Super Happy Fun Fun
Industry: Company
DescriptionVideo games: Return to Dark Castle, IHRA Drag Raching 2004, Snowboarding TNT, Alias, Big Buck Hunter Pro, I-play Bowling 3DFeedbackClaim this knowledge panel Knowledge ResultSee outside Moved, closed, or was never hereReportSuper Happy Fun Fun, IncWebsiteDirections Saved (0) Saved Save Business park in Austin, Texas Address: 11044 Research Blvd, Austin, TX 78759Website: : : : Phone: : Place name: Category: : : Hours: Website: https://shff.com/ Category: Business park Suggest an editUnable to add this file. Please check that it is a valid photo. Unable to add this file. Please check that it is a valid photo. · Own this business?Add missing informationAdd phone number Unable to add this file. Please check that it is a valid photo. Add business hours Unable to add this file. Please check that it is a valid photo. Questions & answers Ask a questionBe the first to ask a question Add a photoThanks for sharing!Your photo will be posted publicly on Google.Contribute MoreDoneUpload public photos of Super Happy Fun Fun, Inc Posting publicly on the Web Write a review Reviews Be the first to review
Super Happy Fun Fun List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Super Happy Fun Fun. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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31 Super Happy Fun Fun employees in database. Find out everything there's to know about Super Happy Fun Fun employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Super Happy Fun Fun Employees
swipejobs August 2015 - Present
Super Happy Fun Fun May 2015 - July 2015
Exterro March 2014 - May 2015
Visa July 2013 - March 2014
Amazon Web Services May 2012 - September 2012
University of Texas at Dallas August 2011 - May 2012
Skills
Java, Web Services, Hadoop, Amazon Web Services..., NoSQL, Linux, Software Development, DevOps, Machine Learning, Eclipse, Data Mining, Algorithms, Testing, JSP, SQL, C++, Mockito, DynamoDB, Cloud Computing, Big Data, Python
Education
The University of Texas at Dallas 2011 — 2013
Master's in Science, Computer Science
Anna University 2007 — 2011
Bachelor of Engineering (BE), Computer Science & Engineering
PLAYSTUDIOS December 2014 - Present
Super Happy Fun Fun May 2014 - December 2014
Super Happy Fun Fun April 2014 - May 2014
Merge Interactive April 2011 - April 2014
Super Happy Fun Fun January 2008 - April 2011
Tularosa Basin Telephone Company January 2006 - December 2008
Skills
C, C++, C#, Objective-C, Python, OpenGL, OpenGL ES, Perforce, SVN, CVS, Unity3D, BREW, iOS, Scrum, Software Project..., Software Engineering, Game Development, Windows, Computer Graphics, iOS development, Mobile Applications, Java, PHP, Video Games, Visual Studio, Tortoise SVN, User Interface, Game Design, Programming, Gameplay, Xcode, JavaScript, Subversion, Scripting, iPhone, XML, Agile Methodologies, Software Design, Software Development, MySQL, Computer Science, DirectX, Object Oriented Design, Agile Project Management, ActionScript, Android, OS X, User Interface Design, CSS
Education
Digipen Institute of Technology 2004 — 2008
M.S., Computer Science
Clemson University 2000 — 2004
B.S., Computer Engineering
PLAYSTUDIOS November 2014 - Present
Super Happy Fun Fun April 2014 - October 2014
Merge Interactive October 2012 - April 2014
Merge Interactive April 2011 - October 2012
Super Happy Fun Fun June 2001 - April 2011
Retro Studios May 1999 - April 2001
Various Employers 1991 - 1999
Skills
Scrum, Mobile Applications, Social Games, Product Development, Game Development, Mobile Devices, Video Games, Product Management, Mobile Games, Project Management, High Availability..., Networking, Game Engines, Databases, Computer Vision, Python, C++, Objective-C, C#, Haskell, Twisted, Unity, iOS, Android, Linux, OS X, Object Oriented Design, UML, Design Patterns, Version Control, Microsoft Office, Microsoft Project, Perforce, Game Design
Education
The University of Texas at Austin 1990 — 1992
Computer Science
University of Saugar, India 1983 — 1988
Pure and Applied Mathematics, and Physics
Bigcommerce April 2015 - Present
The Advisory Board Company September 2014 - December 2014
Wayne, A GE Energy Business September 2013 - August 2014
Intific January 2013 - July 2013
Intific September 2012 - December 2012
Corvidology Inc. February 2011 - January 2012
Super Happy Fun Fun March 2010 - February 2011
Super Happy Fun Fun August 2009 - March 2010
Michigan State University January 2007 - December 2008
Red Hill Studios June 2008 - August 2008
Skills
Research, Adobe Creative Suite, Game Design, Flash, Video Games, Animation, JIRA, HTML, Video Editing, Web Development, CSS, ActionScript, Premiere, Flash Animation, Creative Direction, Game Development, Photoshop
Education
Michigan State University 2007 — 2009
Masters, Digital Media and Serious Games
Grand Valley State University 2003 — 2006
BA, Communication Film/Video
Accruent January 2015 - Present
Accruent February 2012 - December 2014
Junction Point Studios July 2010 - January 2011
Critical Mass Interactive April 2010 - July 2010
Super Happy Fun Fun July 2009 - January 2010
Heatwave Interactive 2009 - 2009
Skills
Game Development, Perforce, Xbox 360, MMO, Scripting, Video Games, Gameplay, JIRA, Quality Assurance, Testing, Wii, Scrum, Game Design, Computer Games, Lua, Console, PS3, Salesforce.com, Salesforce.com...
