Piranha Games

Industry: Video game company

Description

Piranha Games Inc. is a Canadian video game developer based in Vancouver, British Columbia. The company was founded by Russ Bullock, President and Executive Producer, and Bryan Ekman, VP and Creative Director. Number of employees: 65 Headquarters: Vancouver, Canada Founded: 1999, Vancouver, Canada Key people: Bryan Ekman; Russ Bullock Type of business: Privately held company

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Piranha Games Employees

Employee
Years
Job
Industry
Dan Leslie Dan Leslie Vancouver, Canada Area Details
Dan Leslie's Piranha Games Experience April 2010 - July 2011
Job Friend, Father, Programmer, Knowledge Junkie
Industry Computer Software
Experience
SAP  January 2015 - Present
A.C.R.O.N.Y.M. Games   August 2011 - December 2014
Piranha Games   April 2010 - July 2011
Leap Marketing, Inc.   July 2009 - April 2010
airG Inc.  April 2009 - June 2009
Threewave Software, Inc.   September 2007 - April 2009
Threewave Software  September 2006 - December 2006
Epson Research and Development  January 2004 - August 2004
Praxis Technical Group, Inc.   May 2002 - December 2002

Skills
Perforce, Emacs, Game Development, Xbox 360, PS3, C++, Scripting, Visual Studio, Perl, Git, Multiplayer, Bash, Multithreading, UnrealScript, Scrum, Unreal Engine 3, C#, Subversion, Lua, Gameplay, Flash, ActionScript, Artificial Intelligence, Software Development, OpenGL, Video Games, User Interface

Education
Simon Fraser University   2000 — 2007
Bachelor of Science, Computing Science

Brett Vanderkist Brett Vanderkist Vancouver, Canada Area Details
Brett Vanderkist's Piranha Games Experience June 2009 - June 2009
Job Instructor at Vancouver Film School
Industry Animation
Experience
Vancouver Film School  April 2015 - Present
Visual College of Art and Design   October 2009 - Present
Think Tank Training Centre  2006 - Present
Atomic Cartoons  October 2012 - November 2012
Bardel Entertainment  December 2010 - June 2011
Studio B Productions  September 2010 - October 2010
Plan B Cartoons   January 2010 - August 2010
Kavaleer Productions   2010 - 2010
Piranha Games   June 2009 - June 2009
Nitrogen Studios Canada Inc  January 2009 - May 2009

Skills
Animation, Maya, Drawing, Teaching, 2D, Photoshop, Flash Animation, 3D animation, Character, Flash, Art, Character Animation, Traditional Animation, Computer Animation, Rigging, Zbrush, Computer Graphics, Storyboarding, Cartoons, 3D

Education
Capilano University   2001 — 2003
Diploma, 2D Commercial Animation

Simon Fraser University   1996 — 1999
MSc, Biology

Simon Rinehart Simon Rinehart Vancouver, Canada Area Details
Simon Rinehart's Piranha Games Experience January 2008 - July 2009
Job Owner at Rinehart Contracting
Industry Design
Experience
Rinehart Contracting   September 2014 - Present
Paramax Homes   December 2014 - Present
Core One Consulting   April 2014 - Present
TRK Engineering Inc.   March 2013 - September 2013
Super Mega Awesome Games   August 2011 - November 2011
Extra Foods  April 2010 - September 2010
Piranha Games   January 2008 - July 2009

Skills
Digging, Modeling, Drainage Systems, Photoshop, 3D Studio Max, Xbox 360, AutoCAD, Scripting, Game Development, Level Design, 3DStudioMax, Plumbing

Education
British Columbia Institute of Technology / BCIT   2011 — 2012
Associate's degree, Computer Aided Design, 94

Arts Institute of Vancouver-Burnaby   2006 — 2007
Diploma, Game Art and Design, Visual Game Programming

Game Production Workshop   2006 — 2007

Marcel Burca Marcel Burca Vancouver, Canada Area Details
Marcel Burca's Piranha Games Experience April 2006 - January 2010
Job President/ C.E.O at Feature Creep Studios Inc.
Industry Computer Games
Experience
Feature Creep Studios Inc.   October 2010 - Present
Ayogo Games   March 2011 - May 2011
Piranha Games   April 2006 - January 2010

