Respawn Entertainment
Industry: Video game developer
DescriptionRespawn Entertainment, LLC is an American video game development studio founded by Jason West and Vince Zampella, who created and were responsible for the development of the Call of Duty franchise at Infinity Ward before 2010. The studio was acquired by Electronic Arts on December 1, 2017. Parent organization: Electronic Arts (2017–) Founded: April 12, 2010, Sherman Oaks, Los Angeles, CA Headquarters: Beverly Hills, CA Number of employees: 205 (2017) Founders: Vince Zampella, Jason West
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Respawn Entertainment Employees
Respawn Entertainment September 2013 - Present
Santa Monica Studio April 2011 - July 2013
Square Enix June 2006 - April 2011
El Segundo Herald March 2009 - August 2009
Skills
Game Design, Gameplay, Project Management, Game Development, Video Games, Xbox 360, Quality Assurance, Copy Editing, Adobe Creative Suite, Photoshop, DevTrack, TestTrack, Dreamweaver, Microsoft Excel, HTML, PowerPoint, Premiere, Console, PS3, Perforce, Computer Games, Wii
Education
California State University-Long Beach 2006 — 2010
Bachelor of Arts (B.A.), Creative Writing
El Camino College 2001 — 2005
Associate of Arts (A.A.), Engish
Respawn Entertainment May 2010 - Present
Infinity Ward (Activision) September 2006 - April 2010
NCsoft April 2004 - August 2006
SDI Media July 2002 - February 2004
SDI Media April 2001 - August 2002
Skills
Video Games, Hiring, Employee Relations, Human Resources, Talent Acquisition, Recruiting, Game Development, Applicant Tracking..., Onboarding, Online Gaming, Computer Games, Animation, 3D Studio Max, Maya, Internet Recruiting, Interviews, Concept Design, Technical Recruiting, Personnel Management, UV mapping, Xbox 360, Storyboarding, Texturing, 3D, Zbrush, Ninja Skills, Game Design, Computer Graphics, MMO, PS3, Visual Effects, Traditional Animation, Low Poly Modeling, Cinematics
Education
California State University-Fullerton 1995 — 2000
BA Psychology, Focus in Industrial Organizational Psychology and Art
Respawn Entertainment ResearcherSnake Oil ProductionsDecember 2011 - March 2012
Ping Pong Productions December 2011 - March 2012
YooStar Entertainment Group, Inc. July 2011 - February 2012
Mandt Bros September 2011 - November 2011
Skills
Creative Writing, Photoshop, Drawing, Music, Music Production, Music Programming, Drums, Guitar, Bass Guitar, Video Editing, Improvisation, Acting, Promotions, Singing, Graphic Design
Education
Middlesex Community College
Associate of Arts and Sciences (A.A.S.)
Upright Citizens Brigade Theater
Thoughtgun Shells Studio May 2013 - Present
Wizards of the Coast November 2005 - Present
Ubisoft January 2015 - March 2015
Hi-Rez Studios January 2015 - January 2015
Infinity Ward October 2014 - November 2014
Respawn Entertainment August 2014 - October 2014
Buddha Jones August 2014 - September 2014
Warner Bros. Pictures June 2014 - July 2014
Riot Games September 2013 - January 2014
Red Engine Studios May 2011 - December 2013
Skills
Drawing, Painting, Creature Animation, Concept Development, Character Designs, Marketing, Character Animation, Plot, Zbrush, Concept Design, Digital Painting, Video Games, Conceptual Art, Texturing, Storyboarding, Game Development, Game Design, Digital Illustration, Traditional Animation, Visual Arts, Illustrator, Creative Direction, Texture Painting, Illustration, Characters, Animation, UV mapping, Digital Sculpting, Environment Art, Modeling, Art, Awesomeness, 3D, Graphic Design, Lighting, Computer Animation, Digital Art, PS3, Unreal Engine 3, Sculpture, Visual Effects, Xbox 360, Computer Games, Art Direction, Film, Comics, Photoshop, Gameplay
Education
Art Center College of Design 2001 — 2005
Bachelor of Fine Arts, Concept Art/ Visual Development
Schell Sculpture Studio 2010 — 2010
NA, Creature and character sculpture
Golden Oaks Pictures May 2014 - Present
Frame Machine April 2014 - Present
The Third Floor, Inc. April 2015 - June 2015
