Zombie Studios
Industry: Video game developer
DescriptionZombie Studios was an American independent video game developer of console, PC, mobile and web-based games. It was formed in 1994 as Zombie, LLC by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Center. Headquarters: Seattle, WA Founded: 1994, Seattle, WA Ceased operations: January 8, 2015 Key people: Mark Long, founder, co-CEO; Joanna Alexander, founder, co-CEO; Murod Tillaev Parent organization: Advanced Interactive Systems, Inc.
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Zombie Studios Employees
Rockstar Games December 2014 - Present
Z2 July 2014 - November 2014
Zombie Studios August 2013 - April 2014
Bungie December 2012 - August 2013
Gas Powered Games May 2012 - October 2012
Team Nitronic May 2010 - March 2012
DiabloSpot August 2009 - October 2011
ProjectFun May 2009 - August 2009
Volt, Redmond September 2008 - August 2009
Skills
Level Design, Scripting, Game Mechanics, Game Design, Video Games, Game Development, Unreal Editor, Unreal Engine 3, ActionScript, Game Testing, Python, VBA, Game Engines, Console Games
Education
Digipen Institute of Technology 2008 — 2012
BSGD, Design, Graduate
Motiga, Inc. March 2015 - Present
Zombie Inc October 2013 - February 2015
Zombie Studios April 2013 - February 2015
Zombie Studios August 2011 - April 2013
DigiPen Institute of Technology May 2010 - December 2010
Papa Johns 2006 - September 2009
Skills
Game Development, Video Games, Computer Graphics, Engineering, Software Engineering, Scripting, Shell Scripting, Unreal Engine 3, UnrealScript, Game Programming, Gameplay Programming, Gameplay Systems, Web Development, Network Programming, Project Management, Project Planning, Game Mechanics, Mobile Applications, Shaders, C++, Visual Studio, Unity3D, DirectX, Gameplay, Perforce, Game Design, Lua, Programming, Xbox 360, Python, C#, C, Artificial Intelligence, ActionScript, OpenGL, Tortoise SVN
Education
Digipen Institute of Technology 2009 — 2013
BSCSRTIS, Computer Science
Allyis September 2015 - Present
Association for Women in Communications, Seattle Professional Chapter June 2015 - Present
McCarthyCommunications.org December 2013 - Present
Gage Academy of Art August 2014 - August 2015
Reel Grrls October 2013 - December 2013
Cornish College of the Arts August 2012 - July 2013
www.notoji.co May 2013 - June 2013
Zombie Studios February 2011 - January 2012
Laughing Lion Animation, LLC February 2009 - January 2010
Data Quest Entertainment July 2008 - December 2008
Skills
Leadership, Social Media, Marketing, Art, Art Direction, Photoshop, Project Management, Nonprofits, Event Management, Video Games, Public Speaking, Strategic Planning, Social Media Marketing, Social Networking, Marketing..., Communications Planning, Creative Writing, Content Strategy, Content Curation, Digital Photography, Digital Video, Event Planning, Photography, Facebook, CMS, HTML, CSS, Google Analyitics, Video, Public Relations, Editing
Education
School of Visual Concepts 2015 — 2015
N/A, HTML/CSS Review
Seattle University 2012 — 2014
MFA - Arts Leadership, Social Media in the Nonprofit Sector
Bellevue Community College 2010 — 2010
Certificates, Project Management
Project Management Institute 2010 — 2010
PMP, Project Management Professional Certification
Mesmer Animation Labs 2001 — 2001
Certificate, Maya
Cornish College of the Arts 1996 — 2000
BFA, Fine Art
Nybble Studios July 2015 - Present
Northshore Sheet Metal February 2015 - Present
Zombie Studios December 2014 - February 2015
