Turn 10 Studios

Industry: Video game developer

Description

Turn 10 Studios is an American video game developer located in Redmond, Washington. It was established in 2001 by Microsoft Studios to develop the Forza series for the Xbox consoles and Windows. The series diversified with the introduction of the more casual Forza Horizon series in 2012. Headquarters: Redmond, WA Parent organization: Microsoft Studios Founded: 2001, Redmond, WA Number of employees: 60

Turn 10 Studios List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Turn 10 Studios. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Turn 10 Studios Salaries. You can even request information on how much does Turn 10 Studios pay if you want to. Learn about salaries, pros and cons of working for Turn 10 Studios directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

33 Turn 10 Studios employees in database. Find out everything there's to know about Turn 10 Studios employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Turn 10 Studios Employees

Employee
Years
Job
Industry
Alex Guillard Alex Guillard Greater Seattle Area Details
Alex Guillard's Turn 10 Studios Experience January 2013 - November 2013
Job Technical Artist at Microsoft
Industry Computer Games
Experience
Microsoft  January 2015 - Present
343 Industries  May 2014 - January 2015
Turn 10 Studios   January 2013 - November 2013
Microsoft  February 2012 - November 2012
Griptonite Games  February 2006 - February 2012
MILA, Inc.   January 2004 - January 2006

Skills
Maya 2011, Zbrush, Photoshop, Maya, Animation, Texturing, Character, Unity3D, Character Design, 3D Studio Max, Rigging, Character Animation, Casual Games, 2D, 3D, Max, Modeling, Game Development, Character Modeling, Perforce, Video Games, Video Game Development, Lua, 3D animation, MEL, Art, Mobile Games, Console, Mudbox, User Interface, 3D Modeling, Traditional Animation, CSS3, JavaScript, C#, Visual Studio, HTML 5

Education
Art Institute of Seattle   1999 — 2001
Assoicates, Media Art and Animation

Gavin Vaden Gavin Vaden Snoqualmie, Washington Details
Gavin Vaden's Turn 10 Studios Experience February 2015 - Present
Job Senior Environment Artist at Turn 10 Studios
Industry Computer Games
Experience
Turn 10 Studios   February 2015 - Present
Area 52 Games  December 2013 - February 2015
WB Games  July 2011 - December 2013
The Amazing Society  February 2010 - May 2011
Turn 10 Microsoft Game Studios   June 2008 - February 2010
Microsoft  2002 - February 2010
Microsoft Game Studios  2001 - 2002
Microsoft  2001 - 2002
NST  1998 - 2000

Skills
Game Development, Xbox 360, Video Games, PS3, Multiplayer, Xbox, Game Design, Maya, Art, 3D, Texturing, Computer Games, Gameplay, 3D Studio Max, Level Design

Education
Schoolism   2013 — 2013
Rendering Reflective Surfaces with Scott Robertson

Schoolism   2009 — 2010
Portfolio Workshop with Cheeks Galloway

Art Institute of Seattle   1996 — 1998

Digipen

David Straily David Straily Greater Seattle Area Details
David Straily's Turn 10 Studios Experience September 2013 - October 2013
Job Game Developer at 343 Industries (Microsoft Studios)
Industry Computer Software
Experience
343 Industries (Microsoft Studios)   October 2014 - Present
Microsoft (Xbox One)   November 2012 - October 2014
Turn 10 Studios   September 2013 - October 2013
Microsoft (Xbox 360)   July 2011 - November 2012
Bloomberg  May 2010 - August 2010

Skills
C++, C#, Software Development, Algorithms, Unix, SQL, Python, Java, JavaScript, COM, WRL

Education
University of Washington   2014 — 2016
Master of Science (MS), Computer Science

The Ohio State University   2008 — 2011
Computer Science & Engineering, Software Engineering (Minor in Economics), 3.11 GPA

Dublin Jerome High School

Dublin Jerome High School

Woodrow Engle Woodrow Engle Greater Seattle Area Details
Woodrow Engle's Turn 10 Studios Experience November 2010 - September 2011
Job Environment Artist
Industry Computer Games
Experience
Turn 10   November 2012 - Present
Turn 10 Studios   November 2010 - September 2011
Sucker Punch Productions  September 2008 - April 2009
Flying Lab Software  September 2005 - August 2008

