The Gnomon Workshop

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The Gnomon Workshop Employees

Employee
Years
Job
Industry
Ryan Kingslien Ryan Kingslien Greater Los Angeles Area Details
Ryan Kingslien's The Gnomon Workshop Experience 2008 - July 2010
Job CEO at UArtsy
Industry Arts and Crafts
Experience
UArtsy   January 2014 - Present
ZBrushWorkshops   June 2010 - Present
The Gnomon Workshop   2008 - July 2010
Pixologic  January 2003 - April 2008

Skills
Computer Graphics, Visual Effects, Sculpture, Character Animation, Modeling, Zbrush, Mobile Games, Maya, Texturing, Graphic Design, Photoshop, Video Games, Digital Art, 3D Modeling, Digital Sculpting, Illustration, Animation, 3D, HTML 5, Lighting, Art, Web Development, Illustrator, MMO, Concept Design, After Effects, Rendering, Nuke, Computer Animation, iOS development, Mental Ray, ZBrush, Traditional Animation, Film, Storyboarding, 3D Studio Max, Compositing, Game Development, Video, Fine Art

Education
Pennsylvania Academy of Fine Arts   1998 — 2000

Suzanne Dixon Suzanne Dixon Burbank, California Details
Suzanne Dixon's The Gnomon Workshop Experience March 2009 - August 2009
Job Sr. UX Designer / Information Architect at Capital Group
Industry Design
Experience
Capital Group  May 2014 - Present
SF SITE DESIGN   November 2001 - Present
TOMS Shoes  December 2010 - May 2014
AMERICAN APPAREL  August 2009 - November 2010
THE GNOMON WORKSHOP   March 2009 - August 2009
SHOP.COM  May 2007 - August 2008
EVITE  January 2007 - April 2007
JUPITERIMAGES  June 2001 - December 2006
MAIN STREET MEDIA  October 2000 - June 2001

Skills
User Experience, Axure RP, Wireframes, Email Marketing, Photoshop, E-commerce, Content Strategy, User Interface Design, Web Design, Dreamweaver, InDesign, Photography, Interaction Design, Advertising, WordPress, User-centered Design, HTML, Copywriting, PowerPoint, JIRA, Art Direction, Adobe Creative Suite, Graphics, OmniGraffle, CSS Javascript, Image Manipulation, Digital Photography, Layout, Mac, Creative Direction, Information Architecture, User Experience Design, Portuguese, Image Editing, Editing, Flash, Multimedia, Graphic Design, Branding & Identity, Typography, CMS, Visual Design, Visual Communication, Usability Testing, Storyboarding, Concept Development

Education
Emerson College   1994 — 1998
BS, Journalism & Public Policy

Daniele Volpe Daniele Volpe Greater Los Angeles Area Details
Daniele Volpe's The Gnomon Workshop Experience September 2013 - Present
Job General Manager / Producer at The Gnomon Workshop
Industry Entertainment
Experience
The Gnomon Workshop   September 2013 - Present

Skills
Animation, Dynamics, PFTrack, Digital Compositing, Compositing, Visual Effects, Lighting, Rendering, MEL, Photography, Maya, After Effects, 3D, Texturing, 3D animation, Mental Ray, Premiere, Photoshop, Motion Graphics, Character Animation, Video Editing, Computer Graphics, Houdini, Nuke, Flash, Zbrush, 3D Modeling, Graphics, Graphic Design

Education
Gnomon School of Visual Effects   2009 — 2011
Digital Production for Entertaintment, Visual Effects Animation

“First Italian Compaq (New HP) College:   2000 — 2001
M3100 Understanding Networking Foundamentals

Istituto Tecnico Industriale "Leonardo da Vinci", Marsala   1990 — 1995
Perito Elettronico, Electronic, Communications

David Lesperance David Lesperance Seattle, Washington Details
David Lesperance's The Gnomon Workshop Experience December 2011 - November 2012
Job Whatever needs to be done at Valve corporation
Industry Computer Games
Experience
Valve corporation  March 2013 - Present
Microsoft 343 Industries  December 2011 - March 2013
Visualarium   October 2012 - November 2012
The Gnomon Workshop   December 2011 - November 2012
Blizzard Entertainment  March 2011 - December 2011
Blizzard Entertainment  May 2009 - March 2011
Robomodo  May 2008 - May 2009
Midway Games  March 2008 - May 2008
Wideload Games  October 2007 - March 2008
Institute of Chicago   January 2006 - July 2006