Northshore Sheet Metal February 2006 - November 2014
Skills
Java, Object Oriented Design, Python, C++, Agile Methodologies, Linux, Project Status Reporting, Android, Unity3D, Game Development, Pygame, Extreme Programming, Valgrind, Technical Writing, Ubuntu, C#, AutoCAD, Revit, Construction Engineering, Construction Management, Submittals, RFI, Project Management, Computer Science, Game Design
Education
University of Washington 2013 — 2016
Bachelor's degree, Computer Science
Edmonds Community College 2010 — 2013
Associate of Arts and Sciences (A.A.S.), Computer Science, 3.5
Edmonds Community College 2009 — 2012
Associate of Arts and Sciences (A.A.S.), General Studies
Microsoft May 2015 - Present
Zombie Studios February 2013 - February 2015
Microsoft January 2012 - January 2013
Flying Lab Software March 2008 - January 2012
Digital Dungeons, Inc June 2000 - June 2002
Skills
UV mapping, Game Development, Video Games, Texturing, Xbox 360, Zbrush, Game Design, Perforce, Maya, MMO, Computer Games, Digital Sculpting, Low Poly Modeling, 3D Modeling, 3D, ZBrush, UV Mapping, Character Modelling
Education
The Seattle Sculpture Atelier
continuing education, figure sculpture
Art Institute of Seattle 2007 — 2008
continuing education, Game Art Design
Art Institute of Seattle 1998 — 2000
AAA, computer animation
Microsoft January 2015 - Present
Microsoft August 2012 - December 2014
Microsoft October 2011 - August 2012
Sony Online Entertainment May 2010 - October 2011
Sony Online Entertainment September 2008 - June 2010
Sony Online Entertainment February 2007 - September 2008
Microsoft Game Studios November 2005 - January 2007
Zombie Studios March 2005 - November 2005
DigiPen Institute of Technology June 2004 - October 2004
Skills
Maya, Photoshop, Unreal 3, Environment Art, PS3, Xbox 360, Game Development, Texturing, Unity3D, Video Games, Modeling, Console, 3D Studio Max, Microsoft Office, Art Direction, Unreal Engine, 3D Modeling, Havok, MMO, Unreal Engine 3, Animation, Unreal Editor, Shaders, Low Poly Modeling, 3D, Zbrush
Education
Digipen Institute of Technology 2002 — 2005
AAA, 3D Computer Animation
Columbia College Chicago 1995 — 1997
Photography, Composition
Builder Box January 2015 - Present
Zombie Studios October 2013 - December 2014
Zombie Studios April 2013 - November 2013
Zombie Studios July 2012 - April 2013
CompuCom March 2012 - July 2012
Sucker Punch Productions 2010 - 2011
Volt March 2010 - November 2010
Eastern Washington University January 2006 - March 2010
Skills
Xbox 360, Video Games, Perforce, Quality Assurance, Test Planning, Game Development, Gameplay, Testing, Multiplayer, Computer Games, Game Design, JIRA, Test Cases, PS3, Localization, Casual Games, Social Games, Online Gaming, Level Design, MMO, Wii, Unreal Engine 3, Bug Tracking, Visual Studio, Software Quality..., Console, Mobile Games, Game Mechanics, Game Testing, Xbox
Education
Eastern Washington University 2005 — 2010
Bachelor of Science, Criminology
Gaia Interactive January 2010 - Present
Zombie Studios May 2011 - October 2011
gorilla systems corp November 2007 - May 2009
Skills
Game Development, Illustration, Game Design, Character Animation, Storyboarding, Digital Painting, Xbox 360, Animation, Gameplay, Video Games, Traditional Animation, Mobile Games, Digital Art, Concept Design, Character Designs, Digital Illustration, Environment Art, Flash, Social Games, Vector Illustration, Art Direction, Art, Illustrator, Comics, Drawing, Graphics, Motion Graphics, Comic Art, Photoshop, UV mapping, Painting, Layout, Graphic Design, Casual Games, Wii, PS3, Flash Animation, Computer Animation
