Vicarious Visions

Industry: Video game developer

Description

Vicarious Visions, Inc. is a video game developer, based in Menands, New York. Founded: 1990, Menands, NY Headquarters: Menands, NY Parent organization: Activision (2005–) Number of employees: 200 Founders: Guha Bala, Karthik Bala

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Vicarious Visions Employees

Employee
Years
Job
Industry
Shawn Lucas Shawn Lucas San Francisco Bay Area Details
Shawn Lucas's Vicarious Visions Experience March 2010 - October 2010
Job Mission Designer at Hangar 13
Industry Computer Games
Experience
Hangar 13  August 2014 - Present
SGN (Social Gaming Network)   February 2014 - August 2014
2K Marin  July 2011 - October 2013
Vicarious Visions   March 2010 - October 2010
Vicarious Visions   April 2008 - March 2010

Skills
Level Design, Unreal Engine 3, Task Management, Gameplay, Creative Writing

Education
Imperial College London

State University of New York at Oswego
BA, English: Creative Writing

Tim Swett Tim Swett Albany, New York Area Details
Tim Swett's Vicarious Visions Experience November 2014 - Present
Job Associate Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   November 2014 - Present
Computer Solutions of America   October 2011 - September 2012
Winn-Dixie  August 1999 - October 2011

Skills
JavaScript, SQL, Java, C#, HTML, MySQL, XML, Software Development, PHP, CSS, Linux, .NET, Web Development, jQuery, C++, Programming, Windows, ASP.NET, Oracle, Visual Studio

Education
Full Sail University   2012 — 2014
Bachelor of Science ( BS ), Game Development, 3.86

Edison State College   2005 — 2012
Associate of Science ( AS ), Internet Services Technology, 4.0

Edison State College   2005 — 2011
Associate of Science ( AS ), Computer Programming and Analysis, 4.0

Eric Gillam Eric Gillam Phoenix, Arizona Area Details
Eric Gillam's Vicarious Visions Experience August 2009 - July 2011
Job Media Art & Animation Adjunct Instructor at The Art Institutes
Industry Higher Education
Experience
The Art Institutes  April 2013 - Present
University of Advancing Technology  July 2011 - June 2013
Vicarious Visions   August 2009 - July 2011
Vicarious Visions   September 2007 - August 2009
Vicarious Visions   January 2004 - September 2007
The Art Institute of Phoenix  January 2002 - January 2004
Swift Transportation  January 2000 - December 2001
Prelusion Games Inc.   November 1998 - July 2001
Resolutions Multimedia Group   December 1997 - April 1999

Skills
Video Games, 3D Modeling, Texturing, Animation, Game Development, Maya, 3D Studio Max, Photoshop, Game Design, UV mapping, Unreal Editor, Game Art, Zbrush, Texture Painting, Flash, Modeling, Unity3D, Project Planning, InDesign, Graphic Design, PowerPoint, Illustrator, Media Design, Brand Development, Premiere, Advertising, Marketing, Copywriting, University Teaching, Scripting, Scrum, ZBrush

Education
Full Sail University   2014 — 2015
Master of Fine Arts (MFA), Media Design

University of Arizona   1993 — 1997
Bachelor of Fine Arts, Art & Multimedia

Joshua Kleber Joshua Kleber Troy, New York Details
Joshua Kleber's Vicarious Visions Experience June 2015 - Present
Job QA Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   June 2015 - Present
Champlain College  August 2011 - May 2015
Muzzy Lane Software  September 2014 - December 2014
Muzzy Lane Software  May 2014 - August 2014
Emergent Media Center  October 2011 - January 2012

Skills
Game Design, Game Development, Unity3D, Interaction Design, ActionScript, Level Design, Creative Thinking, User Interface, User Interface Design, C#, QA Testing, Wireframes, Attention To Detail

Education
Champlain College   2011 — 2015
Bachelor's Degree, Game Design

Chelsea Kissinger Chelsea Kissinger Ballston Spa, New York Details
Chelsea Kissinger's Vicarious Visions Experience June 2015 - Present
Job Integrated QA Tester at Vicarious Visions
Industry Animation
Experience
Vicarious Visions   June 2015 - Present
Vicarious Visions   March 2015 - June 2015
The Napoleon Group  January 2015 - March 2015
Brazen Animation  October 2014 - December 2014
Brazen Animation  March 2014 - October 2014
Full Sail University  August 2013 - November 2013
Price Chopper Supermarkets  August 2008 - January 2013

Skills
Computer Animation, Maya, Lighting, Texturing, 3D Modeling, Shading, Photoshop, Nuke, Mental Ray, Mudbox, UV mapping, Animation, Drawing, Visual Effects, Storyboarding, Vray

Education
Full Sail University   2011 — 2013
Bachelor of Science (BS), Computer Animation

Emily Pittore Emily Pittore Greater Boston Area Details
Emily Pittore's Vicarious Visions Experience July 2011 - December 2011
Job Software Engineer at iRobot
Industry Computer Software
Experience
iRobot  February 2014 - Present
BBN Technologies  June 2013 - August 2013
Private Tutor  January 2013 - June 2013
Boston Dynamics  January 2012 - June 2012
Vicarious Visions   July 2011 - December 2011
GAMBIT [Singapore-MIT GAMBIT Game Lab]   2009 - 2010

Skills
Game Development, Computer Graphics, Machine Vision, 3D rendering, Python, C++, Game Design, Programming, Computer Science, Perforce, Video Games, OpenGL, C, Algorithms, Software Engineering

Education
Columbia University - Fu Foundation School of Engineering and Applied Science   2012 — 2014
Master of Science (MS), Computer Science, 3.9/4.0

Massachusetts Institute of Technology   2007 — 2011
Bachelor of Science (B.S.), Computer Science and Engineering, 4.6/5.0

Mario Adamo Mario Adamo Amherst, Massachusetts Details
Mario Adamo's Vicarious Visions Experience November 2012 - November 2013
Job QA Lead at Hitpoint Inc.
Industry Computer Games
Experience
Hitpoint Inc.  May 2014 - Present
Vicarious Visions   November 2012 - November 2013
National Flight Academy  April 2012 - November 2012

Skills
Microsoft Office, Microsoft Word, Photoshop, PowerPoint, Microsoft Excel, Editing, Customer Service, Recording, Pro Tools, Outlook, Audio Engineering, Windows, Music Production, Research, Music, Studio Recording, Songwriting, Sound, Audio Post Production, Project Management, Quality Assurance, Testing, Usability Testing, Hansoft, Unreal Editor, Level Design, Unreal Engine 3

Education
Full Sail University   2011 — 2012
Recording Arts Bachelor Degree

Full Sail University
Masterʼs Degree, Game Design

Nick Hahn Nick Hahn Seattle, Washington Details
Nick Hahn's Vicarious Visions Experience May 2009 - December 2009
Job Software Development Engineer at Zillow
Industry Computer Software
Experience
Zillow  September 2014 - Present
Nintendo Software Technology  February 2013 - August 2014
Nintendo  May 2010 - February 2013
Vicarious Visions   May 2009 - December 2009

Skills
Wii, Game Development, Game Programming, OpenGL, Video Games, DirectX, Visual Studio, C++, Webkit, WiiU, Scripting, Software Engineering, Software Development, JavaScript, Perforce, Programming, Game Design

Education
Digipen Institute of Technology   2008 — 2012
Master of Science (MS), Computer Science

State University of New York at Buffalo   2004 — 2008
BS, Computer Science

Jeffrey Joyce Jeffrey Joyce Lake Forest, California Details
Jeffrey Joyce's Vicarious Visions Experience May 2009 - January 2010
Job Lead Tools and Build Engineer at Blind Squirrel Games
Industry Computer Games
Experience
Blind Squirrel Games  June 2013 - Present
Robotic Arm Software  April 2012 - May 2013
Blizzard Entertainment  March 2010 - February 2012
Vicarious Visions   May 2009 - January 2010
Big Huge Games (THQ)   February 2008 - March 2009
Big Huge Games  June 2007 - February 2008

Skills
Game Development, PS3, Maya, Gameplay, Lua, Perforce, Xbox 360, Game Programming, Gameplay Programming, Video Games, Game Design, Unreal Engine 3, Computer Games, TFS, Visual Studio, DLC, Build Automation, C#, DirectX, Steam, Oculus Rift, Sarcasm, C++, Network Design, Network Administration, Microsoft Exchange, Microsoft Lync, pfSense, Hyper-V

Education
Full Sail University   2004 — 2006
Bachelors, Game Design and Development

Carl Schell Carl Schell Crofton, Maryland Details
Carl Schell's Vicarious Visions Experience September 1998 - April 2003
Job IT Specialist at Centers for Medicare & Medicaid Services
Industry Computer Software
Experience
Centers for Medicare & Medicaid Services  July 2014 - Present
Qazzoo   February 2012 - July 2014
Heavy Hammer, Inc.   2009 - July 2012
Blue Omega Entertainment  April 2003 - June 2009
Vicarious Visions   September 1998 - April 2003

Skills
PS3, Unreal Engine 3, Game Design, Gameplay, Xbox 360, Game Development, Video Games, Computer Games, Scripting, Animation, Texturing, Perforce, PHP, Web Design, Web Development, HTML, CSS, XML, MySQL, Zend Framework, WordPress, Joomla, XHTML, C#, Visual Basic, Apache, LAMP, JavaScript, AJAX, jQuery, XSLT, Photoshop, Illustrator, 3D Modeling, Mobile Games, Wii, User Interface, Level Design

Education
Arizona State University   1994 — 1997
Engineering, Interactive Computer Graphics

Mike Bonafede Mike Bonafede Albany, New York Area Details
Mike Bonafede's Vicarious Visions Experience November 2006 - January 2011
Job Producer at Mind Meld Games
Industry Computer Games
Experience
Self  January 2011 - Present
Mind Meld Games   January 2014 - August 2015
Cyber Griffin   October 2013 - November 2013
Vicarious Visions   November 2006 - January 2011

Skills
Game Design, Video Games, Wii, Xbox 360, Gameplay, Game Development, PS3, Computer Games, Multiplayer, Unreal Engine 3, C#, Unity, Creative Writing, Technical Writing, Visio, Photography, Videography, Video Editing, Audio Editing, Narrative Design, Mythology, Anthropology, PS4, iOS development, Google Glass, JavaScript, Level Design, Stealth Mechanics, Perforce

Education
Full Sail University   2012 — 2015
Bachelor's degree, Game Design, 3.63

ITT Technical Institute   2004 — 2006
Associates, Multimedia/Graphic Design

Adam Whalen Adam Whalen Greater Pittsburgh Area Details
Adam Whalen's Vicarious Visions Experience April 2008 - November 2009
Job Wandering Samurai
Industry Computer Games
Experience
Schell Games  May 2015 - Present
Think Through Learning Inc.  January 2012 - May 2015
Think Through Learning Inc.  June 2011 - January 2012
National Network of Digital Schools (NNDS)   December 2009 - June 2011
Vicarious Visions   April 2008 - November 2009

Skills
Game Development, Animation, JavaScript, Modeling, Illustrator, Maya, ActionScript, Flash, Character Animation, Traditional Animation, Computer Animation, 3D, Premiere, Illustration, Texturing, Cinematics, Game Programming, Scripting, Game Design, Video Games

Education
Art Institute of Pittsburgh   2005 — 2008
Bachelors, Media Arts and Animation, 3.9

Brent LaDue Brent LaDue Seattle, Washington Details
Brent LaDue's Vicarious Visions Experience July 2008 - April 2011
Job Freelance 3D Artist
Industry Computer Games
Experience
Carbine Studios  June 2013 - February 2014
Trion Worlds, Inc.   July 2012 - May 2013
38 Studios  April 2011 - May 2012
Vicarious Visions   July 2008 - April 2011
High Voltage Software  February 2008 - June 2008
GarageGames  April 2007 - June 2007

Skills
3D Studio Max, ZBrush, Maya, Texturing, Photoshop, Topogun, UDK, Scrum, Perforce, Optimization, Digital Painting, Lighting, Terrain Sculpting &..., Unreal Engine 3, Digital Sculpting, Zbrush, UV mapping, Game Art, 3D, Video Games, 3D Modeling, Cinematics, Wii, Normal Mapping, UV Mapping

Education
Illinois Institute of Art   2004 — 2007
Bachelors of Fine Arts, Game Art & Design

