Sledgehammer Games

Industry: Video game company

Description

Sledgehammer Games, Inc. is an American video game developer, formed in 2009 by Glen Schofield and Michael Condrey. The pair formerly worked at Visceral Games and are responsible for the creation of Dead Space. CEO: Glen Schofield (Jul 2009–) Parent organization: Activision Headquarters: Foster City, CA Founded: July 21, 2009, Foster City, CA Founders: Michael Condrey, Glen Schofield

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Sledgehammer Games Employees

Employee
Years
Job
Industry
Javier Olazabal Javier Olazabal New York, New York Details
Javier Olazabal's Sledgehammer Games Experience January 2014 - October 2014
Job Environment Artist at Avalanche Studios
Industry Computer Games
Experience
Online Mentor   May 2015 - Present
myVR TOUR   October 2014 - Present
Avalanche Studios  December 2014 - Present
Game Mentor Online   May 2013 - Present
Sledgehammer Games   January 2014 - October 2014
Sucker Punch Productions  March 2013 - December 2013
Gazillion Entertainment  April 2011 - March 2013

Education
Ex'pression College for Digital Arts   2008 — 2011
Bachelor of Applied Science, Game Art & Design

Cañada College   2007 — 2008

Victor Kunkel III Victor Kunkel III San Francisco Bay Area Details
Victor Kunkel III's Sledgehammer Games Experience January 2015 - July 2015
Job FQA at Kabam
Industry Computer Games
Experience
Kabam  July 2015 - Present
Sledgehammer Games   January 2015 - July 2015
Toys For Bob  February 2014 - September 2014
PlayFirst, Inc.   January 2012 - March 2013
PlayFirst, Inc  November 2007 - June 2011
Visual Concepts  October 2004 - October 2007

Skills
Quality Assurance, Video Games, Seapine Test Track Pro, Game Mechanics, Test Planning, JIRA, Bug Tracking, Social Games, Databases, Test Cases, Test Track Pro, Training, Mobile Games, Game Development, Casual Games, Gameplay, Software Quality..., iOS development, Localization, Xcode, Console, User Interface, Android, Team Building, Microsoft XL, QA Managment, Level Design, Test Plan Creation, Tester monitoring, Tester mentoring, QA Tester Training, QA Lead training, Amazon Kindle Fire, Samsung Galaxy S line, Regression Testing, Wii Testing, Tera Terms, Watson, Playstation 4, Xbox One, Ipad Testing, iPod Testing, iPhone Testing, Console Testing, Xbox 360 Testing, PSP Testing, iOS Testing, Playstation 3 Testing

Education
Santa Rosa Junior College   2002 — 2007
General Education

Andrew Klein Andrew Klein San Francisco Bay Area Details
Andrew Klein's Sledgehammer Games Experience October 2013 - Present
Job Senior 3d Modeler at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   October 2013 - Present
Pixologic  September 2009 - Present
Autodesk  June 2007 - Present
2K Games  November 2012 - October 2013
Playviews  September 2012 - November 2012
Art Institute of CA, San Francisco   December 2005 - September 2012
Metaversatility   February 2009 - June 2009
Millions of Us  March 2008 - September 2008

Skills
Maya, Texturing, Zbrush, Mudbox, 3D Modeling, UV mapping, Animation, Digital Sculpting, 3D, 3D Studio Max, Character Animation, Mental Ray, Texture Painting, Modeling, Storyboarding, Rigging, Computer Animation, Character Rigging, Unreal Engine 3, Photoshop, Video Games, Unreal Editor, Shading, Game Design, Drawing, PS3, After Effects, MEL, Level Design, Game Development, Art, Xbox 360, Concept Design, Lighting, Rendering, 3D graphics, Digital Painting, Illustration, Max, Unity3D, Texture Artist, Environment Art, Traditional Animation, XSI, ZBrush, Computer Games, Low Poly Modeling, UV Mapping

Education
The Art Institute of California, San Francisco   2007 — 2012
Master of Fine Arts (MFA), computer animation

Carnegie Mellon University   2000 — 2004
BFA, Painting/Drawing/Printmaking and Electronic/Time-Based Media dual degree

Northwest School of the Arts   1993 — 2000
HS, art

Nova Baghdasarian Nova Baghdasarian San Francisco Bay Area Details
Nova Baghdasarian's Sledgehammer Games Experience August 2014 - Present
Job FX Artist at Sledgehammer Games
Industry Animation
Experience
Sledgehammer Games   August 2014 - Present
Personal Project  April 2014 - Present
Gnomon School of Visual Effects  June 2012 - August 2014
Pink Berry   2010 - 2011
Flash Factory  June 2009 - September 2009

Skills
Video Games, Visual Effects, Film, Film Production, Maya, Teamwork, Art, Time Management, Zbrush, Texturing, Customer Service, Mobile Devices, Character Animation, UV mapping, Animation

Education
Gnomon School of Visual Effects   2011 — 2014
3 year certificate program with an emphasis on FX animation for Film/Games, FX for Games

Victor Chavez Victor Chavez Orange County, California Area Details
Victor Chavez's Sledgehammer Games Experience March 2014 - September 2014
Job Animator at Red 5 Studios
Industry Animation
Experience
Red 5 Studios  March 2015 - Present
Crystal Dynamics  September 2014 - March 2015
Sledgehammer Games   March 2014 - September 2014
Bungie  July 2013 - January 2014
Bungie  May 2012 - May 2013
343 Industries  July 2011 - May 2012
Microsoft  April 2004 - June 2009
Microsoft  August 2001 - April 2004
Microsoft  June 2000 - August 2001
Cerebus Consulting   August 1998 - January 2000

Skills
Maya, Character Animation, Animation, 3D animation, Photoshop, Scrum, Video Game Animation, Computer Animation, Xbox 360, Cinematics, Motion Capture, Gameplay, 3D Studio Max

Education
Animation Mentor   2009 — 2010
Certificate in Advanced Studies in Character Animation

University of Phoenix   1998 — 2000
BS IS/Business

The University of New Mexico   1994 — 1997

The University of New Mexico   1986 — 1989

Rosie Katz (Wrede) Rosie Katz (Wrede) San Francisco Bay Area Details
Rosie Katz (Wrede)'s Sledgehammer Games Experience March 2012 - Present
Job Senior Level Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   March 2012 - Present
Sledgehammer Games   March 2010 - March 2012
Electronic Arts  May 2007 - March 2010
Electronic Arts  March 2005 - May 2007

Skills
Level Design, Gameplay, Game Development, Video Games, Traditional Animation, Game Design, Flash, Xbox 360, PS3, Multiplayer, Console, Perforce, Maya

Education
Cogswell Polytechnical College   1999 — 2003
BA, Computer Video Imagiing, Character Animation

Bret Robbins Bret Robbins Mill Valley, California Details
Bret Robbins's Sledgehammer Games Experience August 2009 - Present
Job Sr. Creative Director at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   August 2009 - Present
Electronic Arts  July 2002 - August 2009
Crystal Dynamics  June 1996 - June 2002

Skills
Directing AAA game..., Leading design..., Writing, Presentations, Game Design, Maya, Microsoft Excel, Scripting, World Building, Microsoft Word, Final Cut Pro

Education
San Francisco State University

Jeannette Lee Jeannette Lee Greater Los Angeles Area Details
Jeannette Lee's Sledgehammer Games Experience May 2014 - March 2015
Job at Activision Publishing
Industry Computer Games
Experience
Activision  March 2015 - Present
Sledgehammer Games   May 2014 - March 2015
Turbine  August 2013 - May 2014
Turbine  June 2012 - August 2013
Replay Games Inc.   April 2012 - May 2012
Edge of Reality  August 2011 - October 2011
Edge of Reality  January 2011 - October 2011
Edge of Reality  September 2010 - January 2011
Edge of Reality  May 2009 - September 2010
Midway Games  July 2008 - October 2008

Skills
Perforce, Game Design, Game Development, PS3, JIRA, Xbox, Video Game Development, Xbox 360, Video Games, DevTrack, Hansoft, Console, Seapine Test Track Pro, Microsoft Excel, InfoPath, Microsoft Product Studio, Scrum, Gameplay, Playstation, Quality Assurance, Computer Games

Education
The University of Texas at Austin   2003 — 2007
B.A in Theatre and Dance - Playwriting

Gretchen Grasshoff Gretchen Grasshoff Greater Los Angeles Area Details
Gretchen Grasshoff's Sledgehammer Games Experience September 2013 - October 2014
Job Cinematic Animator at Treyarch
Industry Entertainment
Experience
Treyarch  November 2014 - Present
Sledgehammer Games   September 2013 - October 2014
Backbone Entertainment  January 2012 - December 2012
Rocket Ninja  November 2011 - January 2012
Mixamo  March 2011 - October 2011
Mixamo  December 2010 - March 2011
Illumina Story and Design   December 2010 - December 2010

Skills
Maya, Autodesk MotionBuilder, Zbrush, After Effects, Mudbox, Character Animation, Animation, Motion Capture, Facial Animation, Gameplay, Traditional Animation, Keyframe Animation, Premiere, Nuke, Texture Painting, Photoshop, UV mapping, Computer Animation, Texturing, 3D, Drawing, Creature Animation, Video Games

Education
iAnimate
Animation, Interactive Technology, Video Graphics and Special Effects

Expression College for Digital Arts   2008 — 2010
Bachelors of Applied Science, Animation and Visual Effects

California College of the Arts   2000 — 2004
Bachelor of Fine Art, Printmaking

Eric Pierce Eric Pierce Greater Los Angeles Area Details
Eric Pierce's Sledgehammer Games Experience March 2012 - January 2013
Job Technical Animation : Independent Contractor at Gearbox Software
Industry Entertainment
Experience
Gearbox Software: Battleborn   May 2014 - January 2015
Treyarch  August 2013 - June 2014
Academy of Art University  April 2013 - December 2013
Unity Game Engine / Unreal Game Engine   January 2013 - June 2013
Sledgehammer Games   March 2012 - January 2013
Infinity Ward  February 2006 - March 2012
Big Red Button Entertainment, Inc.   January 2011 - February 2011
Treyarch  October 2007 - May 2008
Infinity Ward  December 2004 - February 2006
Cartoon Network / Bill Wray   June 2001 - August 2001

Skills
Python, Scripting, Maya, MEL, C#, C++, Rigging, Animation, Pipeline Development, Game Development, Video Games, Unity Game Engine, Unreal Engine 3, Unity3D, Character Animation, Character Rigging, Xbox 360, Autodesk MotionBuilder, Facial Animation, Traditional Animation, Cinematics, Motion Capture, Flash, PS3

Education
University of California, Los Angeles   2005 — 2008
- Unix/Linux, C, C++, Perl, Python, Java, C#, Objective C

Gnomon School of Visual Effects   2007 — 2007
Python for Maya

Academy of Art University   2000 — 2005
Bachelor Degree of Fine Arts in Computer Animation, Art, and Visual Effects, Computer Animation

Wentworth Institute of Technology   1996 — 1999
AAS in Engineering and Technology, - Industrial Design/Engineering, Minor Computer Science, Manufacturing Technology

Massasoit   1994 — 1996
AA in Graphic Design (completed at Wentworth), Graphic Design

Trey Sharp Trey Sharp Los Angeles, California Details
Trey Sharp's Sledgehammer Games Experience January 2011 - September 2011
Job Senior 2D/3D Game and Concept Artist at Gamblit Gaming, LLC
Industry Entertainment
Experience
Gamblit Gaming, LLC  April 2015 - Present
Gamblit Gaming, LLC  March 2013 - Present
Freelance Contract Artist   September 2012 - March 2013
SuperBot Entertainment, Inc.   September 2011 - September 2012
Sledgehammer Games   January 2011 - September 2011
Bethesda Softworks  October 2010 - January 2011
Electronic Arts  December 2009 - October 2010
Electronic Arts  August 2009 - December 2009
TYBRIN Corporation  October 2004 - August 2005

