Shiny Entertainment

Industry: Video game developer

Description

Shiny Entertainment, Inc. was an American video game developer based in Laguna Beach, Southern California, and the creator of titles including Earthworm Jim, MDK and Enter the Matrix. The company was founded by David Perry in October 1993. Headquarters: Newport Beach, CA Defunct: 2007 Successor: Double Helix Games Founder: David Perry Parent organizations: Interplay Entertainment, Atari, Inc., Foundation 9 Entertainment

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Shiny Entertainment Employees

Employee
Years
Job
Industry
Dan Liebgold Dan Liebgold Greater Los Angeles Area Details
Dan Liebgold's Shiny Entertainment Experience April 1998 - November 2001
Job
Industry Computer Games
Experience
Naughty Dog, Inc.   May 2006 - Present
Naughty Dog, Inc.   April 2002 - May 2006
Interplay Entertainment  2001 - 2002
Shiny Entertainment   April 1998 - November 2001
Blizzard Entertainment  March 1996 - April 1998

Skills
Gameplay, Game Design, Animation Programming, PS3, Video Games, Artificial Intelligence, Character Animation, User Interface Design, Game Development, Gameplay Programming, Programming, Game Programming, Animation, Scripting

Education
University of California, Los Angeles   1992 — 1996
B.S., Computer science

Crystal Springs Uplands School   1987 — 1991
HS

John Moses John Moses Orange County, California Area Details
John Moses's Shiny Entertainment Experience March 2007 - August 2007
Job Senior Tools Programmer at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  Lead Tools ProgrammerFireForgeAugust 2013 - January 2015
FireForge  October 2011 - August 2013
SuperVillain Studios  September 2007 - September 2010
Shiny Entertainment   March 2007 - August 2007
Collective Studios  April 2005 - March 2007
Austerity Business Solutions   April 2004 - January 2005

Skills
Unity3D, C#, C++, Game Development, Software Development, Audio Programming, Mobile Games, MFC, Perforce, Gameplay, MEL, Maya, 3D Studio Max, PSP, Programming, Wii, iPhone, Xbox 360, Xbox, Console, PS3, C, Max, iPhone development, Android, OpenAL, Gameplay Programming, FMOD, DirectX, Development Tools, Debugging, Visual Studio, Game Programming, Video Games, Win32 API, iOS development, Music Programming, Computer Games, Game Engines, OpenGL, Audio engine design, Win32, Video Game Development

Education
Full Sail University   2012 — 2014
Game Design and Development

Full Sail University   2002 — 2003
AS, Game Development

Chelsea Sellem Chelsea Sellem Boulder, Colorado Details
Chelsea Sellem's Shiny Entertainment Experience May 2005 - August 2005
Job Client Sherpa at Spork & Ladle (formerly Spors Consulting)
Industry Food & Beverages
Experience
Spork & Ladle (formerly Spors Consulting)   February 2014 - Present
Butterfield Racing   2011 - 2012
Shiny Entertainment   May 2005 - August 2005
The Tanning Spa   2001 - 2005
Nara Nara   2002 - 2003
Wolfgang Puck Catering  2001 - 2002

Skills
Networking, Sales Operations, Direct Sales, Budget Monitoring, Travel Arrangements, Organization &..., Organizational..., Expense Reports, International Shipping, UPS Shipping, Call Center..., Coordinating Events, Exceptional People..., Marketing Communications, Communication Skills, Creative Strategy, Customer Service..., Customer Service..., Customer Service..., File Management, QuickBooks, Product Development, Shelf Life Testing, Sourcing, Batching, Project Management

Education
University of Colorado Boulder   2003 — 2008
Bachelor of Arts (BA), Art History, Criticism and Conservation

Rod Maxwell Rod Maxwell Greater Los Angeles Area Details
Rod Maxwell's Shiny Entertainment Experience 1994 - 1995
Job Creator of "Flesh Master" game for iOS, making learning color fun for artists of all levels: www.fleshmasterpro.com
Industry Entertainment
Experience
As seen on Syfy Networks FACE OFF! Season 3!   2012 - Present
Cinema Makeup School  2012 - Present
Screaming Images   June 1993 - Present
Shiny Entertainment   1994 - 1995

