Treyarch Company

Industry: Video game company

Description

Treyarch is an American video game developer, founded in 1996 by Peter Akemann and Doğan Köslü, and acquired by Activision in 2001. Located in Santa Monica, California, it is known for its work for the Call of Duty series, with some other games in the series developed by Infinity Ward and Sledgehammer Games. Headquarters: Santa Monica, CA Parent organization: Activision Founded: 1996, Santa Monica, CA Acquisition date: 2001 Founders: Peter Akemann, Doğan Köslü

Treyarch List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Treyarch. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Treyarch Salaries. You can even request information on how much does Treyarch pay if you want to. Learn about salaries, pros and cons of working for Treyarch directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

273 Treyarch employees in database. Find out everything there's to know about Treyarch employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Treyarch Employees

Employee
Years
Job
Industry
David Duckworth David Duckworth Greater Los Angeles Area Details
David Duckworth's Treyarch Experience April 2014 - Present
Job Senior UX Designer at Treyarch
Industry Computer Games
Experience
Treyarch   April 2014 - Present
Disney Interactive Studios  July 2013 - April 2014
Zynga  March 2012 - June 2013
Zynga  October 2011 - March 2012
Nexon  January 2011 - October 2011
Playdom  November 2010 - January 2011
Activision  July 2007 - November 2010
DeepFix Records   November 2000 - July 2006
ECity Studios   May 1999 - August 1999
The Reader  December 1996 - December 1997

Skills
User-centered Design, User Experience, User Interface Design, 3D animation, Graphic Design, Social Games, Game Development, Rapid Prototyping, Scripting, ActionScript, Flash, Scaleform, Maya, 3D Studio Max, Photoshop, Illustrator, After Effects, Xcode, Premiere, Flash Builder, Visio, OmniGraffle, Wireframes, User Experience Design, Computer Animation, Concept Design, Front-end, Game Design, Graphics, PS3, Video Games, Xbox 360

Education
Kansas City Art Institute   1996 — 2000
Bachelor of Fine Arts (BFA), New Media Design

Joshua Galbincea Joshua Galbincea Greater Los Angeles Area Details
Joshua Galbincea's Treyarch Experience September 2014 - May 2015
Job Visual Effects Supervisor at Inhance Digital
Industry Motion Pictures and Film
Experience
Inhance Digital  August 2015 - Present
Rodeo FX  July 2015 - August 2015
Logan.tv  July 2015 - July 2015
Psyop  April 2015 - July 2015
Treyarch   September 2014 - May 2015
Framestore  August 2014 - September 2014
Mirada Studios  May 2014 - August 2014
MPC  April 2014 - May 2014
Gentlemen Scholar   March 2014 - May 2014
Prologue  July 2013 - March 2014

Skills
Nuke, Visual Effects, After Effects, PFTrack, Photoshop, Feature Films, Mac OS X, Windows, Linux, Compositing, Live Action, Lighting, Photogrammetry, HDR Photography, Motion Graphics, OS X, Digital Compositing, Modo

Education
Full Sail University   2006 — 2008
Bachelor, Film

Cuyahoga Community College   2004 — 2006
Visual Communication

Marianne Hayden Marianne Hayden Greater Los Angeles Area Details
Marianne Hayden's Treyarch Experience March 2008 - September 2008
Job Cinematics Animator at Naughty Dog
Industry Animation
Experience
Naughty Dog  February 2010 - Present
Naughty Dog  April 2009 - September 2009
Imagi Animation Studios  September 2008 - April 2009
Treyarch   March 2008 - September 2008
Technicolor  March 2007 - March 2008
California Institute of the Arts  January 2008 - January 2008
Ember  August 2006 - February 2007
Hydrogen Whiskey Studios  June 2006 - August 2006
California Institute of the Arts  September 2003 - May 2006
Duck Studios  May 2005 - July 2005

Skills
Maya, Animation, Texturing, Cinematics, Character Animation, Editing, Acting, Unreal Engine 3, Video Games, PS3, UV mapping, Computer Animation, Facial Animation

Education
California Institute of the Arts   2003 — 2006
MFA, Experimental Animation

University of Maryland Baltimore County   1998 — 2003
BFA, Acting and Visual Arts - animation

Jeff Brys Jeff Brys Greater Los Angeles Area Details
Jeff Brys's Treyarch Experience October 2007 - February 2008
Job QA Engineer at Tinder
Industry Computer Software
Experience
Tinder, Inc.   April 2014 - Present
Grindr  November 2012 - April 2014
Disney Consumer Products  July 2012 - November 2012
Allied Data Service   August 2011 - September 2012
Metaverse Mod Squad  August 2011 - February 2012
Neversoft Entertainment  May 2007 - July 2010
Treyarch   October 2007 - February 2008
2K Games  January 2007 - April 2007
Activision, Inc  July 2006 - January 2007

Skills
Xbox 360, PS3, Perforce, Quality Assurance, Multiplayer, Gameplay, DevTrack, Video Games, Android, Test Planning, iOS, Wii, Regression Testing, Testing, Game Development, Microsoft Office, SharePoint, JIRA, Mobile Testing, Black Box Testing, C++, Outlook, Visio, Firefox, FileMaker, Console, Python, JavaScript, Windows 7, Windows Vista, Windows XP Pro, Internet Explorer, Safari, Microsoft Excel, Microsoft Word, Bug Tracking, PSP, Scripting, Test Cases, Software Quality..., Appium, Ruby, Jenkins, Mobile Devices, Agile Methodologies, Scrum, Mobile Applications, Defect Tracking, Hard Money Lending, New Baby

Education
University of La Verne   2011 — 2015
Bachelor of Science, Computer Science

Bloc

Bloc

William Huang William Huang Greater Boston Area Details
William Huang's Treyarch Experience June 2014 - August 2014
Job
Industry Computer Software
Experience
New Valence Robotics Corporation  2015 - 2015
Treyarch   June 2014 - August 2014
Massachusetts Institute of Technology (MIT)   2013 - 2013

Skills
C++, C, x86 Assembly, Algorithms, Qt, Java, OpenGL, Digital Circuit Design, Python, Circuit Design, Altium Designer, Mathematics, Pascal

Education
Massachusetts Institute of Technology   2012 — 2016
Bachelor's Degree, Electrical Engineering and Computer Science, 4.5/5.0

Oliver Cook Oliver Cook Santa Monica, California Details
Oliver Cook's Treyarch Experience April 2015 - June 2015
Job Production Services at Activision
Industry
Experience
Activision  June 2015 - Present
Treyarch   April 2015 - June 2015

Skills
Microsoft Office, Microsoft Word, Microsoft Excel, PowerPoint, Advanced Public Speaking, Group Communication, Marketing, Online Media Management, Broadcast Television, Audience Analysis, Media Production..., Sales, Telecommunications, JavaScript, Long Distance Running, Television, Video Production, Entertainment, Film, Public Speaking

Education
California State University-Northridge   2007 — 2012
Bachelor of Arts (B.A.), Communication and Media Studies

Gretchen Grasshoff Gretchen Grasshoff Greater Los Angeles Area Details
Gretchen Grasshoff's Treyarch Experience November 2014 - Present
Job Cinematic Animator at Treyarch
Industry Entertainment
Experience
Treyarch   November 2014 - Present
Sledgehammer Games  September 2013 - October 2014
Backbone Entertainment  January 2012 - December 2012
Rocket Ninja  November 2011 - January 2012
Mixamo  March 2011 - October 2011
Mixamo  December 2010 - March 2011
Illumina Story and Design   December 2010 - December 2010

Skills
Maya, Autodesk MotionBuilder, Zbrush, After Effects, Mudbox, Character Animation, Animation, Motion Capture, Facial Animation, Gameplay, Traditional Animation, Keyframe Animation, Premiere, Nuke, Texture Painting, Photoshop, UV mapping, Computer Animation, Texturing, 3D, Drawing, Creature Animation, Video Games

Education
iAnimate
Animation, Interactive Technology, Video Graphics and Special Effects

Expression College for Digital Arts   2008 — 2010
Bachelors of Applied Science, Animation and Visual Effects

California College of the Arts   2000 — 2004
Bachelor of Fine Art, Printmaking

Ruoyao Ma Ruoyao Ma Greater Los Angeles Area Details
Ruoyao Ma's Treyarch Experience May 2013 - Present
Job Associate Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   May 2013 - Present
The Guildhall at SMU  January 2011 - March 2013

Skills
C++, Computer Graphics, UDK, HLSL, UnrealScript, OpenGL, DirectX, Unreal Engine 3, Kinect, voxels, Goal-Oriented Action..., A*, AI, Gameplay, GLSL, navigation meshes, scripting language..., multi-threading, memory management, OpenCV, FreeType, TCP/UDP, DLLs, C#, ActionScript, Level Design, Texturing, Unreal Editor, Computer Games, Linear Algebra, Unity3D, Xbox 360, Game Development, Game Design, MMO, 3D, Video Games, Perforce, Multiplayer, Artificial Intelligence, Game Mechanics, PS3, Console, FMod, Gameplay Programming, Game Programming, Game Engines, Scripting, Programming, Shaders

Education
Southern Methodist University   2011 — 2012
Master of Interactive Technology, Software Development

Beijing University of Post and Telecommunications   2005 — 2009
Bachelor of Engineering, Computer Science

Eric Pierce Eric Pierce Greater Los Angeles Area Details
Eric Pierce's Treyarch Experience August 2013 - June 2014
Job Technical Animation : Independent Contractor at Gearbox Software
Industry Entertainment
Experience
Gearbox Software: Battleborn   May 2014 - January 2015
Treyarch   August 2013 - June 2014
Academy of Art University  April 2013 - December 2013
Unity Game Engine / Unreal Game Engine   January 2013 - June 2013
Sledgehammer Games  March 2012 - January 2013
Infinity Ward  February 2006 - March 2012
Big Red Button Entertainment, Inc.   January 2011 - February 2011
Treyarch   October 2007 - May 2008
Infinity Ward  December 2004 - February 2006
Cartoon Network / Bill Wray   June 2001 - August 2001

Skills
Python, Scripting, Maya, MEL, C#, C++, Rigging, Animation, Pipeline Development, Game Development, Video Games, Unity Game Engine, Unreal Engine 3, Unity3D, Character Animation, Character Rigging, Xbox 360, Autodesk MotionBuilder, Facial Animation, Traditional Animation, Cinematics, Motion Capture, Flash, PS3

Education
University of California, Los Angeles   2005 — 2008
- Unix/Linux, C, C++, Perl, Python, Java, C#, Objective C

Gnomon School of Visual Effects   2007 — 2007
Python for Maya

Academy of Art University   2000 — 2005
Bachelor Degree of Fine Arts in Computer Animation, Art, and Visual Effects, Computer Animation

Wentworth Institute of Technology   1996 — 1999
AAS in Engineering and Technology, - Industrial Design/Engineering, Minor Computer Science, Manufacturing Technology

Massasoit   1994 — 1996
AA in Graphic Design (completed at Wentworth), Graphic Design

Scott Purvis Scott Purvis Greater Los Angeles Area Details
Scott Purvis's Treyarch Experience March 2004 - March 2007
Job Service Provider and Experienced Sound Editor
Industry Motion Pictures and Film
Experience
MJ Productions  March 2011 - Present
Womb Music   August 2012 - December 2013
Allied Post Audio   2011 - August 2012
Red Moonlight Productions   2010 - December 2010
Ren Media Group US   July 2007 - December 2008
Scorpio Sound   August 2008 - September 2008
Treyarch   March 2004 - March 2007
Interplay Productions  September 2000 - November 2003
Full Sail Real World Education  January 2000 - August 2000

Skills
Pro Tools, Sound Design, Post Production, Audio Post Production, Sound, Voice Over, Recording, Sound Editing, Dialogue Editing, Video Games, Field Recording, Sound Effects, Television, Music, Film, Editing, Commercials, Audio Books, Audio Engineering, Video, Sound Forge, Audio Editing, FMOD, SFX, Foley, Mastering, Logic Pro, Foley Artist, Wwise

Education
Full Sail Real World Education   1998 — 1999
Associate of Science, Recording Arts

University of South Carolina School of Medicine   1996 — 1997
M.R.C., Rehabilitation Counseling

University of South Carolina-Columbia   1990 — 1995
B.A., Humanities and Social Sciences

Ian Pepple Ian Pepple Greater Los Angeles Area Details
Ian Pepple's Treyarch Experience January 2011 - January 2012
Job QA Tester at Bluebeam Software, Inc.
Industry Computer Games
Experience
Bluebeam Software, Inc.   January 2012 - Present
Treyarch   January 2011 - January 2012
Activision  March 2008 - January 2011

Skills
DevTrack, PS3, Xbox 360, Wii, Multiplayer, Gameplay, Video Games, Console

Education
California State University-Long Beach   2005 — 2007
Master of Fine Arts (MFA), Printmaking

Northern Illinois University   1999 — 2003
Bachelor of Fine Arts (BFA), Illustration

Ellis Walker Ellis Walker Greater Los Angeles Area Details
Ellis Walker's Treyarch Experience September 2010 - January 2011
Job QA Engineer at KEYPR
Industry Computer Games
Experience
KEYPR  July 2014 - Present
BE Radio   May 2013 - Present
JPR one Pocasting Network   May 2013 - Present
Disney Interactive  May 2013 - December 2013
Disney Interactive  September 2012 - May 2013
Enlightenment Program Co., Ltd.   January 2011 - April 2012
Treyarch   September 2010 - January 2011
Activision  March 2010 - September 2010
THQ  June 2009 - November 2009
Activision  February 2009 - June 2009

Skills
Quality Assurance, Testing, Training, Leadership, Sales, Customer Service, Wii, PS3, Xbox 360, PSP, Xbox, Video Games, Gamecube, DevTrack, Console, MMO, Playstation, Computer Games, Gameplay, Bug Tracking, Game Testing, Multiplayer, Social Games, Casual Games, Nintendo DS, Console Games, Online Gaming, JIRA, Test Planning, Software Quality..., Game Balance, Android, iOS, Game Design, Interactive..., Mobile Games

Education
College of the Canyons   2001 — 2002
Biology, Business, Secondary Education

Sean Peotter Sean Peotter Van Nuys, California Details
Sean Peotter's Treyarch Experience April 2008 - October 2008
Job Product Marketing Manager
Industry Computer Software
Experience
CAP60   December 2014 - Present
BelAir Investment Advisors   October 2012 - August 2014
Web Choice Consulting   May 2013 - August 2013
Retirement Choices of California   November 2012 - January 2013
Qubeey Inc.  April 2012 - July 2012
Panther Panache, LLC   September 2010 - December 2010
Konami  June 2009 - May 2010
Luxoflux  October 2008 - June 2009
Treyarch   April 2008 - October 2008
Midway Games  February 2008 - April 2008

