Planet Moon Studios

Industry: Game developer

Description

Planet Moon Studios was a game development studio based in San Francisco, California founded by ex-Shiny Entertainment developers Nick Bruty and Bob Stevenson in 1997. Planet Moon developed the games Giants: Citizen Kabuto, Armed and Dangerous and Infected. Headquarters: San Francisco, CA Founder: Nick Bruty Founded: 1997 Ceased operations: 2011 Type of business: Privately held company

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Planet Moon Studios Employees

Employee
Years
Job
Industry
Rachael Gray Rachael Gray San Francisco, California Details
Rachael Gray's Planet Moon Studios Experience August 2010 - December 2010
Job Footwear Designer and Shoemaker
Industry Apparel & Fashion
Experience
Rachael Gray   October 2012 - Present
Donald J Pliner  March 2012 - October 2012
Derek Lam  October 2011 - March 2012
Bonney and Wills School of Shoemaking and Design   January 2011 - October 2011
Planet Moon Studios   August 2010 - December 2010
Eelko Moorer   February 2010 - September 2010
Rachel Freire   July 2009 - October 2009

Skills
footwear design, shoemaking, Sketching, Illustrator, Photoshop, Sewing, Mockups, Patterning, Costume Design, Accessory Design, Shoes, Excel, presentation, specs, technical specs, Corsetry, Designs, Leather, Footwear, Collaboration, Team Management, Communication, Product Development, Microsoft Excel, trend analysis, Project Management, Department Coordination, Handmade Shoes, Research, Trend Analysis, Specifications, Specs, Tech Packs, Creative Direction, Fashion Illustration, Pattern, Mood Boards, Apparel, Trend, Fitting, Draping, Fit, Handbags, Fashion Design, Textiles, Tailoring, Knitwear, Fashion, Technical Drawing, Textile Design

Education
Central Saint Martins School of Design   2008 — 2009
BA, Fashion Design and Print

Bonney and Wills School of Shoemaking   2011 — 2011
footwear construction, fit, and design

Fashion Institute of Design & Merchandising   2006 — 2008
AA, Fashion Design

Aaron Ng Aaron Ng San Francisco Bay Area Details
Aaron Ng's Planet Moon Studios Experience June 2007 - August 2007
Job Product Design on Square Cash
Industry Computer Software
Experience
Square  June 2014 - Present
Apple  February 2014 - May 2014
Delve  March 2011 - January 2014
Sonic  April 2012 - September 2012
Bello Coffee & Tea   May 2010 - September 2012
Planet Moon Studios   June 2007 - August 2007

Skills
Objective-C, User Experience, OS X, Product Management, Product Design, HTML + CSS, Photoshop, User Interface Design, Product Development, Django, Python, Mac OS X, JavaScript, Cocoa, Java, Web Design, Product/service..., Marketing, jQuery, HTML, Graphic Design

Education
University of San Francisco   2008 — 2011
BS, Business Administration w/ Entrepreneurship Specialization

University of San Francisco   2008 — 2011
Minor, Computer Science

Christina Boyle Christina Boyle San Francisco, California Details
Christina Boyle's Planet Moon Studios Experience October 2008 - March 2009
Job Student
Industry Individual & Family Services
Experience
Planet Moon Studios   October 2008 - March 2009
LucasArts  May 1996 - March 2004
LucasArts Entertainment Company  May 1996 - February 2004

Skills
Maya, 3ds Max, SourceSafe, Perforce, Character Animation, 3D Studio Max, Video Games, Game Development, Texturing, VSS, Animation, Cinematics, UV mapping, Xbox 360, Game Design, Texture Painting, PS3, Motion Capture, Gameplay

Education
San Francisco State University   2014 — 2016
Bachelor's degree, Psychology

Ringling College of Art and Design   1993 — 1996
Computer Animation

San Francisco State University   2011 — 2011
Maya Refresher

City College of San Francisco   2011 — 2014
Associate's Degree, Psychology

Casey Holtz Casey Holtz San Francisco Bay Area Details
Casey Holtz's Planet Moon Studios Experience September 2008 - August 2010
Job Founder and Creative Director at Mechanical Butterfly Studios
Industry Computer Software
Experience
Mechanical Butterfly Studios   September 2010 - Present
Academy of Art University  September 2010 - December 2011
Planet Moon Studios   September 2008 - August 2010
Eidos: Crystal Dynamics   October 2006 - September 2008
Activision: Shaba   January 2005 - September 2006
Activision: Z-Axis   January 2005 - April 2006