Chuck Carter Chuck Carter Bangor, Maine Details
Chuck Carter's Vicarious Visions Experience March 2008 - June 2010
Job Creative Director and Owner at Eagre Games Inc.
Industry Media Production
Experience
Eagre Games   April 2013 - Present
Chuck Carter Studio   January 1985 - April 2013
McGraw-Hill Higher Education  2006 - 2013
National Geographic Society  1992 - 2012
Vicarious Visions   March 2008 - June 2010
Bethsoft   February 2007 - November 2007
Smart Bomb Interactive  January 2004 - December 2005
Westwood Studios  1997 - 2003
Cyan Worlds, Inc.   January 1991 - March 1994

Skills
Art, Illustrator, Matte Painting, Texturing, Video Games, Game Design, Game Development, UV mapping, Character Animation, PS3, Xbox 360, Maya, Level Design, Computer Games, Zbrush, Illustration, Animation, 3D Studio Max, 3D, Rigging, Computer Animation, Gameplay, Graphics, Art Direction, Creative Direction, Game Art, Storyboarding, Concept Design, Cinematics, Photoshop, Digital Art, Drawing, 3D Modeling, After Effects, Film, Visual Effects, Mobile Games, Unity3D, Texture Painting, Digital Painting, Casual Games, MMO, Layout, Social Games, Interaction Design, Mac, Adobe Creative Suite, Premiere, Traditional Animation, Lighting

Education
Self Taught   1980 — 2013
Hard Knocks, Art, Digital Art and Animation

Cleveland Institute of Art   1980 — 1981

Joe DeFilipo Joe DeFilipo Pflugerville, Texas Details
Joe DeFilipo's Vicarious Visions Experience February 2012 - August 2013
Job QA Tester at Armature Studio
Industry Computer Games
Experience
Armature Studio  February 2014 - Present
Vicarious Visions   February 2012 - August 2013
Vicarious Visions   February 2011 - February 2012
Vicarious Visions   January 2010 - February 2011
Vicarious Visions   March 2009 - January 2010

Skills
Video Games, Testing, PS3, Game Testing, Software Testing Life..., Manual Testing, Game Development, Mobile Games, Console Games, Gameplay, Wii, JIRA, Xbox 360, Multiplayer, Console, Casual Games, Game Balance, Perforce, Nintendo DS, Software Development, Unity3D, DevTrack, Mobile Game Development, Bug Tracking, Playstation, PS4, Xbox One, PS Vita

Education
Mildred Elley School-Albany Campus   2006 — 2008
Associate's degree, 3D Animation and Game Design

Todd Masten Todd Masten Greater Seattle Area Details
Todd Masten's Vicarious Visions Experience July 1999 - July 2003
Job Audio Director at Microsoft
Industry Computer Software
Experience
Microsoft  October 2014 - Present
Contract Consultant  August 2011 - October 2014
Playdek Inc.   October 2009 - August 2011
THQ  October 2007 - October 2009
Sigil Games Online  January 2004 - October 2007
Vicarious Visions   July 1999 - July 2003

Skills
Composition, Game Development, MMO, Game Design, Video Games, Recording, Perforce, Sound Design, Pro Tools, Sound, Agile Methodologies, Agile Project Management, Audio Design, Audio Editing, Audio Engineering, Audio Mixing, Computer Games, Conducting, Console, Financial Analysis, FMOD, MS Excel Pivot Tables, MS Project, Music, Orchestration, Post Production, Product Development, Product Management, Production, Project Management, Project Planning, PS3, Scrum, Strategic Planning, Unreal Engine 3, Video Game Development, Wii, Wwise, Xbox 360, iOS development, Sound Editing, Audio Post Production

Education
California State University-San Marcos - College of Business Administration   2011 — 2013
MBA, Business, 3.409

Berklee College of Music   1994 — 1997
BA, Music Synthesis, 3.28

California State University-Fullerton   1991 — 1994
Communications

David Dobert David Dobert Austin, Texas Details
David Dobert's Vicarious Visions Experience January 2010 - July 2011
Job Embedded QA Design at BattleCry Studios
Industry Computer Games
Experience
BattleCry Studios  January 2014 - Present
Armature Studio  February 2013 - January 2014
Junction Point Studios  September 2011 - January 2013
Vicarious Visions   January 2010 - July 2011
Vicarious Visions   January 2008 - December 2009
Vicarious Visions   January 2007 - December 2007
Vicarious Visions   November 2006 - December 2006
HUD  June 2002 - September 2002

Skills
Video Games, Game Design, Perforce, Game Development, Wii, Xbox 360, PS3, Multiplayer, Computer Games, Gameplay, Scripting, Xbox, Console, Game Mechanics, Quality Assurance, MMO, Casual Games, DevTrack

Education
Hudson Valley Community College   2002 — 2006
Associates in Science, Computer Science, General Science

Brian Keffer Brian Keffer San Francisco Bay Area Details
Brian Keffer's Vicarious Visions Experience 1999 - 2002
Job Senior Environment Artist at Sanzaru Games
Industry Computer Games
Experience
Sanzaru Games  May 2015 - Present
Ninja Dojo   January 2007 - Present
Crystal Dynamics  January 2013 - May 2015
Sanzaru Games  September 2009 - November 2012
Crystal Dynamics  January 2007 - September 2009
Perpetual Entertainment  August 2006 - December 2006
Shaba Games  May 2006 - August 2006
Z-Axis / Activision   2003 - April 2006
Vicarious Visions   1999 - 2002
Papyrus Design Group  1997 - 1999

Skills
Maya, MEL, 3D Studio Max, Photoshop, Texturing, UV mapping, Game Development, Video Game Development, 3D, Video Games, Modeling, Scripting, Animation, Zbrush, Lighting, Art, Game Design, Character Animation, Wii, Environment Art, Unreal Engine 3, 3D Modeling, Game Art, Xbox 360, Shaders, Gameplay, Max, Traditional Animation, Xbox, Computer Animation, PS3, Mental Ray, Unity3D, Digital Painting

Education
Kansas State University   1992 — 1998
BArch, Architecture

OLOP

Casey O'Donnell Casey O'Donnell East Lansing, Michigan Details
Casey O'Donnell's Vicarious Visions Experience 2004 - 2007
Job Associate Professor at Michigan State University
Industry Computer Games
Experience
Michigan State University  July 2012 - Present
IS3D, LLC   June 2010 - Present
University of Georgia  August 2008 - July 2012
Georgia Game Developers Association  April 2008 - July 2012
IGDA Albany Chapter   2005 - August 2008
Rensselaer Polytechnic Institute  August 2003 - May 2008
Vicarious Visions   2004 - 2007
Avatech Solutions  September 2001 - August 2003
3D Pipeline   August 2000 - September 2001
NASA/JPL  September 1999 - August 2000

Skills
Game Development, Open Source Software, EDA, Anthropology, Video Games, Artificial Intelligence, C++, Python, Programming, HTML, Game Design, C#, Educational Games, Public Speaking, Research, Cultural Anthropology, Unity3D, Mobile Applications, Qualitative Research, Ethnography, Human Computer...

Education
Rensselaer Polytechnic Institute   2005 — 2008
PhD., Science and Technology Studies

Rensselaer Polytechnic Institute   2003 — 2005
MS, Science and Technology Studies

Drake University   1997 — 2001
BS, Mathematics and Computer Science

Cornelia Trombley Cornelia Trombley Albany, New York Area Details
Cornelia Trombley's Vicarious Visions Experience May 2010 - July 2010
Job Artist and Software Support Technician
Industry Information Services
Experience
Bespoke Software, Inc   April 2013 - Present
Coco Sits   2009 - Present
Cody's Cozy Pals   October 2012 - April 2013
Target  September 2011 - September 2012
FYE  September 2010 - August 2011
Vicarious Visions   May 2010 - July 2010
Panera Bread LLC  September 2007 - May 2010

Skills
Microsoft Word, PowerPoint, Customer Service, Microsoft Office, Pets, Pet Care, Photoshop, Public Speaking, Digital Photography, Portrait Photography, Horse Care, Dog Walking, Video games, Microsoft Excel, Sales, Leadership, Negotiation

Education
Hudson Valley Community College   2011 — 2015
High School, Digital Communication and Media/Multimedia

Averill Park High school   2004 — 2008
Regents Diploma, Theatre/Art, B

Jonathan Herrmann Jonathan Herrmann Albany, New York Details
Jonathan Herrmann's Vicarious Visions Experience 2001 - 2014
Job
Industry Computer Games
Experience
Vicarious Visions   2001 - 2014
Vicarious Visions   2001 - 2014
Vicarious Visions   2001 - 2014
Vicarious Visions   2001 - 2014
ITT Technical Institute  2003 - 2005
Freelance Artist  2000 - 2005
Engineering Animation, Inc.   1994 - 2000

Skills
Agile Methodologies, Scrum, Process Management, Game Development, Video Games, Casual Games, Console Games, Mobile Games, Medical Visualization, Content Development, Game Mechanics, Game Design, Creative Strategy, Project Management, Leadership Development, Career Development..., Resource Management, Strategic Planning, Workforce Planning, Resource Allocation, Risk Assessment, Performance Management, Organizational..., Succession Planning, Recruiting, Salary Administration, Curriculum Advisor, Community Outreach, Adobe Creative Suite, Photoshop, 3D Studio Max, Microsoft Excel, Microsoft Project, Microsoft Office, Perforce, JIRA

Education
Iowa State University   1991 — 1995
BA, Biological/Pre-Medical Illustration

Jason Marcil Jason Marcil Austin, Texas Area Details
Jason Marcil's Vicarious Visions Experience December 2004 - February 2005
Job Animator
Industry Computer Games
Experience
Arkane Studios  August 2015 - Present
Armature Studio  December 2012 - August 2015
Somnio Solutions, Inc.   July 2012 - August 2012
Vigil Games, THQ   August 2011 - May 2012
Vicarious Visions, Activision│Blizzard   January 2006 - May 2011
Skyworks Interactive   March 2005 - December 2005
Vicarious Visions   December 2004 - February 2005
N-Fusion Interactive  May 2002 - November 2004
Viewpoint  June 2000 - September 2001
Hypnotix  March 1999 - June 2000

Skills
Cinematics, Character Animation, PS3, 3D Studio Max, Game Development, Maya, Computer Animation, Photoshop, Visual Effects, Xbox 360, Lighting, Perforce, Video Games, After Effects, Video Game Production, Interactive Storytelling, Sony Vegas Video, Pre-visualization, Unity

Education
Taught By A Pro
ProWeekend Animation Seminar (Nashville, TN)

Animation Mentor
Creature Animation on Demand

Matthew Luhn Story Masterclass

Movers & Shakespeares: Effective Communication

Living Arts College   1997 — 1998
Applied studies in Digital Art & Animation, Graphic Design and Life Drawing.

