Stormfront Studios
Industry: Video game company
DescriptionStormfront Studios, Inc. was an American video game developer based in San Rafael, California. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools, and technology. As of the end of 2007, over fourteen million copies of Stormfront-developed games had been sold. Headquarters: San Rafael, CA Founder: Don Daglow Founded: December 28, 1988, San Rafael, CA Number of employees: 33 (2008) Type of business: Privately held company
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Stormfront Studios Employees
Twitter September 2014 - Present
Take-Two Interactive Software, Inc. April 2010 - September 2014
SEGA Studios March 2009 - April 2010
Nihilistic Software May 2008 - March 2009
Stormfront Studios 1998 - 2008
Digital Dialect October 1996 - October 1998
Altech Defense Systems January 1990 - October 1996
Skills
PS3, 3D rendering, C++, SPU, RSX, Multithreading, Software Engineering, DirectX, Debugging, Unreal Engine 3, Game Design, Game Development, Xbox 360, Video Games, Perforce, Wii, Gameplay, Programming, Xbox, Multiplayer, Shaders, Computer Games
Education
University of KwaZulu-Natal 1986 — 1990
Canal Alliance February 2013 - Present
Attaway Business Consulting April 2009 - February 2013
Daglow Entertainment, LLC January 2011 - July 2012
Marin Services for Women September 2010 - February 2011
Palace Publishing Group 2008 - 2009
Stormfront Studios June 2007 - September 2008
King Brown Partners 2001 - 2007
Lucasfilm, Ltd February 1989 - January 2001
Skills
Start-ups, Forecasting, Accounting, Business Planning, Licensing, Market Research, Business Development, Management
Education
California State University-Northridge
Bachelor of Science, Finance
Stargaser Illustration September 2009 - Present
Rovio Animation Company/ Sony Pictures Animation. June 2013 - January 2014
Blizzard Entertainment March 2005 - January 2013
Virtual Space Entertainment May 2008 - September 2009
Lucasfilm Animation November 2006 - May 2008
Stormfront Studios December 2001 - October 2006
Klasky Csupo (Rugrats) June 2000 - August 2000
Skills
Concept Design, Illustration, Animation, Conceptual Art, Art Direction, Digital Painting, Video Games, Matte Painting, Art, Drawing, Illustrator, Character Designs, Environmental Design, Character Animation, Cinematics, Film, Texture Painting, Game Development, Painting, Concept Development, Sketching, Texturing, Digital Illustration, Lighting, Digital Sketching, Product Design, Environment Art, Layout, Game Art, Character design, Digital Art, Computer Animation, Look Development, Game Design, Background Art, Production Design, Keys, Animation Production, Color Keys
Education
ArtCenter College of Design 1997 — 2001
Bachlor of fine arts in Illustration, Entertainment Design
California College of the Arts 1995 — 1996
Bachelor of Arts (B.A.), Illustration, Summer Program
Microsoft May 2010 - Present
Sony - Zipper Interactive August 2007 - April 2010
Amaze Entertainment August 2006 - August 2007
Microsoft Games/FASA August 2004 - June 2006
Stormfront Studios December 2002 - June 2004
Stormfront Studios December 2001 - December 2002
Stormfront Studios January 2001 - November 2001
Decipher April 1995 - December 2000
Technical Games Services April 1995 - November 1995
Skills
Gameplay, Game Development, Xbox 360, PS3, Wii, Computer Games, Level Design, Unreal Engine 3, Game Design, Unity3D, Video Game Production, MMO, Perforce, Video Games
Education
Hampshire College 1990 — 1994
Bachelor's degree, Popular Culture, 1990
The Academy of Art University October 2009 - Present
Gazillion Entertainment 2008 - 2009
LucasArts 2006 - 2008
Pronto Games 2005 - 2006
Shaba Games 2003 - 2005
Crystal Dynamics 2002 - 2003
Stormfront Studios 1998 - 2002
Gensler May 1995 - August 1998
Skills
Texturing, Mudbox, Game Design, Maya, Zbrush, Texture Painting, Video Games, UV mapping, Animation, 3D, Level Design, Game Development, Lighting, Game Art, 3D Modeling, Modeling, After Effects, Unreal Engine 3, 3D Studio Max, Digital Sculpting, Concept Design, Digital Painting, Unity3D, Unreal Editor, Visual Effects, UV Mapping, ZBrush
Education
Syracuse University 1989 — 1993
Bachelor of Architecture (B.Arch.), Architecture
Microsoft January 2010 - Present
Sony Computer Entertainment America December 2007 - January 2010
G.A.N.G 2004 - 2009
Criterion Games November 2005 - November 2007
Electronic Arts 2005 - 2007
EA April 2005 - September 2005
LucasArts 2004 - 2005
Lucas Arts 2004 - 2005
Stormfront Studios April 2001 - April 2004
JuniorNet August 1998 - February 2001
Education
Harvard University 1999 — 2000
multimedia
Berklee College of Music 1991 — 1995
Music Synthesis
Eltopia Communications August 2014 - Present
- 2009 - Present
Fun Bits Interactive November 2009 - 2012
LucasArts, a Lucasfilm Ltd Company March 2007 - April 2009
Stormfront Studios October 2003 - March 2007
Sprint Corp. 2000 - 2003
Skills
Budgeting, Financial Analysis, Analysis, Forecasting, Accounting, Budgets, Finance, Video Games, Marketing, Strategic Financial..., Start-ups, Financial Modeling, General Ledger, Payroll, Variance Analysis, Revenue Recognition, Financial Planning
Education
Missouri State University 1996 — 2000
Finance, Finance
University of Ballarat 1999 — 1999
Finance Study Away
University of Missouri-Columbia 1998 — 1998
International Economics Summer Program
VFX/ VR Supervisor/Freelance Digital Creature Technical Director October 2014 - Present
Puppetar Studio January 2012 - October 2014
