Super Happy Fun Fun

Industry: Company

Description

Video games: Return to Dark Castle, IHRA Drag Raching 2004, Snowboarding TNT, Alias, Big Buck Hunter Pro, I-play Bowling 3DFeedbackClaim this knowledge panel Knowledge ResultSee outside Moved, closed, or was never hereReportSuper Happy Fun Fun, IncWebsiteDirections Saved (0) Saved Save Business park in Austin, Texas Address: 11044 Research Blvd, Austin, TX 78759Website: : : : Phone: : Place name: Category: : : Hours: Website: https://shff.com/ Category: Business park Suggest an editUnable to add this file. Please check that it is a valid photo. Unable to add this file. Please check that it is a valid photo. · Own this business?Add missing informationAdd phone number Unable to add this file. Please check that it is a valid photo. Add business hours Unable to add this file. Please check that it is a valid photo. Questions & answers Ask a questionBe the first to ask a question Add a photoThanks for sharing!Your photo will be posted publicly on Google.Contribute MoreDoneUpload public photos of Super Happy Fun Fun, Inc Posting publicly on the Web Write a review Reviews Be the first to review

Super Happy Fun Fun List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Super Happy Fun Fun. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Super Happy Fun Fun Salaries. You can even request information on how much does Super Happy Fun Fun pay if you want to. Learn about salaries, pros and cons of working for Super Happy Fun Fun directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

31 Super Happy Fun Fun employees in database. Find out everything there's to know about Super Happy Fun Fun employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Super Happy Fun Fun Employees

Employee
Years
Job
Industry
Nirmal Chander Srinivasan Nirmal Chander Srinivasan Austin, Texas Details
Nirmal Chander Srinivasan's Super Happy Fun Fun Experience May 2015 - July 2015
Job Software Engineer @ SwipeJobs
Industry Information Technology and Services
Experience
swipejobs   August 2015 - Present
Super Happy Fun Fun   May 2015 - July 2015
Exterro  March 2014 - May 2015
Visa  July 2013 - March 2014
Amazon Web Services  May 2012 - September 2012
University of Texas at Dallas  August 2011 - May 2012

Skills
Java, Web Services, Hadoop, Amazon Web Services..., NoSQL, Linux, Software Development, DevOps, Machine Learning, Eclipse, Data Mining, Algorithms, Testing, JSP, SQL, C++, Mockito, DynamoDB, Cloud Computing, Big Data, Python

Education
The University of Texas at Dallas   2011 — 2013
Master's in Science, Computer Science

Anna University   2007 — 2011
Bachelor of Engineering (BE), Computer Science & Engineering

Alan Horne Alan Horne Austin, Texas Area Details
Alan Horne's Super Happy Fun Fun Experience May 2014 - December 2014
Job Engineer at PLAYSTUDIOS
Industry Computer Games
Experience
PLAYSTUDIOS  December 2014 - Present
Super Happy Fun Fun   May 2014 - December 2014
Super Happy Fun Fun   April 2014 - May 2014
Merge Interactive  April 2011 - April 2014
Super Happy Fun Fun   January 2008 - April 2011
Tularosa Basin Telephone Company   January 2006 - December 2008

Skills
C, C++, C#, Objective-C, Python, OpenGL, OpenGL ES, Perforce, SVN, CVS, Unity3D, BREW, iOS, Scrum, Software Project..., Software Engineering, Game Development, Windows, Computer Graphics, iOS development, Mobile Applications, Java, PHP, Video Games, Visual Studio, Tortoise SVN, User Interface, Game Design, Programming, Gameplay, Xcode, JavaScript, Subversion, Scripting, iPhone, XML, Agile Methodologies, Software Design, Software Development, MySQL, Computer Science, DirectX, Object Oriented Design, Agile Project Management, ActionScript, Android, OS X, User Interface Design, CSS

