SpaceTime Studios

Industry: Game developer

Description

Spacetime Studios is a games development studio, based in Austin, Texas. Founded in 2005 by a small group of experienced PC MMO game developers: Gary Gattis, Cinco Barnes, Anthony L. Sommers and Jake Rodgers. Headquarters: Austin, TX CEO: Gary Gattis (2005–) Founded: 2005 Type of business: Video Game Development Studio Area served: World

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SpaceTime Studios Employees

Employee
Years
Job
Industry
Bryan Forester Bryan Forester Greater Grand Rapids, Michigan Area Details
Bryan Forester's SpaceTime Studios Experience August 2013 - October 2014
Job Software Journeyman at Pillar Technology
Industry Computer Games
Experience
Pillar Technology  November 2014 - Present
Chronovore Development   May 2010 - Present
Spacetime Studios   August 2013 - October 2014
TEKsystems  May 2013 - July 2013
Adecco Group  December 2012 - April 2013
TEKsystems  June 2012 - October 2012
Prudential Preferred Realtors  July 2011 - August 2012
Springthrough  December 2011 - March 2012
Technisource  September 2011 - November 2011
The Bartech Group  February 2011 - July 2011

Skills
C++, C++11, Game Development, Gameplay, Game Design, MMO, C#, Software Design, Visual Studio, Perforce, JavaScript, ASP, ASP.NET MVC, CSS3, CSS, IIS, Software Development, Programming, Web Development, LINQ, WPF, AngularJS, jQuery, WCF, Android, AJAX, PHP, .NET, ASP.NET, SQL, Databases, PostgreSQL, MySQL, Microsoft SQL Server, XML, Web Applications, Web Services, Java, HTML, VB.NET, VB6, Unity3D, HTML 5, Lua, Python, SharePoint, Video Games, Agile Methodologies, Leadership, Consulting

Education
DeVry University   2013 — 2014
Bachelor of Science (B.S.), Game And Simulation Programming, 3.22

Full Sail University   2011 — 2011
Game Design BS, 3.75

Georgia Military College   2006 — 2008
A.S., General Studies

Damon Waldrip Damon Waldrip Austin, Texas Area Details
Damon Waldrip's SpaceTime Studios Experience February 2006 - January 2008
Job Senior Artist at MaxPlay
Industry Computer Games
Experience
MaxPlay  February 2015 - Present
Freehand Studio   January 2014 - Present
Red Fly Studio  July 2014 - December 2014
Merge Interactive  January 2012 - January 2014
Freelance 3D Art and Animation   December 2011 - January 2012
Red Fly Studio  February 2008 - December 2011
Spacetime Studios   February 2006 - January 2008
Sony Online Entertainment  May 2000 - February 2006
Origin Systems  1999 - 2000
Bootprint Entertainment   1998 - 1999

Skills
Texturing, Animation, Character Animation, Video Games, Game Development, 3D Modeling, Game Art, Rigging, Maya, Game Design, MMO, Hard Surface Modeling, Lighting, Environment Art, Computer Games, Zbrush, Low Poly Modeling, 3D, Characters, Cinematics, Shaders, Normal Mapping, Computer Animation, Unreal Editor, Game Mechanics, UV mapping, PS3, Xbox 360, Motion Capture, Gameplay, Unreal 3, Console, Multiplayer, Unity3D, Character Modeling, Special Effects, Character Rigging, Unreal Engine 3, Perforce, Level Design, Autodesk MotionBuilder, Texture Artist, Digital Sculpting, Conceptual Art, World Building, Outsourcing Management, Mudbox, MEL, 3D Studio Max, Visual Effects

Education
U.T. Austin   1987 — 1991
BA

Audrey Franklin Coleman Audrey Franklin Coleman Austin, Texas Area Details
Audrey Franklin Coleman's SpaceTime Studios Experience April 2006 - August 2009
Job HR Administrative Specialist
Industry Medical Devices
Experience
Inova Labs  June 2015 - Present
Red Fly Studio  August 2009 - May 2015
Spacetime Studios   April 2006 - August 2009
MTV Networks - NYC   October 2004 - April 2006
Sony Online Entertainment  2002 - 2004
Sony Online Entertainment  January 2000 - January 2002
Northrop Grumman  June 1998 - January 2000

