Respawn Entertainment

Industry: Video game developer

Description

Respawn Entertainment, LLC is an American video game development studio founded by Jason West and Vince Zampella, who created and were responsible for the development of the Call of Duty franchise at Infinity Ward before 2010. The studio was acquired by Electronic Arts on December 1, 2017. Parent organization: Electronic Arts (2017–) Founded: April 12, 2010, Sherman Oaks, Los Angeles, CA Headquarters: Beverly Hills, CA Number of employees: 205 (2017) Founders: Vince Zampella, Jason West

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Respawn Entertainment Employees

Employee
Years
Job
Industry
Jesse Blake McCann Jesse Blake McCann Redondo Beach, California Details
Jesse Blake McCann's Respawn Entertainment Experience September 2013 - Present
Job QA Tester at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   September 2013 - Present
Santa Monica Studio   April 2011 - July 2013
Square Enix  June 2006 - April 2011
El Segundo Herald   March 2009 - August 2009

Skills
Game Design, Gameplay, Project Management, Game Development, Video Games, Xbox 360, Quality Assurance, Copy Editing, Adobe Creative Suite, Photoshop, DevTrack, TestTrack, Dreamweaver, Microsoft Excel, HTML, PowerPoint, Premiere, Console, PS3, Perforce, Computer Games, Wii

Education
California State University-Long Beach   2006 — 2010
Bachelor of Arts (B.A.), Creative Writing

El Camino College   2001 — 2005
Associate of Arts (A.A.), Engish

Kristin Christopher Kristin Christopher Greater Los Angeles Area Details
Kristin Christopher's Respawn Entertainment Experience May 2010 - Present
Job Human Resources and Recruiting Manager at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   May 2010 - Present
Infinity Ward (Activision)   September 2006 - April 2010
NCsoft  April 2004 - August 2006
SDI Media  July 2002 - February 2004
SDI Media  April 2001 - August 2002

Skills
Video Games, Hiring, Employee Relations, Human Resources, Talent Acquisition, Recruiting, Game Development, Applicant Tracking..., Onboarding, Online Gaming, Computer Games, Animation, 3D Studio Max, Maya, Internet Recruiting, Interviews, Concept Design, Technical Recruiting, Personnel Management, UV mapping, Xbox 360, Storyboarding, Texturing, 3D, Zbrush, Ninja Skills, Game Design, Computer Graphics, MMO, PS3, Visual Effects, Traditional Animation, Low Poly Modeling, Cinematics

Education
California State University-Fullerton   1995 — 2000
BA Psychology, Focus in Industrial Organizational Psychology and Art

Manny Hagopian Manny Hagopian Valencia, California Details
Manny Hagopian's Respawn Entertainment Experience ResearcherSnake Oil ProductionsDecember 2011 - March 2012
Job Researcher at Snake Oil Productions
Industry Entertainment
Experience
Respawn Entertainment   ResearcherSnake Oil ProductionsDecember 2011 - March 2012
Ping Pong Productions  December 2011 - March 2012
YooStar Entertainment Group, Inc.   July 2011 - February 2012
Mandt Bros   September 2011 - November 2011

Skills
Creative Writing, Photoshop, Drawing, Music, Music Production, Music Programming, Drums, Guitar, Bass Guitar, Video Editing, Improvisation, Acting, Promotions, Singing, Graphic Design

Education
Middlesex Community College
Associate of Arts and Sciences (A.A.S.)

Upright Citizens Brigade Theater

Izzy Medrano Izzy Medrano Los Angeles, California Details
Izzy Medrano's Respawn Entertainment Experience August 2014 - October 2014
Job Writer, Concept Artist, and IP Developer
Industry Entertainment
Experience
Thoughtgun Shells Studio   May 2013 - Present
Wizards of the Coast  November 2005 - Present
Ubisoft  January 2015 - March 2015
Hi-Rez Studios  January 2015 - January 2015
Infinity Ward  October 2014 - November 2014
Respawn Entertainment   August 2014 - October 2014
Buddha Jones  August 2014 - September 2014
Warner Bros. Pictures  June 2014 - July 2014
Riot Games  September 2013 - January 2014
Red Engine Studios   May 2011 - December 2013