Jerry Frazier Jerry Frazier Irvine, California Details
Jerry Frazier's Vicarious Visions Experience April 2003 - November 2003
Job SDE at Amazon
Industry Computer Games
Experience
Amazon A2Z   June 2015 - Present
Janus Research Group  July 2012 - March 2015
Tencent Boston, Inc  November 2010 - July 2012
Rainbow Studios  2006 - March 2010
Rainbow Studios / THQ  2004 - May 2006
Vicarious Visions   April 2003 - November 2003
Vision Scape Interactive   August 2002 - March 2003
Kodiak Interactive Studios   2000 - 2001
Microsoft  June 1997 - January 2000

Skills
Xbox 360, PS3, Wii, Game Development, Win32 API, Animation, Xbox, Video Games, Computer Games, Development Tools, Scripting, C#, c++, 3D Graphics, MFC

Education
Brigham Young University   1989 — 1994
BS, Computer Science

Markel Carter Markel Carter Philadelphia, Pennsylvania Details
Markel Carter's Vicarious Visions Experience February 2015 - Present
Job Game Environment and Prop Artist
Industry Computer Games
Experience
Vicarious Visions   February 2015 - Present
Team Aurora   October 2012 - April 2014
Emergent Media Center  October 2010 - May 2012

Skills
Unity3D, Unreal Editor, Maya, Video Games, Zbrush, Conceptual Art, Photoshop, 3D Modeling, Animation, Flash, Illustrator, Tortoise SVN, Game Development, Unreal Engine 3, Level Design, Concept Design, Game Art, Game Mechanics, ZBrush

Education
Champlain College   2010 — 2014
Game Art and Animation

Michael Barbato Michael Barbato Clifton Park, New York Details
Michael Barbato's Vicarious Visions Experience July 2014 - Present
Job QA Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   July 2014 - Present
Arkadium  October 2013 - July 2014

Skills
Adobe Creative Suite, 3D Studio Max, Maya, Mac, Microsoft Office, Windows, Public Speaking, Facebook, HTML, Social Networking, Texturing, C++, Final Cut Pro, Java, Editing, Video Editing, InDesign, Social Media, Research, Microsoft Word, Music, Pro Tools, Customer Service, Photoshop, Game Design, iMovie, Teamwork, Illustrator, PowerPoint, Audio Engineering, Creative Writing, CSS, Logic Pro, Zbrush, Web Design, Microsoft Excel, Photography, After Effects, 3D Modeling, Computer Animation, Graphic Design, Event Planning, Animation, Music Production, OS X, Dreamweaver, Programming, Committed to..., Game Development, Scripting

Education
Full Sail University   2011 — 2013
Bachelor's degree, Computer Games and Programming Skills

Brookdale Community College

Benjamin Dorsey Benjamin Dorsey Albany, New York Area Details
Benjamin Dorsey's Vicarious Visions Experience May 2015 - Present
Job Integrated QA Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   May 2015 - Present
Vicarious Visions   February 2015 - May 2015
JBS International, Inc.   May 2012 - August 2012
JBS International, Inc.   May 2012 - August 2012
JBS International, Inc.   December 2010 - January 2011

Skills
Game Programming, Piano, Creative Writing, Video Game Design, Maya, ActionScript, C++, Software Testing, Hardware Testing, Photography, Game Design, Flash, Scripting, Photoshop, Unity3D, Testing, Unreal Editor, Level Design

Education
Champlain College   2010 — 2014
Bachelor of Science (BS), Game Design

Lisa Manuzak Lisa Manuzak Albany, New York Area Details
Lisa Manuzak's Vicarious Visions Experience July 2014 - Present
Job Concept Artist at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   July 2014 - Present
Advocate-art   March 2013 - Present
Hawaii Pacific University  July 2012 - Present
Self Employed  September 2010 - Present
CGI  March 2013 - June 2013
Hawaii State Department of Health  December 2008 - December 2010

Skills
Illustration, Drawing, Animation, Digital Painting, Character Design, Photoshop, Illustrator, Art, Character Animation, Layout, Graphics, Concept Design, Visual Arts, Motion Graphics, Traditional Animation, Microsoft Office

Education
Griffith University   2009 — 2010
Master of Digital Design, Motion Graphics

University of California, Irvine   2005 — 2009
Bachelor of Arts, Studio Art

Connor Norman Connor Norman Albany, New York Details
Connor Norman's Vicarious Visions Experience September 2014 - Present
Job Level Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2014 - Present
HitPoint   May 2012 - September 2014
Emergent Media Center  May 2011 - May 2012
Champlain College  August 2008 - April 2012
Emergent Media Center  May 2010 - August 2011
Emergent Media Center  August 2009 - May 2010

Skills
Maya, Photoshop, After Effects, Unity3D, Final Cut Pro, Video Editing, Video, Level Design, Game Design, Zbrush, Creative Writing, Unreal Engine 3, Illustrator, Animation, Game Development, Gameplay, Narrative

Education
Champlain College   2008 — 2012
BS, Game Design

Ellington High School   2004 — 2008
High School Diploma

Matt Helsom Matt Helsom Ballston Lake, New York Details
Matt Helsom's Vicarious Visions Experience March 2012 - Present
Job 2D/ 3D Artist at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   March 2012 - Present
Crescent Moon Games   August 2011 - January 2012
Vicarious Visions   2007 - 2011
ITT Technical Institute  2004 - 2007

Skills
2D Artist, 3D Artist, Art Leadership, Game Design, Game Development, Video Games, Xbox 360, Maya, 3D Studio Max, Level Design, Texturing, PS3, Character Animation, Computer Animation, UV mapping

Education
Art Institute of Fort Lauderdale   2003 — 2005
Bachelor of Arts, Computer Animation

Sheridan College   1999 — 2003
Degree, Classical Animation

Kevin Meade Kevin Meade Austin, Texas Details
Kevin Meade's Vicarious Visions Experience December 2011 - Present
Job Artist at Vicarious Visions
Industry Entertainment
Experience
Vicarious Visions   December 2011 - Present
Janimation  April 2010 - November 2011
Wicked Good Studios   September 2007 - April 2010
Spoonbend, Inc.   March 2006 - September 2007
Wicked Good Studios   June 2004 - March 2006
adidas group  June 2001 - June 2004
Nike  January 2000 - May 2001
The Art Source   January 1999 - November 1999

Skills
Animation, Illustration, Concept Design, Graphic Design, Art Direction, Motion Graphics, Storyboarding, Creative Direction, User Interface Design, Video Games, Project Management, Character Animation

Education
Bournemouth University   2007 — 2008
MA, 3D Animation

University of North Texas   1995 — 1998
BA, Illustration / Graphic Design

Jasmin Segarra Jasmin Segarra White Plains, New York Details
Jasmin Segarra's Vicarious Visions Experience October 2014 - January 2015
Job Technical Animator at Blue Sky Studios
Industry Animation
Experience
Blue Sky Studios  January 2015 - Present
Vicarious Visions   October 2014 - January 2015
Blue Sky Studios  September 2013 - January 2014
Traceback Studios  August 2012 - January 2013
The Jim Henson Company  November 2010 - April 2011
Vicon House of Moves  July 2010 - September 2010
Rethink Post   June 2010 - August 2010
......   November 2008 - June 2010
WMS Gaming  May 2006 - November 2008
Calabash Animation  2004 - 2007

Skills
Maya, Animation, After Effects, Rigging, Texturing, 3D Studio Max, Lightwave, Flash, Photoshop, Modeling, Illustrator, Character Animation, Computer Animation, 3D

Education
I-Animate   2012 — 2012
Animation, Animation

Animation Mentor   2008 — 2009
Bachelor's degree, Character Animation

Columbia College Chicago   2000 — 2004
Bachelor of Arts (B.A.), Animation, Interactive Technology, Video Graphics and Special Effects

Suresh Malakar Suresh Malakar Albany, New York Area Details
Suresh Malakar's Vicarious Visions Experience June 2008 - Present
Job Software Engineer
Industry Computer Games
Experience
Vicarious Visions   June 2008 - Present
Sandlot Games  June 2007 - October 2007
University of Florida  May 2002 - August 2006

Education
DigiPen Institute of Technology   2006 — 2008
Masters, Computer Science

University of Florida   2000 — 2004
Bachelors, Computer Engineering

James Chagaris James Chagaris Greater Boston Area Details
James Chagaris's Vicarious Visions Experience September 2008 - May 2011
Job Programmer at Rockstar Games
Industry Computer Games
Experience
Rockstar Games  June 2011 - Present
Vicarious Visions   September 2008 - May 2011
Camp Kawanhee   May 2008 - August 2008
Camp Kawanhee   June 2001 - August 2008
DigiPen Institute of Technology  January 2008 - April 2008
DigiPen Institute of Technology  September 2007 - April 2008
DigiPen Institute of Technology  September 2004 - April 2008
DigiPen Institute of Technology  September 2007 - December 2007
DigiPen Institute of Technology  January 2007 - April 2007
DigiPen Institute of Technology  September 2005 - December 2005

Skills
Gameplay, Artificial Intelligence, Physics, Game Development, Video Games, Perforce, Game Design, Gameplay Programming, Game Programming, Xbox 360

Education
Digipen Institute of Technology   2003 — 2008
BS, Real-Time Interactive Simulation

Stevens Institute of Technology

Phillip Morrell Phillip Morrell Pomfret Center, Connecticut Details
Phillip Morrell's Vicarious Visions Experience March 2015 - August 2015
Job QA Tester at Vicarious Visions
Industry Computer Games
Experience
Stop & Shop  July 2013 - Present
Vicarious Visions   March 2015 - August 2015
New England Institute of Technology  April 2012 - June 2012

Skills
Photoshop, Maya, Unity, Game Design, Animation, Game Development, Microsoft Office, PowerPoint, Microsoft Excel, Data Entry, Character Animation, Microsoft Word, HTML5, JavaScript, Unreal Engine 3, C++(Basics)

Education
New England Institute of Technology   2011 — 2014
Bachelor's Degree, Video Game Design, 3.64

Jared Mitchell Jared Mitchell Burlington, Vermont Details
Jared Mitchell's Vicarious Visions Experience June 2015 - Present
Job QA Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   June 2015 - Present
Champlain College Montreal Campus   January 2015 - April 2015

Skills
Level Design, Programming, 3D Modeling, Microsoft Visual Studio..., ActionScript, Photoshop, Illustrator, 3D Animation, Valve Hammer Editor, HPL Level Editor, Microsoft Visual Studio..., Microsoft XNA, GIMP, Computer Animation, Game Design

Education
Champlain College   2012 — 2016
Bachelor of Science (BS), Game Design, 3.0 GPA

Rob Ashcraft Rob Ashcraft Albany, New York Area Details
Rob Ashcraft's Vicarious Visions Experience October 2014 - September 2015
Job Previously a QA Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   October 2014 - September 2015
Hwang's Martial Arts   March 2014 - October 2014
Emergent Media Center  January 2012 - April 2012

Skills
Game Development, Unity3D, Unreal Engine 3, Game Design, Teaching, Level Design, C#, Maya, Unreal Editor, Game Mechanics, Video Games

Education
Champlain College   2009 — 2013

Matthew Surdej Matthew Surdej Goldens Bridge, New York Details
Matthew Surdej's Vicarious Visions Experience February 2015 - Present
Job QA Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   February 2015 - Present
DeCicco's Family Market   May 2012 - January 2015
Arkadium  June 2013 - August 2013
Lukewarm Media  May 2012 - October 2012
Champlain College  September 2011 - April 2012

Skills
Maya, Flash, ActionScript, Game Design, Unity3D, 3D, Quality Assurance, Testing, Game Development, Photoshop, Video Games, Level Design, Microsoft Office, Gameplay, Game Mechanics, Unreal Editor, Computer Games

Education
Champlain College   2010 — 2014
Bachelor's Degree, Game Design, 3.41

Barry Morales Barry Morales Albany, New York Area Details
Barry Morales's Vicarious Visions Experience October 2014 - Present
Job Associate Producer at Vicarious Visions
Industry Media Production
Experience
Vicarious Visions   October 2014 - Present
Vicarious Visions   February 2014 - October 2014
Vicarious Visions   February 2013 - February 2014
Vicarious Visions   April 2012 - February 2013
GameStop  October 2011 - April 2012
Vicarious Visions   June 2011 - August 2011
Vicarious Visions   March 2010 - January 2011
Vicarious Visions   June 2009 - March 2010
Hollywood Video  August 2007 - May 2009

Skills
Production Assistance, Developer Support, Quality Assurance, Project Management, Video Games, Game Design, Game Development, PS3, Xbox 360, Wii, Perforce, Wii U, Game Mechanics

Education
Hudson Valley Community College
Computer Information Systems, Computer Science, Digital Media

Cristina Stefany Alvarez Cristina Stefany Alvarez Albany, New York Area Details
Cristina Stefany Alvarez's Vicarious Visions Experience January 2008 - May 2011
Job Academic Assistant at César Ritz Colleges Switzerland
Industry Computer Games
Experience
César Ritz Colleges Switzerland   October 2014 - Present
Studio Golden Voice   October 2011 - Present
First Media   January 2006 - Present
Localization World   2012 - June 2012
Vicarious Visions   January 2008 - May 2011
Vicarious Visions   January 2008 - May 2011

Education
Unidistance - Formation universitaire à distance, Suisse   2015 — 2018
Bachelor’s Degree

Localization Institute   2012 — 2012
Localization Project Management Certificate

Berklee College of Music   2004 — 2006
Bachelor's Degree in Music

Conservatoire de Lausanne   2000 — 2004

Ecole Ardévaz   2002 — 2003
Baccalauréat en Littérature

Conservatoire de Sion   1986 — 2000

Guillermo la O' Guillermo la O' Greater Seattle Area Details
Guillermo la O''s Vicarious Visions Experience June 2004 - July 2010
Job Art Manager / Senior Artist / Art Lead
Industry Computer Games
Experience
Glu Mobile  November 2011 - Present
Vicarious Visions   June 2004 - July 2010