House of Moves September 2014 - April 2015
Virtual Animators 2013 - 2014
Respawn Entertainment August 2013 - November 2013
Infinity Ward June 2013 - August 2013
Naughty Dog August 2010 - June 2013
Ember Lab November 2012 - December 2012
EA/ Victory Games December 2011 - September 2012
Skills
Character Animation, Maya, Facial Animation, Autodesk MotionBuilder, Cinematics, Animation, Computer Animation, MEL, Character Rigging, Rigging, Video Games, 3D, Texturing, Traditional Animation, Visual Effects, Lighting, Storyboarding, Motion Capture, 3D Modeling, Zbrush, Shading, UV mapping, XSI, Texture Painting, Nuke, Pre-visualization, Mental Ray, Look Development
Education
Savannah College of Art and Design 1999 — 2001
Master of Fine Arts (MFA), Computer Animation
University of Florida 1986 — 1990
Bachelor of Fine Arts (BFA), Drawing
Respawn Entertainment June 2015 - Present
Overcharged Games (Student Team) May 2013 - May 2014
Overcharged Games (Student Team) October 2012 - May 2013
Independent Student Projects September 2012 - May 2013
Skills
Game Design, Python, Adobe Creative Suite, Maya, Flash, Photoshop, User Interface Design, Game Theory, Game Mechanics, Game Development, Level Design, Rapid Prototyping, Computer Games, Game Design Documents, C, ActionScript, Group Work, Game Programming, Multiplayer, Presentations, Unity3D, C
Education
Digipen Institute of Technology 2011 — 2015
BA, Game Design
Respawn Entertainment August 2014 - Present
Sony Computer Entertainment America LLC March 2012 - July 2014
Sony Computer Entertainment America August 2010 - March 2012
Sony Computer Entertainment America June 2009 - August 2010
Intrinsic Games May 2008 - June 2009
Institute for Creative Technology May 2008 - December 2008
Electronic Arts June 2007 - September 2007
Skills
Game Design, Scripting, Level Design, DevTrack, Gameplay, PS3, Game Mechanics, Xbox 360, Game Development, Computer Games, Video Games, Mission Design, System Design, Multiplayer, Mobile Games, Console
Education
University of Southern California 2005 — 2009
Computer Science (Games), Computer Science, Engineering, Game Design
Respawn Entertainment November 2014 - Present
Sony Computer Entertainment America January 2009 - October 2014
Beverly Brand June 2012 - May 2014
Gallus Entertainment January 2011 - March 2011
Puppetar Studio 2007 - 2009
Arcadia Entertainment August 2008 - December 2008
Skills
Perforce, MEL, 3D Studio Max, Maya, After Effects, Premiere, Character Rigging, Character Animation, Python, Final Cut Pro, Dynamics, Rigging, C++, JAVA, HTML, PHP, PS3, Illustrator, Flash, Animation
Education
Santa Monica College 2011 — 2015
Computer Programming Certificate, Computer Science
Academy of Art University 2005 — 2008
BFA, Animation & VFX
School of Visual Arts 2004 — 2005
Undergraduate - Transferred, Graphic Design
Respawn Entertainment December 2014 - Present
Respawn Entertainment December 2011 - December 2014
THQ June 2010 - November 2011
THQ September 2009 - June 2010
THQ June 2008 - September 2009
THQ November 2007 - June 2008
THQ December 2005 - November 2007
THQ May 2004 - December 2005
Skills
Learning, Mentoring, Planning, Hiring, PS3, Test Planning, Quality Assurance, Wii, Xbox 360
Education
University of California, Los Angeles 2000 — 2003
Working towards BA, History
Moorpark College 1997 — 2000
Working towards Associate, Mathematics
Respawn Entertainment October 2013 - Present
Freelance March 2011 - Present
Alelo March 2013 - July 2013
Sony Computer Entertainment America LLC March 2012 - March 2013
Collision Studios December 2011 - March 2013
Meteor Games LLC September 2011 - October 2011
Collision Studios July 2010 - September 2011
Collision Studios April 2010 - July 2010
University of Southern California August 2005 - December 2009
Sony Computer Entertainment America July 2009 - October 2009
Skills