Skills
Texturing, Video Games, Cross-functional Team..., Leadership, Online Gaming, Personnel Management, Game Development, Budgets, System Administration, Recruiting, Game Design, MMO, Time Management, Xbox 360, Computer Games, Wii, Mobile Games, Zbrush, MMORPG, Social Games, Level Design, Maya, Casual Games, Multiplayer, 3D, PS3, Unreal Engine 3, Human Resources

Education
New York University   2005 — 2006
CFM, Real Estate/Facility Management

Austin Community College   1994 — 1995
PMT, Paramedic Technology

University of Houston-Victoria   1988 — 1990
ECHD-1, Early Childhood Development

Joseph Herda Joseph Herda Austin, Texas Area Details
Joseph Herda's SpaceTime Studios Experience July 2010 - October 2010
Job Product Manager at CSIdentity
Industry Online Media
Experience
CSIdentity  April 2013 - Present
nGenx  July 2012 - January 2013
BancVue  October 2010 - June 2012
Spacetime Studios   July 2010 - October 2010
Sony Online Entertainment  October 2009 - December 2009
The Bohle Company  May 2009 - August 2009
Aspyr Media  July 2007 - May 2008

Skills
Agile Methodologies, Digital Media, Product Management, Product Development, Project Management, Marketing, User Experience, Video Games, Game Development, Marketing Strategy, CRM, Adobe Creative Suite, Management

Education
St. Edward's University   2008 — 2010
MBA, Digital Media Management

University of Massachusetts, Amherst   1996 — 2001
BSLA, Landscape Architecture

Eric Sebesta Eric Sebesta Austin, Texas Details
Eric Sebesta's SpaceTime Studios Experience February 2006 - August 2008
Job Lead Gameplay Engineer at BattleCry Studios (Bethesda Softworks)
Industry Computer Games
Experience
BattleCry Studios (Bethesda Softworks)   November 2012 - Present
Bioware  June 2011 - November 2012
Bioware  September 2010 - June 2011
Bioware  September 2008 - September 2010
Spacetime Studios   February 2006 - August 2008
Sony Online Entertainment  February 2001 - February 2006
Origin Systems  September 1999 - February 2001
Bootprint Entertainment   March 1999 - June 1999
Origin Systems  June 1997 - March 1999

Skills
Game Development, MMO, C++, Game Programming, MMORPG, Computer Games, Multiplayer, Technical Writing, Object Oriented Design, Java, Perforce, Game Design, Software Engineering, Software Development, Software Architectural..., Xcode, PS3, Video Games, x86 Assembly, Technical Architecture, Microsoft Visual Studio..., Lua, Scala, Gameplay, Git, Github, Hansoft, TestTrack, Confluence, SharePoint, C#, Linux, Functional Programming, Scripting, Online Gaming, Unity3D

Education
The University of Texas at Austin   2002 — 2006
BA, English

The University of Texas at Austin   1995 — 1999
BS, Computer Science

Cullen Bradley Cullen Bradley Austin, Texas Details
Cullen Bradley's SpaceTime Studios Experience November 2013 - Present
Job Quality Assurance Analyst
Industry Computer Games
Experience
Spacetime studios   November 2013 - Present
ArenaNet  April 2013 - August 2013
Junction Point Studios  October 2011 - January 2013
TimeGate Studios  January 2010 - December 2010

Education
Sam Houston State University   2007 — 2009
Physics/Engineering

Cypress Ridge High School   2003 — 2007
High School Diploma, General Studies

Brennan Hornburg Brennan Hornburg Austin, Texas Area Details
Brennan Hornburg's SpaceTime Studios Experience February 2012 - November 2012
Job Senior Artist Contract at SpaceTime
Industry Computer Games
Experience
SpaceTime  February 2014 - Present
Freelance  November 2012 - Present
Spacetime Studios   February 2012 - November 2012
KingsIsle Entertainment  November 2011 - February 2012
Panic Button  August 2011 - November 2011
Tiger Style   March 2009 - September 2011
Red Fly Studio  January 2010 - June 2011
Pogo/ EA Interactive   May 2008 - January 2010
Amaze Entertainment  December 2002 - May 2008
Acclaim  June 2001 - December 2002

