Turn 10 Studios
Industry: Video game developer
DescriptionTurn 10 Studios is an American video game developer located in Redmond, Washington. It was established in 2001 by Microsoft Studios to develop the Forza series for the Xbox consoles and Windows. The series diversified with the introduction of the more casual Forza Horizon series in 2012. Headquarters: Redmond, WA Parent organization: Microsoft Studios Founded: 2001, Redmond, WA Number of employees: 60
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Turn 10 Studios Employees
Microsoft January 2015 - Present
343 Industries May 2014 - January 2015
Turn 10 Studios January 2013 - November 2013
Microsoft February 2012 - November 2012
Griptonite Games February 2006 - February 2012
MILA, Inc. January 2004 - January 2006
Skills
Maya 2011, Zbrush, Photoshop, Maya, Animation, Texturing, Character, Unity3D, Character Design, 3D Studio Max, Rigging, Character Animation, Casual Games, 2D, 3D, Max, Modeling, Game Development, Character Modeling, Perforce, Video Games, Video Game Development, Lua, 3D animation, MEL, Art, Mobile Games, Console, Mudbox, User Interface, 3D Modeling, Traditional Animation, CSS3, JavaScript, C#, Visual Studio, HTML 5
Education
Art Institute of Seattle 1999 — 2001
Assoicates, Media Art and Animation
Turn 10 Studios February 2015 - Present
Area 52 Games December 2013 - February 2015
WB Games July 2011 - December 2013
The Amazing Society February 2010 - May 2011
Turn 10 Microsoft Game Studios June 2008 - February 2010
Microsoft 2002 - February 2010
Microsoft Game Studios 2001 - 2002
Microsoft 2001 - 2002
NST 1998 - 2000
Skills
Game Development, Xbox 360, Video Games, PS3, Multiplayer, Xbox, Game Design, Maya, Art, 3D, Texturing, Computer Games, Gameplay, 3D Studio Max, Level Design
Education
Schoolism 2013 — 2013
Rendering Reflective Surfaces with Scott Robertson
Schoolism 2009 — 2010
Portfolio Workshop with Cheeks Galloway
Art Institute of Seattle 1996 — 1998
Digipen
343 Industries (Microsoft Studios) October 2014 - Present
Microsoft (Xbox One) November 2012 - October 2014
Turn 10 Studios September 2013 - October 2013
Microsoft (Xbox 360) July 2011 - November 2012
Bloomberg May 2010 - August 2010
Skills
C++, C#, Software Development, Algorithms, Unix, SQL, Python, Java, JavaScript, COM, WRL
Education
University of Washington 2014 — 2016
Master of Science (MS), Computer Science
The Ohio State University 2008 — 2011
Computer Science & Engineering, Software Engineering (Minor in Economics), 3.11 GPA
Dublin Jerome High School
Dublin Jerome High School
Turn 10 November 2012 - Present
Turn 10 Studios November 2010 - September 2011
Sucker Punch Productions September 2008 - April 2009
Flying Lab Software September 2005 - August 2008
Skills
Zbrush, Environment Art, Texturing, Game Development, 3D Studio Max, Xbox 360, Maya, Video Games
Education
Art Institute of Seattle 2002 — 2005
BFA, Animation Art and Design
Signal Studios December 2013 - January 2015
Turn 10 Studios October 2012 - November 2013
Lynnwood Aquatics Deparment 2004 - 2012
Voda Digital May 2011 - August 2011
Skills
Maya, Texturing, Game Design, 3D Modeling, Zbrush, 3D, Digital Sculpting, Photoshop, Texture Artist, UV mapping, 3D Texturing, Unity3D, 3D Studio Max, Mobile Games, After Effects, 3D Animation, Video Games, Level Design, Game Development, Art, Modeling, Concept Design, dDo, 3D Coat, 3D Rendering, Marmoset, ZBrush, UV Mapping, Digital Painting
Education
Art Institute of Seattle 2008 — 2011
Bachelor of Fine Arts (B.F.A.), Game Art and Design
Bluetooth SIG October 2014 - Present
Microsoft Studios May 2013 - August 2014
Expedia March 2012 - February 2013
Turn 10 Studios September 2011 - April 2012
Microsoft April 2011 - September 2011
Microsoft June 2010 - December 2010
Trident Seafoods March 2007 - June 2010
Fukuoka Board of Education August 2004 - August 2006
Skills