Skills
Organizational Structure, Video Games, Game Development, Quality Assurance, Testing, Microsoft Office, Test Planning, Xbox 360, Management, Social Media Management, Online Content Creation, Business Development, Online PR, Market Research, Community Outreach, SEO, Public Relations, Blogging, Social Networking, Facebook, Editing, WordPress, Event Planning, Social Media Marketing, Entertainment, Social Media, Leadership, Marketing, Microsoft Excel, Computer Games, Sales, Customer Service, Microsoft Word, Problem Solving, Marketing Strategy, Press Releases, Creative Writing, Mobile Devices, Marketing Communications, Research, Marketing Research, Digital Marketing, Twitter, PowerPoint

Education
DeVry University-California   2009 — 2014
Bachelor of Business Administration (BBA), Sales & Marketing

W.C. Hinkley High School   1990 — 1994
High School, General Education

Ron Miguel Ron Miguel Greater Los Angeles Area Details
Ron Miguel's Treyarch Experience July 2007 - August 2007
Job Director Talent Acquisition at ZipRecruiter
Industry Internet
Experience
ZipRecruiter  December 2014 - Present
Symantec  July 2014 - December 2014
Factual Inc  February 2011 - May 2014
MTV Networks  October 2010 - February 2011
AT&T Interactive  September 2009 - October 2010
Adconion Media Group  June 2008 - November 2008
Google  January 2007 - June 2008
Treyarch   July 2007 - August 2007
Google  June 2006 - January 2007
Sony Pictures Entertainment  April 2003 - May 2006

Skills
Search, Candidate Development, Sourcing, Problem Solving, Technical Recruiting, Talent Acquisition, Interviewing, Employee Relations, Full-cycle Recruiting, Applicant Tracking..., Hiring, Compensation, HRIS, Mentoring, College Recruiting, Start-ups, Negotiation, Customer Relations, PowerPoint, Onboarding, Talent Management, Internet Recruiting, Organizational..., Social Networking, Social Media, Performance Management, Staff Development, Deferred Compensation, Recruiting, Interviews, Customer Service, Employee Benefits, Personnel Management, HR Policies, Networking, Screening, Leadership, Screening Resumes, Training, Benefits Negotiation, Staffing Services, Executive Search, Contract Recruitment, Employer Branding, Taleo, Time Management, SDLC, Workforce Planning, Employment Law, Staff Augmentation

Education
California State University-Long Beach - College of Business Administration   1994 — 2000
BA, Business Administration, Film & Electronic Media

University of California, Los Angeles   2009 — 2011
Certificate, Human Resources

Loyola High School   1990 — 1994

Caleb Schneider Caleb Schneider Greater Los Angeles Area Details
Caleb Schneider's Treyarch Experience February 2008 - Present
Job Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   February 2008 - Present

Education
Full Sail University   2005 — 2007

Gavriil Afanasyev Klimov Gavriil Afanasyev Klimov Greater Seattle Area Details
Gavriil Afanasyev Klimov's Treyarch Experience August 2013 - May 2014
Job Production Designer at NVIDIA
Industry Motion Pictures and Film
Experience
NVIDIA  September 2015 - Present
NVIDIA  January 2015 - April 2015
Intuitive Surgical  November 2014 - December 2014
The Mill  November 2014 - November 2014
Oculus VR  September 2014 - November 2014
FatFace Productions   May 2014 - June 2014
Blur Studio  April 2014 - May 2014
Treyarch   August 2013 - May 2014
Warner Brothers  March 2014 - March 2014
Guerrilla Games  January 2014 - February 2014

Education
Art Center College of Design   2008 — 2012
Bachelor of Science (B.S.), Entertainment Design

Dominick Guzzo Dominick Guzzo San Francisco Bay Area Details
Dominick Guzzo's Treyarch Experience May 2005 - May 2009
Job FrontEnd Web Developer. Occasional art dilettanter.
Industry Internet
Experience
@WalmartLabs  May 2011 - July 2014
Kosmix (acquired by Walmart, 5/2011)   January 2011 - May 2011
Treyarch   May 2005 - May 2009

Skills
CSS, Ruby, Ruby on Rails, JavaScript, HTML, jQuery, Level Design, Xbox 360, Gameplay, SASS, Backbone.js, Git, Gameplay Programming, Photoshop, User Interface, Vim, PS3, Xbox, HAML, Lightroom, Radiant Level Editor, GSC Scripting Language, Photography, Digital Photography, Canon DSLR

Education
Loyola Marymount University   2001 — 2005
BS, Computer Science

Giovanni Funes Giovanni Funes Greater Los Angeles Area Details
Giovanni Funes's Treyarch Experience August 2010 - March 2011
Job Software Quality Assurance Engineer at DIRECTV
Industry Retail
Experience
The Gap  November 2005 - Present
DIRECTV  July 2014 - July 2015
Electronic Arts (EA)   August 2012 - June 2013
Legendary Music   January 2011 - March 2013
Treyarch   August 2010 - March 2011
Activision  July 2007 - September 2009
Main Electric Supply Co.  2005 - May 2007

Skills
Visual Merchandising, Merchandising, Store Management, Loss Prevention, Retail, Window Displays, Store Operations, Merchandise Planning, Clienteling, Retail Sales, Apparel, Assortment, Styling, Fashion, Cashiering, CPFR, Big Box, Visual Standards, Inventory Management, Driving Results, Microsoft Word, Microsoft Excel

Education
Redondo Beach High School   2000 — 2004
High School Diploma, 12

El Camino College

Ryann Weller Ryann Weller San Francisco Bay Area Details
Ryann Weller's Treyarch Experience June 2009 - May 2010
Job Lead Cinematic Artist at Telltale Games
Industry Entertainment
Experience
Telltale Games  July 2011 - Present
Treyarch/Activision  June 2009 - May 2010
Treyarch   June 2009 - May 2010
Activision  April 2008 - June 2009
Imagineye Studios   April 2004 - October 2008

Skills
Cinematics, Storytelling, Video Games, Photoshop, Game Design, Game Development, Storyboarding, After Effects, Final Cut Pro, Texturing, Graphic Design, Film, Corel Painter, Video Editing, 3D, Xbox 360, YouTube Content Creator, Maya, Film Direction, Marketing, Team Leadership, Sales, Management

Education
Brooks Institute of Photography   2004 — 2008
BA, Film and Animation

Art Institute of Seattle   1999 — 2002
Associates Degree, Computer Animation / 3D Modeling / Drawing

Daniel Koppel, PMP Daniel Koppel, PMP Greater Boston Area Details
Daniel Koppel, PMP's Treyarch Experience October 2004 - January 2006
Job Sr Data Analyst & Project Manager
Industry Computer Software
Experience
Remedy Partners Inc.  June 2014 - Present
ZyQuest  November 2013 - February 2014
ZyQuest  January 2012 - November 2013
ZyMo Entertainment   January 2012 - October 2013
Frozen Codebase  August 2011 - January 2012
Frozen Codebase  December 2009 - August 2011
Raven Software  January 2006 - December 2007
Treyarch   October 2004 - January 2006
Gray Matter Interactive Studios, Inc.   July 1999 - October 2004
Xatrix Interactive   September 1997 - July 1999

Skills
Game Design, Game Development, Software Project..., Xbox 360, PS3, Xbox, Level Design, Video Games, Unreal Editor, Unreal Engine 3, Unity3D, Perforce, Lua, 3D, Computer Graphics, MMO, User Interface Design, Concept Design, Wii, Console, Computer Games, Casual Games, Social Games, Mobile Games

Education
State University of New York at Albany   1993 — 1997
Biomedical Sciences/Biophysics

Michigan State University   1988 — 1991
MS, Physics

Bowling Green State University   1984 — 1988
BS, Physics

Alexandra Zedalis Alexandra Zedalis Greater Los Angeles Area Details
Alexandra Zedalis's Treyarch Experience January 2012 - September 2012
Job Animation / Previs / Postvis at The Third Floor
Industry Animation
Experience
The Third Floor, Inc.   July 2014 - Present
Proof Inc  January 2014 - July 2014
Digital Domain 3.0  December 2013 - January 2014
The Third Floor, Inc.   October 2013 - December 2013
Proof Inc  August 2013 - October 2013
Zoic Studios  July 2013 - August 2013
Sony Computer Entertainment America  April 2013 - July 2013
Proof Inc  March 2013 - March 2013
Treyarch   January 2012 - September 2012
Sony Computer Entertainment America  October 2010 - September 2011

Skills
Character Animation, Facial Animation, Animation Principles, Motion Capture Cleanup, Character Rigging, Non-linear Editing, Visual Effects, Web Design, Motion Graphics, Photography, Maya, 3D Studio Max, After Effects, Final Cut Pro, Premiere, VT Edit, Lightwave, Flash, Lightroom, Photoshop, Illustrator, Mac OS X, Windows, Linux, Autodesk MotionBuilder, Animation, Video Games, Pre-visualization, Cinematics, PS3, 3D, Motion Capture, Special Effects, Computer Animation, Computer Graphics

Education
Academy of Art University   2002 — 2006
BFA, 3D Animation

Robert Lund Robert Lund Los Angeles, California Details
Robert Lund's Treyarch Experience January 2013 - Present
Job Concept Artist at Treyarch
Industry Design
Experience
Treyarch   January 2013 - Present
High Moon Studios  November 2011 - December 2012

Education
Laguna College of Art and Design   2009 — 2011
Entertainment Design

Richard Farrelly Richard Farrelly Greater Los Angeles Area Details
Richard Farrelly's Treyarch Experience February 2008 - September 2008
Job Designer at Infinity Ward
Industry Computer Games
Experience
Infinity Ward  May 2013 - Present
Freelance  August 2012 - May 2013
Danger Close   October 2008 - August 2012
Treyarch   February 2008 - September 2008
Treyarch   October 2006 - January 2008
Treyarch   October 2005 - October 2006
Treyarch   September 2004 - September 2005
Gray Matter Interactive Studios   August 2001 - September 2004
Gray Matter Interactive Studios   December 2001 - August 2003
Gray Matter Interactive Studios   June 1999 - November 2001

Skills
Creative Direction, Game Design, Game Development, Writing, Lighting, World Building, Story Development, PS3, Level Design, Leadership, Gameplay, Video Games, Concept Development, Concept Design, Multiplayer, Singleplayer, First Person Shooters, Unreal Engine 3, Perforce, Console, Computer Games, Xbox 360, Game Mechanics, Therapeutic Massage

Education
Vancouver Island University   1991 — 1993
Music

CDI College

Camosun College

Kyle Gaulin Kyle Gaulin Vancouver, Canada Area Details
Kyle Gaulin's Treyarch Experience March 2008 - September 2008
Job Cinematics Director/ Lead Animator at The Coalition
Industry Animation
Experience
The Coalition  January 2013 - Present
Blur Studio  July 2009 - December 2012
Double Helix, Foundation 9 Entertainment   September 2008 - July 2009
Blue Fish FX   November 2008 - November 2008
Treyarch   March 2008 - September 2008
Night Agency  March 2008 - April 2008
Vicon House of Moves  March 2007 - March 2008
Harris Corporation  July 2006 - March 2007
Two Door Productions   April 2006 - July 2006

Skills
Character Animation, Keyframe Animation, Animation, 3D animation, Facial Animation, 3D Studio Max, XSI, Maya, Motionbuilder, Cinematics, Feature Films, Video Games, Layout, Pre-visualization, Motion Capture, Autodesk MotionBuilder, Computer Animation, 3D, 3D Modeling, Film, Creature Animation, Rigging, MEL, Traditional Animation, Mental Ray, Characters, Premiere, Game Development

Education
Full Sail University   2004 — 2005
Associate of Science, Computer Animation

Bryce Mercado Bryce Mercado Greater Seattle Area Details
Bryce Mercado's Treyarch Experience April 2008 - October 2013
Job UX Architect at 343 Industries by way of Ciber
Industry Computer Games
Experience
Ciber  October 2014 - Present
Collision Studios  January 2014 - October 2014
Treyarch   April 2008 - October 2013

Skills
Xbox 360, PS3, Game Development, User Interface..., Multiplayer, Video Games, Lua, Game Programming, Wii, Visual Studio, C++, C, Console Games, Perforce, Scripting, Python, Software Development, Programming, Qt

Education
Digipen Institute of Technology   2005 — 2006
Associate of Science (AS), RTIS

University of Arkansas at Fayetteville   1999 — 2003
Bachelor of Science (BS), Computer Science

Stephen Ytuarte Stephen Ytuarte Greater Los Angeles Area Details
Stephen Ytuarte's Treyarch Experience December 2014 - Present
Job Character Artist
Industry Computer Games
Experience
Treyarch   December 2014 - Present
Sledgehammer Games  April 2014 - October 2014
Academy of Art University  October 2011 - May 2014
Visual Concepts  June 2009 - August 2013
Black Point Studios  September 2008 - March 2009
etrinitee Web Worx   March 2008 - March 2009

Skills
Digital Sculpting, Texturing, Organic Modeling, Character Modeling, Creature Design, Hard Surface Modeling, Character Design, 3D Modeling, Teaching, Photoshop, Zbrush, Mudbox, Video Games, Maya, Game Development

Education
Academy of Art University   2002 — 2007
BFA, Animation and Visual Effects

Michael Slone Michael Slone Greater Seattle Area Details
Michael Slone's Treyarch Experience December 2011 - January 2015
Job Software Developer at Hulu
Industry Computer Software
Experience
Hulu  May 2015 - Present
Slonersoft Games   January 2004 - Present
Elemental Imaging   October 2014 - March 2015
Treyarch   December 2011 - January 2015
Volition  January 2007 - July 2011
Wi-Tronix, LLC  June 2006 - August 2006

Skills
C++, Ruby on Rails, PHP, jQuery, Lua, MVC, Ruby, JavaScript, MySQL, Databases, Game Design, Gameplay, Scripting, Game Development, Game Mechanics, Console, Video Games, Gameplay Programming, Gameplay Balancing, Programming, Xbox 360, PS3, Artificial Intelligence, Multiplayer, Xbox, Level Design, Computer Games, Game Programming, Gameplay Systems, Game Scripting, Database Design, Radiant, Unity3D, Game Balance, LAMP, C#, OpenGL, XML, JSON

Education
Illinois Institute of Technology   2003 — 2006
B.S., Computer Science

The University of Akron   2002 — 2003
Post-Secondary (High School)

Marvin Oraguzie, CSM Marvin Oraguzie, CSM Greater Los Angeles Area Details
Marvin Oraguzie, CSM's Treyarch Experience May 2012 - November 2012
Job Quality Assurance Tester at Digital Hearts USA Inc.
Industry Computer Games
Experience
DIGITAL Hearts USA Inc.  August 2015 - Present
Konami Digital Entertainment  January 2015 - August 2015
OfficeMax  April 2013 - January 2015
Keep Hope Alive   March 2013 - June 2013
Treyarch   May 2012 - November 2012
San Diego State University  October 2009 - August 2010
GameStop  November 2006 - August 2008

