Vicious Cycle Software

Industry: Video game company

Description

Vicious Cycle Software was a video game development company based in Morrisville, North Carolina, United States. Headquarters: Morrisville, NC Founded: 2000, Morrisville, NC Ceased operations: January 2016 Divisions: Monkey Bar Games Parent organizations: D3 Publisher, Little Orbit

Vicious Cycle Software List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Vicious Cycle Software. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Vicious Cycle Software Salaries. You can even request information on how much does Vicious Cycle Software pay if you want to. Learn about salaries, pros and cons of working for Vicious Cycle Software directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

15 Vicious Cycle Software employees in database. Find out everything there's to know about Vicious Cycle Software employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Vicious Cycle Software Employees

Employee
Years
Job
Industry
Ann Tyer Ann Tyer Raleigh-Durham, North Carolina Area Details
Ann Tyer's Vicious Cycle Software Experience June 2002 - Present
Job Senior HR Manager at Vicious Cycle Software
Industry Computer Games
Experience
Ann Tyer Photography   April 2014 - Present
Vicious Cycle Software   June 2002 - Present
Mellon HR Solutions  September 2001 - March 2002
Tucker's Cafe   February 1996 - July 2001

Skills
Employee Relations, Performance Management, Benefit Administration, Benefits, Payroll, Human Resources, HRIS, Benefits Administration, Talent Acquisition, Employee Benefits, New Hire Orientations, Deferred Compensation, Interviews, HR Policies, Onboarding, Employment Law, Game Development, Recruiting, Policy, Applicant Tracking..., Personnel Management, FMLA, Talent Management, Computer Games, Video Games, College Recruiting

Education
Appalachian State University   1998 — 2000
B.S., Business Administration

Karl Horvath Karl Horvath Bellevue, Washington Details
Karl Horvath's Vicious Cycle Software Experience April 2007 - June 2010
Job
Industry Computer Games
Experience
Amazon  February 2015 - Present
ArenaNet  March 2011 - August 2014
Vicious Cycle Software   April 2007 - June 2010
RL Horvath Assoc.   February 2007 - April 2007

Skills
Game Scripting, Game Design, Game Theory, Design Documents, Feedback, Gameplay, Xbox 360, PS3, Wii, PSP, Level Design, Unreal Editor, Unreal Engine 3, MMO, Game Development, Video Games, Texturing, Perforce, Scripting, Game Mechanics, Environment Art

Education
Savannah College of Art and Design   2002 — 2006
BFA, Interactive and Game Design

Ben Cloward Ben Cloward Austin, Texas Area Details
Ben Cloward's Vicious Cycle Software Experience April 2000 - July 2006
Job CG Supervisor at Bioware Austin
Industry Computer Games
Experience
Bioware Austin  June 2014 - Present
Bioware Austin  August 2007 - Present
Vicious Cycle Software   April 2000 - July 2006
Hasbro Interactive / Microprose   August 1999 - January 2000

Skills
Shaders, HLSL, CgFX, Character Animation, Animation, Character Rigging, Rigging, 3D Studio Max, Particle Effects, Scripting, Python, Facial Animation, Maxscript, Video Games, Game Development, Characters, Particle

Education
Brigham Young University   1992 — 1998
Bachelor of Arts (B.A.), Design

Susan Luo Susan Luo Raleigh-Durham, North Carolina Area Details
Susan Luo's Vicious Cycle Software Experience November 2006 - December 2009
Job Concept Artist
Industry Computer Games
Experience
Sucker Punch Productions  May 2012 - Present
Red Storm Entertainment  December 2009 - March 2012
Vicious Cycle Software   November 2006 - December 2009
Udon Entertainment  2004 - 2006

