THQ Digital Studios Phoenix

Industry: Video game developer

Description

Rainbow Studios Inc. is an American video game developer based in Phoenix, Arizona. It was originally established in 1986 as a computer graphics and animation house, until they shifted its creative energy and computer visuals expertise to develop video games in 1994. Headquarters: Phoenix, AZ Owner: THQ Nordic Founded: 1986 Type of business: Subsidiary

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THQ Digital Studios Phoenix Employees

Employee
Years
Job
Industry
Ara Shirinian Ara Shirinian Phoenix, Arizona Area Details
Ara Shirinian's THQ Digital Studios Phoenix Experience 2010 - 2011
Job Principal Designer at WEPLAY.MEDIA
Industry Computer Games
Experience
WEPLAY.MEDIA   2014 - Present
DreamRift   2012 - Present
THQ Digital Studios Phoenix   2010 - 2011
THQ Digital Studios Phoenix   2009 - 2010
Nicalis, Inc.   2008 - 2009
Arizona State University  2008 - 2009
Rainbow Studios  January 2005 - June 2008
Acclaim Studios Austin (Iguana Entertainment)   2003 - 2004
LFP Publishing Group   1999 - 2003

Skills
Game Design, User Interface Design, Gameplay, Game Development, Video Games, Level Design, PS3, Flash, Animation, Character Animation, Xbox 360, 3D Studio Max, ActionScript, Unreal Engine 3, Computer Games, Xbox, 3D Modeling, Casual Games, Game Mechanics, Wii, Mobile Games, Console, Multiplayer

Education
University of Maryland College Park   1994 — 1998
Bachelor's Degree, Computer Science, Mathematics

John Dee John Dee Mckinney, Texas Details
John Dee's THQ Digital Studios Phoenix Experience June 2011 - August 2011
Job UI/Artist ROBOT ENTERTAINMENT
Industry Computer Games
Experience
Robot Entertainment  August 2011 - Present
Univeristy of Oklahoma  October 2013 - March 2014
THQ Digital Studios Phoenix   June 2011 - August 2011
Harmonix Music Systems  April 2006 - February 2011

Skills
Video Games, Animation, Illustration, Storyboarding, Layout, Xbox 360, User Interface, Illustrator, Perforce, Character Animation, Autodesk MotionBuilder, Texture Painting, User Interface Design, 3D Studio Max, Game Development, PS3, 3D, Gameplay, Game Design

Education
Ringling College of Art and Design   1991 — 1995
Bachelor of Fine Arts, Major in Illustration, Illustration

Florida State College at Jacksonville   1991 — 1991
none, Illustration Figure Study Program

Emmett Mathews Emmett Mathews Greater New York City Area Details
Emmett Mathews's THQ Digital Studios Phoenix Experience February 2011 - October 2011
Job Senior Lead Artist at UTRS Gaming and Interactive Technology Multimedia ARDEC
Industry Computer Games
Experience
UTRS Gaming and Interactive Technology Multimedia ARDEC   October 2013 - Present
Lighthouse Graphics   March 2001 - Present
Overwatch  October 2012 - October 2013
BAE Systems  January 2012 - October 2012
THQ Digital Studios Phoenix   February 2011 - October 2011
Rainbow Studios  November 2010 - February 2011
Arizona State University  September 2010 - December 2010
Rare to Find   January 2010 - May 2010

Skills
3D Modeling, 3D Studio Max, Digital Sculpting, Sculpture, Texture Artist, Character Rigging, Character Modelling, Character Animation, Facial Rigging, Scripting, Zbrush, Maya, Photoshop, Python, Shaders, Scrum, UVLayout, Topogun, Xnormals, MEL, Production Pipeline, Team Leadership, 3D Printing, 3D visualization, Texturing, Modeling, Max, Perforce, Visual Effects, Unreal Engine 3, Low Poly Modeling, Game Development, Video Games, Rigging, Cinematics, Game Art, ZBrush

Education
University of Advancing Technology   2007 — 2010
Arts, Game Art and Animation

Karen Waller Karen Waller Greater San Diego Area Details
Karen Waller's THQ Digital Studios Phoenix Experience October 2004 - October 2011
Job Manager Visual Arts Production at Sony Computer Entertainment America
Industry Computer Games
Experience
Sony Computer Entertainment America  July 2012 - Present
Freelance Media Services   October 2011 - Present
The Grauer School  September 2010 - June 2012
THQ Digital Studios Phoenix   October 2004 - October 2011
SCEA-Incognito Studio   January 2002 - October 2004
Kodiak Interactive   July 1999 - December 2001
Cinematix Studios   August 1998 - July 1999
TerraGlyph   March 1995 - July 1998