Editing, Content Management, Microsoft Office, Technical Writing, Social Media, Copywriting, Content Development, Web Content, Marketing, WordPress, Proofreading, Market Research, SEO, Content Strategy, Public Relations
Education
Bellevue College 2006 — 2007
Certificate, Technical Communications
University of Auckland 1997 — 2000
BA, Philosophy, English
Turn 10 Studios February 2012 - Present
Microsoft MSN Games May 2007 - May 2008
Microsoft MSN Games October 2006 - April 2007
Skills
Project Coordination, Production, Content Coordinator, Editing, Writing, Social Media, Entertainment, Microsoft Office, Content Management, New Media, Copywriting, Research, Event Management, Content Strategy, Digital Media, Music, Excel, Customer Relations, User Experience, HTML, Blogging, Social Networking, Negotiation, Public Speaking, English, Publishing, Strategic Planning, Planning, SharePoint, Editorial
Education
Seattle Central Community College 1994 — 1996
Associate of Arts, English
Bellevue Community College 1989 — 1991
Associate of Arts, English
38 Studios May 2011 - May 2012
Microsoft Game Studios (SoundLab) July 2010 - May 2011
Good Science Studios March 2010 - July 2010
Microsoft Game Studios (SoundLab) July 2009 - November 2009
Turn 10 Studios November 2008 - July 2009
Amazon.com September 2007 - October 2008
Feature in 48 March 2006 - March 2006
C5 Sound Inc. September 2003 - July 2004
Skills
Sound, Recording, Location Sound, Audio, Sound Design, Pro Tools, Live Sound, Audio Engineering, Voice Over, Field Recording, Acoustics, FMOD, Studio Recording, Post Production, Video Games, Music Technology, Audio Post Production, Sound Editing, Audio Mixing, Audio Editing, Computer Games, Foley, Unreal Engine 3, Film, Sound Forge, Wwise, Scrum, Xbox 360, SFX
Education
New York University 2001 — 2003
M.M.
Duke University 1997 — 2001
B.A.
Glu Mobile October 2014 - Present
Glu Mobile January 2014 - October 2014
Turn 10 Studios February 2013 - December 2013
TimeGate Studios October 2011 - December 2012
Irrational Games June 2012 - November 2012
Skills
Animation, Character Animation, Keyframe Animation, Maya, After Effects, Photoshop, Nuke, Unreal Engine 3, Illustrator, Perforce, 3D Studio Max, Motion Builder, Motion Design, Facial Animation, Illustration, Rigging, 3D, Art, Characters, Cinematics, Game Development, Unity3D, Video Games
Education
Southern Adventist University 2007 — 2011
B.S, Animation
Turn 10 Studios October 2012 - Present
Bioware January 2011 - July 2012
L&W Supply April 2003 - December 2008
Skills
Video Games, Unity3D, Texturing, Game Design, Multiplayer, Game Mechanics, Unreal Editor, Xbox 360, Gameplay, Level Design, Game Development
Education
Southern Methodist University 2009 — 2010
Master of Interactive Technology, Level Design
Eastern Michigan University 1998 — 2002
BBA, Computer Information Systems
Autoblog September 2015 - Present
Road & Track January 2013 - September 2015
Turn 10 Studios September 2012 - January 2013
Monolith Productions October 2011 - August 2012
Turn 10 Studios May 2011 - October 2011
Hooniverse.com November 2009 - October 2011
Center for Tobacco Control Research and Education June 2008 - February 2010
Ridelust.com May 2009 - October 2009
Public Health Institute May 2007 - April 2008
Skills
Editing, Copy Editing, Blogging, Copywriting, Social Media, Research, Proofreading, Editorial, Journalism, Web Content, Social Networking, Publications, Publishing, Creative Writing, Wordpress, Microsoft Office, Technical Writing, Media Relations
Education
University of California, Hastings College of the Law 2005 — 2008
JD
University of Washington 2000 — 2004
BA, English
Telltale Games March 2015 - Present
Turn 10 Studios September 2014 - March 2015
Monolith Productions July 2013 - May 2014
Junction Point Studios June 2010 - April 2013
Vigil Games April 2009 - November 2009
Savannah College of Art and Design 2007 - March 2009
Skills
Unreal Engine 3, Video Games, Maya, Environment Art, Texturing, Zbrush, 3D Studio Max, Computer Games, 3D Modeling, Traditional Animation, After Effects, Texture Painting, Level Design, Wii, Shaders, Game Design