Skills
Level Design, Gamebryo, Maya, After Effects, Photoshop, Premiere, SketchUp, Visio, Team Management, Team Building, Unity, Radiant, Game Design, Game Development, Unity3D, Video Games, Gameplay, PS3, Unreal Editor, Conceptual Art, 3D Studio Max, Lua, Xbox 360, Concept Design, Environment Art, Low Poly Modeling, Xbox, Scripting, Game Mechanics, User Interface, Unreal Engine 3, Casual Games, Console, Mobile Games

Education
Academy of Art University   2000 — 2004
BFA Computer Graphics, 3D Modeling for Games

Brian DeLizza Brian DeLizza San Francisco Bay Area Details
Brian DeLizza's Planet Moon Studios Experience March 2010 - August 2010
Job Music Producer/Educator
Industry Music
Experience
SAE Institute  May 2012 - Present
FreqLab Recording   November 2009 - Present
Brian DeLizza   January 2007 - Present
Brian DeLizza   July 2010 - Present
Planet Moon Studios   March 2010 - August 2010
Indopendence Studios, LLC   December 2006 - November 2009
Guitar Center  January 2007 - June 2008

Skills
Audio Mixing, Audio Editing, Sound Design, Recording, Studio Recording, Sound, Composing, Music, Audio, MIDI, Audio Engineering, Logic Pro, Pro Tools, Sound Editing, Music Production, Composition, Reason, Songwriting, Mac, Digidesign Pro Tools, Ableton Live, POP, Hip Hop, Professional Audio, Music Theory, Musicians, Producing, Mastering, Mixer, Electronic Music, Drums, Live Recording, Band, Music Industry, Remixing, Film Scoring, Guitarist, Live Sound, Video Games, Singing, Music Technology, Guitar, Acoustics, Bass, Sound Mixing, Post Production, Songs, Dialogue Editing, Audio Post Production, Voice Over

Education
Full Sail University   2005 — 2006
BS, Entertainment Business

Full Sail University   2005 — 2006
A.S., Recording Arts

Dylan Adams Dylan Adams San Francisco, California Details
Dylan Adams's Planet Moon Studios Experience June 2009 - July 2009
Job OISSS Office Assistant at Johns Hopkins University
Industry
Experience
Johns Hopkins University  May 2013 - Present
Johns Hopkins University  August 2012 - Present
Aim High  June 2012 - July 2012
Aim High  June 2011 - July 2011
Planet Moon Studios   June 2009 - July 2009

Skills
Public Speaking, Microsoft Office, Research, Social Media, Event Planning, Higher Education, Teaching, Staff Development, Microsoft Excel, Microsoft Word, PowerPoint, Customer Service, Photoshop, Teamwork, English, Team Leadership, Marketing Communications, Social Responsibility, Incident Response, Document Management, Editing, Digital Photography

Education
The Johns Hopkins University   2010 — 2014
Bachelor's Degree, International/Global Studies, 3.69

Lick-Wilmerding High School   2006 — 2010
High school diploma

Sundeep Dass Sundeep Dass San Francisco Bay Area Details
Sundeep Dass's Planet Moon Studios Experience October 2009 - December 2010
Job Artist at Kabam
Industry Computer Games
Experience
Kabam  June 2014 - Present
Ready At Dawn Studios  July 2012 - May 2014
Bigpoint Inc  January 2011 - May 2012
Planet Moon Studios   October 2009 - December 2010
Juice Films   April 2008 - January 2009
Edge of Reality  October 2007 - April 2008
Crystal Dynamics  July 2003 - June 2005

Skills
3D, Video Games, PS3, Game Development, Environment Art, Xbox 360, Level Design, Game Design, UV mapping, Texture Painting, Gameplay, Computer Games, Game Art, Maya, Unity3D, Texturing, Animation, Art

Education
Academy of Art University   1999 — 2002
BFA, Computer Arts

Eric Kozlowsky Eric Kozlowsky Austin, Texas Area Details
Eric Kozlowsky's Planet Moon Studios Experience July 2008 - February 2010
Job Senior Environment Artist at Bioware
Industry Computer Games
Experience
Bioware  August 2015 - Present
Retro Studios  July 2011 - August 2015
Square Enix  2010 - 2011
Naughty Dog  March 2010 - November 2010
Planet Moon Studios   July 2008 - February 2010
Double Fine Productions  February 2008 - July 2008
Planet Moon Studios   August 2006 - February 2008
Z-Axis / Activision   May 2005 - October 2005
Vicious Cycle INC   September 2003 - November 2004
Arush Entertainment   April 2003 - September 2003

Skills
3D, 3D Modeling, 3D Studio Max, Maya, ZBrush, Environment Art, Game Design, Video Games