Skills
Film, Entertainment, Acting, New Media, Writing, Television, Theatre, Photoshop, Comedy, Film Production, Public Speaking, Digital Media, Screenwriting, Zbrush, Character Modelling, Special Effects Makeup, Prosthetics, Life Casting, Bald Caps, Wigs, Body Art, Bodypaint, Animatronics, Puppeteering, Character Actor, Scene Study, Acting Training, Cold Reading, Comedic Timing, Meisner Technique, Teaching Acting, Physical Comedy, Plays, Short Films, Independent Film, Stage, Drama, Stunts, Improvisation, Voice Acting, Voice Over, Puppetry, Special Effects, Character Animation, Creature Animation, Puppets, Conceptual Art, Makeup Artistry, Movie Magic, Dialects

Education
Boston University   1983 — 1987
Bachelor of Science (BS), Mechanical Engineering

Joanne Barron

Darran Hurlbut Darran Hurlbut Greater Seattle Area Details
Darran Hurlbut's Shiny Entertainment Experience September 2003 - October 2005
Job Concept Artist at Goblinworks
Industry Graphic Design
Experience
Freelance  July 2012 - Present
Goblinworks  February 2013 - August 2015
Uber Entertainment  May 2011 - July 2012
home  October 2005 - May 2011
Double Helix Games  October 2009 - December 2010
uber entertainment  2009 - 2010
Shiny Entertainment   September 2003 - October 2005
Interplay  July 2000 - October 2002
Shiny Entertainment   December 1997 - June 2000
Scavenger   1995 - 1998

Skills
Concept Design, 2D, Character, Video Games, 3D, Game Development, Mudbox, Texturing, Character Design, 3D Studio Max, UV mapping, Character Modeling, Modeling, Art, Drawing, Low Poly Modeling, Digital Painting, Digital Sculpting, Perforce, Photoshop, Illustration, Painting, Texture Artist, Graphics, Illustrator, Art Direction, Storyboarding, 3D Modeling, Cinematics, MMO, UV Mapping

Education
San Francisco Art Institute   1991 — 1992

Santa Barbara City College   1989 — 1991

Brett Ineson Brett Ineson Vancouver, Canada Area Details
Brett Ineson's Shiny Entertainment Experience May 2002 - May 2003
Job President / CTO Animatrik Film Design
Industry Animation
Experience
Animatrik Film Design   January 2002 - Present
Autodesk  May 2010 - May 2012
Autodesk  June 2006 - May 2010
Alias  April 2005 - June 2006
Various  January 2001 - April 2006
Omation  March 2004 - September 2004
Weta Digital  June 2003 - November 2003
Shiny Entertainment   May 2002 - May 2003
Vicon Motion Systems  January 2001 - May 2002
Mainframe Entertainment  October 1996 - January 2001

Skills
Maya, Animation, Computer Graphics, Computer Animation, Visual Effects, 3D, Video Games, Motion Capture, Autodesk MotionBuilder, MEL, Game Development, Character Animation, Compositing, Modeling, After Effects, Image Capture, XSI, Nuke, Film, Television, Feature Films

Education
Centre for Digital Imaging and Sound   1996 — 1996
Animation

Vancouver Film School   1995 — 1996
Animation

Carleton University   1989 — 1993
BA

Rob Jolliff Rob Jolliff Vista, California Details
Rob Jolliff's Shiny Entertainment Experience June 2001 - August 2006
Job Lead VFX Artist at FireForge
Industry Computer Games
Experience
FireForge  May 2014 - Present
olloclip  July 2013 - June 2014
Brown Safe Manufacturing, Inc.   August 2013 - May 2014
Trion Worlds  March 2008 - July 2013
Concrete Games   August 2006 - January 2008
Shiny Entertainment   June 2001 - August 2006
The 3DO Company  January 1998 - June 2001
@Home Network  1996 - 1998

Skills
Texture Artist, Optimization, Xbox 360, Texturing, Particles, Havok, Proprietary software..., VFX pipeline management, Environment layout and..., 3D Modeling, Proprietary Software, Layout, Visual Effects, Maya, Particle, Video Games, Game Development, PS3, Particle Effects, Computer Games, MMO, Shaders, Leadership, Art Direction, MMORPG, Gameplay, Xbox, Perforce, Max, Level Design

Education
Cogswell Polytechnical College   1994 — 1997
B.A., Computer and Video Imaging

