SkyBox Labs
Industry: Video game developer
DescriptionSkyBox Labs is an independent video game developer located in Burnaby, British Columbia, Canada. They are mostly known for their work with Microsoft Studios on the Halo and Minecraft franchises. Headquarters: Burnaby, Canada Founded: 2011 Type of business: Privately held company
SkyBox Labs List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at SkyBox Labs. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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SkyBox Labs Employees
SkyBox Labs January 2011 - Present
Electronic Arts 2005 - March 2011
Abebooks 1998 - 2003
Skills
Leadership, Strategic Planning, Operations Management, Corporate Governance, Financial Modeling, Management, Software Project..., Computer Games, Negotiation, Game Development, Business Development, Mobile Games, Monetization, E-commerce
Education
The University of Western Ontario - Richard Ivey School of Business 2003 — 2005
MBA
University of Victoria 1994 — 1998
Bachelor of Commerce
Hothead Games November 2012 - Present
Skybox Labs October 2011 - February 2012
Juicy Studios July 2011 - October 2011
Genius Factor Games Inc. March 2010 - April 2011
Jet Black Games January 2010 - February 2010
Capcom Game Studio Vancouver 2006 - 2009
Electronic Arts Canada 2005 - 2006
Radical Entertainment 2001 - 2005
Insight Film and Video LTD May 1999 - October 1999
Skills
Game Development, Video Games, Texturing, Graphic Design, Maya, Environment Art, Computer Animation, 3D Modeling, 3D Studio Max, Adobe Creative Suite
Education
Vancouver Film School 2000 — 2001
3d Animation And Digital Effects
Vancouver Film School 1999 — 2000
Foundation Film
The Emily Carr Institute Of Art And Design 1997 — 1999
General Arts
Langara College 1996 — 1997
General Studies
Relic Entertainment July 2015 - Present
Magnetic North Games March 2014 - Present
IUGO Mobile Entertainment November 2013 - February 2014
SkyBox Labs August 2013 - November 2013
Slant Six Games September 2009 - April 2013
Slant Six games January 2007 - September 2009
Radical Entertainment October 2004 - January 2007
LucasArts November 2003 - August 2004
Spin Productions June 2003 - November 2003
Hybride January 2003 - June 2003
Skills
Environment Art, Pre-production, Maya, Game Art, Game Development, PS3, Rigging, Lighting, Xbox 360, Rendering, Photoshop, Character Animation, Illustration, Animation, Texturing, 3D, XSI, Concept Design, Art Direction, Cinematics, Gameplay, Character Rigging, Character Design, Storyboarding, 3D animation, Production Art, Character Modeling, Painting, Drawing, Mental Ray, Environment Modeling, Video Games, MEL, Game Design, 3D Modeling, Computer Animation, Changing Environments, Digital Painting, Unity3D, Computer Graphics, Texture Painting
Education
Sheridan College 1995 — 1996
Ontario College of Art and Design 1991 — 1995
Genesis Gaming Inc. December 2013 - Present
SkyBox Labs September 2013 - October 2013
PopCap Games November 2012 - July 2013
Jetpack Interactive June 2012 - November 2012
Slant Six Games March 2007 - June 2012
Slant Six Games April 2008 - April 2010
Electronic Arts January 2003 - June 2006
EA Black Box January 2001 - June 2003
Radical Entertainment January 1998 - December 2000
Vancouver Institute of Media Arts April 2000 - July 2000
Skills
Traditional Animation, Game Development, PS3, Maya, Level Design, Xbox 360, Texturing, Video Games, Game Design, Conceptual Art, Art, Gameplay, Environment Art, Texture Painting, 3D, Storyboarding, Lighting, Concept Design, UV mapping, Cinematics, Game Art, Low Poly Modeling, Animation, Zbrush
Education
Emily Carr Institute of Art & Design 1994 — 1997
4 year Animation Degree, Art/Art Studies, General
SkyBox Labs June 2013 - November 2014
SkyBox Labs December 2012 - March 2013
Tiny Speck, Inc May 2011 - November 2012
· Vancouver Film School June 2010 - October 2010
· Vancouver Film School June 2010 - October 2010
· W.C. Woods Corp December 2008 - September 2009
· CDI April English September 2007 - September 2008
Skills