Skills
Game Design, Video Games, Level Design, Game Development, Texturing, 3D, User Interface Design, Environment Art, UV mapping, Texture Artist, Modeling, 3D Studio Max, Art, Maya, Casual Games, Animation, Low Poly Modeling, Unreal Engine 3, Game Art, Mobile Games, World Building, 2D, Gameplay, Content Design, Unreal Editor, Unity3D, Unreal, Video Game Development, Video Game Design, Unreal 3, Drawing, Computer Games, Social Games, Traditional Animation, Document Design, Combat Design, Game Balance, 2D Animation, Game Mechanics, 3D animation, Rendering, Team Management, Texture, Asset Creation, 3D Modeling, Xbox 360, PS3, Texture Painting, UV Mapping

Education
Ai - Art Institute Of Burnaby   2004 — 2006
Diploma, Video Game Art & Design

British Columbia Institute of Technology / BCIT

Suresh Padmaraj Suresh Padmaraj Vancouver, Canada Area Details
Suresh Padmaraj's Piranha Games Experience March 2014 - July 2014
Job Animator at Cinesite
Industry Animation
Experience
Cinesite  May 2015 - Present
Zoic Studios  August 2014 - May 2015
Goldtooth Creative  July 2014 - August 2014
Piranha Games   March 2014 - July 2014
Gener8 Digital Media Corp  December 2013 - March 2014
Media Arts and Science College   March 2012 - July 2012
Picasso Animation Studios   March 2011 - October 2011

Skills
Animation, Computer Animation, Character Animation, Maya, Storyboarding, 3D, Facial Animation, Compositing, Visual Effects, Digital Compositing, Texturing, After Effects, Mental Ray, Nuke, Premiere, Layout, Matte Painting, Keyframe Animation

Education
iAnimate   2014 — 2014

vancouver institue of media arts   2012 — 2013
diploma in 3D character animation

Punjab Technical University   2008 — 2011
Bachelor of Science, Multimedia

Centennial College   2008 — 2009
certificate in Digital Animation

Centennial College   2008 — 2008
certificate in Art and Design Foundation

P.S.S.S.S

Shane Alfreds Shane Alfreds Vancouver, Canada Area Details
Shane Alfreds's Piranha Games Experience February 2008 - December 2010
Job Chief Technical Officer at Allegretto Publishing Ltd.
Industry Information Technology and Services
Experience
Allegretto Publishing Ltd.   May 2011 - Present
Piranha Games   February 2008 - December 2010
iNet Impact Web Development   July 2004 - February 2008
Relic Entertainment  August 1997 - September 2003
Electronic Arts  January 1996 - August 1997

Skills
Xbox 360, Game Development, C++, Video Games, Social Media Marketing, SEM, SMO, SEO, Social Media, Internet Strategy, Perforce, iOS development, PS3

Education
British Columbia Institute of Technology   1992 — 1994
Diploma, Computer Systems Technology

Charlie Lui Charlie Lui Vancouver, Canada Area Details
Charlie Lui's Piranha Games Experience August 2007 - August 2008
Job Software Engineer and Animation Artist
Industry Computer Games
Experience
Electronic Arts  March 2011 - Present
The Art Institute of Vancouver  July 2014 - Present
Canada LMC   September 2010 - March 2011
Freelance  January 2009 - March 2011
Electronic Arts Canada  February 2009 - July 2009
Piranha Games   August 2007 - August 2008

Skills
Maya, Flash Animation, C++, Java, ActionScript, Photoshop, Illustrator, InDesign, Perforce, User Interface Design, PS3, Xbox 360, Animation, Environment Art, Texturing, Graphic Design, Game Development, Flash, 3D, User Interface, Front-end Development, Modeling, PSP, Game Art, HTML 5, CSS3, jQuery, Adobe Edge, CSS, Leadership, Training, Event Planning, Teamwork