Skills
Zbrush, Environment Art, Texturing, Game Development, 3D Studio Max, Xbox 360, Maya, Video Games

Education
Art Institute of Seattle   2002 — 2005
BFA, Animation Art and Design

Brett Somers Brett Somers Greater Seattle Area Details
Brett Somers's Turn 10 Studios Experience October 2012 - November 2013
Job 3D Art Generalist
Industry Computer Games
Experience
Signal Studios  December 2013 - January 2015
Turn 10 Studios   October 2012 - November 2013
Lynnwood Aquatics Deparment   2004 - 2012
Voda Digital   May 2011 - August 2011

Skills
Maya, Texturing, Game Design, 3D Modeling, Zbrush, 3D, Digital Sculpting, Photoshop, Texture Artist, UV mapping, 3D Texturing, Unity3D, 3D Studio Max, Mobile Games, After Effects, 3D Animation, Video Games, Level Design, Game Development, Art, Modeling, Concept Design, dDo, 3D Coat, 3D Rendering, Marmoset, ZBrush, UV Mapping, Digital Painting

Education
Art Institute of Seattle   2008 — 2011
Bachelor of Fine Arts (B.F.A.), Game Art and Design

Daniel Cowling Daniel Cowling Greater Seattle Area Details
Daniel Cowling's Turn 10 Studios Experience September 2011 - April 2012
Job Technical Editor at Bluetooth SIG
Industry Writing and Editing
Experience
Bluetooth SIG  October 2014 - Present
Microsoft Studios  May 2013 - August 2014
Expedia  March 2012 - February 2013
Turn 10 Studios   September 2011 - April 2012
Microsoft  April 2011 - September 2011
Microsoft  June 2010 - December 2010
Trident Seafoods  March 2007 - June 2010
Fukuoka Board of Education   August 2004 - August 2006

Skills
Editing, Content Management, Microsoft Office, Technical Writing, Social Media, Copywriting, Content Development, Web Content, Marketing, WordPress, Proofreading, Market Research, SEO, Content Strategy, Public Relations

Education
Bellevue College   2006 — 2007
Certificate, Technical Communications

University of Auckland   1997 — 2000
BA, Philosophy, English

john schommer john schommer Greater Seattle Area Details
john schommer's Turn 10 Studios Experience February 2012 - Present
Job Writer, Producer, Content Coordinator
Industry Writing and Editing
Experience
Turn 10 Studios   February 2012 - Present
Microsoft MSN Games   May 2007 - May 2008
Microsoft MSN Games   October 2006 - April 2007

Skills
Project Coordination, Production, Content Coordinator, Editing, Writing, Social Media, Entertainment, Microsoft Office, Content Management, New Media, Copywriting, Research, Event Management, Content Strategy, Digital Media, Music, Excel, Customer Relations, User Experience, HTML, Blogging, Social Networking, Negotiation, Public Speaking, English, Publishing, Strategic Planning, Planning, SharePoint, Editorial

Education
Seattle Central Community College   1994 — 1996
Associate of Arts, English

Bellevue Community College   1989 — 1991
Associate of Arts, English

Brian Brockett Brian Brockett Towson, Maryland Details
Brian Brockett's Turn 10 Studios Experience November 2008 - July 2009
Job Sound Designer at ZeniMax Online Studios
Industry Computer Games
Experience
38 Studios  May 2011 - May 2012
Microsoft Game Studios (SoundLab)   July 2010 - May 2011
Good Science Studios   March 2010 - July 2010
Microsoft Game Studios (SoundLab)   July 2009 - November 2009
Turn 10 Studios   November 2008 - July 2009
Amazon.com  September 2007 - October 2008
Feature in 48   March 2006 - March 2006
C5 Sound Inc.   September 2003 - July 2004

Skills
Sound, Recording, Location Sound, Audio, Sound Design, Pro Tools, Live Sound, Audio Engineering, Voice Over, Field Recording, Acoustics, FMOD, Studio Recording, Post Production, Video Games, Music Technology, Audio Post Production, Sound Editing, Audio Mixing, Audio Editing, Computer Games, Foley, Unreal Engine 3, Film, Sound Forge, Wwise, Scrum, Xbox 360, SFX

Education
New York University   2001 — 2003
M.M.

