Trilogy Studios
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Trilogy Studios Employees
Artwork by Paulette 2010 - Present
Trilogy Studios May 2011 - July 2011
Disney Interactive Media Group 2011 - 2011
Fugu April 2009 - May 2009
20th Century Fox 2008 - 2008
Skills
Illustration, Character Design, Digital Painting, Visual Development, Conceptual Art, Painting, Texture Painting, Photoshop, Character Animation, Graphic Design, Final Cut Pro, Traditional Animation, Storyboarding, Illustrator, Animation, Video Games
Education
California State University-Fullerton 2003 — 2008
Bachelors, Art/Animation
Prestige Marketing May 2011 - Present
Trilogy Studios June 2010 - November 2010
Naked Sky Entertainment March 2010 - June 2010
Raj Studios January 2010 - March 2010
Symitar January 2005 - December 2006
Sea World inc. January 2004 - December 2006
Perfectwave Technologies July 2005 - September 2005
Skills
Photoshop, Game Development, Maya, Video Games, Game Design, Texturing, Animation, Zbrush, Character Animation, Storyboarding, Cartoons, 3D, 3D Studio Max, Traditional Animation, Mobile Games, User Interface Design, Computer Animation, Concept Design
Education
Art Center College of Design 2006 — 2009
BS, Entertainment
UCSD 2001 — 2005
BS, Electrical and Computer Engineering
Concept Design Academy
Zynga December 2014 - Present
Telltale Games March 2013 - December 2014
Red Ronin Inc. January 2012 - March 2013
Atari June 2011 - January 2012
Petroglyph Games June 2009 - November 2011
Big Huge Games October 2008 - April 2009
Galactic Unlimited March 2008 - October 2008
Collision Studios July 2007 - March 2008
Trilogy Studios July 2005 - July 2007
Electronic Arts January 2002 - July 2005
Skills
Game Design, MMO, Game Development, Multiplayer, Interactive..., Gameplay, Computer Games, Xbox 360, Console, Casual Games, Xbox, Video Games, Game Art, Level Design, Mobile Games, Creative Direction, Social Games, Mobile Devices, Game Mechanics, Wii, Perforce, Fine Art, PS3, Business Development, Unreal Engine 3, Online Gaming, Monetization, Gameplay Programming, Video Game Production, Texturing, 3D, Environment Art, Game Programming, Console Games, Character Animation, Maya, Lua, Shaders, Animation, Gaming, UV mapping, Zbrush, Facebook, Unity3D, Cinematics, PSP, Unreal Editor, Low Poly Modeling, MMORPG, Unreal 3
Education
University of California, Los Angeles 1992 — 1995
BFA, Fine Arts and New Genres
IGT October 2014 - Present
Beyondsoft October 2014 - Present
Self Employed/Contractor October 2013 - October 2014
Konami June 2012 - October 2013
Namco Bandai Games America May 2010 - March 2012
Trilogy Studios April 2008 - April 2010
Skills
Perforce, Game Development, Game Design, Social Games, Video Games, Gameplay, Game Programming, DirectX, OpenGL, Unity3D, C++, Gameplay Programming, MMO, ActionScript, Mobile Games, Android, Maya, Multiplayer, C#, Tortoise SVN, Github, PHP, phpMyAdmin, JavaScript, HTML 5, Java
Education
Full Sail University 2006 — 2008
Game Development, Game Production
BillPro Rx January 2014 - Present
Progressive Medical, Inc. January 2011 - December 2013
StoneRiver Pharmacy Solutions November 2003 - January 2012
Trilogy Studios March 2000 - July 2003
BP Amoco 1996 - 2000
Skills
Key Account Management, Business Networking, Contract Negotiation, Sales Management, Sales Presentations, Sales Leadership..., Negotiation, Healthcare, Cross-functional Team..., Training, Sales Operations, Leadership, Entrepreneurship, Managed Care, Business Development, Selling, New Business Development, Strategy, Account Management, Insurance, Strategic Planning, Sales, Strategic Partnerships, Product Development, Marketing, Public Relations, Customer Service, Team Leadership, Management, Retail, Team Building, Program Management, Process Improvement, Direct Sales, CRM, Start-ups, Salesforce.com, Cold Calling, Marketing Strategy, Networking, Customer Retention, Competitive Analysis, Sales Process, Forecasting, Operations Management, Vendor Management, Executive Management, Product Marketing, Product Launch, Pharmaceutical Industry
Education
MBA, University of Phoenix 1997 — 1999
MBA, Business Administration, Marketing
University of Utah
Undergraduate Studies, Business and Marketing
Brigham Young University - Idaho 1989 — 1991