Skills
Mac, Photoshop, Adobe Creative Suite, Illustrator, Social Networking, Microsoft Office, Facebook, PowerPoint, Video Games, Customer Service, Creative Writing, InDesign, Microsoft Word, Management, Final Cut Pro, Video Editing, OS X, Microsoft Excel, Photography, Digital Photography, Production Support, After Effects, Exceptional People..., Premiere, Word, Cinematography, YouTube, Customer Relations, Xbox 360, Xbox One, Wii, PS3, PS4

Education
San Diego State University   2008 — 2010
B.A, Fine/Studio Arts

El Camino College   2005 — 2008

Carson High School

Scrum Alliance

Shaun Bell Shaun Bell Santa Monica, California Details
Shaun Bell's Treyarch Experience November 2011 - Present
Job Art Director at Treyarch
Industry Computer Games
Experience
Treyarch   November 2011 - Present
THQ Digital Phoenix   August 2008 - November 2011
Rainbow Studios  September 2006 - July 2008
Rainbow Studios  January 2003 - August 2006
Rainbow Studios  August 2002 - January 2003
Rainbow Studios  July 2000 - August 2002

Skills
Game Development, Photography, Animation, Art Direction, Team Management, Character Animation, Illustration, Video Games, Xbox 360, PS3, Game Design, Gameplay, Cinematics

Education
Art Institute of Philadelphia   1997 — 2000
Computer Animation

Jason Hazelroth Jason Hazelroth Greater Los Angeles Area Details
Jason Hazelroth's Treyarch Experience March 2013 - July 2013
Job Senior Concept Artist at Red 5 Studios
Industry Entertainment
Experience
Red 5 Studios  October 2014 - Present
Freelance Concept Designer   July 2005 - Present
Run Games   June 2014 - October 2014
Blind Squirrel Games  July 2013 - May 2014
Treyarch   March 2013 - July 2013
SuperBot Entertainment, Inc.   August 2011 - January 2013
Sledgehammer Games  September 2010 - July 2011
Playdom/Disney   February 2010 - September 2010
pandemic studios  July 2005 - January 2010
Pandemic Studios / Electronic Arts   2005 - January 2010

Skills
Concept Design, Illustration, Industrial Design, Visual Development, Conceptual Art, Conceptual Design, Visual Arts, Illustrator, Art Direction, Video Games, Art, Game Development, Digital Painting, Digital Sculpting, Traditional Animation, UV mapping, Modeling, Storyboarding, 3D, Maya, Mudbox, Texture Painting, Texturing, Zbrush, Digital Illustration, Game Design, Xbox 360, PS3, Animation, Character Animation, Game Art, Environment Art, Cinematics, Low Poly Modeling, 3D Studio Max, Matte Painting, Unreal Engine 3, Level Design, Characters, Texture Artist, Hard Surface Modeling, Gameplay, Computer Games, Computer Animation, Creature Animation, Changing Environments, XSI, Unreal Editor, MMO

Education
College for Creative Studies   2000 — 2003
Bachelor of Arts, Illustration

Nakia Harris Nakia Harris Greater Los Angeles Area Details
Nakia Harris's Treyarch Experience July 2012 - October 2012
Job Game Audio
Industry Entertainment
Experience
Infinity Ward  July 2009 - Present
Treyarch   July 2012 - October 2012
Spark Unlimited  April 2012 - July 2012

Skills
Video Games, Film, Game Development, Xbox 360, PS3, Game Design, Maya, Perforce, Gameplay, Texturing, Computer Games, Zbrush, Level Design, UV mapping, Casual Games, Computer Animation, Sound, Cinematics, Multiplayer, Mudbox, Animation, Scripting, Unreal Engine 3, Mobile Games, Console, Wii, Character Animation, 3D, Game Mechanics, Xbox, PSP, DevTrack, Traditional Animation, 3D Studio Max, Sound Forge, Conceptual Art, Visual Effects, Computer Graphics, Lighting, Storyboarding, Unreal Editor

Education
Full Sail University   2002 — 2004
Associates, Audio Engineering / Computer Animation

Ethan Kahn Ethan Kahn New York, New York Details
Ethan Kahn's Treyarch Experience March 2009 - September 2009
Job Quality Assurance Manager at MediaRadar Inc.
Industry Marketing and Advertising
Experience
MediaRadar Inc.  March 2012 - Present
RAIN (formerly known as Crossborders)   March 2011 - March 2012
SONY DADC  December 2009 - April 2010
Treyarch   March 2009 - September 2009
Walt Disney Internet Group  January 2008 - January 2009
Walt Disney Internet Group  January 2007 - January 2008
Activision  June 2006 - November 2006

Skills
Maya, Adobe Photoshop, Adobe Illustrator, DevTrack, Xbox 360, Quality Assurance, Tiled, FogBugz, Pivotal Tracker, Mercury Quality Center..., Playstation 3, iPhone, Mobile Phones, PSP, PC/MAC, Test Planning, Photoshop, PS3, Mobile Games, Mobile Applications, Illustrator

Education
Gnomon School of Visual Effects   2004 — 2005
Certificate Program – Concentration in high and low poly character modeling, texturing/UV mapping

Art Institute of Colorado   2003 — 2004
Media Arts and Animation Program – Concentration in digital media

Alfred State College - SUNY College of Technology   2001 — 2003
AAS, Associates in Applied Science Program – Concentration in 2D/3D applications and fine arts

David Pumpa David Pumpa Greater San Diego Area Details
David Pumpa's Treyarch Experience January 2012 - September 2012
Job Cinematic Animator
Industry Animation
Experience
Sony Computer Entertainment America  October 2013 - Present
Sony Computer Entertainment America  April 2013 - July 2013
Treyarch   January 2012 - September 2012
Sony Computer Entertainment America LLC  January 2011 - September 2011
Pendulum Studios  November 2010 - December 2010
Pendulum Studios  August 2010 - November 2010
Full Sail University  June 2010 - August 2010
Full Sail University  2008 - 2010

Skills
Capture, Facial Animation, Animation, Maya, Cinematics, Character, 3D animation, Motionbuilder, Character Animation, 3D, PS3, Video Games, Computer Animation, Autodesk MotionBuilder, Motion Capture

Education
Full Sail University   2008 — 2010
BS, Computer Animation

Jonathan Caso Jonathan Caso Greater Los Angeles Area Details
Jonathan Caso's Treyarch Experience January 2008 - January 2010
Job Quality Assurance Mobile and Web Engineer at AdColony
Industry Computer Games
Experience
AdColony  October 2011 - Present
Jirbo, Inc.   October 2011 - Present
Advanced Infrastructure Technologies, LLC   May 2011 - September 2011
Treyarch   January 2008 - January 2010
Luxoflux  January 2008 - March 2009
Activision / Blizzard   February 2008 - May 2008
2K Games  March 2007 - May 2008
Golden Era Production May 2008   February 2008 - February 2008

Skills
3D Studio Max, Adobe Creative Suite, Quality Assurance, Video Games, Xbox 360, Perforce, PS3, Animation, After Effects, Computer Animation, Character Animation, Modeling, Illustrator, Mobile Applications, Testing, Photoshop, Game Mechanics, DevTrack, Mobile Devices, Video Editing, HTML, Game Development, Game Design, User Interface, Android, iOS

Education
Animation Art & Design   2001 — 2005
Bachelor of Science, Animation Art & Design

Art Institute   2001 — 2005
Bachelor of Arts (B.A.), 3D Animation

Art Institute of Philadelphia   2001 — 2005
BA, Animation Art & Design

Mike Beach Mike Beach Greater Seattle Area Details
Mike Beach's Treyarch Experience May 2007 - August 2007
Job Technical Lead at Epic Games
Industry Computer Games
Experience
Epic Games  November 2013 - Present
Z2  October 2011 - October 2013
Snowblind Studios  June 2008 - October 2011
Treyarch   May 2007 - August 2007

Skills
Xbox 360, Game Development, Game Design, Game Programming, PS3, Perforce, Video Games, Multiplayer, Gameplay, Gameplay Programming, Programming

Education
DigiPen Institute of Technology   2004 — 2008
Bachelor of Science (B.Sc.), Real-Time Interactive Simulation

Ryan Hauer Ryan Hauer Ann Arbor, Michigan Details
Ryan Hauer's Treyarch Experience January 2011 - November 2011
Job Associate Director Business Development at ICON Interactive
Industry Marketing and Advertising
Experience
ICON Interactive  February 2014 - Present
Spark Unlimited  June 2012 - May 2013
Spark Unlimited  January 2012 - June 2012
Treyarch   January 2011 - November 2011
Activision  April 2010 - November 2010
Private Personal Training Business   January 2007 - April 2010
Bally Total Fitness & PowerHouse Gyms   November 2002 - December 2006
BBDO Worldwide, Inc.   June 2001 - October 2002
FCB Worldwide, Inc.   January 2000 - May 2001
FCB Worldwide, Inc.   April 1997 - December 1999

Skills
Xbox 360, Video Games, PS3, Creative Direction, Management, Advertising, Gameplay, Animation, Wii, Integrated Marketing, Marketing Strategy, Strategic Planning, Marketing, Video Game Production, Demand Forecasting, Financial Management, Print Production Process, Television Production, Radio Production, Sponsorship Negotiation, Project Timeline..., Brand Marketing, Sales Tactics, Media Planning, Group Presentations, Database Management, Focus Test..., Relationship Building, Agile Methodology, Quality Assurance, Traffic Management, Social Media, Digital Strategy, Creative Campaign..., Creative Solutions

Education
Eastern Michigan University
BS, Marketing/Advertising

Jason Guyan Jason Guyan Greater Los Angeles Area Details
Jason Guyan's Treyarch Experience June 2007 - April 2011
Job Senior Producer at Inhance Digital
Industry Entertainment
Experience
Inhance Digital  April 2015 - Present
Inhance Digital  November 2014 - Present
Freelance  July 2011 - Present
Inhance Digital  September 2013 - November 2014
Inhance Digital  March 2012 - September 2013
Burbank Fire Corps   2000 - 2013
Treyarch   June 2007 - April 2011
Treyarch   January 2006 - May 2007
Activision  November 2005 - January 2006
Activision  December 2004 - November 2005

Skills
Video Games, Gameplay, Game Development, Game Design, Level Design, Mobile Games, Conflict Resolution, Team Leadership, Perforce, Creative Writing, Quality Assurance, Game Mechanics, Research, Creative Direction, Animation, Interactive..., Film Production, Screenwriting, Social Games, Online Gaming, Console, Narrative, Concept Design, Leadership, Computer Graphics, User Interface, Video Game Development, Digital Media, Augmented Reality, Mobile Game Development

Education
Emerson College   1997 — 2000
BFA, Interdisciplinary Studies

Landmark College   1994 — 1997
AA, General Studies

Aggie Christakis Aggie Christakis Greater Los Angeles Area Details
Aggie Christakis's Treyarch Experience August 2014 - April 2015
Job Cinematic Animator at Yuke's LA
Industry Animation
Experience
Yuke's LA, Inc.   May 2015 - Present
Treyarch   August 2014 - April 2015
Sony Computer Entertainment America LLC  March 2013 - July 2014
Treyarch   August 2011 - September 2012
Gnomon School of Visual Effects  September 2009 - July 2011
3Roundburst Productions  May 2011 - June 2011
Gnomon Studios  October 2009 - November 2010
Freerange 3D   February 2010 - March 2010
Red Eye Studio  February 2008 - July 2008
George's What's Cooking   July 1999 - February 2008

Skills
Motion Capture, Maya, Character Animation, Zbrush, Texturing, Computer Animation, Animation, 3D, After Effects, Modeling, Video Games, Visual Effects, Cinematics, Autodesk MotionBuilder, Video Game Production, Storyboarding, Film, Concept Design, Scripting, Computer Graphics, 3D Modeling, Pre-visualization, Game Development, Rigging, Game Design, ZBrush

Education
Gnomon School of Visual Effects   2009 — 2010
Professional Studies, Animation and VFX

DePaul University   2003 — 2006
M.S., Computer Graphics and Animation

Kalamazoo College   1998 — 2002
B.A., Economics

Scott Eckert Scott Eckert Greater Los Angeles Area Details
Scott Eckert's Treyarch Experience January 2008 - Present
Job at
Industry Computer Games
Experience
Treyarch   January 2008 - Present
CBS Mobile  January 2008 - January 2009
Freelance  June 2005 - January 2009
Amp'd Mobile  August 2006 - July 2007

Skills
Composition, Pro Tools, Music Production, Recording, Sound, Sound Design, Film, Post Production, Final Cut Pro, Game Design, Music

Education
Loyola Marymount University   2002 — 2005
BA, Audio for motion picture and music

Steven Rhee Steven Rhee Greater Los Angeles Area Details
Steven Rhee's Treyarch Experience March 2008 - September 2008
Job Lighting Artist at Electronic Arts (Tiburon)
Industry Computer Games
Experience
Electronic Arts  November 2008 - Present
Treyarch   March 2008 - September 2008
Technicolor Interactive  January 2007 - March 2008
Gypsy Animation   September 2006 - November 2006
Hero Motion Pictures   December 2005 - June 2006
KRON  March 2003 - April 2004

Skills
Maya, Texturing, Renderman, Shake, After Effects, 3D Studio Max, Photoshop, Final Cut Pro, Illustrator, Painting, Gamebryo, Particle Illusion, Computer Graphics, Animation, Computer Animation

Education
Academy of Art University   2001 — 2006
MFA, Animation and Visual Effects

Myongji University   1995 — 2000
BFA, Industrial & Visual Arts

Jason Louie Jason Louie Greater Los Angeles Area Details
Jason Louie's Treyarch Experience August 2014 - Present
Job Environment Concept Artist at Treyarch
Industry Design
Experience
Treyarch   August 2014 - Present
CGMA: computer graphics master academy   January 2014 - Present
Gnomon School of Visual Effects  July 2013 - Present
AltspaceVR  June 2014 - July 2014
Titmouse  March 2014 - April 2014
Titmouse  July 2013 - February 2014
Disney Interactive Media Group  May 2010 - April 2013
Spark Unlimited  March 2013 - March 2013
Walt Disney Imagineering R&D  September 2010 - November 2010
The Famous Group  October 2010 - October 2010

Skills
Photoshop, Illustrator, Alias Studio Tools, Maya, Vue, Visual Development, Background Design, Prop Design, Environment Art, Concept Design, InDesign, Automotive Design, Industrial Design, Matte Painting, Digital Painting, Digital Matte Painting, Conceptual Art, Entertainment, Graphic Design, User Interface Design, User Experience, Art Direction, Visual Arts, Photography, Illustration, Architectural Design, Design Strategy, Background Art, Drawing, Animation, Digital Illustration, Concept Development, 3D, Traditional Animation, Prop Making

Education
Art Center College of Design   2005 — 2010
BS, Transportation Design

Ryan Young Ryan Young Greater New York City Area Details
Ryan Young's Treyarch Experience May 2007 - August 2007
Job Senior Engineering Manager at Etsy
Industry Computer Software
Experience
Etsy  April 2010 - Present
Morgan Stanley  August 2008 - April 2010
Treyarch   May 2007 - August 2007
Obsidian Entertainment  January 2007 - February 2007
EmSense Corporation  May 2006 - August 2006
RBM Technologies  May 2005 - August 2005

