Shadows in Darkness
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30 Shadows in Darkness employees in database. Find out everything there's to know about Shadows in Darkness employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Shadows in Darkness Employees
MyVendorCenter.com (formerly CAMassistant.com) January 2010 - Present
Green Group Studio, Inc. January 2008 - Present
Urban Design Studio March 2004 - March 2009
Shadows in Darkness 2002 - 2003
Oakland University 1999 - 2000
Skills
Web Development, Corporate Identity, Creative Problem Solving, Mailings, Real Estate, Programming, Web Design, Product Management, Efficiency Improvement, Performance Improvement, Photoshop, Direct Mail, Graphic Design, Business, Management, Advertising, Newsletters, Apartments, Logo Design, Property Management, Green Building, SEO, Small Business, Graphics, Website Development, Entrepreneurship, Facebook, Brochures, Corporate Branding, Adobe Creative Suite, Multimedia, Dreamweaver, Animation, Online Marketing, User Interface Design, Illustrator, Problem Solving
Education
Art Institute of Fort Lauderdale 2000 — 2003
BS, Media Arts & Animation
Reel FX February 2012 - Present
Hawaii Animation Studios February 2010 - August 2011
Shadows in Darkness June 2011 - June 2011
Rolling Stone Middle East November 2010 - January 2011
Ignition Entertainment February 2008 - September 2009
Green Grass Studios April 2007 - December 2007
WMS Gaming November 2002 - 2007
Skills
Cartooning, Illustration, 2d animation, 3d animation, Flash, Maya, 3D Studio Max, Storyboarding, Character Design, Pre-visualization, Flash Animation, Character Animation, Concept Design, Motionbuilder, Photoshop, Visual Development, Drawing, Cartoons, Illustrator, Facial Animation, Art, Conceptual Art, Painting, Traditional Animation, Computer Animation, Autodesk MotionBuilder, Animation, Cinematics, Gameplay, Visual Arts, Texturing, Zbrush, Computer Graphics
Education
College for Creative Studies 1999 — 2001
BFA, Animation and Digital Media
Savannah College of Art and Design 1997 — 1998
no degree, Animation
Rooster Teeth Productions May 2013 - Present
Junction Point Studios May 2012 - September 2012
Shadows in Darkness February 2012 - March 2012
Lifeline Studios March 2010 - July 2011
Primera Hora March 2004 - April 2008
Skills
3D Studio Max, Photoshop, Zbrush, UDK, Unity3D, Illustrator, Mudbox, InDesign, Modo, Texturing, 3D, Unreal, Normal Mapping, Digital Painting, Unreal Editor, Environment Art, Texture Painting, Unreal Engine 3, Low Poly Modeling, Video Games, Maya, Texture Artist, Game Development, 3D Modeling, Game Design, Digital Sculpting, Characters, 3D graphics, Traditional Animation, Game Art, Level Design, Hard Surface Modeling, Gameplay, Occlusion, Conceptual Art, Modeling, Shaders, World Building, Animation, PS3, UV mapping, Props, Changing Environments, Wii, Computer Games, High Poly Modeling, Unreal 3, MMO, Character Animation, Unreal Engine
Education
Southern Methodist University 2008 — 2009
Masters of Interactive Technology, Digital Art
Atlantic College 2002 — 2004
Bachelor of Fine Arts, Graphic Design
Luma Pictures May 2014 - Present
The Workshop Entertainment September 2013 - May 2014
Spark Unlimited March 2013 - September 2013
Spark Unlimit November 2011 - February 2013
Whole Foods Market March 2007 - September 2011
Shadows in Darkness March 2009 - March 2010
Virtual Prophecy September 2007 - January 2008
Skills
