Santa Cruz Games

Industry: Video game developer

Description

Santa Cruz Games was an independent video game developer founded in 2001 in Santa Cruz, California, USA. Founded: 2001, Santa Cruz, CA Ceased operations: 2009 Type of business: Independent business

Santa Cruz Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Santa Cruz Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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20 Santa Cruz Games employees in database. Find out everything there's to know about Santa Cruz Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Santa Cruz Games Employees

Employee
Years
Job
Industry
Patrick Gillette Patrick Gillette Greater Seattle Area Details
Patrick Gillette's Santa Cruz Games Experience August 2006 - August 2008
Job Lead Gameplay Animator at Microsoft (343 Industries)
Industry Animation
Experience
Microsoft (343 Industries)   August 2011 - Present
Microsoft (343 Industries)   August 2011 - June 2015
Microsoft (343 Industries)   March 2011 - August 2011
Griptonite Games  July 2010 - March 2011
Bungie Studios  August 2009 - July 2010
Electronic Arts  April 2009 - August 2009
Telltale Games  April 2009 - May 2009
Locomotive Games  September 2008 - November 2008
Santa Cruz Games   August 2006 - August 2008
Mt. Pleasant High School  January 2006 - May 2006

Skills
Character Animation, Maya, Facial Animation, Rigging, Character Rigging, Animation, Video Games, Traditional Animation, Computer Animation, 3D, 3D Modeling, Game Development, Wii, Gameplay, Storyboarding, Xbox 360

Education
Cogswell Polytechnical College   2002 — 2006
B.A., Animation

Adam Danielski Adam Danielski San Jose, California Details
Adam Danielski's Santa Cruz Games Experience July 2007 - April 2009
Job Technical Program Manager at LG Silicon Valley Lab
Industry Consumer Electronics
Experience
LG Electronics  July 2014 - Present
Pixel Trash LLC   February 2014 - Present
Barnes & Noble  July 2012 - February 2014
Freelance Contractor  May 2012 - June 2012
Hewlett-Packard  July 2011 - May 2012
Palm  August 2010 - July 2011
Santa Cruz Games   July 2007 - April 2009
MAD  April 2006 - July 2007
TKO Software  September 2003 - February 2005
THQ Inc  March 2002 - February 2003

Skills
Proficient in InDesign, Photoshop, Illustrator, Salesforce.com, Microsoft Office, Adobe Creative Suite, HTML, Perforce, Filemaker Pro, Scrum, Alien Brain, Microsoft Project, Windows, Crowdfunding, Operations Management, Apps, App curation, MS Project, Game Design, Quality Assurance, Mobile Applications, Online Gaming, Mobile Games, Video Games, Game Development, Strategy, Strategic Partnerships, Mobile Devices, Xbox 360, Monetization, Test Planning, Alienbrain, FileMaker, Social Networking, Social Games, Training, Management, iPhone, Software Quality..., Creative Direction, Leadership, Team Leadership, Databases, JIRA, SDLC, Android, Facebook, Developer Relations, User Interface, Testing

Education
Cabrillo College

University of Phoenix
Associate Degree, Business and Marketing

University of Phoenix
Bachelor of Science, Business and Human Resource Management

Richard Schritter Richard Schritter San Francisco Bay Area Details
Richard Schritter's Santa Cruz Games Experience November 2005 - July 2007
Job Technical Artist at Amazon
Industry Computer Games
Experience
Amazon Games   June 2015 - Present
Waystone Games / EA Mobile   January 2014 - May 2015
Toy Genius   February 2013 - January 2014
Electronic Arts  July 2011 - February 2013
Electronic Arts  February 2011 - July 2011
Electronic Arts  November 2009 - February 2011
Electronic Arts  November 2008 - November 2009
Locomotive Games  July 2007 - November 2008
Santa Cruz Games   November 2005 - July 2007
Guerilla Wonderers Films/ Hitachi Data Systems   March 2005 - June 2006