Fremont High   1986 — 1989

Shane Estanislao Shane Estanislao Orange County, California Area Details
Shane Estanislao's Shiny Entertainment Experience May 2004 - May 2007
Job Sr. Environment Artist at Amazon Game Studios
Industry Computer Games
Experience
Amazon Game Studios  June 2014 - Present
Sony Computer Entertainment America  October 2008 - February 2014
Laguna College of Art and Design  January 2010 - December 2012
Double Helix Games  May 2007 - October 2008
Shiny Entertainment   May 2004 - May 2007
Rapid Eye Entertainment   October 2001 - November 2003

Skills
3D, Maya, Environment Art, Texturing, Game Art, Game Development, Video Games, Art, Zbrush, Cinematics, 3D Studio Max, Traditional Animation, UV mapping, Photoshop, Mudbox, Level Design, Texture Painting, Character Animation, Digital Painting, PS3, Game Design, Unreal Engine 3, Computer Animation, Rigging, Computer Graphics, MEL, Xbox 360, Concept Design, Storyboarding, Animation, 3D Modeling, Computer Games, Max, Perforce, Mobile Games, Low Poly Modeling, Conceptual Art, Gameplay, Digital Sculpting, Character Rigging, Texture Artist, Wii, Unreal Editor, Visual Effects, Mental Ray, Unity3D, Hard Surface Modeling, Characters, Modo, Substance Designer

Education
Art Center College of Design   1993 — 1997
BS

Amber Jezak Amber Jezak Huntington Beach, California Details
Amber Jezak's Shiny Entertainment Experience 2005 - 2005
Job Executive Assistant
Industry Computer Networking
Experience
BirchStreet Systems  April 2013 - February 2014
Largo Concrete Inc.  December 2012 - March 2013
Bruce M. Glover DDS   December 2009 - April 2012
EDMC  July 2007 - December 2009
Koeller, Nebeker, Carlson & Haluck   June 2005 - July 2007
Priority Escrow   September 2004 - June 2005
Shiny Entertainment   2005 - 2005

Skills
Data Entry, Outlook, Event Planning, Microsoft Office, Administrative..., Microsoft Word, Microsoft Excel, Social Media, Customer Service, Editing, PowerPoint, Windows, Creative Writing, Management, Office Management, Bartending, Grammar, Adobe Acrobat, Mac, Office Administration, Dentrix, Contracts

Education
Golden West College
Fine Arts

Eric Harms Eric Harms Greater Denver Area Details
Eric Harms's Shiny Entertainment Experience March 2004 - February 2006
Job Senior Engineer at Backflip Studios
Industry Computer Games
Experience
Backflip Studios  November 2012 - Present
END Games   January 2011 - October 2012
Idol Minds  December 2011 - March 2012
Orphic Media   August 2011 - December 2011
Orphic Media   September 2010 - December 2011
NetDevil  September 2008 - September 2010
High Moon Studios  March 2006 - August 2008
Shiny Entertainment   March 2004 - February 2006
Jaleco Entertainment  May 1998 - December 2003

Skills
Audio Programming, Game Programming, Game Development, FMOD, OpenAL, Scream, C, C++, C#, Visual Basic, PS3, Xbox 360, Unreal Engine 3, Unity3D, DirectX, Cross-platform..., Scrum, Perforce, Music Programming, Xbox, Casual Games, Digital Audio, JavaScript, Game Design, Video Games, Agile Methodologies, MMO, Audio Processing, Gameplay, 3D, Programming, Mobile Games, iOS Development

Education
University of Nebraska at Kearney   1994 — 1998
Bachelor of Science, Computer Science

Joe Virskus Joe Virskus San Francisco Bay Area Details
Joe Virskus's Shiny Entertainment Experience August 1999 - December 2000
Job Freelance Mobile and Games Programmer
Industry Computer Games
Experience
Self employed  November 2010 - Present
Double Fine Productions  July 2004 - December 2010
Caspian Group, Inc   2000 - 2003
Shiny Entertainment   August 1999 - December 2000

Skills
android, artificial intelligence, video games, game design, java, c++, python, concurrent programming

Education
Michigan Technological University   1997 — 1999
About minus 30 degrees usually., Computer Science

Mark O'Hare Mark O'Hare Lake Forest, California Details
Mark O'Hare's Shiny Entertainment Experience 1995 - 1996
Job Head of Story and Story Artist at Illumination Entertainment
Industry Entertainment
Experience
Illumination Entertainment  2007 - Present
Camp Lazlo, Cartoon Network   2004 - 2007
DreamWorks Animation  2003 - 2004
Cartoon Network  2001 - 2003
Spongebob Squarepants, Nickelodeon   1999 - 2001
Citizen Dog   1995 - 2001
Shiny Entertainment   1995 - 1996
Rocko's Modern Life   1993 - 1995