Education
Art Institute of Phoenix   2000 — 2003
Bachelors in Game Art & Design

Jay Friedman Jay Friedman San Francisco, California Details
Jay Friedman's Planet Moon Studios Experience November 2009 - January 2011
Job Sr. Software Engineer at Sony Network Entertainment Int'l (SNEI)
Industry Computer Software
Experience
Sony Network Entertainment Int'l (SNEI)   October 2013 - Present
GREE International, Inc.   December 2012 - October 2013
Visa  2011 - 2012
Bigpoint San Francisco   January 2011 - June 2011
Planet Moon Studios   November 2009 - January 2011
Google  July 2007 - October 2009
Grandcentral   October 2006 - July 2007
Electronic Arts  May 2004 - September 2006
Full Sail University  May 2002 - July 2004

Skills
JavaScript, HTML5, User Interface..., User Experience, ActionScript, Game Development, Game Programming, Perforce, Lua, User Interface Design, User Interface, Agile Methodologies, Unity3D, Flash, Video Games, Scrum, Front-end Coding

Education
Full Sail University   1999 — 2001
AS, Digital Media

Steve Tushar Steve Tushar Greater Los Angeles Area Details
Steve Tushar's Planet Moon Studios Experience March 2006 - May 2006
Job Sound Design God/CEO BaseHead, LLC
Industry Motion Pictures and Film
Experience
Sony Pictures Entertainment  January 2007 - Present
BaseHead, LLC   January 2004 - Present
Independant Sound Designer   January 1998 - Present
Electronic Arts U.K.   December 2009 - August 2010
Euphonix  2005 - 2010
Sony Pictures Entertainment  October 2009 - December 2009
Isopod Labs   February 2009 - August 2009
Paramount Pictures  January 2004 - January 2009
Disney Pictures   January 2004 - January 2007
Planet Moon Studios   March 2006 - May 2006

Skills
Sound Design, Sound Editing, Field Recording, Music Production, Pro Tools, Film, Music, SFX, Audio Post Production, Sound, Video Games, Dialogue Editing, International Playboy, Audio Engineering, Feature Films, Film Scoring, Remixing, Audio Editing, MIDI, Composition, Recording, Post Production, Studio Recording, Mastering, Voice Over, Sound Effects, Steinberg Nuendo, Cubase, Professional Audio, Game Audio, Foley, FMOD, Wwise, Mixer, Sound Forge, Audio Restoration, Ableton Live, Sound Mixing, Surround Sound, Music Supervision, Location Recording, Foley Artist, Dubbing, Soundtrack, Digital Audio, Production Sound, Wavelab, Reason, Live Sound, Game Audio...

Education
Full Sail University   1989 — 1990
Audio Engineer, Audio Engineering

Kaan Kayimoglu Kaan Kayimoglu San Francisco, California Details
Kaan Kayimoglu's Planet Moon Studios Experience 2007 - December 2010
Job Senior / Lead Animator
Industry Animation
Experience
Zynga  November 2013 - May 2015
Digital-Tutors  June 2014 - August 2014
GREE, Inc.   May 2013 - November 2013
Buck  January 2013 - February 2013
Bigpoint Inc.  January 2011 - December 2012
Planet Moon Studios   2007 - December 2010
Planet Moon Studios   August 2007 - April 2008
Vicarious Visions/Activision   July 2002 - June 2007
Savannah College of Art and Design  September 2000 - October 2001
Anadolu Universitesi   June 1995 - December 1998

Skills
Character Animation, Maya, Animation, Video Games, Traditional Animation, Game Development, 3D, Photoshop, 3D Studio Max, After Effects, Cinematics, Visual Effects, Xbox 360, Storyboarding, Computer Animation, Unity3D, Rigging, Premiere, Characters, Game Design, Wii, Gameplay, Facial Animation, Concept Design, Art Direction, Game Mechanics, Lighting, MMO, Texturing, UV mapping

Education
Savannah College of Art and Design   1999 — 2001
Master of Fine Arts (MFA), 3D Animation

Anadolu Üniversitesi   1996 — 1998
Master of Arts (M.A.), Animation, Cinematography and Art Critism

Anadolu Üniversitesi   1990 — 1995
Bachelor of Fine Arts (BFA), classical animation

John DeMarchi John DeMarchi Sacramento, California Details
John DeMarchi's Planet Moon Studios Experience February 2010 - November 2010
Job Character Artist at Sony Computer Entertainment America
Industry Computer Games
Experience
Bend Studios   May 2014 - Present
Flat Toe Studio   May 2013 - Present
Bioware Sacramento   November 2010 - April 2013
Planet Moon Studios   February 2010 - November 2010
Ghost Rabbit Entertainment   February 2010 - October 2010
44 Studios   November 2009 - February 2010
Mind Fuse Games   August 2009 - October 2009
The Art Institute of California - San Francisco  2005 - 2009