Education
St. Edward's University 2003 — 2008
Bachelors of Arts, Computer Science
Qualcomm November 2007 - Present
Super Happy Fun Fun June 2005 - October 2007
Robotics and Human-Machine Interface Lab, CAIP, Rutgers, The State University of New Jersey August 2002 - May 2005
CAIR February 1999 - August 2002
Multimedia Systems Lab, SERC, Indian Institute of Science August 1998 - December 1998
Skills
Computer Games, C++, C, Java, OpenGL, C#, Computer Graphics, Virtual Reality, Windows Presentation..., Video Games, ARM, Android, Software Engineering, Embedded Systems, Software Development
Education
Rutgers, The State University of New Jersey-New Brunswick 2002 — 2005
M.S, Computer Engineering
Madurai Kamaraj University
B.E, Electronics and Communication
BattleCry Studios March 2014 - July 2015
Griptonite Games April 2012 - November 2012
Bioware September 2010 - March 2012
Super Happy Fun Fun June 2010 - August 2010
Insanity Corporation November 2009 - March 2010
Critical Mass Interactive September 2009 - September 2009
Radioactive Labs Entertainment inc. May 2009 - July 2009
Skills
Character Animation, Maya, 3D Studio Max, XSI, Motion Capture clean up, Photoshop, Key Frame Animation, Animation, Keyframe Animation, Character Rigging, Facial Animation, 3D, Video Games, Computer Animation, Game Design, Cinematics, After Effects, Game Development, Storyboarding
Education
Animation Mentor 2008 — 2010
Character Animator, Animation
Ringling College of Art and Design 2004 — 2007
CSD May 2013 - January 2015
DocbookMD July 2012 - March 2013
Bioware May 2012 - June 2012
Heatwave Interactive August 2011 - April 2012
Blizzard Entertainment July 2010 - July 2011
Linden Lab April 2010 - June 2010
Linden Lab November 2009 - April 2010
Linden Lab April 2007 - November 2009
Super Happy Fun Fun November 2006 - March 2007
Weddings Performed 2005 - 2007
Skills
Video Games, Game Design, Quality Assurance, Bug Tracking, Xbox 360, Game Development, JIRA, Test Planning, User Interface Design, PS3, MMORPG, MMO, Social Games, Perforce, Testing, Regression Testing, Computer Games, Mobile Games, Casual Games, Wii, Online Gaming, Gameplay, Test Automation, Console, Scripting, Multiplayer, Game Mechanics, Monetization
Education
San Jacinto College 1993 — 1996
Vista College, Peralta, Berkeley
Super Happy Fun Fun November 2007 - January 2014
Volt Technical Resources June 2005 - August 2006
State of Wisconsin July 1997 - August 2003
Chi-Chi's Tex-Mex restaurants June 1996 - August 2003
Skills
Perforce, Video Games, Objective-C, Game Development, C++, iOS development, Software Development, Visual Studio, Scrum, Programming, Python, iOS, Flash, HTML, Gameplay, Software Engineering, Xcode, C, ActionScript, Mobile Games, Gameplay Programming, JIRA, Mobile Devices, OOP, Tortoise SVN, Unity3D, C#, Mobile, Photoshop, JavaScript, XML, Microsoft Office, SQL, Windows, OS X, iOS Development
Education
Collins College 2004 — 2007
BA, Game Design
Lakeland College 1997 — 2001
BA, Computer Science
LaFollette High School 1991 — 1995
High School Diploma, General Education
Intific February 2008 - June 2015
Aspyr Media July 2007 - February 2008
Super Happy Fun Fun 2001 - 2003
Retro Studios April 1999 - May 2000
Digital Anvil January 1998 - April 1999
Square USA June 1996 - December 1997
Decision Science Applications, Inc September 1993 - June 1996
Martin-Marietta October 1991 - September 1993
General Dynamics June 1989 - October 1991
E-Systems May 1983 - April 1989
Skills
Software Development, C++, Visual Studio, Mobile Games, Computer Graphics, Mobile Applications, Technical Leadership, Technical Staff..., Technical Architecture, Software Engineering, C#, C, Certified Scrum Master..., Game Development, Scrum, New Business Development, Perforce, Game Programming, Gameplay, Game Design, 3D, OpenGL, Artificial Intelligence, Xbox 360, Xbox, Video Games, DirectX, Programming, Agile Methodologies, Subversion, Lua, iOS development, User Interface, Scripting, Microcode, Computer Games, JIRA, Multiplayer, Unreal Engine, Unity3D, Technological Innovation