Duke University   1997 — 2001
B.A.

Lydia Hall Lydia Hall Greater Seattle Area Details
Lydia Hall's Turn 10 Studios Experience February 2013 - December 2013
Job Animator at Glu Mobile
Industry Animation
Experience
Glu Mobile  October 2014 - Present
Glu Mobile  January 2014 - October 2014
Turn 10 Studios   February 2013 - December 2013
TimeGate Studios  October 2011 - December 2012
Irrational Games  June 2012 - November 2012

Skills
Animation, Character Animation, Keyframe Animation, Maya, After Effects, Photoshop, Nuke, Unreal Engine 3, Illustrator, Perforce, 3D Studio Max, Motion Builder, Motion Design, Facial Animation, Illustration, Rigging, 3D, Art, Characters, Cinematics, Game Development, Unity3D, Video Games

Education
Southern Adventist University   2007 — 2011
B.S, Animation

Chasen Herriott Chasen Herriott Redmond, Washington Details
Chasen Herriott's Turn 10 Studios Experience October 2012 - Present
Job Game Designer at Turn 10 Studios
Industry Computer Games
Experience
Turn 10 Studios   October 2012 - Present
Bioware  January 2011 - July 2012
L&W Supply  April 2003 - December 2008

Skills
Video Games, Unity3D, Texturing, Game Design, Multiplayer, Game Mechanics, Unreal Editor, Xbox 360, Gameplay, Level Design, Game Development

Education
Southern Methodist University   2009 — 2010
Master of Interactive Technology, Level Design

Eastern Michigan University   1998 — 2002
BBA, Computer Information Systems

Alex Kierstein Alex Kierstein Greater Detroit Area Details
Alex Kierstein's Turn 10 Studios Experience September 2012 - January 2013
Job Senior Editor at Autoblog
Industry Automotive
Experience
Autoblog  September 2015 - Present
Road & Track  January 2013 - September 2015
Turn 10 Studios   September 2012 - January 2013
Monolith Productions  October 2011 - August 2012
Turn 10 Studios   May 2011 - October 2011
Hooniverse.com   November 2009 - October 2011
Center for Tobacco Control Research and Education   June 2008 - February 2010
Ridelust.com   May 2009 - October 2009
Public Health Institute  May 2007 - April 2008

Skills
Editing, Copy Editing, Blogging, Copywriting, Social Media, Research, Proofreading, Editorial, Journalism, Web Content, Social Networking, Publications, Publishing, Creative Writing, Wordpress, Microsoft Office, Technical Writing, Media Relations

Education
University of California, Hastings College of the Law   2005 — 2008
JD

University of Washington   2000 — 2004
BA, English

Jonathan Armstrong Jonathan Armstrong San Francisco Bay Area Details
Jonathan Armstrong's Turn 10 Studios Experience September 2014 - March 2015
Job Environment Artist at Telltale Games
Industry Computer Games
Experience
Telltale Games  March 2015 - Present
Turn 10 Studios   September 2014 - March 2015
Monolith Productions  July 2013 - May 2014
Junction Point Studios  June 2010 - April 2013
Vigil Games  April 2009 - November 2009
Savannah College of Art and Design  2007 - March 2009

Skills
Unreal Engine 3, Video Games, Maya, Environment Art, Texturing, Zbrush, 3D Studio Max, Computer Games, 3D Modeling, Traditional Animation, After Effects, Texture Painting, Level Design, Wii, Shaders, Game Design

Education
Savannah College of Art and Design   2004 — 2009
Bachelor of Fine Arts (BFA), Interactive Design and Game Development

Rick Lesley Rick Lesley Greater Seattle Area Details
Rick Lesley's Turn 10 Studios Experience January 2013 - July 2013
Job Level Designer at Runic Games, Inc.
Industry Computer Games
Experience
Runic Games, Inc.   March 2015 - Present
Wargaming Seattle  April 2014 - March 2015
Monolith Productions  July 2013 - April 2014
Turn 10 Studios   January 2013 - July 2013
Zombie Studios  June 2011 - January 2013
The Amazing Society  July 2010 - June 2011
Flashgamelicense.com   May 2009 - July 2010
Volt  June 2010 - June 2010
Michigan State University  January 2010 - May 2010
Best Buy  April 2008 - February 2009

