The Guildhall at SMU

Description

The Guildhall at SMU is a graduate video game development program located at the Southern Methodist University Plano campus. It was one of the first graduate video game development programs in the United States. It is currently ranked #1 among the Top 25 Graduate Schools for Game Design by the Princeton Review. Address: 5232 Tennyson Pkwy bldg 2, Plano, TX 75024 Hours: Closed ⋅ Opens 9AM Mon SaturdayClosedSundayClosedMonday(Martin Luther King Jr. Day)9AM–5PMHours might differTuesday9AM–5PMWednesday9AM–5PMThursday9AM–5PMFriday9AM–5PMSuggest an edit Unable to add this file. Please check that it is a valid photo. Founded: 2003 Postgraduates: 604 Type of business: Graduate School Phone: (214) 768-4278: : Website: : : Place name: : : Category: Website: https://www.smu.edu/guildhall Category: University department Suggest an editUnable to add this file. Please check that it is a valid photo. Unable to add this file. Please check that it is a valid photo. · Own this business? Questions & answers Ask a question See all questions (1)

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The Guildhall at SMU Employees

Employee
Years
Job
Industry
Quinn DelHoyo Quinn DelHoyo Greater Seattle Area Details
Quinn DelHoyo's The Guildhall at SMU Experience January 2007 - July 2008
Job Multiplayer Designer at 343 Industries
Industry Computer Games
Experience
Microsoft Studios  February 2013 - Present
Epic Games  September 2011 - December 2012
Epic Games  July 2009 - September 2011
3D Realms  August 2008 - May 2009
The Guildhall at SMU   January 2007 - July 2008
Timpanogos High School  December 2005 - December 2006
Timpanogos High School  June 2004 - December 2005

Skills
Level Design, Video Games, Gameplay, Multiplayer, 3D, Unreal Engine 3, Leadership, Xbox 360, Unreal Editor, Game Development, Game Design, PS3, Game Mechanics, Computer Games, Environment Art, Xbox, Console, UnrealScript

Education
Southern Methodist University   2007 — 2008

Utah Valley University   2003 — 2006

Ryan Medeiros Ryan Medeiros Santa Monica, California Details
Ryan Medeiros's The Guildhall at SMU Experience December 2009 - May 2010
Job Multiplayer & Engine Programmer
Industry Computer Games
Experience
Beachhead Studio  January 2015 - Present
Dynamighty   February 2014 - January 2015
DriveDev (now blackbirdit) / Beachhead Studio   August 2013 - January 2014
Gearbox Software  September 2010 - August 2013
Triangle Studios   July 2010 - September 2010
The Guildhall at SMU   December 2009 - May 2010
The Guildhall at SMU   January 2009 - May 2010
Silicom Ventures   March 2007 - December 2008
Sutton Swim School  August 2004 - November 2008

Skills
C++, Xbox 360, PS3, Performance, Networking, Physics, Systems, Video Games, Performance Tuning, Gameplay, Unreal Engine 3, Game Programming, Perforce, iOS development, Computer Games, Game Design, Game Development, Gameplay Programming, Programming, Unreal Editor, Game Mechanics, Unity3D, DirectX, Multiplayer, Console, Mobile Games

Education
SMU Guildhall   2009 — 2010
Professional Certificate, Digital Game Development - Software Development

De Anza College   2004 — 2008
Computer Information Systems

California State University-Fullerton   2002 — 2003
Theatre, Computer Science

Austin Adams Austin Adams Austin, Texas Area Details
Austin Adams's The Guildhall at SMU Experience August 2008 - September 2010
Job Technical Artist at Arkane Studios
Industry Computer Games
Experience
Arkane Studios  July 2014 - Present
Adhesive Games  September 2012 - December 2013
TimeGate Studios  January 2010 - August 2012
The Guildhall at SMU   August 2008 - September 2010

Skills
Unreal Engine 3, Game Development, PS3, Unreal Editor, Game Design, Xbox 360, Video Games, Zbrush, 3D Studio Max, Low Poly Modeling, User Interface Design, Gameplay, Level Design, Environment Art, Motion Capture, Perforce, Bump, Texturing, Game Design Documents, 3D, UnrealScript, UV mapping, Mudbox, Texture Painting

Education
Southern Methodist University   2008 — 2009
Masters of Interactive Technology

Texas Tech University   2002 — 2007
Bachelor's degree, Fine and Studio Arts

Ruoyao Ma Ruoyao Ma Greater Los Angeles Area Details
Ruoyao Ma's The Guildhall at SMU Experience January 2011 - March 2013
Job Associate Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch  May 2013 - Present
The Guildhall at SMU   January 2011 - March 2013

Skills
C++, Computer Graphics, UDK, HLSL, UnrealScript, OpenGL, DirectX, Unreal Engine 3, Kinect, voxels, Goal-Oriented Action..., A*, AI, Gameplay, GLSL, navigation meshes, scripting language..., multi-threading, memory management, OpenCV, FreeType, TCP/UDP, DLLs, C#, ActionScript, Level Design, Texturing, Unreal Editor, Computer Games, Linear Algebra, Unity3D, Xbox 360, Game Development, Game Design, MMO, 3D, Video Games, Perforce, Multiplayer, Artificial Intelligence, Game Mechanics, PS3, Console, FMod, Gameplay Programming, Game Programming, Game Engines, Scripting, Programming, Shaders

Education
Southern Methodist University   2011 — 2012
Master of Interactive Technology, Software Development

Beijing University of Post and Telecommunications   2005 — 2009
Bachelor of Engineering, Computer Science

Katherine Peacock Katherine Peacock Houston, Texas Details
Katherine Peacock's The Guildhall at SMU Experience January 2012 - December 2013
Job 3D Artist and Illustrator
Industry Computer Games
Experience
SixFoot  September 2015 - Present
SixFoot  July 2014 - September 2015
id Software  June 2014 - June 2014
Sugar Moon Antiques / Flax Girl   May 2014 - June 2014
The Guildhall at SMU   January 2012 - December 2013
Sykotik Entertainment (Student Team)   November 2012 - May 2013
Stark Industries (Student Team)   May 2012 - July 2012
Team Alive! (Student Team)   March 2012 - May 2012
Southern Methodist University  August 2010 - May 2012

Skills
Texturing, Game Development, Video Games, Unreal Engine 3, 3D, 3D Studio Max, Animation, Unreal Editor, Game Design, Drawing, Modeling, Environment Art, Low Poly Modeling, Microsoft Office, Photoshop, Texture Artist, Game Art, Level Design, Texture Painting, Hard Surface Modeling, Mudbox, UV mapping, World Building, Changing Environments, Computer Games, Painting, Figure Drawing, Costume Design, Character Designs, Microsoft Word, PowerPoint, Microsoft Excel, Creative Writing, Character Animation, Digital Painting, Typing, Research, Writing, Traditional Animation, Perforce, Xbox 360, Concept Design, Illustration, 3D Modeling, Conceptual Art, JIRA, Confluence

Education
Southern Methodist University   2012 — 2013
Masters of Interactive Technology in Digital Game Development, Art Creation

SMU   2010 — 2012
Bachelor of Fine Arts (BFA), Drawing

Brookhaven Community College   2008 — 2010
Associate of Arts (AA), Emphasis in Art

Hemanshu Chhabra Hemanshu Chhabra Seattle, Washington Details
Hemanshu Chhabra's The Guildhall at SMU Experience 2006 - 2008
Job Software Development Engineer II at Amazon Gameplay and Tools
Industry Computer Games
Experience
Amazon  January 2014 - Present
Bioware  May 2012 - January 2014
Bioware  July 2009 - May 2012
Fizz Factor   September 2008 - July 2009
The Guildhall at SMU   2006 - 2008
Citigroup  June 2006 - November 2006

Skills
Perforce, Game Development, DirectX, Game Design, Video Games, OpenGL, Scripting, Gameplay, Artificial Intelligence, Xbox 360, PS3, Wii, HLSL, Win32 API, Game Programming, Level Design, Computer Graphics, MMO, Gameplay Programming, Multiplayer, Console, Computer Games, Game Mechanics, Xbox, MMORPG

Education
Southern Methodist University   2007 — 2008
Masters of Interactive Technology in Digital Game Development, Computer and Game Programming

University of Mumbai   2002 — 2006
Bachelors of Engineering, Computers

Sulochanadevi Singhania High School

Matt Streit Matt Streit Greater Los Angeles Area Details
Matt Streit's The Guildhall at SMU Experience February 2013 - August 2014
Job Manager, User Research at Activision
Industry Research
Experience
Activision  August 2014 - Present
The Guildhall at SMU   February 2013 - August 2014
THQ  August 2010 - January 2013
The Guildhall at SMU   August 2012 - October 2012
CompuCom/Excell Data Corporation with Microsoft Game Studios   June 2008 - July 2010
University of Cincinnati  September 2004 - June 2008
University of Cincinnati  June 2006 - June 2007
Rose Computer Technology Services   August 2003 - August 2004
Thomson Financial  June 2002 - August 2002

Skills
Usability Testing, User Experience, User-centered Design, User Interface, Data Analysis, Human Computer..., Statistics, Usability, Game Design, User Interface Design, Heuristic Evaluation, Interaction Design, User Research, Playtesting, Video Games, Usability Engineering, Game Development, Research Design, Agile Methodologies, User Experience Design, Analysis, Rapid Prototyping, Paper Prototyping, Contextual Inquiry, Programming, Computer Games, Management

Education
University of Cincinnati   2006 — 2008
PhD, Psychology

University of Cincinnati   2004 — 2006
MA, Psychology

Rensselaer Polytechnic Institute   1999 — 2003
BS, Computer Science - Psychology

Clay Duveneck Clay Duveneck Dallas/Fort Worth Area Details
Clay Duveneck's The Guildhall at SMU Experience January 2011 - December 2012
Job Project Manager/ 3D Artist
Industry Computer Games
Experience
The Guildhall at SMU   January 2011 - December 2012
Corgan MediaLab  December 2007 - January 2009
Corgan Media Lab  March 2007 - December 2007

Skills
3D Studio Max, Photoshop, Computer Aided Design, Maya, Unreal Development Kit, Animation, Skinning, Character Rigging, Adobe Premier, Adobe Illustrator, Microsoft Office, Sony Vegas Video, Mudbox, Unity3D, 3D Modeling, Texturing, Unreal Engine 3, Premiere, Environment Art, Video Games, 3D, Unreal Editor, Character Animation, Illustrator, Level Design, Low Poly Modeling, Zbrush, Game Development, Game Design, UV mapping, Texture Artist, Hard Surface Modeling, Game Art, Computer Games, World Building, CAD, Texture Painting, Digital Painting, Rendering, Rigging, Conceptual Art, Game Mechanics

Education
SMU Guildhall   2011 — 2012
Masters of Interactive Technology, Digital Arts

Art Institute of Dallas   2003 — 2007
Bachelor of Arts (BA), Media Arts and Animation

Jennifer Huff Jennifer Huff Greater St. Louis Area Details
Jennifer Huff's The Guildhall at SMU Experience September 2013 - May 2014
Job Artist at Simutronics Corp.
Industry Computer Games
Experience
Simutronics Corp.  July 2014 - Present
The Guildhall at SMU   September 2013 - May 2014
The Guildhall at SMU   August 2012 - May 2014
Working as Intended   June 2013 - December 2013
No Cap Studios   January 2013 - May 2013
Necro Studios   November 2012 - December 2012
Freelance Graphic and 2D Artist   May 2009 - August 2012
Weis Markets  March 2011 - May 2012
Walmart  October 2009 - March 2011
PetSmart  August 2009 - February 2010

Skills
Texturing, Game Design, Video Games, Photoshop, Art, Unreal Engine 3, Painting, Character Animation, Unreal Editor, 3D Studio Max, Drawing, Animation, Photography, Mudbox, Game Development, Microsoft Office, 3D Modeling, Traditional Animation, Customer Service, Environment Art, Low Poly Modeling, Gameplay, Drawing/Painting, Batik, Graphic Arts, Retail, Fine Art, Food, Modular Design, UV mapping, Digital Painting, Lighting Design, Character Rigging, Rigging, Texture Artist, High Poly Modeling, Lighting, Texture Painting, Unity3D, 3D, Computer Games, Perforce

Education
SMU Guildhall   2012 — 2014
Master's degree, Game and Interactive Media Design, Art Cration

Lock Haven University of Pennsylvania   2005 — 2009
BFA, Fine arts, 2D

Timber Creek High school   2001 — 2004
Diploma, Art, and Technical Theater

Newman Smith High School   2000 — 2001

Jose Abalos Jose Abalos Salt Lake City, Utah Details
Jose Abalos's The Guildhall at SMU Experience August 2012 - Present
Job Associate Level Designer, Community at Avalanche Software
Industry Computer Games
Experience
Avalanche Software  July 2014 - Present
The Guildhall at SMU   August 2012 - Present

Skills
Game Development, Level Design, Unreal Engine 3, Java, C#, Game Mechanics, Console, Unity3D

Education
Southern Methodist University   2012 — 2014
Master of Interactive Technology, Level Design

Pontificia Universidad Católica de Chile   2005 — 2011
Engineering, Computer Science

Julia Lichtblau Julia Lichtblau San Rafael, California Details
Julia Lichtblau's The Guildhall at SMU Experience August 2011 - May 2013
Job Environment Artist at Telltale Games
Industry Computer Games
Experience
Telltale Games  July 2013 - Present
The Guildhall at SMU   August 2011 - May 2013
Crucible Games LLC   June 2012 - August 2012

Skills
Game Design, Photoshop, 3D Studio Max, Texturing, Modeling, Illustrator, Game Development, Microsoft Office, Word, Mudbox, Unreal Engine 3, Storyboarding, Microsoft Word, Traditional Animation, Level Design, Unreal Editor, Maya, Unity3D, Video Games, Kismet, Texture Painting, Low Poly Modeling, Unreal 3, Game Art, Multiplayer, UV mapping, Computer Games, World Building, Xbox 360, Environment Art, Shaders, Hard Surface Modeling, Texture Artist, 3D Modeling, Changing Environments, PS3, Cinematics, High Poly Modeling, Max, Digital Art, Perforce, Game Engines, MMO, Character Rigging, Digital Sculpting, Torque Game Engine, Unreal Engine, Console, Video Game Production, 3D

Education
The Guildhall at SMU   2011 — 2013
MIT, Video Game Development, Art Creation

