Trilogy Studios

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Trilogy Studios Employees

Employee
Years
Job
Industry
Paulette Sorhaindo Paulette Sorhaindo Greater Los Angeles Area Details
Paulette Sorhaindo's Trilogy Studios Experience May 2011 - July 2011
Job Illustrator
Industry Animation
Experience
Artwork by Paulette   2010 - Present
Trilogy Studios   May 2011 - July 2011
Disney Interactive Media Group  2011 - 2011
Fugu   April 2009 - May 2009
20th Century Fox  2008 - 2008

Skills
Illustration, Character Design, Digital Painting, Visual Development, Conceptual Art, Painting, Texture Painting, Photoshop, Character Animation, Graphic Design, Final Cut Pro, Traditional Animation, Storyboarding, Illustrator, Animation, Video Games

Education
California State University-Fullerton   2003 — 2008
Bachelors, Art/Animation

Eugene Wu Eugene Wu Greater Los Angeles Area Details
Eugene Wu's Trilogy Studios Experience June 2010 - November 2010
Job Product Designer at Prestige Marketing
Industry Computer Games
Experience
Prestige Marketing  May 2011 - Present
Trilogy Studios   June 2010 - November 2010
Naked Sky Entertainment  March 2010 - June 2010
Raj Studios   January 2010 - March 2010
Symitar  January 2005 - December 2006
Sea World inc.  January 2004 - December 2006
Perfectwave Technologies   July 2005 - September 2005

Skills
Photoshop, Game Development, Maya, Video Games, Game Design, Texturing, Animation, Zbrush, Character Animation, Storyboarding, Cartoons, 3D, 3D Studio Max, Traditional Animation, Mobile Games, User Interface Design, Computer Animation, Concept Design

Education
Art Center College of Design   2006 — 2009
BS, Entertainment

UCSD   2001 — 2005
BS, Electrical and Computer Engineering

Concept Design Academy

Aaron Casillas Aaron Casillas San Rafael, California Details
Aaron Casillas's Trilogy Studios Experience July 2005 - July 2007
Job Director of Design at Zynga
Industry Entertainment
Experience
Zynga  December 2014 - Present
Telltale Games  March 2013 - December 2014
Red Ronin Inc.   January 2012 - March 2013
Atari  June 2011 - January 2012
Petroglyph Games  June 2009 - November 2011
Big Huge Games  October 2008 - April 2009
Galactic Unlimited   March 2008 - October 2008
Collision Studios  July 2007 - March 2008
Trilogy Studios   July 2005 - July 2007
Electronic Arts  January 2002 - July 2005

Skills
Game Design, MMO, Game Development, Multiplayer, Interactive..., Gameplay, Computer Games, Xbox 360, Console, Casual Games, Xbox, Video Games, Game Art, Level Design, Mobile Games, Creative Direction, Social Games, Mobile Devices, Game Mechanics, Wii, Perforce, Fine Art, PS3, Business Development, Unreal Engine 3, Online Gaming, Monetization, Gameplay Programming, Video Game Production, Texturing, 3D, Environment Art, Game Programming, Console Games, Character Animation, Maya, Lua, Shaders, Animation, Gaming, UV mapping, Zbrush, Facebook, Unity3D, Cinematics, PSP, Unreal Editor, Low Poly Modeling, MMORPG, Unreal 3

Education
University of California, Los Angeles   1992 — 1995
BFA, Fine Arts and New Genres

Ryan Clinefelter Ryan Clinefelter San Francisco Bay Area Details
Ryan Clinefelter's Trilogy Studios Experience April 2008 - April 2010
Job Java Software Engineer at IGT
Industry Computer Software
Experience
IGT  October 2014 - Present
Beyondsoft  October 2014 - Present
Self Employed/Contractor  October 2013 - October 2014
Konami  June 2012 - October 2013
Namco Bandai Games America  May 2010 - March 2012
Trilogy Studios   April 2008 - April 2010

