SuperVillain Studios

Industry: Video game company

Description

SuperVillain Studios is an American video game development company that develops for the Wii, Nintendo DS, Xbox, Xbox 360, PlayStation 3, PlayStation 2, PlayStation 4, and PlayStation Portable. Headquarters: Santa Ana, CA Founder: Tim Campbell Founded: January 2004, Costa Mesa, CA Number of employees: 13 Parent organization: Nicalis

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SuperVillain Studios Employees

Employee
Years
Job
Industry
John Moses John Moses Orange County, California Area Details
John Moses's SuperVillain Studios Experience September 2007 - September 2010
Job Senior Tools Programmer at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  Lead Tools ProgrammerFireForgeAugust 2013 - January 2015
FireForge  October 2011 - August 2013
SuperVillain Studios   September 2007 - September 2010
Shiny Entertainment  March 2007 - August 2007
Collective Studios  April 2005 - March 2007
Austerity Business Solutions   April 2004 - January 2005

Skills
Unity3D, C#, C++, Game Development, Software Development, Audio Programming, Mobile Games, MFC, Perforce, Gameplay, MEL, Maya, 3D Studio Max, PSP, Programming, Wii, iPhone, Xbox 360, Xbox, Console, PS3, C, Max, iPhone development, Android, OpenAL, Gameplay Programming, FMOD, DirectX, Development Tools, Debugging, Visual Studio, Game Programming, Video Games, Win32 API, iOS development, Music Programming, Computer Games, Game Engines, OpenGL, Audio engine design, Win32, Video Game Development

Education
Full Sail University   2012 — 2014
Game Design and Development

Full Sail University   2002 — 2003
AS, Game Development

Nicholas Head Nicholas Head Greater Los Angeles Area Details
Nicholas Head's SuperVillain Studios Experience June 2015 - Present
Job Junior Technical Designer at SuperVillain Studios
Industry Computer Games
Experience
SuperVillain Studios   June 2015 - Present
Purdue University Teacher's Assistant for CGT 445, 345 and 340   August 2014 - May 2015
Purdue CGT Course Development   May 2014 - August 2014
SuperVillain Studios   May 2013 - August 2013
inXile Entertainment  May 2012 - August 2012

Skills
Dreamweaver, Game Design, Game Development, Maya, Computer Animation, Unity3D, uScript, Level Design / Mission..., Design Research, Game Documentation, Photoshop, Illustrator, Video Game Designer, Customer Service, Game Research, Video Games, Game Theory, Computer Games, CATIA, ZBrush, Raster Imaging, Adobe, Dream Weaver, Gaming Industry, 3D Geometric, Concept Development, Autodesk Software, Level Designer, Mission Design, Level Maping, Video Design, Flash Animation, Character Rigging, Game Design Documents, Game Mechanics, Unity, Concept Game Design, Console Games, Handheld Devices Gaming, Interactive Gaming, Interactive Storytelling, Interactive..., Interactive Video, Interactive Media, Construct 2, Torque 3d, Visio, Level Design, Torque Game Engine, Perforce

Education
Purdue University   2013 — 2015
Master’s Degree, Computer Graphics Technology

Purdue University   2010 — 2014
Bachelor's Degree, Computer Graphics Tech, With Distinction

Joseph Cesario Joseph Cesario Orange County, California Area Details
Joseph Cesario's SuperVillain Studios Experience March 2005 - January 2009
Job Creative Direction | Interaction Design | Project Management
Industry Media Production
Experience
Wicked Liquid FX   September 2012 - Present
Robots And Rocketships   December 2010 - Present
StudioBasis Industrial Design Group   October 2009 - December 2010
jcesario.com   January 2009 - December 2010
SuperVillain Studios   March 2005 - January 2009
Point of View  2003 - March 2005
Interplay Entertainment Corp.  1996 - 2003
Reflexive Entertainment  1999 - 1999
Stuart Karten Design  1995 - 1995
Sonos Product Development   1994 - 1995

Skills
Concept Design, 3D, 3D Studio Max, Video Games, Animation, Game Development, Photoshop, User Interface Design, Game Design, Computer Animation, Traditional Animation, Team Leadership, Maya, Flash, Texturing, Mobile Applications, Lighting, Adobe Creative Suite, Illustrator, Project Management, 3D Modeling, After Effects, Brand Development, Industrial Design, 3D rendering, Creative Direction, Art Direction, Interactive Creative..., Lightwave, 3D visualization, User Interface, Storyboarding, Mobile Games, Rendering, Interactive Storytelling