Game Design, Video Games, Game Development, Voice Acting, Gameplay, Modeling, Perforce, Creative Direction, Computer Graphics, Texturing, Interactive..., User Interface Design, Art, Level Design, MMO, Video Production, Multiplayer, Social Games, Xbox 360, Console, Animation, PS3, Unreal Editor, Lua, Maya, Game Programming, User Interface, Wii, Mobile Games, Quality Assurance, After Effects, Computer Games, Game Mechanics, Casual Games, Character Animation, Flash, Computer Animation, Traditional Animation, Television, Storyboarding, Online Gaming
Education
University of Southern California 2005 — 2009
Bachelor of Arts (B.A.), Game and Interactive Media Design
Punahou School 1992 — 2005
Respawn Entertainment October 2013 - Present
Sledgehammer Games September 2012 - October 2013
KAOS Studios/THQ April 2011 - June 2011
KAOS Studios/THQ August 2008 - March 2011
KAOS Studios/THQ July 2005 - July 2008
Digital Illusions (DICE NY) April 2004 - April 2005
Trauma Studios November 2003 - April 2004
Skills
Maya, Mudbox, Hard Surface, Unreal Editor, Texturing, Weapons, Modeling
Education
University of Central Florida 1999 — 2001
BFA, Computer Animation
Respawn Entertainment July 2012 - Present
Team Awesome Possum August 2011 - May 2012
Radioactive Dodos January 2011 - April 2011
Morgan Stanley August 2008 - July 2010
Skills
C++, Java, C#, Lua, Python, Perl, opengl, Sybase, DB2, Kinect
Education
Digipen Institute of Technology 2010 — 2012
Master's of Science, Computer Science
Cornell University 2004 — 2008
BA, Computer Science, Economics
Raffles Junior College 1999 — 2001
Respawn Entertainment August 2015 - Present
WayForward Technologies March 2014 - September 2014
Sony Online Entertainment October 2012 - December 2012
US Army June 2006 - October 2009
Skills
Texturing, 3D Studio Max, Unreal Engine 3, Maya, Zbrush, Low Poly Modeling, High Poly Modeling, UV mapping, Photoshop, Perforce, NDO, Xnormals, Crazybump, C++, 3D Modeling, Game Design, Video Games, nDo, ZBrush
Education
The Art Institute of California-San Diego 2010 — 2013
Bachelor of Science (B.S.), Game Art and Design
Respawn Entertainment October 2012 - Present
Juggernaut Games May 2012 - October 2012
Sony Online Entertainment January 2012 - April 2012
the Agency san diego October 2011 - January 2012
Skills
Texturing, Low Poly Modeling, Zbrush, UV mapping, Unreal Engine 3, High Poly Modeling, Marmoset, 3D Studio Max, Maya, Roadkill, Perforce, Mudbox, Photoshop, Crazybump, NDO, Xnormals, Environment Art, Hard Surface Modeling, Normal Mapping, Game Development, Game Art
Education
Art Institute of San Diego California 2009 — 2012
Bachelor of Science, Game Art and Design
The Art Institute of California-San Diego 2009 — 2012
Bachelor of Science, Game Art and Design
Respawn Entertainment July 2015 - Present
Konami Digital Entertainment May 2014 - July 2015
Sony Computer Entertainment America LLC October 2011 - February 2014
Papaya Studio March 2010 - October 2011
Blizzard Entertainment June 2008 - August 2008
Skills
PS3, Game Design, Xbox 360, Wii, Character Animation, 3D Studio Max, Multiplayer, Traditional Animation, Game Development, Video Games, Gameplay, Perforce, Computer Games, Unity3D, Maya, Lua, Mobile Games, Quality Assurance, DirectX, Unix, OpenGL, Level Design
Education
University of Southern California 2005 — 2009
B.S., Computer Science
Respawn Entertainment October 2011 - Present
Digital Extremes December 2008 - October 2011
Pandemic Studios October 2007 - August 2008
Auran December 2006 - October 2007
Motorola July 2005 - December 2006
Skills
Xbox 360, Python, C++, Java, Perl, Linux, Ruby, Unix, C, PIX, PS3, Windows, Programming, Game Development, Unreal Engine 3, Perforce, Video Games, Game Programming, Game Design
Education
The University of Western Australia 2001 — 2005
Bachelor, Software Engineering
Respawn Entertainment June 2015 - Present
Kojima Productions Los Angeles December 2013 - June 2015
Bungie May 2012 - December 2013
FuturePoly October 2011 - May 2012
Skills