Skills
Environment Art, 3D, Maya, Photoshop, Zbrush, Unreal Editor, World Machine, Game Development, Art Direction, Perforce, Texturing, Concept Design, UV mapping, Modeling, Video Games, Unity Pro, Unity3D, Level Design, UV Mapping, Xbox 360, ZBrush

Education
Cogswell Polytechnical College   2001 — 2005
Bachelors, 3d Modeling and Animation

Dani Zuniga Dani Zuniga San Francisco Bay Area Details
Dani Zuniga's Santa Cruz Games Experience March 2003 - September 2006
Job Senior Business Analyst at Machine Zone
Industry Computer Games
Experience
Machine Zone, Inc.   January 2015 - Present
Machine Zone  February 2013 - December 2014
BitPollen   September 2011 - February 2013
YetiZen  May 2011 - October 2011
Ayumusoft   October 2008 - September 2011
Mighty Play  September 2010 - June 2011
Laughing Ear   September 2006 - October 2009
Santa Cruz Games   March 2003 - September 2006

Skills
Team Building, 3D, Mathematics, Strategic Management, P&L, Budgeting, Digital Distribution, User Acquisition, Analytics, Metrics Driven Design, Video Games, Business Strategy, Budgets, Income Statement, Mergers, Xbox 360, PS3, Game Development, iPhone, Game Design, Casual Games, Computer Games, Mobile Games, Online Gaming, MMO, Social Games, Entrepreneurship, Monetization, Mergers & Acquisitions, Gameplay

Education
University of California, Santa Cruz   1998 — 2003
BA, Economics, Emphasis on Mathematics

Richard Sprague Richard Sprague San Francisco Bay Area Details
Richard Sprague's Santa Cruz Games Experience November 2005 - February 2007
Job Android Developer at Google
Industry Computer Software
Experience
Google  September 2013 - Present
Bump Technologies  December 2012 - September 2013
GameFly  August 2010 - November 2012
Ayumusoft   March 2009 - July 2010
WayForward Technologies  July 2008 - August 2009
Left Field Productions  March 2008 - July 2008
Kush Games  March 2007 - February 2008
Take 2 Interactive  March 2007 - February 2008
Santa Cruz Games   November 2005 - February 2007

Skills
C++, Python, iPhone, C, Java, Linux, ActionScript, Bash, Flex, Flash, Objective-C, JavaScript, HTML, CSS, Unix, Shell Scripting, Programming, Mac OS X, Video Games, AJAX, Agile Methodologies, iOS, XML, Android, OS X

Education
California State Polytechnic University-Pomona   1999 — 2005
Bachelor of Science, Computer Science

Jonathan Panttaja Jonathan Panttaja San Francisco Bay Area Details
Jonathan Panttaja's Santa Cruz Games Experience October 2006 - April 2009
Job Game Operations Programmer at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  April 2009 - Present
Santa Cruz Games   October 2006 - April 2009
UC Santa Cruz  January 2001 - September 2006
Netcentives  June 1999 - September 1999

Skills
Video Games, Databases, Programming, Game Development, Game Programming

Education
University of California, Santa Cruz   2002 — 2006
PhD, Computer Science

University of California, Santa Cruz   1999 — 2002
MS, Computer Science

University of Puget Sound   1995 — 1999
BS, Computer Science, Mathematics

Jason Lars Bergquist Jason Lars Bergquist San Francisco Bay Area Details
Jason Lars Bergquist's Santa Cruz Games Experience 2007 - 2010
Job Product Manager Worldwide Customer Experience
Industry Computer Games
Experience
Electronic Arts  2013 - Present
Telltale Games  2011 - 2012
Kabam  2010 - 2011
Santa Cruz Games   2007 - 2010
Eidos  2005 - 2006

Skills
Game Development, Social Games, Game Design, Mobile Games, Product Management, Monetization, Video Games, User Experience, Scrum, Creative Direction, iPhone, Computer Games, Analytics, Strategic Planning, Online Gaming, Online Marketing, iOS, Interactive..., Production Planning, Customer Acquisition, Customer Retention, Xbox 360, PS3, Operations Management, Casual Games, MMO, Wii

Education
University of California, Berkeley, Haas School of Business
Master of Business Administration (M.B.A.)