Education
Collins College
Turn 10 Studios/Aquent 2015 - Present
Various Companies 2014 - 2015
Microsoft Game Studios/Aquent March 2008 - 2013
Microsoft Game Studios/Sakson and Taylor March 2004 - March 2007
Zombie Studios June 2003 - November 2003
Skills
3D, Texturing, Xbox, Xbox 360, Game Development, Maya, Zbrush, Video Games, Digital Painting, Game Design, 3D Studio Max, Unreal Engine 3, Level Design, UV mapping, PS3, 3D Modeling, Computer Animation, ZBrush
Education
Digipen Institute of Technology 2001 — 2003
AAA, 3D Computer Animation
FuturePoly
Professional Program, Digital Painting and 3D Modeling and Texture Design
Unity Technologies March 2013 - Present
Glu Mobile March 2012 - November 2012
343 Industries [Microsoft] October 2011 - March 2012
Zombie Studios January 2010 - October 2011
Surreal Software August 1999 - April 2008
Cavedog Entertainment 1997 - 1999
Microsoft Sim Group 1996 - 1997
Microprose 1996 - 1996
Top Dog Software 1995 - 1996
Skills
Unity3D, 3D Coat, Marmoset, Environment Art, Texturing, Game Development, Video Games, Maya, Modeling, Level Design, Low Poly Modeling, Texture Painting, Xbox 360, Content creation, Gameplay, Technical, Lighting, Game Design, Unreal Engine 3, Character Animation, 3D, Managing a team, Interpersonal skills, Leadership, Unreal Editor, PS3, UV mapping, Game Art, Console, Casual Games, Game Mechanics, Mobile Games
Education
Art Institute of Pittsburgh 1993 — 1995
AA, Specialized Technology
The Good Mood Creators March 2014 - Present
Glu Mobile September 2013 - February 2014
Independent June 2013 - February 2014
Team ETA June 2012 - April 2013
17-BIT, Inc. May 2012 - September 2012
Zombie Studios June 2011 - December 2011
Skills
Game Design, Level Design, Unreal Engine 3, Video Games, Unity3D, Game Mechanics, Content Design, ActionScript, Creative Writing, Flash, C#, JavaScript, Technical Writing, Narrative, Scripting, Game Development, Photoshop, Gameplay, 3D, Maya
Education
Digipen Institute of Technology 2009 — 2013
BA, Game Design
Self-employed 2012 - Present
BionicDance Animation December 2008 - Present
Drew's Tobacco World March 2013 - March 2013
Zombie Studios March 2001 - September 2001
Skills
Computer Animation, Voice Acting, Voice Over, Video Production, Video Games, Video Editing, Animation, Commercials, Editing, Video, Television, Radio Advertising, Radio, Feature Films, Film, Screenwriting, Art, Advertising, Social Media, Social Networking, YouTube
Education
Art Institute of Seattle
Animation, Interactive Technology, Video Graphics and Special Effects
Rochester Institute of Technology
Film/Video and Photographic Arts
Fun Bits Interactive October 2014 - Present
Fun Bits Interactive October 2013 - October 2014
Zombie Studios February 2013 - October 2013
Zombie Studios March 2011 - January 2013
Zetec, Inc. November 2010 - January 2011
DigiPen Institute of Technology January 2010 - April 2010
Nintendo of America, Inc. May 2009 - August 2009
Skills
C++, C#, ActionScript, UnrealScript, Game Development, Backend Development, Qt, Linear Algebra, Calculus, Discrete Mathematics, Visual Studio, Xcode, Perforce, JIRA, Crucible, Fisheye
Education
Digipen Institute of Technology 2006 — 2010
BSCS in Real-Time Interactive Simulation, Computer Science, Mathematics
Warner Bros. Games January 2014 - Present
TinyCo October 2012 - December 2013
Crowdstar July 2011 - October 2012