Education
Digipen Institute of Technology   2004 — 2008
M.S., Computer Science

Clemson University   2000 — 2004
B.S., Computer Engineering

Shaival Varma Shaival Varma Austin, Texas Details
Shaival Varma's Super Happy Fun Fun Experience April 2014 - October 2014
Job Development Director at PLAYSTUDIOS
Industry Computer Games
Experience
PLAYSTUDIOS  November 2014 - Present
Super Happy Fun Fun   April 2014 - October 2014
Merge Interactive  October 2012 - April 2014
Merge Interactive  April 2011 - October 2012
Super Happy Fun Fun   June 2001 - April 2011
Retro Studios  May 1999 - April 2001
Various Employers  1991 - 1999

Skills
Scrum, Mobile Applications, Social Games, Product Development, Game Development, Mobile Devices, Video Games, Product Management, Mobile Games, Project Management, High Availability..., Networking, Game Engines, Databases, Computer Vision, Python, C++, Objective-C, C#, Haskell, Twisted, Unity, iOS, Android, Linux, OS X, Object Oriented Design, UML, Design Patterns, Version Control, Microsoft Office, Microsoft Project, Perforce, Game Design

Education
The University of Texas at Austin   1990 — 1992
Computer Science

University of Saugar, India   1983 — 1988
Pure and Applied Mathematics, and Physics

Mary Stanish Mary Stanish Austin, Texas Details
Mary Stanish's Super Happy Fun Fun Experience March 2010 - February 2011
Job Support Ninja at Bigcommerce
Industry Computer Software
Experience
Bigcommerce  April 2015 - Present
The Advisory Board Company  September 2014 - December 2014
Wayne, A GE Energy Business  September 2013 - August 2014
Intific  January 2013 - July 2013
Intific  September 2012 - December 2012
Corvidology Inc.   February 2011 - January 2012
Super Happy Fun Fun   March 2010 - February 2011
Super Happy Fun Fun   August 2009 - March 2010
Michigan State University  January 2007 - December 2008
Red Hill Studios  June 2008 - August 2008

Skills
Research, Adobe Creative Suite, Game Design, Flash, Video Games, Animation, JIRA, HTML, Video Editing, Web Development, CSS, ActionScript, Premiere, Flash Animation, Creative Direction, Game Development, Photoshop

Education
Michigan State University   2007 — 2009
Masters, Digital Media and Serious Games

Grand Valley State University   2003 — 2006
BA, Communication Film/Video

Ian Pape Ian Pape Austin, Texas Details
Ian Pape's Super Happy Fun Fun Experience July 2009 - January 2010
Job Sales Engineer at Accruent
Industry Computer Software
Experience
Accruent  January 2015 - Present
Accruent  February 2012 - December 2014
Junction Point Studios  July 2010 - January 2011
Critical Mass Interactive  April 2010 - July 2010
Super Happy Fun Fun   July 2009 - January 2010
Heatwave Interactive  2009 - 2009

Skills
Game Development, Perforce, Xbox 360, MMO, Scripting, Video Games, Gameplay, JIRA, Quality Assurance, Testing, Wii, Scrum, Game Design, Computer Games, Lua, Console, PS3, Salesforce.com, Salesforce.com...

Education
St. Edward's University   2003 — 2008
Bachelors of Arts, Computer Science

Manjuladevi Kuttuva Manjuladevi Kuttuva San Diego, California Details
Manjuladevi Kuttuva's Super Happy Fun Fun Experience June 2005 - October 2007
Job Staff Engineer at Qualcomm
Industry Telecommunications
Experience
Qualcomm  November 2007 - Present
Super Happy Fun Fun   June 2005 - October 2007
Robotics and Human-Machine Interface Lab, CAIP, Rutgers, The State University of New Jersey   August 2002 - May 2005
CAIR  February 1999 - August 2002
Multimedia Systems Lab, SERC, Indian Institute of Science   August 1998 - December 1998

Skills
Computer Games, C++, C, Java, OpenGL, C#, Computer Graphics, Virtual Reality, Windows Presentation..., Video Games, ARM, Android, Software Engineering, Embedded Systems, Software Development

Education
Rutgers, The State University of New Jersey-New Brunswick   2002 — 2005
M.S, Computer Engineering