Skills
Character Modeling, Character Design, Texturing, Maya, Character Concept, Game Design, Unity3D, Zbrush, Game Development, 3D Studio Max, Unreal Engine 3, UV layout, Digital Sculpting, 3D Modeling, Character Animation, 3D, UV mapping, Cinematics, Computer Games

Education
The Art Institute of California-San Francisco   2005 — 2009
Bachelor of Applied Science (B.A.Sc.), Game Art and Design

Kyle Swaim Kyle Swaim Greater Seattle Area Details
Kyle Swaim's Planet Moon Studios Experience October 2009 - December 2010
Job Tools Programmer at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive  June 2012 - Present
Bigpoint Inc  January 2011 - June 2012
Planet Moon Studios   October 2009 - December 2010
Redbana, U.S.   August 2008 - September 2009
Signature Devices   February 2005 - July 2008
Kelly Services  December 2003 - January 2005

Skills
Game Development, Tools Programming, Gameplay Programming, Software Engineering, Development Tools, Unity3D, Lua, Video Games, OOP

Education
The Evergreen State College   2001 — 2004
BS, Computer Science

Alison Slavin Alison Slavin Seattle, Washington Details
Alison Slavin's Planet Moon Studios Experience April 2010 - July 2010
Job Development Director at PopCap Games
Industry Entertainment
Experience
PopCap Games  March 2013 - Present
NCsoft  June 2012 - February 2013
Bioware  July 2010 - June 2012
Planet Moon Studios   April 2010 - July 2010
Underground Development  July 2009 - June 2010
Activision  July 2009 - February 2010
Page44   May 2006 - December 2008
Ubisoft, Inc.   November 2004 - May 2006
LucasArts  February 2003 - November 2004

Skills
Perforce, Hansoft, JIRA, PSP, Photoshop, Alienbrain, Visio, VSS, Access, Video Games, Game Development, MMO, Gameplay, Interactive..., Social Games, Mobile Games, Video Game Production, Scrum, 3D Studio Max, Console, Maya, Computer Games, Casual Games, Gaming, MMORPG, Console Games, Playstation

Education
City College of San Francisco   2007 — 2008
NA, Computer Programming, A

San Francisco State University   1997 — 2001
Bachelor's degree, Creative Writing

Sonoma State University   1996 — 1997

David Rez Graham David Rez Graham San Francisco Bay Area Details
David Rez Graham's Planet Moon Studios Experience April 2008 - March 2009
Job Software Engineer III at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  August 2010 - Present
PlayFirst, Inc.   January 2010 - August 2010
Slipgate Ironworks  June 2009 - October 2009
Planet Moon Studios   April 2008 - March 2009
Super-Ego Games  December 2005 - April 2008
SuccessFactors  January 2005 - December 2005
Ofoto  2000 - 2004
Microprose  March 1999 - December 1999
Electronic Arts  April 1998 - December 1998

Skills
Artificial Intelligence, Video Games, Perforce, Lua, Game Development, Gameplay, Game Design, Scripting, Xbox 360, User Interface, PS3, Game Programming, MMO, Wii, Python, C++, Gameplay Programming, Tortoise SVN, Programming, DirectX, OpenGL, 3D, Scrum, Win32 API

Education
Heald College   1997 — 1998
Associates in Computer/Electronics Technology, Electronics

Daniel Serenne Daniel Serenne San Francisco Bay Area Details
Daniel Serenne's Planet Moon Studios Experience April 2009 - July 2009
Job Senior QA Analyst at nWay Inc.
Industry Computer Games
Experience
nWay Inc.  September 2012 - July 2014
Sony  September 2009 - November 2010
Planet Moon Studios   April 2009 - July 2009

Skills
Maya, Video Games, Game Development, Game Design, Xbox 360, Computer Games, Unity3D, PS3, Photoshop, Mobile Games, Gameplay, Microsoft Excel, JIRA, Valve Hammer Editor, Written Communication, Texturing, Level Design

Education
Academy of Art University   2012 — 2015
Master’s Degree, Computer Games and Programming Skills