Zombie Studios January 2010 - July 2011
Surreal Software June 2009 - December 2009
AHDMG January 2009 - September 2009
Zombie Studios February 2009 - April 2009
Microsoft October 2008 - December 2008
Her Interactive July 2008 - September 2008
IWin Games - Division 90 February 2008 - July 2008
Skills
Flash, Perforce, Zbrush, Unreal Editor, Scaleform, Photoshop, Maya, Gameplay, Game Development, Level Design, PS3, Xbox 360, Texturing, 3D, Xbox, Game Design, Social Games, Mobile Games, User Interface, Unreal Engine 3, Casual Games, Unity3D
Education
Art Institute of Seattle 2005 — 2008
Game Art and Design
Oregon State University 2003 — 2005
Graphic Design, Art History minor
zomby July 1980 - Present
Zombie Army Productions May 1980 - September 1980
Zombie Studios May 1979 - May 1980
Skills
Agroecology, Agriculture, Agribusiness, Commercials, Marketing Strategy, Social Media Marketing
Education
Harvard University 1973 — 1979
M2, Agroecology and Sustainable Agriculture
MIT 1971 — 1973
M2, Agroecology and Sustainable Agriculture
Avisys Inc September 2014 - Present
Pixel Dust Productions September 2013 - Present
Andrew V Films June 2012 - Present
Avisys Inc August 2013 - September 2014
Filmateria Studios August 2013 - September 2014
Rylem December 2012 - July 2013
Rylem August 2012 - July 2013
Filmateria Studios June 2011 - August 2012
Zombie Studios May 2010 - September 2010
Volt Technical Researching July 2008 - September 2010
Skills
Photoshop, Final Cut Pro, Premiere, Video, Microsoft Excel, Technical Writing, Mac, Computer Hardware, Microsoft Word, Troubleshooting, Quality Control, Video Games, Game Development, Xbox 360, Game Design, Unreal Engine 3, PS3, After Effects, Perforce, Editing, Camera, Film, Level Design, Quality Assurance
Education
Seattle Central Community College 2010 — 2012
AAS, Film and Video, 3.73
O'Dea 2003 — 2007
Luminus Networks March 2015 - Present
Hardsuit Labs January 2015 - March 2015
Zombie Studios September 2013 - December 2014
Meteor Entertainment November 2012 - September 2013
Atlantis Cyberspace, Inc. July 2010 - October 2012
Atlantis Cyberspace, Inc January 2007 - November 2009
Skills
Perforce, Visual Studio, C#, Unreal Engine 3, Software Development, .NET, Programming, Game Development, C/C++, Win32 API, Game Programming
Education
University of Advancing Technology 2005 — 2007
Bachelor of Science, Game Progamming
Community College of Rhode Island 2003 — 2005
Associates of Science, Computer Science
Zombie Studios August 2012 - February 2015
The Amazing Society December 2011 - April 2012
DigiPen Institute of Technology September 2010 - April 2012
CONFETTI Special Effects, Inc. May 2011 - August 2011
Robojams Inc November 2010 - April 2011
Axis of Awesome Productions October 2009 - April 2010
Aerotek June 2008 - August 2008
Skills
Animation, Maya, 3D Studio Max, Photoshop, Flash
Education
Digipen Institute of Technology 2007 — 2012
Bachelor Of Fine Arts, Animation
2007-William Mason High school 2003 — 2007
High School Diploma
Hardsuit Labs February 2015 - Present
Zombie Studios May 2013 - February 2015
Zombie Studios January 2013 - April 2013
DigiPen Institute of Technology September 2009 - April 2013
Cassidy Financial Group, Inc. 2008 - 2009
Skills
Teamwork, Gameplay Logic, Encounter Design, User Experience, Level Editors, Rapid Prototyping, Play Testing, Gameplay Programming, 3D Studio Max, SketchUp, Unreal Editor, C++, C#, Python, JavaScript, Scrum, Task Management, Bug Tracking, Unity3D, Visual Studio, Level Design, Game Design, Video Games, Gameplay, Tortoise SVN, Game Development, Unreal Engine 3