Skills
Texturing, Xbox 360, PS3, Changing Environments, Unreal Engine 3, Zbrush, Game Development, Video Games, Maya, Level Design, UV mapping, MEL, Perforce, Texture Painting, Computer Animation, 3D Studio Max, Unreal Editor, Mudbox, Unity3D, 3D Modeling, Visual Effects, Cinematics, Animation, Low Poly Modeling

Education
Florida Interactive Entertainment Academy(University of Central Florida)   2007 — 2009
M.S., Interactive Entertainment

University of Central Florida   2006 — 2008
B.F.A., Computer Animation

Full Sail University   2002 — 2003
A.S., Computer Animation

Northwest Florida State College   2000 — 2002
A.A., Fine Art

Joshua Dai Joshua Dai Emeryville, California Details
Joshua Dai's Sledgehammer Games Experience October 2013 - Present
Job at
Industry Animation
Experience
Pixar Animation Studios  October 2014 - Present
Sledgehammer Games   October 2013 - Present
Pixar Animation Studios  September 2013 - September 2013
Pixar Animation Studios  June 2013 - August 2013
SOFA Studio  March 2011 - June 2011
Workstation and Microcomputing Facilities, UC Berkeley   2007 - 2008
Workstations and Microcomputing Facilities, UC Berkeley   2006 - 2007
UC Berkeley Workstations and Microcomputing Facilities   January 2005 - January 2006

Skills
Character Animation, Maya, Computer Animation, Animation, Facial Animation, After Effects, Illustrator, Visual Arts, Cartoons, Computer Graphics, Traditional Animation, 3D

Education
Animation Collaborative   2011 — 2012
Character Animation

Animation Mentor   2010 — 2012
Certificate in Advanced Studies in Character Animation, Character Animation

Academy of Art University   2008 — 2010
Animation

UC Berkeley
Bachelor's degree, History

Anthony Blake Anthony Blake San Mateo, California Details
Anthony Blake's Sledgehammer Games Experience July 2013 - Present
Job Engineer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   July 2013 - Present
Ubisoft Academia   May 2013 - June 2013
2Dawn   February 2013 - May 2013
Emergent Media Center  May 2012 - September 2012
Technoculture, Art and Games   February 2012 - July 2012
H.O Wheeler Elementary   September 2010 - December 2010
Pohick Bay Regional Park   2007 - 2009

Skills
C++, C#, C, XNA, Visual Studio, Java, OpenGL, Unity3D, Computer Building, Home Networking, HTML, CSS, Sailing, Metalsmithing, Strange Animal Knowlege, Game Development, Programming, Unreal Engine 3, .NET, ActionScript, Game Programming, Bash, GLSL

Education
Champlain College   2009 — 2013
BS, Game Programming

Johnny Waterman Johnny Waterman Redwood City, California Details
Johnny Waterman's Sledgehammer Games Experience December 2013 - Present
Job
Industry Computer Games
Experience
Sledgehammer Games   December 2013 - Present
Rumble  April 2012 - November 2013
Disney Interactive Media Group  January 2012 - April 2012
Disney - Playdom - Offbeat Creations   March 2010 - April 2012
Sony Online Entertainment  November 2005 - February 2010
Solisys   2002 - 2005

Skills
Animation, UX Design, Iconography, AS3, Art, Effects, Photography, Humor, Web Design, ActionScript, After Effects, Perforce, Illustrator, User Experience Design, User Interface, Storyboarding, Video Games, 3D Studio Max, User Experience, User Interface Design, Game Development, Xbox 360, Graphics, Game Design, Gameplay, Photoshop

Education
California State University-Sacramento   2000 — 2005
BA

Tam Ly Tam Ly San Francisco Bay Area Details
Tam Ly's Sledgehammer Games Experience February 2011 - Present
Job Concept Artist at Sledgehammer Games
Industry Design
Experience
Sledgehammer Games   February 2011 - Present
Electronic Arts  May 2008 - January 2011

Skills
Concept Design, Storyboarding, Art, Sketching, Painting, Conceptual Art, Digital Painting, Traditional Animation, Illustration, Photoshop, Drawing, Digital Illustration

Education
San Jose State University   2003 — 2008
BFA, Illustration/ Animation

Larry Charles, Jr. Larry Charles, Jr. Orange County, California Area Details
Larry Charles, Jr.'s Sledgehammer Games Experience February 2013 - July 2015
Job Level Designer at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  July 2015 - Present
Sledgehammer Games   February 2013 - July 2015
Spark Unlimited  February 2013 - February 2013
Spark Unlimited  July 2011 - January 2013
GoPlay Games, LLC.   February 2009 - April 2011
Killspace Entertainment  January 2010 - February 2011
Obsidian Entertainment  February 2008 - February 2009
Crave  February 2007 - April 2007
Art Institute  2006 - 2007

Skills
Game Development, Game Design, Level Design, Gamebryo, Unreal 3, Video Games

Education
University of Phoenix   2009 — 2011
MBA, Business Administration

Art Institute California - Orange County   2005 — 2007
Bachelors of Science, Game Art & Design

Penn State University   2002 — 2004
N/A, Business Marketing

Craig Louie Craig Louie San Francisco Bay Area Details
Craig Louie's Sledgehammer Games Experience March 2015 - Present
Job Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   March 2015 - Present
Sledgehammer Games   July 2012 - March 2015
Sledgehammer Games   November 2010 - July 2012
Electronic Arts Inc  June 2010 - November 2010
Distract Mode   June 2009 - November 2009
Electronic Arts Inc  June 2008 - May 2009
Electronic Arts Inc  June 2007 - September 2007

Skills
C++, C, Visual Studio, After Effects, C#, Premiere, Radiant, Programming, PS3, Video Games, gsc script, Maya, Photoshop, Game Design, Game Mechanics, Multiplayer Design, Quality Assurance, Perforce, Fun, Xbox 360, Scripting, Multiplayer, Console, Gameplay, Game Development, Computer Games

Education
Santa Clara University   2004 — 2008
Bachelor of Science, Computer Science major, Mathematics minor

Zach Mangan Zach Mangan San Francisco Bay Area Details
Zach Mangan's Sledgehammer Games Experience August 2013 - Present
Job Senior Environment Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   August 2013 - Present
Visceral Games (Electronic Arts)   January 2012 - August 2013
Airtight Games  November 2010 - January 2012
Rockstar Games San Diego  September 2007 - November 2010
Rockstar Games New England   July 2003 - August 2007
Northeastern University  September 2005 - January 2006
Metaversal Studios  January 2005 - August 2005
Visual Arts Electronic Studios   September 2000 - May 2005
VCSvideo (aka Video Communication Services)   April 2002 - December 2002

Skills
Video Games, Game Development, Maya, Xbox 360, PS3, Zbrush, Unreal Engine 3, UV mapping, Texturing, Unreal Editor, Level Design, Hard Surface Modeling, Gameplay, Low Poly Modeling, Game Art, Environment Art, 3D, Texture Painting, Texture Artist, Digital Sculpting

Education
Northeastern University   2000 — 2005
Bachelor of Science (B.S.), Animation, Interactive Technology, Video Graphics and Special Effects

Megan McDonald Megan McDonald San Francisco Bay Area Details
Megan McDonald's Sledgehammer Games Experience April 2013 - July 2013
Job Project Manager at Machine Zone, Inc.
Industry Writing and Editing
Experience
Machine Zone, Inc.   March 2014 - Present
Freelance  July 2013 - February 2014
Sledgehammer Games   April 2013 - July 2013
Sledgehammer Games   October 2010 - April 2013
PDI/Dreamworks  March 2009 - February 2010
PDI/Dreamworks Animation  August 2008 - March 2009
DreamWorks Animation  February 2007 - August 2008
Industrial Light + Magic  July 2006 - February 2007
Industrial Light + Magic  December 2005 - July 2006
DreamWorks Animation  July 2004 - December 2005

Skills
Animation, Film, Creative Direction, Television, Lighting, Game Development, Visual Effects, Short Films, Video Games, Xbox 360, Social Games, Editing, Game Design, Creative Writing, Fiction Writing, Poetry

Education
Stanford Continuing Studies   2013 — 2015
Certificate, Fiction-Writing

Syracuse University   1991 — 1992
M.S., Television-Radio-Film

Yale University   1987 — 1991
B.A., English

Stephen Ytuarte Stephen Ytuarte Greater Los Angeles Area Details
Stephen Ytuarte's Sledgehammer Games Experience April 2014 - October 2014
Job Character Artist
Industry Computer Games
Experience
Treyarch  December 2014 - Present
Sledgehammer Games   April 2014 - October 2014
Academy of Art University  October 2011 - May 2014
Visual Concepts  June 2009 - August 2013
Black Point Studios  September 2008 - March 2009
etrinitee Web Worx   March 2008 - March 2009

Skills
Digital Sculpting, Texturing, Organic Modeling, Character Modeling, Creature Design, Hard Surface Modeling, Character Design, 3D Modeling, Teaching, Photoshop, Zbrush, Mudbox, Video Games, Maya, Game Development

Education
Academy of Art University   2002 — 2007
BFA, Animation and Visual Effects

Jeremy Griffith Jeremy Griffith Greater Boston Area Details
Jeremy Griffith's Sledgehammer Games Experience May 2011 - September 2011
Job Former AAA FX Artist working on indie titles.
Industry Computer Games
Experience
Irrational Games  November 2012 - June 2013
Irrational Games  November 2011 - December 2012
Sledgehammer Games   May 2011 - September 2011
THQ San Diego  June 2010 - August 2010
WhileTrueFork   May 2010 - June 2010

Skills
Unreal Engine 3, Maya, Visual Effects, Perforce, Photoshop, Cinematics, Game Design, Texturing, PS3, Video Games, Xbox 360, Zbrush, MEL, Environment Art, UV mapping, Unreal Editor

Education
Ringling College of Art and Design   2007 — 2011
BFA, Game Art and Design

The Johns Hopkins University   2006 — 2007
History; Philosophy

Jerrica Villanueva Jerrica Villanueva San Francisco Bay Area Details
Jerrica Villanueva's Sledgehammer Games Experience January 2012 - February 2013
Job Feng shui culturing @Boomtrain
Industry Internet
Experience
Boomtrain  December 2014 - Present
Airseed   June 2014 - October 2014
Auction.com  April 2013 - May 2014
Sledgehammer Games   January 2012 - February 2013

Education
University of California, Santa Cruz
Bachelor of Arts, Business Management Economics, Philosophy

Ben Nadler Ben Nadler San Francisco Bay Area Details
Ben Nadler's Sledgehammer Games Experience July 2012 - October 2012
Job Level Architect at Hangar 13
Industry Computer Games
Experience
Hangar 13  February 2015 - Present
Crystal Dynamics  November 2013 - January 2015
MONOTHETIC   September 2013 - December 2013
Sledgehammer Games   July 2012 - October 2012
Center for Computer Research in Music and Acoustics - Stanford University   April 2011 - May 2012
Storm Rascal Studios   November 2010 - June 2011
Sirikata/Speed Limits for Stanford Humanities   May 2009 - October 2009