Madurai Kamaraj University
B.E, Electronics and Communication

Daniel Harfmann Daniel Harfmann Greater Seattle Area Details
Daniel Harfmann's Super Happy Fun Fun Experience June 2010 - August 2010
Job Animator at BattleCry Studios
Industry Animation
Experience
BattleCry Studios  March 2014 - July 2015
Griptonite Games  April 2012 - November 2012
Bioware  September 2010 - March 2012
Super Happy Fun Fun   June 2010 - August 2010
Insanity Corporation   November 2009 - March 2010
Critical Mass Interactive  September 2009 - September 2009
Radioactive Labs Entertainment inc.  May 2009 - July 2009

Skills
Character Animation, Maya, 3D Studio Max, XSI, Motion Capture clean up, Photoshop, Key Frame Animation, Animation, Keyframe Animation, Character Rigging, Facial Animation, 3D, Video Games, Computer Animation, Game Design, Cinematics, After Effects, Game Development, Storyboarding

Education
Animation Mentor   2008 — 2010
Character Animator, Animation

Ringling College of Art and Design   2004 — 2007

John (Socrates) Escobedo John (Socrates) Escobedo Austin, Texas Area Details
John (Socrates) Escobedo's Super Happy Fun Fun Experience November 2006 - March 2007
Job QA Contractor at Retail Me Not
Industry Computer Games
Experience
CSD  May 2013 - January 2015
DocbookMD  July 2012 - March 2013
Bioware  May 2012 - June 2012
Heatwave Interactive  August 2011 - April 2012
Blizzard Entertainment  July 2010 - July 2011
Linden Lab  April 2010 - June 2010
Linden Lab  November 2009 - April 2010
Linden Lab  April 2007 - November 2009
Super Happy Fun Fun   November 2006 - March 2007
Weddings Performed   2005 - 2007

Skills
Video Games, Game Design, Quality Assurance, Bug Tracking, Xbox 360, Game Development, JIRA, Test Planning, User Interface Design, PS3, MMORPG, MMO, Social Games, Perforce, Testing, Regression Testing, Computer Games, Mobile Games, Casual Games, Wii, Online Gaming, Gameplay, Test Automation, Console, Scripting, Multiplayer, Game Mechanics, Monetization

Education
San Jacinto College   1993 — 1996

Vista College, Peralta, Berkeley

Nathan Maxon Nathan Maxon Austin, Texas Area Details
Nathan Maxon's Super Happy Fun Fun Experience November 2007 - January 2014
Job Software Programmer
Industry Computer Games
Experience
Super Happy Fun Fun   November 2007 - January 2014
Volt Technical Resources  June 2005 - August 2006
State of Wisconsin  July 1997 - August 2003
Chi-Chi's Tex-Mex restaurants  June 1996 - August 2003

Skills
Perforce, Video Games, Objective-C, Game Development, C++, iOS development, Software Development, Visual Studio, Scrum, Programming, Python, iOS, Flash, HTML, Gameplay, Software Engineering, Xcode, C, ActionScript, Mobile Games, Gameplay Programming, JIRA, Mobile Devices, OOP, Tortoise SVN, Unity3D, C#, Mobile, Photoshop, JavaScript, XML, Microsoft Office, SQL, Windows, OS X, iOS Development

Education
Collins College   2004 — 2007
BA, Game Design

Lakeland College   1997 — 2001
BA, Computer Science

LaFollette High School   1991 — 1995
High School Diploma, General Education

Gary Boswood Gary Boswood Austin, Texas Area Details
Gary Boswood's Super Happy Fun Fun Experience 2001 - 2003
Job Technical Director
Industry Computer Software
Experience
Intific  February 2008 - June 2015
Aspyr Media  July 2007 - February 2008
Super Happy Fun Fun   2001 - 2003
Retro Studios  April 1999 - May 2000
Digital Anvil  January 1998 - April 1999
Square USA  June 1996 - December 1997
Decision Science Applications, Inc   September 1993 - June 1996
Martin-Marietta  October 1991 - September 1993
General Dynamics  June 1989 - October 1991
E-Systems  May 1983 - April 1989