Academy of Art University September 2003 - May 2014
Digital Domain September 2011 - December 2011
Image Engine Design Inc. April 2011 - August 2011
Puppetar Studio/ Digital September 2008 - March 2011
Industrial Light & Magic November 2002 - July 2008
Walt Disney Feature Animation July 2005 - November 2006
Midland Production August 2002 - December 2002
Stormfront Studios September 2001 - August 2002
Skills
Rigging, Computer Animation, Character Rigging, Visual Effects, MEL, Maya, Texture Painting, Shake, Short Films, Creative Direction, Character Animation, Characters, Autodesk MotionBuilder, Mental Ray, Video Games, Motion Capture, Feature Films
Education
Academy of Art University 1998 — 2000
Master of Fine Art, VFX/ 3D Animation
Perforce Software January 2011 - Present
Game of Self June 2009 - Present
Crystal Dynamics May 2008 - June 2009
Bardo Entertainment January 2008 - July 2008
Stormfront Studios November 2005 - January 2008
Super-Ego Games April 2004 - November 2005
Sega.com May 2002 - May 2003
Electronic Arts April 1999 - October 2001
Total Entertainment Network March 1996 - March 1999
Fujitsu Cultural Technologies 1993 - 1996
Skills
Agile Methodologies, Perforce, Game Development, Linux, Software Design, C++, Hypnosis, NLP, Ruby, Python, JavaScript, Video Games, Website Development, C#, Java, Web Applications, Coaching, PHP, Perl, Git, User Interface, MySQL, Mobile Applications, Distributed Systems, REST, Tai Chi, Scrum, Scripting, Objective-C, iOS development, Databases, Integration, Software Engineering, Qigong, Wordpress, Engineering Management, Hypnotherapy, Programming, Subversion, Apache, Agile Project Management, Joomla, Visual Studio, Artificial Intelligence, Software Development, iPhone development, Unix, Project Management, Distributed Teams, Management
Education
East Bay NLP nlp101 2012 — 2013
The NLP and Coaching Institute of California 2008 — 2010
Master Practitioner, Neurolinguistic Programming
British Hypnosis Research 2008 — 2009
Certificate, indirect hypnosis and NLP
California State University-East Bay 1989 — 2000
BSCS, Computer Science
Independent Audio Contractor May 2008 - Present
Stormfront Studios April 2000 - April 2008
Skills
Sound Design, Composition, Audio, Recording, Sound Editing, Post Production, Music, Composing, PSP, Digital Performer, Audio Mixing, Video Games, Video Game Development, Computer Games, PS3, Mastering, Xbox 360, Wii, Film Scoring, Voice Over, Audio Post Production, Audio Engineering, Game Development, Sound, Field Recording, Audio Design, FMOD, Music Production, Dialogue Editing, SFX, Unity3D, Sound Forge, MIDI, Guitar, MIDI sequencing, Surround Sound, Audio Editing, Casual Games, Wwise, Xbox, Yoga, Sound Effects, Console, Game Audio, Pro Tools, Perforce, Steinberg Nuendo, Cubase, Location Recording, Foley Artist
Education
Ball State University 1988 — 1993
Bachelor's of Music, Music Engineering Technology
University of Oregon
Post, studies, Music Composition
Realtime Immersion Inc February 2012 - Present
Mobile Development June 2013 - June 2014
Sourcebits LLC April 2012 - June 2013
FreePlay Labs January 2011 - March 2012
Mako Games November 2009 - December 2010
Atari November 2007 - June 2009
Atari, Inc November 2005 - November 2007
Atari, Inc December 2003 - October 2005
Stormfront Studios December 1996 - September 2003
Stormfront Studios December 1994 - November 1996
Skills
Video Games, Game Development, Social Games, Casual Games, Game Design, Computer Games, Mobile Games, Online Gaming, Gameplay, Xbox 360, PS3, Game Mechanics, Wii, Monetization, Mobile Devices, Console, iPhone, Localization, Gaming, User Experience, iOS, Android, Concept Design, Scrum, User Interface, User Interface Design, 3D, Perforce, Game Programming, Mobile Applications, iOS development, Start-ups, Unity3D, Agile Project Management, OpenGL, Quality Assurance, Objective-C, Computer Graphics, Xbox
Education
UC Berkeley 1984 — 1988
BCS, Engineering Physics
IGN Entertainment August 2014 - Present
ModOp February 2014 - August 2014
PETROL Advertising August 2012 - 2013
SuperBot Entertainment, Inc. August 2011 - October 2012
Sony Online Entertainment April 2008 - June 2011
Stormfront Studios January 2007 - January 2008
Climax April 2006 - January 2007
Activision February 2005 - December 2005
EA Mobile January 2004 - 2005
Citi September 1999 - April 2003
Skills
Video Games, Game Design, Photoshop, Maya, Art, Game Development, Concept Design, Painting, Storyboarding, Texturing, Illustrator, PS3, Social Media Marketing, Digital Photography, Digital Marketing, Social Media, Xbox 360, 3D, MMO, Unreal Editor, Wii, 3D Studio Max, Creative Direction, Gameplay, World Building, Scripting, Mobile Games, Traditional Animation, Digital Media, Level Design, Content Strategy, Integrated Marketing, Advertising
Education
The Art Institute of California-Los Angeles 2003 — 2007
Bachelor of Science (B.S.), Game Art and Design
Art Center College of Design 2002 — 2002
Motion Design
Pacifica Graduate Institute July 2013 - Present
Select Staffing October 2012 - May 2013
Stratus Media Group, Inc. January 2011 - September 2012
Stratus Media Group January 2011 - March 2011
Cleantech Group June 2010 - October 2010
Aries Power & Industrial Co. June 2009 - November 2009
Dolby September 2008 - April 2009
Stormfront Studios October 2005 - April 2008
Restoration Hardware 2003 - 2005
Pacific Scientific Corporation 2000 - 2003
Skills
Event Planning, Leadership, Microsoft Office, PowerPoint, Analysis, Human Resources, Management, Marketing, Office Management, Payroll, Process Scheduler, Project Planning, Strategy, Time Management
