Radical Entertainment

Industry: Video game company

Description

Radical Entertainment Inc. is a Canadian video game developer based in Vancouver, British Columbia and a subsidiary of Activision. The studio was founded in 1991 by industry veterans Rory Armes and Dave Davis, as well as newcomer Ian Wilkinson. Founded: 1991, Vancouver, Canada Parent organization: Activision (2008–) Headquarters: Vancouver, Canada Founders: Dave Davis, Ian Wilkinson, Rory Armes

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Radical Entertainment Employees

Employee
Years
Job
Industry
Kevin Wilkinson Kevin Wilkinson Vancouver, Canada Area Details
Kevin Wilkinson's Radical Entertainment Experience May 1992 - September 1998
Job Producer at Hothead Games
Industry Computer Games
Experience
Hothead Games  October 2012 - Present
Electronic Arts (EA)   October 1998 - October 2008
Radical Entertainment   May 1992 - September 1998

Skills
Game Development, Video Games, Animation, MMO, 3D

Education
Ryerson University
Bachelor's Degree, Business Administration and Management

Bob McAfee Bob McAfee Vancouver, Canada Area Details
Bob McAfee's Radical Entertainment Experience 2005 - 2008
Job Instructor at Emily Carr University/ Vanarts
Industry Entertainment
Experience
Emily Carr University  September 2008 - Present
Vancouver Institute of Media Arts  August 2008 - Present
National Film Board of Canada  March 2009 - October 2009
Radical Entertainment   2005 - 2008
Centre for Digital Imaging and Sound   2000 - 2008
Art Institute of Vancouver/Burnaby   1999 - 2008
BCIT  May 2005 - October 2006
Furious Studios (also connected with Second Sun Entertainment and Delaney and Friends)   February 2003 - October 2003
Barking Dog Studios (now Rockstar Vancouver)   February 2000 - October 2001

Skills
Maya, Zbrush, Animation, Rigging, 3D Modeling, Modeling, Teaching, Computer Animation, Character Animation, Magic Bunny Powers!, 3D animation, Funniness, Sarcasm

Education
Center for Digital Imaging and Sound   1998 — 1999
certificate, 3D animation

Emily Carr Institute of Art & Design   1989 — 1994
Bachelor of Fine Arts (BFA), Animation, Interactive Technology, Video Graphics and Special Effects

College of New Caledonia   1985 — 1986
certificate, Social Sciences

Karl Germyn Karl Germyn Vancouver, Canada Area Details
Karl Germyn's Radical Entertainment Experience November 2011 - February 2012
Job QA Lead at Demonware
Industry Computer Games
Experience
Demonware  August 2013 - Present
Electronic Arts  September 2012 - July 2013
Smoking Gun Interactive Inc.  April 2012 - July 2012
Radical Entertainment   November 2011 - February 2012
Electronic Arts  March 2007 - November 2011
Electronic Arts  March 2001 - April 2002

Skills
Perforce, Test Planning, Quality Assurance, Project Management, JIRA, Hiring Practices, Product Submission, Reports, Supervisory Skills, Problem Solving, Critical Thinking, Project Coordination, DevTrack, Team Leadership, Product Certification, Agile Methodologies, Game Development, Leadership, Mobile Games, Testing, DevTest, Project Planning, Python, Program Management, Project Leadership, Software Documentation, Gameplay

Education
The University of British Columbia   1999 — 2001
Associate, Psychology

Andrew Wing Andrew Wing Vancouver, Canada Area Details
Andrew Wing's Radical Entertainment Experience January 2011 - July 2012
Job Professional Services, Asset Management Services at Absolute
Industry Information Services
Experience
Absolute  August 2012 - Present
Radical Entertainment   January 2011 - July 2012
ServiceSource  November 2011 - December 2011
Good Food Store  July 2004 - July 2010

Skills
Outlook, Access, Microsoft Office, Management, Customer Service, Accounts Payable, Data Entry, Administrative..., Invoicing, Budgets, Databases, Research, Sales, CRM, Auditing, Project Management, Microsoft Excel, Administrative...

Education
The University of Montana - School of Business Administration   2004 — 2010
BA, Business Administration, Information Systems

San Francisco State University

Stephen O'Grady Stephen O'Grady Vancouver, Canada Area Details
Stephen O'Grady's Radical Entertainment Experience August 2001 - October 2006
Job Dad@training + Artist@Large
Industry Computer Games
Experience
Slant Six Games  October 2006 - April 2013
Radical Entertainment   August 2001 - October 2006

Skills
PS3, Xbox 360, 3D graphics, Game Development, Gameplay, Environment Art, Level Design, Video Games, Perforce, Texturing, Maya, 3D Studio Max, Cinematics, Lua, Game Design, Xbox, Unreal Engine 3

Education
British Columbia Institute of Technology   2000 — 2001

Kesten Broughton Kesten Broughton Austin, Texas Details
Kesten Broughton's Radical Entertainment Experience May 2001 - 2003
Job DevOps Engineer at Cognitive Scale
Industry Computer Software
Experience
21CT  January 2015 - Present
Cognitive Scale  January 2015 - Present
Adometry  October 2012 - May 2013
Solar Mobile Trailers   April 2010 - June 2012
Blender Foundation   May 2011 - May 2012
Austin Food Trailer Alliance   2011 - 2011
Bike to Work BC   2008 - 2009
Radical Entertainment   May 2001 - 2003
Ghana West Africa   September 1998 - August 2000
Nortel Networks  September 1998 - May 1999

Skills
Research, Radical Entertainment, Researcher / Programmer, teaching, Physics Engine..., Openstack, C++, Software Development, Programming, Software Engineering, Java, Physics, Linux

Education
Stanford University
On-line Machine Learning Course, Machine Learning with Andrew Ng, A

The University of British Columbia   1991 — 1997
Bachelors of Science, Combined Honors Math and Physics

Kenebeck College, Maine   2010 — 2010
NABCEP, Level 1 Installer solar PV

Adam Hyde Adam Hyde Vancouver, Canada Area Details
Adam Hyde's Radical Entertainment Experience June 1996 - May 1998
Job Managing Projects with Excellence
Industry Information Technology and Services
Experience
SplitMango Media Inc.   February 2015 - July 2015
Acme Visible - Efficient Workplace Solutions   April 2014 - January 2015
Atimi Software  November 2013 - February 2014
Royal Canadian Marine Search and Rescue   January 2013 - January 2014
Hyde Consulting Group   March 2013 - December 2013
Budget Blinds of North and West Vancouver   January 2006 - January 2013
j2 Global (Electric Mail)   January 2001 - August 2005
The Electric Mail Company   September 1998 - January 2001
Radical Entertainment   June 1996 - May 1998
Hyde Consulting Group   1991 - 1996

Skills
Project Management, Product Management, Product Marketing, Sales Management, Business Strategy, Small Business..., Information Technology, Software Project..., Entrepreneurship, Internet Services, Sales, Negotiation, Direct Sales, Business Analysis, Team Building

Education
Ryerson University
Bachelor of Commerce (B.Com.), Business Management

Alan (Hing) Cheung Alan (Hing) Cheung Vancouver, Canada Area Details
Alan (Hing) Cheung's Radical Entertainment Experience 2002 - 2003
Job Business Analyst at TP Systems Ltd.
Industry Computer Software
Experience
Nokia  2009 - 2013
Nokia  2007 - 2009
Nokia  2006 - 2007
Nokia  2004 - 2006
Radical Entertainment   2002 - 2003

Skills
Project Management, Mobile Content, Software Quality..., Test Planning, Testing, Teaching, Communication Skills, Software Development, Mobile Devices, Priority Management, Process Improvement, Process Flow..., Issue Resolution, Business Analysis, Management, Telecommunications, Training, Analysis

Education
Simon Fraser University   2013 — 2013
Certificate in Applied Business Analysis

Simon Fraser University   1994 — 1998
Bachelor of Fine Arts (B.F.A.), Visual and Performing Arts

Andrew Joe Andrew Joe Vancouver, Canada Area Details
Andrew Joe's Radical Entertainment Experience July 2009 - January 2012
Job Senior Software Engineer
Industry Computer Software
Experience
Eight Solutions Inc.   January 2012 - Present
Radical Entertainment   July 2009 - January 2012
Radical Entertainment   October 2006 - June 2009
Radical Entertainment   February 2006 - September 2006

Skills
Python, Linux, Perforce, C++, MySQL, MongoDB, JavaScript, Database Design, Web Applications, Programming, Development Tools, Lua, Server Side Programming, PostgreSQL, pipeline programming, tools programming, autotesting, Node.js, Express.js, Mongoose, Video Games, Game Mechanics, Wii, Xbox 360, Console, PS3, Game Development, JIRA, Gameplay, Game Design, Computer Games, Computer Graphics, Xbox, Scripting, Gameplay Programming, Game Programming, Cross-platform...

Education
Carleton University   2001 — 2005
Bachelor of Engineering (B.Eng.), Computer Software Engineering

Tom Schulz Tom Schulz Greater Seattle Area Details
Tom Schulz's Radical Entertainment Experience February 2007 - August 2008
Job Software Engineer at Amazon Local
Industry Computer Software
Experience
Amazon  January 2015 - Present
Schulz Brothers Software   June 2009 - January 2015
Atimi Software  July 2012 - July 2013
Atimi Software  September 2011 - July 2012
Lotusland Studios   January 2009 - August 2010
Radical Entertainment   February 2007 - August 2008
Rockstar Games  September 2003 - September 2006
Goblin Studios   September 2000 - October 2002
Otherways Media   August 1999 - February 2001
Canada Connect Corporation (canuck.com)   1998 - 1999

Skills
iOS, Objective-C, Java, Python, Cocoa, C, C++, Mac OS X, Software Design, Project Execution, HTML, SQL, PHP, JavaScript, Game Development, Mobile Applications, Servers, iPhone, Xcode, Databases, Interface Builder, Video Games, iOS development, Cross-platform..., User Interface, Software Development, Mobile Games, Programming, iPad, Scrum, OS X, Cocos2d, Unity, Design Patterns, Software Estimation, Project Management, Social Game Development, Zombies, MySQL, Game Design, REST, XML, Web Development, CSS, Mobile Devices, Ruby, JSON

Education
The University of Calgary   1995 — 1999
BSC, Computer Science

The University of Lethbridge   1992 — 1995
Transferred to U of C from Co-op Program, Liberal Arts

Dennis Detwiller Dennis Detwiller Greater Seattle Area Details
Dennis Detwiller's Radical Entertainment Experience June 2003 - January 2009
Job Design Director, Writer, Illustrator (iOS/Android, Console, PC)
Industry Computer Games
Experience
Harebrained Schemes  June 2014 - Present
Arc Dream Publishing   July 2002 - Present
Warner Bros. San Francisco   June 2013 - June 2014
Nickelodeon  December 2011 - June 2013
PlayFirst, Inc.   June 2011 - January 2012
Hothead Games  January 2009 - May 2011
Radical Entertainment   June 2003 - January 2009
Tynes Cowan Corporation   January 1992 - January 2001
Wizards of the Coast  January 1993 - January 2000

Skills
Game Design, Game Development, Video Games, Creative Writing, Creative Direction, Illustration, Game Mechanics

Education
School of Visual Arts   1990 — 1993

Parsons School of Design   1988 — 1990

Vincent Chin Vincent Chin Vancouver, Canada Area Details
Vincent Chin's Radical Entertainment Experience 2001 - 2005
Job Artist at Hothead Games
Industry Computer Games
Experience
Hothead Games  November 2012 - Present
Skybox Labs  October 2011 - February 2012
Juicy Studios   July 2011 - October 2011
Genius Factor Games Inc.   March 2010 - April 2011
Jet Black Games   January 2010 - February 2010
Capcom Game Studio Vancouver  2006 - 2009
Electronic Arts Canada  2005 - 2006
Radical Entertainment   2001 - 2005
Insight Film and Video LTD   May 1999 - October 1999

Skills
Game Development, Video Games, Texturing, Graphic Design, Maya, Environment Art, Computer Animation, 3D Modeling, 3D Studio Max, Adobe Creative Suite

Education
Vancouver Film School   2000 — 2001
3d Animation And Digital Effects

Vancouver Film School   1999 — 2000
Foundation Film

The Emily Carr Institute Of Art And Design   1997 — 1999
General Arts

Langara College   1996 — 1997
General Studies

Barry McDougall Barry McDougall Vancouver, Canada Area Details
Barry McDougall's Radical Entertainment Experience October 2004 - January 2007
Job Senior Artist at Relic Entertainment
Industry Computer Games
Experience
Relic Entertainment  July 2015 - Present
Magnetic North Games   March 2014 - Present
IUGO Mobile Entertainment  November 2013 - February 2014
SkyBox Labs  August 2013 - November 2013
Slant Six Games  September 2009 - April 2013
Slant Six games  January 2007 - September 2009
Radical Entertainment   October 2004 - January 2007
LucasArts  November 2003 - August 2004
Spin Productions  June 2003 - November 2003
Hybride  January 2003 - June 2003

Skills
Environment Art, Pre-production, Maya, Game Art, Game Development, PS3, Rigging, Lighting, Xbox 360, Rendering, Photoshop, Character Animation, Illustration, Animation, Texturing, 3D, XSI, Concept Design, Art Direction, Cinematics, Gameplay, Character Rigging, Character Design, Storyboarding, 3D animation, Production Art, Character Modeling, Painting, Drawing, Mental Ray, Environment Modeling, Video Games, MEL, Game Design, 3D Modeling, Computer Animation, Changing Environments, Digital Painting, Unity3D, Computer Graphics, Texture Painting

Education
Sheridan College   1995 — 1996

Ontario College of Art and Design   1991 — 1995

Aaron Parrott Aaron Parrott Vancouver, Canada Area Details
Aaron Parrott's Radical Entertainment Experience September 2010 - October 2011
Job 3d Artist
Industry Computer Games
Experience
Hothead Games  April 2015 - Present
Exit Earth Entertainment Inc.   February 2015 - March 2015
Nerd Corps Entertainment  February 2012 - January 2015
Radical Entertainment   September 2010 - October 2011
Radical Entertainment   October 2007 - February 2010
Backbone Entertainment  January 2005 - September 2007
Insight Film Studios  June 2003 - December 2005

Skills
Texturing, Video Games, 3D Modeling, Modeling, Props, Maya, Art, Hard Surface Modeling, Environment Art, Texture Artist, Low Poly Modeling, Changing Environments, Game Art, Xbox 360, UV mapping, Digital Sculpting, XSI, Rigging, Game Design, 3D, PS3, Visual Effects, Concept Design, Gameplay, Game Development, Animation, Compositing, Wii, Traditional Animation

Education
University of the Fraser Valley   2003 — 2003
Visual Arts, Art HIstory, Psychology

Vancouver Film School   2001 — 2001
3D Animation

Sprott Shaw College   1999 — 1999
Diploma, Introductory Classical/3D animation program

University of Victoria   1997 — 1998
Engineering

Sardis Secondary School   1992 — 1997
Diploma

Aaron Koenig Aaron Koenig Vancouver, Canada Area Details
Aaron Koenig's Radical Entertainment Experience September 2000 - August 2001
Job Technical Manager at Kiwi Collection
Industry Computer Games
Experience
Kiwi Collection  March 2012 - Present
Black Fin Software   September 2011 - Present
Kiwi Collection  September 2011 - March 2012
Slant Six Games  February 2011 - September 2011
Propaganda Games  February 2007 - October 2010
Backbone Entertainment, Vancouver   April 2004 - January 2007
Fluid Studios   May 2003 - January 2004
Radical Entertainment   September 2000 - August 2001

Skills
PHP, Symfony, C++, C#, Artificial Intelligence, Xbox 360, Software Development, Web Development, Video Games, Web Applications, PS3, Web Architecture, Linux, Engineering Management, MySQL, Amazon Web Services..., Software Engineering, Software Project..., API Development, Technical Hiring, Cloud Applications, Hotel Booking, GDS systems