Skills
Unreal Engine 3, Maya, Zbrush, 3D Studio Max, Unity3D, Photoshop, Painting, Source Engine, Environment Art, 3D graphics, Texturing, Game Development, Video Games, Unreal Editor, Mudbox, Wii, 3D, 3D Modeling, Mobile Games, MMO, Visual Effects, Modeling, Texture Artist, Low Poly Modeling, Xbox 360, Character Animation, Traditional Animation

Education
ArtCenter College of Design   1999 — 2001
BFA, Illustration

Scott Downey Scott Downey Austin, Texas Area Details
Scott Downey's SpaceTime Studios Experience April 2011 - November 2012
Job Senior Artist
Industry Computer Games
Experience
Spacetime Studios   April 2011 - November 2012
Sony Online Entertainment  2006 - April 2011
Blue Fang Games  May 2004 - May 2005
Mad Doc Software aka Rockstar New England   February 2002 - May 2004

Skills
Unreal Engine 3, MMO, Prop Modeling, Game Development, Video Games, Unreal Editor, Game Design, PS3, Animation, Gameplay

Education
Art Institute of Seattle   1999 — 2001
A.S. Degree, Computer Animation

Lyndon State College   1997 — 2000
English Literature

Eli Holding Eli Holding Austin, Texas Area Details
Eli Holding's SpaceTime Studios Experience March 2007 - January 2008
Job Senior Game Designer at Spacetime Studio
Industry Computer Games
Experience
Spacetime Studio   September 2010 - January 2013
Vigil Games  August 2009 - October 2010
Spacetime Studio   February 2009 - July 2009
Sparkplay Media  August 2008 - January 2009
Spacetime Studios   March 2007 - January 2008
Sony Online Entertainment  August 2000 - August 2007

Skills
Game Design, MMORPG, Scripting, Level Design, MMO, Video Games, Game Programming, Game Development, Gameplay, World Building, Computer Games, Software Documentation, Conceptual Art, Online Gaming, Mobile Games, Multiplayer, Unity3D, Perforce, PS3, Social Games

Education
Grossmont College   1992 — 1994
none, General

jerry sommers jerry sommers Boulder, Colorado Details
jerry sommers's SpaceTime Studios Experience July 2010 - August 2010
Job User Experience Designer at Dun & Bradstreet
Industry Design
Experience
jerrysommers.com   January 2000 - Present
Dun & Bradstreet  July 2011 - October 2011
Hoovers Inc.  February 2011 - July 2011
Spacetime Studios   July 2010 - August 2010
uShip.com  October 2009 - March 2010
Giganews  December 2005 - August 2009
Data Foundry  December 2005 - August 2009
Absolute Multimedia   2001 - 2005
First Internal Computers   October 1998 - October 1999

Skills
User Interface Design, User Experience, SEO, SEM, Web Design, Web Development, Photography, Direct Marketing, Motion Graphics, Videography, Information Architecture, Interaction Design, Wordpress, Google Analytics, User-centered Design, Usability, Email Marketing, User Interface, E-commerce, Usability Testing

Education
Texas State University
BA Marketing, Marketing

The American School of the Hague - The Netherlands
High School

The University of Texas at Austin
Marketing

Matthew Doss Matthew Doss Austin, Texas Area Details
Matthew Doss's SpaceTime Studios Experience August 2011 - Present
Job Customer Support Manager
Industry Computer Games
Experience
Spacetime Studios   August 2011 - Present
Electric Bat Interactive LLC  May 2009 - October 2010
NCsoft  August 2008 - December 2008
NCsoft  May 2007 - August 2008

Skills
Video Games, Game Design, MMO, Game Development, Gameplay, Scrum, Python, Quality Assurance, Perforce, PS3, SQL, Multiplayer, MMORPG, Xbox 360, Social Games

Education
Baylor University   2010 — 2011
Bachelor of Sience, Aviation Science

The University of Texas at Austin   2000 — 2002

Reed Erlandson Reed Erlandson Austin, Texas Details
Reed Erlandson's SpaceTime Studios Experience March 2015 - August 2015
Job Radio/Television/Film student at The University of Texas
Industry Entertainment
Experience
Shotgun Boys, LLC   June 2013 - Present
SpaceTime Studios   March 2015 - August 2015
Woven Digital  March 2014 - March 2014
FreeSpark Games, LLC   January 2007 - June 2013

Skills
Game Design, Creative Direction, Project Management, Worldbuilding, Art Direction, Screenwriting, Graphic Design, Marketing, Photoshop, Motion Graphics, Storyboarding, Animation, Photography, Graphics, Video, Music Production

Education
The University of Texas at Austin   2012 — 2016

Southridge High School

Brett 2D Bean Brett 2D Bean Pasadena, California Details
Brett 2D Bean's SpaceTime Studios Experience April 2007 - January 2008
Job Character Designer and Visual Development Artist
Industry Entertainment
Experience
Brett "2D" Bean/ Drawn To It Studios, LLC   February 2008 - Present
Nerd Corps Entertainment  August 2011 - August 2012
Gnomon School of Visual Effects  January 2011 - March 2012
The Amazing Society  October 2009 - November 2010
Slipgate Ironworks  February 2008 - October 2009
Spacetime Studios   April 2007 - January 2008
Zipper Interactive  January 2005 - September 2006
SCEA  June 2004 - February 2005
Digipen  June 2003 - October 2003

Skills
Visual Development, Character Design, Photoshop, Concept Design, Illustration, Managerial Experience, Character, 2D, Digital Painting, Video Games, Drawing, Illustrator, Conceptual Art, Art, Sketchbook Pro, 3D, Storyboarding, Game Development, Digital Illustration, Graphic Design, Props, Environment Art, Environmental Design, Graphics, Character Animation, Traditional Animation, Painting, Game Art, Animation, Visual Effects, Art Direction, Texturing, Maya, Computer Animation, Management, 3D Studio Max, Visual Arts

Education
Gnomon   2006 — 2007
Conceptual Design and Illustration

Digipen Institute of Technology   2002 — 2004
AAA, Animation

Bellevue Community College   1997 — 1999
AA, arts and Science

Christofer Strasz Christofer Strasz Baltimore, Maryland Area Details
Christofer Strasz's SpaceTime Studios Experience February 2011 - September 2012
Job Lead Gameplay Designer at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  January 2015 - Present
ZeniMax Online Studios  September 2012 - January 2015
Spacetime Studios   February 2011 - September 2012
Bioware  May 2009 - February 2011
Vigil Games  September 2008 - May 2009
NCSOFT  January 2005 - September 2008
NCSOFT  January 2003 - January 2005
NCSOFT  October 2001 - January 2003
Origin Systems Inc.  June 2001 - October 2001

Skills
Video Games, Level Design, MMO, Content Design, Game Development, Game Design, MMORPG, System Design, World Building, Game Mechanics, Multiplayer, PS3, Social Games, Computer Games, Gameplay, Online Gaming, User Interface Design, Game Prototyping, Xbox 360, User Interface, User Experience, Console, Mobile Games, Scripting, Game Design Documents, Cinematics, Quest Design, Gameplay Systems, PC Games, Free to Play, Console Games, Unreal Editor, Xbox, Unreal Engine 3, Perforce, DevTrack, Mobile Game Development, Game Scripting, Casual Games, JIRA

Education
Rutgers University-New Brunswick   2000 — 2001

Kale Menges Kale Menges Round Rock, Texas Details
Kale Menges's SpaceTime Studios Experience May 2011 - November 2012
Job UI Artist at Bioware Austin
Industry Computer Games
Experience
Bioware Austin  August 2013 - Present
Darkside Games   May 2013 - August 2013
Spacetime Studios   May 2011 - November 2012
Booyah  April 2011 - May 2011
Gearbox Software  April 2007 - September 2010
Spidermonk Entertainment   2006 - 2006

Skills
Iconography, Concept Design, 3D Studio Max, Game Design, Art, User Interface, Texture Artist, Video Games, Zbrush, Game Development, Unreal Engine 3, Texturing, Low Poly Modeling, Texture Painting, UV mapping, Game Art, Computer Games, 3D Modeling, MMO, Storyboarding, Perforce, Digital Painting, Conceptual Art, Unreal Editor, Environment Art, Xbox 360, Motion Graphics, 3D, Cinematics, Frostbite/FrostEd, Photoshop, Atlassian JIRA, Figure Drawing, PS3, Gameplay, Hard Surface Modeling, World Building, UV Mapping

Education
Southern Methodist University   2005 — 2007

The Guildhall at Southern Methodist University   2005 — 2007
Professional Certificate, Art Creation for Interactive Media

The Guildhall at Southern Methodist University   2005 — 2007
Professional Certificate, Digital Game Development, Art Creation

Kilgore College   2002 — 2004
Visual Art & Design, Art History, History

Paul Schwanz Paul Schwanz Austin, Texas Area Details
Paul Schwanz's SpaceTime Studios Experience January 2009 - July 2009
Job Game Designer at Retro Studios
Industry Computer Games
Experience
Retro Studios  July 2011 - Present
Red Fly Studio  November 2009 - July 2011
Spacetime Studios   January 2009 - July 2009
Edge of Reality  December 2006 - November 2008
Innovative Concepts  2003 - 2005
Sun Microsystems  2000 - 2002
Presearch Inc  1997 - 1999
NationsBank  1995 - 1997
US Army  1986 - 1990

Skills
Level Design, System Design, Scripting, Narrative Design, Unreal Editor, Maya, Adobe Creative Suite, Game Design, Writing, Console, Video Game Development, Unreal Engine 3, Illustrator, Game Development, Gameplay, Wii, Multiplayer, PS3, Cinematics, MMO, Narrative, Video Games

Education
Full Sail University   2005 — 2006
B.S., Game Design and Development

Cedarville University   1990 — 1994
Religion and Culture

Jason Decker Jason Decker Austin, Texas Area Details
Jason Decker's SpaceTime Studios Experience June 2006 - Present
Job Art Director at Spacetime Studios
Industry Computer Games
Experience
Spacetime Studios   June 2006 - Present
Microsoft  2000 - 2005
Digital Anvil  1997 - 2000

Skills
Game Development, MMO, Zbrush, Maya, 3D Studio Max, Multiplayer, 3D Modeling, Social Games, Visual Effects, Online Gaming, Game Mechanics, Environment Art

Education
The University of Texas at Austin
BA, Computer Science

Neal Johnson Neal Johnson Austin, Texas Area Details
Neal Johnson's SpaceTime Studios Experience May 2012 - Present
Job Producer at SpaceTime
Industry Entertainment
Experience
Spacetime Studios   May 2012 - Present
Spacetime Studios   November 2010 - May 2012
Electric Bat Interactive LLC  April 2009 - October 2010
NCsoft  June 2008 - November 2008
NCsoft  July 2007 - June 2008
NCsoft  June 2005 - June 2008

Skills
Video Games, Game Development, MMO, Game Design, MMORPG, Game Design Documents

Education
Texas Tech University

Dave Timoney Dave Timoney Austin, Texas Area Details
Dave Timoney's SpaceTime Studios Experience February 2007 - July 2009
Job Sr. Game Designer at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  January 2014 - Present
KingsIsle Entertainment  January 2012 - January 2014
KingsIsle Entertainment  November 2009 - December 2011
Spacetime Studios   February 2007 - July 2009
Gas Powered Games  2003 - 2007
Amaze Entertainment  October 2002 - 2003
Humongous Entertainment  September 2000 - August 2002
Humongous Entertainment  August 1992 - August 2000

Skills
Game Development, Video Games, Gameplay, Game Design, Team Management, Console, Flash, User Interface, Facilities Management, MMO, Scripting, ActionScript, Casual Games, Creative Direction, MMORPG, Multiplayer, Computer Games, World Building, Game Mechanics, Content Design, Online Gaming, Game Programming, Level Design

Education
Arizona State University   1988 — 1992
BsCS

Ron Kerwin Ron Kerwin Austin, Texas Area Details
Ron Kerwin's SpaceTime Studios Experience November 2005 - Present
Job Director of Finance and Operations at Spacetime Studios
Industry Computer Software
Experience
Spacetime Studios   November 2005 - Present
Red Fly Studio  September 2009 - June 2012
SAP  January 1997 - May 2003
Electronic Arts - Origin   1991 - 1996

