Relic Entertainment
Industry: Video game company
DescriptionRelic Entertainment, known as THQ Canada Inc. between 2004 and 2013, is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes. Parent organization: Sega (2013–) Headquarters: Vancouver, Canada Founded: May 1997, Vancouver, Canada Formerly: THQ Canada Inc Founders: Alex Garden, Luke Moloney
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Relic Entertainment Employees
Polish Air Force April 2012 - Present
Polish Air Force May 2007 - May 2012
CD Projekt 2005 - 2007
Relic Entertainment 2006 - 2006
Skills
International Relations, Military, Microsoft Office, Air Force, Military Operations, DoD, Command, Defense, Security Clearance, National Security
Education
United States Air Force Academy 2007 — 2011
BA, Management
Wyższa Szkoła Oficerska Sił Powietrznych
Kurs Oficerski, Pilot
Relic Entertainment August 2015 - Present
Goldcorp May 2014 - January 2015
Beedie School of Business at SFU January 2014 - April 2014
Ausenco January 2014 - April 2014
Shoppers Drug Mart June 2011 - January 2014
Downtown Surrey Business Improvement Association May 2013 - August 2013
City of Surrey February 2012 - September 2012
Skills
Leadership, Customer Service, Event Management, Social Media, Time Management, Teamwork, Team Leadership, Coaching, Social Networking, Data Analysis, Recruiting, Talent Mining
Education
Simon Fraser University 2010 — 2015
Bachelor of Business Administration (B.B.A.)
ESCP Europe 2015 — 2015
Bachelor’s Degree, Masters in Management Exchange Student
Activision January 2013 - Present
Relic Entertainment January 2011 - January 2013
Propaganda Games April 2009 - October 2010
DICE (EA Digital Illusions CE AB) October 2007 - April 2009
DICE (EA Digital Illusions CE AB) January 2005 - September 2007
Electronic Arts October 2002 - December 2004
Electronic Arts June 2000 - September 2002
Bullfrog Productions June 1995 - May 2000
Skills
Computer Games, PS3, Xbox 360, Game Development, Video Games, PC, Executive Management, Product Development, Project Management, Leadership Development, Social Games, Gameplay, Game Programming, Casual Games, Mobile Games, Console, Wii, Perforce, Online Gaming
Education
University of Portsmouth 1991 — 1995
BSc (Hons), Computer Science
Relic Entertainment October 2008 - July 2012
Skills
Xbox 360, Level Design, PS3, Game Development, Environment Art, Game Design, Video Games, Gameplay, World Building, Texturing, Multiplayer, Zbrush, Unreal Engine 3, Game Mechanics, Game Art, 3D, Cinematics, Console, Lighting, Modeling, Rigging, Unity3D, Unreal Editor
Education
Capilano College 2007 — 2008
Digital Animation Certificate, Digital Animation
Relic Entertainment, Inc / Sega Games Co., Ltd. January 2013 - Present
Vivity Labs Inc. June 2008 - December 2013
Relic Entertainment September 2012 - January 2013
United Front Games September 2011 - September 2012
East Side Games July 2011 - September 2012
Smoking Gun Interactive Inc. August 2009 - September 2012
Indochino August 2010 - August 2011
Sitemasher Corporation October 2007 - June 2010
Electronic Arts January 2007 - October 2007
THQ April 2004 - December 2006
Skills
Video Games, Game Development, Online Gaming, Game Design, Mobile Games, Social Games, Monetization, Gambling, Casual Games, Start-ups, Product Management, Xbox 360, Project Management, Entrepreneurship, Strategic Partnerships, ADP ReportSmith, ADP ezLaborManager, PCPW, Hyperion Planning, SAP R/3, QuickBooks, Computer Games, Game Mechanics, Gaming Industry
Education
Queen's University 1987 — 1988
M.A.
University of Victoria 1982 — 1987
B.A.
Cowichan Senior Secondary 1977 — 1979
Not applicable
Hothead Games June 2011 - Present
Next Level Games January 2011 - June 2011
Next Level Games December 2007 - August 2010
Next Level Games May 2005 - December 2007
Relic Entertainment December 2005 - January 2006
Cantest October 2001 - May 2005
Electronic Arts July 1995 - September 1999
Skills
Level Design, Gameplay, User Interface Design, Sound Design, Online Gaming, Game Design Documents, Free-to-Play Game Design
Education
The University of British Columbia 1997 — 2001
Bachelor of Science, Chemistry
Klei Entertainment June 2013 - Present
Smoking Gun Interactive Inc. August 2008 - April 2013
Relic Entertainment May 2003 - August 2008
MEG Studio January 2000 - August 2001
FX Digital 1998 - January 2001
Skills
Character Animation, Game Development, Maya, Cinematics, 3D Studio Max, Traditional Animation, Painting, Modeling, UV mapping, Teamwork, Art Direction, Texturing, Zbrush, Wii, Computer Games, Unreal 3, Photoshop, ZBrush, UV Mapping, Game Design, Video Games
Education
Capilano University 2002 — 2003
Digital Animation