3D Studio Max, Zbrush, Maya, Mudbox, Photoshop, UDK, Unreal Engine 3, Unreal 2004, Sandbox 2 Editor, Hammer Editor, Flash, Topogun, Crazy Bump, After Effects, xNormal, Doom 3 Editor, Amnesia Editor, Starcraft 2 World Editor, Environment Art, Occlusion, Digital Sculpting, Level Design, UV mapping, Video Games, Bump, Character Animation, Texturing, Note Taking, Notepad++, Unreal Editor, 3D Modeling, 3D, Low Poly Modeling, Texture Painting
Education
Digipen Institute of Technology 2008 — 2012
Bachelor of Arts (B.A.), Art and Game Design
FuturePoly 2011 — 2011
Environment Art and Zbrush
Respawn Entertainment June 2015 - Present
Freelance Music Composer and Sound Designer May 2008 - Present
Respawn Entertainment May 2012 - June 2015
Electronic Arts May 2011 - October 2011
Lost Concept Games January 2011 - June 2011
Insomniac Games June 2010 - August 2010
Skills
Audio Editing, Audio Implementation, Video Games, Game Audio, Sound Effects, Sound Editing, Dialogue Editing, Sound Design, Studio Recording, Game Engines, Guitarist, Pro Tools, Sound Forge, Music Theory, Live Recording, Electronics Repair, Field Recording, Digital Recording, Studio Design, Signal Flow, MIDI, MIDI sequencing, FMOD, Unreal Engine 3, Ukulele, Harmonica, Keyboardist, Lyricist, Multi-instrumentalist, Music Creation, Ableton, Logic Studio, Stage Performance, Vocal Production, Foley, Guitar, Singing, Music, Music Production, Recording
Education
Lebanon Valley College 2007 — 2011
BM, Music Recording Technology
Lebanon Valley College 2007 — 2011
Bachelor of Music, Music Recording Technology
Respawn Entertainment May 2012 - Present
Infinity Ward June 2006 - April 2012
CSU, Fresno: Summer Arts 2008 Program July 2008 - July 2008
IMC Productions: CSU, Chico September 2005 - May 2006
Skills
Maya, Game Development, Video Games, MEL, Scripting, Modeling, Xbox 360, PS3, Perforce, Mudbox, 3D, Autodesk MotionBuilder, Rigging, Motionbuilder, Character Rigging, C++, Video Game Development, Pipeline Development, XSI, Flash, Technical Direction, Premiere, Unity3D
Education
California State University-Chico 2000 — 2006
BS, Applied Computer Graphics Production
Respawn Entertainment January 2014 - Present
U4iA Games January 2011 - January 2014
Activision January 1998 - March 2011
Dole Food Company 1995 - 1998
Nestle USA 1991 - 1995
Skills
Video Games, Online Advertising, Marketing Strategy, Social Networking, CRM, Social Games, Marketing, Brand Management, Online Gaming, Mobile Games, Casual Games, Management, Monetization, Leadership, Game Development
Education
Loyola Marymount University, College of Business Administration 1987 — 1991
Marketing, International Business
Respawn Entertainment 2010 - Present
Infinity Ward 2005 - 2010
Skills
Gameplay, C#, C++, Multiplayer, Game Development
Education
University of Alaska Anchorage
Sony Pictures Entertainment September 2015 - Present
Startal, Inc. June 2015 - September 2015
Peak Games January 2015 - September 2015
Open Door Licensing January 2009 - September 2015
Respawn Entertainment July 2015 - July 2015
Take Hollywood December 2014 - April 2015
Warner Bros. Entertainment Group of Companies April 2014 - June 2014
D3Publisher of America April 2010 - December 2012
Atari July 2009 - October 2009
Brash Entertainment September 2008 - November 2008
Skills
Entertainment, Licensing, Video Games, Television, Strategy, Marketing, Mobile Devices, Monetization, Advertising, Online Gaming, Film, Digital Distribution, Casual Games, Scripting, Brand Development, New Media, Social Games, Intellectual Property, Film Production, Game Development, Mobile Games, Game Design, Integrated Marketing, Strategic Partnerships
Education
University of California, Santa Cruz
Bachelor of Arts, Theater
Emergency Credentialed Teacher - LAUSD
Respawn Entertainment April 2010 - Present
Infinity Ward March 2002 - April 2010
2015 inc January 2001 - March 2002
Funnybone interactive July 1997 - January 2001
Education
Ringling College of Art and Design
BFA, Computer Animation
Brainstorm School January 2015 - Present
Scribble Pad Studios March 2011 - Present