University of Illinois at Chicago

Ed Gregor Ed Gregor San Francisco Bay Area Details
Ed Gregor's Santa Cruz Games Experience February 2001 - June 2009
Job Lecturer UCSC / President at Boing, Inc.
Industry Computer Software
Experience
UC Santa Cruz  January 2015 - Present
Boing, Inc   January 2010 - Present
Santa Cruz Games   February 2001 - June 2009
Osiris Studios   February 1999 - February 2000
Pulse  1998 - 1999

Skills
Social Games, Video Game Development, Video Game Design, Web Animation, Mobile Entertainment, Maya, Character Rigging, Animation, Photoshop, 3D, Art, Game Design, User Interface Design, Game Development, Flash, Video Games, 3D animation, Graphic Design, Art Direction, Mobile, Character Animation, Rigging, Mobile Devices, Computer Animation, Traditional Animation, Mobile Games, Texturing, Level Design, Gameplay, Unity3D, Xbox 360, PS3, Mobile Design, Casual Games, Xbox, Storyboarding, Environment Art, Concept Design, 3D Modeling, Unreal Editor, ActionScript, Low Poly Modeling

Education
Academy of Art University   1997 — 1999

University of California, Santa Cruz   1989 — 1992
BA, ART

Leo Braz da Cunha Leo Braz da Cunha San Francisco Bay Area Details
Leo Braz da Cunha's Santa Cruz Games Experience January 2008 - May 2009
Job FX Artist at Crystal Dynamics
Industry Entertainment
Experience
Crystal Dynamics  January 2015 - Present
Gazillion Entertainment  November 2013 - January 2015
Gazillion Entertainment  November 2012 - June 2013
Paragon Studios - NC Soft   December 2010 - October 2012
Junction Point Studios - Disney Interactive   June 2010 - November 2010
ORION mod group   March 2010 - June 2010
Santa Cruz Games   January 2008 - May 2009
Cryptic Studios  June 2007 - September 2007
Thunderbean Animation  July 2006 - August 2006

Skills
Maya, Photoshop, Unreal Engine 3, 3D Studio Max, Particle Effects, Visual Effects, Texturing, Unreal Editor, Video Games, Animation, Wii, Xbox 360, 3D, Traditional Animation, Environment Art, Gameplay

Education
San Jose State University   2003 — 2007
BFA, Animation and Illustration

Ian (Rickard) Muldoon Ian (Rickard) Muldoon San Francisco Bay Area Details
Ian (Rickard) Muldoon's Santa Cruz Games Experience August 2008 - May 2009
Job Camera Systems & Software Engineer
Industry Computer Software
Experience
Google  May 2011 - Present
The Receivables Exchange  May 2009 - April 2011
Santa Cruz Games   August 2008 - May 2009
UC Santa Cruz  2005 - 2008
Center for Adaptive Optics   2002 - 2007

Skills
C++, Python, Java, Eclipse, Game Development, Agile Methodologies

Education
University of California, Santa Cruz   2005 — 2008
MS, Computer Science

University of California, Santa Cruz   2001 — 2005
BS, Computer Engineering

Joffrey Suarez Joffrey Suarez San Francisco Bay Area Details
Joffrey Suarez's Santa Cruz Games Experience October 2005 - February 2006
Job Founder at Jiriki Industries Specializing in Conceptual, Sequential and Graphic Illustration.
Industry Computer Games
Experience
Jiriki Industries   2008 - Present
Electronic Arts (Visceral Games)   October 2011 - April 2012
Global VR  2006 - 2008
Santa Cruz Games   October 2005 - February 2006
Rivermind Inc.   December 2002 - January 2005
TKO Software  June 2004 - September 2004
Midway Games  1997 - 2002
Midway Games West   1997 - 2001