Kookmin University
Bachelor Degree, Visual Communication Design
Independent Contractor January 2015 - Present
Electronic Arts May 2011 - November 2014
Smoking Gun Interactive Inc. July 2009 - April 2011
Relic Entertainment June 2006 - June 2009
Electronic Arts 2003 - 2006
Nice Tech Limited 2001 - 2003
Nicely Crafted Entertainment 2001 - 2003
Rebellion September 2000 - November 2001
Skills
Xbox 360, PS3, Game Development, Perforce, Shaders, Game Programming, Optimization, Graphics, DirectX, C++, Cross-platform..., HLSL, Console, C#, Python, F#, Unreal Engine 3, PS4, Xbox One, STL, 3D Graphics, Direct3D, GPGPU, Windows Phone
Education
University of Cambridge 1997 — 2000
MA, Natural Sciences
Smartful Studios Inc. February 2008 - Present
Wyley Interactive Inc May 2012 - February 2013
Tingle.com (AppSocial Media, Inc.) November 2010 - February 2012
Slant Six Games November 2006 - January 2008
Relic Entertainment September 2004 - September 2006
NGRAIN May 2003 - August 2004
Skills
Software Development, Mobile, C++, Programming, iPhone development, Mobile Applications, iPhone, C, Agile, Software Engineering, Mobile Devices, iOS development, Objective-C, Agile Methodologies, Python, Ruby on Rails, HTML, Android, Web Development, Ruby, Xbox 360, iOS, Git, PS3, Video Games, iOS Development
Education
Simon Fraser University 1998 — 2002
BSc., Computing Science
Relic Entertainment 2014 - Present
Relic Entertainment 2010 - 2014
Relic Entertainment 2005 - 2010
Relic Entertainment January 2005 - December 2005
Skills
Gameplay, Level Design, Campaign Design, RTS, Lua, Video Games, Xbox 360, Campaigns
Education
Capilano University 2002 — 2003
English
Relic Entertainment July 2015 - Present
Magnetic North Games March 2014 - Present
IUGO Mobile Entertainment November 2013 - February 2014
SkyBox Labs August 2013 - November 2013
Slant Six Games September 2009 - April 2013
Slant Six games January 2007 - September 2009
Radical Entertainment October 2004 - January 2007
LucasArts November 2003 - August 2004
Spin Productions June 2003 - November 2003
Hybride January 2003 - June 2003
Skills
Environment Art, Pre-production, Maya, Game Art, Game Development, PS3, Rigging, Lighting, Xbox 360, Rendering, Photoshop, Character Animation, Illustration, Animation, Texturing, 3D, XSI, Concept Design, Art Direction, Cinematics, Gameplay, Character Rigging, Character Design, Storyboarding, 3D animation, Production Art, Character Modeling, Painting, Drawing, Mental Ray, Environment Modeling, Video Games, MEL, Game Design, 3D Modeling, Computer Animation, Changing Environments, Digital Painting, Unity3D, Computer Graphics, Texture Painting
Education
Sheridan College 1995 — 1996
Ontario College of Art and Design 1991 — 1995
Relic Entertainment October 2013 - March 2014
BigPark August 2012 - October 2013
Relic Entertainment October 2009 - March 2012
EA May 2007 - August 2008
Skills
Agile & Waterfall..., Hansoft, Version One, FogBugz, Microsoft Excel, Microsoft Office, Devtrack, Autodesk Maya, Adobe Photoshop, Softimage XSI, Microsoft Word, Microsoft Visio, DevTrack, Gameplay, Xbox 360, PS3, Quality Assurance, Xbox
Education
Vancouver Film School 2008 — 2009
Diploma of 3D Animation and Visual Effects
Vancouver Institute of Media Arts 2008 — 2008
Certificate of Completion
Douglas College 2006 — 2007
Relic Entertainment July 2012 - Present
Relic Entertainment June 2012 - July 2012
Surlat S.A. March 2010 - October 2010
Vizormedia.com February 2006 - 2010
Skills
Graphic Design, Photoshop, Premiere, After Effects, Video Editing, Visual Effects, Color Correction, Short Films, Music Videos, Video Production, Commercial Video, Perforce, Game Development, Motion Graphics, Film Production, Movie Magic, Producing, Animation, Graphics, Cinematics, Video Games, Post Production, Cinematography
Education
Vancouver Film School 2011 — 2012
Diploma, Film Production
British Columbia Institute of Technology 2004 — 2005
Bachelor degree, Multimedia Design and Web Development
n-Space February 2013 - Present
Electronic Arts January 2011 - March 2012
Propaganda Games April 2009 - September 2010
BioWare July 2006 - April 2009
Exile Interactive Inc. February 2000 - May 2006
Relic Entertainment April 1999 - January 2000
Dan Tudge Productions October 1996 - April 1999
Skills
Game Development, Video Games, Xbox 360, Game Design, PS3, Gameplay, Console, Creative Direction, Xbox, Social Games, Video Game Production, Lua, MMO, Maya, Cinematics, Computer Games, Unity3D, Multiplayer, Casual Games, MMORPG, Game Programming, Wii, Online Gaming, Level Design, Perforce, Unreal Engine 3, Mobile Games, 3D, Game Mechanics, Hansoft, DevTrack, Monetization, Cross-platform...