Skills
Storyboarding, Feature Films, Visual Development, Film, Creative Producer, Animation Consultant, Animation, Character Animation, Cartoons, Visual Arts, Entertainment, 3D, Computer Animation, Graphic Design, Illustration, Mac, Scripting, Traditional Animation, Video Games

Education
California Institute of the Arts   1990 — 1992

Purdue University   1986 — 1990

Sean Ruiz Sean Ruiz Garden Grove, California Details
Sean Ruiz's Shiny Entertainment Experience February 2007 - August 2007
Job 3D Game Artist
Industry Computer Games
Experience
Freelance  June 2006 - Present
Target  November 2011 - November 2014
Northrop Grumman Corporation  February 2011 - June 2011
Sasco Inc   June 2009 - June 2009
Advanced Data Processing   December 2008 - April 2009
3G Studios Incorporated   January 2008 - April 2008
Shiny Entertainment   February 2007 - August 2007

Skills
Maya Modeling, Maya Texturing, Maya UV Mapping, Maya Animation, Maya Rigging, Photoshop, nDo2, 3D Studio Max Modeling, 3D Studio Max Animation, 3D Studio Max UV Mapping, 3D Studio Max Texturing, 3D Studio Max Rigging, Mudbox Hardsurface..., Mudbox Organic Scultping, Texture Painting, Texturing, xNormal, Visual C++, Unix, Alienbrain, JIRA, Perforce, Unreal Editor, Unreal Developer Kit, Unreal Matinee, Unreal Kismet, 3D Modeling, Maya, Game Development, Game Design, 3D Studio Max, Unreal Engine 3, UV Mapping, Animation

Education
University of Phoenix   2014 — 2016
Master's degree, Management Information Systems, General

The Art Institute of California-Orange County   2003 — 2006
BS in Game Art and Design, Game Design, Level Design, Prop Creation.

California State University-Fullerton   2001 — 2003
Computer Science

Sean ODaniels Sean ODaniels San Francisco Bay Area Details
Sean ODaniels's Shiny Entertainment Experience November 2006 - July 2007
Job Art Lead, & Creative Trek podcast host
Industry Computer Games
Experience
Toys For Bob  July 2013 - 2015
Kabam  April 2011 - July 2013
Double Helix Games  2006 - July 2009
Shiny Entertainment   November 2006 - July 2007
Blizzard Entertainment  March 2005 - September 2006
Swingin Ape Studios  2001 - 2004
Focus 360  1998 - 2001

Skills
Concept Design, Illustration, Art Direction, Creative Direction, Digital Illustration, Photoshop, Conceptual Art, Digital Painting, Game Art, Storyboarding, Managing Creative Teams, Brand Development, Graphic Design, Painting, Social Games, Video Games, Creative Strategy, Game Design, Game Development, Art

Education
California Polytechnic State University-San Luis Obispo   1992 — 1997
BA, Art and Design

Seth Haak Seth Haak Orange County, California Area Details
Seth Haak's Shiny Entertainment Experience June 2006 - March 2008
Job Lead VFX Artist at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  August 2014 - Present
Self-employed  June 2000 - Present
Red 5 Studios  July 2012 - August 2014
Double Helix Games  March 2010 - July 2012
Foundation 9 Entertainment  2006 - July 2012
Double Helix Games  2008 - March 2010
Shiny Entertainment   June 2006 - March 2008
Shiny Entertainment / F9 Entertainment   May 2006 - March 2008
Logocentric Games   May 2005 - November 2005

Skills
Max, Photoshop, Texturing, Maya, Zbrush, UV mapping, Visual Effects, PS3, Xbox 360, After Effects, 3D, Character Animation, Texture Artist, Animation, Shaders

Education
The Art Institute of California-Orange County   2004 — 2005
Bachelor's Degree, Animation and Media Arts

Cliff Ward Cliff Ward Greater Denver Area Details
Cliff Ward's Shiny Entertainment Experience January 2007 - November 2007
Job Animator at Backflip Studios
Industry Animation
Experience
Backflip Studios  June 2012 - Present
Netdevil/LEGO Group   November 2007 - November 2011
Netdevil/LEGO Group   November 2007 - November 2011
The Collective  August 2007 - November 2007
Shiny Entertainment   January 2007 - November 2007
Shiny Entertainment/Double Helix   January 2007 - November 2007
Knott Laboratory   March 2006 - May 2006