Education
California State University-Long Beach   1988 — 1994
BS, Industrial Design

Art Center College of Design   1989 — 1989
Industrial Design

Orange Coast College   1987 — 1988
General Education

Thomas Horwath Thomas Horwath Orange County, California Area Details
Thomas Horwath's SuperVillain Studios Experience January 2012 - March 2012
Job Senior VFX Artist at FireForge
Industry Entertainment
Experience
FireForge  September 2013 - Present
Daylater Studios   July 2012 - July 2014
SuperVillain Studios   January 2012 - March 2012
Nicalis   December 2010 - August 2011
Collision Studios  September 2010 - February 2011
Papaya Studio  November 2009 - September 2010
SuperVillain Studios   December 2007 - January 2009
SuperVillain Studios   January 2005 - January 2009
IGN Entertainment  March 2004 - September 2004

Skills
Game Development, Game Design, Video Games, 3D, 3D Studio Max, Maya, Texturing, Level Design, Wii, Unity3D, Photoshop, 3D Modeling, Game Art, Game Mechanics, Perforce, Microsoft Office, Blender, Software Documentation, PS3, Gameplay, VFX Supervision, Fume FX, XSI

Education
The Art Institute of California-Orange County   2001 — 2004
Bachelor of Science (BS), Media Arts and Animation

The Art Institute of California-Orange County   2001 — 2004
Bachelor of Science (B.S.), Media Arts and Animation

Avi Yeyni Avi Yeyni Greater Los Angeles Area Details
Avi Yeyni's SuperVillain Studios Experience September 2013 - September 2014
Job Animator at Sony Computer Entertainment America
Industry Animation
Experience
Sony Computer Entertainment America  May 2015 - Present
Giant Sparrow  September 2014 - May 2015
Freelance Animator  December 2008 - February 2015
SuperVillain Studios   September 2013 - September 2014
The Graphic Film Company / Simon West Production   June 2013 - September 2013
Hydrogen Whiskey Studios  May 2013 - May 2013
Studio Schoss   August 2011 - April 2013
snowball VFX   October 2009 - August 2011
Animation Lab  June 2008 - November 2008

Skills
Character Animation, Computer Animation, Animation, Film, Video Games, Facial Animation, Cinematics

Education
Bezalel Academy of Art and Design   2005 — 2009
Bachelor of Arts (B.A.), Animation

Frame by Frame online animation school   2012 — 2012

John D. Morgan John D. Morgan Greater Los Angeles Area Details
John D. Morgan's SuperVillain Studios Experience October 2007 - September 2008
Job
Industry Research
Experience
Citrus Research Board  March 2014 - December 2014
Citrus Research Board  October 2012 - March 2014
Citrus Research Board  October 2011 - November 2012
Self-Employed (Freelance / Contract)   March 2007 - October 2011
SuperVillain Studios   October 2007 - September 2008
Western National Group  November 2006 - March 2007
Obsidian Entertainment  December 2004 - June 2006
Obsidian Entertainment  May 2004 - December 2004

Skills
Game Development, Video Games, Game Design, Creative Problem Solving, Gameplay, Asset Management, Microsoft Office, Excel, Word, InDesign, Photoshop, Digital Photography, Photo Editing, MS Project, Software Project..., Lightroom, Adobe Acrobat, Adobe Creative Suite, Adobe Audition, Perforce, Bugzilla, Sample Preparation, Sampleware, DNA extraction, DNA analysis, Laboratory Techniques, Laboratory Automation, Laboratory Research, Writing, Creative Writing, Content Management, Construction Documents, Microsoft Word, Team Leadership, Microsoft Excel, Project Management, Asset Tracking, Technical Writing, Computer Games, Video Editing, Multiplex PCR, Agarose Gel..., Gel Extraction, Pipetting, Serial Dilutions, Dilutions, Liquid Handling, Taqman, Centrifuge, Sonication

Education
University of California, Irvine   1999 — 2003
BA, Major: Film Minor: Management

Anthony Sato Anthony Sato Kansas City, Missouri Area Details
Anthony Sato's SuperVillain Studios Experience March 2008 - January 2009
Job Game Design Instructor
Industry Computer Games
Experience
Art Institute  February 2012 - Present
Garmin International  June 2009 - January 2013
Papaya Studios   March 2009 - June 2009
SuperVillain Studios   March 2008 - January 2009
THQ  October 2007 - December 2007