Skills
Software Development, C++, Visual Studio, Mobile Games, Computer Graphics, Mobile Applications, Technical Leadership, Technical Staff..., Technical Architecture, Software Engineering, C#, C, Certified Scrum Master..., Game Development, Scrum, New Business Development, Perforce, Game Programming, Gameplay, Game Design, 3D, OpenGL, Artificial Intelligence, Xbox 360, Xbox, Video Games, DirectX, Programming, Agile Methodologies, Subversion, Lua, iOS development, User Interface, Scripting, Microcode, Computer Games, JIRA, Multiplayer, Unreal Engine, Unity3D, Technological Innovation

Education
University of Colorado Colorado Springs   1995 — 1996
Computer VIsualization

University of Southern California   1988 — 1988
Artificial Intelligence

East Carolina University   1978 — 1983
BA, Computer Science

Brandon Bauman Brandon Bauman Austin, Texas Area Details
Brandon Bauman's Super Happy Fun Fun Experience December 2014 - Present
Job Game Software Engineer
Industry Computer Games
Experience
Super Happy Fun Fun   December 2014 - Present
Certain Affinity  September 2014 - November 2014
Super Happy Fun Fun   April 2012 - September 2014

Skills
Game Development, Perforce, Unity3D, C#, Video Games, Game Programming, Gameplay Programming, C++, Python, Visual Studio, Software Engineering, Computer Graphics, OpenGL, Xbox 360, Programming, Scripting, DirectX, MEL, Game Design, Maya, iOS development, Basements, Milk, Counterterrorism, Target Process, Scrum, Xcode, iOS Development

Education
University of Pennsylvania   2010 — 2011
Masters of Science in Engineering, Computer Graphics and Game Technology

University of Colorado Boulder   2006 — 2009
Bachelors, Computer Science Engineering

Jason Crumbley Jason Crumbley Austin, Texas Area Details
Jason Crumbley's Super Happy Fun Fun Experience October 2008 - December 2008
Job QA Tester at Pole To Win International
Industry Computer Games
Experience
Pole To Win International  September 2015 - Present
Pole To Win International  September 2015 - Present
KingsIsle Entertainment  September 2013 - March 2015
Bioware  April 2010 - May 2012
Divine Zoo   May 2009 - July 2009
Super Happy Fun Fun   October 2008 - December 2008
Mock Science   May 2008 - August 2008
Edge of Reality  November 2007 - May 2008
Steel Penny Games   April 2007 - October 2007

Skills
Maya, 3D Studio Max, Video Games, Perforce, 3D Modeling, Quality Assurance, Photoshop, 3D, Wii, JIRA, Mobile Testing, Mudbox, Character Animation

Education
Austin Community College   2003 — 2007
Associates, 3D Animation

Chaille Stidham Chaille Stidham Seattle, Washington Details
Chaille Stidham's Super Happy Fun Fun Experience September 2012 - October 2014
Job Experienced Game Producer
Industry Entertainment
Experience
Stoic   April 2015 - Present
King  2015 - 2015
King  2015 - 2015
Super Happy Fun Fun   September 2012 - October 2014
Open Arms  September 2012 - January 2013
Super Happy Fun Fun   April 2012 - September 2012
Stoic   March 2011 - March 2012
Harte-Hanks, Inc.   2011 - 2012
Harte Hanks  January 2009 - October 2010
Bioware  January 2008 - January 2009

Skills
Video Games, Game Development, Game Design, Scrum, Quality Assurance, Creative Writing, Software Quality..., Video Game Production, Creative Direction, JIRA, Improvisational Comedy, User Experience, Perforce, Technical Support, OS X, Management, Agile Project Management, Technical Writing, iPhone, iOS, Online Gaming, Agile Methodologies, Customer Satisfaction, Software Project..., Social Media, Facebook, Content Management, Mobile Applications, Social Media Marketing, HDI Certified Analyst &..., Certified Scrum Master, Project Management, Entertainment, Public Speaking, Cross-functional Team..., Leadership, Market Analysis, Product Management

Education
The University of Texas at Austin   2005 — 2007
Bachelor of Arts (B.A.), Japanese Language and Literature, 3.7

