Valkyrie Entertainment
Industry: Video game developer
DescriptionFounded: 2002 Video game: Guns Up!
Valkyrie Entertainment List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Valkyrie Entertainment. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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Valkyrie Entertainment Employees
Cache River Millworks March 2015 - Present
Paint Nite March 2014 - Present
www.adamcrockett.com 1999 - Present
Flexasoft October 2013 - November 2013
Boldman Creative Solutions, LLC February 2013 - February 2013
Gianormous Games, LLC May 2012 - February 2013
Liquid Development 2012 - 2012
Hidden Path Entertainment 2006 - 2012
Valkyrie Entertainment June 2004 - September 2006
Microsoft Game Studios December 1999 - February 2004
Skills
Maya, 3D Studio Max, Animation, Modeling, Painting, Photoshop, Drawing, Texturing, Zbrush, Character Rigging, Photography, Max, Character, Motionbuilder, 3D animation, Character Animation, Cinematics, Character Design, Rigging, 3D, Facial Animation, UV mapping, Storyboarding, Video Games, Computer Graphics, Concept Design, Character Modeling, Game Development, Illustration, Perforce, Xbox 360, Valve Source Engine, Animation Director, Lead Artist, Character Studio, Photo Editing, Freelance Artist, Biped, Character Modelling, Cloth Simulation, Skinning, Keyframe Animation, Polygon Modeling, Low Poly Modeling, Game Art, Autodesk MotionBuilder, 3D Modeling, Computer Animation, Motion Capture, Texture Artist
Education
School of Communication Arts 1997 — 1998
Certificate
Memphis College of Art 1994 — 1997
none
Pulaski Academy
Valkyrie Entertainment March 2012 - Present
Art Institute of Seattle April 2010 - December 2011
Smashball.tv October 2008 - October 2009
Dystopia Games October 2007 - October 2008
Skills
C#, Unity3D, PHP, MySQL, JavaScript, Level Design, Lighting, Game Design
Education
Art Institute of Seattle 2008 — 2012
Game Art & Design, 3D Modeling, Animation, Level Design
Valkyrie Entertainment 2007 - Present
Check Masters 2000 - 2007
Skills
Environment Art, Unreal Engine 3, Zbrush, Texturing, Game Art, Xbox 360, Maya, 3D Studio Max, Modeling, PS3, 3D, Game Development, Video Games, Perforce, Prop Modeling, Unity3D, PS4
Education
Art Institute of Seattle 2005 — 2007
3d Art and Animation
TEAGUE September 2014 - Present
GIA Designs March 2014 - Present
Signal Studios November 2011 - August 2013
Valkyrie Entertainment February 2004 - August 2011
Microsoft 2002 - 2005
Snowblind Studios 1999 - 2001
NW Technical Systems 1996 - 1999
Boeing Commercial Airplanes 1995 - 1997
Skills
3D Studio Max, Environment Art, Texturing, Scripting, Hard Surface Modeling, VRAY Rendering Engine, Maya, Low Poly Modeling, Zbrush, UV mapping, Unreal Engine 3, Xbox 360, Digital Sculpting, Perforce, Shaders, 3D, Level Design, Powershell, Maxscript, Unreal Engine, 3D Modeling, Photoshop, Computer Animation, After Effects, Game Development, UV Mapping, ZBrush
Education
Bothell High School 1989 — 1992
Diploma
Lake Washington Technical College
Mechanical\Electrical Design, Mechanical\Electrical Engineering Design
Bungie February 2012 - Present
Valkyrie Entertainment August 2011 - September 2011
Turn 10 Studios October 2010 - August 2011
Aquent June 2008 - June 2010
Bungie June 2008 - June 2010
Skills
