Vicious Cycle Software
Industry: Video game company
DescriptionVicious Cycle Software was a video game development company based in Morrisville, North Carolina, United States. Headquarters: Morrisville, NC Founded: 2000, Morrisville, NC Ceased operations: January 2016 Divisions: Monkey Bar Games Parent organizations: D3 Publisher, Little Orbit
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Vicious Cycle Software Employees
Ann Tyer Photography April 2014 - Present
Vicious Cycle Software June 2002 - Present
Mellon HR Solutions September 2001 - March 2002
Tucker's Cafe February 1996 - July 2001
Skills
Employee Relations, Performance Management, Benefit Administration, Benefits, Payroll, Human Resources, HRIS, Benefits Administration, Talent Acquisition, Employee Benefits, New Hire Orientations, Deferred Compensation, Interviews, HR Policies, Onboarding, Employment Law, Game Development, Recruiting, Policy, Applicant Tracking..., Personnel Management, FMLA, Talent Management, Computer Games, Video Games, College Recruiting
Education
Appalachian State University 1998 — 2000
B.S., Business Administration
Amazon February 2015 - Present
ArenaNet March 2011 - August 2014
Vicious Cycle Software April 2007 - June 2010
RL Horvath Assoc. February 2007 - April 2007
Skills
Game Scripting, Game Design, Game Theory, Design Documents, Feedback, Gameplay, Xbox 360, PS3, Wii, PSP, Level Design, Unreal Editor, Unreal Engine 3, MMO, Game Development, Video Games, Texturing, Perforce, Scripting, Game Mechanics, Environment Art
Education
Savannah College of Art and Design 2002 — 2006
BFA, Interactive and Game Design
Bioware Austin June 2014 - Present
Bioware Austin August 2007 - Present
Vicious Cycle Software April 2000 - July 2006
Hasbro Interactive / Microprose August 1999 - January 2000
Skills
Shaders, HLSL, CgFX, Character Animation, Animation, Character Rigging, Rigging, 3D Studio Max, Particle Effects, Scripting, Python, Facial Animation, Maxscript, Video Games, Game Development, Characters, Particle
Education
Brigham Young University 1992 — 1998
Bachelor of Arts (B.A.), Design
Sucker Punch Productions May 2012 - Present
Red Storm Entertainment December 2009 - March 2012
Vicious Cycle Software November 2006 - December 2009
Udon Entertainment 2004 - 2006
Skills
Conceptual Art, Concpet Art, Illustration
Education
The University of British Columbia 2001 — 2006
BA, Visual Arts
NC BioNetwork September 2012 - Present
Gaston College September 2012 - Present
Red Storm Entertainment February 2012 - September 2012
Vicious Cycle Software July 2008 - July 2010
Luxoflux August 2007 - July 2008
Treyarch October 2005 - August 2007
Activision 2002 - 2005
Skills
Microsoft Project, Unreal Engine 3, Game Development, Video Games, PS3, Xbox 360, Wii, PSP, Game Design, Maya, Perforce, Level Design, Quality Assurance, Localization, Computer Games, Production, Scheduling, Video Game Design, Unreal Editor, Word, Team Management, Excel, Video Game Development, Console, Microsoft Word, Testing, Leadership, Test Cases, JIRA, Texturing, MMO, Bug Tracking, Xbox, Animation, Computer Graphics, Multiplayer, Gameplay, Unity3D, Scripting, Casual Games, Cinematics, Game Mechanics, Online Gaming, Game Programming, Mobile Games, MS Project, Process Scheduler, Social Games, 3D, Microsoft Excel
Education
California State Polytechnic University-Pomona 1999 — 2001
Bachelor of Science, Kinesiology
Santa Barbara City College 1996 — 1998
University of California, Santa Barbara
Wake Technical Community College
Matterport March 2013 - Present
Google December 2006 - February 2013
University of North Carolina at Chapel Hill 2000 - 2006
NVIDIA May 2004 - August 2004
Intel May 2003 - August 2003
Vicious Cycle Software May 2002 - July 2002
Skills
Image Processing, Linux, Algorithms, Matlab, C++, Software Development, Open Source, Software Engineering, Architecture, Architectures, Modeling, Computer Science, Computer Graphics, Programming, OpenGL
Education