James Madison University   2006 — 2010
Bachelor of Fine Arts (B.F.A.), Fine and Studio Arts

Jenni Homonko Jenni Homonko United States Details
Jenni Homonko's The Guildhall at SMU Experience August 2011 - May 2013
Job 3D Game Artist
Industry Computer Games
Experience
Playful Corp  June 2013 - Present
The Guildhall at SMU   August 2011 - May 2013

Skills
Photoshop, Digital Illustration, 3D Modeling, 3D Studio Max, Texturing, Mudbox, Unreal Editor, Conceptual Art, Graphic Design, Character Rigging, Character Animation, C++, Java, SQL, Video Editing, Game Development, Video Games, Unreal Engine 3, Environment Art, Game Art, Game Design, Animation, Rigging, Unity3D, Game Mechanics, UV mapping, Maya, Hard Surface Modeling, Multiplayer, Gameplay, Texture Artist, Computer Games, Low Poly Modeling

Education
Southern Methodist University   2011 — 2013
Master of Interactive Technology, Digital Game Development - Art Creation

Baylor University   2007 — 2010
Computer Science, Studio Art

Ryan Metcalf Ryan Metcalf Dallas/Fort Worth Area Details
Ryan Metcalf's The Guildhall at SMU Experience August 2009 - December 2009
Job Lead Technical Animator at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  June 2014 - Present
Gearbox Software  July 2010 - June 2014
Dreamfly Productions  November 2009 - December 2009
The Guildhall at SMU   August 2009 - December 2009
The Guildhall at SMU   February 2009 - April 2009
The Guildhall at SMU   October 2008 - December 2008
MTC Marketing, Inc.   May 2008 - August 2008
Sandwick Films   October 2007 - November 2007
Echo Entertainment  August 2007 - October 2007
G4TV  August 2006 - November 2006

Skills
3D Studio Max, Mudbox, Maxscript, XML, Character Rigging, Animation, Motion Capture, 3D Modeling, Digital Painting, Zbrush, Photoshop, PFTrack, Motion Tracking, Unreal Engine 3, FaceFX, Vicon Blade, Vicon IQ, Autodesk MotionBuilder, Video Games, Rigging, Gameplay, PS3, Xbox 360, Perforce, Facial Rigging, Character Animation, Low Poly Modeling, Maya

Education
Southern Methodist University   2008 — 2009
Masters of Interactive Technology, specialization in Art Creation

Baylor University   2004 — 2007
Bachelors of Arts, Digital Film & Media

University of North Texas   2002 — 2004
Bachelor of Arts, Film & Digital Media

Lincoln Li Lincoln Li Austin, Texas Details
Lincoln Li's The Guildhall at SMU Experience January 2012 - December 2013
Job Designer at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  October 2014 - Present
Certain Affinity  January 2014 - October 2014
The Guildhall at SMU   January 2012 - December 2013
Warner Bros. Games  March 2011 - December 2011
Zipper Interactive  May 2010 - March 2011
Purdue University  August 2005 - December 2009
Maxim Integrated Products  May 2006 - July 2006

Skills
Kismet, Matinee, Level Design, Systems Design, Unreal Engine 3, Unreal Editor, Perforce, UnrealScript, Lua, Illustrator, Game Design, Maya, Game Development, Gameplay, PS3, Xbox 360, After Effects, Rendering, Lighting, C#, 3D Studio Max, Tortoise SVN, Game Design Documents, High Level Design, Low Level Design, Scrum, Microsoft Excel, Texturing, Video Games, Unity3D, Scripting, JIRA, Zbrush, 3D Modeling

Education
Southern Methodist University   2012 — 2014
Masters of Interactive Technology, Level Design

Purdue University   2005 — 2009
BS, Computer Graphics Technology

Adriana Clonts Adriana Clonts Santa Monica, California Details
Adriana Clonts's The Guildhall at SMU Experience October 2012 - December 2012
Job Development Coordinator at Riot Games
Industry Computer Games
Experience
Riot Games  July 2013 - Present
The Guildhall at SMU   October 2012 - December 2012
The Guildhall at SMU   August 2012 - October 2012
The Guildhall at SMU   August 2011 - December 2011
The Guildhall at SMU   March 2011 - May 2011
The Guildhall at SMU   September 2010 - December 2010

Skills
Game Development, Project Management, Team Personnel..., Software Development..., Game Documentation, Game Testing, Financial Analysis for..., Product Localization, Scheduling, Milestone Planning, Risk Analysis, Task Creation and..., Bug Tracking Setup &..., Project Scoping, Knowledge of Group..., Knowledge of Team..., Personality Assessment, Staff Interviews, Performance Reviews, Game Design..., Statements of Work, Asset Databases, Product & Sprint..., Postmortems, Milestone Reports, Quality Asssurance..., Game Development..., Microsoft Excel, Microsoft Word, Microsoft Powerpoint, Microsoft Project, Microsoft Visio, Unreal Development Kit, Gap Analysis, Burndown Charts, Tortoise SVN, Perforce, Audacity, Autodesk 3D Studio Max, Autodesk Mudbox, Adobe Photoshop, nDo, TopoGun, xNormal, Video Games, Unity3D

Education
Southern Methodist University   2010 — 2012
Master of Interactive Technology in Production Management, Production Management, Art Creation

University of Mary-Hardin Baylor   2006 — 2009
Bachelor of Fine Arts (B.F.A.), Studio Art

Evan Skarin Evan Skarin Austin, Texas Details
Evan Skarin's The Guildhall at SMU Experience August 2009 - December 2010
Job Game Designer
Industry Computer Games
Experience
Red Fly Studio  September 2013 - September 2014
Naughty Dog  October 2012 - July 2013
Red Fly Studio  March 2012 - October 2012
Red Fly Studio  August 2011 - March 2012
Team People's Choice   July 2010 - December 2010
The Guildhall at SMU   August 2009 - December 2010
Team Hermes   October 2009 - December 2009

Skills
Unreal Editor, Unity3D, Game Design, Level Design, C#, Game Mechanics, Game Development, Gameplay, Scripting, World Building, Video Games, Xbox 360

Education
Southern Methodist University   2009 — 2011
Master of Interactive Technology, Specialization in Level Design, 3.86

DePauw University   2005 — 2009
Bachelor of Arts, Psychology, 3.5

Morgan Wagnon Morgan Wagnon Plano, Texas Details
Morgan Wagnon's The Guildhall at SMU Experience January 2015 - May 2015
Job Junior Mission Designer at Hangar 13
Industry Computer Games
Experience
The Guildhall at SMU   January 2015 - May 2015
The Guildhall at SMU   January 2013 - December 2014
The Guildhall at SMU   June 2014 - July 2014

Skills
Level Design, Unreal Engine 3, Gameplay, Game Design, Unreal Editor, Lua, Game Development, Computer Games, UV mapping, Kismet, 3D Studio Max, Photoshop, Perforce, Game Mechanics, Video Games, 3D Modeling, C#, Unity, Visual Studio, Microsoft Office

Education
Southern Methodist University   2013 — 2014
Master's degree, Game and Interactive Media Design, 3.6

Texas A&M University   2008 — 2011
Bachelor of Arts (B.A.), Anthropology, 3.3

Nick Moy Nick Moy Greater New York City Area Details
Nick Moy's The Guildhall at SMU Experience August 2011 - June 2013
Job 3D Artist
Industry Computer Games
Experience
Trendy Entertainment Inc  October 2013 - April 2015
The Guildhall at SMU   August 2011 - June 2013
Rochester Institute of Technology  September 2007 - June 2011
Phu Concepts,Inc.   March 2011 - May 2011
thelab  May 2009 - August 2009

Skills
Game Design, Unreal Engine 3, Game Development, Maya, OpenGL, Video Games, 3D Studio Max, Mudbox, 3D Modeling, HTML, CSS, Unreal Editor, Environment Art, UV mapping, 3D sculpting, ZBrush, Photoshop, Web Development, PHP, Microsoft Office, Gameplay, Texturing, DirectX, Zbrush, Computer Games, Character Animation, 3D, Hard Surface Modeling, Texture Painting, Xbox 360, Animation, Game Mechanics, Computer Graphics, Texture Artist, Modeling, Digital Sculpting, Conceptual Art, Low Poly Modeling, Perforce

Education
Southern Methodist University   2011 — 2013
Masters, Art Creation

Rochester Institute of Technology   2007 — 2011
Bachelor of Science (B.S.), Game and Interactive Media Design

Alex Welsh Alex Welsh Austin, Texas Details
Alex Welsh's The Guildhall at SMU Experience August 2011 - May 2013
Job Software Engineer at Panic Button
Industry Computer Games
Experience
Panic Button  July 2014 - Present
Edge of Reality  June 2013 - April 2014
The Guildhall at SMU   August 2011 - May 2013
Schneider Electric  May 2010 - September 2010

Skills
Unreal Engine 3, UnrealScript, Unreal Editor, Torque Game Engine, Gameplay, Game Design, Game Development, HLSL, Lua, Game Programming, DirectX, Video Games, GLSL, OpenGL, Xbox 360, 3D Studio Max, Texturing, Computer Games, Visual Studio, Tortoise SVN, C++, 3D, Scrum, Computer Graphics, Shaders, Perforce, Gameplay Programming, Game Mechanics, Scripting, Game Engines, Artificial Intelligence

Education
Southern Methodist University   2011 — 2013
Masters, Digital Game Development

Texas Christian University   2007 — 2011
Bachelor of Science (B.S.), Mathematics and Computer Science

Joshua Kasten Joshua Kasten Greater Boston Area Details
Joshua Kasten's The Guildhall at SMU Experience January 2011 - December 2012
Job Data Repair Analyst at Granite Telecommunications
Industry Computer Games
Experience
Granite Telecommunications  June 2014 - Present
V Farms   February 2013 - July 2013
The Guildhall at SMU   January 2011 - December 2012
Bard College At Simon's Rock  September 2007 - May 2010

Skills
Software Documentation, BSP, Rapid Prototyping, Photoshop, Material Editing, Lighting, Scripting, Scrum, Cinematics, Event Scripting, Unreal Engine 3, Unreal Editor, UnrealScript, Valve Hammer Editor, Unity3D, Torque Game Engine, Tortoise SVN, Kismet, Lua, MS Project, Microsoft Word, Microsoft Excel, 3D Studio Max, Visio, Audacity, SketchUp, Gamebryo, Terrain Modeling, Powerpoint, Prezi, Premiere, Project Teams, Level Design, World Building, Video Games, Game Design, Gameplay, 3D, Mudbox, Low Poly Modeling, Game Development, Environment Art

Education
SMU   2011 — 2012
Master of Interactive Technology, Digital Game Development

Bard College at Simon's Rock   2006 — 2010
Bachelor of Arts (B.A.), Creative Writing/Electronic Media and the Arts

Craig Prince Craig Prince Austin, Texas Details
Craig Prince's The Guildhall at SMU Experience January 2011 - December 2012
Job Environment/Prop Artist
Industry Computer Games
Experience
Kingdom Games  June 2014 - April 2015
Gearbox Software  September 2013 - May 2014
The Guildhall at SMU   January 2011 - December 2012

Skills
SQL, Programming, Texture Art, Digital Sculpting, Photoshop, 3D Studio Max, Mudbox, Topogun, Unity, Unreal Development Kit, Xnormal, UV Headus, Marmoset Toolbag, Crazy Bump, Rigging, Unreal Engine 3, Occlusion, Bump, Game Development, Texturing, Unreal Editor, Video Games, Environment Art, Level Design, Low Poly Modeling, Character Animation, Game Art, Gameplay, UV mapping, Texture Artist, Texture Painting, Unreal 3, Hard Surface Modeling, Zbrush, Game Design, 3D, Xbox 360, Computer Games, Game Mechanics, Unity3D, Computer Graphics, Digital Painting, Character Rigging, Conceptual Art, Perforce, Maya, World Building, Computer Animation, Lua, Traditional Animation

Education
SMU Guildhall   2010 — 2012
Professional Certificate, Art

Midwestern State University   2006 — 2009
Bachelor of Arts (B.A.), Art/Computer Science

Ken Dilks Ken Dilks Orange County, California Area Details
Ken Dilks's The Guildhall at SMU Experience August 2009 - December 2010
Job Designer
Industry Computer Games
Experience
Blizzard Entertainment  October 2012 - Present
Bioware  August 2012 - October 2012
Bioware  November 2011 - July 2012
Bioware  January 2011 - November 2011
The Guildhall at SMU   August 2009 - December 2010
Pickens Snodgrass Koch LLP   March 2008 - July 2009

Skills
Game Development, Game Design, Video Games, Game Scripting, Game Mechanics, MMORPG, MMO, RPG, Coding Standards, Object-oriented..., OOP, Unreal Editor, Unreal Engine 3, Hero Engine, Unity3D

Education
Southern Methodist University   2009 — 2010
MIT, Video Game Design

The Guildhall at SMU   2009 — 2010
Masters, Interactive Technology

The University of Texas at Arlington - College of Business   2007 — 2009
BS, Information Systems

The University of Texas at Arlington   2005 — 2007
Bachelor's of Science, Information Systems

Dominic Camargo Dominic Camargo Orange County, California Area Details
Dominic Camargo's The Guildhall at SMU Experience August 2011 - May 2013
Job Software Engineer at Blind Squirrel Games
Industry Computer Games
Experience
Blind Squirrel Games  June 2013 - Present
The Guildhall at SMU   August 2011 - May 2013
Raytheon Space and Airborne Systems  June 2011 - August 2011
Cal Poly State University  September 2010 - June 2011
Cal Poly State University  September 2007 - June 2011
California Polytechnic State University  2006 - 2011
Raytheon Space and Airborne Systems  July 2010 - September 2010

Skills
Game Programming, Game Development, OpenGL, Visual Studio, Game Design, Scrum, C++, Unreal Engine 3, Programming, UnrealScript, DirectX, Computer Graphics, Java, Video Games, C, Gameplay Programming, Gameplay Systems, Unreal Engine, Tortoise SVN, ActionScript, Gameplay, Agile Methodologies, Object Oriented Design, Software Engineering, Unreal Editor, Computer Science, 3D Math, Scaleform, 3D, Software Development, User Interface, Tutoring, Linear Algebra, Trigonometry, Technical Writing, Simulation Software, 3D rendering, Memory Management, Mentoring, Subversion, Eclipse, Android Development, Perforce, Lua