Ex'pression College for Digital Arts   2005 — 2008

Academy of Art University

Ex'pression College
B.A.S, Animation and Visual

Edward Pereira Edward Pereira Greater Los Angeles Area Details
Edward Pereira's Planet Moon Studios Experience November 2010 - December 2010
Job Gameplay Programmer at Naughty Dog
Industry Computer Games
Experience
Naughty Dog  December 2012 - Present
RedPipe Media   May 2009 - Present
BigPoint Inc.  January 2011 - November 2012
Planet Moon Studios   November 2010 - December 2010
Powerhead Games  October 2009 - November 2010
Powerhead Games  May 2008 - August 2008
Queensborough Community College  May 2007 - August 2007

Skills
C#, C++, Lua, Objective-C, ActionScript, iPhone development, Unity3D, XNA, DirectX, HLSL, Gameplay Programming, Network Programming, Linear Algebra, iOS development, Game Programming, Gameplay, Game Development, Video Games, Game Design, Visual Studio, Xbox 360, Flash, PS3, Perforce, Console, Scripting, Wii, Computer Games, Game Engines, OpenGL

Education
Digipen Institute of Technology   2005 — 2009
Real Time Interactive Simulation, Math, Graphics

Jeannine Schafer Jeannine Schafer San Francisco Bay Area Details
Jeannine Schafer's Planet Moon Studios Experience September 2008 - March 2009
Job Art Director at Facebook
Industry Design
Experience
Facebook  July 2015 - Present
RockYou  October 2014 - July 2015
The Neenerbot Shop   May 2006 - July 2015
Disney Interactive  December 2010 - October 2014
Electric Bat Interactive LLC  July 2009 - October 2010
Planet Moon Studios   September 2008 - March 2009
Gama-go   February 2008 - September 2008
Lou's Pier 47   July 2002 - May 2008

Skills
Art Direction, Concept Design, Digital Illustration, Digital Painting, Illustrator, Character Animation, Flash, Video Games, Game Art, Art, Game Development, Character Designs, Storyboarding, Illustration, Conceptual Art, Mobile Games, Social Games, Casual Games, Graphics, Environment Art, Flash Animation, Graphic Design, Background Art, Traditional Animation, User Interface

Education
Academy of Art University   2001 — 2006
BFA, Animation

Art Institute of Houston   1996 — 1998
Associates, Computer Animation

Jon Bodenshot Jon Bodenshot San Francisco Bay Area Details
Jon Bodenshot's Planet Moon Studios Experience July 2006 - January 2008
Job Lead Artist at IGT
Industry Computer Games
Experience
IGT  March 2015 - Present
Storm8  September 2010 - February 2015
SGN  January 2009 - September 2010
Doppelganger  July 2008 - January 2009
Planet Moon Studios   July 2006 - January 2008
The 3DO Company  April 2002 - June 2003
Click Entertainment   1999 - 2002
Citysearch.com  1998 - 1999

Skills
Game Design, Video Games, Level Design, MMO, Game Development, Gameplay, Mobile Games, Maya, Zbrush, 3D Studio Max, Computer Games, Social Games, Wii, Environment Art, 3D, Casual Games, Game Mechanics, Game Art, PS3, Console, Xbox, Texturing, Texture Painting, Multiplayer, Unity3D, ZBrush

Education
Art Institute of Seattle   1995 — 1998
B.A., Computer Illustration

San Diego State University-California State University   1990 — 1994

Carolina Zeleski Carolina Zeleski San Francisco Bay Area Details
Carolina Zeleski's Planet Moon Studios Experience April 2008 - May 2008
Job I love making games
Industry Computer Games
Experience
Sanzaru Games  September 2015 - Present
JuiceBox Games  January 2015 - September 2015
Storm8  December 2011 - January 2015
Kabam  September 2010 - December 2011
Kabam  September 2010 - June 2011
Paragon Studios  February 2010 - August 2010
Paragon Studios  January 2008 - February 2010
Pennington Ventures   September 2009 - October 2009
MOLI, Inc.   October 2007 - September 2008
Planet Moon Studios   April 2008 - May 2008

Skills
Concept Design, Illustration, Video Games, Digital Illustration, Game Development, Digital Painting, Art Direction, Drawing, Conceptual Art, User Interface Design, Game Art, Art, Character Design, Visual Development, Creative Direction, Storyboarding, Animation, User Experience, MMO, Computer Games, 2D, Illustrator, Prop Design, Environmental Design, Prototyping

Education
Academy of Art University   2001 — 2006
BFA, Traditional Illustration

United World College of the American West   1995 — 1997
International Baccalaureate, Art/Biology

Salil Apte Salil Apte San Francisco Bay Area Details
Salil Apte's Planet Moon Studios Experience September 2008 - October 2010
Job iOS Freelancer
Industry Computer Software
Experience
Self-Employed  September 2015 - Present
Sosh  July 2013 - June 2015
Sosh  June 2011 - 2013
Hopscotch  October 2010 - June 2011
Planet Moon Studios   September 2008 - October 2010
FretZero Studios   February 2010 - September 2010
Super-Ego Games  September 2005 - August 2008
Tom Sawyer Software  July 2002 - July 2004