Skills
Drawing, Painting, Creature Animation, Concept Development, Character Designs, Marketing, Character Animation, Plot, Zbrush, Concept Design, Digital Painting, Video Games, Conceptual Art, Texturing, Storyboarding, Game Development, Game Design, Digital Illustration, Traditional Animation, Visual Arts, Illustrator, Creative Direction, Texture Painting, Illustration, Characters, Animation, UV mapping, Digital Sculpting, Environment Art, Modeling, Art, Awesomeness, 3D, Graphic Design, Lighting, Computer Animation, Digital Art, PS3, Unreal Engine 3, Sculpture, Visual Effects, Xbox 360, Computer Games, Art Direction, Film, Comics, Photoshop, Gameplay

Education
Art Center College of Design   2001 — 2005
Bachelor of Fine Arts, Concept Art/ Visual Development

Schell Sculpture Studio   2010 — 2010
NA, Creature and character sculpture

Jeff Schanz Jeff Schanz Greater Los Angeles Area Details
Jeff Schanz's Respawn Entertainment Experience August 2013 - November 2013
Job Lead Animator at Frame Machine
Industry Animation
Experience
Golden Oaks Pictures   May 2014 - Present
Frame Machine   April 2014 - Present
The Third Floor, Inc.   April 2015 - June 2015
House of Moves  September 2014 - April 2015
Virtual Animators   2013 - 2014
Respawn Entertainment   August 2013 - November 2013
Infinity Ward  June 2013 - August 2013
Naughty Dog  August 2010 - June 2013
Ember Lab  November 2012 - December 2012
EA/ Victory Games   December 2011 - September 2012

Skills
Character Animation, Maya, Facial Animation, Autodesk MotionBuilder, Cinematics, Animation, Computer Animation, MEL, Character Rigging, Rigging, Video Games, 3D, Texturing, Traditional Animation, Visual Effects, Lighting, Storyboarding, Motion Capture, 3D Modeling, Zbrush, Shading, UV mapping, XSI, Texture Painting, Nuke, Pre-visualization, Mental Ray, Look Development

Education
Savannah College of Art and Design   1999 — 2001
Master of Fine Arts (MFA), Computer Animation

University of Florida   1986 — 1990
Bachelor of Fine Arts (BFA), Drawing

Davis Standley Davis Standley Greater Seattle Area Details
Davis Standley's Respawn Entertainment Experience June 2015 - Present
Job Game Designer at Respawn Entertainment
Industry Design
Experience
Respawn Entertainment   June 2015 - Present
Overcharged Games (Student Team)   May 2013 - May 2014
Overcharged Games (Student Team)   October 2012 - May 2013
Independent Student Projects   September 2012 - May 2013

Skills
Game Design, Python, Adobe Creative Suite, Maya, Flash, Photoshop, User Interface Design, Game Theory, Game Mechanics, Game Development, Level Design, Rapid Prototyping, Computer Games, Game Design Documents, C, ActionScript, Group Work, Game Programming, Multiplayer, Presentations, Unity3D, C

Education
Digipen Institute of Technology   2011 — 2015
BA, Game Design

Jeff Magers Jeff Magers Greater Los Angeles Area Details
Jeff Magers's Respawn Entertainment Experience August 2014 - Present
Job Senior Game Designer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   August 2014 - Present
Sony Computer Entertainment America LLC  March 2012 - July 2014
Sony Computer Entertainment America  August 2010 - March 2012
Sony Computer Entertainment America  June 2009 - August 2010
Intrinsic Games  May 2008 - June 2009
Institute for Creative Technology   May 2008 - December 2008
Electronic Arts  June 2007 - September 2007

Skills
Game Design, Scripting, Level Design, DevTrack, Gameplay, PS3, Game Mechanics, Xbox 360, Game Development, Computer Games, Video Games, Mission Design, System Design, Multiplayer, Mobile Games, Console

Education
University of Southern California   2005 — 2009
Computer Science (Games), Computer Science, Engineering, Game Design