Skills
Perforce, Game Development, Game Design, Social Games, Video Games, Gameplay, Game Programming, DirectX, OpenGL, Unity3D, C++, Gameplay Programming, MMO, ActionScript, Mobile Games, Android, Maya, Multiplayer, C#, Tortoise SVN, Github, PHP, phpMyAdmin, JavaScript, HTML 5, Java

Education
Full Sail University   2006 — 2008
Game Development, Game Production

Breck Rice Breck Rice Scottsdale, Arizona Details
Breck Rice's Trilogy Studios Experience March 2000 - July 2003
Job Experienced Workers' Comp Billing Executive
Industry Information Technology and Services
Experience
BillPro Rx   January 2014 - Present
Progressive Medical, Inc.   January 2011 - December 2013
StoneRiver Pharmacy Solutions  November 2003 - January 2012
Trilogy Studios   March 2000 - July 2003
BP Amoco  1996 - 2000

Skills
Key Account Management, Business Networking, Contract Negotiation, Sales Management, Sales Presentations, Sales Leadership..., Negotiation, Healthcare, Cross-functional Team..., Training, Sales Operations, Leadership, Entrepreneurship, Managed Care, Business Development, Selling, New Business Development, Strategy, Account Management, Insurance, Strategic Planning, Sales, Strategic Partnerships, Product Development, Marketing, Public Relations, Customer Service, Team Leadership, Management, Retail, Team Building, Program Management, Process Improvement, Direct Sales, CRM, Start-ups, Salesforce.com, Cold Calling, Marketing Strategy, Networking, Customer Retention, Competitive Analysis, Sales Process, Forecasting, Operations Management, Vendor Management, Executive Management, Product Marketing, Product Launch, Pharmaceutical Industry

Education
MBA, University of Phoenix   1997 — 1999
MBA, Business Administration, Marketing

University of Utah
Undergraduate Studies, Business and Marketing

Brigham Young University - Idaho   1989 — 1991
Associate’s, General Studies/Business

Exeter High School   1983 — 1986

Mark Skaggs Mark Skaggs Dallas/Fort Worth Area Details
Mark Skaggs's Trilogy Studios Experience July 2005 - June 2006
Job SVP at Zynga
Industry Computer Games
Experience
Zynga  November 2008 - Present
Apmetrix   January 2013 - Present
RRKidz - Reading Rainbow   January 2010 - May 2012
Funstar Ventures   July 2006 - January 2011
Zynga Games Inc.   November 2008 - November 2009
Trilogy Studios   July 2005 - June 2006
Electronic Arts  August 1998 - May 2005
Westwood Studios  August 1997 - September 1998
Tetragon, Inc   1993 - 1997
Altsys   1989 - 1993

Skills
Creating hit games, Entrepreneurship, Building teams to..., Creating software, Leadership, Creative Direction, Video Games, Team Building, HIT, Social Games, Software, Product Management, Mobile Devices, Online Gaming, Game Design, Start-ups, Strategy, Project Management, User Experience, Mobile Games, Game Development, Social Networking, Management, Analytics, Casual Games, Monetization, Strategic Partnerships, Product Development, Community Sites, Mergers & Acquisitions, User Interface, Mobile Marketing, Competitive Analysis, Computer Games, Digital Distribution, Online Marketing, Software Development, Digital Strategy, Product Marketing, Executive Management, iPhone, Mobile Applications, Xbox 360, Facebook, MMO, Team Leadership, E-commerce, Online Advertising, Digital Media, Gaming

Education
The University of Texas at Dallas   1989 — 1993
MBA

Rensselaer Polytechnic Institute   1982 — 1986
BS

South Plainfield High School
High School

Nathan Joe Nathan Joe Greater San Diego Area Details
Nathan Joe's Trilogy Studios Experience June 2008 - August 2009
Job DRAM Product Engineer at Micron Technology
Industry Computer Software
Experience
Micron Technology  June 2012 - August 2012
Trilogy Studios   June 2008 - August 2009

Skills
C++, Perforce, C

Education
San Diego State University-California State University   2008 — 2012
Computer Engineering, Engineering