Education
Guildhall at Southern Methodist University   2011 — 2013
Master of Interactive Technology, Digital Game Development

California Polytechnic State University-San Luis Obispo   2006 — 2011
B.S., Computer Science

Pearland High School   2002 — 2006

Shaun McCarty Shaun McCarty Vista, California Details
Shaun McCarty's The Guildhall at SMU Experience October 2008 - May 2009
Job Quality Analyst at Los Angeles Capital Management
Industry Computer Games
Experience
u-blox  June 2013 - November 2013
Covidien  July 2012 - April 2013
Aeria Games & Entertainment  April 2010 - February 2011
Sony Computer Entertainment America  September 2009 - February 2010
The Guildhall at SMU   October 2008 - May 2009
The Guildhall at SMU   June 2008 - October 2008
Nexon Publishing North America  September 2006 - December 2007
Gravity Interactive, Inc.   2003 - 2006
Equity Based Services, Inc.   August 2005 - November 2005
CCC Communications   September 1999 - April 2001

Skills
Modeling, Software Documentation, Scripting, Video Games, Game Development, Customer Service, Game Design, Source Engine, Windows, Unreal 3, Quality Assurance, Level Design, MMORPG, VBA, Python, Java, Management, German, User Requirements, Scrum, 3D Studio Max, Photoshop, AutoCAD, DevTrack, Microsoft Office, Information Technology, Server Administration, Troubleshooting, Perforce, Xbox 360, Unreal Engine 3

Education
Northwest Lineman College   2011 — 2011
Certificate, Electrical Linework, A

Guildhall @ SMU   2008 — 2009

Southern Methodist University   2008 — 2009
Game Design

California State University-Northridge   2001 — 2005
Bachelor's, Information Technology

Christopher Parthemos Christopher Parthemos Dallas/Fort Worth Area Details
Christopher Parthemos's The Guildhall at SMU Experience August 2011 - May 2013
Job Game Designer (Contract) at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  June 2013 - September 2013
The Guildhall at SMU   August 2011 - May 2013
Event 360  August 2011 - September 2011
Tiny Chefs   February 2011 - July 2011

Skills
UnrealScript, Unreal Engine 3, Kismet, Creation Kit, Scripting, Unity, CryEngine, Lua, Photoshop, Microsoft Office, Team Leadership, Technical Documentation, Creative Writing, Level Design, Ndo 2, Game Development, Unreal Editor, Gameplay, Unity3D, Video Games, Game Design, Low Poly Modeling, World Building, Xbox 360, Texturing, Unreal 3, UV mapping, Computer Games, Game Art, Multiplayer, MMO, Valve Hammer Editor, Game Balance, Perforce, Unreal Engine, Game Engines, Game Design Documents, Game Mechanics, Torque Game Engine, Cinematics, Shaders, Source Engine, Console, Game Scripting

Education
Southern Methodist University   2011 — 2013
Masters of Interactive Technology, Level Design

James Madison University   2006 — 2010
BA, English, Rhetoric

Collegiate School

Chih Han (Henry) Yu Chih Han (Henry) Yu Austin, Texas Details
Chih Han (Henry) Yu's The Guildhall at SMU Experience January 2012 - December 2013
Job System Designer at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  January 2014 - Present
The Guildhall at SMU   January 2012 - December 2013
Kraven Manor   October 2012 - July 2013
ShadowMaster (Student Game)   March 2012 - May 2012
Cayenne Entertainment Technology Co, Ltd. Taiwan   June 2009 - August 2009

Skills
Game Design, Game Development, Level Design, Video Games, Unreal Editor, Unreal Engine 3, Valve Hammer Editor, Creation Kit, Torque Game Engine, C++, Java, Lua, UnrealScript, Scripting, 3D Studio Max, Photoshop, Texturing, After Effects, Tortoise SVN, Preforce, Economics, Mathematics, Computer Science, Scrum, World Building, Unity3D, Unity, Perforce, Kismet, Unreal 3, Environment Art

Education
Southern Methodist University   2012 — 2013
Master's degree, Game and Interactive Media Design

University of Wisconsin-Madison   2008 — 2012
Bachelor of Science (B.S.), Economics, Mathematics, and Computer Science

Northwest High School

Brent Ellison Brent Ellison Montreal, Canada Area Details
Brent Ellison's The Guildhall at SMU Experience January 2007 - July 2008
Job Lead Game Designer on Warhammer 40,000: Eternal Crusade
Industry Computer Games
Experience
Behaviour Interactive  July 2013 - Present
Funcom  September 2012 - June 2013
Funcom  May 2011 - September 2012
Funcom  July 2008 - May 2011
The Guildhall at SMU   January 2007 - July 2008
Kofu Higashi High School   August 2004 - July 2006

Skills
Game Design, Level Design, Scripting, Game Development, Gameplay, Artificial Intelligence, Video Games, World Building, Multiplayer, Japanese, Project Management, Game Mechanics, Lua, 3D, Computer Games, MMO, Perforce, Game Engines, Unity3D, Gameplay Systems, Unreal Editor, 3D Studio Max, MMORPG, Game Balance, User Interface, Video Game Production, Content Design, Unreal Engine 3, Unreal 3, Social Games, Narrative, Online Gaming, Gameplay Programming, Quest Design

Education
Southern Methodist University   2007 — 2008
MA, Interactive Technology in Digital Game Development

Reed College   1999 — 2003
BA, Psychology

Jonathan Sova Jonathan Sova Bellevue, Washington Details
Jonathan Sova's The Guildhall at SMU Experience January 2011 - December 2012
Job World Designer at Bungie
Industry Computer Games
Experience
Bungie  Game DesignerRed 5 StudiosFebruary 2013 - October 2014
Crucible Games, LLC   May 2012 - December 2012
The Guildhall at SMU   January 2011 - December 2012
Maxceed Co. / Yokohama Public Schools, Japan   August 2008 - July 2010
Language Workshop, Yokohama, Japan   2007 - 2008

Skills
Unreal Engine 3, UDK, Photoshop, 3D Studio Max, Source SDK, Scripting, Lua, Corona SDK, Music Composition, Game Design, SDK development, Level Design, Game Development, Composition, Environment Art, Low Poly Modeling, Gameplay, PS3, Xbox 360, UnrealScript, Texturing, MMO, World Building, Unreal Editor, Video Games, Game Art

Education
Southern Methodist University   2011 — 2012
Masters in Interactive Technology, Level Design

Purdue University   2003 — 2007
Bachelor of Arts, Japanese Language

James Selen James Selen Greater Boston Area Details
James Selen's The Guildhall at SMU Experience August 2008 - December 2009
Job Level Designer at Irrational Games
Industry Entertainment
Experience
Irrational Games  February 2012 - Present
id Software  January 2010 - February 2012
Bionic Buddha Entertainment   March 2009 - January 2010
The Guildhall at SMU   August 2008 - December 2009
Volition Inc  2006 - 2006

Skills
Combat Design, Environmental Design, Scripting, Game Design, Level Design, System Design, C++, C#, Unreal Engine 3, Unity3D, Kismet, Perforce, Maya, Xbox 360, Game Development, Unreal Editor, Multiplayer, Video Games, Gameplay, 3D Studio Max, PS3, Lua, Environment Art

Education
Southern Methodist University   2008 — 2010
Certificate, Interactive Technology - Level Design

University of Illinois at Chicago   2003 — 2007
B.A., Philosophy, Psychology

Anthony Biancardi Anthony Biancardi Montreal, Canada Area Details
Anthony Biancardi's The Guildhall at SMU Experience March 2008 - June 2008
Job Assistant Technical Director at Ubisoft
Industry Computer Games
Experience
Ubisoft  October 2013 - Present
Ubisoft  April 2011 - October 2013
KAOS Studios/THQ  September 2010 - January 2011
Red Storm Entertainment  June 2008 - August 2010
The Guildhall at SMU   March 2008 - June 2008
United States Navy  December 2000 - December 2004

Skills
Lua, 3D Studio Max, Game Design, Level Design, Gameplay, Scripting, C++, Photoshop, Kismet, Cinematics, Animation, Xbox 360, Unreal Editor, PS3, Unreal Engine 3, Video Games, Game Development, Computer Games, Perforce, Game Mechanics

Education
Southern Methodist University   2006 — 2008

SMU Guildhall

Nimrod Barak Nimrod Barak Austin, Texas Area Details
Nimrod Barak's The Guildhall at SMU Experience January 2008 - July 2009
Job Programmer at Edge of Reality
Industry Computer Games
Experience
Edge of Reality  July 2009 - Present
The Guildhall at SMU   January 2008 - July 2009
The Guildhall at SMU   December 2008 - May 2009
Golan Technology   June 2005 - December 2007
Moonflare Enterprises   2000 - 2005

Skills
Software Development, Video Games, C++, C#, Python, PS4, PS3, Xbox 360, Perforce, Unreal Engine 3, UnrealScript, Game Development, Gameplay Programming, Game Design, Console, Gameplay, Network Programming, TCP/IP, UDP, Jenkins, Web Commerce, Leadership, Client/server, Peer-to-peer, JIRA, 3D Studio Max, Java, Level Design, Programming, Assembly Language, Software Documentation, Tortoise SVN, Testing, Game Mechanics

Education
Guildhall at Southern Methodist University   2008 — 2009
Master of Interactive Technology (MIT), Software Development

Southern Methodist University   2006 — 2008
Masters, Interactive Technology, Software Development

California State University-East Bay   2004 — 2006
Bachelor of Science (BS), Computer Science

Ed Clune Ed Clune Dallas/Fort Worth Area Details
Ed Clune's The Guildhall at SMU Experience 2008 - 2013
Job Recent Applied Economics Master's Grad from SMU | Gaming Team Leader Background | Consumer Behavior Data Analyst
Industry Computer Games
Experience
The Guildhall at SMU   2008 - 2013
Activision  1995 - 2008
Caere Corp   1991 - 1995

Skills
Game Development, Project Management, Computer Games, Game Design, Management, Video Games, Character Animation, Xbox 360, C++, Gameplay, Perforce, Mobile Games, Modeling, PS3, C#, iPhone, Unity3D, Animation, Scrum, Unreal Engine 3, Scripting, Online Gaming, Artificial Intelligence, Texturing, MMO, Lighting, Wii, Mobile Devices, Research, iOS development, Economics

Education
Southern Methodist University   2013 — 2014
Master of Arts (MA), Applied Economics, 3.975 GPA

Carnegie Mellon University
Master's degree, Electrical Engineering

Carnegie Mellon University
Bachelor's degree, Electrical Engineering

Alex Edelsward Alex Edelsward Greater Seattle Area Details
Alex Edelsward's The Guildhall at SMU Experience August 2011 - Present
Job 3D Artist
Industry Computer Games
Experience
The Guildhall at SMU   August 2011 - Present

Skills
Photoshop, Autodesk 3ds Max, Autodesk Maya, Adobe Photoshop, Pixologic Zbrush, Autodesk Mudbox, Unreal Engine, Unity3D, Zbrush, Maya, Mudbox, 3D Studio Max, Game Development, Video Games, Low Poly Modeling, Environment Art, Unreal Engine 3, Character Animation, Texturing, Gameplay, Unreal Editor, Game Art, Level Design, UV mapping

Education
The Guildhall at Southern Methodist University   2011 — 2013
Master of Arts (MA), Interactive Technology

Art Institute of Seattle   2007 — 2011
Bachelor of Arts (BA), Game Art and Design

Lance Moody Lance Moody Frisco, Texas Details
Lance Moody's The Guildhall at SMU Experience January 2013 - May 2014
Job Customer Service Representative at 247 Intouch
Industry Computer Games
Experience
24-7 Intouch  January 2015 - Present
The Guildhall at SMU   January 2013 - May 2014
Templar Security   September 2011 - December 2012
American Security  October 2009 - July 2011

Skills
Level Design, Game Development, Game Design, Video Games, Computer Games, Game Mechanics, Character Designs, Creative Writing, Creative Problem Solving, Photoshop, Leadership, Team Leadership, Brainstorm Facilitation, Idea Generation, Community Outreach, Security Operations, Unreal Editor, Creative Concept Design, Military Operations, Military Training, Weapons Handling, Weapons Training, Protective Security, Chaplaincy, Gameplay, Texturing, Game Programming, Facilitators, Perforce, Unity3D, 3D Studio Max, Facilitation, Character Animation, Maya, PS3, MMO, 3D Modeling, Lua, UV mapping, Kismet, Mudbox, Unreal Engine 3, Zbrush, Xbox 360

Education
SMU Guildhall   2013 — 2014
Professional Training, Level Design

ITT Technical Institute-Greenville   2007 — 2011
Bachelor's degree, Digital Entertainment and Game Design

Bret Dover Bret Dover The Colony, Texas Details
Bret Dover's The Guildhall at SMU Experience August 2013 - Present
Job Level Designer at Mega World Studios
Industry Higher Education
Experience
Mega World Studios   July 2015 - Present
The Guildhall at SMU   August 2013 - Present
Lubbock Christian University  August 2012 - December 2012
Lubbock Christian University  February 2009 - April 2012

Skills
Level Design, Game Design, Photoshop, Illustrator, Graphic Design, Digital Photography, Adobe Creative Suite, Logo Design, Mac, Troubleshooting, Computers, Computer Gaming, Flash Animation, Great troubleshooting..., Open to Learning, Desktop Computers, Computer Graphics, Video Editing, Mobile Phone Apps, Photo Editor, Vector Illustration, Illustration, Microsoft Excel, Great Personality, Great communications..., Advocate Of Teamwork, People Skills, User Friendly, Virus Removal, Open to New Ideas, Mathematics

Education
SMU Guildhall   2013 — 2015
Master's Degree, Game Design with a specialization in Level Design

Lubbock Christian University   2008 — 2012
Bachelor of Arts (B.A.), Digital Media Arts

Jeremy Raymond Jeremy Raymond Greater Seattle Area Details
Jeremy Raymond's The Guildhall at SMU Experience December 2006 - July 2008
Job Multiplayer Level Designer at 343 Industries
Industry Computer Games
Experience
343 Industries  April 2014 - Present
Freelance Designer  February 2013 - April 2014
Certain Affinity  December 2010 - February 2013
ZeniMax Online Studios  July 2008 - July 2010
The Guildhall at SMU   December 2006 - July 2008
J&A Rentals   March 2002 - December 2006

