Pronto Games

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Pronto Games Employees

Employee
Years
Job
Industry
Pryce Jones Pryce Jones San Francisco Bay Area Details
Pryce Jones's Pronto Games Experience 2005 - 2006
Job MFA Director, School of Game Development at The Academy of Art University
Industry Computer Games
Experience
The Academy of Art University  October 2009 - Present
Gazillion Entertainment  2008 - 2009
LucasArts  2006 - 2008
Pronto Games   2005 - 2006
Shaba Games  2003 - 2005
Crystal Dynamics  2002 - 2003
Stormfront Studios  1998 - 2002
Gensler  May 1995 - August 1998

Skills
Texturing, Mudbox, Game Design, Maya, Zbrush, Texture Painting, Video Games, UV mapping, Animation, 3D, Level Design, Game Development, Lighting, Game Art, 3D Modeling, Modeling, After Effects, Unreal Engine 3, 3D Studio Max, Digital Sculpting, Concept Design, Digital Painting, Unity3D, Unreal Editor, Visual Effects, UV Mapping, ZBrush

Education
Syracuse University   1989 — 1993
Bachelor of Architecture (B.Arch.), Architecture

Andrew Mayer Andrew Mayer San Francisco Bay Area Details
Andrew Mayer's Pronto Games Experience September 2006 - August 2008
Job Game Design & Novelist
Industry Computer Games
Experience
Digital Entertainment Strategies   2012 - Present
Andrewpmayer.com   2007 - Present
Sojo Studios  2011 - August 2012
Mediashifters   October 2010 - June 2012
Mobscience   February 2010 - October 2010
Mediashifters   2008 - March 2010
Zynga  September 2008 - December 2008
Pronto Games   September 2006 - August 2008
Playfirst, Inc  November 2004 - September 2006
Riverdeep / The Learning Company   January 2004 - November 2004

Skills
Mobile Games, Mobile Game Development, Social Games, Game Design, Game Development, Monetization, Video Games, Creative Direction, Start-ups, Gamification, Gameplay, Social Media, Virtual Goods, Casual Games, Strategic Partnerships, User Experience, Game Mechanics, Multiplayer, Interactive..., Animation, Console, Online Gaming, Computer Games, MMO, Character Animation, Level Design, Storytelling, Mobile Applications

Education
The College of Wooster   1985 — 1988
Bachelor of Arts (BA), English Language and Literature, General

College of Wooster   1984 — 1988
BA, English

Carnegie Mellon University

Carnegie Mellon University

Carnegie Mellon University

Peter Overstreet Peter Overstreet San Francisco Bay Area Details
Peter Overstreet's Pronto Games Experience March 2005 - September 2008
Job Art Director at Present Creative LLC
Industry Entertainment
Experience
Present Creative LLC  July 2014 - Present
Peter Overstreet   1992 - Present
Ex'pression College  March 2013 - July 2014
Aeronaut Productions LLC   January 2011 - January 2013
White Room Artifacts   December 2010 - January 2011
Zynga  September 2008 - October 2010
Pronto Games   March 2005 - September 2008
BBE  2000 - 2005
Stan Lee Media  May 2000 - August 2000

Skills
Painting, Sculpture, Drawing, After Effects, Dreamweaver, Event Management, Maya, Animation, Acting, Character Animation, Sewing, Illustration, Game Design, Illustrator, 3D, Texturing, Traditional Animation, Game Development, Concept Design, Film, Gameplay, Graphics, Logo Design, Social Games, Storyboarding, Graphic Design, Art, Game Art, Premiere, Modeling, Photoshop, UV mapping, Digital Painting, Layout, Entertainment, Wii, Video Games, Zbrush

Education
San Jose State University   1996 — 2000
Bachelor's Degree

Adam Tierney Adam Tierney Greater Los Angeles Area Details
Adam Tierney's Pronto Games Experience 2002 - 2003
Job Designer/director at WayForward Technologies
Industry Entertainment
Experience
WayForward Technologies  August 2004 - Present
Freelancer  January 2002 - August 2005
CSP Mobile   2004 - 2005
Pronto Games   2002 - 2003

Skills
Game Design, Video Games, Game Development, 3D Studio Max, Creative Direction, Comics, Pixel Art, 3D Modeling, Traditional Animation, 3D, Wii, Computer Animation, Computer Games, Animation, Level Design, Character Animation, Texturing, Gameplay, After Effects, PS3, Film, Xbox 360, Visual Effects, Flash, Storyboarding, Mobile Games, Casual Games, Social Games, Maya, Concept Design

Education
University of California, Riverside   1996 — 2000
BA, Creative Writing

Hemet High School   1992 — 1996

Hemet High School

Sara Angle Sara Angle Concord, California Details
Sara Angle's Pronto Games Experience November 2008 - June 2009
Job independant
Industry Accounting
Experience
LudusLabs, LLC   April 2013 - July 2013
GAS CPA   January 2011 - March 2012
Valley Quail Chapter, EGA   July 2011 - December 2011
Pronto Games   November 2008 - June 2009

