PitchBlack Games

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PitchBlack Games Employees

Employee
Years
Job
Industry
Michael Wallin Michael Wallin Greater New York City Area Details
Michael Wallin's PitchBlack Games Experience March 2010 - May 2012
Job Available for 3d Animation, Art and Design. Creative development for digital and traditional applications
Industry Entertainment
Experience
Michael Wallin's creative services   May 2015 - Present
Goblinworks  June 2012 - April 2015
Pitchblack Games   March 2010 - May 2012
NXTO   June 2001 - April 2010
Digital Backlot   2010 - February 2010
liquid  2009 - February 2010
DAM   2000 - 2010
one of your books   1989 - 2010
EA Mythic Entertainment   August 2008 - June 2009
THQ / Locomotive Games   April 2007 - July 2008

Skills
Character Animation, rigging, skinning, design, direction, 2D/3D art, interactive design, ai design, creative development, storyboards, writing, schedules, budgets, manager, Animation, Maya, Autodesk MotionBuilder, Max, Photoshop, Cinematics, After Effects, Gameplay, Art, Rigging, Storyboarding, Designs, Interaction Design, Creative Direction, Artificial Intelligence, 3D Modeling, Texture Painting, Premiere, Character Rigging, XSI, Illustration, Video Games

Education
Colorado Institute of Art   1985 — 1987
Associates, Creative development, Design, Illustration

School of Visual Arts
Conceptual Advertising and creative development, night classes

The University of New Mexico
Fine arts studies and Cartoon design

Hung-Lung Yang Hung-Lung Yang Gilbert, Arizona Details
Hung-Lung Yang's PitchBlack Games Experience January 2010 - April 2012
Job Software Engineer
Industry Computer Games
Experience
Industry Games   January 2014 - Present
Triotech Amusement Inc  October 2012 - December 2013
Pitchblack games   January 2010 - April 2012
Kiz Creative Studio   2009 - 2010
The Art Institute of Vancouver  October 2008 - December 2008
Concordia University  January 2007 - January 2007
Yang Transmission Inc.   June 2006 - August 2006

Skills
ActionScript, XNA, C#, C++, HeroScript HSL, Game Development, Gameplay, jQuery, Objective-C, Game Design, Visual Studio, Video Games, 3D, Scripting, Unreal Engine 3

Education
The Art Institute of Vancouver   2007 — 2008
Diploma, Video Game Programming

Concordia University   2002 — 2007
Bachelor's Degree, Computer Engineering

Marianopolis College   2000 — 2002
Diploma, Pure & Applied Sciences

James Folk James Folk Greater New York City Area Details
James Folk's PitchBlack Games Experience June 2010 - March 2011
Job Mobile Developer / Technical Lead at Green Energy Research
Industry Computer Games
Experience
CA Technologies  March 2014 - Present
Green Energy Research   April 2013 - Present
NJLIGames Ltd.   October 2010 - Present
OpenLink Financial  May 2011 - February 2013
Pitchblack Games   June 2010 - March 2011
Powerhead Games LLC   April 2006 - June 2010
Stony Brook University  2001 - 2005
Acclaim Entertainment  January 2003 - March 2003
ADP  June 2002 - December 2002
Elance  August 2001 - June 2002

Skills
C++, Java, Visual Studio, Objective-C, iOS development, Software Development, Subversion, Eclipse, Video Games, Game Development, Mobile Applications, Android, Visual C++, Visual Basic, Game Programming, C, Programming, Lua, Perl, Computer Science, JavaScript, Mobile Game Development, OpenGL, Object Oriented Design, FMOD, OpenGL ES, Microsoft Office, Flash, Blender, Scripting, SWIG, CVS, OpenAL, iPhone development, Interface Builder, Instruments, Artificial Intelligence..., Physics Programming, HTML, Git, Design Patterns, OOP, Selenium WebDriver, Selenium, Selenium Testing, Sublime Text, Vim, Bootstrap, Titanium Mobile, Appcelerator

Education
Stony Brook University   2001 — 2005
Bachelor of Science, Computer Science

Suffolk County Community College   1999 — 2001
Associate of Science, Computer Science

Ward Melville High School   1991 — 1995
NYS Regents Diploma, Liberal Arts

Sanya Weathers Sanya Weathers Washington D.C. Metro Area Details
Sanya Weathers's PitchBlack Games Experience June 2011 - May 2012
Job Director of Community at Undead Labs
Industry Computer Games
Experience
Undead Labs  June 2012 - Present
Sanya Weathers   April 2007 - June 2012
Pitchblack Games   June 2011 - May 2012
Metaverse Mod Squad  March 2010 - May 2011
Quick Hit, Inc.   May 2009 - August 2010
GamerDNA   July 2007 - June 2009
Massive Gamer   September 2008 - February 2009
EA Mythic  June 2001 - April 2007
Mythic Entertainment  2001 - 2007
Self-employed  May 1998 - June 2001

Skills
Community Building, Ghostwriting, Community Management, Social Networking, Video Games, Marketing, Content Strategy, Game Design, Online Gaming, Content Management, Gambling, Social Media, Blogging, Facebook, Community Sites, Social Games, Press Releases, MMORPG, MMO, Game Development, Computer Games, Gameplay, Publishing, Virtual Worlds, Xbox 360, Mobile Games, Editing, Casual Games, Gaming, Online Moderation, Monetization

