Vigil Games
Industry: Game developer
DescriptionVigil Games was an American game development company owned by THQ. It was formed by comic artist Joe Madureira and David L. Adams and based in Austin, Texas. Headquarters: Austin, TX Founded: 2005 Successor: Crytek USA Parent organization: THQ Founders: Joe Madureira, David L. Adams
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Vigil Games Employees
Treyarch December 2013 - Present
Luma Pictures September 2013 - October 2013
Naughty Dog 2012 - May 2013
Electronic Arts 2012 - 2012
Irrational Games 2011 - 2012
Naughty Dog 2011 - 2011
Vigil Games 2011 - 2011
EA May 2010 - August 2010
Gasket Studios May 2009 - August 2009
Carlson Marketing Group May 2008 - August 2008
Skills
Character Animation, Maya, Animation, Texturing, Zbrush, 3D, After Effects, Video Games, 3D Studio Max, Premiere, Rigging, Compositing, Cinematics, Autodesk MotionBuilder, Flash
Education
Ringling College of Art and Design 2007 — 2011
Bachelor's Degree, Computer Animation
Animation Mentor
Animals & Creatures
Cryptic Studios August 2012 - October 2014
Vigil Games September 2011 - March 2012
Skills
Video Games, Characters, Unity3D, Occlusion, Blender, Character Animation, Zbrush, 3D Modeling, Texturing, 3D Studio Max, Snacks, Photoshop, Maya, Unreal Engine 3, Digital Sculpting, Sculpture, UV mapping, Hard Surface Modeling, Game Development, Animation, Unreal Editor, Game Art
Education
Mohawk Valley Community College 2008 — 2010
Associates in applied science (animation), digital Animation
Hellwood Studio June 2014 - Present
Tango Me October 2012 - May 2014
Vigil Games August 2010 - October 2012
Sony Online March 2008 - August 2010
Petroglyph Games February 2005 - February 2008
Micorsoft / Ensemble Studios 1996 - 2005
Skills
Game Design, Video Games, User Interface Design, Xbox 360, Game Development, User Interface, MMO, PS3, Unreal 3, Gameplay, Art, Flash, Texturing, Usability, Level Design, Perforce, 3D Studio Max, World Building, Storyboarding, Animation, Unreal Engine 3, Game Mechanics, Multiplayer, UV mapping, Low Poly Modeling, Concept Design, Unreal Editor, Mobile Games, Casual Games, Computer Games, Shaders, User Experience, Game Art, Xbox, Character Animation, Console, Wii, Social Games, Environment Art, Maya, MMORPG, 3D, Creative Direction, Unity3D, Zbrush, Online Gaming, Photoshop, Mobile Devices, Usability Testing
Education
Art Institute of Dallas 1993 — 1995
Bachelor of Applied Science (BASc)
Collin County Community College 1991 — 1993
Associate of Arts and Sciences (A.A.S.)
Sierra Nevada Corporation September 2015 - Present
Backflip Studios November 2011 - July 2015
Vigil Games July 2008 - November 2011
Edge of Reality January 2007 - May 2008
Skills
Game Design, C++, C#, C, iOS, Python, JavaScript, Android, Gameplay, Video Games, Perforce, Maya, Xbox 360, Game Development, Social Games, Unity3D, Unreal Editor, Scripting, Computer Graphics, Computer Games, Game Mechanics, DirectX, PS3, Mobile Games, Xbox, Wii, Game Programming, Lua, Gameplay Programming, Game Engines, Casual Games, Mobile Applications, Free to Play
Education
Full Sail University 2004 — 2006
Bachelor of Science, Game Design and Development
Counter Punch Studios April 2014 - Present
Marquee World July 2012 - August 2013
Vigil Games June 2011 - April 2012
Nuclei Games February 2011 - August 2011
Bestbuy June 2010 - July 2011
911-foreclosure 2009 - 2009
Presidential Limo April 2007 - July 2008
Peak to Peak Internet January 2004 - 2006
Peak to Peak Internet January 2002 - 2004
Peak to Peak Internet January 2000 - 2002
Skills
Texturing, Game Development, Zbrush, Modeling, Unreal Editor, Low Poly Modeling, Lighting, Level Design, Hard Surface Modeling, Mudbox, Digital Sculpting, Maya, Texture, Game Design, 3D Studio Max, Perforce, MEL, Environment Art, 3D, Photoshop, After Effects, Premiere, MMORPG, 3D Modeling, Video Games, PS3, Xbox 360, Animation, Unity3D, UV mapping, MMO, World Building, Shaders, Nuke, Unreal Engine 3, Scripting, Computer Animation, Mental Ray, ZBrush
Education
Ringling College of Art and Design 2007 — 2011
Game Art and Design, Game Development, Modeling, Animation, Texturing, Mechanics, Lighting, Story Development
Art Institute of Colorado
Clay.io January 2012 - Present
Freelance June 2005 - February 2012
Vigil Games June 2010 - August 2010
IntenseDebate.com June 2008 - April 2009
Skills
PHP, MySQL, JavaScript, jQuery, CSS, HTML, WebGL, Node.js, Programming, HTML 5, Git, MongoDB, Entrepreneurship, Marketing
Education
The University of Texas at Austin 2011 — 2013
BS currently on hold (leave of absence), Computer Science
Austin Community College 2009 — 2011
RockYou Product Director - Central TechRockYouApril 2015 - Present
Codename: Awesome September 2008 - Present
University of Advancing Technology 2007 - Present
RockYou October 2014 - March 2015
Playdom February 2012 - October 2014
Playdom October 2010 - February 2012
Women in Games International May 2007 - September 2010
Vigil Games December 2008 - August 2010
Critical Mass Interactive October 2008 - November 2008
KingsIsle Entertainment June 2008 - October 2008
Skills
Lua, Python, C++, HTML, C, Documentation, Development Tools, PHP, MySQL, Game Design, Game Development, Video Games, Level Design, Gameplay, Scripting, User Interface Design, Console, MMO, Storyboarding, Programming, Software Documentation, Mobile Game Development, Social Media, Social Game Development, Production Managment, Team Leadership, Humor, Digital Economy, Balance, Public Speaking, Gameplay Programming, Perforce, Mobile Games, Game Programming, Social Games, PS3, Unreal Engine 3, Game Mechanics, Character Animation, Unreal Editor, Computer Games, Casual Games, Xbox 360, Social Networking, Unity3D, DirectX, Wii, OpenGL, Online Gaming, Multiplayer
Education
Full Sail 2004 — 2005
BS, Game Design and Development
Certain Affinity March 2013 - Present
Certain Affinity June 2012 - March 2014
Vigil Games October 2011 - August 2012
Rainbow Studios December 2009 - October 2011
Rainbow Studios/ THQ 2006 - December 2008
Rainbow Studios (THQ) 2004 - 2006
High Voltage Software 2000 - 2003
Skills
advanced look..., real time shaders, Public Speaking, Shaders, Real Time, Pipeline Development, Look Development, Software, Game Development, Texturing, Xbox 360, Console, Animation, Perforce, Environment Art, PS3, Wii, Unreal Engine 3, Unreal Editor, Lighting, Video Games
Education
Savannah College of Art and Design 1997 — 2000
BFA, fine art, computer art
American College of Art and Design 1995 — 1997
Illustration and Graphic Design
Bluepoint Games August 2015 - September 2015
Lighting Design Systems Inc September 2012 - January 2014
Vigil Games October 2011 - March 2012
Corgan Media Lab September 2010 - January 2011
The Art Institute of Dallas March 2010 - March 2010
Skills
Animation, 3D Modeling, Gaming, Maya, 3D Studio Max, AutoCAD, Zbrush, Photoshop, Illustrator, After Effects, Adobe Audition, Premiere, Microsoft Office, Computer Animation, 3D, Texturing, Traditional Animation, Character Rigging, Game Development, UV mapping, Low Poly Modeling, Character Animation, Digital Painting, Storyboarding
Education
Art Institute of Dallas 2004 — 2010
Bachelor of Fine Arts, Animation
Tango Me March 2014 - Present
Disney Interactive Studios November 2013 - March 2014
White Lion Interactive August 2012 - November 2013
tango.me January 2013 - June 2013
Vigil Games July 2011 - June 2012
Vigil Games February 2011 - July 2011
Trion Worlds, Inc. October 2010 - February 2011
Trion Worlds, Inc. April 2010 - October 2010
Sensory Sweep June 2008 - February 2009
Sensory Sweep May 2007 - June 2008
Skills
Maya, Video Games, Game Development, Photoshop, Zbrush, Production Managment, JIRA, Hansoft, 3D Modeling, Texturing, Microsoft Excel, DevTrack, QuickBooks, Production Schedules, Fast Track, Organization, Spine (Esoteric..., Illustrator, Toon Boom Harmony, ZBrush, Character Animation, Visual Effects, Storyboarding, Gameplay, Computer Games, Xbox 360, MMO, Game Design, Computer Animation, PS3, Animation
Education
Salt Lake Community College 2010 — 2011
Associate's degree, Animation, Interactive Technology, Video Graphics and Special Effects
Brigham Young University 2003 — 2005
Graphic Design and Animation
Airship Syndicate June 2014 - Present
Crytek January 2013 - June 2014
Vigil Games January 2005 - January 2013
NCSoft February 2004 - February 2005
Realm Interactive January 2003 - February 2004
Skills
3D Studio Max, Game Development, PS3, Xbox 360, Video Games, Level Design, Game Design, Console, Game Mechanics, Computer Games, Unreal Engine 3, Online Gaming, Environment Art, Multiplayer, Gameplay, Character Animation, Unreal Editor, Wii, MMO, Xbox
Education
Art Institute of Phoenix 2001 — 2003
Bachelor of Arts, Game Art and Design
Red Fly Studio May 2014 - Present
Hasbro February 2014 - Present
Chaotic Moon Studios September 2013 - October 2013
Troublemaker Studios April 2013 - July 2013
Disney Interactive Studios June 2010 - April 2013
Spiderwood Studios September 2009 - January 2010
Vigil Games March 2009 - September 2009
Troublemaker Studios October 2008 - February 2009
Midway Games April 2008 - August 2008
Edge of Reality July 2007 - April 2008
Skills
Maya, Texturing, Zbrush, Video Games, Environment Art, Game Development, Xbox 360, Animation, 3D, Game Design, Low Poly Modeling, 3D Modeling, Visual Effects, Unreal Editor, 3D Studio Max, Modeling, Photoshop, Compositing, PS3, Texture Painting, XSI, Digital Sculpting, Cinematics, UV Mapping, After Effects, Premiere, Flash, Nuke, Unity, Character Art, Substance Painter, Toy Sculpting
Education
Full Sail University 2004 — 2005
Associate of Science (A.S.), Computer Animation
Riot Games March 2014 - Present
Riot Games June 2013 - March 2014
Gearbox Software August 2012 - June 2013
Vigil Games May 2011 - June 2012
Vigil Games May 2010 - May 2011
Vigil Games July 2009 - May 2010
Edge of Reality May 2009 - July 2009
Aspyr Media May 2007 - August 2007
LucasArts May 2005 - August 2005
Skills
Microsoft Office Suite, Hansoft, Perforce, DevTrack, Seapine Test Track Pro, JIRA, Fraps, Adobe Creative Suite, Console, Quality Assurance, Cinematics
Education
The University of Texas at Austin 2004 — 2009
B.S., Radio Television and Film
Certain Affinity February 2013 - Present
Vigil Games September 2012 - January 2013
Vigil Games August 2011 - September 2012
Volition June 2010 - August 2010
Skills
Technical Art, Unreal Engine 4, Python, Gameplay Scripting, Maya, Perforce, Unreal Engine 3, Game Design, MEL, 3D Studio Max, Maxscript, Performance and Memory...