Skills
Character Animation, Video Games, Game Development, Havok, Gamebryo, Alienbrain, Maya, Cinematics, Animation, Gameplay

Education
Art Institute of Colorado   2002 — 2006

Art Institute of Colorado
Bachelors, Media Arts and Animation

Frank Rogan Frank Rogan Greater Seattle Area Details
Frank Rogan's Shiny Entertainment Experience July 2002 - May 2006
Job
Industry Computer Games
Experience
Big Fish Games  May 2013 - Present
Glu Mobile  November 2011 - May 2013
Screenlife Games, LLC  January 2011 - November 2011
Quosal Inc.  April 2010 - December 2010
RealNetworks  June 2008 - April 2010
Gas Powered Games  April 2006 - April 2008
Shiny Entertainment   July 2002 - May 2006
GameSpy Industries  July 1999 - July 2002
Humongous / Cavedog Entertainment   August 1997 - July 1999
Microsoft Encarta   January 1996 - August 1997

Skills
Video Games, Game Design, Game Development, Casual Games, Mobile Games, Social Games, Console, Computer Games, Xbox 360, Online Gaming, MMO, Gameplay, PS3, Character Animation, Game Mechanics, Wii, Monetization, Unreal Engine 3, Interactive..., Team Leadership, Unity3D, Digital Distribution, Multiplayer, Unreal Editor, Perforce, Creative Direction, Mobile Devices, MMORPG, Maya, Gaming, Texturing, Level Design, Video Game Production, 3D

Education
California State University-Fullerton   1986 — 1992
B.A.

Patti Torres Patti Torres Orange County, California Area Details
Patti Torres's Shiny Entertainment Experience 2004 - 2006
Job Unemployed
Industry Entertainment
Experience
Double Helix Games  2006 - 2009
Foundation 9 Entertainment  2006 - 2009
Shiny Entertainment   2004 - 2006

Education
San Diego State University-California State University
4

Katie Nelson Katie Nelson San Francisco Bay Area Details
Katie Nelson's Shiny Entertainment Experience 1995 - 1996
Job Senior Recruiting Consultant at Hangar 13
Industry Entertainment
Experience
Hangar 13  January 2015 - Present
2K  November 2007 - Present
Inspired Hires   November 2007 - Present
Shawn Nelson Animation & Design   May 2007 - October 2007
Houseplans.com   November 2004 - May 2007
IMSI/Design   2004 - 2006
Mattel, Inc.   January 2000 - June 2000
Mindscape  February 1998 - January 2000
Mattel Interactive  1999 - 2000
Shiny Entertainment   1995 - 1996

Skills
Resume and Portfolio..., Interview Preparation, Onboarding, Recruiting, Talent Acquisition, Video Games, Sourcing, Microsoft Office, Internet Recruiting, Applicant Tracking..., Resume, College Recruiting, Online Advertising, Technical Recruiting, Talent Management, Game Development, Benefits Negotiation, Interviews, Training, Management, Executive Search, Social Networking, Employee Relations, Mobile Games, Temporary Placement, Online Gaming, Marketing, Social Games, Game Design, Computer Games, iPhone, Xbox 360, MMO, Quality Assurance, Photoshop

Education
University of Southern California   1988 — 1992
BA

Tamalpais High School   1984 — 1988
High School Graduate

Stuart Roch Stuart Roch Orange County, California Area Details
Stuart Roch's Shiny Entertainment Experience February 1998 - January 2005
Job Director of Publishing at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  July 2015 - Present
Activision  March 2010 - November 2014
Activision  October 2008 - February 2010
Activision  August 2007 - September 2008
Treyarch  February 2005 - July 2007
Shiny Entertainment   February 1998 - January 2005
Virgin Interactive / Burst Studios   December 1996 - January 1998
Virgin Interactive Entertainment  December 1995 - November 1996

Skills
Video Games, Production, Publishing, Agile, Video Game Development, Video Game Design, Team Management, Game Development, Game Design, Quality Assurance, Agile Methodologies, Xbox, Level Design, Xbox 360, Mobile Games, Social Games, MMO, Gameplay, Management, MMORPG, PS3, Online Gaming, Visual Effects, Wii, Perforce, Casual Games, Cross-functional Team..., Computer Games, Game Mechanics, Interactive..., Monetization, Console Games, Unreal Engine 3, Gaming, Console, Digital Distribution, Strategy, Video Game Production, Playstation, Localization, Community Sites, Game Balance, Multiplayer, Free to Play, DevTrack, PSP, Hansoft, Animation, PC Games