Education
PMI - Project Management Institute
PMP, Project Management Professional
The University of British Columbia 2005 — 2005
Licensed Realtor
British Columbia Institute of Technology 1990 — 1990
Class A licensed Electrical Contractor
Camosun College 1986 — 1990
Journeyman Electrician
Xeraflop Technologies March 2015 - Present
Vision Critical October 2010 - March 2015
Relic Entertainment May 2008 - December 2008
Skills
C++, C#, Python, Software Engineering, Android Development, JavaScript, HTML 5, CSS, Java, Windows software..., Linux application..., Web Applications
Education
Simon Fraser University 2004 — 2009
Bachelor of Applied Science (B.A.Sc.), Computer Science
Allegretto Publishing Ltd. May 2011 - Present
Piranha Games February 2008 - December 2010
iNet Impact Web Development July 2004 - February 2008
Relic Entertainment August 1997 - September 2003
Electronic Arts January 1996 - August 1997
Skills
Xbox 360, Game Development, C++, Video Games, Social Media Marketing, SEM, SMO, SEO, Social Media, Internet Strategy, Perforce, iOS development, PS3
Education
British Columbia Institute of Technology 1992 — 1994
Diploma, Computer Systems Technology
Relic Entertainment February 2005 - Present
Mainframe Entertainment Inc. January 2004 - February 2005
Skills
Game Development, Cinematics, Video Games, Level Design, Game Design, Gameplay, Environment Art, Art Direction, Multiplayer, Game Mechanics, Computer Games
Education
Capilano University 2000 — 2003
Thomson Rivers University
Capcom Game Studio Vancouver September 2014 - Present
Vancouver Film School October 2014 - Present
Relic Entertainment July 2013 - March 2014
Indochino July 2012 - January 2013
Rocky Mountaineer March 2012 - July 2012
Electronic Arts September 2010 - March 2012
The Heart and Stroke Foundation of Ontario June 2008 - August 2010
Ontario Ministry of Training, Colleges and Universities June 2007 - October 2007
QUIT® (UK’s Leading Smoking Cessation Charity) June 2006 - August 2006
Ministry of the Attorney General June 2005 - August 2005
Skills
Leadership, Public Speaking, Consulting, Networking, Relationship Management, Interpersonal..., Intercultural..., Pipelines, Speech Writing, Recruiting, Onboarding, Talent Management, Employee Relations, Human Resources, Performance Management, Talent Acquisition, Employee Training, Social Media, Management, Social Networking, Benefits Negotiation, New Hire Orientations, Strategy, Screening, Temporary Placement, Employer Branding, Hiring
Education
University of Waterloo 2002 — 2007
Bachelors, Speech Communications and Human Resources Management
George Brown College 2009 — 2010
Post Graduate Certifcate, Strategic Human Resources Management
Kabam April 2014 - Present
Titmouse Vancouver October 2013 - Present
Eh-Okay/Kickstart Entertainment January 2013 - October 2013
Next Level Games May 2012 - December 2012
Eh-Okay Productions April 2012 - May 2012
Relic Entertainment September 2011 - April 2012
Relic Entertainment November 2009 - July 2011
Frantic Films June 2009 - October 2009
Action Dad July 2009 - August 2009
Studio B Productions May 2008 - July 2009
Skills
XSI, Animation, 3D Studio Max, Computer Animation, Traditional Animation, Maya, Video Games, Flash Animation, Visual Effects, Premiere, Flash, Character Animation
Education
Capilano University 2008 — 2009
Digital Animation Certificate, Animation
Capilano University 2005 — 2009
Digital Animation; Commercial Animation
Capilano University 2005 — 2009
Animation
Accuro Technology Inc June 2015 - Present
BearStar Management December 2011 - Present
Dolphin Enterprises June 2014 - May 2015
Ernst & Young September 2010 - June 2014
Jet Propulsion Laboratory September 2007 - July 2010
Relic Entertainment February 2001 - September 2001
Skills
Aerospace, SR&ED, Real Estate, Project Management, Matlab, Video Games, Systems Engineering, Technical Writing, Testing
Education
Stanford University 2001 — 2007
PhD, Aeronautical Engineering
Western University 1990 — 1995
HBSc, Astronomy and Geophysics
Relic Entertainment September 2015 - Present
Piranha Games May 2010 - August 2015
Ubisoft Vancouver 2010 - 2010
KINO Dynamics Ltd May 2009 - October 2009
Ubisoft Vanocuver January 2009 - March 2009
Black Box 2006 - 2008
Electronic Arts 2004 - 2006
Argonaut Games June 2000 - August 2004
Music Media Manufacturers August 1996 - June 1997
VIPROM TELEVISION S.A. January 1993 - March 1996
Skills
Facial Animation, Character Animation, Character Design, Maya, Animation, Zbrush, 3D animation, Rigging, Character Modeling, Texturing, Motionbuilder, 3D Studio Max, UV mapping, Character, Cinematics, Max, Premiere, Photoshop, Maxscript, Python, Autodesk MotionBuilder, Game Development, Perforce, Computer Graphics, Computer Animation, Video Games, Motion Capture, Storyboarding, Flash, 3D Modeling, Creature Animation, Traditional Animation, Characters, Unreal Engine 3, Low Poly Modeling, Illustration, 3D, Xbox 360, Digital Sculpting, Texture Painting, Game Art, Character Rigging, Unreal Editor
Education
Universidad de Granada 1989 — 1992
D.E.A.T., Diplomatura Universitaria de Empresas y Actividades Turísticas
Colegio Santo Tomás de Villanueva, Granada
Ubisoft January 2013 - September 2013
Slant Six Games July 2009 - December 2011
Slant Six Games June 2007 - July 2009
Electronic Arts May 2005 - May 2007
Relic Entertainment January 2005 - October 2005
EA Blackbox June 2004 - January 2005