Digital Sculpting, Hard Surface Modeling, Zbrush, Digital Painting, 3D Modeling, 3D, Low Poly Modeling, Texturing, Modeling, Normal Mapping, Sculpture, Digital Art, Cinematics, Unreal Engine 3, Maya, 3D Studio Max, UV mapping, Video Games, Characters, Texture Painting, Unreal Editor, Texture Artist, Mudbox
Education
Art Institute of Fort Lauderdale 2005 — 2008
Bachelor, Game Art & Design
Kobold Press November 2012 - Present
Alderac Entertainment Group September 2013 - Present
self 2011 - Present
Bullheaded Studios, LLC July 2013 - Present
Shadows in Darkness 2008 - 2011
Shadows in Darkness 2005 - 2008
Skills
Conceptual Art, Digital Painting, Digital Art, Illustrator, Game Art, Art Direction, 3D Modeling, 3D Studio Max, Animation, Digital Illustration, Hard Surface Modeling, Maya, Changing Environments, Unreal Editor, Mudbox, Zbrush, Unreal Engine 3, Environment Art, Texture Painting, Texturing, Digital Sculpting, Low Poly Modeling, UV mapping, Texture Artist, Cinematics, 3D, Character Animation, Computer Animation
Education
Art Institute of Fort Lauderdale 1999 — 2003
Bachelor, Computer Animation
Phoenix Online Studios February 2004 - May 2006
Shadows in Darkness March 2005 - March 2005
Skills
Maya, Photoshop,..., Maya, Zbrush, Texturing, 3D, Digital Painting, 3D Modeling, Texture Painting, Traditional Animation, Texture Artist, Video Games, UV mapping, XSI, Environment Art, Animation, Mudbox, Storyboarding, Compositing, 3D Studio Max, Character Animation, Conceptual Art, Low Poly Modeling, Unreal Engine 3, Game Design, Digital Sculpting, Mental Ray, Computer Animation, Photoshop, Hard Surface Modeling, Digital Art, Game Development, Game Art, Modeling, Digital Illustration, Computer Games, High Poly Modeling, Corel Painter, Drawing, Character Modelling, UV Mapping, ZBrush
Education
Academy of Art University 2006 — 2013
Master of Fine Arts (MFA), Animation & Visual Effects
Art Institute of Fort Lauderdale 1998 — 2001
Bachelor of Science (BS), Media Arts & Animation
Insomniac Games February 2006 - Present
Idol Minds February 2005 - January 2006
True Technologies / Compass Marketing Group August 2003 - February 2004
Shadows In Darkness April 2003 - May 2003
Maloney Associates April 2000 - April 2003
DocuPrint March 1998 - April 2000
Skills
Layout, Texture Painting, Composition, 3D, Environment Modeling, Maya, Art, Modeling, User Interface Design, UV mapping, Photoshop, Shaders, Graphic Design, Texture Artist, Mental Ray, 3D Modeling, Normal Mapping, Changing Environments, Xbox, Unreal Engine 3, Environment Art, UV Mapping, Game Development, PS3, Video Games, Texturing
Education
Full Sail 2003 — 2004
Computer Animation, Computer Animation
NWACC 2002 — 2003
Internet Technologies
NWACC 1999 — 2003
Visual Communications
Shiver Entertainment December 2013 - Present
Shadows in Darkness April 2004 - November 2013
Skills
Hard Surface Modeling, Low Poly Modeling, Digital Sculpting, UV mapping, Texturing, Normal Mapping, 3D Studio Max, Photoshop, Zbrush, 3D Modeling, Modeling, Maya, Texture Painting, Character Animation, 3D, Environment Art, Texture Artist, UV Mapping, ZBrush
Education
Art Institute of Fort Lauderdale 2001 — 2004
Bachelor of Science (BS), Media arts and Animation
RR Donnelley Printing September 2008 - Present
Century Media Records February 2008 - Present
Twice Found - Upscale Consignment August 2013 - September 2013
Roadrunner Records May 2013 - September 2013
Arizona Gardener April 2013 - May 2013
RPG Magazine February 2011 - June 2012