Skills
Hand Drafting, AutoCAD, Ten Key, Microsoft Word, QuickBooks, Typing, Embroidery, Adapting art to..., Budgets, Tax, Invoicing, Data Entry, Bookkeeping, Income Tax

Education
Mt Diablo Adult Education   2009 — 2011
Accounting Clerk Certificate, Accounting

Diablo Valley College   1978 — 1981
Associate of Arts (A.A.), Architectural Drafting and Architectural CAD/CADD

Seth Carus Seth Carus San Francisco Bay Area Details
Seth Carus's Pronto Games Experience 2007 - 2008
Job Game Designer & Teacher for School of Game Design
Industry Computer Games
Experience
Academy of Art University  January 2010 - Present
Academy of Art University  September 2010 - May 2011
Minds-I Studios   June 2008 - March 2009
Namco Bandai of America   October 2007 - May 2008
Pronto Games   2007 - 2008
Shaba Games  April 2005 - November 2006
Shaba games (activision)   2004 - 2006
Toys For Bob  June 2004 - February 2005
Maxis (Electronic Arts)   January 2004 - June 2004
Heavy Iron   March 2003 - October 2003

Skills
Game Design, Level Design, Game Mechanics, Combat Design, Interactive Storytelling, World Building, Game Balance, Content Design, Organizing Meetings, Leading Meetings, Concept Development, Product Development, Product Rationalization, Concept Design, Visual Development, Creature Design, Technology Design, Process Building, Work Planning, Program Facilitation, Peer Counseling, Observant, Insightful, Natural Leader, Achieving Results, Perceptive, Initiator, Futuristic, Dynamic Leader, Highly Analytical, Proven Leader, Skilled Communicator, Innovative Problem..., Launch Of New Products, Great People Skills, Leadership Capabilities, Foresight, Media Development, Abstraction, Assemblage, Development Analysis, Art Criticism, Art Instruction, Architectural..., Design Conceptualization, Managing Creative Teams, Spatial Design, Concept Ideation, Social Design, Interactive Production

Education
San Francisco State University   1992 — 1994
BOA

Shimol Shah Shimol Shah San Francisco Bay Area Details
Shimol Shah's Pronto Games Experience March 2005 - May 2006
Job Enterprise Product Engineering Manager at Nuance Communications
Industry Computer Software
Experience
Nuance Communications  April 2013 - Present
Nuance Communications  May 2006 - April 2013
Pronto Games   March 2005 - May 2006

Skills
Software Development, Agile Methodologies, Java, C, Software Engineering, C++, Perl, Software Design, XML, SQL, Algorithms, Project Management

Education
California State University-Sacramento
Master of Science (M.S.), Computer Science, 4.0

Ryan (Loewen) Prince Ryan (Loewen) Prince San Francisco Bay Area Details
Ryan (Loewen) Prince's Pronto Games Experience August 2006 - November 2008
Job Infrastructure Engineer at Electronic Arts
Industry Computer Games
Experience
Oculus VR  February 2015 - Present
Electronic Arts  October 2013 - February 2015
Zynga  October 2011 - June 2013
Page 44 Studios  January 2011 - October 2011
Page 44 Studios  November 2008 - January 2011
Team Brooks   June 2010 - October 2010
Pronto Games   August 2006 - November 2008
Greater Sacramento Urban League  June 2005 - August 2005

Skills
3D, Game Development, Wii, Gameplay, Video Games, PSP, Game Design, Flash, Programming, Perforce, iPhone, Engineering, Gameplay Programming, C++

Education
University of California, Davis   2003 — 2006
Bachelor's degree, Computer Science and Engineering

Tulley Rafferty Tulley Rafferty San Francisco Bay Area Details
Tulley Rafferty's Pronto Games Experience April 2005 - May 2008
Job Content Programmer at Telltale Games
Industry Computer Games
Experience
Telltale Games  June 2008 - Present
Pronto Games   April 2005 - May 2008
Stars, The Agency  2008 - 2008

Education
University of California, San Diego   1995 — 2000

Eric Bunggay Eric Bunggay Sacramento, California Details
Eric Bunggay's Pronto Games Experience November 2005 - September 2008
Job Staff Programmer Analyst at Caltrans
Industry Information Technology and Services
Experience
Caltrans  June 2013 - Present
Caltrans  January 2010 - May 2013
Pronto Games   November 2005 - September 2008
Sigma Manufacturing & Logistics   March 2005 - September 2005

Skills
C, Microsoft SQL Server, Databases, Access, FileMaker, Adobe LiveCycle, Python, JavaScript, Hardware, Programming, Software Development, SQL, Microsoft Visual FoxPro, Microsoft Access, Adobe LiveCycle Designer, Oracle SQL Developer