Skills
Conceptual Art, Concpet Art, Illustration

Education
The University of British Columbia   2001 — 2006
BA, Visual Arts

Chris Puente, PMP Chris Puente, PMP Raleigh-Durham, North Carolina Area Details
Chris Puente, PMP's Vicious Cycle Software Experience July 2008 - July 2010
Job Project Manager at NC BioNetwork
Industry Computer Games
Experience
NC BioNetwork  September 2012 - Present
Gaston College  September 2012 - Present
Red Storm Entertainment  February 2012 - September 2012
Vicious Cycle Software   July 2008 - July 2010
Luxoflux  August 2007 - July 2008
Treyarch  October 2005 - August 2007
Activision  2002 - 2005

Skills
Microsoft Project, Unreal Engine 3, Game Development, Video Games, PS3, Xbox 360, Wii, PSP, Game Design, Maya, Perforce, Level Design, Quality Assurance, Localization, Computer Games, Production, Scheduling, Video Game Design, Unreal Editor, Word, Team Management, Excel, Video Game Development, Console, Microsoft Word, Testing, Leadership, Test Cases, JIRA, Texturing, MMO, Bug Tracking, Xbox, Animation, Computer Graphics, Multiplayer, Gameplay, Unity3D, Scripting, Casual Games, Cinematics, Game Mechanics, Online Gaming, Game Programming, Mobile Games, MS Project, Process Scheduler, Social Games, 3D, Microsoft Excel

Education
California State Polytechnic University-Pomona   1999 — 2001
Bachelor of Science, Kinesiology

Santa Barbara City College   1996 — 1998

University of California, Santa Barbara

Wake Technical Community College

Greg Coombe Greg Coombe San Francisco Bay Area Details
Greg Coombe's Vicious Cycle Software Experience May 2002 - July 2002
Job Senior Software Engineer at MatterPort
Industry Computer Software
Experience
Matterport  March 2013 - Present
Google  December 2006 - February 2013
University of North Carolina at Chapel Hill  2000 - 2006
NVIDIA  May 2004 - August 2004
Intel  May 2003 - August 2003
Vicious Cycle Software   May 2002 - July 2002

Skills
Image Processing, Linux, Algorithms, Matlab, C++, Software Development, Open Source, Software Engineering, Architecture, Architectures, Modeling, Computer Science, Computer Graphics, Programming, OpenGL

Education
University of North Carolina at Chapel Hill   2002 — 2006
PhD, Computer Graphics

University of North Carolina at Chapel Hill   2000 — 2002
M.S., Computer Science

University of Utah   1995 — 2000
B.S., Math and Computer Science

Brad Powers Brad Powers Greater San Diego Area Details
Brad Powers's Vicious Cycle Software Experience April 2006 - August 2006
Job Senior Technical Writer at CareFusion
Industry Computer Software
Experience
CareFusion  September 2009 - Present
Cardinal Health  July 2007 - September 2009
Lenovo  September 2006 - June 2007
Vicious Cycle Software   April 2006 - August 2006
Anzus   December 2004 - March 2006
Cardinal Health  February 2002 - December 2004

Skills
FrameMaker, RoboHelp, SnagIt, Technical Writing, XMetal, DITA, Online Help, Technical Communication, Visio, Adobe Acrobat, Manuals, Instructional Design, Technical Documentation, SharePoint

Education
San Diego State University-California State University
Bachelor of Arts (B.A.), English

Jean-paul Berard Jean-paul Berard Raleigh-Durham, North Carolina Area Details
Jean-paul Berard's Vicious Cycle Software Experience October 2002 - October 2011
Job A+ certified tech
Industry Computer Games
Experience
Vicious Cycle Software   October 2002 - October 2011
Timeline Computer Entertainment   2000 - 2001
Timeline Entertainment   1999 - 2001
Interactive magic  March 1998 - June 1999

Skills
Game Development, Scripting, Level Design, Traditional Animation, Video Games, Xbox 360, PS3, Gameplay Programming, Quality Assurance, Testing, Gameplay, Wii