Education
Ringling School of Art and Design 2007 — 2011
BFA, Game Art and Design
Athens High School 2003 — 2007
Bee Cave Games October 2014 - Present
Crytek May 2013 - June 2014
Vigil Games November 2011 - January 2013
Trion Worlds, Inc. May 2010 - November 2011
Walgreens January 2008 - December 2009
Skills
Hansoft, Xbox 360, DevTrack, PS3, MMO, Video Games, MMORPG, Computer Games, Gameplay, Wii, Game Development, Perforce, Test Cases, Quality Assurance
Education
Sowela Technical Community College 2010 — 2010
Gunfire Games November 2014 - Present
Ground Level Photography June 2013 - Present
Bioware August 2014 - November 2014
Crytek January 2013 - August 2014
Vigil Games September 2010 - January 2013
Vicious Cycle Software, Inc. March 2006 - August 2010
Pearson November 2004 - December 2005
Skills
After Effects, Wii, Animation, 3D Studio Max, Computer Animation, Video Games, Traditional Animation, Maya, PS3, Autodesk MotionBuilder, Xbox 360, Premiere, Flash
Education
Art Institute of Phoenix 2001 — 2004
BA, Game Art and Design
Vigil Games September 2010 - May 2012
Dark Comet Games March 2010 - August 2010
Cheyenne Mountain Entertainment August 2008 - April 2010
Cinematix Studios February 2001 - July 2001
Skills
3D Studio Max, Character Rigging, Skinning, Cloth Simulation, Physics Simulation, Maxscript, Unreal Engine 3, 3D Modeling, Maya, UV mapping, Xbox 360, Game Development, Environment Art, Character Animation, Unreal Editor, Scripting, Animation, PS3, Perforce, MMO, Web Development, PHP, MySQL, CSS Javascript, XML, Drupal, FlashDevelop
Education
Art Institute of Phoenix 1996 — 1998
Associates, Computer Animation
Certain Affinity February 2013 - Present
Vigil Games November 2011 - January 2013
Kalani Games inc. January 2011 - August 2011
Skills
Unreal Editor, Level Design, Unity3D, Video Games, World Building, Computer Games, Environment Art, Hansoft, Game Development, 3D Studio Max, Game Mechanics, MMO, Game Design, PS3, Social Games, Multiplayer, Gameplay, Xbox 360, Unreal Engine 3
Education
Austin Community College 2009 — 2011
Associate's degree, Game Design
Studio Woe August 2015 - Present
Riot Games November 2012 - August 2015
Vigil Games September 2009 - November 2012
Disney Interactive Studios July 2004 - February 2009
Avalanche Games (Disney Interactive Studios) 2004 - 2009
Disney Interactive Studios - Avalanche 2004 - 2009
Disney Interactive Media Group 2004 - 2009
Skills
UV mapping, Unreal Engine 3, Zbrush, Texturing, Environment Art, Maya, 3D Studio Max, World Building, Level Design
Education
Brigham Young University 1998 — 2004
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects
Brigham Young University
Cerner Corporation February 2015 - Present
Siemens Healthcare November 2013 - February 2015
Independant contractor April 2013 - July 2013
Philadelphia Insurance Companies December 2012 - March 2013
Vigil Games May 2012 - October 2012
Bioware December 2011 - April 2012
Bioware Austin April 2011 - December 2011
SHOTGUN!! games December 2008 - November 2009
D3 Publisher of America Inc May 2009 - October 2009
D3 Publisher of America January 2008 - February 2009
Skills
Video Games, Unity3D, DevTrack, Quality Assurance, Photoshop, Game Development, Illustrator, Creative Writing, OOP, Microsoft Office 2007, ADPART, Selenium Testing, Test Modeling, Microsoft SQL Server, SharePoint, Quality Center, Charm NT, Software Documentation, Perforce, Testing
Education
University of Advancing Technology 2006 — 2009
BA, Game Design & Development
Cvent September 2015 - Present
Bridgepoint Consulting, LLC August 2015 - September 2015
Smith & Nephew August 2014 - August 2015
Cornerstone RPO November 2013 - August 2014
ArthroCare Corporation May 2012 - November 2013
Vigil Games March 2010 - May 2012
Harbor Playhouse May 2009 - January 2010
Various May 2008 - April 2009
Blue Man Group August 2004 - May 2008
Skills
Video Games, Management, Human Resources, Game Development, Teamwork, Photoshop, Leadership, Microsoft Office, New Hire Orientations, Strategic Planning, Performance Management, Social Networking, Personnel Management, Outlook, Team Leadership, Microsoft Excel, Talent Management, Organizational..., Hiring, Sales, Talent Acquisition
Education
Marymount Manhattan College
B.A., Communication/Arts
Marymount Manhattan College
Communication/Arts
ArtCraft Entertainment, Inc. February 2014 - Present
Oblivion Unleashed September 2009 - February 2014
Retro Studios June 2012 - November 2013
Vigil Games August 2011 - June 2012
Divde by Zero Games June 2008 - August 2009
Disney Interactive Studios June 2007 - December 2007
Flying Rhinoceros Studios June 2006 - August 2006
Education
Carnegie Mellon University 2002 — 2008
BFA, MET, Fine Art, Entertainment Technology
Yodle December 2014 - Present
Edge of Reality July 2013 - November 2014
Zynga May 2012 - June 2013
Vigil Games June 2011 - May 2012
Griptonite Games (division of Foundation 9 Entertainment) January 2005 - June 2011
UPMC July 2003 - November 2003
Skills
Scripting, Programming, Artificial Intelligence, Gameplay, Console, C++, Game Design, PSP, Game Development, Video Games, Multiplayer, Xbox 360, User Interface, iOS development, Perforce, ActionScript, PS3, Gameplay Programming, iOS Development
Education
University of Pittsburgh 2001 — 2004
Bachelors, Computer Science
Pittsburgh Technical Institute 1999 — 2001
Associates, Specialized TechnologyComputer Systems Specialist
Meadville Area Senior High 1996 — 1998
Highschool Diploma
KingsIsle Entertainment March 2010 - Present
Vigil Games February 2007 - November 2009
Arena Net June 2004 - February 2007
Acclaim Entertainment Inc September 2003 - March 2004
Wolfpack Studios Inc October 1999 - July 2003
Crystal Dynamics Inc January 1998 - October 1999
7th Level March 1996 - December 1997
Showlasers Inc June 1995 - January 1996
Skills
Texturing, Character, 3D Studio Max, Zbrush, Modeling, Texture, Props, Texture Artist, 3D, UV mapping, Photoshop, Environment Art, Game Development, Art, Sculpture, Video Games, Concept Design, Character Design, scratch modeler, kit basher, mold maker, miniature designer, Character Animation, Game Art, Texture Painting, Low Poly Modeling, 3D Modeling, Computer Games, MMO, Game Design