Sean Bae Sean Bae Greater Los Angeles Area Details
Sean Bae's Respawn Entertainment Experience November 2014 - Present
Job Character/Animation TD
Industry Computer Games
Experience
Respawn Entertainment   November 2014 - Present
Sony Computer Entertainment America  January 2009 - October 2014
Beverly Brand   June 2012 - May 2014
Gallus Entertainment  January 2011 - March 2011
Puppetar Studio  2007 - 2009
Arcadia Entertainment  August 2008 - December 2008

Skills
Perforce, MEL, 3D Studio Max, Maya, After Effects, Premiere, Character Rigging, Character Animation, Python, Final Cut Pro, Dynamics, Rigging, C++, JAVA, HTML, PHP, PS3, Illustrator, Flash, Animation

Education
Santa Monica College   2011 — 2015
Computer Programming Certificate, Computer Science

Academy of Art University   2005 — 2008
BFA, Animation & VFX

School of Visual Arts   2004 — 2005
Undergraduate - Transferred, Graphic Design

Chris Hughes Chris Hughes Greater Los Angeles Area Details
Chris Hughes's Respawn Entertainment Experience December 2014 - Present
Job Producer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   December 2014 - Present
Respawn Entertainment   December 2011 - December 2014
THQ  June 2010 - November 2011
THQ  September 2009 - June 2010
THQ  June 2008 - September 2009
THQ  November 2007 - June 2008
THQ  December 2005 - November 2007
THQ  May 2004 - December 2005

Skills
Learning, Mentoring, Planning, Hiring, PS3, Test Planning, Quality Assurance, Wii, Xbox 360

Education
University of California, Los Angeles   2000 — 2003
Working towards BA, History

Moorpark College   1997 — 2000
Working towards Associate, Mathematics

Kyle Fujita Kyle Fujita Greater Los Angeles Area Details
Kyle Fujita's Respawn Entertainment Experience October 2013 - Present
Job QA Tester at Respawn Entertainment
Industry Entertainment
Experience
Respawn Entertainment   October 2013 - Present
Freelance  March 2011 - Present
Alelo  March 2013 - July 2013
Sony Computer Entertainment America LLC  March 2012 - March 2013
Collision Studios  December 2011 - March 2013
Meteor Games LLC  September 2011 - October 2011
Collision Studios  July 2010 - September 2011
Collision Studios  April 2010 - July 2010
University of Southern California  August 2005 - December 2009
Sony Computer Entertainment America  July 2009 - October 2009

Skills
Game Design, Video Games, Game Development, Voice Acting, Gameplay, Modeling, Perforce, Creative Direction, Computer Graphics, Texturing, Interactive..., User Interface Design, Art, Level Design, MMO, Video Production, Multiplayer, Social Games, Xbox 360, Console, Animation, PS3, Unreal Editor, Lua, Maya, Game Programming, User Interface, Wii, Mobile Games, Quality Assurance, After Effects, Computer Games, Game Mechanics, Casual Games, Character Animation, Flash, Computer Animation, Traditional Animation, Television, Storyboarding, Online Gaming

Education
University of Southern California   2005 — 2009
Bachelor of Arts (B.A.), Game and Interactive Media Design

Punahou School   1992 — 2005

Brian Burrell Brian Burrell Greater Los Angeles Area Details
Brian Burrell's Respawn Entertainment Experience October 2013 - Present
Job Senior 3d Artist at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   October 2013 - Present
Sledgehammer Games  September 2012 - October 2013
KAOS Studios/THQ  April 2011 - June 2011
KAOS Studios/THQ  August 2008 - March 2011
KAOS Studios/THQ  July 2005 - July 2008
Digital Illusions (DICE NY)   April 2004 - April 2005
Trauma Studios   November 2003 - April 2004

Skills
Maya, Mudbox, Hard Surface, Unreal Editor, Texturing, Weapons, Modeling

Education
University of Central Florida   1999 — 2001
BFA, Computer Animation

Chin Xiang Chong Chin Xiang Chong Greater Seattle Area Details
Chin Xiang Chong's Respawn Entertainment Experience July 2012 - Present
Job Designer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   July 2012 - Present
Team Awesome Possum   August 2011 - May 2012
Radioactive Dodos   January 2011 - April 2011
Morgan Stanley  August 2008 - July 2010

Skills
C++, Java, C#, Lua, Python, Perl, opengl, Sybase, DB2, Kinect

Education
Digipen Institute of Technology   2010 — 2012
Master's of Science, Computer Science