Education
Johnson State College   1993 — 1997
BA, Studio Art

Clarence Simpson Clarence Simpson Raleigh-Durham, North Carolina Area Details
Clarence Simpson's Vicious Cycle Software Experience June 2008 - June 2010
Job Owner and Developer at Jarcas Studios
Industry Computer Software
Experience
Jarcas Studios, LLC   August 2011 - Present
Soul Play Band   May 2011 - November 2013
Spark Plug Games  October 2011 - October 2013
The Creative Media People   November 2010 - May 2011
Vicious Cycle Software   June 2008 - June 2010
Vicious Cycle Software, Inc.   November 2005 - June 2008
DataDirect Technologies  February 2004 - November 2005
Red Storm Entertainment  April 2003 - November 2003
Relevant Automation   June 1999 - July 2002

Skills
Game Development, Perforce, Gameplay, PS3, Xbox 360, Game Design, Video Games, Unity3D, Wii, Game Programming, Gameplay Programming, Android, Mobile Games, Music Production, Console, Computer Games, Xbox, Programming

Education
North Carolina State University   1994 — 2001
BS/MS, Computer Science

Scott Hilbert Scott Hilbert Raleigh, North Carolina Details
Scott Hilbert's Vicious Cycle Software Experience May 2009 - August 2009
Job Principal Software Engineer
Industry Computer Software
Experience
Pentair Aquatic Eco-Systems, Inc  February 2014 - Present
Scott Hilbert Software, LLC   January 2012 - Present
TiVo  January 2011 - February 2014
Corsair EDA, Inc.   January 2010 - September 2010
SkyTrex Systems, LLC   August 2009 - July 2010
Vicious Cycle Software   May 2009 - August 2009
Vicious Cycle Software   May 2008 - August 2008
Vicious Cycle Software   May 2007 - August 2007

Skills
Python, C++, C#, Graphics

Education
North Carolina State University   2003 — 2009
B.S., Computer Engineering

North Carolina State University   2003 — 2009
B.S., Electrical Engineering

Nathan Bolt Nathan Bolt Raleigh-Durham, North Carolina Area Details
Nathan Bolt's Vicious Cycle Software Experience March 2011 - December 2013
Job Software Developer at Quest Information Systems
Industry Computer Games
Experience
Quest Information Systems  January 2014 - Present
Vicious Cycle Software   March 2011 - December 2013
IPKeys   October 2009 - February 2011
Emergent Game Technologies  April 2008 - October 2009
Gearbox Software  July 2007 - September 2007

Skills
Game Design, Game Development, Xbox 360, Video Games, PS3, Perforce, Animation, 3D, Maya, Texturing, Gameplay, Character Animation, Environment Art

Education
Southern Methodist University   2006 — 2008
Masters of Interactive Technology, Art Creation

Ball State University   2001 — 2005
Bachelor of Arts, Drawing

Jennifer Canada Jennifer Canada Raleigh-Durham, North Carolina Area Details
Jennifer Canada's Vicious Cycle Software Experience June 2008 - December 2008
Job Founder and Game Designer at Impathy Studios
Industry Computer Games
Experience
Impathy Studios   March 2013 - Present
Freelance  November 2010 - Present
Game Mentor Online   February 2013 - January 2014
Fitposse   February 2012 - March 2013
The Art Institute of Raleigh-Durham  July 2011 - March 2012
Insomniac Games  January 2009 - November 2010
Vicious Cycle Software   June 2008 - December 2008
Vicious Cycle Software   September 2005 - August 2008
The Guildhall at SMU  January 2004 - June 2005
Gearbox Software  July 2004 - September 2004

Skills
Game Design, Level Design, Gameplay, Game Theory, Video Games, Teaching, Game Development, Producing, Art Direction, Team Management, Monetization, Multiplayer, Unreal Editor, Game Balance, Game Mechanics, Scripting, Cinematics, 3D Studio Max, Texturing, 3D Modeling, PSP

Education
Southern Methodist University   2008 — 2009
Masters, Interactive Technology

Southern Methodist University   2004 — 2005
Certificate, Video Game Development, Level Design

Rice University   1999 — 2003
BA, Music, BA, Political Science

Interlochen Arts Academy   1998 — 1999
HS Diploma, Concentration in Voice

Similar Companies