Underground Development

Industry: Video game developer

Description

Underground Development, Ltd. was an American video game developer based in Foster City, California. The company was founded in 1994 by David Luntz and sold to Activision in May 2002. Following a rebranding to Underground Development in February 2008, the company was closed in February 2010. Headquarters: Redwood Shores, Redwood City, CA Founder: David Luntz Founded: 1994, Redwood Shores, Redwood City, CA Ceased operations: February 12, 2010 Parent organizations: Activision, Video Display Corporation

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Underground Development Employees

Employee
Years
Job
Industry
Allan Lee Allan Lee Greater Los Angeles Area Details
Allan Lee's Underground Development Experience November 2007 - June 2008
Job Senior Character Artist at Pound Sand
Industry Computer Games
Experience
Pound Sand  June 2014 - Present
Molten Games  July 2013 - March 2014
Trion World Network, Inc   June 2008 - June 2013
Underground Development   November 2007 - June 2008
Concrete Games / THQ   November 2006 - November 2007
Neversoft Entertainment / Activision   October 2004 - October 2006

Skills
Traditional Animation, Art, Xbox 360, 3D, Low Poly Modeling, Character Animation, Video Games, Modeling, Character Modelling, Zbrush, UV mapping, Level Design, Maya, PS3, Texturing, Characters, Game Development, Photoshop

Education
Academy of Art University   1999 — 2003

Dobson high school

alexis miller alexis miller San Francisco Bay Area Details
alexis miller's Underground Development Experience January 2009 - May 2009
Job Technical Account Coordinator at SCEA
Industry Computer Games
Experience
Sony Computer Entertainment America  May 2014 - Present
Zynga  August 2010 - June 2013
Zynga  May 2009 - August 2010
Underground Development   January 2009 - May 2009
Sony Computer Entertainment America LLC  December 2007 - December 2008
Sun Microsystems  2005 - 2006

Skills
PS3, Xbox 360, Wii, Game Development, Video Games, Mobile Games, Console, Social Games, DevTrack, Game Mechanics, Casual Games, JIRA, Online Gaming, Software Quality..., PSP, selenium ide, JavaScript, Selenium

Education
University of Brighton   2003 — 2007
Bachelor of Science (BS), Software Engineering

University of Pittsburgh   1999 — 2000

Gregory Capuano Gregory Capuano San Francisco Bay Area Details
Gregory Capuano's Underground Development Experience October 2007 - April 2010
Job Program Manager at Google
Industry Computer Games
Experience
Google  April 2011 - Present
Ubisoft  August 2010 - April 2011
Underground Development   October 2007 - April 2010
Activision  January 2007 - October 2007
Activision  June 2006 - January 2007

Education
Ithaca College   2001 — 2005
B.S., Exercise Science

North Rockland High School
Regents Diploma

Seth Chapla Seth Chapla San Francisco Bay Area Details
Seth Chapla's Underground Development Experience 2006 - 2010
Job Sound Designer, Musician
Industry Computer Games
Experience
Chapla Labs   January 2013 - Present
Seth Chapla   June 1993 - Present
Chapla Guitars   June 2002 - Present
Realta Entertainment   February 2012 - February 2014
Ubisoft  2010 - 2012
Activision  2006 - 2010
Underground Development   2006 - 2010
Diablo Valley College  2005 - 2006
Pleasant Hill Music Studios (now Village Music)   June 2002 - August 2004

Skills
Sound, Music, Sound Design, Composition, Field Recording, Guitarist, Audio Post Production, Pro Tools, MIDI, Sound Editing, Film Scoring, Video, Video Games, Xbox 360, Guitar, Recording, Audio Editing, Team Leadership, Mastering, Cubase, Reason, Logic Pro, Audio Engineering, Orchestration, Studio Recording, Music Supervision, Live Sound, Music Production, Industrial Design

Education
Diablo Valley College   2001 — 2005
Music Industry Studies Cerificate, Music