Skills
Zbrush, Maya, Environment Art, Photoshop, 3D Studio Max, UV mapping, Level Design, Texturing, Xbox 360, Low Poly Modeling, Character Animation, Digital Sculpting, Game Design, Wii, Game Development, Texture Artist, 3D Modeling, PS3, Texture Painting, Game Art, Unity3D, Video Games, Digital Painting, Gameplay, Hard Surface Modeling, PSP

Education
Art Institute of Phoenix   2002 — 2004
Bachelors, Video Game Art and Design

Austin Community College   1999 — 2001
Associate, Commercial Art

Brock Chandler Brock Chandler Albany, New York Area Details
Brock Chandler's Vicarious Visions Experience September 2010 - Present
Job Filmmaker & Cinematic Camera Artist
Industry Entertainment
Experience
Vicarious Visions   September 2010 - Present
Potratz Partners Advertising  November 2009 - February 2010
Mescavage Photography   September 2009 - November 2009
Activision  February 2009 - August 2009
Hollowed Out Productions   September 2008 - December 2008
About Time   August 2008 - December 2008
HD Films   June 2008 - July 2008
Hollywood Wizard   June 2008 - June 2008
Ithaca College Television  January 2008 - May 2008
Supernormal   January 2008 - May 2008

Skills
Video Editing, Directing, Motion Graphics, Graphic Design, Editing, After Effects, Photoshop, Writing, Photography, Animation, Video Production, Adobe Creative Suite, Production, Post Production, Visual Effects, Motion Design, Storyboarding, Premiere, Film, Camera, Video Games, Mac, Video, Lighting, Digital Photography, Multimedia, Art, Film Production, Screenwriting, Advertising, 3D Studio Max, Social Media, Final Draft, Graphics, Creative Writing, Short Films

Education
Ithaca College   2007 — 2008
Bachelor of Science, Cinema & Photography

Roy H. Park School of Communications   2007 — 2008
Bachelor of Science, Cinema & Photography Cinema Production Concentration

Fulton Montgomery Community College   2003 — 2005
AS, Communications & Media Arts

Jordan Sapp Jordan Sapp Greater Nashville Area Details
Jordan Sapp's Vicarious Visions Experience July 2010 - June 2011
Job Music Producer, Songwriter, Recording Engineer
Industry Music
Experience
Capitol Christian Music Group  December 2014 - Present
JSapp Productions   January 2015 - Present
RedOne Productions   August 2011 - Present
Vicarious Visions   July 2010 - June 2011
Neversoft Entertainment  August 2008 - July 2010
Studio 521   January 2008 - April 2008
Goodform Concerts   August 2007 - November 2007

Skills
Sound Design, FMOD, MIDI, Bass, Guitar, Pro Tools, Sound, Composition, Audio Engineering, Recording, Music Production, Logic Pro, Mastering, Music, Studio Recording

Education
Malone University   2004 — 2008
BA, Commercial Music Technology, Music

Samer Rayyan Samer Rayyan Dewitt, Michigan Details
Samer Rayyan's Vicarious Visions Experience August 2011 - April 2012
Job Software Engineer at Harman/Becker Automotive Systems
Industry Computer Software
Experience
Harman/Becker Automotive Systems  January 2015 - Present
Festival Transaction Services   February 2014 - October 2014
Fugazo   February 2013 - June 2013
Bluetooth SIG  August 2012 - February 2013
Vicarious Visions   August 2011 - April 2012
Aerotek  June 2007 - December 2010
Student team - Oi   September 2009 - May 2010
Student team - Oi   September 2008 - May 2009
Mergl   September 2006 - May 2007

Skills
Video Games, Game Development, Gameplay, C#, Xbox 360, Programming, Gameplay Programming, Game Programming, OpenGL, Game Design, Computer Games, 3D, Perforce, DirectX, Unity3D, Mobile Games, Ruby, Ruby on Rails, Objective-C, Java, JavaScript, iOS development, Android Development, C++

Education
Digipen Institute of Technology   2006 — 2011
BS, Real Time Interactive Simulation

Chris D'Ambrosio Chris D'Ambrosio Sparks Glencoe, Maryland Details
Chris D'Ambrosio's Vicarious Visions Experience January 2009 - February 2011
Job Lead Audio Designer at Firaxis Games / Spin Echo Productions
Industry Computer Games
Experience
Firaxis Games  October 2014 - Present
Sony Online Entertainment  May 2012 - Present
Cyber Griffin   March 2012 - April 2012
High Moon Studios  September 2011 - April 2012
Vicarious Visions   January 2009 - February 2011
Alto Music NYC   September 2008 - January 2009
Cybersound Studios  June 2007 - May 2008

Skills
Sound Design, Audio Editing, Audio Mixing, Dialogue, Dialogue Editing, Composition, Music Production, Music Synthesis, Music Implementation, Sound Design..., Dialogue implementation, Music, Video Games, Pro Tools, PS3, Xbox 360, Game Development, SFX, Sound, MIDI, Mastering, Recording, Gameplay, Wii, Console

Education
Berklee College of Music   2004 — 2008
Bachelor of Arts, Electronic Production and Design

Anthony Cintron Anthony Cintron Greater Boston Area Details
Anthony Cintron's Vicarious Visions Experience May 2014 - March 2015
Job Associate AI Scripter at Rockstar Games
Industry Computer Games
Experience
Rockstar Games  March 2015 - Present
Vicarious Visions   May 2014 - March 2015
Planet Fitness  November 2013 - May 2014

Skills
C++, Java, Game Design, Game Development, Level Design, Unity3D, Unreal Engine 3, Maya, Unreal Editor, Game Programming, Gameplay, C#, DirectX, OpenGL, Lua, Perforce, Video Games, Microsoft Office, Visual Studio

Education
Full Sail University   2011 — 2013
Bachelor of Science (BS), Game Development, 3.4

Fulton-Montgomery Community College   2008 — 2010
Associate's degree, Multi-Media

Samuel Crowe Samuel Crowe Greeneville, Tennessee Details
Samuel Crowe's Vicarious Visions Experience September 2003 - November 2005
Job Visiting Professor of Fine Art and Digital Media
Industry Higher Education
Experience
Tusculum College  September 2013 - Present
Center for Appalachian Studies and Services   2008 - 2010
Vicarious Visions   September 2003 - November 2005
N/A  July 1995 - 2004
Sunstorm Interactive  January 2000 - August 2002

Skills
Teaching/mentoring, Curriculum planning, Academic Advising, Time Management, Higher ED course..., 3D Studio Max, Game Development, 3D, Illustration, Character Animation, Animation, Photoshop, Zbrush, Art Direction, Graphic Design, Video Games, Drawing, Texturing, Concept Design, Graphics, After Effects, Traditional Animation, Premiere, Original Illustration, User Interface Design, Maya, InDesign

Education
East Tennessee State University   2007 — 2010
Master of Fine Arts, Drawing

East Tennessee State University   2007 — 2010
M.F.A, Drawing, traditional and digital

Gabriel Maung Gabriel Maung Shelburne Falls, Massachusetts Details
Gabriel Maung's Vicarious Visions Experience February 2015 - July 2015
Job 3D Modeler and Texture Artist
Industry Computer Games
Experience
Vicarious Visions   February 2015 - July 2015
Star Seers   November 2012 - January 2013
eGameUniverse   October 2006 - May 2008
Bellissimo, Belardinelli Effects   April 1998 - June 1998

Skills
Maya, Photoshop, 3D Studio Max, Storyboarding, Character Animation, 3D Modeling, UV mapping, Texturing, Drawing, Zbrush, Adobe Creative Suite, Game Design, After Effects, Painting, Photography, Premiere, CSS, 3D, ActionScript, Unreal Engine, Anatomy, Spanish, Normal Mapping, Mycology, Microsoft Excel, HTML, JavaScript, Flash Actionscript, Adobe Illustrator, Video Games, Game Development, Unreal Engine 3

Education
Art Institute of Pittsburgh   2008 — 2013
Bachelors of Science, Game Art & Design, 3.87

UArtsy
Environment Creation Master Class

Boston College   2001 — 2003
Film and Art

Emerson College   1998 — 1999
Film

Pittsburgh Filmmakers   1997 — 1998
Filmmaking

Carnegie Mellon University   1996 — 1998
Chemical Engineering

Eric Wiley Eric Wiley Greater Seattle Area Details
Eric Wiley's Vicarious Visions Experience September 2014 - Present
Job Senior Artist at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2014 - Present
Motiga, Inc.   September 2012 - August 2014
Bungie  April 2012 - September 2012
ArenaNet  October 2008 - April 2012

Skills
Environment Art, Zbrush, Texturing, Mudbox, Maya, Max, 3D Studio Max

Education
Digipen Institute of Technology   2005 — 2009
BFA, Animation

Jared Merback Jared Merback Greater Los Angeles Area Details
Jared Merback's Vicarious Visions Experience 2013 - 2014
Job Level Designer, Game Designer, Scripter
Industry Computer Games
Experience
Vicarious Visions   2013 - 2014
Saatchi & Saatchi LA  August 2012 - November 2012
Blind Wink Games   May 2012 - August 2012
Idol Minds  January 2012 - April 2012
Idol Minds  July 2011 - April 2012
The Guildhall at SMU  August 2009 - December 2010
Aksys Games  May 2007 - 2009

Skills
Level Design, Unreal Engine 3, Unreal Editor, Lua, Photoshop, Game Design, Game Mechanics, Multiplayer, Video Games, Game Balance, Game Development, Perforce, Scripting, Console, Gameplay, Unity3D, Maya, Xbox 360, PS3, World Building

Education
Southern Methodist University   2009 — 2010
Master's degree, Interactive Technology specialization Level Design

Chapman University   2004 — 2008
BA, Film Production

Chris Clay Chris Clay Greater Boston Area Details
Chris Clay's Vicarious Visions Experience September 2015 - Present
Job Senior Game Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2015 - Present
Town of Franklin  March 2011 - August 2015
Turbine  January 2010 - July 2015
Champlain College  January 2013 - May 2014
Turbine Inc.  May 2004 - January 2010
Turbine Inc.  August 2002 - May 2004
Turbine Inc.  May 2000 - August 2002
Full Sail Real World Education  October 1999 - May 2000

Skills
Animation, Visual Effects, Scripting, Characters, Art, Artificial Intelligence, System Design, Process Scheduler, Management, Game Development, Video Games, Outsourcing, Game Design, Budgets, MMO, Game Mechanics, Online Gaming, Level Design, MMORPG, Game Art, Xbox 360, Computer Games, Gameplay, Perforce, Maya, Photoshop

Education
Full Sail University   1998 — 1999
Associates, Digital Media

University of Michigan   1996 — 1998
Microbiology, Organic Chemistry, Economics, English Literature, Geology

Justin Devane Justin Devane Phoenix, Arizona Area Details
Justin Devane's Vicarious Visions Experience 1998 - 2004
Job 4th Grade Teacher English Language Development
Industry Primary/Secondary Education
Experience
NYS Department of Correctional Services  July 2002 - July 2012
Phusion Projects  2006 - 2007
Vicarious Visions   1998 - 2004
Gridstream Productions   May 2002 - September 2002

Skills
Maya

Education
Teachers College of Columbia University   2010 — 2012
Master of Arts (M.A.), Cognitive Science

Arizona State University   2005 — 2010

Matt Willey Matt Willey Waterford, New York Details
Matt Willey's Vicarious Visions Experience April 2006 - October 2009
Job Network/System Administrator
Industry Information Technology and Services
Experience
Silhouette Optical LTD.  May 2015 - Present
Northeast Computer Fitness   August 2012 - Present
ICOM Tech Services   December 2009 - May 2011
Vicarious Visions   April 2006 - October 2009

Skills
Active Directory, Windows Server, Network Administration, Windows 7, XP, VMware, Servers, System Administration, DNS, DHCP, Computer Hardware, Security, Microsoft Exchange, Windows, Troubleshooting, Software Installation

Education
Hudson Valley Community College   2006 — 2011
Associates, Social Sciences

New Horizons   2008 — 2010
MCSE, Network Security

Nicholas Rench Nicholas Rench Albany, New York Details
Nicholas Rench's Vicarious Visions Experience September 2014 - July 2015
Job Game Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2014 - July 2015
Vicarious Visions   July 2013 - March 2014
Vicarious Visions   February 2013 - July 2013

Skills
Game Design, Level Design, Unity3D, Game Development, HTML, Quality Assurance, Creative Writing, Visual Scripting, 3DS Max