University of North Carolina at Chapel Hill 2002 — 2006
PhD, Computer Graphics
University of North Carolina at Chapel Hill 2000 — 2002
M.S., Computer Science
University of Utah 1995 — 2000
B.S., Math and Computer Science
CareFusion September 2009 - Present
Cardinal Health July 2007 - September 2009
Lenovo September 2006 - June 2007
Vicious Cycle Software April 2006 - August 2006
Anzus December 2004 - March 2006
Cardinal Health February 2002 - December 2004
Skills
FrameMaker, RoboHelp, SnagIt, Technical Writing, XMetal, DITA, Online Help, Technical Communication, Visio, Adobe Acrobat, Manuals, Instructional Design, Technical Documentation, SharePoint
Education
San Diego State University-California State University
Bachelor of Arts (B.A.), English
Vicious Cycle Software October 2002 - October 2011
Timeline Computer Entertainment 2000 - 2001
Timeline Entertainment 1999 - 2001
Interactive magic March 1998 - June 1999
Skills
Game Development, Scripting, Level Design, Traditional Animation, Video Games, Xbox 360, PS3, Gameplay Programming, Quality Assurance, Testing, Gameplay, Wii
Education
Johnson State College 1993 — 1997
BA, Studio Art
Jarcas Studios, LLC August 2011 - Present
Soul Play Band May 2011 - November 2013
Spark Plug Games October 2011 - October 2013
The Creative Media People November 2010 - May 2011
Vicious Cycle Software June 2008 - June 2010
Vicious Cycle Software, Inc. November 2005 - June 2008
DataDirect Technologies February 2004 - November 2005
Red Storm Entertainment April 2003 - November 2003
Relevant Automation June 1999 - July 2002
Skills
Game Development, Perforce, Gameplay, PS3, Xbox 360, Game Design, Video Games, Unity3D, Wii, Game Programming, Gameplay Programming, Android, Mobile Games, Music Production, Console, Computer Games, Xbox, Programming
Education
North Carolina State University 1994 — 2001
BS/MS, Computer Science
Pentair Aquatic Eco-Systems, Inc February 2014 - Present
Scott Hilbert Software, LLC January 2012 - Present
TiVo January 2011 - February 2014
Corsair EDA, Inc. January 2010 - September 2010
SkyTrex Systems, LLC August 2009 - July 2010
Vicious Cycle Software May 2009 - August 2009
Vicious Cycle Software May 2008 - August 2008
Vicious Cycle Software May 2007 - August 2007
Skills
Python, C++, C#, Graphics
Education
North Carolina State University 2003 — 2009
B.S., Computer Engineering
North Carolina State University 2003 — 2009
B.S., Electrical Engineering
Quest Information Systems January 2014 - Present
Vicious Cycle Software March 2011 - December 2013
IPKeys October 2009 - February 2011
Emergent Game Technologies April 2008 - October 2009
Gearbox Software July 2007 - September 2007
Skills
Game Design, Game Development, Xbox 360, Video Games, PS3, Perforce, Animation, 3D, Maya, Texturing, Gameplay, Character Animation, Environment Art
Education
Southern Methodist University 2006 — 2008
Masters of Interactive Technology, Art Creation
Ball State University 2001 — 2005
Bachelor of Arts, Drawing
Impathy Studios March 2013 - Present
Freelance November 2010 - Present
Game Mentor Online February 2013 - January 2014
Fitposse February 2012 - March 2013
The Art Institute of Raleigh-Durham July 2011 - March 2012
Insomniac Games January 2009 - November 2010
Vicious Cycle Software June 2008 - December 2008
Vicious Cycle Software September 2005 - August 2008
The Guildhall at SMU January 2004 - June 2005
Gearbox Software July 2004 - September 2004
Skills
Game Design, Level Design, Gameplay, Game Theory, Video Games, Teaching, Game Development, Producing, Art Direction, Team Management, Monetization, Multiplayer, Unreal Editor, Game Balance, Game Mechanics, Scripting, Cinematics, 3D Studio Max, Texturing, 3D Modeling, PSP
Education
Southern Methodist University 2008 — 2009
Masters, Interactive Technology
Southern Methodist University 2004 — 2005
Certificate, Video Game Development, Level Design
Rice University 1999 — 2003
BA, Music, BA, Political Science
Interlochen Arts Academy 1998 — 1999
HS Diploma, Concentration in Voice