Education
Art Institute of Vancouver Burnaby   2006 — 2007
Game Arts and Design

The University of British Columbia   2000 — 2006
Bachelor, Computer Science

David Thompson Secondary   1996 — 2000

Diocesan Boys' School   1994 — 1996

Enrique Barahona Ramos Enrique Barahona Ramos Vancouver, Canada Area Details
Enrique Barahona Ramos's Piranha Games Experience May 2010 - August 2015
Job Senior Technical Animator
Industry Animation
Experience
Relic Entertainment  September 2015 - Present
Piranha Games   May 2010 - August 2015
Ubisoft Vancouver   2010 - 2010
KINO Dynamics Ltd   May 2009 - October 2009
Ubisoft Vanocuver   January 2009 - March 2009
Black Box  2006 - 2008
Electronic Arts  2004 - 2006
Argonaut Games   June 2000 - August 2004
Music Media Manufacturers   August 1996 - June 1997
VIPROM TELEVISION S.A.   January 1993 - March 1996

Skills
Facial Animation, Character Animation, Character Design, Maya, Animation, Zbrush, 3D animation, Rigging, Character Modeling, Texturing, Motionbuilder, 3D Studio Max, UV mapping, Character, Cinematics, Max, Premiere, Photoshop, Maxscript, Python, Autodesk MotionBuilder, Game Development, Perforce, Computer Graphics, Computer Animation, Video Games, Motion Capture, Storyboarding, Flash, 3D Modeling, Creature Animation, Traditional Animation, Characters, Unreal Engine 3, Low Poly Modeling, Illustration, 3D, Xbox 360, Digital Sculpting, Texture Painting, Game Art, Character Rigging, Unreal Editor

Education
Universidad de Granada   1989 — 1992
D.E.A.T., Diplomatura Universitaria de Empresas y Actividades Turísticas

Colegio Santo Tomás de Villanueva, Granada

Dave Knott Dave Knott Montreal, Canada Area Details
Dave Knott's Piranha Games Experience 2010 - 2011
Job Programmeur Généraliste at Ubisoft
Industry Computer Software
Experience
Ubisoft  November 2012 - Present
Independent Software Development   May 2008 - Present
Piranha Games   2010 - 2011
Backbone Entertainment  2006 - 2008
University of North Carolina  2004 - 2006
UNIVERSITY OF BRITISH COLUMBIA  1999 - 2003
Radical Entertainment  2000 - 2002
VERTIGO 3D TECHNOLOGY   1995 - 1998
SIMON FRASER UNIVERSITY GRAPHICS & MULTIMEDIA RESEARCH LAB   1994 - 1995

Skills
Xbox 360, Video Games, PS3, C++, Game Development, Artificial Intelligence, Physics Simulation, Gameplay Programming, Computer Graphics, C, Wii, Computer Animation, iOS development, Gameplay, Unity3D, Computer Science, Software Development, Programming, Algorithms, Debugging, Optimization, Research, Problem Solving, Computational Geometry, 3D, Collision Detection, Computational..., Linear Algebra, 3D animation, 3D rendering, Rendering, Memory Management, Rigid Body Dynamics, Simulation, Video Game Development, Console, Interactive..., OpenGL, OpenGL ES, Generic Programming, Template Metaprogramming, Cross-platform..., Game Engines, Unreal Engine, Bicycle Accidents, PS4, Xbox One, PS Vita, Wii U, Game Design

Education
University of North Carolina at Chapel Hill   2004 — 2006
M.Sc., Computer Science

The University of British Columbia   1999 — 2003
M.Sc, Computer Science

Simon Fraser University   1987 — 1997
B.Sc. (Honours), Computing Science

Dion Linaker Dion Linaker Vancouver, Canada Area Details
Dion Linaker's Piranha Games Experience September 2011 - October 2013
Job
Industry Computer Games
Experience
Piranha Games   September 2011 - October 2013
Disney Online Studios  September 2010 - June 2011
Radical Entertainment  August 2007 - September 2010
Bioware Corp  April 2006 - August 2007
Electronic Arts  May 2003 - February 2006