Skills
Python, JavaScript, Java, Software Engineering, Distributed Systems, Linux, PHP, MySQL, Software Development, CSS, SQL, jQuery, Ruby on Rails, Product Management

Education
Massachusetts Institute of Technology   2004 — 2008
Bachelor's in Computer Science and Engineering, Computer Science, Electrical Engineering

Elias Gonzalez Elias Gonzalez Greater Los Angeles Area Details
Elias Gonzalez's Treyarch Experience March 2015 - May 2015
Job Matte Painter at yU+co
Industry Entertainment
Experience
Diesel VFX   August 2015 - August 2015
yU+co  June 2015 - July 2015
Treyarch   March 2015 - May 2015
Pixomondo  June 2014 - February 2015
Origin Digital Studios  May 2014 - May 2014
Hammerhead Productions  October 2013 - April 2014
Charlie Company  August 2013 - August 2013
Prologue  May 2013 - July 2013
Charlie Company  April 2013 - April 2013
Pixomondo  March 2013 - March 2013

Skills
Matte Painting, Concept Design, Illustration, Painting, Visual Effects, Digital Painting, Maya, Digital Compositing, Nuke, Texture Painting, Feature Films, Film

Education
Academy of Art University
BFA, Illustration / VFX

Academy of Art University

Jennifer Vranekovic Jennifer Vranekovic Greater Los Angeles Area Details
Jennifer Vranekovic's Treyarch Experience March 2014 - March 2015
Job Graphic Designer
Industry Entertainment
Experience
Konami Digital Entertainment  August 2015 - Present
Treyarch   March 2014 - March 2015
Electronic Arts (EA)   October 2011 - November 2013
The Disney Event Group  July 2011 - October 2011
Electronic Arts - EA SPORTS   April 2010 - May 2011
Golf Channel  October 2005 - January 2010
The Walt Disney Company  January 2005 - June 2005

Skills
Photoshop, Illustrator, InDesign, Adobe Acrobat, Flash, PowerPoint, Outlook, Excel, Word, Entourage, Mac, Microsoft Word, Advertising, User Interface Design, Animation, Adobe Freehand, Art Direction, Motion Graphics, Web Design, Photography, Graphics, Adobe Fireworks, Video Editing, Premiere, Graphic Design, Illustration, Adobe Creative Suite, After Effects, Frostbite, DevTrack, Perforce, Video Games, Game Development

Education
Columbus College of Art & Design
BFA, Time Based Media Studies

Anthony DiCenzo Anthony DiCenzo Greater Los Angeles Area Details
Anthony DiCenzo's Treyarch Experience July 2014 - Present
Job Associate Animator at Treyarch
Industry Computer Games
Experience
Treyarch   July 2014 - Present
Sony Computer Entertainment America  February 2014 - June 2014
Treyarch   July 2011 - September 2012
Student Project  January 2010 - June 2010

Skills
Animator, Maya, Animation, 3D, Texturing, Character Animation, Zbrush

Education
Full Sail University   2008 — 2010
BS, Game Art

Full Sail University   2008 — 2010
Bachelor of Science, Game Art

Cameron Petty Cameron Petty Greater Los Angeles Area Details
Cameron Petty's Treyarch Experience December 2008 - March 2010
Job Senior 3D Artist at DICE (EA Digital Illusions CE AB)
Industry Computer Games
Experience
DICE (EA Digital Illusions CE AB) (LA)   June 2013 - Present
Inhance Digital  March 2013 - June 2013
Danger Close, Electronic Arts   January 2012 - March 2013
Inhance Digital  February 2011 - January 2012
House of Moves  December 2010 - February 2011
Inhance Digital  September 2010 - January 2011
Treyarch   December 2008 - March 2010
Treyarch   October 2007 - November 2008
Treyarch   October 2004 - May 2007
Treyarch   June 2004 - 2005

Skills
Texturing, Maya, Zbrush, 3D Studio Max, Modeling, Perforce, After Effects, Lighting, Photoshop, Illustrator, 3D Coat, UV mapping, Video Games, Xbox 360, PS3, Proprietary Software, Character Animation, Game Development, Unreal Engine 3, Unreal Editor, Game Design, Level Design, Environment Art, 3D, 3D Modeling, Texture Painting, Computer Graphics, Visual Effects, Digital Painting, Shaders

Education
California State University-Long Beach   1997 — 2000
BFA, Illustration

Mt. San Antonio College   1994 — 1996
Associates, General

Mohamed Samir Ali Mohamed Samir Ali Bellevue, Washington Details
Mohamed Samir Ali's Treyarch Experience January 2015 - Present
Job Senior Gameplay Engineer at Activision Treyarch
Industry Computer Games
Experience
Treyarch   January 2015 - Present
Microsoft  July 2011 - September 2014
Ubisoft  April 2010 - December 2010
Timeline Interactive   June 2006 - February 2010
Artificial Studios  August 2005 - June 2006
Boanerges Studios   May 2005 - August 2005

Skills
Visual Studio, PS3, C#, Xbox 360, Game Development, C++, Unreal Engine 3, Gameplay Programming, Artificial Intelligence, Win32 API, OOP, Perforce, Game Programming, Console, XNA, Multithreading, Video Games, OpenGL, ActionScript, Gameplay, Game Design, Computer Science

Education
Ain Shams University   2001 — 2005
Bachelor degree, Computer Science

Heriot-Watt University   2009 — 2012
MBA

Daniel Romeo Padilla Daniel Romeo Padilla Greater Los Angeles Area Details
Daniel Romeo Padilla's Treyarch Experience 2006 - Present
Job Senior Concept Artist at Treyarch
Industry Computer Games
Experience
Treyarch   2006 - Present
Luxoflux / Activision   October 2003 - February 2006
Red Gypsy animations (aka Xpletive!)   November 2001 - January 2002
Exakt Entertainment   October 1999 - October 2001
Eagle Interactive   October 1995 - October 1999
George P Johnson  July 1988 - October 1995
Patton Design  1987 - 1988

Skills
Video Games, Maya, Concept Design, 3D, Xbox 360, Texture Painting, 3D Modeling, Illustration, 3D Studio Max, Game Development, Environment Art, Texturing, Game Design, UV mapping, Art Direction, Animation, PS3, Modeling, Cartoons, Wii, Rendering, Photoshop, Exhibit Design, Automotive Design, Zbrush, Cinematics, Concept Art, Computer Games, Perforce, Multiplayer, Console

Education
Cal State Long Beach   1984 — 1988
Bachelor of Sciences (B.S.), Industrial and Product Design

California State University-Long Beach   1984 — 1988
Bachelor of Sciences, Industrial Design

Universidad de Guadalajara
Industrial and Product Design

Joel Burgess Joel Burgess Roseville, California Details
Joel Burgess's Treyarch Experience October 1999 - November 2008
Job
Industry Computer Games
Experience
Monster Design Company   August 2011 - Present
Home  July 2010 - September 2011
Liquid Entertainment  October 2009 - August 2010
Home  November 2008 - October 2009
Treyarch   October 1999 - November 2008
Treyarch   2005 - June 2007

Skills
Gameplay, Xbox 360, PS3, Game Development, Game Design, Level Design, Unreal Engine 3, Video Games, Xbox, Unreal Editor, Perforce, Multiplayer, Wii, Game Programming, Unity3D, Game Mechanics, Gameplay Programming, Computer Games, Mobile Games, Social Games

Education
California State University-Northridge   1994 — 1998
BS, Computer Science

Jessica Oliver Jessica Oliver Los Angeles, California Details
Jessica Oliver's Treyarch Experience February 2006 - September 2006
Job Chief Marketing Officer at GPL Technologies
Industry Marketing and Advertising
Experience
GPL Technologies  May 2015 - Present
BeMoRe   March 2011 - Present
FirstSteps for Kids, Inc.   2007 - 2009
Treyarch   February 2006 - September 2006
Ndugu Films   September 2004 - December 2005

Skills
Social Media, Blogging, Social Networking, Qualitative Research, Research, Community Outreach, Entrepreneurship, Facebook, Applied Behavior..., Public Relations, Start-ups, WordPress, Training, Leadership, Digital Media, Google Reader, Twitter, Instagram, Microsoft Office, Strategy, Analytics, Program Management, Marketing

Education
UCL   2009 — 2010
MSc, Anthropology, Environment and Development

Loyola Marymount University   2001 — 2005
Bachelors, Political Science

Zach Shaffer Zach Shaffer Greater Los Angeles Area Details
Zach Shaffer's Treyarch Experience March 2009 - September 2009
Job Game Designer
Industry Computer Games
Experience
JumpStart - Knowledge Adventure, Inc.   January 2011 - Present
Aksys Games  July 2010 - November 2010
Treyarch   March 2009 - September 2009
Vivendi Universal Games  2005 - 2008
Genuine Games  2005 - 2005
Activision  2004 - 2005
Paradise Family Pictures   April 2004 - June 2004

Skills
Game Design, Video Games, Unity3D, Game Development, Maya, MMO, Children's Entertainment, Level Design, Mobile Games, Character Animation, Board Games, Quest Design, Flash Animation, Xbox 360, Computer Games, Video Game Production, PS3, Traditional Animation

Education
Loyola Marymount University   2000 — 2004
BA, Animation

Bob Parkinson Bob Parkinson Greater Los Angeles Area Details
Bob Parkinson's Treyarch Experience December 2001 - April 2009
Job Software Engineer
Industry Computer Software
Experience
Styku, LLC   October 2011 - Present
Future Ads, LLC  April 2010 - March 2011
Treyarch   December 2001 - April 2009
Treyarch   May 2001 - September 2001
Mattel  August 1999 - September 1999
U.S. Army   December 1992 - December 1996

Skills
Game Development, Xbox 360, PS3, Game Design, Gameplay, Perforce, Mobile Games, Computer Graphics, Unity3D, Video Games, OpenGL, Casual Games, Artificial Intelligence, Game Programming, Social Games, C++, Objective-C, ActionScript, Scripting, Ruby on Rails, iOS development, FlashDevelop

Education
University of California, Los Angeles   1999 — 2001
BS, Computer Science

El Camino College   1998 — 1999
AS, Computer Science

Peter Kugler Peter Kugler Greater Seattle Area Details
Peter Kugler's Treyarch Experience June 2006 - August 2006
Job Lead Tools Engineer at Bungie
Industry Computer Games
Experience
Bungie  July 2015 - Present
Bungie  October 2014 - Present
Bungie  June 2013 - Present
343 Industries (Microsoft Game Studios)   February 2011 - June 2013
Microsoft Game Studios  July 2007 - February 2011
Tillicum Middle School   August 2004 - June 2007
Treyarch   June 2006 - August 2006
Western Wyoming High School   August 2002 - June 2003
Poe Middle School   August 2000 - June 2002

Skills
Xbox 360, Game Development, Video Games, Programming, Game Design, Testing, Gameplay, User Interface Design, C++, PS3, Visual Studio, Xbox, C#, DirectX, Software Development, Game Programming

Education
Digipen Institute of Technology   2003 — 2007
BS, Computer Science

James Madison University   1996 — 1999
Bachelor's degree, Social Sciences, Secondary Education

Tom Hays Tom Hays Greater Los Angeles Area Details
Tom Hays's Treyarch Experience 2002 - 2005
Job President at Rocket Sound, LLC
Industry Computer Games
Experience
NHTV Breda University of Applied Sciences   2014 - Present
Rocket Sound, LLC   October 2013 - Present
Technicolor Creative Services  September 2005 - September 2013
Treyarch/Activision  February 2002 - September 2005
Treyarch   2002 - 2005
NovaLogic  May 1997 - February 2002
Game Developer Magazine  1998 - 1998
Rocket Science Games  October 1995 - April 1997
Big Sound   November 1992 - October 1995
Swell (American Records / Beggars Banquet)   March 1992 - March 1993

Skills
Game Development, Field Recording, Music, Sound Effects, Project Management, Team Building, Video Games, Xbox 360, Game Design, PS3, Sound Design, Sound, Computer Games, Perforce, Pro Tools, Wii, Wwise, Unreal Engine 3, Mobile Games, Audio Post Production

Education
University of California at Berkeley   1987 — 1989
AB

Foothill College   1984 — 1987

Institute of Audio Research   1983 — 1983

Hampshire College

Austin Krauss Austin Krauss Greater Los Angeles Area Details
Austin Krauss's Treyarch Experience October 2005 - April 2014
Job Programmer
Industry Computer Games
Experience
Treyarch   October 2005 - April 2014
SISCO  February 2001 - August 2005

Skills
Scripting, Game Design, Artificial Intelligence, Unity3D, C#, Gameplay Programming, Game Development, Game Programming, Gameplay, Video Games, C++, Software Engineering, Xbox 360, PS3, Computer Games, Multiplayer, Xbox, Console, Perforce, DirectX, Game Mechanics, Shaders, Unreal Engine 3, Wii

Education
University of Michigan-Dearborn   2001 — 2005
MS Software Engineering

Cleveland State University   1997 — 2001
BS Computer Science

Cleveland State University   1997 — 2001
BS Mathematics

Jon Stoll Jon Stoll Greater Los Angeles Area Details
Jon Stoll's Treyarch Experience July 2005 - February 2013
Job Animator
Industry Animation
Experience
Martin Brinkerhoff Associates  September 2014 - Present
Self Employed  September 2013 - Present
Treyarch   July 2005 - February 2013
Treyarch   2006 - 2007
Treyarch   2005 - 2007

Skills
Character Animation, Motion Capture Artist, Animation, Cinematics, Facial Animation, Autodesk MotionBuilder, Max, XSI, Motion Capture, Film, Maya, Visual Effects, Texturing, Traditional Animation, UV mapping, 3D, Pre-visualization, Computer Animation

Education
Anim School   2011 — 2013
Certificate of Completion, 3D Animation, Character Animation

Academy of Art University   2004 — 2005
Animation

Pikes Peak Community College   2000 — 2002
Certificate, Computer Aided Drafting

Akira Thompson Akira Thompson Los Angeles, California Details
Akira Thompson's Treyarch Experience May 2009 - September 2009
Job Game Developer
Industry Computer Games
Experience
RainBros   June 2013 - Present
University of Southern California  October 2012 - July 2014
IndieCade  May 2011 - February 2013
Walt Disney Imagineering R&D  April 2011 - April 2012
Creative Artists Agency  March 2010 - February 2011
Treyarch   May 2009 - September 2009
Tandem Co-Op   July 2008 - July 2009
Activision  February 2009 - May 2009
Tandem Co-Op   July 2008 - January 2009
News at Seven Inc   July 2007 - January 2008

Skills
Video Games, Game Design, Animation, Game Development, Traditional Animation, Character Animation, Producing, Gameplay, Art, Computer Games, Curating, Concept Design, Unity3D, Quality Assurance, Storytelling, Video, Photoshop, Creative Direction, Spreadsheet Magicks, Technomancy, C#

Education
University of California, Santa Cruz   2014 — 2015
Master of Science (MS), Games + Playable Media