Education
Idaho State University 1990 — 1993
none, General Studies
Toys For Bob July 2010 - Present
Crystal Dynamics November 2009 - April 2010
Luxoflux December 2007 - May 2009
Secret Level January 2007 - October 2007
Electronic Arts June 2002 - December 2006
Crystal Dynamics November 2001 - July 2002
Stormfront Studios May 2001 - October 2001
3DO January 2000 - May 2001
Interactive Light February 1999 - December 1999
And Now... August 1998 - December 1998
Skills
Level Design, Gameplay, Game Design, PS3, Video Games, Wii, Concept Design, Xbox, Xbox 360, Game Development
Education
Oregon State University 1987 — 1991
Avid Technology December 1999 - Present
The 3DO Company January 1998 - June 1999
Stormfront Studios August 1992 - July 1997
College of Marin January 1990 - December 1991
Skills
Sound, Agile Methodologies, Pro Tools, Software Quality..., MIDI, Scrum, Testing, C++, Professional Audio, Audio Engineering, Sound Design, Quality Assurance, Mac OS X, Software Engineering, Perl, OS X, Audio Post Production, Music, Recording, Digital Video, Post Production, Streaming Media, Digital Audio, Video, Mac, Video Games, Avid Media Composer, Audio Processing, Web Applications
Education
University of California, Berkeley 1991 — 1992
Politcal Economy
Gunfire Games August 2014 - Present
Crytek USA Corp January 2013 - August 2014
Vigil Games May 2011 - January 2013
Vigil Games June 2010 - May 2011
Vigil Games / THQ June 2007 - June 2010
Stormfront Studios November 2005 - June 2007
Paradigm Entertainment / Atari April 2002 - November 2005
Dreamforge Intertainment 2000 - 2001
Skills
Game Development, Video Games, Xbox 360, PS3, Environment Art, 3D, Game Design, Team Building, Art Direction, Console, MMO, Gameplay, Normal Mapping, Texturing, Level Design, UV mapping, Xbox, Computer Games, Texture Painting, Team Leadership, Maya, World Building, Texture Artist, Cinematics, Unreal 3, Multiplayer, Perforce, Game Mechanics, Hansoft, Mentoring, 3D Studio Max, Max, Hard Surface Modeling, Digital Sculpting, MMORPG, Passion for Quality, Shaders, Gluten Intolerance, Zbrush, Changing Environments, Creative Problem Solving, Console Games, Photoshop, WiiU, CryEngine, Game Art, Low Poly Modeling, 3D Modeling, Unity, Combat Design
Education
Columbus College of Art and Design 1996 — 2000
Behaviour Interactive January 2009 - Present
Electronic Arts May 2003 - November 2008
Stormfront Studios 2001 - 2003
The 3DO Company 2000 - 2001
Ubisoft 1998 - 2000
Skills
Gameplay, Video Games, Game Design, Game Mechanics, Game Development, Wii, Xbox 360, PS3, Concept Design, Xbox, Level Design, Team Leadership, Computer Games, Console, Environment Art, Game Balance, Video Game Development, Casual Games, Video Game Production, Video Game Design, Social Games, Creative Direction, Customer Relations, Sales, Business Development, Presentations, License Management, Mobile Games, Unity3D
Education
School of Visual Arts 1995 — 1998
BFA, Computer Art
Colonia High School 1991 — 1995
High School
Self Employed January 2001 - Present
Disney Consumer Products 2011 - 2012
MGA Entertainment July 2008 - July 2009
Walt Disney Animation Studios July 1997 - August 2002
Stormfront Studios June 1993 - June 1997
Skills
Traditional and Digital..., Character Design, Character Vector, Clean up illustration, Traditional Painting, Traditional sketch..., Character Concepts, Animal sketch artist, Digital Illustration, Character Animation, Illustration, Painting, Sketching, Characters, Art, Photoshop, Maya, Animation, Illustrator, Digital Painting, Drawing, Concept Design, Traditional Animation, Concept Development, Storyboarding, Conceptual Art, Cartoons, Graphics, Character Designs, Background Art, Vector Illustration, Digital Art, Computer Animation, Comics, Flash Animation, Texturing, 3D, Toon Boom, After Effects, Corel Painter, Zbrush, Motion Graphics, 3D Modeling, Visual Effects, Film, Compositing
Education
Los Angeles Academy of Figurative Art 2010 — 2010
Figure drawing with Paul Wee
San Jose State University 1985 — 1989
Bachelor of Science (B.S.), Illustration
Mess Enterprises May 2012 - Present
IGG (I Got Games) March 2011 - May 2012
Electronic Arts April 2008 - December 2010
Electronic Arts July 2006 - March 2008
Stormfront Studios May 2007 - December 2007
Stormfront Studios September 2005 - September 2006
EA SPORTS May 2003 - September 2005
Glaucoma Research Foundation January 1996 - January 1998
AM 1400 KUKI March 1992 - June 1994
Skills
Editing, Writing, Proofreading, Copy Editing, Freelance Writing, Creative Writing
Education
San Francisco State University 2000 — 2004
BA, Creative Writing; Playwriting Emphasis
Rushmo March 2014 - June 2014
Disney Interactive September 2012 - November 2013
enVie Interactive March 2011 - December 2011
Namco Bandai Games America April 2008 - November 2010
Red Mile Entertainment November 2006 - February 2008
Stormfront Studios May 2005 - November 2006
Sony Computer Entertainment of America August 2004 - April 2005
Namco July 2000 - August 2004
Namco April 1998 - July 2000
Namco July 1997 - April 1998
Skills
Perforce, Maya, Lua, JIRA, Visio, FileMaker, Microsoft Excel, Wwise, PS3, Game Development, Video Games, Xbox 360, Game Design, Gameplay, Wii, Level Design, MMO, Computer Games, Casual Games, Social Games, Console, Game Mechanics, iPad, Console Games, Mobile Games
Education
San Jose State University 1997 — 1999
Computer Science
De Anza College 1992 — 1997