Skills
Game Development, PS3, Xbox 360, ActionScript, Gameplay, Concept Design, Game Design, Texturing, User Interface, 3D, Level Design, Video Games, Game Art, Zbrush, Texture Painting, Computer Games, Wii, Traditional Animation, Environment Art, Unreal Engine 3, Maya, UV mapping, Cinematics, Console

Education
Emily Carr University of Art and Design   2000 — 2003
Bachelor of Design, Design

Boris Wong Boris Wong Vancouver, Canada Area Details
Boris Wong's Piranha Games Experience November 2012 - April 2014
Job Project Manager at Capcom Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  April 2014 - Present
Piranha Games   November 2012 - April 2014
Finger Food Studios  March 2012 - November 2012
United Front Games  December 2011 - February 2012
Sanrio Digital   January 2009 - August 2010
BlueCastleGames   March 2008 - December 2008
Blue Castle Games  February 2008 - March 2008
Blue Castle Games  October 2007 - February 2008

Skills
Management, Project Planning, Risk Assessment, Analytical Skills, Video Games, Game Design, Game Development, Online Gaming, Quality Assurance, Agile Project Management, JIRA, Mobile Applications, Project Management, Computer Games, Casual Games, Level Design, Gameplay, Animation, Social Games, MMO, MS Project, Monetization, Bug Tracking, Leadership, Gaming Industry, Cross-platform..., Team Building

Education
Langara College   2011 — 2011
Certificate for Applied Management, Project Management

Vancouver Film School   2006 — 2007
Diploma, Game Design

Hyunji Son Hyunji Son Greater Los Angeles Area Details
Hyunji Son's Piranha Games Experience May 2008 - October 2008
Job UX/UI Industrial Designer
Industry Consumer Electronics
Experience
Alpine Electronics of America, Inc.   November 2013 - Present
Prodigy Works   June 2013 - August 2013
Carleton University Faculty of Engineering and Design   September 2012 - April 2013
nendo   May 2012 - August 2012
Carleton University School of Information Technology   September 2009 - April 2011
Piranha Games   May 2008 - October 2008

Skills
Illustrator, Rendering, Animation, 3D, Graphic Design, Photoshop, Industrial Design, 3D Modeling, Sketching, Product Design, Modeling, Solidworks, 3D Studio Max, Concept Design, Keyshot, Design Strategy, User Interface Design, Maya, Sketchbook Pro, Design Thinking, Graphics, Drawing, Model Making, User Experience Design, 3D visualization, Character Animation, Product Development, SolidWorks

Education
Carleton University   2009 — 2013
Bachelor of Industrial Design, Industrial Design, business

Capilano University   2007 — 2008
certificate, Digital Animation

The University of British Columbia / UBC   2005 — 2006
Transfer, Psychology, Mathematics, Physics, Chemistry, English

Anders Bergman Anders Bergman Vancouver, Canada Area Details
Anders Bergman's Piranha Games Experience March 2008 - December 2009
Job UI Artist at Next Level Games
Industry Computer Games
Experience
Next Level Games  February 2015 - Present
Renown Entertainment   April 2014 - February 2015
IUGO Mobile Entertainment  November 2013 - February 2014
Popcap Games (EA)   October 2011 - May 2013
Rugged Nation Games   May 2011 - August 2011
Propaganda Games (Disney Interactive Studio)   December 2009 - February 2011
Piranha Games   March 2008 - December 2009
EA  April 2009 - July 2009

Skills
User Interface, User Interface Design, Photoshop, Game Development, Flash, ActionScript, User Experience, Usability, 2D graphics, Graphics Layout, Rapid Prototyping, Human Computer..., Game Design, Perforce, Xbox 360, Video Games, Art Direction, Wii, Creative Direction, User Experience Design, Xbox, Front-end, Mobile Games, Casual Games, Social Games, PS3, UIX

Education
Simon Fraser University   1998 — 2003
Bachelor of Arts, Major in Cognitive Science, Certificate Computing Science