Austin Community College   2003 — 2005
Associate's Degree, Japanese Studies, 3.8

Hollywood Performing Arts Magnet
High School, Musical Theatre

Sterling Brucks Sterling Brucks Austin, Texas Area Details
Sterling Brucks's Super Happy Fun Fun Experience June 2003 - September 2007
Job UI Designer at Bluepoint Games
Industry Computer Games
Experience
Bluepoint Games  July 2011 - Present
Armature Studio  November 2011 - January 2012
Redfly Studio   June 2009 - June 2011
Foundation 9 Entertainment  2008 - 2009
Super Happy Fun Fun   June 2003 - September 2007
Glass Eye Entertainment   May 1999 - October 2002
Tornado Alley   April 1999 - April 1999
Human Code  February 1999 - February 1999
Illusion Machines, Inc   October 1996 - January 1999

Skills
Adobe Creative Suite, 3D Studio Max, Maya, User Interface Design, Texturing, Animation, Modeling, Graphic Design, Logo Design, Layout, Wii, 3D, Unreal Engine 3, Xbox, Video Games, Console, Xbox 360, Game Art, PS3, Perforce, UV mapping, Unreal Editor, Flash, Photoshop, Video Game Development, 2D, Max, 3D animation, Character Modeling, Illustrator, Art Direction, User Interface, Illustration, After Effects, Game Development, Zbrush, Character Animation, Environment Art, Flash Animation, Rigging, Character, Traditional Animation, Level Design, Game Design, Computer Games, 3D Modeling, Computer Animation

Education
Austin Community College   1993 — 1996
AAFA, Graphic Design

Bill Randolph Bill Randolph Austin, Texas Area Details
Bill Randolph's Super Happy Fun Fun Experience October 2004 - June 2005
Job Lead Software Engineer at Blizzard Entertainment
Industry Computer Software
Experience
Blizzard Entertainment  April 2014 - Present
Ticom Geomatics  July 2012 - March 2014
Electronic Arts (EA)   March 2010 - June 2012
Trion Worlds, Inc.   December 2008 - December 2009
KingsIsle Entertainment  June 2005 - October 2008
Super Happy Fun Fun   October 2004 - June 2005
NCSoft  April 2001 - July 2004
Wizards of the Coast  July 2000 - April 2001
Electronic Arts (EA), Origin Systems   June 1997 - July 2000
Westwood Studios  February 1994 - June 1997

Skills
Xbox 360, Quality Assurance, Game Development, C++, Video Games, MMO, Linux, APIs, Perforce, C#, Game Design, Subversion, OpenGL, JIRA, Scrum, Computer Games, Objective-C, DirectX, Scripting, Gameplay, PS3

Education
Texas A&M University   1983 — 1984
Master of Science, Biomedical Engineering

Texas A&M University   1979 — 1983
Bachelor of Science, Biomedical Engineering

Liam Fernandez Liam Fernandez Greater San Diego Area Details
Liam Fernandez's Super Happy Fun Fun Experience January 2007 - May 2008
Job Senior Engineer (Software)
Industry Computer Software
Experience
Qualcomm Innovation Center Inc  October 2009 - December 2013
Super Happy Fun Fun   January 2007 - May 2008
Winternals Software  August 2005 - August 2006

Skills
C++, C/C++ STL, Competitive Analysis, Mobile Applications, Linux, Embedded Systems, Windows Mobile, Embedded Software, Git, Perforce, STL

Education
The University of Texas at Austin
Bachelor of Science, Computer Sciences

Matt Udvari, M.E.T Matt Udvari, M.E.T Austin, Texas Area Details
Matt Udvari, M.E.T's Super Happy Fun Fun Experience September 2009 - November 2010
Job Founder Part Time Evil, LLC. Video Game Developer/Designer, UX Consultant.
Industry Entertainment
Experience
Part Time Evil, LLC   April 2011 - Present
Total Immersion Software  August 2010 - March 2012
Super Happy Fun Fun   September 2009 - November 2010
Foundation 9 Entertainment  March 2008 - July 2009
Midway Austin   May 2007 - January 2008
Midway Studios Austin  2007 - January 2008
Day 1 Studios  July 2003 - May 2007

Skills
Game Development, Gameplay, Video Games, Level Design, Xbox 360, PS3, Perforce, Unreal Engine 3, Multiplayer, Game Mechanics, Computer Games, Casual Games, Xbox, Wii, Unreal Editor, Game Balance, Mobile Games, World Building, Lua, Social Games, Cinematics, Content Design, Online Gaming, User Interface Design, Interactive..., Unreal 3, Console, User Interface, Video Game Production, Scripting, Mobile Game Development, PC Games, Game Design, MMORPG, Maya, Unity3D, Game Programming, Gameplay Programming, 3D, MMO, Computer Graphics, iPhone, PSP, Game Engines, C#, Unity, Mobile Applications, Cross-platform...

