Sony Santa Monica
Industry: Video game developer
DescriptionSanta Monica Studio, LLC is an American first-party video game developer and part of SIE Worldwide Studios, which is owned by Sony Interactive Entertainment, known for developing the God of War series. It is based in Los Angeles, California and was established in 1999. Headquarters: Santa Monica, CA Key person: Cory Barlog Founded: 1999, Santa Monica, CA Number of employees: 200 Parent organization: Sony Interactive Entertainment
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Sony Santa Monica Employees
The Workshop Entertainment February 2013 - Present
Sony Santa Monica October 2012 - February 2013
The Workshop Entertainment March 2011 - September 2012
Square Enix March 2010 - March 2011
Game Equals Life May 2008 - March 2010
Self-Employed May 2008 - March 2010
Nerjyzed Entertainment December 2006 - May 2008
CVWmedia October 2004 - December 2006
Skills
Game Design, Game Design Documents, Level Design, Unreal Engine 3, Unreal Engine 4, Narrative Design, Camera Design, System Design, Video Editing, Post Production, Animation, Visual Scripting, Creative Writing, Xbox 360, PS3, Gameplay, Cinematics, Unreal Editor, Character Animation, Narrative
Education
Northern Oklahoma College 2004 — 2004
Associate of Arts and Sciences (AAS), Multi-Media and Digital Communications, 3D Animation and Post-Production
Video Game Environment Tutorials - Gumroad April 2015 - Present
Sony Santa Monica March 2014 - Present
Sony Santa Monica March 2013 - March 2014
Sony Santa Monica January 2011 - March 2013
Broodworks/SuperBot Entertainment, Inc. May 2010 - January 2011
Turtle Rock Studios February 2010 - May 2010
Pandemic Studios June 2005 - November 2009
inXile Entertainment 2003 - 2005
Activision - Gray Matter October 2003 - December 2003
Tremor Entertainment July 2000 - September 2003
Skills
Zbrush, Video Games, Xbox 360, Environment Art, Maya, Game Development, Level Design, Xbox, UV mapping, Texturing, PS3, Gameplay, Game Design, Cinematics, Unreal Engine 3
Education
Cogswell Polytechnical College 1997 — 2000
Sony Santa Monica March 2014 - Present
Sony Santa Monica January 2012 - Present
Bluetongue March 2000 - August 2011
Skills
PS3, Xbox 360, Wii, Xbox, Gamecube, C++, C#, C, Console, GPU, Rendering, HLSL, Shaders, Game Programming, Video Game Development, DirectX, Perforce, OpenGL, Havok, XNA, Game Development, Video Games, Computer Games, Multiplayer, Game Engines, Gameplay
Education
Monash University 1997 — 1999
Computer Science
Sony Santa Monica September 2015 - Present
The Workshop Entertainment September 2011 - August 2015
Gnomon School of Visual Effects January 2013 - December 2013
Papaya Studio February 2009 - July 2011
Artiste De Forte Art Center February 2010 - June 2011
Montecito Fine Arts College of Design March 2008 - August 2009
METEOR Games April 2008 - February 2009
3G Studios Inc. October 2006 - October 2007
Sony Computer Entertainment America July 2004 - October 2006
Skills
Game Development, Video Games, Maya, Texturing, 3D, ZBrush, Unreal Engine 3, PS3, 3D Studio Max, Animation, IdTech 5 Engine
Education
Illinois Institute of Art 1999 — 2002
Sony Santa Monica January 2015 - Present
Sony Santa Monica June 2012 - Present
Airtight Games October 2010 - June 2012
Framework May 2010 - October 2010
Legend of Arad Short Film March 2010 - May 2010
Dream Forge Entertainment, LLC October 2008 - May 2010
Anx Labs January 2010 - March 2010
Perishable Distributors of Iowa, Ltd. January 2002 - October 2008
Virtual Reality Applications Center January 2005 - July 2005
Skills
Zbrush
Education
Iowa State University 2001 — 2005
Bachelors, Fine Arts
Sony Santa Monica July 2011 - Present
THQ Montreal October 2010 - July 2011
Valve Software September 2005 - October 2010
Blizzard Entertainment 2004 - 2005
Eidos Crystal Dynamics January 2000 - October 2004
Microids August 1999 - December 2000
Klik Animation January 1998 - August 1999
Skills
Lighting, Art Direction, Level Design, Modeling, 3D, Texturing, Texture, Video Games, Video Game Development, Maya, 3D Studio Max, PS3, UV mapping, Mudbox, Perforce, Pipelines, Art, Photoshop, Environment Art, Game Development, Game Art, Texture Painting, Unreal Engine 3, Xbox 360, Gameplay, Zbrush
Education
NAD National Animation and Design Center 1997 — 1998
Softimage - Kaydara Filmbox
University of Montreal 1992 — 1997
Graduate Baccalaureate, Architecture
Kojima Productions June 2014 - Present
Zindagi Games March 2014 - May 2014
Sony Santa Monica January 2014 - February 2014
Air Flow Research Heads August 2013 - January 2014
Sony Santa Monica May 2011 - August 2013
Treyarch/Activision July 2010 - November 2010
Pixel Liberation Front 2009 - 2010
Treyarch/Activision June 2009 - August 2009
MTV Networks 2009 - 2009
Micro Fence 2006 - 2008
Skills
Maya, 3D Studio Max, Animation, After Effects, Photoshop, Video Games, 3D
Education
Santa Monica College 2010 — 2011
Art, Video Game Design
California State University-Northridge 2006 — 2010
3D Design, 3D Animation, 3D Modeling
TapZen July 2014 - Present
Sony Santa Monica October 2010 - July 2014
Rhythm & Hues October 2008 - October 2010
Digital Domain February 2008 - October 2008
Rhythm & Hues May 2007 - February 2008
Electronic Arts, Los Angeles April 2005 - March 2007
THQ August 2004 - March 2005
Activision April 2004 - August 2004
Electronic Arts July 2003 - March 2004
MGM July 2002 - September 2002
Skills
Human Resources, Video Games, Photoshop, Animation, Game Development, 3D, Television, Temporary Placement, Talent Acquisition, Talent Management, Maya, Visual Effects, Recruiting, Xbox 360, Computer Games, Microsoft Office, Onboarding, Technical Recruiting, Pipeline Development, Texturing
Education
San Francisco State University
Sony Santa Monica April 2011 - Present
Rhythm & Hues September 2010 - April 2011
Design Studio Press August 2008 - December 2008
Education
Art Center College of Design 2006 — 2010
Concept Design/Visual Development/Illustration
Sony Santa Monica June 2013 - Present
DigiPen Institute of Technology January 2011 - May 2013
Insomniac Games May 2012 - August 2012
Skills
C++, C, Linear Algebra, Calculus, Visual Studio, JavaScript, DirectX, Ray Tracing, Network Programming, Skeletal Animation, Path Finding, Perforce, Rigid Body Dynamics, Collision Detection, HLSL
Education
Digipen Institute of Technology 2011 — 2013
Master of Science, Computer Science
Lake Superior State University 2006 — 2010
Bachelor of Science, Computer Engineering 2010