Education
The University of British Columbia   1997 — 2003
B ASc, Engineering Physics

Sardis Senior Secondary   1993 — 1997

Beth Freeman Beth Freeman Vancouver, Canada Area Details
Beth Freeman's Radical Entertainment Experience January 1998 - September 1999
Job Producer, Sponsorship Professional, Fundraiser, Filmmaker
Industry Entertainment
Experience
Mountain Story   January 2014 - Present
BFIdeas Productions Inc.   December 2006 - Present
BackYard Film Festival   August 2005 - Present
Rio Tinto Alcan Dragon Boat Festival   September 2003 - December 2014
PeaceGeeks   July 2013 - February 2014
Network Entertainment  January 2012 - March 2012
Buck Productions - "Saw Dogs"   August 2010 - November 2010
Self Employed  August 2004 - January 2007
Vancouver 2010 Bid Corporation   February 2001 - March 2003
Radical Entertainment   January 1998 - September 1999

Skills
Film, Film Production, Documentaries, Public Relations, Sponsorship, Television, Entertainment, Video Production, Video, Production Managment, New Media, Business Development, Press Releases, Event Management, Social Media

Education
British Columbia Institute of Technology / BCIT   2013 — 2013
Fundraising - Major Gifts & Capital Campaigns, Grant & Proposal Writing

The University of Western Ontario
Bachelor of Arts, Political Science

Darren Gough Darren Gough Vancouver, Canada Area Details
Darren Gough's Radical Entertainment Experience January 1998 - December 2000
Job Lead Artist at Genesis Gaming Inc.
Industry Entertainment
Experience
Genesis Gaming Inc.  December 2013 - Present
SkyBox Labs  September 2013 - October 2013
PopCap Games  November 2012 - July 2013
Jetpack Interactive   June 2012 - November 2012
Slant Six Games  March 2007 - June 2012
Slant Six Games  April 2008 - April 2010
Electronic Arts  January 2003 - June 2006
EA Black Box  January 2001 - June 2003
Radical Entertainment   January 1998 - December 2000
Vancouver Institute of Media Arts  April 2000 - July 2000

Skills
Traditional Animation, Game Development, PS3, Maya, Level Design, Xbox 360, Texturing, Video Games, Game Design, Conceptual Art, Art, Gameplay, Environment Art, Texture Painting, 3D, Storyboarding, Lighting, Concept Design, UV mapping, Cinematics, Game Art, Low Poly Modeling, Animation, Zbrush

Education
Emily Carr Institute of Art & Design   1994 — 1997
4 year Animation Degree, Art/Art Studies, General

Ewan W. W. Lee Ewan W. W. Lee Austin, Texas Details
Ewan W. W. Lee's Radical Entertainment Experience 2006 - 2007
Job Studio Art Director at Edge of Reality
Industry Computer Games
Experience
Edge of Reality  December 2008 - Present
Seneca College  January 2008 - December 2008
Pseudo Interactive  January 2007 - March 2008
Radical Entertainment   2006 - 2007
Ubisoft Entertainment  2004 - 2006
Idea  1990 - 1998
Viccom   1992 - 1993

Skills
Game Development, Video Games, Xbox 360, PS3, Game Design, Level Design, Traditional Animation, Creative Direction, 3D, Gameplay, Wii, Computer Games, Console, Unreal Engine 3, MMO, Social Games, Xbox

Education
OCAD University   2008 — 2008
Managing creative people

Simon Fraser University   2005 — 2006
Emerging Leadership - SFU MBA Program

Seneca College   2003 — 2004
Post Diploma, Gaming

Sheridan College   2000 — 2003
Diploma, Classical Animation

Sapienza Università di Roma   1993 — 1996
Computer Science

Cody Church Cody Church Vancouver, Canada Area Details
Cody Church's Radical Entertainment Experience November 2011 - February 2012
Job Systems Analyst at BigPark
Industry Entertainment
Experience
BigPark (Microsoft Studios)   February 2014 - Present
BigPark (Microsoft Studios)   August 2012 - January 2014
Microsoft  April 2012 - July 2012
Radical Entertainment   November 2011 - February 2012
Electronic Arts  October 2011 - November 2011
Propaganda Games  February 2010 - October 2010
Blockbuster Video  July 2004 - February 2010
QA Labs  April 2007 - September 2007
Electronic Arts  April 2006 - July 2006

Skills
Quality Assurance, Illustration, Game Development, Rapid Prototyping, Game Jams (48 hour..., Game Testing

Education
Simon Fraser University   2004 — 2009
BA, Faculty of Applied Sciences, Game Design, Interactive Arts & Technology

Ying-Wai Mark Ng Ying-Wai Mark Ng Vancouver, Canada Area Details
Ying-Wai Mark Ng's Radical Entertainment Experience August 2000 - April 2007
Job QA Lead at Witkit Inc.
Industry Computer Software
Experience
Witkit Inc.   February 2015 - Present
Atimi Software  February 2014 - February 2015
Hothead Games  May 2007 - January 2014
Radical Entertainment   August 2000 - April 2007

Skills
PS3, Xbox 360, Video Games, Xbox, Gameplay, Wii, Game Development, Game Design, Quality Assurance, PSP, Mobile Games, JIRA, iOS, Android, Android Development, iOS Development, Git, DevTrack, PVCS, Offshore Operations, Microsoft Office, Apple Pages, Apple Numbers, Mac OS, Window, parse, Bug Tracking, Console, Test Planning

Education
The University of British Columbia   1998 — 2000
Bachelor of Arts, Honors History

University of Manitoba   1994 — 1999
Bachelor of Arts, Bachelor of Education

Paul Sawyer Paul Sawyer Vancouver, Canada Area Details
Paul Sawyer's Radical Entertainment Experience January 2007 - February 2010
Job Systems Analyst at Government of Canada
Industry Computer Software
Experience
Government of Canada  April 2014 - Present
Plentyoffish.com  November 2013 - Present
Finger Food Studios  2011 - 2013
PingIdentity   July 2010 - August 2011
Radical Entertainment   January 2007 - February 2010
Royal Canadian Mounted Police  January 2004 - January 2007

Skills
Python, Perforce, Game Development, Game Design, Android, Java, Software Development, JavaScript, SQL, REST, Agile Methodologies

Education
Carleton University   1998 — 2002
Bachelor's Degree, Computer Systems Engineering

Neil Haran Neil Haran San Francisco Bay Area Details
Neil Haran's Radical Entertainment Experience October 2002 - September 2005
Job CoFounder/Business development at Rawbots
Industry Computer Games
Experience
inEarth - Subdivision (Team Rawbots)   February 2012 - Present
InEarth   April 2010 - Present
Zynga  August 2008 - April 2010
Lucas Arts  January 2007 - August 2008
Electronic Arts  September 2005 - December 2006
Radical Entertainment   October 2002 - September 2005
Gnosis games   2003 - 2003

Skills
Game Programming, Artificial Intelligence, Applied Mathematics, Social Networking Sites, Mobile Applications, Mobile Games, Social Games, Facebook API, Augmented Reality, Unity3D, Android, iPhone development, iPad, Graphics, 3D rendering, Freemium, Optimization, Monetization, Game Development, Gameplay, Game Design, iPhone, MMO, ActionScript, Video Games, Video Game Development, C#, iOS development, Xbox, Business Development, Central America, Social Media, Software Development, Entrepreneurship, Product Development, Online Gaming, Game Mechanics, Casual Games, Game Engines, Maya, Computer Games, PS3, Xbox 360, Level Design, Mobile Game Development, Gameplay Programming, Console, Mobile Devices, Flash, Multiplayer

Education
Center for digital imaging and sound
Game Development

Simon Fraser University

Adam Badke Adam Badke Vancouver, Canada Area Details
Adam Badke's Radical Entertainment Experience February 2012 - August 2012
Job Experienced game industry professional seeking new opportunities
Industry Computer Games
Experience
Eidos Montreal  October 2012 - November 2013
Virtual Intelligence Inc   August 2012 - October 2012
Radical Entertainment   February 2012 - August 2012
Radical Entertainment   November 2011 - March 2012
Smoking Gun   March 2011 - May 2011
United Front Games  January 2011 - March 2011
Propaganda Games  April 2010 - February 2011
Electronic Arts  September 2009 - April 2010
Tek Systems  September 2008 - September 2009

Skills
Maya, Zbrush, 3D Studio Max, Mudbox, Photoshop, Unity3D, Adobe Creative Suite, Perforce, JIRA, Environmental Design, Visual Studio, Texturing, Modeling, Lighting, Rendering, 3D, UV mapping, Premiere, Unreal, Unreal Engine 3, Digital Sculpting, Unreal Editor, Low Poly Modeling, Texture, PS3, Xbox 360, Multiplayer, Art, Video Game Development, Environment Art, Unreal 3, Game Art, Video Games, Wii, World Building, Console, Game Development, Casual Games, Level Design, Quality Assurance, Game Design, MMO, Computer Games, Mobile Games, Social Games, MMORPG, Online Gaming, Game Programming

Education
Langara College   2014 — 2016
Associate's Degree, Computer Science

Pacific Audio Visual Institute   2008 — 2009
Diploma, 3D Animation and Game Design

Vancouver Community College   2008 — 2009
CompTIA A+ Computer Support Technician, IT Technician Designation

Tai Meng Tai Meng Vancouver, Canada Area Details
Tai Meng's Radical Entertainment Experience February 2008 - August 2008
Job Software Developer at Safe Software
Industry Computer Games
Experience
Safe Software  October 2009 - Present
INETCO Systems Limited   October 2008 - June 2009
Radical Entertainment   February 2008 - August 2008
Electronic Arts  September 2004 - December 2004
Radical Entertainment   September 2003 - April 2004
Simon Fraser University GrUVi Lab   2002 - 2003

Skills
C++, C, Qt, ActionScript, Java, 2D, 3D, Algorithms, Optimization, User Interface Design, OpenGL, Rendering, Visual Studio, Linux

Education
Simon Fraser University   2005 — 2007
M.Sc., Computing Science

Simon Fraser University   2000 — 2005
B.Sc., Computing Science with Math Minor

Burnaby North Secondary   1995 — 2000

FME Training

Wayne Dalton Wayne Dalton Vancouver, Canada Area Details
Wayne Dalton's Radical Entertainment Experience July 2006 - June 2012
Job Senior Environment Artist at Capcom
Industry Computer Games
Experience
Capcom  February 2013 - Present
Radical Entertainment   July 2006 - June 2012
Circle Studio  2004 - 2006
Mucky Foot   2002 - 2003
Virgin Interactive Entertainment  1994 - 2002

Skills
Maya, Zbrush, 3D Modeling, Photoshop, Texturing, 3D Studio Max, Unreal Engine 3, Cryengine3, TopoGun, CrazyBump, Lightroom, Xbox 360, PS3, Video Games, Environment Art, Digital Sculpting, Texture Artist, Modeling, Shaders, Texture Painting

Education
The University of Sheffield   1991 — 1992
Nation Diploma, Film and Media Studies

Amanda Doiron Amanda Doiron Vancouver, Canada Area Details
Amanda Doiron's Radical Entertainment Experience July 2011 - July 2012
Job Writer at Microsoft
Industry Computer Games
Experience
Microsoft  February 2013 - Present
Nerd Corps Entertainment  January 2014 - April 2014
Slap Happy Cartoons  January 2013 - February 2013
Nelvana  August 2012 - November 2012
Radical Entertainment   July 2011 - July 2012
Nerd Corps Entertainment  February 2011 - June 2011
Slant Six Games  November 2010 - March 2011
Propaganda Games  June 2009 - October 2010
Magnetic North Theatre Festival  January 2009 - June 2009
Electronic Arts  December 2008 - December 2008

Skills
Game Development, PS3, Xbox 360, Video Games, Writing, Narrative, Cinematics, World Building, Unreal Editor, Editing, Game Design, Creative Direction, Storytelling, Level Design, Game Mechanics, Mobile Games, Scripting, Animation, Gameplay, Computer Games

Education
National Screen Institute   2008 — 2008
playWRITE Program: Videogame Writing

Algonquin College of Applied Arts and Technology   2005 — 2006
Graduate Certificate, Scriptwriting

University of Prince Edward Island   2000 — 2005
Bachelor of Arts, English

Gurdarshan (Novy) Dhillon Gurdarshan (Novy) Dhillon Vancouver, Canada Area Details
Gurdarshan (Novy) Dhillon's Radical Entertainment Experience October 2000 - December 2002
Job Software Engineer, EngineerInTraining
Industry Computer Software
Experience
Electronic Arts  May 2009 - Present
Uvic Bookstore   January 2008 - May 2009
Electronic Arts  May 2007 - December 2007
Electronic Arts  September 2006 - December 2006
ZymeWorks Inc.  January 2006 - April 2006
A&B Sound  2002 - 2005
G Creative Solutions   February 2003 - September 2003
Radical Entertainment   October 2000 - December 2002
Vancouver Film School  July 1997 - April 1998
Irix Design Group  September 1997 - January 1998

Skills
C#, C++, PHP, MySQL, MySQL database design, Java, Object Oriented Design, Software Design, Team Leadership, Debugging, Code Optimization, Multithreading, Optimizations, REST, Game Development, Perforce, Xbox 360, Agile Methodologies, OpenGL, JIRA, 3D, Subversion, Software Engineering, Programming, PS3, Eclipse, Maya, Linux

Education
University of Victoria   2004 — 2008
Bachelors of Software Engineering, Engineering

Kwantlen University College   2003 — 2004
Engineering University Transfer Program, Engineering

Digipen Computer Graphics / Vancouver Film School   1995 — 1997
Certificate in 3D Animation and Special Effects, 3D Animation

Nigel Brooke Nigel Brooke Vancouver, Canada Area Details
Nigel Brooke's Radical Entertainment Experience April 1996 - June 2010
Job Founder of Steamclock Software
Industry Computer Software
Experience
Steamclock Software   June 2010 - Present
Radical Entertainment   April 1996 - June 2010

Skills
PS3, Gameplay, Perforce, Mobile Applications, Game Development, Objective-C, Xbox 360, Computer Graphics, C++, Xbox, Console, Video Games, Lua, iOS development, Object Oriented Design, Game Design, Game Programming

Education
Simon Fraser University   1994 — 1998
BSc, Computer Science, Theatre

Larbi Mouedden Larbi Mouedden Vancouver, Canada Area Details
Larbi Mouedden's Radical Entertainment Experience October 2001 - July 2012
Job Senior Animation Programmer
Industry Computer Games
Experience
Electronic Arts  September 2012 - Present
Radical Entertainment   October 2001 - July 2012
UbiSoft Entertainment  January 1998 - June 2001

Skills
PS3, Xbox 360, Video Games, Gameplay, Computer Games, Game Development, Game Mechanics, Xbox

Education
Université Hassan II Aïn Chock de Casablanca   1994 — 1998
BS

Andrea Schiel Andrea Schiel Redmond, Washington Details
Andrea Schiel's Radical Entertainment Experience July 1997 - August 1998
Job Senior Software Development Engineer at Microsoft
Industry Computer Software
Experience
Microsoft  March 2015 - Present
Bioware  January 2013 - November 2014
Electronic Arts Canada  November 1998 - November 2014
Radical Entertainment   July 1997 - August 1998
Teachers Tutoring Service   1995 - 1998
I.C.E. Online   May 1995 - May 1996
PD Printing Direct (Sutton Company)   1994 - 1995

