Rainbow Studios

Industry: Video game developer

Description

Rainbow Studios Inc., known as THQ Digital Studios Phoenix, Inc. between 2010–2013, is an American video game developer known for their off-road racing video games involving motocross bikes and all-terrain vehicles. The company was founded in 1995. Headquarters: Phoenix, AZ Founded: 1995 Parent organizations: THQ, THQ Nordic

Rainbow Studios List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Rainbow Studios. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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Rainbow Studios Employees

Employee
Years
Job
Industry
Carl Schembri Carl Schembri Glendale, California Details
Carl Schembri's Rainbow Studios Experience January 2005 - January 2010
Job Lean Animator on Warmachine Tactics at Whitemoon Dreams
Industry Entertainment
Experience
Whitemoon Dreams, Inc.   June 2010 - Present
Rainbow Studios   January 2005 - January 2010
DNA Productions  June 1999 - October 2004

Skills
Hand Key Animation, Lip Sync, Facial Animation, Gameplay Animation, Cinematics, Motion Capture, Animation

Education
Art Institute of Dallas   1997 — 1999
Associates of Applied Arts, Animation

Joshua Aaron Baker Joshua Aaron Baker Austin, Texas Area Details
Joshua Aaron Baker's Rainbow Studios Experience April 2007 - August 2007
Job Composer / Sound Designer at Multimedia Games
Industry Computer Games
Experience
Everi Holdings Inc.  September 2014 - Present
Multimedia Games  November 2012 - September 2014
Sony Online Entertainment  August 2010 - November 2012
Sony Online Entertainment  July 2012 - September 2012
MCT Media Designs   September 2007 - October 2009
Rainbow Studios   April 2007 - August 2007
Hands-On Mobile  October 2005 - September 2006
Sony Computer Entertainment America  August 2005 - October 2005

Skills
Composition, Sound Design, Audio Engineering, Music Production, Audio Editing, Reason, Pro Tools, Unreal Engine 3, Logic Pro, Video Games, Steinberg Nuendo, MMO, Sound, Recording, Music, Nuendo, PS3, Casino Gaming, Quality Assurance

Education
Conservatory of Recording Arts and Sciences   2009 — 2010
Master Recording II, Audio Engineering

Southern Illinois University, Carbondale   2001 — 2002
Music theory and performance

Kyle Barngrover Kyle Barngrover Cave Creek, Arizona Details
Kyle Barngrover's Rainbow Studios Experience January 2008 - November 2008
Job QA Analyst at Design Works Gaming
Industry Computer Games
Experience
Design Works Gaming  March 2015 - Present
Pas de Deux Farms   November 2012 - February 2015
Bioware  June 2011 - March 2012
Bioware  March 2011 - June 2011
US Census Bureau  May 2010 - June 2010
Rainbow Studios   January 2008 - November 2008
Rainbow Studios   April 2006 - November 2008

Skills
HeroEngine and HeroBlade, Perforce, Alienbrain, PS2, PS3, Gamecube, Wii, Xbox 360, Xbox, Game Development, Game Design, Scrum, Illustrator, Photoshop, 3D Studio Max, Maya, Unreal Engine 3, DevTrack, DevTest, Hansoft, Gameplay, Level Design, Game Mechanics, Video Games, Computer Games, Multiplayer, Software Quality..., Unreal Editor, MMORPG

Education
Art Institute of Phoenix   2001 — 2004
Bachelor of Arts, Game Art & Design

Anthony Gardea Anthony Gardea Burbank, California Details
Anthony Gardea's Rainbow Studios Experience October 2010 - January 2011
Job Painter at Kaman's Art Shoppes, Inc
Industry Animation
Experience
Kaman's Art Shoppes, Inc   October 2014 - Present
Bella Fe Films   May 2015 - June 2015
El Grupo   October 2012 - March 2014
Bella Fe Films   April 2013 - September 2013
Rainbow Studios   October 2010 - January 2011
N/A  August 2008 - June 2009

Skills
Animation, film making,..., Animation, After Effects, Traditional Animation, Video Games, Storyboarding, Maya, Computer Animation, Motion Graphics, 3D Studio Max, 3D, Leadership, Character Animation, Computer Graphics, Drawing, Photoshop, Texturing

Education
Art Institute of Phoenix   2006 — 2009
Bachelor, Media, Arts, and Animation

Bryan Moss Bryan Moss Austin, Texas Area Details
Bryan Moss's Rainbow Studios Experience December 2009 - October 2011
Job Lead Technical Artist at Certain Affinity
Industry Computer Software
Experience
Certain Affinity  March 2013 - Present
Certain Affinity  June 2012 - March 2014
Vigil Games  October 2011 - August 2012
Rainbow Studios   December 2009 - October 2011
Rainbow Studios/ THQ   2006 - December 2008
Rainbow Studios (THQ)   2004 - 2006
High Voltage Software  2000 - 2003

Skills
advanced look..., real time shaders, Public Speaking, Shaders, Real Time, Pipeline Development, Look Development, Software, Game Development, Texturing, Xbox 360, Console, Animation, Perforce, Environment Art, PS3, Wii, Unreal Engine 3, Unreal Editor, Lighting, Video Games

Education
Savannah College of Art and Design   1997 — 2000
BFA, fine art, computer art

American College of Art and Design   1995 — 1997
Illustration and Graphic Design

Dave Lowmiller Dave Lowmiller San Francisco Bay Area Details
Dave Lowmiller's Rainbow Studios Experience June 1999 - May 2010
Job Audio Director at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  August 2015 - Present
Electronic Arts - Visceral Games   May 2010 - July 2015
Rainbow Studios   June 1999 - May 2010
Conservatory of Recording Arts and Sciences  December 2009 - December 2009
GDC Austin   September 2009 - September 2009

Skills
Video Games, Sound Design, Game Development, Weapon Audio, Field Recording, Audio Engineering, Sound, Xbox 360, Recording, PS3, Game Design, XBOX One, PS4, Editing, Mastering, Remixing, Game Audio, Perforce, Music, Composition, Computer Games, Band, Wii, Gameplay

Education
Scottsdale Community College   2001 — 2003
AA, Television and Film Production / Scoring

Arizona State University
General Studies

Brian Coonce Brian Coonce Seattle, Washington Details
Brian Coonce's Rainbow Studios Experience August 2000 - February 2010
Job Associate Creative Director
Industry Marketing and Advertising
Experience
POSSIBLE  June 2013 - January 2015
POSSIBLE  May 2012 - June 2013
Airtight Games  February 2012 - May 2012
Freelance  February 2010 - May 2012
PopCap Games  October 2011 - December 2011
Microsoft  September 2010 - August 2011
The Sweet Pea Bakery & Catering   October 2005 - June 2010
Rainbow Studios   August 2000 - February 2010
Six2Studios, LLC   September 1998 - August 2000
Princeton Internet Group   May 1997 - December 1998

Skills
User Experience, User Interface Design, Web Design, Corporate Branding, Logo Design, Iconography, Adobe Creative Suite, 3D Studio Max, MindManager, Scaleform, Microsoft Office, PowerPoint, Visio, HTML, CSS, CMS, Game Design, Wire Framing, Site Maps, Information Architecture, Video Games, Graphic Design, Game Development, User Experience Design, ActionScript, Art Direction, Creative Direction, Level Design, 3D, Graphics, Typography, Corporate Identity, Interaction Design, Wireframes, Xbox 360, Storyboarding, PS3, Animation, Usability Engineering, Information Design, User Interface, Flash, User-centered Design, Mobile Design, Experience Design

Education
The College of New Jersey   1992 — 1996
Bachelor of Arts, Graphic Design

Hackensack High School   1988 — 1992
High School Diploma, Honors, college prep, art

Peter Dunshee Peter Dunshee Lakeville, Minnesota Details
Peter Dunshee's Rainbow Studios Experience February 2006 - May 2011
Job Windows Developer at SmartThings
Industry Computer Software
Experience
SmartThings  December 2014 - Present
Microsoft Corporation  June 2011 - November 2014
Rainbow Studios   February 2006 - May 2011
ZEMNOTT  2006 - 2006
eHovland Corporation   June 2002 - July 2005
3M Company  January 1999 - January 2001

Skills
Xbox 360, PS3, 3D Studio Max, C++, C#, Game Development, Perforce, Visual Studio, Software Engineering, Win32 API, Photoshop, Software Development, Team Leadership, .NET, Leadership, HLSL, DirectX, OpenGL, Game Programming, User Interface Design, Development Tools, TFS, User Interface..., XAML, Game Engines, Git, WinRT, Work At Home, REST

Education
Digipen Institute of Technology   2001 — 2005
BS, Computer Science

Jeremy Frederick Jeremy Frederick Greater Philadelphia Area Details
Jeremy Frederick's Rainbow Studios Experience July 2005 - December 2005
Job Director of Engineering at Reticent Media, Inc.
Industry Computer Software
Experience
Reticent Media, Inc.   April 2015 - Present
Reticent Media, Inc.   September 2013 - April 2015
Marketplace Deliveries   January 2013 - July 2014
Electronic Arts  February 2013 - September 2013
Learn Everywhere   June 2012 - February 2013
Electronic Arts  October 2008 - June 2012
2XL Games  December 2005 - October 2008
Rainbow Studios   July 2005 - December 2005
Rainbow Studios   December 2004 - July 2005

Skills
Gameplay, Xbox 360, Game Development, PS3, Game Engines, Game Programming, Gameplay Programming, ASP.NET, ASP.NET MVC, ASP.NET AJAX, C#, Perforce, Java, Spring Framework, JavaScript, CSS3, HTML, NHibernate, jQuery, jQuery UI, jQuery Mobile, C++, SQL, Node.js, Spring, MySQL, CSS, Android, PHP, Wii