Skills
Level Design, Game Design, Multiplayer Design, Game Scripting, Combat Design, Unreal Engine 3, Unity3D, Photoshop, Game Development, Maya, Digital Photography, Photography, Lightroom, Perforce, JIRA, SketchUp, Playtesting, Team Management, Gameplay, Xbox

Education
Michigan State University   2005 — 2010
B.A, Telecommunication, Information Studies and Media- Video Game Design Specialization

Bryan Tran Bryan Tran Greater Seattle Area Details
Bryan Tran's Turn 10 Studios Experience March 2015 - Present
Job Software Test Engineer II (STE2) at Turn 10 Studios
Industry Computer Games
Experience
Turn 10 Studios   March 2015 - Present
Big Fish  June 2014 - August 2014
Sucker Punch Productions  February 2013 - May 2014
THQ  January 2011 - October 2012

Skills
DevTrack, Hansoft, Microsoft Excel, Microsoft Word, Project Management, Micro Management, 3D Studio Max, Flash Animation, Mudbox, Unity3D, Quality Assurance, Video Game Production, Video Games, Game Development, PS3, Level Design, Game Testing, Xbox 360, Texturing, Gameplay, Game Design, Unreal Engine 3, Wii

Education
Collins College   2008 — 2011
Bachelor's Degree, Game and Interactive Media Design, 3.8

Shane Peterson Shane Peterson Greater Detroit Area Details
Shane Peterson's Turn 10 Studios Experience June 2009 - August 2009
Job Tech Lead at Dassault Systèmes / 3DEXCITE (formerly RTT)
Industry Animation
Experience
Dassault Systèmes / 3DEXCITE (formerly RTT)   January 2015 - Present
Freelancer / Contractor  January 2008 - Present
Mackevision  June 2014 - December 2014
RTT  July 2013 - May 2014
Neverstop  2009 - 2014
Turn 10 Studios   June 2009 - August 2009
PB Design Visualization (Formerly Company 39)   April 2006 - January 2009
Ballena Technologies  June 2004 - April 2006

Skills
Texturing, 3D, 3D Modeling, Animation, Photoshop, Rendering, Lighting, Video Games, Computer Graphics, Game Art, 3D visualization, Graphics, Illustration, Illustrator, Traditional Animation, RTT DeltaGen, Nuke, 3D Visualization, After Effects

Education
Art Institute of Seattle   2000 — 2004
Animation Arts and Design

Jenna Jessen Jenna Jessen Greater Seattle Area Details
Jenna Jessen's Turn 10 Studios Experience June 2014 - December 2014
Job On the microsoft 6 month break looking for new oppertuinities.
Industry Computer Games
Experience
Microsoft  March 2015 - August 2015
Turn 10 Studios   June 2014 - December 2014
WB Games  March 2014 - June 2014
SakuraCon   April 2011 - April 2014
Sucker Punch Productions  September 2013 - March 2014
FlexaSoft/HCL America INC./Microsoft   March 2013 - September 2013
FleXasoft/HCL America Inc.   March 2013 - March 2013
Volt Workforce Solutions  September 2011 - March 2013
Safeway  February 2011 - May 2012

Skills
Customer Service, Inventory Management, Troubleshooting, Operations Management, Excel, Documentation, Word, Visio, Problem Solving, Microsoft Office, Computer Hardware, PowerPoint, Teamwork, Time Management, Retail, Operating Systems, Customer Relations, Database Management, HTML, Photoshop, Linux, English, Research, Illustrator, Adobe Creative Suite, Quality Assurance, Graphic Design, InDesign, Photography, Accounting, Change Management, Merchandising, Microsoft Word, Maya, Software Documentation, Microsoft Excel, Testing, Java, Certification Testing, Xbox 360, Leadership, PS3, Outlook, Team Leadership, Data Entry, System Administration, Zbrush, Windows, Process Scheduler, Video Games

Education
Future Poly   2012 — 2013
3-D Animation and Character Design, 3.0

Linn-Benton Community College   2004 — 2008
Bachelor of Fine Arts degree, Graphic Arts/ Digital Imaging/Web Design, 3.5