AA, Liberal Arts
Perk.com February 2015 - Present
Fat Dog Mobile January 2013 - Present
Rock Ridge Games 2009 - 2013
Chances Media Entertainment 2011 - 2012
Six Degrees Games 2009 - 2011
Empire Interactive 2008 - 2009
Sony Computer Entertainment America 2003 - 2008
Acclaim 1999 - 2003
Stormfront Studios 1997 - 1999
Skills
Game Development, Mobile Games, Video Games, Casual Games, Game Design, PS3, Console, Gameplay, Social Games, Mobile Applications, iPhone, Game Mechanics, Cross-platform..., Mobile Devices, Programming, Xbox, Artificial Intelligence, User Interface Design, Xbox 360, Android, C++, Computer Games, Perforce, iOS, PSP, Game Programming, ActionScript, Team Management, Interactive..., Unity3D, Multiplayer, User Experience, Product Management, Gaming, DirectX, C#, iOS development, MMO, MMORPG, User Interface, Objective-C, XML, Online Gaming, Mobile, iPhone development, Software Project..., Educational Games, Eating, Fantasy Football, Lua
Education
University of South Carolina 1992 — 1996
B.S., Computer Engineering
Great Mills High School 1988 — 1992
Translucent Studios January 2005 - Present
FOUNDER.org February 2014 - August 2014
Splunk August 2007 - March 2013
Stormfront Studios December 2005 - August 2006
Skills
After Effects, Motion Graphics, Maya, Illustrator, Cinema 4D, Photoshop, Photography, Video Production, Video, Compositing, Art Direction, Multimedia, Film, Animation, Video Editing, Editing, Camera
Education
New York University 1998 — 2001
MA
Humboldt State University 1994 — 1996
BA
Freelance July 2014 - Present
2K July 2008 - October 2013
Stormfront Studios June 2007 - March 2008
Blizzard Entertainment August 1998 - August 2005
JumpStart - Knowledge Adventure, Inc. December 1993 - August 1998
Education
University of California, Berkeley 2001 — 2003
Master's Degree, Art Practice
Art Center College of Design 1990 — 1993
Bachelor's Degree, Illustration
SF-Marin Food Bank August 2015 - Present
Rabinov Associates 2009 - Present
Technorati May 2014 - July 2015
University of San Francisco 2008 - 2009
Stormfront Studios 2004 - 2007
CNET 2003 - 2004
NOOSH 2000 - 2002
net.com 1995 - 2000
Skills
Onboarding, Legal Compliance, Succession Planning, Employee Engagement, Workforce Planning, Staff Development, Benefits Administration, Leadership Development, Organizational..., Technical Recruiting, Executive Coaching, Conflict Resolution, Employee Relations, Team Facilitation, Deferred Compensation, Organizational..., Performance Management, Coaching, Performance Metrics, Recruiting, Temporary Placement, Staff Management, Talent Acquisition, College Recruiting, Game Development, Talent Management, System Administration, Culture Change, Human Resources, Executive Development, HRIS, Consulting, Applicant Tracking..., Employer Branding, Organizational Design, HR Consulting, Employment Law
Education
Hobart and William Smith Colleges
Four Fold Way Leadership Training
Hangar 13 January 2015 - Present
Academy of Art University 2007 - Present
The Animation Workshop, VIA University College February 2015 - February 2015
Toys For Bob/ Activision Blizzard December 2011 - December 2014
LucasArts January 2010 - December 2011
Sega Studios San Francisco 2006 - December 2009
autumn moon entertainment December 2006 - May 2007
Shaba Games July 2004 - December 2006
Shaba Games 2003 - 2006
Stormfront Studios 2002 - 2004
Skills
Maya, Animation, Character Animation, Traditional Animation, Rigging, Scripting, UV mapping, 3D, Video Games, Texturing, Storyboarding, Zbrush, PS3, Gameplay, Game Development, Game Design, Computer Animation, Xbox 360, Illustration, Visual Effects, Level Design, Autodesk MotionBuilder, Unreal Engine 3, Digital Painting, Unity3D, 3D Studio Max, Conceptual Art
Education
Animation Mentor 2012 — 2012
New York Academy of Art 1990 — 1996
MFA, Figurative Painting
Kenyon College 1985 — 1989
BA, English
University of Exeter 1987 — 1987
English Language and Literature/Letters
San Jose State University January 2014 - Present
Zynga November 2013 - August 2015
Electronic Arts October 2011 - July 2013
Electronic Arts July 2008 - October 2011
VGH July 2007 - June 2008
Teneros, Tag Networks, Open Clovis, ITM Software April 2006 - June 2007
Actional May 2004 - March 2006
Stormfront Studios May 2003 - May 2004
Oblix April 2001 - May 2003
Tumbleweed Communications April 2000 - April 2001
Skills
Mergers, Forecasting, Accounting, Financial Modeling, Financial Reporting, SaaS, Sarbanes-Oxley Act, Financial Analysis, Product Management, Strategic Partnerships, Venture Capital, Strategic Planning, Business Strategy, Enterprise Software, Start-ups, SEC filings, Budgets, Revenue Recognition, Strategic Financial..., Corporate Finance, Executive Management, Finance, Due Diligence, Cloud Computing, Strategy, Workday, Management, Cross-functional Team..., Leadership, Internal Controls, Consulting, Business Planning, Business Development, Competitive Analysis, Financial Planning, Mergers, SEC Filings
Education
San Jose State University 1979 — 1984
BS, Accounting and Management
Vigil Games February 2008 - March 2012
Stormfront Studios November 2005 - March 2007
Gearbox Software August 2004 - November 2005
Terminal Reality August 2003 - August 2004
Skills
Game Development, Xbox 360, Game Design, 3D, Video Games, PS3, Computer Games, Unreal Engine 3, Maya, Texturing, Game Art, Zbrush, UV mapping, Storyboarding, Low Poly Modeling, Art, Environment Art, Perforce, Level Design, Conceptual Art, Digital Painting, Digital Sculpting, Unreal Editor, 3D Modeling, Texture Artist, Texture Painting, Traditional Animation, Hard Surface Modeling, High Poly Modeling, Computer Animation, Concept Design, Gameplay, Normal Mapping, Xbox, 3D Studio Max, Wii