Education
Champlain College   2008 — 2012
BS, Game Design

Chelsey Johnson Chelsey Johnson Troy, New York Details
Chelsey Johnson's Vicarious Visions Experience May 2015 - Present
Job Quality Assurance Tester at Vicarious Visions
Industry Design
Experience
Vicarious Visions   May 2015 - Present
Dunkin Donuts  April 2013 - April 2015
New England Institute of Technology  2011 - 2014

Skills
3D Studio Max, Mudbox, 3D Modeling, Maya, Texturing, Unity3D, Photoshop, Sculpture, Digital Sculpting, After Effects, Graphic Design, Game Development, Autodesk Mudbox, Unreal Editor, Level Design, Microsoft Excel, Unity, Quality Assurance, Regression Testing, Game Design

Education
New England Institute of Technology   2013 — 2015
Bachelor's degree, Video Game Design

New England Institute of Technology   2011 — 2013
Associates, Video Game Design and Simulations

Woonsocket Area Career and Technical Center   2009 — 2011
High School Diploma/ Academy of Information Technology and Game Design Diploma (AOITGD), Information Technology and Video Game Design

Rick Grossenbacher Rick Grossenbacher Greater Los Angeles Area Details
Rick Grossenbacher's Vicarious Visions Experience May 1999 - August 2000
Job UI/UX Designer and 3D Artist
Industry Computer Games
Experience
(Self Employed)   March 2008 - Present
Crystal Dynamics  October 2006 - October 2007
Glu Mobile  April 2006 - October 2006
(Self Employed)   January 2005 - April 2006
Castaway Entertainment   June 2004 - December 2004
Raven Software  April 2003 - April 2004
3D6 Games   January 2002 - December 2002
Vicarious Visions   May 1999 - August 2000
Ion Storm  May 1997 - August 1997

Skills
Video Games, Texturing, Maya, Game Development, 3D, 3D Studio Max, Character Animation, Environment Art, Animation, Zbrush, Game Design, Art, UV mapping, User Interface, Unity, User Interface Design, User Experience, Flash, ActionScript, UV Mapping, ZBrush

Education
Grand Valley State University   1997 — 2000
Bachelor of Fine Arts (BFA), Film and Video

Ryan Topping Ryan Topping Waterford, New York Details
Ryan Topping's Vicarious Visions Experience June 2014 - October 2014
Job Attended Champlain College
Industry Computer Games
Experience
New York State Department of Taxation and Finance  February 2015 - May 2015
Vicarious Visions   June 2014 - October 2014

Education
University at Albany, SUNY   2015 — 2017
Bachelor of Arts in Computer Science

Champlain College   2009 — 2013
Bachelor of Science, Game and Interactive Media Design

Joseph Concha Joseph Concha Albany, New York Area Details
Joseph Concha's Vicarious Visions Experience October 2014 - August 2015
Job Freelance Audio Designer
Industry Design
Experience
Vicarious Visions   October 2014 - August 2015
Bazillion Pictures  February 2011 - September 2014
Freelance Audio Engineer  February 2010 - September 2014
Kansas City Repertory Theatre  October 2013 - December 2013
Electronic Arts  September 2012 - November 2012
University of Missouri-Kansas City  July 2009 - May 2012
Purdue University  August 2004 - May 2009
Electronic Arts  June 2008 - August 2008
NFL Films  May 2007 - August 2007

Skills
Sound Design, Sound, Pro Tools, Audio Engineering, Recording, Audio Post Production, Sound Editing, Musical Theatre, Post Production, Music Production, Studio Recording, Voice Acting, Professional Audio, Live Sound, Sound Reinforcement, Audio Restoration, Sound Forge, Unity3D, Audio Mixing, Location / Field Sound, Audio Programming, Q Lab, Duality SE SSL Console, Acid Pro, Script/Copy Optimization, Voice Acting Direction, Reaper

Education
University of Missouri-Kansas City   2009 — 2012
MFA, Theatre Sound Design/Technology, 4.0

Purdue University   2004 — 2009
BS, Theatre/Sound Engineering

Justin Little Justin Little Albany, New York Area Details
Justin Little's Vicarious Visions Experience August 2015 - Present
Job Senior Animator at Vicarious Visions
Industry Animation
Experience
Vicarious Visions   August 2015 - Present
Vicarious Visions   May 2012 - Present
Vigil Games  March 2011 - March 2012
Vigil Games  June 2010 - March 2011
Full Sail University  July 2008 - May 2010

Skills
Animation, 3D animation, Character Animation, Creature Animation, Facial Animation, Cinematic Animation, Gameplay Animation, Computer Animation, Technical Animation, 3D Studio Max, Maya, XSI, Motionbuilder, Photoshop, After Effects, Zbrush, Nuke, Microsoft Office, MMORPG, Xbox 360, PS3, PC, Computer Games, Proprietary Software, Computer Hardware, Innovative Problem..., Problem Solving, Creative Problem Solving, Troubleshooting, Hard Worker, Strategic Planning, Acting, Teamwork, Critical Thinking, Visual Thinking, Analytic Thinking, Game Development, Video Games, Technical, Unity, Mobile Game Development, Autodesk MotionBuilder, Cinematics, Character Rigging, Lighting, Traditional Animation, Rigging, Game Design, Texture Artist, Digital Sculpting

Education
Full Sail University   2008 — 2010
BS, Computer Animation

Zach Agostine Zach Agostine United States Details
Zach Agostine's Vicarious Visions Experience Integrated QA SupportVicarious VisionsApril 2015 - Present
Job Integrated QA Support at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   Integrated QA SupportVicarious VisionsApril 2015 - Present
Ubisoft Shanghai  June 2014 - August 2014
Ubisoft Shanghai  July 2014 - July 2014
Camp Hazen YMCA  May 2012 - September 2013
Minority Media Inc.  January 2013 - April 2013
Climberism Magazine   January 2012 - April 2012

Skills
Marketing, Social Media, Time Management, Team Leadership, Google Analytics, Video Game Production, Quality Assurance, Project Management, Photoshop, Team Building, Leadership, Game Design, Event Planning

Education
Champlain College Robert P. Stiller School of Business   2010 — 2014
Bachelor's Degree, Marketing with a focus on Game Production

Champlain College

Deanne Hastings Deanne Hastings San Francisco Bay Area Details
Deanne Hastings's Vicarious Visions Experience March 2010 - June 2010
Job Shipping and Customer Service Specialist, Junior Artist
Industry Fine Art
Experience
Dolls Kill  November 2013 - April 2014
Level Up Studios   November 2011 - May 2013
GameStop  2011 - 2011
Vicarious Visions   March 2010 - June 2010
Stone's Pharmacy   2008 - 2010
Big Dogs Sportswear  2005 - 2008

Skills
Fine Art, Shipping, Adobe Creative Suite, Packaging, Drawing, Painting, Illustration, Digital Painting, Conceptual Art, Visual Arts, Mac, Art, Digital Art, Customer Service, Microsoft Office, Trade Shows

Education
Hudson Valley Community College
Incomplete Studies, Fine Arts

Charles Labarre Charles Labarre Montreal, Canada Area Details
Charles Labarre's Vicarious Visions Experience April 2003 - April 2006
Job Information Systems Manager at BroadSoft
Industry Telecommunications
Experience
BroadSoft  August 2013 - Present
Newtrax Technologies   October 2010 - August 2013
Bluestreak Technology  June 2007 - May 2009
Domosys Corporation   November 2005 - May 2007
Vicarious Visions   April 2003 - April 2006
Intrinsic Graphics   2000 - 2003
Silicon Magic  1999 - 2000
Telweb   1997 - 1999
Anillusion Technologies   May 1996 - July 1997

Skills
Agile Methodologies, Software Design, Embedded Systems, Embedded Software, Mobile Devices, Software Development, Device Drivers, Cross-platform..., Start-ups, Programming, Unix, Performance Tuning, 3D, Network Design

Education
HEC Montréal   2007 — 2010
MBA, Entrepreneurship, Finance

Université Laval   1993 — 1996
BS, Computer Science

Jesse Sparhawk Jesse Sparhawk Troy, New York Details
Jesse Sparhawk's Vicarious Visions Experience November 2013 - Present
Job Associate Producer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   November 2013 - Present
Vicarious Visions   September 2013 - November 2013
Vicarious Visions   April 2013 - September 2013
Vicarious Visions   January 2013 - April 2013
Vicarious Visions   October 2012 - January 2013
Vicarious Visions   June 2012 - October 2012
Vicarious Visions   January 2012 - June 2012
Vicarious Visions   August 2011 - January 2012
Vicarious Visions   May 2010 - August 2011
Vicarious Visions   March 2010 - May 2010

Skills
Video Games, Xbox 360, Game Development, Game Design, PS3, Wii, Console, Scrum, Gameplay, Mobile Games, Perforce, Casual Games, Level Design, Social Games, Multiplayer, Game Mechanics, MMO, Project Management, Product Marketing, Team Management, Leadership, Localization, Ratings, First Party Relations, Contract Negotiation, Contract Management, Operating Budgets, Next Gen, Publishing, Schedules, Milestones, Production Management

Education
Hudson Valley Community College   2005 — 2008
AS of Computer Science, Computer Science

Jesse Gillenwalters Jesse Gillenwalters Nashville, Tennessee Details
Jesse Gillenwalters's Vicarious Visions Experience July 2008 - July 2010
Job Bank Teller at Regions Bank
Industry Market Research
Experience
Regions Bank  September 2015 - Present
Mario's Pizza  June 2008 - June 2015
Binghamton University Residential Life  August 2013 - May 2015
Binghamton University Writing Center  January 2014 - May 2014
Binghamton University Economics Department   August 2013 - May 2014
Energy Leadership Program   January 2013 - May 2013
Vicarious Visions   July 2008 - July 2010

Skills
Music Production, Songwriting, Graphic Design, Public Speaking, Management, Microsoft Word, Microsoft Excel, Team Leadership, Team Building, Econometrics, Economic Research, Economic Modeling, Community Outreach, Event Planning, Social Media, Creative Writing, Technical Writing, Video Games, Microsoft Office, PowerPoint, Research, Teamwork, Leadership, Customer Service, Writing, Teaching, Social Networking, Editing, Time Management, English, Economics, Facebook

Education
Binghamton University   2010 — 2015
Bachelor’s Degree, Economics, 3.18

Binghamton University

Ryan Griffin Ryan Griffin Albany, New York Area Details
Ryan Griffin's Vicarious Visions Experience December 2011 - Present
Job Senior Technical Animator at Vicarious Visions
Industry Animation
Experience
Vicarious Visions   December 2011 - Present
Rigging Dojo   April 2011 - Present
Turbine  November 2008 - December 2011
Mt. Ida College  January 2010 - May 2010
Secret Level  June 2007 - September 2008
EP Industries   July 2006 - May 2007

Skills
Maya, Character Rigging, Animation, Character Animation, Rigging, Video Games, 3D, Modeling, Game Development, Computer Animation, 3D Studio Max, MEL, Python, Autodesk MotionBuilder, Facial Animation, Teaching, Game Design, Texturing, Mudbox, Human Anatomy, Cinematics, Xbox 360, Scripting, UV mapping, XSI, Zbrush, Texture Painting, Level Design, Computer Games, Gameplay, Motion Capture, PS3, Digital Sculpting, Flash, Unreal Engine 3, Unreal Editor, Traditional Animation, Visual Effects, Unity3D, 3D Modeling, Motion Builder, PyMEL, Illustration, After Effects, Perforce, Photoshop, Storyboarding, ZBrush, UV Mapping, Art

Education
iAnimate   2013 — 2013
Body Mechanics Course, Animation

Academy of Art University   2001 — 2006
BFA, Animation/VFX, 3.4 GPA

Diablo Valley College   1999 — 2001
NA, Art. General Education, Philosophy

Pennsylvania State University-Erie Campus   1994 — 1995

Alexa Bosy Alexa Bosy Schenectady, New York Details
Alexa Bosy's Vicarious Visions Experience May 2015 - Present
Job Associate Artist at Vicarious Visions
Industry Design
Experience
Vicarious Visions   May 2015 - Present
Vicarious Visions   June 2014 - Present
Visionary Media Inc   December 2011 - January 2013
Proforma Lee's   December 2011 - March 2012
Pratt Institute, Office of the Registrar   January 2010 - May 2011
Aeropostale  February 2011 - April 2011
Melodramatics Theatre Company   January 2011 - April 2011
Town of Rotterdam   June 2007 - August 2009
Pratt MWP  August 2008 - May 2009