Cornell University   2004 — 2008
BA, Computer Science, Economics

Raffles Junior College   1999 — 2001

Tragan Monaghan Tragan Monaghan Oceanside, California Details
Tragan Monaghan's Respawn Entertainment Experience August 2015 - Present
Job Environment Artist at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   August 2015 - Present
WayForward Technologies  March 2014 - September 2014
Sony Online Entertainment  October 2012 - December 2012
US Army  June 2006 - October 2009

Skills
Texturing, 3D Studio Max, Unreal Engine 3, Maya, Zbrush, Low Poly Modeling, High Poly Modeling, UV mapping, Photoshop, Perforce, NDO, Xnormals, Crazybump, C++, 3D Modeling, Game Design, Video Games, nDo, ZBrush

Education
The Art Institute of California-San Diego   2010 — 2013
Bachelor of Science (B.S.), Game Art and Design

Jake Virginia Jake Virginia Greater San Diego Area Details
Jake Virginia's Respawn Entertainment Experience October 2012 - Present
Job 3D Artist at Respawn Entertainment
Industry Entertainment
Experience
Respawn Entertainment   October 2012 - Present
Juggernaut Games   May 2012 - October 2012
Sony Online Entertainment  January 2012 - April 2012
the Agency san diego   October 2011 - January 2012

Skills
Texturing, Low Poly Modeling, Zbrush, UV mapping, Unreal Engine 3, High Poly Modeling, Marmoset, 3D Studio Max, Maya, Roadkill, Perforce, Mudbox, Photoshop, Crazybump, NDO, Xnormals, Environment Art, Hard Surface Modeling, Normal Mapping, Game Development, Game Art

Education
Art Institute of San Diego California   2009 — 2012
Bachelor of Science, Game Art and Design

The Art Institute of California-San Diego   2009 — 2012
Bachelor of Science, Game Art and Design

Brandon Kelch Brandon Kelch Greater Los Angeles Area Details
Brandon Kelch's Respawn Entertainment Experience July 2015 - Present
Job Designer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   July 2015 - Present
Konami Digital Entertainment  May 2014 - July 2015
Sony Computer Entertainment America LLC  October 2011 - February 2014
Papaya Studio  March 2010 - October 2011
Blizzard Entertainment  June 2008 - August 2008

Skills
PS3, Game Design, Xbox 360, Wii, Character Animation, 3D Studio Max, Multiplayer, Traditional Animation, Game Development, Video Games, Gameplay, Perforce, Computer Games, Unity3D, Maya, Lua, Mobile Games, Quality Assurance, DirectX, Unix, OpenGL, Level Design

Education
University of Southern California   2005 — 2009
B.S., Computer Science

Steven Kah Hien Wong Steven Kah Hien Wong Greater Los Angeles Area Details
Steven Kah Hien Wong's Respawn Entertainment Experience October 2011 - Present
Job Software Engineer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   October 2011 - Present
Digital Extremes  December 2008 - October 2011
Pandemic Studios  October 2007 - August 2008
Auran   December 2006 - October 2007
Motorola  July 2005 - December 2006

Skills
Xbox 360, Python, C++, Java, Perl, Linux, Ruby, Unix, C, PIX, PS3, Windows, Programming, Game Development, Unreal Engine 3, Perforce, Video Games, Game Programming, Game Design

Education
The University of Western Australia   2001 — 2005
Bachelor, Software Engineering

David Brumbley David Brumbley Greater Los Angeles Area Details
David Brumbley's Respawn Entertainment Experience June 2015 - Present
Job Environment Artist at Kojima Productions Los Angeles
Industry Computer Games
Experience
Respawn Entertainment   June 2015 - Present
Kojima Productions Los Angeles   December 2013 - June 2015
Bungie  May 2012 - December 2013
FuturePoly   October 2011 - May 2012

Skills
3D Studio Max, Zbrush, Maya, Mudbox, Photoshop, UDK, Unreal Engine 3, Unreal 2004, Sandbox 2 Editor, Hammer Editor, Flash, Topogun, Crazy Bump, After Effects, xNormal, Doom 3 Editor, Amnesia Editor, Starcraft 2 World Editor, Environment Art, Occlusion, Digital Sculpting, Level Design, UV mapping, Video Games, Bump, Character Animation, Texturing, Note Taking, Notepad++, Unreal Editor, 3D Modeling, 3D, Low Poly Modeling, Texture Painting

