, Microsoft Office, Maya

Education
Illinois Institute of Art   2009 — 2014
Media Arts & Animation, Animation

Andrew Mensching Andrew Mensching Greater Chicago Area Details
Andrew Mensching's Phosphor Games Experience November 2014 - Present
Job Quality Assurance Analyst at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   November 2014 - Present
NetherRealm Studios  November 2013 - June 2014
NetherRealm Studios  May 2011 - July 2011
Libby Landscaping   January 2004 - November 2005
Walmart  June 2002 - December 2002
Neighbors Heating and Cooling   June 2001 - November 2001

Skills
Windows, Windows 7, Windows Server, Cisco Technologies, Network Administration, Network Design, Network Architecture, Video Games, Quality Assurance, Warehousing, Stocking, Landscaping, Woodworking

Education
Oakton Community College   2011 — 2013
Windows Support Technician Certificate, Computer Systems Networking and Telecommunications

Cisco Networking Academy   2011 — 2011
Cisco Networking

Shajee Fakih Shajee Fakih Greater Chicago Area Details
Shajee Fakih's Phosphor Games Experience March 2013 - Present
Job Software Engineer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   March 2013 - Present
SuperBot Entertainment, Inc.   June 2012 - January 2013
Netherrealm Studio   July 2011 - April 2012
Cool Game Engine   January 2010 - August 2010
Gluttonous Grub   January 2010 - June 2010
Boom Box   January 2009 - May 2009
Zune Defense   January 2009 - May 2009
Tellabs  June 2008 - August 2008
Littelfuse Circuit Protection   May 2007 - August 2007

Skills
C, C++, Java, Unreal Engine 3, UnrealScript, C#, Python, XNA, OpenGL, OCaml, Visual Basic, Perforce, Tortoise SVN, Ogre3D, Gameplay Programming, Game Development, PS3, OGRE

Education
DePaul University   2010 — 2011
Master of Science, Game Development

University of Illinois at Urbana-Champaign   2005 — 2009
Bachelors of Science, Computer Science concentration Graphics

Chase Hernandez Chase Hernandez Chicago, Illinois Details
Chase Hernandez's Phosphor Games Experience January 2012 - Present
Job Associate Producer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   January 2012 - Present
Team Matter   January 2010 - July 2010
Team Armor   January 2010 - March 2010

Skills
Mobile Games, Gameplay, Computer Games, Photoshop, After Effects, Unreal Engine 3, Level Design, Xbox 360, Game Design, Testing, Animation, MS Project, Team Leadership, PS3, Video Game Production, Video Games, Game Development, Maya

Education
DePaul University   2007 — 2011
Bachelor's of Science in Computer Science, Computer Games Development

Frank Arena Frank Arena United States Details
Frank Arena's Phosphor Games Experience August 2014 - Present
Job Contract QA Tester at Phosphor Games
Industry Computer Games
Experience
Phosphor Games   August 2014 - Present

Skills
Microsoft Office, Microsoft Excel, Microsoft Word, Customer Service, PowerPoint, English, Windows, Research, Outlook, Teaching, Photoshop, Public Speaking, Strategic Planning, Budgets, Negotiation, Editing

Education
DePaul University   2010 — 2014
Bachelor of Science (BS), Game Production and Design

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