Alison Slavin Alison Slavin Seattle, Washington Details
Alison Slavin's Underground Development Experience July 2009 - June 2010
Job Development Director at PopCap Games
Industry Entertainment
Experience
PopCap Games  March 2013 - Present
NCsoft  June 2012 - February 2013
Bioware  July 2010 - June 2012
Planet Moon Studios  April 2010 - July 2010
Underground Development   July 2009 - June 2010
Activision  July 2009 - February 2010
Page44   May 2006 - December 2008
Ubisoft, Inc.   November 2004 - May 2006
LucasArts  February 2003 - November 2004

Skills
Perforce, Hansoft, JIRA, PSP, Photoshop, Alienbrain, Visio, VSS, Access, Video Games, Game Development, MMO, Gameplay, Interactive..., Social Games, Mobile Games, Video Game Production, Scrum, 3D Studio Max, Console, Maya, Computer Games, Casual Games, Gaming, MMORPG, Console Games, Playstation

Education
City College of San Francisco   2007 — 2008
NA, Computer Programming, A

San Francisco State University   1997 — 2001
Bachelor's degree, Creative Writing

Sonoma State University   1996 — 1997

Mark Ribau Mark Ribau San Francisco Bay Area Details
Mark Ribau's Underground Development Experience January 2009 - February 2010
Job
Industry Computer Games
Experience
Realta Entertainment   November 2010 - February 2014
"World of Warcraft" Open Source Community   November 2005 - June 2013
Swing Goth   March 2010 - 2013
Judobaby  August 2010 - November 2010
Underground Development   January 2009 - February 2010
Totally Games  April 2006 - October 2008
Redbug Technologies   February 2005 - February 2006
The "Realm of Strife" Project   April 2002 - May 2005
Disney's Animal Kingdom  June 2004 - December 2004
Messiah College Student Computer Services   September 2001 - June 2004

Skills
Game Development, Video Games, Xbox 360, Perforce, PS3, Lua, Wii, Game Programming, User Interface, Python, PSP, Scripting, ActionScript, Computer Games, Console, Visual Studio

Education
Messiah College   2001 — 2005
Bachelors of Arts, Computer Science, 3.6/4.0

Kimberly Power Kimberly Power San Francisco Bay Area Details
Kimberly Power's Underground Development Experience July 2005 - June 2010
Job Partner at Mercenary Technology, Inc
Industry Computer Software
Experience
Mercenary Technology  October 2010 - Present
Realta Entertainment Group, Inc.   2012 - 2013
Cynergen Inc   October 2011 - February 2012
Underground Development   July 2005 - June 2010
Z-Axis  2005 - 2006
Electronic Arts  2003 - 2005
3DO  2000 - 2003
Spectrum Holobyte  July 1997 - January 2000

Skills
Perforce, PS3, Gameplay, Game Development, Artificial Intelligence, Xbox 360, Wii, Lua, DirectX, Video Games, Game Design, C++, Scripting, Xbox, User Interface, C, Casual Games, Game Programming, Visual Studio, Console, Mobile Games, 3D, Gameplay Programming

Education
California State Polytechnic University-Pomona
BS, Aerospace Engineering

Kevin Tan Kevin Tan San Francisco Bay Area Details
Kevin Tan's Underground Development Experience March 2009 - February 2010
Job UI Engineer at Storm8
Industry Computer Games
Experience
Storm8  September 2013 - Present
Breaktime Studios  August 2011 - August 2013
Yobble   January 2011 - March 2011
Robotic Arm Software  August 2010 - January 2011
Underground Development   March 2009 - February 2010
Page 44 Studios  September 2008 - December 2008
Super-Ego Games  November 2007 - March 2008

Skills
Lua, DirectX, Objective-C, OpenGL, C#, C++, Python, C, XML, MySQL, Perl, .NET, MFC, Cocoa, Lisp

Education
Northwestern University   2002 — 2007
Bachelor of Arts, Computing and Information Systems