Education
Art Institute of Pittsburgh 1999 — 2001
Freelance July 2015 - Present
LAIKA, Inc. May 2013 - Present
Weta Digital March 2012 - March 2013
Weta Digital August 2011 - March 2012
Weta Digital March 2009 - August 2011
Tippett studio January 2007 - January 2009
Stormfront Studios June 2005 - December 2006
Digital Domain 2004 - 2004
Skills
Visual Effects, Compositing, Maya, Character Animation, Concept Design, Cinematics, Computer Animation, Video Games, Animation, Drawing, Feature Films, Computer Graphics, Film, Commercials, Facial Animation, MEL, Character Rigging
Education
Academy of Art University 2001 — 2005
BFA, Character Animation & Visual Effects
GTO London 2008 - Present
Powerhead Games 2002 - 2008
Stormfront Studios 2000 - 2002
Mattel 1998 - 2000
Strategic Simulations Inc 1995 - 1998
St. John Knits 1990 - 1995
Skills
Art Direction, Trend, CAD Design, Surface Design, Cinematics, Sketching and Story..., Concept Design, Conceptual Art, Character Animation, Storyboarding, Illustrator, Illustration, Animation, Sketching, Art, Game Development, CAD, 3D Modeling, Fashion, Product Design, Rendering, Concept Development
Education
Fashion Institute of Technology 2010 — 2010
Moscow State University of Design and Technology (MSUDT) 1981 — 1986
BFA, Industrial Design
Sony Computer Entertainment America June 2010 - Present
Avid Audio (formerly 'Digidesign') 2006 - June 2010
Activision Software (formerly 'High Moon Studios', 'Sammy Studios') 2004 - 2007
Stormfront Studios 1998 - 2003
Rockstar San Diego (formerly 'Angel Studios') January 1995 - September 1998
Timeline Vista Inc. 1994 - 1994
San Diego Supercomputer Center 1993 - 1994
Skills
MIDI, C++, User Interface Design, Programming, GUI, Pro Tools, Asset Management, Audio, Cross-platform..., Recording, Sound Design, Win32, Computer Graphics, 3D, Xcode, C, User Interface, Sound, Visual Studio, Software Engineering, Mac OS X, Subversion, Agile, Mac, Scrum, Object Oriented Design, Win32 API, C#, Game Development, Video Games, Perforce, PS2, PS3, Playstation Vita, state machine, Xbox
Education
University of California, San Diego 1988 — 1994
BS, Cognitive Science, Music Technology
Zynga 2012 - 2014
Lolapps August 2011 - March 2012
Contracting and Freelance June 2010 - August 2011
Virtual Space Entertainment April 2008 - August 2010
Sega of America, Inc. September 2009 - March 2010
Stormfront Studios October 2005 - April 2008
Rhythm & Hues February 2005 - July 2005
Stargate Studios and Creative Logik April 2004 - November 2004
Art N Sign Productions March 2002 - February 2004
Walt Disney Imagineering February 1997 - December 2000
Skills
Texturing, Maya, Photoshop, 3D, Zbrush, Game Development, Illustration, Video Games, Texture Painting, Game Design, Flash, 3D Modeling, Traditional Animation, Unity3D, Digital Painting, Modeling, Digital Sculpting, Art Direction, Special Effects, Film, User Interface Design, 3D Studio Max, Texture Artist, Graphic Design, Outsourcing Management, Lighting, Visual Effects, Matte Painting, Rendering, Computer Graphics, Sculpture, Shaders, Team Management, 2D, Video Game Development, Mobile Games, environment art, look and feel, research and design, Team Leadership, Creative Direction, Project Management, Supervising, Concept Development, Concept Design, Microsoft Office, Set Dressing, Model Making, Logo Design, User Experience
Education
Columbus College of Art & Design
Bachelor of Fine Arts (BFA)
Gnomon School of Visual Effects 2001 — 2001
3d
Art Center College of Design
ClutchPlay Games LLC February 2012 - Present
Stumptown Game Machine September 2010 - March 2012
Visual Concepts August 2008 - August 2010
Pronto Games Inc September 2004 - August 2008
Datalode Inc November 2000 - December 2003
Stormfront Studios May 2000 - November 2000
Skills
BREW, Java, C++, J2ME, OpenGL, JavaScript, Agile, PS3, Wii, Perforce, Android, Visual Studio, C, Game Development, iPhone development, iPhone, Python, Git, Xbox 360, Programming, Software Engineering, MFC, Development Tools, Video Games, Subversion, Mobile Games, HTML, XML, Game Programming, JIRA, Social Games, Multithreading, Lua, DirectX, iOS development, Game Design, User Interface
Education
California Polytechnic State University-San Luis Obispo 1995 — 2000
Bachelor of Science, Computer Engineering
Big Viking Games October 2014 - Present
Digital Extremes August 2005 - March 2013
Dice Entertainment 2004 - 2005
Stormfront Studios November 2002 - October 2003
Skills
Maya, Character Animation, Traditional Animation, UV mapping, Zbrush, Facial Animation, Video Games, XSI, Perforce, Texturing, Mudbox, 3D, Computer Animation, PS3, Xbox 360, Character Rigging, Photoshop, UV Mapping, Game Design, Game Development
Education
Sheridan College 1999 — 2001
classical animation
CÜR Media, Inc. January 2014 - September 2014
One Step Beyond Consulting March 2012 - June 2013
Beyond Oblivion June 2010 - December 2011
Adobe Systems, Inc. December 2001 - November 2009
Fotiva (formerly PhotoTablet) June 2000 - December 2001
Stormfront Studios November 1998 - June 2000
Red Orb Entertainment/Broderbund Software March 1987 - September 1998
Integrated Computer Graphics September 1983 - March 1987
Skills
