Stumptown Game Machine
Industry: Company
DescriptionFounded: 2008 Parent organization: ngmoco
Stumptown Game Machine List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Stumptown Game Machine. You can filter them based on skills, years of employment, job, education, department, and prior employment.
Stumptown Game Machine Salaries. You can even request information on how much does Stumptown Game Machine pay if you want to. Learn about salaries, pros and cons of working for Stumptown Game Machine directly from the past employees.
Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!
13 Stumptown Game Machine employees in database. Find out everything there's to know about Stumptown Game Machine employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Stumptown Game Machine Employees
Sucker Punch Productions May 2015 - Present
Microsoft March 2015 - May 2015
Sucker Punch Productions January 2015 - March 2015
Sucker Punch Productions 2013 - 2014
Hive-FX August 2011 - October 2013
Digital-Tutors March 2013 - May 2013
Supergenius Studio May 2012 - July 2012
Stumptown Game Machine May 2011 - September 2011
Sony Mentorship Program II August 2011 - August 2011
Laika June 2011 - August 2011
Skills
Maya, MEL, Photoshop, Cinema 4D, Python, Pro Tools, Linux, Perforce, After Effects, Zbrush, Vray, Rigging, 3D, Character Rigging, Unreal, Realflow, Mental Ray, Premiere, Computer Graphics, Character Animation, Animation
Education
The Art Institute of Portland 2007 — 2011
343 Industries March 2014 - Present
Camouflaj game studio April 2013 - March 2014
Camouflaj game studio January 2013 - April 2013
adidas group June 2012 - April 2013
Adidas America September 2011 - June 2012
Sony Mentorship Program II April 2011 - September 2011
Stumptown Game Machine June 2011 - July 2011
Nike August 2010 - March 2011
BBlesse Pro January 2010 - January 2011
Sony Mentorship Program July 2010 - September 2010
Skills
Unreal Engine, Zbrush, 3D Studio Max, Maya, Unreal Engine 3, Modo, Occlusion, Mudbox, Photoshop, Illustrator, 3D, UV mapping, Texturing, Hard Surface Modeling, 3D Modeling, Character Animation, Game Development, After Effects, Digital Sculpting, Concept Design, Texture Artist, Modeling, Computer Animation, Traditional Animation, Texture Painting, Game Art
Education
The Art Institute of Portland 2007 — 2011
BFA, Video Game Art and Design
Janimation October 2012 - February 2013
Stumptown Game Machine August 2008 - June 2010
Supergenius Studio November 2009 - December 2009
Liquid Development March 2007 - June 2008
Skills
Character Animation, Maya, Facial Animation, Texturing, Computer Animation, Cinematics, UV mapping, Animation, Traditional Animation, 3D Studio Max, After Effects, 3D, Gameplay, Video Games, Premiere, Illustration
Education
AnimationMentor.com 2008 — 2009
Advanced Studies in Character Animation
The Art Institute of Portland 2003 — 2007
B.S, Media Arts & Animation
Hofstra University 2002 — 2003
Undergrad
343 Industries September 2013 - Present
Sony Online Entertainment December 2011 - August 2013
The Art Institute of Portland February 2009 - December 2011
Stumptown Game Machine June 2011 - September 2011
Sony Online Entertainment May 2011 - June 2011
Circuit City August 2007 - February 2009
Planet Sub August 2006 - August 2007
McDonalds January 2001 - May 2005
Skills
Maya, Texturing, Modeling, 3D Modeling, Video Games, Texture Artist, Zbrush, Game Design, Unreal Editor, Unreal Engine 3, 3D Studio Max, After Effects, Unity3D, Rendering, UV mapping, Texture Painting, Game Development
Education
The Art Institute of Portland 2008 — 2011
Bachelor of Fine Arts, Game Art and Design
iDL Worldwide April 2012 - Present
The Art Institute October 2010 - October 2011
The Art Institute October 2010 - October 2011
Stumptown Game Machine June 2011 - September 2011
Stumptown Game Machine June 2011 - September 2011
o Deep Sky Studios April 2011 - June 2011
Deep Sky Studios April 2011 - June 2011
Skills
Modeling, Concept Design, Texturing, 3D, Animation, Character Design, Maya, Zbrush, Digital Sculpting, Photoshop, Texture Artist, Mudbox, Texture Painting, Character Modeling, Mental Ray, 3D animation, 3D Studio Max, Compositing, After Effects, 2D, Rendering, Character Animation, Lighting, Digital Painting, Premiere, Hard Surface Modeling, Shake, Drawing, Illustration, Illustrator, Painting, Art, Texture, Video Games
Education
The Art Institute of Portland 2007 — 2011
