Pound Sand
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10 Pound Sand employees in database. Find out everything there's to know about Pound Sand employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Pound Sand Employees
Currently seeking new opportunities September 2015 - Present
Pocket Gems July 2014 - June 2015
Pound Sand June 2013 - July 2014
Electronic Arts October 2008 - June 2013
Pandemic Studios October 2003 - October 2008
Tremor Entertainment October 2001 - 2003
Skills
Video Games, Game Design, Xbox 360, Game Development, PS3, Gameplay, Texturing, Character Animation, Maya, Level Design, Environment Art, Conceptual Art, Art Direction, PowerPoint, Voice Acting, Theoretical Physics, Baskets, UV mapping, Xbox, Computer Games, Console, Multiplayer, Wii, Creative Direction, Cinematics, Game Mechanics, Unreal Engine 3, Unreal Editor, Casual Games, MMO, Language Arts, UV Mapping
Education
Kansas City Art Institute 1996 — 2000
Bachelor of Fine Arts (BFA), New Media and Photography
Pound Sand June 2014 - Present
Molten Games July 2013 - March 2014
Trion World Network, Inc June 2008 - June 2013
Underground Development November 2007 - June 2008
Concrete Games / THQ November 2006 - November 2007
Neversoft Entertainment / Activision October 2004 - October 2006
Skills
Traditional Animation, Art, Xbox 360, 3D, Low Poly Modeling, Character Animation, Video Games, Modeling, Character Modelling, Zbrush, UV mapping, Level Design, Maya, PS3, Texturing, Characters, Game Development, Photoshop
Education
Academy of Art University 1999 — 2003
Dobson high school
NVIDIA July 2015 - Present
Pound Sand February 2015 - May 2015
Tencent June 2014 - August 2014
Alibaba Cloud Computing Company July 2012 - September 2012
Skills
Unity3D, Maya, Game Development, OpenGL, C/C++, C#, DirectX, Computer Graphics, HLSL, GLSL, Unreal Engine 4, Python, Qt, Photoshop
Education
University of Southern California 2013 — 2015
Master’s Degree, Computer Science (Game Development)
Zhejiang University 2009 — 2013
Bachelor of Engineering (BEng), Digital Media Technology
Simon Fraser University 2011 — 2012
Exchange, Computer Science / Interactive Art and Technology
Pound Sand February 2014 - Present
2K September 2013 - January 2014
Trion Worlds, Inc. April 2012 - October 2013
Sony Computer Entertainment America LLC; Zipper Interactive August 2011 - April 2012
Activision/Treyarch June 2009 - August 2011
Activision/Treyarch December 2008 - June 2009
Footy, LLC February 2008 - October 2008
Cory Road Entertainment August 2007 - February 2008
Electronic Arts March 2003 - August 2007
ESC ENTERTAINMENT October 2002 - April 2003
Skills
Video Games, Lighting, Animation, 3D, Texture Painting, Art Direction, Production Design, Creative Branding, Maya, Photoshop, After Effects, Modeling, Product Design, Brand Implementation, Texturing, Visual Effects, Game Design, Character Animation, Environment Art, Game Development, Concept Design, Level Design, Cinematics, 3D Modeling, Film, 3D Studio Max, Xbox 360, Team Leadership, Traditional Animation, Creative Direction, Computer Games, Mobile Games, PS3, Motion Graphics, MMO, UV mapping, Computer Graphics, Unreal Engine 3, Gameplay, Zbrush, Shaders, Digital Sculpting, Casual Games, Social Games, Console, Wii, Conceptual Art, Unreal Editor, Low Poly Modeling, Mudbox
Education
Electronic Arts 2006 — 2006
Power Up! Management Certificate, PowerUp! Management Training
Skywalker Ranch 2002 — 2002
Specailized, Management Training
Art Institute of Pittsburgh 1993 — 1995
Associate in Specialized Technology Degree majoring in Industrial Design, Industrial Design