Columbia College Chicago   2004 — 2007
Bachelor of Arts (BA), Film & Video

The Drawing Workshop   2006 — 2008

David Heutmaker David Heutmaker Redmond, Washington Details
David Heutmaker's Treyarch Experience May 2014 - May 2015
Job UI Art Director / Turn 10 Studios
Industry Graphic Design
Experience
Microsoft  2015 - Present
Treyarch   May 2014 - May 2015
Ozone Interactive   April 2012 - April 2014
Strange Loop Games   October 2013 - December 2013
U4iA Games  August 2012 - September 2012
Microsoft  March 2012 - April 2012
IGT  August 2011 - February 2012
THQ / 4A Games   October 2011 - January 2012
Arkane Studios  October 2010 - November 2011
Microsoft  June 2011 - September 2011

Skills
Video Games, Creative Direction, Graphic Design, User Interface, Game Art, Unreal Engine 3, Environment Art, Creative Writing, Graphics, Art, Maya, Game Design, Xbox, Entertainment, Illustration, Digital Illustration

Education
Art Institute of Seattle

Steve Cantu Steve Cantu Altadena, California Details
Steve Cantu's Treyarch Experience June 2008 - November 2008
Job Graphic Designer at iBUYPOWER
Industry Computer Hardware
Experience
iBUYPOWER  December 2012 - Present
AR & Co. PR & Marketing   October 2010 - December 2012
Pandemic Studios  April 2009 - November 2009
Cantu Designs   November 2008 - April 2009
Treyarch   June 2008 - November 2008
Treyarch   January 2008 - June 2008
Electronic Arts  February 2007 - December 2007
Posterscope  January 2004 - October 2006
Voler Team Apparel   October 2003 - December 2003

Skills
Art Direction, Graphic Design, Web Design, User Interface, Logo Design, Corporate Identity, Outdoor Advertising, Advertising, Marketing, Branding, Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Adobe Dreamweaver, Flash, Game Design, Game Development, Video Games, User Interface Design, Image Manipulation, Production Managment, Quality Assurance, Color Correction, Typography, Esports, Perforce

Education
California State University, Fresno   2000 — 2002
B.A., Art-Graphic Design

Cuesta College   1997 — 1999
A.A., Psychology

California Polytechnic State University-San Luis Obispo   1996 — 1997
N/A, Psychology

Quy Le Quy Le Lawndale, California Details
Quy Le's Treyarch Experience April 2012 - November 2012
Job Software Test Engineer at DIRECTV
Industry Consumer Electronics
Experience
DIRECTV  March 2015 - Present
AARP  November 2014 - March 2015
DIRECTV  May 2013 - November 2014
Treyarch   April 2012 - November 2012
Konami Digital Entertainment, Inc.   April 2010 - December 2011
Activision  August 2008 - November 2010

Skills
Wii, Bug Tracking, Bugzilla, Console, MMO, Scrum, Testing, Quality Assurance, Casual Games, JIRA, DevTrack, Social Games, Mobile Applications, Performance Testing, Test Planning, Management, Black Box Testing, Test Cases, Software Quality..., iPhone, HP Quality Center, Customer Service

Education
DeVry University-California
Associate of Science (A.S.), Computer Systems Networking and Telecommunications

Emanuel Enciso Emanuel Enciso Long Beach, California Details
Emanuel Enciso's Treyarch Experience August 2014 - Present
Job Retail Sales Consultant at AT&T
Industry Design
Experience
California Educational Centers, Inc.   May 2015 - Present
Treyarch   August 2014 - Present
California Educational Centers, Inc.   April 2014 - June 2015
AT&T  July 2014 - March 2015
Barnes & Noble  September 2013 - February 2014

Skills
Visual Merchandising, Merchandising, Graphic Design, Adobe Creative Suite, Illustrator, Retail Sales, Cashiering, Photoshop, Store Management, Retail, Facebook, Photography

Education
California State University-Long Beach   2014 — 2018
Graphic Design

Long Beach City College   2005 — 2009
Associate of Arts (AA), Liberal Arts and Sciences, General Studies and Humanities

Brandon Willis Brandon Willis Los Angeles, California Details
Brandon Willis's Treyarch Experience August 2008 - May 2011
Job Full Time Student: ITT Technical Institute
Industry Information Technology and Services
Experience
Edney Consulting Services   July 2013 - Present
Treyarch   August 2008 - May 2011
Luxoflux  August 2007 - August 2008
Infinity Ward  November 2006 - August 2007
Activision  January 2005 - November 2006
Santa Monica College  January 2003 - September 2006

Skills
Windows 7, Troubleshooting, Microsoft Word, PowerPoint, Microsoft Excel, Visio, VMware, Windows XP Pro, Data Entry, Windows Server, Visual Basic, Software Troubleshooting, PC building, Windows 8.1, Microsoft Outlook, Kali Linux, Wireshark, Cain & Abel, Numara Track-It, Software License..., E-Waste Disposal, Hardware & Software..., Systems Documentation..., Technology Consulting, Penetratoin Testing, Business Class Computer..., Home Office Computer..., Computer Maintenance..., Acceptable Use Policy..., Basic Computer Use..., Research Methods, Wireless Local Area...

Education
ITT Technical Institute   2013 — 2015
Bachelor's degree, Information Systems and Cyber Security

ITT Technical Institute-Culver City   2011 — 2013
Associate's degree, Network Systems Administration

Fairfax Highschool   1998 — 2002
Highschool Diploma

Daniel Haynes Daniel Haynes Greater Los Angeles Area Details
Daniel Haynes's Treyarch Experience June 2012 - March 2013
Job Game Programmer at Age of Learning, Inc. / ABCmouse.com
Industry Entertainment
Experience
Age of Learning, Inc. / ABCmouse.com   April 2015 - Present
Independent  November 2014 - Present
Age of Learning, Inc. / ABCmouse.com   April 2014 - April 2015
Age of Learning, Inc. ABCmouse.com   April 2013 - April 2014
Treyarch   June 2012 - March 2013
Crunch Studios   March 2012 - October 2012

Skills
Video Games, Game Design, Game Testing, Pro Tools, Photoshop, Game Development, JavaScript, Computer Games, Mobile Games, Web Games, Unity3D, Game Programming, ActionScript, Level Design, Scripting, Gameplay, Game Mechanics, C#, Video Game Production, Gameplay Programming, Game Balance, Spritekit, iOS Development

Education
Los Angeles Film School   2010 — 2012
Associate of Science, Game Production

Carson High School2006 - 2009   2006 — 2009
High School Diploma

Pokee Chan Pokee Chan San Francisco Bay Area Details
Pokee Chan's Treyarch Experience 2011 - April 2015
Job Designer at Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  April 2015 - Present
Treyarch   2011 - April 2015
Treyarch   2008 - 2011
Activision  2007 - 2008
Activision  2006 - 2007
Activision  2005 - 2006

Skills
Game Development, PS3, Wii, Xbox 360, Game Design, Gameplay, Video Games, Perforce, Level Design, Computer Games, Multiplayer, Scripting, Game Mechanics

Education
Boston University
Master's Degree, Computer Science

Damoun Shabestari Damoun Shabestari Greater Los Angeles Area Details
Damoun Shabestari's Treyarch Experience September 2013 - April 2015
Job Lead Scripter at Starbreeze Studios
Industry Computer Games
Experience
Starbreeze Studios   July 2015 - Present
Treyarch   September 2013 - April 2015
Treyarch   August 2007 - September 2013
Treyarch   May 2006 - August 2007
THQ  September 2005 - April 2006

Skills
Xbox 360, PS3, Video Games, Gameplay, Wii, Game Design, Game Development, Multiplayer, Scripting, Level Design, Computer Games, Xbox, Console, Perforce, DevTrack, Game Mechanics, Quality Assurance, Unreal Engine 3, World Building, Mobile Games, Game Balance, Cinematics, Social Games, Unreal 3, Casual Games, Video Game Production, Gameplay Programming, UnrealScript, Interactive..., Game Programming, Playstation, Console Games, Unreal Engine, Game Engines, Online Gaming, Shaders, Social Game Development, Voice Acting, Motion Capture

Education
El Camino College   2004 — 2006

Redondo Union High School   1999 — 2003

Josh Kao Josh Kao Greater Seattle Area Details
Josh Kao's Treyarch Experience February 2012 - June 2012
Job Senior Concept Artist at Microsoft 343
Industry Entertainment
Experience
Microsoft  December 2014 - Present
Freelance Concept Artist  January 2008 - Present
GREE International, Inc  January 2014 - November 2014
Sony Computer Entertainment America  June 2012 - April 2013
Treyarch   February 2012 - June 2012
Microsoft 343 industries  April 2011 - February 2012
Superbot Entertainment (formerly Broodworks)   November 2010 - March 2011
Rhythm & Hues  May 2010 - October 2010
Luxoflux  October 2009 - December 2009
UTV Ignition Entertainment  January 2009 - May 2009

Skills
Concept Design, Digital Painting, Drawing, Painting, Visual Arts, Illustration, Photoshop, Motion Graphics, Film, Art, After Effects

Education
ArtCenter College of Design   2006 — 2008

David Logan David Logan Greater Los Angeles Area Details
David Logan's Treyarch Experience 1998 - 2002
Job Music Director at Orb Soundwerx
Industry Computer Games
Experience
Orb Soundwerx   May 2014 - Present
David Logan Music   1992 - Present
BUOYANT   October 2010 - October 2013
Micro Forte   2000 - 2003
Namco  2001 - 2002
Treyarch   1998 - 2002
Riptide Music  1999 - 2000
Sony Computer Entertainment of America  1998 - 2000
Fate Records   1995 - 2000
Activision  1997 - 1999

Skills
Sound Design, Music, Video Games, Composition, MIDI, Advertising, Soundtrack, Music Production

Education
Berklee College of Music   1990 — 1994
Film Scoring

Jon Albaugh Jon Albaugh Greater Los Angeles Area Details
Jon Albaugh's Treyarch Experience January 2013 - Present
Job Associate Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   January 2013 - Present
Activision  January 2012 - January 2013

Skills
Game Development, Video Games

Education
Loyola Marymount University   2010 — 2012
Bachelor of Arts (B.A.), Film Production

Daksh Sahni Daksh Sahni Venice, California Details
Daksh Sahni's Treyarch Experience March 2008 - November 2011
Job Technical Art Director@WEVR / Independent Artist
Industry Computer Games
Experience
WEVR  September 2014 - Present
Dwell Media  June 2013 - Present
Daksh Sahni   2013 - Present
Treyarch   March 2008 - November 2011
Treyarch   2004 - 2007
Luxoflux  2001 - 2004
Luxoflux Corp (later acquired by Activision)   June 2000 - March 2001
UCLA  1999 - 2000
Rakesh Sahni & Associates, New Delhi, India   1997 - 1999

Skills
Game Development, Xbox 360, Video Games, 3D, Texturing, PS3, Wii, 3D Modeling, Xbox, Shaders, Environment Art, Computer Games, Gameplay, Level Design, Maya, Game Design, Unreal Engine 3, UV mapping, Zbrush, Texture Painting, Unreal Editor, Multiplayer, Perforce, Unreal Engine, Architectural Design, 3D Printing, Additive Manufacturing, Product Design, Augmented Reality, Digital Fabrication, CNC manufacturing, Laser Cutting, Virtual Reality

Education
Gnomon School of Visual Effects   2012 — 2012
Maya Fast Track

University of California, Los Angeles   1999 — 2001
Master of Architecture (M.Arch.), Design and Computation

St Columbas High School   1980 — 1993

Dexter Saulisbury Dexter Saulisbury Los Angeles, California Details
Dexter Saulisbury's Treyarch Experience June 2014 - August 2014
Job Freelancer
Industry Motion Pictures and Film
Experience
Treyarch   June 2014 - August 2014
Burning Dog - Origins of Malu - AAA MMORPG Development Platform   June 2013 - May 2014
Vanquish Interative   August 2013 - March 2014
L.A. film school   August 2011 - December 2012
United States Marine Corps  August 2006 - August 2011

Skills
After Effects, Maya, Animation, Premiere, Photoshop, Zbrush, Flash, Final Cut Pro, Avid, Lighting, Visual Effects, Illustrator, UDK, Nuke, Character Animation, Motion Builder, Autodesk MotionBuilder, Texturing, 3D, Video Games, Compositing

Education
The Art Institute of California-Hollywood   2013 — 2014
Animation

The Los Angeles Film School   2011 — 2012
Associate of Arts and Sciences (AAS), Animation

Irvine Valley College   2005 — 2006

Seamus Landry Seamus Landry Canoga Park, California Details
Seamus Landry's Treyarch Experience December 2007 - June 2008
Job Teacher, Sociologist, and Technology Coordinator / Integrationist
Industry Research
Experience
Mirman School  August 2013 - August 2015
Mirman School  December 2013 - August 2014
Mirman School  August 2008 - August 2013
Camp Keystone  June 2008 - August 2009
Treyarch   December 2007 - June 2008
Kush Games  August 2007 - December 2007
Camp Keystone  June 2003 - August 2006

Skills
Public Speaking, Teaching, Animation, Research, Editing, Statistics, Gifted Education, Adobe Creative Suite, Microsoft Office, Troubleshooting, Microsoft Excel, HTML, 3D Printing, Photoshop, Project Management, Curriculum Innovation, SPSS, Game Development, ActionScript, Social Media, Game Design, Budgets, Final Cut Pro, Mac OS, Windows, Perforce, Quality Assurance, Microsoft Word, Strategic Planning, PowerPoint, Outlook, ProDG, Computer Hardware..., Networking, Social Networking, Staff Development, Event Planning, Training, Higher Education, Management, Leadership, Curriculum Design, Nonprofits, Curriculum Development

Education
California State University-Northridge   2010 — 2014
Master's degree (ABD), Sociology

Loyola Marymount University   2003 — 2007
Bachelor's degree, Sociology

Carson Del Greco Carson Del Greco Greater Los Angeles Area Details
Carson Del Greco's Treyarch Experience June 2014 - Present
Job Animator at Treyarch
Industry Animation
Experience
Treyarch   June 2014 - Present
Naughty Dog  July 2012 - May 2013
Naughty Dog  May 2011 - October 2011
Stereo D  October 2010 - May 2011
Full Sail University  April 2010 - July 2010

Skills
Maya, Computer Animation, Nuke, Character Animation, Compositing, Autodesk MotionBuilder, Animation, MEL, Rigging, 3D

Education
Full Sail University   2008 — 2010
Bachelors, Computer Animation

Purdue University   2004 — 2008
Bachelors, Computer Graphics Technology

Terry Hess Terry Hess Orange County, California Area Details
Terry Hess's Treyarch Experience November 2005 - May 2011
Job Senior Environment Artist at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  May 2013 - Present
EALA, Danger Close   May 2011 - April 2013
Treyarch   November 2005 - May 2011
Manifest Games   July 2004 - July 2007
BlackOps Entertainment   June 2005 - November 2005
BBE Sound Inc   September 1994 - June 2005