Skills
Illustrator, InDesign, Photoshop, Graphic Design, Typography, Screen Printing, Editorial Illustration, Writing, Character Design, Illustration, Logo Design, Web Design, Adobe Creative Suite, Layout, Graphics, Corporate Identity, Posters, Books, Microsoft Office, Logos, Mac, Drawing, Digital Illustration, Storyboarding, Fashion Illustration, Concept Design

Education
Pratt Institute   2007 — 2011
BFA, Communications Design (Illustration)

Alan Abram Alan Abram Albany, New York Details
Alan Abram's Vicarious Visions Experience March 2015 - Present
Job Software Engineer
Industry Computer Games
Experience
Vicarious Visions   March 2015 - Present
On The Metal Ltd   April 2014 - November 2014
The Blast Furnace   September 2012 - March 2014
Devil's Details Ltd   May 2010 - September 2012
Weaseltron Entertainment Limited   May 2008 - April 2009

Skills
Game Development, PS3, Shaders, Programming, Console, C++, DirectX, C, OpenGL, Perforce, Unity3D, Git, C#, PS4, PSVita, PSN, Network Programming, NP Services, NPMT Experience, Android

Education
Staffordshire University   2006 — 2010
Computer Games Programming, Graphics, AI, Physics, Maths, First Class Honours

Leeds Metropolitan University   2004 — 2006
FDSc, Computer Systems and Networking, First Class

Leeds College of Technology   2002 — 2004
National Diploma, Software Development

Kyle Rothermel Kyle Rothermel Albany, New York Details
Kyle Rothermel's Vicarious Visions Experience September 2012 - Present
Job Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2012 - Present
38 Studios  January 2010 - May 2012
Jarex Games   July 2009 - December 2009

Skills
Perforce, Visual Studio, C++, C#, Python, XML, Scrum, Programming, Agile

Education
Full Sail University   2007 — 2009
Bachelor of Science in Game Development, Game Development

MassBay Community College
Certificate, Computer Aided Digital Design

Henry Letteron Henry Letteron Albany, New York Area Details
Henry Letteron's Vicarious Visions Experience August 2004 - Present
Job Senior Engineer at Vicarious Visions
Industry Computer Software
Experience
Vicarious Visions   August 2004 - Present
Cornell University Program of Computer Graphics   August 2002 - August 2004
General Electric  May 2001 - August 2001
NYS Department of Environmental Conservation  May 2000 - August 2000

Skills
Perforce, Game Development, Game Design, Xbox 360, Lua, PS3, Video Games, Wii, OpenGL, Game Programming, Scripting, Gameplay, Gameplay Programming, C#, DirectX, Console, Unity3D, Level Design, Computer Games, Mobile Games, C++

Education
Cornell University   2002 — 2004
MS, Computer Graphics

Rensselaer Polytechnic Institute   1998 — 2002
BS, Computer Science & Computer Systems Engineering

Dustin Aber Dustin Aber San Francisco Bay Area Details
Dustin Aber's Vicarious Visions Experience July 2006 - March 2007
Job 3D Artist and Educator
Industry Computer Games
Experience
Academy of Art University  July 2011 - Present
www.dustinaber.com   February 2012 - January 2013
The Multiverse Network, Inc.   January 2008 - November 2010
The Multiverse Network, Inc.   September 2007 - December 2007
Vicarious Visions (Activision)   April 2007 - June 2007
Vicarious Visions   July 2006 - March 2007
Locomotive Games  March 2006 - June 2006

Skills
Maya, 3D Studio Max, Softimage, Zbrush, Photoshop, Unreal Editor, Perforce, Character Modeling, Texturing, Lighting, Digital Sculpting, UV mapping, Animation, Video Games, Game Design, Game Development, 3D, Environment Art, Flash, Visual Effects, Wii, Character Rigging, 3D Modeling, Higher Education, Teaching, ZBrush, UV Mapping

Education
Cogswell Polytechnical College   2002 — 2005
Bachelor of Arts

East Forsyth High School   1998 — 2002

Brittany Roberts Brittany Roberts Albany, New York Area Details
Brittany Roberts's Vicarious Visions Experience April 2015 - Present
Job Art Instructor
Industry Fine Art
Experience
Vicarious Visions   April 2015 - Present
Substitute Teacher  February 2015 - April 2015
KidzArt  November 2014 - April 2015
McLouth USD 342   July 2013 - May 2014
Lincoln Academy K-8th Charter School   August 2012 - December 2012
Hart's Dancewear   May 2011 - August 2012
Payless ShoeSource  June 2010 - May 2011
Knowledge Quest Acadmey   September 2010 - March 2011
New Vision Charter School  May 2010 - March 2011
Macy's  May 2010 - June 2010

Skills
Art, Illustration, Fine Art, Photoshop, Drawing, Illustrator, Painting, Sales Management, Customer Service, Photography, Watercolor, Storyboarding, Books, Animation, Sales, Gouache, PowerPoint, Artistry, Lesson Planning, Art Education, Classroom Management, Teaching, Image Editing, Sketching, Training, Social Networking, Teacher Training, Adobe Creative Suite, Digital Photography, Oil Painting, Microsoft Word, Visual Arts, Graphic Design, Mac, Time Management, Concept Design, Digital Illustration, Training Skills, Teaching Experience, Unit Planning, Art ed

Education
Regis University   2010 — 2013
Master of Education (M.Ed.), K-12 Education

Front Range Community College   2010 — 2010
Art

Pasadena City College   2009 — 2009
computer art

Savannah College of Art and Design   2003 — 2007
B.F.A, Illustration

Jason Timmons Jason Timmons Austin, Texas Area Details
Jason Timmons's Vicarious Visions Experience May 2002 - February 2011
Job VFX Artist at Arkane Studios
Industry Computer Games
Experience
Arkane Studios  March 2011 - Present
Vicarious Visions   May 2002 - February 2011
Viewpoint  June 2000 - August 2001
Hypnotix  October 1998 - June 2000

Skills
Game Development, Maya, Visual Effects, 3D Studio Max, Photoshop, Unreal Editor, After Effects, Computer Games

Education
School of Communication Arts   1997 — 1998

Art Institute of Philadelphia   1997 — 1997

Stephen Seibert Stephen Seibert Greater Boston Area Details
Stephen Seibert's Vicarious Visions Experience January 2009 - August 2011
Job Senior Mobile Developer at EveryScape, Inc
Industry Computer Software
Experience
EveryScape Inc.  September 2011 - Present
Vicarious Visions   January 2009 - August 2011
Helixe   December 2007 - November 2008
Sandlot Games  May 2005 - October 2007
DigiPen Institute of Technology  September 2003 - August 2005
Los Alamos National Laboratory  May 2001 - August 2001

Skills
C/C++ STL, Objective-C, Visual C++, User Interface Design, OpenGL, OpenGL ES, Xcode, Mac OS, Artificial Intelligence, Network Programming, Perforce, Unity3D, C#, Linear Algebra, Gameplay, XNA, Wii, Motors, XML, J2ME, Game Design, Mac OS X, Algorithms, C++, PS3, Xbox 360, Game Development, Game Programming, iOS development, iPhone, Programming, Computer Games, DirectX, Gameplay Programming, Mobile Games, Video Games, User Interface, Mercurial, Shaders, Android Development, Game Engines, Win32 API, Casual Games, Console, Multiplayer, Xbox, Social Games, Game Mechanics, Cross-platform...

Education
Digipen Institute of Technology   2001 — 2005
Bachelor of Science, Real-Time Interactive Simulation

Fort Lewis College   1999 — 2000
Computer Science

Thomas Gawrys Thomas Gawrys Greater Los Angeles Area Details
Thomas Gawrys's Vicarious Visions Experience January 2014 - Present
Job Senior Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   January 2014 - Present
Vicarious Visions   September 2010 - Present
Neversoft Entertainment  May 2008 - September 2010
Vicarious Visions   May 2007 - August 2007
Vicarious Visions   May 2006 - December 2006

Skills
Scripting, User Interface, Object Oriented Design, Xbox 360, PS3, Wii, Video Games, Console, Game Development, Multiplayer, Perforce, Gameplay, Programming, Computer Games, Gameplay Programming

Education
Clarkson University   2003 — 2008
Bachelor's of Science, Software Engineering

Vasudha Rangarajan Vasudha Rangarajan Houston, Texas Area Details
Vasudha Rangarajan's Vicarious Visions Experience March 2013 - October 2014
Job Data Analyst at SixFoot
Industry Market Research
Experience
SixFoot  March 2015 - Present
Vicarious Visions   March 2013 - October 2014
Vistaprint  June 2012 - January 2013
Pull-A-Part  2011 - July 2012
Georgia State University  February 2011 - May 2011
Center for Excellence in Brand & Customer Management   May 2008 - February 2011
AT&T Research Labs, Florham Park, NJ   June 2010 - August 2010

Skills
Data Analysis, Analytics, SAS, Data Mining, Predictive Modeling, Marketing Analytics, Business Analysis, Market Research, Qualitative Research, Access, SQL, Statistical Modeling, Statistics, SAS programming, SPSS, Excel, Segmentation, Customer Analysis, A/B testing, Competitive Intelligence, MS Office Suite, Microsoft Excel, Database Marketing, Forecasting, Microsoft Office, Omniture, Business Analytics, Web Analytics, Quantitative Analytics, R, Pricing Strategy, Revenue Forecasting, Demand Forecasting

Education
Georgia State University   2009 — 2011
M.B.A, Concentration in Marketing & Business Analysis

University of Houston   2008 — 2010
MS- Electrical Engineering

Timothy Hamel Timothy Hamel Greater Boston Area Details
Timothy Hamel's Vicarious Visions Experience September 2008 - January 2010
Job Game Designer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  February 2015 - Present
Carbine Studios  April 2012 - October 2014
3DVIA   January 2011 - September 2011
Seven45 Studios  March 2010 - August 2010
Vicarious Visions   September 2008 - January 2010
Blue Fang Games  August 2008 - September 2008
Bulldog Entertainment   June 2007 - August 2007
Champlain College  June 2005 - August 2006

Skills
Game Design, Level Design, System Design, Content Design, Scripting, Technical Writing, Video Games, Creative Writing, Narrative Design, Brewing, Game Development, Video Game Design, Video Game Development, Maya, 3D Studio Max, SketchUp, Photoshop, Lua, C++, MaxScript, Perforce, Unreal, Debugging, Scrum, Project Management, Rapid Prototyping, Gameplay, Game Mechanics, 3D, Document Design, 2D, Direct Marketing, Online Marketing, Organizing, Market Research, Computer Games, PS3, Xbox 360

Education
Champlain College   2004 — 2008
B.S., Game Design

Champlain College   2004 — 2008
B.S., Art & Animation

Massachusetts College of Liberal Arts   1999 — 2003
B.A., English/Communications

Greg Masto Greg Masto Petaluma, CA Details
Greg Masto's Vicarious Visions Experience November 2012 — September 2013
Job Video Game Producer
Industry Video Games
Experience
Telltale Games  February 2015 — September 2017
Telltale Games  April 2014 — February 2015
Vicarious Visions   November 2012 — September 2013
Vicarious Visions   July 2010 — November 2012
Vicarious Visions   May 2010 — July 2010
Vicarious Visions   May 2009 — August 2009
Visual Concepts (2K)   September 2017 — Present

Skills
Video Games, Game Development, Quality Assurance, Time Management, Perforce, Computer Games, Xbox 360, Microsoft Excel, OneNote, Project Coordination, Microsoft Office, Photoshop, Multiplayer, Social Games, Microsoft Word, Windows, Project Management, DevTrack, JIRA, Confluence, Plastic SCM, Bugzilla, Playstation 4, Communication, Unity3D, Adobe Creative Suite, Level Design, Volunteer Recruiting, Game Mechanics, Maya, Console, Illustrator, Playstation 3, User Testing, Aspera, Mac OS, Filezilla, PS3

Education
Marist College   2006 — 2010
Bachelor of Arts (B.A.), Communication - Gaming/Interactive Entertainment

Kevin Eason Kevin Eason Albany, New York Area Details
Kevin Eason's Vicarious Visions Experience August 2015 - Present
Job Facilities Coordinator at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   August 2015 - Present
Chipotle  June 2015 - Present
High Point University  August 2011 - May 2015
Union College  June 2013 - August 2014
Union College  June 2011 - August 2012
Union College  November 2010 - March 2011