Education
Savannah College of Art and Design 2004 — 2009
Bachelor of Fine Arts (BFA), Interactive Design and Game Development
Runic Games, Inc. March 2015 - Present
Wargaming Seattle April 2014 - March 2015
Monolith Productions July 2013 - April 2014
Turn 10 Studios January 2013 - July 2013
Zombie Studios June 2011 - January 2013
The Amazing Society July 2010 - June 2011
Flashgamelicense.com May 2009 - July 2010
Volt June 2010 - June 2010
Michigan State University January 2010 - May 2010
Best Buy April 2008 - February 2009
Skills
Level Design, Game Design, Multiplayer Design, Game Scripting, Combat Design, Unreal Engine 3, Unity3D, Photoshop, Game Development, Maya, Digital Photography, Photography, Lightroom, Perforce, JIRA, SketchUp, Playtesting, Team Management, Gameplay, Xbox
Education
Michigan State University 2005 — 2010
B.A, Telecommunication, Information Studies and Media- Video Game Design Specialization
Turn 10 Studios March 2015 - Present
Big Fish June 2014 - August 2014
Sucker Punch Productions February 2013 - May 2014
THQ January 2011 - October 2012
Skills
DevTrack, Hansoft, Microsoft Excel, Microsoft Word, Project Management, Micro Management, 3D Studio Max, Flash Animation, Mudbox, Unity3D, Quality Assurance, Video Game Production, Video Games, Game Development, PS3, Level Design, Game Testing, Xbox 360, Texturing, Gameplay, Game Design, Unreal Engine 3, Wii
Education
Collins College 2008 — 2011
Bachelor's Degree, Game and Interactive Media Design, 3.8
Dassault Systèmes / 3DEXCITE (formerly RTT) January 2015 - Present
Freelancer / Contractor January 2008 - Present
Mackevision June 2014 - December 2014
RTT July 2013 - May 2014
Neverstop 2009 - 2014
Turn 10 Studios June 2009 - August 2009
PB Design Visualization (Formerly Company 39) April 2006 - January 2009
Ballena Technologies June 2004 - April 2006
Skills
Texturing, 3D, 3D Modeling, Animation, Photoshop, Rendering, Lighting, Video Games, Computer Graphics, Game Art, 3D visualization, Graphics, Illustration, Illustrator, Traditional Animation, RTT DeltaGen, Nuke, 3D Visualization, After Effects
Education
Art Institute of Seattle 2000 — 2004
Animation Arts and Design
Microsoft March 2015 - August 2015
Turn 10 Studios June 2014 - December 2014
WB Games March 2014 - June 2014
SakuraCon April 2011 - April 2014
Sucker Punch Productions September 2013 - March 2014
FlexaSoft/HCL America INC./Microsoft March 2013 - September 2013
FleXasoft/HCL America Inc. March 2013 - March 2013
Volt Workforce Solutions September 2011 - March 2013
Safeway February 2011 - May 2012
Skills
Customer Service, Inventory Management, Troubleshooting, Operations Management, Excel, Documentation, Word, Visio, Problem Solving, Microsoft Office, Computer Hardware, PowerPoint, Teamwork, Time Management, Retail, Operating Systems, Customer Relations, Database Management, HTML, Photoshop, Linux, English, Research, Illustrator, Adobe Creative Suite, Quality Assurance, Graphic Design, InDesign, Photography, Accounting, Change Management, Merchandising, Microsoft Word, Maya, Software Documentation, Microsoft Excel, Testing, Java, Certification Testing, Xbox 360, Leadership, PS3, Outlook, Team Leadership, Data Entry, System Administration, Zbrush, Windows, Process Scheduler, Video Games
Education
Future Poly 2012 — 2013
3-D Animation and Character Design, 3.0
Linn-Benton Community College 2004 — 2008
Bachelor of Fine Arts degree, Graphic Arts/ Digital Imaging/Web Design, 3.5
Turn 10 Studios July 2014 - Present
Parker Staffing Services July 2013 - July 2014
MicroSurgical Technology 2011 - 2013
SeaCast, Inc. August 2010 - February 2011
Skills
AS9100 Internal Auditor..., Document Control..., Familiar with Adobe..., Proficient in Microsoft..., Time Management, Energetic team player, Highly detail oriented, Problem Solving, Office Management, Team Building, Human Resources, Administrative...