Education
Loyola Marymount University
Bachelors, English Writing, Business Administration

Christian Rickeby Christian Rickeby Orange County, California Area Details
Christian Rickeby's Shiny Entertainment Experience December 2003 - April 2006
Job Senior Software Engineer
Industry Computer Games
Experience
Gaikai, a Sony Computer Entertainment Company  February 2011 - Present
SuperVillain Studios  March 2008 - February 2011
THQ, Inc.   August 2006 - March 2008
InXile Entertainment  April 2006 - August 2006
Shiny Entertainment   December 2003 - April 2006
Taldren   December 2002 - September 2003
Centercode, Inc.   May 2002 - December 2002

Skills
Game Programming, PS3, Gameplay, Perforce, Xbox 360, Gameplay Programming, Game Design, Game Development, Video Games

Education
University of California, Irvine   1998 — 2002
BS, Information and Computer Science

Paul Zimmer Paul Zimmer Greater Seattle Area Details
Paul Zimmer's Shiny Entertainment Experience January 2005 - November 2006
Job Senior Animator at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Outer Grid Games   September 2009 - Present
Zimm-Co   January 2003 - Present
Gas Powered Games  April 2013 - June 2013
Gas Powered Games  February 2007 - January 2013
Gas Powered Games  December 2006 - February 2007
Shiny Entertainment   January 2005 - November 2006
Paradigm Imaging Group   2002 - 2004
Hansen Quality Loan Services   2001 - 2001

Skills
Character Animation, Video Production, Video Editing, ActionScript, Video Games, Animation, Game Design, Game Development, After Effects, Gameplay, Cinematics, Rigging, Game Programming, Autodesk MotionBuilder, MMO, Premiere, Facial Animation, Computer Games, Wii, Casual Games, 3D, 3D Studio Max, Unity3D, Level Design, Console, Perforce, Computer Animation, Character Rigging, Storyboarding, Video Game Production, Visual Effects, Game Mechanics, Scripting

Education
Art Institute of California - Orange County   2001 — 2004
BS, Media Arts & Animation

Academy of Art University   2000 — 2001
3d Animation

Christian Felts Christian Felts Greater Los Angeles Area Details
Christian Felts's Shiny Entertainment Experience 1998 - 2003
Job Effects Artist at inXile Entertainment
Industry Computer Games
Experience
inXile Entertainment  January 2015 - Present
Sony Computer Entertainment America LLC  2012 - 2013
Bad Juju Games, LLC   November 2011 - March 2012
JGIE   October 2010 - March 2011
seven studios  January 2006 - October 2009
Tigar Hare Studios  2004 - 2005
Encore Hollywood  2004 - 2004
Shiny Entertainment   1998 - 2003
Pandemic Studios  February 2000 - February 2001
THE DREAMERS GUILD, INC.   1994 - 1996

Skills
Zbrush, After Effects, Photoshop, Dynamics, 3D Studio Max, 3D, Particle Effects, Texturing, Vray, Realflow, Video Games, Game Development, Xbox 360, PS3, Shaders, Level Design, Computer Games, ZBrush

Education
ArtCenter College of Design   2000 — 2002
art

Mahmud Mahmud Mahmud Mahmud San Francisco Bay Area Details
Mahmud Mahmud's Shiny Entertainment Experience 2002 - 2003
Job Software Engineer
Industry Computer Games
Experience
Electronic Arts Maxis  July 2012 - Present
enVie Interactive  January 2011 - May 2012
Namco Bandai Games America  August 2006 - January 2011
Perpetual Entertainment  August 2004 - August 2006
Backbone Entertainment  2003 - 2004
Shiny Entertainment   2002 - 2003

Skills
Lua, Python, C++, C#, C, JavaScript, Gameplay, Perforce, Game Development, Visual Studio, Scripting, Video Game Development, Subversion, OOP, Agile, MySQL, Scrum, User Interface Design, Software Engineering, Unity3D, Development Tools