Skills
Physics, Gameplay, Game Design, Mechanics, Video Games, Gameplay Programming, Game Programming, Computer Games, Calculus, PS3, Xbox 360, Wii, Artificial Intelligence, PSP, C++, C#, Computer Science, Programming, Game Development, Code, C, 3D, Console, Databases, Python, Pipelines, Front-end Development, Level Design, Multiplayer, Animation, Scripting, Xbox, Wii U, Power PC, Perl, Optimizations, Algorithms, Algorithm Design, Molecular Genetics, Genetic Algorithms, Human Genetics, Archaeology, Decision Trees, Fuzzy Logic, Fine Art, Figure Drawing, Front-end, Perforce, Online Gaming, PowerPC

Education
University of Leicester   2007 — 2010
Bachelor Cert, Archaeology

Simon Fraser University   1998 — 1998
AI Research Project (CMPT 415), Computer Science

Simon Fraser University   1997 — 1997
Algorithms (CMPT 307) AI (CMPT 310), Computer Science

University of Alberta   1990 — 1993
BSc, with Distinction

Sarah Meagher Sarah Meagher Vancouver, Canada Area Details
Sarah Meagher's Radical Entertainment Experience 2007 - 2008
Job Freelance Artist and Designer
Industry Graphic Design
Experience
Little Bad Wolf   2010 - Present
Radical Entertainment   2007 - 2008
Radical Entertainment   2005 - 2007
Radical Entertainment   2002 - 2005
H2O Entertainment   1997 - 2001
Danziger Glass Studio   1997 - 1997

Skills
Graphic Design, Illustration, Video Games, Art Direction, Digital Painting, Maya, Environment Art, Character Designs, Texturing, Storyboarding, Animation, Art, Game Development, Level Design, 3D, Digital Illustration, Xbox 360, PS3, Concept Design, Character Animation, Gameplay, Game Mechanics, Game Art, Texture Painting, Mobile Games, Photoshop, Book Illustration, Board Games, Educational Games, Project Management

Education
Alberta College of Art & Design   1993 — 1997
Bachelor of Fine Arts, Visual Communications

University of Calgary   1992 — 1993
Fine Arts

Jean-Luc Duprat Jean-Luc Duprat San Francisco Bay Area Details
Jean-Luc Duprat's Radical Entertainment Experience 1997 - 2003
Job Compiler Backend Engineer at Apple
Industry Computer Software
Experience
Apple  February 2013 - Present
Intel Corporation  March 2010 - January 2013
Intel Corporation  October 2007 - March 2010
Neoptica   May 2007 - October 2007
Electronic Arts  2005 - March 2007
Radical Entertainment   1997 - 2003
PepperView Broadcasting   1999 - 2002
DreamWorks SKG  1996 - 1997

Skills
Computer Science, Computer Graphics, C++, C, x86 Assembly, Rendering, Parallel Programming, Computer Architecture, GPU, Linux, Microarchitecture, Compilers, Software Development, Game Development, High Performance..., DirectX, Optimizing Performance, OpenGL, Graphics Hardware, Mathematica, Python, Video Games, Private Pilot, Game Programming, Geometric Modeling, Animation, Multithreading, Xbox 360, Algorithms, Programming, Debugging, Artificial Intelligence, Processors, Device Drivers, GPGPU, Simulations, Shaders, Parallel Computing, Perforce, OpenMP, PS3, Object Oriented Design, CUDA, X86, Distributed Systems, Direct3D, OpenGL ES, Scalability, Software Engineering, OpenCL

Education
University of Victoria   2008 — 2014
PhD (Not completed), Computer Graphics

University of British Columbia (UBC)   1994 — 1997
M.Sc., Computer Science

McGill University   1990 — 1994
B.Sc., Physics, Mathematics

École Européenne Bruxelles II

Jason Philipchuk Jason Philipchuk Vancouver, Canada Area Details
Jason Philipchuk's Radical Entertainment Experience December 2006 - August 2008
Job Director, Client Services at QuickMobile
Industry Computer Software
Experience
QuickMobile  May 2014 - Present
QuickMobile  February 2012 - April 2014
QuickMobile  February 2011 - March 2012
Propaganda Games - A Disney Interactive Studio   September 2009 - January 2011
Electronic Arts  January 2009 - September 2009
Oliver & Harvey Visual Development Inc   August 2008 - December 2008
Radical Entertainment   December 2006 - August 2008
Radical Entertainment   January 2004 - December 2006

Skills
Project Management, Team Leadership, Finance, Mobile Phone Apps, Video Games, Software Development, Software Documentation, Accounting, Game Development, PS3, Xbox 360, Social Games, Computer Games, Management, Leadership, Mobile Devices, Strategy, Mobile Applications

Education
CGA   2005 — 2007
CGA, Level IV

Simon Fraser University
BA, Communications and Business Administration

Jeremy McCarron Jeremy McCarron Vancouver, Canada Area Details
Jeremy McCarron's Radical Entertainment Experience July 2001 - March 2004
Job Games Industry Strategy Manager at Autodesk
Industry Computer Games
Experience
Autodesk  September 2015 - Present
Electronic Arts  June 2013 - March 2015
The Capture Lab   August 2012 - January 2015
Electronic Arts  September 2010 - June 2013
The Art Institute of Vancouver  January 2006 - August 2010
Mainframe Entertainment  January 2005 - December 2005
Mainframe Entertainment  March 2004 - December 2004
Radical Entertainment   July 2001 - March 2004
Mainframe Entertainment  March 2001 - July 2001
Mainframe Entertainment  July 2000 - March 2001

Skills
Business Strategy, Marketing Strategy, Social Media Marketing, Change Management, Management, Organizational Behavior, Business Analysis, Business Development, New Business Development, Business Modeling, Financial Modeling, Pricing Strategy, Customer Experience, Educational Leadership, Curriculum Design, Curriculum Development, Creative Direction, Graphic Design, Game Development, Video Games, Animation, Character Animation, Entrepreneurship, Leadership, Computer Animation, Modeling, Strategy, Maya, 3D, Film, Computer Games

Education
Simon Fraser University   2007 — 2009
Master of Business Administration (M.B.A.), Strategy, Marketing, Financial Management

Vancouver Film School   1995 — 1995
Certificate, Computer Animation

Vancouver Film School   1994 — 1995
Diploma, Classical Animation

Emmanuel E Man Soupidis Emmanuel E Man Soupidis Vancouver, Canada Area Details
Emmanuel E Man Soupidis's Radical Entertainment Experience March 1993 - 1999
Job Art Director, Computer Games Artist, Graphic Designer
Industry Computer Games
Experience
Hellbent Games  September 2015 - Present
Fishermen Helping Kids With Cancer   September 2014 - November 2014
Finro Illuminations   June 2013 - July 2013
United Front Games  January 2008 - February 2013
Electronic Arts  2003 - 2007
Black Box Games  1999 - 2003
Radical Entertainment   March 1993 - 1999
Studio B Animation   1992 - 1993
Gordon Stanfield Animation   1991 - 1992

Skills
Texture Work, Video Games, Photoshop, Vector Illustration, Digital Illustration, Xbox 360, PS3, Playstation, Maya, 3D Studio Max, Mudbox, Animation, Storyboarding, Game Development, Texture Artist, PSP, Console, Character Designs, Texturing, Graphic Design, Script-writing, Peer Mentoring, Adobe Bridge, Traditional Animation, Microsoft Office, Zbrush, Microsoft Excel, Art Direction, Microsoft Word, Perforce, Conceptual Art, Characters, Cinematics, Gameplay, User Interface, Adobe Creative Suite, Character Animation, Hockey, Game Design, Logo Design, Texture Painting, Low Poly Modeling, Video Game Production, Social Games, Graphics, Game Art, Concept Design, Hansoft, Digital Painting, Environment Art

Education
British Columbia Institute of Technology   1996 — 1996
Cinematography and Film/Video Production

University of Victoria   1987 — 1989
Theatre/Theater

Langara College   1989 — 1991
Arts In Merchandising, Graphic Design

Capilano University   1991 — 1991
Animation

Adrian Gheorghe Adrian Gheorghe Vancouver, Canada Area Details
Adrian Gheorghe's Radical Entertainment Experience September 2003 - August 2006
Job Data Warehouse Consultant at Univar
Industry Information Services
Experience
Univar  April 2014 - Present
BC Housing  September 2012 - March 2014
airG Inc.  March 2012 - September 2012
Univar  August 2010 - July 2011
Univar  October 2007 - August 2010
Apple Inc.  September 2007 - October 2007
Guess?  July 2007 - August 2007
Kaiser Permanente IT  March 2007 - June 2007
Radical Entertainment   September 2003 - August 2006
Crystal Decisions  2001 - 2001

Skills
Business Intelligence, ETL, Data Modeling, Business Objects, Requirements Analysis, Microsoft SQL Server, Master Data Management, Databases, Business Analysis, SAP BW, SQL Server, Application Development, Crystal Reports, SQL, SSIS, SSRS, Integration, PL/SQL, Oracle, Web Services, Data Migration, Business Process, SSAS 2008, Perl, Team Leadership, Python, IBI Webfocus, Business Objects Data..., Project Management, Oracle PL/SQL...

Education
The University of British Columbia   2013 — 2013
Certificate in Project Management, Project Management

Simon Fraser University   1998 — 2004
Applied Sciences Major, Computer Sciences

Justin Sheffield Justin Sheffield Orlando, Florida Area Details
Justin Sheffield's Radical Entertainment Experience July 1995 - December 2001
Job Producer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  July 2012 - Present
Capcom Game Studio Vancouver  January 2012 - March 2012
Microsoft Studios (BigPark)   January 2011 - December 2011
Electronic Arts  February 2002 - January 2011
Radical Entertainment   July 1995 - December 2001

Skills
Press Releases, Game Development, User Interface Design, Video Games, Team Leadership, Strategic Partnerships, User Experience Design, Leadership, Project Management, Game Design, Mobile Games, User Experience, Xbox, Wii, Xbox 360, PS3, Concept Development

Education
Queen's University   1989 — 1993
B.A.H., Mathematics, English

Dave Knott Dave Knott Montreal, Canada Area Details
Dave Knott's Radical Entertainment Experience 2000 - 2002
Job Programmeur Généraliste at Ubisoft
Industry Computer Software
Experience
Ubisoft  November 2012 - Present
Independent Software Development   May 2008 - Present
Piranha Games  2010 - 2011
Backbone Entertainment  2006 - 2008
University of North Carolina  2004 - 2006
UNIVERSITY OF BRITISH COLUMBIA  1999 - 2003
Radical Entertainment   2000 - 2002
VERTIGO 3D TECHNOLOGY   1995 - 1998
SIMON FRASER UNIVERSITY GRAPHICS & MULTIMEDIA RESEARCH LAB   1994 - 1995

Skills
Xbox 360, Video Games, PS3, C++, Game Development, Artificial Intelligence, Physics Simulation, Gameplay Programming, Computer Graphics, C, Wii, Computer Animation, iOS development, Gameplay, Unity3D, Computer Science, Software Development, Programming, Algorithms, Debugging, Optimization, Research, Problem Solving, Computational Geometry, 3D, Collision Detection, Computational..., Linear Algebra, 3D animation, 3D rendering, Rendering, Memory Management, Rigid Body Dynamics, Simulation, Video Game Development, Console, Interactive..., OpenGL, OpenGL ES, Generic Programming, Template Metaprogramming, Cross-platform..., Game Engines, Unreal Engine, Bicycle Accidents, PS4, Xbox One, PS Vita, Wii U, Game Design

Education
University of North Carolina at Chapel Hill   2004 — 2006
M.Sc., Computer Science

The University of British Columbia   1999 — 2003
M.Sc, Computer Science

Simon Fraser University   1987 — 1997
B.Sc. (Honours), Computing Science

Dion Linaker Dion Linaker Vancouver, Canada Area Details
Dion Linaker's Radical Entertainment Experience August 2007 - September 2010
Job
Industry Computer Games
Experience
Piranha Games  September 2011 - October 2013
Disney Online Studios  September 2010 - June 2011
Radical Entertainment   August 2007 - September 2010
Bioware Corp  April 2006 - August 2007
Electronic Arts  May 2003 - February 2006

Skills
Game Development, PS3, Xbox 360, ActionScript, Gameplay, Concept Design, Game Design, Texturing, User Interface, 3D, Level Design, Video Games, Game Art, Zbrush, Texture Painting, Computer Games, Wii, Traditional Animation, Environment Art, Unreal Engine 3, Maya, UV mapping, Cinematics, Console

Education
Emily Carr University of Art and Design   2000 — 2003
Bachelor of Design, Design

Iouri Tarassov Iouri Tarassov Greater Seattle Area Details
Iouri Tarassov's Radical Entertainment Experience July 1996 - December 1997
Job Principal Software Engineer at Microsoft
Industry Computer Software
Experience
Microsoft  September 2015 - Present
Microsoft  June 2011 - August 2015
Microsoft  September 2009 - May 2011
Microsoft Corporation  January 2006 - September 2009
Microsoft Corporation  June 1999 - January 2006
Microsoft Corporation  December 1997 - June 1999
Radical Entertainment   July 1996 - December 1997
Softlab-NSK   May 1985 - June 1996
USSR army   May 1984 - May 1986

Skills
OpenGL, C++, Software Development, Multithreading, Device Drivers, Win32 API, Algorithms, SoC, Programming, x86 Assembly, GPU, Software Design, Processors, Kernel, Software Engineering, Direct3D, Debugging

Education
Novosibirsk State Technical University (NSTU)   1978 — 1983
Bachelor, Computer Science

Stephen Lambie Stephen Lambie Vancouver, Canada Area Details
Stephen Lambie's Radical Entertainment Experience 2000 - 2003
Job Senoir Software Engineer at McKesson Medical Imaging
Industry Computer Software
Experience
McKesson Medical Imaging Group  2004 - Present
Radical Entertainment   2000 - 2003
BAE Systems  1997 - 2000

Skills
DICOM, Medical Imaging, Software Design, PACS, C++, STL, Object Oriented Design, Software Development, C#, Win32 API, Agile Methodologies, Python, Software Implementation, Healthcare Information..., UML, Scrum, OOP, EHR, Software Engineering, Image Processing, Test Automation, Requirements Analysis, .NET, IHE, Systems Analysis, SDLC

Education
The University of Edinburgh   1990 — 1995
B.Sc., Computer Science

Rod Davison Rod Davison Vancouver, Canada Area Details
Rod Davison's Radical Entertainment Experience August 1997 - October 2006
Job Computer Games Consultant and Contractor
Industry Computer Games
Experience
Vivendi Games  March 2005 - October 2006
Radical Entertainment   August 1997 - October 2006
Vivendi Universal Games  August 1987 - October 2006
Creo  January 1994 - July 1997
Vertigo  January 1986 - December 1994
Simon Fraser University  July 1990 - July 1992
Cubicomp   1986 - 1990

Skills
PS3, Xbox 360, Video Games, Animation, 3D, Artificial Intelligence, Xbox, 3D Modeling, Perforce, Game Mechanics, Game Programming, Computer Games, OpenGL, Gameplay Programming, Game Development, Console, Multiplayer, Mobile Games, Wii, Gameplay, Game Design, Casual Games

Education
Simon Fraser University   1979 — 1987
BSc, Computer Science

Joseph Schuurman Joseph Schuurman Vancouver, Canada Area Details
Joseph Schuurman's Radical Entertainment Experience October 2007 - May 2009
Job SQA specialist at Delta Controls
Industry Entertainment
Experience
Delta Controls  March 2011 - Present
United Front Games  May 2010 - February 2011
United Front Games  2009 - May 2010
Radical Entertainment   October 2007 - May 2009
Electronic Arts  December 2006 - April 2007
Electronic Arts  2004 - 2007

Skills
Xbox 360, Game Scripting, Game Design, Quality Assurance, Perforce, Scripting, Gameplay, Computer Games, Video Games, PS3, Testing, Test Planning, Game Development, User Interface, Software Quality..., JIRA, Console

Education
Simon Fraser University   1999 — 2004
BSc, Interactive Arts

Alicyn Frenchman Alicyn Frenchman Greater Philadelphia Area Details
Alicyn Frenchman's Radical Entertainment Experience 1997 - 1998
Job
Industry Information Technology and Services
Experience
RTS Solutionz   November 2011 - Present
Advanced AV  July 2006 - November 2011
ACE Communications  March 2004 - June 2006
Excel Media Systems   2002 - 2003
ProMix   April 2000 - March 2002
Essential Communications  2002 - 2002
ProMix/SPL   November 1998 - March 2000
Radical Entertainment   1997 - 1998

Skills
Video Conferencing, AV, Telepresence, Crestron, Digital Signage, Video, Unified Communications, Integration, Tandberg, Sound, Audio Conferencing, System Design, Audio Engineering, Multimedia, Extron, Networking, Professional Audio, Sales, Digital Video

Education
Institute of Audio Research   1997 — 1997
Certificate in Audio Engineering & Production

Stony Brook University   1993 — 1996
B.A.