Skills
Video Games, Game Design, Game Development, Concept Design, Mobile Games, Character Animation, Maya, Texturing, Animation, Gameplay, Casual Games, 3D, Computer Animation, Social Games, 3D Studio Max, Environment Art, Perforce, Level Design, Modeling, Storyboarding, Comic Book Illustration, Screen Printing, Graphic Design

Education
De Anza College   2005 — 2007

Brendan Seaman Brendan Seaman Palo Alto, California Details
Brendan Seaman's Santa Cruz Games Experience August 2006 - July 2008
Job Technical Director @ Machine Zone
Industry Computer Games
Experience
Machine Zone  April 2009 - Present
Santa Cruz Games   August 2006 - July 2008

Skills
Game Development, Game Programming, Gameplay, Xbox 360, Game Design, Lua, Video Games, Wii, Xbox, OpenGL, Social Games, Mobile Games, Objective-C, C++, iOS

Education
University of California, Santa Cruz   2001 — 2006

Adam Freidin Adam Freidin San Francisco Bay Area Details
Adam Freidin's Santa Cruz Games Experience January 2005 - April 2009
Job Computer Scientist at Adobe Systems
Industry Computer Games
Experience
Adobe Systems  2011 - Present
Santa Cruz Games   January 2005 - April 2009

Skills
C, C++, Linux, JavaScript, OpenGL, Cartwheels, Android, Programming, Java, Python, Git, Software Development, Software Engineering, Ruby, Ruby on Rails, Objective-C

Education
University of California, Santa Cruz

Danny McCue Danny McCue San Jose, California Details
Danny McCue's Santa Cruz Games Experience 2005 - 2007
Job Senior Software Engineer at Outward, Inc.
Industry Computer Software
Experience
Outward, Inc.   May 2013 - Present
San Jose Bike Clinic   October 2011 - Present
Collaborative Coding Commons   May 2010 - Present
The Receivables Exchange  January 2011 - April 2013
Naval Postgraduate School  December 2007 - December 2010
Santa Cruz Games   2005 - 2007

Skills
C++, Game Development, Programming, OpenGL, Python, C, OpenAL, Lua, C#, Java, PHP, SQL, Nintendo DS, iPhone Application..., CMake, Physics Simulation, NSIS, Video Games, Visual Studio, Software Development, Software Engineering, Artificial Intelligence, Agile Methodologies, Qt, Game Design, Objective-C, Subversion, Git, Computer Science

Education
University of California, Santa Cruz   2001 — 2005
Bachelor of Science (B.S.), Computer Science

University of California, Santa Cruz   2001 — 2005
Bachelor of Science (BS), Computer Science

Jeremy Vinar Jeremy Vinar San Francisco Bay Area Details
Jeremy Vinar's Santa Cruz Games Experience October 2005 - May 2009
Job Artist at Fifth Column Games
Industry Computer Games
Experience
Fifth Column Games  March 2012 - February 2015
Sibblingz Inc   August 2009 - March 2012
Santa Cruz Games   October 2005 - May 2009

Skills
Character Animation, Game Development, Game Design, Video Games, Flash, Maya, Gameplay, Art, Concept Design, Digital Painting, Mobile Devices, Mobile Games, Animation, Texturing, Leadership, Social Games, Natural Gas

Education
Savannah College of Art and Design   2000 — 2004
Bachelor of Arts (B.A.), Illustration

Logan Ames Logan Ames San Francisco Bay Area Details
Logan Ames's Santa Cruz Games Experience November 2005 - February 2006
Job Network Operations Center Technician
Industry Telecommunications
Experience
Layer42   February 2010 - November 2014
Phoenix Technical Publications   January 2006 - January 2010
Santa Cruz Games   November 2005 - February 2006