Skills
Graphic Design, Game Design, Video Games, Level Design, Adobe Creative Suite, Unreal Engine 3, Illustrator, PowerPoint, Microsoft Office, 3D Studio Max, Photoshop, Flash, Facebook, WordPress, Blogging, Social Networking, Social Media, Microsoft Word, InDesign, Marketing, Adobe Acrobat, Microsoft Excel, Editing, Social Media Marketing, Event Planning, Web Design, Windows, OS X, Mac, Concept Design, Public Speaking, Creative Writing, Video Editing, Drawing, Teamwork, Customer Service, Time Management, Research, Communication, Management

Education
High Point University   2011 — 2015
Bachelor of Arts (B.A.), Game and Interactive Media Design

Bryan Pritchard Bryan Pritchard Greater Los Angeles Area Details
Bryan Pritchard's Vicarious Visions Experience January 2003 - March 2004
Job Sr. Director Digital Development and Content Production
Industry Media Production
Experience
House of Blues Entertainment  August 2015 - Present
Dogbot Studios, LLC   August 2009 - Present
House of Blues Entertainment  June 2015 - July 2015
Live Nation Entertainment  May 2014 - June 2015
Annosoft LLC   August 2009 - May 2014
Barking Lizards Technologies  March 2004 - August 2009
V  March 2004 - August 2009
Vicarious Visions   January 2003 - March 2004
Vision Scape Interactive   December 2001 - January 2003
Mesalogic   October 2000 - December 2001

Skills
3D, Maya, Animation, Character Animation, Mel Scripting, Scripting, Rigging, 3D Modeling, Lightwave, Visual Effects, Texturing, UV mapping, Unity3D, Video Games, Normal Mapping, Game Development, Agile Project Management, iOS development, Level Design, Gameplay, Game Design, iOS, Android Development, Mobile Games, Console, Casual Games, Computer Games, PS3, Xbox 360, Wii, 3D Studio Max, Game Mechanics, Traditional Animation, Social Games, MMO, Shaders, User Interface Design, Interactive..., Game Programming, Computer Graphics, Zbrush, Monetization, Online Gaming, User Interface, Luxology Modo, C#, Perforce, Project Management, Software Project..., SVN

Education
Art Institute of Dallas   1993 — 1995
Associate's Degree, Animation, Interactive Technology, Video Graphics and Special Effects

Alejandro Garcia-Tunon Alejandro Garcia-Tunon Miami/Fort Lauderdale Area Details
Alejandro Garcia-Tunon's Vicarious Visions Experience June 2006 - October 2009
Job Senior Software Engineer at Magic Leap, Inc.
Industry Computer Games
Experience
Magic Leap, Inc.   March 2015 - Present
Independent Game Developer  February 2015 - March 2015
Darkside Games Studio   October 2009 - February 2015
Vicarious Visions   June 2006 - October 2009
Dynamic Animation Systems  November 2005 - June 2006
Full Sail Real World Education  January 2004 - September 2005
GameStop  October 2003 - December 2003

Skills
Xbox 360, Wii, C++, Lua, PS3, Gameplay Programming, Video Games, Game Development, Gameplay, Perforce, Artificial Intelligence, Unreal Engine 3, Console, Video Game Development, Unreal, Game Programming, UnrealScript, Objective-C, Unreal Editor, Scripting, Visual Studio, C#, Multiplayer, Audio, Programming, Debugging, C, Sound, MMO, Mobile Games, Game Design, Computer Games, User Interface Design, iPhone, OpenGL

Education
Full Sail Real World Education   2004 — 2005
Bachelor of Science in Game Design and Developement, Game Design and Developement

Belen Jesuit Preparatory School   1994 — 2001
High School Diploma, General

Ian Southwell Ian Southwell Greater Denver Area Details
Ian Southwell's Vicarious Visions Experience November 2006 - March 2007
Job Adjunct at Rocky Mountain College of Art + Design
Industry Computer Games
Experience
Rocky Mountain College of Art + Design  January 2013 - Present
Omerica Organic   April 2012 - Present
Starbucks  2012 - January 2014
Parker Artists Guild   February 2011 - November 2012
JUDOBABY  October 2009 - October 2010
Page 44   May 2007 - July 2009
Vicarious Visions   November 2006 - March 2007
Shaba Games  January 2006 - November 2006
Academy of Art University  2002 - 2005
Phonix Online   2003 - 2004

Skills
Teaching, Student Development, Maya, Texturing, Video Games, 3D, 3D Studio Max, Photoshop, Zbrush, Graphics, Modeling, PS3, Illustration, Drawing, Computer Animation, Lighting, Visual Effects, Gamebryo, Level Design, After Effects, Game Development, Art, Traditional Animation, Wii, Storyboarding, Game Design, Animation, Unreal Editor, UV mapping, Digital Sculpting, Public Relations, Student Recruiting, Unreal Engine, Mudbox, 3D Modeling, 3D Printing, Laser Cutting, Injection Molding, Moldmaking, Lost Wax Casting, Digital Painting, Course Creation, Public Speaking

Education
Academy of Art University   2001 — 2005
BFA, CG Artristry

Academy of Art University   2001 — 2005
Bachelors Degree, Computer Animation

Dominic Dos Santos Dominic Dos Santos Albany, New York Area Details
Dominic Dos Santos's Vicarious Visions Experience May 2008 - Present
Job Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   May 2008 - Present
Merit Industries  January 2006 - May 2008

Skills
Video Games

Education
Full Sail University   2003 — 2005
Bachelor of Science, Game Design and Development

David Rappo David Rappo San Francisco Bay Area Details
David Rappo's Vicarious Visions Experience March 2012 - January 2013
Job Founder and COO at Bountysource
Industry Computer Software
Experience
Bountysource   January 2013 - Present
Vicarious Visions   March 2012 - January 2013
Vicarious Visions   October 2008 - March 2012
Duos Technologies  August 2007 - March 2008
Bounty Source, Inc.   January 2004 - October 2007

Education
Drexel University   2000 — 2006
Bachelor of Science

Rick Menkhaus Rick Menkhaus Baltimore, Maryland Area Details
Rick Menkhaus's Vicarious Visions Experience May 2013 - July 2013
Job Senior VFX Artist at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  March 2015 - Present
ZeniMax Online Studios  November 2013 - March 2015
Vicarious Visions   May 2013 - July 2013
Impossible Studios   July 2012 - February 2013
Big Huge Games  September 2010 - May 2012
Day 1 Studios  September 2006 - September 2010
Logilearn (owned by FKI Logistex)   2000 - 2006

Skills
Perforce, Maxscript, Lua, Shaders, 3D Studio Max, Photoshop, Flash, Premiere, After Effects, Encore, Zbrush, Afterburn, Phoenix FD, Vray, Unreal Editor, Unreal Engine 3, Special Effects, Visual Effects

Education
Cleveland Institute of Art   1993 — 1998
Bachelor of Fine Arts (BFA), Sculpture

Devin Knudsen Devin Knudsen Albany, New York Details
Devin Knudsen's Vicarious Visions Experience February 2012 - Present
Job Lead Designer at Vicarious Visions
Industry Computer Software
Experience
Vicarious Visions   February 2012 - Present
Digital Madhouse   December 2010 - February 2012
Rainbow Studios  October 2005 - December 2010
THQ  October 2004 - October 2005
THQ  June 2001 - October 2004

Skills
Creative Direction, Game Design, Application Development, Software Design, Game Development, Design Leadership, Level Design, Scrum, Prototyping, User Interface Design, Cross-functional Team..., Product Vision, Algorithm Design, Algorithms, Usability Design, Creative Development, Gameplay, Creative Problem Solving, Combat Design, AI Design, Game Theory, Casual Games, Photoshop, Adobe Creative Suite, 3D Studio Max, Microsoft Office, Scripting, C#, Game Engines, Product Management, Team Management, Creative Writing, Content Creation, Layout, Multiplayer, Social Games, Social Media, Web Applications, Statistical Analysis, Budgeting, Team Building, Team Leadership, Market Analysis, Market Research, Dreamweaver, Mobile Design, Monetization, Retention Strategies, User Experience, Freemium

Education
Northern Arizona University   1996 — 2000
BSBA, International Marketing

   1999 — 1999
International Marketing

Phoenix College   2007 — 2007
Programming and Design

Glendale Community College   2008 — 2008
Modeling and Animation

Jason Batchkoff Jason Batchkoff Greater Los Angeles Area Details
Jason Batchkoff's Vicarious Visions Experience June 2006 - May 2014
Job Tools Programmer
Industry Computer Games
Experience
Infinity Ward  May 2014 - Present
Vicarious Visions   June 2006 - May 2014

Skills
C#, Shaders, C++, Debugging, Game Development, WPF, Custom Tool Development, UI Systems, OpenGL, Programming, Xbox 360, Game Design, Wii, Animation, PS3, Computer Animation, Communication Skills, Perforce, Video Games, Computer Games

Education
Full Sail University   2004 — 2006
Bachelor of Science (BS), Game Design and Development

Justin Heisler Justin Heisler Albany, New York Area Details
Justin Heisler's Vicarious Visions Experience October 2014 - Present
Job Senior Tech Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   October 2014 - Present
Vicarious Visions   March 2011 - October 2014
Vicarious Visions   September 2006 - September 2011
Vicarious Visions   September 2006 - January 2009
Vicarious Visions   September 2006 - March 2007
Purdue University  2000 - 2007

Education
Purdue University   2000 — 2007

Christopher Favreau Christopher Favreau Gansevoort, New York Details
Christopher Favreau's Vicarious Visions Experience April 2009 - January 2011
Job Owner at Favreau Automotive LLC, d/b/a CJ's Automotive
Industry Automotive
Experience
CJ's Automotive   April 2010 - Present
Cyber Griffin, Inc.   June 2012 - November 2012
Vicarious Visions   April 2009 - January 2011
Campbell Ave Storage, LLC   November 2008 - April 2010
American Evergreen Inc   April 2007 - November 2008

Skills
Retail, Customer Service, Merchandising, Inventory Management, Store Management, Microsoft Office, Microsoft Excel, Sales, Microsoft Word, Management, Team Management, Leadership, Training, Team Building, Leadership Development, Quality Assurance, Team Leadership

Education
Hudson Valley Community College   2013 — 2015
Entrepreneurship/Entrepreneurial Studies

Shaker High School   1994 — 1996
High School Diploma

Alex Kerr Alex Kerr Los Angeles, California Details
Alex Kerr's Vicarious Visions Experience September 2008 - 2010
Job Game Designer
Industry Computer Games
Experience
Ludomade  October 2014 - Present
Soap Creative  April 2010 - October 2014
Vicarious Visions   September 2008 - 2010
Innovative Artists  March 2005 - August 2008
MTV Networks  2003 - 2005
Consolidated Baily Inc.   2003 - 2003

Skills
Game Development, Game Design, Analytics, Content Creation, Level Design, Video Production, Screenwriting, Game Mechanics, Audio Engineering, Audio Editing, Product Development, Video Editing, Writing, Dialogue Editing, Content Strategy, Community Engagement, Online Communities, Copywriting, Creative Concept..., Video Game Development, Macrogame Design, Writing Skills, Dialogue Writing, Television Production, Problem Solving, Teamwork, Digital Marketing

Education
New York University   2000 — 2004
BFA, Film/TV

New York University   2000 — 2004
Bachelor of Fine Arts (BFA), Film & Television

Padraic Hennessy Padraic Hennessy Albany, New York Area Details
Padraic Hennessy's Vicarious Visions Experience May 2007 - Present
Job Senior Software Engineer
Industry Computer Games
Experience
Vicarious Visions   May 2007 - Present

Skills
PS3, Game Programming, Perforce, Game Development, Gameplay, Xbox 360, Video Games, DirectX, Wii, Gameplay Programming, Game Design, C, Computer Games, Console, Multiplayer

Education
University of Advancing Technology   2006 — 2008
M.S. in Technology, Game Development

Binghamton University   2002 — 2006
B.S., Computer Engineering

Dan Wallace Dan Wallace Albany, New York Area Details
Dan Wallace's Vicarious Visions Experience November 2004 - March 2015
Job Free Agent
Industry Computer Games
Experience
Vicarious Visions   November 2004 - March 2015
Siemens  January 2001 - July 2004
Cascade Health Information Software   January 2000 - January 2001
Siemens  January 1996 - January 2000
PC Consulting Group   January 1995 - January 1997
Premium Management Corporation   January 1992 - January 1996

Skills
Game Development, Xbox 360, PS3, Wii, Video Games, Gameplay, Computer Games, Video Game Production, Game Mechanics, Multiplayer, Xbox, PSP, Scrum, Console, Cross-platform...