Wizards of the Coast June 2008 - Present
Concept Design Academy October 2008 - December 2014
Respawn Entertainment October 2010 - January 2012
Art Center College of Design January 2010 - December 2011
Ubisoft June 2010 - December 2010
Propaganda Games March 2009 - September 2010
Naughty Dog 2008 - August 2010
Crystal Dynamics November 2009 - July 2010
Skills
Concept Design, Illustration, Digital Painting, Conceptual Art, Character Animation, Creature Animation, Video Games, Entertainment, Game Design, Product Design, Storyboarding, Art, Digital Illustration, Art Direction, 3D, Visual Arts, Texturing, Game Development, Creative Direction, Mudbox, Maya, Zbrush, Visual Effects, Traditional Animation, 3D Studio Max, Animation, Computer Graphics, Computer Animation, Environmental Design, UV mapping, Digital Art, 3D Modeling, Matte Painting, Texture Painting, Digital Sculpting, Illustrator, Game Art, Comics, After Effects, Motion Graphics, Environment Art, Compositing, Drawing, Modeling, Unreal Engine 3, Rendering, Flash Animation, Painting, Props
Education
ArtCenter College of Design 2001 — 2004
Respawn Entertainment May 2010 - Present
Infinity Ward October 2008 - April 2010
Treyarch (Activision) 2005 - 2008
Treyarch 2005 - 2008
Skills
Video Games, Level Design, Gameplay, Texturing, Multiplayer, Scripting, Xbox 360, PS3, Game Development, Game Design, Computer Games, Wii
Education
The University of Chicago 1998 — 2002
Bachelor of Arts, English Language and Literature
Southern Methodist University 2004 — 2004
Game Design
Lebanon Valley College January 2016 — Present
Oirazan Sound May 2008 — Present
Insomniac Games, Inc. June 2010 — April 2015
Respawn Entertainment November 2015 — September 2016
Disney Interactive May 2017 — September 2017
Skills
Sound Design, Xbox 360, Sound, Sound Forge, Pro Tools, Dialogue Editing, PS3, Wwise, Video Games, Audio Implementation, Computer Games, Game Audio, Field Recording, Unreal Engine 3, Sound Editing, Cinematics, Guitar, Piano, Game Development, MIDI, Studio, Tracking, Recording, Sony SCREAM, Pro-Tools, Mircosoft Office, Computer Repair, Studio Maintenance, Audio Mixing, Audio Tracking, Computer Assembly, Windows 7, Mac OS X, FL Studio, Tenor Saxophone, Perforce, Foley, Xbox, SFX, Console, Xbox One, Playstation 4, Microsoft Office
Education
Lebanon Valley College 2005 — 2009
Bachelor's Degree, Music Recording Technology
Respawn Entertainment August 2014 - Present
MakeData LLC May 2014 - Present
SCE Santa Monica Studio August 2007 - February 2014
SCE Santa Monica Studio August 2007 - May 2012
Heavy Iron Studios a division of THQ Inc. March 2005 - August 2007
Heavy Iron Studios a division of THQ Inc. March 2004 - December 2004
THQ Inc. January 2003 - December 2004
Tips and Tricks Magazine January 2002 - January 2003
THQ Inc January 2000 - January 2001
Skills
Game Development, Video Games, Unity3D, PS3, Animation, Game Design, Gameplay, Visual Effects, Character Animation, Scripting, Level Design, Computer Games, Creative Problem Solving, Social Games, Management
Education
University of California, Riverside 2002 — 2004
Bachelor of Arts, Political Science
Respawn Entertainment June 2010 - Present
Infinity Ward November 2005 - April 2010
Terminal Reality October 2003 - October 2005
Terminal Reality October 2003 - October 2004
(personal project) September 2002 - July 2003
MediaServ 1996 - 2001
Skills
Unreal Editor, Maya, 3D Studio Max, Scripting, Lighting, Layout, Xbox 360, PS3, Level Design, Gameplay, Game Development, Game Design
Education
Rochester Institute of Technology 2001 — 2003
MFA, Computer Graphics Design
Syracuse University, S.I. Newhouse School of Public Communications 1990 — 1994
BA, Advertising, Italian
Respawn Entertainment July 2013 - Present
THQ Inc. March 2010 - June 2012
THQ November 2005 - March 2010
Skills
Video Game Development, Game Development, Production, Quality Assurance, Microsoft Office, Unity3D, PS3, Photoshop, Xbox 360, Level Design, Video Games, 3D Modeling, 3D Studio Max, Wii, Game Design