Education
Art Institute of Dallas 1995 — 1996
Computer Graphics & Animation
University of North Texas 1989 — 1991
Advertising Art
Self January 2008 - Present
Impossible Ventures May 2014 - Present
binoculario December 2012 - June 2014
Merge Interactive November 2012 - December 2012
Vigil Games May 2012 - June 2012
Bioware November 2011 - January 2012
Bioware November 2010 - December 2011
Skills
Video Games, Quality Assurance, Scrum, Multiplayer, MMORPG, DevTrack, Xbox 360, Gameplay, Perforce, Game Development, Mobile Applications, Online Gaming, CSS Selectors, Computer Games, PC, Bug Tracking, Hansoft, Wii, Testing, Agile Methodologies, FogBugz, Xcode, Mac OS X, iOS, iPad, iPod Touch, iPhone, Android 4.0, Target Process, Pivotal Tracker, Mobile Device Management, Confluence, TestRail, Office Management, Wunderlist, Asana, Todoist
Education
Austin Community College 2006 — 2007
N/A, N/A
Homeschooled 2003 — 2007
High School Diploma
OMNOM! workshop April 2013 - Present
Vigil Games October 2011 - January 2013
Kalani Games March 2011 - October 2011
Escape Hatch Entertainment, LLC October 2010 - January 2011
Skills
Zbrush, 3D Studio Max, 3D Coat, Photoshop, Environment art, Character Modeling, Unreal Engine, Environment Art, UV mapping, Texture Painting, Game Art, 3D Modeling, Texturing, Low Poly Modeling
Education
Austin Community College 2008 — 2010
Video Game Art, 3D Art
The University of Texas at Austin November 2013 - Present
Vigil Games November 2011 - January 2013
TimeGate Studios January 2010 - October 2011
(Sole Proprietorship) January 2006 - January 2010
Mythic Entertainment November 2008 - November 2009
NCsoft May 2006 - August 2008
Autodesk June 2005 - July 2006
Midway 2003 - 2004
Wolfpack Studios 2003 - 2003
Digital Anvil (Microsoft) 2002 - 2003
Skills
Animation, Rigging, Scripting, Modeling, Pipeline Development, Game Development, MMO, Video Games, Maxscript, Texturing, Cinematics, Maya, PS3, Environment Art, 3D, Perforce, Character Rigging, 3D Studio Max, Shaders
Education
The University of Texas at Austin 1994 — 1995
Wren Technical Services October 2006 - Present
AISD 2012 - 2012
US Census Bureau April 2010 - August 2010
Vigil Games September 2009 - November 2009
Dell April 2007 - October 2007
Timension Inc September 1998 - October 2006
GigaLabs Inc August 1996 - September 1998
K&A Energy Consultants April 1985 - December 1992
Skills
Technical Writing, Hardware, Linux, Quality Assurance, Networking, Troubleshooting, Computer Hardware, Servers, Databases, System Administration, Integration, Technical Support, Testing, Microsoft Office, Perl, Network Administration, HTML, Software Documentation, MySQL, Windows, DNS
Education
Savannah College of Art and Design 1995 — 1996
Illustration
The University of Texas at San Antonio 1983 — 1985
Electrical Engineering
University of Oklahoma 1982 — 1983
Electrical Engineering
Cloud Imperium Games May 2013 - Present
Stoic May 2012 - April 2013
Vigil Games June 2007 - March 2012
Sony Online Entertainment April 2004 - April 2007
Origin Systems November 2003 - April 2004
KillerGame March 2001 - November 2003
DesignMind February 2000 - March 2001
ePlanetCare.com October 1999 - February 2000
Autodesk July 1998 - September 1999
Radical Entertainment August 1997 - July 1998
Skills
C++, Development Tools, MMO, Game Development, Gameplay, Console Development, Win32, MFC, Consoles, Perforce, Xbox 360, Win32 API, Game Programming, Gameplay Programming, PS3, Multiplayer, Artificial Intelligence, Console, Game Design, Level Design, DirectX, Video Games, Xbox, Computer Games, Lua, Game Mechanics, OpenGL, MMORPG, Maya, Cross-platform..., Game Engines, Online Gaming, JIRA
Education
University of California at Santa Cruz 1993 — 1995
Bachelors, Computer Science
Aspyr Media May 2015 - Present
Certain Affinity March 2013 - May 2015
Junction Point Studios June 2012 - March 2013
Vigil Games June 2010 - June 2012
Certain Affinity February 2010 - May 2010
Gemini School of Arts and Communications January 2009 - November 2009
NCSoft November 2004 - January 2009
Acclaim Entertainment 2001 - 2004
3DO 1996 - 1999
Titanic Ent. June 1996 - May 1998
Skills
Video Game Development, 3D, MMO, Texturing, 3D Studio Max, Console, Level Design, Modeling, Photoshop, Lighting, Pipelines, Art Direction, Game Development, Video Games, Maya, UV mapping, Environment Art, PS3, Low Poly Modeling, Game Art, Zbrush, Computer Games, Texture Artist, Animation, Character Animation, Xbox 360, Conceptual Art, Texture Painting, Game Design, Unreal Editor, Unreal Engine 3, Concept Design, Mudbox, Gameplay, Wii, Digital Sculpting, Cinematics, Hard Surface Modeling, Casual Games, Xbox, Perforce, Changing Environments, Multiplayer, Unity3D, 3D Modeling
Education
Texas A&M University 1985 — 1991
Bachelor of Science, Architecture
Texas A&M University
Bachelor of Science in Environmental Design, Architecture
Electronic Arts (EA) November 2013 - Present
HHSC April 2013 - November 2013
Vigil Games April 2012 - January 2013
Volition, Inc March 2008 - April 2012
University of Chicago Hospitals August 2007 - March 2008
Busey August 2006 - June 2007
Skills
Access, Excel, Word, Hyperion, SAP, Essbase, SRM, Financial Analysis, Budgets, Microsoft Word, Visio, Forecasting, Hyperion Planning, Team Leadership, Microsoft Excel, Microsoft Office, Outlook, Variance Analysis, Accounts Payable, Account Reconciliation, Video Games, Hyperion Enterprise, Analysis, Financial Modeling, Long Term Business..., Variance Reports, VBA, Accounting, Finance
Education
Illinois State University 2004 — 2007
Bachelor's of Science, Finance; International Business
Arizona State University 2003 — 2004
Finance
Archbishop Murphy HS
Vigil Games July 2011 - Present
Medical Simulation Corporation December 2008 - January 2010
THQ, Kaos 2007 - 2009
KAOS Studios August 2007 - December 2008
Gameloft, Inc., New York, NY January 2007 - June 2007
NCsoft Inc 2004 - 2005
Ion Storm Inc., Austin, TX January 2001 - November 2003
Ion Storm Inc 2001 - 2003
Kinesoft Development, Inc 1999 - 2001
Intelligent Reasoning Systems, Inc 1998 - 1999
Skills
Visual Basic, Java, 6+ Years Unreal engine....