Skills
Art Direction, Outsourcing..., Lighting Design, Lighting, Style Guide Creation, World Building, Visual Design, Visual Direction, Visual reference..., Texturing, Gameplay, Texture Artist, Cinematics, Game Development, PS3
Education
Emily Carr University of Art and Design 1999 — 2003
BFA
· Capilano College
Casual Games Association May 2014 - Present
East Side Games December 2013 - Present
IndiePower March 2013 - Present
Vancouver Film School March 2013 - Present
East Side Games July 2011 - December 2013
DownTownEastSide Games June 2009 - July 2011
Sitemasher (acquired by Salesforce) October 2008 - July 2009
Pony Productions/ Monkey Paw Media November 2007 - August 2008
Relic Entertainment (THQ Canada Inc.) January 2007 - May 2008
Relic Entertainment January 2006 - January 2007
Skills
Project Management, Free to Play, Video Game Production, Business Development, Lean Startup, People Development, Organizational Culture, Social Games, Facebook, Mentoring, Online Gaming, Game Design, Team Management, Agile Project Management, Agile Methodologies, Video Games, Xbox 360, Casual Games, Monetization, User Interface Design, Game Development, Scrum, Start-ups, Mobile Games, PS3, MMO, Computer Games, Level Design, Gameplay, Game Mechanics, iOS development, User Interface, Perforce, Mobile Game Development
Education
Capilano University 2001 — 2002
IT diploma, Information Technology
Digital Scapes Studios (Techland Vancouver) February 2013 - Present
Roadhouse Interactive August 2012 - February 2013
Radical Entertainment August 2007 - June 2012
Relic Entertainment February 2005 - July 2007
TimeGate Studios December 2002 - February 2005
MDSI Mobile Data Solutions, Inc. May 1999 - December 2002
Skills
Xbox 360, Gameplay, PS3, Game Development, Perforce, Game Programming, Lua, Video Games, Multiplayer, Gameplay Programming, Game Mechanics, Console, Computer Games, Game Design, OpenGL
Education
Simon Fraser University 1995 — 1999
Bachelor of Applied Science, Computer Science
Glu Mobile June 2012 - Present
Novel, Inc. May 2011 - June 2012
Novel, Inc. April 2010 - May 2011
Gas Powered Games October 2007 - April 2010
Gas Powered Games March 2007 - November 2007
Gas Powered Games November 2005 - March 2007
Relic Entertainment February 2003 - August 2003
Electronic Arts February 2001 - February 2002
Strategic Simulations Incorporated July 1999 - November 2000
Skills
Cross-functional Team..., Organizational..., Hiring, Agile Project Management, Software Project..., Game Development, Product Development, Entrepreneurship, Creative Direction, Game Design, Gameplay, Game Mechanics, Pipelines, Social Games, Monetization, Software Development, C++, Production, Java, Python, Lua, MySQL, Unix, Casual Games, Amazon Web Services, Mobile Devices, Video Games, Mobile Games, MMO, Computer Games, Multiplayer, Start-ups, Video Game Production, Perforce, Online Gaming
Education
University of Oregon 1995 — 1999
BS, Mathematics and Computer Science
Oregon State University
Bachelor of Computer Science & Mathematics, Biochemistry
United Front Games July 2008 - February 2011
Next Level Games March 2004 - July 2008
Relic Entertainment September 1997 - September 2003
Skills
Xbox 360, 3D Modeling, Character Animation, Mobile Games, Cinematics, PS3, Zbrush, Storyboarding, Video Games, Animation, Texturing, Texture Painting
Education
Kwantlen Polytechnic University
Graphic Design
The University of British Columbia
Bachelor of Arts
outofDbox productions October 2012 - Present
Relic Entertainment June 2013 - June 2013
Marlene productions Inc March 2013 - March 2013
Boca Del Lupo Theatre September 2012 - September 2012
Illea films February 2012 - March 2012
Pi Theatre January 2012 - February 2012
Timely Productions Inc. January 2012 - January 2012
"Santa Pups Productions Inc" for DISNEY September 2011 - November 2011
Anxiety Productions February 2011 - April 2011
Opus 59 Films Inc December 2010 - December 2010
Skills
Set Design, Set Decoration, CAD Standards, Hand Drafting, Team Leadership, Design Production, Art Direction, Set Construction, Dirección artística, Teatro, Documentales, Fotografía, Televisión, Arte, Películas, Diseño de escenarios
Education
Universidad de las Américas, A.C. 2002 — 2005
Certificate in Fine Arts
Universidad Iberomexicana 1998 — 2005
Architecture Degree, Degree
Blackbird Interactive, Inc February 2015 - Present
Rainmaker Entertainment Inc March 2009 - April 2012
Nexon Publishing North America May 2008 - January 2009
Relic Entertainment July 2005 - May 2008
Franklin Templeton Investments January 2004 - June 2005
Pinnacle International March 2001 - September 2003
Education
Blanche Macdonald
Makeup Artistry
British Columbia Institute of Technology / BCIT
Eidos March 2013 - Present
Electronic Arts December 2009 - February 2013
Electronic Arts December 2007 - November 2009
Electronic Arts September 2006 - November 2007
Relic Entertainment February 2005 - August 2006
Ubisoft November 2003 - January 2005
Ubisoft November 1998 - October 2003
Skills
Character, Zbrush, Game Development, Video Games, Havok cloth, Havok, Maya, Autodesk MotionBuilder, 3ds Max, Frostbite, PS3, Xbox 360, Character Animation, Animation, 3D Studio Max, Texturing
Education
Centre NAD 2011 — 2011
Professional training, ZBrush Advance Training
Cyclone Arts and Technologies 1997 — 1998
Professional work certificate, 3D Animation and visual effects
