United Front Games

Industry: Video game developer

Description

United Front Games was a Canadian development studio based in Vancouver. They created titles for the PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, and Microsoft Windows. Headquarters: Vancouver, Canada Founded: 2007, Vancouver, Canada Ceased operations: October 17, 2016 Type of business: Privately held company

United Front Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at United Front Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.

United Front Games Salaries. You can even request information on how much does United Front Games pay if you want to. Learn about salaries, pros and cons of working for United Front Games directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

87 United Front Games employees in database. Find out everything there's to know about United Front Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

United Front Games Employees

Employee
Years
Job
Industry
Nathan Thomas Nathan Thomas Vancouver, Canada Area Details
Nathan Thomas's United Front Games Experience November 2009 - February 2011
Job Senior Animator
Industry Animation
Experience
Image Engine Design Inc.  September 2015 - Present
MPC  June 2013 - September 2015
The Walt Disney Company  August 2012 - June 2013
MPC  December 2011 - August 2012
Rainmaker Entertainment Inc  May 2011 - December 2011
United Front Games   November 2009 - February 2011
Nerdcorps Entertainment  September 2006 - November 2009
nerdcorps   2006 - 2007
Electronic Arts  January 2006 - August 2006

Skills
Maya, Xsi, 3D Studio Max, Cinematics, Animation, Character Animation, 3D animation, Motionbuilder, Visual Effects, Computer Animation, XSI, Video Games, Traditional Animation, Facial Animation, Xbox 360, Autodesk MotionBuilder, Motion Capture, MEL, Rigging, Texturing, Pre-visualization, Mental Ray, Character Rigging, 3D, UV mapping, Compositing

Education
center for arts and technology   2003 — 2005

Okanagan College   2002 — 2003
fine arts

animation mentor

Jacques Augusto Palermo Jacques Augusto Palermo Vancouver, Canada Area Details
Jacques Augusto Palermo's United Front Games Experience 2014 - August 2014
Job Bolsista na Ciências sem Fronteiras CNPq
Industry Graphic Design
Experience
Ciências sem Fronteiras - CNPq   January 2014 - February 2015
United Front Games   2014 - August 2014
Equador Propaganda   June 2013 - 2013
Abajur Propaganda e Inovação   March 2012 - July 2012
co.de digital   March 2011 - November 2011
Hotel Pousada Le Château   January 2009 - January 2011

Skills
Illustration, Digital Illustration, Graphic Design, Comics, Animation, Character Animation, Brand Development, Logo Design, Ilustração, Design gráfico, Adobe After Effects, Microsoft Office, HTML, História em quadrinhos, Adobe Photoshop, Adobe Illustrator, InDesign, CSS, WordPress, Fotografia, Marketing, Animação, Illustrator, Photoshop

Education
Escola Superior de Propaganda e Marketing   2011 — 2016

Dan Lindberg Dan Lindberg Vancouver, Canada Area Details
Dan Lindberg's United Front Games Experience September 2012 - September 2012
Job Animator looking for new opportunities
Industry Animation
Experience
MPC  October 2014 - January 2015
Jetpack Interactive   July 2014 - September 2014
United Front Games   September 2012 - September 2012
United Front Games   June 2011 - July 2012
United Front Games   July 2009 - February 2011
Electronic Arts  2002 - 2002
Black Box Games  2001 - 2002

Skills
Maya, Softimage, Premiere, Texturing, Character Animation, Video Games, Animation, Environment Art, Computer Animation, Zbrush, Visual Effects, 3D Studio Max, Game Development, PS3, Facial Animation

Education
Vancouver Film School   2013 — 2014
Diploma, 3D Animation & Visual Effects

Capilano University   2006 — 2009
Diploma, Traditional and Digital Animation

Curtis Terry Curtis Terry Vancouver, Canada Area Details
Curtis Terry's United Front Games Experience September 2011 - September 2012
Job
Industry Computer Software
Experience
Relic Entertainment, Inc / Sega Games Co., Ltd.   January 2013 - Present
Vivity Labs Inc.   June 2008 - December 2013
Relic Entertainment  September 2012 - January 2013
United Front Games   September 2011 - September 2012
East Side Games  July 2011 - September 2012
Smoking Gun Interactive Inc.  August 2009 - September 2012
Indochino  August 2010 - August 2011
Sitemasher Corporation   October 2007 - June 2010
Electronic Arts  January 2007 - October 2007
THQ  April 2004 - December 2006

Skills
Video Games, Game Development, Online Gaming, Game Design, Mobile Games, Social Games, Monetization, Gambling, Casual Games, Start-ups, Product Management, Xbox 360, Project Management, Entrepreneurship, Strategic Partnerships, ADP ReportSmith, ADP ezLaborManager, PCPW, Hyperion Planning, SAP R/3, QuickBooks, Computer Games, Game Mechanics, Gaming Industry

Education
Queen's University   1987 — 1988
M.A.

University of Victoria   1982 — 1987
B.A.

Cowichan Senior Secondary   1977 — 1979
Not applicable

Scott McTavish Scott McTavish Vancouver, Canada Area Details
Scott McTavish's United Front Games Experience October 2014 - Present
Job Environment Artist at United Front Games
Industry Computer Games
Experience
Think Tank Training Centre  October 2014 - Present
United Front Games   October 2014 - Present
zemaGamez   February 2014 - October 2014
Think Tank Training Centre  2012 - 2013

Skills
Substance Designer, Mudbox, Maya, Digital Sculpting, CryEngine, Unity, Environment Artist, UVLayout, Texture Painting, UV mapping, Zbrush, Photoshop, Softimage, Crazybump, Particle Effects, XSI, Character Animation, Mari, World Machine, Nuke, TopoGun, Substance Painter, E-on Vue, Blender, Beard Growing, dDo, nDo

Education
Think Tank Training Centre   2012 — 2013

Sheridan College

Cash Garman Cash Garman Vancouver, Canada Area Details
Cash Garman's United Front Games Experience August 2012 - November 2012
Job Client Programmer at Utherverse Digital Inc
Industry Computer Games
Experience
Utherverse Digital Inc  July 2013 - Present
MASHPOTATO   January 2013 - June 2013
United Front Games   August 2012 - November 2012
Smoking Gun Interactive Inc.  April 2012 - June 2012
Attitude Apps   January 2012 - March 2012
Self-Employed  December 2011 - March 2012
Relentless Software   August 2011 - October 2011
Animazoo   October 2009 - August 2011
Linden Lab  December 2008 - September 2009
Dead Pixel Studios   September 2006 - November 2008

Skills
Computer Games, Programming, Gameplay Programming, Unity3D, C#, C++, JavaScript, Python, Unreal Engine 3, Oculus Rift, Procedural Generation, Network Programming, Penetration Testing, Objective-C, Unreal Editor, PS3, Kinect, UnrealScript, Android, Meteor, VR, PHP, HTML, SQL, Django, Node.js, Backbone.js, MongoDB, LAMP, Game Development, Video Games, Xbox 360, Game Design, User Interface, Scripting

Education
University of Lincoln   2003 — 2006
BSc Games Computing, Game Development, 2.1

Samantha Bean Samantha Bean Vancouver, Canada Area Details
Samantha Bean's United Front Games Experience June 2015 - Present
Job World Artist at United Front Games
Industry Fine Art
Experience
United Front Games   June 2015 - Present
Electronic Arts (EA)   March 2015 - June 2015
Self-employed  April 2011 - January 2014

Skills
Photoshop, Animation, Microsoft Excel, Microsoft Word, PowerPoint, Dreamweaver, InDesign, 3D Modeling, ZBrush, Maya, Mari, XSI, Nuke, High Poly Modeling, Low Poly Modeling, Compositing, Lighting, Texturing

Education
Think Tank Training Centre   2014 — 2015
Diploma in Computer Animation, Visual FX and Game Design

Missouri State University   2007 — 2011
Bachelor of Fine Arts (B.F.A.), Fine and Studio Arts

Northwest Missouri State University   2005 — 2007
Associate of Science (A.S.)

Justin Nearing Justin Nearing Vancouver, Canada Area Details
Justin Nearing's United Front Games Experience July 2015 - Present
Job Automation Engineer at United Front Games
Industry Computer Software
Experience
United Front Games   July 2015 - Present
Vancouver Social Games   2011 - Present
Buyatab Online Inc.  February 2014 - July 2015
FingerWorks Telestrators   November 2013 - February 2014
Reality Controls   November 2013 - December 2013
PopCap Games  September 2012 - April 2013
A Thinking Ape  August 2011 - September 2012
DES Games   March 2010 - July 2011
Electronic Arts (EA)   January 2009 - February 2010
Electronic Arts (EA)   August 2008 - January 2009

Skills
Facebook, Community Management, Game Design, Video Games, Xbox 360, PS3, Game Development, Gameplay, Computer Games, Casual Games, Level Design, Social Games, User Experience, Monetization, Mobile Games, Game Mechanics, MMO, Console

Education
British Columbia Institute of Technology   2013 — 2014
Advanced Java Development, 80

British Columbia Institute of Technology   2013 — 2013
Relational Database Design & SQL, 90

Art Institute of Vancouver   2006 — 2007
Game Art & Design, Modeling, Texturing, Development Practices

David Swieczko David Swieczko Vancouver, Canada Area Details
David Swieczko's United Front Games Experience June 2015 - Present
Job Computer Games Professional
Industry Computer Games
Experience
United Front Games   June 2015 - Present
United Front Games   March 2014 - December 2014
Capcom Vancouver   March 2013 - October 2013
United Front Games   September 2011 - March 2013
Big Park   October 2009 - August 2011
Nokia  October 2008 - August 2009