Skills
Video Games, Game Design, Game Development, Maya, 3D Studio Max, Level Design, Xbox 360, Unity3D, Gameplay, Photoshop, Rapid Prototyping, User Interface Design, Texturing, User Experience, 3D, User Interface, Storyboarding, Concept Design, Animation, Graphics, PS3, Interaction Design, 3D Modeling, Flash, Environment Art, UV mapping, Texture Painting, Zbrush, Unreal Engine 3

Education
Art Institute of Dallas   2013 — 2014
Master of Arts (MA), Design & Media Management

Art Institute of Phoenix   2005 — 2008
Bachelor of Science, Game Art & Design

Andy Van Dalsem Andy Van Dalsem Orange County, California Area Details
Andy Van Dalsem's SuperVillain Studios Experience January 2006 - Present
Job Lead Animator at SuperVillain Studios
Industry Entertainment
Experience
SuperVillain Studios   January 2006 - Present
StarToons   April 2000 - December 2001
Linda Jones Enterprises  April 1999 - April 2000

Skills
Character Animation, Character Design, Character Rigging, Xbox 360, UV mapping, Storyboarding, Perforce, Animation, Game Development, Rigging, Video Games, Photoshop, PSP, Traditional Animation, Wii, PS3, Computer Animation, Maya, 3D Studio Max, UV Mapping

Education
Art Institute of Southern California - Orange County   2003 — 2005
Bachelor of Science, Game Art and Design

The Art Institute of California-Orange County   2003 — 2005
Bachelor of Science (B.S.), Game Art and Design

derek kosol derek kosol Greater Los Angeles Area Details
derek kosol's SuperVillain Studios Experience September 2007 - September 2008
Job Image Maker
Industry Entertainment
Experience
CGMA: computer graphics master academy   April 2012 - Present
Titmouse  April 2011 - Present
Gnomon School of Visual Effects  October 2012 - December 2013
Art Institute: Inland Empire   September 2008 - December 2011
Walt Disney Media Group   February 2011 - April 2011
Carbine Studios  April 2010 - February 2011
Walt Disney Imagineering  August 2009 - January 2010
Walt Disney Imagineering R&D  September 2008 - August 2009
SuperVillain Studios   September 2007 - September 2008
BRC Imagination Arts  June 2007 - September 2007

Skills
Concept Design, Character Animation, Sketching, Illustration, Animation, Illustrator, Computer Animation, Texturing, Drawing, Layout, Graphics, Art, Modeling, Video Games, UV mapping, 3D Studio Max

Education
Animation Mentor   2009 — 2010
Character Animation

Art Center College of Design   2003 — 2007
Bachelor of Science, transportation

Pasadena City College   2000 — 2003
Industrial and Product Design

Matthew Copeland Matthew Copeland San Francisco Bay Area Details
Matthew Copeland's SuperVillain Studios Experience April 2008 - May 2008
Job Sound Designer at Toys For Bob/ Activision Blizzard
Industry Computer Software
Experience
Toys For Bob/ Activision Blizzard   January 2011 - Present
Insomniac Games  June 2010 - August 2010
2K Marin  May 2009 - May 2010
California State University, Chico  September 2007 - May 2009
Chico State Game Studios  September 2008 - December 2008
Electronic Arts  May 2008 - August 2008
SuperVillain Studios   April 2008 - May 2008
TOLAR Audio Video Lighting   January 2008 - May 2008

Skills
Sound Design, Audio, Video Games, Perforce, Game Development, Recording, Sound, PS3, Game Design, Xbox 360, Sound Forge, Music, Composition, Unreal Engine 3

Education
California State University-Chico   2007 — 2012
Master of Arts (M.A.), Music

California State University-Chico   2006 — 2008
Bachelor of Arts (B.A.), Recording Arts/Music Industry

California State University-Chico   2001 — 2004
Bachelor of Business Administration (B.B.A.), Business Administration/Marketing

Vacaville High School

Dara Korra'ti Dara Korra'ti Greater Seattle Area Details
Dara Korra'ti's SuperVillain Studios Experience 2010 - Present
Job Vocals, lead zouk, mandolin, percussion I'm a busy girl at CRIME and the Forces of Evil
Industry Music
Experience
LOW ORBIT PUBLICATIONS   July 2012 - Present
Supervillain Studios   2010 - Present
CRIME and the Forces of Evil   January 2009 - Present
Norwescon  2009 - Present
murkworks.net   1996 - Present
Norwescon  1992 - May 2010
Microsoft  1999 - 2008
Low Orbit Publications   1986 - 2000
Microsoft  1991 - 1999
University of Kentucky  1988 - 1991