Education
University of Advancing Technology   2004 — 2005
Associate of Computer Science, Computer Software Engineering

University of Advancing Technology   2004 — 2005
Computer Science

Shaun Bell Shaun Bell Santa Monica, California Details
Shaun Bell's Rainbow Studios Experience September 2006 - July 2008
Job Art Director at Treyarch
Industry Computer Games
Experience
Treyarch  November 2011 - Present
THQ Digital Phoenix   August 2008 - November 2011
Rainbow Studios   September 2006 - July 2008
Rainbow Studios   January 2003 - August 2006
Rainbow Studios   August 2002 - January 2003
Rainbow Studios   July 2000 - August 2002

Skills
Game Development, Photography, Animation, Art Direction, Team Management, Character Animation, Illustration, Video Games, Xbox 360, PS3, Game Design, Gameplay, Cinematics

Education
Art Institute of Philadelphia   1997 — 2000
Computer Animation

Ara Shirinian Ara Shirinian Phoenix, Arizona Area Details
Ara Shirinian's Rainbow Studios Experience January 2005 - June 2008
Job Principal Designer at WEPLAY.MEDIA
Industry Computer Games
Experience
WEPLAY.MEDIA   2014 - Present
DreamRift   2012 - Present
THQ Digital Studios Phoenix  2010 - 2011
THQ Digital Studios Phoenix  2009 - 2010
Nicalis, Inc.   2008 - 2009
Arizona State University  2008 - 2009
Rainbow Studios   January 2005 - June 2008
Acclaim Studios Austin (Iguana Entertainment)   2003 - 2004
LFP Publishing Group   1999 - 2003

Skills
Game Design, User Interface Design, Gameplay, Game Development, Video Games, Level Design, PS3, Flash, Animation, Character Animation, Xbox 360, 3D Studio Max, ActionScript, Unreal Engine 3, Computer Games, Xbox, 3D Modeling, Casual Games, Game Mechanics, Wii, Mobile Games, Console, Multiplayer

Education
University of Maryland College Park   1994 — 1998
Bachelor's Degree, Computer Science, Mathematics

Andrew Harrington Andrew Harrington Greater Los Angeles Area Details
Andrew Harrington's Rainbow Studios Experience January 2008 - April 2008
Job Senior Environment Artist
Industry Computer Games
Experience
A2Z Development Center - Amazon   July 2013 - Present
Spark Unlimited  September 2012 - July 2013
Spark Unlimited  August 2011 - September 2012
Airtight Games  November 2010 - April 2011
Big Bang Entertainment, LLC   June 2008 - August 2010
Rainbow Studios   January 2008 - April 2008
Liquid Entertainment  June 2007 - September 2007
D3Publisher of America  June 2006 - September 2006

Skills
Maya, Unreal Engine 3, 3D Studio Max, Shader Creation, Zbrush, Level Creation, Lighting, Texturing, Environment Art, 3D Modeling, Game Art, 3D, Xbox, UV mapping, Autodesk MotionBuilder, Unreal Editor, Occlusion, Console, Modeling, Xbox 360, Low Poly Modeling, MEL, Character Animation, Hard Surface Modeling, Props, Texture Artist, World Building, Mudbox, Unreal 3, Unity3D, Cinematics, Digital Sculpting, Photoshop, Digital Painting, Shaders, Game Design, Level Design, Perforce, PS3, Changing Environments, Computer Games, Animation, Wii, Character Rigging, Game Development, Texture Painting, Game Mechanics, Video Games, Normal Mapping, Gameplay

Education
Collins College   2005 — 2007
Game Design

Tehachapi High

Jon Balmer Jon Balmer Phoenix, Arizona Details
Jon Balmer's Rainbow Studios Experience 2004 - 2005
Job Dedication, Loyalty and Innovation. Let's be the next big thing.
Industry Computer Games
Experience
N/A  May 2006 - Present
Freelance Animator  May 2005 - May 2005
Rainbow Studios   2004 - 2005
7 Studios  May 2000 - May 2004

Skills
Problem Solving, Character Animation, Computer Animation, Facial Animation, Research, Maya, 3D Studio Max, Abstract Paintings, Music Production, 3D Modeling, Continuous Improvement, Image Editing, Image Manipulation, Photoshop, Proprietary Software

Education
Art Institute of Phoenix   1997 — 1999
Associate's degree, Computer Graphics

Julian Vidales Julian Vidales El Paso, Texas Details
Julian Vidales's Rainbow Studios Experience April 2009 - July 2009
Job Freelance Illustrator at Acme Archives Ltd. and Art Teacher
Industry Fine Art
Experience
Acme Archives Ltd.  February 2015 - Present
Socorro ISD  May 2013 - Present
Freelance  October 2009 - Present
International Business College  February 2013 - July 2013
CGBOT  March 2011 - July 2013
Somnio Solutions, Inc.   August 2010 - December 2010
THQ  July 2009 - October 2009
Rainbow Studios   April 2009 - July 2009

Skills
Graphite, Oil, Acrylic, Animation, Storyboarding, Illustration, Digital Painting, Airbrush, Concept Design, Sketching, Art Education, Graphic Design, Character Animation, Art, Digital Illustration, 3D, Photoshop, ZBrush, Video Games, Painting, Maya

Education
Art Institute of Phoenix   2006 — 2008
Bachelor's, Media Arts & Animation

Jerry Frazier Jerry Frazier Irvine, California Details
Jerry Frazier's Rainbow Studios Experience 2006 - March 2010
Job SDE at Amazon
Industry Computer Games
Experience
Amazon A2Z   June 2015 - Present
Janus Research Group  July 2012 - March 2015
Tencent Boston, Inc  November 2010 - July 2012
Rainbow Studios   2006 - March 2010
Rainbow Studios / THQ  2004 - May 2006
Vicarious Visions  April 2003 - November 2003
Vision Scape Interactive   August 2002 - March 2003
Kodiak Interactive Studios   2000 - 2001
Microsoft  June 1997 - January 2000

Skills
Xbox 360, PS3, Wii, Game Development, Win32 API, Animation, Xbox, Video Games, Computer Games, Development Tools, Scripting, C#, c++, 3D Graphics, MFC

Education
Brigham Young University   1989 — 1994
BS, Computer Science

Zhuo Deng Zhuo Deng Greater New York City Area Details
Zhuo Deng's Rainbow Studios Experience January 2008 - April 2008
Job Software Developer at Amplify
Industry Computer Games
Experience
Amplify Education, Inc.   March 2013 - Present
Freeverse, a DeNA Studio   August 2011 - March 2013
Kaos Studios  May 2008 - July 2011
Rainbow Studios   January 2008 - April 2008

Skills
Video Games, Gameplay, User Interface, Game Development, Android, Xbox 360, Game Design, Unreal Engine 3, C#, PS3, User Interface Design, Mobile Applications, Maya, Perforce, Game Programming, Gameplay Programming, C++, Unity3D, Animation, JavaScript, Xbox, Console Development, Github, iOS, Mobile Games, Mobile Development, JIRA, Git, Unity, Scrum, iPhone, UnrealScript, Xcode, Cross-platform..., Casual Games, Social Games, HTML 5

Education
Broward College   2006 — 2007
A.A, Physics

Full Sail University   2004 — 2006
Bachelor Of Science, Game Development

Emmett Mathews Emmett Mathews Greater New York City Area Details
Emmett Mathews's Rainbow Studios Experience November 2010 - February 2011
Job Senior Lead Artist at UTRS Gaming and Interactive Technology Multimedia ARDEC
Industry Computer Games
Experience
UTRS Gaming and Interactive Technology Multimedia ARDEC   October 2013 - Present
Lighthouse Graphics   March 2001 - Present
Overwatch  October 2012 - October 2013
BAE Systems  January 2012 - October 2012
THQ Digital Studios Phoenix  February 2011 - October 2011
Rainbow Studios   November 2010 - February 2011
Arizona State University  September 2010 - December 2010
Rare to Find   January 2010 - May 2010

Skills
3D Modeling, 3D Studio Max, Digital Sculpting, Sculpture, Texture Artist, Character Rigging, Character Modelling, Character Animation, Facial Rigging, Scripting, Zbrush, Maya, Photoshop, Python, Shaders, Scrum, UVLayout, Topogun, Xnormals, MEL, Production Pipeline, Team Leadership, 3D Printing, 3D visualization, Texturing, Modeling, Max, Perforce, Visual Effects, Unreal Engine 3, Low Poly Modeling, Game Development, Video Games, Rigging, Cinematics, Game Art, ZBrush

Education
University of Advancing Technology   2007 — 2010
Arts, Game Art and Animation

Chris Riesenberg Chris Riesenberg Phoenix, Arizona Area Details
Chris Riesenberg's Rainbow Studios Experience February 2007 - Present
Job Game Designer at Rainbow Studios
Industry Computer Games
Experience
Rainbow Studios   February 2007 - Present
Rainbow Studios   February 2007 - November 2009

Education
St. Cloud State University   2006 — 2007
Elementary Education

Iowa Central Community College   2004 — 2006
AA, Elementary Education

Manson Northwest Webster High School   2000 — 2004
Diploma

Jason Rothwell Jason Rothwell Indianapolis, Indiana Details
Jason Rothwell's Rainbow Studios Experience April 2007 - January 2008
Job Data Designer
Industry Design
Experience
Quest Online LLC   April 2009 - April 2012
D3 Publisher of America  March 2008 - September 2008
Rainbow Studios   April 2007 - January 2008
Engineering Services Network   April 2000 - October 2002
US Navy  April 1994 - April 2000