Education
Digipen Institute of Technology 2009 — 2013
BS, Game Design
University of Central Oklahoma 2004 — 2009
BS, Computer Science
Sanford-Brown College (formerly International Academy of Design & Technology) November 2011 - Present
Learning Developer April 2013 - August 2013
Kibble Games Inc. October 2011 - February 2013
Heart Rate Games June 2011 - August 2011
Flying Lab Software November 2009 - May 2011
Zombie Studios July 2009 - October 2009
Lustre Communications February 2009 - June 2009
The Art Institute of Seattle April 2007 - June 2009
International Minute Press April 2006 - April 2007
Outback Steakhouse April 2000 - January 2006
Skills
Maya, 3D Animation, Character Rigging, Motion Builder, Softimage XSI, Perforce, JIRA, Unreal Engine, 3D Studio Max, Adobe Premiere, Adobe After Effects, Adobe Flash, Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Microsoft Office, Conceptual Art, Clay/Sculpy Sculpture, Traditional 2D Animation, Script Writer, Storyboarding, Watercolor, Acrylic Painting, Gouache Painting, Game Testing, Adobe, Flash, Premiere, Photoshop, Character Animation, Animation, Video Games
Education
Art Institute of Seattle 2007 — 2009
Bachelors, Media Arts and Animation
North Idaho College 2003 — 2006
Applied Associate of Science, Graphic Design
Epiq Systems July 2014 - Present
Zombie Studios May 2011 - May 2014
DigiPen Institute of Technology February 2011 - May 2011
DigiPen Institute of Technology September 2010 - December 2010
Skills
C++, C#, Winsock, Computer Science, C, Game Development, Programming, Visual Studio, Gameplay Programming, Scrum, Win32, Win32 API, Artificial Intelligence, Video Games, Lua
Education
Digipen Institute of Technology 2006 — 2011
Bachelor, Real Time Interactive Simulation (Computer Science)
343 Industries August 2014 - Present
Finite Universe Creations January 2007 - Present
Sucker Punch Productions June 2014 - August 2014
Zombie Studios April 2014 - May 2014
Amazon January 2013 - December 2013
343 Industries March 2012 - November 2012
Microsoft March 2011 - November 2011
Zipper Interactive November 2010 - March 2011
Army National Guard March 2002 - March 2010
US Forest Service September 2008 - January 2009
Skills
Microsoft Office, Python, Quality Assurance, Game Design, Visual Studio, Automation, Maya, Xbox 360, Game Development, Video Games, PS3, Gameplay, Test Cases, JIRA, Testing, Computer Games, Bug Tracking, Programming, Software Quality..., MMO, Test Planning, Animation, Game Testing
Education
The Art Institute of Portland 2007 — 2008
Worked towards Bachelor of Science, Visual and Game Programming
Clark College 2002 — 2003
Network & Software Engineering, Psychology
Infinity Ward April 2014 - Present
Neversoft Entertainment May 2012 - April 2014
Neversoft Entertainment January 2009 - May 2012
Neversoft Entertainment January 2005 - January 2009
Genuine Games February 2003 - December 2004
Black Ops Entertainment May 2001 - February 2003
Zombie Studios 2000 - 2001
Paramit Corporation 1996 - 1998
Paramit Corporation 1994 - 1996
Skills
Programming, Optimization, C++, C#, Team Leadership, Highly detail oriented, Communication Skills, Game Development, Debugging, Gameplay, Xbox, PS3, Computer Graphics, Console Games, Perforce, PS4, Xbox 360, Visual Studio, XNA, Python, SSE2, SIMD, SPU
Education
Digipen Institute of Technology 1998 — 2001
Bachelor of Science (B.S.), Real-Time Interactive Simulations