Education
University of California, Santa Cruz

Jon Sell Jon Sell San Francisco Bay Area Details
Jon Sell's Shiny Entertainment Experience April 2001 - August 2002
Job Senior Producer, Certified Scrum Master
Industry Computer Games
Experience
PLAYSTUDIOS  September 2013 - Present
Electronic Arts, Inc. Maxis Simbrands Mobile   September 2012 - May 2013
Electronic Arts, Inc. Visceral Play4Free   March 2010 - August 2012
Logitech  March 2009 - March 2010
Sony Computer Entertainment America  August 2008 - March 2009
SEGA of America  August 2005 - July 2008
Electronic Arts  September 2002 - March 2005
Shiny Entertainment   April 2001 - August 2002
Electronic Arts  April 1995 - March 2001

Skills
Project Management, Video Games, Game Development, Game Design, Online Gaming, Mobile Games, Perforce, Social Games, Localization, iPhone, Gambling, Agile Project Management, Scrum, Scripting, JIRA, ActionScript, Cinematics, Console Games, Console, Cross-platform..., Gaming, Interactive..., PS3, PSP, Playstation, Product Management, Seapine Test Track Pro, Wii, Xbox, Xbox 360, iOS development, Computer Games, DevTrack, Digital Distribution, Free to Play, Game Mechanics, Game Testing, Mobile Applications, Casual Games, Video Game Production, Virtual Goods, Gameplay, Mobile Devices, Monetization, User Interface

Education
Foothill College
Literature (Major), Psychology (Minor)

ScrumAlliance
Certified Scrum Master

Sequoia High School

Brad Hartke Brad Hartke Orange County, California Area Details
Brad Hartke's Shiny Entertainment Experience October 1994 - October 1999
Job CFO
Industry Accounting
Experience
US Alliance Group   October 2008 - January 2014
Resources Global Professionals  December 2007 - October 2008
Hartke & Associates   1999 - 2008
Saddleback Church  October 2002 - December 2007
Shiny Entertainment   October 1994 - October 1999
Virgin Interactive Entertainment (division of Viacom)   1990 - 1994

Skills
Tax, Accounting, Financial Analysis, Budgets, Income Tax, Strategic Financial..., Microsoft Excel, Working Capital..., Mergers & Acquisitions, Banking, Pivot Tables

Education
Mount Vernon Nazarene University   1982 — 1986
Bachelor's degree, Accounting

Andrew LeMat Andrew LeMat San Francisco Bay Area Details
Andrew LeMat's Shiny Entertainment Experience 2004 - December 2007
Job Senior Instructor at Americas Best Karate
Industry Entertainment
Experience
Americas Best Karate  January 2008 - Present
Shiny Entertainment   2004 - December 2007
Epic Games  2003 - 2004
Atari  2001 - 2004
Santa Clara Valley Water District  August 1998 - April 2000
Youth Science Institute  May 1996 - April 2000
America's Best Karate  1992 - 2000

Education
De Anza College   2007 — 2009
AA, Social and Behavioral Science

San Jose State University

Ken Moodie Ken Moodie Greater Los Angeles Area Details
Ken Moodie's Shiny Entertainment Experience May 2006 - April 2008
Job Independent Developer at Kenneth Moodie
Industry Computer Games
Experience
Kenneth Moodie   October 2014 - Present
Family  July 2014 - Present
Neversoft Entertainment  April 2008 - June 2014
Shiny Entertainment   May 2006 - April 2008
Double Helix Games  2007 - 2008
Hopelab  October 2005 - May 2006
Shiny Entertainment   January 2005 - September 2005
Atari, Inc  2002 - 2005

Skills
Game Design, Video Games, Game Development, Game Mechanics, Xbox 360, PS3, Gameplay, Perforce, Level Design, Wii, 3D Studio Max, Computer Games, Console, Max

Education
San Jose State University   1996 — 2001
Bachelor of Arts (B.A.), Digital Media

Nick Falcon Nick Falcon San Francisco Bay Area Details
Nick Falcon's Shiny Entertainment Experience May 2007 - September 2007
Job Senior Software Engineer at Lumos Labs (Lumosity)
Industry Computer Games
Experience
Lumos Labs (Lumosity)   January 2014 - Present
The Playforge  September 2010 - November 2013
Double Helix Games  2007 - September 2010
Shiny Entertainment   May 2007 - September 2007

Skills
Artificial Intelligence, C++, Programming, Xbox 360, PS3, Game Development, Gameplay, Video Games, PHP, Objective-C, C#, Console, Wii, User Interface

Education
Full Sail University   2004 — 2006
Bachelor of Science, Game Design and Development