Universidade do Algarve   2010 — 2010
Wireless Sensor networks

Eric Su Eric Su Los Angeles, California Details
Eric Su's Trilogy Studios Experience December 2008 - November 2011
Job Game Developer | Designer | Scripter
Industry Computer Games
Experience
Infinity Ward  May 2013 - Present
Disney Interactive  November 2011 - April 2013
Trilogy Studios   December 2008 - November 2011
Trilogy Studios   August 2007 - December 2008

Skills
Game Development, Game Design, Photoshop, Level Design, Gameplay, Microsoft Excel, Microsoft Word, MMO, Multiplayer, Scripting, Game Mechanics, Lua, Xbox 360, Computer Games, Social Games, Mobile Games

Education
Full Sail University   2005 — 2007
Game Development, Computer Science, Game Design

Zephirin Broussard Zephirin Broussard Greater Los Angeles Area Details
Zephirin Broussard's Trilogy Studios Experience June 2010 - April 2011
Job Sr. Release Engineer at TeleSign
Industry Computer & Network Security
Experience
ZEFR  June 2015 - Present
TeleSign  January 2013 - June 2015
4Over   September 2012 - January 2013
Riot Games  April 2011 - August 2012
Trilogy Studios   June 2010 - April 2011
Spin Master Studios  November 2007 - November 2009
Electronic Arts  November 2006 - October 2007

Skills
Perforce, Video Games, Game Development, Game Design, Agile Methodologies, MMO, Gameplay, Release Engineering, Jenkins, Computer Games, Software Deployment, Perl, Social Games, Quality Assurance, JIRA, Multiplayer, Lua, Testing, Mobile Games, Agile Project Management, Bug Tracking, Scrum, Subversion, Level Design, Android, Building Engineering, Software Development, Git, Docker

Education
Loyola University New Orleans   2000 — 2004
Bachelor's of Science, Computer Science

Chad Schoonover Chad Schoonover Greater Los Angeles Area Details
Chad Schoonover's Trilogy Studios Experience March 2006 - November 2010
Job Animator
Industry Animation
Experience
Animator   November 2010 - Present
Trilogy Studios   March 2006 - November 2010
Sony Pictures Imageworks  November 2005 - December 2006
Epic Games  April 2001 - November 2005
Midway Games  1999 - 2001
Startoons   1997 - 1999

Skills
Maya, Character Animation, Animation, Cinematics, Autodesk MotionBuilder, Traditional Animation, Video Games, Motion Capture, 3D, 3D Studio Max, Facial Animation, Drawing, Unreal Engine 3, Texturing, Motion Graphics, Layout, Unreal Editor, Max, MEL, Flash, Animation Direction, Game Animation, Character Rigging, Flash Animation, After Effects, Previs, Combat Design, 2D Animation, creative writing, Painting, Pre-visualization

Education
The School of the Art Institute of Chicago   1996 — 1997
see additional notes..., Animation, Figure Drawing

Neil Bonsteel Neil Bonsteel Northampton, Massachusetts Details
Neil Bonsteel's Trilogy Studios Experience March 2011 - April 2011
Job 3D Character Animator
Industry Animation
Experience
Doodle Pictures   March 2011 - Present
Turbine  January 2012 - July 2012
Hydrogen Whiskey Studios  August 2011 - January 2012
Create Advertising  July 2011 - July 2011
HAUS  May 2011 - June 2011
Trilogy Studios   March 2011 - April 2011
Image Metrics  October 2010 - March 2011
Spiderwood Studios  August 2010 - December 2010
Image Metrics  October 2009 - September 2010
iD Tech Camps  May 2009 - August 2009

Skills
Rigging, 3D animation, Character, Cinematics, Video Games, Maya, Character Animation, After Effects, Character Rigging, 3D, 3D Studio Max, Modeling, Photoshop, Flash, MEL, Video Editing, Facial Animation, Final Cut Pro, Dreamweaver, Flash Animation, UV mapping, Layout, Computer Animation, Animation, Motion Capture, Compositing, Film, Motion Graphics, XSI, Computer Graphics, UV Mapping, Premiere, Autodesk MotionBuilder