Skills
3D Studio Max, Photoshop, Texture Artist, Web Design, Unreal Engine 3, UnrealScript, Maya, Source SDK, HTML + CSS, Zbrush, Mudbox, Environment Art, Level Design, Texturing, Unreal, Unreal Engine, 3D Modeling, 3D, Video Games, Texture Painting, Game Development, Game Design, Digital Painting, SDK development, After Effects, Unity3D, Unreal Editor, Scripting, Kismet, Game Engines, Lighting, ZBrush

Education
Academy of Art University   2009 — 2013
Game Design, 3D Modeling, Level Design, Animation

Sonoma Academy   2005 — 2009

Tristan Sacramento Tristan Sacramento San Francisco Bay Area Details
Tristan Sacramento's Sledgehammer Games Experience September 2015 - Present
Job Senior Animator at Sledgehammer Games
Industry Animation
Experience
Sledgehammer Games   September 2015 - Present
nWay Inc.  February 2012 - September 2015
Electronic Arts  July 2008 - February 2012
Lucas Arts  February 2006 - June 2008
Nihilistic Software  February 2004 - January 2006
Sony Computer Entertainment America  January 2003 - January 2004
Secret Weapon   March 2001 - December 2002
Tippett Studios   February 2001 - March 2001

Skills
Maya, Unity3D, Photoshop, Autodesk MotionBuilder, Video Games, Animation, Texturing, Game Development, Creative Direction, Xbox 360, Game Design, 3D, Modeling, Cinematics, Zbrush, Gameplay, Motion Capture, Texture Painting, Character Animation, PS3, Character Rigging, ZBrush

Education
Expression College for Digital Arts   1999 — 2001
BAS, Digital Visual Media

San Francisco State University   1998 — 1999
Design and Industry

Riley Pietsch Riley Pietsch Van Nuys, California Details
Riley Pietsch's Sledgehammer Games Experience June 2015 - Present
Job Multiplayer Systems Designer at Sledgehammer Games
Industry Design
Experience
Sledgehammer Games   June 2015 - Present
Polyseum   March 2014 - May 2015
Industrial Toys  May 2013 - August 2014
Rhea - USC Games   May 2013 - May 2014
IndieCade  January 2013 - February 2014
Scrapyard (USC Games)   July 2012 - May 2013
Game Developers Conference  March 2013 - March 2013
IndieCade  October 2011 - October 2012

Skills
Public Speaking, Unreal Engine, Game Design, Video Games, Level Design, Unity3D, C#, UnrealScript, Photoshop, Java, JavaScript, Kinect Development, Interactive..., Game Development, Perforce, Gameplay, User Experience, C++, Social Media, Microsoft Office, User Interface Design

Education
University of Southern California   2011 — 2015
Bachelor of Arts (B.A.), Interactive Media and Games

Harvard Westlake   2007 — 2011

Gianni Aliotti Gianni Aliotti San Francisco Bay Area Details
Gianni Aliotti's Sledgehammer Games Experience March 2013 - September 2013
Job Lighting, Compositing, Supervision
Industry Computer Games
Experience
Atomic Fiction  January 2015 - June 2015
EA - Visceral Games   September 2013 - January 2015
Sledgehammer Games   March 2013 - September 2013
Lucasfilm  September 2012 - February 2013
Digital Domain Media Group  October 2011 - September 2012
PDI/Dreamworks  January 2010 - September 2011
PDI/Dreamworks  October 2007 - September 2011
Dreamworks Animation  July 2005 - September 2007
Warner Brothers Animation  June 2005 - July 2005
Digital Domain  May 2004 - May 2005

Skills
Nuke/Shake, Maya, Mental Ray, Renderman, TCShell, Python, Q3 Radiant, After Effects, Photoshop, Premiere, Final Cut Pro, Nuke, Animation, Visual Effects, Compositing, Lighting, Look Development, UV mapping, Computer Animation, Computer Graphics, 3D, Shake, Shading, MEL, Motion Graphics, Shaders, Camera, Pre-visualization, Video Games, Matte Painting, Zbrush, Texturing, Film, Cinematics, Digital Compositing, Texture Painting, Live Action, Special Effects

Education
Academy of Art University   1995 — 1997
Illustration & Computer Arts

Robert Louis Stevenson High School   1990 — 1994
High School/Secondary Diplomas and Certificates

Bryan Anes Bryan Anes San Francisco Bay Area Details
Bryan Anes's Sledgehammer Games Experience April 2013 - May 2013
Job QA Engineer at GoPro
Industry Computer Games
Experience
GoPro  May 2013 - Present
Gazillion Entertainment  2014 - 2014
Sledgehammer Games   April 2013 - May 2013
Glu Mobile  October 2012 - March 2013
Paragon Studios  January 2010 - August 2012
Electronic Arts  June 2009 - November 2009
Tres Vagos Productions/Effusion Pictures   January 2009 - May 2009
Napa Valley College Television Engineering Program   June 2007 - August 2007

Skills
MMO, Game Design, Xbox 360, Video Editing, Computer Games, Video Games, PS3, Gameplay, Testing, Mobile Games, JIRA, Quality Assurance, Regression Testing, Bug Tracking, Test Planning, Game Development, Test Cases, Multiplayer, MMORPG, Digital Cameras

Education
UCSC   2003 — 2008
Bachelor of Arts, Film and Digital Media

Joe Pena Joe Pena Greater Los Angeles Area Details
Joe Pena's Sledgehammer Games Experience May 2014 - October 2014
Job at
Industry Computer Games
Experience
Red 5 Studios  July 2015 - Present
Sledgehammer Games   May 2014 - October 2014
Red 5 Studios  July 2011 - September 2013
Sony Computer Entertainment America  November 2009 - April 2011
Crazy Pixel Productions   January 2009 - August 2009
Technicolor  August 2008 - January 2009
Gamecentric Media   March 2008 - August 2008

Skills
Texturing, Low Poly Modeling, 3D Modeling, Zbrush, Animation, Rigging, 3D, Characters, Character Animation, Unreal Engine 3, Digital Sculpting, Video Games, Normal Mapping, Mudbox, Digital Painting, Art Direction, 3D Studio Max, Character Designs, UV mapping, Game Design, Maya, Game Art, Cinematics, Modeling, 3D graphics, Texture Painting, Hard Surface Modeling

Education
The Art Institute of California Orange County   2004 — 2008
Bachelor of Science (BS)

Gnomon School of Visual Effects

Ben Cumings Ben Cumings Seattle, Washington Details
Ben Cumings's Sledgehammer Games Experience March 2015 - August 2015
Job Software Engineer at Microsoft
Industry Computer Software
Experience
Microsoft  September 2015 - Present
Sledgehammer Games   March 2015 - August 2015
Sledgehammer Games   August 2013 - March 2015
Sledgehammer Games   May 2012 - November 2012
Zynga  June 2011 - August 2011
Rochester Institute of Technology  May 2010 - August 2010
Suffield Academy  September 2005 - May 2008

Skills
XNA, Game Design, C++, Game Development, ActionScript, DirectX, Game Programming, C#, OpenGL, Visual Studio, Unity3D, Perforce, Scripting, C, Unreal Engine 3, Video Games, Gameplay Programming, Lua

Education
Rochester Institute of Technology   2008 — 2013
BS, Computer Science, Game Design and Development

Suffield Academy   2005 — 2008
High School

Chris Oslund Chris Oslund San Francisco Bay Area Details
Chris Oslund's Sledgehammer Games Experience April 2015 - Present
Job Designer, Project Manager, and Questionable Cook
Industry Computer Games
Experience
Sledgehammer Games   April 2015 - Present
Wanderer Concierge   September 2014 - April 2015
Microsoft  May 2010 - September 2014
Destineer Studios  July 2008 - August 2009

Skills
Game Design, Team Management, Game Development, Prototyping, User Experience, User Interface Design, User Research, Visual Design, Photoshop, Illustrator, Sketch 3, Invision, Perforce, HTML, CSS

Education
University of Southern California   2009 — 2013
BA, Interactive Entertainment

Jason Hazelroth Jason Hazelroth Greater Los Angeles Area Details
Jason Hazelroth's Sledgehammer Games Experience September 2010 - July 2011
Job Senior Concept Artist at Red 5 Studios
Industry Entertainment
Experience
Red 5 Studios  October 2014 - Present
Freelance Concept Designer   July 2005 - Present
Run Games   June 2014 - October 2014
Blind Squirrel Games  July 2013 - May 2014
Treyarch  March 2013 - July 2013
SuperBot Entertainment, Inc.   August 2011 - January 2013
Sledgehammer Games   September 2010 - July 2011
Playdom/Disney   February 2010 - September 2010
pandemic studios  July 2005 - January 2010
Pandemic Studios / Electronic Arts   2005 - January 2010

Skills
Concept Design, Illustration, Industrial Design, Visual Development, Conceptual Art, Conceptual Design, Visual Arts, Illustrator, Art Direction, Video Games, Art, Game Development, Digital Painting, Digital Sculpting, Traditional Animation, UV mapping, Modeling, Storyboarding, 3D, Maya, Mudbox, Texture Painting, Texturing, Zbrush, Digital Illustration, Game Design, Xbox 360, PS3, Animation, Character Animation, Game Art, Environment Art, Cinematics, Low Poly Modeling, 3D Studio Max, Matte Painting, Unreal Engine 3, Level Design, Characters, Texture Artist, Hard Surface Modeling, Gameplay, Computer Games, Computer Animation, Creature Animation, Changing Environments, XSI, Unreal Editor, MMO

Education
College for Creative Studies   2000 — 2003
Bachelor of Arts, Illustration

Nestor Angeles Nestor Angeles San Francisco Bay Area Details
Nestor Angeles's Sledgehammer Games Experience May 2013 - Present
Job Senior Animator at Sledgehammer Games
Industry Animation
Experience
Sledgehammer Games   May 2013 - Present

Skills
Cinematics, Autodesk MotionBuilder, Character Animation, Maya, PS3, Computer Animation, Character Rigging, Game Development, 3D, Video Games, Texturing, Xbox 360

Education
Academy of Art University   2000 — 2004
3D Character Animation, Animation

Glen Schofield Glen Schofield San Francisco Bay Area Details
Glen Schofield's Sledgehammer Games Experience July 2009 - Present
Job CEO, Cofounder Sledgehammer Games
Industry Computer Games
Experience
SLEDGEHAMMER GAMES   July 2009 - Present

Skills
Video Games, Game Development, Game Design, Computer Games, Online Gaming, PS3, Xbox 360, Gameplay, Interactive..., Wii, Multiplayer, Xbox, Game Mechanics, Social Games, Mobile Games, Public Speaking, Creative Direction, Digital Distribution, Casual Games, Video Game Production, Texturing, Character Animation, Game Programming, Unreal Engine 3, Maya, Level Design, Gaming, Console, Cross-platform..., Unity3D, Monetization, MMORPG, Perforce, 3D, Computer Graphics, Gamification, Virtual Goods, Mobile Game Development, Fine Art

Education
Golden Gate University   2000 — 2002
MBA

Golden Gate University   2000 — 2002
Master of Business Administration (MBA)

Pratt Institute
BFA

Giovanni Martinez Giovanni Martinez Chicago, Illinois Details
Giovanni Martinez's Sledgehammer Games Experience April 2014 - October 2014
Job Associate environment artist looking for work
Industry Computer Games
Experience
Sledgehammer Games   April 2014 - October 2014
UQLife   August 2012 - September 2012

Skills
Zbrush, Maya, 3D Coat, Photoshop, Low Poly Modeling, high resolution modeling, Texturing, Character Animation, After Effects, 3D, Mudbox, Game Design, Computer Animation