Education
Digipen Institute of Technology   2008 — 2012
Bachelor of Arts (B.A.), Art and Game Design

FuturePoly   2011 — 2011
Environment Art and Zbrush

Brad Snyder Brad Snyder Greater Los Angeles Area Details
Brad Snyder's Respawn Entertainment Experience June 2015 - Present
Job Sound Designer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   June 2015 - Present
Freelance Music Composer and Sound Designer  May 2008 - Present
Respawn Entertainment   May 2012 - June 2015
Electronic Arts  May 2011 - October 2011
Lost Concept Games   January 2011 - June 2011
Insomniac Games  June 2010 - August 2010

Skills
Audio Editing, Audio Implementation, Video Games, Game Audio, Sound Effects, Sound Editing, Dialogue Editing, Sound Design, Studio Recording, Game Engines, Guitarist, Pro Tools, Sound Forge, Music Theory, Live Recording, Electronics Repair, Field Recording, Digital Recording, Studio Design, Signal Flow, MIDI, MIDI sequencing, FMOD, Unreal Engine 3, Ukulele, Harmonica, Keyboardist, Lyricist, Multi-instrumentalist, Music Creation, Ableton, Logic Studio, Stage Performance, Vocal Production, Foley, Guitar, Singing, Music, Music Production, Recording

Education
Lebanon Valley College   2007 — 2011
BM, Music Recording Technology

Lebanon Valley College   2007 — 2011
Bachelor of Music, Music Recording Technology

Cheng Lor Cheng Lor Greater Los Angeles Area Details
Cheng Lor's Respawn Entertainment Experience May 2012 - Present
Job Character TD at Respawn Entertainment
Industry Entertainment
Experience
Respawn Entertainment   May 2012 - Present
Infinity Ward  June 2006 - April 2012
CSU, Fresno: Summer Arts 2008 Program   July 2008 - July 2008
IMC Productions: CSU, Chico   September 2005 - May 2006

Skills
Maya, Game Development, Video Games, MEL, Scripting, Modeling, Xbox 360, PS3, Perforce, Mudbox, 3D, Autodesk MotionBuilder, Rigging, Motionbuilder, Character Rigging, C++, Video Game Development, Pipeline Development, XSI, Flash, Technical Direction, Premiere, Unity3D

Education
California State University-Chico   2000 — 2006
BS, Applied Computer Graphics Production

Dusty Welch Dusty Welch Greater Los Angeles Area Details
Dusty Welch's Respawn Entertainment Experience January 2014 - Present
Job COO of Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   January 2014 - Present
U4iA Games  January 2011 - January 2014
Activision  January 1998 - March 2011
Dole Food Company  1995 - 1998
Nestle USA  1991 - 1995

Skills
Video Games, Online Advertising, Marketing Strategy, Social Networking, CRM, Social Games, Marketing, Brand Management, Online Gaming, Mobile Games, Casual Games, Management, Monetization, Leadership, Game Development

Education
Loyola Marymount University, College of Business Administration   1987 — 1991
Marketing, International Business

Rayme Vinson Rayme Vinson Woodland Hills, California Details
Rayme Vinson's Respawn Entertainment Experience 2010 - Present
Job Programmer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   2010 - Present
Infinity Ward  2005 - 2010

Skills
Gameplay, C#, C++, Multiplayer, Game Development

Education
University of Alaska Anchorage

Lori Plager Lori Plager Greater Los Angeles Area Details
Lori Plager's Respawn Entertainment Experience July 2015 - July 2015
Job Director, Sales & Consumer Products
Industry Consumer Goods
Experience
Sony Pictures Entertainment  September 2015 - Present
Startal, Inc.   June 2015 - September 2015
Peak Games   January 2015 - September 2015
Open Door Licensing   January 2009 - September 2015
Respawn Entertainment   July 2015 - July 2015
Take Hollywood   December 2014 - April 2015
Warner Bros. Entertainment Group of Companies  April 2014 - June 2014
D3Publisher of America  April 2010 - December 2012
Atari  July 2009 - October 2009
Brash Entertainment  September 2008 - November 2008