Education
Rochester Institute of Technology   2003 — 2008
Film and Animation, 2D/3D animation, writing, live action

Vasilios Hioureas Vasilios Hioureas Bellevue, Washington Details
Vasilios Hioureas's Trilogy Studios Experience March 2011 - August 2011
Job Malware Analyst at Kaspersky Lab
Industry Research
Experience
Kaspersky Lab  January 2013 - Present
GeekPolice Squad   June 2012 - December 2012
Whistlers World Studios   September 2011 - October 2012
Trilogy Studios   March 2011 - August 2011
Onyx FX, Inc.   April 2010 - February 2011
after10studios   January 2009 - February 2010
pcRUSH.com   November 2007 - December 2008

Skills
Game Development, C++, Objective-C, C#, C, x86 Assembly, Mobile Applications, PHP, Optimization, Java, JavaScript, Win32 API, Perforce, Databases, Game Programming, Malware Analysis, Reverse Engineering, Python, MySQL, iOS, OllyDbg, WinDbg, Unix, Lua, MMO, DSP, Audio Processing, Audio Engineering, Signal Processing, Network Programming, Audio Programming, FMOD, MIDI, IDA Pro, Kernel Debugging, iOS development, Unity3D, XNA, STL, OpenGL, Software Engineering, Cross-platform..., Debugging, Algorithms, Computer Forensics, Vulnerability Research, Fuzzing

Education
Devry university   2007 — 2010
BS, Game and Simulation Programming

Massachusetts Institute of Technology
Courses taken, Computer Science

Katie Galvan Katie Galvan Glendale, California Details
Katie Galvan's Trilogy Studios Experience October 2008 - October 2011
Job Franchise Coordinator at DreamWorks Animation
Industry Entertainment
Experience
DreamWorks Animation  June 2013 - Present
DreamWorks Animation  January 2012 - June 2013
Trilogy Studios   October 2008 - October 2011
The Disneyland Resort  March 2007 - January 2008
Disneyland Resort  June 2000 - January 2008
Disneyland Resort  June 2000 - January 2008
Disneyland Resort  January 2000 - January 2008

Skills
Recruiting, Microsoft Office, Event Planning, Public Relations, Management, Project Management, Event Management, Performance Management, Office Management, Scheduling, Managing Employees, Temporary Placement, Process Scheduler, Record Keeping, Executive Assistant, Travel Planning, Labor Relations, Social Networking..., Online Social Networking, Applicant Tracking..., Mac, FileMaker, SAP

Education
California State University of Long Beach   2002 — 2005
Bachelors, Communications

California State University-Long Beach   2001 — 2005
Communications, Speach Communication

Mike Bambino Mike Bambino Greater New York City Area Details
Mike Bambino's Trilogy Studios Experience June 2006 - July 2010
Job
Industry Computer Software
Experience
Self Employed - VFX   March 2010 - Present
Trilogy Studios   June 2006 - July 2010
Novalogic  May 2004 - May 2005
Treyarch  September 2003 - May 2004
Sammy Studios  September 2002 - July 2003
Novalogic  March 2001 - September 2002

Skills
Game Development, PS3, Maya, Unreal Engine 3, Video Games, Special Effects, Shaders, Texturing, UV mapping, Visual Effects, Xbox 360, Animation, Game Design, Environment Art

Education
Savannah College of Art and Design   1996 — 1998
M.A.

Jacksonville University   1992 — 1996
B.F.A.