Skills
Storytelling, Writing, Game Design, Video Games, Gameplay, Level Design, Game Development, Game Mechanics, MMO, User Interface Design, Computer Games, Unity3D, Xbox 360

Education
Collins College   2004 — 2007
BA, Game Design

Eastern Hancock Jr.-Sr. Highschool   1990 — 1994

Colin O'Hara Colin O'Hara Greater Los Angeles Area Details
Colin O'Hara's Rainbow Studios Experience November 2007 - September 2008
Job Project Manager at Zindagi Games
Industry Computer Games
Experience
Zindagi Games  March 2009 - Present
Zindagi Games  September 2008 - March 2009
Rainbow Studios   November 2007 - September 2008
Kush Games  December 2003 - November 2007
Century Media Records  March 2001 - December 2003

Skills
PS3, Xbox 360, Game Development, Video Games, Game Design

Education
Loyola Marymount University   2000 — 2002
BS, Information Systems

Indiana University Bloomington   1998 — 2000

Haley Chivers Haley Chivers Austin, Texas Area Details
Haley Chivers's Rainbow Studios Experience October 2007 - April 2008
Job Game Designer II at Trion Worlds
Industry Entertainment
Experience
Trion Worlds  June 2012 - Present
Bioware  August 2009 - May 2012
Electronic Arts  2008 - May 2012
BioWare Mythic  May 2008 - August 2009
Inquisitor   May 2008 - August 2009
Rainbow Studios   October 2007 - April 2008
Rainbow Studios   October 2007 - April 2008
Rainbow Studios   May 2007 - September 2007
Rainbow Studios   2006 - 2007

Skills
Game Design, Game Development, Xbox 360, Video Games, PS3, Computer Games, World Building, Wii, Perforce, MMO, DevTrack, Gameplay, Unreal Engine 3

Education
Collins College   2004 — 2007
Bachelor of Arts, Game and Interactive Media Design

청강아카데미학원   2004 — 2007
Bachelor of Arts; Bachelor of Arts, Game

Adam Mechtley Adam Mechtley Madison, Wisconsin Area Details
Adam Mechtley's Rainbow Studios Experience August 2004 - October 2005
Job Founder and Lead Developer at Candlelight Interactive, LLC
Industry Computer Games
Experience
Candlelight Interactive, LLC   September 2009 - Present
Flashbang Studios, LLC   January 2008 - September 2009
6ix Set Studios, LLC   November 2005 - September 2009
Art Institute of Phoenix  2006 - 2006
Rainbow Studios   August 2004 - October 2005

Skills
Tools Programming, Character Technology, Rapid Prototyping, Software Training, Python, C#, Unity3D, Maya, 3D Studio Max, Motionbuilder, Adobe Creative Suite, Character Animation, Development Tools, Autodesk MotionBuilder, Texturing, Game Development, Programming, Animation, Video Games, 3D Modeling, Rigging, MEL, Scripting, Modeling, R

Education
University of Wisconsin-Madison   2010 — 2016
PhD, Curriculum and Instruction

Arizona State University   2005 — 2007
BA, Political Science, German

Art Institute of Phoenix   2002 — 2004
BA, Game Art and Design

Brandon Cronk Brandon Cronk Des Moines, Iowa Area Details
Brandon Cronk's Rainbow Studios Experience October 2004 - May 2006
Job Chief Creative Officer, Red Five Interactive
Industry Graphic Design
Experience
Red Five Interactive, Inc.   September 2011 - Present
Disney Interactive Studios  August 2007 - September 2011
Red 5 Interactive  February 2007 - August 2007
Rainbow Studios   October 2004 - May 2006
Red 5 Interactive  August 1997 - October 2004

Skills
Adobe Flash, Web Design, Mobile Applications, Flash, Emerging Technologies, JavaScript, CSS, ASP, PHP, Graphic Design, Adobe, Creative Direction, HTML, Interaction Design, Animation, ActionScript, Graphics, Game Design, Video Games, User Interface

Education
Iowa State University   1991 — 1997
BFA, Graphic Design

Jasper Simonds Jasper Simonds Phoenix, Arizona Area Details
Jasper Simonds's Rainbow Studios Experience November 2005 - November 2009
Job Multimedia Developer at Pearson
Industry Computer Games
Experience
Pearson  January 2013 - Present
TriWest Healthcare Alliance  January 2010 - January 2013
Rainbow studios   November 2005 - November 2009
thomson netg  1999 - 2005
netg  1999 - 2005
knowledge net   1999 - 2005
knowledgenet  1999 - 2005

Skills
Flash, Maya, Premiere, Animation, After Effects, 3D Studio Max, ActionScript, Game Design, Video Games, Photoshop, 3D, Texturing

Education
University of Advancing Technology   1998 — 2002

Vicente Baez Vicente Baez Miami, Florida Details
Vicente Baez's Rainbow Studios Experience August 2001 - July 2003
Job Visual Effects Artist
Industry Information Technology and Services
Experience
MIU Technology Department   March 2012 - April 2014
USA Heavy Equipment/Parts Dragon   July 2011 - June 2012
Capoeira Brasil Arizona   April 2003 - August 2008
Rainbow Studios   August 2001 - July 2003
The 3DO Company  May 1999 - August 2001
Cinematix Studios   June 1998 - May 1999

Skills
Game Design, Game Development, Level Design, Maya, Storyboarding, 3D Studio Max, 3D Modeling, Pro Tools, Video Games, Creative Writing, Maya Dynamics, Art History, Martial Arts, Zbrush, Photoshop, Capoeira, Nuke, Fine Art, Kino Flo, Gameplay, Unity3D, Unreal Engine 3, Database Administration, Sales Management, Document Management, ARRI Lights, Vector Illustration, Canon DSLR, World History, Panasonic AF100 Camera, Lowell Lights, Sony F3 Camera, Sony EX1, Digital Audio, Wacom Tablet, Bowens Lights, Avid Media Composer, Screenwriting, Video Editing, Cinema 4D

Education
Miami International University of Art and Design   2011 — 2013
Visual FX and Motion Graphics

Scottsdale Community College   2004 — 2005
Business Management and Communications

University of Advancing Technology   1997 — 1999
Multimedia Art and Design

Fiorello H. LaGuardia High School   1990 — 1993
Diploma, Fine/Studio Arts, General

Mike Sepulveda Mike Sepulveda Phoenix, Arizona Area Details
Mike Sepulveda's Rainbow Studios Experience July 2007 - December 2009
Job UI / UX Designer at BASELAYER
Industry Computer Games
Experience
BASELAYER  December 2014 - Present
Mike Sepulveda Design   January 2003 - Present
IO  January 2014 - December 2014
2XL Games  January 2010 - January 2014
Rainbow Studios   July 2007 - December 2009
Merestone  January 2006 - July 2007
City of Scottsdale  August 2001 - January 2006
Xerox  January 1998 - May 2001

Skills
3D Studio Max, Maya, Photoshop, Illustrator, Discreet Combustion, After Effects, Sony Vegas, Premiere, Sound Forge, Encore, Mudbox, Zbrush, Texturing, Animation, Visual Effects, Motion Graphics, Game Design, Illustration, 3D, Graphic Design, Graphics, User Interface Design, Game Development, Character Animation, Video Games, Modeling, Xbox 360, 3D Modeling, Computer Graphics, Storyboarding, PS3, Texture Artist, Compositing, Computer Animation, UV mapping, Texture Painting, Environment Art, Character Rigging, Low Poly Modeling, Rendering, ZBrush

Education
Collins College   2003 — 2005
Bachelor Degree, Animation

Universal Technical Institute   2001 — 2002
Associate Degree, Automotive Technology

David Knudsen David Knudsen Phoenix, Arizona Area Details
David Knudsen's Rainbow Studios Experience December 2005 - March 2006
Job Licensing Manager for the MX vs ATV Franchise
Industry Entertainment
Experience
Big Bang Entertainment, LLC   December 2013 - Present
AXA Advisors  February 2012 - August 2013
Digital Madhouse Studios   February 2011 - November 2011
THQ  January 2009 - February 2011
THQ  March 2006 - January 2009
Rainbow Studios   December 2005 - March 2006
Arizona State University  July 2004 - December 2005
Arizona State University  January 2003 - July 2004
CHARLES SCHWAB & CO  January 2000 - March 2002

Skills
Start-ups, Xbox 360, Social Media Marketing, Facebook, Game Development, PS3, Contract Negotiation, Proposal Writing, Video Games, Wii, Data Analysis, PSP, Management, Photoshop, 3D, Flash, Localization, Quality Assurance, Marketing, Social Media, Blogging, JIRA, Budgets, Online Gaming, Social Games, Scrum, Game Design, Mobile Games, Monetization, Xbox

Education
Northern Arizona University-The W. A. Franke College of Business   1998 — 1999
B.S.B.A, Finance

Arizona State University   1994 — 1998
Finance

Horizon High School   1990 — 1994

Dave Favier Dave Favier Knoxville, Tennessee Details
Dave Favier's Rainbow Studios Experience November 1998 - February 2012
Job R&D Windows Systems Engineer
Industry Research
Experience
Oak Ridge National Laboratory  April 2012 - Present
THQ  November 1998 - February 2012
Rainbow Studios   November 1998 - February 2012
GTX Corp  August 1992 - November 1999