Skills
Test Cases, 3D Modeling, QA Tester, Photoshop, 2D art, Quality Assurance, Sketching, PS3, Regression Testing, Game Development, Test Planning, Testing, Scrum, Gameplay, Perforce, Creative Writing, Scripting, Team Leadership, PS4, Xbox 360, Xbox One, Mobile Devices, PC, Game Design, Game Scripting

Education
British Columbia Institute of Technology   2013 — 2014
Coding, 90%+

British Columbia Institute of Technology / BCIT   2002 — 2003
Full Time Digital Animation Program

HJ Cambie Secondary   1997 — 2002
Highschool

Peter Maurice Peter Maurice Vancouver, Canada Area Details
Peter Maurice's United Front Games Experience November 2011 - June 2012
Job Development Director at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   February 2015 - Present
Hothead Games  November 2012 - February 2015
Tiny Speck, Inc  August 2012 - November 2012
United Front Games   November 2011 - June 2012
Vancouver Film School  October 2010 - October 2011
Convergys  July 2008 - October 2010
Vancouver Olympic Committee   January 2010 - February 2010
Convergys Corporation  July 2006 - May 2008
Convergys Corporation  April 2005 - June 2006
Time Warner Cable  2003 - 2005

Skills
Video Games, Agile Project Management, Quality Control, User Interface, Analytics, Game Development, Game Design, Perforce, Quality Assurance, User Interface Design, Project Management, Team Leadership, Team Management, User Experience, Social Games, Unity3D, Outsourcing, Management, Agile Methodologies, Metrics, Project Planning, Online Gaming, Product Management, PS3, Xbox 360, Visio, Team Building, Customer Service, Call Center, Microsoft Office, Technical Support, Leadership, Scrum, Process Scheduler, Free to Play, Freemium, Virtual Currency, MMORPG, Gameplay Systems, Valve Hammer Editor, Playtesting, Multiplayer Design, Call Centers, Mobile Games, Computer Games, Level Design, Gameplay, MMO

Education
Vancouver Film School   2010 — 2011
Diploma, Game Design with Honours

Bishop's University   1998 — 2000
Network Software Design

Champlain Regional College
Social Sciences

Roberto Robert Roberto Robert Vancouver, Canada Area Details
Roberto Robert's United Front Games Experience September 2012 - March 2013
Job Concept Artist at Hinterland Studio Inc. (contract)
Industry Entertainment
Experience
Hinterland Studio Inc.   May 2015 - Present
robertorobert.com   April 2012 - Present
GREE Canada   May 2013 - May 2015
United Front Games   September 2012 - March 2013
Applibot Japan   September 2012 - February 2013
DeNA  June 2012 - November 2012
Sequence Post   June 2012 - September 2012
WorldTribe Media   April 2012 - September 2012
THQ Canada Inc. dba Relic Entertainment   January 2011 - March 2012
Krome Studios  July 2008 - October 2010

Skills
Game Development, 3D Studio Max, Photoshop, Xbox 360, Illustrator, 3D, Watercolor, Art Direction, Acrylic, oils, internal soft wear..., Zbrush

Education
Seneca College of Applied Arts and Technology   2006 — 2006
diploma, 3d gaming

Sheridan College   2000 — 2004
Diploma, Illustration program

Colin O'Connor Colin O'Connor Vancouver, Canada Area Details
Colin O'Connor's United Front Games Experience October 2007 - Present
Job Technical Director
Industry Computer Games
Experience
United Front Games   October 2007 - Present
EA  July 2002 - September 2007
Black Box Games  October 2001 - July 2002
Rival Studios   November 1999 - September 2001
Radical Entertainment  October 1994 - September 1999

Education
University of Auckland   1988 — 1991
BSc (Hons), Computer Science, Math

Darren Gatley Darren Gatley Vancouver, Canada Area Details
Darren Gatley's United Front Games Experience March 2012 - September 2012
Job Software Engineer
Industry Computer Software
Experience
Electronic Arts  October 2012 - May 2013
United Front Games   March 2012 - September 2012
Ubisoft  December 2008 - January 2012
Electronic Arts  May 2005 - October 2008
Business Objects  January 2004 - December 2004

Skills
Perforce, Xbox 360

Education
Simon Fraser University   2000 — 2006
B. Sc., Computing Science, 3.83

Daniel Szilagyi Daniel Szilagyi Vancouver, Canada Area Details
Daniel Szilagyi's United Front Games Experience March 2014 - September 2014
Job Digital Artist at Morningstar Interactive
Industry Animation
Experience
Morningstar Interactive   April 2015 - Present
VCAD  July 2015 - Present
Zeroes 2 Heroes   May 2015 - July 2015
VCAD  April 2015 - June 2015
VCAD  January 2015 - April 2015
Morningstar Interactive   October 2014 - April 2015
United Front Games   March 2014 - September 2014
Victory Square Games   August 2013 - March 2014
DeNA  May 2012 - March 2013
CrankLeft   March 2010 - September 2012

Skills
Art Direction, Character Design, Background Design, Maya, Zbrush, After Effects, Flash, Photoshop, Character Animation, Background Art, Video Game Production, Animation, Storyboarding, Flash Animation, Video Games, Digital Painting, Computer Animation, Traditional Animation, Concept Design, Comics, Drawing, Visual Effects, Layout, Conceptual Art, Art, Toon Boom, Recruiting, Interviews, Interviewing Skills, ZBrush

Education
Capilano University   2010 — 2011
Animation, 3D animation

Vancouver Film School   2005 — 2006
2D classical, 2D classical animation

Ai   2004 — 2004

Adam Badke Adam Badke Vancouver, Canada Area Details
Adam Badke's United Front Games Experience January 2011 - March 2011
Job Experienced game industry professional seeking new opportunities
Industry Computer Games
Experience
Eidos Montreal  October 2012 - November 2013
Virtual Intelligence Inc   August 2012 - October 2012
Radical Entertainment  February 2012 - August 2012
Radical Entertainment  November 2011 - March 2012
Smoking Gun   March 2011 - May 2011
United Front Games   January 2011 - March 2011
Propaganda Games  April 2010 - February 2011
Electronic Arts  September 2009 - April 2010
Tek Systems  September 2008 - September 2009

Skills
Maya, Zbrush, 3D Studio Max, Mudbox, Photoshop, Unity3D, Adobe Creative Suite, Perforce, JIRA, Environmental Design, Visual Studio, Texturing, Modeling, Lighting, Rendering, 3D, UV mapping, Premiere, Unreal, Unreal Engine 3, Digital Sculpting, Unreal Editor, Low Poly Modeling, Texture, PS3, Xbox 360, Multiplayer, Art, Video Game Development, Environment Art, Unreal 3, Game Art, Video Games, Wii, World Building, Console, Game Development, Casual Games, Level Design, Quality Assurance, Game Design, MMO, Computer Games, Mobile Games, Social Games, MMORPG, Online Gaming, Game Programming

Education
Langara College   2014 — 2016
Associate's Degree, Computer Science

Pacific Audio Visual Institute   2008 — 2009
Diploma, 3D Animation and Game Design

Vancouver Community College   2008 — 2009
CompTIA A+ Computer Support Technician, IT Technician Designation

Matt Tomporowski Matt Tomporowski Vancouver, Canada Area Details
Matt Tomporowski's United Front Games Experience November 2010 - November 2011
Job Senior Game Designer at IGG
Industry Computer Games
Experience
IGG  April 2015 - Present
Electronic Arts (EA)   November 2013 - April 2015
Z2  April 2013 - September 2013
DeNA Canada Ltd.   March 2012 - April 2013
United Front Games   November 2010 - November 2011
Electronic Arts, Montreal  August 2009 - October 2010
Electronic Arts Canada  July 2002 - August 2009
Black Box Games  1999 - 2002

Skills
Brainstorming, Creative Leadership, New Product Development, Real Options, Decision Trees, Technology Roadmapping, Management, Business Strategy, Creative Strategy, Product Strategy, Public Speaking, Group Presentations, Analytics, Visionary, Mentoring, Video Game Design, Creative Direction, Video Game Development, Xbox 360, PS3, Game Design, Wii, Video Games, Game Development, Video Game Production, Leadership, Product Development, Product Management, Gameplay, Social Games, Mobile Games, Game Mechanics, PSP, Monetization, Level Design, Casual Games, Computer Games, Console, Cross-platform..., MMORPG, Perforce, Interactive..., Unity3D, Maya, Virtual Goods, Unreal Engine 3, Mobile Applications, User Interface, Free to Play, MMO

Education
Simon Fraser University   2011 — 2013
MBA, Management of Technology

University of Saskatchewan   1990 — 1994
Bachelor of Arts, Honors, Drama & English Literature

Ana Cho Ana Cho Santa Monica, California Details
Ana Cho's United Front Games Experience November 2009 - August 2010
Job Texture and Shading Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog  August 2011 - Present
EA  August 2010 - August 2011
United Front Games   November 2009 - August 2010
Electronic Arts  September 2008 - November 2009

Skills
UV mapping, Maya, Texturing, Zbrush, PS3, Modeling, Environment Art, 3D, Texture Painting, 3D Modeling, Low Poly Modeling, Digital Sculpting, Texture Artist

Education
Vancouver Film School   2007 — 2008
Diploma, 3D Animation and Visual Effects