Skills
3D Studio Max, Zbrush, Maya, Vray, 3D rendering, FumeFX, Photoshop, Renderman, Illustrator, SCORM, Agile, Flash, Architectural Rendering, Fine Art, Unreal Engine 3, Mudbox, Occlusion, Rendering, 3D, 3D Modeling, Agile Methodologies, Changing Environments, Character Animation, Computer Animation, Digital Sculpting, Environment Art, Fluid Simulation, Game Art, Game Design, Game Development, Hard Surface Modeling, Level Design, Low Poly Modeling, Mental Ray, Modeling, Texture Painting, Texturing, UV mapping, Video Games, Xbox 360, ZBrush

Education
Illinois Institute of Art   2006 — 2009
Fine Arts, Game Art and Design

North Oakland Tech   2004 — 2006
Interactive Media Design, Game Design

Illinois Institute of Art
Fine Arts, Game Art and Design

Illinois Institute of Art
Bachelors of Fine Arts

North Oakland Technical Center
Degree, Business Marketing Management and Technologies

Eric Hanson Eric Hanson Greater Los Angeles Area Details
Eric Hanson's The Gnomon Workshop Experience August 2004 - August 2005
Job Partner, xRez Studio Inc.
Industry Motion Pictures and Film
Experience
xRez Studio, Inc.   November 2006 - Present
University of Southern California  2007 - Present
Visura Imaging   September 2005 - July 2006
The Gnomon Workshop   August 2004 - August 2005
Digital Domain  November 2002 - August 2004
SimEx Digital Studios   November 2001 - May 2002
Xulu Entertainment   December 2000 - October 2001
Sony Imageworks  April 2000 - December 2000
Dream Quest Images  March 1999 - December 1999
Walt Disney Feature Animation  April 1997 - March 1999

Skills
Maya, Animation, 3D, Feature Films, Film, Computer Graphics, Lighting, Post Production, 3D animation, Texturing, Nuke, Photography, VFX Supervision, Art Direction, Matte Painting, Digital Photography, Film Production, Look Development, Visual Effects, Renderman, Art, Computer Animation, Cinematography, Compositing, Shake, Awesomeness, Rendering, 3D visualization

Education
The University of Texas at Austin   1978 — 1986
BArch

Manny Fragelus Manny Fragelus Greater Los Angeles Area Details
Manny Fragelus's The Gnomon Workshop Experience 2006 - September 2009
Job Owner at Evolve CG
Industry Entertainment
Experience
Evolve CG   September 2008 - Present
DreamWorks Animation  December 2004 - Present
Gnomon   March 2006 - October 2009
The Gnomon Workshop   2006 - September 2009
MJCG   January 2001 - 2008
Technicolor Interactive Services  January 2005 - June 2007
NcSoft  March 2003 - December 2004
Finale Studios   2002 - 2004

Skills
Maya, Computer Animation, Animation, Visual Effects, Zbrush, Texturing, 3D, 3D Modeling, Lighting, Computer Graphics, Video Games, Digital Painting, Modeling

Education
Miami International University of Art and Design   1999 — 2002
Bachlors in Fine Arts

Luca Nemolato Luca Nemolato Los Angeles, California Details
Luca Nemolato's The Gnomon Workshop Experience March 2015 - May 2015
Job Freelance Concept Artist
Industry Performing Arts
Experience
Tinsley Studio   October 2015 - Present
CGSociety   August 2015 - Present
Legacy Effects  June 2015 - Present
Freelance  July 2014 - Present
Stardust Studios  June 2015 - June 2015
Encore Hollywood  November 2014 - June 2015
Digital Shark Academy   May 2015 - May 2015
The Gnomon Workshop   March 2015 - May 2015
Relativity Media  November 2014 - April 2015
Method Studios  September 2014 - September 2014

Skills
Maya, Photoshop, Zbrush, Conceptual Art, Bodypaint, Digital Painting, 3D, Premiere, Digital Sculpting, Tattoo, CG Modeling, Texturing, CG Texturing, V-Ray, Mental Ray, Drawing, Texture Painting, Sculpture, Texture Artist, Mudbox, Topogun, Flash, Keyshot, Oil Painting, Acrylic Painting, Modeling, ZBrush

Education
Gnomon School of Visual Effects   2011 — 2012
courses graduation, Creature\Character Design