Skills
Xbox 360, Perforce, Console, NetApp, Cisco, Microsoft Servers, VMware, Netbackup, Backup Exec, Virtualization, IIS, DNS, DHCP, Active Directory, Exchange, FTP, NAS, Antivirus, iSCSI, LDAP, Data ONTAP, SnapMirror, SnapDrive

Education
Arizona State University   1987 — 1992
BSEE

Servite High School   1983 — 1986
High School Diploma

Matthew Marquit Matthew Marquit Phoenix, Arizona Area Details
Matthew Marquit's Rainbow Studios Experience November 2004 - April 2008
Job Associate Professor at The University of Advancing Technology
Industry Computer Games
Experience
University of Advancing Technology (UAT)   August 2013 - Present
Collins College  October 2008 - August 2013
Big Bang Entertainment  November 2008 - August 2010
Rainbow Studios   November 2004 - April 2008

Skills
3D Studio Max, Maya, Texturing, Unity3D, UV mapping, Game Development, 3D, Game Design, Unreal Engine 3, Level Design, Video Games, Xbox 360, Animation, PS3, Unreal Editor, Mudbox, After Effects, Photoshop

Education
Art Institute of Phoenix   2002 — 2004
Bachelor's Degree, Game Art and Design

Dutchess Community College   1997 — 1999
Associate's Degree, Architecture

Adobe Systems Incorporated
Adobe Certified Expert in Photoshop, Photoshop CS4

Nathan Cox Nathan Cox San Francisco Bay Area Details
Nathan Cox's Rainbow Studios Experience June 2005 - October 2005
Job Game Designer
Industry Computer Games
Experience
PlayFirst, Inc.   February 2013 - October 2013
Nihilistic Software  March 2007 - December 2012
Electronic Arts  October 2006 - March 2007
Tulga Games   June 2006 - August 2006
University of Advancing Technology  October 2003 - April 2006
Rainbow Studios   June 2005 - October 2005

Skills
Design Principles, Game Design, Maya, 3D Studio Max, Modeling, Photoshop, Unreal Editor, Game Development, Video Games, Level Design, Gameplay, Unreal Engine 3, Concept Design, 3D Modeling, Scripting, Game Mechanics, Mobile Games, Multiplayer

Education
University of Advancing Technology   2003 — 2006
Bachelors, Art: Game Design, 3.85

Bruce Considine Bruce Considine Greater Detroit Area Details
Bruce Considine's Rainbow Studios Experience 1997 - 1998
Job Author of GMO CRISIS: Hunter's Moon
Industry Media Production
Experience
GMO CRISIS: Hunter's Moon   December 2013 - Present
Freelance Engineering Graphics and Computer   2005 - December 2013
Millenium Information Systems   2004 - 2005
John Frassanito and Associates   2004 - 2004
ITT Technical Institute  2003 - 2003
TripleDare Productions   2002 - 2002
Jupiter 9 Productions   2001 - 2001
Foundation Imaging  2000 - 2001
Netter Digital   1998 - 2000
Rainbow Studios   1997 - 1998

Skills
3D, Animation, Character Animation, After Effects, Modeling, Computer Animation, Storyboarding, 3D Studio Max, Compositing, Visual Effects, Lighting, Rigging

Education
Oakland University   2007 — 2013
Engineering, Programming, Networking, MEMS

Oakland Community College   2008 — 2011
Engineering Refresh, CAD Advanced Catia

Michigan Technological University   1980 — 1983
BS, Mechanical Engineering

Albion College   1978 — 1980
Physics

Ashridge Management College

Robert Redden Robert Redden Colorado Springs, Colorado Area Details
Robert Redden's Rainbow Studios Experience 1999 - 2002
Job Writer/Director/Animator
Industry Animation
Experience
Whispering Tree Studios   July 2002 - March 2003
Rainbow Studios   1999 - 2002
Rainbow Studios Animation   1999 - 2001
Cinematix   March 1999 - October 1999

Skills
Character Animation, Animation, 3D Studio Max, Texturing, 3D, Storyboarding, Maya, Character Rigging, UV mapping, Computer Animation, Facial Animation, Digital Sculpting

Education
Art Institute of Phoenix   1996 — 1998
3D Animation

Jose Fontanez Jose Fontanez Phoenix, Arizona Details
Jose Fontanez's Rainbow Studios Experience July 2000 - March 2008
Job Graphic Artist at Christ's Church of the Valley
Industry Graphic Design
Experience
Christ's Church of the Valley  March 2015 - Present
Fantage.com  January 2012 - February 2014
Big Bang Entertainment, LLC   April 2009 - August 2011
Rainbow Studios   July 2000 - March 2008

Skills
Environmental Design, Modeling, Texturing, PS3, Xbox 360, Game Development, Unity3D, Gameplay, Maya, Xbox, Game Design, Video Games, Game Mechanics, Environment Art, 3D Studio Max, Perforce, MMO, Level Design, UV mapping, Console, Unreal Editor

Education
Art Institute of Philadelphia   1997 — 2000
Associate in applied science, Computer Animation

Paul DeNigris Paul DeNigris Phoenix, Arizona Area Details
Paul DeNigris's Rainbow Studios Experience October 1997 - September 2002
Job Filmmaker | Film Educator | VFX Artist
Industry Motion Pictures and Film
Experience
University of Advancing Technology  November 2002 - Present
Locked Horns Productions   June 2001 - Present
Encore VFX / Deluxe Entertainment  February 2015 - May 2015
Phoenix Film Foundation   November 2005 - January 2011
Rainbow Studios   October 1997 - September 2002

Skills
Visual Effects, Directing, Editing, Producing, Film Production, Feature Films, Post Production, Short Films, Film, Lighting, Animation, After Effects, Compositing, Motion Graphics, Video Editing, Teaching, Cinematography, Character Animation, Storytelling, Video, Screenwriting, Digital Video, Multimedia, Creative Direction, Camera, Television, Avid Media Composer, Maya, Video Games, Adobe Creative Suite, Scripting, Traditional Animation, Premiere, Pre-production, Videography, Storyboarding, Computer Animation, 3D, Final Cut Pro, Sound, Video Production, Film Editing, Special Effects

Education
National University   2005 — 2012
MFA, Digital Cinema

University at Buffalo   1988 — 1994
BA, Media Study, Filmmaking

Ward Melville High School   1985 — 1988
HS Diploma, Honors & Advanced Placement classes

David Sinur David Sinur Greater Boston Area Details
David Sinur's Rainbow Studios Experience November 2004 - May 2008
Job Product Manager at Turbine
Industry Entertainment
Experience
Turbine  February 2015 - Present
Turbine  December 2013 - February 2015
Turbine  May 2013 - December 2013
Turbine  August 2012 - May 2013
Turbine  May 2011 - August 2012
Blogpire Productions   January 2011 - January 2012
Turbine  May 2008 - May 2011
Rainbow Studios   November 2004 - May 2008
CompUSA  2003 - 2004
Gartner  1997 - 1997

Skills
Workflow, Problem Solving, Process Management, Process Improvement, Process Development, Software Project..., Product Management, JIRA, Scrum, Confluence, Client Representation, Product Development, Project Management, Agile Methodologies, Client Liaison, Program Management, Software Development, Computer Games, Quality Assurance, Online Gaming, MMORPG, Gameplay, Game Development, Perforce, Testing, Game Design, Seapine Test Track Pro, Microsoft Office, Wikis, Console, Level Design, Video Games, Wii, Mobile Games, Test Strategy, Process Simulation, Microsoft Project, Project Planning, Product Certification, First Party, Ticketing, Logistics, Xbox 360, PS3

Education
Scottsdale Community College   2002 — 2004
Associates, General Studies

Saguaro High School   1994 — 1998
High School Diploma

DeVry Institute of Technology   1996 — 1996

Mark Eiben Mark Eiben Berlin, Connecticut Details
Mark Eiben's Rainbow Studios Experience June 2005 - August 2005
Job Stagehand at IATSE Local 84
Industry Entertainment
Experience
IATSE Local 84   June 2006 - Present
Scilogex   May 2012 - Present
Nutmeg TV   May 2011 - Present
Kiss of the Damned (Film)   May 2011 - May 2011
Venan Entertainment  October 2010 - November 2010
The Green (Film)   August 2010 - September 2010
Venan Entertainment  June 2008 - August 2008
The Saltmine Studio Oasis   October 2005 - January 2006
Rainbow Studios   June 2005 - August 2005

Skills
Game Development, Gameplay, Sound, Mobile Games, Social Networking, Entertainment, Video, Media Production, Video Production, Audio Engineering, Game Testing, Television Studio..., Music Production, Quality Assurance, Computer Games, Social Media Marketing, Game Mechanics, Creative Direction, Event Management, Event Planning, Sports, Video Games

Education
Tunxis Community College   2011 — 2015
Associate in Science, Business Administration

Middlesex Community College   2011 — 2011
Certificate, Production Assistant Boot Camp

Nutmeg TV   2011 — 2011
Certificate, Television Studio Production

Conservatory of Recording Arts and Sciences   2005 — 2006
Certificate, Master Recording Program Audio Engineering

Tunxis Community College   2000 — 2000
Certificate, Journeyman (Low Voltage Cable/Fiber Optics)

Alex Cabal Alex Cabal Phoenix, Arizona Area Details
Alex Cabal's Rainbow Studios Experience August 2004 - April 2006
Job Creative Services Systems Specialist at MakeAWish Foundation of America
Industry Philanthropy
Experience
Make-A-Wish Foundation of America  February 2007 - Present
Rainbow Studios   August 2004 - April 2006
Accolade/Infogrames/Atari   January 1994 - June 2001
TecMagik   1993 - 1993