Skills
Entertainment, Licensing, Video Games, Television, Strategy, Marketing, Mobile Devices, Monetization, Advertising, Online Gaming, Film, Digital Distribution, Casual Games, Scripting, Brand Development, New Media, Social Games, Intellectual Property, Film Production, Game Development, Mobile Games, Game Design, Integrated Marketing, Strategic Partnerships

Education
University of California, Santa Cruz
Bachelor of Arts, Theater

Emergency Credentialed Teacher - LAUSD

John Paul Messerly John Paul Messerly Greater Los Angeles Area Details
John Paul Messerly's Respawn Entertainment Experience April 2010 - Present
Job Lead Animator at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   April 2010 - Present
Infinity Ward  March 2002 - April 2010
2015 inc   January 2001 - March 2002
Funnybone interactive   July 1997 - January 2001

Education
Ringling College of Art and Design
BFA, Computer Animation

James Paick James Paick Greater Los Angeles Area Details
James Paick's Respawn Entertainment Experience October 2010 - January 2012
Job Concept Artist / Creative Director @ Scribble Pad Studios
Industry Entertainment
Experience
Brainstorm School   January 2015 - Present
Scribble Pad Studios   March 2011 - Present
Wizards of the Coast  June 2008 - Present
Concept Design Academy  October 2008 - December 2014
Respawn Entertainment   October 2010 - January 2012
Art Center College of Design  January 2010 - December 2011
Ubisoft  June 2010 - December 2010
Propaganda Games  March 2009 - September 2010
Naughty Dog  2008 - August 2010
Crystal Dynamics  November 2009 - July 2010

Skills
Concept Design, Illustration, Digital Painting, Conceptual Art, Character Animation, Creature Animation, Video Games, Entertainment, Game Design, Product Design, Storyboarding, Art, Digital Illustration, Art Direction, 3D, Visual Arts, Texturing, Game Development, Creative Direction, Mudbox, Maya, Zbrush, Visual Effects, Traditional Animation, 3D Studio Max, Animation, Computer Graphics, Computer Animation, Environmental Design, UV mapping, Digital Art, 3D Modeling, Matte Painting, Texture Painting, Digital Sculpting, Illustrator, Game Art, Comics, After Effects, Motion Graphics, Environment Art, Compositing, Drawing, Modeling, Unreal Engine 3, Rendering, Flash Animation, Painting, Props

Education
ArtCenter College of Design   2001 — 2004

Sean Slayback Sean Slayback Greater Los Angeles Area Details
Sean Slayback's Respawn Entertainment Experience May 2010 - Present
Job Game Designer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   May 2010 - Present
Infinity Ward  October 2008 - April 2010
Treyarch (Activision)   2005 - 2008
Treyarch  2005 - 2008

Skills
Video Games, Level Design, Gameplay, Texturing, Multiplayer, Scripting, Xbox 360, PS3, Game Development, Game Design, Computer Games, Wii

Education
The University of Chicago   1998 — 2002
Bachelor of Arts, English Language and Literature

Southern Methodist University   2004 — 2004
Game Design

David Nazario David Nazario Greater Los Angeles Area Details
David Nazario's Respawn Entertainment Experience November 2015 — September 2016
Job Freelance Audio Designer
Industry Computer Games
Experience
Lebanon Valley College  January 2016 — Present
Oirazan Sound   May 2008 — Present
Insomniac Games, Inc.   June 2010 — April 2015
Respawn Entertainment   November 2015 — September 2016
Disney Interactive  May 2017 — September 2017

Skills
Sound Design, Xbox 360, Sound, Sound Forge, Pro Tools, Dialogue Editing, PS3, Wwise, Video Games, Audio Implementation, Computer Games, Game Audio, Field Recording, Unreal Engine 3, Sound Editing, Cinematics, Guitar, Piano, Game Development, MIDI, Studio, Tracking, Recording, Sony SCREAM, Pro-Tools, Mircosoft Office, Computer Repair, Studio Maintenance, Audio Mixing, Audio Tracking, Computer Assembly, Windows 7, Mac OS X, FL Studio, Tenor Saxophone, Perforce, Foley, Xbox, SFX, Console, Xbox One, Playstation 4, Microsoft Office

