THQ Digital Studios Phoenix
Industry: Video game developer
DescriptionRainbow Studios Inc. is an American video game developer based in Phoenix, Arizona. It was originally established in 1986 as a computer graphics and animation house, until they shifted its creative energy and computer visuals expertise to develop video games in 1994. Headquarters: Phoenix, AZ Owner: THQ Nordic Founded: 1986 Type of business: Subsidiary
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THQ Digital Studios Phoenix Employees
WEPLAY.MEDIA 2014 - Present
DreamRift 2012 - Present
THQ Digital Studios Phoenix 2010 - 2011
THQ Digital Studios Phoenix 2009 - 2010
Nicalis, Inc. 2008 - 2009
Arizona State University 2008 - 2009
Rainbow Studios January 2005 - June 2008
Acclaim Studios Austin (Iguana Entertainment) 2003 - 2004
LFP Publishing Group 1999 - 2003
Skills
Game Design, User Interface Design, Gameplay, Game Development, Video Games, Level Design, PS3, Flash, Animation, Character Animation, Xbox 360, 3D Studio Max, ActionScript, Unreal Engine 3, Computer Games, Xbox, 3D Modeling, Casual Games, Game Mechanics, Wii, Mobile Games, Console, Multiplayer
Education
University of Maryland College Park 1994 — 1998
Bachelor's Degree, Computer Science, Mathematics
Robot Entertainment August 2011 - Present
Univeristy of Oklahoma October 2013 - March 2014
THQ Digital Studios Phoenix June 2011 - August 2011
Harmonix Music Systems April 2006 - February 2011
Skills
Video Games, Animation, Illustration, Storyboarding, Layout, Xbox 360, User Interface, Illustrator, Perforce, Character Animation, Autodesk MotionBuilder, Texture Painting, User Interface Design, 3D Studio Max, Game Development, PS3, 3D, Gameplay, Game Design
Education
Ringling College of Art and Design 1991 — 1995
Bachelor of Fine Arts, Major in Illustration, Illustration
Florida State College at Jacksonville 1991 — 1991
none, Illustration Figure Study Program
UTRS Gaming and Interactive Technology Multimedia ARDEC October 2013 - Present
Lighthouse Graphics March 2001 - Present
Overwatch October 2012 - October 2013
BAE Systems January 2012 - October 2012
THQ Digital Studios Phoenix February 2011 - October 2011
Rainbow Studios November 2010 - February 2011
Arizona State University September 2010 - December 2010
Rare to Find January 2010 - May 2010
Skills
3D Modeling, 3D Studio Max, Digital Sculpting, Sculpture, Texture Artist, Character Rigging, Character Modelling, Character Animation, Facial Rigging, Scripting, Zbrush, Maya, Photoshop, Python, Shaders, Scrum, UVLayout, Topogun, Xnormals, MEL, Production Pipeline, Team Leadership, 3D Printing, 3D visualization, Texturing, Modeling, Max, Perforce, Visual Effects, Unreal Engine 3, Low Poly Modeling, Game Development, Video Games, Rigging, Cinematics, Game Art, ZBrush
Education
University of Advancing Technology 2007 — 2010
Arts, Game Art and Animation
Sony Computer Entertainment America July 2012 - Present
Freelance Media Services October 2011 - Present
The Grauer School September 2010 - June 2012
THQ Digital Studios Phoenix October 2004 - October 2011
SCEA-Incognito Studio January 2002 - October 2004
Kodiak Interactive July 1999 - December 2001
Cinematix Studios August 1998 - July 1999
TerraGlyph March 1995 - July 1998
Skills
Sound Design, Video Games, PS3, Sound, Game Development, Xbox 360, Console, Game Design, Audio Engineering, Computer Games, Mobile Games, Wii, Gameplay, Music, MMO, Maya, Pro Tools, 3D Studio Max, Perforce, Casual Games, Project Management, Unreal Engine 3, Game Mechanics, Product Development, Product Management, Video Production
Education
Columbia College Chicago 1992 — 1995
B.A. Sound, Recording, Acoustics, Sound System Design
Purdue University 1991 — 1992
Mathematics and Computer Science
Boeing March 2012 - Present
THQ Digital Studios Phoenix January 2010 - December 2011
Glendale Community College January 2004 - July 2005
Merlin Information Services July 1999 - February 2002
MicroAge November 1997 - December 1998
MicroAge May 1996 - November 1997
Skills
C#, Game Development, Perforce, Software Engineering, C++, Visual Studio, Game Programming, Computer Graphics, OpenGL, Object Oriented Design, SVN, Java
Education
Arizona State University 2005 — 2008
Bachelor of Science, Computer Science
THQ Digital Studios - Phoenix February 2010 - June 2011
Rainbow Studios June 2007 - February 2010
Rainbow Studios June 2005 - June 2007
Lowe's Home Improvement June 2004 - May 2005
Marklyn Management Company June 2001 - June 2004
Marklyn Management Company August 1999 - June 2001
Skills
Video Games, Game Development, Deferred Compensation, Photoshop, Talent Acquisition, Computer Games, Talent Management, Onboarding, Recruiting, Human Resources, Employee Relations, Game Design, Xbox 360, Workforce Planning
Education
The University of Kansas
BA, Political Science, German
University of Iowa College of Law
JD, Law
Mutual Mobile January 2013 - Present
Zynga March 2012 - January 2013
THQ October 2011 - January 2012
THQ Digital Studios Phoenix June 2011 - October 2011
THQ October 2007 - June 2011
THQ March 2007 - October 2007
Skills
Xbox 360, PS3, Wii, Quality Assurance, DevTrack, Test Planning, Testing, Software Documentation, Regression Testing, Video Games, Game Development, Game Design, Level Design, Gameplay, Computer Games, Game Testing, Multiplayer, PSP, Hansoft, Bug Tracking
Education
Art Institute of Phoenix 2002 — 2005
BA, Video Game Design
Intel Corporation August 2014 - Present
Detox Studios LLC October 2010 - Present
Clockwork Plan LLC November 2011 - August 2014
The Social Express February 2011 - October 2011
THQ Digital Studios Phoenix August 2009 - February 2011
THQ Digital Studios Phoenix November 2003 - August 2009
IDRT January 2002 - November 2003
Hoopla Entertainment November 2000 - January 2002
Rhino Internet January 2000 - November 2000
Skills
Lua, Scripting, Xbox 360, Wii, Objective-C, C++, C#, Physics, PS3, Xbox, Console, Game Development, OpenGL, Cross-platform..., Development Tools, Object Oriented Design, User Interface, Subversion, OOP, Visual Studio, Algorithms, System Design, Prototyping, C, PHP, Programming, 3D, Pipelines, .NET, Game Programming, Perforce, Havok, DirectX, SDK, Multithreading, Windows, Architecture, Unity3D, Animation, OpenGL ES, Win32, Computer Graphics, Shaders, iPhone development, HLSL, Video Game Development, iPhone, Xcode, Video Games, Direct3D
Education
University of Advancing Technology 1999 — 2002
Bachelor of Science, Software Engineering