Nassau Community College   1990 — 1993
A.A.

Plainview-Old Bethpage High School   1985 — 1989
HS Diploma

Conor Lenihan Conor Lenihan Austin, Texas Area Details
Conor Lenihan's Radical Entertainment Experience October 2007 - August 2008
Job Technical Director at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   August 2014 - Present
Electronic Arts (EA)   September 2013 - Present
Electronic Arts (EA)   September 2012 - September 2013
Bioware  January 2012 - September 2012
Bioware  September 2011 - January 2012
Ubisoft Vancouver   May 2010 - May 2011
Ubisoft Vancouver   August 2008 - May 2010
Radical Entertainment   October 2007 - August 2008
Zoe Mode   2005 - 2007
Airshow, Rockwell Collins   2003 - 2004

Skills
C++, Software Architectural..., Game Core Systems, Artificial Intelligence, Gameplay Programming, Computer Graphics, Hadoop, Computer Game Art..., Physics, Mathematics, Computers, Game Design, PS3, Visual Studio, Game Development, Python, Xbox 360, Gameplay, Lua, Programming, C#, Video Games, Perforce, Cross-platform..., Game Programming, Xbox, Maya

Education
Trinity College, Dublin   1999 — 2003
BE, Computer Engineering

Jeremy Isaak Jeremy Isaak Vancouver, Canada Area Details
Jeremy Isaak's Radical Entertainment Experience 1999 - 2010
Job Senior Software Engineer at EA
Industry Entertainment
Experience
EA  March 2010 - Present
Radical Entertainment   1999 - 2010
Radical Entertainment   November 2006 - September 2009

Skills
PS3, Xbox 360, Gameplay, Game Development, Xbox, Video Games, Perforce, Lua, Game Mechanics, Game Programming, Game Design, Wii, Computer Games, Multiplayer, Gameplay Programming, Mobile Games, PSP, Level Design, Maya, Console

Education
The University of British Columbia   1997 — 2001
Science, Computer Science

Hiroshi Takahashi Hiroshi Takahashi Vancouver, Canada Area Details
Hiroshi Takahashi's Radical Entertainment Experience March 2003 - June 2006
Job doing nothing at this moment
Industry Information Technology and Services
Experience
Kilt Connection Inc   January 2008 - October 2008
Utilikilts Co LLC   November 2006 - November 2007
radical entertainment   March 2003 - June 2006
Freelance  1996 - 2006
matrix professional video systems   1999 - 2000
burnt sand solutions   1997 - 1999
DCS Systems   1996 - 1997

Education
British Columbia Institute of Technology   1991 — 1993
Diploma, Electronics Technology

MacEwan University   1985 — 1987
diploma, Theatre production

University of Alberta   1983 — 1985
Physics

Szymon Mazus Szymon Mazus Vancouver, Canada Area Details
Szymon Mazus's Radical Entertainment Experience August 2007 - June 2012
Job Senior Programmer at Digital Scapes Studios (Techland Vancouver)
Industry Computer Games
Experience
Digital Scapes Studios (Techland Vancouver)   February 2013 - Present
Roadhouse Interactive  August 2012 - February 2013
Radical Entertainment   August 2007 - June 2012
Relic Entertainment  February 2005 - July 2007
TimeGate Studios  December 2002 - February 2005
MDSI Mobile Data Solutions, Inc.   May 1999 - December 2002

Skills
Xbox 360, Gameplay, PS3, Game Development, Perforce, Game Programming, Lua, Video Games, Multiplayer, Gameplay Programming, Game Mechanics, Console, Computer Games, Game Design, OpenGL

Education
Simon Fraser University   1995 — 1999
Bachelor of Applied Science, Computer Science

Tim Dale Tim Dale Vancouver, Canada Area Details
Tim Dale's Radical Entertainment Experience December 2007 - August 2008
Job Senior Quality Engineer at Allscripts
Industry Computer Games
Experience
Allscripts(Canada)   November 2011 - Present
uTest  March 2011 - Present
Home  February 2007 - Present
Exploding Barrel Games Inc.  May 2011 - August 2011
United Front Games  April 2009 - February 2011
Radical Entertainment   December 2007 - August 2008
Radical Entertainment   January 2007 - December 2007
TP Systems Ltd.  October 2006 - January 2007
Radical Entertainment   April 2005 - August 2006
Electronic Arts (Canada) Inc.   August 1996 - March 2005

Skills
Video Games, Lua, Game Design, Hansoft, DevTrack, JIRA, Quality Assurance, Xbox 360, Console, Wii, PS3, Agile Methodologies, Gameplay, Scripting, Testing, SDLC, Game Mechanics, Software Documentation, Perforce, Test Automation, Databases, Game Development, Java, Programming, Computer Games, .NET, Test Cases, Mobile Games, Objective-C, Xbox, Bug Tracking, Casual Games, Level Design, Leadership, Social Games, iPhone, Game Testing, iOS, Online Gaming, PSP, C#, Scrum, Visual Studio

Education
British Columbia Institute of Technology / BCIT   2009 — 2015
Applied Software Development, Programming

Tupper   1991 — 1996

Vancouver Film School
Voice Acting

Derek Stevens Derek Stevens Vancouver, Canada Area Details
Derek Stevens's Radical Entertainment Experience April 2012 - August 2012
Job Student
Industry Computer Games
Experience
Wosk's   September 2012 - July 2013
Radical Entertainment   April 2012 - August 2012

Skills
Maya, Zbrush, Photoshop, Character Art, After Effects, Texturing, Premiere, Mental Ray, UV mapping, Modeling, Rigging, Lighting, Rendering, Character Modeling, 3D animation, Digital Sculpting, Texture Painting, Photography, Art, Digital Painting, Organic Modeling, Hard Surface Modeling, Low Poly Modeling, Texture, Hard Surface, Texture Artist, Normal Mapping, Texture Creation, Game Art

Education
VANARTS   2010 — 2011
Game Art and Design, entertainment art

Douglas College
General Studies

Cale Madhava Werake Cale Madhava Werake Vancouver, Canada Area Details
Cale Madhava Werake's Radical Entertainment Experience November 2011 - February 2012
Job Senior Quality Assurance Tester at Plentyoffish.com
Industry Computer Software
Experience
Plentyoffish.com  March 2012 - Present
Radical Entertainment   November 2011 - February 2012
Electronic Arts  April 2010 - October 2011
Emily Carr University of Art and Design  October 2009 - May 2010
Volt Technical Resources  March 2007 - July 2008
Volt Technical Resources  October 2005 - February 2007

Skills
Xbox 360, PS3, Quality Assurance, Testing, SQL, Wii, Video Games, Game Design, Unreal Engine 3, Game Development, Perforce, DevTrack, Computer Games, Gameplay, Test Cases, Game Testing

Education
Emily Carr Institute of Art & Design   2009 — 2011
Bachelors, Film Video and Integrated Media

Vancouver Film School   2003 — 2004
Diploma, Film

Bellevue Community College   2001 — 2003
Associate, Digital Video Production

Roy(Ning) Tang Roy(Ning) Tang Vancouver, Canada Area Details
Roy(Ning) Tang's Radical Entertainment Experience 2009 - 2009
Job Systems SE at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  September 2012 - Present
Electronic Arts  January 2012 - September 2012
Electronic Arts  September 2011 - January 2012
Electronic Arts  May 2011 - September 2011
Joyport Inc.   March 2011 - May 2011
Electronic Arts  May 2010 - August 2010
Radical Entertainment   2009 - 2009
Radical Entertainment   2009 - 2009

Skills
C++ Language, Optimization, Memory Management

Education
Simon Fraser University   2008 — 2010
Bachelor, Computing Science

Zhejiang University   2006 — 2008
Bachelor, Computer Science

Justin Lam Justin Lam Bellevue, Washington Details
Justin Lam's Radical Entertainment Experience January 2003 - September 2003
Job
Industry Computer Software
Experience
Microsoft  August 2011 - Present
Personal Project  January 2011 - September 2013
Electronic Arts Canada  2005 - October 2010
Radical Entertainment   January 2003 - September 2003

Skills
Xbox 360, DirectX, Python, Windows Phone, iPhone Application..., Android Development, OpenGL, OpenGL ES, C++, Objective-C, HLSL, Blender 3D, Bullet Physics, User Experience

Education
The University of British Columbia   1999 — 2005
BASc, Computer Engineering, Minor in Commerce

Shawn Lee Shawn Lee Vancouver, Canada Area Details
Shawn Lee's Radical Entertainment Experience 2002 - 2003
Job Owner at Blu Realty and VancityLofts.com
Industry Real Estate
Experience
Blu Realty   January 2006 - Present
VancityLofts.com   2003 - Present
PRUDENTIAL UNITED REALTY   2005 - 2006
Century 21 In Town Realty  2004 - 2005
Angell Hasman   2003 - 2004
MAC Marketing Solutions  2003 - 2003
Radical Entertainment   2002 - 2003
Left Coast Naturals   1998 - 2002

Skills
Marketing, Sales, Management, Technology, Real Estate, Small Business, Single Family Homes, Investment Properties, First Time Home Buyers, Condos, Buyer Representation, Sellers, Referrals, Townhomes, Listings, Investors, New Home Sales, Resellers, Residential Homes, Luxury, Relocation, Seniors, Real Property, Buyers, Foreclosures, Real Estate Transactions

Education
UBC   2002 — 2011
Real Estate Managing Broker, Trading Servicess

British Columbia Institute of Technology   2002 — 2003
Computer Science

Canadian Securities Institute   1999 — 1999
Canadian Securities Course

Simon Fraser University   1992 — 1996
BA, Economics

Jeffrey Harkness Jeffrey Harkness Vancouver, Canada Area Details
Jeffrey Harkness's Radical Entertainment Experience January 2004 - February 2010
Job Pipeline Technical Director at Scanline VFX
Industry Motion Pictures and Film
Experience
Scanline VFX  November 2012 - Present
Goldtooth Creative  May 2012 - November 2012
Digital Domain  October 2011 - May 2012
Gener8 Digital Media Corp  2011 - 2011
Radical Entertainment   January 2004 - February 2010
Goldtooth Creative  2010 - 2010
Radical Entertainment   January 2000 - January 2004

Skills
Game Development, Photoshop, Python, MEL, Maya, Motionbuilder, Nuke, Katana, Autodesk MotionBuilder, Props, Xbox 360, Digital Sculpting, Character Rigging, PS3, UV mapping, Motion Capture, Texturing, Changing Environments, Film, Unreal Engine 3, 3D, Mudbox, Video Games, Character Animation, Texture Artist, Visual Effects, Xbox, Animation, 3D Studio Max, Low Poly Modeling, XSI, Texture Painting, Cinematics, Rigging, Shaders, Mental Ray, Hard Surface Modeling, Rendering, Computer Animation, Environment Art, UV Mapping, Hunting, Fishing

Education
University of Alberta   1992 — 1998
Bachelor of Arts Degree, Economics, Philosophy

Vancouver Film School   1998 — 1999
3d Animation

Greenfield Elementary

Dusit Eakkachaichanvet Dusit Eakkachaichanvet Vancouver, Canada Area Details
Dusit Eakkachaichanvet's Radical Entertainment Experience November 2002 - February 2010
Job 12yr Software Engineer Gameplay, AI, Scripting, Lead
Industry Computer Games
Experience
United Front Games  February 2010 - February 2011
Radical Entertainment   November 2002 - February 2010
Electronic Arts Canada  May 2001 - September 2001
Agilent Technologies, Adv. Networks   May 2000 - December 2000
CREO Products  January 1999 - August 1999

Skills
Game Design, Artificial Intelligence, System Architecture, Video Games, Game Development, Xbox, Gameplay, Xbox 360, Game Programming, Perforce, PS3, iOS development, Computer Games, Gameplay Programming, PSP, Console, Game Mechanics, Scripting, iOS, Unity3D, Wii, Lua, Level Design, Casual Games, Mobile Games, User Interface Design, iPhone

Education
The University of British Columbia   1997 — 2002
B.Sc, Computer Science

Paul Raymond Paul Raymond Vancouver, Canada Area Details
Paul Raymond's Radical Entertainment Experience March 1998 - August 1999
Job Software Engineer
Industry Computer Games
Experience
Hangar 13  October 2014 - Present
KIXEYE  February 2013 - September 2014
Nihilistic Software  October 2010 - December 2012
Electronic Arts  April 2009 - December 2009
Ubisoft  December 2004 - April 2008
WXP  November 2000 - November 2004
Radical Entertainment   March 1998 - August 1999

Skills
Perforce, DirectX, Video Games, C++/CLI, C#, WinForms, Win32, WPF, .NET 4.5, TPL, Multithreading, Cross-platform..., User Interface, Visual Studio, XML, XNA, Unity3D

Education
McGill University   1988 — 1991
B.Eng., Electrical Engineering

Colin Lorimer Colin Lorimer Vancouver, Canada Area Details
Colin Lorimer's Radical Entertainment Experience September 2000 - January 2004
Job Ballet Wrangler
Industry Entertainment
Experience
ACP  March 2005 - Present
Nerd Corps Entertainment  October 2006 - September 2011
Nerdcorps Entertainment  February 2004 - October 2006
Radical Entertainment   September 2000 - January 2004
Fred Wolf Films   1996 - 1998
Setanta   1994 - 1995

Skills
Storyboarding, Traditional Animation, Animation, Character Animation, Comics, Computer Animation, Concept Design, Illustrator, Drawing, 3D, Video Games, Illustration, Pre-production, Film, Cartoons, Layout, Game Design, Maya, Computer Graphics, Scripting, Visual Effects, Texturing, Lighting, Feature Films, Flash Animation, Zbrush, Art Direction, Art, Creative Direction, Storytelling, Short Films, Digital Painting, 3D Modeling, Premiere, After Effects, Cinematics, Rigging, Motion Graphics, Compositing, Digital Illustration, Digital Art, Flash, Conceptual Art

Education
Dún Laoghaire Institute of Art, Design and Technology   1990 — 1993
Fine art / Animation

Wallace D. Robinson Wallace D. Robinson Toronto, Canada Area Details
Wallace D. Robinson's Radical Entertainment Experience December 1999 - March 2005
Job Lead Lighting Artist, Rockstar Toronto
Industry Entertainment
Experience
RockStar Toronto  August 2011 - Present
Rockstar Sandiego   August 2006 - September 2011
Electronic Arts  May 2005 - May 2006
Radical Entertainment   December 1999 - March 2005
Engineering Animation EAI   June 1999 - July 1999

Skills
After Effects, Maya, Photoshop, Max, Sony Vegas, Rendering, Texturing, Mental Ray, Motion Graphics, Lighting, Composition, Environment Modeling, PS3, Xbox 360, Game Development, Console, Cinematics, UV mapping, Texture, 3D Studio Max, Video Games, Computer Graphics, Shaders, Environment Art, Changing Environments, Animation, Special Effects, 3D Modeling, Compositing, 3D, Art Direction, Mudbox

Education
University of Toronto   1999 — 1999
Certificate, 3d modeling and lighting