Emily Carr University of Art and Design   2001 — 2006
BFA, Photography

Jordan Blanchet Jordan Blanchet Vancouver, Canada Area Details
Jordan Blanchet's United Front Games Experience February 2009 - Present
Job Software Engineer at United Front Games
Industry Computer Software
Experience
United Front Games   February 2009 - Present
Electronic Arts  May 2008 - January 2009
Zebop Wireless   November 2007 - May 2008
ObjetX Software   March 2007 - November 2007
Thomson Financial  June 2003 - October 2005

Skills
C#, Game Development, Xbox 360, C++, Perforce, Managed C++, Game Scripting, Video Games, JavaScript, .NET, Software Development, ASP.NET, Microsoft SQL Server, WPF, WCF, Web Development, Databases

Education
British Columbia Institute of Technology   2000 — 2003

Adam Longton Adam Longton Vancouver, Canada Area Details
Adam Longton's United Front Games Experience November 2010 - Present
Job Programmer at United Front Games
Industry Computer Games
Experience
United Front Games   November 2010 - Present
Electronic Arts  November 2005 - November 2010

Skills
Software Engineering, Artificial Intelligence, Mathematics, Game Development, C++, Gameplay Programming, Game AI, Path Finding, Perforce, Video Games, Xbox 360, Gameplay, PS3, Game Programming, Lua

Education
The University of British Columbia
Master of Science, Computer Science - Artificial Intelligence

The University of British Columbia
Bachelor of Science, Combined Honours Mathematics and Computer Science

Fred Dee Fred Dee Vancouver, Canada Area Details
Fred Dee's United Front Games Experience February 2011 - March 2011
Job 3D modeler and concept artist
Industry Computer Games
Experience
SkyBox Labs  September 2011 - Present
Think Tank Training Centre  June 2011 - September 2011
Smartbox Games   March 2011 - August 2011
United Front Games   February 2011 - March 2011
Next Level Games  March 2010 - February 2011
Blue Castle Games  August 2005 - November 2009
EA Black Box and EAC   April 2003 - July 2005
Rockstar Games Vancouver   August 2002 - April 2003
Barking Dog Studios  October 1999 - August 2002
Midway Games  October 1998 - September 1999

Skills
Texturing, Low Poly Modeling, Wii, Texture Painting, UV mapping, Video Games, Hard Surface Modeling, Maya, Zbrush, Character Animation, Texture Artist, Animation, Digital Sculpting, PS3, Game Development, Computer Games, Characters, 3D Modeling, Rigging, Traditional Animation, UV Mapping, ZBrush

Education
Vancouver Film School   1994 — 1995
Classical Animation

British Columbia Institute of Technology   1991 — 1993
Diploma, Financial Management - Accounting

Emmanuel E Man Soupidis Emmanuel E Man Soupidis Vancouver, Canada Area Details
Emmanuel E Man Soupidis's United Front Games Experience January 2008 - February 2013
Job Art Director, Computer Games Artist, Graphic Designer
Industry Computer Games
Experience
Hellbent Games  September 2015 - Present
Fishermen Helping Kids With Cancer   September 2014 - November 2014
Finro Illuminations   June 2013 - July 2013
United Front Games   January 2008 - February 2013
Electronic Arts  2003 - 2007
Black Box Games  1999 - 2003
Radical Entertainment  March 1993 - 1999
Studio B Animation   1992 - 1993
Gordon Stanfield Animation   1991 - 1992

Skills
Texture Work, Video Games, Photoshop, Vector Illustration, Digital Illustration, Xbox 360, PS3, Playstation, Maya, 3D Studio Max, Mudbox, Animation, Storyboarding, Game Development, Texture Artist, PSP, Console, Character Designs, Texturing, Graphic Design, Script-writing, Peer Mentoring, Adobe Bridge, Traditional Animation, Microsoft Office, Zbrush, Microsoft Excel, Art Direction, Microsoft Word, Perforce, Conceptual Art, Characters, Cinematics, Gameplay, User Interface, Adobe Creative Suite, Character Animation, Hockey, Game Design, Logo Design, Texture Painting, Low Poly Modeling, Video Game Production, Social Games, Graphics, Game Art, Concept Design, Hansoft, Digital Painting, Environment Art

Education
British Columbia Institute of Technology   1996 — 1996
Cinematography and Film/Video Production

University of Victoria   1987 — 1989
Theatre/Theater

Langara College   1989 — 1991
Arts In Merchandising, Graphic Design

Capilano University   1991 — 1991
Animation

Tony Ciccone Tony Ciccone Greater Los Angeles Area Details
Tony Ciccone's United Front Games Experience December 2010 - April 2011
Job Video/Picture Editor I Director
Industry Entertainment
Experience
Florida Film House   August 2015 - Present
Oblivion   April 1999 - Present
Independent  1983 - Present
Activision  December 2010 - Present
Atlas 3 Productions/20th Century Fox   January 2014 - May 2014
Scott Free  May 2013 - August 2013
Sony Pictures Entertainment  November 2012 - February 2013
Intrepid Pictures  October 2012 - November 2012
Big Picture Entertainment  April 2012 - October 2012
United Front Games   December 2010 - April 2011

Skills
Film Production, Film, Feature Films, Editing, Television, 3D, Image Editing, Pre-visualization, Video Effects, Entertainment, Storytelling, Reality, Editorial, Video Editing, Video, Picture Editing, 3D editing, Digital Effects Artist, Visual Effects, Art, Video Games, Acting, Post Production, Screenwriting, Documentaries, Avid, Video Production, Cinematics, Reality TV

Education
Stony Brook University
Bachelor’s Degree, Drama/Theatre Arts and Stagecraft

Euan Forrester Euan Forrester Vancouver, Canada Area Details
Euan Forrester's United Front Games Experience October 2007 - February 2011
Job Software Developer at OpenDNS
Industry Computer Software
Experience
OpenDNS  March 2014 - Present
Ayogo   July 2012 - February 2014
Amazon.com  August 2011 - May 2012
United Front Games   October 2007 - February 2011
Next Level Games  November 2004 - August 2007
Electronic Arts Black Box / Black Box Games   July 2001 - October 2004
Industrial Defender (formerly Hewlett-Packard (Canada))   May 1999 - August 2000

Skills
Xbox 360, PS3, Game Programming, Artificial Intelligence, C++, Game Development, Perforce, Java, Programming, Video Games, Gameplay, Xbox, Wii

Education
University of Calgary   1996 — 2001
B.Sc, First Class Honours, Computer Science

Lisa Stuible Lisa Stuible Vancouver, Canada Area Details
Lisa Stuible's United Front Games Experience October 2007 - Present
Job Accountant
Industry Computer Games
Experience
United Front Games   October 2007 - Present
Papertech  September 2005 - June 2010
PricewaterhouseCoopers  May 1989 - September 1995

Skills
Project Management, General Ledger, Microsoft Office, Microsoft Excel, Video Games, Team Building, Accounting, Team Leadership, Financial Reporting, Modeling, Quality Assurance, Financial Analysis, Strategic Planning, SQL, Budgets, Leadership, Team Management

Education
Institute of Chartered Accountants of BC   1990 — 1993
CA, Accounting and Finance

The University of British Columbia   1985 — 1990
B.Comm, Accounting

Royal Conservatory of Music   1983 — 1985
A.R.C.T., Piano

Joseph Schuurman Joseph Schuurman Vancouver, Canada Area Details
Joseph Schuurman's United Front Games Experience May 2010 - February 2011
Job SQA specialist at Delta Controls
Industry Entertainment
Experience
Delta Controls  March 2011 - Present
United Front Games   May 2010 - February 2011
United Front Games   2009 - May 2010
Radical Entertainment  October 2007 - May 2009
Electronic Arts  December 2006 - April 2007
Electronic Arts  2004 - 2007

Skills
Xbox 360, Game Scripting, Game Design, Quality Assurance, Perforce, Scripting, Gameplay, Computer Games, Video Games, PS3, Testing, Test Planning, Game Development, User Interface, Software Quality..., JIRA, Console

Education
Simon Fraser University   1999 — 2004
BSc, Interactive Arts

Tim Dale Tim Dale Vancouver, Canada Area Details
Tim Dale's United Front Games Experience April 2009 - February 2011
Job Senior Quality Engineer at Allscripts
Industry Computer Games
Experience
Allscripts(Canada)   November 2011 - Present
uTest  March 2011 - Present
Home  February 2007 - Present
Exploding Barrel Games Inc.  May 2011 - August 2011
United Front Games   April 2009 - February 2011
Radical Entertainment  December 2007 - August 2008
Radical Entertainment  January 2007 - December 2007
TP Systems Ltd.  October 2006 - January 2007
Radical Entertainment  April 2005 - August 2006
Electronic Arts (Canada) Inc.   August 1996 - March 2005

Skills
Video Games, Lua, Game Design, Hansoft, DevTrack, JIRA, Quality Assurance, Xbox 360, Console, Wii, PS3, Agile Methodologies, Gameplay, Scripting, Testing, SDLC, Game Mechanics, Software Documentation, Perforce, Test Automation, Databases, Game Development, Java, Programming, Computer Games, .NET, Test Cases, Mobile Games, Objective-C, Xbox, Bug Tracking, Casual Games, Level Design, Leadership, Social Games, iPhone, Game Testing, iOS, Online Gaming, PSP, C#, Scrum, Visual Studio

Education
British Columbia Institute of Technology / BCIT   2009 — 2015
Applied Software Development, Programming