Skills
Game Design, Video Games, Game Development, Team Building, Quality Assurance, Professional Mentoring, Technical Support, Project Management, PS3, Xbox 360

Education
San Francisco State University   1987 — 1993
Bachelor of Arts (Double Major), Broadcasting, Technical Writing

Thorben Claussen Thorben Claussen Montreal, Canada Area Details
Thorben Claussen's Rainbow Studios Experience July 2010 - August 2010
Job German Editor and Translator at Gameloft
Industry Computer Games
Experience
Gameloft  July 2012 - Present
Freelancer  2015 - 2015
Gameloft  2012 - 2015
Enzyme Testing Labs  July 2009 - July 2012
Trion Worlds, Inc.   November 2010 - March 2011
Rainbow Studios   July 2010 - August 2010
Agrarsoziale Gesellschaft e.V.   May 2007 - September 2008

Skills
Localization, Translation, Terminology Management, MMO, MMORPG, Game Testing, Localization Testing, Software Quality..., Translation Services, Creative Writing, Technical Writing, Writing Skills, HTML, Visual Basic, Perforce, Übersetzung, Lokalisierung

Education
Georg-August-Universität Göttingen   1998 — 2008
2008, German Studies, Cultural Anthropology, Media & Communication Science

Gymnasium Nordenham
1996, Abitur (High school or university-entrance diploma)

Glenn O'Bannon Glenn O'Bannon Phoenix, Arizona Area Details
Glenn O'Bannon's Rainbow Studios Experience January 1998 - August 2004
Job President / Founder at GMen Productions
Industry Entertainment
Experience
G-Men Productions   November 2008 - Present
TimeFly Studios, Inc.   September 2007 - November 2008
Rainbow Studios / THQ  August 2004 - September 2007
Rainbow Studios   January 1998 - August 2004
Rainbow Studios   August 1995 - January 1998
Lockheed Martin  1984 - 1995

Skills
Xbox 360, 3D Studio Max, Objective-C, Visual Studio, Xbox, C++, Xcode, Programming, Photoshop, Mac, Alienbrain, Leadership, Microsoft Excel, PowerPoint, Gamecube, Outlook, Projects, CodeWarrior, Musical Instruments, Game Development, Animation, Game Programming, Gameplay Programming, Video Games, Mobile Applications, PS3, Mobile Games, Console, Casual Games, Social Games, Game Mechanics, Character Animation

Education
Arizona State University   1978 — 1984
B.S., Geology and Computer Science (2 degrees)

Jeff Lizerbram, MCITP, MCSA Jeff Lizerbram, MCITP, MCSA Greater San Diego Area Details
Jeff Lizerbram, MCITP, MCSA's Rainbow Studios Experience November 1994 - August 1996
Job Office 365 Solutions Architect
Industry Information Technology and Services
Experience
Managed Solution  December 2010 - Present
Lizard Music Creations   March 2006 - Present
PETCO Animal Supplies Inc.  August 2003 - December 2010
LPL Financial  June 1999 - July 2003
Sarcom  August 1996 - August 1998
Rainbow Studios   November 1994 - August 1996

Skills
Microsoft Exchange, Cloud Computing, Unified Communications, Microsoft Certified..., Server Architecture, Lync Server 2010, SharePoint, Security, Disaster Recovery, Microsoft SQL Server, Windows Server, Active Directory, Microsoft Technologies, Management, Virtualization, Servers, System Administration, Windows 7, Group Policy, Troubleshooting, VPN, System Deployment

Education
University of Arizona   1991 — 1993
Master of Arts (M.A.), Audiology

University of California, Santa Barbara   1988 — 1991
Bachelor of Science (B.S.), Audiology and Audio Engineering

La Jolla High School   1984 — 1987

Microsoft
MCSE, MCITP, MCSA, Microsoft Windows Server 2012 R2

Brad Ruminer Brad Ruminer Phoenix, Arizona Area Details
Brad Ruminer's Rainbow Studios Experience 1998 - 2001
Job Offering freelance graphics, layout and digital art. Seeking a full time creative position in games or graphic design.
Industry Media Production
Experience
13th Floor Haunted Houses  August 2014 - January 2015
Acaji, Inc.   September 2009 - December 2010
THQ/Rainbow Studios   1998 - 2008
THQ/Rainbow Studios   2001 - 2003
Rainbow Studios   1998 - 2001
Tristar Printing and Visual Communications   August 1995 - June 1998

Skills
Texturing, Video Games, Creative Direction, 3D, Game Development, Modeling, Game Design, 3D Studio Max, Character Animation, Xbox 360, Wii, 3D Modeling, Art Direction, Digital Art, Graphics, Art, Drawing, Illustration, Layout, Photoshop, Project Management, Production, Video Game Development, Illustrator, Graphic Design, User Interface Design, Photography, Print Media, Sculpting, Management, Human Resources, PS3, Environment Art

Education
Collins College
Associate of Arts (A.A.), Design and Applied Arts

Jose Albanil Jose Albanil Phoenix, Arizona Area Details
Jose Albanil's Rainbow Studios Experience May 2005 - February 2010
Job Sales and Leasing Profesional at Van Chevrolet Buick GMC
Industry Computer Games
Experience
Van Chevrolet Buick GMC   February 2014 - Present
New Kid Designs   February 2009 - Present
Jose Albanil Photography   February 2009 - Present
Rainbow Studios   May 2005 - February 2010
Electronic Arts Los Angeles  2002 - 2005
Presto Studios, Inc   1991 - 2002

Skills
Illustrator, InDesign, Maya, Video Games, 3D Studio Max, 3D, Photoshop, Illustration, Environment Art, Concept Design, Dreamweaver, Modeling, Art, Game Development, Texturing, Game Design, UV mapping, Xbox 360, PS3, Digital Photography, Animation

Education
University of California Santa Cruz   1989 — 1991
BA

La Jolla High School   1985 — 1988

Jim Panzer Jim Panzer San Francisco Bay Area Details
Jim Panzer's Rainbow Studios Experience 2001 - 2009
Job Animator at Toys For Bob, Activision
Industry Animation
Experience
Toys For Bob, Activision   July 2015 - Present
ZeniMax Online Studios  July 2010 - July 2015
2XL Games  2009 - 2010
Rainbow Studios, THQ   January 2001 - January 2009
Rainbow Studios   2001 - 2009
Walsh Family Media  2008 - 2008
Ferris Virtual Reality   January 2000 - January 2001

Skills
Animation, Video Games, Character Animation, Maya, 3D animation, 3D Studio Max, 3D, Computer Animation, Cinematics, Rigging, Character Rigging, Texturing, Game Design, Game Development, Premiere, After Effects, Autodesk MotionBuilder, Facial Animation, UV mapping, Environment Art, Texture Painting, Traditional Animation, Zbrush, Low Poly Modeling, Wii

Education
Animation Mentor   2007 — 2008
Animation

The Art Institue of Phoenix   1996 — 2000

University of Advancing Technology   1996 — 1999

Andrew Gerard Andrew Gerard Phoenix, Arizona Area Details
Andrew Gerard's Rainbow Studios Experience January 2008 - August 2009
Job
Industry Computer Games
Experience
E-Line Media  October 2013 - Present
Self-employed  September 1999 - Present
Burst Online Entertainment  August 2009 - August 2013
Rainbow Studios   January 2008 - August 2009
Nintendo Software Technology  August 2006 - December 2007
Artifact Entertainment  2003 - July 2006

Skills
Maya, Texturing, MEL, Animation, Shaders, Scripting, Rigging, Photoshop, Flash, Graphic Design, Game Development, Perforce, UV mapping, Video Games, ActionScript, Character Rigging, Cinematics, Character Animation, Game Design, Gameplay, Computer Games, 3D, Unity3D, Computer Graphics, Python, C#, Scrum, Special Effects, Modeling, HTML, Web Design, MySQL, CSS, After Effects, User Interface, Scheduling, Game Art, Awesomeness, Environment Art

Education
Collins College   2000 — 2003
BA, Animation, Visual Communications

Ulysses High School   1996 — 2000
High School Diploma

Buck Wall Buck Wall Wake Forest, North Carolina Details
Buck Wall's Rainbow Studios Experience 2005 - 2008
Job Senior Animator
Industry Computer Games
Experience
Janus Research Group  September 2008 - Present
Rainbow Studios/THQ  2005 - 2008
Rainbow Studios   2005 - 2008
Acclaim,Human Code,DA   January 2001 - January 2004
Fever Pitch/WartHog, Big Sky Interactive, Kalisto,Reel FX,Design Efx, WSB #2   1995 - 2002
Sapient  2000 - 2001
Digital Anvil  1998 - 2000
Crawford Communications  1996 - 1998
Team Corn Detasseling   June 1986 - July 1986

Skills
Illustrator, Maya, Game Development, Rigging, Xbox 360, PS3, Game Design, Video Games, Texturing, Character Animation, UV mapping, Computer Animation, Zbrush, Animation, Cinematics, Unity3D, Mudbox, Gameplay, 3D, Perforce, 3D Studio Max, MMO, 3D Modeling, Premiere, Unreal Engine 3, Level Design, Motion Graphics, Wii, Storyboarding, After Effects, Flash, Traditional Animation, Mental Ray, Environment Art, Concept Design, Digital Painting, Visual Effects