Android Development, Flex/AIR Development, User Interface..., Flex, User Interface, ActionScript, iOS, Android, JSON, iPhone, Cairngorm, Subversion, User Experience, Object Oriented Design, Git, Perforce, Agile Methodologies, Eclipse, User Interface Design, C++, XML, Objective-C, Scrum, Software Development, Game Development, C, Software Design, JIRA, Java, Linux, Mobile Applications, Software Engineering, Technology Management, Web Applications, iOS development, JavaScript, Xcode, Programming, Ruby, Distributed Systems, Ant, REST, Mobile Devices
Education
California State University-East Bay 1977 — 1982
BS/BA, BS Computer Science BA Chemistry
The DZAP Group March 2015 - Present
Sony Computer Entertainment America LLC March 2000 - March 2015
Stormfront Studios April 1996 - March 2000
Embry-Riddle Aeronautical University April 1994 - April 1996
Skills
Python, C++, Linux, Win32, Artificial Intelligence, PS3, Ruby, Scripting, Ruby on Rails, MySQL, PHP, Mac OS X, X86, MIPS, Optimization, SQLite, PSP, FreeBSD, Objective-C, Perforce, Perl, C, Game Development, Technical Leadership, Product Management, Agile Project Management, Systems Programming, Game Programming, Gameplay Programming, Network Programming, PSVita, Web Development, Video Games, Game Design, Software Development, Programming, Gameplay, MMO, Scrum, Win32 API, OS X
Education
Embry-Riddle Aeronautical University 1990 — 1994
B.S. (Partial), Aeronautical Science
Turtle Rock Studios October 2013 - Present
The Blimp Pilots 2008 - October 2013
Trion Worlds October 2007 - October 2013
Sony Online Entertainment May 2005 - October 2007
Midway Games 2004 - 2005
Stormfront Studios 2003 - 2004
Black Ops Entertainment 2003 - 2003
Tremble Studios 2001 - 2002
Skills
Environment Art, Maya, Photoshop, Zbrush, Texturing, Terrain Sculpting, Art Direction, Team Leadership, Outsourcing Management, Scheduling, Hansoft, Lighting, Level Design, World Machine, Scrum, Xbox 360, PS3, MMO, 3D Studio Max, Storyboarding, Video Games, Game Development, Cinematics, Mobile Games, Concept Design, Gameplay, Animation, Character Animation, Xbox, World Building, Low Poly Modeling, Characters, UV mapping
Education
California State University Northridge 1999 — 2002
Bachelor of Arts (BA), Art and Animation
KCAI 1995 — 1998
Bachelor of Fine Arts (BFA), Illustration
Animation Academy
visual development, character design
Rocket Games, Inc. April 2014 - September 2014
Zynga, Inc. April 2013 - April 2014
Zynga, Inc. December 2012 - March 2013
Zynga, Inc. August 2012 - November 2012
Zynga, Inc. September 2010 - July 2012
Zynga, Inc. July 2009 - August 2010
Zynga, Inc. June 2008 - June 2009
LucasArts August 2007 - June 2008
Stormfront Studios June 2005 - May 2007
NovaLogic, Inc. February 2004 - May 2005
Skills
Project Management, Production Management, Production Planning, Game Development, Game Design, Gameplay, Level Design, Casual Games, Social Games, Mobile Games, Xbox 360, PS3, Computer Games, Video Games, Maya, Wii, Animation, MMO, PSP, 3D, Storyboarding, Unreal Engine 3, Game Mechanics, Mobile Game Development, Console, Video Game Production, Xbox, Interactive..., Texturing, Multiplayer
Education
Academy of Art University
Bachelor of Arts (B.A.), Game and Interactive Media Design
Glendale Community College
Radio, Television, and Digital Communication; General Education
CollabNet
Electronic Arts (EA) February 2014 - Present
2K Marin April 2010 - November 2013
2K Games February 2008 - April 2010
Stormfront Studios February 2003 - February 2008
Toys For Bob May 2002 - February 2003
Stormfront Studios October 1998 - May 2002
Radical Entertainment September 1997 - October 1998
47-Tek, Inc. October 1993 - July 1997
47 Tek, Inc. 1993 - 1997
Skills
Game Development, Animation, 3D Modeling, Lighting, Creative Direction, Management, Video Games, Xbox 360, PS3, Game Design, Maya, Cinematics, Character Animation, Unreal Engine 3, Texturing, Environment Art, Computer Games, Texture Painting, UV mapping, Computer Graphics, Game Art, Level Design, Digital Sculpting, Low Poly Modeling, Zbrush, Unreal Editor, Gameplay, Texture Artist, Hard Surface Modeling, Wii, Autodesk MotionBuilder, Shaders, Mudbox, Unreal 3, Facial Animation, Xbox, Changing Environments
Education
University of California, Los Angeles 1989 — 1993
Bachelor of Art, Art
Santa Ynez Valley High School 1986 — 1989
Magic Leap, Inc. April 2015 - Present
Take-Two Interactive Software, Inc. March 2015 - April 2015
Darkside Game Studios September 2014 - February 2015
Day for Night Games July 2014 - August 2014
Irrational Games May 2010 - April 2014
Irrational Games August 2006 - May 2010
Stormfront Studios June 2005 - May 2006
Rhythm and Hues February 2005 - March 2005
Skills
Character Animation, Maya, Animation, Computer Animation, 3D Studio Max, Premiere, Photoshop, Art, Cinematics, Facial Animation, Unreal Engine 3, Video Games, Photography, Motion Capture
Education
Academy of Art University 2000 — 2004
BFA, Character Animation
California State Polytechnic University-Pomona 1999 — 2000
Hangar 13 April 2015 - Present
Hangar 13 November 2013 - April 2015
2K Marin/Novato Division October 2012 - October 2013
2K Marin/Novato Division October 2010 - September 2012
2K Marin/Novato Division March 2010 - September 2010
2K Marin/Novato Division April 2008 - February 2010
StormFront Studios, Inc. January 2007 - March 2008
StormFront Studios August 2005 - December 2006
Skills