Skills
Java, Game Design, Perforce, Lua, Game Development, Video Games, C++, Unity3D, Gameplay, Xbox 360, Game Programming, PS3, C#, User Interface, JavaScript, Python, Scrum, Programming, Ruby on Rails, Objective-C, Artificial Intelligence, Scripting, Wii

Education
Brown University   2004 — 2005
Masters, Computer Science

University of California, Berkeley   1998 — 2002
Bachelors, Computer Science

Shawn Goff Shawn Goff San Francisco Bay Area Details
Shawn Goff's Planet Moon Studios Experience 2008 - 2008
Job Marketing Associate at myWebRoom
Industry Marketing and Advertising
Experience
myWebRoom  November 2014 - Present
The Beat Within  October 2014 - Present
Capcom  October 2012 - August 2013
GameStop  October 2011 - January 2012
Double Fine Productions  June 2010 - March 2011
Electronic Arts  May 2008 - May 2009
Planet Moon Studios   2008 - 2008

Skills
Xbox 360, Xbox, Gameplay, Video Games, Perforce, PS3, Testing, Bugzilla, Bug Tracking, DevTrack, Test Cases, Quality Assurance, Wii, Scrum, Game Testing, Seapine Test Track Pro, JIRA, PSP

Education
San Francisco State University   2013 — 2015
Bachelor’s Degree, Creative Writing

New York University   2014 — 2014
Creative Writing

College of San Mateo   2010 — 2012

Ken Capelli Ken Capelli San Francisco, California Details
Ken Capelli's Planet Moon Studios Experience December 2005 - December 2010
Job Senior Creative Director at Kabam RPG studio
Industry Computer Games
Experience
Kabam  August 2013 - February 2015
Kabam  January 2011 - July 2013
Planet Moon Studios   December 2005 - December 2010
Planet Moon Studios   November 2004 - December 2005
Crystal Dynamics  March 2004 - November 2004
Planet Moon Studios   April 2000 - February 2004
Accolade  September 1994 - April 2000
Puppy Toss   March 1992 - September 1998
Accolade  May 1994 - September 1994
Academy of Art College  April 1993 - August 1994

Skills
Concept Design, Art Direction, Graphic Design, Lighting, Conceptual Art, Team Leadership, Leadership, Creative Direction, Characters, 3D Studio Max, 3D Modeling, Pipelines, Project Management, Game Prototyping, Cinematics, Storyboarding, 2D art, Illustration, Digital Illustration, Digital Painting, Texture Painting, Logo Design, Agile Methodologies, Mentoring, Social Media, Social Game Development, Social Games, Web Games, Game Design, Game Development, Mobile Game Development, Unreal Engine, Unity3D, Outsourcing, Outsourcing Management, Animation Direction, User Interface Design, Production Schedules, Production Planning, Pitch Development, Team Building, Design Documents, Style Guide Creation, Style Guides, Art, Critique, Video Games, Xbox 360

Education
Academy of Art University   1989 — 1994
BFA, Illustration

University of San Francisco   1989 — 1990
Academics and electives

Pennsbury High School   1987 — 1989

Jeffrey Sondin-Kung Jeffrey Sondin-Kung San Francisco Bay Area Details
Jeffrey Sondin-Kung's Planet Moon Studios Experience November 2004 - January 2006
Job Senior Designer at Zynga
Industry Computer Games
Experience
Zynga  April 2014 - Present
Santa Rosa Junior College  January 2011 - May 2014
NaturalMotion  November 2013 - April 2014
CCP  August 2013 - November 2013
CCP  April 2013 - August 2013
Nihilistic Software  April 2010 - December 2012
Sega Studios San Francisco  March 2009 - April 2010
Planet Moon   November 2008 - March 2009
Totally Games  February 2006 - October 2008
Planet Moon Studios   November 2004 - January 2006

Skills
Unreal Editor 3, Renderware, Vicious Cycle Engine, Proprietary level..., Maya, 3D Studio Max, Xbox 360, Playstation 3, Playstation Vita, Nintendo Wii, Proprietary Software, Level Design, Playstation, PS3, Teaching, Mentoring, Unreal Editor, Wii, Game Mechanics, Multiplayer, Game Design, Game Development, Video Games, 3D, Gameplay, College Teaching, Perforce, Unreal Engine 3, Computer Games, Xbox, Animation, Game Scripting, Game Design Documents, Level Building, Game Prototyping, Level Editors, Multiplayer Design, Event Scripting, Game Balance, Playtesting, Texturing, Scripting, MMO, PSP, Mobile Games, Mobile Game Development, Free to Play, Casual Games, Console, Social Games