Christopher Mayberry Christopher Mayberry Greater San Diego Area Details
Christopher Mayberry's Shiny Entertainment Experience 1994 - 1995
Job Experienced Technical Artist
Industry Computer Games
Experience
Sony Computer Entertainment America  April 2000 - March 2011
Sony Interactive Studios America (989 Studios)   1997 - 2000
Sony Interactive Studios America (989 Studios)   1995 - 1997
Shiny Entertainment   1994 - 1995
Sony Imagesoft  1993 - 1995
Philips Interactive Media  1992 - 1994
Boston University  1984 - 1992

Skills
Maya, Maya Development..., Digital Sculpting, Drawing, Python, Cg (shader programming), MEL, Computer Graphics, C++

Education
College of Fine Arts Boston University   1980 — 1983
Fine Arts, Computer Science

Lehigh University   1978 — 1980
Calculus, Physics, pre-engineering

Eric Beaumont Eric Beaumont Orange County, California Area Details
Eric Beaumont's Shiny Entertainment Experience February 2004 - October 2005
Job Lead Game Designer at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  November 2013 - Present
Iocaine   September 2013 - January 2014
FireForge Games, Inc.   May 2011 - November 2011
Obsidian Entertainment  March 2010 - April 2011
SuperVillain Studios  October 2006 - January 2009
SuperVillain Studios  October 2005 - October 2006
Shiny Entertainment   February 2004 - October 2005
Electronic Arts  July 2000 - September 2003
Electronic Arts  February 1999 - June 2000

Skills
Gameplay, Level Design, PS3, Xbox 360, Game Design, System Design, Writing, User Interface Design, Game Development, Game Mechanics, Computer Games, Video Games, Multiplayer, MMO, Console, Social Games, Xbox, Perforce, Casual Games, MMORPG

Education
University of California, Riverside
BA, English/Creative Writing

Richard Mahon Richard Mahon Greater Los Angeles Area Details
Richard Mahon's Shiny Entertainment Experience 2003 - 2006
Job Matte Painting Supervisor, VFX Art Director, Matte Painter, Concept Artist
Industry Motion Pictures and Film
Experience
Zoic Studios  August 2014 - Present
Marjorie's Garden   2009 - Present
Prime Focus World  October 2013 - July 2014
Rhythm and Hues Studios  2006 - February 2013
Rhythm and Hues  March 2006 - 2013
Rich Mahon Inc.   February 2012 - June 2012
Shiny Entertainment   2003 - 2006
Centropolis Effects  2000 - 2004
Square Pictures   April 2000 - July 2001
Weta Digital  2001 - 2001

Skills
Matte Painting, Conceptual Art, Maya, Digital Painting, Visual Effects, Environment Art, 3D, Texturing, Cinematics, Animation, Feature Films, Computer Graphics, Concept Design, Illustration, 3D Studio Max, 3D Modeling, Look Development, Painting, Art, Illustrator, Computer Animation

Education
Art Center College of Design   1977 — 1979
illustration

Corona Del Mar High School

Eric Flannum Eric Flannum Greater Seattle Area Details
Eric Flannum's Shiny Entertainment Experience 1998 - 2000
Job Creative Director at Amazon Game Studios
Industry Computer Games
Experience
Amazon  September 2015 - Present
ArenaNet  February 2005 - September 2015
inXile Entertainment  2002 - 2005
Tremor Entertainment   2000 - 2002
Shiny Entertainment   1998 - 2000
Blizzard Entertainment  1995 - 1998

Skills
Game Design, Game Development, Video Games, Gameplay, Level Design, Xbox 360, MMO, PS3, Computer Games, Perforce, Strategy Games, Game Balance, Remembering Useless..., Whiteboard Drawing, Wii, Casual Games, Mobile Games, Computer Animation, Whiteboarding

Education
California State University-San Bernardino   1989 — 1994
Liberal Arts and Sciences/Liberal Studies

Calvin Lin Calvin Lin Greater Los Angeles Area Details
Calvin Lin's Shiny Entertainment Experience 2001 - 2001
Job Senior Software Engineer at Infinity Ward
Industry Entertainment
Experience
Infinity Ward  March 2013 - Present
SuperBot Entertainment   February 2011 - January 2013
Killspace Entertainment  April 2010 - January 2011
Luxoflux  2008 - 2010
Collective Studios  2005 - 2007
Ready At Dawn Studios  2004 - 2005
Interplay Entertainment Corp.  2001 - 2004
Shiny Entertainment   2001 - 2001

Education
UC Berkeley   1997 — 2001
Bachelor's degree, Electrical Engineering And Computer Science

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