Education
Academy of Art University   2009 — 2013

Dan Kendall Dan Kendall San Francisco Bay Area Details
Dan Kendall's Sledgehammer Games Experience March 2013 - Present
Job Video Specialist at Sledgehammer Games. Motion Graphics Designer, Video Editor, VFX Grad Student.
Industry Media Production
Experience
Sledgehammer Games   March 2013 - Present
Freelance  September 2007 - Present
Ubisoft  September 2011 - March 2013
Cision  September 2010 - March 2013
Cision  May 2008 - September 2010
BizVideosOnline.com   February 2008 - May 2008
Rapid Remodel TV   August 2007 - May 2008
Inroad Films, LLC   June 2007 - August 2007
Pacifica Community Television  June 2007 - August 2007
Moxie Film Productions   2006 - 2007

Skills
Video Editing, Motion Graphics, Videography, Branding, Marketing, Public Relations, Broadcast Television, 3D Modeling, Animation, After Effects, Final Cut Pro, Video, Post Production, Web Design, Compositing, Television, Film, Video Production, Graphic Design, Premiere, Editing, Broadcast, Audio Editing, Photoshop, Producing, Lighting, Illustrator

Education
Academy of Art University   2012 — 2015
Master of Fine Arts (MFA), Animation and Visual Effects

University of California, Santa Cruz   2003 — 2007
BA, Film and Digital Media

Carey Davenport Carey Davenport San Francisco Bay Area Details
Carey Davenport's Sledgehammer Games Experience July 2014 - Present
Job Security Producer at Sledgehammer Games
Industry Entertainment
Experience
Sledgehammer Games   July 2014 - Present
Sledgehammer Games   February 2014 - July 2014
Walt Disney Imagineering  June 2013 - December 2013
Dark Clutches, Independent iPad Game   January 2013 - May 2013
Gearbox Software  May 2012 - July 2012
Backstage Guitars   August 2009 - December 2011
Prince George's County Public Schools  August 2005 - August 2009

Skills
Education, Management, Texture Artist, Music Production, Bass Guitar, Sound Design, Live Event Producer, Producer, Musician, Art, Songwriting, Editing, Premiere, Game Design, Video Games, Gameplay, Texturing, Music, Composition, Drawing, Production, Photoshop, Game Development, After Effects

Education
Carnegie Mellon University   2012 — 2014
MET, Masters of Entertainment Technology

Indiana University of Pennsylvania   1996 — 2001
Bachelor of Science (BS), Education

Brendan Duley Brendan Duley San Francisco Bay Area Details
Brendan Duley's Sledgehammer Games Experience April 2012 - June 2012
Job Sound Designer
Industry Computer Games
Experience
Sony Computer Entertainment America LLC  August 2012 - Present
Sledgehammer Games   April 2012 - June 2012
Video Games   June 2011 - May 2012
Bellington Films   September 2011 - September 2011
Teamfortress2fort.com   January 2008 - June 2010
Santa Barbara Sound Design   May 2008 - March 2009
DSR Audio   April 2005 - May 2007

Skills
SFX, Sound Design, FMOD, Field Recording, Dialogue Editing, Sound Forge, Sound Editing, Audio Post Production, Video Games, Cubase, MIDI, Pro Tools, Composition, Reason, Location Recording, Audio Editing, Steinberg Nuendo, Logic Pro, DevTrack, Wwise, Metadata Management, Quality Assurance, Mastering, Sound, Audio Design, Audio Mixing, Digidesign Pro Tools, Library Management, MIDI sequencing, PlayStation®4, PlayStation®3, PlayStation®Vita, DevTest

Education
Pinnacle College   2010 — 2011
Video Game Sound Design

Santa Barbara City College

Alberto Contreras Alberto Contreras San Francisco Bay Area Details
Alberto Contreras's Sledgehammer Games Experience October 2014 - Present
Job Dev QA at Sledgehammer Games
Industry Entertainment
Experience
Sledgehammer Games   October 2014 - Present
Electronic Arts (EA)   December 2013 - October 2014
Sledgehammer Games   January 2013 - December 2013
Crystal Dynamics  March 2012 - December 2012
Sledgehammer Games   March 2011 - March 2012
Electronic Arts  May 2007 - October 2009
Electronic Arts  June 2007 - May 2009
Sony Computer Entertainment America LLC  April 2006 - April 2007
Sky Window Cleaning   September 2001 - April 2005

Skills
Maya, Photoshop, 3D Studio Max, Texturing, Xbox 360, Level Design, PS3, Character Animation, Flash, PSP, Gameplay, Perforce, Quality Assurance, Video Games, DevTrack, Game Development, Game Design, Bug Tracking, Game Mechanics, Console, Multiplayer, Xbox, Computer Games, Casual Games, Unreal Engine 3

Education
The Art Institute of California-San Francisco   2002 — 2006
BS, Game Art & Design

Matt Krotenberg Matt Krotenberg San Mateo, California Details
Matt Krotenberg's Sledgehammer Games Experience June 2014 - December 2014
Job Associate Artist at Crystal Dynamics
Industry Entertainment
Experience
Crystal Dynamics  April 2015 - Present
Sledgehammer Games   June 2014 - December 2014
Moonbot Studios  August 2012 - April 2014

Skills
Maya, Photoshop, 3D Modeling, Texturing, Lighting, UV mapping, Premiere, Zbrush, Story, Nuke

Education
Ringling School of Art and Design   2008 — 2012
Bachelor of Fine Arts (BFA), Computer Animation

Lake Brantley High School   2004 — 2008
Academic Diploma

Brian Burrell Brian Burrell Greater Los Angeles Area Details
Brian Burrell's Sledgehammer Games Experience September 2012 - October 2013
Job Senior 3d Artist at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment  October 2013 - Present
Sledgehammer Games   September 2012 - October 2013
KAOS Studios/THQ  April 2011 - June 2011
KAOS Studios/THQ  August 2008 - March 2011
KAOS Studios/THQ  July 2005 - July 2008
Digital Illusions (DICE NY)   April 2004 - April 2005
Trauma Studios   November 2003 - April 2004

Skills
Maya, Mudbox, Hard Surface, Unreal Editor, Texturing, Weapons, Modeling

Education
University of Central Florida   1999 — 2001
BFA, Computer Animation

Tonie Madrid Tonie Madrid San Francisco Bay Area Details
Tonie Madrid's Sledgehammer Games Experience July 2012 - September 2013
Job Developer Relations at Sony Computer Entertainment America
Industry Entertainment
Experience
Sony Computer Entertainment America  October 2013 - Present
Sledgehammer Games   July 2012 - September 2013
Sledgehammer Games   February 2011 - January 2012
Paradox Entertainment  February 2010 - August 2010
Konami Digital Entertainment  November 2005 - November 2009
Konami Digital Entertainment  November 2005 - August 2008

Skills
Microsoft Excel, Video Games, Licensing, Photoshop, Microsoft Office, Illustrator, InDesign, PowerPoint, Strategic Partnerships, Press Releases, PS3, Event Planning, Budgets, Product Development, Online Gaming, Game Development

Education
California State University-Los Angeles   1998 — 2001
Bachelor of Arts (BA), Animation, Graphic Design

Sean Soucy Sean Soucy Greater New York City Area Details
Sean Soucy's Sledgehammer Games Experience February 2014 - Present
Job Lead Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   February 2014 - Present
Sledgehammer Games   October 2012 - April 2013
Sledgehammer Games   June 2010 - August 2012
Electronic Arts  January 2010 - June 2010
Pandemic Studios  December 2004 - November 2009
Gray Matter Studios   October 2002 - December 2004
Pandemic Studios  October 2001 - October 2002
Electronic Arts  September 1999 - October 2001

Skills
Game Development, Game Design, Scripting, Level Design, World Building, Multiplayer, Game Mechanics, Gameplay, Xbox 360, Video Games, PS3, Wii, Console, Xbox, Unreal 3, Unreal Engine 3, Unreal Editor

Education
The University of Connecticut   1997 — 1999

Mike Biernacki Mike Biernacki San Mateo, California Details
Mike Biernacki's Sledgehammer Games Experience January 2013 - February 2014
Job QA Tester at DeNA West
Industry Computer Games
Experience
DeNA West  August 2015 - Present
Sledgehammer Games   January 2013 - February 2014
Trion Worlds, Inc.   August 2011 - December 2012
Bioware  July 2010 - July 2011
D3 Publisher   May 2008 - October 2008
Electronic Arts  May 2006 - August 2007

Skills
Testing, Test Cases, System Testing, Regression Testing, Usability Testing, Smoke Testing, Bug Tracking, Writing, Creative Writing, Microsoft Word, Windows, Leadership, Quality Assurance, Perforce, JIRA, DevTrack, MMO, Video Games, Multiplayer, Online Gaming, Computer Games, Game Development, Game Design

Education
Collins College   2007 — 2010
Game Design, Game and Interactive Media Design, 3.67

UC Davis   2000 — 2004
Computer Science, 3.8

Eric Sontag Eric Sontag San Francisco Bay Area Details
Eric Sontag's Sledgehammer Games Experience March 2013 - July 2015
Job Quality Assurance
Industry Computer Games
Experience
Sledgehammer Games   March 2013 - July 2015
Paragon Studios  December 2010 - August 2012
FullBloom Baking Company  September 2007 - April 2009

Skills
Video Games, Quality Assurance, Computer Games, Testing, MMORPG, MMO, Game Design, Microsoft Office, Game Development, JIRA, Software Quality..., Xbox 360, PS3, Console, Seapine Test Track Pro, Python, Perforce

Education
The Culinary Institute of America   2001 — 2005
Bachelors of Culinary Arts

Maria Carrillo High School   1996 — 1999
High School Diploma

Danielle Helsaple Danielle Helsaple San Francisco Bay Area Details
Danielle Helsaple's Sledgehammer Games Experience August 2015 - Present
Job Experienced Project Manager and Workflow Efficiency Expert
Industry Computer Software
Experience
Sledgehammer Games   August 2015 - Present
DreamWorks Animation  December 2013 - Present
DreamWorks Animation  March 2012 - December 2013
DreamWorks Animation  July 2011 - March 2012
DreamWorks Animation  July 2009 - March 2011

Skills
Project Management, Change Management, Product Development, Product Management, Team Management, Product Marketing, Animation, Computer Animation, Film, Visual Effects, Feature Films, Leadership Mentoring, Staff Supervision, Event Management, Computer Graphics, Film Production, Microsoft Office, VFX Supervision, Digital Media, Photoshop, Character Animation, 3D, Post Production

Education
University of California, Santa Barbara   2000 — 2005
BA, Film

Randall Wong Randall Wong San Francisco Bay Area Details
Randall Wong's Sledgehammer Games Experience May 2014 - Present
Job Communications and Community Coordinator at Sledgehammer Games
Industry Marketing and Advertising
Experience
Sledgehammer Games   May 2014 - Present
Google via Adecco  June 2013 - May 2014
ESS Agency  September 2012 - June 2013
Astro Gaming, Inc.   October 2011 - June 2012
EMQ FamiliesFirst  September 2010 - September 2011
Astro Gaming, Inc.   January 2010 - September 2011
EMQ Children & Family Services  June 2008 - September 2010
Great Exchange Covenant Church   May 2006 - May 2008
Great Exchange Covenant Church   March 2005 - May 2006
Berean Christian Stores  October 2001 - March 2005

Skills
Social Media, Data Analysis, Wordpress, Public Relations, SEO, Photoshop, Facebook, Event Planning, PowerPoint, Public Speaking, Microsoft Word, Social Media Marketing, Illustrator, Social Networking, WordPress, Marketing, Email Marketing, Customer Service, Community Management, Customer Engagement, Technology