Education
Madison Area Technical College   1994 — 1995
2 year, art

University of Wisconsin-Madison   1992 — 1994
2 year, advertising, art history

Ringling College of Art and Design   1990 — 1991

Nicolet College   1988 — 1989

Platteville

Devin Knudsen Devin Knudsen Albany, New York Details
Devin Knudsen's Rainbow Studios Experience October 2005 - December 2010
Job Lead Designer at Vicarious Visions
Industry Computer Software
Experience
Vicarious Visions  February 2012 - Present
Digital Madhouse   December 2010 - February 2012
Rainbow Studios   October 2005 - December 2010
THQ  October 2004 - October 2005
THQ  June 2001 - October 2004

Skills
Creative Direction, Game Design, Application Development, Software Design, Game Development, Design Leadership, Level Design, Scrum, Prototyping, User Interface Design, Cross-functional Team..., Product Vision, Algorithm Design, Algorithms, Usability Design, Creative Development, Gameplay, Creative Problem Solving, Combat Design, AI Design, Game Theory, Casual Games, Photoshop, Adobe Creative Suite, 3D Studio Max, Microsoft Office, Scripting, C#, Game Engines, Product Management, Team Management, Creative Writing, Content Creation, Layout, Multiplayer, Social Games, Social Media, Web Applications, Statistical Analysis, Budgeting, Team Building, Team Leadership, Market Analysis, Market Research, Dreamweaver, Mobile Design, Monetization, Retention Strategies, User Experience, Freemium

Education
Northern Arizona University   1996 — 2000
BSBA, International Marketing

   1999 — 1999
International Marketing

Phoenix College   2007 — 2007
Programming and Design

Glendale Community College   2008 — 2008
Modeling and Animation

Patrick Aikens Patrick Aikens Greater Atlanta Area Details
Patrick Aikens's Rainbow Studios Experience January 2001 - April 2006
Job Senior Software Engineer at Manheim
Industry Computer Software
Experience
Manheim  May 2015 - Present
ACI Worldwide  February 2012 - May 2015
S1 Corporation  March 2008 - February 2012
Aflac Inc.  June 2006 - March 2008
Rainbow Studios   January 2001 - April 2006

Skills
Perforce, Subversion, Visual Studio, User Interface, Agile Methodologies, Scrum, XML, C++, Java, Software Development, Programming, Tortoise SVN, Object Oriented Design, Software Engineering, Git, C, Linux, Unix Shell Scripting, JIRA, JUnit, Ruby

Education
Georgia Institute of Technology   1997 — 2000
BS Computer Science, Computer Science

Georgia Institute of Technology   1991 — 1993
Bachelor of Science (B.S.), Computer Science

Jenny Neuburger Jenny Neuburger Greater Seattle Area Details
Jenny Neuburger's Rainbow Studios Experience 2001 - 2002
Job Going to WSU to become Vet
Industry Entertainment
Experience
Big Fish Games  October 2007 - December 2008
Gas Powered Games  April 2007 - October 2007
fasa studios   2006 - 2007
Microsoft Game Studios  2005 - 2007
Humongous Entertainment  2003 - 2005
rainbow studios   2001 - 2002
Fox Animation Studios  1999 - 2000

Skills
Maya, Texturing, Video Games, Game Development, Character Animation

Education
Art Institute of Phoenix   1995 — 1998

Jared Bals Jared Bals Greater Salt Lake City Area Details
Jared Bals's Rainbow Studios Experience July 2003 - June 2006
Job Senior Game Designer at Avalanche Software
Industry Computer Software
Experience
Disney Interactive Studios  May 2007 - Present
Tiny Monster Studios   June 2006 - February 2007
Rainbow Studios   July 2003 - June 2006
Rainbow Studios   November 2002 - July 2003
Rainbow Studios   December 2000 - November 2002

Skills
Xbox 360, PS3, Game Development, Video Games, Gameplay, Wii, Game Design, Xbox, Level Design, Game Mechanics, Maya

Education
Iowa State University   1994 — 1998
BA in Art & Design, Scenic Design

Roman Stepanov Roman Stepanov San Francisco Bay Area Details
Roman Stepanov's Rainbow Studios Experience April 2000 - May 2007
Job Art Director at Arktos Entertainment Group
Industry Computer Games
Experience
Arktos Entertainment Group   May 2010 - Present
Cryptic Studios  May 2007 - May 2010
Rainbow Studios   April 2000 - May 2007

Skills
Game Development, Environment Art, Game Design, Video Games, Art, Gameplay, Texturing, Level Design, Unreal Engine 3, Xbox 360, PS3, Computer Games, Maya

Education
University of Advancing Technology   1998 — 1999

Jonathan Burnside Jonathan Burnside Orlando, Florida Area Details
Jonathan Burnside's Rainbow Studios Experience December 2005 - July 2007
Job Programmer, Teacher, Manager
Industry Computer Games
Experience
Full Sail University  July 2011 - Present
Full Sail University  2009 - Present
Needle Rat Press, LLC   April 2012 - Present
Esper Hosting, Inc.   January 2012 - July 2013
Midway Games  2008 - 2009
High Moon Studios  2007 - 2008
Rainbow Studios   December 2005 - July 2007
Full Sail Real World Education  2002 - 2005

Skills
C++, C#, C, DirectX, HLSL, Game Development, Game Programming, OpenGL, GLSL, Unreal Engine 3, Xbox 360, Gameplay, Game Design, Visual Studio, Video Games, Programming, XNA, PS3, Artificial Intelligence, Game Mechanics, Mobile Games, Scripting, Texturing, Teaching, Maya, 3D, Tortoise SVN, Animation, Unity3D, Unreal Editor, Social Games, D3D, Gameplay Programming, Computer Graphics, Computer Games, Game Engines, Linear Algebra, Level Design, Lua, ActionScript, Team Management, ProDG, UnrealScript, Scrum, Perforce, Shaders, Win32 API

Education
Full Sail University   2000 — 2002
Bachelor of Science, Game Development

Shaun Stuart Shaun Stuart Phoenix, Arizona Area Details
Shaun Stuart's Rainbow Studios Experience September 2005 - November 2008
Job Database Administrator at Desert Schools Federal Credit Union
Industry Financial Services
Experience
Desert Schools Federal Credit Union  February 2011 - Present
eInstruction Corp.  August 2009 - February 2011
DHL  April 2009 - July 2009
Rainbow Studios   September 2005 - November 2008
Rainbow Studios / THQ  2005 - November 2008
10th Avenue Investments   2004 - 2008
Prosoft Training  November 2000 - September 2005
TeleDirect International  June 1997 - June 2000
TeleDirect  June 1997 - June 2000

Skills
SQL, SQL Server, Microsoft SQL Server, Databases, Performance Tuning, Troubleshooting, MySQL, Disaster Recovery, Database Administration, Operating Systems, Unix, DNS

Education
California State University-Fullerton   1988 — 1992
B.S., Electrical Engineering

Arizona State University   1986 — 1988
Electrical Engineering

Servite High School   1982 — 1986

Rick Baltman Rick Baltman Phoenix, Arizona Area Details
Rick Baltman's Rainbow Studios Experience August 1999 - November 2005
Job President and Owner, 2XL Games, Inc.
Industry Computer Games
Experience
2XL Games, Inc.   November 2005 - Present
Rainbow Studios   August 1999 - November 2005

Skills
Game Development

Education
Stanford University   1992 — 1993
M.S., Aeronautics/Astronautics

University of Toronto   1988 — 1992
B.A.Sc., Engineering Science

Nora McGoldrick Nora McGoldrick Greater New York City Area Details
Nora McGoldrick's Rainbow Studios Experience February 2008 - May 2009
Job Supervisor, Post Production at CBS Sports Network
Industry Entertainment
Experience
CBS Sports Network  October 2013 - Present
CBS Sports Network  August 2012 - October 2013
AMC Networks  November 2010 - August 2012
Rainbow Media  October 2009 - November 2010
N/A  May 2009 - October 2009
Rainbow Studios   February 2008 - May 2009
FUSE Networks  December 2005 - February 2008
FUSE  April 2004 - December 2005

Skills
Television, Film Production, Broadcast, Video Production, Production Management, Broadcast Television, Entertainment, Post Production, Production Managment, Social Media, Commercials, Film, Social Networking, Camera, HD Video, Producing, Video, Budgets, New Hire Paperwork, Live Events

Education
Long Island University, C.W. Post Campus   1998 — 2002
Bachelor of Fine Arts (B.F.A.), Broadcasting

Jason Bucher Jason Bucher San Francisco, California Details
Jason Bucher's Rainbow Studios Experience 2007 - June 2009
Job Dev Manager at Zynga
Industry Computer Games
Experience
Zynga  October 2012 - Present
Paragon Studios  February 2012 - October 2012
Gazillion Entertainment  April 2011 - February 2012
NetDevil  June 2009 - September 2011
Rainbow Studios   2007 - June 2009
Cheyenne Mountain Entertainment  2005 - 2007
random games  1998 - 2001

Skills
Game Development, Perforce, Xbox 360, PS3, Gameplay, MMO, Video Games, Multiplayer, Lua, Game Programming, Unreal Engine 3, Gameplay Programming, Unity3D, Xbox, Computer Games, DirectX, Console, Wii, Game Engines

Education
North Carolina State University   1996 — 1999
Computer Science

Mitch Butler Mitch Butler Greater New York City Area Details
Mitch Butler's Rainbow Studios Experience 1999 - 2001
Job President at Mitch Butler ExplainoGraphics, LLC.
Industry Broadcast Media
Experience
Mitch Butler Explain-o-Graphics, LLC.   January 2010 - Present
CBS News  October 2007 - Present
Parsons School of Design  2001 - 2007
New York University  2004 - May 2006
Big Sky Editorial  2005 - 2006
School of Visual Arts  January 2003 - 2005
Improv Technologies   1999 - 2001
Rainbow Studios   1999 - 2001