Associate’s, General Studies/Business
Exeter High School 1983 — 1986
Zynga November 2008 - Present
Apmetrix January 2013 - Present
RRKidz - Reading Rainbow January 2010 - May 2012
Funstar Ventures July 2006 - January 2011
Zynga Games Inc. November 2008 - November 2009
Trilogy Studios July 2005 - June 2006
Electronic Arts August 1998 - May 2005
Westwood Studios August 1997 - September 1998
Tetragon, Inc 1993 - 1997
Altsys 1989 - 1993
Skills
Creating hit games, Entrepreneurship, Building teams to..., Creating software, Leadership, Creative Direction, Video Games, Team Building, HIT, Social Games, Software, Product Management, Mobile Devices, Online Gaming, Game Design, Start-ups, Strategy, Project Management, User Experience, Mobile Games, Game Development, Social Networking, Management, Analytics, Casual Games, Monetization, Strategic Partnerships, Product Development, Community Sites, Mergers & Acquisitions, User Interface, Mobile Marketing, Competitive Analysis, Computer Games, Digital Distribution, Online Marketing, Software Development, Digital Strategy, Product Marketing, Executive Management, iPhone, Mobile Applications, Xbox 360, Facebook, MMO, Team Leadership, E-commerce, Online Advertising, Digital Media, Gaming
Education
The University of Texas at Dallas 1989 — 1993
MBA
Rensselaer Polytechnic Institute 1982 — 1986
BS
South Plainfield High School
High School
Micron Technology June 2012 - August 2012
Trilogy Studios June 2008 - August 2009
Skills
C++, Perforce, C
Education
San Diego State University-California State University 2008 — 2012
Computer Engineering, Engineering
Universidade do Algarve 2010 — 2010
Wireless Sensor networks
Infinity Ward May 2013 - Present
Disney Interactive November 2011 - April 2013
Trilogy Studios December 2008 - November 2011
Trilogy Studios August 2007 - December 2008
Skills
Game Development, Game Design, Photoshop, Level Design, Gameplay, Microsoft Excel, Microsoft Word, MMO, Multiplayer, Scripting, Game Mechanics, Lua, Xbox 360, Computer Games, Social Games, Mobile Games
Education
Full Sail University 2005 — 2007
Game Development, Computer Science, Game Design
ZEFR June 2015 - Present
TeleSign January 2013 - June 2015
4Over September 2012 - January 2013
Riot Games April 2011 - August 2012
Trilogy Studios June 2010 - April 2011
Spin Master Studios November 2007 - November 2009
Electronic Arts November 2006 - October 2007
Skills
Perforce, Video Games, Game Development, Game Design, Agile Methodologies, MMO, Gameplay, Release Engineering, Jenkins, Computer Games, Software Deployment, Perl, Social Games, Quality Assurance, JIRA, Multiplayer, Lua, Testing, Mobile Games, Agile Project Management, Bug Tracking, Scrum, Subversion, Level Design, Android, Building Engineering, Software Development, Git, Docker
Education
Loyola University New Orleans 2000 — 2004
Bachelor's of Science, Computer Science
Animator November 2010 - Present
Trilogy Studios March 2006 - November 2010
Sony Pictures Imageworks November 2005 - December 2006
Epic Games April 2001 - November 2005
Midway Games 1999 - 2001
Startoons 1997 - 1999
Skills
Maya, Character Animation, Animation, Cinematics, Autodesk MotionBuilder, Traditional Animation, Video Games, Motion Capture, 3D, 3D Studio Max, Facial Animation, Drawing, Unreal Engine 3, Texturing, Motion Graphics, Layout, Unreal Editor, Max, MEL, Flash, Animation Direction, Game Animation, Character Rigging, Flash Animation, After Effects, Previs, Combat Design, 2D Animation, creative writing, Painting, Pre-visualization
Education
The School of the Art Institute of Chicago 1996 — 1997
see additional notes..., Animation, Figure Drawing
Doodle Pictures March 2011 - Present
Turbine January 2012 - July 2012
Hydrogen Whiskey Studios August 2011 - January 2012
Create Advertising July 2011 - July 2011
HAUS May 2011 - June 2011
Trilogy Studios March 2011 - April 2011
Image Metrics October 2010 - March 2011
Spiderwood Studios August 2010 - December 2010
Image Metrics October 2009 - September 2010
iD Tech Camps May 2009 - August 2009
Skills
Rigging, 3D animation, Character, Cinematics, Video Games, Maya, Character Animation, After Effects, Character Rigging, 3D, 3D Studio Max, Modeling, Photoshop, Flash, MEL, Video Editing, Facial Animation, Final Cut Pro, Dreamweaver, Flash Animation, UV mapping, Layout, Computer Animation, Animation, Motion Capture, Compositing, Film, Motion Graphics, XSI, Computer Graphics, UV Mapping, Premiere, Autodesk MotionBuilder