Thad Jantzi Thad Jantzi Vancouver, Canada Area Details
Thad Jantzi's Piranha Games Experience June 2005 - Present
Job Level Designer at Piranha Games
Industry Computer Games
Experience
Piranha Games   June 2005 - Present

Education
British Columbia Institute of Technology   2000 — 2002

Omid Kiarostami Omid Kiarostami Vancouver, Canada Area Details
Omid Kiarostami's Piranha Games Experience January 2011 - Present
Job at Piranha Games
Industry Computer Games
Experience
Piranha Games   January 2011 - Present
Electronic Arts  January 2008 - October 2010

Education
The University of British Columbia   2002 — 2008
BASc, Computer Engineering

Gary Ginn Gary Ginn Vancouver, Canada Area Details
Gary Ginn's Piranha Games Experience August 2012 - Present
Job Developer Support at Piranha Games
Industry Computer Games
Experience
Piranha Games   August 2012 - Present
Electronic Arts/Quicklime   August 2011 - August 2012
Electronic Arts/EA Black Box   June 2007 - August 2009
Elections Canada  January 2006 - January 2006

Skills
Quality Assurance, Test Planning, Video Games, Team Management, Game Development, Microsoft Office, DevTest, DevTrack, JIRA, PS3, Computer Games, Gaming Industry, Free to Play, Report Writing, User Acceptance Testing, Confluence, Perforce, Bamboo, Photoshop, Agile Methodologies, AutoIt, Xbox 360, PC Games, WordPress, Multiplayer, Black Box Testing, Scrum, Document Design, Bug Tracking, White Box Testing, Online Gaming

Education
British Columbia Institute of Technology   2009 — 2011
Diploma of Technology, Financial Management

The University of British Columbia   2006 — 2007
BA, Psychology

John Casablancas
Certificate, Acting

Carson Lee Carson Lee Vancouver, Canada Area Details
Carson Lee's Piranha Games Experience October 2007 - December 2008
Job Programmer
Industry Computer Games
Experience
IGG  June 2014 - Present
Self Employed  October 2013 - May 2014
Piranha Games   October 2007 - December 2008
Digital Candy Games   August 2006 - March 2007
Quizzards   May 2006 - September 2006

Skills
Video Games, Gameplay, Game Development, Game Design, Xbox 360, PS3, Scripting, Unity3D, Computer Games, Gameplay Programming, Git, Mobile Game Development, MonoDevelop, GLSL, Visual Studio, Rendering, C#, C++

Education
University of Northern British Columbia   2009 — 2013
Bachelor of Science (BSc), Computer Science

Art Institute of Vancouver, Burnaby   2006 — 2007
Diploma, Visual and Game Programming

Queen's University   2003 — 2005
Computer Engineering

Miki Hara Miki Hara Vancouver, Canada Area Details
Miki Hara's Piranha Games Experience February 2008 - July 2012
Job HR Manager at Zoic Studios
Industry Computer Games
Experience
Zoic Studios  March 2014 - Present
Zoic Studios Vancouver   July 2012 - March 2014
Piranha Games   February 2008 - July 2012
Rabbit Hole Interactive   January 2011 - December 2011
Bardel Entertainment  October 2006 - December 2007
Bardel Entertainment  May 2006 - July 2006
Mercury Filmworks  April 2000 - March 2006

Skills
Employee Engagement, Employee Management, Employee Relations, Employment Law, HRIS, Compositing, Photoshop, Performance Management, HR Policies, HR Strategy, Coaching, Animation, Work Permit Applications, Leadership Development, Organizational..., Onboarding, Recruiting, Personnel Management, Visual Effects, Interviews, Human Resources, Video Games, Talent Acquisition, Employee Benefits, Leadership, New Hire Orientations, Employer Branding, Management, Maya, College Recruiting, Hiring, Game Development, Team Building, Talent Management, Executive Search, Storyboarding, Benefits Negotiation, Benefits Administration, 3D, Screening, Screening Resumes, Technical Recruiting, Applicant Tracking..., Conflict Resolution, Internet Recruiting, HR Consulting, Human Resource..., After Effects