Bonnie Rodgers Bonnie Rodgers Kenmore, Washington Details
Bonnie Rodgers's Turn 10 Studios Experience July 2014 - Present
Job Track Design at Turn 10 Studios
Industry Design
Experience
Turn 10 Studios   July 2014 - Present
Parker Staffing Services  July 2013 - July 2014
MicroSurgical Technology  2011 - 2013
SeaCast, Inc.   August 2010 - February 2011

Skills
AS9100 Internal Auditor..., Document Control..., Familiar with Adobe..., Proficient in Microsoft..., Time Management, Energetic team player, Highly detail oriented, Problem Solving, Office Management, Team Building, Human Resources, Administrative...

Education
Bellevue College   2015 — 2015
Technical Writing Certificate

Lake Washington Technical College   2013 — 2015
Bachelor of Technology (BTech), Design and Applied Arts

Everett Community College   2008 — 2010
Associate's degree, General Studies

Nathan Rulli Nathan Rulli Greater Seattle Area Details
Nathan Rulli's Turn 10 Studios Experience January 2015 - Present
Job Lighting Artist with Aquent at Turn 10 Studios
Industry Design
Experience
Turn 10 Studios   January 2015 - Present
Kenneth Park Architects  May 2012 - December 2014
AP Digital Studio   January 2004 - November 2008
4Kids Productions  2003 - 2004

Skills
3D Studio Max, Zbrush, CryEngine, 3D, Illustrator, SketchUp, Rendering, Animation, Adobe Creative Suite, After Effects, 3D visualization, Computer Animation, Architectures, 3D rendering, Maya, Photoshop, Vray, Premiere, AutoCAD, Architecture, Design Research, Sketching, Model Making, Mental Ray, 3D Modeling, Traditional Animation, Texturing, 3D Rendering

Education
Art Institute of Philadelphia   1999 — 2002
Bachelor Of Science, Computer Animation

Matt Lichy Matt Lichy Kirkland, Washington Details
Matt Lichy's Turn 10 Studios Experience October 2010 - August 2011
Job 3D Character/Hard Surface Artist at Bungie
Industry Computer Games
Experience
Bungie  February 2012 - Present
Valkyrie Entertainment  August 2011 - September 2011
Turn 10 Studios   October 2010 - August 2011
Aquent  June 2008 - June 2010
Bungie  June 2008 - June 2010

Skills
3D Modeling, High Poly Modeling, Hard Surface Modeling, 3DS Max, Texturing, Leadership, Teamwork, Productivity, Reliability, Maxscript, 3D Studio Max, Video Games, Xbox 360, Mudbox, 3D, Modeling

Education
Brown College   2005 — 2008
Bachelor of Science, Game Design

Jerry R. Vorhies Jerry R. Vorhies Greater Seattle Area Details
Jerry R. Vorhies's Turn 10 Studios Experience February 2012 - August 2013
Job Entertainer
Industry Entertainment
Experience
Cut-n-Cheese   October 2013 - Present
Turn 10 Studios   February 2012 - August 2013
Take-Two Interactive  June 2008 - January 2011
Foundation 9 Entertainment  April 2001 - December 2007
Enix America Inc.   July 2000 - March 2001

Skills
Video Games, Game Design, Animation, 3D, Texturing, Game Development, Project Management, Team Management, Outsourcing Management, Photoshop, Software Project..., Game Testing, Illustration, 3D Modeling, Published Author, Creative Writing, Schedule Control, Mitigation Strategies, Risk Management, Scrum

Education
Everett Community College   2011 — 2011
Project Management Certification

Art Institute of Seattle   1996 — 1997
Computer Animation

Dillon Ryan Dillon Ryan Greater Seattle Area Details
Dillon Ryan's Turn 10 Studios Experience December 2012 - Present
Job Environment Artist at Turn 10 Studios
Industry Computer Games
Experience
Turn 10 Studios   December 2012 - Present
343 Industries  August 2011 - August 2012
Zombie Studios  October 2010 - August 2011
Zombie Studios  January 2010 - October 2010
Zombie Studios  June 2009 - November 2009