Skills
C, C++, Editing, Teaching, Software Engineering, System Administration, Research, HTML, Software Design, Linux, Publishing, CSS, Software Development, Unix, Irish Bouzouki, Mandolin, Flute, Hand Percussion, Bass Guitar, Studio Recording, Music Production, Flutemaking, Songwriting, Singing, Ardour (Digital Audio..., Event Planning, Event Management, Book Design, Typography, Music, Recording, Creative Writing, Video, Scalability, Photography, Social Networking, Open Source, User Interface, Content Management, WordPress, Software Documentation, Networking, Object Oriented Design, Shell Scripting

Education
Shoreline Community College   2006 — 2007
Biology, Japanese

University of Washington   2006 — 2006
Chemistry

University of Kentucky   1989 — 1991
Computer Science

Transylvania University   1984 — 1988
BACS, BA Art, Computer Science/Math, Art/Design

Tom Swogger Tom Swogger Greater Philadelphia Area Details
Tom Swogger's SuperVillain Studios Experience February 2008 - March 2014
Job Artist, Designer, Owner
Industry Computer Games
Experience
Electronic Gaming Solutions   January 2013 - Present
SuperVillain Studios   February 2008 - March 2014
Papaya Studio  2006 - 2007
Oddbeat Inc   August 2003 - October 2005

Skills
3D, Video Games, 3D Studio Max, Photoshop, Zbrush, Maya, PS3, Xbox 360, Wii, PSP, Steamworks, Visual Effects, UV mapping, Level Design, Project Management, Lighting, Community Management, Creative Direction, Torque 3D, Texturing, Game Design, Game Development, Unity3D, Computer Games, Perforce, Mobile Games, Low Poly Modeling, Environment Art, Texture Painting, Gameplay, ZBrush, UV Mapping, Torque Game Engine

Education
John Brown University   1999 — 2003
B.S., Digital Media

Tomas Vallejo Tomas Vallejo Highland, California Details
Tomas Vallejo's SuperVillain Studios Experience July 2014 - Present
Job Junior Sound Engineer at SuperVillain Studios
Industry Computer Games
Experience
SuperVillain Studios   July 2014 - Present

Skills
Microsoft Office, Microsoft Excel, Microsoft Word, PowerPoint, Teaching, Audio Engineering, Video Game Production, Professional Audio, Audio Editing, Audio Post Production, Audio Mixing, Audio Mastering, Unity3D, Programming, C#, Audio Interfaces, Composition, Original Composition, Audio Recording, Audio Restoration, Sound Design, Live Sound

Education
The Art Institute of California-Inland Empire   2011 — 2014
Bachelor of Science (B.S.), Audio Production and Engineering

Andrew Ballman Andrew Ballman San Francisco Bay Area Details
Andrew Ballman's SuperVillain Studios Experience November 2007 - October 2010
Job DevOps Engineer at The RealReal
Industry Computer Games
Experience
The RealReal  January 2015 - Present
ApptheGame, Inc   March 2014 - December 2014
Marvelous USA (Formerly XSEED JKS)   October 2012 - August 2013
Checkpoint Studios Inc.  February 2012 - October 2012
CampuZoic   July 2011 - July 2012
SuperVillain Studios   November 2007 - October 2010

Skills
C++, C#, Unity3D, Game Development, Gameplay Programming, DirectX, OpenGL, User Interface, Java, Xbox 360, Wii, Unity, Video Games, Objective-C, PSP, Perforce, Game Programming, PS3

Education
Full Sail University   2005 — 2007
Bachelors, Game Development

Florian Zitzelsberger Florian Zitzelsberger San Francisco Bay Area Details
Florian Zitzelsberger's SuperVillain Studios Experience April 2010 - May 2011
Job Lead Software Engineer at Pixar Animation Studios
Industry Computer Software
Experience
Pixar Animation Studios  February 2015 - Present
Mad Peet   January 2010 - Present
Pixar Animation Studios  September 2011 - February 2015
Pixar Animation Studios  May 2011 - August 2011
SuperVillain Studios   April 2010 - May 2011
California State University, Fullerton  September 2009 - May 2010
4HEAD Entertainment   April 2007 - July 2007