3D Modeling, High Poly Modeling, Hard Surface Modeling, 3DS Max, Texturing, Leadership, Teamwork, Productivity, Reliability, Maxscript, 3D Studio Max, Video Games, Xbox 360, Mudbox, 3D, Modeling
Education
Brown College 2005 — 2008
Bachelor of Science, Game Design
Valkyrie Entertainment, LLC January 2015 - Present
Valkyrie Entertainment February 2014 - December 2014
The Art Institute of Seattle 2011 - January 2014
Art Institute of Seattle July 2013 - September 2013
RadioShack August 2008 - September 2010
Skills
Maya, Unreal Engine 3, Photoshop, 3D Modeling, Zbrush, Adobe Creative Suite, Unity3D, Microsoft Office, Illustrator, After Effects, Level Design, Lighting, CryEngine, PC, Mac, Texturing, Dreamweaver, Construct 2, UnrealScript, Game Design, Storyboarding, Project Management, ZBrush
Education
Art Institute of Seattle 2010 — 2013
Bachelor of Fine Arts (B.F.A.), Game Art and Design
Peninsula College 2008 — 2010
Associate of Arts (AA), General Studies
Valkyrie Entertainment, LLC February 2012 - November 2014
Valkyrie Entertainment February 2010 - February 2012
U.S. Allegience October 2007 - August 2008
Skills
Zbrush, Texturing, Illustration, Environment Art, Computer Graphics, Modeling
Education
Digipen Institute of Technology 2005 — 2010
BFA, 3d Animation
PatBoy's Toys LLC August 2011 - Present
Trendy Entertainment LLC December 2012 - December 2013
THQ December 2006 - August 2009
Microsoft March 2005 - June 2006
Valkyrie Entertainment March 2005 - September 2005
KBC America, Inc www.kbchelmetsdirect.com September 2002 - October 2003
Skills
ZBRUSH4, 3D STUDIO MAX 2011, UDK, MAYA 2011, PHOTOSHOP, PERFORCE, ILLUSTRARTOR, 3D Studio Max, Perforce, Texturing, Photoshop, Maya, Unreal Engine 3, Props, Game Development, Level Design, Modeling, Wii, 3D Modeling, UV mapping, 3D, Lighting, Video Games, Xbox 360, Computer Animation, Shaders, Computer Games, Art, Digital Painting, Max, Low Poly Modeling, Texture Painting, Gameplay, Mudbox, Digital Sculpting, Unreal Editor, Game Design, Environment Art, Zbrush, Animation, Storyboarding, Computer Graphics, Unity3D, ZBrush
Education
California Institute of the Arts 1996 — 1999
Bachelor of Fine Arts (BFA), Experimental Animation Film/Cinema/Video Studies
Valkyrie Entertainment June 2005 - Present
Siebel Systems 2000 - 2004
OnTarget/Siebel Systems March 1999 - June 2000
Boral Industries 1994 - 1999
Skills
Sales Process, Solution Selling, Strategy, Sales, Project Management, Strategic Partnerships, SaaS, Human Resources, Management, Salesforce.com, Personnel Management, Leadership, Sales Enablement, Start-ups, Enterprise Software
Education
Michigan State University
BA
University of Washington
BA
HBO June 2014 - Present
KEXP 90.3 FM Seattle October 2009 - Present
Z2 February 2014 - June 2014
Freelance Game Artist October 2013 - June 2014
Valkyrie Entertainment April 2011 - October 2013
Skills
Art, Maya, Graphics, Compositing, Texturing, Graphic Design, Low-poly modeling, Retopology, Game Art, High to low asset..., Digital Sculpting, High Poly Modeling, Lighting, Concept Art, Level Building, Game Engines, 3D Studio Max, Zbrush, Photoshop, 3D Modeling, World Building, Unreal Engine 3, CryEngine, Xbox One, Xbox 360, Playstation 3, Character Art, Environment Art, Unity, PS3
Education
Art Institute of Seattle 2008 — 2011
Bachelor of Fine Arts (BFA), Game Art, 3D Modeling/Sculpting, Level Design