Education
University of Maryland University College 1983 — 1984
North Shore Senior High 1976 — 1980
GED
Gunfire Games October 2014 - Present
Crytek USA Corp January 2013 - September 2014
Vigil Games May 2011 - January 2013
Nintendo Software Technology Corporation December 2006 - May 2011
Nintendo Software Technology Corporation July 2003 - December 2006
Nintendo Software Technology Corporation September 2001 - July 2003
Skills
Level Design, Game Design, Video Games, Gameplay, Computer Games, Game Development, Console, Casual Games, Video Game Development, World Building
Education
Digipen Institute of Technology
Bluepoint games July 2014 - August 2015
Edge of Reality March 2013 - January 2014
Bluepoint Games August 2012 - January 2013
Vigil Games October 2011 - March 2012
Panic Button September 2011 - October 2011
UTV Ignition Entertainment February 2011 - July 2011
Hellfire Games October 2010 - October 2010
Red Fly Studio March 2010 - September 2010
Challenge Games September 2009 - June 2010
Aspyr Media August 2007 - September 2009
Skills
Xbox 360, Wii, PS3, Video Games, Gameplay, Level Design, Game Development, Game Design, Multiplayer, Unreal Editor, Agile Methodologies, JIRA, MMORPG, MMO, Scripting, World Building, Console, Computer Games, Game Mechanics, DevTrack, Unreal Engine 3, Hansoft
Education
University of Maryland College Park 1999 — 2004
BA, Studio Art
Telltale Games March 2015 - Present
Turn 10 Studios September 2014 - March 2015
Monolith Productions July 2013 - May 2014
Junction Point Studios June 2010 - April 2013
Vigil Games April 2009 - November 2009
Savannah College of Art and Design 2007 - March 2009
Skills
Unreal Engine 3, Video Games, Maya, Environment Art, Texturing, Zbrush, 3D Studio Max, Computer Games, 3D Modeling, Traditional Animation, After Effects, Texture Painting, Level Design, Wii, Shaders, Game Design
Education
Savannah College of Art and Design 2004 — 2009
Bachelor of Fine Arts (BFA), Interactive Design and Game Development
Gunfire Games August 2014 - Present
Crytek USA Corp January 2013 - August 2014
Vigil Games May 2011 - January 2013
Vigil Games June 2010 - May 2011
Vigil Games / THQ June 2007 - June 2010
Stormfront Studios November 2005 - June 2007
Paradigm Entertainment / Atari April 2002 - November 2005
Dreamforge Intertainment 2000 - 2001
Skills
Game Development, Video Games, Xbox 360, PS3, Environment Art, 3D, Game Design, Team Building, Art Direction, Console, MMO, Gameplay, Normal Mapping, Texturing, Level Design, UV mapping, Xbox, Computer Games, Texture Painting, Team Leadership, Maya, World Building, Texture Artist, Cinematics, Unreal 3, Multiplayer, Perforce, Game Mechanics, Hansoft, Mentoring, 3D Studio Max, Max, Hard Surface Modeling, Digital Sculpting, MMORPG, Passion for Quality, Shaders, Gluten Intolerance, Zbrush, Changing Environments, Creative Problem Solving, Console Games, Photoshop, WiiU, CryEngine, Game Art, Low Poly Modeling, 3D Modeling, Unity, Combat Design
Education
Columbus College of Art and Design 1996 — 2000
Red Fly Studio June 2014 - December 2014
Crytek June 2013 - May 2014
Vigil Games November 2010 - January 2013
Red Fly Studio February 2010 - September 2010
WebWars, LLC April 2009 - February 2010
WebWars, LLC. September 2008 - April 2009
NCsoft March 2008 - August 2008
Turbine, Inc. September 2005 - March 2008
Turbine, Inc. July 2004 - September 2005
Skills
User Interface Design, User Interface, Wii, MMORPG, Character Animation, Game Development, Perforce, Xbox 360, PS3, Gameplay, Video Games, Game Design, Console, Computer Games, Game Programming, Unity3D, Level Design, Lua, System Design, MMO
Education
New Hampshire Technical Institute 2001 — 2004
Associates, Computer Engineering Technology
id Software July 2014 - Present
Crytek January 2013 - July 2014
Vigil Games November 2009 - January 2013
Vigil Games January 2009 - November 2009
Puppy Hugs Interactive Mod Team 2007 - January 2009
Savannah College of Art and Design June 2004 - May 2008
Skills
Environment Art, World Building, Lighting, Unreal Engine 3, Game Development, Level Design, MMO, Unreal Editor, Video Game Development, Game Design, Game Art, 3D Studio Max, Video Games, Zbrush, Modeling, Computer Games, 3D Modeling, Unreal 3, Source Engine, UV mapping, 3D, Low Poly Modeling, PS3, Perforce, Xbox 360, Cinematics, Maya, Gameplay, Digital Sculpting, Game Mechanics, Texture Painting, Texturing, Hard Surface Modeling, Console, Multiplayer, Wii, Digital Painting, Digital Art, Changing Environments, Max, Texture Artist, Conceptual Art, Xbox, Normal Mapping, Shaders
Education
Savannah College of Art and Design 2003 — 2007
BFA, Interactive Media and Game Development
Spacetime Studio September 2010 - January 2013
Vigil Games August 2009 - October 2010
Spacetime Studio February 2009 - July 2009
Sparkplay Media August 2008 - January 2009
Spacetime Studios March 2007 - January 2008
Sony Online Entertainment August 2000 - August 2007
Skills
Game Design, MMORPG, Scripting, Level Design, MMO, Video Games, Game Programming, Game Development, Gameplay, World Building, Computer Games, Software Documentation, Conceptual Art, Online Gaming, Mobile Games, Multiplayer, Unity3D, Perforce, PS3, Social Games
Education
Grossmont College 1992 — 1994
none, General
Magellan Studios 2014 - 2015
Kabam August 2012 - June 2013
Vigil Games November 2010 - June 2012
Vigil Games June 2010 - November 2010
Freelance Artist November 2006 - April 2010
Education
Rocky Mountain College of Art and Design 2005 — 2009
Bachelor Fine Arts, 3D Modeling and Game Art
KingsIsle Entertainment February 2013 - Present
Vigil Games August 2008 - January 2013
Vigil Games January 2008 - August 2008
Skills
3D Studio Max, Character Animation, Game Development, Video Games, Computer Animation, Animation, Traditional Animation, Gameplay, Game Art, Computer Games, Max, Facial Animation, Digital Painting, Rigging, Perforce
Education
Art Institute of Dallas 2004 — 2007
Associate's degree, Media Arts and Animation
KingsIsle Entertainment June 2012 - Present
Vigil Games September 2011 - Present
Rattlesnake Studios 2008 - 2013
Day 1 Studios November 1999 - September 2011
EAI 1994 - 1999
Skills
Cinematics, Environment Art, Xbox 360, PS3, Game Development, VFX, Visual Effects, Animation, 3D, Texturing, 3D Modeling, Modeling, Zbrush, Video Games
Education
Northern Illinois University
Master of Fine Arts
Northern Illinois University
Bachelor of Arts
Red 5 Studios February 2015 - Present
Red 5 Studios January 2011 - February 2015
Vigil Games October 2008 - January 2011
Metaplace, Inc. August 2007 - July 2010
Edge of Reality November 2007 - October 2008
Lucasarts April 2006 - November 2007
Vicarious Visions, Activision December 2003 - March 2006
Interplay June 2001 - November 2003
DreamForge October 2000 - May 2001
Commersel Studios April 2000 - June 2000
Skills
After Effects, Premiere, Flash, Dreamweaver, Maya, 3D Studio Max, Photoshop, infectious Positive..., Video Games, Game Development, Animation, Rigging, Game Design, Character Animation, Character Rigging, 3D, Gameplay, Xbox 360, Modeling, Cinematics, Perforce, Creative Direction, PS3, Computer Games, Game Art, Facial Animation, Low Poly Modeling, UV mapping, Storyboarding, MMO, Pre-visualization, Computer Animation, Max, Wii, Level Design, UV Mapping
Education
Art Institute of Pittsburgh 1998 — 2000
Associates degree, Computer Animation
Animation Mentor
Vicarious Visions August 2015 - Present
Vicarious Visions May 2012 - Present
Vigil Games March 2011 - March 2012
Vigil Games June 2010 - March 2011
Full Sail University July 2008 - May 2010
Skills
Animation, 3D animation, Character Animation, Creature Animation, Facial Animation, Cinematic Animation, Gameplay Animation, Computer Animation, Technical Animation, 3D Studio Max, Maya, XSI, Motionbuilder, Photoshop, After Effects, Zbrush, Nuke, Microsoft Office, MMORPG, Xbox 360, PS3, PC, Computer Games, Proprietary Software, Computer Hardware, Innovative Problem..., Problem Solving, Creative Problem Solving, Troubleshooting, Hard Worker, Strategic Planning, Acting, Teamwork, Critical Thinking, Visual Thinking, Analytic Thinking, Game Development, Video Games, Technical, Unity, Mobile Game Development, Autodesk MotionBuilder, Cinematics, Character Rigging, Lighting, Traditional Animation, Rigging, Game Design, Texture Artist, Digital Sculpting
Education
Full Sail University 2008 — 2010
BS, Computer Animation
Impact Telecom February 2014 - Present
Matrix Telecom January 2012 - March 2013
Edge of Reality April 2011 - October 2011
iVerse Media, LLC November 2010 - April 2011
D7 Studios, Inc. November 2010 - January 2011
Vigil Games June 2007 - January 2010
Campus Computer Store 2004 - 2007
Brown McCarroll 2004 - 2004
GameStop 2002 - 2004
Skills
Photoshop, Game Design, 3D Studio Max, Scheduling, Illustrator, Process Scheduler, BRI
Education
The University of Texas at Austin 2000 — 2005
Bachelor of Science, Radio-Television-Film
Pearson 2014 - 2015
Pearson 2014 - 2015
Imagination Vent LLC 2014 - 2014
InMotion Software May 2012 - March 2013
Vigil Games October 2011 - April 2012
Baygull Studios March 2011 - August 2011
The Art Institute of Austin 2009 - 2011
Skills
Illustrator, 3D, Character, Concept Design, Video Games, 3D Studio Max, Zbrush, Storyboarding, Photoshop, Flash, Modeling, Illustration, Character Design, Art, Texturing, Graphic Design, Environment Art, Game Art, UV mapping, Low Poly Modeling, Computer Animation, Character Animation, Texture Painting, Animation, Unity3D, User Interface Design, Unreal Engine 3, Maya, Game Development, Unreal Editor, Game Design, World Building, User Interface, Digital Painting, Xbox 360
Education
Art Institute of Austin 2009 — 2011
Bachelors, Media Arts / Animation
Art Institute of Houston 2009 — 2011
BFA, Media Arts/ Animation
The Art Institute of Austin 2009 — 2011
Bachelors, Media Arts/animation
Arkane Studios April 2015 - Present
Digital Extremes September 2012 - March 2015
Vigil Games June 2010 - June 2012
Liquid Entertainment May 2010 - June 2010
Spark Unlimited October 2009 - December 2009