Education
Portland State University   1991 — 1992

Portland State University
Computer Science

Benjamin Litteer Benjamin Litteer Albany, New York Area Details
Benjamin Litteer's Vicarious Visions Experience October 2007 - Present
Job Environment Artist at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   October 2007 - Present
Papaya Studio  January 2005 - October 2007
Visual Affects Productions   2003 - 2005
Alfred State SUNY College of Technology  1999 - 2000

Education
Academy of Art University   2000 — 2003
BA

Alfred State College - SUNY College of Technology   1997 — 1999
AAS

Saint Bonaventure University

Vadim Nuniyants Vadim Nuniyants Madison, Wisconsin Details
Vadim Nuniyants's Vicarious Visions Experience October 2008 - February 2011
Job Sound Designer
Industry Computer Games
Experience
Raven Software  June 2011 - Present
Vicarious Visions   October 2008 - February 2011
Microsoft  March 2008 - October 2008
Tommy's   February 2007 - August 2007
Jazz Alley   September 2006 - March 2007

Skills
C#, Lua, Video Games, Game Development, Python, Audio Engineering, Sound, Audio Editing, Sound Design, Xbox 360, PS3, FMOD

Education
Strategy Computers   2007 — 2008
Certification, Game Development/Programming

Art Institute of Seattle   2005 — 2006
AA, Audio Production

Brendan Gouletas Brendan Gouletas Greater Chicago Area Details
Brendan Gouletas's Vicarious Visions Experience April 2010 - July 2010
Job Digital Multimedia Tutor at Harold Washington College
Industry Animation
Experience
Harold Washington College  October 2011 - Present
Brendan Gouletas dot com   January 2001 - Present
NetherRealm Studios (WB Games)   2014 - 2015
NetherRealm Studios (WB Games)   2014 - 2015
NetherRealm Studios (WB Games)   2014 - 2015
NetherRealm Studios (WB Games)   2014 - 2015
NetherRealm Studios (WB Games)   2014 - 2015
American Nuclear Society  April 2012 - October 2012
GameStop  October 2010 - April 2012
Vicarious Visions   April 2010 - July 2010

Skills
Maya, Animation, Computer Animation, 3D Studio Max, 3D Modeling, Video Games, Traditional Animation, Adobe Creative Suite, Illustrator, Photoshop, Flash, Web Design, Art

Education
Columbia College Chicago   2005 — 2009
BA, Interactive Multimedia: Game Design

Adam Reilly Adam Reilly Santa Monica, California Details
Adam Reilly's Vicarious Visions Experience January 2007 - August 2007
Job Programmer Analyst at University of Southern California Institute for Creative Technologies
Industry Computer Software
Experience
University of Southern California - Institute for Creative Technologies  September 2010 - Present
Hangout Industries  March 2010 - September 2010
Abandon Interactive Entertainment  August 2007 - February 2010
Vicarious Visions   January 2007 - August 2007

Skills
Game Development, Unity3D, OpenGL, C#, Programming, Video Games, Python, Gamebryo, Lua, Facebook API, Mobile Game Development, JavaScript, MySQL, .NET, Maya, Xbox 360, XNA, Qt, Unity, Objective-C, Perforce, C++, Debugging, C/C++, Linear Algebra, Calculus, PHP, HTML, Process Optimization, WinForms, WPF Development, Amazon Web Services..., MongoDB, Unreal Engine

Education
Full Sail University   2005 — 2007
Bachelor of Arts in Game Design and Development, Computer Programming

University of Massachusetts, Amherst   2003 — 2005
Business Management, A

Charles Stanhope Charles Stanhope Portland, Oregon Area Details
Charles Stanhope's Vicarious Visions Experience February 2000 - September 2000
Job Computer Software Professional
Industry Computer Software
Experience
Fiber SenSys  October 2010 - Present
InPhase Technologies  April 2001 - June 2008
Vicarious Visions   February 2000 - September 2000
Eberline Instruments   August 1998 - May 1999
Access Dynamics   May 1994 - March 1998

Education
New Mexico Institute of Mining and Technology
BS, Electrical Engineering

Jim Petrick Jim Petrick San Francisco Bay Area Details
Jim Petrick's Vicarious Visions Experience August 2008 - November 2008
Job Independent Computer Games Professional
Industry Computer Games
Experience
Mercenary Technology  June 2014 - Present
Realta Entertainment   2012 - February 2014
Radical Entertainment  July 2011 - December 2011
Mercenary Technology  January 2011 - January 2011
Underground Development  May 2010 - June 2010
Underground Development  February 2009 - September 2009
Underground Development  December 2008 - February 2009
Vicarious Visions   August 2008 - November 2008
Z-Axis  August 2007 - April 2008
Amaze Entertainment  December 2006 - April 2007

Skills
PS3, Xbox 360, Audio, Perforce, Game Development, Python, Video Games, 3D, C++, Lua, C, Animation, User Interface, Visual Studio, Software Development, Programming, Game Programming, Debugging

Education
Case Western Reserve University   1978 — 1982
Bachelor of Science, Computer Engineering

Guy Standen Guy Standen Washington D.C. Metro Area Details
Guy Standen's Vicarious Visions Experience January 2010 - February 2011
Job Software Engineer at tandem conglomerate
Industry Computer Software
Experience
tandem conglomerate   February 2014 - Present
Vivace Solutions   September 2012 - January 2014
38 Studios  April 2011 - May 2012
Vicarious Visions   January 2010 - February 2011
Bizarre Creations   June 2009 - December 2009
Atomic Planet Entertainment   May 2006 - February 2009
Codemasters  January 2003 - March 2006
Department of Trade and Industry   1998 - 2001

Skills
Physics Programming, C++, Visual C++, Physics, Mathematics, Unreal Engine 3, Science, Scientific Computing, Theoretical Physics, Visual C#, C#, WPF, WPF Development, XAML, SQL, Mathematical Modeling, Mathematical Physics, Computer Science, Applied Mathematics, Game Development, Game Programming, Computer Games, Video Games, Unreal Engine, Unreal 3, Software Engineering, Software Development, Java, Government, Agile Methodologies, Xbox 360, PS3, Wii, MMORPG, Game Physics, Lua, Gameplay Programming

Education
UCL   2001 — 2002
MSc, Information Technology / Computer Science

Newcastle University   1994 — 1998
PhD, Theoretical Physics

University of Kent at Canterbury   1993 — 1994
MSc, Physics

University of Nottingham   1990 — 1992
BSc, Physics

University of Cambridge   1987 — 1990
Natural Science

Daigo Sato Daigo Sato San Francisco, California Details
Daigo Sato's Vicarious Visions Experience January 2009 - April 2010
Job Senior Programmer at DeNA
Industry Entertainment
Experience
DeNA  May 2011 - Present
Square Enix  June 2010 - May 2011
Vicarious Visions   January 2009 - April 2010
Freelance Web Developer  May 2007 - August 2008

Skills
ActionScript, Game Design, Objective-C, JavaScript, OOP, C++, Highly self-motivated, Social Game Development, Cocos2d, Client, Game Development, PS3

Education
Carnegie Mellon University   2008 — 2009
MET, Entertainment Technology

   2007 — 2007
MSC, Computer Sceience

Waseda University   2003 — 2007
BS, Computer Science

SuTien Wong SuTien Wong San Francisco, California Details
SuTien Wong's Vicarious Visions Experience February 2013 - Present
Job Animator at Toys For Bob
Industry Animation
Experience
Toys For Bob  September 2013 - Present
Vicarious Visions   February 2013 - Present
Blue Sky Studios  October 2012 - January 2013
Walt Disney Animation Studios  April 2012 - November 2012
Walt Disney Animation Studios  October 2011 - April 2012
Reverge Labs, LLC  January 2011 - July 2011
WayForward Technologies  January 2010 - April 2010
Pixar Animation Studios  September 2008 - September 2009
Pixar Animation Studios  June 2008 - August 2008
James Baxter Animation  June 2007 - August 2007

Skills
Character Animation, Animation, Storyboarding, Traditional Animation, Maya, Computer Animation

Education
California Institute of the Arts   2004 — 2008
BFA, Character Animation

Binghamton University   1998 — 2002
BA, Studio Art (concentration in painting)/English Literature

Malik Toppins Malik Toppins Greater New York City Area Details
Malik Toppins's Vicarious Visions Experience September 2014 - Present
Job Game Designer at Vicarious Visions
Industry Design
Experience
Vicarious Visions   September 2014 - Present
Rolar Studios   2013 - March 2014
Gilbert Displays  2012 - 2013
fishbat  September 2011 - April 2012

Skills
Social Media Marketing, Social Media, Marketing Strategy, Advertising, Social Networking, Marketing, Event Planning, Online Advertising, Event Management, SEO, Microsoft Office, Estimating, Game Design, Project Management, Mobile Games, Video Games, Creative Direction, Online Marketing, Adobe Creative Suite

Education
CHS   2002 — 2006

Bellevue University
Bachelor’s Degree, Game and Interactive Media Design

Nicole thayer Nicole thayer Albany, New York Details
Nicole thayer's Vicarious Visions Experience September 2012 - Present
Job Level Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2012 - Present
Tevice.com   July 2012 - September 2012
The Emergent Media Center  April 2011 - July 2012
Champlain Current   October 2011 - April 2012

Skills
Video Games, Script Writing, Game Design, Game Development, Content Design, Creative Writing, Level Design, Game Mechanics, Photoshop, Unity3D, Maya, Animation, Adobe Creative Suite, Unreal Editor, Flash, 3D Studio Max, Gameplay, Narrative

Education
Champlain College   2008 — 2012
Bachelor of Science, Game Design, 3.67

Manchester West High School   2004 — 2008

Xunyu Wang Xunyu Wang Greater Los Angeles Area Details
Xunyu Wang's Vicarious Visions Experience June 2009 - July 2010
Job Software Engineer at Riot Games
Industry Computer Games
Experience
Riot Games  July 2010 - Present
Vicarious Visions   June 2009 - July 2010
SilverTree Media  June 2008 - December 2008

Skills
Xbox 360, Video Games

Education
Carnegie Mellon University   2007 — 2009
Master, Entertainment Technology

Peking University   2003 — 2007
B.S., Information Science

SZSY   1992 — 2003

Stefan Kovatchev Stefan Kovatchev Rockville, Maryland Details
Stefan Kovatchev's Vicarious Visions Experience October 2014 - August 2015
Job Game Audio Design and Implementation
Industry Design
Experience
Vicarious Visions   October 2014 - August 2015
Freelance Film Audio   April 2014 - May 2014
Freelance Film Audio   April 2013 - June 2013
Freelance Film Audio   March 2013 - April 2013
Freelance Film Audio   February 2013 - March 2013
Freelance Film Audio   January 2013 - February 2013
Fractal Softworks   June 2011 - October 2011

Skills
Sound Design, Reaper, Pro Tools, Izotope RX, Wwise, ADR recording, Music Production, Audio Engineering, Sound Synthesis, Location Sound, Pure Data, Microsoft Word, Microsoft Excel, Microsoft Office, Social Media, Research, PowerPoint, Photoshop, Customer Service, Teamwork, Film, Sound, Recording

Education
American University   2011 — 2014
B.S. Audio Technology

American University   2010 — 2014
B.S. Audio Technology - cum laude

Marina Henley Marina Henley Austin, Texas Area Details
Marina Henley's Vicarious Visions Experience October 2012 - June 2013
Job Experienced Manual QA Analyst
Industry Computer Games
Experience
Vicarious Visions   October 2012 - June 2013
Bioware  May 2011 - November 2011
UTV Ignition Entertainment  February 2010 - June 2010
Sony Online Entertainment  July 2009 - October 2009
Aspyr Media  April 2009 - July 2009
KingsIsle Entertainment  August 2008 - October 2008
Blizzard Entertainment  October 2007 - May 2008

Skills
Quality Assurance, Xbox 360, PS3, Gameplay, Video Games, Game Development, Computer Games, Multiplayer, Perforce

Education
Austin Community College   2006 — 2012
Architectural Drafting

American College of California   2005 — 2005
Hospitality and Hotel Management

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