Dreamscape Studios June 2011 - November 2011
Shadows in Darkness May 2011 - August 2011
Palm Beach County Zoo January 2011 - April 2011
Ralph Lauren September 2010 - January 2011
Skills
Graphic Design, Typography, Pre-press, Customer Service, Photoshop, Illustrator, Offset Printing, InDesign, Traditional Animation, Computer Animation, Logo Design, Maya, Final Cut Pro, Zbrush, Mudbox, Flash, Film, PowerPoint, Photography, High-end Retouching, Pitstop, Preflight
Education
Ringling School of Art and Design 2002 — 2006
Bachelor’s Degree, Graphic Design, 3.0
Lancaster Catholic High School 1998 — 2002
Art, 3.2
Adayana September 2014 - Present
3D Visualization Service July 2013 - August 2014
Shiver Entertainment December 2013 - January 2014
Shadows in Darkness February 2013 - June 2013
PDT International April 2012 - November 2012
Digital Armada Inc. March 2012 - May 2012
Skills
Digital Sculpting, Low Poly Modeling, Character Modeling, Organic Modeling, Hard Surface, Hard Surface Modeling, UV mapping, Texture Painting, Zbrush, Mudbox, Texturing, Unreal Editor, Environment Modeling, 3D, 3D Studio Max, Character Design, Sculpture, Unreal Engine 3, Modeling, Texture Artist, Game Art, Environment Art, Maya, Character, 3D Modeling, Normal Mapping, Changing Environments, Lighting, Rigging, Character Rigging, Cinematics, Character Animation, Computer Animation, Shading, Digital Painting, Mental Ray, Character Modelling, ZBrush
Education
Art Institute of Fort Lauderdale 2007 — 2010
Bachelors in Game Art and Design
Obsidian Entertainment July 2013 - Present
(Self Proprietorship) August 2011 - July 2013
Shadows in Darkness July 2006 - July 2011
Venture Media January 2005 - March 2005
Skills
3D Studio Max, High Poly Modeling, Low Poly Modeling, Hard Surface Modeling, UV mapping, Zbrush, Vray, Photoshop, Rapid Prototyping, Web Development, Environment Art, 3D graphics, Digital Sculpting, UV Mapping, 3D, ZBrush, Game Development, Texturing, 3D Modeling, Video Games
Education
Art Institute of Fort Lauderdale 2003 — 2006
BA, Visual Effects & Motion Graphics
Bethesda Game Studio November 2009 - Present
Pixel Rapture 2009 - Present
Tronic Studio September 2007 - March 2009
Shadows in Darkness 2002 - 2007
NYU Center For Advanced Technology August 1995 - September 2000
Skills
Texturing, Character Design, 3D, Texture Painting, Zbrush, UV mapping, Character Modeling, 3D Studio Max, Rigging, Art, Video Game Development, Modeling, Digital Sculpting, Character Animation, 3D Modeling, Video Games, Game Development, PS3, Xbox 360, UV Mapping, Animation, ZBrush, Computer Games
Education
Pratt Institute 1996 — 2000
AI
Bally Technologies August 2012 - Present
Virtual Prophecy Entertainment September 2008 - April 2012
Art Institute of Fort Lauderdale March 2006 - October 2009
A.W.E. Games May 2003 - September 2006
Shadows in Darkness November 2002 - September 2003
Skills
Photoshop, After Effects, Mudbox, 3D Studio Max, Texturing, Hard Surface Modeling, UV mapping, Compositing, Lighting, Level Design, Low Poly Modeling, 3D Modeling, 3D, Modeling, Visual Effects, Adobe Creative Suite, Rendering
Education
Art Institute of Fort Lauderdale 1999 — 2002
Bachelor of Science, Media Arts and Animation
Scientific Games August 2010 - Present
Virtual Prophecy Entertainment June 2009 - August 2011
Shadows in Darkness May 2008 - July 2010
Awe Productions March 2006 - September 2008
Skills