Tupper   1991 — 1996

Vancouver Film School
Voice Acting

Markus Westerholz Markus Westerholz Vancouver, Canada Area Details
Markus Westerholz's United Front Games Experience August 2009 - February 2011
Job Senior Software Developer at MediaValet
Industry Computer Software
Experience
MediaValet   March 2014 - Present
Alpha Technologies  September 2013 - March 2014
Rocket Gaming Systems  March 2013 - September 2013
Rocket Gaming Systems  December 2011 - March 2013
MDA  April 2011 - December 2011
NoisyGerman Multimedia Services   June 2009 - December 2011
United Front Games   August 2009 - February 2011
Electronic Arts  January 1999 - February 2009
Electronic Arts GmbH (Aachen, Germany)   September 1997 - December 1998
Bundeswehr  August 1996 - May 1997

Skills
C#, C++, WCF, WPF, DevExpress, .NET, ADO.NET, Entity Framework, MS SQL Server, T-SQL, Design Patterns, MVVM, MVP, MVC, HTML + CSS, XHTML, XML, JavaScript, jQuery, UML, Systems Engineering, Perforce, OOAD, Microsoft SQL Server, OOP, Video Games, Mercurial, SVN, Subversion, Perl, Scripting, Software Design, Python, Version Control, Databases, Web Development

Education
British Columbia Institute of Technology / BCIT   2009 — 2015
Computer Science Technology (Diploma of Technology), Computer Systems, in progress

British Columbia Institute of Technology   2009 — 2013
Computer Science Technology (Certificate of Technology), Computer Systems, in progress

British Columbia Institute of Technology   2009 — 2010
Applied Software Development (Associate Certificate), Computer Systems, GPA: 93

British Columbia Institute of Technology / BCIT   2009 — 2010
Applied Computer Information Systems (Associate Certificate), Computer Systems, GPA: 92

Silverberg Gymansium Bedburg   1983 — 1996
General Qualification for University Entrance (“Abitur”)

Dan Stovell Dan Stovell Vancouver, Canada Area Details
Dan Stovell's United Front Games Experience July 2011 - July 2013
Job Senior Software Engineer at Kabam
Industry Computer Games
Experience
Kabam  May 2014 - Present
Loud Crow Interactive Inc.  July 2013 - April 2014
Canadian Forces  December 2009 - October 2013
United Front Games   July 2011 - July 2013
United Front Games   July 2008 - July 2011
Bombproof Technologies   January 2008 - July 2008
Electronic Arts  July 2004 - January 2008
Equat Inc   2001 - 2003

Skills
Xbox 360, PS3, Gameplay, Game Development, Perforce, Android, Multiplayer, C++, OpenGL, Unity3D, Databases, Agile Methodologies, Game Programming, C#, C, SQL, Online Gaming, Visual Studio, JavaScript, Node.js, iOS, iOS development, XML, Lua, Occupational First Aid..., PC, PADI Resue Diver, Video Games, Console, Xbox, MySQL

Education
The University of British Columbia   2001 — 2004
Bachelor of Science, Computer Science

Arthur Shimizu Arthur Shimizu Vancouver, Canada Area Details
Arthur Shimizu's United Front Games Experience July 2008 - February 2011
Job Character Artist/Video Game's Developer
Industry Computer Games
Experience
United Front Games   July 2008 - February 2011
Next Level Games  March 2004 - July 2008
Relic Entertainment  September 1997 - September 2003

Skills
Xbox 360, 3D Modeling, Character Animation, Mobile Games, Cinematics, PS3, Zbrush, Storyboarding, Video Games, Animation, Texturing, Texture Painting

Education
Kwantlen Polytechnic University
Graphic Design

The University of British Columbia
Bachelor of Arts

Borwen Shiau Borwen Shiau Vancouver, Canada Area Details
Borwen Shiau's United Front Games Experience September 2008 - February 2013
Job Senior Artist at Kabam
Industry Computer Games
Experience
Kabam  November 2013 - Present
United Front Games   September 2008 - February 2013
Electronic Arts: Black Box   June 2003 - August 2008
The 3DO Company  February 2000 - June 2003
Electronic Arts  May 1999 - August 1999

Skills
PS3, Xbox 360, Game Development, Game Design, Level Design, Video Games, Maya, 3D Studio Max, Texturing, Gameplay, Environment Art, Cinematics, Texture Painting, Low Poly Modeling, Zbrush, Wii, Digital Sculpting, Unreal Engine 3

Education
Academy of Art University   1994 — 1999
bachelor's degrees, Architecture Interior and Computer Arts

San Jose State University   1993 — 1994
Industrial and Product Design

Luciano Pommella Luciano Pommella Vancouver, Canada Area Details
Luciano Pommella's United Front Games Experience January 2012 - May 2012
Job at
Industry Animation
Experience
Rainmaker Entertainment Inc  August 2015 - Present
Rainmaker Entertainment Inc  January 2014 - Present
Koolhaus games  March 2013 - December 2013
Electronic Arts  September 2012 - December 2012
Free Lancer  May 2012 - September 2012
United Front Games   January 2012 - May 2012
Electronic Arts  June 2011 - September 2011
Tendril  June 2010 - July 2011
Red Rover Studios  January 2008 - May 2010
McLaren McCann  2006 - 2008

Skills
Modeling, Maya, 3D, Zbrush, Texturing, UV mapping, Texture Artist, After Effects, Storyboarding, Lighting, 3D Modeling, Compositing, Matte Painting, Texture Painting, Props, Rendering, Visual Effects, Mental Ray

Education
Fundação Armando Álvares Penteado   1996 — 1999
University, Industrial Design

Dusit Eakkachaichanvet Dusit Eakkachaichanvet Vancouver, Canada Area Details
Dusit Eakkachaichanvet's United Front Games Experience February 2010 - February 2011
Job 12yr Software Engineer Gameplay, AI, Scripting, Lead
Industry Computer Games
Experience
United Front Games   February 2010 - February 2011
Radical Entertainment  November 2002 - February 2010
Electronic Arts Canada  May 2001 - September 2001
Agilent Technologies, Adv. Networks   May 2000 - December 2000
CREO Products  January 1999 - August 1999

Skills
Game Design, Artificial Intelligence, System Architecture, Video Games, Game Development, Xbox, Gameplay, Xbox 360, Game Programming, Perforce, PS3, iOS development, Computer Games, Gameplay Programming, PSP, Console, Game Mechanics, Scripting, iOS, Unity3D, Wii, Lua, Level Design, Casual Games, Mobile Games, User Interface Design, iPhone

Education
The University of British Columbia   1997 — 2002
B.Sc, Computer Science

Dylan Scott Dylan Scott Vancouver, Canada Area Details
Dylan Scott's United Front Games Experience March 2012 - May 2012
Job Lead Artist at Hothead Games
Industry Computer Games
Experience
Hothead Games  February 2015 - Present
Hothead Games  November 2012 - Present
Actimage Centre For Digital Arts  November 2011 - June 2012
United Front Games   March 2012 - May 2012
Ubisoft  December 2010 - January 2012
Ubisoft  February 2009 - December 2010
Action Pants Inc   December 2007 - February 2009
Action Pants Inc.   October 2007 - April 2008
Stage 3 Media   October 2006 - October 2007
Electronic Arts  September 2005 - February 2006

Skills
Character Modeling, Character Design, Concept Design, Illustration, Texture Painting, After Effects, Photoshop, Photo Editing, 3D Studio Max, Maya, XSI, Zbrush, Texturing, UV mapping, Video Games, Character Animation, Image Editing, 3D Modeling, Visual Effects, Modeling, Xbox 360, Drawing, Flash Animation, Art, Game Development, Sculpture, Painting, 3D, Digital Sculpting, Conceptual Art, PS3, Wii, Low Poly Modeling, Texture Artist, Game Art, Normal Mapping, Digital Painting, Computer Graphics, Characters, Traditional Animation, Animation, UV Mapping, ZBrush

Education
Capilano University   2000 — 2001
Certificate, Digital Animation

Emily Carr University of Art and Design   1999 — 1999
Foundations

George P Vanier Secondary

Thierry Tremblay Thierry Tremblay Vancouver, Canada Area Details
Thierry Tremblay's United Front Games Experience 2009 - 2010
Job Principal Software Engineer at Kabam
Industry Computer Software
Experience
Kabam  June 2014 - Present
Amazon  October 2011 - May 2014
Electronic Arts, Slick Entertainment   January 2011 - September 2011
United Front Games   2009 - 2010
Radical Entertainment (Activision Blizzard)   2007 - 2008
Relic Entertainment (THQ)   2002 - 2007
Gemplus (now Gemalto)   1999 - 2001
Matrox Graphics Inc.  1996 - 1998

Skills
Xbox 360, Python, PS3, C++, Cross-platform..., Android Development, Multithreading, Git, Network Programming, Concurrent Programming, Linux, Explosives, Object Oriented Design, Game Development, iPhone Application..., Email, Perforce, Assembly Language, Windows software..., Node.js, JavaScript, MongoDB, C, C#, Software Engineering

Education
Université de Montréal - Ecole polytechnique de Montréal   1992 — 1996
B.Eng., Computer Engineering

David M Chambers David M Chambers Vancouver, Canada Area Details
David M Chambers's United Front Games Experience October 2012 - January 2013
Job Creative Director at DC Design and Creative
Industry Entertainment
Experience
DC Design and Creative   September 2014 - Present
The Concept Artist   2000 - March 2015
Smoking Gun Interactive Inc.  January 2014 - July 2014
RealNetworks - Gamehouse   March 2013 - January 2014
Capilano University  December 2012 - March 2013
United Front Games   October 2012 - January 2013
DHX Media  April 2012 - October 2012
Relic Entertainment  March 2011 - March 2012
Zipper Interactive / Sony Computer Entertainment America   March 2007 - March 2011
Next Level Games  May 2005 - February 2007