Education
Carnegie Mellon University   2001 — 2003
MET, Masters of Entertainment Technology, Video Game Design, Playwriting

Wake Forest University   1996 — 2001
Bachelor of Arts (B.A.), Theatre, Music, Computer Science

Moon High School
High School

Cleveland Dear Cleveland Dear Austin, Texas Area Details
Cleveland Dear's Super Happy Fun Fun Experience July 2006 - January 2008
Job Designer at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  January 2008 - Present
Super Happy Fun Fun   July 2006 - January 2008
IGDA  2007 - 2007
Aspyr Media  May 2006 - June 2006
ArtSpark Fest   2006 - 2006

Skills
Multiplayer, MMO, Gameplay, Game Development, Video Games, Game Design, Content Design, Level Design, Quality Assurance, Seapine Test Track Pro, Computer Games, MMORPG, Game Mechanics, Casual Games

Education
Kansai Gaidai University   2002 — 2003
Japanese and Theater

Texas State University   1999 — 2003

Enrico Crevecoeur Enrico Crevecoeur Austin, Texas Area Details
Enrico Crevecoeur's Super Happy Fun Fun Experience 2006 - 2009
Job Studio Founder/Lead Programmer
Industry Computer Games
Experience
Paper Child Studios  2010 - Present
Axelo   2009 - 2010
Super Happy Fun Fun   2006 - 2009

Education
Full Sail University   2004 — 2006

Guthrie Adams Guthrie Adams Austin, Texas Area Details
Guthrie Adams's Super Happy Fun Fun Experience October 2008 - April 2009
Job Senior Gameplay Systems Programmer at Maximum Play Inc
Industry Computer Games
Experience
Multimedia Games  July 2010 - February 2015
Flying Wisdom Studios  August 2009 - May 2010
Super Happy Fun Fun   October 2008 - April 2009
NCsoft Corporation  November 2005 - August 2008
Multimedia Games  September 2004 - November 2005
Acclaim Entertainment  June 1999 - September 2004

Skills
C++, DirectX, Game Development, OpenGL, Video Games, Game Design, Gameplay, Perforce, PS3, Computer Games, Artificial Intelligence, Social Games, Mobile Games, C, JavaScript, XML, OpenGL ES, wxWidgets, Qt, MFC, STL, Objective-C, C/C++ STL, OpenAL, HLSL, GLSL, OS X, iOS, Casino Gaming, Online Gaming, Scrum, Graphics, Xbox, Playstation, Gamecube, CVS, Subversion, Eclipse, JIRA, Visual Studio, Xcode, Visual Effects, Game Engines, Interviews, OOP, Design Patterns, Computer Animation, Character Animation, Mobile Game Development, 3D Studio Max

Education
The University of Texas at Austin   1996 — 1999
Studied Electrical Computer Engineering Computer Science

Newman Smith High School, Carrollton, TX   1992 — 1996
Mathematics and Computer Science

Kevin Cecelski Kevin Cecelski Austin, Texas Area Details
Kevin Cecelski's Super Happy Fun Fun Experience July 2006 - November 2007
Job Gameplay Programmer at Bioware
Industry Computer Games
Experience
Bioware  May 2011 - Present
Ultra Electronics Advanced Tactical Systems  May 2009 - April 2011
Amaze Entertainment  December 2007 - April 2009
Super Happy Fun Fun   July 2006 - November 2007
Ultra Electronics Advanced Tactical Systems  November 2004 - July 2006

Skills
Perforce, Game Development, Lua, Gameplay, Xbox 360

Education
Full Sail University   2003 — 2004
Assc, Game Design and Development

Rutgers, The State University of New Jersey-New Brunswick   1997 — 2001
B.S., Computer Science