Skills
Unreal Engine 3, Environment Art, Unreal Editor, Zbrush, Unreal 3, UV mapping, Texturing, Maya, Occlusion, Texture Painting, Level Design, Xbox 360, Digital Sculpting, 3D Studio Max, PS3, Mudbox, Unreal Engine, Rigging, Video Games, Shaders, Low Poly Modeling, Game Art, Hard Surface Modeling, Normal Mapping, World Building, Texture Artist, UnrealScript, Max, Perforce, Console, Computer Games, Modeling, Gameplay, Game Development, Game Design, 3D, Lighting, 3D Modeling, UV Mapping

Education
Art Institute of Seattle   2008 — 2009
Bachelors, Game Art & Design

Art Institute of San Diego   2006 — 2008
Progress towards BS, Game Art & Design

Eric Studer Eric Studer Greater Seattle Area Details
Eric Studer's Turn 10 Studios Experience August 2014 - Present
Job
Industry Computer Games
Experience
Harebrained Schemes  June 2015 - Present
Turn 10 Studios   August 2014 - Present
Airtight Games  February 2012 - May 2014
Sucker Punch Productions  January 2010 - June 2011
Monolith Productions  February 2009 - February 2010
WB Games  May 2008 - February 2009
Warner Bros. Advanced Digital Services  November 2006 - April 2008
Warner Bros. Online  August 2005 - November 2006
Zombie Studios  June 2005 - August 2005
DigiPen Institute of Technology  August 2001 - July 2005

Skills
Screenwriting, Production, Content Design, Public Speaking, Thorough Knowledge of..., Motion Capture..., Game Design, Video Games, Game Development, Xbox 360, PS3, Quality Assurance, Motion Capture, Computer Games, Casual Games, Multiplayer, Wii, Gameplay, Mobile Games, Character Animation, Game Testing, Console, Scripting, Level Design, Narrative, Unreal Engine 3, Cinematics, Game Mechanics, Perforce, Xbox

Education
DigiPen Institute of Technology   2001 — 2005
Bachelors, Realtime Interactive Simulation (Video Game Programming)

University of California, Los Angeles   2007 — 2008
Certificate, Television Writing for the Half Hour Comedy

Ejaz Mudassir Ejaz Mudassir Greater Seattle Area Details
Ejaz Mudassir's Turn 10 Studios Experience June 2014 - Present
Job Software Engineer in Game Development
Industry Computer Games
Experience
Turn 10 Studios   June 2014 - Present
Turn 10 Studios   May 2011 - June 2014
DigiPen Institute of Technology  September 2009 - April 2010
Gameloft  April 2007 - August 2008
AIN Corp.   September 2003 - March 2007

Skills
C#, C++, Visual Studio, .NET, Software Design, Test Automation, Testing, C, Lua, XNA, DirectX, OpenGL, PIX, Xbox 360, Microsoft SQL Server, IIS, Software Engineering, Object Oriented Design, Programming, Game Development, ASP.NET, Java, Visual Basic, SQL Server 2000-2008, Powershell, Source Depot, SSRS

Education
Digipen Institute of Technology   2008 — 2010
Master of Science, Computer Science

Osmania University   2003 — 2007
Bachelor of Engineering, Computer Engineering

Julian Moseley Julian Moseley Greater Seattle Area Details
Julian Moseley's Turn 10 Studios Experience February 2012 - Present
Job Lead artist at Turn 10 Studios
Industry Computer Games
Experience
Turn 10 Studios   February 2012 - Present
Microsoft  September 2011 - February 2012
Turn 10 Studios   May 2010 - May 2011
Microsoft  May 2008 - May 2009
Digital Embryo  August 2007 - May 2008

Education
Full Sail University   2005 — 2007

Che Chou Che Chou Greater Seattle Area Details
Che Chou's Turn 10 Studios Experience March 2006 - July 2010
Job Franchise Media Director, Halo/343 Industries, Microsoft
Industry Entertainment
Experience
Microsoft/343 Industries   January 2013 - Present
343 Industries  December 2012 - Present
343 Industries  July 2010 - November 2012
Turn 10 Studios   March 2006 - July 2010
Ziff Davis, Inc.   1999 - 2006
Netscape Communications  1995 - 1999