Skills
Sound Design, Video Games, PS3, Sound, Game Development, Xbox 360, Console, Game Design, Audio Engineering, Computer Games, Mobile Games, Wii, Gameplay, Music, MMO, Maya, Pro Tools, 3D Studio Max, Perforce, Casual Games, Project Management, Unreal Engine 3, Game Mechanics, Product Development, Product Management, Video Production

Education
Columbia College Chicago   1992 — 1995
B.A. Sound, Recording, Acoustics, Sound System Design

Purdue University   1991 — 1992
Mathematics and Computer Science

Brenton Chaplin Brenton Chaplin Phoenix, Arizona Area Details
Brenton Chaplin's THQ Digital Studios Phoenix Experience January 2010 - December 2011
Job Software Engineer Level II at Boeing
Industry Computer Games
Experience
Boeing  March 2012 - Present
THQ Digital Studios Phoenix   January 2010 - December 2011
Glendale Community College  January 2004 - July 2005
Merlin Information Services  July 1999 - February 2002
MicroAge  November 1997 - December 1998
MicroAge  May 1996 - November 1997

Skills
C#, Game Development, Perforce, Software Engineering, C++, Visual Studio, Game Programming, Computer Graphics, OpenGL, Object Oriented Design, SVN, Java

Education
Arizona State University   2005 — 2008
Bachelor of Science, Computer Science

Mary Curtis, SPHR Mary Curtis, SPHR Phoenix, Arizona Area Details
Mary Curtis, SPHR's THQ Digital Studios Phoenix Experience February 2010 - June 2011
Job Senior Human Resource Manager
Industry Computer Games
Experience
THQ Digital Studios - Phoenix  February 2010 - June 2011
Rainbow Studios  June 2007 - February 2010
Rainbow Studios  June 2005 - June 2007
Lowe's Home Improvement  June 2004 - May 2005
Marklyn Management Company   June 2001 - June 2004
Marklyn Management Company   August 1999 - June 2001

Skills
Video Games, Game Development, Deferred Compensation, Photoshop, Talent Acquisition, Computer Games, Talent Management, Onboarding, Recruiting, Human Resources, Employee Relations, Game Design, Xbox 360, Workforce Planning

Education
The University of Kansas
BA, Political Science, German

University of Iowa College of Law
JD, Law

Andrew Tans Andrew Tans Austin, Texas Area Details
Andrew Tans's THQ Digital Studios Phoenix Experience June 2011 - October 2011
Job Staff QA Engineer at Mutual Mobile
Industry Computer Games
Experience
Mutual Mobile  January 2013 - Present
Zynga  March 2012 - January 2013
THQ  October 2011 - January 2012
THQ Digital Studios Phoenix   June 2011 - October 2011
THQ  October 2007 - June 2011
THQ  March 2007 - October 2007

Skills
Xbox 360, PS3, Wii, Quality Assurance, DevTrack, Test Planning, Testing, Software Documentation, Regression Testing, Video Games, Game Development, Game Design, Level Design, Gameplay, Computer Games, Game Testing, Multiplayer, PSP, Hansoft, Bug Tracking

Education
Art Institute of Phoenix   2002 — 2005
BA, Video Game Design

Trapper McFerron Trapper McFerron Hillsboro, Oregon Details
Trapper McFerron's THQ Digital Studios Phoenix Experience August 2009 - February 2011
Job Senior Software Engineer at Intel
Industry Computer Games
Experience
Intel Corporation  August 2014 - Present
Detox Studios LLC   October 2010 - Present
Clockwork Plan LLC   November 2011 - August 2014
The Social Express   February 2011 - October 2011
THQ Digital Studios Phoenix   August 2009 - February 2011
THQ Digital Studios Phoenix   November 2003 - August 2009
IDRT   January 2002 - November 2003
Hoopla Entertainment   November 2000 - January 2002
Rhino Internet   January 2000 - November 2000

Skills
Lua, Scripting, Xbox 360, Wii, Objective-C, C++, C#, Physics, PS3, Xbox, Console, Game Development, OpenGL, Cross-platform..., Development Tools, Object Oriented Design, User Interface, Subversion, OOP, Visual Studio, Algorithms, System Design, Prototyping, C, PHP, Programming, 3D, Pipelines, .NET, Game Programming, Perforce, Havok, DirectX, SDK, Multithreading, Windows, Architecture, Unity3D, Animation, OpenGL ES, Win32, Computer Graphics, Shaders, iPhone development, HLSL, Video Game Development, iPhone, Xcode, Video Games, Direct3D

Education
University of Advancing Technology   1999 — 2002
Bachelor of Science, Software Engineering

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