Santa Clara University 1990 — 1994
Bachelor of Science (B.S.), Mechanical Engineering
Motiga, Inc. September 2015 - Present
Red Lens Games June 2015 - September 2015
Motiga, Inc. June 2015 - September 2015
Self-Employed October 2014 - June 2015
Zombie Studios August 2013 - April 2014
Amazon.com October 2011 - April 2013
Fuelcell Games August 2011 - September 2011
Cogswell Polytechnical College March 2009 - August 2011
Hidden City Games May 2008 - October 2008
Nightlight Studios July 2007 - February 2008
Skills
Game Development, Perforce, Gameplay, Game Engines, Flash, C++, ActionScript, Programming, DirectX, OpenGL, Game Design, Lua, Visual Studio, Python, Unity3D, Game Programming, C#, Video Games, JavaScript, Java, Xbox 360, C, Scripting
Education
Digipen Institute of Technology 2003 — 2007
Real-Time Interactive Simulation, Computer Science
Arkane Studios October 2014 - Present
Kabam July 2014 - October 2014
Zombie Studios July 2012 - January 2014
Self employed June 2011 - August 2012
Skills
Photoshop, Painting, Digital Painting, Graphic Design, Adobe Illustrator, InDesign, Drawing, Illustrator, Character Animation, Storyboarding, Conceptual Art, Illustration, Texturing
Education
Grand Central Academy of Art - Evening Block 2010 — 2011
Bachelor of Fine Arts, Illustration
Fashion Institute of Technology 2007 — 2011
BFA - Illustration, Illustration
Art Students League 2006 — 2007
Painting
Mt. Shasta High School
Builder Box Games January 2015 - January 2015
Zombie Studios July 2013 - December 2014
The Home Depot March 2013 - May 2013
Marley Fund June 2009 - December 2009
Plant Partners - Metrolina Greenhouses March 2007 - May 2009
Skills
Maya, Photoshop, Zbrush, Unity, Web Design, Creativity, Organization, Texturing, 3D Modeling, Animation, Digital Painting, Unreal Engine 3, Video Games, Storyboarding, Level Design, Environment Art
Education
East Carolina University 2009 — 2013
Bachelors of Fine Arts, Animation, Interactive Technology, Video Graphics and Special Effects
DeVry University 2007 — 2009
Associate's degree, Web Graphic Design
SyncBuildRun September 2014 - Present
Amazon.com August 2011 - September 2014
Novel, Inc. 2010 - August 2011
Playdom 2009 - July 2010
Microsoft March 2005 - December 2009
MSN Games 2005 - April 2008
Microsoft Casual Games 2005 - 2008
Zombie Studios 2003 - 2004
Amaze Entertainment 2000 - July 2003
Escape Factory 2002 - 2003
Skills
Game Development, Xbox 360, Game Design, Perforce, Xbox, C++, Python, C#, DirectX, Video Games, Software Development, Agile Methodologies, Artificial Intelligence, Game Programming, Java, User Interface, Social Games, Scrum, Distributed Systems, Scalability, iOS development, Gameplay, Agile Project Management, Android, Mobile Applications
Education
Rensselaer Polytechnic Institute 1992 — 1995
Bachelor of Science, Computer Science
Rensselaer Polytechnic Institute 1992 — 1995
Bachelor of Science (B.S.), Computer Science
Cryptic Studios December 2014 - Present
Electronic Arts May 2011 - September 2014
Big Ego Games January 2011 - May 2011
A Bit Lucky, Inc. July 2010 - January 2011
Independant Development October 2009 - July 2010
Big Fish Games December 2007 - October 2009
Zombie Studios December 2006 - October 2007
Handheld Games LLC November 2005 - October 2006
5TH Cell Media August 2005 - November 2005
various businesses, software industry July 1994 - August 2003
Skills
Game Development, Video Games, C++, ActionScript, Casual Games, Java, Game, Xbox 360, Game Programming, PS3, Gameplay, Perforce, