Stormfront Studios

Industry: Video game company

Description

Stormfront Studios, Inc. was an American video game developer based in San Rafael, California. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools, and technology. As of the end of 2007, over fourteen million copies of Stormfront-developed games had been sold. Headquarters: San Rafael, CA Founder: Don Daglow Founded: December 28, 1988, San Rafael, CA Number of employees: 33 (2008) Type of business: Privately held company

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Stormfront Studios Employees

Employee
Years
Job
Industry
Paul Melamed Paul Melamed San Francisco Bay Area Details
Paul Melamed's Stormfront Studios Experience 1998 - 2008
Job Senior Software Engineer at Twitter
Industry Computer Games
Experience
Twitter  September 2014 - Present
Take-Two Interactive Software, Inc.   April 2010 - September 2014
SEGA Studios   March 2009 - April 2010
Nihilistic Software  May 2008 - March 2009
Stormfront Studios   1998 - 2008
Digital Dialect   October 1996 - October 1998
Altech Defense Systems   January 1990 - October 1996

Skills
PS3, 3D rendering, C++, SPU, RSX, Multithreading, Software Engineering, DirectX, Debugging, Unreal Engine 3, Game Design, Game Development, Xbox 360, Video Games, Perforce, Wii, Gameplay, Programming, Xbox, Multiplayer, Shaders, Computer Games

Education
University of KwaZulu-Natal   1986 — 1990

Janet Fletcher, née Attaway Janet Fletcher, née Attaway San Rafael, California Details
Janet Fletcher, née Attaway's Stormfront Studios Experience June 2007 - September 2008
Job Chief Financial Officer at Canal Alliance
Industry Nonprofit Organization Management
Experience
Canal Alliance  February 2013 - Present
Attaway Business Consulting   April 2009 - February 2013
Daglow Entertainment, LLC   January 2011 - July 2012
Marin Services for Women  September 2010 - February 2011
Palace Publishing Group   2008 - 2009
Stormfront Studios   June 2007 - September 2008
King Brown Partners  2001 - 2007
Lucasfilm, Ltd  February 1989 - January 2001

Skills
Start-ups, Forecasting, Accounting, Business Planning, Licensing, Market Research, Business Development, Management

Education
California State University-Northridge
Bachelor of Science, Finance

MATT GASER MATT GASER San Francisco Bay Area Details
MATT GASER's Stormfront Studios Experience December 2001 - October 2006
Job Freelance Concept Artist/ Designer
Industry Entertainment
Experience
Stargaser Illustration   September 2009 - Present
Rovio Animation Company/ Sony Pictures Animation.   June 2013 - January 2014
Blizzard Entertainment  March 2005 - January 2013
Virtual Space Entertainment   May 2008 - September 2009
Lucasfilm Animation  November 2006 - May 2008
Stormfront Studios   December 2001 - October 2006
Klasky Csupo (Rugrats)   June 2000 - August 2000

Skills
Concept Design, Illustration, Animation, Conceptual Art, Art Direction, Digital Painting, Video Games, Matte Painting, Art, Drawing, Illustrator, Character Designs, Environmental Design, Character Animation, Cinematics, Film, Texture Painting, Game Development, Painting, Concept Development, Sketching, Texturing, Digital Illustration, Lighting, Digital Sketching, Product Design, Environment Art, Layout, Game Art, Character design, Digital Art, Computer Animation, Look Development, Game Design, Background Art, Production Design, Keys, Animation Production, Color Keys

Education
ArtCenter College of Design   1997 — 2001
Bachlor of fine arts in Illustration, Entertainment Design

California College of the Arts   1995 — 1996
Bachelor of Arts (B.A.), Illustration, Summer Program

Jerry Darcy Jerry Darcy Greater Seattle Area Details
Jerry Darcy's Stormfront Studios Experience December 2002 - June 2004
Job Lead Game Designer
Industry Computer Games
Experience
Microsoft  May 2010 - Present
Sony - Zipper Interactive   August 2007 - April 2010
Amaze Entertainment  August 2006 - August 2007
Microsoft Games/FASA   August 2004 - June 2006
Stormfront Studios   December 2002 - June 2004
Stormfront Studios   December 2001 - December 2002
Stormfront Studios   January 2001 - November 2001
Decipher  April 1995 - December 2000
Technical Games Services   April 1995 - November 1995

Skills
Gameplay, Game Development, Xbox 360, PS3, Wii, Computer Games, Level Design, Unreal Engine 3, Game Design, Unity3D, Video Game Production, MMO, Perforce, Video Games

Education
Hampshire College   1990 — 1994
Bachelor's degree, Popular Culture, 1990

Pryce Jones Pryce Jones San Francisco Bay Area Details
Pryce Jones's Stormfront Studios Experience 1998 - 2002
Job MFA Director, School of Game Development at The Academy of Art University
Industry Computer Games
Experience
The Academy of Art University  October 2009 - Present
Gazillion Entertainment  2008 - 2009
LucasArts  2006 - 2008
Pronto Games  2005 - 2006
Shaba Games  2003 - 2005
Crystal Dynamics  2002 - 2003
Stormfront Studios   1998 - 2002
Gensler  May 1995 - August 1998

Skills
Texturing, Mudbox, Game Design, Maya, Zbrush, Texture Painting, Video Games, UV mapping, Animation, 3D, Level Design, Game Development, Lighting, Game Art, 3D Modeling, Modeling, After Effects, Unreal Engine 3, 3D Studio Max, Digital Sculpting, Concept Design, Digital Painting, Unity3D, Unreal Editor, Visual Effects, UV Mapping, ZBrush

Education
Syracuse University   1989 — 1993
Bachelor of Architecture (B.Arch.), Architecture

Chris Hegstrom Chris Hegstrom Greater Seattle Area Details
Chris Hegstrom's Stormfront Studios Experience April 2001 - April 2004
Job Aesthetic Audio Director HoloLens
Industry Computer Games
Experience
Microsoft  January 2010 - Present
Sony Computer Entertainment America  December 2007 - January 2010
G.A.N.G   2004 - 2009
Criterion Games   November 2005 - November 2007
Electronic Arts  2005 - 2007
EA  April 2005 - September 2005
LucasArts  2004 - 2005
Lucas Arts  2004 - 2005
Stormfront Studios   April 2001 - April 2004
JuniorNet  August 1998 - February 2001

Education
Harvard University   1999 — 2000
multimedia

Berklee College of Music   1991 — 1995
Music Synthesis

Genevieve Buckmiller Genevieve Buckmiller Greater Seattle Area Details
Genevieve Buckmiller's Stormfront Studios Experience October 2003 - March 2007
Job Financial Consultant
Industry Computer Games
Experience
Eltopia Communications   August 2014 - Present
-  2009 - Present
Fun Bits Interactive  November 2009 - 2012
LucasArts, a Lucasfilm Ltd Company   March 2007 - April 2009
Stormfront Studios   October 2003 - March 2007
Sprint Corp.  2000 - 2003

Skills
Budgeting, Financial Analysis, Analysis, Forecasting, Accounting, Budgets, Finance, Video Games, Marketing, Strategic Financial..., Start-ups, Financial Modeling, General Ledger, Payroll, Variance Analysis, Revenue Recognition, Financial Planning

Education
Missouri State University   1996 — 2000
Finance, Finance

University of Ballarat   1999 — 1999
Finance Study Away

University of Missouri-Columbia   1998 — 1998
International Economics Summer Program

Jae Cheol Hong Jae Cheol Hong San Francisco Bay Area Details
Jae Cheol Hong's Stormfront Studios Experience September 2001 - August 2002
Job Motion Pictures/ Animation/ Attraction Film/ Game Professional
Industry Motion Pictures and Film
Experience
VFX/ VR Supervisor/Freelance Digital Creature Technical Director   October 2014 - Present
Puppetar Studio  January 2012 - October 2014
Academy of Art University  September 2003 - May 2014
Digital Domain  September 2011 - December 2011
Image Engine Design Inc.  April 2011 - August 2011
Puppetar Studio/ Digital   September 2008 - March 2011
Industrial Light & Magic  November 2002 - July 2008
Walt Disney Feature Animation  July 2005 - November 2006
Midland Production   August 2002 - December 2002
Stormfront Studios   September 2001 - August 2002

Skills
Rigging, Computer Animation, Character Rigging, Visual Effects, MEL, Maya, Texture Painting, Shake, Short Films, Creative Direction, Character Animation, Characters, Autodesk MotionBuilder, Mental Ray, Video Games, Motion Capture, Feature Films

Education
Academy of Art University   1998 — 2000
Master of Fine Art, VFX/ 3D Animation

Norman Morse Norman Morse San Francisco Bay Area Details
Norman Morse's Stormfront Studios Experience November 2005 - January 2008
Job Sr. tech support engineer + programmer
Industry Computer Games
Experience
Perforce Software  January 2011 - Present
Game of Self   June 2009 - Present
Crystal Dynamics  May 2008 - June 2009
Bardo Entertainment   January 2008 - July 2008
Stormfront Studios   November 2005 - January 2008
Super-Ego Games  April 2004 - November 2005
Sega.com  May 2002 - May 2003
Electronic Arts  April 1999 - October 2001
Total Entertainment Network  March 1996 - March 1999
Fujitsu Cultural Technologies   1993 - 1996

Skills
Agile Methodologies, Perforce, Game Development, Linux, Software Design, C++, Hypnosis, NLP, Ruby, Python, JavaScript, Video Games, Website Development, C#, Java, Web Applications, Coaching, PHP, Perl, Git, User Interface, MySQL, Mobile Applications, Distributed Systems, REST, Tai Chi, Scrum, Scripting, Objective-C, iOS development, Databases, Integration, Software Engineering, Qigong, Wordpress, Engineering Management, Hypnotherapy, Programming, Subversion, Apache, Agile Project Management, Joomla, Visual Studio, Artificial Intelligence, Software Development, iPhone development, Unix, Project Management, Distributed Teams, Management

Education
East Bay NLP nlp101   2012 — 2013

The NLP and Coaching Institute of California   2008 — 2010
Master Practitioner, Neurolinguistic Programming

British Hypnosis Research   2008 — 2009
Certificate, indirect hypnosis and NLP

California State University-East Bay   1989 — 2000
BSCS, Computer Science

Robb Mills Robb Mills Eugene, Oregon Area Details
Robb Mills's Stormfront Studios Experience April 2000 - April 2008
Job Music Composer | Sound Designer
Industry Media Production
Experience
Independent Audio Contractor   May 2008 - Present
Stormfront Studios   April 2000 - April 2008

Skills
Sound Design, Composition, Audio, Recording, Sound Editing, Post Production, Music, Composing, PSP, Digital Performer, Audio Mixing, Video Games, Video Game Development, Computer Games, PS3, Mastering, Xbox 360, Wii, Film Scoring, Voice Over, Audio Post Production, Audio Engineering, Game Development, Sound, Field Recording, Audio Design, FMOD, Music Production, Dialogue Editing, SFX, Unity3D, Sound Forge, MIDI, Guitar, MIDI sequencing, Surround Sound, Audio Editing, Casual Games, Wwise, Xbox, Yoga, Sound Effects, Console, Game Audio, Pro Tools, Perforce, Steinberg Nuendo, Cubase, Location Recording, Foley Artist

Education
Ball State University   1988 — 1993
Bachelor's of Music, Music Engineering Technology

University of Oregon
Post, studies, Music Composition

Hudson Piehl Hudson Piehl Greater Chicago Area Details
Hudson Piehl's Stormfront Studios Experience December 1996 - September 2003
Job COO at Realtime Immersion Inc
Industry Entertainment
Experience
Realtime Immersion Inc   February 2012 - Present
Mobile Development   June 2013 - June 2014
Sourcebits LLC  April 2012 - June 2013
FreePlay Labs   January 2011 - March 2012
Mako Games   November 2009 - December 2010
Atari  November 2007 - June 2009
Atari, Inc  November 2005 - November 2007
Atari, Inc  December 2003 - October 2005
Stormfront Studios   December 1996 - September 2003
Stormfront Studios   December 1994 - November 1996

Skills
Video Games, Game Development, Social Games, Casual Games, Game Design, Computer Games, Mobile Games, Online Gaming, Gameplay, Xbox 360, PS3, Game Mechanics, Wii, Monetization, Mobile Devices, Console, iPhone, Localization, Gaming, User Experience, iOS, Android, Concept Design, Scrum, User Interface, User Interface Design, 3D, Perforce, Game Programming, Mobile Applications, iOS development, Start-ups, Unity3D, Agile Project Management, OpenGL, Quality Assurance, Objective-C, Computer Graphics, Xbox

Education
UC Berkeley   1984 — 1988
BCS, Engineering Physics

Christopher Mølina Christopher Mølina Los Angeles, California Details
Christopher Mølina's Stormfront Studios Experience January 2007 - January 2008
Job Integrated Marketing Manager at IGN Entertainment
Industry Marketing and Advertising
Experience
IGN Entertainment  August 2014 - Present
ModOp  February 2014 - August 2014
PETROL Advertising  August 2012 - 2013
SuperBot Entertainment, Inc.   August 2011 - October 2012
Sony Online Entertainment  April 2008 - June 2011
Stormfront Studios   January 2007 - January 2008
Climax  April 2006 - January 2007
Activision  February 2005 - December 2005
EA Mobile  January 2004 - 2005
Citi  September 1999 - April 2003

Skills
Video Games, Game Design, Photoshop, Maya, Art, Game Development, Concept Design, Painting, Storyboarding, Texturing, Illustrator, PS3, Social Media Marketing, Digital Photography, Digital Marketing, Social Media, Xbox 360, 3D, MMO, Unreal Editor, Wii, 3D Studio Max, Creative Direction, Gameplay, World Building, Scripting, Mobile Games, Traditional Animation, Digital Media, Level Design, Content Strategy, Integrated Marketing, Advertising

Education
The Art Institute of California-Los Angeles   2003 — 2007
Bachelor of Science (B.S.), Game Art and Design

Art Center College of Design   2002 — 2002
Motion Design

Susan Shane Susan Shane Santa Barbara, California Area Details
Susan Shane's Stormfront Studios Experience October 2005 - April 2008
Job HR Coordinator/Payroll Specialist
Industry Executive Office
Experience
Pacifica Graduate Institute  July 2013 - Present
Select Staffing  October 2012 - May 2013
Stratus Media Group, Inc.   January 2011 - September 2012
Stratus Media Group  January 2011 - March 2011
Cleantech Group  June 2010 - October 2010
Aries Power & Industrial Co.   June 2009 - November 2009
Dolby  September 2008 - April 2009
Stormfront Studios   October 2005 - April 2008
Restoration Hardware  2003 - 2005
Pacific Scientific Corporation   2000 - 2003

Skills
Event Planning, Leadership, Microsoft Office, PowerPoint, Analysis, Human Resources, Management, Marketing, Office Management, Payroll, Process Scheduler, Project Planning, Strategy, Time Management

Education
Idaho State University   1990 — 1993
none, General Studies

David Curtis Hill David Curtis Hill San Francisco Bay Area Details
David Curtis Hill's Stormfront Studios Experience May 2001 - October 2001
Job Level Designer at Toys For Bob
Industry Computer Games
Experience
Toys For Bob  July 2010 - Present
Crystal Dynamics  November 2009 - April 2010
Luxoflux  December 2007 - May 2009
Secret Level  January 2007 - October 2007
Electronic Arts  June 2002 - December 2006
Crystal Dynamics  November 2001 - July 2002
Stormfront Studios   May 2001 - October 2001
3DO  January 2000 - May 2001
Interactive Light   February 1999 - December 1999
And Now...   August 1998 - December 1998

Skills
Level Design, Gameplay, Game Design, PS3, Video Games, Wii, Concept Design, Xbox, Xbox 360, Game Development

Education
Oregon State University   1987 — 1991

Sean Carson Sean Carson San Francisco Bay Area Details
Sean Carson's Stormfront Studios Experience August 1992 - July 1997
Job Senior Hardware and Software Test Engineer. Scrum Master.
Industry Computer Hardware
Experience
Avid Technology  December 1999 - Present
The 3DO Company  January 1998 - June 1999
Stormfront Studios   August 1992 - July 1997
College of Marin  January 1990 - December 1991

Skills
Sound, Agile Methodologies, Pro Tools, Software Quality..., MIDI, Scrum, Testing, C++, Professional Audio, Audio Engineering, Sound Design, Quality Assurance, Mac OS X, Software Engineering, Perl, OS X, Audio Post Production, Music, Recording, Digital Video, Post Production, Streaming Media, Digital Audio, Video, Mac, Video Games, Avid Media Composer, Audio Processing, Web Applications

Education
University of California, Berkeley   1991 — 1992
Politcal Economy

John Pearl John Pearl Austin, Texas Area Details
John Pearl's Stormfront Studios Experience November 2005 - June 2007
Job Design Director / Principal Artist at Gunfire Games
Industry Computer Games
Experience
Gunfire Games  August 2014 - Present
Crytek USA Corp   January 2013 - August 2014
Vigil Games  May 2011 - January 2013
Vigil Games  June 2010 - May 2011
Vigil Games / THQ   June 2007 - June 2010
Stormfront Studios   November 2005 - June 2007
Paradigm Entertainment / Atari   April 2002 - November 2005
Dreamforge Intertainment  2000 - 2001

Skills
Game Development, Video Games, Xbox 360, PS3, Environment Art, 3D, Game Design, Team Building, Art Direction, Console, MMO, Gameplay, Normal Mapping, Texturing, Level Design, UV mapping, Xbox, Computer Games, Texture Painting, Team Leadership, Maya, World Building, Texture Artist, Cinematics, Unreal 3, Multiplayer, Perforce, Game Mechanics, Hansoft, Mentoring, 3D Studio Max, Max, Hard Surface Modeling, Digital Sculpting, MMORPG, Passion for Quality, Shaders, Gluten Intolerance, Zbrush, Changing Environments, Creative Problem Solving, Console Games, Photoshop, WiiU, CryEngine, Game Art, Low Poly Modeling, 3D Modeling, Unity, Combat Design

Education
Columbus College of Art and Design   1996 — 2000

Chris Ferriera Chris Ferriera Montreal, Canada Area Details
Chris Ferriera's Stormfront Studios Experience 2001 - 2003
Job Senior Creative Director at Behaviour Interactive
Industry Computer Games
Experience
Behaviour Interactive  January 2009 - Present
Electronic Arts  May 2003 - November 2008
Stormfront Studios   2001 - 2003
The 3DO Company  2000 - 2001
Ubisoft  1998 - 2000

Skills
Gameplay, Video Games, Game Design, Game Mechanics, Game Development, Wii, Xbox 360, PS3, Concept Design, Xbox, Level Design, Team Leadership, Computer Games, Console, Environment Art, Game Balance, Video Game Development, Casual Games, Video Game Production, Video Game Design, Social Games, Creative Direction, Customer Relations, Sales, Business Development, Presentations, License Management, Mobile Games, Unity3D

Education
School of Visual Arts   1995 — 1998
BFA, Computer Art

Colonia High School   1991 — 1995
High School

Kimberly Zamlich Kimberly Zamlich Newhall, California Details
Kimberly Zamlich's Stormfront Studios Experience June 1993 - June 1997
Job Digital and Traditional Artist, Colorist
Industry Animation
Experience
Self Employed  January 2001 - Present
Disney Consumer Products  2011 - 2012
MGA Entertainment  July 2008 - July 2009
Walt Disney Animation Studios  July 1997 - August 2002
Stormfront Studios   June 1993 - June 1997

Skills
Traditional and Digital..., Character Design, Character Vector, Clean up illustration, Traditional Painting, Traditional sketch..., Character Concepts, Animal sketch artist, Digital Illustration, Character Animation, Illustration, Painting, Sketching, Characters, Art, Photoshop, Maya, Animation, Illustrator, Digital Painting, Drawing, Concept Design, Traditional Animation, Concept Development, Storyboarding, Conceptual Art, Cartoons, Graphics, Character Designs, Background Art, Vector Illustration, Digital Art, Computer Animation, Comics, Flash Animation, Texturing, 3D, Toon Boom, After Effects, Corel Painter, Zbrush, Motion Graphics, 3D Modeling, Visual Effects, Film, Compositing

Education
Los Angeles Academy of Figurative Art   2010 — 2010
Figure drawing with Paul Wee

San Jose State University   1985 — 1989
Bachelor of Science (B.S.), Illustration

Jason Heffel Jason Heffel San Francisco Bay Area Details
Jason Heffel's Stormfront Studios Experience May 2007 - December 2007
Job Writer / Audio at Mess Enterprises
Industry Computer Games
Experience
Mess Enterprises   May 2012 - Present
IGG (I Got Games)   March 2011 - May 2012
Electronic Arts  April 2008 - December 2010
Electronic Arts  July 2006 - March 2008
Stormfront Studios   May 2007 - December 2007
Stormfront Studios   September 2005 - September 2006
EA SPORTS  May 2003 - September 2005
Glaucoma Research Foundation  January 1996 - January 1998
AM 1400 KUKI   March 1992 - June 1994

Skills
Editing, Writing, Proofreading, Copy Editing, Freelance Writing, Creative Writing

Education
San Francisco State University   2000 — 2004
BA, Creative Writing; Playwriting Emphasis

Paul Guirao Paul Guirao San Francisco Bay Area Details
Paul Guirao's Stormfront Studios Experience May 2005 - November 2006
Job Game Designer at Rushmo
Industry Computer Games
Experience
Rushmo   March 2014 - June 2014
Disney Interactive  September 2012 - November 2013
enVie Interactive  March 2011 - December 2011
Namco Bandai Games America  April 2008 - November 2010
Red Mile Entertainment   November 2006 - February 2008
Stormfront Studios   May 2005 - November 2006
Sony Computer Entertainment of America  August 2004 - April 2005
Namco  July 2000 - August 2004
Namco  April 1998 - July 2000
Namco  July 1997 - April 1998

Skills
Perforce, Maya, Lua, JIRA, Visio, FileMaker, Microsoft Excel, Wwise, PS3, Game Development, Video Games, Xbox 360, Game Design, Gameplay, Wii, Level Design, MMO, Computer Games, Casual Games, Social Games, Console, Game Mechanics, iPad, Console Games, Mobile Games

Education
San Jose State University   1997 — 1999
Computer Science

De Anza College   1992 — 1997
AA, Liberal Arts

P.J. Snavely P.J. Snavely Austin, Texas Area Details
P.J. Snavely's Stormfront Studios Experience 1997 - 1999
Job Director of Engineering Mobile SDK at Perk.com
Industry Computer Games
Experience
Perk.com  February 2015 - Present
Fat Dog Mobile   January 2013 - Present
Rock Ridge Games   2009 - 2013
Chances Media Entertainment   2011 - 2012
Six Degrees Games  2009 - 2011
Empire Interactive   2008 - 2009
Sony Computer Entertainment America  2003 - 2008
Acclaim  1999 - 2003
Stormfront Studios   1997 - 1999

Skills
Game Development, Mobile Games, Video Games, Casual Games, Game Design, PS3, Console, Gameplay, Social Games, Mobile Applications, iPhone, Game Mechanics, Cross-platform..., Mobile Devices, Programming, Xbox, Artificial Intelligence, User Interface Design, Xbox 360, Android, C++, Computer Games, Perforce, iOS, PSP, Game Programming, ActionScript, Team Management, Interactive..., Unity3D, Multiplayer, User Experience, Product Management, Gaming, DirectX, C#, iOS development, MMO, MMORPG, User Interface, Objective-C, XML, Online Gaming, Mobile, iPhone development, Software Project..., Educational Games, Eating, Fantasy Football, Lua

Education
University of South Carolina   1992 — 1996
B.S., Computer Engineering

Great Mills High School   1988 — 1992

Josh Mehler Josh Mehler San Francisco Bay Area Details
Josh Mehler's Stormfront Studios Experience December 2005 - August 2006
Job Translucent Studios
Industry Design
Experience
Translucent Studios   January 2005 - Present
FOUNDER.org  February 2014 - August 2014
Splunk  August 2007 - March 2013
Stormfront Studios   December 2005 - August 2006

Skills
After Effects, Motion Graphics, Maya, Illustrator, Cinema 4D, Photoshop, Photography, Video Production, Video, Compositing, Art Direction, Multimedia, Film, Animation, Video Editing, Editing, Camera

Education
New York University   1998 — 2001
MA

Humboldt State University   1994 — 1996
BA

Alex Munn Alex Munn San Francisco Bay Area Details
Alex Munn's Stormfront Studios Experience June 2007 - March 2008
Job Freelance Game Artist
Industry Computer Games
Experience
Freelance  July 2014 - Present
2K  July 2008 - October 2013
Stormfront Studios   June 2007 - March 2008
Blizzard Entertainment  August 1998 - August 2005
JumpStart - Knowledge Adventure, Inc.   December 1993 - August 1998

Education
University of California, Berkeley   2001 — 2003
Master's Degree, Art Practice

Art Center College of Design   1990 — 1993
Bachelor's Degree, Illustration

Dale Rabinov Dale Rabinov San Francisco Bay Area Details
Dale Rabinov's Stormfront Studios Experience 2004 - 2007
Job Acting Director, Human Resources at SFMarin Food Bank
Industry Human Resources
Experience
SF-Marin Food Bank  August 2015 - Present
Rabinov Associates   2009 - Present
Technorati  May 2014 - July 2015
University of San Francisco  2008 - 2009
Stormfront Studios   2004 - 2007
CNET  2003 - 2004
NOOSH  2000 - 2002
net.com  1995 - 2000

Skills
Onboarding, Legal Compliance, Succession Planning, Employee Engagement, Workforce Planning, Staff Development, Benefits Administration, Leadership Development, Organizational..., Technical Recruiting, Executive Coaching, Conflict Resolution, Employee Relations, Team Facilitation, Deferred Compensation, Organizational..., Performance Management, Coaching, Performance Metrics, Recruiting, Temporary Placement, Staff Management, Talent Acquisition, College Recruiting, Game Development, Talent Management, System Administration, Culture Change, Human Resources, Executive Development, HRIS, Consulting, Applicant Tracking..., Employer Branding, Organizational Design, HR Consulting, Employment Law

Education
Hobart and William Smith Colleges

Four Fold Way Leadership Training

Jeff Cooperman Jeff Cooperman San Francisco Bay Area Details
Jeff Cooperman's Stormfront Studios Experience 2002 - 2004
Job Contract Animator at Hangar 13
Industry Animation
Experience
Hangar 13  January 2015 - Present
Academy of Art University  2007 - Present
The Animation Workshop, VIA University College   February 2015 - February 2015
Toys For Bob/ Activision Blizzard   December 2011 - December 2014
LucasArts  January 2010 - December 2011
Sega Studios San Francisco  2006 - December 2009
autumn moon entertainment   December 2006 - May 2007
Shaba Games  July 2004 - December 2006
Shaba Games  2003 - 2006
Stormfront Studios   2002 - 2004

Skills
Maya, Animation, Character Animation, Traditional Animation, Rigging, Scripting, UV mapping, 3D, Video Games, Texturing, Storyboarding, Zbrush, PS3, Gameplay, Game Development, Game Design, Computer Animation, Xbox 360, Illustration, Visual Effects, Level Design, Autodesk MotionBuilder, Unreal Engine 3, Digital Painting, Unity3D, 3D Studio Max, Conceptual Art

Education
Animation Mentor   2012 — 2012

New York Academy of Art   1990 — 1996
MFA, Figurative Painting

Kenyon College   1985 — 1989
BA, English

University of Exeter   1987 — 1987
English Language and Literature/Letters

Mike Williams Mike Williams San Francisco Bay Area Details
Mike Williams's Stormfront Studios Experience May 2003 - May 2004
Job Senior Vice President, Finance/Studios CFO at Zynga
Industry Entertainment
Experience
San Jose State University  January 2014 - Present
Zynga  November 2013 - August 2015
Electronic Arts  October 2011 - July 2013
Electronic Arts  July 2008 - October 2011
VGH  July 2007 - June 2008
Teneros, Tag Networks, Open Clovis, ITM Software   April 2006 - June 2007
Actional  May 2004 - March 2006
Stormfront Studios   May 2003 - May 2004
Oblix  April 2001 - May 2003
Tumbleweed Communications  April 2000 - April 2001

Skills
Mergers, Forecasting, Accounting, Financial Modeling, Financial Reporting, SaaS, Sarbanes-Oxley Act, Financial Analysis, Product Management, Strategic Partnerships, Venture Capital, Strategic Planning, Business Strategy, Enterprise Software, Start-ups, SEC filings, Budgets, Revenue Recognition, Strategic Financial..., Corporate Finance, Executive Management, Finance, Due Diligence, Cloud Computing, Strategy, Workday, Management, Cross-functional Team..., Leadership, Internal Controls, Consulting, Business Planning, Business Development, Competitive Analysis, Financial Planning, Mergers, SEC Filings

Education
San Jose State University   1979 — 1984
BS, Accounting and Management

Leah Pearl Leah Pearl Austin, Texas Area Details
Leah Pearl's Stormfront Studios Experience November 2005 - March 2007
Job ~enjoying motherhood and creating art~
Industry Computer Games
Experience
Vigil Games  February 2008 - March 2012
Stormfront Studios   November 2005 - March 2007
Gearbox Software  August 2004 - November 2005
Terminal Reality  August 2003 - August 2004

Skills
Game Development, Xbox 360, Game Design, 3D, Video Games, PS3, Computer Games, Unreal Engine 3, Maya, Texturing, Game Art, Zbrush, UV mapping, Storyboarding, Low Poly Modeling, Art, Environment Art, Perforce, Level Design, Conceptual Art, Digital Painting, Digital Sculpting, Unreal Editor, 3D Modeling, Texture Artist, Texture Painting, Traditional Animation, Hard Surface Modeling, High Poly Modeling, Computer Animation, Concept Design, Gameplay, Normal Mapping, Xbox, 3D Studio Max, Wii

Education
Art Institute of Pittsburgh   1999 — 2001

Austin Eddy Austin Eddy Portland, Oregon Area Details
Austin Eddy's Stormfront Studios Experience June 2005 - December 2006
Job .
Industry Animation
Experience
Freelance  July 2015 - Present
LAIKA, Inc.   May 2013 - Present
Weta Digital  March 2012 - March 2013
Weta Digital  August 2011 - March 2012
Weta Digital  March 2009 - August 2011
Tippett studio  January 2007 - January 2009
Stormfront Studios   June 2005 - December 2006
Digital Domain  2004 - 2004

Skills
Visual Effects, Compositing, Maya, Character Animation, Concept Design, Cinematics, Computer Animation, Video Games, Animation, Drawing, Feature Films, Computer Graphics, Film, Commercials, Facial Animation, MEL, Character Rigging

Education
Academy of Art University   2001 — 2005
BFA, Character Animation & Visual Effects

Greg Grigoriev Greg Grigoriev New York, New York Details
Greg Grigoriev's Stormfront Studios Experience 2000 - 2002
Job
Industry Entertainment
Experience
GTO London   2008 - Present
Powerhead Games  2002 - 2008
Stormfront Studios   2000 - 2002
Mattel  1998 - 2000
Strategic Simulations Inc  1995 - 1998
St. John Knits  1990 - 1995

Skills
Art Direction, Trend, CAD Design, Surface Design, Cinematics, Sketching and Story..., Concept Design, Conceptual Art, Character Animation, Storyboarding, Illustrator, Illustration, Animation, Sketching, Art, Game Development, CAD, 3D Modeling, Fashion, Product Design, Rendering, Concept Development

Education
Fashion Institute of Technology   2010 — 2010

Moscow State University of Design and Technology (MSUDT)   1981 — 1986
BFA, Industrial Design

Paul Skibitzke Paul Skibitzke San Francisco Bay Area Details
Paul Skibitzke's Stormfront Studios Experience 1998 - 2003
Job Staff Software Engineer at Sony Computer Entertainment America
Industry Computer Software
Experience
Sony Computer Entertainment America  June 2010 - Present
Avid Audio (formerly 'Digidesign')   2006 - June 2010
Activision Software (formerly 'High Moon Studios', 'Sammy Studios')   2004 - 2007
Stormfront Studios   1998 - 2003
Rockstar San Diego (formerly 'Angel Studios')   January 1995 - September 1998
Timeline Vista Inc.   1994 - 1994
San Diego Supercomputer Center  1993 - 1994

Skills
MIDI, C++, User Interface Design, Programming, GUI, Pro Tools, Asset Management, Audio, Cross-platform..., Recording, Sound Design, Win32, Computer Graphics, 3D, Xcode, C, User Interface, Sound, Visual Studio, Software Engineering, Mac OS X, Subversion, Agile, Mac, Scrum, Object Oriented Design, Win32 API, C#, Game Development, Video Games, Perforce, PS2, PS3, Playstation Vita, state machine, Xbox

Education
University of California, San Diego   1988 — 1994
BS, Cognitive Science, Music Technology

Carolyn Daley Carolyn Daley San Francisco Bay Area Details
Carolyn Daley's Stormfront Studios Experience October 2005 - April 2008
Job 3D Art Lead/ Art Director/ Project Manager at Concept Art House
Industry Computer Games
Experience
Zynga  2012 - 2014
Lolapps  August 2011 - March 2012
Contracting and Freelance   June 2010 - August 2011
Virtual Space Entertainment   April 2008 - August 2010
Sega of America, Inc.   September 2009 - March 2010
Stormfront Studios   October 2005 - April 2008
Rhythm & Hues  February 2005 - July 2005
Stargate Studios and Creative Logik   April 2004 - November 2004
Art N Sign Productions   March 2002 - February 2004
Walt Disney Imagineering  February 1997 - December 2000

Skills
Texturing, Maya, Photoshop, 3D, Zbrush, Game Development, Illustration, Video Games, Texture Painting, Game Design, Flash, 3D Modeling, Traditional Animation, Unity3D, Digital Painting, Modeling, Digital Sculpting, Art Direction, Special Effects, Film, User Interface Design, 3D Studio Max, Texture Artist, Graphic Design, Outsourcing Management, Lighting, Visual Effects, Matte Painting, Rendering, Computer Graphics, Sculpture, Shaders, Team Management, 2D, Video Game Development, Mobile Games, environment art, look and feel, research and design, Team Leadership, Creative Direction, Project Management, Supervising, Concept Development, Concept Design, Microsoft Office, Set Dressing, Model Making, Logo Design, User Experience

Education
Columbus College of Art & Design
Bachelor of Fine Arts (BFA)

Gnomon School of Visual Effects   2001 — 2001
3d

Art Center College of Design

Jon Guest Jon Guest Portland, Oregon Area Details
Jon Guest's Stormfront Studios Experience May 2000 - November 2000
Job Lead Engineer at ClutchPlay Games LLC
Industry Computer Software
Experience
ClutchPlay Games LLC   February 2012 - Present
Stumptown Game Machine  September 2010 - March 2012
Visual Concepts  August 2008 - August 2010
Pronto Games Inc   September 2004 - August 2008
Datalode Inc   November 2000 - December 2003
Stormfront Studios   May 2000 - November 2000

Skills
BREW, Java, C++, J2ME, OpenGL, JavaScript, Agile, PS3, Wii, Perforce, Android, Visual Studio, C, Game Development, iPhone development, iPhone, Python, Git, Xbox 360, Programming, Software Engineering, MFC, Development Tools, Video Games, Subversion, Mobile Games, HTML, XML, Game Programming, JIRA, Social Games, Multithreading, Lua, DirectX, iOS development, Game Design, User Interface

Education
California Polytechnic State University-San Luis Obispo   1995 — 2000
Bachelor of Science, Computer Engineering

Rick Gimbel Rick Gimbel London, Canada Area Details
Rick Gimbel's Stormfront Studios Experience November 2002 - October 2003
Job Senior Artist at Big Viking Games
Industry Computer Software
Experience
Big Viking Games   October 2014 - Present
Digital Extremes  August 2005 - March 2013
Dice Entertainment   2004 - 2005
Stormfront Studios   November 2002 - October 2003

Skills
Maya, Character Animation, Traditional Animation, UV mapping, Zbrush, Facial Animation, Video Games, XSI, Perforce, Texturing, Mudbox, 3D, Computer Animation, PS3, Xbox 360, Character Rigging, Photoshop, UV Mapping, Game Design, Game Development

Education
Sheridan College   1999 — 2001
classical animation

Lance Groody Lance Groody San Francisco Bay Area Details
Lance Groody's Stormfront Studios Experience November 1998 - June 2000
Job Sr. Android Developer open to the next great opportunity!
Industry Computer Software
Experience
CÜR Media, Inc.   January 2014 - September 2014
One Step Beyond Consulting   March 2012 - June 2013
Beyond Oblivion  June 2010 - December 2011
Adobe Systems, Inc.   December 2001 - November 2009
Fotiva (formerly PhotoTablet)   June 2000 - December 2001
Stormfront Studios   November 1998 - June 2000
Red Orb Entertainment/Broderbund Software   March 1987 - September 1998
Integrated Computer Graphics   September 1983 - March 1987

Skills
Android Development, Flex/AIR Development, User Interface..., Flex, User Interface, ActionScript, iOS, Android, JSON, iPhone, Cairngorm, Subversion, User Experience, Object Oriented Design, Git, Perforce, Agile Methodologies, Eclipse, User Interface Design, C++, XML, Objective-C, Scrum, Software Development, Game Development, C, Software Design, JIRA, Java, Linux, Mobile Applications, Software Engineering, Technology Management, Web Applications, iOS development, JavaScript, Xcode, Programming, Ruby, Distributed Systems, Ant, REST, Mobile Devices

Education
California State University-East Bay   1977 — 1982
BS/BA, BS Computer Science BA Chemistry

Stephen Waits Stephen Waits Greater San Diego Area Details
Stephen Waits's Stormfront Studios Experience April 1996 - March 2000
Job Director of Technology at The DZAP Group
Industry Computer Games
Experience
The DZAP Group  March 2015 - Present
Sony Computer Entertainment America LLC  March 2000 - March 2015
Stormfront Studios   April 1996 - March 2000
Embry-Riddle Aeronautical University  April 1994 - April 1996

Skills
Python, C++, Linux, Win32, Artificial Intelligence, PS3, Ruby, Scripting, Ruby on Rails, MySQL, PHP, Mac OS X, X86, MIPS, Optimization, SQLite, PSP, FreeBSD, Objective-C, Perforce, Perl, C, Game Development, Technical Leadership, Product Management, Agile Project Management, Systems Programming, Game Programming, Gameplay Programming, Network Programming, PSVita, Web Development, Video Games, Game Design, Software Development, Programming, Gameplay, MMO, Scrum, Win32 API, OS X

Education
Embry-Riddle Aeronautical University   1990 — 1994
B.S. (Partial), Aeronautical Science

Kurt Klockau Kurt Klockau Greater San Diego Area Details
Kurt Klockau's Stormfront Studios Experience 2003 - 2004
Job Lead Texture Artist at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  October 2013 - Present
The Blimp Pilots   2008 - October 2013
Trion Worlds  October 2007 - October 2013
Sony Online Entertainment  May 2005 - October 2007
Midway Games  2004 - 2005
Stormfront Studios   2003 - 2004
Black Ops Entertainment  2003 - 2003
Tremble Studios   2001 - 2002

Skills
Environment Art, Maya, Photoshop, Zbrush, Texturing, Terrain Sculpting, Art Direction, Team Leadership, Outsourcing Management, Scheduling, Hansoft, Lighting, Level Design, World Machine, Scrum, Xbox 360, PS3, MMO, 3D Studio Max, Storyboarding, Video Games, Game Development, Cinematics, Mobile Games, Concept Design, Gameplay, Animation, Character Animation, Xbox, World Building, Low Poly Modeling, Characters, UV mapping

Education
California State University Northridge   1999 — 2002
Bachelor of Arts (BA), Art and Animation

KCAI   1995 — 1998
Bachelor of Fine Arts (BFA), Illustration

Animation Academy
visual development, character design

James Payne, CSM James Payne, CSM San Francisco Bay Area Details
James Payne, CSM's Stormfront Studios Experience June 2005 - May 2007
Job Senior Project Manager at GREE International, Inc
Industry Computer Software
Experience
Rocket Games, Inc.   April 2014 - September 2014
Zynga, Inc.   April 2013 - April 2014
Zynga, Inc.   December 2012 - March 2013
Zynga, Inc.   August 2012 - November 2012
Zynga, Inc.   September 2010 - July 2012
Zynga, Inc.   July 2009 - August 2010
Zynga, Inc.   June 2008 - June 2009
LucasArts  August 2007 - June 2008
Stormfront Studios   June 2005 - May 2007
NovaLogic, Inc.   February 2004 - May 2005

Skills
Project Management, Production Management, Production Planning, Game Development, Game Design, Gameplay, Level Design, Casual Games, Social Games, Mobile Games, Xbox 360, PS3, Computer Games, Video Games, Maya, Wii, Animation, MMO, PSP, 3D, Storyboarding, Unreal Engine 3, Game Mechanics, Mobile Game Development, Console, Video Game Production, Xbox, Interactive..., Texturing, Multiplayer

Education
Academy of Art University
Bachelor of Arts (B.A.), Game and Interactive Media Design

Glendale Community College
Radio, Television, and Digital Communication; General Education

CollabNet

Jeff Weir Jeff Weir San Francisco Bay Area Details
Jeff Weir's Stormfront Studios Experience February 2003 - February 2008
Job
Industry Animation
Experience
Electronic Arts (EA)   February 2014 - Present
2K Marin  April 2010 - November 2013
2K Games  February 2008 - April 2010
Stormfront Studios   February 2003 - February 2008
Toys For Bob  May 2002 - February 2003
Stormfront Studios   October 1998 - May 2002
Radical Entertainment  September 1997 - October 1998
47-Tek, Inc.   October 1993 - July 1997
47 Tek, Inc.   1993 - 1997

Skills
Game Development, Animation, 3D Modeling, Lighting, Creative Direction, Management, Video Games, Xbox 360, PS3, Game Design, Maya, Cinematics, Character Animation, Unreal Engine 3, Texturing, Environment Art, Computer Games, Texture Painting, UV mapping, Computer Graphics, Game Art, Level Design, Digital Sculpting, Low Poly Modeling, Zbrush, Unreal Editor, Gameplay, Texture Artist, Hard Surface Modeling, Wii, Autodesk MotionBuilder, Shaders, Mudbox, Unreal 3, Facial Animation, Xbox, Changing Environments

Education
University of California, Los Angeles   1989 — 1993
Bachelor of Art, Art

Santa Ynez Valley High School   1986 — 1989

Jonathan Mangagil Jonathan Mangagil Fort Lauderdale, Florida Details
Jonathan Mangagil's Stormfront Studios Experience June 2005 - May 2006
Job Animator at Magic Leap
Industry Animation
Experience
Magic Leap, Inc.   April 2015 - Present
Take-Two Interactive Software, Inc.   March 2015 - April 2015
Darkside Game Studios  September 2014 - February 2015
Day for Night Games   July 2014 - August 2014
Irrational Games  May 2010 - April 2014
Irrational Games  August 2006 - May 2010
Stormfront Studios   June 2005 - May 2006
Rhythm and Hues  February 2005 - March 2005

Skills
Character Animation, Maya, Animation, Computer Animation, 3D Studio Max, Premiere, Photoshop, Art, Cinematics, Facial Animation, Unreal Engine 3, Video Games, Photography, Motion Capture

Education
Academy of Art University   2000 — 2004
BFA, Character Animation

California State Polytechnic University-Pomona   1999 — 2000

Rinaldo Tjan Rinaldo Tjan San Francisco Bay Area Details
Rinaldo Tjan's Stormfront Studios Experience August 2005 - December 2006
Job Lead Lighting Team at Hangar 13
Industry Computer Games
Experience
Hangar 13  April 2015 - Present
Hangar 13  November 2013 - April 2015
2K Marin/Novato Division   October 2012 - October 2013
2K Marin/Novato Division   October 2010 - September 2012
2K Marin/Novato Division   March 2010 - September 2010
2K Marin/Novato Division   April 2008 - February 2010
StormFront Studios, Inc.   January 2007 - March 2008
StormFront Studios   August 2005 - December 2006

Skills
PS3, Game Development, Xbox 360, Video Games, Unreal Engine 3, Level Design, Texturing, Shaders, Lighting, 3D Studio Max, Computer Games, Computer Graphics, Maya, Unreal Engine, Photoshop, Perforce, Unreal Editor, Texture Artist, Gameplay, Game Design, Texture Painting, Zbrush, 3D, Unreal, Cinematics, Game Mechanics, Environment Art, UV mapping, Unreal 3, Multiplayer, Unity3D, HLSL, Artists, Photography, Max, 3D Modeling, Game Art, Casual Games, MEL, Lightroom, Landscape Photography, Wii, MMO, Mobile Games, Mudbox, HDRI, Unreal Engine 4, Unreal Blueprint, Color Management

Education
Academy of Art University   2001 — 2005
BFA, Computer Arts: 3D Game Environment

GANDHI Memorial International School, Indonesia   1989 — 2001
High school diploma, Science

Bryan Chan Bryan Chan San Francisco Bay Area Details
Bryan Chan's Stormfront Studios Experience 1997 - 1999
Job Software Engineer at Electronic Arts
Industry Computer Software
Experience
Electronic Arts  October 2012 - Present
Electronic Arts  January 2011 - October 2012
GameFlow Entertainment   June 1999 - October 2012
Sony Online Entertainment  November 2009 - December 2010
Electronic Arts  1999 - 2009
Stormfront Studios   1997 - 1999

Skills
PS3, Game Development, Xbox 360, Playstation, Video Games, Game Programming, Console, Multiplayer, JIRA, Perforce, Computer Games, Gameplay Programming, Cross-platform..., User Interface, Game Design, Gameplay, C, Web Development, Software Development

Education
University of California, Davis
Electrical Engineering/Computer Science and Engineering

Jeff Murchie Jeff Murchie San Francisco Bay Area Details
Jeff Murchie's Stormfront Studios Experience May 2003 - November 2003
Job Character Concept Artist at Toys For Bob
Industry Computer Games
Experience
Toys For Bob  January 2013 - Present
Hitpoint Studios  July 2012 - January 2013
38 Studios  October 2007 - June 2012
38 Studios  October 2007 - May 2012
Gearbox Software  March 2007 - September 2007
Turbine Entertainment  October 2004 - February 2007
Stormfront Studios   May 2003 - November 2003
LucasArts  2001 - 2002
LucasArts Entertainment  2001 - 2002

Skills
Conceptual Design, Management, Pipeline Development, Art Direction, Photoshop, Corel Painter, Artrage, Working Knowledge of..., Working Knowledge of..., Working Knowledge and..., Team Building, Illustration, Maya, Sculpture, Unreal Engine 3, Zbrush, Character Animation, Video Games, Traditional Animation, Conceptual Art, 3D, ArtRage, MMO, ZBrush, Game Development, Game Design, Texturing, Concept Design

Education
Columbus College of Art & Design   1998 — 2002
Bachelor of Fine Arts (BFA), Illustration

Karl Patrick Karl Patrick San Francisco Bay Area Details
Karl Patrick's Stormfront Studios Experience December 2005 - March 2008
Job Senior Server Engineer at KIXEYE
Industry Computer Games
Experience
KIXEYE  June 2014 - Present
Gazillion Entertainment  December 2009 - April 2014
Slipgate Ironworks  March 2008 - December 2009
Stormfront Studios   December 2005 - March 2008
Unknown Worlds Entertainment  December 2004 - November 2005
Electronic Arts  July 2004 - October 2004

Skills
User Interface, Gameplay, Perforce, Game Development, Game Programming, Backend Development, Software Development, Video Games, Computer Games, MMO, Game Design, Databases, Database Design, Data Modeling, Social Games, Back-end Development, Casual Games

Education
Harvey Mudd College   1995 — 1999
BS, Engineering

Bruce Walters Bruce Walters San Francisco Bay Area Details
Bruce Walters's Stormfront Studios Experience August 2005 - October 2007
Job MFA Instructor at Academy of Art University
Industry Entertainment
Experience
Academy of Art Universitty   September 2009 - Present
Academy of Art University, San francisco  2009 - Present
Academy of Art University  2006 - Present
X.O.Digital Arts   1989 - Present
Virtual Space Entertainment   2007 - 2009
Stormfront Studios   August 2005 - October 2007
ILM  1983 - 1993
Industrial Light & Magic  1983 - 1993
Univesity of Washington   1983 - 1983
Trickfilm   1978 - 1983

Skills
Visual Effects, Matte Painting, Art Direction, Maya, Character Animation, Visual Storytelling, Animation, After Effects, 3D, Cinematics, Commercials, Conceptual Art, Video Games, Video, Texturing, Photography, PS3, Film, Feature Films, Digital Painting, Computer Animation, Pre-production

Education
Academy of Art University

Randy Stevenson Randy Stevenson Greater San Diego Area Details
Randy Stevenson's Stormfront Studios Experience September 2004 - March 2006
Job Senior Programmer at Playdek
Industry Computer Games
Experience
Playdek   October 2011 - Present
THQ San Diego  March 2010 - October 2011
Incinerator Studios  March 2009 - March 2010
Incinerator Studios, THQ Inc   March 2006 - March 2009
Stormfront Studios   September 2004 - March 2006
LucasArts  August 1998 - September 2004
Stormfront Studios   November 1996 - August 1998
Accolade Games   October 1994 - November 1996
Motek  1993 - 1994

Education
Caltech   1989 — 1992

Warren Central   1985 — 1988

Joe (Wampole) Jing Joe (Wampole) Jing San Francisco Bay Area Details
Joe (Wampole) Jing's Stormfront Studios Experience June 2006 - April 2008
Job Sr. Character Artist at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  July 2013 - Present
Cryptic Studios  May 2008 - July 2013
Stormfront Studios   June 2006 - April 2008
3D Realms  2002 - 2006
Terminal Reality  1998 - 2002

Skills
Texturing, Video Games, Game Design, PS3, 3D, Game Development, Game Art, Modeling, Level Design, Character Animation, Environment Art, Xbox 360, 3D Modeling, 3D Studio Max, Computer Games, Playstation, UV mapping, Unreal Editor

Education
University of North Texas   1994 — 1998
Bachelor of Arts (B.A.), Graphic Communications

Thornton

YeonHo Lee YeonHo Lee Irvine, California Details
YeonHo Lee's Stormfront Studios Experience April 2007 - November 2007
Job Senior Animation Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  November 2007 - Present
Stormfront Studios   April 2007 - November 2007

Skills
Cinematics, Character Animation, Video Games, Animation, Game Design, Maya, 3D, Game Development

Education
Academy of Art University   2003 — 2006
MFA, Computer Animation

Dohoon Kim Dohoon Kim San Francisco Bay Area Details
Dohoon Kim's Stormfront Studios Experience April 2007 - October 2007
Job Animator at 2K Marin
Industry Motion Pictures and Film
Experience
2K Games / Marin   February 2009 - Present
Digitrove   April 2008 - January 2009
Stormfront Studios   April 2007 - October 2007

Skills
Cinematics, Maya, 3D, Character Animation, Facial Animation, Xbox 360, Video Games

Education
Academy of Art University   2001 — 2006

Aaron Brady Aaron Brady San Francisco Bay Area Details
Aaron Brady's Stormfront Studios Experience 1999 - 2000
Job Engineering Manager at Facebook
Industry Computer Games
Experience
Facebook  November 2012 - Present
Facebook  February 2011 - Present
Cryptic Studios  February 2009 - February 2011
NCSoft  October 2007 - February 2009
Cryptic Studios  January 2005 - October 2007
Blue Shift Inc   2003 - 2005
Midway Games West   2002 - 2003
Popular Power   2000 - 2001
Stormfront Studios   1999 - 2000
GDE Systems  1996 - 1999

Skills
Game Development, Video Games, MMO, Gameplay, Perforce

Education
University of California, San Diego
BS, Computer Science

Bart Presnell Bart Presnell San Francisco Bay Area Details
Bart Presnell's Stormfront Studios Experience October 1996 - June 2002
Job Artificial Intelligence Engineer at Stottler Henke
Industry Computer Software
Experience
Stottler Henke  November 2005 - Present
Software Engineer III   November 2004 - November 2005
Stormfront Studios   October 1996 - June 2002

Skills
Algorithms, Water, Java, Machine Learning, Artificial Intelligence, Software Engineering, Computer Science, Programming

Education
Georgia Institute of Technology   2003 — 2005
Master's degree, Computer Science

Brown University   1992 — 1996
Bachelor's of Science, Computer Science

Avery Lodato Avery Lodato San Francisco Bay Area Details
Avery Lodato's Stormfront Studios Experience May 2007 - March 2008
Job Programmer at Toys For Bob
Industry Computer Games
Experience
Toys For Bob  November 2012 - Present
Nihilistic Software  May 2008 - November 2012
Stormfront Studios   May 2007 - March 2008
LifeLike Productions   1996 - April 2007
EPMG  1994 - 1996

Skills
Game Development, Xbox 360, Game Design, Gameplay, Perforce, DirectX, Video Games, PS3, Maya, Mobile Games, Scripting, Game Programming, Development Tools, Lua, Character Animation, Computer Games, Texturing, C++, 3D, Cross-platform..., Console, Xbox, Gameplay Programming, Wii, Social Games, Unity3D, Computer Graphics

Education
University of California, Davis   1990 — 1994
BS, Mechanical Engineering

Ronnie Midthun Ronnie Midthun San Francisco Bay Area Details
Ronnie Midthun's Stormfront Studios Experience 2006 - 2008
Job Senior Software Engineer, Engine at Linden Labs
Industry Computer Games
Experience
Linden Labs   August 2015 - Present
Gree International   November 2011 - July 2015
OpenFeint  January 2010 - November 2011
Slipgate Ironworks  April 2008 - December 2009
Gazillion Entertainment  2008 - 2009
Stormfront Studios   2006 - 2008
Lifelike Productions   2000 - 2006
Raven Software  1998 - 1998

Skills
Video Games, Game Development, PS3, Game Design, Perforce, MMO, Gameplay, Computer Games, Xbox 360, Mobile Games, C++, Objective-C, Lighting, Texturing, Animation, Maya, 3D Studio Max, Graphics Software, iPhone, Social Networking, Scrum

Education
Milwaukee School of Engineering   1987 — 1991
BS, Computer Science and Engineering

Traci Grellinger Traci Grellinger San Francisco Bay Area Details
Traci Grellinger's Stormfront Studios Experience 1993 - 1997
Job Addiction Specialist at Friendship House Association of American Indians, Inc. Healing Center
Industry Health, Wellness and Fitness
Experience
Friendship House Association of American Indians, Inc.   February 2009 - Present
The Hole in the Wall Creative Engineering & Design   September 2002 - Present
City & County of San Francisco IHSS   2002 - Present
Self-employed  1986 - Present
Friendship House Association of American Indians Inc.  February 2009 - April 2011
Academy of Art University  2002 - 2003
Dudley Perkins Company Harley Davidson   November 1998 - April 2002
Psygnosis  1997 - 1998
Stormfront Studios   1993 - 1997
Environmental Graphics   1992 - 1993

Skills
Illustration, Art, Painting, Graphic Design, Creative Direction, Character Animation, Photography, Animation, Event Management, Teaching, Lighting, Digital Illustration

Education
California Institute of Integral Studies
Master of Arts (M.A.), Expressive Arts Therapy

University of California, Berkeley   2011 — 2014
Certification, in Alcohol and Drug Abuse Studies, 3.5

Academy of Art University   1989 — 1991
Bachelor of Fine Arts, Illustration, 3.5

Milwaukee Institute of Art & Design   1982 — 1986
Bachelor of Fine Arts, Illustration, Drawing, Graphic Design, 3.5

J.I. Case Highschool   1980 — 1981
Diploma, Art excellerated Math & Science

Walden 3   1976 — 1979

Donna (Donna Miller Buchignani) Daitz Donna (Donna Miller Buchignani) Daitz Boca Raton, Florida Details
Donna (Donna Miller Buchignani) Daitz's Stormfront Studios Experience June 1995 - April 1999
Job Owner at Donna Daitz, Virtual Assistant
Industry Executive Office
Experience
Donna Daitz, Virtual Assistant   March 2014 - Present
AccountAbility Marketing   May 2007 - March 2014
Wells Fargo Van Kasper  January 2001 - December 2001
First Security Van Kasper   May 1999 - December 2000
Stormfront Studios   June 1995 - April 1999

Skills
Executive..., Marketing, Advertising, Management, Social Media, Microsoft Office, QuickBooks, SmartPlus, Investment Management, Leadership, PowerPoint, Event Management, Team Leadership, User Experience, Event Planning, Project Management

Education
San Francisco State University   1988 — 1989
Worked towards Master of Arts (M.A.), Film

University at Albany, SUNY   1975 — 1979
BS, Business/Marketing

Jay Fitt Jay Fitt San Francisco Bay Area Details
Jay Fitt's Stormfront Studios Experience April 1995 - February 2002
Job Lead Artist
Industry Computer Games
Experience
4 Horsemen   October 2012 - Present
Academy of Art University  August 2010 - January 2012
Factory Games   March 2009 - January 2010
Pronto Games  April 2007 - August 2008
Perpetual Entertainment  April 2006 - December 2006
Secret Level  April 2002 - February 2006
Stormfront Studios   April 1995 - February 2002

Skills
Video Games, Xbox 360, Unity3D, Game Development, Texturing, Social Games, Animation, Environment Art, Concept Design, 3D, iPhone, Game Design, Mobile Games, Special Effects, Lighting, Maya, Level Design, Character Animation, PS3, Gameplay, Computer Games, 3D Modeling, 3D Studio Max, Modeling, Art, Storyboarding, Low Poly Modeling, Console, User Interface, Traditional Animation, Texture Painting

Education
San Francisco State University   1987 — 1990
BA, Psychology

Ryan Starr Ryan Starr Oakland, California Details
Ryan Starr's Stormfront Studios Experience September 1998 - September 1999
Job Drafter / Designer at Arcsine Architecture
Industry Architecture & Planning
Experience
BLRB Architects Bend   August 2015 - Present
Arcsine Architecture   January 2011 - June 2015
CRSA  August 2009 - July 2011
SOM  October 2007 - November 2007
Acclaim Studios Austin  October 1999 - August 2003
Stormfront Studios   September 1998 - September 1999
Starr Farms   July 1992 - September 1998

Skills
SketchUp, AutoCAD, Photoshop, Vectorworks, PowerPoint, C++, C, Construction Documents, Submittals, CAD, LEED AP, 3D Studio Max, Architecture, Architectural Design, Sketching, BIM, Design Research, 3D, AutoCAD Architecture, Architectures, Architectural Drawings, Rendering, Construction Drawings, Model Making

Education
California Polytechnic State University-San Luis Obispo   2005 — 2008
B. Arch, Architecture

DigiPen   1996 — 1998

Michelle Hinners Michelle Hinners San Francisco Bay Area Details
Michelle Hinners's Stormfront Studios Experience 1995 - 1998
Job Technical Architect at Dexati
Industry Computer Games
Experience
Dexati   September 2012 - Present
Flying Wisdom Studios  September 2010 - September 2012
LucasArts  April 2009 - August 2010
VSE  2008 - 2009
Macromedia/Adobe   2005 - 2008
LucasArts  1998 - 2004
Stormfront Studios   1995 - 1998

Education
Georgia Institute of Technology
Bachelor of Science (BS), Computer Engineering

University of California, Berkeley
Master of Science (MS), EECS

Lee Adams Lee Adams San Francisco Bay Area Details
Lee Adams's Stormfront Studios Experience January 2001 - November 2005
Job Senior Software Engineer at Twitter
Industry Computer Software
Experience
Twitter  November 2013 - Present
Netflix  May 2011 - November 2013
Nihilistic Software  June 2010 - May 2011
Vector Unit Inc.   May 2009 - May 2010
Nihilistic Software  November 2005 - May 2009
Stormfront Studios   January 2001 - November 2005

Skills
C++, Video Games, JavaScript, C, 3D graphics, Visual Studio, REST, 2D graphics, Network Programming, HTML, Linux, Windows, CMake, Scripting, HTTP, UPnP, JSON, CSS, Atlassian JIRA, Java, Android Development

Education
University of Dayton   1997 — 2000
B.S., Computer Science

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