Education
University of Colorado Colorado Springs 1995 — 1996
Computer VIsualization
University of Southern California 1988 — 1988
Artificial Intelligence
East Carolina University 1978 — 1983
BA, Computer Science
Super Happy Fun Fun December 2014 - Present
Certain Affinity September 2014 - November 2014
Super Happy Fun Fun April 2012 - September 2014
Skills
Game Development, Perforce, Unity3D, C#, Video Games, Game Programming, Gameplay Programming, C++, Python, Visual Studio, Software Engineering, Computer Graphics, OpenGL, Xbox 360, Programming, Scripting, DirectX, MEL, Game Design, Maya, iOS development, Basements, Milk, Counterterrorism, Target Process, Scrum, Xcode, iOS Development
Education
University of Pennsylvania 2010 — 2011
Masters of Science in Engineering, Computer Graphics and Game Technology
University of Colorado Boulder 2006 — 2009
Bachelors, Computer Science Engineering
Pole To Win International September 2015 - Present
Pole To Win International September 2015 - Present
KingsIsle Entertainment September 2013 - March 2015
Bioware April 2010 - May 2012
Divine Zoo May 2009 - July 2009
Super Happy Fun Fun October 2008 - December 2008
Mock Science May 2008 - August 2008
Edge of Reality November 2007 - May 2008
Steel Penny Games April 2007 - October 2007
Skills
Maya, 3D Studio Max, Video Games, Perforce, 3D Modeling, Quality Assurance, Photoshop, 3D, Wii, JIRA, Mobile Testing, Mudbox, Character Animation
Education
Austin Community College 2003 — 2007
Associates, 3D Animation
Stoic April 2015 - Present
King 2015 - 2015
King 2015 - 2015
Super Happy Fun Fun September 2012 - October 2014
Open Arms September 2012 - January 2013
Super Happy Fun Fun April 2012 - September 2012
Stoic March 2011 - March 2012
Harte-Hanks, Inc. 2011 - 2012
Harte Hanks January 2009 - October 2010
Bioware January 2008 - January 2009
Skills
Video Games, Game Development, Game Design, Scrum, Quality Assurance, Creative Writing, Software Quality..., Video Game Production, Creative Direction, JIRA, Improvisational Comedy, User Experience, Perforce, Technical Support, OS X, Management, Agile Project Management, Technical Writing, iPhone, iOS, Online Gaming, Agile Methodologies, Customer Satisfaction, Software Project..., Social Media, Facebook, Content Management, Mobile Applications, Social Media Marketing, HDI Certified Analyst &..., Certified Scrum Master, Project Management, Entertainment, Public Speaking, Cross-functional Team..., Leadership, Market Analysis, Product Management
Education
The University of Texas at Austin 2005 — 2007
Bachelor of Arts (B.A.), Japanese Language and Literature, 3.7
Austin Community College 2003 — 2005
Associate's Degree, Japanese Studies, 3.8
Hollywood Performing Arts Magnet
High School, Musical Theatre
Bluepoint Games July 2011 - Present
Armature Studio November 2011 - January 2012
Redfly Studio June 2009 - June 2011
Foundation 9 Entertainment 2008 - 2009
Super Happy Fun Fun June 2003 - September 2007
Glass Eye Entertainment May 1999 - October 2002
Tornado Alley April 1999 - April 1999
Human Code February 1999 - February 1999
Illusion Machines, Inc October 1996 - January 1999
Skills
Adobe Creative Suite, 3D Studio Max, Maya, User Interface Design, Texturing, Animation, Modeling, Graphic Design, Logo Design, Layout, Wii, 3D, Unreal Engine 3, Xbox, Video Games, Console, Xbox 360, Game Art, PS3, Perforce, UV mapping, Unreal Editor, Flash, Photoshop, Video Game Development, 2D, Max, 3D animation, Character Modeling, Illustrator, Art Direction, User Interface, Illustration, After Effects, Game Development, Zbrush, Character Animation, Environment Art, Flash Animation, Rigging, Character, Traditional Animation, Level Design, Game Design, Computer Games, 3D Modeling, Computer Animation
Education
Austin Community College 1993 — 1996
AAFA, Graphic Design
Blizzard Entertainment April 2014 - Present
Ticom Geomatics July 2012 - March 2014
Electronic Arts (EA) March 2010 - June 2012
Trion Worlds, Inc. December 2008 - December 2009
KingsIsle Entertainment June 2005 - October 2008
Super Happy Fun Fun October 2004 - June 2005
NCSoft April 2001 - July 2004
Wizards of the Coast July 2000 - April 2001
Electronic Arts (EA), Origin Systems June 1997 - July 2000
Westwood Studios February 1994 - June 1997
Skills
Xbox 360, Quality Assurance, Game Development, C++, Video Games, MMO, Linux, APIs, Perforce, C#, Game Design, Subversion, OpenGL, JIRA, Scrum, Computer Games, Objective-C, DirectX, Scripting, Gameplay, PS3
Education
Texas A&M University 1983 — 1984
Master of Science, Biomedical Engineering
Texas A&M University 1979 — 1983
Bachelor of Science, Biomedical Engineering
Qualcomm Innovation Center Inc October 2009 - December 2013
Super Happy Fun Fun January 2007 - May 2008
Winternals Software August 2005 - August 2006
Skills
C++, C/C++ STL, Competitive Analysis, Mobile Applications, Linux, Embedded Systems, Windows Mobile, Embedded Software, Git, Perforce, STL
Education
The University of Texas at Austin
Bachelor of Science, Computer Sciences
Part Time Evil, LLC April 2011 - Present
Total Immersion Software August 2010 - March 2012
Super Happy Fun Fun September 2009 - November 2010
Foundation 9 Entertainment March 2008 - July 2009
Midway Austin May 2007 - January 2008
Midway Studios Austin 2007 - January 2008
Day 1 Studios July 2003 - May 2007
Skills
Game Development, Gameplay, Video Games, Level Design, Xbox 360, PS3, Perforce, Unreal Engine 3, Multiplayer, Game Mechanics, Computer Games, Casual Games, Xbox, Wii, Unreal Editor, Game Balance, Mobile Games, World Building, Lua, Social Games, Cinematics, Content Design, Online Gaming, User Interface Design, Interactive..., Unreal 3, Console, User Interface, Video Game Production, Scripting, Mobile Game Development, PC Games, Game Design, MMORPG, Maya, Unity3D, Game Programming, Gameplay Programming, 3D, MMO, Computer Graphics, iPhone, PSP, Game Engines, C#, Unity, Mobile Applications, Cross-platform...
Education
Carnegie Mellon University 2001 — 2003
MET, Masters of Entertainment Technology, Video Game Design, Playwriting
Wake Forest University 1996 — 2001
Bachelor of Arts (B.A.), Theatre, Music, Computer Science
Moon High School
High School
KingsIsle Entertainment January 2008 - Present
Super Happy Fun Fun July 2006 - January 2008
IGDA 2007 - 2007
Aspyr Media May 2006 - June 2006
ArtSpark Fest 2006 - 2006
Skills
Multiplayer, MMO, Gameplay, Game Development, Video Games, Game Design, Content Design, Level Design, Quality Assurance, Seapine Test Track Pro, Computer Games, MMORPG, Game Mechanics, Casual Games
Education
Kansai Gaidai University 2002 — 2003
Japanese and Theater
Texas State University 1999 — 2003
Paper Child Studios 2010 - Present
Axelo 2009 - 2010
Super Happy Fun Fun 2006 - 2009
Education
Full Sail University 2004 — 2006
Multimedia Games July 2010 - February 2015
Flying Wisdom Studios August 2009 - May 2010
Super Happy Fun Fun October 2008 - April 2009
NCsoft Corporation November 2005 - August 2008
Multimedia Games September 2004 - November 2005
Acclaim Entertainment June 1999 - September 2004
Skills