Education
Bellevue College 2015 — 2015
Technical Writing Certificate
Lake Washington Technical College 2013 — 2015
Bachelor of Technology (BTech), Design and Applied Arts
Everett Community College 2008 — 2010
Associate's degree, General Studies
Turn 10 Studios January 2015 - Present
Kenneth Park Architects May 2012 - December 2014
AP Digital Studio January 2004 - November 2008
4Kids Productions 2003 - 2004
Skills
3D Studio Max, Zbrush, CryEngine, 3D, Illustrator, SketchUp, Rendering, Animation, Adobe Creative Suite, After Effects, 3D visualization, Computer Animation, Architectures, 3D rendering, Maya, Photoshop, Vray, Premiere, AutoCAD, Architecture, Design Research, Sketching, Model Making, Mental Ray, 3D Modeling, Traditional Animation, Texturing, 3D Rendering
Education
Art Institute of Philadelphia 1999 — 2002
Bachelor Of Science, Computer Animation
Bungie February 2012 - Present
Valkyrie Entertainment August 2011 - September 2011
Turn 10 Studios October 2010 - August 2011
Aquent June 2008 - June 2010
Bungie June 2008 - June 2010
Skills
3D Modeling, High Poly Modeling, Hard Surface Modeling, 3DS Max, Texturing, Leadership, Teamwork, Productivity, Reliability, Maxscript, 3D Studio Max, Video Games, Xbox 360, Mudbox, 3D, Modeling
Education
Brown College 2005 — 2008
Bachelor of Science, Game Design
Cut-n-Cheese October 2013 - Present
Turn 10 Studios February 2012 - August 2013
Take-Two Interactive June 2008 - January 2011
Foundation 9 Entertainment April 2001 - December 2007
Enix America Inc. July 2000 - March 2001
Skills
Video Games, Game Design, Animation, 3D, Texturing, Game Development, Project Management, Team Management, Outsourcing Management, Photoshop, Software Project..., Game Testing, Illustration, 3D Modeling, Published Author, Creative Writing, Schedule Control, Mitigation Strategies, Risk Management, Scrum
Education
Everett Community College 2011 — 2011
Project Management Certification
Art Institute of Seattle 1996 — 1997
Computer Animation
Turn 10 Studios December 2012 - Present
343 Industries August 2011 - August 2012
Zombie Studios October 2010 - August 2011
Zombie Studios January 2010 - October 2010
Zombie Studios June 2009 - November 2009
Skills
Unreal Engine 3, Environment Art, Unreal Editor, Zbrush, Unreal 3, UV mapping, Texturing, Maya, Occlusion, Texture Painting, Level Design, Xbox 360, Digital Sculpting, 3D Studio Max, PS3, Mudbox, Unreal Engine, Rigging, Video Games, Shaders, Low Poly Modeling, Game Art, Hard Surface Modeling, Normal Mapping, World Building, Texture Artist, UnrealScript, Max, Perforce, Console, Computer Games, Modeling, Gameplay, Game Development, Game Design, 3D, Lighting, 3D Modeling, UV Mapping
Education
Art Institute of Seattle 2008 — 2009
Bachelors, Game Art & Design
Art Institute of San Diego 2006 — 2008
Progress towards BS, Game Art & Design
Harebrained Schemes June 2015 - Present
Turn 10 Studios August 2014 - Present
Airtight Games February 2012 - May 2014
Sucker Punch Productions January 2010 - June 2011
Monolith Productions February 2009 - February 2010
WB Games May 2008 - February 2009
Warner Bros. Advanced Digital Services November 2006 - April 2008
Warner Bros. Online August 2005 - November 2006
Zombie Studios June 2005 - August 2005
DigiPen Institute of Technology August 2001 - July 2005
Skills
Screenwriting, Production, Content Design, Public Speaking, Thorough Knowledge of..., Motion Capture..., Game Design, Video Games, Game Development, Xbox 360, PS3, Quality Assurance, Motion Capture, Computer Games, Casual Games, Multiplayer, Wii, Gameplay, Mobile Games, Character Animation, Game Testing, Console, Scripting, Level Design, Narrative, Unreal Engine 3, Cinematics, Game Mechanics, Perforce, Xbox
Education
DigiPen Institute of Technology 2001 — 2005
Bachelors, Realtime Interactive Simulation (Video Game Programming)
University of California, Los Angeles 2007 — 2008
Certificate, Television Writing for the Half Hour Comedy
Turn 10 Studios June 2014 - Present
Turn 10 Studios May 2011 - June 2014
DigiPen Institute of Technology September 2009 - April 2010