Université Laval 1993 — 1997
bachelor's degree, Architecture
Institute Zambler, Venice, Italy 1995 — 1995
Architectural History and Criticism
ROBLOX October 2014 - Present
Offkilter Studios December 2013 - Present
Gener8 Digital Media Corp October 2013 - September 2014
Roadhouse Interactive June 2013 - October 2013
Relic Entertainment April 2009 - November 2011
Radical Entertainment April 2006 - April 2009
Skills
PS3, Lua, Multithreading, Perforce, Gameplay Programming, Xbox 360, Game Development, Game Programming, Gameplay, Physics Engines, iOS development, Mobile Games, Xbox, Cross-platform..., Console, Video Games, Game Design, Unity3D, DirectX, SPU
Education
The University of British Columbia 2000 — 2006
Ph.D., Mathematics
McGill University 1998 — 2000
M.Sc., Mathematics
McGill University 1995 — 1998
B.Sc., Mathematics
DC Design and Creative September 2014 - Present
The Concept Artist 2000 - March 2015
Smoking Gun Interactive Inc. January 2014 - July 2014
RealNetworks - Gamehouse March 2013 - January 2014
Capilano University December 2012 - March 2013
United Front Games October 2012 - January 2013
DHX Media April 2012 - October 2012
Relic Entertainment March 2011 - March 2012
Zipper Interactive / Sony Computer Entertainment America March 2007 - March 2011
Next Level Games May 2005 - February 2007
Skills
Storyboarding, Concept Design, Illustration, Conceptual Art, Mobile Games, Game Development, Texturing, Graphic Design, Art Direction, Social Media, Graphics, Background Art, Game Design, Casual Games, Management, Art Education, Disney, Feature Films, Video Games, Team Leadership, Visual Arts, Unity3D, 3D Studio Max, Outsourcing Management, background design, Mechanism Design, Technical Drawing, Educational Materials, Theme Parks, Vehicles, Vehicle Graphics, Teaching, Intellectual Property, MMO, Fine Art, Supervising, IP, Cocos2d, Integration, Editorial Illustrations, Posters, JIRA, google pages, trello, Sports Development, Animation, Maya, Art, PS3, Computer Animation
Education
Capilano University
Animation, Background Design and Concept Art
Georgian College
Graphic Design, Product Design, and Photography
Université du Québec à Chicoutimi
General Arts
Université Laval
General Arts
Kabam January 2013 - Present
Exploding Barrel Games Inc. February 2010 - January 2013
Electronic Arts February 2009 - February 2010
Electronic Arts Vancouver October 2007 - January 2009
Electronic Arts Vancouver June 2006 - September 2007
Relic Entertainment 2004 - 2006
Fekete Associates May 2002 - March 2004
Skills
Xbox 360, Game Development, Gameplay, Perforce, PS3, Game Design, Video Games, Lua, Mobile Games, Xbox, Game Programming, DirectX, Node.js, Amazon Web Services..., MongoDB, Technical Leadership, iOS development, Android Development, Free to Play, Scalable Web..., Big Data Analytics, Big Data, Business Intelligence, Team Management
Education
University of Calgary 1999 — 2004
BSc, Computer Science
Relic Entertainment September 2015 - Present
Super G Music January 2001 - Present
Electronic Arts (EA) January 2015 - September 2015
Nimbus School of Recording Arts May 2014 - December 2014
University of British Columbia Farm March 2014 - November 2014
The Vancouver Fruit Tree Project July 2012 - September 2014
Electronic Arts February 2013 - January 2014
Capcom Game Studio Vancouver March 2011 - August 2012
Propaganda Games October 2008 - October 2010
Radical Entertainment March 2007 - August 2008
Skills
Sound Design, Video Games, Dialogue Editing, Sound, Recording, SFX, Post Production, Game Development, Mastering, Game Audio, Studio Recording, Audio Post Production, FMOD, MIDI, Music, Field Recording, Composition, Pro Tools, Audio Editing, Casual Games
Education
London School of Audio Engineering 1993 — 1995
Diploma in Audio Engineering, First Place Award, Audio Engineering
Liverpool Hope University 1989 — 1992
BA Combined Honours, Music and Communication Studies
Next Level Games June 2006 - Present
Eden Industries December 2012 - February 2015
Eden Industries 2011 - 2012
Rosetta Entertainment Inc. 2010 - 2011
Relic Entertainment May 2006 - July 2006
Radical Entertainment 2006 - 2006
Skills
Digidesign Pro Tools, Wwise, SFX, Sound Design, Audio Post Production, Audio Mixing, Field Recording, Mastering, Perforce, Voice Acting, Music Production, Visual Studio, Scripting, Sound, Pro Tools, Video Games, Wii, Music, PS3, Xbox 360
Education
Vancouver Film School 2005 — 2006
Diploma, Sound Design
University of Alberta 1995 — 2002
BA, Film/Poly Sci
Relic Entertainment April 2015 - Present
PlayNow.com (BCLC) September 2009 - March 2015
BCLC October 2008 - September 2009
Ipsos Reid October 2006 - July 2008
Ipsos ASI November 2004 - October 2006
Skills
Market Research, Microsoft Excel, Analytics, Business Intelligence, Cognos, Research, Cross-functional Team..., Process Improvement, E-commerce, Marketing Analytics, Reporting & Analysis, Performance Metrics, Written & Oral..., Database Queries, KPI implementation, Pivot Tables, Array Formulas, Excel models, Advanced Analytics, Business Intelligence..., R, SQL, Data Analysis
Education
The University of British Columbia 2000 — 2004
B.Comm, Bachelor of Commerce, Specialization in Marketing
Wizards & Unicorns May 2010 - Present
Relic Entertainment February 2015 - Present
LM Design Werks Inc. December 2012 - January 2015
The Sequence Group November 2013 - October 2014