Education
San Jose State University   1998 — 2003

Nicholas Menghini Nicholas Menghini San Francisco Bay Area Details
Nicholas Menghini's Sledgehammer Games Experience July 2014 - Present
Job Associate Gameplay Engineer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   July 2014 - Present
Sumo Digital   July 2013 - October 2013

Education
Newcastle University   2012 — 2013
Master of Science (MSc), Computer Game Engineering

Case Western Reserve University   2006 — 2010
Bachelor of Science, Computer Science

Mark Bolak Mark Bolak San Francisco Bay Area Details
Mark Bolak's Sledgehammer Games Experience August 2013 - Present
Job Environment Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   August 2013 - Present

Skills
Texturing, 3D Modeling, Video Games, Low Poly Modeling, Maya, Modeling, Computer Games, Digital Painting, 3D, Environment Art

Education
The Art Department   2012 — 2013
3D

The University of Texas at Dallas   2004 — 2008
Bachelor of Science (B.S.), Neuroscience

KUIS

Robin Chyo Robin Chyo San Francisco Bay Area Details
Robin Chyo's Sledgehammer Games Experience November 2009 - March 2011
Job Environment Concept Artist at Telltale Games
Industry Computer Games
Experience
Telltale Games  July 2015 - Present
Freelance  October 2006 - Present
FunPlus  May 2014 - July 2015
Auxbrain, Inc   September 2013 - November 2013
Funzio / GREE International   January 2012 - May 2013
Kabam  November 2011 - January 2012
Kabam  March 2011 - November 2011
Sledgehammer Games   November 2009 - March 2011
Ignition Entertainment  January 2008 - July 2009
Cryptic Studios  December 2006 - July 2007

Skills
Concept Design, Character Design, Visual Development, Creature Design, Entertainment Design, Illustrator, Storyboarding, Visual Arts, Conceptual Art, Digital Painting, Illustration, Video Games, Art, Art Direction, Game Art, Game Development, Digital Illustration

Education
Academy of Art University   2001 — 2005
Bachelor of Fine Arts (BFA)

Mike Shimomura Mike Shimomura San Francisco Bay Area Details
Mike Shimomura's Sledgehammer Games Experience April 2012 - May 2013
Job Quality Assurance Tester
Industry Computer Games
Experience
Sledgehammer Games   April 2012 - May 2013
Perfect World Entertainment, Inc.   September 2011 - December 2011
LucasArts  September 2009 - September 2010
Electronic Arts  April 2007 - May 2009

Skills
Autodesk Maya, Adobe AfterEffects, Video Games, Maya, Drawing, Adobe AIR, Computer Animation, Gameplay, Quality Assurance, Test Planning, Character Animation

Education
Academy of Art University   2001 — 2005
Bachelor's degree, 3D Character Animation

Tolga Kart Tolga Kart San Francisco Bay Area Details
Tolga Kart's Sledgehammer Games Experience January 2013 - Present
Job
Industry Computer Games
Experience
Sledgehammer Games   January 2013 - Present

Skills
Xbox 360, PS3, Game Development, Wii, Video Games, Xbox, Perforce, Computer Games, PSP, Multiplayer, Cross-platform..., C++, Console, Online Gaming, ActionScript, Agile & Waterfall..., Ps4, Microsoft Excel, Outsourcing, Insourcing, AAA Development, Game Engines, PS4

Education
McGill University   2002 — 2005
B.Sc, Computer Science / Managment

Arthur Ramazanov Arthur Ramazanov San Francisco Bay Area Details
Arthur Ramazanov's Sledgehammer Games Experience March 2013 - May 2014
Job Environment Artist at Sucker Punch Productions
Industry Animation
Experience
Sucker Punch Productions  April 2015 - Present
3D Artist: Freelance   May 2014 - Present
Sledgehammer Games   March 2013 - May 2014
Massive Black  August 2012 - November 2012
Nway   April 2012 - May 2012

Skills
Mudbox, Maya, Texturing, Zbrush, 3D Studio Max, 3D Coat, Unreal Engine 3, 3D Modeling, xNormal, Marmoset, nDo, dDo, photoshop, Radiant

Education
Academy of Art University   2010 — 2012
Bachelor of Fine Arts (BFA), 3D Art

Jessica Hook Jessica Hook Greater Los Angeles Area Details
Jessica Hook's Sledgehammer Games Experience August 2011 - August 2014
Job
Industry Computer Games
Experience
Freelance  September 2014 - Present
Sledgehammer Games   August 2011 - August 2014
Freelance  January 2009 - August 2011
Massive Black  November 2005 - December 2008
Konami  February 2005 - September 2005

Skills
Video Games, Texturing, Texture Artist, Cinematics, Environment Art, Concept Design, Conceptual Art, Maya, Game Development, 3D, Illustrator, UV mapping, Game Art, Texture Painting, Game Design, Traditional Animation, Art, Unreal Engine 3

Education
California College of the Arts
BFA

Doug Clayton Doug Clayton San Mateo, California Details
Doug Clayton's Sledgehammer Games Experience January 2014 - September 2015
Job Technical Artist
Industry Computer Games
Experience
Sledgehammer Games   January 2014 - September 2015
Artix Entertainment, LLC  November 2012 - September 2013
Technoir Productions   March 2011 - October 2012

Skills
Game Development, Game Design, Animation, 3D Studio Max, Film, Unreal Engine 3, Unity, Maya, Autodesk MotionBuilder, Zbrush, Level Design, Mobile Games, Radiant, C#, CgFX, HLSL, UnrealScript, Python, MEL, Mudbox, Photoshop, Perforce, Digital Sculpting, Environment Art, 3D Modeling, Creative Writing, Character Rigging, Video Editing, JavaScript, xNormal, nDo2, Unreal Engine, UV mapping, Texturing, Texture Painting, Rigging, Low Poly Modeling, Hard Surface Modeling, Scripting, High Poly Modeling

Education
University of South Florida   2009 — 2011
Bachelor's Degree, English

Hillsborough Community College   2008 — 2009
Associate's Degree, Liberal Arts

Jared Skold Jared Skold San Francisco, California Details
Jared Skold's Sledgehammer Games Experience October 2014 - Present
Job Quality Assurance at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   October 2014 - Present
Toys For Bob  February 2014 - August 2014
2K Marin  February 2009 - September 2011
Electronic Arts  March 2008 - September 2008

Skills
Unreal Engine 3, Video Games, Unreal Editor, Xbox 360, Game Development, Maya, Zbrush, UV mapping, Perforce, 3D Studio Max, Gameplay, Environment Modeling, Quality Assurance, Photoshop, Console, Interactive..., Xbox One, PS4, 3D, Texturing, Normal Mapping, Low Poly Modeling, Hard Surface Modeling, Asset Creation

Education
The Art Institute of California-San Francisco   2003 — 2007
Bachelor of Science, Game Art and Design

Greg Nguyen Greg Nguyen Palo Alto, California Details
Greg Nguyen's Sledgehammer Games Experience February 2013 - February 2014
Job Administrative Assistant at Survey Monkey
Industry Executive Office
Experience
Auction.com  May 2014 - March 2015
O'Melveny & Myers LLP   March 2014 - May 2014
Sledgehammer Games   February 2013 - February 2014
Crystal Dynamics  April 2012 - November 2012
RGIS  June 2011 - August 2011
AT&T  2005 - 2007

Education
San Francisco State University   2005 — 2011
BA, English Literature, N/A

Daniel Bryner Daniel Bryner San Francisco Bay Area Details
Daniel Bryner's Sledgehammer Games Experience 2013 - Present
Job Senior Level Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   2013 - Present
Sanzaru Games  2010 - 2013
Crystal Dynamics  2007 - 2010
Entertainment Technology Center  January 2007 - May 2007
Disney Interactive Studios  June 2006 - December 2006

Skills
Game Design, Gameplay, Level Design, System Design, Game Development, Video Games, Game Mechanics, Scripting, Maya, Perforce, 3D, Gameplay Systems, Game Balance, Console, Concept Design, Computer Games, Python, Multiplayer, User Interface, Creative Direction, Social Games, Casual Games, User Interface Design, Cross-platform..., World Building, Unity3D, Video Game Development, Game Design Documents, Xbox One, Playstation 4, Radiant

Education
Carnegie Mellon University   2005 — 2007
Master's Degree, Entertainment Technology

Washington & Jefferson College   2000 — 2004
Bachelor's Degree, Information Technology

Brian Miggels Brian Miggels San Francisco Bay Area Details
Brian Miggels's Sledgehammer Games Experience July 2012 - Present
Job Community & Studio Brand Strategist at Sledgehammer Games
Industry Online Media
Experience
Sledgehammer Games   July 2012 - Present
Ubisoft  January 2012 - June 2012
IGN Entertainment  April 2009 - November 2011
John Deere  2001 - 2011
Minus World   2007 - 2009
All Things Media LLC  2003 - 2006

Skills
User Interface Design, Graphic Design, Typography, Logo Design, Photoshop, Advertising, Iconography, Interaction Design, Video Games, Corporate Branding, Branding & Identity, Photography, Digital Media, Publishing, Video, Editorial, Facebook, User Interface, Script Writing, Event Planning, Live Streaming, Video Production, Video Game Production, Media Relations, Public Relations, Strategic Communications, Digital Marketing, Digital Strategy, Messaging Development, Brand Development, Social Networking, Content Strategy

Education
School of Visual Arts   1999 — 2003
BFA, Graphic Design

Ali Mohsini Ali Mohsini Los Angeles, California Details
Ali Mohsini's Sledgehammer Games Experience July 2013 - January 2015
Job Sound Artist at Naughty Dog
Industry Design
Experience
Naughty Dog  August 2015 - Present
Sledgehammer Games   July 2013 - January 2015

Skills
Studio Recording, Mixing, Mastering, Pro Tools, Logic Pro, Ableton Live, Signal Processing, Troubleshooting, ADR recording, Foley, Sound Design, Sythesis, Audio Engineering, Audio Post Production, Live Sound, Sound Editing, MIDI, Composition, Recording

Education
Expression College for Digital Arts   2010 — 2013
Bachelor's degree, Audio Engineering, Senior

Grant Whitten Grant Whitten San Mateo, California Details
Grant Whitten's Sledgehammer Games Experience September 2010 - Present
Job Senior Environment Artist at Sledgehammer Games
Industry Entertainment
Experience
Sledgehammer Games   September 2010 - Present
Sony Computer Entertainment America  August 2009 - September 2010
Midway Games  September 2008 - February 2009
Electronic Arts  May 2008 - September 2008
Black Point Studios  November 2006 - April 2008
Murray Sign Inc   2003 - 2005

Skills
Texturing, PS3, 3D, Zbrush, Premiere, Maya, Video Games, Level Design, Unreal Engine 3, Shaders, Xbox 360, Cinematics, Modeling, After Effects, UV mapping, Texture Painting, Environment Art, Mudbox, Unreal Editor, Digital Sculpting, Low Poly Modeling, Hard Surface Modeling, Game Engines, Unreal 3, Game Development, Texture Artist, Changing Environments, World Building, Gameplay, Game Art, UV Mapping, ZBrush

Education
Academy of Art University   2005 — 2010
MFA, - Modeling, Texturing and Lighting for games

East Tennessee State University   2001 — 2005
BS, Digital Media

Karen Kwak Karen Kwak San Francisco Bay Area Details
Karen Kwak's Sledgehammer Games Experience June 2010 - Present
Job Senior Animator at Activision
Industry Animation
Experience
Sledgehammer Games   June 2010 - Present
Electronic Arts  April 2009 - May 2010
The offering   October 2008 - April 2009
kwan Academy   2008 - 2009
Opcode Studios   October 2008 - November 2008
Red gaint studios   June 2008 - November 2008