Education
University of South Alabama 1998 — 2001
Respawn Entertainment October 2014 - Present
Capcom Game Studio Vancouver April 2012 - September 2014
Bioware March 2007 - February 2012
BioWare, Electronic Arts Canada January 2007 - February 2012
Nexon February 2003 - June 2006
Skills
UV mapping, Texturing, Low Poly Modeling, Zbrush, 3D, Concept Design, Video Games, Character Animation, Digital Sculpting, Texture Painting, Mudbox, UV Mapping, 3D Studio Max, Game Development, Unreal Engine 3, Environment Art, Cinematics, Maya, ZBrush
Education
Korea University 1996 — 2002
Bachelor's degree, Architectural Engineering
Sony Computer Entertainment America - Santa Monica June 2014 - Present
The Gnomon Worshop December 2014 - December 2014
Sony Computer Entertainment America - Santa Monica September 2012 - June 2014
Respawn Entertainment June 2011 - September 2012
The Gnomon Workshop July 2011 - July 2011
Sony Computer Entertainment America - Santa Monica April 2010 - June 2011
Sony Computer Entertainment America - Santa Monica June 2005 - April 2010
Blizzard Entertainment July 2004 - June 2005
Swingin' Ape Studios July 2004 - May 2005
Cryptic Studios March 2001 - June 2004
Skills
Texturing, UV mapping, Zbrush, PS3, Environment Art, Video Games, Maya, Low Poly Modeling, Xbox 360, Game Development, Texture Painting, Level Design, Digital Sculpting, Cinematics, Shaders, Game Design, UV Mapping, ZBrush
Education
California State University-Northridge
Cogswell Polytechnical College
Respawn Entertainment June 2010 - Present
Digitrove, Inc January 2009 - June 2009
LIG Nex1 May 2003 - May 2007
Cynamix Inc January 2002 - January 2003
Education
Academy of Art University 2007 — 2009
Master of Fine Arts, Animation
California State University 1998 — 2002
Bachelors in Fine Arts, Computer Graphics
Respawn Entertainment April 2015 - Present
Turtle Rock Studios August 2011 - April 2015
Army Game Studio September 2010 - August 2011
World Domination Industries August 2009 - September 2010
Flight33 Productions December 2007 - November 2008
The Designnory January 2008 - March 2008
Skills
3D, Art, 3D Modeling, Texture Painting, Unreal Editor, Texture Artist, Low Poly Modeling, High Poly Modeling, Video Games, Maya, ZBrush, Game Development, Texturing
Education
Gnomon School Of Visual Effects 2008 — 2008
California State University-Fullerton 2005 — 2007
Bachelor of Fine Arts, Art
id Software October 2014 - Present
Respawn Entertainment July 2014 - September 2014
Respawn Entertainment April 2012 - September 2014
Respawn Entertainment May 2014 - July 2014
Respawn Entertainment January 2014 - May 2014
Skills
Low Poly Modeling, Texturing, Unreal Editor, Environment Art, Unity3D, 3D, 3D Studio Max, Mudbox, Maya, Game Development, Zbrush, Texture Painting, UV mapping, Unreal Engine 3, Photoshop, Texture Artist, Occlusion, Hard Surface Modeling, Digital Sculpting, Game Design, Video Games, Props, Modeling, CryEngine, Topogun, xNormal, CryEngine 3, Texture Creation, Hard Surface, Cinematics, Multiplayer, Computer Games, Level Design, Character Animation, Black Belt, Gameplay, Blacksmithing, Game Art, Shaders, Xbox 360, Surface, PS3, Dog Grooming
Education
Southern Methodist University 2010 — 2011
M.I.T, Masters in Interactive Technology: Art Creation
University of Houston 2002 — 2008
B.F.A, Studio Art Painting
Respawn Entertainment April 2013 - Present
Electronic Arts 2000 - April 2013
DreamWorks Interactive 1998 - 2000
Saul Zaentz Film Center, Skywalker Sound 1993 - 1998
Skills
Console, Video Games, PS3, Xbox 360, Game Development, Game Design, Computer Games, Audio Post Production, Sound Design, Dialogue Editing, Trailer Sound Design..., Steinberg Nuendo, Sound Forge, Field Recording, Voice Direction, Audio Integration, Music Supervision, Music Editing, Frostbite 2, Unreal Engine 3, SoundRIOT, 5.1 Mixing, Surround Sound, Sound Mixing, PC
Education
Occidental College 1988 — 1993
Bachelor of Arts (B.A.), Film and Music Composition