Sequence Post April 2012 - September 2012
3DS November 2010 - May 2011
UBC Life Sciences Center December 2009 - May 2010
Langara College Communications & Marketing November 2003 - August 2007
Skills
Illustration, Illustrator, Character Design, Photoshop, Concept Design, Digital Painting, Drawing, Anatomy, Modo, Zbrush, Mari, Composition, Color Theory, Graphic Design, InDesign, 3D, Animation, Logo Design, Video Games, Character Animation, Art, Graphics
Education
Alberta College of Art + Design 2005 — 2009
Visual Communications, Character Design
Langara College 2002 — 2003
Publishing Techniques & Technologies, Graphic Design
prince of wales
Fox Filmed Entertainment August 2013 - Present
Fox Filmed Entertainment August 2012 - August 2013
Atari May 2012 - August 2012
Infinite Game Publishing September 2011 - May 2012
THQ November 2009 - September 2011
Electronic Arts June 2008 - May 2009
Relic Entertainment May 2006 - July 2008
Skills
Leading Change, Evangelism, Team Building, Social Games, Xbox 360, PS3, User Experience, Game Development, Video Games, Online Gaming, Casual Games, Mobile Games, MMO, Game Design, Interactive..., Monetization, Console, Animation, Digital Distribution, Gameplay, Computer Games, Character Animation, User Interface, Creative Direction, Gaming, Community Management, Mobile Applications, Game Mechanics, Community Sites, Free to Play, Level Design, Staff Development, Wii, MMORPG, Xbox, Video Game Production, Comedian, Digital Media, Entertainment, Design Analysis, Narrative
Education
The University of British Columbia 2001 — 2004
JD, Dispute Resolution and Corporate Law
University of Victoria 1998 — 2001
Philosophy (Distinction), Sociology, Art History
Relic Entertainment September 2015 - Present
The Sequence Group May 2015 - September 2015
Waterproof Studios February 2014 - December 2014
Electronic Arts December 2012 - September 2013
BLATANT April 2012 - September 2012
Grumo Media February 2012 - April 2012
Gloo Studios Inc. October 2011 - February 2012
Metraje Pro & Post S.A de C.V. August 2006 - August 2007
Skills
Maya, Mudbox, After Effects, Photoshop, Premiere, Spanish, Film Theory, 3D animation, Motion Design, Fine Art, Concept Development, Animation, Character Design, Character Animation, Storyboarding, Storytelling, Motion Graphics, Computer Animation, Compositing, Visual Effects, Texturing, Drawing, Video, Film, 3D, Cinematics, 3D Modeling, Traditional Animation
Education
Emily Carr Institute of Art & Design 2007 — 2011
Bachelors, Media Arts - Animation
Eunoia Animation school 2005 — 2006
Diploma, Autodesk Maya
2002-2005 Rockridge Secondary School 2002 — 2005
Framestore May 2015 - Present
ScanlineVFX July 2014 - January 2015
ScanlineVFX February 2014 - June 2014
ScanlineVFX January 2014 - March 2014
ScanlineVFX August 2013 - January 2014
MPC July 2012 - June 2013
Rainmaker Entertainment Inc October 2011 - June 2012
Relic Entertainment April 2011 - August 2011
Skills
Game Development, Animation, Visual Effects, Xbox 360, PS3, Video Games, Maya, Computer Graphics, Production Coordination, Post Production, Computer Animation, Production Managment, Film Production, Film, DevTrack, Task Management, 3D, Production, Multiplayer, Microsoft Excel, Gameplay, Lighting, Unity3D, Compositing, Shotgun, Game Testing, Rigging, Nuke, Character Animation, Zbrush, Production Management, Excel, Video Game Development, Texturing, Problem Solving
Education
Vancouver Film School 2010 — 2011
Game Design
Algonquin College of Applied Arts and Technology 2008 — 2009
General Arts and Science - Pre-Design
Carleton University 2006 — 2008
BSc. Neuroscience Honours
Blackbird Interactive, Inc November 2014 - Present
Roadhouse Interactive March 2014 - November 2014
Lockheed Martin January 2014 - February 2014
Frontier Developments April 2013 - November 2013
Roadhouse Games (Halifax) November 2011 - March 2013
Longtail Studios April 2010 - November 2011
Bioware July 2009 - December 2009
Relic Entertainment July 2002 - June 2009
Runestone Studios December 1998 - June 2002
Atlantic Systems Group June 1996 - December 1998
Skills
PS3, Xbox 360, C#, C++, Gamebryo, DirectX, Multithreading, XNA, Gameplay Programming, Gameplay, Lua, Perforce, Game Development, Game Programming, User Interface, Multiplayer, Programming, Agile, Scrum, Software Engineering, Software Development, Console, Video Game Development, C, XML, Parallel Algorithms, RightScale, Ruby, Game Engines, Game Design, Unity3D, Video Games, 3D, Visual Studio, Casual Games
Education
University of New Brunswick 1991 — 1996
Bachelor of Computer Science, Major in Software Systems
Bandai Namco Studios Vancouver Inc. August 2015 - Present
Bandai Namco Studios Vancouver Inc. May 2015 - Present
DeNA Studios Canada Ltd January 2015 - April 2015
Relic Entertainment June 2014 - January 2015
Relic Entertainment August 2012 - June 2014
Peter Qumsieh Painting November 2006 - June 2011
Skills
Game Development, Game Design, Video Games, Gameplay, Level Design, Game Balance, Game Mechanics, Unity3D, Computer Games, Multiplayer Design, RTS, Perforce, Live operations, Business Management, Game Monetization, Statistical Analysis, Mobile Game Development, System Design, Combat Design, Game Flow and Pacing, Tableau, User Interface Design, Mobile Games, PS3, Social Games
Education
Vancouver Film School 2011 — 2012
Diploma, Game Design
Simon Fraser University 2006 — 2011