Education
Greensboro College   1992 — 1996
B.A, Theater

Radford University   1998 — 1999
Secondary English Education

Daniel Kershner Daniel Kershner Phoenix, Arizona Details
Daniel Kershner's PitchBlack Games Experience January 2010 - April 2012
Job Video Game Artist
Industry Computer Games
Experience
PitchBlack Games   January 2010 - April 2012
Bioware Austin  January 2009 - January 2010

Skills
Drawing, Environment Art, Video Games, Game Design, 3D Modeling, Art, Concept Design

Education
University of Central Florida   2003 — 2008
Bachelors of Fine Art, Drawing and Printmaking

Brad Bussell Brad Bussell Greater Los Angeles Area Details
Brad Bussell's PitchBlack Games Experience February 2012 - April 2012
Job Video Producer
Industry Computer Games
Experience
Nexon  August 2013 - Present
TRC Family Entertainment Limited   May 2013 - June 2013
Trion Worlds, Inc.   February 2013 - May 2013
Trion Worlds, Inc.   April 2012 - November 2012
PitchBlack Games   February 2012 - April 2012
Jawa  October 2010 - November 2011
Double Helix Games  September 2010 - October 2010
Rainbow Studios/THQ Inc.   July 2005 - February 2010
Rainbow Studios/THQ Inc.   July 2005 - April 2006
MERGE@Crossroads Films   2003 - 2005

Skills
Maya, Game Development, Video Games, After Effects, Animation, Character Animation, 3D, Computer Animation, 3D Studio Max, Video Editing, Motion Graphics, Creative Direction, Storyboarding, Illustrator, Film, Computer Graphics, Premiere, Sound Design, Xbox 360, Compositing, PS3, Post Production, Cinematics, Character Rigging, Gameplay, XSI, 3D Modeling, Rigging, Flash, Wii, Motion Capture, Final Cut Pro, Video, Modeling, Facial Animation, Storytelling, Web Video

Education
Softimage 3D-401   1999 — 1999

Art Institute of Seattle   1996 — 1998

Gordon College   1995 — 1996

Westmont College   1994 — 1996

Aldo Jeffrey Aldo Jeffrey Phoenix, Arizona Area Details
Aldo Jeffrey's PitchBlack Games Experience 2011 - 2012
Job Artist at BrokeBot
Industry Computer Games
Experience
BrokeBot   April 2011 - Present
Aldo Jeffrey   January 2005 - Present
PitchBlack Games   2011 - 2012
Big Bang Entertainment  November 2008 - August 2010
Big Bang Entertainment  2008 - 2008

Skills
PS3, Maya, Unity3D, Game Design, Game Development, Video Games, 3D Studio Max, Environment Art, 3D, Game Art, Zbrush, Texture Painting, UV mapping, Texturing, Low Poly Modeling, Changing Environments, Bump, Unreal Editor, Unreal Engine 3, Digital Sculpting, Console, Gameplay, Game Mechanics, Xbox, Xbox 360

Education
Art Institute of Phoenix   2006 — 2008
Bachelor of Arts (BA), Game Art and Design

Frostburg State University   2000 — 2002
None, Mathematics and Computer Science

Andrew Runkle Andrew Runkle Phoenix, Arizona Area Details
Andrew Runkle's PitchBlack Games Experience February 2010 - April 2012
Job Staff Designer at PING
Industry Design
Experience
PING  January 2013 - Present
33North, onsite at Ping   September 2012 - Present
Pitchblack Games   February 2010 - April 2012
Rainbow Studios  September 2008 - February 2009

Skills
Concept Design, Illustration, Game Development, Zbrush, Art Direction, Texturing, UV mapping, 3D, Character Animation, Unreal Engine 3, Texture Painting, Video Games, Art, Logo Design, User Interface Design, Animation

Education
Art Institute of Phoenix   2005 — 2008
Bachelor of Arts, Game Art & Design

Jesse West Jesse West Phoenix, Arizona Area Details
Jesse West's PitchBlack Games Experience January 2010 - February 2012
Job Senior Artist at ELine Media
Industry Computer Games
Experience
E-Line Media  July 2013 - Present
ASU Learning Sciences   February 2012 - July 2013
Pitchblack Games   January 2010 - February 2012
THQ  June 2009 - February 2010

Skills
Unreal Editor, Game Design, Unreal Engine 3, Game Development, Level Design, Zbrush, Texturing, Video Games, UV mapping, Environment Art, Maya, World Building, Unity3D, 3D, 3D Studio Max, UV Mapping, 3D Modeling, ZBrush, Photoshop

Education
Art Institute of Phoenix   2005 — 2008
Bachelor of Arts, Game Art and Design

Chitranjan Gohil Chitranjan Gohil Irvine, California Details
Chitranjan Gohil's PitchBlack Games Experience February 2010 - Present
Job Gameplay Software Engineer at Game Machine Studios
Industry Computer Games
Experience
Game Machine Studios   September 2013 - Present
PitchBlack Games   February 2010 - Present
PitchBlack Games   January 2010 - Present
K2 Network  July 2012 - September 2013
KizToys Creative Studios   January 2009 - December 2009
Kiz Toys Creative Studio   January 2009 - December 2009
Hexaware Technologies  2005 - 2007

Skills
Video Games, Artificial Intelligence, Game Programming, MMO, Game Development, Maya, Unity3D, OpenGL, Game Design, C++, C#, Visual Studio, ActionScript, Gameplay Programming, iOS development, Programming, Lunch, Online Gaming, Gameplay, Computer Games

Education
University of Pennsylvania   2006 — 2008
Masters, Computer Graphics & Game Technology

Gujarat University   2001 — 2005
Bachelor, Computer Engineering