Skills
Explaination, Animation, Writing, TV Hosting

Education
Boise State University
Bachelor of Science (BS), Communication Theory

Palmer High School

Rick Stefani Rick Stefani Redmond, Washington Details
Rick Stefani's Rainbow Studios Experience 2007 - 2009
Job Contract Vehicle Artist at Turn 10
Industry Computer Games
Experience
Turn 10   September 2012 - Present
Cortex Studios   June 2005 - Present
Slime Sandwich, Inc.   January 2011 - July 2012
Rainbow Studios/THQ  2007 - 2009
Rainbow Studios   2007 - 2009

Skills
Video Games, 3D, Art, Game Development, Maya, Unity3D, Texturing, UV mapping, Zbrush, Xbox 360, PS3, Texture Painting, Game Art, 3D Studio Max, Game Design, Digital Sculpting, Mudbox, Unreal Editor, Low Poly Modeling, Unreal Engine 3, Animation, Level Design, Photoshop

Education
The Art Institute of Phoenix   2004 — 2006

Mary Curtis, SPHR Mary Curtis, SPHR Phoenix, Arizona Area Details
Mary Curtis, SPHR's Rainbow Studios Experience June 2007 - February 2010
Job Senior Human Resource Manager
Industry Computer Games
Experience
THQ Digital Studios - Phoenix  February 2010 - June 2011
Rainbow Studios   June 2007 - February 2010
Rainbow Studios   June 2005 - June 2007
Lowe's Home Improvement  June 2004 - May 2005
Marklyn Management Company   June 2001 - June 2004
Marklyn Management Company   August 1999 - June 2001

Skills
Video Games, Game Development, Deferred Compensation, Photoshop, Talent Acquisition, Computer Games, Talent Management, Onboarding, Recruiting, Human Resources, Employee Relations, Game Design, Xbox 360, Workforce Planning

Education
The University of Kansas
BA, Political Science, German

University of Iowa College of Law
JD, Law

Brian Gillies Brian Gillies San Francisco Bay Area Details
Brian Gillies's Rainbow Studios Experience April 1996 - May 2000
Job Senior Artist at Telltale Games
Industry Computer Games
Experience
Telltale Games  April 2005 - Present
Elixir Studios   December 2000 - October 2004
Rainbow Studios   April 1996 - May 2000

Skills
Maya, ZBrush, 3D Studio Max, Photoshop, XNormal, Headus UV Layout

Education
Arizona State University
Bachelor of Science, Industrial Design

Joe Bourrie Joe Bourrie Greater Salt Lake City Area Details
Joe Bourrie's Rainbow Studios Experience October 2007 - May 2008
Job Game Designer
Industry Computer Games
Experience
RED Games   2014 - Present
EA Salt Lake  October 2012 - January 2014
EA Salt Lake  June 2008 - October 2012
Rainbow Studios   October 2007 - May 2008
Rainbow Studios   May 2005 - October 2007

Skills
Video Games, Game Design, Game Development, Xbox, MMO, Wii, Game Mechanics, Xbox 360, Level Design, Gameplay, Multiplayer, Unreal Engine 3, Social Games, Computer Games, Mobile Games, PS3, Scripting, Rapid Prototyping, Unity3D, User Interface, Maya, Computer Animation, Gameplay Programming, Console

Education
Digipen Institute of Technology   2001 — 2005
Bachelor of Science (B.Sc.), Real-Time Interactive Simulation (Game Development)

Jeff Ehrman Jeff Ehrman United States Details
Jeff Ehrman's Rainbow Studios Experience January 2001 - April 2008
Job Senior Programmer at Sony Online Entertainment
Industry Computer Games
Experience
Sony Online Entertainment  June 2012 - Present
Big Bang Entertainment  June 2008 - December 2011
Rainbow Studios   January 2001 - April 2008
Addictive Media   January 2000 - November 2000
Engineering Animation, Inc.   July 1998 - October 1999
Motorola  January 1995 - July 1998

Education
University of Arizona   1990 — 1994
Bachelor of Science

Michael DeMole Michael DeMole Greater Boston Area Details
Michael DeMole's Rainbow Studios Experience January 2008 - April 2008
Job Clinical Systems Specialist II at Medtronic
Industry Medical Devices
Experience
Medtronic  February 2015 - Present
Covidien  June 2013 - January 2015
Premier Research Group  April 2012 - June 2013
Premier Research Group  July 2011 - April 2012
Premier Research Group  May 2010 - July 2011
Kohl's Department Stores  October 2008 - May 2010
Clay Chevrolet/Hyundai   September 2006 - May 2010
Rainbow Studios   January 2008 - April 2008
Clay Chevrolet/Hyundai   March 2002 - September 2006
Bristol Community College  January 2005 - June 2006

Skills
Oracle Clinical, Video Game Development, Digital Art, 3D animation, Motion Analysis, Multimedia, Data Analysis, Database Development, PL/SQL, Photoshop, 3D Studio Max, Dreamweaver, Maya, Zbrush, HTML, CSS, Web Design, Character Studio, Java, C, Programming, Animation, C++, Texturing, SQL, Visual Basic, Motionbuilder, Rigging, Art, Illustrator, Modeling, UML, 3D, Databases, Data Management, eClinicalOS, Corel Painter, C#, Oracle, Teamwork, Game Development, CDISC, SDTM, Project Management, Analysis, TOAD, Conceptual Art, Problem Solving, Oracle RDC, SDLC

Education
University of Advancing Technology   2006 — 2008
Bachelor, Digital Animation

Bristol Community College   2004 — 2006
Associate, Computer Science

Rich Semple Rich Semple Greater Denver Area Details
Rich Semple's Rainbow Studios Experience 2004 - 2008
Job Student at New Horizons Computer Learning Centers
Industry Information Technology and Services
Experience
New Horizons Computer Learning Centers  December 2011 - Present
TwilightImagesllc   September 2004 - May 2012
Rainbow Studios   2004 - 2008
Rainbow Studios / THQ  2004 - 2008
Westwood Games/ EA   2000 - 2003
Square Enix  1996 - 2000

Education
Savannah College of Art and Design   1993 — 1996

Zack Wallig Zack Wallig Austin, Texas Area Details
Zack Wallig's Rainbow Studios Experience November 2004 - March 2008
Job Character Artist at Kings Isle
Industry Computer Games
Experience
Rainbow Studios   November 2004 - March 2008

Skills
Game Development, Max, Photoshop

Education
Art Institute of Phoenix   2001 — 2004
BA, Game Art and Design

Michael savarese Michael savarese Phoenix, Arizona Area Details
Michael savarese's Rainbow Studios Experience January 2004 - May 2008
Job Software Engineer at Carvana
Industry Computer Games
Experience
Carvana  March 2015 - Present
LaneTerralever  September 2013 - February 2015
Shamrock Foods  February 2013 - July 2013
myList  July 2012 - February 2013
GoDaddy.com  January 2012 - July 2012
Unicorn Media, Inc.   October 2009 - March 2012
Cats Cradle Studios   August 2008 - October 2009
Syntel  March 2009 - September 2009
2XL Games  May 2008 - August 2008
Rainbow Studios   January 2004 - May 2008

Skills
Game Development, iPhone, Mobile Games, iOS development, Game Design, JavaScript, Mobile Devices, PHP, CSS, Video Games, ActionScript, jQuery

Education
Full Sail University   2001 — 2002
Associates, Game Design and Development

Thomas Shepherd Thomas Shepherd Phoenix, Arizona Area Details
Thomas Shepherd's Rainbow Studios Experience 1995 - April 2008
Job Sr. Software Engineer / Transcription Architect at CollabIP
Industry Computer Software
Experience
CollabIP   July 2013 - Present
Avaya  December 2009 - July 2013
Diamondware / Nortel Networks   April 2009 - December 2009
Intelligent Tools LLC   May 2008 - April 2009
Rainbow Studios   1995 - April 2008
GTX Corporation  1993 - 1995
Arizona State University  August 1988 - July 1993

Skills
Xbox 360, Artificial Intelligence, Video Games, Start-ups, Animation, Computer Vision, Game Development, Xbox, Pattern Recognition, C++, Scrum, C#, iOS development, Visual Studio, Visual Basic, Mobile Games, Software Engineering, Objective-C, Agile Methodologies, Applied Mathematics, Mathematical Modeling, Mathematical Analysis, Mathematical Programming, Perforce, C, Algorithms, Multithreading, SIP, VoIP, Machine Learning, Object Oriented Design, Image Processing, Win32 API

Education
Arizona State University   1988 — 1993
Ph.D., Artificial Intelligence / Pattern Recognition, 4.0

Iowa State University   1982 — 1988
B.A., Computer Science / Psychology

Patrick Hackett Patrick Hackett San Francisco Bay Area Details
Patrick Hackett's Rainbow Studios Experience May 2005 - September 2008
Job Defining VR at Google
Industry Computer Games
Experience
Google  April 2015 - Present
Skillman & Hackett   May 2014 - April 2015
Double Fine Productions  November 2010 - May 2014
Double Fine Productions  October 2008 - November 2010
Rainbow Studios   May 2005 - September 2008
Zombie Studios  April 2004 - August 2004