Education
California State University-Fullerton   2007 — 2011
B.Sc., Computer Science

Sarah Partington Sarah Partington Orange County, California Area Details
Sarah Partington's SuperVillain Studios Experience October 2010 - February 2011
Job Storyboard Revisionist at Nickelodeon Animation Studio
Industry Animation
Experience
Nickelodeon Animation Studio  September 2014 - Present
Partington Art   January 2009 - Present
Fire Forge   March 2011 - May 2013
SuperVillain Studios   October 2010 - February 2011
Sensory Sweep Studios  October 2005 - January 2009

Skills
Corel Painter, Premiere, Photoshop, Game Development, Video Games, Maya, Texturing, Storyboarding

Education
Salt Lake Community College   2005 — 2009
Associates, Animation

Susan W Susan W Orange County, California Area Details
Susan W's SuperVillain Studios Experience February 2015 - August 2015
Job Senior 3D Artist
Industry Computer Games
Experience
Obsidian Entertainment  August 2015 - Present
SWON 3D   September 2012 - Present
SuperVillain Studios   February 2015 - August 2015
Evox Images  October 2014 - February 2015
Sony Computer Entertainment America  October 2012 - August 2013
Checkpoint Studios Inc.  January 2012 - September 2012
Sony Computer Entertainment America  January 2010 - December 2011
Trion World Network  June 2009 - December 2009
Heavy Iron Studios/THQ   February 2008 - June 2009
Concrete Games/THQ   May 2007 - February 2008

Skills
Maya, Art, 3D, Game Development, Xbox 360, ZBrush, Texturing, Computer Games, Game Design, PS3, Animation, Character Animation, Computer Graphics, Gameplay, Unreal Engine 3

Education
Otis College of Art and Design
BFA

•Gnomon, School of Visual Effects for Film, Television & Games

Christian Rickeby Christian Rickeby Orange County, California Area Details
Christian Rickeby's SuperVillain Studios Experience March 2008 - February 2011
Job Senior Software Engineer
Industry Computer Games
Experience
Gaikai, a Sony Computer Entertainment Company  February 2011 - Present
SuperVillain Studios   March 2008 - February 2011
THQ, Inc.   August 2006 - March 2008
InXile Entertainment  April 2006 - August 2006
Shiny Entertainment  December 2003 - April 2006
Taldren   December 2002 - September 2003
Centercode, Inc.   May 2002 - December 2002

Skills
Game Programming, PS3, Gameplay, Perforce, Xbox 360, Gameplay Programming, Game Design, Game Development, Video Games

Education
University of California, Irvine   1998 — 2002
BS, Information and Computer Science

Erik Wilkinson Erik Wilkinson Orange County, California Area Details
Erik Wilkinson's SuperVillain Studios Experience July 2006 - February 2011
Job Technical Designer at FireForge Games
Industry Computer Games
Experience
FireForge  June 2011 - Present
SuperVillain Studios   July 2006 - February 2011
Gameworld Network   June 2006 - October 2008
Dark Side Games (Student Project)   January 2006 - June 2006
Full Sail Real World Education  2004 - 2006
RadioShack  March 2002 - June 2004

Skills
Level Design, Video Games, Game Development, Game Design, Unity3D, PS3, Xbox 360, Game Programming, Computer Games, Console, Gameplay, Microsoft Visual Studio..., Perforce, DirectX, PSP, MMO, Lua, OpenGL, Wii, Game Mechanics, Unreal Editor, C++, Visual Studio

Education
Full Sail University   2004 — 2006
Bachelors Degree in Game Design & Development

Rick Juang Rick Juang Greater Los Angeles Area Details
Rick Juang's SuperVillain Studios Experience April 2007 - February 2011
Job Senior Software Engineer
Industry Computer Games
Experience
Clarion  July 2012 - Present
USC Institute for Creative Technologies  March 2011 - July 2012
SuperVillain Studios   April 2007 - February 2011
Knowledge Adventure  November 1999 - April 2007
Vivendi Universal Games  2000 - 2004
Alpine Electronics Research of America  1998 - 1999

Skills
Game Programming, Unity3D, Artificial Intelligence, C++, Gameplay Programming, Game Development, OpenGL, Wii, Programming, Scripting, C#, User Interface, ActionScript, C, Gameplay Systems, Linux, XML, Mobile Applications, Mobile Games, Automotive Electronics

Education
California State University-Long Beach   1993 — 1998
B.S., Computer Science