Education
Management and Strategy Institute
Certificate, Change Management Specialist

Capilano University
Psychology and Composition Courses

Advanced Corporate Training
Certificates, Human Resources

HRMA

Vancouver Film School   1999 — 1999
Certificate of Recommendation, Classical Animation

Metropolitan Bartending School   2009 — 2009

Jameson Rafter Jameson Rafter Vancouver, Canada Area Details
Jameson Rafter's Piranha Games Experience February 2015 - Present
Job QA Analyst at Piranha Games
Industry Computer Games
Experience
Piranha Games   February 2015 - Present
IUGO Mobile Entertainment  January 2014 - Present
United Front Games  October 2013 - January 2014
Finger Food Studios  July 2013 - August 2013
Big Park   October 2009 - January 2013
Microsoft  October 2009 - January 2013
BigPark  October 2009 - January 2013
Microsoft/BigPark   October 2009 - January 2013
Microsoft Canada Development Centre   2009 - January 2013
Hothead Games  January 2008 - November 2008

Skills
Video Games, Gameplay, Game Design, Quality Assurance, Level Design, PS3, Xbox 360, Animation, Maya, Game Development, Computer Games, Unreal Engine 3, Wii, Unity3D, Perforce, Mobile Games, Casual Games, Game Mechanics, Social Games, JIRA, DevTrack, Microsoft Excel, OneNote

Education
British Columbia Institute of Technology   2013 — 2015
Bachelor's Degree, Computer Games and Programming Skills

The Art Institute of Vancouver-Burnaby   2005 — 2006
Art and Design, Principals of Game Design and Level Design

Dennis de Koning Dennis de Koning Vancouver, Canada Area Details
Dennis de Koning's Piranha Games Experience February 2008 - Present
Job Art Director at Piranha Games
Industry Computer Games
Experience
Piranha Games   February 2008 - Present
Bardel Entertainment  August 2006 - November 2007
Atomic Cartoons  January 2004 - August 2007
AnimAction, Inc.   August 2003 - February 2004
Unbound Studios   July 2000 - August 2002
Bardel Entertainment  September 1999 - April 2000

Skills
Character Animation, Traditional Animation, Animation, Conceptual Art, Digital Painting, Flash, Storyboarding, Maya, 3D, Art, Creative Direction, Compositing, Cinematics, Texturing, Visual Effects

Education
Santa Monica College   2002 — 2002
Maya

Capilano University   1997 — 1999
Traditional Animation

Sarah Mah Sarah Mah Vancouver, Canada Area Details
Sarah Mah's Piranha Games Experience February 2014 - August 2014
Job Game Designer at Roadhouse Interactive
Industry Computer Games
Experience
Roadhouse Interactive  August 2014 - Present
Piranha Games   February 2014 - August 2014
Traction On Demand  October 2013 - December 2013
Slant Six Games  August 2012 - June 2013
Slant Six Games  January 2011 - August 2012
United Front Games  October 2010 - December 2010
Next Level Games  March 2008 - October 2010
Blue Castle Games  October 2007 - February 2008
Electronic Arts  July 2007 - October 2007
Next Level Games  March 2007 - July 2007

Skills
Video Games, Game Development, Computer Graphics, Animation, PS3, Xbox 360, Game Design, Scripting, Wii, Console, Game Mechanics, Level Design, Maya, Mobile Games, Unity3D, Computer Games, Gameplay, Perforce, Cinematics, Social Games

Education
University of British Columbia   2004 — 2006
Bachelor of Arts, Psychology

Kwantlen Polytechnic University   2002 — 2004
Associate of Arts, Psychology

Vancouver Film School   2000 — 2001
3D Animation and Digital Effects

Nathan Veldhoen Nathan Veldhoen Vancouver, Canada Area Details
Nathan Veldhoen's Piranha Games Experience 2006 - 2008
Job Parnter, Lunchindustries.com
Industry Computer Software
Experience
Lunchindustries.com   April 2007 - Present
General Concrete   1996 - 2014
Piranha Games   2006 - 2008
Pirhana Games   April 2006 - April 2007
IUGO Mobile Entertainment  2005 - 2006
no company  1901 - September 2001