Skills
Unreal Editor, Level Design, Game Development, Game Design, Video Games, Texturing, Multiplayer, Environment Art, Unreal 3, Scripting, 3D Modeling, Changing Environments, Gameplay, Unreal Engine 3, Xbox 360, PS3, Game Mechanics, MMO, Computer Games, World Building, Perforce, Unity3D, Wii, Zbrush, Xbox, Console, UnrealScript

Education
Southern Methodist University   2006 — 2008
Certificate in Digital Game Development, Specialization in Level Design

Dani Demarest Dani Demarest Austin, Texas Area Details
Dani Demarest's The Guildhall at SMU Experience December 2008 - May 2009
Job Game Artist at InMotion Software
Industry Computer Games
Experience
InMotion Software  June 2012 - Present
Self Employed  November 2011 - June 2012
EW-ESMT Group   May 2011 - October 2011
The Guildhall at SMU   December 2008 - May 2009
The Guildhall at SMU   July 2008 - September 2008
The Guildhall at SMU   March 2008 - May 2008
Applied Biosystems  September 2005 - September 2007
Quantum Credit Services   December 2003 - September 2005

Skills
Traditional Animation, Game Design, Video Games, Storyboarding, Unreal, Texturing, 3D, UV mapping, Digital Art, Unreal Editor, Game Development, Level Design, Mudbox, Unreal Engine 3, Unity3D

Education
The Guildhall at SMU   2007 — 2009
Art Creation

Austin Community College   2005 — 2007
N/A, Video Game Art

The University of Texas at Austin   1999 — 2003
BFA, Theatre Directing and Playwriting

Andrew Martz Andrew Martz Dallas/Fort Worth Area Details
Andrew Martz's The Guildhall at SMU Experience August 2011 - May 2013
Job Online Programmer at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  June 2013 - Present
The Guildhall at SMU   August 2011 - May 2013
Robot Entertainment  June 2010 - November 2010
Muzzy Lane Software  May 2009 - August 2009

Skills
Game Development, Unreal Engine 3, C++, Multiplayer, Network Programming, Scaleform, RESTful WebServices, Gameplay Programming, UDP, Game Design, C#, OpenGL, DirectX, Visual Studio, Tortoise SVN, UnrealScript, Lua, TCP/IP, Socket Programming, ActionScript, Game Programming, GLSL, Scrum, HLSL, DirectX 11, Debugging, HTML + CSS, 3D Studio Max, Perforce, DirectX 10, Linear Algebra, FMOD, JIRA, Video Games, Unreal Editor, Game Engines, Havok

Education
The Guildhall at SMU   2011 — 2013
MS, Game Software Development

Rochester Institute of Technology   2007 — 2011
Bachelor of Science (B.S.), Game Design and Development

David Saunders David Saunders Greater Los Angeles Area Details
David Saunders's The Guildhall at SMU Experience January 2009 - May 2010
Job Game Designer at MobilityWare
Industry Computer Games
Experience
MobilityWare  February 2015 - Present
Electronic Arts (EA)   January 2014 - February 2015
Adhesive Games  August 2012 - January 2014
id Software  June 2010 - August 2012
The Guildhall at SMU   January 2009 - May 2010
K2 Advisors  May 2005 - January 2009
CSV Hospitality Management   2004 - 2004

Skills
Game Development, Gameplay, Level Design, Unreal Engine 3, Premiere, Team Leadership, Communication, Cat Herding, Game Mechanics, Game Design, Concept Design, Multiplayer, Unreal 3, UnrealScript, Xbox 360, MMO

Education
Southern Methodist University   2009 — 2010
Master in Interactive Technology - Level Design, Video Games

Seattle University   2000 — 2004
B.S., Mathematics

Alexander Chu Alexander Chu San Francisco, California Details
Alexander Chu's The Guildhall at SMU Experience August 2009 - January 2011
Job Co Founder and VP of Product at Vicarious, Inc.
Industry Design
Experience
Vicarious, Inc.   May 2015 - Present
Samsung Research America  March 2012 - April 2015
Halliburton  January 2011 - March 2012
The Guildhall at SMU   August 2009 - January 2011
Joeb + Partners Architects > LLC   October 2006 - August 2009
FLAnk   July 2006 - October 2006

Skills
Project Management, Photoshop, Unity3D, 3D Studio Max, Video Games, Texturing, Mudbox, Concept Design, 3D, Animation, User Interface, Graphics, Art, Traditional Animation, After Effects, User Experience

Education
Southern Methodist University   2009 — 2011
Master of Interactive Technology, Specialization in Art Creation, Interactive Technology (Video Games)

University of Michigan   2003 — 2006
MArch, Architecture

Bowdoin College   1998 — 2002
BA, Visual Art, Asian Studies (minor)

Lexington High School

Rafeal Underwood Jr. Rafeal Underwood Jr. Orange County, California Area Details
Rafeal Underwood Jr.'s The Guildhall at SMU Experience 2009 - 2010
Job Systems Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  June 2013 - Present
Bioware Austin  May 2011 - May 2012
Total Immersion Software  January 2011 - March 2011
Personal Projects  May 2010 - January 2011
The Guildhall at SMU   2009 - 2010

Skills
Unreal Engine 3, Level Design, Game Design, Unreal Editor, Gameplay, Game Development, Video Games, Texturing, MMO, Game Mechanics, Computer Games, Multiplayer, Unity3D, World Building, Perforce, Lua, MMORPG, Hammer Editor, Unreal 3, Kismet, Scripting, 3D Studio Max, Low Poly Modeling, DevTrack, Online Gaming, Content Design, Game Balance, Game Design Documents

Education
Southern Methodist University   2009 — 2010
Professional Certificate, Level Design

The Ohio State University   2003 — 2008
B.A., Film Studies

Will Swannack Will Swannack Greater Seattle Area Details
Will Swannack's The Guildhall at SMU Experience August 2009 - December 2010
Job Game Programmer at PopCap Games
Industry Computer Games
Experience
PopCap Games  June 2012 - Present
Portalarium  January 2012 - June 2012
Red Fly Studio  January 2011 - January 2012
The Guildhall at SMU   August 2009 - December 2010
Pipeworks  June 2008 - August 2008
University of Puget Sound  June 2007 - August 2007

Skills
Game Design, C++, Video Games, C#, Programming, Gameplay, Java, Software Development, 3D, Game Development, Unreal Engine 3, Unity3D, Level Design, Unreal Editor, Lua, OpenGL, Xbox 360, DirectX, Scripting, Perforce, Visual Studio, Python, Game Mechanics

Education
Southern Methodist University   2009 — 2010
Masters, Interactive Technology

University of Puget Sound   2005 — 2009
BS, Computer Science

Joshua Moretto Joshua Moretto Austin, Texas Area Details
Joshua Moretto's The Guildhall at SMU Experience January 2009 - August 2010
Job Associate Designer at Bioware
Industry Computer Games
Experience
Bioware Austin  June 2013 - Present
BioWare Austin  May 2011 - Present
BioWare Austin  June 2010 - May 2011
The Guildhall at SMU   January 2009 - August 2010
Vedder Price  March 2006 - December 2008

Skills
Game Design, Level Design, Video Games, Unreal Engine 3, Unreal Editor, Gameplay, Game Development, Scripting, Lua, MMO, 3D Studio Max, World Building, Photoshop, Perforce, Unity3D, Xbox 360, Game Mechanics

Education
Southern Methodist University   2009 — 2010
Certificate in Digital Game Development, Specialization in Level Design, Video Game Level Design

Cornell University   1997 — 2002
Bachelor of Arts, English Literature

Shane Slama Shane Slama Lutherville Timonium, Maryland Details
Shane Slama's The Guildhall at SMU Experience July 2009 - December 2009
Job Encounter Designer at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  March 2013 - Present
Bioware  March 2010 - May 2012
The Guildhall at SMU   July 2009 - December 2009
The Guildhall at SMU   September 2008 - December 2008
Casino Enterprise Management  June 2007 - August 2008
GameStop  July 2004 - June 2007

Skills
Level Design, Scripting, Lighting, Graphic Design, Sound, Unreal Engine 3, Illustrator, InDesign, Game Design, Video Games, Perforce, Encounter Design, Blockout, Hero Engine, Matinee, MMORPG, Computer Games, Game Mechanics, Photoshop, Game Development, Kismet, DevTrack, Online Gaming

Education
Southern Methodist University   2008 — 2009
Masters of Interactive Technology, Level Design

Minnesota State University, Moorhead   2002 — 2006
BS, Graphic Communications - emphasis on digital design

Derek L. Manns, MCIT, MISM Derek L. Manns, MCIT, MISM Greater Los Angeles Area Details
Derek L. Manns, MCIT, MISM's The Guildhall at SMU Experience July 2006 - September 2006
Job CEO / Creative Director at Sungura Games, LLC
Industry Computer Games
Experience
Sungura Games, LLC   April 2009 - Present
DeVry University  January 2008 - July 2015
TexansCan.org   January 2008 - August 2010
Gearbox Software  September 2007 - July 2008
EB Games  April 2004 - November 2007
N-Fusion Interactive  January 2007 - July 2007
SONY COMPUTER ENTERTAINMENT AMERICA INC   November 2006 - November 2006
ED MAGNIN & ASSOCIATES   June 2005 - November 2006
The Guildhall at SMU   July 2006 - September 2006
Southern Methodist University  2005 - 2006

Skills
Game Design, Scripting, Modeling, Level Design, 3D Studio Max, Unreal, Video Game Development, Gameplay, PS3, Xbox 360, Unreal Engine 3, ActionScript, Unity3D, Photoshop, Lua, User Interface Design, Unreal Editor, Java, C++, Video Games, Game Development, Game Programming, User Interface, 3D Modeling, Mobile Games, Computer Graphics, Visual Studio, 3D, Computer Games, Texturing, Maya, Game Mechanics, Console, Management, Perforce, Flash, Microsoft Office, Mobile Applications, Programming, Web Development, Animation

Education
The University of Texas at Dallas   2013 — 2017
Doctor of Philosophy (PhD)

Keller Graduate School of Management of DeVry University   2009 — 2010
Master's degree

SMU Guildhall   2004 — 2006
Master's Certificate

Kean University   2000 — 2002
Bachelor of Applied Science (B.A.Sc.)

Daniel Turton Daniel Turton Austin, Texas Details
Daniel Turton's The Guildhall at SMU Experience 2008 - 2008
Job Technical Support at WP Engine
Industry Computer Software
Experience
WP Engine  November 2012 - Present
HostGator Austin   July 2011 - November 2012
THQ  August 2010 - June 2011
SMU Guildhall Academy   June 2010 - July 2010
L-3 Communications  May 2009 - March 2010
The Guildhall at SMU   2008 - 2008

Skills
Video Games, Game Development, Photoshop, Scripting, Maya, Game Design, User Interface Design, Texturing, Unity3D, 3D Studio Max, Computer Games, Unreal Engine 3, Nginx, Raspberry Pi, Arduino, Python, WordPress, Blender, Blender Game Engine, Customer Service, 3D Printing, Customer Support

Education
Southern Methodist University   2008 — 2009
Certificate, Art Creation

Charles Butler Charles Butler Phoenix, Arizona Details
Charles Butler's The Guildhall at SMU Experience July 2007 - August 2009
Job Assistant Professor, CoFounder
Industry Computer Games
Experience
NITH   September 2012 - Present
Kreative Spill   March 2012 - Present
NITH   August 2011 - Present
Various Events  April 2012 - Present
Funcom  February 2011 - August 2011
NITH   January 2010 - August 2011
Funcom  September 2009 - February 2011
The Guildhall at SMU   July 2007 - August 2009
The Guildhall at SMU   August 2008 - December 2008
The Guildhall at SMU   January 2008 - April 2008

Skills
Game Design, Level Design, System Design, Online Advertising, Gameplay, Texturing, Social Games, Unreal Editor, Video Games, Game Development, Scripting, 3D Studio Max, ActionScript, User Interface Design, Unreal Engine 3, Public Speaking, Project Management, Scrum, Atlassian JIRA, Gamification, Metrics, Course Creation, Curriculum Design, Optimization Strategies, Lecturing, Research, Presentations, Consulting, Entrepreneurship, Web Development, Flash

Education
Southern Methodist University   2007 — 2009
Master of Interactive Technology, Digital Game Development, Level Design

Tennessee State University   2005 — 2006
Master of Business Administration, Business Administration

Tennessee Technological University   1998 — 2001
Bachelor of Science in Business Administration, Management Information Systems

Brittny Hacker Brittny Hacker Huntsville, Alabama Details
Brittny Hacker's The Guildhall at SMU Experience January 2012 - December 2013
Job 3D Artist at Camber Corporation
Industry Computer Games
Experience
Camber Corporation  October 2014 - Present
The Guildhall at SMU   January 2012 - December 2013
Robinson Construction  July 2011 - December 2011
TTT English School (Seoul, S. Korea)   January 2010 - May 2011
UCO Melton Art Gallery   August 2009 - December 2009

Skills
PowerPoint, Microsoft Word, Microsoft Excel, Microsoft Office, Unreal Editor, Texturing, 3D Studio Max, 3D Modeling, Mudbox, Low Poly Modeling, Photoshop, Digital Painting, Oil Painting, Torque Game Engine, UV mapping, Unreal Engine 3, Level Design, Environment Art, Game Design, World Building, Unreal 3, Game Development, Gameplay, Unity3D, Texture Painting, Zbrush, Digital Sculpting, Computer Games, Perforce, Drawing, Corel Painter, Hard Surface Modeling, Video Games, Game Art, PS3, 3D, Maya, Modeling, UV Mapping

Education
Southern Methodist University   2012 — 2013
Masters of Interactive Technology, Art Creation

University of Central Oklahoma   2007 — 2009
Bachelor of Fine Arts (B.F.A.), Fine and Studio Arts

University of Oklahoma   2006 — 2007
Film/Cinema/Video Studies & Fine and Studio Arts

Carl Albert State College   2004 — 2006
Associate of Arts (A.A.), Fine and Studio Arts

Matthew Bonnitt Matthew Bonnitt Baltimore, Maryland Area Details
Matthew Bonnitt's The Guildhall at SMU Experience July 2011 - December 2011
Job Web Developer/Designer at Stevenson University
Industry Internet
Experience
Stevenson University  July 2013 - Present
Texas Tech University  October 2012 - June 2013
The Guildhall at SMU   July 2011 - December 2011
The Guildhall at SMU   March 2011 - May 2011
The Guildhall at SMU   October 2010 - December 2010
Texas Tech University  July 2009 - May 2010
Texas Tech University  August 2008 - May 2010
Starbucks  May 2008 - August 2008
Gap Inc.  October 2003 - April 2008