PS3, Game Development, Xbox 360, Video Games, Unreal Engine 3, Level Design, Texturing, Shaders, Lighting, 3D Studio Max, Computer Games, Computer Graphics, Maya, Unreal Engine, Photoshop, Perforce, Unreal Editor, Texture Artist, Gameplay, Game Design, Texture Painting, Zbrush, 3D, Unreal, Cinematics, Game Mechanics, Environment Art, UV mapping, Unreal 3, Multiplayer, Unity3D, HLSL, Artists, Photography, Max, 3D Modeling, Game Art, Casual Games, MEL, Lightroom, Landscape Photography, Wii, MMO, Mobile Games, Mudbox, HDRI, Unreal Engine 4, Unreal Blueprint, Color Management
Education
Academy of Art University 2001 — 2005
BFA, Computer Arts: 3D Game Environment
GANDHI Memorial International School, Indonesia 1989 — 2001
High school diploma, Science
Electronic Arts October 2012 - Present
Electronic Arts January 2011 - October 2012
GameFlow Entertainment June 1999 - October 2012
Sony Online Entertainment November 2009 - December 2010
Electronic Arts 1999 - 2009
Stormfront Studios 1997 - 1999
Skills
PS3, Game Development, Xbox 360, Playstation, Video Games, Game Programming, Console, Multiplayer, JIRA, Perforce, Computer Games, Gameplay Programming, Cross-platform..., User Interface, Game Design, Gameplay, C, Web Development, Software Development
Education
University of California, Davis
Electrical Engineering/Computer Science and Engineering
Toys For Bob January 2013 - Present
Hitpoint Studios July 2012 - January 2013
38 Studios October 2007 - June 2012
38 Studios October 2007 - May 2012
Gearbox Software March 2007 - September 2007
Turbine Entertainment October 2004 - February 2007
Stormfront Studios May 2003 - November 2003
LucasArts 2001 - 2002
LucasArts Entertainment 2001 - 2002
Skills
Conceptual Design, Management, Pipeline Development, Art Direction, Photoshop, Corel Painter, Artrage, Working Knowledge of..., Working Knowledge of..., Working Knowledge and..., Team Building, Illustration, Maya, Sculpture, Unreal Engine 3, Zbrush, Character Animation, Video Games, Traditional Animation, Conceptual Art, 3D, ArtRage, MMO, ZBrush, Game Development, Game Design, Texturing, Concept Design
Education
Columbus College of Art & Design 1998 — 2002
Bachelor of Fine Arts (BFA), Illustration
KIXEYE June 2014 - Present
Gazillion Entertainment December 2009 - April 2014
Slipgate Ironworks March 2008 - December 2009
Stormfront Studios December 2005 - March 2008
Unknown Worlds Entertainment December 2004 - November 2005
Electronic Arts July 2004 - October 2004
Skills
User Interface, Gameplay, Perforce, Game Development, Game Programming, Backend Development, Software Development, Video Games, Computer Games, MMO, Game Design, Databases, Database Design, Data Modeling, Social Games, Back-end Development, Casual Games
Education
Harvey Mudd College 1995 — 1999
BS, Engineering
Academy of Art Universitty September 2009 - Present
Academy of Art University, San francisco 2009 - Present
Academy of Art University 2006 - Present
X.O.Digital Arts 1989 - Present
Virtual Space Entertainment 2007 - 2009
Stormfront Studios August 2005 - October 2007
ILM 1983 - 1993
Industrial Light & Magic 1983 - 1993
Univesity of Washington 1983 - 1983
Trickfilm 1978 - 1983
Skills
Visual Effects, Matte Painting, Art Direction, Maya, Character Animation, Visual Storytelling, Animation, After Effects, 3D, Cinematics, Commercials, Conceptual Art, Video Games, Video, Texturing, Photography, PS3, Film, Feature Films, Digital Painting, Computer Animation, Pre-production
Education
Academy of Art University
Playdek October 2011 - Present
THQ San Diego March 2010 - October 2011
Incinerator Studios March 2009 - March 2010
Incinerator Studios, THQ Inc March 2006 - March 2009
Stormfront Studios September 2004 - March 2006
LucasArts August 1998 - September 2004
Stormfront Studios November 1996 - August 1998
Accolade Games October 1994 - November 1996
Motek 1993 - 1994
Education
Caltech 1989 — 1992
Warren Central 1985 — 1988
Cryptic Studios July 2013 - Present
Cryptic Studios May 2008 - July 2013
Stormfront Studios June 2006 - April 2008
3D Realms 2002 - 2006
Terminal Reality 1998 - 2002
Skills
Texturing, Video Games, Game Design, PS3, 3D, Game Development, Game Art, Modeling, Level Design, Character Animation, Environment Art, Xbox 360, 3D Modeling, 3D Studio Max, Computer Games, Playstation, UV mapping, Unreal Editor
Education
University of North Texas 1994 — 1998
Bachelor of Arts (B.A.), Graphic Communications
Thornton
Blizzard Entertainment November 2007 - Present
Stormfront Studios April 2007 - November 2007
Skills
Cinematics, Character Animation, Video Games, Animation, Game Design, Maya, 3D, Game Development
Education
Academy of Art University 2003 — 2006
MFA, Computer Animation
2K Games / Marin February 2009 - Present
Digitrove April 2008 - January 2009
Stormfront Studios April 2007 - October 2007
Skills
Cinematics, Maya, 3D, Character Animation, Facial Animation, Xbox 360, Video Games
Education
Academy of Art University 2001 — 2006
Facebook November 2012 - Present
Facebook February 2011 - Present
Cryptic Studios February 2009 - February 2011
NCSoft October 2007 - February 2009
Cryptic Studios January 2005 - October 2007
Blue Shift Inc 2003 - 2005
Midway Games West 2002 - 2003
Popular Power 2000 - 2001
Stormfront Studios 1999 - 2000
GDE Systems 1996 - 1999
Skills
Game Development, Video Games, MMO, Gameplay, Perforce
Education
University of California, San Diego
BS, Computer Science
Stottler Henke November 2005 - Present
Software Engineer III November 2004 - November 2005
Stormfront Studios October 1996 - June 2002
Skills
Algorithms, Water, Java, Machine Learning, Artificial Intelligence, Software Engineering, Computer Science, Programming
Education
Georgia Institute of Technology 2003 — 2005