C++, DirectX, Game Development, OpenGL, Video Games, Game Design, Gameplay, Perforce, PS3, Computer Games, Artificial Intelligence, Social Games, Mobile Games, C, JavaScript, XML, OpenGL ES, wxWidgets, Qt, MFC, STL, Objective-C, C/C++ STL, OpenAL, HLSL, GLSL, OS X, iOS, Casino Gaming, Online Gaming, Scrum, Graphics, Xbox, Playstation, Gamecube, CVS, Subversion, Eclipse, JIRA, Visual Studio, Xcode, Visual Effects, Game Engines, Interviews, OOP, Design Patterns, Computer Animation, Character Animation, Mobile Game Development, 3D Studio Max
Education
The University of Texas at Austin 1996 — 1999
Studied Electrical Computer Engineering Computer Science
Newman Smith High School, Carrollton, TX 1992 — 1996
Mathematics and Computer Science
Bioware May 2011 - Present
Ultra Electronics Advanced Tactical Systems May 2009 - April 2011
Amaze Entertainment December 2007 - April 2009
Super Happy Fun Fun July 2006 - November 2007
Ultra Electronics Advanced Tactical Systems November 2004 - July 2006
Skills
Perforce, Game Development, Lua, Gameplay, Xbox 360
Education
Full Sail University 2003 — 2004
Assc, Game Design and Development
Rutgers, The State University of New Jersey-New Brunswick 1997 — 2001
B.S., Computer Science
Intific. Inc. November 2012 - Present
Junction Point Studios December 2011 - November 2012
Edge of Reality June 2008 - October 2011
Edge of Reality March 2008 - June 2008
Super Happy Fun Fun July 2006 - January 2008
Skills
Console, Game Design, Perforce, Game Development, Maya, Gameplay, Video Games, Computer Games, Xbox, Quality Assurance, PS3, Wii, Xbox 360, Multiplayer, Level Design, DevTrack
Education
Baylor University 2002 — 2006
Bachelor's, Telecomm.
Cloud Imperium Games January 2015 - Present
Affirma Consulting December 2013 - June 2014
Irrational Games October 2012 - November 2013
Spacetime Studios October 2011 - January 2012
Certain Affinity September 2010 - March 2011
Bioware March 2009 - August 2010
Pixel Mine May 2007 - May 2008
Super Happy Fun Fun May 2006 - May 2007
Inevitable Entertainment/Midway Studios Austin May 2002 - May 2005
Digital Anvil May 2001 - May 2002
Skills
Multiplayer, Game Development, Xbox 360, Quality Assurance, Game Design, Level Design, Computer Games, MMO, Console, Game Mechanics, Video Games, Gameplay, DevTrack, MMORPG, Perforce, PS3, Social Games, JIRA, Microsoft Office, Unreal Editor, Xbox, Unreal Engine 3, Casual Games, Seapine Test Track Pro, Management, Microsoft Excel, Console Games, PC Games, Certifications, Level Editors, Level Building, Test Planning, Risk Assessment, Team Building, Leadership, Xbox One, Source Depot, Product Studio, Hansoft, CryEngine, JavaScript, Competitive Analysis, Agile Testing
Education
Full Sail University 2011 — 2013
Bachelor of Science (BS), Game Design
Texas State University 1994 — 1995
Computer Science
Bioware May 2009 - Present
Edge of Reality March 2009 - May 2009
NCsoft March 2008 - February 2009
Super Happy Fun Fun December 2006 - January 2008
Aspyr Media August 2005 - December 2006
Midway Games August 2004 - May 2005
Multimedia Games July 2004 - August 2004
Skills
Video Games, Console, Xbox, Testing, Test Planning, Gameplay, Perforce, DevTrack, Quality Assurance, Test Cases, Game Development, Xbox 360, Bug Tracking, MMO, Social Games, PS3, MMORPG, Multiplayer, Casual Games
Education
Austin Community College 2004 — 2008
ASSOCIATE OF APPLIED SCIENCE Graphic Design, Visual Communications: Graphic Design
id Software December 2012 - Present
id Software January 2010 - December 2012
Super Happy Fun Fun September 2008 - January 2010
Midway Studios Austin July 2007 - September 2008
IDT May 2002 - June 2007
Skills
Video Games, Gameplay, Xbox 360, Windows, Quality Assurance, Testing, Level Design, Mobile Games, Perforce, Photoshop, Awesomeness, PS3, MMO, Mobile Devices, Game Design, Test Planning, Debugging, iPhone, Scripting, Game Development, Computer Games
Education
The University of Texas at San Antonio 2001 — 2006
BA, Political Science