Neverdie Studios July 2009 - September 2009
Skills
Environment Art, Texturing, Low Poly Modeling, Video Games, Zbrush, Maya, World Building, 3D, MMO, 3D Studio Max, Photoshop, Unreal Editor, Lighting, UV mapping, Hard Surface Modeling, Unreal Engine 3, 3D Coat, High Poly Modeling, Texture Painting, Game Art, Game Development, Max, CryEngine, 3D Modeling, Console, Cinematics, Organic Modeling, UDK, Modeling, Digital Sculpting, Texture Artist, Normal Mapping, Shaders, Mudbox, Multiplayer, UE4, Quixel Suite, Substance Painter, Substance Designer, ZBrush
Education
The Art Institute of California-Los Angeles 2006 — 2009
BS, Game Art & Design
Claremont McKenna College 1997 — 2001
BA, History & Legal Studies
Telltale Games June 2015 - Present
Dilanka Art April 2010 - Present
Monday night mission January 2014 - March 2015
Mythic Sphere December 2013 - October 2014
Trion Worlds, Inc. July 2012 - August 2013
Devastudios, Inc. December 2011 - January 2012
Vigil Games August 2011 - November 2011
Imagin Fx Magazine September 2011 - September 2011
AK Worldwide January 2011 - February 2011
Dingoes Inc July 2010 - January 2011
Skills
Concept Design, Illustration, Digital Painting, Animation, Conceptual Art, 3D, Drawing, Illustrator, Digital Art, Character Animation, Digital Illustration, Art, Props, Characters, Visual Arts, Game Art, Entertainment Design, Character, Character Design, Production Art, Visual Development, Concept Art, Video Games, Photoshop, Graphic Design, Film
Education
ArtCenter College of Design 2007 — 2011
BS, Entertainment Design
Mount San Antonio College 2005 — 2007
Illustration
Friedman 3D 2005 — 2006
3D Modeling and Animation
California State Polytechnic University-Pomona 2002 — 2005
Graphic Design
Diamond Bar High School 1998 — 2002
Riot Games December 2014 - Present
Riot Games May 2012 - December 2014
Vigil Games July 2011 - March 2012
Skills
Texturing, Modeling, Low Poly Modeling, Game Art
Education
Mohawk Valley Community College 2008 — 2009
Digital Animation
ZeniMax Online Studios January 2015 - Present
ZeniMax Online Studios September 2012 - January 2015
Spacetime Studios February 2011 - September 2012
Bioware May 2009 - February 2011
Vigil Games September 2008 - May 2009
NCSOFT January 2005 - September 2008
NCSOFT January 2003 - January 2005
NCSOFT October 2001 - January 2003
Origin Systems Inc. June 2001 - October 2001
Skills
Video Games, Level Design, MMO, Content Design, Game Development, Game Design, MMORPG, System Design, World Building, Game Mechanics, Multiplayer, PS3, Social Games, Computer Games, Gameplay, Online Gaming, User Interface Design, Game Prototyping, Xbox 360, User Interface, User Experience, Console, Mobile Games, Scripting, Game Design Documents, Cinematics, Quest Design, Gameplay Systems, PC Games, Free to Play, Console Games, Unreal Editor, Xbox, Unreal Engine 3, Perforce, DevTrack, Mobile Game Development, Game Scripting, Casual Games, JIRA
Education
Rutgers University-New Brunswick 2000 — 2001
Armature Studio March 2014 - Present
Sapling Learning February 2013 - March 2014
Vigil Games February 2011 - January 2013
Advantage Technical Resourcing June 2010 - November 2010
Humana June 2008 - June 2010
O'Connor Title 1997 - 2006
Skills
Video Games, Microsoft Office, Visio, Microsoft Excel, Customer Service, Management, Creative Writing, Editing, Outlook, Microsoft Word, Employee Relations, Teamwork, Social Media, Team Building, Windows, Public Speaking, Budgets, Project Coordination, Time Management, Administrative..., Networking, PowerPoint
Education
Central Connecticut State University
BA, English / History
Trent University
Red 5 Studios August 2015 - Present
Rumble Entertainment November 2012 - March 2015
Paragon Studios May 2012 - October 2012
Vigil Games July 2011 - May 2012
UTV Ignition Entertainment April 2011 - June 2011
Sony Online Entertainment June 2007 - March 2011
University of Advancing Technology October 2005 - June 2007
Alpha Squad January 2006 - August 2006
River Stage Theater May 2003 - October 2003
Skills
C++, Unreal Engine 3, UnrealScript, Game Development, Gameplay Programming, Agile Project Management, Scrum, Unity3D, Unity, C#, Java, Jabber, ActionScript, Flash Builder, MMO, PS3, Gameplay, MMORPG, Video Games, Perforce
Education
University of Advancing Technology 2005 — 2007
BS, Software Engineering
Cosumnes River College 2002 — 2005
AS, Computer Programming
Vigil Games February 2008 - March 2012
Stormfront Studios November 2005 - March 2007
Gearbox Software August 2004 - November 2005
Terminal Reality August 2003 - August 2004
Skills
Game Development, Xbox 360, Game Design, 3D, Video Games, PS3, Computer Games, Unreal Engine 3, Maya, Texturing, Game Art, Zbrush, UV mapping, Storyboarding, Low Poly Modeling, Art, Environment Art, Perforce, Level Design, Conceptual Art, Digital Painting, Digital Sculpting, Unreal Editor, 3D Modeling, Texture Artist, Texture Painting, Traditional Animation, Hard Surface Modeling, High Poly Modeling, Computer Animation, Concept Design, Gameplay, Normal Mapping, Xbox, 3D Studio Max, Wii
Education
Art Institute of Pittsburgh 1999 — 2001
Uber March 2015 - Present
Uber April 2014 - March 2015
BitTorrent May 2013 - April 2014
ZeroCater March 2012 - April 2013
Terminal Reality December 2010 - March 2012
Vigil Games May 2010 - August 2010
Aeon Artists (Failed Startup) August 2008 - February 2009
Skills
C++, Python, Objective-C, Xbox 360, PS3, HTML 5, CSS, JavaScript, Django, jQuery, iOS development, Shaders, 3D, Android, Xbox, Perforce, Gameplay, iOS, Game Development, Golang, PC, iPhone development, 3DS, PS Vita, Video Games, Game Design, Console, HTML5
Education
University of North Texas 2007 — 2011
BS, Computer Science, Game Programming Certificate
North Star Staffing Solutions April 2015 - July 2015
Dun and Bradstreet October 2012 - December 2014
AMD April 2012 - October 2012
Vigil Games August 2009 - April 2012
IBM June 2006 - July 2009
IBM January 2005 - June 2006
IBM October 2002 - January 2005
IBM July 2000 - October 2002
Skills
Human Resources, Employee Relations, Compensation, Performance Management, Problem Solving, HR Policies, New Hire Orientation, Succession Planning, Recruitment/Retention, HR Strategy, Hiring, Coaching, Talent Acquisition, Full-cycle Recruiting, Onboarding, Employee Engagement, Talent Management, Recruiting, College Recruiting, Management, Leadership, Personnel Management, Employee Benefits, Interviews, New Hire Orientations, Sourcing, Strategy, Change Management, Applicant Tracking...
Education
University of North Carolina at Greensboro
BS, Human Development & Family Studies
Apple June 2013 - Present
PRO Unlimited July 2012 - June 2013
Vigil Games November 2011 - June 2012
Kalani Games April 2011 - November 2011
Sony Online Entertainment August 2009 - March 2011
House of Tutors March 2009 - November 2009
Austin Independent School District February 2009 - August 2009
Electronic Arts December 2008 - February 2009
AEON Corporation January 2008 - September 2008
GLS December 2007 - September 2008
Skills
Perforce, Game Design, 3D Studio Max, Excel, PS3, Video Games, Level Design, Writing, Content Design, Unreal Editor, Gameplay, MMO, Unreal 3, Unity, Xbox 360, Visio, Plateau, Teaching English as a..., Conversational Japanese, Mac OS X, Customer Retention, Japanese, Microsoft Excel, OS X, Game Development, Unreal Engine 3, MMORPG, World Building, Online Gaming
Education
Metropolitan State University of Denver
B.A, English; an emphasis in Secondary Education 1996
Coursera
N/A, Various
Austin Community College
Game Design
Motiga, Inc. May 2013 - Present
Bungie May 2012 - May 2013
Vigil Games October 2008 - May 2012
Bungie May 2004 - October 2008
Skills
3D Animation, Character Animation, Cinematics, 3D Studio Max, Maya, Character Rigging, Employee Management, Staff Scheduling
Education
Digipen Institute of Technology 2002 — 2004
AAA, Computer Animation
Microsoft August 2013 - Present
Microsoft August 2011 - August 2013
Vigil Games May 2011 - August 2011
Vigil Games February 2008 - May 2011
Electronic Arts January 2006 - January 2008
Skills
Environment Art, Low Poly Modeling, Xbox 360, HLSL, Zbrush, PS3, Unreal Editor, Game Development, Unreal Engine 3, UV mapping, Level Design, Texturing, Video Games, Texture Painting, Max, Mudbox, Maya, Character Rigging, Console, High Poly Modeling, Game Art, Hansoft, Normal Mapping, World Building, Digital Sculpting, Changing Environments, Game Design, Unreal Engine, MEL, Gameplay, Multiplayer, Texture Artist, Xbox, Unity3D, MMO, Cinematics, 3D Studio Max, Concept Design, XSI, Wii, Perforce, Computer Games, Shaders, Hard Surface Modeling, Unreal 3, Game Mechanics, Occlusion, 3D Coat, Autodesk MotionBuilder, Game Engines
Education
Columbus College of Art & Design 2001 — 2005
Bachelor of Fine Arts (B.F.A.), Time Based: Media Studies
J Kirtz Illustration July 2010 - Present
Vigil Games September 2010 - February 2012
Big Huge Games August 2010 - November 2011
Privateer Press September 2010 - October 2010
BioWare Mythic Mythic Entertainment, an EA Studio August 2005 - July 2010
Skills
Concept Design, Outsourcing, Illustration, Character, Color, Armor Design, Adobe Photoshop, Game Development, Environment Art, Video Games, Photoshop, Designs, Lighting, Texture Painting, Texturing, Conceptual Art, Digital Painting, Illustrator, Digital Illustration, Game Art, Digital Sculpting, Art, Game Design, Art Direction, Characters
Education
Columbus College of Art & Design 1999 — 2003
Bachelor of Fine Arts (BFA), Illustration
Gunfire Games October 2014 - Present
Red Fly Studio July 2014 - October 2014
Crytek USA Corp. January 2013 - July 2014
Vigil Games October 2011 - January 2013
Skills
3D Studio Max, Unreal Engine 3, UnrealScript, Unity3D, Photoshop, Level Design, Xbox 360, PS3, Perforce, DevTrack, Game Development, Game Design, Microsoft Excel, Computer Games, Game Mechanics, Gameplay, Texturing, Game Programming, Zbrush, Visio, PC, Excel, Reason, JavaScript, C++, CryEngine
Education
Austin Community College 2008 — 2011
Associate of Arts and Sciences (AAS), Video Game Design.