George Brown College   1991 — 1994
Diploma, Graphic Design

David Byun David Byun Vancouver, Canada Area Details
David Byun's Radical Entertainment Experience June 1996 - May 2000
Job
Industry Computer Games
Experience
Hothead Games  June 2015 - Present
IUGO Mobile Entertainment  September 2013 - June 2015
Z2Live Games Vancouver   February 2012 - May 2013
Big Sandwich Games   May 2007 - February 2012
Rockstar Vancouver  August 2004 - May 2007
Barking Dog Studios  June 2000 - August 2004
Radical Entertainment   June 1996 - May 2000

Skills
Graphic Design, Photography, PS3, Video Games, Texturing, Front-end, Maya, Game Development, Zbrush, UV mapping, 3D, UIKit, UIX, Photoshop, Illustrator, InDesign, 3D Studio Max, Mobile Games, Typography, Flash, Web Design, Computer Games, Wii, 3D Modeling, Photo, Illustr, HTML, Interaction Design

Education
Emily Carr Institute of Art & Design   1995 — 1999
BA of Design, Electronic Communication Design

Queen Elizabeth Senior High   1994 — 1995

Maciej Mizerski Maciej Mizerski Vancouver, Canada Area Details
Maciej Mizerski's Radical Entertainment Experience April 2006 - April 2009
Job Physics and optimization programmer. Mathematician.
Industry Computer Games
Experience
ROBLOX  October 2014 - Present
Offkilter Studios   December 2013 - Present
Gener8 Digital Media Corp  October 2013 - September 2014
Roadhouse Interactive  June 2013 - October 2013
Relic Entertainment  April 2009 - November 2011
Radical Entertainment   April 2006 - April 2009

Skills
PS3, Lua, Multithreading, Perforce, Gameplay Programming, Xbox 360, Game Development, Game Programming, Gameplay, Physics Engines, iOS development, Mobile Games, Xbox, Cross-platform..., Console, Video Games, Game Design, Unity3D, DirectX, SPU

Education
The University of British Columbia   2000 — 2006
Ph.D., Mathematics

McGill University   1998 — 2000
M.Sc., Mathematics

McGill University   1995 — 1998
B.Sc., Mathematics

Lin Gardiner Lin Gardiner Vancouver, Canada Area Details
Lin Gardiner's Radical Entertainment Experience March 2007 - August 2008
Job Senior Audio Designer at Relic Entertainment
Industry Entertainment
Experience
Relic Entertainment  September 2015 - Present
Super G Music   January 2001 - Present
Electronic Arts (EA)   January 2015 - September 2015
Nimbus School of Recording Arts   May 2014 - December 2014
University of British Columbia Farm   March 2014 - November 2014
The Vancouver Fruit Tree Project   July 2012 - September 2014
Electronic Arts  February 2013 - January 2014
Capcom Game Studio Vancouver  March 2011 - August 2012
Propaganda Games  October 2008 - October 2010
Radical Entertainment   March 2007 - August 2008

Skills
Sound Design, Video Games, Dialogue Editing, Sound, Recording, SFX, Post Production, Game Development, Mastering, Game Audio, Studio Recording, Audio Post Production, FMOD, MIDI, Music, Field Recording, Composition, Pro Tools, Audio Editing, Casual Games

Education
London School of Audio Engineering   1993 — 1995
Diploma in Audio Engineering, First Place Award, Audio Engineering

Liverpool Hope University   1989 — 1992
BA Combined Honours, Music and Communication Studies

Scott McFadyen Scott McFadyen Vancouver, Canada Area Details
Scott McFadyen's Radical Entertainment Experience 2006 - 2006
Job Audio Designer at Next Level Games
Industry Computer Games
Experience
Next Level Games  June 2006 - Present
Eden Industries   December 2012 - February 2015
Eden Industries   2011 - 2012
Rosetta Entertainment Inc.   2010 - 2011
Relic Entertainment  May 2006 - July 2006
Radical Entertainment   2006 - 2006

Skills
Digidesign Pro Tools, Wwise, SFX, Sound Design, Audio Post Production, Audio Mixing, Field Recording, Mastering, Perforce, Voice Acting, Music Production, Visual Studio, Scripting, Sound, Pro Tools, Video Games, Wii, Music, PS3, Xbox 360

Education
Vancouver Film School   2005 — 2006
Diploma, Sound Design

University of Alberta   1995 — 2002
BA, Film/Poly Sci

Mike Peredo Mike Peredo Vancouver, Canada Area Details
Mike Peredo's Radical Entertainment Experience September 2006 - August 2008
Job Producer / Game Developer
Industry Computer Games
Experience
Bok Bok Labs   August 2010 - Present
Hardcore Indie Meetup Group   May 2013 - Present
String Theory Entertainment   October 2014 - March 2015
Koolhaus Games  December 2008 - July 2010
Radical Entertainment   September 2006 - August 2008
Radical Entertainment   August 2001 - September 2006
UBC Continuing Studies  1998 - 2005
Sextant Entertainment   2000 - 2001
Sirius Animation   January 1999 - March 2000
Vancouver School of Media Arts   1998 - 1999

Skills
Texturing, Maya, 3D Modeling, Lighting, Teaching, Project Management, MEL, Computer Graphics, Animation, Wii, Gameplay, Computer Games, Level Design, Game Development, Computer Animation, 3D Studio Max, Traditional Animation, 3D, Low Poly Modeling, Zbrush, UV mapping, Texture Painting, Mobile Games, Game Design, Modeling, XSI, Cinematics, Autodesk MotionBuilder, Digital Sculpting, Mudbox, Character Animation, Texture Artist, Game Programming, Perforce, Scripting, Unreal Editor, Changing Environments, Video Games, Special Effects, Game Art, Environment Art, World Building, Game Mechanics, Casual Games, Game Engines, Multiplayer, Social Games, Video Game Production

Education
BCIT   2008 — 2008
Iphone game development

Segal Graduate School of Business - SFU   2006 — 2007

Alias   2000 — 2000
Maya, Mel

Alias   1999 — 1999
Maya

VanArts   1999 — 1999
Classical Animation I

Instructional Skills Workshop   1997 — 1997

Alias - Toronto   1996 — 1996
Poweranimator Instructor Certification

Vancouver Film School   1995 — 1995
Alias Poweranimator

University of the Fraser Valley   1986 — 1986
DAAD, Computer Graphics and Animation

3 year special Arts - Central Tech   1983 — 1985
3 Year Special Arts, Painting, sculpture, ceramics, illustration, photography, video

Emmanuel Pappas Emmanuel Pappas Montreal, Canada Area Details
Emmanuel Pappas's Radical Entertainment Experience March 2007 - July 2008
Job Digital Matte Painter/Environment TD at MPC
Industry Entertainment
Experience
MPC  March 2015 - Present
Warner Bros. Studios  March 2014 - March 2015
Warner Bros. Studios  May 2012 - March 2014
Digital Extremes  January 2009 - May 2012
Radical Entertainment   March 2007 - July 2008
Electronic Arts  October 2004 - October 2005
JumpPoint Entertainment   January 1998 - June 2002

Skills
3D Studio Max, Maya, Modo, Mudbox, Zbrush, Photoshop, TopoGun, Xnormal, Unreal Engine 3, Evolution, Hard Surface Modeling, Environment artist, Texture Artist, Layout, Video Games, Props, Texture Painting, UV mapping, Environment Modeling, Low Poly Modeling, Xbox 360, PS3, Video Game Development, Game Development, Changing Environments, Level Design, Texturing, Environment Art, Unreal Editor, 3D, Gameplay, Shaders, Lighting, Max, Modeling, Concept Design, Game Engines, Character Animation, Game Design, Cinematics, Computer Games, Animation, Perforce, 3D Modeling, Computer Animation, Traditional Animation, Console, Storyboarding, Game Art, Computer Graphics

Education
Allan Mckay - Fx Technical Director Transformation Mentorship Program.   2015 — 2016
Movies

British Columbia Institute of Technology   2006 — 2007
Digital Animation

Ottawa School of art   2002 — 2003
Digital Animation, Animation

CDIS   2001 — 2003
Network Admin, tech

Darryl Long Darryl Long Montreal, Canada Area Details
Darryl Long's Radical Entertainment Experience June 2001 - August 2002
Job Associate Executive Producer at Ubisoft
Industry Computer Games
Experience
Ubisoft  January 2015 - Present
Ubisoft  January 2013 - December 2014
Ubisoft  May 2012 - December 2012
Ubisoft  January 2009 - December 2012
Ubisoft  March 2003 - December 2008
Radical Entertainment   June 2001 - August 2002
Omnivex Corporation  May 1997 - February 2001

Skills
Strategic Leadership, Production Management, Process Management, Leading Large Teams, Video Game Development, Xbox 360, PS3, Console, Multiplayer, Gameplay Programming, Game Design, Artificial Intelligence, C#, C++, Game Development, Video Games, MMO, Computer Games, Perforce, Leadership

Education
Queen's University   1994 — 1998
B.Sc.E, Electrical Engineering

Soleil Lapierre Soleil Lapierre Vancouver, Canada Area Details
Soleil Lapierre's Radical Entertainment Experience September 2001 - December 2001
Job Software Engineer at Zaber Technologies
Industry Computer Software
Experience
Electronic Arts Canada  December 2003 - November 2014
Radical Entertainment   September 2001 - December 2001
Realcase Software Research Corp   May 1999 - August 2000

Skills
C++, C#, C, Scrum, Agile Methodologies, Cross-platform..., Test Driven Development, Debugging, Digital Electronics, Microcontrollers, Coding Standards, Photography, Visual Studio, Perforce, Jira, Code Collaborator, .NET, WinForms, WPF, LINQ, MySQL, Assembly Language, Windows, Linux, Unix, Computer Games, Video Games, Game Development, Character Animation, DirectX, OpenGL, Computer Hardware, PS4, PS3, PS2, XBox One, Xbox 360, Xbox, Kinect, Wii

Education
Simon Fraser University   2000 — 2003
Master's Degree, Computing Science, 3.73

University of Calgary   1996 — 1998
Bachelor's Degree, Computer Science, 3.63

Mount Royal University   1994 — 1996
Diploma, Computer Science, 3.79

George Brown College   1989 — 1991
Diploma, Electronics Engineering Technology, 3.71

Aron Drayer Aron Drayer San Francisco Bay Area Details
Aron Drayer's Radical Entertainment Experience 1997 - 1999
Job
Industry Computer Games
Experience
Astro Gaming, Inc.   October 2009 - Present
Activision  2008 - November 2009
Vivendi Games / Sierra   July 2005 - July 2008
Atari Inc.  2001 - 2004
Interactive Republic Corp   1999 - 2001
NAMCO Hometek  1999 - 1999
Radical Entertainment   1997 - 1999
Virgin Interactive   1995 - 1997
SEGA of America  1992 - 1995

Skills
Video Games, Interactive..., Social Games, Casual Games, Mobile Games, MMO, Online Gaming, Game Development, Computer Games, Game Design, PS3, Xbox 360, Level Design, Digital Distribution, Xbox, Monetization, PC Games, Gameplay, Console, PSP, Video Game Production, DevTrack, Wii, MMORPG, Game Mechanics, Multiplayer, Scripting, Game Balance, iPhone, Unity3D, Gaming Industry, Gamification, Gaming, Free to Play, Virtual Goods, Cross-platform..., Developer Relations, Virtual Worlds, Playstation, Localization, Console Games, Perforce, User Interface, Community Sites, Community Management, Hansoft, Mobile Applications, Character Animation, Mobile Content, Game Publishing

Education
Occidental College   1990 — 1994
English and Comp Lit Studies

Gregg McGillivray Gregg McGillivray Vancouver, Canada Area Details
Gregg McGillivray's Radical Entertainment Experience August 2009 - February 2010
Job Game Designer at IUGO Mobile Entertainment
Industry Computer Games
Experience
IUGO Mobile Entertainment  July 2012 - Present
Vancouver ACM SIGGRAPH  February 2012 - March 2013
Gregg McGillivray (freelance)   October 2011 - June 2012
Kaboom Social Games   May 2011 - September 2011
The Embassy Interactive   May 2010 - May 2011
Radical Entertainment   August 2009 - February 2010
Electronic Arts Canada  September 2005 - August 2009

Skills
Video Games, Game Design, Game Mechanics, Level Design, Gameplay, Game Development, User Interface Design, Wii, User Interface, Social Games, Maya, Mobile Games, User Experience, 3D Studio Max, Storyboarding, Computer Games

Education
Carleton University
Bachelor of Arts, Film Studies, Psychology

Michelle Parent Michelle Parent Vancouver, Canada Area Details
Michelle Parent's Radical Entertainment Experience May 2008 - August 2008
Job Vancouverbased Video Game Designer and Producer
Industry Computer Games
Experience
A.C.R.O.N.Y.M. Games   November 2013 - September 2014
Fit Brains   October 2013 - November 2013
Centre for Digital Media  May 2013 - August 2013
Ayogo Games   April 2011 - February 2013
EA Pogo   March 2010 - December 2010
Big Hadron Games   September 2008 - March 2010
Radical Entertainment   May 2008 - August 2008

Skills
Video Games, Social Games, Game Design, Gameplay, Game Development, Project Management, Strategic Planning, Mobile Strategy, Project Coordination, Requirements Gathering, Manage client..., Game Mechanics, Casual Games, Flash, Mobile Games, Photoshop, Computer Games

Education
The Centre for Digital Media   2007 — 2009
Masters, Digital Media (Interative Media)

Emily Carr University of Art and Design   2001 — 2006
BVFA, Visual Art

Spencer Craske Spencer Craske Vancouver, Canada Area Details
Spencer Craske's Radical Entertainment Experience April 1997 - May 2000
Job SSE at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  April 2013 - Present
United Front Games  December 2007 - March 2013
Electronic Arts  July 2002 - November 2007
Black Box Games  June 2000 - July 2002
Radical Entertainment   April 1997 - May 2000
Gray Matter  August 1994 - March 1997
Electronic Arts  September 1991 - December 1993

Skills
Software Engineering, C++, Traditional Animation, 3D, PS3, Rendering, Scripting, Game Development, Xbox 360, Gameplay, Perforce, Game Programming, Game Design

Education
Simon Fraser University

Sam Smethurst Sam Smethurst Vancouver, Canada Area Details
Sam Smethurst's Radical Entertainment Experience 1995 - 1996
Job Founder at ZROM Technologies
Industry Computer Software
Experience
ZROM Technologies   2009 - Present
Hybrid Consulting   2005 - Present
Citrix  2004 - 2005
Motivus Software Ltd   2001 - 2004
Softscribe Development   2000 - 2001
Independent  1994 - 1999
Electronic Arts  1998 - 1998
Radical Entertainment   1995 - 1996

Skills
C#, C++, Assembly Language, WPF, GUI development, Engine Management..., Software Architectural..., XAML, Windows Phone, Silverlight, Multithreaded..., Computer Hardware, Integration

Education
Capilano University
Computer Science

Sentinel Secondary School   1990 — 1996

Bert Sandie Bert Sandie Vancouver, Canada Area Details
Bert Sandie's Radical Entertainment Experience March 2000 - December 2002
Job
Industry Computer Games
Experience
Electronic Arts, Inc.   July 2006 - Present
Electronic Arts, Inc.   October 2004 - June 2006
Electronic Arts, Inc.   December 2002 - September 2004
Radical Entertainment   March 2000 - December 2002
Starvision Multimedia Corporation   August 1997 - February 2000
MPR Teltech  January 1990 - August 1997

Skills
Curriculum Design, Visual Facilitation, Knowledge Sharing, Knowledge Management, Social Networking, Workforce Planning, Public Speaking, Career Development, Mentoring, Organizational Design, E-learning, Change Management, Program Management, Team Leadership, E-Learning