Gameloft April 2007 - August 2008
AIN Corp. September 2003 - March 2007
Skills
C#, C++, Visual Studio, .NET, Software Design, Test Automation, Testing, C, Lua, XNA, DirectX, OpenGL, PIX, Xbox 360, Microsoft SQL Server, IIS, Software Engineering, Object Oriented Design, Programming, Game Development, ASP.NET, Java, Visual Basic, SQL Server 2000-2008, Powershell, Source Depot, SSRS
Education
Digipen Institute of Technology 2008 — 2010
Master of Science, Computer Science
Osmania University 2003 — 2007
Bachelor of Engineering, Computer Engineering
Turn 10 Studios February 2012 - Present
Microsoft September 2011 - February 2012
Turn 10 Studios May 2010 - May 2011
Microsoft May 2008 - May 2009
Digital Embryo August 2007 - May 2008
Education
Full Sail University 2005 — 2007
Microsoft/343 Industries January 2013 - Present
343 Industries December 2012 - Present
343 Industries July 2010 - November 2012
Turn 10 Studios March 2006 - July 2010
Ziff Davis, Inc. 1999 - 2006
Netscape Communications 1995 - 1999
Skills
Video Games, Game Design, Content Management, Content Strategy, Game Development, Xbox 360, User Experience, Computer Games, Community Management, PS3, Interactive..., Game Mechanics, MMO, Perforce, Casual Games, Social Games, Online Gaming, Mobile Games, Gameplay, Console, Monetization, User Interface Design, Community Sites, Unreal Engine 3, Multiplayer, Wii
Education
San Jose State University 1992 — 1997
BS, English
You Kick Ass February 2015 - Present
Turn 10 Studios August 2012 - August 2013
FILTER LLC July 2011 - August 2011
Turn 10 Studios March 2011 - June 2011
Flight1 Software May 2010 - December 2010
ACES Studios via Sakson & Taylor / AQUENT August 2008 - January 2009
Military Visualizations Inc December 2007 - April 2008
ACES Studios via Sakson & Taylor March 2007 - October 2007
1C:Maddox Games / Red Rocket Games June 2003 - July 2004
Skills
3D, Texturing, 3D Studio Max, Maya, Modeling, Zbrush, Unreal Engine 3, Photoshop, Environment Art, Hard Surface
Education
Art Institute of Seattle 2002 — 2005
Turn 10 Studios December 2014 - Present
The Art Institute of Seattle October 2013 - Present
Amazon June 2014 - December 2014
Turn 10 Studios (via Filter Digital) October 2012 - October 2013
TEAGUE August 2012 - September 2012
Crankshaft Games January 2010 - September 2012
Center for Digital Imaging Arts at Boston University January 2011 - July 2012
Boston University Center for Digital Imaging Arts (CDIA) October 2008 - December 2010
Crankshaft Games October 2009 - December 2009
Midway Games 2008 - 2008
Skills
Texturing, Computer Animation, 3D, Animation, Rigging, 3D graphics, Modeling, Video Games, Maya, Game Development, Lighting, Art, Flash, Concept Design, Directing, Traditional Animation, UV mapping, Unreal Engine 3, Zbrush, Autodesk MotionBuilder, ActionScript, Environment Art, Storyboarding, Game Design, Character Animation, 3D Studio Max, After Effects, Game Art, Rendering, 3D Art, 3D Modeling, Photoshop, 3D animation, design, Premiere, Illustrator
Education
DePaul University
Master of Science (MS), Animation
University of Louisiana at Lafayette
Bachelor of Fine Arts (BFA), Animation
Turn 10 Studios March 2009 - Present
The Quality Factory February 2009 - March 2009
Excell Data/ Turn 10 June 2008 - September 2008
Kenmore Air Harbor June 2004 - September 2007
Education
Western Washington University 2005 — 2008
BS, Industrial Technology-Vehicle Design
Central Washington University 2004 — 2005
Aviation
Guitar Center 2012 - 2013
OMNI Audio (was Omni Interactive Audio) 2010 - 2013
Turn 10 Studios November 2010 - June 2011
Signal Studios September 2010 - November 2010
Singapore-MIT Gambit Game Lab September 2008 - September 2009
Skills
Game Development, Video Games, Quality Assurance, Sound Design, Composition, Research, Project Management, Perforce, Xbox 360, FMOD, Sound, Field Recording, Game Programming, Studio Recording, Music Education, Voice Over, Music Theory, Music, Audio Engineering, Musical Instruments, Performing Arts
Education
Berklee College of Music 2006 — 2010
BM, Music Production & Engineering