Skills
Level Design, Scripting, Unreal Engine 3, Hammer Editor, GECK, Unity3D, Photoshop, UnrealScript, Kismet, I/O System, Lua, C#, CSS3, PHP, JavaScript, HTML 5

Education
Southern Methodist University   2010 — 2012
M.I.T., Level Design

Texas Tech University   2008 — 2010
M.A., English

McNeese State University   2002 — 2007
B.A., English

Philip Riley Philip Riley San Francisco, California Details
Philip Riley's The Guildhall at SMU Experience July 2011 - December 2011
Job Senior Producer, xPromo and Growth at Zynga
Industry Entertainment
Experience
Zynga  November 2014 - Present
Zynga  July 2014 - November 2014
Zynga  October 2013 - June 2014
Zynga  June 2013 - September 2013
Zynga  February 2013 - May 2013
Zynga  June 2012 - February 2013
The Guildhall at SMU   July 2011 - December 2011
The Guildhall at SMU   March 2011 - May 2011
The Guildhall at SMU   October 2010 - December 2010
Vertafore  February 2005 - August 2010

Skills
Unreal Engine 3, Lua, 3D Studio Max, Level Design, C#, Photoshop, UnrealScript, Unreal 3, Game Development, Video Games, Game Design, Unity3D, Servers, Perforce, Gameplay, Game Mechanics, Scripting, Console, Xbox 360, Producers

Education
Southern Methodist University   2010 — 2012
Master of Interative Technology in Digital Game Development

Texas A&M University
B.S., Applied Mathematical Studies

Jason Eeg Jason Eeg Plano, Texas Details
Jason Eeg's The Guildhall at SMU Experience July 2010 - May 2012
Job Contractor: Animation, 3D Environment Artist
Industry Animation
Experience
The Guildhall at SMU   July 2010 - May 2012
Creative Animation   September 2005 - July 2010

Skills
Mudbox, Rigging, Texturing, 3D Studio Max, Zbrush, 2D, Character, Animation, 3D, Lighting, Modeling, Texture, Maya, Concept Design, Computer Graphics, Rendering, Sculpture, Photoshop, Pipelines, Flash, Particle Effects, Unreal Engine 3, Texture Painting, Retouching, Graphics, 3D animation, Lightwave, Unreal Development Kit, Traditional Animation, Character Animation, Computer Animation, 3D Modeling, Environment Art, Unity3D, Game Design, Game Development, Video Games, Storyboarding, Low Poly Modeling, Premiere, Unreal Editor, UV mapping, Digital Sculpting, Character Rigging, After Effects, Hard Surface Modeling, Texture Artist, Game Art, High Poly Modeling, Digital Painting

Education
Southern Methodist University   2010 — 2012
Masters, Interactive Technology - Art Creation

Oral Roberts University   2002 — 2006
Bachelor's degree, Graphic Design

James Brawley James Brawley Sparks Glencoe, Maryland Details
James Brawley's The Guildhall at SMU Experience January 2010 - December 2011
Job Level Designer at Firaxis Games
Industry Entertainment
Experience
Firaxis Games  July 2014 - Present
Trendy Entertainment LLC  July 2013 - May 2014
TimeGate Studios  December 2011 - May 2013
The Guildhall at SMU   January 2010 - December 2011
Japan  June 2004 - December 2009

Skills
Level Design, Unreal Engine 3, Scripting, UnrealScript, Lua, C#, C, JavaScript, Gameplay, Digital Storytelling, Source SDK, Unity3D, UDK, SDK development, Unreal Editor, Game Development, Cinematics, Game Design, Unreal Engine, Video Games, Texturing, Kismet, Xbox 360, 3D Studio Max, Valve Hammer Editor, PS3, Multiplayer Design, World Building, Multiplayer, MMO, Computer Games, Unreal 3, Perforce

Education
Southern Methodist University   2009 — 2011
Masters of Interactive Technology, Game Level Design

Clemson University   1999 — 2003
Bachelor of Arts (B.A.), Communication and Media Studies

Jared Merback Jared Merback Greater Los Angeles Area Details
Jared Merback's The Guildhall at SMU Experience August 2009 - December 2010
Job Level Designer, Game Designer, Scripter
Industry Computer Games
Experience
Vicarious Visions  2013 - 2014
Saatchi & Saatchi LA  August 2012 - November 2012
Blind Wink Games   May 2012 - August 2012
Idol Minds  January 2012 - April 2012
Idol Minds  July 2011 - April 2012
The Guildhall at SMU   August 2009 - December 2010
Aksys Games  May 2007 - 2009

Skills
Level Design, Unreal Engine 3, Unreal Editor, Lua, Photoshop, Game Design, Game Mechanics, Multiplayer, Video Games, Game Balance, Game Development, Perforce, Scripting, Console, Gameplay, Unity3D, Maya, Xbox 360, PS3, World Building

Education
Southern Methodist University   2009 — 2010
Master's degree, Interactive Technology specialization Level Design

Chapman University   2004 — 2008
BA, Film Production

Shovaen Patel Shovaen Patel Dallas/Fort Worth Area Details
Shovaen Patel's The Guildhall at SMU Experience November 2009 - May 2010
Job Game Programmer at Robot Entertainment
Industry Computer Games
Experience
Robot Entertainment  May 2010 - Present
The Guildhall at SMU   November 2009 - May 2010
The Guildhall at SMU   January 2009 - May 2010
Trinity Spirits and Wine   March 2008 - November 2009
Ariba, Inc.   May 2007 - January 2008

Skills
Perforce, C#, C++, Visual Studio, Java, Unreal Engine 3, UnrealScript, C, XML

Education
SMU Guildhall   2009 — 2010
Certificate, Software Development

Georgia Institute of Technology   2003 — 2007
B.S., Computer Science

Todd Gorang Todd Gorang Orange County, California Area Details
Todd Gorang's The Guildhall at SMU Experience August 2008 - December 2010
Job Senior Designer at Red 5 Studios
Industry Design
Experience
Red 5 Studios  December 2014 - Present
Carbine Studios  February 2013 - December 2014
The Workshop Entertainment  September 2010 - July 2012
The Guildhall at SMU   August 2008 - December 2010
Black Lantern Studios  April 2010 - August 2010
Countrywide  February 2002 - August 2008
ENTERTAINMENT LIGHTING SERVICES  November 1996 - September 2005
Actor's Video Showcasing   2000 - 2005
Hotel Sofitel  November 1995 - March 2003
Crystal Mountain Resort  October 1993 - February 1996

Skills
Game Design, Unreal Editor, 3D Studio Max, Photoshop, Lighting, 3D Modeling, Art, Design Documents, Concept Development, Communications Audits, Leadership, Film Production, Visual C#, Research, Guitar, Level Design, Unreal Engine 3, Game Mechanics, Game Development, Scripting, Gameplay, Unity3D, Video Games, 3D, Texturing, Illustrator, Lua, Console, Environment Art

Education
Southern Methodist University   2008 — 2009
Video Game Level Design, The Guildhall's Level Design Curriculum

The Guildhall at SMU   2008 — 2009
Video Game Level Design, Game / Level Design / Scripting

Dee Wallace Stone Acting Studio   1997 — 2005
Actor, Film and Television Performance Study

Columbia College - Hollywood   1995 — 1996
Film Study

Central Michigan University   1991 — 1993

Frankfort Elberta Area Schools   1986 — 1991

Hieu Tony Nguyen Hieu Tony Nguyen Dallas/Fort Worth Area Details
Hieu Tony Nguyen's The Guildhall at SMU Experience July 2010 - May 2011
Job Game Programmer at Escalation Studios
Industry Computer Games
Experience
Escalation Studios  January 2011 - Present
The Guildhall at SMU   July 2010 - May 2011
The Guildhall at SMU   August 2009 - May 2011
The Guildhall at SMU   March 2010 - May 2010
The Guildhall at SMU   October 2009 - December 2009
Student Media Company  August 2005 - December 2008

Skills
Unreal Engine 3, Game Development, UnrealScript, Gameplay, OpenGL, Unity3D, Xbox 360, DirectX, HLSL, Shaders, 3D Studio Max, Unreal Editor, Scripting, 3D, Animation, Character Animation, Win32 API, C#, Torque Game Engine, Traditional Animation, Scrum, FMOD, Game Design, Level Design

Education
Southern Methodist University   2009 — 2012
Masters of Interactive Technology, Software Development

Southern Methodist University   2005 — 2009
Bachelor of Arts, Mathematics

Southern Methodist University   2005 — 2009
Bachelor of Science, Computer Science

Christopher Skelton Christopher Skelton Dallas/Fort Worth Area Details
Christopher Skelton's The Guildhall at SMU Experience January 2007 - July 2008
Job Programmer at Escalation Studios
Industry Computer Games
Experience
Escalation Studios  May 2013 - Present
Pancake Technology   May 2013 - May 2013
Terminal Reality  January 2010 - April 2013
Armor Games, Inc.   June 2009 - January 2010
3D Realms  August 2008 - May 2009
The Guildhall at SMU   January 2007 - July 2008
Texas A&M University  2004 - 2006

Skills
Game Development, Software Engineering, Scripting, Gameplay, Game Design, C++, Scaleform, Infernal, Video Games, User Interface, Flash, Perforce, Computer Games, Xbox 360, Programming, PS3, Game Programming, Wii, ActionScript, Game Engines, Animation, Level Design, Visual Studio, Gameplay Programming, Xbox

Education
SMU Guildhall   2007 — 2008
Professional Certificate, Digital Game Development

Texas A&M University   2002 — 2006
BS, Computer Science

Clancy Powell Clancy Powell Lake Forest, California Details
Clancy Powell's The Guildhall at SMU Experience July 2006 - March 2008
Job Designer at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  August 2013 - Present
Red 5 Studios  July 2012 - August 2013
38 Studios  November 2011 - May 2012
ZeniMax Online Studios  October 2010 - November 2011
Sony Online Entertainment  August 2008 - August 2010
The Guildhall at SMU   July 2006 - March 2008
Gearbox Software  July 2007 - September 2007

Skills
Level Design, Scripting, Unreal Editor, World Building, Multiplayer, Gameplay, Game Development, Content Design, Game Design, MMO, Source Engine, Video Games, Unreal 3, 3D, Kismet, Computer Games, PS3, Xbox 360

Education
Southern Methodist University   2006 — 2008
Masters of Interactive Technology in Digital Game Development, Level Design

Montana State University   2005 — 2006
BS, Marketing

Tulane University   2002 — 2005
BS, Marketing

Loren Mathis Loren Mathis Dallas/Fort Worth Area Details
Loren Mathis's The Guildhall at SMU Experience August 2011 - March 2015
Job IT Manager at CP&Y, Inc.
Industry Education Management
Experience
CP&Y, Inc.   August 2015 - Present
ERA ISD   June 2015 - September 2015
The Guildhall at SMU   August 2011 - March 2015
Sportsmen of North America   June 2010 - July 2011
Technique Data Systems   January 2007 - June 2010
Jones Day  October 2004 - November 2006

Skills
Windows Server, Disaster Recovery, Servers, Networking, System Administration, Vendor Management, VMware, Project Management, Security, Game Development, Technical Support, Vendor Relationships, Virtualization, Unreal Engine 3, Java, Cost Reduction..., Lua, Cisco Routers, Crisis Management, Firewalls, VoIP, Network Design, Procurement, Encryption, Apache, Budgets, Game Design, Private Cloud, Budgeting, PMBOK, Forecasting, Cloud Storage, Cloud Applications, Agile Methodologies, Digital Asset Management, High Availability..., Business Development, Enterprise Network..., Construction Planning, Parallel Computing, Content Distribution..., Motion Capture, Management

Education
Colorado State University-Global Campus
Bachelor of Science, Information Technology Management

Brookhaven Community College   2006 — 2006
Emergency Medical Technician, Emergency Medical Technology/Technician (EMT Paramedic)

Texas Commission on Fire Protection   2005 — 2005
Certified Structural Firefighter, Texas Structural Firefighter Certification

North Texas Fire Academy   2004 — 2005
State of Texas Structural Firefighter, North Texas Fire Academy

Rebecca Richards Rebecca Richards Albany, New York Area Details
Rebecca Richards's The Guildhall at SMU Experience August 2009 - June 2011
Job Level Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions  September 2014 - July 2015
Carbine Studios  June 2012 - July 2014
Mega World Studios   March 2012 - May 2012
The Workshop Entertainment  February 2011 - January 2012
The Guildhall at SMU   August 2009 - June 2011
Harris Corporation  January 2007 - July 2009

Skills
Kismet, Lua, DevTrack, Software, Unreal Engine 3, 3D Studio Max, Photoshop, Unreal Editor, Game Design, Level Design, Unity3D, C#, Game Development, Gameplay, Console, Texturing, Video Games, Multiplayer, 3D Modeling, MMORPG, Game Mechanics, PS3, Computer Games, MMO, Game Balance

Education
Southern Methodist University   2009 — 2010
Masters of Interactive Technology, Level Design

University of Central Florida   2002 — 2006
B.A., Digital Media, Writing for Media

Ricardo Orellana Ricardo Orellana Dallas/Fort Worth Area Details
Ricardo Orellana's The Guildhall at SMU Experience 2013 - 2014
Job 3D Artist and Generalist at JANIMATION
Industry Animation
Experience
JANIMATION  October 2014 - Present
The Guildhall at SMU   2013 - 2014
Janimation  June 2012 - January 2013
Sony Pictures Imageworks  February 2012 - April 2012
University of Texas at Dallas  May 2009 - December 2011
University of Texas at Dallas  September 2011 - October 2011
Sony Pictures Imageworks  June 2011 - August 2011
Janimation  June 2010 - December 2010
Flavia Ralston Arquitetura   October 2007 - April 2009
AZ Design   August 2005 - April 2006

Skills
Maya, Zbrush, Texturing, 3D, Modeling, 3D Modeling, Photoshop, Mudbox, Lighting, Digital Sculpting, Texture Painting, Cinema 4D, 3D Studio Max, Hard Surface Modeling, Rendering, XSI, Mental Ray, Softimage, Bodypaint, Mari, ZBrush

Education
Guildhall at SMU   2013 — 2014

The University of Texas at Dallas   2009 — 2011
Master of Fine Arts, Art & Technology