Education
Simon Fraser University   1982 — 1989
BSc, Computer Science

Vlad Ceraldi Vlad Ceraldi Vancouver, Canada Area Details
Vlad Ceraldi's Radical Entertainment Experience 1999 - 2006
Job Director of Game Development
Industry Computer Games
Experience
Hothead Games  March 2009 - Present
Hothead Games  March 2006 - March 2009
Radical Entertainment   1999 - 2006
Silicon Knights  1997 - 1999

Skills
Video Games, Game Development, Game Design, Computer Games, Xbox 360, PS3, Mobile Games, Gameplay, Game Mechanics, Wii, Online Gaming, Casual Games

Education
Royal Military College of Canada/Collège militaire royal du Canada   1989 — 1993
BA Honors, English Literature

Aryan Hanbeck Aryan Hanbeck Vancouver, Canada Area Details
Aryan Hanbeck's Radical Entertainment Experience June 2000 - November 2003
Job Associate Art Director at The Coalition
Industry Computer Games
Experience
The Coalition  May 2011 - Present
British Columbia Institute of Technology  2003 - Present
Electronic Arts Canada  November 2003 - January 2011
Radical Entertainment   June 2000 - November 2003

Skills
Video Games, PS3, Game Development, Maya, Game Design, Texturing

Education
British Columbia Institute of Technology   1999 — 2000
3D Animation Certificate

The University of British Columbia   1992 — 1996
BA, Art History

Kristal Plain Kristal Plain Vancouver, Canada Area Details
Kristal Plain's Radical Entertainment Experience April 2011 - February 2012
Job Lighting Artist at Guerrilla Games
Industry Animation
Experience
Guerrilla Games  July 2012 - Present
Radical Entertainment   April 2011 - February 2012
Luximation Animation   January 2011 - March 2011
Propaganda Games  November 2009 - December 2010

Education
Capilano University   2008 — 2009
Certificate, 3D animation

Kwantlen University College   2007 — 2008
Certificate, Fine Arts

Alan Aclon Alan Aclon Vancouver, Canada Area Details
Alan Aclon's Radical Entertainment Experience June 2011 - February 2012
Job Instructor at Vancouver Film School and QA Mobile Team Lead at PNI Digital Media
Industry Computer Games
Experience
PNI Digital Media Ltd  April 2014 - Present
Vancouver Film School  July 2012 - Present
United Front Games  February 2012 - August 2012
Radical Entertainment   June 2011 - February 2012
Electronic Arts  June 2003 - January 2009

Skills
PS3, Xbox 360, Video Games, Perforce, JIRA, Game Development, Game Design, Quality Assurance, Test Planning, Agile Methodologies, Scrum, Game Testing, Scripting, Agile Project Management, Wii, Bugzilla, Software Quality..., PSP, Gameplay, Bug Tracking, Mobile Games, Computer Games, Testing, DevTrack

Education
Kwantlen University College   2001 — 2002
Computer Science

Kwantlen Polytechnic University

Stacy Rademacher Stacy Rademacher San Francisco Bay Area Details
Stacy Rademacher's Radical Entertainment Experience October 1996 - October 1999
Job Gaming Product Consultant at E la Carte Inc.
Industry Entertainment
Experience
E la Carte Inc.  May 2015 - Present
Tanjarine  December 2013 - April 2015
Bunchball  April 2013 - December 2013
Merge Media, LLC   March 2011 - March 2013
TAG Networks (Acquired by Active Video 2010)   June 2008 - March 2011
LimeLife, Inc  July 2005 - May 2008
Hasbro Interactive/Infogrames/Atari   October 1999 - June 2005
Radical Entertainment   October 1996 - October 1999
Virgin Interactive Entertainment  November 1994 - October 1996
Acclaim Entertainment  June 1988 - November 1994

Skills
Production, Video Games, Studio Management, Product Development, Production Planning, Process Development, Process Improvement, Casual Games, Social Games, Mobile Games, Mobile Applications, Digital Media, User Experience, Account Management, Gamification, Renewals, Start-ups, Game Development, Game Design, Gameplay, Strategic Partnerships, Online Gaming, MMO, Team Management, Product Management, Monetization, Process Simulation, Studio Managers, Project Management, Management, Project Planning, Test Management

Education
Long Island University, C.W. Post Campus   1988 — 1990
Sociology

Jeremy Kersey Jeremy Kersey Vancouver, Canada Area Details
Jeremy Kersey's Radical Entertainment Experience March 2001 - October 2003
Job Technical Artist at Big Park Microsoft
Industry Computer Games
Experience
Big Park Microsoft   October 2014 - Present
Big Park(Microsoft), Aquent Inc.   April 2013 - September 2014
Slant Six Games  October 2006 - April 2013
Next Level Games  March 2005 - October 2006
British Columbia Institute of Technology  November 2000 - January 2006
EA Black Box  October 2003 - March 2005
Radical Entertainment   March 2001 - October 2003

Skills
Video Games, PS3, Game Development, Art, Xbox 360, Texturing, Maya, Level Design, Environment Art, Motion Graphics, UV mapping, Gameplay, Cinematics, Computer Graphics, Game Design, 3D Studio Max

Education
British Columbia Institute of Technology   1999 — 2000
management certificate, digital animation

Angie Schick Angie Schick Vancouver, Canada Area Details
Angie Schick's Radical Entertainment Experience April 2005 - February 2010
Job
Industry Information Technology and Services
Experience
New Ventures BC Competition   September 2006 - Present
Modern Mama Vancouver   September 2011 - July 2013
Radical Entertainment   April 2005 - February 2010
TELUS New Ventures BC   September 2002 - December 2005
Mobile MUSE   July 2004 - April 2005
Upside Wireless   January 2004 - March 2005
New Media Innovation Center   September 2001 - December 2003

Skills
Office Administration, Program Management, Social Media, Event Planning, Project Management, Strategic Planning, Video Games, Leadership, Email Marketing, Public Speaking, Social Networking, Software Documentation, Copywriting, Game Development, Coaching, Social Media Marketing, Management, Game Design, Team Leadership, Marketing, Marketing Communications, Xbox 360, Research, Data Analysis, Public Relations, Analysis, Budgets, Team Building, Entrepreneurship, Marketing Strategy, Scrum, Start-ups, Web Design, Strategy, Blogging, Product Management, Business Planning, E-commerce, Facebook

Education
Simon Fraser University   2002 — 2005
Master of Arts

Simon Fraser University   1996 — 2002
Bachelor of Arts (First Class Honors)

Rich Yandle Rich Yandle La Jolla, California Details
Rich Yandle's Radical Entertainment Experience August 2007 - October 2008
Job Technical Director at Daybreak Games, Founder & CEO at Madorium Interactive L.L.C.
Industry Computer Games
Experience
Madorium Interactive   January 2015 - Present
Daybreak Games  December 2014 - Present
Switchblade Monkeys   June 2013 - February 2015
Sony Online Entertainment  February 2011 - June 2013
United Front Games  October 2008 - February 2011
Radical Entertainment   August 2007 - October 2008
Treyarch (Activision)   January 2006 - July 2007
Luxoflux (Activision)   April 2005 - January 2006
Climax  October 2003 - April 2005
Lucky Chicken   February 2003 - October 2003

Skills
Playstation, PS2, PS3, PSP, Xbox, Xbox 360, PC, Optimization, Computer Graphics, Cross-platform..., Low Level Programming, x86 Assembly, PowerPC, MIPS, 68K, C, C++, Shaders, Parallel Programming, OpenGL, DirectX, CUDA, Video Games, Wii, Game Development, Computer Games, Gameplay

Education
Liverpool John Moores University   1994 — 1998
BSc, Computer Science

Vermont Lasmarias Vermont Lasmarias San Francisco Bay Area Details
Vermont Lasmarias's Radical Entertainment Experience October 2003 - August 2005
Job Software Engineer at Google Inc (Google Search)
Industry Information Technology and Services
Experience
Google Inc  March 2007 - Present
Electronic Arts  August 2005 - February 2007
Radical Entertainment   October 2003 - August 2005

Education
Burnaby North Secondary School

Simon Fraser University

University of Colorado Denver
Engineering, Computer Science and Engineering

Jared Noftle Jared Noftle Greater Seattle Area Details
Jared Noftle's Radical Entertainment Experience July 1997 - August 2000
Job CoFounder, Technical Director at Highwire Games
Industry Computer Games
Experience
Highwire Games   December 2014 - Present
Red Lens Games   February 2012 - Present
Airtight Games  January 2005 - February 2012
Microsoft  2004 - 2005
Midway Amusement Games  September 2000 - June 2004
Radical Entertainment   July 1997 - August 2000

Skills
Game Development, Xbox 360, PS3, Perforce, Game Design, Video Games, Executive Leadership, Entrepreneurial, Early-stage Startups, Strategic Planning, Marketing & Competitive..., Business Development, New Product Development, New Product Launch, Corporate Finance, Organizational..., Technology Innovation, Technology Development, Heavy P&L Responsibility, Technical Leadership, Video Game Publishing, Technology Design, Risk Assessment, Tasking, Scheduling, Team Leadership, Productivity, Project Management, Project Implementation, Cross-Functional..., Business Partnerships, Creation of Mission &..., Software Engineering, Financial Management, Budgetary Management, Fluent Japanese &..., Cost Control Accounting, Continuous Process..., Training, Mentoring

Education
Simon Fraser University   1994 — 1997
BSc, Computer Science

Christopher Scott Christopher Scott San Francisco Bay Area Details
Christopher Scott's Radical Entertainment Experience September 2006 - September 2008
Job Artist | Designer | Director
Industry Entertainment
Experience
Megalithic Entertainment   January 2012 - Present
FunPro F>P DesignFab   November 2009 - Present
Co-Optic Pro   March 2012 - Present
32Ten Studios   April 2014 - Present
LucasArts  January 2010 - June 2011
Flowculture   January 2008 - December 2010
Taskforce3D   February 2006 - January 2010
Big Tree Games   September 2008 - September 2009
Radical Entertainment   September 2006 - September 2008
Left Field Productions  March 2005 - February 2006

Skills
Creative Direction, Maya, Design, Texturing, Fabrication, Video Games, Animation, Art Direction, Game Development, Character Animation, 3D, Level Design, Visual Effects, Game Design, Editing, Directing, Computer Games, 3D Modeling, Storyboarding, Game Art, Lighting, Photography, Concept Design, Metal Fabrication, Welding, Carpentry, Art, UV mapping, Brand Development, Conceptual Art, Digital Painting, Cinematics, Computer Animation, Gameplay, Concept Development, Hard Surface Modeling, Unreal Engine 3, Mudbox, Xbox 360, PS3, Low Poly Modeling, Computer Graphics, MEL

Education
LucasFilm   2010 — 2011
Writing & Story Structure, Film Visual Structure, Practical Lighting & Cinematography

California Art Institute   2005 — 2006
Painting

Los Angeles Academy of Figurative Arts   2003 — 2004
Various / Life drawing

Red Rocks Community College   1993 — 1995
Product design / Mechanical

Pete Veys Pete Veys Vancouver, Canada Area Details
Pete Veys's Radical Entertainment Experience January 1995 - January 2000
Job Programmer at Hellbent games
Industry Computer Software
Experience
Hellbent Games  February 2007 - Present
Rockstar Vancouver  January 2003 - February 2007
Barking Dog   January 2000 - January 2003
Radical Entertainment   January 1995 - January 2000
Electronic Arts  January 1990 - January 1995

Education
The University of British Columbia   1984 — 1988
B.Sc., Computer Science

craig mcpherson craig mcpherson Vancouver, Canada Area Details
craig mcpherson's Radical Entertainment Experience May 2001 - May 2006
Job Lead Character Animator at Sony Pictures Imageworks
Industry Animation
Experience
Sony Pictures Imageworks  June 2010 - Present
Rainmaker Entertainment Inc  September 2007 - June 2010
Image Engine Design Inc.  April 2009 - June 2009
Spin West VFX   February 2007 - September 2007
Animal Logic  March 2006 - October 2006
Radical Entertainment   May 2001 - May 2006
Mainframe Entertainment  October 1998 - April 2001
Banff Centre for the Arts  April 1996 - October 1997

Education
Banff Centre for the Arts   1997 — 1998
New Media, Workstudy

American Council on Exercise   1995 — 1996
Exercise Physiology, Certified Personal Trainer

University of Alberta   1990 — 1995
Bachelor of Arts (BA), Psychology/Anthroplogy

Joel McGinnis Joel McGinnis Decatur, Georgia Details
Joel McGinnis's Radical Entertainment Experience September 2007 - February 2010
Job Technical Director at CCP
Industry Computer Games
Experience
CCP  May 2010 - Present
Radical Entertainment   September 2007 - February 2010
Codemasters  March 2006 - May 2007
High-Voltage Software  January 2004 - February 2006
Northrop Grumman  June 2002 - December 2003

Skills
Gameplay, Game Development, Perforce, Video Games, Artificial Intelligence, Unreal Engine 4, C++, Xbox 360, PS3, Gameplay Programming, Multiplayer, Git, Computer Games, Animation, Game Programming, Multithreading, Console, Scripting, Game Mechanics, Lua, MMO, Optimization, Video Game Development, Mathematics, Wii, Python, Xbox, MMORPG

Education
Georgia Institute of Technology   2000 — 2002
MS, Information, Design & Technology

Sebastian Bilbao Sebastian Bilbao Toronto, Canada Area Details
Sebastian Bilbao's Radical Entertainment Experience October 2005 - December 2006
Job Computer Generated Imagery & Computer Aided Design
Industry Entertainment
Experience
Alter Ego Post  January 2015 - Present
SPIN VFX  March 2014 - December 2014
Mr. X Inc.   April 2013 - March 2014
Dashing Collective   November 2011 - January 2013
Snowcraft   2009 - 2010
Rainmaker/ CIS Vancouver   December 2006 - October 2008
Radical Entertainment   October 2005 - December 2006
Blue Sky Studios  January 2004 - August 2005
Imaginary Forces NY, RiotNY, Tippett Studios, Digital Domain   December 2001 - December 2003
Black Logic/ Tape House   January 2000 - September 2001

Skills
Maya, Visual Effects, 3D, Nuke, Character Animation, Shading, Lighting, Computer Graphics, Renderman, Feature Films, Video Games, Film, Commercials, Television, Art, Motion Capture, Compositing, Look Development, Mental Ray, Shake, Computer Animation, MEL

Education
Art Center College of Design   1991 — 1994
Bachelor of Science (BS), product design

Amit Bakshi Amit Bakshi San Francisco, California Details
Amit Bakshi's Radical Entertainment Experience February 2001 - June 2004
Job Sr. Technical Director at Activision
Industry Computer Software
Experience
Activision  November 2014 - Present
GREE, Inc.   January 2014 - February 2015
GREE, Inc.   February 2013 - January 2014
Fusion-io  October 2011 - October 2013
Sony Computer Entertainment America  August 2009 - October 2011
PixBlitz Studios Inc.   October 2008 - August 2009
Namco Bandai Games America  September 2004 - October 2008
Radical Entertainment   February 2001 - June 2004
Credo Interactive   April 1999 - February 2001
Cinax Designs Ltd.   January 1998 - April 1999

Skills
PS3, Perforce, Python, C, Game Development, Linux, C++, 3D, Perl, OpenGL, Virtualization, Xbox 360, Computer Graphics, Video Games, Git, Embedded Systems, Algorithms, Cross-platform..., Software Engineering, Scripting, JavaScript

Education
Simon Fraser University   1996 — 2000
Math, Physics

Burnaby North Secondary   1992 — 1996

Bo Youm Bo Youm Vancouver, Canada Area Details
Bo Youm's Radical Entertainment Experience December 2010 - July 2011
Job Senior Animator at ICON Creative Studio
Industry Animation
Experience
ICON Creative Studio  February 2015 - Present
Capcom Game Studio Vancouver  August 2011 - February 2015
Radical Entertainment   December 2010 - July 2011
Nerd Corps Entertainment  September 2010 - November 2010
EA  April 2010 - July 2010
Radical Entertainment   November 2007 - February 2010
Vanguard Animation  August 2007 - October 2007
Nerd Corps Entertainment  May 2005 - July 2007
Korea Sun, Coreamedia, Samsung AD   May 2001 - April 2005
Mainframe Entertainment  July 2000 - April 2001