Education
University of California, Berkeley   1986 — 1988
B.A., Psychology

Pacific Graduate School of Psychology   1990 — 1992
PhD course work only, Clinical Psychology

California Institute of Integral Studies   1988 — 1996
Ph.D. Candidate (all but dissertation), Psychology

Megan Burns Megan Burns Seattle, Washington Details
Megan Burns's Planet Moon Studios Experience January 2010 - January 2010
Job Senior Program Assistant at Bill & Melinda Gates Foundatinon
Industry Executive Office
Experience
Colliers International  February 2013 - April 2013
Bigpoint Inc  January 2011 - January 2012
Rivera Public Relations  January 2010 - January 2010
Planet Moon Studios   January 2010 - January 2010
AJS Enterprises   January 2009 - January 2010

Skills
Facebook, Social Media, Editing, Photoshop, Event Planning, Copywriting, Press Releases, Social Media Marketing, Public Relations, Creative Writing, Publicity, Blogging, Wordpress, Digital Marketing, Microsoft Office

Education
University of Colorado at Boulder   2005 — 2009
Bachelor of Arts, Communication Studies

Nicole Rathbun Nicole Rathbun San Francisco Bay Area Details
Nicole Rathbun's Planet Moon Studios Experience May 2006 - July 2008
Job
Industry Information Technology and Services
Experience
Planet Moon Studios   May 2006 - July 2008
Tilia  May 2003 - March 2006
Zoom Systems  September 2003 - February 2004
Intellitools  February 2003 - June 2003
Autodesk  July 1998 - August 2002
Required Technologies   July 1998 - December 1999

Skills
Windows, VPN, HTML, Servers, XP, Technical Support, Troubleshooting, Microsoft Exchange, Symantec Backup Exec, CommVault, Project Server, Cisco Call Manager, Track-It, Remedy Ticketing System, Font Management, Windows XP, Backup Exec, SharePoint, Operating Systems, Databases, Hardware, Windows Server

Education
San Francisco State University   2006 — 2009

College of Marin   2003 — 2005
Associate Degree

Nathan Frost Nathan Frost Lake Forest, California Details
Nathan Frost's Planet Moon Studios Experience December 2008 - August 2009
Job Developer at Turtle Rock Studios
Industry Computer Software
Experience
Turtle Rock Studios  April 2014 - Present
Nathan Frost Music   August 2011 - Present
Mechanical Butterfly Studios   January 2013 - April 2014
Nathan Frost Videogame Consultation   August 2011 - April 2014
Giant Sparrow  September 2009 - August 2011
Planet Moon Studios   December 2008 - August 2009
Crystal Dynamics  October 2006 - November 2008
Crystal Dynamics  May 2004 - October 2006

Skills
Video Games, Game Design, Software Engineering, Game Programming, Xbox 360, Game Development, Object Oriented Design, PS3, Gameplay, DirectX, Console, Lua, Multiplayer, Unity3D, Maya, Wii, Game Mechanics, C++, Perforce, Game Engines, 3D, Xbox, Gameplay Programming, OpenGL, Shaders, Computer Graphics, Scripting, Computer Games, Mobile Games, MMO

Education
DigiPen Institute of Technology   2000 — 2004
BSc, Honors, Realtime Simulations Engineering (Computer Science)

Anthony Sharma Anthony Sharma San Francisco Bay Area Details
Anthony Sharma's Planet Moon Studios Experience December 2009 - July 2010
Job Sr. Lead Designer at NCSOFT
Industry Computer Games
Experience
NCSOFT  June 2015 - Present
Disney Interactive  June 2013 - January 2015
KIXEYE  May 2012 - June 2013
Crowdstar  August 2011 - June 2012
Planet Moon Studios   December 2009 - July 2010
Left Field Productions  November 2007 - September 2008
THQ  June 2006 - November 2007
Amaze Entertainment  June 2003 - June 2006
Cascadia Community College  August 2005 - January 2006

Skills
System Design, Game Design, Game Development, Video Game Design, Video Game Development, Management, Scheduling, C, C++, x86 Assembly, Teaching, Lua, Game Economy, Data Analysis, Scrum, Curriculum Development, Economic Modeling, Game Mechanics, Video Games, Mobile Games, Social Games, Computer Games, Casual Games