Bachelor of Arts (BA), Psychology, Statistical Analysis, Sociology
Relic Entertainment November 2014 - August 2015
Relic Entertainment July 2014 - October 2014
Stantec September 2012 - April 2013
Self-Employed September 2011 - January 2013
University of Leipzig April 2012 - September 2012
Sprachcaffe July 2009 - July 2009
H2O June 2007 - August 2007
Skills
German, Programming, Philosophy, C++, OpenGL, English, French, Game Design, C#, ActionScript, SFML, Unity3D, Flash, Video Games, Maya, Spanish, Game Development, Game Mechanics
Education
Vancouver Film School 2013 — 2014
Diploma with Honours, Game Design, 90.76%
Universität Leipzig 2008 — 2012
Bachelor of Arts (B.A.), Philosophy, 1.5 (~A)
Blizzard Entertainment August 2009 - Present
Relic Entertainment February 2005 - August 2009
Stainless Steel Studios May 2003 - February 2005
Reality Flux May 2000 - April 2002
Skills
Game Mechanics, System Design, Multiplayer, Gameplay, Level Design, Xbox 360, Game Balance, Game Development, Game Design, Video Games, PS3, MMO, Computer Games, Perforce, World Building
Education
Brigham Young University 1992 — 1998
BA, English Literature
Relic Entertainment September 2008 - Present
Electronic Arts March 2008 - September 2008
CGTV Games September 2006 - March 2008
Liquid Development 2003 - 2007
Artificial Studios 2001 - 2004
Skills
3D visualization, Art Direction, 3D Studio Max, 3D animation, Digital Art, Motion Graphics, Animation, Texture Artist, Modeler, Conceptual Art, Texturing, Cinematics, Gameplay, 3D, Computer Animation, Game Design
Education
Emily Carr Institute of Art & Design 2003 — 2007
Media Arts, Animation, Motion Graphics, 3D Art
Oxford Properties Group August 2014 - Present
Oxford Properties Group January 2010 - 2014
Relic Entertainment 2010 - 2010
HOK January 2008 - January 2009
IKEA April 2004 - November 2007
Skills
Administrative..., Customer Service, Employee Relations, PowerPoint, Microsoft Word, Research, Event Planning, Event Management, Management, Outlook, Microsoft Office, Microsoft Excel, Social Networking, Editing, Social Media, Property Management, Employee Engagement, Customer Engagement, Customer Support, Customer Satisfaction, Sustainability, Corporate Sustainability, Community Engagement, Administrative..., Time Management, Sales
Education
Humber College 2004 — 2007
Diploma
Qorporation January 2009 - Present
Ashia Mode Clothing Co. January 1999 - Present
Engine Digital November 2009 - June 2010
Relic Entertainment January 2009 - November 2009
Tunn Development January 1998 - December 2008
Sawce July 2007 - March 2008
Detheory Technology Studio June 2007 - January 2008
Intercarbon Networks October 2005 - May 2007
Quick Receipt July 2005 - August 2006
Precision Group Media January 2004 - January 2005
Skills
Strategy, Advertising, Software Development, Marketing, Entrepreneurship, Architecture, Web Applications, Sales, User Experience, Programming
Education
The University of British Columbia 2003 — 2007
BCom, Finance and Computer Science
Relic Entertainment November 2013 - Present
Capcom Game Studio Vancouver October 2010 - October 2013
Blue Castle Games March 2007 - October 2013
Electronic Arts August 2000 - March 2007
WorldClassDogs.com November 1999 - July 2000
Disney Interactive May 1996 - November 1999
Sanctuary Woods Multimedia Corp. September 1990 - May 1996
Skills
Project Management, Video Games, Xbox 360, PS3, Wii, Management, Perforce, Game Development, Console, Game Design, Quality Assurance, Online Gaming, Agile Project Management, Computer Games, Casual Games, Gameplay, Cross-platform..., Leadership, JIRA, Social Games, Game Mechanics, Scripting, Mobile Games, MMO, Game Programming
Education
Capilano University 1989 — 1990
Kwantlen Polytechnic University 1986 — 1989
Psycho/Liberal arts
Semiahmoo 1982 — 1986
Capcom Game Studio Vancouver October 2010 - Present
Blue Castle Games September 2008 - Present
Relic Entertainment April 2008 - August 2008
Pseudo Interactive June 2006 - March 2008
Siemens Corporate Research January 2005 - June 2006
Onera March 2004 - August 2004
takeweb 1999 - 1999
takeweb 1999 - 1999
takeweb 1999 - 1999
takeweb 1999 - 1999
Skills
Artificial Intelligence, Gameplay, Programming, Scripting, Animation
Education
Université Pierre et Marie Curie (Paris VI) 2003 — 2004
MS, Artificial Intelligence and Pattern Recognition
Ecole pour I'Informatique et les Techniques Avancées 1999 — 2004
MS, Computer Science
Relic Entertainment March 2015 - Present
Relic Entertainment February 2010 - Present
Relic Entertainment December 2007 - February 2010
BCIT September 2008 - February 2009
Electronic Arts May 2006 - November 2007
Indepedent Freelancer January 2005 - July 2006
Form3 Design Inc 1997 - 2006
Emily Carr Institute 2000 - 2001
Skills
Conceptual Art, Character Design, Character Modeling, Environment Modeling, Outsourcing Management, 3D Studio Max, 3D, Modeling, Character, Video Games, Zbrush, Texturing, Character Animation, Concept Design, 3D Modeling, Art, Concept Development, Illustration, Maya, Industrial Design, Xbox 360, Lighting, Computer Graphics
Education
Emily Carr Institute of Art and Design 1993 — 1997
Kwantlen Polytechnic University
Simon Fraser University
Vancouver Film School
Relic Entertainment October 2013 - Present
Fathom Interactive August 2013 - October 2013
Skybox Labs December 2012 - February 2013
Relic Entertainment January 2005 - March 2012