Skills
Storyboarding, Concept Design, Illustration, Conceptual Art, Mobile Games, Game Development, Texturing, Graphic Design, Art Direction, Social Media, Graphics, Background Art, Game Design, Casual Games, Management, Art Education, Disney, Feature Films, Video Games, Team Leadership, Visual Arts, Unity3D, 3D Studio Max, Outsourcing Management, background design, Mechanism Design, Technical Drawing, Educational Materials, Theme Parks, Vehicles, Vehicle Graphics, Teaching, Intellectual Property, MMO, Fine Art, Supervising, IP, Cocos2d, Integration, Editorial Illustrations, Posters, JIRA, google pages, trello, Sports Development, Animation, Maya, Art, PS3, Computer Animation

Education
Capilano University
Animation, Background Design and Concept Art

Georgian College
Graphic Design, Product Design, and Photography

Université du Québec à Chicoutimi
General Arts

Université Laval
General Arts

Maurice Skip Kimball Maurice Skip Kimball Vancouver, Canada Area Details
Maurice Skip Kimball's United Front Games Experience January 2009 - October 2010
Job Art Director at DHX Media
Industry Animation
Experience
DHX Media  August 2013 - Present
Anonymous Hippopotamus   March 2013 - Present
Microsoft studios  May 2011 - February 2013
Microsoft Studios  April 2009 - May 2011
Disney Online Studios  September 2010 - March 2011
United Front Games   January 2009 - October 2010
Liquid Entertainment  November 2008 - January 2009
Activision/Blizzard - Radical Entertainment   January 2006 - September 2008
Digital Ink Illustration Inc.   September 2001 - September 2005
Vivendi Universal Games  October 1996 - September 2004

Skills
Visual Development, Concept Design, Art Direction, Conceptual Art, IP creation, Interactive Storytelling, Visual Arts, PS3, Creative Direction, Video Games, Animation, Character Animation, Illustration, Game Development, Texturing, Visual Effects, Xbox 360, Illustrator

Education
The University of the Arts   1989 — 1993
Bachelor of Fine Arts (BFA), Animation

Ankit Pathare Ankit Pathare Vancouver, Canada Area Details
Ankit Pathare's United Front Games Experience February 2012 - July 2012
Job Associate Artist Kabam Games Inc.
Industry Computer Games
Experience
Kabam  October 2012 - Present
Vancouver Film School  July 2012 - October 2012
United Front Games   February 2012 - July 2012
Vancouver Film School  October 2010 - October 2011
Pixcope Studios   September 2009 - September 2010
Pace Printers Pvt. Ltd   June 2007 - November 2009

Skills
3D Studio Max, Maya, Photoshop, Unreal Editor, Unity3D, Flash Animation, Video Games, Texture Painting, Character Animation, Texturing, Level Design, Game Design, Unreal Engine 3, Premiere, Animation, Game Development, UV mapping, Zbrush, ActionScript, Computer Games, Gameplay, Xbox 360, Mobile Games, Game Mechanics

Education
Vancouver Film School   2010 — 2011
Diploma in Game Design, Game Design

Arena Multimedia   2007 — 2009
Diploma, Animation, Interactive Technology, Video Graphics and Special Effects

University of Mumbai   2006 — 2009
Bachelor, Commerce

The Dadar Parsee Youths Assembly High School   1994 — 2004

Brook Jones Brook Jones Vancouver, Canada Area Details
Brook Jones's United Front Games Experience August 2010 - Present
Job Lead UI Engineer at United Front Games
Industry Computer Games
Experience
United Front Games   August 2010 - Present
United Front Games   August 2008 - August 2010
Backbone Entertainment  June 2006 - July 2008
BlackBerry  May 2005 - December 2005
The University of British Columbia  September 2004 - April 2005
The University of British Columbia  September 2001 - April 2004
The University of British Columbia  May 2003 - August 2003
Eastman Kodak Company  May 2002 - August 2002
DSI Datotech Systems Inc.   January 2002 - April 2002

Skills
C++, Java, PHP, HTML, CSS, JavaScript, ActionScript, Flash, C#

Education
The University of British Columbia
Bachelor of Science (B.Sc.), Computer Science

Boris Wong Boris Wong Vancouver, Canada Area Details
Boris Wong's United Front Games Experience December 2011 - February 2012
Job Project Manager at Capcom Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  April 2014 - Present
Piranha Games  November 2012 - April 2014
Finger Food Studios  March 2012 - November 2012
United Front Games   December 2011 - February 2012
Sanrio Digital   January 2009 - August 2010
BlueCastleGames   March 2008 - December 2008
Blue Castle Games  February 2008 - March 2008
Blue Castle Games  October 2007 - February 2008

Skills
Management, Project Planning, Risk Assessment, Analytical Skills, Video Games, Game Design, Game Development, Online Gaming, Quality Assurance, Agile Project Management, JIRA, Mobile Applications, Project Management, Computer Games, Casual Games, Level Design, Gameplay, Animation, Social Games, MMO, MS Project, Monetization, Bug Tracking, Leadership, Gaming Industry, Cross-platform..., Team Building

Education
Langara College   2011 — 2011
Certificate for Applied Management, Project Management

Vancouver Film School   2006 — 2007
Diploma, Game Design

KR (Kelly Richard) Fennig KR (Kelly Richard) Fennig Vancouver, Canada Area Details
KR (Kelly Richard) Fennig's United Front Games Experience 2011 - 2011
Job Technical Producer/Project Manager in Video Games and Electronic Engineer
Industry Computer Games
Experience
National Film Board of Canada  2013 - Present
Slant Six Games  2011 - 2013
Kensington  February 2010 - August 2011
United Front Games   2011 - 2011
QImaging  2006 - 2010
QImaging / Photometrics   2006 - 2010
Nokia Games Business Unit   2004 - 2006
Electronic Arts Canada  2003 - 2004
PMC-Sierra  1999 - 2003
Waverider Communications   1998 - 1998

Skills
Project Management, Software Project..., Software Design, Contract Negotiation, Risk Assessment, Product Management, Software Development, Product Development, Testing, Agile Methodologies, C, Cross-functional Team..., Electronics, C#, Unity3D, Hardware Design, Test Methodologies, Voice Acting, Acting, Film Production, Game Development, Management, Quality Assurance, Video Games, C++, Telecommunications, Hardware Architecture, Wireless, Product Marketing

Education
PADI International   2002 — 2003
Master Scuba Diver Trainer

Simon Fraser University   1993 — 2001
B.A.Sc (HFC), Electronic Engineering

Julian Beak Julian Beak San Francisco Bay Area Details
Julian Beak's United Front Games Experience October 2008 - January 2012
Job Senior Producer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  January 2014 - Present
Electronic Arts  January 2012 - January 2014
United Front Games   October 2008 - January 2012
Radical Entertainment Ltd.   April 2004 - August 2008
369 Interactive   July 2003 - March 2004
Disney Interactive  August 1997 - January 2003
Smokin' Digital   June 1994 - May 1997
Sanctuary Woods Multimedia   November 1988 - May 1993

Skills
Team Leadership, Game Development, Business Development, Game Design, Leadership Development, Project Management, Software Development, Game Programming, Video Game Development, Agile Project Management, Xbox 360, PS3, Video Editing, Graphic Design, Cinematics, Video Game Production, Gameplay, Final Cut Pro, Illustrator, Photoshop, Video Game Design, Video Games, Computer Games, Perforce, Xbox, Game Mechanics, Animation, Scripting, Console, Social Games, Texturing, Casual Games, Mobile Games

Education
University of Victoria   2002 — 2003
Software Engineering

University of Victoria   1993 — 1994
Kinesiology

Carleton University   1990 — 1991
Math

Tony Cranfield-Rose Tony Cranfield-Rose Vancouver, Canada Area Details
Tony Cranfield-Rose's United Front Games Experience March 2012 - May 2012
Job Animator at The Sequence Group
Industry Computer Games
Experience
The Sequence Group  April 2015 - June 2015
MPC  December 2014 - March 2015
Waterproof Studios  July 2014 - December 2014
Waterproof Studios  January 2014 - July 2014
MPC  November 2013 - January 2014
Gener8 Digital Media Corp  May 2013 - July 2013
Sabbatical  June 2012 - April 2013
United Front Games   March 2012 - May 2012
Digital Domain  November 2011 - March 2012
BigPark  March 2011 - September 2011

Skills
Cinematics, Character Animation, Maya, Autodesk MotionBuilder, Animation, Video Games, Storyboarding, Drawing, Gameplay, Photoshop, Facial Animation, Computer Animation, Xbox 360, 3D Studio Max, XSI, Game Design, Illustration, Previz

Education
Emily Carr Institute of Art & Design   1989 — 1993
Diploma, Film/Animation

CDIS

Roderick McDougall Roderick McDougall Vancouver, Canada Area Details
Roderick McDougall's United Front Games Experience January 2010 - February 2011
Job Product Manager, Marketing Website Creation at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  May 2012 - Present
Electronic Arts (EA)   2014 - 2014
Electronic Arts (EA)   2014 - 2014
United Front Games   January 2010 - February 2011
Electronic Arts  2011 - 2011
Electronic Arts  September 2009 - January 2010

Skills
Scripting, Level Design, Gameplay, Game Design, Game Development, Xbox 360, PS3, Video Games, Documentations, Computer Games, Perforce, Unity3D, Game Mechanics, Unreal Editor, Multiplayer, Unreal Engine 3, Console, Hansoft, Casual Games, Mobile Games, Xbox, Video Game Production

Education
The Art Institute of Vancouver   2007 — 2009
Game Art and Design, Computer Games and Programming Skills

University of Calgary   2003 — 2005
Political Science, Economics, Biology

Mount Royal University   2000 — 2003
Astronomy, Biology, Chemistry, Physics, Geology, Psychology, Political Science, Economics

Lawrence Sparling, P.Eng Lawrence Sparling, P.Eng Vancouver, Canada Area Details
Lawrence Sparling, P.Eng's United Front Games Experience March 2008 - Present
Job President and Tech Lead, Moonbase Design Inc.
Industry Computer Software
Experience
Moonbase Design Inc.   2007 - Present
United Front Games   March 2008 - Present
Capcom Game Studio Vancouver  June 2005 - Present
Root Systems Studio   2012 - Present
Rockstar Vancouver  January 2005 - August 2005
EA Blackbox  June 2001 - December 2004
BLACK BOX GAMES LIMITED   March 2000 - June 2001
Rainmaker Entertainment Inc  June 1995 - October 1999

Skills
SR&ED, Localization Management, Workflow Management, Software Design, Vacation Tracking, Video Games, Game Design, Game Development, Scripting, Project Management, Console Games, HR Information...