Skills
Xbox 360, UV mapping, Texturing, Shader Creation, Modeling, PS3, Video Games, Environment Art, Maya, Zbrush, Texture Artist, 3D Studio Max, Low Poly Modeling, Game Development, Texture Painting, Hard Surface Modeling, ZBrush

Education
California State University-Fullerton   2000 — 2003
3d Animation and Digital Multimedia, Art

Gnomon School of Visual Effects
Modeling, Texturing, Lighting and Concept Painting

James Lodato James Lodato Santa Monica, California Details
James Lodato's Treyarch Experience April 2007 - November 2008
Job Producer at Activision Call of Duty
Industry Computer Games
Experience
Activision  January 2014 - Present
Activision  January 2013 - January 2014
Activision  March 2011 - January 2013
Activision  May 2010 - January 2011
Treyarch   April 2007 - November 2008
Treyarch   March 2006 - April 2007

Skills
Production, Audio, Sound, PS3, Video Games, Wii, Xbox 360, Multiplayer, Game Development, Gameplay, Computer Games, Mobile Games, DevTrack, Console, Social Games, Interactive..., Xbox, Maya, Game Design, MMO, Casual Games, Cinematics, Perforce, Console Games, Video Game Production, Level Design, PSP, Game Mechanics, Online Gaming, Unreal Engine 3, MMORPG, Playstation, Hansoft, Wwise, Game Programming, Developer Relations, Game Balance, Cross-platform..., Mobile Game Development, FMOD, Lua, Game Testing, Virtual Goods, Gameplay Programming, Unreal Editor, Monetization, UV mapping, Digital Distribution, World Building, Texturing

Education
Loyola Marymount University   2000 — 2004
Bacherlor, Recording Arts

Brandon Bennett Brandon Bennett Greater Los Angeles Area Details
Brandon Bennett's Treyarch Experience January 2015 - Present
Job Associate Artist at Treyarch
Industry Computer Games
Experience
Treyarch   January 2015 - Present
Digital Domain 3.0  April 2014 - December 2014
Zoic Studios  January 2008 - July 2008

Skills
Maya, Animation, Character Animation, Zbrush, Hard Surface Modeling, Character Modeling, Environment Modeling, Rigging, Texturing, Look Development, Digital Painting, Photoshop, 3D Modeling, Video Games, ZBrush, Visual Effects

Education
Gnomon School of Visual Effects   2011 — 2014
Digital Production for Entertainment, Digital Arts

California State University-Fullerton   2004 — 2009
Bachelor of Fine Arts, Animation and Illustration

Anthony Grafft Anthony Grafft Santa Monica, California Details
Anthony Grafft's Treyarch Experience August 2011 - February 2013
Job Software Developer at MagicPictures Studio, Inc.
Industry Computer Software
Experience
MagicPictures, Inc.   February 2014 - Present
Treyarch   August 2011 - February 2013
Fire Breathing Kittens   February 2011 - June 2011

Skills
Game Design, Lua, DirectX, Video Games, Gameplay, Maya, OpenGL, MMO, C#, C++, Python, Programming, User Interface, Level Design, Game Development, Unreal Engine 3, Xbox 360, 3D Studio Max, 3D Studio Max SDK, openSubdiv, Qt, Qt Creator

Education
Full Sail University   2009 — 2011
Bachelors of Science, Game Development

Bayaar Lo-Borjiged Bayaar Lo-Borjiged Greater New York City Area Details
Bayaar Lo-Borjiged's Treyarch Experience September 2007 - November 2008
Job CEO at Skull Fire Games, LLC
Industry Computer Games
Experience
Skull Fire Games, LLC   April 2013 - Present
Otakorp Otakon   July 2001 - Present
TaskStream  May 2012 - December 2012
Medialets  May 2011 - May 2012
NSTL  October 2010 - April 2011
Treyarch   September 2007 - November 2008
Kush Games  2006 - 2007

Skills
Game Development, Xbox 360, PS3, Video Games, Computer Games, Perforce, Animation, Mobile Games, Game Design, Wii, Mobile Applications, Level Design, DevTrack, Unreal Engine 3, Quality Assurance, Scrum, Mobile Devices, Social Games, Casual Games, Exceptional People..., Software Quality..., Visual Arts, User Interface Design, Flash

Education
Art Institute of Philadelphia   2001 — 2005
Bachelor's of Science, 3D/2D Animation, Art and Design

Art Institute of Philadelphia

Nathan Park Nathan Park Redmond, Washington Details
Nathan Park's Treyarch Experience May 2014 - Present
Job Gameplay Programmer at Bitshift
Industry Computer Games
Experience
Treyarch   May 2014 - Present
DigiPen Institute of Technology  July 2013 - August 2013
DigiPen Institute of Technology  July 2012 - August 2012

Skills
Game Development, Game Programming, Game Design, C++, Programming, C, DirectX, Gameplay Programming, FMOD, Origami, Linear Algebra, Video Games, Game Engines, Visual Studio, Computer Games, Level Design, Professional..., Unity3D, Texturing, 3D Studio Max, Artificial Intelligence, OpenGL, Computer Graphics, GLSL, x86 Assembly, Software Engineering

Education
Digipen Institute of Technology   2011 — 2015
Bachelor of Science (BS), Real-Time Interactive Simulation

Colorado School of Mines   2010 — 2011

Chris Puente, PMP Chris Puente, PMP Raleigh-Durham, North Carolina Area Details
Chris Puente, PMP's Treyarch Experience October 2005 - August 2007
Job Project Manager at NC BioNetwork
Industry Computer Games
Experience
NC BioNetwork  September 2012 - Present
Gaston College  September 2012 - Present
Red Storm Entertainment  February 2012 - September 2012
Vicious Cycle Software  July 2008 - July 2010
Luxoflux  August 2007 - July 2008
Treyarch   October 2005 - August 2007
Activision  2002 - 2005

Skills
Microsoft Project, Unreal Engine 3, Game Development, Video Games, PS3, Xbox 360, Wii, PSP, Game Design, Maya, Perforce, Level Design, Quality Assurance, Localization, Computer Games, Production, Scheduling, Video Game Design, Unreal Editor, Word, Team Management, Excel, Video Game Development, Console, Microsoft Word, Testing, Leadership, Test Cases, JIRA, Texturing, MMO, Bug Tracking, Xbox, Animation, Computer Graphics, Multiplayer, Gameplay, Unity3D, Scripting, Casual Games, Cinematics, Game Mechanics, Online Gaming, Game Programming, Mobile Games, MS Project, Process Scheduler, Social Games, 3D, Microsoft Excel

Education
California State Polytechnic University-Pomona   1999 — 2001
Bachelor of Science, Kinesiology

Santa Barbara City College   1996 — 1998

University of California, Santa Barbara

Wake Technical Community College

Andrew Krelle Andrew Krelle Greater Los Angeles Area Details
Andrew Krelle's Treyarch Experience January 2012 - Present
Job Senior Environment Artist at Treyarch
Industry Entertainment
Experience
Treyarch   January 2012 - Present
Killspace Entertainment  2011 - 2011
Pandemic Studios  June 2003 - January 2010

Education
California State University-Fullerton   1996 — 2001

Robert Cardona Robert Cardona Santa Monica, California Details
Robert Cardona's Treyarch Experience April 2015 - Present
Job Multiplayer Level Designer at Treyarch
Industry Entertainment
Experience
Treyarch   April 2015 - Present
Cardona Design   February 2013 - Present
Stop & Shop  October 2010 - Present
Mod Community   November 2006 - Present

Skills
HTML, Environment Art, level design, Retail, Multiplayer, Photoshop, Indesign, Illustrator, Photography, Digital Photography, Advertising, Online Advertising, Dairy Products, Music, Commercials, Presentations, CSS, Drawing, Gameplay, Game Development, Game Mechanics, 3D, Animation, Texturing, Illustration, Graphics

Education
Bergen Community College   2010 — 2014
Associate of Science (A.S.), Computer animation

Self Educated   2010 — 2013
Computer Animation Associates of Applied Science, Bergen Community College

Bergenfield High School   2006 — 2010
High School Degree, Computer Science

Justin Nesbit Justin Nesbit Los Angeles, California Details
Justin Nesbit's Treyarch Experience February 2015 - Present
Job Level Builder at Treyarch
Industry Computer Games
Experience
Treyarch   February 2015 - Present
Tango Gameworks   April 2011 - January 2015
Zenimax  April 2011 - January 2015
The Guildhall at SMU  November 2010 - June 2011
Ajigasawa High School   August 2006 - July 2009

Education
Southern Methodist University   2009 — 2010
Masters of Interactive Technology in Digital Game Development

Appalachian State University   2002 — 2006
Bachelor of Science

Richard Bisso Richard Bisso Greater Los Angeles Area Details
Richard Bisso's Treyarch Experience July 2002 - January 2006
Job CTO and Cofounder at Hyperkinetic Studios LLC
Industry Computer Games
Experience
Hyperkinetic Studios LLC  April 2014 - Present
LOOT/Sony DADC   January 2009 - April 2014
Edge of Reality  June 2006 - June 2008
Sega of America  2006 - 2008
Liquid Entertainment  March 2006 - June 2006
Climax  January 2006 - March 2006
Treyarch   July 2002 - January 2006
Seven Studios  June 2000 - June 2002
Dimassimo Brand Advertising   1999 - 2000
Amervest   1999 - 2000

Skills
C#, Unity3D, Unity, Game Development, Game Design, Social Game Development, Social Games, Open World, Game writing, Gameplay Programming, Game Programming, Video Game Production, Production Managment, Analysis, Spanish, Video Games, Gameplay, Level Design, PS3, Computer Games, Console, Perforce, Maya, Scripting, Xbox 360, 3D, User Interface Design, MMO, Game Mechanics, User Interface, Wii, Animation, Online Gaming, Flash, 3D Studio Max, ActionScript, Multiplayer, Creative Direction, Character Animation, Computer Graphics, Zbrush, iOS development, Storyboarding, Computer Animation, Texturing, Mobile Games, Xbox, DirectX, Unreal Engine 3, Casual Games

Education
Georgetown University   1995 — 1999
BS

Joshua Winters Joshua Winters Greater San Diego Area Details
Joshua Winters's Treyarch Experience June 2008 - August 2008
Job Force Reconnaissance Platoon Commander at United States Marine Corps
Industry Military
Experience
United States Marine Corps  October 2014 - Present
United States Marine Corps  June 2013 - March 2014
United States Marine Corps  April 2010 - June 2013
United States Marine Corps  January 2010 - April 2010
Scholar's Inn Cafe   September 2009 - December 2009
Treyarch   June 2008 - August 2008

Skills
Foreign Languages, Communication Skills, Strategic Planning, Operational Risk..., Tactical Operations, Tactical Planning, Strength & Conditioning, Public Speaking, Visual Arts, Decisiveness, Intercultural..., Military Training, Military Experience, Military History, Higher Education, Cross-functional Team..., Leadership Development, Team Leadership, Team Management, Dependable Team Player, Team Building, Project Management, Personnel Management, Personnel Evaluation, Military Personnel, Language Teaching, Speech Writing, Creative Writing, Writing, Sports Coaching, Blood Transfusion, Leadership, Command, Military Operations

Education
University of San Diego   2005 — 2009
Bachelor's degree, History/Anthropology

University of Oxford   2008 — 2008
N/A, History/Philosophy

Indiana University Bloomington   2009 — 2009
N/A, Pashto

Mike Bambino Mike Bambino Greater New York City Area Details
Mike Bambino's Treyarch Experience September 2003 - May 2004
Job
Industry Computer Software
Experience
Self Employed - VFX   March 2010 - Present
Trilogy Studios  June 2006 - July 2010
Novalogic  May 2004 - May 2005
Treyarch   September 2003 - May 2004
Sammy Studios  September 2002 - July 2003
Novalogic  March 2001 - September 2002

Skills
Game Development, PS3, Maya, Unreal Engine 3, Video Games, Special Effects, Shaders, Texturing, UV mapping, Visual Effects, Xbox 360, Animation, Game Design, Environment Art

Education
Savannah College of Art and Design   1996 — 1998
M.A.

Jacksonville University   1992 — 1996
B.F.A.

Stuart Roch Stuart Roch Orange County, California Area Details
Stuart Roch's Treyarch Experience February 2005 - July 2007
Job Director of Publishing at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  July 2015 - Present
Activision  March 2010 - November 2014
Activision  October 2008 - February 2010
Activision  August 2007 - September 2008
Treyarch   February 2005 - July 2007
Shiny Entertainment  February 1998 - January 2005
Virgin Interactive / Burst Studios   December 1996 - January 1998
Virgin Interactive Entertainment  December 1995 - November 1996

Skills
Video Games, Production, Publishing, Agile, Video Game Development, Video Game Design, Team Management, Game Development, Game Design, Quality Assurance, Agile Methodologies, Xbox, Level Design, Xbox 360, Mobile Games, Social Games, MMO, Gameplay, Management, MMORPG, PS3, Online Gaming, Visual Effects, Wii, Perforce, Casual Games, Cross-functional Team..., Computer Games, Game Mechanics, Interactive..., Monetization, Console Games, Unreal Engine 3, Gaming, Console, Digital Distribution, Strategy, Video Game Production, Playstation, Localization, Community Sites, Game Balance, Multiplayer, Free to Play, DevTrack, PSP, Hansoft, Animation, PC Games

Education
Loyola Marymount University
Bachelors, English Writing, Business Administration

Darwin Dumlao Darwin Dumlao Greater Los Angeles Area Details
Darwin Dumlao's Treyarch Experience June 2000 - August 2007
Job
Industry Computer Games
Experience
WhiteMoon Dreams   October 2007 - August 2008
Luxoflux  August 2007 - October 2007
Treyarch   June 2000 - August 2007
Paradox  1999 - 2000
Eagle Interactive   1997 - 1999

Skills
Xbox 360

Education
California State University-Long Beach
BS

Amrit Dharwadkar Amrit Dharwadkar San Francisco Bay Area Details
Amrit Dharwadkar's Treyarch Experience May 2001 - March 2003
Job Sr. Software Engineer at Motorola Mobility
Industry Computer Software
Experience
Motorola Mobility  January 2013 - Present
Heavy Iron Studios  April 2003 - December 2012
Treyarch   May 2001 - March 2003
L&T Infotech  1998 - 2000

Skills
Xbox 360, PS3, Game Development, Perforce, Wii, Xbox, Gameplay, Video Games, Game Programming, DirectX, Game Engines, Game Design, Computer Games, HLSL, OpenGL, Shaders, Computer Graphics, Multiplayer, C++, Visual C++, C#, Java, Visual Basic, VBA, Perl

Education
University of Southern California   2000 — 2001
Master's, Computer Science

Doctor Babasaheb Ambedkar Marathwada University   1994 — 1998
B.E., Computer Science

