PitchBlack Games
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11 PitchBlack Games employees in database. Find out everything there's to know about PitchBlack Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
PitchBlack Games Employees
Michael Wallin's creative services May 2015 - Present
Goblinworks June 2012 - April 2015
Pitchblack Games March 2010 - May 2012
NXTO June 2001 - April 2010
Digital Backlot 2010 - February 2010
liquid 2009 - February 2010
DAM 2000 - 2010
one of your books 1989 - 2010
EA Mythic Entertainment August 2008 - June 2009
THQ / Locomotive Games April 2007 - July 2008
Skills
Character Animation, rigging, skinning, design, direction, 2D/3D art, interactive design, ai design, creative development, storyboards, writing, schedules, budgets, manager, Animation, Maya, Autodesk MotionBuilder, Max, Photoshop, Cinematics, After Effects, Gameplay, Art, Rigging, Storyboarding, Designs, Interaction Design, Creative Direction, Artificial Intelligence, 3D Modeling, Texture Painting, Premiere, Character Rigging, XSI, Illustration, Video Games
Education
Colorado Institute of Art 1985 — 1987
Associates, Creative development, Design, Illustration
School of Visual Arts
Conceptual Advertising and creative development, night classes
The University of New Mexico
Fine arts studies and Cartoon design
Industry Games January 2014 - Present
Triotech Amusement Inc October 2012 - December 2013
Pitchblack games January 2010 - April 2012
Kiz Creative Studio 2009 - 2010
The Art Institute of Vancouver October 2008 - December 2008
Concordia University January 2007 - January 2007
Yang Transmission Inc. June 2006 - August 2006
Skills
ActionScript, XNA, C#, C++, HeroScript HSL, Game Development, Gameplay, jQuery, Objective-C, Game Design, Visual Studio, Video Games, 3D, Scripting, Unreal Engine 3
Education
The Art Institute of Vancouver 2007 — 2008
Diploma, Video Game Programming
Concordia University 2002 — 2007
Bachelor's Degree, Computer Engineering
Marianopolis College 2000 — 2002
Diploma, Pure & Applied Sciences
CA Technologies March 2014 - Present
Green Energy Research April 2013 - Present
NJLIGames Ltd. October 2010 - Present
OpenLink Financial May 2011 - February 2013
Pitchblack Games June 2010 - March 2011
Powerhead Games LLC April 2006 - June 2010
Stony Brook University 2001 - 2005
Acclaim Entertainment January 2003 - March 2003
ADP June 2002 - December 2002
Elance August 2001 - June 2002
Skills
C++, Java, Visual Studio, Objective-C, iOS development, Software Development, Subversion, Eclipse, Video Games, Game Development, Mobile Applications, Android, Visual C++, Visual Basic, Game Programming, C, Programming, Lua, Perl, Computer Science, JavaScript, Mobile Game Development, OpenGL, Object Oriented Design, FMOD, OpenGL ES, Microsoft Office, Flash, Blender, Scripting, SWIG, CVS, OpenAL, iPhone development, Interface Builder, Instruments, Artificial Intelligence..., Physics Programming, HTML, Git, Design Patterns, OOP, Selenium WebDriver, Selenium, Selenium Testing, Sublime Text, Vim, Bootstrap, Titanium Mobile, Appcelerator
Education
Stony Brook University 2001 — 2005
Bachelor of Science, Computer Science
Suffolk County Community College 1999 — 2001
Associate of Science, Computer Science
Ward Melville High School 1991 — 1995
NYS Regents Diploma, Liberal Arts
Undead Labs June 2012 - Present
Sanya Weathers April 2007 - June 2012
Pitchblack Games June 2011 - May 2012
Metaverse Mod Squad March 2010 - May 2011
Quick Hit, Inc. May 2009 - August 2010
GamerDNA July 2007 - June 2009
Massive Gamer September 2008 - February 2009
EA Mythic June 2001 - April 2007
Mythic Entertainment 2001 - 2007
Self-employed May 1998 - June 2001
Skills
Community Building, Ghostwriting, Community Management, Social Networking, Video Games, Marketing, Content Strategy, Game Design, Online Gaming, Content Management, Gambling, Social Media, Blogging, Facebook, Community Sites, Social Games, Press Releases, MMORPG, MMO, Game Development, Computer Games, Gameplay, Publishing, Virtual Worlds, Xbox 360, Mobile Games, Editing, Casual Games, Gaming, Online Moderation, Monetization