James Bowie High School HS 1998 — 2002
High School Diploma, USA
Tripwire Interactive LLC July 2015 - Present
Rivendale Homes Texas January 2014 - Present
Rivendale Homes Texas January 2014 - June 2015
Red Fly Studio October 2013 - January 2014
Dark Vale Games January 2013 - April 2013
Vigil Games October 2012 - January 2013
Spark Unlimited October 2010 - June 2012
Edge of Reality March 2010 - August 2010
Spark Unlimited September 2009 - January 2010
Ignition Entertainment December 2007 - April 2009
Skills
Xbox 360, Unreal Engine 3, PS3, Game Design, ActionScript, Game Development, Game Programming, Gameplay, Console, Video Games, DirectX, Perforce, Multiplayer, OpenGL, User Interface Design, Gameplay Programming, Flash, Artificial Intelligence, Computer Games, Unity3D, Wii, UnrealScript, Video Game Development, Cross-platform...
Education
De Anza College 2001 — 2003
Associate's, Computer Science
De Anza College 2001 — 2003
Associate's degree, Computer Science
BattleCry Studios February 2013 - Present
Vigil Games October 2011 - January 2013
Certain Affinity February 2009 - October 2010
Infinity Ward February 2006 - January 2009
Skills
Level Design, 3D Studio Max, Game Design, Multiplayer Design, PS3, Xbox 360
Education
Southern Methodist University 2004 — 2005
Graduate Certificate, Digital Game Development (Level Design)
Texas A&M University-Commerce 2002 — 2004
Bachelor of Science, Computer Information Systems, General Business
Software Ops LLC August 2013 - Present
Tactical Restoration October 2012 - July 2013
THQ November 2010 - October 2012
Vigil Games May 2012 - July 2012
Game Developers Conference February 2011 - March 2011
University of Advancing Technology March 2008 - December 2009
Digital Vizions Studio August 2009 - November 2009
Game Developers Conference Austin September 2009 - September 2009
Skills
Quality Assurance, Microsoft Excel, Outlook, Time Management, Organization, Game Design, Video Games, Game Development, Xbox 360, Perforce, Photoshop, DevTrack, Unreal Editor, Concept Design, Game Testing, Software Documentation, Computer Games, PS3, Wii, Testing, Gameplay, Level Design
Education
University of Advancing Technology 2007 — 2010
Bachelor of Arts (BA), Game Art & Animation, Concept Art and Design
ArenaNet LLC October 2014 - Present
Sucker Punch Productions January 2013 - September 2014
Junction Point Studios May 2011 - January 2013
Vigil Games December 2008 - May 2011
NCsoft September 2006 - November 2008
Kaneva June 2004 - August 2006
Objectware Inc August 2002 - June 2004
Education
Georgia State University 2000 — 2002
M.S, Computer Science
Nankai University 1996 — 2000
B.S, Microbiology
Southern Methodist University May 2015 - Present
Self -Employed January 2015 - Present
id Software 2014 - 2015
Tripwire Interactive LLC April 2012 - October 2013
Vigil Games April 2011 - April 2012
Ubisoft July 2009 - March 2011
Crytek November 2004 - March 2009
Amaze Entertainment July 2002 - November 2003
Cyan Worlds, Inc. March 2000 - November 2000
The Collective May 1999 - March 2000
Skills
Game Design, Writing, Architecture, Project Management, Video Games, Gameplay, Game Mechanics, Gameplay Systems, Technical Writing, Creative Writing, Level Design, Game Development, Xbox 360, Computer Games, Multiplayer, Perforce, PS3, Console, Unreal Engine 3, Unreal Editor, MMO
Education
Florida Agricultural and Mechanical University 1985 — 1992
Bachelor's Degree, Architecture
BioWare Austin April 2013 - Present
Junction Point Studios November 2007 - April 2013
Vigil Games February 2007 - November 2007
BreakAway Games July 2006 - November 2006
Ageia Technologies March 2005 - June 2006
Ion Storm May 2001 - February 2005
Origin Systems May 1993 - March 2001
Origin Systems Inc. an Electronic Arts Studio May 1993 - March 2001
Skills
Perforce, Gameplay, Xbox 360, PS3, Wii, Game Development, Game Design, Multiplayer, Gameplay Programming, Console, Computer Games, Video Games, Game Programming, MMO, Mobile Games, JIRA, Character Animation, Xbox, Scrum, Social Games, Game Mechanics
Education
The University of Texas at Austin 1989 — 1993
Mathematics
Electronic Arts (EA) December 2012 - January 2015
Zynga May 2012 - October 2012
Vigil Games August 2011 - April 2012
Airtight Games May 2010 - April 2011
Snowblind Studios July 2008 - January 2010
LucasArts April 2006 - June 2008
Crystal Dynamics March 1998 - March 2006
Blam! 1997 - 1998
Skills
Xbox 360, Game Design, Game Development, PS3, Video Games, Level Design, Gameplay, Character Animation, Cinematics, Mobile Games, Creative Direction, Multiplayer, Game Mechanics, Mobile Game Development
Education
Suffolk County Community College 1994 — 1996
Associates, Fine Arts
Avenues Club, Inc. September 2014 - Present
Gamblit Gaming, LLC February 2014 - August 2014
Lantern June 2012 - February 2014
Chime Superior March 2012 - May 2012
Vigil Games September 2011 - March 2012
USA ePay March 2011 - September 2011
Savage Entertainment March 2008 - October 2010
Savage Entertainment March 2008 - October 2010
Collision Studios July 2007 - February 2008
Midway January 2003 - June 2007
Skills
Gameplay, Console, Game Development, Level Design, Artificial Intelligence, Computer Games, Unreal 3, PSP, Xbox 360, Video Game Development, Unreal Engine 3, Perforce, Game Design, Video Games, Gameplay Programming, Game Programming, Unreal Editor, C++, Game Mechanics, ActionScript, Unreal, Visual Studio, Programming, JavaScript, C#, HTML, UnrealScript, Xbox, C, PS3, Game Engines, Lua, Mobile Games, MMO, Casual Games
Education
University of California, Irvine 1996 — 2000
BS, Information and Computer Science
University of California, Irvine
B.S. Information and Computer Science, ICS
Vigil Games August 2010 - January 2013
Goldeneye Source Mod Team July 2007 - July 2010
Idol Minds January 2008 - October 2009
Education
Ex'pression College for Digital Art 2004 — 2006
Bachelor of Applied Science, Animation & Visual Effects
Sonoma State University 2003 — 2004
General Education
Wargaming Seattle November 2013 - Present
Petroglyph Games August 2012 - October 2013
THQ Canada Inc. DBA Relic Entertainment November 2009 - April 2012
Vigil Games October 2011 - February 2012
THQ Canada Inc. DBA Relic Entertainment January 2005 - October 2009
HB Studios 2004 - 2004
Skills
Environment Art, PS3, Hansoft, Xbox 360, Game Art
Education
Capilano University 2003 — 2004
S2 Games December 2013 - June 2015
Kabam July 2012 - October 2013
Bioware August 2011 - May 2012
Vigil Games August 2009 - August 2011
Electronic Arts June 2007 - August 2009
Sigil Games Online September 2005 - May 2007
Institute for Creative Technologies June 2004 - August 2005
Skills
Networking, Gameplay, MMO, Gameplay Programming, Multiplayer, Game Development, Game Programming
Education
Rose-Hulman Institute of Technology 2000 — 2004
B.S., Computer Science
gumi America, Inc. August 2015 - Present
Cloud Imperium Games October 2013 - July 2015
Kabam October 2012 - October 2013
Edge of Reality July 2012 - October 2012
BioWare Austin October 2010 - July 2012
Vigil Games May 2009 - October 2010
Mythic Entertainment June 2007 - May 2009
Sony Online Entertainment May 2007 - June 2007
Sigil Games Online January 2006 - May 2007
Skills
Gameplay Systems, PS3, MMO, Gameplay, Cross-platform..., Video Games, C++, C#, C, MMORPG, Game Development, Game Programming, Gameplay Programming, Xbox 360, Game Design, Multiplayer, Lua, Wii, Juggling, Computer Games, Perforce, Game Mechanics, Xbox, Console, DirectX, Casual Games, Unreal Engine 3
Education
Texas Tech University 2002 — 2005
Economics, English
Gunfire Games August 2014 - Present
Crytek January 2013 - August 2014
Vigil Games November 2010 - January 2013
Vigil Games August 2010 - November 2010
Epic Games April 2010 - August 2010
Vigil Games February 2009 - April 2010
Midway Amusement Games, LLC October 2005 - February 2009
Brella Productions April 2005 - October 2005
EthnicGrocer.com March 2001 - October 2001
Skills
PS3, Xbox 360, Wii, Video Games, Animation, MMO, Illustrator, User Interface, Game Development, Flash, World Building, Graphic Design, Illustration, Xbox, After Effects, User Experience, Shaders, Game Art, Environment Art, Texturing, Console, Perforce, Computer Games, 3D Studio Max, Art Direction, Changing Environments, UV mapping, Texture Painting, Unreal Engine 3, Unreal Editor, Level Design, Game Design, Gameplay, Low Poly Modeling, Unreal 3, Zbrush