Education
Lebanon Valley College   2005 — 2009
Bachelor's Degree, Music Recording Technology

Jason de Heras Jason de Heras Greater Los Angeles Area Details
Jason de Heras's Respawn Entertainment Experience August 2014 - Present
Job Senior Game Designer Systems at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   August 2014 - Present
MakeData LLC   May 2014 - Present
SCE Santa Monica Studio   August 2007 - February 2014
SCE Santa Monica Studio   August 2007 - May 2012
Heavy Iron Studios a division of THQ Inc.   March 2005 - August 2007
Heavy Iron Studios a division of THQ Inc.   March 2004 - December 2004
THQ Inc.  January 2003 - December 2004
Tips and Tricks Magazine   January 2002 - January 2003
THQ Inc  January 2000 - January 2001

Skills
Game Development, Video Games, Unity3D, PS3, Animation, Game Design, Gameplay, Visual Effects, Character Animation, Scripting, Level Design, Computer Games, Creative Problem Solving, Social Games, Management

Education
University of California, Riverside   2002 — 2004
Bachelor of Arts, Political Science

Jake Keating Jake Keating Greater Los Angeles Area Details
Jake Keating's Respawn Entertainment Experience June 2010 - Present
Job Senior Designer at Respawn Entertainment
Industry Design
Experience
Respawn Entertainment   June 2010 - Present
Infinity Ward  November 2005 - April 2010
Terminal Reality  October 2003 - October 2005
Terminal Reality  October 2003 - October 2004
(personal project)   September 2002 - July 2003
MediaServ  1996 - 2001

Skills
Unreal Editor, Maya, 3D Studio Max, Scripting, Lighting, Layout, Xbox 360, PS3, Level Design, Gameplay, Game Development, Game Design

Education
Rochester Institute of Technology   2001 — 2003
MFA, Computer Graphics Design

Syracuse University, S.I. Newhouse School of Public Communications   1990 — 1994
BA, Advertising, Italian

Nathan Tullis Nathan Tullis Los Angeles, California Details
Nathan Tullis's Respawn Entertainment Experience July 2013 - Present
Job Game Developer
Industry Computer Games
Experience
Respawn Entertainment   July 2013 - Present
THQ Inc.  March 2010 - June 2012
THQ  November 2005 - March 2010

Skills
Video Game Development, Game Development, Production, Quality Assurance, Microsoft Office, Unity3D, PS3, Photoshop, Xbox 360, Level Design, Video Games, 3D Modeling, 3D Studio Max, Wii, Game Design

Education
University of South Alabama   1998 — 2001

JaeHyup Keum JaeHyup Keum Greater Los Angeles Area Details
JaeHyup Keum's Respawn Entertainment Experience October 2014 - Present
Job Senior Character Artist at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   October 2014 - Present
Capcom Game Studio Vancouver  April 2012 - September 2014
Bioware  March 2007 - February 2012
BioWare, Electronic Arts Canada   January 2007 - February 2012
Nexon  February 2003 - June 2006

Skills
UV mapping, Texturing, Low Poly Modeling, Zbrush, 3D, Concept Design, Video Games, Character Animation, Digital Sculpting, Texture Painting, Mudbox, UV Mapping, 3D Studio Max, Game Development, Unreal Engine 3, Environment Art, Cinematics, Maya, ZBrush

Education
Korea University   1996 — 2002
Bachelor's degree, Architectural Engineering

Nate Stephens Nate Stephens Greater Los Angeles Area Details
Nate Stephens's Respawn Entertainment Experience June 2011 - September 2012
Job Lead Environment Artist
Industry Computer Games
Experience
Sony Computer Entertainment America - Santa Monica   June 2014 - Present
The Gnomon Worshop   December 2014 - December 2014
Sony Computer Entertainment America - Santa Monica   September 2012 - June 2014
Respawn Entertainment   June 2011 - September 2012
The Gnomon Workshop  July 2011 - July 2011
Sony Computer Entertainment America - Santa Monica   April 2010 - June 2011
Sony Computer Entertainment America - Santa Monica   June 2005 - April 2010
Blizzard Entertainment  July 2004 - June 2005
Swingin' Ape Studios  July 2004 - May 2005
Cryptic Studios  March 2001 - June 2004