Gunter Erhart Gunter Erhart Los Angeles, California Details
Gunter Erhart's Trilogy Studios Experience April 2006 - May 2007
Job Software Engineer at Google
Industry Computer Software
Experience
Google  May 2013 - Present
Spark Unlimited  May 2012 - April 2013
Self-employed  June 2007 - May 2012
Trilogy Studios   April 2006 - May 2007
Rockstar  January 2001 - March 2006
Gaberschek&Partner KEG   1998 - 1999

Skills
C++, Python, Web 2.0, iOS development, Objective-C, PS3, Game Development, Xbox 360, Gameplay, Video Games, Game Design, Game Programming, Xbox, Perforce, DirectX, Shaders, Computer Games, Console, Cross-platform..., 3D, Multiplayer, Wii, Gameplay Programming, Artificial Intelligence, OpenGL, Mobile Games, Game Engines, Systems Engineering, OpenGL ES, Level Design, HLSL, Unreal Engine 3, Game Mechanics, Computer Graphics, Casual Games, iOS, Embedded Systems, Engine Architecture, Direct3D, Mobile Game Development, 3D graphics, PSP, iPhone, Unreal Editor, PC

Education
Technische Universität Wien   1991 — 2000
Master in Computer Science, Computer Graphics

Mainhardinum Stams   1983 — 1991
Highschool

Kevin Swadick Kevin Swadick Killeen/Temple, Texas Area Details
Kevin Swadick's Trilogy Studios Experience October 2007 - November 2008
Job I do a little bit of everything.
Industry Defense & Space
Experience
U.S. Army   February 2010 - Present
NUMMI  October 2009 - February 2010
Castleand Productions   July 2009 - October 2009
Trilogy Studios   October 2007 - November 2008
Sigil Games Online  October 2004 - March 2007

Skills
Game Development, Video Games, Game Design, Maya, Unreal Engine 3, Zbrush, Texturing, Firearms, Physical Security, Security, Tactical Operations, Infantry Tactics, Weapons & Tactics..., Tactical Planning, Weapon Systems, Weapons, Night Vision, Search & Rescue, CQB, 3D Modeling, Level Design, Computer Animation, Xbox 360, Unity3D, 3D, PS3, Gameplay

Education
Full Sail University   2002 — 2003
Associate of Science, Computer Animation

Tyrone Woodland Tyrone Woodland Portland, Oregon Area Details
Tyrone Woodland's Trilogy Studios Experience February 2006 - September 2007
Job 3D Creative Director
Industry Entertainment
Experience
Nike Inc  August 2011 - Present
Herenow Creative  December 2009 - June 2011
WCG  2008 - 2011
Hive-FX Studio   December 2008 - December 2009
USC ICT   September 2007 - November 2007
Trilogy Studios   February 2006 - September 2007
Left Field Productions  April 2000 - March 2004
Novalogic  June 1999 - April 2000

Skills
3D Designer, Maya/ 3D Modeling, Photoshop, Modeling, Maya, Zbrush, Illustrator, Texturing, Animation, After Effects, 3D, Rendering, Lighting, Rigging, 3D animation, UV mapping, Mental Ray, Character, Adobe Creative Suite, Character Animation, Unreal, PS3, 3D Modeling, 3D Studio Max, Xbox 360, Perforce, Game Development, Video Games, Shaders, Art Direction, Creative Direction, Graphic Design

Education
Pacific Northwest College of Art   1994 — 1998
BFA, Illustration

University of Oregon   1993 — 1994
Graphic Design

Peter Choe Peter Choe Greater Los Angeles Area Details
Peter Choe's Trilogy Studios Experience 2005 - October 2011
Job Creative Director at Smoking Budah Production
Industry Animation
Experience
Smoking Budah Production   October 2011 - Present
Art Center College of Design  2005 - Present
Hydrogen Whiskey Studios  February 2012 - April 2012
Trilogy Studios   2005 - October 2011
EA  2001 - April 2004
Stan Lee Media  1998 - 1999

Skills
Concept Development, Modeling, Texturing, Animation, Character Animation, Computer Animation, Traditional Animation, 3D Modeling, Art, Mudbox, Rigging, Texturing, Zbrush, Maya, Storyboarding, Video Games, Game Design, Game Development, 3D

Education
Art Center College of Design   2005 — 2012
Instructor, Illustration/DigitalMedia