Skills
Video Games, Game Design, Content Management, Content Strategy, Game Development, Xbox 360, User Experience, Computer Games, Community Management, PS3, Interactive..., Game Mechanics, MMO, Perforce, Casual Games, Social Games, Online Gaming, Mobile Games, Gameplay, Console, Monetization, User Interface Design, Community Sites, Unreal Engine 3, Multiplayer, Wii

Education
San Jose State University   1992 — 1997
BS, English

Brandon Toomey Brandon Toomey Greater Seattle Area Details
Brandon Toomey's Turn 10 Studios Experience August 2012 - August 2013
Job Lead Artist (Resident Mad Scientist) at You Kick Ass
Industry Computer Games
Experience
You Kick Ass   February 2015 - Present
Turn 10 Studios   August 2012 - August 2013
FILTER LLC  July 2011 - August 2011
Turn 10 Studios   March 2011 - June 2011
Flight1 Software   May 2010 - December 2010
ACES Studios via Sakson & Taylor / AQUENT   August 2008 - January 2009
Military Visualizations Inc   December 2007 - April 2008
ACES Studios via Sakson & Taylor   March 2007 - October 2007
1C:Maddox Games / Red Rocket Games   June 2003 - July 2004

Skills
3D, Texturing, 3D Studio Max, Maya, Modeling, Zbrush, Unreal Engine 3, Photoshop, Environment Art, Hard Surface

Education
Art Institute of Seattle   2002 — 2005

Liz Hollerman Liz Hollerman Greater Seattle Area Details
Liz Hollerman's Turn 10 Studios Experience December 2014 - Present
Job Technical Animator at Microsoft
Industry Animation
Experience
Turn 10 Studios   December 2014 - Present
The Art Institute of Seattle  October 2013 - Present
Amazon  June 2014 - December 2014
Turn 10 Studios (via Filter Digital)   October 2012 - October 2013
TEAGUE  August 2012 - September 2012
Crankshaft Games   January 2010 - September 2012
Center for Digital Imaging Arts at Boston University  January 2011 - July 2012
Boston University Center for Digital Imaging Arts (CDIA)   October 2008 - December 2010
Crankshaft Games   October 2009 - December 2009
Midway Games  2008 - 2008

Skills
Texturing, Computer Animation, 3D, Animation, Rigging, 3D graphics, Modeling, Video Games, Maya, Game Development, Lighting, Art, Flash, Concept Design, Directing, Traditional Animation, UV mapping, Unreal Engine 3, Zbrush, Autodesk MotionBuilder, ActionScript, Environment Art, Storyboarding, Game Design, Character Animation, 3D Studio Max, After Effects, Game Art, Rendering, 3D Art, 3D Modeling, Photoshop, 3D animation, design, Premiere, Illustrator

Education
DePaul University
Master of Science (MS), Animation

University of Louisiana at Lafayette
Bachelor of Fine Arts (BFA), Animation

Reed Knetzger Reed Knetzger Greater Seattle Area Details
Reed Knetzger's Turn 10 Studios Experience March 2009 - Present
Job Game Designer at Turn 10
Industry Automotive
Experience
Turn 10 Studios   March 2009 - Present
The Quality Factory   February 2009 - March 2009
Excell Data/ Turn 10   June 2008 - September 2008
Kenmore Air Harbor  June 2004 - September 2007

Education
Western Washington University   2005 — 2008
BS, Industrial Technology-Vehicle Design

Central Washington University   2004 — 2005
Aviation

Jonathon Georgievski Jonathon Georgievski Plymouth, Michigan Details
Jonathon Georgievski's Turn 10 Studios Experience November 2010 - June 2011
Job Interactive Audio Design/Implimentation
Industry Computer Games
Experience
Guitar Center  2012 - 2013
OMNI Audio (was Omni Interactive Audio)   2010 - 2013
Turn 10 Studios   November 2010 - June 2011
Signal Studios  September 2010 - November 2010
Singapore-MIT Gambit Game Lab  September 2008 - September 2009

Skills
Game Development, Video Games, Quality Assurance, Sound Design, Composition, Research, Project Management, Perforce, Xbox 360, FMOD, Sound, Field Recording, Game Programming, Studio Recording, Music Education, Voice Over, Music Theory, Music, Audio Engineering, Musical Instruments, Performing Arts

Education
Berklee College of Music   2006 — 2010
BM, Music Production & Engineering

Similar Companies