Southern Vermont College 1993 — 1994
Criminal Law (cont. Education), Criminal Law
Greenfield College 1989 — 1991
Associates Degree, Criminal Law
Pound Sand September 2014 - Present
Electronic Arts (EA) September 2013 - September 2014
Electronic Arts (EA) June 2011 - February 2013
Seismic Games March 2011 - June 2011
Electronic Arts (EA) November 2007 - April 2009
Electronic Arts (EA) December 2005 - November 2007
Pandemic Studios April 2005 - December 2005
Pandemic Studios April 2004 - April 2005
Skills
PS3, Game Development, Xbox 360, Multiplayer, Gameplay, Game Testing, Video Games, Xbox, Computer Games, Game Balance, XSI, Console, Level Design, User Interface, Game Design, Perforce, Maya, Unreal Engine 3, Game Mechanics, Mobile Games
Education
Mt. San Antonio College 1998 — 2000
Design and Visual Communications, General, 3.0
Pound Sand January 2014 - Present
Electronic Arts March 2013 - December 2013
EA Danger Close Games November 2010 - March 2013
Electronic Arts November 2009 - November 2010
Electronic Arts Los Angeles September 2006 - September 2009
EA Los Angeles 2006 - September 2008
Electronic Arts September 2004 - September 2006
Electronic Arts UK Chertsey 2004 - 2006
Argonaut Games Ltd 1997 - 2004
Skills
Game Development, PS3, Xbox 360, Video Games, Gameplay, Character Animation, Maya, Character Rigging, Animation, MEL, Visual Effects, Art Direction, Facial Animation, Texturing, 3D, Computer Graphics, Cinematics, Unreal Engine 3, Autodesk MotionBuilder, Environment Art, UV mapping, Texture Painting, Game Design, XSI, UV Mapping, Computer Games, Perforce, Mobile Games, Console, Computer Animation
Education
University of Portsmouth 1995 — 1997
Master of Arts, 3D Virtual Set Design and Animation
Bournemouth Film School 1993 — 1995
Bachelor’s Degree, Film and Television Production
Pound Sand December 2013 - Present
Electronic Arts January 2012 - November 2013
Electronic Arts May 2011 - August 2011
Rice University August 2009 - December 2009
Egosoft August 2007 - October 2008
Skills
C++, Computer Graphics, Game Development, Game Programming, Gameplay Programming, Xbox 360, PS3, Cinematics Programming, Animation Programming, Interactive Cinematic..., Gameplay, Video Games, OpenGL, Console, Computer Games, Multiplayer, Game Design, Perforce, Shaders, DirectX
Education
University of Pennsylvania 2010 — 2011
MS, Computer Graphics and Game Technology
Rice University 2005 — 2010
BS, Computer Science
Pound Sand November 2013 - Present
Electronic Arts November 2009 - November 2013
Pandemic Studios June 2009 - November 2009
Education
University of Southern California 2005 — 2009
B.S., Computer Science (Games)
Pound Sand June 2014 - Present
Playdek Inc. October 2013 - May 2014
Trion Worlds, Inc. April 2010 - July 2013
Trion World Network January 2009 - December 2009
Freelance 2006 - 2008
Education
Art Center College of Design 2002 — 2005
Bachelor of Science (BS), Illustration
Los Angeles Academy of Figurative Art 2003 — 2004
Pound Sand April 2014 - Present
Avalanche Studios July 2012 - March 2014
38 Studios July 2010 - May 2012
Square Enix February 2009 - June 2010
Pandemic Studios March 2005 - February 2009
Skills
Game Development, Xbox 360, Shaders, Video Games, PS3, Artificial Intelligence, Gameplay, MMO, Programming, Game Design, Unreal Engine 3, Perforce, Xbox
Education
The Guildhall at SMU 2003 — 2005
Graduate Level Certificate of Digital Game Development, Specialization in Software Development, Video game programming
Case Western Reserve University 1999 — 2003
BS, Computer Science