Fundação Armando Álvares Penteado   2003 — 2007
Bachelor of Plastic Arts, Architecture

Derek Moss Derek Moss Plano, Texas Details
Derek Moss's The Guildhall at SMU Experience August 2009 - December 2010
Job UX Senior Developer at Tyler Technologies
Industry Computer Software
Experience
Tyler Technologies  July 2013 - Present
Halliburton  November 2010 - July 2013
The Guildhall at SMU   August 2009 - December 2010
HalfPriceBanners.com   June 2008 - July 2009

Skills
Game Development, Unity3D, 3D Studio Max, Texturing, Character Animation, Video Games, Animation, Adobe Creative Suite, 3D Modeling, Mudbox, Environment Art, Graphic Design, User Experience, User Interface Design, User Interface, Usability, Low Poly Modeling, High Poly Modeling, C#, Concept Design, WPF Development, Traditional Animation, AngularJS, Bootstrap

Education
Southern Methodist University   2009 — 2010
Master's Certificate, Interactive Technology Specializing in Art Creation

Kansas City Kansas Community College   2005 — 2008
Associate of Arts (A.A.), Liberal Arts

Demitrius Pennebaker Demitrius Pennebaker San Francisco Bay Area Details
Demitrius Pennebaker's The Guildhall at SMU Experience August 2012 - December 2012
Job Cinematic Artist at 2K
Industry Computer Games
Experience
2K  May 2015 - Present
Cubic  October 2013 - April 2015
2K Games  March 2013 - June 2013
The Guildhall at SMU   August 2012 - December 2012
The Guildhall at SMU   May 2012 - December 2012
The Guildhall at SMU   October 2011 - May 2012
Savannah College of Art and Design  October 2007 - March 2008
THQ  May 2006 - August 2006
Parkland College  January 2006 - May 2006

Skills
Lua, UnrealScript, Photoshop, Maya, Unreal Engine 3, 3D Studio Max, Unreal Editor, Game Development, Level Design, Texturing, Gameplay, Kismet, Scripting, Xbox 360, 3D, Video Games, Game Design, MMO, PS3, Unity3D, Computer Graphics, ActionScript, Computer Games, Multiplayer, Perforce, 3D Modeling, Lighting, Game Mechanics, Modeling, Console, Wii, Casual Games, Cinematics, World Building, Visual Effects, UV mapping, Particle Effects, CryEngine, Low Poly Modeling, Flash

Education
The Guildhall at SMU   2011 — 2012
Master of Interactive Technology, Level Design

Savannah College of Art and Design   2006 — 2009
B.F.A, Interactive Design and

Adam Radford Adam Radford Plano, Texas Details
Adam Radford's The Guildhall at SMU Experience December 2014 - Present
Job Career Counselor at SMU Guildhall | Professional Development Strategist
Industry Higher Education
Experience
The Guildhall at SMU   December 2014 - Present
University of Texas at Austin  January 2012 - August 2014
United Way for Greater Austin  August 2011 - November 2011
Redeemer Presbyterian Church  January 2010 - May 2011
Healing Arts Initiative  May 2010 - August 2010
Classic Stage Company  January 2009 - March 2009
Summer Theatre Institute - NYC   May 2007 - July 2007

Skills
Fundraising, Event Management, Theatre, Public Speaking, Event Planning, Music, Publicity, Nonprofits, Performing Arts, Teaching, Acting, Training, Leadership, Career Counseling

Education
Columbia University in the City of New York   2006 — 2009
Master's in Fine Arts, Acting

Vanderbilt University   2000 — 2004
Bachelor's of Arts, Politcal Science and Theatre

Laura Brothers Laura Brothers Dallas/Fort Worth Area Details
Laura Brothers's The Guildhall at SMU Experience January 2014 - Present
Job Gameplay and A.I. Programmer at The Guildhall at SMU
Industry Computer Games
Experience
The Guildhall at SMU   January 2014 - Present
Premiere Cinemas  June 2008 - December 2013

Skills
Gameplay Programming, Artificial Intelligence, C++, C#, Lua, JavaScript, Visual Studio, Game Programming, Programming, Video Games, Game AI, Perforce, Game Development, Photoshop, Unreal Engine 3, Game Design, Gameplay

Education
The Guildhall at SMU   2013 — 2015
Master's Certificate, Video Game Software Development

Abilene Christian University   2010 — 2013
Bachelor's Degree, Digital Entertainment Technology

Eddie Rogers Eddie Rogers Plano, Texas Details
Eddie Rogers's The Guildhall at SMU Experience November 2012 - May 2013
Job Game Developer at Hitcents
Industry Computer Games
Experience
Hitcents.com  September 2014 - May 2015
Playful Corp  April 2014 - May 2014
The Guildhall at SMU   November 2012 - May 2013
The Guildhall at SMU   August 2012 - October 2012
The Guildhall at SMU   February 2012 - May 2012
Teach and Learn in Korea (TaLK)   February 2011 - August 2011

Skills
Unreal Engine 3, Gameplay, Level Design, Kismet, Game Development, Multiplayer, Unreal Editor, Game Design, Unity3D, Scripting, Texturing, Computer Games, Game Design Documents, Game Mechanics, Creative Writing, MMO, Xbox 360, PS3, Lua, Gamebryo, World Building, Game Art, Environment Art, UnrealScript, Low Poly Modeling, SDK development, Game Balance, Torque Game Engine, Game Engines, Console, Unreal Development Kit, Source SDK, TES Construction Set, Torque X Pro, Technical Prototyping, AI Pathing, Dynamic environment..., Interpolation Animating, BSP environment building, Level Optimizing, Level Stream Managing, Gameplay Balancing, Bug Fixing & Issue..., Concept & Design..., Public Speaking, Presenting, C#, JavaScript

Education
Southern Methodist University   2012 — 2013
Masters of Interactive Technology, Level Design

Western Kentucky University   2006 — 2010
Bachelor of Arts (B.A.), English & Philosophy

Justin Hrala Justin Hrala Dallas/Fort Worth Area Details
Justin Hrala's The Guildhall at SMU Experience January 2013 - December 2014
Job 3D/Previs Artist (Contract) at Happy Muffin Top
Industry Computer Games
Experience
Happy Muffin Top   June 2015 - Present
The Guildhall at SMU   January 2013 - December 2014
Shiver Entertainment  May 2014 - August 2014
Tempest Games - The Guildhall at SMU   October 2013 - May 2014
Playful Corp  March 2014 - March 2014
3T Studios - The Guildhall at SMU   June 2013 - October 2013
Team Sad Pickle - The Guildhall at SMU   February 2013 - May 2013
Self  August 2011 - December 2012
US Army Reserve (Active)   August 2008 - August 2011
United States Army Reserve  January 2002 - August 2008

Skills
Unreal Engine 4, Unreal Engine 3, Substance Designer, Texturing, Physically Based..., 3D Studio Max, 3D Modeling, High Poly Modeling, Low Poly Modeling, Zbrush, Digital Sculpting, Digital Painting, Photoshop, Traditional Animation, Video Games, Animation, Concept Design, Maya, Sketching, Character Rigging, Concept Art, Game Design, Game Development, Scrum, Project Management, Leadership, Game Art, Illustration, Unreal Development Kit, Painting, Mudbox, Texture Artist, UV Mapping, Hard Surface Modeling, Digital Sculping, Normal Map Baking, Painter

Education
SMU Guildhall   2013 — 2014
Master’s Degree, Digital Game Developement

Art Institute of Pittsburgh   2001 — 2006
BS, Media Arts and Animation

Xavier Strong Xavier Strong Dallas, Texas Details
Xavier Strong's The Guildhall at SMU Experience August 2013 - May 2014
Job Game Designer and Developer C#, JS, Lua, and more.
Industry Computer Games
Experience
Four Story Creative  June 2014 - Present
The Guildhall at SMU   August 2013 - May 2014
MEplusYOU Agency  June 2013 - August 2013
Abilene Christian University  May 2012 - May 2013
Abilene Christian University Technology Services   May 2012 - May 2013
Abilene Christian University  January 2011 - May 2013
Tressie Lee Design   September 2011 - December 2011
Walmart  June 2011 - December 2011
Walmart #0865   June 2010 - June 2011
Bellacino's  June 2008 - August 2008

Skills
Word, PowerPoint, Customer Service, Microsoft Office, Drawing Skills, Programming, Composing, Music, Animation, Musicianship, Graphic Design, Computer Graphics, Digital Media, C++, Lua, Java, JavaScript, HTML/XML, CSS, PHP, MySQL, Databases, Microsoft Word, Teaching, Photoshop, Web Design, Troubleshooting, OS X, Web Development, Mobile Applications, User Interface, Video Games, Public Speaking, Scripting

Education
Southern Methodist University   2013 — 2013
Game Design, Level Design

Abilene Christian University   2009 — 2013
Bachelors of Science, Information Technology, Digital Entertainment Technology

Abilene Christian University   2009 — 2013
Bachelor of Science, Information Technology

Skyler Jermyn Skyler Jermyn Dallas/Fort Worth Area Details
Skyler Jermyn's The Guildhall at SMU Experience January 2009 - May 2010
Job Lead Designer at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  June 2010 - Present
The Guildhall at SMU   January 2009 - May 2010

Skills
Level Design, Unreal Engine 3, Unreal Editor, UnrealScript, Lua, Scripting, Text Editing, Java, Gameplay, Unreal 3, Game Design, Kismet, Multiplayer, Endorsing Random Skills, Japanese Cuisine

Education
Southern Methodist University   2009 — 2010
Certificate, Level Design

Rutgers University-New Brunswick   2002 — 2004
Masters, Social Studies Education

Rutgers, The State University of New Jersey-New Brunswick   1998 — 2002
B.A., History, Sociology

Svea Eppler Svea Eppler Greater Seattle Area Details
Svea Eppler's The Guildhall at SMU Experience June 2009 - July 2009
Job Game Designer / Producer
Industry Computer Games
Experience
Cryptic Studios (Cryptic North)   October 2014 - April 2015
Monolith Productions (Warner Bros Games)   November 2012 - August 2014
Griptonite Games (F9E/Glu Mobile)   May 2010 - October 2012
Indie Game Challenge   August 2009 - March 2010
The Guildhall at SMU   June 2009 - July 2009
The Guildhall at SMU   January 2008 - June 2009
The Guildhall at SMU   June 2008 - July 2008
Tele Atlas (TomTom)   August 2006 - March 2007
Boston Independent Media Center   October 2002 - August 2006
Massachusetts College of Art  September 2002 - May 2005

Skills
Concept & Game Design, Rapid Prototyping, Maya, 3D Studio Max, Photoshop, Premiere, Microsoft Office, F2P, Freemium, Monetization, Unity, Unreal Engine 3, Game Design, Level Design, Unreal Editor, Video Games, Gameplay, Game Development, Xbox 360, PS3, MMO, Console, Lua, Game Balance, Xbox

Education
Southern Methodist University   2008 — 2009
Master of Interactive Technology (MIT), Game Design

Massachusetts College of Art   2002 — 2005
Bachelor of Fine Arts (BFA), Interrelated Media & Production

Anthony Stogner Anthony Stogner Houston, Texas Area Details
Anthony Stogner's The Guildhall at SMU Experience January 2012 - December 2013
Job 2D/3D Artist at Laser Shot, Inc.
Industry Computer Games
Experience
Laser Shot, Inc.   July 2015 - Present
Clune Crew Games   November 2014 - December 2014
Game Circus  April 2014 - August 2014
The Guildhall at SMU   January 2012 - December 2013
Academic Computer Learning Center   2007 - 2011

Skills
Game Development, Drawing, Figure Drawing, 3D Studio Max, 3D Modeling, Mudbox, Unreal Editor, Photoshop, Illustrator, Maya, Metalworking, Microsoft Word, Texturing, Texture Artist, Animation, PowerPoint, Jewelry, AutoCAD, Unreal Engine 3, Level Design, UV mapping, Low Poly Modeling, Modeling, Gameplay, Game Design, Video Games, Character Animation, 3D, Art, Game Mechanics, Computer Games, UV Mapping

Education
Southern Methodist University   2012 — 2013
Masters, Interactive Technology, focus in Art Creation

Certificate in Digital Game Development   2012 — 2013
Art Creation

University of Texas Pan American   2006 — 2010
Bachelor of Fine Arts (B.F.A.), Painting and Drawing

Nathan McGuire Nathan McGuire Tucson, Arizona Details
Nathan McGuire's The Guildhall at SMU Experience June 2014 - July 2014
Job 3D Artist at Desert Owl Games
Industry Computer Games
Experience
Desert Owl Games   November 2014 - Present
The Guildhall at SMU   June 2014 - July 2014
Team C-Esta   June 2013 - December 2013
Tweak 27 Studios   January 2013 - May 2013
Abominable Studios   October 2012 - December 2012

Skills
Unreal Editor, Perforce, 3D Studio Max, Mudbox, Photoshop, Adobe Creative Suite, Art Direction, Concept Development, Concept Design, Hard Surface Modeling, Microsoft Office, Computer Hardware, Texturing, Game Development, Character Animation, Video Games, Game Art, Unreal Engine 3, 3D, Low Poly Modeling, Level Design, Environment Art, UV mapping, Gameplay, Xbox 360, World Building, Game Design, Texture Painting, UV Mapping

Education
Southern Methodist University   2012 — 2014
Master of Interactive Technology, Art Creation, Graduted Cum-Laude 3.6 GPA

University of North Texas   2008 — 2012
Bachelor of Fine Arts (BFA), Studio Art; Drawing and Painting, 3.1 GPA

Barret Hudson Barret Hudson Orange County, California Area Details
Barret Hudson's The Guildhall at SMU Experience January 2011 - December 2012
Job Associate Technical Designer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  January 2015 - Present
Red 5 Studios  October 2014 - December 2014
Maestro Interactive Games   March 2014 - October 2014
Edge of Reality  March 2013 - January 2014
BakedSoft   November 2012 - March 2013
The Guildhall at SMU   January 2011 - December 2012
12th and Maple Wine Co.   September 2010 - November 2010
McDonald Consulting Group   2009 - 2010
Woodrose Winery   August 2008 - January 2009