Skills
Character Animation, Autodesk MotionBuilder, Maya, Cinematics, XSI

Education
Vancouver Film School   1999 — 2000
3D Animation

Chonbuk National University   1992 — 1996
BA

Shae Archibald Shae Archibald Vancouver, Canada Area Details
Shae Archibald's Radical Entertainment Experience September 1997 - August 1998
Job Programmer at Blitzoo Inc
Industry Computer Software
Experience
Blitzoo Inc   November 2009 - Present
Hellbent Games  March 2007 - October 2009
Rockstar Vancouver  August 2002 - March 2007
Barking Dog Studios  January 2000 - August 2002
Radical Entertainment   September 1997 - August 1998

Skills
Game Development, Xbox 360, Perforce, PS3

Education
Simon Fraser University

Liam Gilbride Liam Gilbride Vancouver, Canada Area Details
Liam Gilbride's Radical Entertainment Experience October 2007 - October 2008
Job Technical Art Director at Ubisoft Toronto
Industry Computer Games
Experience
Ubisoft Toronto  April 2014 - Present
Capcom Game Studio Vancouver  March 2013 - Present
Capcom Game Studio Vancouver  March 2011 - March 2013
Capcom Game Studio Vancouver  March 2010 - March 2011
Blue Castle Games  April 2009 - March 2010
Radical Entertainment   October 2007 - October 2008

Skills
Maya, Texturing, Lighting, Xbox 360, MEL, 3D Studio Max, Photoshop, PS3, Python, Shaders, Pipeline Development, Xbox One, HLSL, PyMEL, PyQt

Education
British Columbia Institute of Technology   2006 — 2007

Laura Piazza Laura Piazza Vancouver, Canada Area Details
Laura Piazza's Radical Entertainment Experience Director Network EngineeringNavigata CommunicationsNovember 1986 - December 2006
Job Studio Facilities Manager at Radical Entertainment
Industry Computer Games
Experience
Radical Entertainment   Director Network EngineeringNavigata CommunicationsNovember 1986 - December 2006

Education
The University of British Columbia   2002 — 2006

Gerald DeYoung Gerald DeYoung Greater San Diego Area Details
Gerald DeYoung's Radical Entertainment Experience 1997 - 1998
Job Operations Coordinator at 3DRobotics
Industry Computer Games
Experience
3DRobotics   December 2014 - Present
Six Degrees Games  February 2008 - March 2009
Sony Computer Entertainment America (Sony PlayStation)   2003 - 2007
Konami  April 2000 - March 2002
Infogrames  1999 - 2000
Radical Entertainment   1997 - 1998
Sega Entertainment USA, Inc.   1992 - 1997

Skills
GTD, Game Development, Software Project..., Agile Methodologies, Scrum, Game Theory, Game Design, Game Design Documents

Education
San Jose State University   1988 — 1990
Math

San Diego State University-California State University
Certification, Project Management

Juneko Kurahashi Juneko Kurahashi Vancouver, Canada Area Details
Juneko Kurahashi's Radical Entertainment Experience 1997 - 2002
Job Registered Massage Therapist at Mountainview Health and Wellness Clinic
Industry Health, Wellness and Fitness
Experience
Interurban Chiropractic Clinic   November 2013 - Present
Mountainview Health and Wellness Clinic   November 2013 - Present
West Coast College of Massage   May 2011 - August 2013
Electronic Arts  2007 - March 2011
Radical Entertainment   1997 - 2002
Glenayre  1996 - 1997

Skills
Game Development, C++, Game Design, Xbox 360, Perforce, Video Games, Gameplay, Game Programming, Computer Games, Artificial Intelligence, Lua, Gameplay Programming, Computer Graphics, PS3

Education
West Coast College of Massage Therapy   2011 — 2013

Simon Fraser University   1991 — 1997
Bachelor of Science, Computer Science

Eric Madill Eric Madill Seattle, Washington Details
Eric Madill's Radical Entertainment Experience November 2007 - February 2010
Job Senior Technical Artist at Big Fish
Industry Computer Games
Experience
Big Fish  February 2014 - Present
Big Fish Games  August 2012 - February 2014
Microsoft Games Studios - Vancouver   March 2010 - August 2010
Radical Entertainment   November 2007 - February 2010
Radical Entertainment   November 2005 - October 2007
Radical Entertainment   July 2004 - October 2005
Radical Entertainment   August 2002 - June 2004

Skills
Art, Modeling, Texturing, Animation, Maya, 3D Studio Max, Photoshop, Game Development, Xbox 360, PS3, Wii, PC, Flash, Video Games, Team Leadership, Rigging, Texture Painting, Texture Artist, UV mapping, 3D, Unity3D, 3D Modeling

Education
Capilano University   2001 — 2002
Diploma, Digital Animation

University of the Fraser Valley   1999 — 2001
Diploma, Fine Arts

High School   1994 — 1999

Pamela Chow Pamela Chow Vancouver, Canada Area Details
Pamela Chow's Radical Entertainment Experience 2005 - December 2011
Job Studio Development Director at United Front Games
Industry Computer Games
Experience
United Front Games  January 2013 - Present
United Front Games  September 2011 - December 2012
Radical Entertainment   2005 - December 2011
University of Calgary  January 2010 - April 2010
Radical Entertainment   2002 - 2004
Radical Entertainment   2001 - 2001
Credo Interactive   1996 - 1999

Skills
Game Development, Agile Methodologies, JIRA, Video Games, Xbox 360, PS3, Maya, Gameplay, Perforce, Management, Python, Game Programming, Lua

Education
The University of British Columbia   2000 — 2002
Masters, Computer Systems

The University of British Columbia   1990 — 1994

Ken Rogers Ken Rogers San Francisco Bay Area Details
Ken Rogers's Radical Entertainment Experience September 1997 - October 1998
Job Development Director at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  August 2010 - Present
Electronic Arts  September 2008 - August 2010
Electronic Arts  May 2008 - September 2008
Second Phase Development   December 2004 - May 2008
LucasArts  January 2004 - December 2004
Electronic Arts  November 1998 - June 2003
Radical Entertainment   September 1997 - October 1998
BMG Entertainment  October 1996 - September 1997
Electronic Arts  October 1992 - October 1996

Skills
Video Games, Social Games, Game Development, Casual Games, Mobile Games, Game Design, Online Gaming, Interactive..., PS3, Xbox 360, MMO, Wii, Computer Games, Gameplay, Xbox, Quality Assurance, OpenGL, Gaming Industry, Perforce, Multiplayer, Console, Monetization, Game Mechanics, PSP, Team Leadership

Education
San Jose State University   1990 — 1992
Studied, Radio Television and Film, Computer Science

De Anza College   1988 — 1990
AA, Computer Science

Monta Vista High School   1984 — 1988

Christopher Klamm Christopher Klamm Syracuse, New York Area Details
Christopher Klamm's Radical Entertainment Experience 1997 - 1998
Job Art Lead at Lake Effect Applications
Industry Computer Games
Experience
Lake Effect Applications   November 2013 - Present
Zynga  September 2011 - September 2013
Page 44 Studios  October 2000 - January 2012
Fox Interactive Media  1998 - 2000
Radical Entertainment   1997 - 1998
Segasoft  1996 - 1996

Education
Academy of Art University   1994 — 1997
Interactive Digital Media

Mohawk Valley Community College   1991 — 1993
AAS, Graphic Design

Nathan Walrath Nathan Walrath San Francisco Bay Area Details
Nathan Walrath's Radical Entertainment Experience 1997 - 1998
Job Page44
Industry Computer Games
Experience
Bossmonster Inc.   2012 - Present
Zynga  August 2010 - January 2012
Page44   January 2009 - June 2010
page44 studios   2007 - 2008
Page 44 Studios  1997 - 2004
Radical Entertainment   1997 - 1998

Skills
Game Development, Video Games, Storytelling, Environment Art, Texturing, Maya, Character Animation, PS3, UV mapping, Xbox 360, Concept Design

Education
San Francisco State University   1983 — 1987

Owen Yang Owen Yang Vancouver, Canada Area Details
Owen Yang's Radical Entertainment Experience May 2007 - December 2007
Job Software Engineer at Evoke Software Ltd.
Industry Computer Software
Experience
Evoke Software Ltd.   March 2009 - Present
CounterPath Corporation  May 2008 - October 2008
Radical Entertainment   May 2007 - December 2007
CounterPath Corporation  May 2006 - December 2006
Broadcom  January 2005 - August 2005

Education
The University of British Columbia   2002 — 2008
BaSC, Software Engineering

Karl Tars Karl Tars Greater Los Angeles Area Details
Karl Tars's Radical Entertainment Experience March 2006 - April 2006
Job QA & Build Automation Engineer at JumpStart Knowledge Adventure, Inc.
Industry Computer Games
Experience
JumpStart - Knowledge Adventure, Inc.   October 2013 - Present
Trion Worlds, Inc.   August 2010 - October 2013
Trion World Network  October 2009 - August 2010
Trion World Network  January 2009 - October 2009
Game Developers Conference  2005 - 2009
Activision  July 2008 - December 2008
Vivendi Universal Games  June 2005 - July 2008
Radical Entertainment   March 2006 - April 2006
Target  September 2004 - February 2005

Skills
Video Games, Game Development, MMO, Gameplay, Quality Assurance, Scrum, Xbox 360, Computer Games, Software Quality..., Testing, DevTrack, Game Design, Console, Casual Games, PS3, Test Planning, Bug Tracking, Perforce, JIRA, Game Mechanics, Scripting, Multiplayer, Game Testing, Online Gaming, Social Games, MMORPG, Xbox, Wii, Level Design, Mobile Games, Debugging, Build Automation, Amazon EC2, Amazon Web Services..., Amazon S3, Python

Education
Rensselaer Polytechnic Institute   1998 — 2002
Bachelor of Science (BS), Computer Science

Dayna Wilson Dayna Wilson Vancouver, Canada Area Details
Dayna Wilson's Radical Entertainment Experience March 2008 - August 2008
Job Travel Counselor at HRG North America
Industry Leisure, Travel & Tourism
Experience
HRG North America  June 2010 - Present
Radical Entertainment   March 2008 - August 2008

Education
Douglas College   2009 — 2010
Travel Tourism

Capilano University   2002 — 2004
Ba.Mus, Classical Voice

Jason McKenzie Jason McKenzie Vancouver, Canada Area Details
Jason McKenzie's Radical Entertainment Experience January 2008 - August 2008
Job Environment artist at Capcom vancouver
Industry Computer Games
Experience
Capcom vancouver   March 2011 - Present
United Front Games  February 2009 - February 2011
Piranha Games  September 2008 - February 2009
Radical Entertainment   January 2008 - August 2008

Skills
Gameplay, Maya, Environment Art, Unreal Engine 3, Texturing, PS3, 3D Studio Max, XSI, Mudbox, Perforce, Photoshop, Props, Xbox 360, World Building, Game Development, Level Design, Low Poly Modeling, Texture Painting, Digital Sculpting, Shaders, 3D, Animation, Modeling, Video Games, Game Design, Computer Games, ZBrush, UV Mapping, 3D Modeling

Education
British Columbia Institute of Technology   2006 — 2007
Management Cert., Digital animation

Langara College   2003 — 2005
Diploma, Graphic Design, Interior Design, Event/3D Design

British Columbia Institute of Technology / BCIT
Associate Certificate, Leadership

Manu Varghese Manu Varghese Vancouver, Canada Area Details
Manu Varghese's Radical Entertainment Experience October 2001 - June 2012
Job Senior Tools and Animation Engineer at Microsoft
Industry Computer Games
Experience
Microsoft  July 2012 - Present
Radical Entertainment   October 2001 - June 2012
University of Calgary  January 2012 - April 2012
The Ohio State University  January 2000 - September 2001
IBM Global Services India  August 1996 - November 1999

Skills
Game Development, C++, Game Programming, Programming, Computer Animation, Character Animation, Xbox One, Python, PS3, Multithreading, Console, Perforce, Game Mechanics, Xbox, Xbox 360, Computer Games, Physics, Computer Graphics, Scripting, Gameplay, Gameplay Programming, Lua, Algorithms, Visual Studio, Game Design, Wii, Optimization, Java, Software Engineering

Education
The Ohio State University   2000 — 2001
MS, Computer and Information Science

Indian Institute of Technology, Kharagpur   1992 — 1996
B Tech, Naval Architecture

Jason Lok Heng Chin Jason Lok Heng Chin Vancouver, Canada Area Details
Jason Lok Heng Chin's Radical Entertainment Experience May 2007 - September 2008
Job AI Engineer at Microsoft
Industry Computer Games
Experience
Microsoft  August 2015 - Present
Capcom Game Studio Vancouver  September 2008 - Present
Blue Castle Games  September 2008 - August 2015
Radical Entertainment   May 2007 - September 2008
Relic Entertainment  2006 - 2006
Electronic Arts  2005 - 2005
Electronic Arts  2005 - 2005
Verb Exchange   2004 - 2004

Skills
Video Games, Game Programming, Gameplay, Lua, Gameplay Programming, Game Development, Artificial Intelligence, Quality Assurance, User Interface, Programming, Xbox 360, PS3

Education
The University of British Columbia
Bachelor's, Computer Science

Steven Scherrelies Steven Scherrelies Vancouver, Canada Area Details
Steven Scherrelies's Radical Entertainment Experience January 2008 - February 2010
Job Audio Software Engineer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  April 2010 - Present
Radical Entertainment   January 2008 - February 2010
Overwaitea Food Group  July 2005 - December 2007
Byte Designs   June 2003 - July 2005

Skills
Video Games, Music, PS3

Education
British Columbia Institute of Technology   2004 — 2009

British Columbia Institute of Technology   2002 — 2004
Diploma

Rodger Grodan Rodger Grodan Vancouver, Canada Area Details
Rodger Grodan's Radical Entertainment Experience Environment ArtistActivision, Inc.2007 - 2008
Job Artist at Radical Entertainment
Industry Computer Games
Experience
Radical Entertainment   Environment ArtistActivision, Inc.2007 - 2008

Education
British Columbia Institute of Technology   2001 — 2002
Animation Certificate Program, Animation

British Columbia Institute of Technology
Animation Certificate

Galan Akin Galan Akin Vancouver, Canada Area Details
Galan Akin's Radical Entertainment Experience June 1997 - April 2009
Job Creative Director at East Side Games
Industry Computer Games
Experience
East Side Games  July 2011 - Present
DES Games   May 2009 - June 2011
Radical Entertainment   June 1997 - April 2009

Education
Animation and Fine Arts

Emily Carr University of Art and Design

Phil Ibis Phil Ibis Vancouver, Canada Area Details
Phil Ibis's Radical Entertainment Experience August 1996 - October 1998
Job programmer
Industry Computer Games
Experience
large  January 2015 - Present
Ibis Family Travel   January 2014 - September 2014
united front games  July 2008 - January 2014
bazinga! Technologies  January 2012 - January 2013
bombproof technologies   September 2007 - July 2008
Electronic Arts  July 2002 - June 2007
Black Box Games  October 1998 - July 2002
Radical Entertainment   August 1996 - October 1998

Skills
Wii, Lua, Unity3D, Game Design, Shaders, Mobile Games, Online Gaming, Gameplay Programming, Game Mechanics, Console, Game Development, Xbox 360, Gameplay, Video Games, Perforce, PS3, Computer Games, Game Programming, C++, Level Design