3D, After Effects, 3D Studio Max, Animation, Maya, Multimedia, Video Games, Texturing, Photoshop, Game Design, Computer Animation, Character Animation
Education
Art Institute of Fort Lauderdale 2004 — 2007
Bachelors, 3D Animation
IST August 2012 - Present
Freelance June 2005 - Present
PDT March 2012 - August 2012
AI Fort Lauderdale October 2010 - March 2012
Shadows in Darkness 2007 - 2010
Miami International University of Art & Design 2008 - 2009
SYNQ STUDIOS 2008 - 2009
Skills
Texture Artist, Character, 3D animation, 3D, Game Art, Hard Surface, Film, Zbrush, Texturing, Hard Surface Modeling, Mental Ray, Organic Modeling, Digital Sculpting, Character Modeling, Texture Painting, UV mapping, Environment Modeling, Maya, 3D Studio Max, Low Poly Modeling, Texture, Visual Effects, Lighting, Rendering, Digital Art, Modeling, Max, Texture Creation, Props, Compositing, Environment Art, Computer Graphics, Computer Animation, 3D Modeling, After Effects, Character Animation, Character Rigging, Game Development, Storyboarding, Changing Environments, Vray, Mudbox, MEL, Conceptual Art, Rigging, Unreal Engine 3, Shading, UV Mapping
Education
Miami International University of Art and Design 2008 — 2009
MCA, Computer Animation
The Ottoman Kickstarter Project September 2012 - Present
Isai September 2010 - Present
Viscira April 2015 - Present
City of El Cerrito October 2013 - December 2014
Dragon Slayer 2014 - 2014
Telltale Games July 2012 - August 2012
Animation Mentor October 2011 - June 2012
Phantom Mouse August 2009 - August 2010
Shadows in Darkness May 2009 - July 2009
Gaslight Studios March 2009 - July 2009
Skills
Character Animator, 3D Generalist, 3D Studio Max, Softimage, Maya, Animation, ICE, 3D, 3D animation, Computer Animation, Character Animation, Storyboarding, Computer Graphics, XSI, Facial Animation, Cinema 4D, Unreal Editor, Video Games, Gameplay, Game Design, Motion Graphics, Character Rigging, Modeling, Texturing, Drawing
Education
Animation Collaborative 2012 — 2015
Storyboarding, Gesture Drawing, Creature Animation
Animation Mentor 2009 — 2014
Advanced Studies in Character Animation/VFX Fundamentals, 3D Character Animation/VFX
Art Institute of Fort Lauderdale 2006 — 2009
Bachelor of Science, Game Art and Design
Universidad Francisco Marroquín 2004 — 2005
merit/andrew May 2015 - June 2015
Armature Studio March 2015 - March 2015
Darkside Game Studios December 2014 - February 2015
Shadows in Darkness December 2014 - February 2015
ZeniMax Online Studios March 2010 - September 2014
Victory Nightlife December 2009 - December 2009
Tarzan Enterprizes, Inc December 2007 - December 2009
Vividminds, lnc. July 2009 - November 2009
Technology Associates April 2009 - November 2009
Golden Era Productions May 2007 - June 2009
Skills
Maya, Zbrush, 3D Studio Max, Photoshop, Texturing, UV mapping, Video Games, Unreal Engine 3, Mudbox, Game Development, Game Design, After Effects, Computer Animation, 3D, 3D Modeling, Graphic Design, Lighting, Modeling, Animation, ZBrush, UV Mapping, Visual Effects, Concept Design, Art, Motion Graphics, Compositing, Computer Games, Character Animation, Low Poly Modeling, Graphics, Level Design, Rigging, Environment Art, Xbox 360, Film, Microsoft Office, User Interface, Illustrator
Education
Art Institute of Califronia San Diego 2004 — 2007
BS, Game Art and Design
MiraCosta College 2002 — 2004
El Camino High 1998 — 2002
Diploma, General
Nexius September 2015 - Present
US Army March 2010 - September 2015
Shadows in Darkness March 2007 - September 2009