Education
Greensboro College 1992 — 1996
B.A, Theater
Radford University 1998 — 1999
Secondary English Education
PitchBlack Games January 2010 - April 2012
Bioware Austin January 2009 - January 2010
Skills
Drawing, Environment Art, Video Games, Game Design, 3D Modeling, Art, Concept Design
Education
University of Central Florida 2003 — 2008
Bachelors of Fine Art, Drawing and Printmaking
Nexon August 2013 - Present
TRC Family Entertainment Limited May 2013 - June 2013
Trion Worlds, Inc. February 2013 - May 2013
Trion Worlds, Inc. April 2012 - November 2012
PitchBlack Games February 2012 - April 2012
Jawa October 2010 - November 2011
Double Helix Games September 2010 - October 2010
Rainbow Studios/THQ Inc. July 2005 - February 2010
Rainbow Studios/THQ Inc. July 2005 - April 2006
MERGE@Crossroads Films 2003 - 2005
Skills
Maya, Game Development, Video Games, After Effects, Animation, Character Animation, 3D, Computer Animation, 3D Studio Max, Video Editing, Motion Graphics, Creative Direction, Storyboarding, Illustrator, Film, Computer Graphics, Premiere, Sound Design, Xbox 360, Compositing, PS3, Post Production, Cinematics, Character Rigging, Gameplay, XSI, 3D Modeling, Rigging, Flash, Wii, Motion Capture, Final Cut Pro, Video, Modeling, Facial Animation, Storytelling, Web Video
Education
Softimage 3D-401 1999 — 1999
Art Institute of Seattle 1996 — 1998
Gordon College 1995 — 1996
Westmont College 1994 — 1996
BrokeBot April 2011 - Present
Aldo Jeffrey January 2005 - Present
PitchBlack Games 2011 - 2012
Big Bang Entertainment November 2008 - August 2010
Big Bang Entertainment 2008 - 2008
Skills
PS3, Maya, Unity3D, Game Design, Game Development, Video Games, 3D Studio Max, Environment Art, 3D, Game Art, Zbrush, Texture Painting, UV mapping, Texturing, Low Poly Modeling, Changing Environments, Bump, Unreal Editor, Unreal Engine 3, Digital Sculpting, Console, Gameplay, Game Mechanics, Xbox, Xbox 360
Education
Art Institute of Phoenix 2006 — 2008
Bachelor of Arts (BA), Game Art and Design
Frostburg State University 2000 — 2002
None, Mathematics and Computer Science
PING January 2013 - Present
33North, onsite at Ping September 2012 - Present
Pitchblack Games February 2010 - April 2012
Rainbow Studios September 2008 - February 2009
Skills
Concept Design, Illustration, Game Development, Zbrush, Art Direction, Texturing, UV mapping, 3D, Character Animation, Unreal Engine 3, Texture Painting, Video Games, Art, Logo Design, User Interface Design, Animation
Education
Art Institute of Phoenix 2005 — 2008
Bachelor of Arts, Game Art & Design
E-Line Media July 2013 - Present
ASU Learning Sciences February 2012 - July 2013
Pitchblack Games January 2010 - February 2012
THQ June 2009 - February 2010
Skills
Unreal Editor, Game Design, Unreal Engine 3, Game Development, Level Design, Zbrush, Texturing, Video Games, UV mapping, Environment Art, Maya, World Building, Unity3D, 3D, 3D Studio Max, UV Mapping, 3D Modeling, ZBrush, Photoshop
Education
Art Institute of Phoenix 2005 — 2008
Bachelor of Arts, Game Art and Design
Game Machine Studios September 2013 - Present
PitchBlack Games February 2010 - Present
PitchBlack Games January 2010 - Present
K2 Network July 2012 - September 2013
KizToys Creative Studios January 2009 - December 2009
Kiz Toys Creative Studio January 2009 - December 2009
Hexaware Technologies 2005 - 2007
Skills
Video Games, Artificial Intelligence, Game Programming, MMO, Game Development, Maya, Unity3D, OpenGL, Game Design, C++, C#, Visual Studio, ActionScript, Gameplay Programming, iOS development, Programming, Lunch, Online Gaming, Gameplay, Computer Games
Education
University of Pennsylvania 2006 — 2008
Masters, Computer Graphics & Game Technology
Gujarat University 2001 — 2005
Bachelor, Computer Engineering