Illustation and professional techniques in advertising
Commercial and Advertising Art

Artistic Lyceum of Naples
High School Diploma, High School/Secondary Diplomas and Certificates

Sanaa Khan Sanaa Khan Los Angeles, California Details
Sanaa Khan's The Gnomon Workshop Experience October 2011 - June 2013
Job UX Designer at IMDB
Industry Design
Experience
IMDb.com  September 2014 - Present
CG Spectrum College   March 2014 - December 2014
Amazon  July 2013 - March 2014
The Gnomon Workshop   October 2011 - June 2013
Sketch Theatre   May 2009 - June 2013
CG Channel   March 2009 - June 2013
Gnomon School of Visual Effects  March 2009 - September 2009
Brand DNA, Inc.   February 2008 - February 2009
Relief International  April 2008 - April 2008
Ninedot  January 2008 - January 2008

Skills
User Experience, User Interface Design, Layout, Illustrator, Logo Design, Wireframes, Photoshop, CSS, HTML, jQuery, Advertising, WordPress, Shopify, HTML 5, Prototype, CSS3, Graphics, User Interface, Responsiveness, Interaction Design, Adobe Creative Suite, User Experience Design, Art Direction, Web Design, Illustration, balsamiq, Dreamweaver, Experience Design, ExpressionEngine, User-centered Design, Design Strategy, Graphic Design, InDesign, Creative Direction, Front-end, Branding & Identity, responsive layout, Visual Design, Information Design, Information Architecture, Mockups, Wire Framing, Creative Strategy, Mobile Design, Web Development, Sketching

Education
Rhode Island School of Design   2004 — 2007
Bachelor of Fine Arts (B.F.A.), Industrial and Product Design

St Christopher's School

Nate Stephens Nate Stephens Greater Los Angeles Area Details
Nate Stephens's The Gnomon Workshop Experience July 2011 - July 2011
Job Lead Environment Artist
Industry Computer Games
Experience
Sony Computer Entertainment America - Santa Monica   June 2014 - Present
The Gnomon Worshop   December 2014 - December 2014
Sony Computer Entertainment America - Santa Monica   September 2012 - June 2014
Respawn Entertainment  June 2011 - September 2012
The Gnomon Workshop   July 2011 - July 2011
Sony Computer Entertainment America - Santa Monica   April 2010 - June 2011
Sony Computer Entertainment America - Santa Monica   June 2005 - April 2010
Blizzard Entertainment  July 2004 - June 2005
Swingin' Ape Studios  July 2004 - May 2005
Cryptic Studios  March 2001 - June 2004

Skills
Texturing, UV mapping, Zbrush, PS3, Environment Art, Video Games, Maya, Low Poly Modeling, Xbox 360, Game Development, Texture Painting, Level Design, Digital Sculpting, Cinematics, Shaders, Game Design, UV Mapping, ZBrush

Education
California State University-Northridge

Cogswell Polytechnical College

Shane Acker Shane Acker Greater Los Angeles Area Details
Shane Acker's The Gnomon Workshop Experience September 2009 - September 2010
Job Lecturer at LMU Animation Department in the School of Film and Television Production
Industry Motion Pictures and Film
Experience
LMU Animation Department in the School of Film and Television Production   January 2015 - Present
USC Jimmy Iovine and Andre Young Academy   October 2014 - Present
Shane Acker Inc.   March 2006 - Present
Reel FX  October 2012 - July 2014
The Third Floor, Inc.   July 2010 - June 2011
The Gnomon Workshop   September 2009 - September 2010
LMU Animation Department in the School of Film and Television Production   September 2009 - 2010
The Gnomon School   January 2009 - 2010
9 LLC.   June 2006 - July 2009
Focus Features  June 2006 - July 2009

Skills
Film Director, Animation Director, Designer, Animation, Film, Feature Films, Short Films, Storyboarding, Directing, Maya, Visual Effects, Traditional Animation, Computer Animation, Film Production, Pre-visualization, Visual Storytelling, 3D, Character Animation, Compositing, Animation Direction, After Effects, Post Production, Zbrush, Motion Graphics, Nuke, Illustration, Storytelling

Education
University of California, Los Angeles   1999 — 2005
Masters of Fine Art in Animation, Directing

University of California, Los Angeles   1996 — 1999
Masters of Architecture, Design

University of Florida   1989 — 1994
Bachelors of Arts in Architecture, Design