Corey Pelton Corey Pelton Orange County, California Area Details
Corey Pelton's SuperVillain Studios Experience 2005 - 2005
Job Senior Cinematic Animator II at Blizzard Entertainment
Industry Animation
Experience
Blizzard Entertainment  July 2005 - Present
SuperVillain Studios   2005 - 2005
Electronic Arts  2003 - 2005
troika games   2001 - 2003
Artifact Entertainment  2000 - 2001

Skills
Maya, Cinematics, Character Animation, Visual Storytelling, Video Games, Computer Animation, Animation, Facial Animation, Zbrush, Game Development, Visual Effects, 3D, 3D Studio Max, Traditional Animation, Game Design, ZBrush, Computer Games

Education
Animation Mentor   2005 — 2006
Certificate of completion, Animation

University of Advancing Technology   1997 — 2000
bofa, animation production

Brian Cairns Brian Cairns Orange County, California Area Details
Brian Cairns's SuperVillain Studios Experience February 2008 - August 2013
Job Character Artist at FireForge Games
Industry Computer Games
Experience
FireForge  September 2013 - Present
SuperVillain Studios   February 2008 - August 2013
Papaya Studio  2006 - 2007
THQ  2003 - 2006

Skills
3D, Video Games, Zbrush, Xbox 360, UV mapping, PS3, Game Development, Character Animation, Wii, 3D Studio Max, Low Poly Modeling, Environment Art, Character Rigging, Texture Painting

Education
Loyola Marymount University   1998 — 2002
Bachelor of Arts (B.A.), Animation

Eric Beaumont Eric Beaumont Orange County, California Area Details
Eric Beaumont's SuperVillain Studios Experience October 2006 - January 2009
Job Lead Game Designer at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  November 2013 - Present
Iocaine   September 2013 - January 2014
FireForge Games, Inc.   May 2011 - November 2011
Obsidian Entertainment  March 2010 - April 2011
SuperVillain Studios   October 2006 - January 2009
SuperVillain Studios   October 2005 - October 2006
Shiny Entertainment  February 2004 - October 2005
Electronic Arts  July 2000 - September 2003
Electronic Arts  February 1999 - June 2000

Skills
Gameplay, Level Design, PS3, Xbox 360, Game Design, System Design, Writing, User Interface Design, Game Development, Game Mechanics, Computer Games, Video Games, Multiplayer, MMO, Console, Social Games, Xbox, Perforce, Casual Games, MMORPG

Education
University of California, Riverside
BA, English/Creative Writing

Elliot Landreth Elliot Landreth Orange County, California Area Details
Elliot Landreth's SuperVillain Studios Experience April 2011 - March 2012
Job
Industry Law Practice
Experience
A&K Railroad Materials, Inc.   July 2015 - August 2015
Domenici Law Firm PC   June 2015 - July 2015
SuperVillain Studios   April 2011 - March 2012
AOK Railroad   October 2010 - April 2011
SuperVillain Studios   April 2010 - November 2010
The MIND Institute  2006 - 2007

Skills
Maya, 3D Studio Max, Zbrush, Photoshop, Premiere, Word, Excel, Cinema 4D, Hard Surface Modeling, High Poly Modeling, UV mapping, Lighting, Game Engines, Adobe Creative Suite, Low Poly Modeling, Data Entry, Data Analysis, Troubleshooting, Paper Prototyping, Multi-line Phone, 10 Key, Research, Clinical Research, Administrative..., Office Administration, Medical Records, Xbox, Microsoft Word, Level Design, UV Mapping

Education
Chapman University, School of Law   2014 — 2016
Doctor of Law (J.D.), Business / IP / Patent / Emerging Technologies law

AIC-OC   2007 — 2009
B.S., Game Art + Design

The University of New Mexico   1998 — 2003
B.S., Psychology w/ Minor in C.S.

Louis Valladares Louis Valladares Foothill Ranch, California Details
Louis Valladares's SuperVillain Studios Experience April 2014 - Present
Job 3D Artist at SuperVillain Studios
Industry Computer Games
Experience
SuperVillain Studios   April 2014 - Present
SuperVillain Studios   November 2013 - April 2014

Skills
Environment Art, 3D Studio Max, Maya, 3D Modeling, Photoshop, Unreal Engine 3, CryEngine, Valve Hammer Editor, nDo, Zbrush, Particle Effects, Level Design

Education
The Art Institute of California-Orange County   2008 — 2013
Bachelor of Science (BS), Game Art and Design

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