Education
Digipen Institute of Technology   2001 — 2005
BS, Computer Science

Arizona State University   1999 — 2001
Mathematics

Tim McGraw Tim McGraw West Lafayette, Indiana Details
Tim McGraw's Rainbow Studios Experience August 2000 - November 2001
Job
Industry Higher Education
Experience
Purdue University  August 2013 - Present
Various  April 2013 - August 2013
Schell Games  January 2013 - May 2013
Electronic Arts  November 2011 - December 2012
West Virginia University  September 2005 - November 2011
National Biometric Security Project  September 2010 - February 2011
Siemens Corporate Research  June 2003 - July 2008
University of Florida  2001 - 2005
Rainbow Studios   August 2000 - November 2001

Skills
Image Processing, Computer Graphics, OpenGL, GLSL, C++, Matlab, CUDA, Game Development, Technical Writing, Computer Vision, Medical Imaging, Scientific Visualization, ITK, vtk, Segmentation, Registration, Image Segmentation, Image Registration, Algorithms, Machine Learning, VTK, Pattern Recognition, Visual Studio, GPU, Java, Subversion, Programming, Computer Science

Education
University of Florida   2002 — 2005
Ph. D., Computer Science

University of Florida
M.S., Computer Science

University of Florida
B.S., Mechanical Engineering

Dave Dwire Dave Dwire Phoenix, Arizona Area Details
Dave Dwire's Rainbow Studios Experience April 1992 - July 2006
Job Photographer at Dave Dwire Photography
Industry Computer Games
Experience
Dave Dwire Photography   August 2006 - Present
2XL Games  August 2006 - December 2008
Rainbow Studios   April 1992 - July 2006

Education
University of Advancing Technology
CAD and 3D

Life

Raymond Visner Raymond Visner Phoenix, Arizona Details
Raymond Visner's Rainbow Studios Experience July 2009 - June 2010
Job An Inspired and Creative Individual
Industry Computer Games
Experience
FlexPrint, Inc  May 2013 - Present
Play Well Studios   April 2011 - January 2012
NetDevil  June 2010 - June 2011
Rainbow Studios   July 2009 - June 2010
Rainbow Studios   August 2007 - June 2009
Servisair  January 2001 - June 2009

Skills
Game Design, Game Development, Xbox 360, Video Games, Level Design, PS3, Wii, PHP

Education
University of Advancing Technology   2001 — 2004
Bachelors, Game Design

Coeur d'Alene High School   1996 — 2000

Clark Morissaint Clark Morissaint Phoenix, Arizona Area Details
Clark Morissaint's Rainbow Studios Experience 2007 - 2008
Job Freelance Digital Artist
Industry Computer Games
Experience
n/a freelance  March 2013 - Present
Collins College  January 2009 - March 2013
Arts Institute of Phoenix   July 2008 - March 2010
THQ  2008 - 2009
Technicolor  January 2007 - May 2008
Rainbow Studios / THQ  2007 - 2008
Rainbow Studios   2007 - 2008
Streamline Studios   September 2005 - August 2006

Skills
Game Development, Texturing, UV mapping, Video Games, Digital Sculpture and..., Level Design, Game Design, Art, Unity3D, Mudbox, Unreal Engine 3, 3D Studio Max, Animation, 3D, Maya, Zbrush, Digital Sculpting

Education
Savannah College of Art and Design   1999 — 2005
B.A., Computer Art

Andrew Runkle Andrew Runkle Phoenix, Arizona Area Details
Andrew Runkle's Rainbow Studios Experience September 2008 - February 2009
Job Staff Designer at PING
Industry Design
Experience
PING  January 2013 - Present
33North, onsite at Ping   September 2012 - Present
Pitchblack Games  February 2010 - April 2012
Rainbow Studios   September 2008 - February 2009

Skills
Concept Design, Illustration, Game Development, Zbrush, Art Direction, Texturing, UV mapping, 3D, Character Animation, Unreal Engine 3, Texture Painting, Video Games, Art, Logo Design, User Interface Design, Animation

Education
Art Institute of Phoenix   2005 — 2008
Bachelor of Arts, Game Art & Design

Todd Meijome Todd Meijome Phoenix, Arizona Area Details
Todd Meijome's Rainbow Studios Experience June 2005 - February 2010
Job MTS 1, Software Engineer at PayPal
Industry Computer Software
Experience
PayPal  February 2012 - Present
PayPal (Contract Position)   June 2011 - February 2012
Rainbow Studios   June 2005 - February 2010
GridIron Technologies   July 2003 - June 2005
Delphi Structured Finance Corp.   February 1999 - July 2001

Skills
Game Development, Perforce, Xbox 360, Team Leadership, Java, C++, Python, Lua, J2EE Web Services, ActionScript, PS3, Project Management, Video Games, Visual Studio, Game Design, Scripting, Scrum, Git, Github, Subversion, Flash, iOS development, User Interface, User Interface Design, Object Oriented Design

Education
Arizona State University, W. P. Carey School of Business   2009 — 2011
MBA

Arizona State University   1996 — 2003
BS, Computer Science

Arizona State University   1996 — 2003
BA, Art

Daniel Gebhart Daniel Gebhart Burley, Idaho Details
Daniel Gebhart's Rainbow Studios Experience January 2011 - October 2011
Job Game Programmer
Industry Computer Games
Experience
Sledgehammer Games  May 2014 - Present
Trion Worlds, Inc.   2012 - 2013
Rainbow Studios   January 2011 - October 2011
Rainbow Studios   June 2010 - March 2011
Rainbow Studios   January 2010 - June 2010

Skills
Perforce, Game Development, Game Programming, Gameplay, Game Design, PS3, DirectX, Xbox 360, Lua, Video Games, Unity3D, Computer Games

Education
DeVry University   2006 — 2009
Bachelor of Science (B.S.), Game and Simulation Programming

James Comstock James Comstock Phoenix, Arizona Area Details
James Comstock's Rainbow Studios Experience August 2001 - June 2009
Job Cofounder at Clockwork Plan LLC
Industry Entertainment
Experience
Clockwork Plan LLC   November 2011 - Present
CaptiveMotion LLC   June 2009 - June 2012
Rainbow Studios   August 2001 - June 2009
Intel Corporation  May 1999 - July 2001

Skills
Game Development, Xbox 360, Architecture, PS3, Game Design, Video Games, Gameplay, Wii, Unity3D, Game Programming, Texturing, Animation, Perforce, Gameplay Programming, Development Tools, User Interface, Maya, JIRA, Unreal Engine 3, 3D Studio Max, Game Mechanics, Social Games, 3D, ActionScript, Console, Casual Games, Mobile Games

Education
University of Arizona   1995 — 1999
BS, Computer Science

Peter Reich Peter Reich Greater Chicago Area Details
Peter Reich's Rainbow Studios Experience 1998 - 2005
Job Director of Technology at Shotfarm, LLC
Industry Computer Software
Experience
Shotfarm, LLC  August 2014 - Present
Abby Cooper, LLC   January 2010 - Present
GreetingBee.com   August 2007 - Present
2XL Games  February 2005 - August 2008
Rainbow Studios   1998 - 2005
Motorola  October 1995 - October 1999

Skills
DirectX, Game Development, Perforce, Xbox 360, PS3, Computer Graphics, C++, Mobile Games, Game Design, Computer Games, Game Programming, Video Games, User Interface, iOS development, Programming, 3D, Objective-C, ActionScript, Mobile Applications, Game Engines

Education
Arizona State University   1994 — 1998
BSE, Computer Systems

Ryan Ripstra Ryan Ripstra Austin, Texas Area Details
Ryan Ripstra's Rainbow Studios Experience October 2004 - September 2007
Job Lead Software Engineer at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  June 2014 - Present
KingsIsle Entertainment  June 2012 - Present
Vigil Games  October 2007 - June 2012
Rainbow Studios   October 2004 - September 2007
Acclaim Studios Austin  October 2001 - October 2004

Skills
Level Design, Gameplay, Social Games, Scripting, Multiplayer, Game Engines, Unity3D, Game Development, OpenGL, Console, DirectX, Xbox 360, Game Design, C++, Game Mechanics, PS3, C#, Online Gaming, Wii, 3D Studio Max, 3D, Xbox, HLSL, Unreal Engine 3, Shaders, JIRA, Visual Studio, Gameplay Programming, ActionScript, Perforce, Mobile Games, Lua, User Interface, Artificial Intelligence, MMO, Video Games, Objective-C, Game Programming, Casual Games, Computer Games, Maya

Education
The University of Texas at Austin   1996 — 2001
MA, Computer Science

Jing Lu Jing Lu San Francisco Bay Area Details
Jing Lu's Rainbow Studios Experience January 2011 - August 2011
Job Senior Software Engineer at @WalmartLabs
Industry Computer Software
Experience
@WalmartLabs  2015 - Present
Arizona State University  August 2010 - Present
@WalmartLabs  May 2014 - August 2014
Samsung Austin R&D Center  May 2013 - August 2013
Rainbow Studios   January 2011 - August 2011
Center for Health Information & Research - CHiR   August 2009 - July 2010

Skills
C++, Perl, C, Algorithms, Programming, Linux, C#, Computer Architecture, Object Oriented Design, Python, LaTeX, MPI, OpenMP, Simulations, Microsoft SQL Server, Debugging, Parallel Computing, XML, SQL, SQL Server, Assembly, Perforce, Distributed Systems, Parallel Programming, Optimization, Computer Science, High Performance..., Hadoop, Hive, JavaScript, Node.js, MySQL, Git, MongoDB

Education
Arizona State University   2010 — 2014
PhD, Computer Science, 4.00/4.00

Arizona State University   2009 — 2012
MS, Biomedical Informatics, 3.90/4.00

University of Science and Technology of China   2005 — 2009
Bachelor, Bioinformatics, 3.80/4.30

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