Skills
3D animation, Graphic Design, Character Animation, Video Games, Animation, Drawing, Visual Effects, Computer Graphics, Traditional Animation, 3D, Autodesk MotionBuilder

Education
Academy of Art University   2005 — 2008
3D animation, 3D animation

Academy of Art University   2005 — 2008
MFA, 3D animation

Jeremy Minor Jeremy Minor San Francisco Bay Area Details
Jeremy Minor's Sledgehammer Games Experience June 2013 - Present
Job Environment Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   June 2013 - Present
Press Start Studios   March 2012 - May 2013

Skills
UV mapping, Zbrush, Maya, Digital Sculpting, Game Design, Texturing, Animation, Level Design, Texture Painting, Environment Art, Video Games, 3D, Hard Surface Modeling, Texture Artist, Low Poly Modeling, UV Mapping, ZBrush

Education
Academy of Art University   2009 — 2012
Masters

Savannah College of Art and Design   2002 — 2006
Bachelor of Fine Arts (B.F.A.), Computer Art

Matt Ghiglieri Matt Ghiglieri San Francisco Bay Area Details
Matt Ghiglieri's Sledgehammer Games Experience February 2014 - March 2015
Job Audio Engineer & Administrative Professional
Industry Media Production
Experience
Milled Pavement Records   September 2006 - Present
Sledgehammer Games   February 2014 - March 2015
Rapid Displays  April 2013 - November 2013
Sheet Music Plus  February 2013 - March 2013
First Solar  July 2010 - April 2012
NextLight Renewable Power, LLC   October 2008 - July 2010
DASSE Design, Inc.   May 2005 - June 2008

Skills
Acid Pro, Adobe Acrobat, Audio Editing, Audio Engineering, Audio Post Production, CD Mastering, Composition, Concur, Final Cut Pro, Foley, Live Sound, Logic Pro, Microphone Placement, Microsoft Office, Microsoft Word, MIDI, Music Production, Music Videos, PaintShop Pro, Photoshop, PowerPoint, Pro Tools, SAP, Sequencing, Sony Vegas, Sound Design, Sound Forge, Sound Mixing, SSL 9000J, Studio Recording, Synthesizing, Video Editing, Video Production, Recording

Education
Ex'pression College for Digital Arts   2006 — 2009
Bachelor of Applied Science, Sound Arts

San Francisco State University   2005 — 2006
Courses in: English, Music, Broadcast, Psychology, and Astronomy

Sacred Heart Cathedral Preparatory   2001 — 2005
Diploma, Graduated with honors

Cooper Drinkward Cooper Drinkward San Francisco Bay Area Details
Cooper Drinkward's Sledgehammer Games Experience November 2010 - June 2015
Job QA Test Lead
Industry Entertainment
Experience
Razer  August 2015 - Present
Sledgehammer Games   November 2010 - June 2015
Electronic Arts  December 2007 - July 2010
Electronic Arts  April 2006 - December 2007
Benton County  September 2005 - December 2005

Skills
Mentoring, Video Games, Quality Assurance, Testing, Test Planning, User Acceptance Testing, Console, Gameplay, PS3, Xbox 360, Regression Testing, Microsoft Office, Bug Tracking, Software Quality..., Game Mechanics, Computer Games, Test Cases, DevTrack, Multiplayer, Game Development, Level Design, Casual Games, Perforce

Education
Oregon State University   2003 — 2006
BS, Political Science

Oregon State University   2003 — 2006
BS, Political Science and Government

Albert Adriel Soto Albert Adriel Soto Eugene, Oregon Area Details
Albert Adriel Soto's Sledgehammer Games Experience March 2014 - October 2014
Job ZBrush & Substance Designer Texture Artist
Industry Computer Games
Experience
Sony Computer Entertainment of America  November 2014 - Present
Freelancer  August 2010 - November 2014
Sledgehammer Games   March 2014 - October 2014
Sony Online Entertainment  December 2012 - March 2013
Collision Studios  August 2013 - 2013

Skills
Zbrush, 3D Studio Max, Vray, Maya, Mudbox, Lightroom, Photoshop, Unreal Engine, Texturing, Texture Artist, Rendering, MMO, ZBrush, Low Poly Modeling, 3D Modeling, Character Animation, Game Design, Game Development, Traditional Animation, UV Mapping, Video Games

Education
The Art Institute of California-San Diego
Bachelor of Science (B.S.), Game and Interactive Media Design

Gilbert Gonzales Gilbert Gonzales San Francisco Bay Area Details
Gilbert Gonzales's Sledgehammer Games Experience May 2014 - Present
Job UI Software Engineer at Sledgehammer Games
Industry Computer Software
Experience
Sledgehammer Games   May 2014 - Present
Qplay, Inc.   October 2013 - March 2014
Linden Lab  July 2012 - October 2013
Sony  April 2011 - July 2012
Sony  June 2010 - March 2011
GenPlay Games  January 2010 - May 2010
DigiPen Institute of Technology  August 2007 - April 2008
DigiPen Institute of Technology  August 2007 - April 2008
WildTangent  August 2006 - July 2007
Everdream  October 2005 - July 2006

Skills
DirectX, OpenGL, C++, Game Programming, Git, Scrum, Agile Methodologies, C#, Android, Subversion, XML, Java, C

Education
Digipen Institute of Technology   2006 — 2010
Bachelors of Science, Computer Science

DeVry University   2002 — 2005
Bachelors of Science, Computer Information Systems

Adam Dolin Adam Dolin San Francisco Bay Area Details
Adam Dolin's Sledgehammer Games Experience April 2014 - May 2015
Job Talent and Dialog Coordinator at Sony Computer Entertainment America LLC
Industry Entertainment
Experience
Sony Computer Entertainment America LLC  May 2015 - Present
Sledgehammer Games   April 2014 - May 2015
2K Games  September 2011 - April 2014
Formosa Group  June 2013 - March 2014
Voice-Over Artist  December 2010 - 2014
Soundelux Design Music Group  August 2010 - September 2013
Shadow Machine  2010 - September 2013
Firaxis Games  January 2012 - August 2012
POP Sound  August 2011 - July 2012
Screen Engine, LLC  August 2010 - January 2012

Skills
Dialog, Excel, Comedy, Sound Design, Sound Editing, Post Production, Sound, Pro Tools, Audio, Production, Film, Recording, Video Games, Final Cut Pro, Dialogue Editing, Audio Mixing, After Effects, Audio Engineering, Photoshop, Mastering, Animation, Foley, SFX, Theatre, Music

Education
Savannah College of Art and Design   2005 — 2009
Bachelors, Sound Design

Savannah College of Art and Design   2005 — 2009
BFA Sound Design

William Shaughnessy William Shaughnessy San Francisco Bay Area Details
William Shaughnessy's Sledgehammer Games Experience January 2013 - Present
Job Level Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   January 2013 - Present
Trion Worlds  November 2008 - December 2012

Skills
Game Design, Game Development, Level Design, Encounter Design, Scripting, Narrative, Gameplay, Prototyping, Multiplayer Design, MMO, World Building, C++, Lua, XML, Dialogue Writing, Dialogue Editing, Version Control, Voice Acting, Demo Presentations, Foosball

Education
Full Sail University   2006 — 2008
Bachelor of Science (B.S.), Game Development

Scot Boyd Scot Boyd San Francisco Bay Area Details
Scot Boyd's Sledgehammer Games Experience January 2011 - October 2011
Job Environment Artist at Visceral
Industry Entertainment
Experience
Cryptic Studios  May 2015 - Present
Electronic Arts (EA)   2013 - 2015
Bigpoint Games   October 2011 - December 2012
Sledgehammer Games   January 2011 - October 2011
LucasArts  October 2009 - November 2010
Locomotive Games (THQ)   2000 - November 2008
Pacific Coast Power and Light   2000 - 2008
Accolade  March 1998 - May 2000
Infogrames  1998 - 2000

Skills
Environment Art, PS3, Game Development, Video Games, Xbox 360, UV mapping, Texturing, Gameplay, Animation, Character Animation, 3D Modeling, Modeling, Game Art, 3D, Game Design, Level Design, UV Mapping, Wii, Unreal Editor

Education
Academy of Art University   1992 — 1997
BA, Illustration

Nickolas Jackson Nickolas Jackson San Mateo, California Details
Nickolas Jackson's Sledgehammer Games Experience June 2014 - Present
Job Associate Environment Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   June 2014 - Present
Icarus Studios  January 2012 - Present
Lake Effect Applications   April 2012 - January 2014
The Art Institute of Atlanta  April 2010 - September 2011
Digital Roar Studios Inc.  November 2010 - July 2011

Education
Art Institute of Atlanta   2008 — 2011
Bachelor of Fine Arts, Game Art & Design

San Vuong San Vuong San Francisco Bay Area Details
San Vuong's Sledgehammer Games Experience July 2010 - March 2015
Job Project Manager at Machine Zone
Industry Computer Games
Experience
Machine Zone, Inc.   April 2015 - Present
Sledgehammer Games   July 2010 - March 2015
Crystal Dynamics  July 2006 - January 2009
Geek Squad  October 2005 - June 2006
Geek Squad  May 2004 - October 2005
Berkeley Systems  1994 - 2000

Skills
Production, Xbox 360, Problem Solving, Game Development, Video Games, Scripting, Perforce, Quality Assurance, Windows, Agile, Microsoft Office, MS Project, Perl, Software Development, Video Game Development, Scrum, Computer Games, PS3, Casual Games, Online Gaming, Project Management, Gameplay, Wii, Environment Art, Agile Methodologies, DevTrack, Game Design, Cinematics, MMO, Console, Game Mechanics, Interactive..., Social Games, Mobile Games

Education
University of California, Berkeley   1991 — 2003
PEIS, Economics, Computer Science, Political Science

Dave Blizard Dave Blizard San Francisco Bay Area Details
Dave Blizard's Sledgehammer Games Experience February 2010 - Present
Job CG Supervisor at Sledgehammer Games Activision
Industry Computer Games
Experience
Casa Xixim   December 2014 - Present
Sledgehammer Games   February 2010 - Present
Electronic Arts Black Box   December 2008 - November 2009
Electronic Arts  November 2001 - November 2008
PDI / DreamWorks   2000 - 2001
PDI  1997 - 2000
Post Perfect  1994 - 1997
Gotham Digital   1992 - 1994
Filigree Films   1989 - 1993

Skills
Art Direction, Development Tools, Computer Graphics, Lighting, Rendering, Video Games, Visual Effects, Graphics, Maya, Texturing, Compositing, MEL, Special Effects, 3D, Shading, Console, Shake, Mental Ray, Technical Direction, Houdini, Texture, Game Design, Shaders, Pipelines, Cinematics, Traditional Animation, Game Development

Education
Springfield College   1986 — 1990

Humboldt State University   1988 — 1988

Michael Hosticka Michael Hosticka San Francisco Bay Area Details
Michael Hosticka's Sledgehammer Games Experience January 2013 - Present
Job Environment Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   January 2013 - Present
Phosphor Games  May 2012 - August 2012

Education
Ringling School of Art and Design   2008 — 2012
Bachelor of Fine Arts (B.F.A.), Game Art and Design

Gil John Rodriguez Gil John Rodriguez Redwood City, California Details
Gil John Rodriguez's Sledgehammer Games Experience February 2013 - Present
Job Lead Material Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   February 2013 - Present
Electronic Arts (Visceral Games)   January 2005 - February 2013
2015, Inc   February 2002 - December 2004
Atomic Games  May 1999 - December 2000