Education
University of San Francisco   1997 — 2001
BS, Computer Science

Simon Sanchez High School

Aaron Hayes Aaron Hayes San Francisco Bay Area Details
Aaron Hayes's Planet Moon Studios Experience July 2009 - June 2011
Job Founding Investor and Advisor at The Batchery
Industry Computer Networking
Experience
The Batchery  June 2015 - Present
Double Fine Productions  September 2013 - Present
Hayes Consulting   January 2000 - Present
KIXEYE  November 2012 - September 2013
Nihilistic Software  June 2012 - October 2012
Bigpoint Inc  January 2011 - June 2012
Planet Moon Studios   July 2009 - June 2011
The Linde Group  October 2008 - July 2009
Beren Shoes   December 2007 - June 2008
Techsperience   September 2005 - December 2007

Skills
Video Games, Windows, Scripting, Perforce, Online Gaming, Unity3D, Xbox 360, Game Design, User Interface, Game Development, Scrum, Maya, Gameplay, Computer Games, Mobile Games, Servers, 3D, Console, PS3, ActionScript, Lua, MMO, Social Games, Casual Games, 3D Studio Max, Networking, Hardware, MySQL, System Deployment, VMware

Education
California State University-Monterey Bay   2001 — 2005
Film, Film, IT

Diablo Valley College   1999 — 2001
IT-MCSE courses

Moises Vasquez Moises Vasquez Davis, California Details
Moises Vasquez's Planet Moon Studios Experience September 2005 - December 2005
Job CTO & CoFounder at ZIGO
Industry Computer & Network Security
Experience
ZIGO   September 2013 - Present
ECUANEXUS   March 2014 - Present
Axiom Software   January 2009 - June 2010
Planet Moon Studios   September 2005 - December 2005
Microsoft Corporation  March 2003 - June 2003
El Rosario Corporation   January 2001 - February 2002

Skills
Java, Redis, Entrepreneurship, CSS, Python, Web Development, Networking, Linux, Strategic Planning, SharePoint, Innovation Development, Node.js, Microsoft Excel, Software Development, PHP, Ideas Development, Product Innovation, JavaScript

Education
University of California, Davis   2005 — 2010
Bachelor's Degree, Computer Science

Universidad Particular de Especialides 'Espíritu Santo'   2012 — 2014
Master of Business Administration (M.B.A.)

Alex Gelles Alex Gelles San Francisco Bay Area Details
Alex Gelles's Planet Moon Studios Experience December 2009 - December 2010
Job Unity Software Engineer at Kabam
Industry Computer Games
Experience
Kabam  January 2013 - Present
Bigpoint Inc  January 2011 - December 2012
Planet Moon Studios   December 2009 - December 2010

Skills
Game Development, Gameplay Programming, Flash Professional, Lua, Xbox 360, Flash, Unity3D, Gameplay, User Interface, User Experience, Video Games, Scripting, Programming, Computer Games, ActionScript, Game Programming, C#, Perforce

Education
Digipen Institute of Technology   2005 — 2009
Bachelors of Science, Real Time Interactive Simulation

Kevin Kaw Kevin Kaw San Francisco Bay Area Details
Kevin Kaw's Planet Moon Studios Experience May 2009 - June 2009
Job Associate Designer at Toys For Bob
Industry Entertainment
Experience
Toys For Bob  April 2010 - Present
Toys For Bob  February 2010 - April 2010
Planet Moon Studios   May 2009 - June 2009
Toys For Bob  April 2008 - September 2008

Skills
PS3, Wii, Video Games, Level Design, Game Design, Xbox 360, Gameplay, Game Development, Maya, Game Balance, Perforce, Texturing

Education
Academy of Art University   1999 — 2003
BFA, Computer Arts

Rachelle Daniele Rachelle Daniele San Francisco Bay Area Details
Rachelle Daniele's Planet Moon Studios Experience January 2008 - August 2010
Job Character Artist at Warner Bros. Games
Industry Computer Games
Experience
Warner Bros. Games  October 2013 - Present
Freelance  August 2012 - Present
Lenox  April 2012 - July 2012
Present Creative LLC  May 2011 - May 2012
Planet Moon Studios   January 2008 - August 2010
Planet Moon Studios   May 2007 - July 2007

Skills
character modeling, UV mapping, Texture painting, zbrush, Photoshop, drawing and painting, rigging, 3D Studio Max, Zbrush, 3D Modeling, Digital Sculpting, Video Games, Texture Painting, Rigging, Texturing, Character Animation, Maya, 3D, Game Development, Modeling, Concept Design, Character Modelling, ZBrush

Education
California State University-Chico   2004 — 2008
BS, Applied Computer Graphics

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