Alec Austin Alec Austin Berkeley, California Details
Alec Austin's Treyarch Experience June 2006 - August 2006
Job
Industry Computer Games
Experience
Tapzen  June 2013 - December 2014
Electrified Games  June 2010 - March 2012
Electronic Arts  August 2007 - April 2010
Singapore-MIT GAMBIT game lab  June 2007 - August 2007
Convergence Culture Consortium, Comparative Media Studies Dept., MIT   September 2005 - June 2007
Treyarch   June 2006 - August 2006
Comic Relief, Berkeley   September 2001 - November 2002

Skills
Game Design, Game Development, Video Games, Game Mechanics, Multiplayer, MMO, Mobile Games, Unity3D, Computer Games, Social Games, Level Design, Perforce, Casual Games, Concept Design, Gameplay, Online Gaming, Game Programming, Console, Xbox, Xbox 360, Creative Writing, Narrative, PS3

Education
Massachusetts Institute of Technology   2005 — 2007
SM

Reed College   1997 — 2001
BA

Micah Dedmon Micah Dedmon Los Angeles, California Details
Micah Dedmon's Treyarch Experience June 2012 - Present
Job Senior Software Engineer at Treyarch
Industry Entertainment
Experience
Treyarch   June 2012 - Present
Double Helix Games  June 2010 - June 2012
In-Three Inc.  January 2005 - June 2010
Ancore   June 2001 - December 2004

Skills
C, C++, Python, Perl, C#, OpenGL, GLSL, Maya, Xbox 360, PS3, Nuke, SQLite, Qt, MFC, WPF, Perforce

Education
California Institute of Technology   1995 — 1999
BS

A. Gabriel Betancourt A. Gabriel Betancourt Greater Los Angeles Area Details
A. Gabriel Betancourt's Treyarch Experience May 2008 - May 2011
Job Senior Lighting Artist at Naughty Dog
Industry Motion Pictures and Film
Experience
Naughty Dog  July 2012 - Present
Monarch Games   July 2011 - July 2012
PL-Studios   2012 - 2012
Treyarch   May 2008 - May 2011
Crystal Dynamics  April 2007 - May 2008
Sony Computer Entertainment of America  December 2006 - March 2007
Technicolor Inc. - The Legend of Spyro; A New Beginning Playstation 2   June 2006 - August 2006
MTV Music Video for Artificial Army   March 2006 - May 2006
Univision  December 2005 - February 2006
Finale Studios   November 2003 - October 2005

Skills
Storyboarding, Scripting, Environmental Design, Composition, Project Management, Cinematics, Film, Texturing, UV mapping, Maya, Mudbox, Lighting, 3D, Compositing, Game Development, Video Games, 3D Modeling, Animation, Xbox 360, Mental Ray, Game Design, Storytelling, 3D rendering, UV Mapping, Modeling

Education
Miami International University of Art and Design   1998 — 2002
Bachelor of Arts (B.A.), Computer Graphics

Ringling College of Art and Design   1996 — 1996
Pre-College, Fine Art, Computer Graphics

Collin Ayers Collin Ayers Greater Los Angeles Area Details
Collin Ayers's Treyarch Experience March 2013 - Present
Job Senior Sound Designer at Treyarch
Industry Entertainment
Experience
Treyarch   March 2013 - Present
Treyarch   January 2009 - Present
Treyarch (Activision)   2008 - 2009
Treyarch   January 2007 - January 2008
Activision  2006 - 2007

Skills
Recording, Xbox 360, Xbox, Scripting, Computer Games, Game Audio, Video Games, Gameplay, Game Design, Sound Design, Sound, Sound Editing, Game Development, PS3, Pro Tools

Education
Loyola Marymount University   2003 — 2007

Erika Narimatsu Erika Narimatsu Greater Los Angeles Area Details
Erika Narimatsu's Treyarch Experience February 2005 - Present
Job Level Designer
Industry Entertainment
Experience
Treyarch   February 2005 - Present
Grey Matter Interactive Studios, Inc.   August 2002 - February 2005

Skills
Game Development, Video Games, Xbox 360, PS3, 3D, Texturing, UV mapping, Level Design, Game Design, Wii

Education
University of California, Irvine   2000 — 2002
Bachelor of Art, Studio Art, Minor Digital Art

El Camino College   1997 — 2000
Associate of Art, Studio Art

Bradley Grace Bradley Grace Greater Los Angeles Area Details
Bradley Grace's Treyarch Experience January 2001 - Present
Job Art Specialist at Treyarch
Industry Entertainment
Experience
Treyarch   January 2001 - Present
Black Ops Entertainment  April 2000 - December 2000
Foundation Imaging  June 1999 - April 2000
Westwood Pacific   November 1998 - June 1999
Virgin Entertainment   June 1998 - November 1998
Interplay Entertainment Inc.   August 1995 - June 1998

Skills
Video Games, Character Animation, 3D, Television, Xbox 360, Game Development, PS3, UV mapping, Game Design, Texturing, Maya

Education
California State University-Fullerton   1990 — 1993

Huntington Beach High School   1984 — 1988
Diploma, General Education

My Wu My Wu Orange County, California Area Details
My Wu's Treyarch Experience November 2007 - Present
Job FX Animation Artist at Treyarch
Industry Computer Games
Experience
Treyarch   November 2007 - Present
Treyarch Studios (Activision, Inc.)   2007 - Present
Clairvoyant Systems Inc.   January 2007 - September 2007
Point of View  March 2004 - January 2007
POV  2004 - 2007
Point of View, Inc.   2003 - 2007

Skills
3D, 3D Studio Max, After Effects, Animation, Game Design, Level Design, Lighting, Maya, Modeling, Photoshop, Premiere, Props, Shaders, Texture Artist, Texturing, Video Games, Wii, Game Development, Xbox 360, Computer Games, PS3, Perforce, UV Mapping, Environment Art, Gameplay

Education
Academy of Art University   1999 — 2003

win kang win kang Greater Los Angeles Area Details
win kang's Treyarch Experience 2000 - 2003
Job Graphic artist for an educational mobile gaming app for kids
Industry Computer Games
Experience
codeSpark   April 2015 - Present
Adesso, Inc.   February 2014 - March 2015
Travelers Club luggage   May 2012 - January 2014
Strange Games   February 2012 - 2012
Dudu Poker   July 2011 - August 2011
Ascora Games   June 2011 - July 2011
Lifescapes International  2007 - 2009
Celare Software   2004 - 2006
treyarch   2000 - 2003
black ops   1999 - 2000

Skills
Maya, Zbrush, 3D Studio Max, Texturing, Photoshop, Modeling, 3D animation, Storyboarding, Texture Painting, UV mapping, Illustrator, 3D, Illustration, Premiere, Rigging, Video Games, Environment Art, Max, Character Modeling, Texture, Level Design, Texture Artist, Character Rigging, Mental Ray, Character, Character Animation, Graphics, Xbox 360, 3D Modeling, Traditional Animation, Animation, Rendering, Lighting, Computer Graphics, Graphic Design, Scripting, Concept Design, ZBrush, Computer Animation

Education
Gnomon School of Visual Effects   2011 — 2011
Zbrush, Animation

Red Engine Studios   2011 — 2011
Creature Design, Matte Painting

University of California, Irvine   1993 — 1997
Bachelor of Arts (B.A.), Studio Arts

Leonardo Zide Leonardo Zide Greater Los Angeles Area Details
Leonardo Zide's Treyarch Experience April 2001 - Present
Job Programmer at Treyarch
Industry Computer Games
Experience
Treyarch   April 2001 - Present
Loki Games   February 2000 - February 2001

Education
Ibmec   1999 — 2001
MBA, Finance

Pontifícia Universidade Católica do Rio de Janeiro   1993 — 1999
BS, Civil Engineering

Alex Moon Alex Moon Greater Los Angeles Area Details
Alex Moon's Treyarch Experience September 2009 - October 2010
Job Senior Shot Creator at The Third Floor, Inc.
Industry Animation
Experience
The Third Floor, Inc.   March 2012 - Present
Collision Studios  February 2011 - October 2011
Treyarch   September 2009 - October 2010
Collision Studios  February 2009 - July 2009
Treyarch   April 2008 - September 2008
Luxoflux  June 2007 - April 2008
RedJade Inc   February 2007 - June 2007
Jailed Games   July 2005 - July 2006
Midway Games  March 2005 - July 2005
Genuine Games  October 2004 - March 2005

Skills
Character Animation, Animation, Computer Animation, Maya, Autodesk MotionBuilder, After Effects, 3D Studio Max, Facial Animation, Compositing, Cinematics, 3D, Visual Effects, Photoshop, Texturing, Traditional Animation, Feature Films, Storyboarding, Video Games, Boujou, PFTrack

Education
Academy of Art University   1995 — 1998
Masters Program in Computer Graphic Arts

University of California, Berkeley   1988 — 1993
Bachelor of Arts (BA), Architecture/Fine Arts

Aaron Roseman Aaron Roseman Greater Los Angeles Area Details
Aaron Roseman's Treyarch Experience February 2015 - Present
Job Producer at Treyarch
Industry Entertainment
Experience
Treyarch   February 2015 - Present

Skills
Video Games, Game Development, Game Design, Photoshop, Animation, Computer Games, Maya, Gameplay, PS3, Video Game Production, Playstation 4, Nintendo Wii, Nintendo Wii U, Xbox 360, Xbox One, Call of Duty, Black OPS, C++, Customer Service, Dev Tools, Microsoft Excel, Microsoft Office, Final Draft, Final Cut

Education
California State University-Northridge   2000 — 2004
Bachelor’s Degree, Cinematography and Film/Video Production

Milken Community High School   1994 — 2000
California State University Northridge, Film Production and Screen Writing

Steven Tom Steven Tom Greater Los Angeles Area Details
Steven Tom's Treyarch Experience February 2012 - September 2012
Job Previs Artist at The Third Floor, Inc.
Industry Animation
Experience
The Third Floor, Inc.   February 2013 - Present
Treyarch   February 2012 - September 2012
Giant Studios  September 2011 - November 2011
Sony Computer Entertainment America LLC  August 2011 - September 2011
Sony Computer Entertainment America  July 2010 - September 2011
Lightstorm Entertainment  March 2008 - October 2009
Threshold Entertainment  December 2007 - March 2008
Threshold Entertainment  June 2007 - November 2007

Skills
Autodesk MotionBuilder, Maya, Motion Capture, Previsualization, Motion capture editing, Character Animation, Character Rigging, Layout, Virtual Camera, Stereoscopic 3d, Rigging, Pre-visualization, Camera, Visual Effects, Feature Films, Film, Computer Animation

Education
Loyola Marymount University   2003 — 2007
BA, Animation

Jay Mattis Jay Mattis Santa Monica, California Details
Jay Mattis's Treyarch Experience March 2014 - September 2014
Job Founder at High Horse Entertainment
Industry Computer Software
Experience
High Horse Entertainment   September 2014 - Present
Treyarch   March 2014 - September 2014
Treyarch/Activision  October 2009 - March 2014
Activision  June 2008 - August 2008
Activision  June 2007 - August 2007

Skills
Game Development, Xbox 360, PS3, Perforce, Video Games, Multiplayer, Game Design

Education
Brown University   2006 — 2009
Bachelor of Science (B.Sc.), Computer Science

James Heaney James Heaney Greater Los Angeles Area Details
James Heaney's Treyarch Experience February 2010 - June 2011
Job Teacher at Westside Comedy Theater
Industry Entertainment
Experience
Westside Comedy Theater   August 2010 - Present
DEFY Media  July 2013 - January 2015
Break Media  March 2011 - July 2013
Treyarch   February 2010 - June 2011
Activision  May 2008 - February 2010

Skills
PS3, Xbox 360, Game Development, Wii, DevTrack, Game Design, Computer Games, Film, Quality Assurance, Gameplay, Photoshop, Editing, Video, Level Design, Mobile Games

Education
Columbia College Chicago   2000 — 2002

Bharathwaj Nandakumar Bharathwaj Nandakumar Greater Los Angeles Area Details
Bharathwaj Nandakumar's Treyarch Experience March 2012 - Present
Job Senior Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   March 2012 - Present
Activision  January 2008 - Present
USC Office of Religious Life   March 2011 - Present

Skills
Game Development, Video Games, Game Design, Gameplay, Xbox 360, Perforce, Scripting, Java, Mobile Games, OpenGL

Education
University of Southern California   2006 — 2007
Master's Degree, Computer Science, 3.82

Hindustan University Chennai   2002 — 2006
Bachelor's Degree, Electrical, Electronics and Communications Engineering, 3.7

John McGinley John McGinley Greater Los Angeles Area Details
John McGinley's Treyarch Experience March 2002 - Present
Job Art Specialist at Treyarch
Industry Entertainment
Experience
Treyarch   March 2002 - Present
Mahalo Bay Pictures   2007 - 2007
Freelance  2004 - 2004
Eden FX  February 2002 - March 2002
Digital Domain  January 2002 - February 2002
Foundation Imaging  September 2000 - November 2001
Black Ops   April 2000 - September 2000
Foundation Imaging  March 1999 - April 2000
Interplay  January 1995 - October 1998
CompUSA  March 1993 - January 1995

Skills
Maya, Texturing, Texture Painting, Cinematics, UV mapping, Lightwave, Modo, Film/Video Editing, Photoshop, 3D Coat, 3D Modeling, Video Games, Adobe Premiere Pro, Sony Vegas, Visual Effects, Matte Painting, Character Rigging, Texture Artist, Zbrush, Compositing, Game Development, Animation, Computer Animation, Character Animation, Film, Premiere, Pre-visualization, Shading, 3D, Special Effects, Particle Effects, Hard Surface Modeling, Look Development

Education
Austin Peay State University   1991 — 1992

Los Amigos High School   1988 — 1990
General Education

Steven Slanchik Steven Slanchik Greater Los Angeles Area Details
Steven Slanchik's Treyarch Experience July 2006 - January 2007
Job QA Coordinator at Digital Hearts USA
Industry Computer Games
Experience
DIGITAL Hearts USA Inc.  May 2013 - Present
Mobile Messenger  May 2011 - April 2013
Javaground  June 2008 - July 2009
Square Enix  June 2007 - September 2007
Infinity Ward  January 2007 - May 2007
Treyarch   July 2006 - January 2007
Empire Studios (LA)   January 2005 - May 2005
G4 Media  2005 - 2005

Skills
Testing, Product Development, Management, Project Management, Continuous Improvement, Test Automation, Quality Management, Quality System, Software Quality..., Test Planning, Wireless, Quality Control, Root Cause Analysis, Mobile Devices, Networking, Manual Testing, Mobile Applications, Customer Retention, Quality Assurance

Education
Brooks College   2004 — 2005

West Virginia University   2002 — 2004
Graphic Design

Lucas Seibert Lucas Seibert Greater Los Angeles Area Details
Lucas Seibert's Treyarch Experience May 2006 - July 2014
Job Software Engineer at Amazon Game Studios
Industry Entertainment
Experience
Amazon Game Studios  July 2014 - Present
Treyarch   May 2006 - July 2014