Ringling School of Art and Design   1994 — 1998
BFA, Computer Animation

Ryan Dumouchelle Ryan Dumouchelle Greater Los Angeles Area Details
Ryan Dumouchelle's Trilogy Studios Experience August 2010 - February 2012
Job Senior Software Engineer
Industry Computer Games
Experience
Iterate, Inc.   May 2012 - Present
Self Employed  February 2012 - May 2012
Trilogy Studios   August 2010 - February 2012
Trilogy Studios   June 2010 - February 2012
Trilogy Studios   May 2008 - June 2010
Activision: Treyarch Studios   May 2007 - August 2007
DTE Energy (Detroit Edison)   June 2006 - August 2006
THQ: Heavy Iron Studios   January 2006 - April 2006

Skills
ActionScript, Game Development, JavaScript, Android, C#, PHP, Lua, C++, Perforce, Game Design, MMO, Mobile Game Development, Team Leadership, iOS, Xbox 360, Software Development, JIRA, Game Engines, Java, Mobile Games, Software Engineering, Object Oriented Design, Scrum, C, Git, 3D, Agile Methodologies, Flash, HTML, JSON, Tortoise SVN, Visual Studio, Eclipse, Microsoft Office, Jenkins, jQuery, iOS development, Symfony, MySQL, Video Game Development, Software Design Patterns, Virtual Worlds, Product Planning, Communication Skills, Customer Service, Adaptive, Fast Learning, Refactoring, Python

Education
University of Southern California   2003 — 2008
BS, Computer Engineering / Computer Science, Video Game Design, Business

University of Detroit Jesuit High School and Academy   1999 — 2003
Diploma

Kain Cherri Kain Cherri Greater Los Angeles Area Details
Kain Cherri's Trilogy Studios Experience 2011 - 2011
Job Interactive Media Developer
Industry Internet
Experience
Ubiquitose, Inc.   May 1998 - Present
Buffalo Studios (Caesars Interactive Entertainment)   2012 - 2012
Trilogy Studios   2011 - 2011
Comcast Digital Entertainment  April 2008 - October 2008
Disney Interactive  October 2007 - March 2008
NextPoint Group LLC - Break.com   August 2006 - December 2006

Skills
JavaScript, Mobile Devices, Web Development, Web Design, User Experience

Education
University of California, Santa Barbara   1993 — 1996
Physics

David Hernston David Hernston Greater Los Angeles Area Details
David Hernston's Trilogy Studios Experience January 2009 - August 2011
Job Flash and traditional animator
Industry Animation
Experience
Renegade  September 2014 - August 2015
Titmouse  June 2013 - September 2014
Titmouse  June 2013 - August 2014
Renegade  2014 - 2014
Pickle House   November 2011 - March 2012
Trilogy Studios   January 2009 - August 2011
Current TV  April 2007 - September 2008
Cartoon Network Studios  2005 - 2007
Treyarch software   January 2001 - January 2003
Pipeworks Software  January 2000 - January 2001

Skills
Flash animation, Traditional animation, Storyboarding, Animation, Character Animation, Flash, Video Games, Traditional Animation, Flash Animation

Education
UCLA School of Film and Television   2003 — 2011
MFA, Animation

University of California, Los Angeles   2003 — 2011
Master of Fine Arts, Animation

Northwest School   2002 — 2004
High school

University of Oregon   1996 — 2000
Bachelor of Science, Art and Computer Science

University of Oregon   1996 — 2000
BS, Art and Computer Science

John (J.R.) Mitchell John (J.R.) Mitchell Greater Los Angeles Area Details
John (J.R.) Mitchell's Trilogy Studios Experience June 2011 - September 2011
Job Software Engineer at Marquee Productions
Industry Computer Games
Experience
Marquee Productions  July 2012 - Present
Trilogy Studios   June 2011 - September 2011
Lowry Digital  July 2009 - September 2009

Skills
Game Design, Unity3D, Android, XNA, OpenGL, Java, Perforce, C++, Game Development, C#, Tortoise SVN

Education
University of California, Santa Cruz   2008 — 2012
Bachelor of Science (B.S.), Computer Science: Game Design