Awe Productions October 2002 - October 2006
Skills
Computer Networking, Information Security, Microsoft Operating..., Computer Hardware..., Microsoft Office, Customer Service, Management, Leadership, Photoshop, Desktop Publishing, Web Design, Graphic Design, Game Development, Photography, Training, Security, Army
Education
Kaplan University 2014 — 2016
Master's Degree, Information Technology, Currently 4.0
Art Institute of Fort Lauderdale 1996 — 2001
Bachelor of Science, Media Arts
Americas Army December 2011 - Present
Virtual 3D INC January 2004 - October 2010
Earthwave Studios January 2009 - May 2010
Freelance 2001 - 2009
Shadows in Darkness 2003 - 2003
Sam's Club 2001 - 2003
Skills
3D, 3D Studio Max, After Effects, Animation, Concept Design, Lighting, Matte Painting, Modeling, Photoshop, Texturing, UV mapping, UVLayout, Video Games, Compositing, Maya, UV Mapping, Rendering, Unreal Engine 3
Education
Art Institute of Fort Lauderdale 2000 — 2003
BCA, Animation, video, 3d
KingsIsle Entertainment April 2011 - Present
Rainbow Studios/THQ October 2005 - March 2010
Full Sail University October 2000 - October 2005
Shadows in Darkness 2003 - 2005
Education
Full Sail University
Sanzaru Games September 2015 - Present
Visual Concepts November 2012 - August 2015
Shadows in Darkness May 2010 - April 2012
Virtual Prophecy Entertainment January 2010 - May 2010
Skills
Texturing, Modeling, Texture Painting, UV mapping, Mudbox, Digital Sculpting, Zbrush, Hard Surface Modeling, Low Poly Modeling, Maya, Art, Animation, 3D Studio Max, Computer Animation, Characters, 3D Modeling, Mental Ray, 3D, Character Animation, Texture Artist, Rigging, Sculpture, Environment Art, Unreal Engine 3, Changing Environments, Unreal Editor, Video Games, Digital Painting, Cinematics, ZBrush
Education
Florida Atlantic University 2008 — 2010
B.A., Film, Video, and New Media
Miami Dade College 2005 — 2008
A.A., Fine Art
Luma Pictures August 2014 - Present
Big Block February 2014 - Present
Mirada Studios May 2012 - Present
Fellow LA August 2013 - August 2013
Imaginary Forces August 2013 - August 2013
Logan January 2013 - July 2013
Imaginary Forces November 2012 - December 2012
Shadows in Darkness November 2010 - November 2011
Darkside Game Studio November 2010 - November 2011
Virtual Prophecy Entertainment January 2009 - November 2010
Skills
Zbrush, Texture Artist, 3D, UV mapping, Texturing, 3D Studio Max, Hard Surface Modeling, Texture Painting, Maya, Digital Sculpting, Low Poly Modeling, 3D Modeling, Shading, Unreal Engine 3, Mudbox, Video Games, Digital Painting, Character Animation, Mental Ray, After Effects, Modeling, Digital Art, Normal Mapping, Organic Modeling, Lighting, Character, Mari, Vray, Photoshop, Character Rigging, UV Mapping
Education
Art Institute of Fort Lauderdale 2007 — 2010
Driva June 2013 - Present
Sony Computer Entertainment America March 2013 - July 2013
The Third Floor, Inc. June 2012 - March 2013
Outbreak Entertainment August 2010 - December 2012
Sony Computer Entertainment America March 2009 - June 2012
Black Sun Entertainment April 2009 - October 2009
Shadows in Darkness April 2008 - October 2008
Moli Kids July 2008 - September 2008
ACM SIGGRAPH August 2008 - August 2008
Full Sail October 2006 - April 2008
Skills
Motion Capture, Creature Animation, Maya, Animation, Computer Animation, Game Development, Video Games, Film, Zbrush, Character Animation, Film Production, HTML 5, CSS, Entrepreneurship, JavaScript, MEL, Computer Graphics, Texturing, Traditional Animation, 3D, Compositing, Visual Effects, After Effects, Photoshop