Level Design, Project Management, Game Design, English, Photoshop, World Building, Game Mechanics, Video Games, Unreal Engine 3, Game Development, Storyboarding, PS3, Xbox 360, Computer Games, Gameplay, Unity3D, Mobile Games, Maya, Scripting, Social Games, Casual Games, Flash, Mobile Devices, Texturing
Education
Vancouver Film School 2009 — 2010
Diploma, Game Design
University of Guelph 2002 — 2007
BAH, English Literature
Behaviour Interactive September 2015 - Present
SkyBox Labs March 2014 - Present
Self Employed November 2013 - March 2014
Electronic Arts March 2011 - October 2013
Electronic Arts October 2009 - March 2011
Electronic Arts September 2007 - September 2008
TransCanada Pipelines Calgary, AB January 2007 - September 2007
Skills
Server Architecture, Google App Engine, Java, Amazon Web Services..., C#, Online Gaming, C++, Xbox 360, PS3, Game Development, Steam, ActionScript, XML, MySQL, Web Services, Video Games, Perforce, Load Testing, Multiplayer
Education
The University of Calgary 2003 — 2009
B.Sc. Computer Science
SkyBox Labs September 2011 - Present
Think Tank Training Centre June 2011 - September 2011
Smartbox Games March 2011 - August 2011
United Front Games February 2011 - March 2011
Next Level Games March 2010 - February 2011
Blue Castle Games August 2005 - November 2009
EA Black Box and EAC April 2003 - July 2005
Rockstar Games Vancouver August 2002 - April 2003
Barking Dog Studios October 1999 - August 2002
Midway Games October 1998 - September 1999
Skills
Texturing, Low Poly Modeling, Wii, Texture Painting, UV mapping, Video Games, Hard Surface Modeling, Maya, Zbrush, Character Animation, Texture Artist, Animation, Digital Sculpting, PS3, Game Development, Computer Games, Characters, 3D Modeling, Rigging, Traditional Animation, UV Mapping, ZBrush
Education
Vancouver Film School 1994 — 1995
Classical Animation
British Columbia Institute of Technology 1991 — 1993
Diploma, Financial Management - Accounting
Blackbird Interactive, Inc November 2013 - Present
SkyBox Labs April 2013 - November 2013
Slant Six Games September 2012 - April 2013
Slant Six Games November 2011 - December 2012
Ayogo, Inc. February 2011 - November 2011
Ayogo, Inc. October 2010 - February 2011
Skills
C++, C#, ActionScript, Flex, Unity3D, JavaScript, Python, Game Development, Perforce, Game Design, Gameplay, Video Games, Wwise, Programming, Physics, Lua, Visual Studio, Computer Graphics, Game Programming
Education
The University of British Columbia 2006 — 2010
PhD, Mathematics
Universidad Nacional Autónoma de México 2004 — 2006
MsSc, Mathematics
Universidad Nacional Autónoma de México 1998 — 2004
BSc, Mathematics
Electronic Arts February 2013 - Present
SkyBox Labs January 2012 - August 2012
Electronic Arts May 2011 - September 2011
Koolhaus Games Inc. December 2010 - January 2011
Electronic Arts August 2003 - November 2010
Gamania Digital Entertainment North American Inc 2002 - 2003
Ubisoft February 1999 - June 2001
Vancouver Film School November 1998 - February 1999
Community Arts Council of Richmond June 1990 - January 1998
Skills
Zbrush, 3D Studio Max, Maya, Painting, Drawing, Photoshop, Video Games, Concept Development, Clay Modeling, Team Leadership, Character Modeling, Character Animation, Environment Modeling, Texturing, Changing Environments, 3D Modeling, Unity3D, Xbox 360, PSP, PS3, PS2, Wii, Computer Animation, 3D, Animation, Clay Modelling, Modeling, Rigging, Traditional Animation, Art, Computer Graphics, Texture Painting, Sculpture, Cinematics, UV mapping, Motion Capture, Game Development, Environment Art, Game Art, Low Poly Modeling, Texture Artist, Character Rigging, Characters, Digital Sculpting, Gameplay, Facial Animation
Education
Vancouver Film School 1998 — 1998
Certificate, 3D Animation Program
Emily Carr University of Art and Design 1989 — 1993
BFA, Fine Arts
Langara College 1987 — 1989
Diploma, Fine Arts
Atimi Software September 2013 - Present
SkyBox Labs December 2012 - August 2013
The Active Network October 2012 - December 2012
Free Agency Creative September 2011 - September 2012