Skills
Game Design, Game Development, Video Games, Online Gaming, Photoshop, Gamification, Kismet, Unreal Engine 3, CryEngine, Level Design, Lua, UnrealScript, C#, Scrum, Scripting, Microsoft Office, Microsoft Excel, Hammer Editor, Valve Hammer Editor, Corona SDK, Game Mechanics, Computer Games, Low Poly Modeling, Perforce, World Building, Gameplay, 3D, Unreal Editor, 3D Studio Max, PS3, Multiplayer, Unity3D, Mobile Games, Xbox 360, Game Design Documents, UV mapping, Console, Unreal 3, Game Balance, Torque Game Engine, Unreal Engine, Unity, Game Scripting

Education
Southern Methodist University   2011 — 2012
Masters in Interactive Technology, Game Design

Colorado College   2004 — 2008
BS, Philosophy

J.R. Briggs J.R. Briggs Austin, Texas Area Details
J.R. Briggs's The Guildhall at SMU Experience August 2008 - December 2008
Job Senior Combat Programmer at Bioware
Industry Computer Games
Experience
Bioware  June 2011 - Present
BioWare  January 2009 - June 2011
The Guildhall at SMU   August 2008 - December 2008
Guildhall at SMU   July 2007 - December 2008

Skills
Game Development, Gameplay, Game Design, Multiplayer, MMO, Game Programming, Perforce

Education
Southern Methodist University   2007 — 2008
Master of Interactive Technology, Software Development

California State University-Sacramento   2003 — 2007
Major in Computer Science, Minor in Mathematics

Justin Nesbit Justin Nesbit Los Angeles, California Details
Justin Nesbit's The Guildhall at SMU Experience November 2010 - June 2011
Job Level Builder at Treyarch
Industry Computer Games
Experience
Treyarch  February 2015 - Present
Tango Gameworks   April 2011 - January 2015
Zenimax  April 2011 - January 2015
The Guildhall at SMU   November 2010 - June 2011
Ajigasawa High School   August 2006 - July 2009

Education
Southern Methodist University   2009 — 2010
Masters of Interactive Technology in Digital Game Development

Appalachian State University   2002 — 2006
Bachelor of Science

Katie Sabin Katie Sabin Middleton, Wisconsin Details
Katie Sabin's The Guildhall at SMU Experience August 2010 - May 2012
Job Associate Artist at Raven Software
Industry Computer Games
Experience
Raven Software  November 2013 - Present
Raven Software  August 2012 - November 2013
Ironbelly Studios  December 2011 - August 2012
The Guildhall at SMU   August 2010 - May 2012
Zynga  August 2011 - October 2011
DigitalFlux Entertainment, LLC   April 2010 - December 2010
AASF #2 (Army Aviation Support Facility #2)   May 2005 - August 2010
4th dimension Development Studios   April 1997 - August 2010
Raining Genius Studios   September 2001 - September 2003

Skills
3D Studio Max, Zbrush, Unreal Development Kit..., CryENGINE 3 SDK, Photoshop, Mudbox, Topogun, Texturing, 3D, Unreal Engine 3, Game Development, Digital Sculpting, Level Design, Character Animation, Video Games, Game Design, Unity3D, Environment Art, Low Poly Modeling, Gameplay, Modeling, Game Art, Maya, Texture Artist, Characters, Xbox 360, Concept Design, Unreal Editor, World Building, Traditional Animation, Animation, 3D Modeling, Hard Surface Modeling, Props, Rigging, Game Mechanics, Changing Environments, Texture Painting, Multiplayer, Shaders, PS3, Computer Animation, UV mapping, UV Mapping, ZBrush

Education
The Guildhall at SMU   2010 — 2012
Certificate of Interactive Technology, Art Creation (video game specific)

Westwood College - Denver North   2008 — 2009
Game Art & Design

Madison Media Institute   2000 — 2000
Certificate, Multimedia Technology

Carthage College   1996 — 1997
Art

Mark Badoy Mark Badoy Dallas/Fort Worth Area Details
Mark Badoy's The Guildhall at SMU Experience July 2009 - December 2009
Job at The Guildhall at SMU
Industry Computer Games
Experience
Metaphysics Industries, Inc.   2011 - 2012
The Guildhall at SMU   July 2009 - December 2009
The Guildhall at SMU   August 2008 - December 2009
The Guildhall at SMU   March 2009 - May 2009
The Guildhall at SMU   November 2008 - December 2008
University of Houston  2001 - 2007

Skills
Texturing, Modeling, Traditional Painting

Education
Southern Methodist University   2008 — 2009
Art Creation

University of Houston   2001 — 2007
BFA, Fine Arts, Painting, English

Ed Magnin Ed Magnin Dallas/Fort Worth Area Details
Ed Magnin's The Guildhall at SMU Experience 2003 - 2004
Job Ed Magnin is a 35+ year game industry veteran, specializing in mobile games
Industry Entertainment
Experience
Magnin & Associates   1993 - Present
Gerson Lehrman Group  2002 - Present
DeVry University  October 2006 - October 2013
The Guildhall at SMU   2003 - 2004
Palomar College  1997 - 2003
Park Place Productions  1991 - 1993
Virgin Games   1989 - 1991
Cinemaware  1988 - 1989
Microprose  1986 - 1988
Telephone Software Connection, Inc   1979 - 1986

Skills
Game Development, Game Design, Video Games, iPhone, Mobile Games, Game Programming, Social Games, Casual Games, C++, Programming, Software Development, iOS development, Visual Studio, iOS, Objective-C, Online Gaming, Teaching, DirectX, C, OpenGL, Consulting, Intellectual Property, 6502 Assembly, Expert Witness, Published Author, iOS Development

Education
Lewis and Clark College   1972 — 1973
MEd, Special Education

UC Riverside   1968 — 1972
BA, Theatre

Chuck Bartholomew Chuck Bartholomew Dallas/Fort Worth Area Details
Chuck Bartholomew's The Guildhall at SMU Experience January 2010 - December 2011
Job
Industry Computer Games
Experience
Gearbox Software  May 2013 - Present
McAfee  February 2012 - May 2013
The Guildhall at SMU   January 2010 - December 2011
Zynga Dallas   June 2011 - October 2011
Derivix Corporation  July 2008 - November 2009
PatientKeeper  January 2006 - July 2008
Gloucester Stage Company  September 2004 - June 2008
Instrumentation Laboratory  May 2005 - January 2006
Atari  2003 - 2003
Axcelis Technologies  2001 - 2002

Skills
Lua, C#, Unreal Engine 3, Kismet, Game Development, Game Design, Perforce, Java, Scripting, Video Games, Testing, Xbox 360, Visual Studio, Unity3D, Artificial Intelligence, Python, Software Quality..., XML, Game Engines, Quality Assurance, Computer Games, Tortoise SVN, DirectX, Mobile Games, Test Automation, Gameplay, OpenGL, Programming, Unity, PS3, ActionScript, Software Documentation, Game Mechanics, UnrealScript, Character Animation, Level Design

Education
Southern Methodist University   2010 — 2011
MIT

Gordon College   1997 — 2001
BS

Jon Skinner Jon Skinner Dallas/Fort Worth Area Details
Jon Skinner's The Guildhall at SMU Experience February 2012 - Present
Job Lecturer, Level Design at The Guildhall at SMU
Industry Computer Games
Experience
The Guildhall at SMU   February 2012 - Present

Skills
Level Design, Game Development, Video Games, Game Design, Gameplay, Unreal Editor, Lighting, Multiplayer, Unreal Engine 3, Unreal 3, 3D, Scripting, Computer Games, Lua, Perforce, World Building, MMO, Game Mechanics, Cinematics, Environment Art, 3D Studio Max, Gameplay Systems, Low Poly Modeling, Artificial Intelligence, Unity3D, Unreal Engine 4

Education
Queen Mary University of London   1993 — 1996
B.Sc., Astronomy and Math

Thomas Hoeg Thomas Hoeg Greater Detroit Area Details
Thomas Hoeg's The Guildhall at SMU Experience August 2008 - December 2008
Job Game Designer at Backflip Studios
Industry Computer Games
Experience
Backflip Studios  December 2012 - Present
ByteSize Games, Inc.   September 2010 - December 2012
Insomniac Games  January 2009 - June 2010
The Guildhall at SMU   August 2008 - December 2008
The Guildhall at SMU   June 2008 - December 2008
Gearbox Software  July 2008 - August 2008
The Guildhall at SMU   June 2008 - July 2008
The Guildhall at SMU   March 2008 - May 2008
The Guildhall at SMU   January 2008 - May 2008
The Guildhall at SMU   January 2008 - February 2008

Skills
3D Studio Max, Lua, Photoshop, C++, C#, Microsoft Excel, Microsoft Word, Game Design, Game Development, Video Games, Scripting, Maya, Unity3D, Perforce, PS3, Xbox 360, Level Design, Modeling, Gameplay, OpenGL, Console, Multiplayer

Education
Southern Methodist University   2007 — 2008
M.I.T., Digital Game Development

Case Western Reserve University   2005 — 2006
M.S.E., Mechanical Engineering

Case Western Reserve University   2001 — 2005
B.S.E., Mechanical Engineering

Greg Walek Greg Walek Greater Boston Area Details
Greg Walek's The Guildhall at SMU Experience 2004 - 2005
Job Studio Grash \ Professor
Industry Computer Games
Experience
NHTI  April 2007 - Present
Game Dev House   October 2012 - Present
Studio Grash   January 2010 - Present
Raven Software  October 2005 - November 2006
Klear Games   2004 - 2006
The Guildhall at SMU   2004 - 2005
University of Massachusetts  1997 - 2003

Skills
Level Design, Animation, Cinematics, Digital Media, Game Design, Game Development, Xbox 360, Game Programming, PS3, Programming, Wii, Unreal Engine 3, Video Games, 3D Studio Max, 3D Modeling, Computer Animation, ActionScript, Gameplay, 3D, Scripting, Social Games, Computer Games, Casual Games, Mobile Games, Texturing, DirectX

Education
Southern Methodist University   2004 — 2005
Master's Certificate, Level Design

The Guildhall at SMU   2004 — 2005
Master's Certificate, Level Design

University of Massachusetts, Amherst   1997 — 2003
BDIC, Animation, Game Design and Production

Amy Adler Amy Adler Dallas/Fort Worth Area Details
Amy Adler's The Guildhall at SMU Experience 2008 - 2009
Job Proprietor at Amy Adler Copywriting & Marketing Communications
Industry Writing and Editing
Experience
Amy Adler Copywriting & Marketing Communications   January 2015 - Present
The Guildhall at SMU   2008 - 2009
Elk Corporation  1990 - 1999
Bozell  1988 - 1990
The Quest Business Agency,Inc.   1984 - 1988

Skills
Writing, Copy Editing, Marketing Communications, Public Relations, Advertising, Event Planning

Education
Southern Methodist University   1980 — 1984
Bachelor of Fine Arts (B.F.A.), Journalism and Advertising with minor in Public Relations

Hunter Wright Hunter Wright Dallas/Fort Worth Area Details
Hunter Wright's The Guildhall at SMU Experience January 2008 - September 2009
Job Level Designer at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  September 2009 - Present
The Guildhall at SMU   January 2008 - September 2009
UPS  February 2008 - December 2008
Handleman Company  March 2007 - December 2007

Skills
Level Design, Scripting, Unreal Engine 3, Game Development, Gameplay, Unreal Editor, Video Games, Xbox 360, Multiplayer, PS3, Perforce, Game Mechanics

Education
Southern Methodist University   2008 — 2009
MS, Interactive Technology in Digital Game Development

Middle Tennessee State University   2001 — 2006
MS, Information Systems

Kansai Gaidai University   2003 — 2004

Chris Willis-Ford Chris Willis-Ford Greater Seattle Area Details
Chris Willis-Ford's The Guildhall at SMU Experience January 2005 - June 2006
Job Software Engineer / Researcher at MIT Media Lab
Industry Computer Games
Experience
MIT Media Lab  April 2014 - Present
343 Industries (Microsoft)   March 2012 - April 2014
LEGO  April 2011 - March 2012
NetDevil  November 2010 - March 2011
NetDevil  April 2008 - November 2010
MumboJumbo  January 2007 - April 2008
Ritual Entertainment  June 2006 - January 2007
The Guildhall at SMU   January 2005 - June 2006

Skills
3D Graphics, 3D Math, 3D Studio Max, Boost, C, C++, C#, Cg, Cygwin, Direct3D, DirectX, Gamebryo, Git, Half-Life 2, HLSL, HTML, HTML5, JavaScript, LaTeX, Linux, Make, Microsoft Office, Microsoft SQL Server, OpenGL, Perforce, Physics, Shaders, Skeletal Animation, Source Engine, SQL, STL, Subversion, T-SQL, Transact-SQL, Unix, Unreal, Unreal Engine 3, UnrealScript, Wii, Windows, Visual Basic, Visual Studio

Education
Southern Methodist University   2005 — 2006

University of Idaho   2002 — 2004
MS

Washington State University   1999 — 2002
BS

Dominic Galasso Dominic Galasso Phoenix, Arizona Area Details
Dominic Galasso's The Guildhall at SMU Experience August 2009 - December 2011
Job Software Developer
Industry Computer Software
Experience
Design Works Gaming  April 2015 - Present
Solid State Networks  July 2013 - March 2014
Gamestop  January 2012 - June 2013
The Guildhall at SMU   August 2009 - December 2011
GameStop  2011 - 2011
Turbine  November 2008 - July 2009
Turbine  February 2008 - November 2008
Citizens Financial Group  June 2007 - December 2007

Skills
Unreal Engine 3, Game Development, Software Development, C#, Video Games, C++, VB.NET, Web Development, UnrealScript, OpenGL, DirectX, ASP.NET, Scrum, Unity3D, Scaleform, User Interface..., Game Design, Game Programming, Gameplay, Unreal Development Kit, JavaScript, jQuery

Education
Guildhall   2009 — 2011
Certificate in Digital Game Development, Software Development

Bryant University   2003 — 2007
B.S, Information Technology

Jennifer Canada Jennifer Canada Raleigh-Durham, North Carolina Area Details
Jennifer Canada's The Guildhall at SMU Experience January 2004 - June 2005
Job Founder and Game Designer at Impathy Studios
Industry Computer Games
Experience
Impathy Studios   March 2013 - Present
Freelance  November 2010 - Present
Game Mentor Online   February 2013 - January 2014
Fitposse   February 2012 - March 2013
The Art Institute of Raleigh-Durham  July 2011 - March 2012
Insomniac Games  January 2009 - November 2010
Vicious Cycle Software  June 2008 - December 2008
Vicious Cycle Software  September 2005 - August 2008
The Guildhall at SMU   January 2004 - June 2005
Gearbox Software  July 2004 - September 2004