Cullen Scarborough Cullen Scarborough Austin, Texas Area Details
Cullen Scarborough's Super Happy Fun Fun Experience July 2006 - January 2008
Job QA Analyst at Intific. Inc.
Industry Computer Games
Experience
Intific. Inc.   November 2012 - Present
Junction Point Studios  December 2011 - November 2012
Edge of Reality  June 2008 - October 2011
Edge of Reality  March 2008 - June 2008
Super Happy Fun Fun   July 2006 - January 2008

Skills
Console, Game Design, Perforce, Game Development, Maya, Gameplay, Video Games, Computer Games, Xbox, Quality Assurance, PS3, Wii, Xbox 360, Multiplayer, Level Design, DevTrack

Education
Baylor University   2002 — 2006
Bachelor's, Telecomm.

Todd Raffray Todd Raffray Austin, Texas Area Details
Todd Raffray's Super Happy Fun Fun Experience May 2006 - May 2007
Job Quality Assurance at Cloud Imperium Games
Industry Computer Games
Experience
Cloud Imperium Games  January 2015 - Present
Affirma Consulting  December 2013 - June 2014
Irrational Games  October 2012 - November 2013
Spacetime Studios  October 2011 - January 2012
Certain Affinity  September 2010 - March 2011
Bioware  March 2009 - August 2010
Pixel Mine   May 2007 - May 2008
Super Happy Fun Fun   May 2006 - May 2007
Inevitable Entertainment/Midway Studios Austin   May 2002 - May 2005
Digital Anvil  May 2001 - May 2002

Skills
Multiplayer, Game Development, Xbox 360, Quality Assurance, Game Design, Level Design, Computer Games, MMO, Console, Game Mechanics, Video Games, Gameplay, DevTrack, MMORPG, Perforce, PS3, Social Games, JIRA, Microsoft Office, Unreal Editor, Xbox, Unreal Engine 3, Casual Games, Seapine Test Track Pro, Management, Microsoft Excel, Console Games, PC Games, Certifications, Level Editors, Level Building, Test Planning, Risk Assessment, Team Building, Leadership, Xbox One, Source Depot, Product Studio, Hansoft, CryEngine, JavaScript, Competitive Analysis, Agile Testing

Education
Full Sail University   2011 — 2013
Bachelor of Science (BS), Game Design

Texas State University   1994 — 1995
Computer Science

Devin Dixon Devin Dixon Austin, Texas Details
Devin Dixon's Super Happy Fun Fun Experience December 2006 - January 2008
Job Senior QA Tester BioWare Austin
Industry Computer Games
Experience
Bioware  May 2009 - Present
Edge of Reality  March 2009 - May 2009
NCsoft  March 2008 - February 2009
Super Happy Fun Fun   December 2006 - January 2008
Aspyr Media  August 2005 - December 2006
Midway Games  August 2004 - May 2005
Multimedia Games  July 2004 - August 2004

Skills
Video Games, Console, Xbox, Testing, Test Planning, Gameplay, Perforce, DevTrack, Quality Assurance, Test Cases, Game Development, Xbox 360, Bug Tracking, MMO, Social Games, PS3, MMORPG, Multiplayer, Casual Games

Education
Austin Community College   2004 — 2008
ASSOCIATE OF APPLIED SCIENCE Graphic Design, Visual Communications: Graphic Design

Chad Eanes Chad Eanes Dallas/Fort Worth Area Details
Chad Eanes's Super Happy Fun Fun Experience September 2008 - January 2010
Job Associate Producer at id Software
Industry Computer Games
Experience
id Software  December 2012 - Present
id Software  January 2010 - December 2012
Super Happy Fun Fun   September 2008 - January 2010
Midway Studios Austin  July 2007 - September 2008
IDT  May 2002 - June 2007

Skills
Video Games, Gameplay, Xbox 360, Windows, Quality Assurance, Testing, Level Design, Mobile Games, Perforce, Photoshop, Awesomeness, PS3, MMO, Mobile Devices, Game Design, Test Planning, Debugging, iPhone, Scripting, Game Development, Computer Games

Education
The University of Texas at San Antonio   2001 — 2006
BA, Political Science

Similar Companies