Skills
Branding & Identity, Animation, Texturing, User Interface

Education
Art Institute   2003 — 2005
character animation, Animation

The University of Lethbridge   1998 — 2003
Mixedc Media, Art

Jeff Pepper Jeff Pepper Vancouver, Canada Area Details
Jeff Pepper's Piranha Games Experience 2007 - 2008
Job Director at CG Spectrum College
Industry Animation
Experience
CG Spectrum College   July 2011 - Present
Bardel Entertainment  December 2010 - January 2012
Ettamogah Studio   February 2009 - December 2010
Koolhaus Games  June 2008 - February 2009
Piranha Games   2007 - 2008
Bardel Entertainment  2007 - 2007

Skills
Character Animation, Maya, Animation, Computer Animation

Education
Vancouver Community College   2012 — 2013
Instructor Diploma Program, Education, High Distinction

Think Tank Training Centre   2006 — 2007
Certificate, Animation

St. Clair College   2001 — 2004
Traditional and 3D Animation

Colin Huang Colin Huang Vancouver, Canada Area Details
Colin Huang's Piranha Games Experience September 2011 - Present
Job Data Architect / Senior DBA at Piranha Games
Industry Information Technology and Services
Experience
Piranha Games   September 2011 - Present
nZonemedia.com  July 2005 - September 2011
Weijia Technology Co, Ltd.   January 2004 - April 2005
MDA  April 1999 - December 2003
Cingular  August 1995 - January 1999

Skills
Linux, SQL, VMware, System Administration, Apache

Education
Golden Gate University   1991 — 1995
Bachelor of Science, Information Systems

Jason McKenzie Jason McKenzie Vancouver, Canada Area Details
Jason McKenzie's Piranha Games Experience September 2008 - February 2009
Job Environment artist at Capcom vancouver
Industry Computer Games
Experience
Capcom vancouver   March 2011 - Present
United Front Games  February 2009 - February 2011
Piranha Games   September 2008 - February 2009
Radical Entertainment  January 2008 - August 2008

Skills
Gameplay, Maya, Environment Art, Unreal Engine 3, Texturing, PS3, 3D Studio Max, XSI, Mudbox, Perforce, Photoshop, Props, Xbox 360, World Building, Game Development, Level Design, Low Poly Modeling, Texture Painting, Digital Sculpting, Shaders, 3D, Animation, Modeling, Video Games, Game Design, Computer Games, ZBrush, UV Mapping, 3D Modeling

Education
British Columbia Institute of Technology   2006 — 2007
Management Cert., Digital animation

Langara College   2003 — 2005
Diploma, Graphic Design, Interior Design, Event/3D Design

British Columbia Institute of Technology / BCIT
Associate Certificate, Leadership

Tony Jiang Tony Jiang Vancouver, Canada Area Details
Tony Jiang's Piranha Games Experience September 2014 - October 2014
Job Software Engineer at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   June 2015 - Present
Absolute Software  November 2014 - June 2015
Piranha Games   September 2014 - October 2014
Capcom Game Studio Vancouver  September 2010 - August 2014
Blue Castle Games  June 2008 - September 2010
Atimi Software  January 2007 - August 2007
BC Cancer Research Centre  September 2005 - December 2005

Skills
C++, Python, C#, Win32 API, Game Development, PHP, MySQL, Perforce, Gameplay, Objective-C, Computer Games, Game Programming, Visual Studio

Education
Simon Fraser University   2003 — 2008
Bachelor of Science (B.S.), Computer Science

Curtis Arink Curtis Arink Redmond, Washington Details
Curtis Arink's Piranha Games Experience 2005 - 2006
Job Senior Software Engineer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  April 2014 - Present
id Software  April 2009 - March 2014
Pandemic Studios  2007 - 2009
Piranha Games   2005 - 2006