Education
University of Calgary
Bachelor's Degree, Electrical Engineering

Emily Carr University of Art and Design
Fine and Studio Arts

Jason Louie Jason Louie Vancouver, Canada Area Details
Jason Louie's United Front Games Experience September 2011 - Present
Job Animator at United Front Games
Industry Animation
Experience
United Front Games   September 2011 - Present
EA Black Box  March 2011 - October 2011
United Front Games   November 2010 - February 2011
Propaganda Games  November 2005 - October 2010
Electronic Arts Canada  April 2005 - November 2005
Electronic Arts Canada  September 2003 - March 2005
Mainframe Entertainment  September 2002 - June 2003
Mainframe Entertainment  September 2000 - October 2001

Skills
Cinematics, Character Animation, Computer Animation, Animation, Gameplay, Graphic Design, Autodesk MotionBuilder, XSI, Max, Maya, Video Games, Xbox 360, Game Development, Motion Capture, PS3

Education
British Columbia Institute of Technology   1997 — 1998
certificate of New Media Design and technology

Kwantlen University College   1994 — 1997
diploma, Graphic Design

Vancouver Community College   1989 — 1991
Diploma, Fine Arts

David Robertson Lee David Robertson Lee Vancouver, Canada Area Details
David Robertson Lee's United Front Games Experience May 2013 - December 2013
Job Android Developer at Recon Instruments
Industry Design
Experience
Recon Instruments  December 2013 - Present
United Front Games   May 2013 - December 2013
UBC Sailbot   September 2011 - June 2013
Recon Instruments  May 2011 - September 2012
Recon Instruments  May 2010 - May 2011
Maple Leaf Garden Centre   June 2006 - April 2010

Skills
Android Development, Java, Continuous Integration, Software Design

Education
UBC   2008 — 2013
Bachelor of Applied Science, Integrated Engineering

Spencer Craske Spencer Craske Vancouver, Canada Area Details
Spencer Craske's United Front Games Experience December 2007 - March 2013
Job SSE at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  April 2013 - Present
United Front Games   December 2007 - March 2013
Electronic Arts  July 2002 - November 2007
Black Box Games  June 2000 - July 2002
Radical Entertainment  April 1997 - May 2000
Gray Matter  August 1994 - March 1997
Electronic Arts  September 1991 - December 1993

Skills
Software Engineering, C++, Traditional Animation, 3D, PS3, Rendering, Scripting, Game Development, Xbox 360, Gameplay, Perforce, Game Programming, Game Design

Education
Simon Fraser University

Adrian Ed Lee Adrian Ed Lee Vancouver, Canada Area Details
Adrian Ed Lee's United Front Games Experience June 2015 - Present
Job particle monkey
Industry Motion Pictures and Film
Experience
United Front Games   June 2015 - Present
Dryrain Studios   July 2009 - Present
Hydraulx  September 2014 - January 2015
Original's Cafe Mexicano   July 2014 - October 2014
Daddy Daycare  January 2014 - September 2014
ICON Creative Studio  February 2014 - February 2014
Method Studios  October 2013 - December 2013
Daddy Daycare  June 2013 - October 2013
Prime Focus  March 2013 - May 2013
Western Post   September 2012 - March 2013

Skills
Houdini, Maya, Nuke, Shake, Photoshop, Visual Effects, Particles, Fluids, Look Development, Particle Effects, 3D, Computer Graphics, Special Effects, Dynamics, Traditional Animation, Computer Animation, Fluid Simulation, Particle, Blender (2d), Commercials, Digital Compositing, MEL, Compositing, Feature Films, Rendering, Technical Direction, Rocket science, make tea, make coffee, thinking these things..., Mentoring, Film, Lighting, Rotoscoping, Shading, Renderman, Mental Ray, VFX Supervision, XSI, Video Games

Education
Bournemouth University   2004 — 2005
MA, Digital Effects

Ulster University   1995 — 1999
BA, Visual Communications

Blackpool and The Fylde College   1993 — 1995
GNVQ lev 3, visual communications

Bryce Raffle Bryce Raffle Vancouver, Canada Area Details
Bryce Raffle's United Front Games Experience September 2015 - Present
Job Audio Designer at United Front Games
Industry Motion Pictures and Film
Experience
United Front Games   September 2015 - Present
Bryce Raffle Sound   April 2012 - Present
Ironclad Games   July 2012 - July 2015
Fish Can Fly - Short Film (VFS)   November 2012 - December 2012
Lucid (Short Film)   October 2012 - October 2012
Far Removed (Short Film)   October 2012 - October 2012
Vancouver Film School: The Smell of Blood   June 2012 - June 2012
Captive (Vancouver Film School, Blackrock Films)   May 2012 - May 2012
There And Back   January 2012 - April 2012
Ascension - Short Film (VFS)   January 2012 - February 2012

Skills
Pro Tools, FMOD, Sound Design, Sound Editing, Foley, Production Recording, Composing, Music Editing, Mixing, ADR, Wwise, Dialogue Editing, Recording, Audio Post Production, Field Recording, Post Production, Adobe Audition, Sound Forge, Voice Over, Perforce, Film, Foley Artist, Game Audio, Video Games, Mixer, Composition, Boom Operator, Sound Effects, Mastering, Sound, Audio Editing, Music

Education
Vancouver Film School   2011 — 2012
Diploma, Sound Design for Visual Media

University of Manitoba   2004 — 2008
Bachelor of Arts, English

Harry Jarvis Harry Jarvis Austin, Texas Area Details
Harry Jarvis's United Front Games Experience November 2010 - March 2011
Job Pursuing new opportunities
Industry Computer Games
Experience
Cloud Imperium Games  June 2014 - September 2014
United Front Games   November 2010 - March 2011
UTV Ignition Entertainment  March 2010 - December 2010
Electronic Arts  December 2008 - August 2010
Electronic Arts Los Angeles  2004 - 2009
Electronic Arts  March 2006 - December 2008
Electronic Arts  May 2004 - February 2006
Digital Anvil - MS Games Studio   October 1998 - September 2003

Skills
Cinematics, Visual Effects, Game Development, Animation, Video Games, Film, Motion Capture, Plot, Motion Graphics, Concept Design, Perforce, Character Animation, Computer Animation, Scripting, Unreal Engine 3, Maya, Xbox 360, PS3

Education
Duke University   1981 — 1984
Theater Arts

Katrina Lin, CHRP Katrina Lin, CHRP San Jose, California Details
Katrina Lin, CHRP's United Front Games Experience September 2008 - October 2012
Job Sr. Manager, Human Resources at Qualcomm
Industry Wireless
Experience
QUALCOMM  April 2013 - Present
SAP  October 2012 - April 2013
UNITED FRONT GAMES   September 2008 - October 2012
INTEL  May 2005 - May 2008
3COM  November 2003 - May 2005

Skills
Talent Management, Workforce Planning, Organizational..., Performance Management, Recruiting, Leadership Development, HR Consulting, Employee Benefits, Human Resources, Sourcing, Interviews, Leadership, HRIS, Change Management, Management, Employment Law, Strategy, Talent Acquisition, Hiring, Program Management

Education
University of Guelph   1993 — 1996
B-Comm, Management Economics in Industry & Finance

British Columbia Institute of Technology
Human Resources

Alan Aclon Alan Aclon Vancouver, Canada Area Details
Alan Aclon's United Front Games Experience February 2012 - August 2012
Job Instructor at Vancouver Film School and QA Mobile Team Lead at PNI Digital Media
Industry Computer Games
Experience
PNI Digital Media Ltd  April 2014 - Present
Vancouver Film School  July 2012 - Present
United Front Games   February 2012 - August 2012
Radical Entertainment  June 2011 - February 2012
Electronic Arts  June 2003 - January 2009

Skills
PS3, Xbox 360, Video Games, Perforce, JIRA, Game Development, Game Design, Quality Assurance, Test Planning, Agile Methodologies, Scrum, Game Testing, Scripting, Agile Project Management, Wii, Bugzilla, Software Quality..., PSP, Gameplay, Bug Tracking, Mobile Games, Computer Games, Testing, DevTrack