Skills
Texturing, UV mapping, Zbrush, PS3, Environment Art, Video Games, Maya, Low Poly Modeling, Xbox 360, Game Development, Texture Painting, Level Design, Digital Sculpting, Cinematics, Shaders, Game Design, UV Mapping, ZBrush

Education
California State University-Northridge

Cogswell Polytechnical College

Wonjae J. Kim Wonjae J. Kim Greater Los Angeles Area Details
Wonjae J. Kim's Respawn Entertainment Experience June 2010 - Present
Job 3D Artist at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   June 2010 - Present
Digitrove, Inc  January 2009 - June 2009
LIG Nex1  May 2003 - May 2007
Cynamix Inc   January 2002 - January 2003

Education
Academy of Art University   2007 — 2009
Master of Fine Arts, Animation

California State University   1998 — 2002
Bachelors in Fine Arts, Computer Graphics

Regie Santiago Regie Santiago Greater Los Angeles Area Details
Regie Santiago's Respawn Entertainment Experience April 2015 - Present
Job Senior Character Artist at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   April 2015 - Present
Turtle Rock Studios  August 2011 - April 2015
Army Game Studio  September 2010 - August 2011
World Domination Industries   August 2009 - September 2010
Flight33 Productions   December 2007 - November 2008
The Designnory   January 2008 - March 2008

Skills
3D, Art, 3D Modeling, Texture Painting, Unreal Editor, Texture Artist, Low Poly Modeling, High Poly Modeling, Video Games, Maya, ZBrush, Game Development, Texturing

Education
Gnomon School Of Visual Effects   2008 — 2008

California State University-Fullerton   2005 — 2007
Bachelor of Fine Arts, Art

Jeremy Thurman Jeremy Thurman Dallas/Fort Worth Area Details
Jeremy Thurman's Respawn Entertainment Experience July 2014 - September 2014
Job Environment Artist at id Software
Industry Computer Games
Experience
id Software  October 2014 - Present
Respawn Entertainment   July 2014 - September 2014
Respawn Entertainment   April 2012 - September 2014
Respawn Entertainment   May 2014 - July 2014
Respawn Entertainment   January 2014 - May 2014

Skills
Low Poly Modeling, Texturing, Unreal Editor, Environment Art, Unity3D, 3D, 3D Studio Max, Mudbox, Maya, Game Development, Zbrush, Texture Painting, UV mapping, Unreal Engine 3, Photoshop, Texture Artist, Occlusion, Hard Surface Modeling, Digital Sculpting, Game Design, Video Games, Props, Modeling, CryEngine, Topogun, xNormal, CryEngine 3, Texture Creation, Hard Surface, Cinematics, Multiplayer, Computer Games, Level Design, Character Animation, Black Belt, Gameplay, Blacksmithing, Game Art, Shaders, Xbox 360, Surface, PS3, Dog Grooming

Education
Southern Methodist University   2010 — 2011
M.I.T, Masters in Interactive Technology: Art Creation

University of Houston   2002 — 2008
B.F.A, Studio Art Painting

Erik Kraber Erik Kraber Greater Los Angeles Area Details
Erik Kraber's Respawn Entertainment Experience April 2013 - Present
Job Senior Audio Director at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment   April 2013 - Present
Electronic Arts  2000 - April 2013
DreamWorks Interactive  1998 - 2000
Saul Zaentz Film Center, Skywalker Sound   1993 - 1998

Skills
Console, Video Games, PS3, Xbox 360, Game Development, Game Design, Computer Games, Audio Post Production, Sound Design, Dialogue Editing, Trailer Sound Design..., Steinberg Nuendo, Sound Forge, Field Recording, Voice Direction, Audio Integration, Music Supervision, Music Editing, Frostbite 2, Unreal Engine 3, SoundRIOT, 5.1 Mixing, Surround Sound, Sound Mixing, PC

Education
Occidental College   1988 — 1993
Bachelor of Arts (B.A.), Film and Music Composition

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