Education
Illinois Institute of Art - Shaumburg 2003 — 2005
BFA, Interactive Media Design
American Academy of Art 1998 — 2000
Illustration and Fine Art
Gunfire Games September 2015 - Present
Bioware July 2014 - Present
Crytek January 2013 - July 2014
Vigil Games August 2007 - February 2013
NCSOFT November 2004 - August 2007
3 Dog Studios January 2000 - September 2002
Skills
Video Games, Video Game Development, Sound Design, PS3, Xbox 360, Game Development, Computer Games, Console, Wii, Game Design, Unreal Engine 3, MMORPG, MMO, Unreal Editor, FMOD, Video Game Production, Hansoft, Wwise, Gameplay, Xbox, Casual Games, Perforce, Mobile Games, Cinematics, Field Recording, Multiplayer, Sound, Online Gaming, Game Balance, Game Mechanics, Social Games, Level Design, PSP, Max, Unreal 3, Interactive..., DevTrack, SFX, Game Audio, Dialogue Editing
Education
South Plains College
Associate of Arts and Sciences (AAS), Sound Technology
ZeniMax Online Studios March 2011 - Present
Vigil Games October 2009 - March 2011
Vigil Games September 2008 - October 2009
Puppy Hugs Interactive Mod Team 2007 - 2008
Skills
Maya, Game Development, Texturing, Flash, Level Design, MMO, Zbrush, Environment Art, Illustrator, Unreal Editor, Texture Painting, 3D Studio Max, 3D Modeling, Video Games, Photoshop, High Poly Modeling, World Building, Wii, Gameplay, Xbox 360, Computer Games, Shaders, Mudbox, Unreal Engine 3, Low Poly Modeling, Cinematics, PS3, Texture Artist, Perforce, Game Art, Game Design, 3D, Digital Sculpting, UV mapping, Hard Surface Modeling, Changing Environments, Console, Character Animation, Unreal 3, Character Rigging, Game Mechanics, Conceptual Art, Xbox, Normal Mapping, Multiplayer, ZBrush
Education
Savannah College of Art and Design 2003 — 2008
BFA, Interactive Design and Game Development
Multimedia Games March 2013 - Present
Junction Point Studios March 2011 - January 2013
Vigil Games August 2008 - March 2011
NCsoft November 2007 - August 2008
Vigil Games July 2007 - November 2007
GameCamp July 2005 - July 2007
Kush Games, Inc. July 2002 - April 2005
DreamForge Intertainment, Inc. August 2000 - September 2001
Skills
Video Games, Console, Computer Games, Xbox 360, Level Design, Game Design, Unreal Engine 3, Perforce, Gameplay, MMO, PS3, Casual Games, Lua, Game Programming, Wii, Social Games, Game Mechanics, Gameplay Programming, Game Development, Xbox, Multiplayer
Education
Carnegie Mellon University 1996 — 2000
B.S., Computer Science and German
Gunfire Games August 2015 - Present
5TH Cell Media November 2014 - August 2015
BattleCry Studios July 2014 - November 2014
Crytek February 2013 - July 2014
Vigil Games November 2011 - January 2013
Spacetime Studios, LLC January 2011 - November 2011
Bioware April 2009 - January 2011
NCSoft June 2008 - November 2009
NCsoft July 2007 - June 2008
N Erjyzed Entertainment February 2007 - July 2007
Skills
Video Games, MMO, Game Design, Game Development, MMORPG, Xbox 360, Level Design, Gameplay, Computer Games, PS3, Perforce, Unreal Engine 3, Multiplayer, Wii, Social Games, Online Gaming, Maya, 3D Studio Max, Unreal Editor, Casual Games
Education
King College 1998 — 2001
Bioware EA February 2011 - Present
Vigil Games December 2008 - February 2011
Bioware May 2005 - December 2008
TimeGate Studios January 2004 - January 2005
Skills
Visual Effects, Unreal Engine 3, Video Games, Leadership, Game Development, Art, Cinematics, Computer Animation, Computer Games, Game Design, Gameplay, Graphics, Low Poly Modeling, Maya, PS3, Texture Painting, Texturing, UV Mapping, UV mapping, Unreal Editor, Xbox 360, Zbrush, 3D Studio Max, 3D
Education
Art Institute of Houston 2003 — 2004
Arkane Studios June 2015 - Present
Gunfire Games September 2014 - May 2015
Crytek January 2013 - August 2014
Vigil Games September 2011 - January 2013
Sony Online Entertainment July 2008 - April 2011
Petroglyph Games April 2005 - July 2008
Skills
Game Development, PS3, Maya, Environment Art, Texturing, Zbrush, Xbox 360, Video Games, Props, Lighting, UV mapping, World Building, Rigging, Modeling, Animation
Education
Art Institute of Dallas 1999 — 2001
ZeniMax Online Studios March 2013 - Present
Spark Unlimited May 2012 - February 2013
Vigil Games April 2009 - June 2012
Big Huge Games December 2008 - April 2009
Arcadia Entertainment Inc 2008 - 2008
Skills
Maya, Character Animation, Animation, Cinematics, Game Development, Video Games, Computer Animation, 3D Studio Max, Facial Animation, 3D, MMO, Computer Games, Game Art, Max, Xbox 360, Changing Environments, Game Mechanics, Casual Games, PS3, Xbox, Unreal 3, Wii, Shaders
Education
Academy of Art University 2003 — 2008
Bachelor of Fine Arts (BFA), Computer animation
Vigil Games March 2008 - May 2012
Midway Studios March 2007 - January 2008
Ensemble Studios June 2006 - October 2006
Skills
3D Studio Max, Maya, zBrush, Photoshop, CrazyBump, Unreal Technology, Half-Life Source, Quake III Engine, Radiant, Proprietary Engine, Hand-Painted Texturing, Unreal Engine, Texturing, Zbrush, Environment Art, Modeling, Lighting, Xbox 360, Animation, Game Development, UV mapping, Level Design, PS3, Unreal Engine 3, Video Games, Low Poly Modeling, Concept Design, Unreal Editor, Texture Painting, Texture Artist, Digital Sculpting, Cinematics, Game Art, 3D, Unreal 3, World Building, Normal Mapping
Education
The Guildhall at SMU 2005 — 2006
Southern Methodist University 2004 — 2006
Art
Gunfire Games September 2014 - Present
Crytek USA Corp. January 2013 - August 2014
Vigil Games July 2008 - January 2013
NCsoft February 2005 - June 2008
Ion Storm January 2004 - February 2005
Rockstar Games January 2002 - January 2004
Human Code April 1995 - June 2001
Skills
PS3, Video Games, Character Animation, Xbox 360, Game Development, Animation, Rigging, Scripting, Gameplay, Cinematics, Computer Games, Characters, Facial Animation, Xbox, Maya, Perforce, Console, 3D Studio Max, Autodesk MotionBuilder, Computer Animation, Character Rigging
Education
The University of Texas at Austin 1990 — 1995
KingsIsle Entertainment July 2014 - January 2015
Bluepoint Games March 2014 - June 2014
Certain Affinity November 2010 - December 2012
KingsIsle Entertainment May 2010 - November 2010
Vigil Games April 2008 - May 2010
Midway Games October 2006 - January 2008
Gearbox Software September 2005 - October 2006
Gizmondo Studios March 2005 - July 2005
Skills
Unreal Editor, World Building, Video Games, Environment Art, Xbox 360, Low Poly Modeling, Texturing, Unreal Engine 3, PS3, Game Development, Unreal 3, Level Design, Hard Surface Modeling, Zbrush, Texture Painting, Game Art, UV mapping, Multiplayer, Gameplay, 3D Studio Max
Education
Art Institute of Houston 1999 — 2001
Associates, Animation and Art Design
QC Games Inc July 2015 - Present
Iron Galaxy Studios May 2014 - March 2015
Kingdom Games September 2013 - April 2014
Self Employed February 2012 - September 2013
Vigil Games August 2011 - February 2012
Bioware March 2011 - July 2011
Disney Interactive Studios May 2009 - January 2011
Telltale Games May 2009 - June 2009
Rhythm & Hues July 2008 - November 2008
DigiPen Institute of Technology September 2005 - August 2006
Skills
Character Animation, Maya, Traditional Animation, Video Games, Texturing, Animation, 3D Studio Max, Unity3D, Unreal Engine 3, 3D Modeling, Autodesk MotionBuilder, Computer Animation, Cinematics, Computer Graphics, 3D, Perforce, Character Rigging, Rigging, Game Development, Game Design
Education
Digipen Institute of Technology 2003 — 2008
Bachelor of Fine Arts (B.F.A.), Production Animation
Central Lakes College 1999 — 2001
Graphic Design
SMHS
ArenaNet LLC August 2013 - Present
Amazon November 2012 - August 2013
Vigil Games September 2008 - November 2012
Itiva September 2005 - July 2008
Skills
C#, C++, Java, C, Perforce, Subversion, Assembler, Networking, Threading, NAT Traversal, System Architecture
Education
Carleton University 1999 — 2003
Bachelor
Certain Affinity December 2014 - Present
Certain Affinity March 2014 - Present
Certain Affinity May 2013 - March 2014
Vigil Games July 2011 - January 2013