Education
Rochester Institute of Technology 2003 — 2008
Film and Animation, 2D/3D animation, writing, live action
Kaspersky Lab January 2013 - Present
GeekPolice Squad June 2012 - December 2012
Whistlers World Studios September 2011 - October 2012
Trilogy Studios March 2011 - August 2011
Onyx FX, Inc. April 2010 - February 2011
after10studios January 2009 - February 2010
pcRUSH.com November 2007 - December 2008
Skills
Game Development, C++, Objective-C, C#, C, x86 Assembly, Mobile Applications, PHP, Optimization, Java, JavaScript, Win32 API, Perforce, Databases, Game Programming, Malware Analysis, Reverse Engineering, Python, MySQL, iOS, OllyDbg, WinDbg, Unix, Lua, MMO, DSP, Audio Processing, Audio Engineering, Signal Processing, Network Programming, Audio Programming, FMOD, MIDI, IDA Pro, Kernel Debugging, iOS development, Unity3D, XNA, STL, OpenGL, Software Engineering, Cross-platform..., Debugging, Algorithms, Computer Forensics, Vulnerability Research, Fuzzing
Education
Devry university 2007 — 2010
BS, Game and Simulation Programming
Massachusetts Institute of Technology
Courses taken, Computer Science
DreamWorks Animation June 2013 - Present
DreamWorks Animation January 2012 - June 2013
Trilogy Studios October 2008 - October 2011
The Disneyland Resort March 2007 - January 2008
Disneyland Resort June 2000 - January 2008
Disneyland Resort June 2000 - January 2008
Disneyland Resort January 2000 - January 2008
Skills
Recruiting, Microsoft Office, Event Planning, Public Relations, Management, Project Management, Event Management, Performance Management, Office Management, Scheduling, Managing Employees, Temporary Placement, Process Scheduler, Record Keeping, Executive Assistant, Travel Planning, Labor Relations, Social Networking..., Online Social Networking, Applicant Tracking..., Mac, FileMaker, SAP
Education
California State University of Long Beach 2002 — 2005
Bachelors, Communications
California State University-Long Beach 2001 — 2005
Communications, Speach Communication
Self Employed - VFX March 2010 - Present
Trilogy Studios June 2006 - July 2010
Novalogic May 2004 - May 2005
Treyarch September 2003 - May 2004
Sammy Studios September 2002 - July 2003
Novalogic March 2001 - September 2002
Skills
Game Development, PS3, Maya, Unreal Engine 3, Video Games, Special Effects, Shaders, Texturing, UV mapping, Visual Effects, Xbox 360, Animation, Game Design, Environment Art
Education
Savannah College of Art and Design 1996 — 1998
M.A.
Jacksonville University 1992 — 1996
B.F.A.
Google May 2013 - Present
Spark Unlimited May 2012 - April 2013
Self-employed June 2007 - May 2012
Trilogy Studios April 2006 - May 2007
Rockstar January 2001 - March 2006
Gaberschek&Partner KEG 1998 - 1999
Skills
C++, Python, Web 2.0, iOS development, Objective-C, PS3, Game Development, Xbox 360, Gameplay, Video Games, Game Design, Game Programming, Xbox, Perforce, DirectX, Shaders, Computer Games, Console, Cross-platform..., 3D, Multiplayer, Wii, Gameplay Programming, Artificial Intelligence, OpenGL, Mobile Games, Game Engines, Systems Engineering, OpenGL ES, Level Design, HLSL, Unreal Engine 3, Game Mechanics, Computer Graphics, Casual Games, iOS, Embedded Systems, Engine Architecture, Direct3D, Mobile Game Development, 3D graphics, PSP, iPhone, Unreal Editor, PC
Education
Technische Universität Wien 1991 — 2000
Master in Computer Science, Computer Graphics
Mainhardinum Stams 1983 — 1991
Highschool
U.S. Army February 2010 - Present
NUMMI October 2009 - February 2010
Castleand Productions July 2009 - October 2009
Trilogy Studios October 2007 - November 2008
Sigil Games Online October 2004 - March 2007
Skills
Game Development, Video Games, Game Design, Maya, Unreal Engine 3, Zbrush, Texturing, Firearms, Physical Security, Security, Tactical Operations, Infantry Tactics, Weapons & Tactics..., Tactical Planning, Weapon Systems, Weapons, Night Vision, Search & Rescue, CQB, 3D Modeling, Level Design, Computer Animation, Xbox 360, Unity3D, 3D, PS3, Gameplay
Education
Full Sail University 2002 — 2003
Associate of Science, Computer Animation