Education
California State University-Sacramento   1999 — 2004
Bachelor of Science, Computer Engineering

Ben Ingram Ben Ingram San Francisco Bay Area Details
Ben Ingram's Pronto Games Experience June 2005 - September 2008
Job Engineer at Telltale Games
Industry Computer Games
Experience
Telltale Games  September 2008 - Present
Pronto Games   June 2005 - September 2008

Skills
C++, C#, C, Visual Studio, Programming, Game Development, Xbox 360, iOS development, Game Design, OpenGL, Video Games, PS3, Game Programming, Gameplay

Education
California State University-Sacramento   2001 — 2005
BS, Computer Engineering

Jay Fitt Jay Fitt San Francisco Bay Area Details
Jay Fitt's Pronto Games Experience April 2007 - August 2008
Job Lead Artist
Industry Computer Games
Experience
4 Horsemen   October 2012 - Present
Academy of Art University  August 2010 - January 2012
Factory Games   March 2009 - January 2010
Pronto Games   April 2007 - August 2008
Perpetual Entertainment  April 2006 - December 2006
Secret Level  April 2002 - February 2006
Stormfront Studios  April 1995 - February 2002

Skills
Video Games, Xbox 360, Unity3D, Game Development, Texturing, Social Games, Animation, Environment Art, Concept Design, 3D, iPhone, Game Design, Mobile Games, Special Effects, Lighting, Maya, Level Design, Character Animation, PS3, Gameplay, Computer Games, 3D Modeling, 3D Studio Max, Modeling, Art, Storyboarding, Low Poly Modeling, Console, User Interface, Traditional Animation, Texture Painting

Education
San Francisco State University   1987 — 1990
BA, Psychology

Steven Barnes Steven Barnes San Francisco Bay Area Details
Steven Barnes's Pronto Games Experience June 2008 - August 2008
Job Senior Software Engineer at Innovative Interfaces
Industry Computer Software
Experience
Innovative Interfaces  April 2015 - Present
KIXEYE  May 2013 - March 2015
Scorent   July 2011 - May 2013
1UP.com  November 2010 - June 2011
KFJC Radio  1998 - 2011
Exent Technologies  September 2010 - October 2010
Zynga  March 2009 - June 2009
Pronto Games   June 2008 - August 2008
LimeLife, Inc.   February 2005 - February 2007
Glu Mobile  April 2002 - November 2004

Skills
Java, Scala, Akka, MySQL, Redis, Tomcat, XML, Game Development, JSON, Game Design, AJAX, Spring, Linux, PHP, Objective-C, Spring Framework, Video Games, JavaScript, Scalability

Education
University of California, Santa Cruz   1980 — 1985
BA, CIS

Ross Angle Ross Angle San Francisco Bay Area Details
Ross Angle's Pronto Games Experience June 2002 - August 2007
Job Software Engineer at GSN Games
Industry Computer Software
Experience
GSN (TV & Games)   June 2014 - Present
FunMobility  October 2010 - May 2014
Linfield College  February 2007 - December 2008
Google Summer of Code  June 2008 - August 2008
Pronto Games   June 2002 - August 2007

Skills
Java, Android, CSS, JavaScript, Programming, Mobile Applications, Git, HTML, Software Development, Racket, Game Design, Microsoft SQL Server, User Interface, Mathematics, HTML 5, Software Documentation, Programming Languages, Game Development, Physics

Education
Linfield College   2005 — 2009
BA, Mathematics (major), Computer Science (minor)

Sean Hunt Sean Hunt San Francisco Bay Area Details
Sean Hunt's Pronto Games Experience February 2006 - November 2006
Job Software Engineer
Industry Computer Software
Experience
Razer  September 2014 - December 2014
RGB Spectrum  April 2014 - July 2014
Panasonic Automotive Systems  October 2013 - January 2014
Rolling Hills Software   February 2012 - September 2013
Intel Corporation  May 2013 - August 2013
Paragon Software Consulting   October 2009 - February 2011
Various/Independent Contractor   March 2007 - October 2009
Doppelganger  December 2006 - February 2007
Pronto Games   February 2006 - November 2006
NIIT University   September 2005 - February 2006

Skills
C++, C, C#, Programming, 3D graphics, Qt, Embedded Systems, MySQL, Game Development, Android, Debugging, Visual Studio, Multithreading, Video Games, DirectX, OpenGL, Test Driven Development, Network Programming, Embedded Linux, OOP, Objective-C, JavaScript, Ffmpeg, Project Manager, Developer Relations, Technical Writing, Console, Audio Engineering, Win32 API, .NET, .NET Compact Framework, Visual Basic, Java, Web Development, PHP, Agile Methodologies

Education
College of Alameda   2009 — 2010
Associate of Science (A.S.)

College of Alameda
Bachelor's , Physics