Skills
Video Games, Animation, Level Design, Game Development, Gameplay Programming, Multiplayer, PS3, Xbox 360, Game Design, Artificial Intelligence, Gameplay, Wii, Perforce, Computer Games

Education
Carnegie Mellon University   2005 — 2007
MET, Entertainment Technology

Vanderbilt University   2001 — 2005
BS, Computer Science and Philosophy

Elizabeth Cutler Elizabeth Cutler San Francisco Bay Area Details
Elizabeth Cutler's Treyarch Experience July 2001 - July 2005
Job Software Engineer at Google
Industry Computer Software
Experience
Google  September 2013 - Present
Applied Minds  September 2005 - August 2013
Treyarch   July 2001 - July 2005

Skills
C++, OpenGL, Machine Learning, Java, C, Objective-C, Algorithms, Linux, Software Development, Programming

Education
Caltech   1997 — 2001
Bachelors, Computer Science

Don Oades Don Oades Los Angeles, California Details
Don Oades's Treyarch Experience March 2014 - Present
Job Producer at Treyarch (Activision)
Industry Computer Games
Experience
Treyarch   March 2014 - Present
Treyarch   March 2012 - March 2014
Subdued Software   April 2010 - April 2012
Point of View  May 2008 - October 2009
Big Time Games   2004 - 2008
SDI Media Group  2005 - 2007

Skills
Xbox 360, PS3, Video Games, Game Development, Gameplay, Game Design, Mobile Games, Casual Games, Computer Games, Console, MMO, Online Gaming, Unreal Editor, Level Design, DevTrack, Multiplayer, Perforce, Video Game Production

Education
California State University-Northridge   1991 — 1997
BA, Liberal Arts and Sciences/Liberal Studies

Vien Vien Vivien Pham Vien Vien Vivien Pham Greater Los Angeles Area Details
Vien Vien Vivien Pham's Treyarch Experience July 2013 - June 2014
Job Eligibility Worker II Acting Staff Development Specialist at LA County DPSS
Industry Information Technology and Services
Experience
LA County DPSS   July 2014 - Present
Treyarch   July 2013 - June 2014
Treyarch   May 2012 - June 2013
2K Games  March 2011 - February 2012
Toys R Us  October 2007 - March 2011
MISA  January 2010 - May 2010
THQ  June 2007 - August 2007
Toys R Us  October 2006 - May 2007
THQ  June 2006 - August 2006
Hollywood Video  September 2004 - February 2006

Skills
Microsoft Office, C++, Java, Public Speaking, Video Games, Quality Assurance, Customer Service, Windows, Microsoft Excel, Visio, Computer Hardware, Coding Languages, Video Game Production, IT Operations, Interpersonal..., Software Quality..., Merchandising, Inventory

Education
California State University-Northridge   2004 — 2010
Bachelor of Science, Information Systems - IT

Kong Jaw Kong Jaw Los Angeles, California Details
Kong Jaw's Treyarch Experience January 2009 - January 2011
Job Executive Assistant
Industry Philanthropy
Experience
Planet Earth  April 1982 - Present
Treyarch   January 2009 - January 2011
Activision  July 2008 - January 2009

Skills
Video Games, Xbox 360, Game Development, PS3, Game Design, Gameplay, Wii, Computer Games, Level Design, Perforce, MMO, Mobile Games, Social Games, Maya, Online Gaming, Casual Games, Game Mechanics, Animation

Education
SUNY at Buffalo   2003 — 2004
Bachelor of Arts (B.A.), Psychology

Tompkins Cortland Community College   2002 — 2002

Cornell University   2000 — 2001
Materials Science

Aaron Rix Aaron Rix Greater San Diego Area Details
Aaron Rix's Treyarch Experience 2000 - 2002
Job Graphic Designer Artist
Industry Design
Experience
Art Pulse   2007 - December 2014
Rockstar Games  2002 - 2006
Treyarch   2000 - 2002
Bugle Boy Industries Corp   1999 - 2000
JNCO Industries   1997 - 1998

Skills
Video Games, Graphic Design, Illustrator, Graphics, Art, Logo Design, Layout, Photoshop, User Interface Design, Texturing, Packaging, Texture Artist, Lighting, Art Direction, Illustration, Concept Design, Fine Art, Character Animation, User Interface, Contemporary Art, PS3, Game Design, Computer Animation, Drawing, Post Production, Digital Illustration, Xbox 360, Video Editing, Video, Game Development, Flash, Traditional Animation, Visual Arts, Digital Media, Computer Graphics, Interaction Design, Photography

Education
California State University-Long Beach   1988 — 1990
none, Art and Illustration

Fresno City College   1986 — 1988
Early requirements and Art

Alan Maddox Alan Maddox Greater Los Angeles Area Details
Alan Maddox's Treyarch Experience 2002 - 2003
Job Gaming QA Professional with 10+ yrs of experience at San Diego / Los Angeles CA
Industry Computer Games
Experience
Sony Computer Entertainment of America  2010 - 2014
THQ Wireless  2006 - 2009
THQ Wireless  2005 - 2006
THQ  2004 - 2005
Treyarch   2002 - 2003
Novalogic  2000 - 2002

Skills
Testing, Game Development, Quality Assurance, Gameplay, Mobile Devices, Mobile Applications, Compliance Testing, Agile Methodologies, Analytical Skills, Bug Tracking, Computer Games, Conflict Management, Conflict Resolution, Confluence, Continuous Integration, Critical Thinking, Cross-functional..., Customer Service, DevSuite, DevTrack, Game Mechanics, Game Testing, Gaming Industry, Github, Jenkins, JIRA, Microsoft Office, Playstation 3, Problem Solving, Process Optimization, Project Management, QA Automation, Regression Testing, Release Engineering, Resource Management, Risk Assessment, Software Quality..., Staff Development, Strategic Planning, Team Building, Team Management, Technical Requirements, Test Cases, Test Management, Usability Testing, User Experience, Version Control, Video Game Production, Software Lifecycle..., PS3

Education
Marymount California University   1990 — 1992
AA, Liberal Arts

Shamene Childress Shamene Childress Greater Los Angeles Area Details
Shamene Childress's Treyarch Experience 2007 - 2007
Job Quality Analyst Manager at DTI Software
Industry Computer Games
Experience
DTI Software  March 2011 - Present
Activision  March 2005 - March 2011
Best Buy  August 2006 - January 2009
Infinity Ward  2007 - 2008
Treyarch   2007 - 2007
Smart & Final  2003 - 2006
Camp Rainbow  1999 - 2004
Paramount Pictures  2001 - 2002
Pacific Theatres  2000 - 2001
Kream Krop Bakery   January 1999 - September 1999

Skills
Animation, Flash, Microsoft Office, Illustrator, Microsoft Excel, Computer Hardware, Outlook, PowerPoint, Microsoft Word, Mac, Graphic Design, Process Scheduler, Multiplayer, After Effects, Quality Assurance, Computer Games, Game Development, iPhone, MMORPG, MMO, DevTrack, PS3, Windows, Console, Game Testing, Mobile Games, Online Gaming, Video Games, Xbox, Wii, Gameplay, Game Mechanics, Photoshop, Xbox 360, Casual Games, Unreal Editor, Social Games, Interactive..., 3D Studio Max, Scripting, Perforce, Video Game Production, Game Design, Gaming, Maya, Unreal Engine 3, Unity3D, Texturing, Bug Tracking, Level Design

Education
University of California, Irvine   2013 — 2015
Bachelor of Arts (B.A.), Digital Arts

El Camino College   2010 — 2013
Associate of Arts (A.A.), Graphic Design; Business Management, Business Math

Narbonne High School
Diploma

Andrew Friedland Andrew Friedland Greater Seattle Area Details
Andrew Friedland's Treyarch Experience June 2008 - August 2008
Job at Bungie
Industry Computer Games
Experience
Bungie  May 2011 - Present
Treyarch   June 2008 - August 2008

Education
Digipen Institute of Technology   2010 — 2011
Masters of Science, Computer Science

Carnegie Mellon University   2005 — 2010
Bachelor of Science, Computer Science

The Latin School of Chicago

Ryan Won-Young Choi Ryan Won-Young Choi Orange County, California Area Details
Ryan Won-Young Choi's Treyarch Experience July 2006 - December 2006
Job Artist at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  October 2012 - Present
Liquid Development  March 2012 - September 2012
Red 5 Studios  June 2011 - February 2012
Treyarch   July 2006 - December 2006
Climax - LA Studio   2006 - 2006

Skills
3D Modeling, Modeling, Hard Surface Modeling, High Poly Modeling, Low Poly Modeling, Digital Sculpting, Texture Painting, Texturing, UV mapping, 3D Studio Max, Maya, Zbrush, Mudbox, 3D Coat, Photoshop, After Effects, Unreal Engine 3, Game Art, Environment Art, Changing Environments, World Building, Characters, Game Development, Video Games, Xbox 360, PS3

Education
Academy of Art University   2008 — 2010
Master of Fine Arts (MFA), School of Animation & Visual Effects

The Art Institute of California-Los Angeles   2004 — 2007
Bachelor of Science (BS), Game Art & Design

Santa Monica College   1999 — 2000
Associate of Arts (AA), Liberal Arts

James Gobert James Gobert Greater Los Angeles Area Details
James Gobert's Treyarch Experience June 2014 - Present
Job Jr. Build Engineer at Treyarch
Industry Internet
Experience
Treyarch   June 2014 - Present
Treyarch   July 2010 - June 2014
Everyday Digitals   November 2012 - November 2013
Neversoft Entertainment  June 2008 - January 2012
His & Her Music   June 2007 - July 2011
Foxx King Entertainment   November 2006 - June 2008
Activision  2005 - 2007
Universal Music Group  May 2005 - December 2006

Skills
Photoshop, Digital Marketing, HTML, Software Quality..., Perforce, Creative Writing, Social Media, Graphic Design, Publishing, User Interface, Mobile Applications, Dreamweaver, User Interface Design, Social Media Marketing, Web Design, CSS, Creative Direction, Web Development, Social Networking, Facebook, JavaScript, Blogging, Social Games, Music Industry, JIRA, Marketing, Video Games

Education
McMurry University   2000 — 2004
BA, Marketing

Los Angeles Recording School   2005 — 2005
Sound Engineering

Alex Romo Alex Romo Los Angeles, California Details
Alex Romo's Treyarch Experience July 2010 - September 2015
Job Game Designer
Industry Computer Games
Experience
Treyarch   July 2010 - September 2015
Treyarch   July 2008 - November 2008

Skills
Gameplay, Maya, User Interface, Game Development, Wii, Perl, Video Games, UnrealScript, Multiplayer, Scripting, Troubleshooting, Modeling, DevTrack, Quality Assurance, Radiant, Xbox 360, Computer Games, Game Balance, Level Design, Game Programming, Kismet, Multiplayer Design, Game Design, C#, World Building, C++, Gameplay Programming, Visual Studio, Software Documentation, Photoshop, Perforce, Cinematics, Game Mechanics

Education
DePaul University   2006 — 2010
Computer Games Development

David Nam David Nam Greater Los Angeles Area Details
David Nam's Treyarch Experience August 2014 - Present
Job Animator
Industry Animation
Experience
Treyarch   August 2014 - Present
Big Red Button Entertainment, Inc.   July 2013 - August 2014
WayForward Technologies  October 2009 - July 2013
High Impact Games  January 2012 - September 2012
Walt Disney Animation Studios  February 2010 - October 2010
Champion Studios   June 2009 - August 2009
Pixar Animation Studios  June 2008 - August 2008
Rough Draft Studio   June 2006 - August 2006

Skills
Character Animation, Animation, 3D, Traditional Animation, Film, Layout

Education
California Institute of the Arts   2004 — 2008
BFA, Character Animation

La Canada High School

James Cheong James Cheong Greater Los Angeles Area Details
James Cheong's Treyarch Experience October 2014 - Present
Job Associate Environment Concept Artist at Treyarch
Industry Computer Games
Experience
Treyarch   October 2014 - Present
Various Clients  May 2010 - Present
MekTek Studios   October 2013 - March 2014
Stompy Bot Productions   2013 - 2014

Skills
Concept Design, Environmental Design, Digital Painting, Conceptual Art, Storyboarding, Digital Illustration, Environment Art, Game Art, Video Games, Illustration

Education
California State University-Long Beach   2005 — 2010
BFA Illustration, Illustration

Concept Design Academy

Red Engine Studio

Alexander Elling Alexander Elling Greater San Diego Area Details
Alexander Elling's Treyarch Experience May 2012 - October 2012
Job Quality Assurance at Treyarch
Industry Education Management
Experience
Ashford University  September 2013 - February 2014
Treyarch   May 2012 - October 2012
Activision  September 2011 - May 2012

Skills
Xbox 360, PS3, Quality Assurance

Education
California State University-Fullerton   2009 — 2011
BA, Radio/TV/Film

Eric Covarrubias Eric Covarrubias Greater Los Angeles Area Details
Eric Covarrubias's Treyarch Experience May 2008 - October 2008
Job Manual QA Engineer
Industry Computer Software
Experience
Mobile Deluxe  July 2014 - October 2014
DIRECTV  October 2012 - September 2013
Konami Digital Entertainment  July 2009 - October 2012
Treyarch   May 2008 - October 2008
Disney Interactive Studios  November 2006 - November 2007
Vivendi Universal Games  May 2005 - October 2006

Skills
Quality Assurance, Bug Tracking, Software Quality..., Video Games, JIRA, iOS, Mobile Devices, Game Testing, Android, Test Planning, Social Games, DevTrack, Computer Hardware, Xcode, Microsoft Office, Team Leadership, MySQL 5.0, HP Quality Center, Wireshark, Social Media, Technical Support, Unity3D, Perforce, Windows 7, Windows 8, OS X, HTML 5, HTML, Scrum, Agile Testing, User Acceptance Testing, Test Case Generation

Education
Los Angeles Mission College   2001 — 2013
Computer Science & Engendering. Digital Arts and Media

Eric Hurd Eric Hurd Redondo Beach, California Details
Eric Hurd's Treyarch Experience July 2001 - February 2002
Job Tools Programmer at Carbine Studios
Industry Entertainment
Experience
Carbine Studios  May 2014 - Present
Kung Fu Factory  2007 - 2014
Treyarch   July 2001 - February 2002

Skills
Game Development, C++, C#, Python, Lua, Unity3D, Xbox 360, PS3, Wii, Perforce, FMOD, Visual Studio, Visual C++, Visual C#, Linux, MongoDB, Programming, JIRA

Education
El Camino College   2004 — 2006
Associate of Science (A.S.), Computer Science

Palomar College   2000 — 2001

Adam Demers Adam Demers Los Angeles, California Details
Adam Demers's Treyarch Experience February 2008 - Present
Job Senior Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   February 2008 - Present
Wizards of the Coast  July 2006 - December 2006

Skills
C++, Networking, Wii and WiiU development, PS4, Multithreaded..., Lua, Python, Programming, XBox One

Education
Digipen Institute of Technology   2003 — 2007
Bachelor's Degree, Real Time interactive Simulations

Select page

1 2


Similar Companies