Education
Art Institute of Houston   1997 — 1999
ba

Greg Reisdorf Greg Reisdorf San Francisco Bay Area Details
Greg Reisdorf's Sledgehammer Games Experience May 2015 - Present
Job Principal MP System Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   May 2015 - Present
Sledgehammer Games   March 2013 - May 2015
Sledgehammer Games   February 2010 - March 2013
Cogswell Polytechnical College  January 2012 - May 2012
Cogswell Polytechnical College  January 2011 - May 2011
Electronic Arts  January 2009 - January 2010
Electronic Arts  January 2007 - January 2009
Cogswell Polytechnical College  January 2007 - May 2007
Electronic Arts  March 2005 - January 2007
Blacksmith Studios   August 2003 - March 2005

Skills
System Design, Level Design, Unreal Engine 3, Xbox 360, Game Design, Gameplay, Video Games, PS3, Multiplayer, Game Mechanics, Game Development, 3D, Unreal Editor, Wii, Perforce

Education
Cogswell Polytechnical College   2001 — 2003
BA, Computer and Video Imaging

Robert Pitts Robert Pitts San Francisco Bay Area Details
Robert Pitts's Sledgehammer Games Experience June 2010 - Present
Job Sr. Level Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   June 2010 - Present
Electronic Arts  October 2007 - June 2010
Perpetual Entertainment  September 2006 - October 2007
Perpetual Entertainment  February 2006 - September 2006
Electronic Arts  September 2005 - February 2006
Electronic Arts  May 2005 - September 2005

Skills
Gameplay, Xbox 360, Video Games, Game Development, Quality Assurance, MMO, PS3, Photoshop, Level Design, Game Design, Maya, Console, Game Mechanics

Education
California Polytechnic State University-San Luis Obispo   2000 — 2004
BS, Computer Science

Ben Stoddard Ben Stoddard San Francisco Bay Area Details
Ben Stoddard's Sledgehammer Games Experience June 2013 - October 2014
Job Jr Mission Designer at Hangar 13
Industry Computer Games
Experience
Hangar 13  January 2015 - Present
Sledgehammer Games   June 2013 - October 2014
Crystal Dynamics  May 2011 - May 2012
Crystal Dynamics  May 2010 - September 2010
Zynga Game Network   November 2009 - May 2010
Crystal Dynamics  July 2008 - July 2009
Lucas Arts  June 2007 - July 2008
Atari Inc  January 2006 - June 2007

Skills
Level Design, Gameplay, Game Mechanics, Video Game Development, Game Design, Maya, Scripting, Video Games, Game Development

Education
Cuesta College   2002 — 2004
General Education, Art, Design

Amy Madden Amy Madden San Francisco Bay Area Details
Amy Madden's Sledgehammer Games Experience July 2013 - October 2014
Job Recruiter at NCSOFT (We're Hiring!)
Industry Entertainment
Experience
NCSOFT  February 2015 - Present
Facebook  November 2014 - February 2015
Sledgehammer Games   July 2013 - October 2014
Zynga  February 2011 - July 2013
PDI/Dreamworks  June 2010 - February 2011
PDI/Dreamworks  August 2009 - June 2010
PDI/Dreamworks  June 2009 - August 2009
The Tech Museum of Innovation  September 2008 - January 2009
Powerhouse  September 2008 - December 2008
Lucasfilm  June 2007 - August 2007

Skills
Photoshop, Animation, Illustrator, Community Building, Online Gaming, Computer Graphics, Recruiting, Adobe..., Human Resources, Social Games, Career Development, Training, Applicant Tracking..., Sourcing, Contract Recruitment, Permanent Staffing, Console Games, Social Networking, Mobile Games, User Interface Design, Screening Resumes, Onboarding

Education
San Jose State University   2006 — 2010
BFA, Animation/Illustration

Rockhurst University Continuing Education Center   2009 — 2009
Certificate, The Essentials of Human Resources

Expression College for Digital Arts   2004 — 2005
Concentration in Media Arts

Santa Rosa Junior College   2002 — 2004
AA, Art

Olivier Tardy Olivier Tardy San Francisco Bay Area Details
Olivier Tardy's Sledgehammer Games Experience March 2014 - Present
Job Senior Online Engineer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   March 2014 - Present
Sledgehammer Games   December 2012 - February 2014
Ubisoft Reflections   November 2007 - November 2012
Ubisoft Montreal  September 2011 - December 2011
Red Storm Entertainment  June 2009 - July 2009
Ubisoft Tiwak   April 2007 - November 2007
Ubisoft Paris   June 2006 - April 2007
Thales Electron Devices   June 2005 - July 2005

Skills
Xbox 360, PS3, Video Games, Multiplayer, C++, Game Development, Network Programming, Perforce, Python, Visual Studio, Online Services, Gameplay Programming, Game Programming, Online Gaming, Computer Games, Scrum, Matchmaking, Gameplay

Education
Université de Montréal - Ecole polytechnique de Montréal   2005 — 2006
Networks, Computer sciences

Department TELECOM - ENSIMAG   2004 — 2006
Engineer in Telecommunication, Networks and Computer sciences

Jennifer Hsyu Jennifer Hsyu San Francisco Bay Area Details
Jennifer Hsyu's Sledgehammer Games Experience 2013 - 2013
Job Writer, Production Associate
Industry Entertainment
Experience
Postmates  November 2014 - March 2015
Postmates  October 2013 - November 2014
Sledgehammer Games   2013 - 2013
ImageMovers Digital  2009 - 2010
ImageMovers Digital  2007 - 2009
Starz Feature Animation   2006 - 2007
Starz Feature Animation   2005 - 2006
The Walt Disney Company  2005 - 2005
The Walt Disney Company  2004 - 2005
The Walt Disney Company  2002 - 2003

Skills
Microsoft Office, Mac OS, Windows & Mac operating..., Film, 70 wpm, Google Apps, Basic Photoshop, SAP, Basic French, Basic Mandarin, Scrivener, Film Production, Visual Effects, Post Production, Art, Photoshop

Education
2010 Clarion Science Fiction & Fantasy Writers' Workshop

University of California, Los Angeles
BA, Communication Studies

Jeff Sani Jeff Sani San Francisco Bay Area Details
Jeff Sani's Sledgehammer Games Experience January 2013 - April 2015
Job Quality Assurance Tester at Machine Zone, Inc.
Industry Computer Games
Experience
Machine Zone, Inc.   May 2015 - Present
Sledgehammer Games   January 2013 - April 2015
Trion Worlds, Inc.   October 2012 - December 2012
Paragon Studios  September 2011 - August 2012

Skills
Bug Tracking, JIRA, Atlassian JIRA, Testing, Regression Testing, Maya, Photoshop, Illustrator, MMO, Game Design, Game Development

Education
The Art Institute of Portland   2003 — 2008
Bachelor's degree, Game Art and Design; Computer Science

Seaside High School   1999 — 2003
High School Diploma

Kelly Mermelstein Kelly Mermelstein San Francisco Bay Area Details
Kelly Mermelstein's Sledgehammer Games Experience March 2011 - July 2015
Job Lighting Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   March 2011 - July 2015
THQ  May 2010 - December 2010
World Leaders Entertainment  February 2010 - May 2010
4Kids Entertainment  April 2007 - October 2008
ACM SIGGRAPH  2008 - 2008

Skills
Character Animation, Video Games, Digital Art, Film, Maya, Texturing, Computer Animation, Visual Effects, Zbrush, Animation, Lighting

Education
Pratt Institute   2005 — 2009
BFA, Digital Arts

Daniel Steamer Daniel Steamer Greater Los Angeles Area Details
Daniel Steamer's Sledgehammer Games Experience June 2012 - Present
Job Senior Level Designer at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   June 2012 - Present
Trion Worlds  October 2008 - April 2012
Pandemic Studios  October 2006 - October 2008
Treyarch / Activision   2004 - 2006

Skills
Game Design, Level Design, PS3, Gameplay, Xbox 360, Game Development, Multiplayer, MMO

Education
Guildhall at SMU   2004 — 2004

University of Connecticut   1998 — 2003
BS, Computer Sciene and Engineering

Matt Koehler Matt Koehler San Francisco Bay Area Details
Matt Koehler's Sledgehammer Games Experience March 2013 - April 2015
Job Artist, Advanced Development Group at Lucasfilm
Industry Design
Experience
Lucasfilm  April 2015 - Present
Sledgehammer Games   March 2013 - April 2015
LucasArts  October 2008 - March 2013
LucasArts  June 2007 - June 2008
Zynga  2008 - 2008
Virtual Light - Beijing   August 2003 - April 2004

Skills
Video Games, Level Design, Game Design, Maya, Game Development, Mari, Texturing, High / Low Res Modeling, Look Development, Environment Art, Drawing, Product Design, Photoshop

Education
ArtCenter College of Design   2005 — 2007
Product Design

University of California, Berkeley   2000 — 2003
BA, Chinese Studies

Beijing University   2001 — 2002
Study Abroad, Mandarin Chinese

Rudy Pham Rudy Pham San Francisco Bay Area Details
Rudy Pham's Sledgehammer Games Experience August 2013 - May 2014
Job Senior QA Tester at Machine Zone, Inc.
Industry Computer Games
Experience
Machine Zone, Inc.   June 2014 - Present
Sledgehammer Games   August 2013 - May 2014
Trion World Network  August 2009 - December 2012
Aeria Games  August 2008 - June 2009
Electronic Arts  2009 - 2009
Punch Entertainment Inc   April 2007 - July 2008
Sega of America, Inc.   December 2006 - March 2007
Electronic Arts  June 2006 - November 2006
Capcom  November 2005 - March 2006
Electronic Arts  June 2005 - November 2005

Skills
Video Games, Mobile Games, Game Development, Quality Assurance, Xbox, Computer Games, MMO, Casual Games, Wii, Social Games, PS3, Xbox 360, Gameplay, Game Design, MMORPG, Level Design, DevTrack, Perforce, Console, Game Mechanics, Multiplayer, Video Game Production, Online Gaming, Game Balance, Monetization, Game Testing, Hansoft, Bug Tracking, Content Design, Unity3D, JIRA, iPhone, Scrum, Mobile Applications, Photoshop, Software Quality..., Character Animation, Android, iOS, Texturing, Testing, Gaming, 3D, User Interface, Storyboarding, Mobile Devices, Localization, User Experience, Maya, Animation

Education
Academy of Art University   1998 — 2006
Bachelor, Animation

abel zhang abel zhang San Francisco Bay Area Details
abel zhang's Sledgehammer Games Experience December 2013 - Present
Job Sr. VFX artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   December 2013 - Present
Spark unlimited Games   November 2012 - November 2013
Insomniac Games  April 2012 - November 2012
ccp games  2009 - 2011
Vigil Games, a THQ company   May 2008 - September 2009
Silicon Knights  April 2005 - May 2008

Skills
Unreal Engine 3, Texturing, Maya, Xbox 360, 3D Studio Max, 3D animation, Digital visual effects,..., Computer Animation, Visual Effects, Cinematics, Unreal Editor, Zbrush, Environment Art, Video Games, After Effects, Texture Painting, UV mapping, Low Poly Modeling, Level Design, Shaders, Game Development, Game Art, Texture Artist, Mudbox, PS3, Autodesk MotionBuilder, Hard Surface Modeling, Unreal 3, Gameplay, Digital Sculpting, UV Mapping, ZBrush

Education
Sheridan College   2002 — 2005
post graduate diploma, Visual effects, computer animation, advance television and film