Education
Animation Mentor 2011 — 2011
Animal and Creature Master Classes
Full Sail University 2006 — 2008
Bachelor, Computer Animation
Mississippi State University 2004 — 2006
Graphic Design
Ocean Springs High School 2000 — 2004
DreamWorks Animation August 2013 - Present
Nickelodeon Animation Studios August 2009 - October 2011
Nickelodeon Animation Studios August 2008 - August 2009
Shadows in Darkness December 2006 - May 2008
Skills
UV mapping, Maya, Texturing, Animation, Character Animation, 3D Modeling, Hard Surface Modeling, Low Poly Modeling
Education
Full Sail University 2004 — 2006
Coldwell Banker January 2015 - Present
Reel Ten August 2009 - January 2015
Reel Normal July 2004 - August 2009
Shadows in Darkness October 2002 - January 2005
Skills
Real Estate Transactions, Real Estate, National Association of..., Real Property, Maya, Texturing, Video Games, Character Animation, Animation, Game Development, Game Design, 3D, Zbrush, After Effects, Storyboarding, Visual Effects, Marketing, Website Development, Photography, Commercials, condos, First Time Home Sellers, Seller's, First Time Home Buyers, Buyers, Buyer's Agent, Relocation Buyers, Seller Representation, Residential Homes, Residential Investment...
Education
Art Institute of Fort Lauderdale 1998 — 2001
Bachelor of Applied Science (B.A.Sc.), Computer Animation
Lawrence Academy 1992 — 1994
Indestructible Cannon September 2010 - Present
Various Companies February 2004 - Present
Tech Street Houston 2013 - 2013
Imedia.it, Inc. March 2006 - June 2010
Shadows in Darkness December 2004 - February 2009
Archangel Guardian Studios, LLC. 2003 - May 2007
EA Tiburon March 2006 - March 2006
RestoreMyFreedom.com September 2001 - May 2005
The Book of Hope July 2004 - July 2004
Jewish Jewels June 2003 - July 2003
Skills
3D Studio Max, Zbrush, Unreal Editor, Character Studio, Facial Animation, Cinematics, Character Art, Low Poly Modeling, Unreal 3, Normal Mapping, Organic Modeling, UV mapping, Texture Artist, Character Modeling, Skinning, Hard Surface Modeling, Digital Sculpting, Lightning, Unity3D, 3D Modeling, Characters, Maya, Illustrator, UnrealScript, Video Games, Animation, 3D, Computer Animation, Level Design, After Effects, Xbox 360, Texturing, Character Animation, Photoshop, ZBrush, Premiere, UV Mapping, Autodesk MotionBuilder
Education
Art Institute of Fort Lauderdale 2001 — 2003
Bachelors Degree of Applied Science/Computer Animation and Multi-Media, 3D Animation and Multi-Media
Art Institute of Houston 1998 — 2000
Associates Degree of Applied Science/Computer Animation, Computer Animation
Shiver Entertainment January 2014 - Present
Shadows in Darkness March 2009 - December 2013
Shadows in Darkness March 2008 - December 2013
Shadows in Darkness March 2008 - December 2013
Skills
Character Modeling, Hardsurface Modeling, 3D Modeling, Hard Surface Modeling, Low Poly Modeling, UV mapping, Texturing, Texture Painting, Photoshop, Lighting, Zbrush, 3D, PS3, 3D Studio Max, Environment Art, Unreal Engine 3, Character Animation, Texture Artist, Character Rigging, Digital Sculpting, Modeling, Animation, Digital Art, Changing Environments, Normal Mapping, Mudbox, Game Art, Rigging, Shading, Video Games, Conceptual Art, Unreal Editor, Xbox 360, Maya, Computer Animation, Mental Ray, Concept Design
Education
Art Institute of Fort Lauderdale 2004 — 2007
Associate of Arts (AA), Animation and Design