Education
UBC   1990 — 1995
Engineering Physics, Computer Science

Joyce Cheung Joyce Cheung Vancouver, Canada Area Details
Joyce Cheung's Radical Entertainment Experience January 2005 - July 2005
Job Director of Special Projects at Premium Brands Holdings Corporation
Industry Food & Beverages
Experience
Premium Brands Holdings Corporation  December 2010 - Present
Premium Brands Holdings Corporation  July 2010 - December 2010
InComm Canada   September 2005 - July 2010
Radical Entertainment   January 2005 - July 2005
Ernst & Young  January 2004 - December 2004

Skills
Financial Reporting, Financial Analysis, Accounting, Internal Controls, Forecasting, Strategic Planning, Process Improvement, Business Process..., Financial Modeling, Auditing, Budgets, Consolidation

Education
Institute of Chartered Accountants   2000 — 2003
CA, Chartered Accountant

Illinois State Board of Examiners   2001 — 2001
CPA, Certified Public Accountant

The University of British Columbia   1995 — 1999
BComm, Accounting

Ross MacGregor Ross MacGregor Vancouver, Canada Area Details
Ross MacGregor's Radical Entertainment Experience 1995 - 1999
Job Principal Engineer at Wurldtech Security Technologies
Industry Computer Software
Experience
Wurldtech Security Technologies  May 2013 - Present
Rocket Gaming Systems  February 2008 - May 2013
NGRAIN  2004 - 2007
Orbital Technologies  1999 - 2004
Radical Entertainment   1995 - 1999

Skills
Perforce, C++, Agile Methodologies, Subversion, Visual Studio, Object Oriented Design, C#, Multithreading, Software Development, Software Documentation, Software Design, Embedded Software, Distributed Systems, SQL, Team Leadership, Design Patterns, Unit Testing, Scrum, STL, OOP

Education
Acadia University   1985 — 1990
BCS

Jim Petrick Jim Petrick San Francisco Bay Area Details
Jim Petrick's Radical Entertainment Experience July 2011 - December 2011
Job Independent Computer Games Professional
Industry Computer Games
Experience
Mercenary Technology  June 2014 - Present
Realta Entertainment   2012 - February 2014
Radical Entertainment   July 2011 - December 2011
Mercenary Technology  January 2011 - January 2011
Underground Development  May 2010 - June 2010
Underground Development  February 2009 - September 2009
Underground Development  December 2008 - February 2009
Vicarious Visions  August 2008 - November 2008
Z-Axis  August 2007 - April 2008
Amaze Entertainment  December 2006 - April 2007

Skills
PS3, Xbox 360, Audio, Perforce, Game Development, Python, Video Games, 3D, C++, Lua, C, Animation, User Interface, Visual Studio, Software Development, Programming, Game Programming, Debugging

Education
Case Western Reserve University   1978 — 1982
Bachelor of Science, Computer Engineering

Josephine Kwok Josephine Kwok Vancouver, Canada Area Details
Josephine Kwok's Radical Entertainment Experience December 2009 - June 2012
Job Technical Artist at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  January 2013 - Present
Digital Domain  September 2012 - December 2012
Radical Entertainment   December 2009 - June 2012
RealSpace Vision Communication Inc   April 2009 - November 2009
Leap In Entertainment   January 2008 - March 2009

Skills
MEL, Maya, XSI, ActionScript, Python, Photoshop, C++, Perforce, JavaScript

Education
British Columbia Institute of Technology   2006 — 2007
Digital Animation

The University of British Columbia   2002 — 2006
B. Sc, Computer Science

Shannon Hemmes Shannon Hemmes Vancouver, Canada Area Details
Shannon Hemmes's Radical Entertainment Experience January 2001 - April 2010
Job Team Lead, Internal Systems
Industry Information Technology and Services
Experience
iQmetrix  February 2013 - Present
iQmetrix  August 2011 - February 2013
TELUS  June 2011 - July 2011
Cytiva Software Inc.  May 2010 - June 2011
Radical Entertainment   January 2001 - April 2010

Skills
Active Directory, Servers, Microsoft Exchange, Windows Server, VMware, System Administration, Disaster Recovery, Technical Support, Software Documentation, Security, Windows, Project Management, Operating Systems, Network Security, Blackberry Enterprise..., Project Planning, Hardware, Game Development, Testing

Education
BCIT   2000 — 2001
ITP certificate, Information Technology Professional program

The University of British Columbia   1991 — 1996
B.A., Psychology

Terry Fox Senior Secondary   1988 — 1990
high school diploma

Beth Dewhirst Beth Dewhirst Vancouver, Canada Area Details
Beth Dewhirst's Radical Entertainment Experience April 2009 - February 2010
Job Digital Coordinator
Industry Motion Pictures and Film
Experience
Digital Domain 3.0  July 2015 - Present
Beth Elise   2014 - Present
Gener8 Digital Media Corp  July 2013 - March 2014
Gener8 Digital Media Corp  February 2011 - July 2013
Radical Entertainment   April 2009 - February 2010
Renwick & Ker Marketing Group   February 2008 - January 2009
Backbone Entertainment  June 2006 - December 2007
Furious Entertainment   2002 - 2003
Brainchild Studios Inc.   2001 - 2002

Education
Prana Yoga College International   2010 — 2010
RYS 200 HR Certification, Yoga Teacher Training/Yoga Therapy

British Columbia Institute of Technology   2006 — 2006
Web Technologies

Okanagan University College   1999 — 2000
Certificate, Computer Animation

Roy Papp Roy Papp Orlando, Florida Area Details
Roy Papp's Radical Entertainment Experience 1994 - 1998
Job Founder/Member at Zygobot
Industry Higher Education
Experience
Full Sail University  Founder/MemberZygobotAugust 2013 - Present
Electronic Arts - Tiburon  2005 - 2009
Radical Entertainment   1994 - 1998

Skills
Game Development, Game Design, Maya, Video Games, Unity3D, Higher Education, Gameplay, Xbox 360, 3D, Level Design, Unreal Engine 3, PS3, 3D Modeling, Perforce, Texturing

Education
Full Sail University

David Catlin David Catlin Vancouver, Canada Area Details
David Catlin's Radical Entertainment Experience May 1998 - May 2000
Job Technical Director at Next Level Games
Industry Computer Games
Experience
Next Level Games  September 2002 - Present
Black Box Games  June 2000 - August 2002
Radical Entertainment   May 1998 - May 2000

Education
The University of British Columbia   1994 — 1998
B.Sc, Comp Sci

rik vanstee rik vanstee Vancouver, Canada Area Details
rik vanstee's Radical Entertainment Experience November 2010 - October 2011
Job Student at vanarts
Industry Computer Games
Experience
Radical Entertainment   November 2010 - October 2011
EA  April 2010 - August 2010

Education
vanarts   2009 — 2010
Game Art and Design

Fanshawe College
Fine Arts

Ryan Ridout Ryan Ridout Vancouver, Canada Area Details
Ryan Ridout's Radical Entertainment Experience 1998 - 2010
Job Software Engineer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  March 2010 - Present
Radical Entertainment   1998 - 2010

Education
The University of British Columbia   1995 — 2001
BSc., Computer Science

Carvy Spindler Carvy Spindler Vancouver, Canada Area Details
Carvy Spindler's Radical Entertainment Experience July 2009 - June 2012
Job Project Manager
Industry Computer Games
Experience
Electronic Arts  April 2013 - Present
United Front Games  October 2012 - March 2013
Radical Entertainment   July 2009 - June 2012
Radical Entertainment   January 2008 - June 2009
Electronic Arts  January 2004 - November 2007
Electronic Arts  March 2001 - December 2003
Electronic Arts  August 1997 - March 2001

Education
British Columbia Institute of Technology / BCIT
Operations Management: Project Planning and Scheduling Evening Course

Lord Tweedsmuir Secondary   1991 — 1996
High School Diploma

Jason Horbach Jason Horbach Vancouver, Canada Area Details
Jason Horbach's Radical Entertainment Experience August 2007 - August 2008
Job Software Engineer III at Capcom Game Studio Vancouver
Industry Computer Software
Experience
Capcom Game Studio Vancouver  July 2015 - Present
Capcom Game Studio Vancouver  October 2010 - July 2015
Microsoft Game Studios  November 2008 - August 2010
Radical Entertainment   August 2007 - August 2008
Electronic Arts  2005 - 2006

Skills
Software Development, Qt, Game Development, Quality Assurance, Perforce, Xbox 360, Python, C++

Education
The University of British Columbia   2000 — 2007
Bachelor Of Applied Science, Engineering Physics, Computer Science Option, Honors Math

Yanny Cheng Yanny Cheng Greater Los Angeles Area Details
Yanny Cheng's Radical Entertainment Experience 2009 - 2012
Job Software Engineer at TinyCo
Industry Computer Games
Experience
TinyCo  February 2015 - Present
Spark Unlimited  2012 - 2014
Radical Entertainment   2009 - 2012
Koolhaus Games  2009 - 2009
Electronic Arts  2005 - 2008
VKI Studios   2004 - 2005

Skills
PS3, Xbox 360, Perforce, Xbox, Gameplay, Game Development, Lua, Console, Game Design, Game Programming, Gameplay Programming, Video Games, Computer Games, Unreal Engine 3, Wii, ActionScript, Unity3D, Multiplayer, Game Mechanics, C++

Education
The University of British Columbia
Bachelor's Degree, Mathematics and Computer Science

Simon Fraser University

Shaftesbury High School

Jim DiZoglio Jim DiZoglio San Francisco Bay Area Details
Jim DiZoglio's Radical Entertainment Experience November 1997 - June 1998
Job Senior Software Engineer at Box
Industry Internet
Experience
Box  January 2015 - Present
Symantec Corporation  September 2013 - January 2015
PayPal  March 2007 - September 2013
Colyar Consulting Group, Inc.   September 2006 - March 2007
SUNNCOMM   January 2006 - September 2006
Arrow Electronics  July 2002 - September 2005
IM NETWORKS  December 2001 - June 2002
Planetweb  October 2000 - October 2001
MACROVISION CORPORATION  August 1998 - October 2000
Radical Entertainment   November 1997 - June 1998

Skills
Scalability, Distributed Systems, Agile Methodologies, Software Engineering, Software Development, REST, Scrum, Object Oriented Design, Unix, Perl, Python, Git, Web Services, Java, Shell Scripting, SOAP, Subversion, Design Patterns, iOS development, Multithreading, Mobile Applications, Objective-C, SOA, iOS, JSON, XML, NVP, TCP/IP, UDP, GCC, XCode, Visual Studio, SVN, Clearcase, C/C++, PLSQL/TSQL, HTML, OpenGL, .Net, gSoap, Direct X, C, C++, Eclipse, Software Design, Embedded Systems, Mobile Devices, Architectures, C#

Education
Boston University
BA

Eason Hu Eason Hu San Francisco Bay Area Details
Eason Hu's Radical Entertainment Experience January 2008 - August 2008
Job Senior Software Engineer Big Data Analytics
Industry Computer Networking
Experience
ServiceNow - The Enterprise IT Cloud Company  February 2013 - Present
Zynga  August 2011 - February 2013
Intel Corporation  April 2011 - August 2011
The University of British Columbia - Computer Science Research Project   May 2010 - December 2010
Simon Fraser University - WEME Project   May 2010 - August 2010
The University of British Columbia - Computer Science Student Society   May 2009 - April 2010
Radical Entertainment   January 2008 - August 2008

Skills
C++, Java, jQuery, MySQL, PHP, Python, Git, C#, Scala, Hadoop, HBase, Hive, HDFS, CDH, Kafka, Storm, Bash, C, OpenTSDB, Zookeeper, Memcache, Membase, MongoDB, Splunk, Tableau, Coda Hale, OData, SBT, Github, Maven, Apache, Amazon EC2, F5 BigIP, Puppet, Hudson, Nginx, Nagios, Xymon, Collectd, REST

Education
The University of British Columbia   2006 — 2011
Computer Science, Major in Science

Pinetree Secondary School

Devin Murnane Devin Murnane Vancouver, Canada Area Details
Devin Murnane's Radical Entertainment Experience 2001 - 2004
Job Generalist developer at Red Hook Studios (Contract)
Industry Computer Games
Experience
Generalist Developer at Red Hook Studios (Contract)   October 2014 - Present
Finger Food Studios  November 2011 - February 2012
Freelance Consultant  2009 - November 2011
Electronic Arts  2007 - 2009
Backbone Entertainment  2005 - 2007
Radical Entertainment   2001 - 2004
Softimage  1999 - 1999
Entrepreneurial  1998 - 1999
Human Resources Development Canada  1998 - 1998
Interfor  1997 - 1997

Skills
C++, OpenGL, Prolog, JavaScript, Lisp, Perl, MEL, Visual Basic, Pipeline Development, Artificial Intelligence, Game AI, Network Programming, Gameplay Programming, Game Programming, Computer Graphics, Conversational Japanese, Fluent English, Fencing, 3D Studio Max, Maya, XSI, Visual Studio, Xcode, XML, GCC, PS3, Xbox 360, Wii, Gamecube, PSP, PS2, Xbox, Gameplay, Graphics, C, C#, SQL, Photoshop, Java, Tools Design, Video Game Development, Game Mechanics, Japanese, Japanese culture, English, Computer Vision, Inverse Kinematics, Android, Python, Video Games

Education
Simon Fraser University   1996 — 2001
B.Sc., Computer Science

ILAC TESOL Programme   2012 — 2012
TESOL Diploma, Teacher of English to Speakers of Other Languages

Richard Orth Richard Orth Vancouver, Canada Area Details
Richard Orth's Radical Entertainment Experience April 2011 - June 2012
Job
Industry Computer Games
Experience
Radical Entertainment   April 2011 - June 2012
United Front Games  August 2008 - February 2011
Backbone Entertainment - Vancouver   April 2005 - August 2008

Skills
PS3, Game Mechanics, Xbox 360, Gameplay, Game Development, Perforce, Xbox, iPhone, Gameplay Programming, Video Games

Education
The University of British Columbia   2000 — 2002
B.Sc

Jacob Krarup Jacob Krarup Vancouver, Canada Area Details
Jacob Krarup's Radical Entertainment Experience April 1999 - September 2003
Job CEO at Shiny Plus
Industry Computer Games
Experience
Shiny Plus Development   November 2013 - Present
Vancouver Film School  April 2013 - Present
Nine Tail Studios, Inc.   March 2013 - October 2013
East Side Games  September 2011 - February 2013
United Front Games  January 2009 - February 2011
Rockstar Games  October 2003 - December 2008
Radical Entertainment   April 1999 - September 2003

Skills
Video Games, Game Development, Xbox 360, Gameplay, Mobile Games, Character Animation, Level Design, PS3, Game Mechanics, Game Design, Agile Development, Writing, Project Management, Story, Casting, Video Game Production, Social Games, Agile Methodologies, Cinematics, Computer Games, Wii, PSP, Animation, Perforce, Multiplayer, Narrative, Casual Games

Education
Emily Carr University of Art and Design

The University of British Columbia

Vancouver Film School

Mark Slemko Mark Slemko Vancouver, Canada Area Details
Mark Slemko's Radical Entertainment Experience 1992 - 1997
Job Software Engineer at Fuel
Industry Computer Software
Experience
Fuel  July 2012 - Present
Blitzoo Games Inc.   January 2010 - June 2012
Coole Immersive Inc.   July 2006 - November 2009
eventIQ inc.   2003 - June 2006
Chrome Systems Inc   May 2000 - October 2001
Avue Technologies Canada Inc   1999 - 2000
Morgan Media Inc   1997 - 1999
Radical Entertainment   1992 - 1997
Lethbridge Research Station   1988 - 1992

Skills
Web Applications, Game Development, Serious Games, ActionScript, Game Programming, Git, Business Process, Scalability, Game Design, User Interface Design, Subversion, Python

Education
The University of Lethbridge
Bachelor of Science, Computer Science

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