Skills
Game Design, Level Design, Gameplay, Game Theory, Video Games, Teaching, Game Development, Producing, Art Direction, Team Management, Monetization, Multiplayer, Unreal Editor, Game Balance, Game Mechanics, Scripting, Cinematics, 3D Studio Max, Texturing, 3D Modeling, PSP

Education
Southern Methodist University   2008 — 2009
Masters, Interactive Technology

Southern Methodist University   2004 — 2005
Certificate, Video Game Development, Level Design

Rice University   1999 — 2003
BA, Music, BA, Political Science

Interlochen Arts Academy   1998 — 1999
HS Diploma, Concentration in Voice

Alexander Karlsson Alexander Karlsson Greater Seattle Area Details
Alexander Karlsson's The Guildhall at SMU Experience August 2008 - December 2008
Job Digital Artist
Industry Computer Games
Experience
Amazon  March 2013 - April 2014
Amazon  July 2012 - February 2013
Google  July 2011 - June 2012
Google  June 2010 - July 2011
Microsoft  December 2009 - February 2010
Microsoft  August 2009 - December 2009
The Guildhall at SMU   August 2008 - December 2008
The Guildhall at SMU   March 2008 - May 2008
The Guildhall at SMU   August 2007 - September 2007
APS  January 2007 - June 2007

Skills
Adobe Photoshop, Autodesk Maya, Autodesk 3DS Max, Autodesk Mudbox, Pixologic Zbrush, Source, Unreal Engine, Microsoft Office, Illustration, Concept Design, Conceptual Art, Character Designs, Drawing, User Interface Design, Texturing, Modeling

Education
Southern Methodist University   2007 — 2008
Master's Certificate, Interactive Technology

Arizona State University   2002 — 2006
B.A., Digital Art

David Nam David Nam Greater Los Angeles Area Details
David Nam's The Guildhall at SMU Experience January 2007 - July 2008
Job Artist
Industry Computer Games
Experience
Closed Sum Games   October 2012 - Present
Self-Employed  August 2010 - Present
Critical Mass Interactive  April 2010 - July 2010
The Guildhall at SMU   January 2007 - July 2008
Teacher’s Retirement System of the City of New York  January 2004 - April 2005
Teachers' Retirement System of NYC  July 2003 - December 2003

Skills
Environment Art, Low Poly Modeling, Game Design, Unreal Editor, Unreal Engine 3, Level Design, Video Games, Mudbox, Texturing, Maya, World Building, UV mapping

Education
Southern Methodist University   2007 — 2008
MA, Interactive Technology

Queens College   1996 — 2002
BA, Urban Studies

Marek Vojtko Marek Vojtko Baltimore, Maryland Area Details
Marek Vojtko's The Guildhall at SMU Experience June 2008 - December 2008
Job Graphics Programmer at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  January 2009 - Present
The Guildhall at SMU   June 2008 - December 2008
The Guildhall at SMU   July 2007 - December 2008
The Guildhall at SMU   December 2007 - April 2008
Sproing Interactive Media GmbH  August 2005 - October 2005
Siemens  February 2004 - May 2004
IBM  July 2003 - August 2003

Skills
Computer Graphics, Game Development, 3D, Gameplay, Graphics, OpenGL, Video Games, Computer Games, Programming, CMake

Education
Southern Methodist University   2007 — 2008
MIT, Computer Game Development

Fachhochschul-Studiengang Oberösterreich   2004 — 2006
MSc, Digital Media

Fachhochschul-Studiengang Oberösterreich   2001 — 2004
BSc, Media Technology and Design

Gymnazium Bilikova   1997 — 2001

Ian Moriarty Ian Moriarty Greater Denver Area Details
Ian Moriarty's The Guildhall at SMU Experience June 2008 - November 2008
Job Software Quality Engineer at TransFirst
Industry Automotive
Experience
Oxlo Systems LLC   March 2015 - Present
TransFirst  March 2012 - March 2015
NetDevil  July 2010 - February 2011
Bioware  March 2009 - March 2010
The Guildhall at SMU   June 2008 - November 2008
Gearbox Software  July 2008 - August 2008
The Guildhall at SMU   December 2007 - April 2008
The Guildhall at SMU   July 2007 - September 2007
Accenture Technology Solutions  December 2006 - June 2007
Accenture Technology Solutions  June 2006 - December 2006

Skills
Perforce, C#, Environment Art, JavaScript, Game Development, Graphic Design, Video Games, Web Design, XML, 3D, Texturing, Game Design, Software Quality..., Test Automation, Testing, User Interface

Education
Southern Methodist University   2007 — 2008
Certificate, Guildhall : Art Creation

Savannah College of Art and Design   1999 — 2002

Brad Jacobs Brad Jacobs Dallas/Fort Worth Area Details
Brad Jacobs's The Guildhall at SMU Experience January 2007 - July 2008
Job Level Designer at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  January 2012 - Present
Triptych Games   July 2009 - January 2012
3dRealms   August 2008 - May 2009
The Guildhall at SMU   January 2007 - July 2008

Education
Southern Methodist University   2007 — 2008
Certificate of Mastery, Level Design

Nick Mhley Nick Mhley Greater Seattle Area Details
Nick Mhley's The Guildhall at SMU Experience 2007 - 2007
Job Systems Designer at Motiga, Inc.
Industry Computer Games
Experience
Motiga, Inc.   Systems DesignerUndead LabsOctober 2011 - October 2013
ArenaNet LLC  December 2008 - September 2011
ArenaNet  December 2007 - December 2008
The Guildhall at SMU   2007 - 2007

Skills
Game Development, Gameplay, Game Design, Unity3D, CryEngine, Lua, MMORPG, Sandbox, Open World, Progression, NPC/Enemy AI, StateMachines

Education
Penn State University   1999 — 2003
Bachelor of Science (BS), Information Technology

James Bowling James Bowling Dallas/Fort Worth Area Details
James Bowling's The Guildhall at SMU Experience July 2014 - Present
Job Adjunct Faculty at The Guildhall at SMU
Industry Computer Games
Experience
The Guildhall at SMU   July 2014 - Present
The Guildhall at SMU   August 2012 - July 2014
Terminal Reality  January 2012 - March 2012
The Guildhall at SMU   October 2011 - January 2012
The Guildhall at SMU   August 2009 - December 2010
Intuit  May 1999 - August 2008
Intuit  August 1997 - May 1999

Skills
Level Design, Scripting, Game Development, Lua, Unreal Engine 3, Kismet, Perforce, Game Design, Photoshop, Unreal, Software Development, SDLC, Quality Assurance, Unity, Microsoft Office, Scrum, Game Design Documents

Education
Southern Methodist University   2009 — 2010
Masters, Interactive Technology

University of North Texas   1992 — 1996
BA, History

Purdue University   1990 — 1992
Computer Science

Jessica Loredo Jessica Loredo Dallas/Fort Worth Area Details
Jessica Loredo's The Guildhall at SMU Experience August 2008 - December 2009
Job Sr. UX Designer at Edmentum, Associate Prof. Collin College
Industry Information Technology and Services
Experience
Collin College  August 2014 - Present
Edmentum  September 2013 - Present
Halliburton (Icon Contract)   March 2013 - September 2013
Cerner Corporation  July 2012 - March 2013
Halliburton (Experis Contract)   March 2010 - July 2012
The Guildhall at SMU   August 2008 - December 2009

Skills
User Interface Design, Graphic Design, Photoshop, Animation, Web Design, 3D Studio Max, User Interface, 3D Modeling, Illustrator, Usability Testing, Texturing, Graphics, InDesign, HTML, Maya, Digital Painting, Drawing, Flash, Modeling, Agile Methodologies, CSS, Editing, Illustration, Mobile Devices, Mobile Applications, ActionScript, User Experience, Interaction Design, Wireframes, User Experience Design, User-centered Design, Information Architecture, Adobe Fireworks, Storyboarding, Dreamweaver, Adobe Creative Suite, Axure, Mobile Design, Usability, Video Games, Game Development

Education
Southern Methodist University   2008 — 2009
Master's of Interactive Technology, Digital Game Development: Art Creation

University of Missouri-Kansas City   2005 — 2007
B.A (2), Studio Art, English Creative Writing

Ryan Jenkins Ryan Jenkins Rockville, Maryland Details
Ryan Jenkins's The Guildhall at SMU Experience 2003 - 2005
Job Level Designer at Bethesda Softworks
Industry Computer Games
Experience
Bethesda Game Studios  July 2009 - Present
Volition  April 2007 - July 2009
The Guildhall at SMU   2003 - 2005

Skills
Game Design, Level Design, Scripting, User Interface Design, Game Development, Gameplay, Xbox 360, Unreal Engine 3, Video Games, PS3, Multiplayer, Computer Games, Character Animation, Game Mechanics, Console

Education
Southern Methodist University   2005 — 2007
Masters of Interactive Technology, Level Design

Southern Methodist University   2000 — 2005
B.S., B.A, Electrical Engineering, Mathematics

Michael Brannan Michael Brannan Abilene, Texas Details
Michael Brannan's The Guildhall at SMU Experience January 2009 - March 2011
Job Level Designer/Scripter
Industry Computer Games
Experience
Teleperformance  August 2013 - Present
The Home Depot  February 2013 - August 2013
Griptonite Games  June 2010 - October 2012
The Guildhall at SMU   January 2009 - March 2011
Abilene Christian University  August 2008 - December 2008
Abilene Christian University  February 2004 - December 2008

Skills
Design, Level Design, Scripting, UT3, UDK, Unity, C#, Maya, Whiteboxing, Encounter Design, Combat Design, Illustrator, Photoshop, Excel, Word, Visio, Microsoft Office, Powerpoint, Spanish, Unreal Engine 3, Unreal 3, PS3, Gameplay, Game Design, Game Development, 3D, PowerPoint

Education
SOUTHERN METHODIST UNIVERSITY GUILDHALL   2009 — 2010
Professional Certificate of Interactive Technology, Game/Level Design

Abilene Christian University   2004 — 2008
B.A., English

G. Henry Schmitt G. Henry Schmitt Santa Monica, California Details
G. Henry Schmitt's The Guildhall at SMU Experience January 2009 - May 2010
Job Game Designer at Treyarch
Industry Entertainment
Experience
Treyarch  February 2012 - Present
Volition  August 2010 - February 2012
The Guildhall at SMU   January 2009 - May 2010
Varied Clients   2006 - 2009
GDA  2005 - 2006

Skills
Level Design, Game Mechanics, Unreal Editor, Lua, Radiant, Unreal, Game Development, Scripting, Unreal Engine 3, Game Design, Gameplay, Video Game Development, Video Games, 3D Studio Max, Unity3D, Video Game Design, PS3, Multiplayer, Maya, Game Programming

Education
Southern Methodist University   2009 — 2010

University of Maryland College Park   1999 — 2004
B.A., Japanese

Madhu Kishore Kalva Madhu Kishore Kalva Greater New York City Area Details
Madhu Kishore Kalva's The Guildhall at SMU Experience January 2012 - December 2013
Job Mobile Engineer at Oculus VR
Industry Computer Games
Experience
Oculus VR  November 2014 - Present
Gameloft  January 2014 - Present
The Guildhall at SMU   January 2012 - December 2013
oDesk Freelancer  March 2010 - December 2011
Digital Chocolate  July 2007 - March 2010

Skills
Game Programming, C++, C, Objective-C, Mobile Applications, iOS, Android, OpenGL, Agile Methodologies, Game Development, Mobile Game Development, Mobile Games, Video Games, Gameplay, Game Mechanics, Game Physics, 3D rendering

Education
Southern Methodist University   2012 — 2013
The Master of Interactive Technology, Digital Game Development

Jawaharlal Nehru Technological University   2003 — 2007
Bachelor of Technology (B.Tech.), Electrical, Electronics and Communications Engineering

Natan Golynskiy Natan Golynskiy Allen, Texas Details
Natan Golynskiy's The Guildhall at SMU Experience January 2012 - December 2013
Job Quality Assurance / UX Designer at Code Authority Custom Software
Industry Design
Experience
Code Authority Custom Software   March 2012 - Present
The Guildhall at SMU   January 2012 - December 2013
Hire Source IT   May 2011 - July 2011
Fry's Electronics  May 2006 - April 2011
Elseware Entertainment   March 2008 - August 2009
Paragon Innovations, Inc.   February 2006 - June 2006

Skills
Dreamweaver, Photoshop, Graphic Design, User Interface Design, CSS, Flash, Illustrator, Web Development, InDesign, Logo Design, User Experience, Level Design, Game Design, Unreal Engine 3, Unreal Editor, Maya, Gameplay, Game Development, Perforce, Kismet, Lua, Matinee, Scrum, UnrealScript, 3D Modeling, 3D Studio Max, Tortoise SVN, Lighting, Microsoft Office, Video Games, Video Editing, Video Production, Texturing, Game Design Documents, Scripting, Rendering, 3D rendering, Zbrush, High Level Design, Low Level Design, After Effects, Papyrus, Java, Level Streaming, MMO, Multiplayer Design, Game Balance, Game Engines, Dynamic Environment, Source SDK

Education
Southern Methodist University   2012 — 2013
Masters of Interactive Technology, Level Design

The University of Texas at Dallas   2007 — 2010
BA, Arts and Technology

Collin County Community College   2006 — 2008
AS, Engineering Science

Jason Yao Jason Yao Gainesville, Florida Details
Jason Yao's The Guildhall at SMU Experience August 2011 - May 2013
Job Programmer at Trendy Entertainment
Industry Computer Games
Experience
Trendy Entertainment Inc  September 2013 - Present
The Guildhall at SMU   August 2011 - May 2013
Mineloader Software   July 2009 - July 2010
Jinhui Software Co.,Ltd.   June 2009 - July 2009
Huateng Software   July 2008 - August 2008

Skills
OpenGL, DirectX, UnrealScript, Shaders, AI, GUI, Networking, c/c++, UDK, ActionScript, Unreal Engine 3, Game Development, Physics, Gameplay Programming, 3D Math, Scaleform SDK & Flash

Education
The Guildhall at Southern Methodist University   2011 — 2013
Master of Interactive Technology, Software Development

Donghua University   2005 — 2009
Bachelor of Science, Computer Science

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