Education
Kwantlen University College   2001 — 2002
Computer Science

Kwantlen Polytechnic University

Rich Yandle Rich Yandle La Jolla, California Details
Rich Yandle's United Front Games Experience October 2008 - February 2011
Job Technical Director at Daybreak Games, Founder & CEO at Madorium Interactive L.L.C.
Industry Computer Games
Experience
Madorium Interactive   January 2015 - Present
Daybreak Games  December 2014 - Present
Switchblade Monkeys   June 2013 - February 2015
Sony Online Entertainment  February 2011 - June 2013
United Front Games   October 2008 - February 2011
Radical Entertainment  August 2007 - October 2008
Treyarch (Activision)   January 2006 - July 2007
Luxoflux (Activision)   April 2005 - January 2006
Climax  October 2003 - April 2005
Lucky Chicken   February 2003 - October 2003

Skills
Playstation, PS2, PS3, PSP, Xbox, Xbox 360, PC, Optimization, Computer Graphics, Cross-platform..., Low Level Programming, x86 Assembly, PowerPC, MIPS, 68K, C, C++, Shaders, Parallel Programming, OpenGL, DirectX, CUDA, Video Games, Wii, Game Development, Computer Games, Gameplay

Education
Liverpool John Moores University   1994 — 1998
BSc, Computer Science

Cynthia Jensen Cynthia Jensen Vancouver, Canada Area Details
Cynthia Jensen's United Front Games Experience July 2008 - February 2011
Job Senior Environment Artist at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  June 2011 - Present
EA BlackBox  April 2011 - June 2011
United Front Games   July 2008 - February 2011
EA BlackBox  2006 - 2008
Frantic Films  2006 - 2007
3Plains Corp   2004 - 2006
NGRAIN Corp   2002 - 2004

Skills
Maya, Game Development, 3D, Low Poly Modeling, 3D Studio Max, High Poly Modeling, 3ds Studio Max, PS3, Texture Artist, Texturing, Video Games, Xbox 360

Education
Center for Digital Imaging and Sound (Now Arts Institute of Vancouver)   1999 — 2001

Langara College   1996 — 1999
Fine Arts Diploma, Fine Arts

Michelle Chua Michelle Chua Redmond, Washington Details
Michelle Chua's United Front Games Experience March 2010 - February 2012
Job UX Designer/Prototyper at Microsoft
Industry Computer Software
Experience
Microsoft  January 2015 - Present
Microsoft  January 2014 - January 2015
Microsoft  March 2012 - December 2013
United Front Games   March 2010 - February 2012
United Front Games   March 2008 - February 2012
University of British Columbia  September 2007 - March 2008
Electronic Arts  October 2006 - June 2007
Electronic Arts  January 2006 - September 2006
University of British Columbia  May 2003 - December 2005

Skills
User Experience, Interaction Design, Usability, Human Computer..., Usability Testing, User Research, Game Design, User Interface, User Interface Design, Game Development, Video Games, HTML, Wireframes, PS3, Information Architecture, User Experience Design, jQuery, JavaScript, User-centered Design, CSS, Gameplay, Heuristic Evaluation, Information Design, ActionScript

Education
The University of British Columbia   2001 — 2007
Double Major, B.Sc. and B.A., Computer Science, English Lit.

Anna Sloan, CHRP, ASSOC CIPD Anna Sloan, CHRP, ASSOC CIPD Vancouver, Canada Area Details
Anna Sloan, CHRP, ASSOC CIPD's United Front Games Experience September 2013 - Present
Job HR Director United Front Games | Business minded HR leader helping companies build and retain high performance teams
Industry Computer Games
Experience
United Front Games   September 2013 - Present

Education
The London School of Economics and Political Science (LSE)   2002 — 2003
Master of Science, Human Resources, Pass with Merit

The University of Dundee   1998 — 2002
Masters, Psychology, Politics, 2.1

Simon Fraser University   1999 — 2000
MA, Psychology and Political Science (Transatlantic Exchange Year)

Jeshua Nanthakumar Jeshua Nanthakumar San Francisco Bay Area Details
Jeshua Nanthakumar's United Front Games Experience October 2009 - November 2009
Job User Experience at Fantasy
Industry Consumer Electronics
Experience
Fantasy.co   August 2015 - Present
Mark One  September 2014 - Present
Mercedes-Benz Research & Development North America, Inc.   November 2012 - August 2014
Zynga  January 2012 - November 2012
Ubisoft  2011 - January 2012
Splash Damage   November 2009 - March 2011
United Front Games   October 2009 - November 2009
Realtime Worlds  June 2009 - November 2009
Electronic Arts (EA)   March 2007 - June 2009
Simon Fraser University  June 2006 - March 2007

Skills
ActionScript, Flash, Xbox 360, Gameplay, User Interface, Graphic Design, Game Development, CSS, Video Games, JavaScript, Perforce, Illustrator, XML, Graphics, User Experience, InDesign, Usability

Education
Simon Fraser University   2001 — 2006
BA, Criminology

Allen O'Sanlou Allen O'Sanlou Vancouver, Canada Area Details
Allen O'Sanlou's United Front Games Experience May 2009 - July 2010
Job at
Industry Animation
Experience
Sony Pictures Imageworks  February 2015 - Present
Rainmaker Entertainment Inc  December 2013 - Present
Zoic Studios  September 2013 - December 2013
Sony Pictures Imageworks  August 2010 - July 2013
United Front Games   May 2009 - July 2010
Nerd Corps Entertainment  March 2006 - April 2009
Electronic Arts  May 2005 - March 2006
Bardel entertainment  January 2002 - August 2004

Education
Capilano University

Sean Smailes Sean Smailes Vancouver, Canada Area Details
Sean Smailes's United Front Games Experience January 2010 - February 2011
Job Character Artist at gumi Canada, Inc.
Industry Computer Games
Experience
gumi Canada, Inc.   June 2015 - Present
Capcom Game Studio Vancouver  January 2012 - Present
United Front Games   January 2010 - February 2011
Big Sandwich Games   February 2008 - December 2009
Deep Fried Entertainment   2008 - 2009
Bioware  August 1998 - August 2006

Skills
Mudbox, Zbrush, 3D Studio Max, Perforce, Photoshop, Character Modeling, Texturing, Illustration, Texture Creation, Texture, UV mapping, Organic Modeling, Texture Painting, Max, Digital Sculpting, Concept Design, Conceptual Art, Low Poly Modeling, Video Games, Modeling, 3D, Maya, Animation, Character Animation, Gameplay, Game Development, ZBrush

Education
Alberta College of Art and Design   1994 — 1998
BS, VC

Albert College of Art and Design   1993 — 1998
Diploma visual design and illustration

Jameson Rafter Jameson Rafter Vancouver, Canada Area Details
Jameson Rafter's United Front Games Experience October 2013 - January 2014
Job QA Analyst at Piranha Games
Industry Computer Games
Experience
Piranha Games  February 2015 - Present
IUGO Mobile Entertainment  January 2014 - Present
United Front Games   October 2013 - January 2014
Finger Food Studios  July 2013 - August 2013
Big Park   October 2009 - January 2013
Microsoft  October 2009 - January 2013
BigPark  October 2009 - January 2013
Microsoft/BigPark   October 2009 - January 2013
Microsoft Canada Development Centre   2009 - January 2013
Hothead Games  January 2008 - November 2008

Skills
Video Games, Gameplay, Game Design, Quality Assurance, Level Design, PS3, Xbox 360, Animation, Maya, Game Development, Computer Games, Unreal Engine 3, Wii, Unity3D, Perforce, Mobile Games, Casual Games, Game Mechanics, Social Games, JIRA, DevTrack, Microsoft Excel, OneNote

Education
British Columbia Institute of Technology   2013 — 2015
Bachelor's Degree, Computer Games and Programming Skills

The Art Institute of Vancouver-Burnaby   2005 — 2006
Art and Design, Principals of Game Design and Level Design

Pamela Chow Pamela Chow Vancouver, Canada Area Details
Pamela Chow's United Front Games Experience January 2013 - Present
Job Studio Development Director at United Front Games
Industry Computer Games
Experience
United Front Games   January 2013 - Present
United Front Games   September 2011 - December 2012
Radical Entertainment  2005 - December 2011
University of Calgary  January 2010 - April 2010
Radical Entertainment  2002 - 2004
Radical Entertainment  2001 - 2001
Credo Interactive   1996 - 1999

Skills
Game Development, Agile Methodologies, JIRA, Video Games, Xbox 360, PS3, Maya, Gameplay, Perforce, Management, Python, Game Programming, Lua

Education
The University of British Columbia   2000 — 2002
Masters, Computer Systems

The University of British Columbia   1990 — 1994

Sarah Mah Sarah Mah Vancouver, Canada Area Details
Sarah Mah's United Front Games Experience October 2010 - December 2010
Job Game Designer at Roadhouse Interactive
Industry Computer Games
Experience
Roadhouse Interactive  August 2014 - Present
Piranha Games  February 2014 - August 2014
Traction On Demand  October 2013 - December 2013
Slant Six Games  August 2012 - June 2013
Slant Six Games  January 2011 - August 2012
United Front Games   October 2010 - December 2010
Next Level Games  March 2008 - October 2010
Blue Castle Games  October 2007 - February 2008
Electronic Arts  July 2007 - October 2007
Next Level Games  March 2007 - July 2007

Skills
Video Games, Game Development, Computer Graphics, Animation, PS3, Xbox 360, Game Design, Scripting, Wii, Console, Game Mechanics, Level Design, Maya, Mobile Games, Unity3D, Computer Games, Gameplay, Perforce, Cinematics, Social Games

Education
University of British Columbia   2004 — 2006
Bachelor of Arts, Psychology