Relic Entertainment (THQ) January 2005 - March 2012
THQ Canada Inc. dba Relic Entertainment 2005 - 2012
Electronic Arts 2004 - 2004
Relic Entertainment 2002 - 2003
Skills
Game Mechanics, Multiplayer, Level Design, World Building, Game Design, Game Development, Lua, Scripting, Gameplay, Xbox 360, PS3, Maya, Unity3D, Video Games, MMO, Game Balance, Console, Cinematics, Unreal Engine 3, Xbox
Education
British Columbia Institute of Technology / BCIT 2001 — 2002
The University of British Columbia 1996 — 2000
Bachelor of Arts (BA), History and Asian Studies
The Coalition December 2014 - Present
Relic Entertainment May 2008 - September 2014
Electronic Arts February 1997 - May 2008
Skills
Perforce, Computer Games, Game Design, Leadership, Gameplay, Animation, Xbox, Console, Multiplayer, Gameplay Programming, Game Mechanics, Mobile Games, Game Development, Maya, Video Games, 3D, Social Games, PS3, DirectX, Game Programming, Level Design, Wii, Lua, MMO, Cross-platform..., Scripting, PSP, User Interface, ActionScript, Game Engines, Confluence, Hansoft, DevTrack, Visual Studio, Scrum, Xbox 360, C, C#, Unity3D, Casual Games
Education
The University of British Columbia 1992 — 1995
Microsoft August 2015 - Present
Capcom Game Studio Vancouver September 2008 - Present
Blue Castle Games September 2008 - August 2015
Radical Entertainment May 2007 - September 2008
Relic Entertainment 2006 - 2006
Electronic Arts 2005 - 2005
Electronic Arts 2005 - 2005
Verb Exchange 2004 - 2004
Skills
Video Games, Game Programming, Gameplay, Lua, Gameplay Programming, Game Development, Artificial Intelligence, Quality Assurance, User Interface, Programming, Xbox 360, PS3
Education
The University of British Columbia
Bachelor's, Computer Science
Relic Entertainment April 2011 - Present
Relic Entertainment April 2009 - March 2011
Relic Entertainment September 2009 - March 2010
Relic Entertainment May 2007 - August 2008
Blue Castle Games January 2006 - December 2006
INDE Electronics January 2005 - December 2005
Education
The University of British Columbia 2002 — 2007
BSc, Computer Science, minor in Commerce with Coop
Capcom Game Studio Vancouver October 2011 - Present
Relic Entertainment January 2005 - August 2011
Education
Simon Fraser University 2002 — 2004
BSc, Computer Science
British Columbia Institute of Technology 2000 — 2002
Computer Systems Technology
Blizzard Entertainment July 2012 - Present
Relic Entertainment December 2009 - June 2012
Big Park January 2009 - November 2009
Relic Entertainment April 2005 - December 2008
Relic Entertainment April 1998 - April 2005
Electronic Arts July 1997 - April 1998
Skills
Game Development, Xbox 360, Video Games, Gameplay, Console, PS3, Game Design, Conceptual Art, Level Design, Creative Direction, Computer Games, Social Games, Awesomeness, Digital Painting
Education
Emily Carr Institute of Art & Design 1995 — 1996
Kwantlen University College 1992 — 1995
Diploma, Communication Design
Once Upon A Time - TV Series 2011 - Present
various tv shows May 1994 - Present
Percy Jackson: Sea of Monsters January 2012 - April 2012
Relic Entertainment October 2009 - January 2010
JibberJabber Toons 2005 - 2007
Skills
Animation, Short Films, Film, Commercials, Television
Education
Vancouver Film School 2005 — 2006
Certificate, Digital Animation (Maya)
Capilano University 1991 — 1994
Certificate/Associate, Graphic Design and Illustration
Google June 2012 - Present
Relic Entertainment January 2010 - January 2012
THQ (dba Relic Entertainment Inc.) January 2010 - January 2012
Microsoft August 2008 - November 2008
Electronic Arts May 2007 - December 2007
Electronic Arts May 2005 - August 2005
Electronic Arts May 2004 - August 2004
Skills
Artificial Intelligence, Distributed Systems, Networking, Build Automation, C++, Python, Xbox 360, PS3, Perforce, Game Development, Linux, Software Engineering, Programming, Software Development, Gameplay, C#, Game Design
Education
Simon Fraser University 2003 — 2009
B.Sc, Computing Science
Simon Fraser University 2003 — 2009
Bachelor of Science (B.Sc.), Computer Science
Blizzard Entertainment August 2013 - Present
Electronic Arts July 2012 - July 2013
Relic Entertainment July 2009 - May 2012
Disney Interactive Studios May 2008 - August 2008
NHN July 2004 - November 2005
Nexon January 2002 - June 2004
Odees Studio. January 2000 - December 2001
Skills
Video Games, Programming, Multiplayer, Scripting, PS3, Computer Graphics
Education
Carnegie Mellon University 2007 — 2009
Masters, Entertainment Technology
Yonsei University 1998 — 2007
Bachelor of Science, Computer Science
Relic Entertainment September 2012 - Present
Rocket Gaming Systems May 2012 - August 2012
Ubisoft March 2008 - January 2012
Sony Computer Entertainment Europe January 2001 - February 2008
Education
University of London 1996 — 1998
MSc, Computer Science
Relic Entertainment September 2013 - Present
Skills
Python, C++, ActionScript, Game Design, Game Programming, Object Oriented Design, Pixel Art, Flixel, Android Development, Composition, OpenGL, Perforce, Programming, Lua, Artificial Intelligence, Game Development
Education
Simon Fraser University 2012 — 2016
Bachelor of Arts (B.A.), Cognitive Science
VeriClock Inc. 2010 - Present
Logic Mill Inc. 2007 - 2009
airG Inc. 2000 - 2004
Chair Removal Corp. 2000 - 2001
Relic Entertainment 1998 - 2000
Education
Simon Fraser University 1996 — 2000
Electronics Engineering