Xiangyang college of design   1989 — 1992
Bachelor of Arts (B.A.), Graphic Design

Shora Farahani Shora Farahani San Francisco Bay Area Details
Shora Farahani's Sledgehammer Games Experience January 2013 - March 2015
Job Senior Creative at Outward, Inc.
Industry Animation
Experience
Outward, Inc.   May 2015 - Present
Sledgehammer Games   January 2013 - March 2015
Raven Software  April 2011 - January 2013
Shatara Architecture   October 2010 - March 2011
Parallel Lines - Runaway short film   May 2010 - August 2010
PXL/ clickboom animation   June 2009 - July 2010
Iceshed short film   January 2007 - September 2009
Cinematico  August 2008 - December 2008
clickboom animation   April 2007 - August 2008
MTV India/Ebrar-al-Hagh music video (Directed by Bilal Lishari)   September 2006 - October 2006

Skills
Compositing, Maya, After Effects

Education
Academy of Art University   2006 — 2009
MFA, 3d Animation/Visual Effects

Amir Kabir Polytheknic University   2005 — 2006
MS, IT - Multimedia Systems

Nik Marquez Nik Marquez San Francisco Bay Area Details
Nik Marquez's Sledgehammer Games Experience December 2009 - May 2010
Job IT Manager at Activision Blizzard
Industry Publishing
Experience
RedOctane  June 2010 - Present
Activision Blizzard  June 2005 - Present
Sledgehammer Games   December 2009 - May 2010
Shaba Games  June 2005 - December 2009
JCCA  October 2003 - June 2005
Computer Technology Consulting   February 2002 - June 2005
Publicis  June 2002 - February 2003
Sapient  January 1999 - February 2002
PNY Technologies  March 1998 - October 1998

Skills
Active Directory

Education
Computer Business College
1

San Francisco State University
Communication

Daniel Gebhart Daniel Gebhart Burley, Idaho Details
Daniel Gebhart's Sledgehammer Games Experience May 2014 - Present
Job Game Programmer
Industry Computer Games
Experience
Sledgehammer Games   May 2014 - Present
Trion Worlds, Inc.   2012 - 2013
Rainbow Studios  January 2011 - October 2011
Rainbow Studios  June 2010 - March 2011
Rainbow Studios  January 2010 - June 2010

Skills
Perforce, Game Development, Game Programming, Gameplay, Game Design, PS3, DirectX, Xbox 360, Lua, Video Games, Unity3D, Computer Games

Education
DeVry University   2006 — 2009
Bachelor of Science (B.S.), Game and Simulation Programming

Ben Bolton Ben Bolton San Francisco Bay Area Details
Ben Bolton's Sledgehammer Games Experience June 2013 - Present
Job Weapons and Vehicles Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   June 2013 - Present

Skills
Zbrush, Texturing, Maya, 3D, 3D Modeling, 3D Studio Max, Unreal Engine 3, Computer Animation, Animation, Rigging, Modeling, Video Games, Texture Artist, Photoshop, Drawing, Sculpture, Game Development, Unreal Editor, Level Design, Unity3D, Environment Art, UV mapping, Texture Painting, Hard Surface Modeling, Low Poly Modeling

Education
Champlain College   2009 — 2013
Game Art & Animation, Communications and Creative Media

Johnny Owens Johnny Owens San Francisco Bay Area Details
Johnny Owens's Sledgehammer Games Experience January 2014 - January 2015
Job Studio Tools and Build Engineer at Ubisoft
Industry Computer Games
Experience
Ubisoft  February 2015 - Present
Sledgehammer Games   January 2014 - January 2015
Volition  November 2012 - December 2013
Bioware  October 2011 - October 2012
GameSalad, Inc  July 2011 - October 2011
Volition Inc.  June 2010 - October 2010

Skills
Level Design, Game Design, Gameplay, Perforce, Game Development, OpenGL, Gameplay Programming, Video Games

Education
DePaul University   2007 — 2011
BS Computer Games Development, Programming

Chuck Beaver Chuck Beaver Greater Los Angeles Area Details
Chuck Beaver's Sledgehammer Games Experience February 2014 - October 2014
Job Narrative Director at DICE LA
Industry Entertainment
Experience
Electronic Arts (EA)   November 2014 - Present
Sledgehammer Games   February 2014 - October 2014
Nomic Studios   October 2013 - January 2014
Linden Lab  August 2013 - October 2013
Electronic Arts  May 2002 - April 2013
Electronic Arts  May 2002 - May 2003
Electronic Arts  November 2001 - February 2002
Proxicom  1999 - 2002

Skills
Game Development, Video Games, Game Design, Social Games, Online Gaming, Perforce, Xbox 360, Casual Games, Computer Games, Xbox, Gameplay, Console, PS3, Pre-production, Interactive Storytelling, Transmedia Storytelling, Story Structure, Storyboarding, Project Management, Level Design, Character Animation, Cinematics, Narrative, Producing, Story, Storytelling, Mobile Games, Wii

Education
University of Oklahoma   1983 — 1987
Bachelor's degree, Finance, 3.88 / 4.0

Andrew Catron Andrew Catron Orlando, Florida Details
Andrew Catron's Sledgehammer Games Experience March 2014 - July 2014
Job Character Artist at EA Tiburon
Industry Animation
Experience
Electronic Arts (EA)   January 2015 - Present
ECS (Engineering & Computer Simulations)   November 2014 - January 2015
Sledgehammer Games   March 2014 - July 2014
Intelligent Decisions  August 2011 - February 2014
L-3 Communications  June 2010 - August 2011

Skills
3D Modeling, 3D Studio Max, Maya, Zbrush, Mudbox, Photoshop, UV mapping, Digital Sculpting, Texturing, xNormal, CryEngine, Unreal Editor, Premiere, Final Cut Pro, Compositing, Shake, After Effects, Animation, Lighting, Perforce, Tortoise SVN, VBS2

Education
University of Central Florida   2007 — 2010
B.A., Digital Media - Visual Language

Marylena LeBlanc Marylena LeBlanc San Francisco Bay Area Details
Marylena LeBlanc's Sledgehammer Games Experience January 2015 - Present
Job QA Tester at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   January 2015 - Present
Sony Computer Entertainment America LLC  June 2012 - December 2014
PsiNapse Technology Ltd./Sega   August 2007 - February 2010
Sega of America, Inc.   August 2007 - February 2010
Psinapse  2007 - 2010
Electronic Arts  July 2004 - October 2006

Skills
Quality Assurance, Video Games, HTML + CSS, Compliance Testing, Microsoft Office, Hardware Installation, Software Installation, Software Quality..., Mobile Games, Computer Games, Computer Repair, Computer Building

Education
City College of San Francisco
N/A, Computer Networking & Information Technology

Aaron Halon Aaron Halon San Francisco Bay Area Details
Aaron Halon's Sledgehammer Games Experience August 2009 - Present
Job Director of Product Development at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   August 2009 - Present
Electronic Arts  January 2000 - August 2009
Cavedog Entertainment  1998 - 2000
HyperBole Studios   1995 - 1997

Skills
PS3, Xbox 360, Wii, Xbox, Gameplay, Computer Games, Multiplayer, Game Development, Video Games, Mobile Games, Game Design, Interactive..., Console, Level Design

Education
Art Institute of Seattle
Associate of Applied Arts, Visual Communications

Aden Winkelman Aden Winkelman San Francisco Bay Area Details
Aden Winkelman's Sledgehammer Games Experience January 2014 - November 2014
Job Associate Lighting Artist at Treyarch
Industry Computer Games
Experience
Treyarch  December 2014 - Present
Sledgehammer Games   January 2014 - November 2014
BioLucid  May 2012 - January 2014

Skills
Premiere, Maya, Computer Animation, Texturing, Character Animation, Photoshop, Zbrush, Animation, 3D Modeling, Storyboarding, Character Rigging, Texture Painting, Nuke, Team Leadership, Shaders, Mental Ray

Education
Ringling College of Art and Design   2008 — 2012
Bachelor of Fine Arts (BFA), Computer Animation

JT White JT White San Mateo, California Details
JT White's Sledgehammer Games Experience February 2014 - Present
Job Weapon Artist
Industry Computer Games
Experience
Sledgehammer Games   February 2014 - Present
Adayana  August 2013 - November 2013
TRIDENT SECURITY SERVICES INC  December 2006 - October 2011

Skills
Autodesk Maya, High Poly Modeling, Photoshop, Texturing, Low Poly Modeling, UV mapping, Maya, Weapons, Video Games, 3D Studio Max, Zbrush, 3D Modeling, Unreal Engine 3, Game Development, 3D, Unreal Editor, PS3, Animation, Character Animation, Computer Animation, Bacon, Game Design

Education
Collins College   2002 — 2005

Marco Carrillo Marco Carrillo Greater Los Angeles Area Details
Marco Carrillo's Sledgehammer Games Experience June 2013 - May 2014
Job Game Design & Audio Recruiting at Riot Games
Industry Computer Games
Experience
Riot Games  April 2015 - Present
Riot Games  May 2014 - April 2015
Sledgehammer Games   June 2013 - May 2014
Sacramento City Unified School District  March 2013 - June 2013
Act-On Software, Inc.   August 2012 - February 2013
Bioware  October 2011 - May 2012
UC Irvine  November 2008 - June 2011
DreamWorks Animation  September 2009 - March 2010
University of California, Irvine Film and Media Studies Department   June 2009 - February 2010
Intel Corporation  June 2006 - November 2006

Skills
Final Draft, Photoshop, Mac OS X, Windows 7, iMovie, Final Cut Pro, Final Cut Express, Microsoft Office, iWork, Celtx, Event Planning, Google Docs, Collaborative Working, JIRA, Microsoft Word, Microsoft Excel, PowerPoint, Access, Keynote, OS X, Salesforce.com, Marketing Automation, Zendesk, Camtasia, iOS, Android, Outlook, HTML, CSS, Social Games, Video Production, Video Editing, Maya Basics, Screenwriting, Dreamweaver, Flash, Game Design, Facebook, Video, Animation, Recruiting, Interviews

Education
University of California, Irvine   2007 — 2011
B.A., Film and Media Studies

Monterey Trail High School   2004 — 2007
Diploma, High School

Laura Finnigan Laura Finnigan San Francisco Bay Area Details
Laura Finnigan's Sledgehammer Games Experience July 2011 - October 2011
Job Operations Manager, Brands at shopkick
Industry Writing and Editing
Experience
shopkick  October 2011 - Present
Sledgehammer Games   July 2011 - October 2011
Leukemia and Lymphoma Society  March 2010 - June 2010
Herendeen & Bryan   March 2009 - July 2009

Education
Georgetown University   2004 — 2009
B.A., Psychology

Samuel Soukkampha Samuel Soukkampha San Francisco Bay Area Details
Samuel Soukkampha's Sledgehammer Games Experience January 2014 - Present
Job QA Tester at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games   January 2014 - Present
GameStop  October 2013 - March 2014
Swissport  August 2012 - January 2014
Sega of America  October 2010 - April 2012
Foot Action  March 2007 - October 2010
Lexus of Serramonte  October 2008 - September 2009
Aeropostale  June 2006 - July 2007
Charlotte Russe  November 2005 - June 2006
The Disney Store  November 2005 - January 2006

Skills
Retail, Quality Assurance, Shipping/receiving, Microsoft Office, Microsoft Works, Xbox 360, Playstation, Nintendo, Sales Management, Customer Experience, Customer Service, Outstanding Customer..., MMA, Kickboxing, Valet Driver, iPhone, Game Design, Video Games

Education
Oceana High School   2001 — 2005

Skyline College

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