Skills
Accounting, Finance, Video Games, Databases, Online Gaming, Management, Game Development

Education
The University of Texas at Austin - The Red McCombs School of Business   1985 — 1988
BBA-Accounting, Accounting

Alex Haggerty Alex Haggerty Round Rock, Texas Details
Alex Haggerty's SpaceTime Studios Experience April 2014 - June 2015
Job Contract Animator at Bitmonster, Inc.
Industry Computer Games
Experience
Bitmonster, Inc.   June 2015 - Present
Hagbros Precision LLC   July 2012 - Present
Spacetime Studios   April 2014 - June 2015
Spacetime Studios   September 2011 - November 2012
Red Fly Studio  April 2008 - June 2011
Mocap Latte   June 2007 - August 2007
Motion Analysis Studios  January 2006 - December 2006

Skills
Unreal Engine 3, 3D Studio Max, Maya, Autodesk MotionBuilder, Animation, Video Games, Character Animation

Education
The Art Institute of California-Los Angeles   2004 — 2007
Game Art & Design, Animation

Read Bixby Read Bixby Austin, Texas Area Details
Read Bixby's SpaceTime Studios Experience November 2006 - August 2008
Job Agile Game Programmer
Industry Computer Games
Experience
Spacetime Studios   November 2006 - August 2008
Ternary Software  October 2004 - July 2006
Infina Visions Software   July 2000 - July 2002

Education
Rensselaer Polytechnic Institute   1996 — 2003
BS, Computer Science

Tobias Ford Tobias Ford Austin, Texas Area Details
Tobias Ford's SpaceTime Studios Experience January 2009 - August 2009
Job Sr Programmer at Sony Online Entertainment
Industry Computer Games
Experience
Sony Online Entertainment  August 2009 - Present
SpaceTime Studios   January 2009 - August 2009
Mock Science   September 2008 - January 2009
SpaceTime Studios   February 2006 - August 2008
Sony Online Entertainment  March 2004 - February 2006
Wolfpack Studios  2000 - 2004

Education
University of Missouri-Columbia   1995 — 2000
BA, Computer Science

Todd Raffray Todd Raffray Austin, Texas Area Details
Todd Raffray's SpaceTime Studios Experience October 2011 - January 2012
Job Quality Assurance at Cloud Imperium Games
Industry Computer Games
Experience
Cloud Imperium Games  January 2015 - Present
Affirma Consulting  December 2013 - June 2014
Irrational Games  October 2012 - November 2013
Spacetime Studios   October 2011 - January 2012
Certain Affinity  September 2010 - March 2011
Bioware  March 2009 - August 2010
Pixel Mine   May 2007 - May 2008
Super Happy Fun Fun  May 2006 - May 2007
Inevitable Entertainment/Midway Studios Austin   May 2002 - May 2005
Digital Anvil  May 2001 - May 2002

Skills
Multiplayer, Game Development, Xbox 360, Quality Assurance, Game Design, Level Design, Computer Games, MMO, Console, Game Mechanics, Video Games, Gameplay, DevTrack, MMORPG, Perforce, PS3, Social Games, JIRA, Microsoft Office, Unreal Editor, Xbox, Unreal Engine 3, Casual Games, Seapine Test Track Pro, Management, Microsoft Excel, Console Games, PC Games, Certifications, Level Editors, Level Building, Test Planning, Risk Assessment, Team Building, Leadership, Xbox One, Source Depot, Product Studio, Hansoft, CryEngine, JavaScript, Competitive Analysis, Agile Testing

Education
Full Sail University   2011 — 2013
Bachelor of Science (BS), Game Design

Texas State University   1994 — 1995
Computer Science

Eva Tran Eva Tran Austin, Texas Area Details
Eva Tran's SpaceTime Studios Experience October 2010 - Present
Job Artist at Spacetime Studios
Industry Entertainment
Experience
Spacetime Studios   October 2010 - Present
Nerdy Lizard LLC   September 2010 - Present
D7 Studios, Inc.   May 2010 - October 2010

Skills
Environment Art, Game Development, Game Design, Traditional Animation

Education
Southern Methodist University   2009 — 2010

The University of Texas at Austin

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