THQ June 2009 - July 2011
The Coffee Bean and Tea Leaf September 2006 - June 2009
Bell Studios February 2009 - April 2009
The Art Institute of Phoenix March 2006 - December 2008
Martin Arts August 2008 - October 2008
Rock Bottom Restaurants, Inc November 1999 - April 2006
Skills
Xbox 360, Video Games
Education
Art Institute of Phoenix 2006 — 2008
Berea College 1992 — 1996
BS Business Administration, Business
Art Institute of Phoenix
Media Arts & Animation
Berea College
Business Administration
Blizzard Entertainment July 2012 - Present
Vigil Games October 2008 - June 2012
NCSoft Austin January 2005 - October 2008
Andrew Brock (Self Employed) September 2004 - December 2004
Acclaim Studios Austin October 1999 - September 2004
Acclaim Studios London September 1994 - October 1999
Probe Software Ltd December 1992 - January 1994
Skills
Sound Design, Field Recording, Recording, Synthesizers, Wwise, MMO, Video Games, Voice Acting, DAW, Cubase, Sound Forge, Sony Vegas, Pro Tools, Perforce, Nagra, Foley, Surround Sound, Game Development, Casual Games, Console, Sound, Xbox 360, FMOD, Game Audio, Computer Games, Sound Effects
Education
Croydon College 1997 — 1998
Studio Recording
eFolder July 2014 - Present
Anchor January 2012 - Present
Bandera Games LLC January 2008 - September 2012
Vigil Games 2006 - 2006
Lasso Logic 2004 - 2006
NC Soft 2003 - 2004
Realm Interactive 2001 - 2003
Skills
Embedded Systems, Python, C++, SaaS, Start-ups, Enterprise Software, Software Development, Unicode, Boost C++, Virtualization, Software Engineering, Bash, TCP/IP, Scalability, System Architecture, Linux, Cloud Computing
Education
University of Arizona
BS, Computer Science
Foresight Intelligence January 2014 - Present
PEPID October 2012 - December 2013
THQ May 2009 - October 2012
Vigil Games 2012 - 2012
Skills
Network Engineering, Active Directory, DNS Server, Microsoft SQL Server, IIS, Powershell, Windows Server, TCP/IP, IP PBX, Server Backups, PC Hardware, Ticketing Systems, Quality Assurance, DevTrack
Education
University of Advancing Technology 2006 — 2009
Bachelors of Multimedia
University of Nebraska-Lincoln 2005 — 2006
Computer Engineering
Riot Games May 2012 - October 2013
self employed March 2012 - May 2012
Vigil Games April 2010 - March 2012
Susan Silver Brown June 2008 - 2010
Skills
Conceptual Art for..., Professional Illustrator, Comfortable with..., Mentoring, Unreal Engine 3, Texturing, 3D Studio Max, Modeling, Photoshop, Sketching, work-a-holic, Game Development, Character Animation, Art, Video Games, Illustration, Lighting, Drawing, Illustrator, Spaceman, Conceptual Art, Concept Design, Sculpture, Painting
Education
Art Institute of Phoenix 2007 — 2010
Bachelor of Arts (B.A.), Game Art and Design
Vigil Games June 2009 - April 2011
Raven software 2003 - 2009
Raven Software 2003 - 2009
Skills
Environment Art, 3D Studio Max, UV mapping, Low Poly Modeling, Texture Painting, Concepting, Zbrush
Education
Madison Area Technical College 1996 — 2003
associate in applied arts, art
Studio Woe December 2014 - Present
Riot Games May 2012 - July 2015
Vigil Games September 2009 - April 2011
Avalanche Software January 2004 - September 2009
Disney Interactive Studios 2005 - 2009
Skills
Digital Painting, Character Design, Concept Design, Environment Art, Video Games, Environmental Design, Art Direction, Conceptual Art, Game Art, Storyboarding, Drawing, Texturing, Game Development, Gameplay, Game Design, Illustration, Art, Texture Painting
Education
Brigham Young University 2000 — 2004
Bachelor of Fine Arts (BFA), Illustration
Wargaming Austin October 2014 - Present
Crytek USA February 2013 - October 2014
Vigil Games May 2007 - February 2013
Hyperformix June 2000 - May 2007
Skills
Video Games, Perforce, Project Management, Software Documentation, Game Design, Game Development, Network Administration, VMware, NetApp, Exchange 2010/2007/2003, Active Directory, Avaya, IT Management, Confluence, NAS, Dell Workstations, Dell PowerEdge Servers, PaloAlto, Budgets, AV systems, Postini, Sonicwall, Juniper, DFS, DHCP, Group Policy, FTP, Online Gaming, Computer Games, IT Strategy, Creative Problem Solving, IT Operations, Operations Management
Education
Schreiner University 1993 — 1997
BABA, Business
KingsIsle Entertainment June 2014 - Present
KingsIsle Entertainment June 2012 - Present
Vigil Games October 2007 - June 2012
Rainbow Studios October 2004 - September 2007
Acclaim Studios Austin October 2001 - October 2004
Skills
Level Design, Gameplay, Social Games, Scripting, Multiplayer, Game Engines, Unity3D, Game Development, OpenGL, Console, DirectX, Xbox 360, Game Design, C++, Game Mechanics, PS3, C#, Online Gaming, Wii, 3D Studio Max, 3D, Xbox, HLSL, Unreal Engine 3, Shaders, JIRA, Visual Studio, Gameplay Programming, ActionScript, Perforce, Mobile Games, Lua, User Interface, Artificial Intelligence, MMO, Video Games, Objective-C, Game Programming, Casual Games, Computer Games, Maya
Education
The University of Texas at Austin 1996 — 2001
MA, Computer Science
Gunfire Games March 2015 - Present
BattleCry Studios November 2014 - March 2015
Crytek November 2013 - July 2014
Vigil Games October 2011 - January 2013
Certain Affinity May 2011 - November 2011
Twisted Pixel Games November 2010 - July 2011
Junction Point Studios March 2010 - November 2010
Twisted Pixel Games August 2009 - February 2010
Skills
Xbox 360, Video Games, Perforce, Console, PS3, Unreal Editor, Game Design, Game Development, Level Design, Wii, Gameplay, Concept Design, JIRA, Multiplayer, Video Game Development, Quality Assurance, 3D, Lighting, Scripting, World Building, Microsoft Office, After Effects, Unreal Engine 3, Problem Solving, Xbox, Unreal, Unreal 3, Game Mechanics, Video Game Design, Computer Games, Combat Design, Document Design, Content Design, Playstation, UnrealScript, Game Balance
Education
Austin Community College
DeVry University
Riot Games December 2014 - Present
Riot Games May 2012 - December 2014
Vigil Games July 2011 - March 2012
Tactical Assault Dev Team "UDK" March 2010 - June 2011
Skills
Texturing, 3D, Low Poly Modeling, Modeling, Zbrush, Digital Sculpting, UV mapping, Texture Painting, Sculpture, Texture Artist, Game Art, ZBrush, Game Development, Maya, Video Games, UV Mapping
Education
Mohawk Valley Community College 2008 — 2010
Digital Animation
Crytek March 2013 - Present
Crytek January 2013 - Present
Vigil Games May 2011 - January 2013
American Mobile Networks September 2010 - May 2011
American Mobile networks 2010 - 2011
Skills
Game Development, JavaScript, Xbox 360, MySQL, jQuery, PHP, Video Games, Game Design, PS3, Python, User Interface, Web Development, ActionScript, C#, Web Design
Education
The School of the Art Institute of Chicago 2008 — 2010
BFA, Web Design, Microcontroller Programming, Custom Audio Software Design
The School of the Art Institute of Chicago 2007 — 2010
Bachelor's degree, Computer Programming
NetSpend July 2014 - Present
Crytek USA February 2013 - July 2014
Vigil Games February 2011 - January 2013
Lockheed Martin January 1999 - February 2010
Skills
VMware, Windows Server, Active Directory, Backup Exec, Confluence, System Administration, Citrix, Data Center, DNS, Operating Systems, Microsoft Exchange, DHCP, Servers, Virtualization
Education
Colorado Technical University
Information Technology
OMNOM! workshop September 2013 - Present
Crytek USA February 2013 - September 2013
Vigil Games January 2011 - January 2013
Skills
3D Modeling, Sculpting, Hand Painted Texturing, Lighting, Kitbashing
Education
Columbia College Chicago 2005 — 2009
Bachelor of Arts (B.A.), Game Design: Animation
Kingdom Games March 2014 - Present
Edge of Reality June 2013 - February 2014
Vigil Games February 2008 - March 2012
NCsoft January 2005 - November 2008
Outlaw Studios September 2002 - November 2005
Skills
Level Design, Particle Effects, Lighting, Game Design Documents, Game Design, MMO, Xbox 360, Unreal Editor, Game Development, MMORPG, Visual Effects, UV mapping, Video Games, PS3, Computer Games, Gameplay, Unreal Engine 3, Texturing, Cinematics, World Building, Zbrush, Game Art, Environment Art, Xbox
Education
Loveland Academy of Fine Art 1999 — 2001
Painting
Savannah College of Art and Design 1998 — 1999
Painting