Kwantlen Polytechnic University   2002 — 2004
Associate of Arts, Psychology

Vancouver Film School   2000 — 2001
3D Animation and Digital Effects

Jason McKenzie Jason McKenzie Vancouver, Canada Area Details
Jason McKenzie's United Front Games Experience February 2009 - February 2011
Job Environment artist at Capcom vancouver
Industry Computer Games
Experience
Capcom vancouver   March 2011 - Present
United Front Games   February 2009 - February 2011
Piranha Games  September 2008 - February 2009
Radical Entertainment  January 2008 - August 2008

Skills
Gameplay, Maya, Environment Art, Unreal Engine 3, Texturing, PS3, 3D Studio Max, XSI, Mudbox, Perforce, Photoshop, Props, Xbox 360, World Building, Game Development, Level Design, Low Poly Modeling, Texture Painting, Digital Sculpting, Shaders, 3D, Animation, Modeling, Video Games, Game Design, Computer Games, ZBrush, UV Mapping, 3D Modeling

Education
British Columbia Institute of Technology   2006 — 2007
Management Cert., Digital animation

Langara College   2003 — 2005
Diploma, Graphic Design, Interior Design, Event/3D Design

British Columbia Institute of Technology / BCIT
Associate Certificate, Leadership

Phil Ibis Phil Ibis Vancouver, Canada Area Details
Phil Ibis's United Front Games Experience July 2008 - January 2014
Job programmer
Industry Computer Games
Experience
large  January 2015 - Present
Ibis Family Travel   January 2014 - September 2014
united front games   July 2008 - January 2014
bazinga! Technologies  January 2012 - January 2013
bombproof technologies   September 2007 - July 2008
Electronic Arts  July 2002 - June 2007
Black Box Games  October 1998 - July 2002
Radical Entertainment  August 1996 - October 1998

Skills
Wii, Lua, Unity3D, Game Design, Shaders, Mobile Games, Online Gaming, Gameplay Programming, Game Mechanics, Console, Game Development, Xbox 360, Gameplay, Video Games, Perforce, PS3, Computer Games, Game Programming, C++, Level Design

Education
UBC   1990 — 1995
Engineering Physics, Computer Science

Cindy Khang Cindy Khang Vancouver, Canada Area Details
Cindy Khang's United Front Games Experience May 2009 - February 2011
Job Environment Artist at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  September 2011 - Present
Electronic Arts  March 2011 - September 2011
United Front Games   May 2009 - February 2011
Nerd Corps Entertainment  January 2009 - March 2009
Ansan Girls High school   March 2003 - February 2005

Skills
Xbox 360, Animation, Modeling, Texturing, Lighting, 3D, Environment Art, Traditional Animation, PS3, Graphic Design, Rigging, Zbrush, Unreal Engine 3, Level Design, UV mapping, Texture Painting, Cinematics, Video Games, Digital Sculpting, Wii, XSI, Low Poly Modeling, Texture Artist, Gameplay, Maya, Game Design, Xbox, Unreal Editor

Education
British Columbia Institute of Technology   2007 — 2008
Digital Animation

Sookmyung Women's University
Bechelor, Graphics Design

Josh Rubenstein, MBA Josh Rubenstein, MBA Vancouver, Canada Area Details
Josh Rubenstein, MBA's United Front Games Experience March 2013 - Present
Job Producer/Designer at United Front Games
Industry Computer Games
Experience
United Front Games   March 2013 - Present
United Front Games   February 2012 - February 2013
United Front Games   November 2008 - December 2012
Great Canadian Casinos  2001 - 2001
PhotoChannel Networks Inc.  2000 - 2001

Skills
PS3, Video Games, C#, C++, Game Design, Perforce, Computer Games, Game Development, 3D Studio Max, Unity3D, Programming, Shaders, Monetization, Console, Game Mechanics, Level Design, Mobile Games, Maxscript, Video Game Monetization, Process Improvement, Process Engineering, Virtual Economies, Analytics, Telemetry, System Design, Board Games, Card Games, Pipelines, Creative Pitching, HLSL, Metrics, Outsourcing Management, Game Economies

Education
Simon Fraser University   2011 — 2013
MBA, Management of Technology

Collingwood

Simon Fraser University
BSC, Computer Science

Daniel Dmytriw Daniel Dmytriw Vancouver, Canada Area Details
Daniel Dmytriw's United Front Games Experience December 2013 - October 2014
Job Software Engineer at Ultrasonix
Industry Computer Software
Experience
Ultrasonix   March 2015 - Present
United Front Games   December 2013 - October 2014
Electronic Arts  July 2012 - March 2013
United Front Games   April 2012 - June 2012
Electronic Arts  2007 - 2011

Skills
Xbox 360, Perforce, Game Development, PS3, Unity3D, Android Development, iOS development, Game Programming, Multithreading, Lua, Gameplay, C++, Xbox, Flash

Education
The University of British Columbia   2002 — 2007
Bachelors, Computer Engineering

Travis Nordin Travis Nordin Vancouver, Canada Area Details
Travis Nordin's United Front Games Experience June 2014 - Present
Job Server Engineer at United Front Games
Industry Information Technology and Services
Experience
United Front Games   June 2014 - Present
BC Cancer Agency  July 2010 - June 2014
SAP  April 2007 - July 2010
Business Objects  2007 - July 2010

Skills
Business Intelligence, Business Objects, SQL, Microsoft SQL Server, Web Intelligence, ETL, Data Warehousing, Integration, Crystal Reports, Databases, Oracle, Unix, Data Modeling, C#, ASP.NET, Linux, iOS development, Photoshop, Troubleshooting, Windows Server, Enterprise Software, Windows

Education
British Columbia Institute of Technology   2004 — 2006
Bachelor of Technology (BTech), Network Security

Carvy Spindler Carvy Spindler Vancouver, Canada Area Details
Carvy Spindler's United Front Games Experience October 2012 - March 2013
Job Project Manager
Industry Computer Games
Experience
Electronic Arts  April 2013 - Present
United Front Games   October 2012 - March 2013
Radical Entertainment  July 2009 - June 2012
Radical Entertainment  January 2008 - June 2009
Electronic Arts  January 2004 - November 2007
Electronic Arts  March 2001 - December 2003
Electronic Arts  August 1997 - March 2001

Education
British Columbia Institute of Technology / BCIT
Operations Management: Project Planning and Scheduling Evening Course

Lord Tweedsmuir Secondary   1991 — 1996
High School Diploma

Nicholas Kessler Nicholas Kessler Vancouver, Canada Area Details
Nicholas Kessler's United Front Games Experience December 2009 - February 2011
Job Programmer
Industry Computer Games
Experience
United Front Games   December 2009 - February 2011
Electronic Arts  2006 - 2009
Fisher & Ludlow   2002 - 2003

Education
University of Guelph
Computer Science

Richard Orth Richard Orth Vancouver, Canada Area Details
Richard Orth's United Front Games Experience August 2008 - February 2011
Job
Industry Computer Games
Experience
Radical Entertainment  April 2011 - June 2012
United Front Games   August 2008 - February 2011
Backbone Entertainment - Vancouver   April 2005 - August 2008

Skills
PS3, Game Mechanics, Xbox 360, Gameplay, Game Development, Perforce, Xbox, iPhone, Gameplay Programming, Video Games

Education
The University of British Columbia   2000 — 2002
B.Sc

Jacob Krarup Jacob Krarup Vancouver, Canada Area Details
Jacob Krarup's United Front Games Experience January 2009 - February 2011
Job CEO at Shiny Plus
Industry Computer Games
Experience
Shiny Plus Development   November 2013 - Present
Vancouver Film School  April 2013 - Present
Nine Tail Studios, Inc.   March 2013 - October 2013
East Side Games  September 2011 - February 2013
United Front Games   January 2009 - February 2011
Rockstar Games  October 2003 - December 2008
Radical Entertainment  April 1999 - September 2003

Skills
Video Games, Game Development, Xbox 360, Gameplay, Mobile Games, Character Animation, Level Design, PS3, Game Mechanics, Game Design, Agile Development, Writing, Project Management, Story, Casting, Video Game Production, Social Games, Agile Methodologies, Cinematics, Computer Games, Wii, PSP, Animation, Perforce, Multiplayer, Narrative, Casual Games

Education
Emily Carr University of Art and Design

The University of British Columbia

Vancouver Film School

Matt Smits Matt Smits Vancouver, Canada Area Details
Matt Smits's United Front Games Experience October 2009 - March 2011
Job Gameplay Designer
Industry Computer Games
Experience
Next Level Games  March 2011 - Present
United Front Games   October 2009 - March 2011
Next Level Games  June 2006 - November 2007
Next Level Games  April 2005 - October 2005
Electronic Arts  April 2003 - December 2003

Skills
Gameplay, Level Design, Game Design, Console, PS3, Xbox 360, Wii, Game Development, Video Game Design, Game Mechanics, Multiplayer

Education
Simon Fraser University   2001 — 2006
BA, Philosophy, English

Sharon Xiang Sharon Xiang Vancouver, Canada Area Details
Sharon Xiang's United Front Games Experience 2014 - 2015
Job UI/UX designer
Industry Design
Experience
Electronic Arts (EA)   April 2015 - July 2015
sharonxiang.ca   2012 - July 2015
United Front Games   2014 - 2015
Klover Development   January 2012 - January 2014
Richmond Animal Protection Society Cat Sanctuary   2012 - 2013
Simon Fraser University  January 2012 - December 2012
Summba Inc.   July 2010 - August 2010

Education
Simon Fraser University
Bachelor of Art (B.A.)

Similar Companies