Marianas Baptist Academy   1996 — 2002

Kip Malek Kip Malek Columbus, Ohio Area Details
Kip Malek's Underground Development Experience October 2008 - April 2010
Job Associate Attorney at Malek & Malek Attorneys At Law, LLC
Industry Higher Education
Experience
Malek & Malek Attorneys At Law   November 2014 - Present
Capital University Law School  August 2011 - May 2014
Trion World Network  March 2010 - July 2011
Underground Development   October 2008 - April 2010
Day 1 Studios  September 2006 - August 2007
Visual Concepts  May 2006 - August 2006
Voltion   2001 - 2006
Volition, Inc  2001 - 2006
Motion Media Group   August 2000 - February 2001
Curious Pictures  1999 - 1999

Education
Capital University Law School   2011 — 2014
Doctor of Law (J.D.), Summa Cum Laude

Purdue University   1996 — 2000
BS, Computer Graphics

Erick Jap Erick Jap San Francisco Bay Area Details
Erick Jap's Underground Development Experience April 2007 - February 2010
Job
Industry Computer Games
Experience
Activision  April 2007 - July 2010
Underground Development   April 2007 - February 2010
The 3DO Company  2001 - 2003
Games.com   1999 - 2001
Microprose  1997 - 1999
Spectrum Holobyte  1987 - 1997

Skills
PS3, PS2, PSP, Wii, Xbox 360, Gamecube, C, C++, x86 Assembly, Java, OpenGL ES

Education
University of San Francisco   1983 — 1987
BS

Brian Weiner Brian Weiner San Francisco Bay Area Details
Brian Weiner's Underground Development Experience 2008 - 2010
Job Build Engineer at Apple
Industry Computer Games
Experience
Apple  February 2014 - Present
Trion Worlds, Inc.   March 2010 - February 2014
Underground Development   2008 - 2010

Education
University of California, Santa Barbara   2006 — 2007
Masters, Computer Science

University of California, Santa Barbara   2004 — 2006
Bachelors, Computer Science

Jim Petrick Jim Petrick San Francisco Bay Area Details
Jim Petrick's Underground Development Experience May 2010 - June 2010
Job Independent Computer Games Professional
Industry Computer Games
Experience
Mercenary Technology  June 2014 - Present
Realta Entertainment   2012 - February 2014
Radical Entertainment  July 2011 - December 2011
Mercenary Technology  January 2011 - January 2011
Underground Development   May 2010 - June 2010
Underground Development   February 2009 - September 2009
Underground Development   December 2008 - February 2009
Vicarious Visions  August 2008 - November 2008
Z-Axis  August 2007 - April 2008
Amaze Entertainment  December 2006 - April 2007

Skills
PS3, Xbox 360, Audio, Perforce, Game Development, Python, Video Games, 3D, C++, Lua, C, Animation, User Interface, Visual Studio, Software Development, Programming, Game Programming, Debugging

Education
Case Western Reserve University   1978 — 1982
Bachelor of Science, Computer Engineering

Von-Royce Villanueva Von-Royce Villanueva San Francisco Bay Area Details
Von-Royce Villanueva's Underground Development Experience January 2008 - April 2008
Job Production Builder at Penumbra Inc
Industry Biotechnology
Experience
Penumbra Inc  August 2014 - Present
PACECO CORP.  October 2008 - September 2013
Shaba Games  April 2008 - September 2008
Underground Development   January 2008 - April 2008
Sony Computer Entertainment America  February 2005 - July 2007

Skills
GMP, GDP, SOP, Microscopes, Master Control, Quality Assurance, Microsoft Word, Microsoft Excel, Soldering, Game Design, PS3, Testing, Xbox 360, Bug Tracking, Test Cases, Software Quality..., Video Games, Product Development, Flash, Event Planning, Project Management, Maya, DevTrack, Playstation, Regression Testing, Firefox, Google Chrome, Manufacturing, Technology Product..., Game Testing, PSP, PS2

Education
Laney College
Biomanufacturing

Cogswell Polytechnical College   2000 — 2004
B.A. Degree in Computer Video and Imaging, Game Design

Ohlone College   1998 — 2001
General Studies

Newark Memorial High School Newark, CA   1994 — 1998

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