Nike Inc August 2011 - Present
Herenow Creative December 2009 - June 2011
WCG 2008 - 2011
Hive-FX Studio December 2008 - December 2009
USC ICT September 2007 - November 2007
Trilogy Studios February 2006 - September 2007
Left Field Productions April 2000 - March 2004
Novalogic June 1999 - April 2000
Skills
3D Designer, Maya/ 3D Modeling, Photoshop, Modeling, Maya, Zbrush, Illustrator, Texturing, Animation, After Effects, 3D, Rendering, Lighting, Rigging, 3D animation, UV mapping, Mental Ray, Character, Adobe Creative Suite, Character Animation, Unreal, PS3, 3D Modeling, 3D Studio Max, Xbox 360, Perforce, Game Development, Video Games, Shaders, Art Direction, Creative Direction, Graphic Design
Education
Pacific Northwest College of Art 1994 — 1998
BFA, Illustration
University of Oregon 1993 — 1994
Graphic Design
Smoking Budah Production October 2011 - Present
Art Center College of Design 2005 - Present
Hydrogen Whiskey Studios February 2012 - April 2012
Trilogy Studios 2005 - October 2011
EA 2001 - April 2004
Stan Lee Media 1998 - 1999
Skills
Concept Development, Modeling, Texturing, Animation, Character Animation, Computer Animation, Traditional Animation, 3D Modeling, Art, Mudbox, Rigging, Texturing, Zbrush, Maya, Storyboarding, Video Games, Game Design, Game Development, 3D
Education
Art Center College of Design 2005 — 2012
Instructor, Illustration/DigitalMedia
Ringling School of Art and Design 1994 — 1998
BFA, Computer Animation
Iterate, Inc. May 2012 - Present
Self Employed February 2012 - May 2012
Trilogy Studios August 2010 - February 2012
Trilogy Studios June 2010 - February 2012
Trilogy Studios May 2008 - June 2010
Activision: Treyarch Studios May 2007 - August 2007
DTE Energy (Detroit Edison) June 2006 - August 2006
THQ: Heavy Iron Studios January 2006 - April 2006
Skills
ActionScript, Game Development, JavaScript, Android, C#, PHP, Lua, C++, Perforce, Game Design, MMO, Mobile Game Development, Team Leadership, iOS, Xbox 360, Software Development, JIRA, Game Engines, Java, Mobile Games, Software Engineering, Object Oriented Design, Scrum, C, Git, 3D, Agile Methodologies, Flash, HTML, JSON, Tortoise SVN, Visual Studio, Eclipse, Microsoft Office, Jenkins, jQuery, iOS development, Symfony, MySQL, Video Game Development, Software Design Patterns, Virtual Worlds, Product Planning, Communication Skills, Customer Service, Adaptive, Fast Learning, Refactoring, Python
Education
University of Southern California 2003 — 2008
BS, Computer Engineering / Computer Science, Video Game Design, Business
University of Detroit Jesuit High School and Academy 1999 — 2003
Diploma
Ubiquitose, Inc. May 1998 - Present
Buffalo Studios (Caesars Interactive Entertainment) 2012 - 2012
Trilogy Studios 2011 - 2011
Comcast Digital Entertainment April 2008 - October 2008
Disney Interactive October 2007 - March 2008
NextPoint Group LLC - Break.com August 2006 - December 2006
Skills
JavaScript, Mobile Devices, Web Development, Web Design, User Experience
Education
University of California, Santa Barbara 1993 — 1996
Physics
Renegade September 2014 - August 2015
Titmouse June 2013 - September 2014
Titmouse June 2013 - August 2014
Renegade 2014 - 2014
Pickle House November 2011 - March 2012
Trilogy Studios January 2009 - August 2011
Current TV April 2007 - September 2008
Cartoon Network Studios 2005 - 2007
Treyarch software January 2001 - January 2003
Pipeworks Software January 2000 - January 2001
Skills
Flash animation, Traditional animation, Storyboarding, Animation, Character Animation, Flash, Video Games, Traditional Animation, Flash Animation
Education
UCLA School of Film and Television 2003 — 2011
MFA, Animation
University of California, Los Angeles 2003 — 2011
Master of Fine Arts, Animation
Northwest School 2002 — 2004
High school
University of Oregon 1996 — 2000
Bachelor of Science, Art and Computer Science
University of Oregon 1996 — 2000
BS, Art and Computer Science
Marquee Productions July 2012 - Present
Trilogy Studios June 2011 - September 2011
Lowry Digital July 2009 - September 2009
Skills
Game Design, Unity3D, Android, XNA, OpenGL, Java, Perforce, C++, Game Development, C#, Tortoise SVN
Education
University of California, Santa Cruz 2008 — 2012
Bachelor of Science (B.S.), Computer Science: Game Design