Bachelor degree, Media Arts and Animation
The Art Institute of Portland
Bachelor of Fine Arts, Media Arts and Animation
The Art Institute of Portland
Bachelor of Fine Arts, Media Arts and Animation
Experis Reserves June 2014 - Present
Experis May 2013 - December 2013
Walgreens 2012 - 2013
Bent Image Lab November 2011 - December 2011
Supergenius Studio October 2011 - October 2011
Stumptown Game Machine August 2011 - September 2011
The Art Institute of Portland January 2011 - September 2011
The Art Institute of Portland July 2008 - March 2011
St.Anthony Hospital 2005 - 2008
Skills
Maya, Zbrush, 3D Studio Max, 3D, Texturing, Rendering, 3D Modeling, Texture Artist, Storyboarding, Low Poly Modeling, Art, After Effects, Photoshop, Computer Animation, Animation, Video Games, Character Animation
Education
The Art Institute of Portland 2008 — 2011
BA, Video Game Art and Design
Erika Moen Comics & Illustration, LLC February 2013 - Present
GarageGames January 2012 - August 2014
Graham Software Development August 2009 - August 2014
Multiple Clients July 2008 - July 2014
Ngmoco July 2011 - September 2011
Stumptown Game Machine June 2009 - January 2010
Skills
User-centered Design, User Experience, User Interface Design, CSS, HTML, Iconography, jQuery UI, Game Design, Texturing, Game Development, Character Animation, Illustration, Zbrush, 3D Studio Max, 3D Modeling, Photoshop, Modeling, Texture Painting, After Effects, UV mapping, Low Poly Modeling, Texture Artist, Web Design, WordPress, Video Games
Education
University of Teesside 2004 — 2007
Bachelor of Arts (B.A.), Computer Game Art, 1st with Honors
ClutchPlay Games LLC February 2012 - Present
Stumptown Game Machine September 2010 - March 2012
Visual Concepts August 2008 - August 2010
Pronto Games Inc September 2004 - August 2008
Datalode Inc November 2000 - December 2003
Stormfront Studios May 2000 - November 2000
Skills
BREW, Java, C++, J2ME, OpenGL, JavaScript, Agile, PS3, Wii, Perforce, Android, Visual Studio, C, Game Development, iPhone development, iPhone, Python, Git, Xbox 360, Programming, Software Engineering, MFC, Development Tools, Video Games, Subversion, Mobile Games, HTML, XML, Game Programming, JIRA, Social Games, Multithreading, Lua, DirectX, iOS development, Game Design, User Interface
Education
California Polytechnic State University-San Luis Obispo 1995 — 2000
Bachelor of Science, Computer Engineering
Supergenius Studio May 2012 - Present
The Oregon Museum of Science and Industry September 2011 - March 2014
Motion Logic Studios May 2012 - June 2012
Bent Image Lab November 2011 - November 2011
Stumptown Game Machine May 2011 - September 2011
The Oregon Museum of Science and Industry April 2009 - September 2011
Skills
Maya Rigging, Maya Technical Arts, Maya Animation, Maya, Character, Photoshop, After Effects, Rendering, Rigging, Video Games, Unity3D, Unity Particle Effects, Character Animation, Computer Animation, UV mapping, Character Rigging, Zbrush, Texture Painting, Texturing, Digital Sculpting, MEL
Education
The Art Institute of Portland 2007 — 2011
BA, Media Arts and Animation
Experis March 2013 - Present
Aeshen September 2009 - June 2012
Stumptown Game Machine April 2009 - June 2009
Art Institute of Portland October 2006 - June 2009
Skills
Microsoft Office, Game Design, ActionScript, Photoshop, Adobe Captivate, Maya, Programming, Web Design, User Interface, Game Development, Video Games, Flash
Education
The Art Institute of Portland 2006 — 2009
B.S, Visual & Game Programming
Lane Community College 2003 — 2006
IVCGreenville August 2013 - Present
Stumptown Game Machine August 2011 - September 2011
SOE Mentorship Program March 2011 - September 2011
Skills
Texture Artist, Unreal Engine 3, Character Animation, Storyboarding, Texturing, Maya, 3D Studio Max, After Effects
Education
The Art Institute of Portland 2008 — 2011
Bachelor of Fine Arts, Game Art & Design
Elliptic Games February 2012 - Present
ngmoco October 2010 - February 2012
Stumptown Game Machine January 2009 - October 2010
Bethesda Softworks September 2004 - May 2008
Skills
C++, JavaScript, DirectX, Objective-C, iPhone development, Android development, Xbox 360, Java, Havok Physics, HLSL, Gameplay, iOS development, Artificial Intelligence, Cross-platform..., Havok, OpenGL, Android Development, Computer Graphics, Game Development
Education
Colgate University 2000 — 2003
BS, Computer Science, 3.5