Education
Cogswell Polytechnical College   2001 — 2005
B.A, Digital Art and Engineering

Pui Chung Leung Pui Chung Leung San Francisco Bay Area Details
Pui Chung Leung's Santa Cruz Games Experience February 2008 - July 2009
Job Artist
Industry Computer Games
Experience
SilverTree Media  September 2014 - Present
Idle Games  November 2012 - August 2014
Idle Games  May 2010 - August 2014
TikiBeast LLC   August 2009 - March 2010
Santa Cruz Games   February 2008 - July 2009

Skills
Maya, Character Animation, Texturing, Concept Design, Illustration, Computer Animation, Social Games, Art, Animation, Traditional Animation, Photoshop, Flash, UV mapping, Video Games, Mobile Games

Education
San Jose State University   2003 — 2007
Bachelor of Fine Arts (B.F.A.), Animation/Illustration

Simar Bal Simar Bal San Francisco Bay Area Details
Simar Bal's Santa Cruz Games Experience November 2003 - September 2006
Job VP, Data and Design at Tap Slots
Industry Computer Games
Experience
Tap Slots  December 2013 - February 2014
BitPollen   September 2011 - November 2013
Machine Zone  February 2013 - March 2013
Nukotoys  January 2012 - October 2012
Rocket Ninja  March 2011 - February 2012
Ayumusoft   October 2008 - September 2011
Tonehammer   March 2009 - January 2010
Laughing Ear   September 2006 - October 2009
Santa Cruz Games   November 2003 - September 2006

Skills
Gameplay, Game Programming, 3D, MMO, Maya, Monetization, Social Games, Game Design, Online Gaming, Video Games, Xbox 360, Perforce, Casual Games, Mobile Games, Unity3D, Mobile Devices, Game Development, Music Production, Level Design, Computer Games, Analytics, Scrum, Start-ups, User Interface Design, User Experience

Education
University of California, Santa Cruz   1998 — 2001
Bachelor of Science, Physics

James Hofmann James Hofmann San Francisco Bay Area Details
James Hofmann's Santa Cruz Games Experience February 2008 - April 2009
Job Independent Game Developer
Industry Entertainment
Experience
.   May 2009 - Present
Santa Cruz Games   February 2008 - April 2009
My Home  June 2007 - February 2008

Skills
Game Development, Game Design, Video Games, Level Design, Game Programming, Flash, Scripting, Wii, Python, Maya, Character Animation, Mobile Games, Flash Animation, Digital Signal..., Web Development, Game Scripting, Real-time Rendering

Education
University of California, Santa Cruz   2003 — 2007
BA, Economics

Andrew Ames Andrew Ames San Francisco Bay Area Details
Andrew Ames's Santa Cruz Games Experience December 2005 - 2009
Job Server and Infrastructure Lead Programmer at Cryptic Studios
Industry Computer Software
Experience
Cryptic Studios  July 2015 - Present
Cryptic Studios  December 2013 - July 2015
Cryptic Studios  November 2011 - December 2013
LineMonkey Inc.   May 2010 - August 2011
Doing Business As Andrew Ames   May 2009 - August 2011
TikiBeast   2009 - 2010
WanderMobile   2007 - 2009
Santa Cruz Games   December 2005 - 2009
Cabrillo College  September 2000 - June 2002
Lutris Technologies  2001 - 2002

Skills
Programming, C, C++, Ruby, Ruby on Rails, JavaScript, AJAX, Java, jQuery, Databases, SQL, MySQL, Python, Win32, Qt, wxWidgets, ActiveX, PHP, DirectX, OpenGL, Nintendo DS, Graphics Programming, AI Programming, Physics Programming, Web Development, Mozilla Plugin..., Xbox 360, Video Games, Game Development, Wii, Objective-C, Game Programming, Software Engineering, Gameplay, Win32 API, Software Design, iPhone, OOP

Education
University of California, Santa Cruz   2003 — 2005
B.S., Computer Science, 3.6

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