Skills
Xbox 360, Perforce, PS3, Game Development, User Interface Design, Game Programming, Programming, Flash, Visual Studio, Cross-platform..., Photoshop, Video Games, Console, Xbox, ActionScript, User Interface, C, Computer Games, Multiplayer, Gameplay, Gameplay Programming, Game Mechanics

Education
British Columbia Institute of Technology   2003 — 2005
Diploma of Technology, Digital Image and Sound Processing

Karl Berg Karl Berg Vancouver, Canada Area Details
Karl Berg's Piranha Games Experience August 2011 - February 2015
Job Senior Online Engineer at Amazon
Industry Computer Games
Experience
Amazon  February 2015 - Present
Piranha Games   August 2011 - February 2015
Piranha Games   May 2010 - August 2011
airG Inc.  July 2009 - May 2010
Koolhaus Games  March 2005 - July 2009

Skills
Xbox 360, OpenGL, PS3, Wii, Unreal Engine 3, Console, Game Development, Gameplay, DirectX, Perforce, Video Games, Game Programming, Game Design, C++, Computer Games

Education
Simon Fraser University

Simon Fraser University

Peter Dol Han Peter Dol Han Vancouver, Canada Area Details
Peter Dol Han's Piranha Games Experience May 2010 - July 2013
Job Lead Software Engineer at Goodnori Entertainment
Industry Computer Games
Experience
Goodnori Entertainment   November 2013 - Present
Piranha Games   May 2010 - July 2013
Bardel Entertainment  September 2009 - May 2010
Humanature Studio (Nexon North America)   September 2008 - January 2009
CJ Internet Game Studio   July 2005 - August 2008
JoyOn   April 2003 - June 2005
I-Sonic Online(I-Soft)   March 1999 - March 2003

Skills
Unity3D, Xbox 360, Game Development, Computer Games, Gameplay, C++, Unreal Engine 3, PS3, Perforce, Game Programming, Video Games, ActionScript, iPhone, DirectX, Scripting, Visual C++, Game Design

Education
Sangmyung University   2000 — 2003
Master, Game Design

University of Houston   1995 — 1998
Bachelor of Science, Computer Science

Cyrus Liu Cyrus Liu Vancouver, Canada Area Details
Cyrus Liu's Piranha Games Experience December 2014 - Present
Job HR Generalist at Piranha Games
Industry Human Resources
Experience
Piranha Games   December 2014 - Present
MDA  July 2013 - November 2014
MDA  January 2013 - June 2013
MDA  April 2011 - December 2012
655 Richmond Royal Canadian Air Cadets Squadron   October 2010 - August 2011
Muscular Dystrophy Canada  February 2011 - April 2011
HSBC Insurance (Asia Pacific) Holdings Limited   June 2008 - August 2008

Skills
HRIS, Onboarding, New Hire Orientations, Employee Engagement, Employee Recognition, Microsoft Excel, Personnel Management, Technical Recruiting, Leadership Development, Training, Temporary Placement, Interviews

Education
Seneca College of Applied Arts and Technology   2010 — 2010
Graduate Certificate, Human Resources

Wilfrid Laurier University   2006 — 2010
Bachelor of Arts, Communication Studies

Stephen Andrusyszyn Stephen Andrusyszyn Vancouver, Canada Area Details
Stephen Andrusyszyn's Piranha Games Experience May 2010 - Present
Job Software Engineer at Piranha Games
Industry Computer Games
Experience
Piranha Games   May 2010 - Present
Threewave Software  2006 - 2009
Silverback Entertainment   May 1999 - March 2003
Riedel Software Productions/Running with Scissors   August 1997 - April 1999

Skills
Visual Studio, Gameplay, JIRA, PS3, Perforce, Xbox 360, 3D, Scrum, Software Development, Multiplayer, Game Engines, C++, OpenGL, Programming, Java, Computer Graphics, Video Games, Objective-C, C#

Education
University of Arizona   1982 — 1986
Astronomy/Mathematics

State University of New York Upstate Medical University   1976 — 1978
AAS, Radiation Therapy

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