Power to Change 2009 - 2010
West Coast Reduction Ltd. 2007 - 2008
Skills
Experience Design, Information Design, Design Strategy, Motion Design, Adobe Creative Suite, Visual Design, Creative Direction, Mobile Design, Logo Design, Design Thinking, Corporate Identity, Communication Design, Information Architecture, User Experience, Branding & Identity, Concept Development, OmniGraffle, Microsoft Suites, Microsoft Visio, Usability Testing, Usability, User Interface, Wireframes, User Experience Design
Education
Vancouver Film School 2010 — 2011
Digital Design, Interactive and Communication Design
British Columbia Institute of Technology 2001 — 2002
Computer Information Systems Certificate, Computer Technology
SkyBox Labs January 2015 - Present
Electronic Arts November 2011 - July 2013
NGRAIN April 2010 - October 2011
Electronic Arts March 2007 - January 2010
NGRAIN February 2003 - March 2007
Top Producer Systems Inc. March 2000 - February 2003
Gazpromneft (Sibneft-NNG) October 1997 - February 2000
The City Hall, Noyabrsk, Russia July 1995 - September 1997
Expedition 171, Federal Service of Geodesy and Cartography May 1993 - June 1995
Skills
Software Engineering, C++, Multithreading, Parallel Computing, OpenMP, Computer Graphics, Volume Rendering, Game Development, OpenGL, Optimizing Performance, OpenGL ES, DirectX, HLSL, GLSL, Shaders, SIMD, X86, X64, Xbox 360, PS3, ARM, iOS, Web Development, Java, JavaScript, HTML, .NET, C#, Managed C++, Win32 API, COM, DOM, ATL, WTL, MFC, XML, SQL, Python, Lua, NAnt, VB.NET, VTune, Sockets, Memory Management, STL, Template Metaprogramming, Design Patterns, Cross-platform..., Boost, Video Games
Education
Novosibirsk State Academy of Water Transport (NSAWT) 1989 — 1995
Master’s Degree, EE
SkyBox Labs October 2012 - Present
Smoking Gun Interactive Inc. December 2010 - October 2012
Electronic Arts June 2003 - November 2010
Electronic Arts September 2007 - August 2008
Electronic Arts September 2006 - September 2007
Electronic Arts October 2005 - August 2006
Electronic Arts August 2005 - October 2005
Electronic Arts March 2005 - October 2005
Electronic Arts December 2004 - February 2005
Electronic Arts June 2003 - December 2004
Skills
Game Development, Game Design, Game Mechanics, Gameplay, Video Games, User Interface Design, Level Design, Multiplayer, Production, Video Game Development, Video Game Design, Mobile Game Development, Analytics, Team Mentoring, Team Building
Education
CDI College 2001 — 2002
Diploma, Computer Networking
British Columbia Institute of Technology 1999 — 2001
Geomatics
Relic Entertainment October 2013 - Present
Fathom Interactive August 2013 - October 2013
Skybox Labs December 2012 - February 2013
Relic Entertainment January 2005 - March 2012
Relic Entertainment (THQ) January 2005 - March 2012
THQ Canada Inc. dba Relic Entertainment 2005 - 2012
Electronic Arts 2004 - 2004
Relic Entertainment 2002 - 2003
Skills
Game Mechanics, Multiplayer, Level Design, World Building, Game Design, Game Development, Lua, Scripting, Gameplay, Xbox 360, PS3, Maya, Unity3D, Video Games, MMO, Game Balance, Console, Cinematics, Unreal Engine 3, Xbox
Education
British Columbia Institute of Technology / BCIT 2001 — 2002
The University of British Columbia 1996 — 2000
Bachelor of Arts (BA), History and Asian Studies
SkyBox Labs January 2011 - Present
Electronic Arts Canada September 2001 - November 2010
Total Care Company, Inc. July 2000 - March 2001
Education
British Columbia Institute of Technology 1998 — 2000
SkyBox Labs January 2015 - Present
Capcom vancouver July 2008 - January 2015
DAMNFX June 2007 - October 2007
DamnFX 2007 - 2007
Skills
Maya, Video Games, Cinematics, XSI, Autodesk MotionBuilder, Facial Animation, Computer Animation, Animation, Motion Capture, Character Animation, Game Development, Texturing, 3D, Visual Effects, Rigging, Character Rigging, 3D Studio Max, Traditional Animation, PS3
Education
Academy of Art University 2003 — 2006
MFA, animation
Academy of Art University 2003 — 2006
MFA, 3d animation