Master's degree, Computer Science
Brown University 1992 — 1996
Bachelor's of Science, Computer Science
Toys For Bob November 2012 - Present
Nihilistic Software May 2008 - November 2012
Stormfront Studios May 2007 - March 2008
LifeLike Productions 1996 - April 2007
EPMG 1994 - 1996
Skills
Game Development, Xbox 360, Game Design, Gameplay, Perforce, DirectX, Video Games, PS3, Maya, Mobile Games, Scripting, Game Programming, Development Tools, Lua, Character Animation, Computer Games, Texturing, C++, 3D, Cross-platform..., Console, Xbox, Gameplay Programming, Wii, Social Games, Unity3D, Computer Graphics
Education
University of California, Davis 1990 — 1994
BS, Mechanical Engineering
Linden Labs August 2015 - Present
Gree International November 2011 - July 2015
OpenFeint January 2010 - November 2011
Slipgate Ironworks April 2008 - December 2009
Gazillion Entertainment 2008 - 2009
Stormfront Studios 2006 - 2008
Lifelike Productions 2000 - 2006
Raven Software 1998 - 1998
Skills
Video Games, Game Development, PS3, Game Design, Perforce, MMO, Gameplay, Computer Games, Xbox 360, Mobile Games, C++, Objective-C, Lighting, Texturing, Animation, Maya, 3D Studio Max, Graphics Software, iPhone, Social Networking, Scrum
Education
Milwaukee School of Engineering 1987 — 1991
BS, Computer Science and Engineering
Friendship House Association of American Indians, Inc. February 2009 - Present
The Hole in the Wall Creative Engineering & Design September 2002 - Present
City & County of San Francisco IHSS 2002 - Present
Self-employed 1986 - Present
Friendship House Association of American Indians Inc. February 2009 - April 2011
Academy of Art University 2002 - 2003
Dudley Perkins Company Harley Davidson November 1998 - April 2002
Psygnosis 1997 - 1998
Stormfront Studios 1993 - 1997
Environmental Graphics 1992 - 1993
Skills
Illustration, Art, Painting, Graphic Design, Creative Direction, Character Animation, Photography, Animation, Event Management, Teaching, Lighting, Digital Illustration
Education
California Institute of Integral Studies
Master of Arts (M.A.), Expressive Arts Therapy
University of California, Berkeley 2011 — 2014
Certification, in Alcohol and Drug Abuse Studies, 3.5
Academy of Art University 1989 — 1991
Bachelor of Fine Arts, Illustration, 3.5
Milwaukee Institute of Art & Design 1982 — 1986
Bachelor of Fine Arts, Illustration, Drawing, Graphic Design, 3.5
J.I. Case Highschool 1980 — 1981
Diploma, Art excellerated Math & Science
Walden 3 1976 — 1979
Donna Daitz, Virtual Assistant March 2014 - Present
AccountAbility Marketing May 2007 - March 2014
Wells Fargo Van Kasper January 2001 - December 2001
First Security Van Kasper May 1999 - December 2000
Stormfront Studios June 1995 - April 1999
Skills
Executive..., Marketing, Advertising, Management, Social Media, Microsoft Office, QuickBooks, SmartPlus, Investment Management, Leadership, PowerPoint, Event Management, Team Leadership, User Experience, Event Planning, Project Management
Education
San Francisco State University 1988 — 1989
Worked towards Master of Arts (M.A.), Film
University at Albany, SUNY 1975 — 1979
BS, Business/Marketing
4 Horsemen October 2012 - Present
Academy of Art University August 2010 - January 2012
Factory Games March 2009 - January 2010
Pronto Games April 2007 - August 2008
Perpetual Entertainment April 2006 - December 2006
Secret Level April 2002 - February 2006
Stormfront Studios April 1995 - February 2002
Skills
Video Games, Xbox 360, Unity3D, Game Development, Texturing, Social Games, Animation, Environment Art, Concept Design, 3D, iPhone, Game Design, Mobile Games, Special Effects, Lighting, Maya, Level Design, Character Animation, PS3, Gameplay, Computer Games, 3D Modeling, 3D Studio Max, Modeling, Art, Storyboarding, Low Poly Modeling, Console, User Interface, Traditional Animation, Texture Painting
Education
San Francisco State University 1987 — 1990
BA, Psychology
BLRB Architects Bend August 2015 - Present
Arcsine Architecture January 2011 - June 2015
CRSA August 2009 - July 2011
SOM October 2007 - November 2007
Acclaim Studios Austin October 1999 - August 2003
Stormfront Studios September 1998 - September 1999
Starr Farms July 1992 - September 1998
Skills
SketchUp, AutoCAD, Photoshop, Vectorworks, PowerPoint, C++, C, Construction Documents, Submittals, CAD, LEED AP, 3D Studio Max, Architecture, Architectural Design, Sketching, BIM, Design Research, 3D, AutoCAD Architecture, Architectures, Architectural Drawings, Rendering, Construction Drawings, Model Making
Education
California Polytechnic State University-San Luis Obispo 2005 — 2008
B. Arch, Architecture
DigiPen 1996 — 1998
Dexati September 2012 - Present
Flying Wisdom Studios September 2010 - September 2012
LucasArts April 2009 - August 2010
VSE 2008 - 2009
Macromedia/Adobe 2005 - 2008
LucasArts 1998 - 2004
Stormfront Studios 1995 - 1998
Education
Georgia Institute of Technology
Bachelor of Science (BS), Computer Engineering
University of California, Berkeley
Master of Science (MS), EECS
Twitter November 2013 - Present
Netflix May 2011 - November 2013
Nihilistic Software June 2010 - May 2011
Vector Unit Inc. May 2009 - May 2010
Nihilistic Software November 2005 - May 2009
Stormfront Studios January 2001 - November 2005
Skills
C++, Video Games, JavaScript, C, 3D graphics, Visual Studio, REST, 2D graphics, Network Programming, HTML, Linux, Windows, CMake, Scripting, HTTP, UPnP, JSON, CSS, Atlassian JIRA, Java, Android Development
Education
University of Dayton 1997 — 2000
B.S., Computer Science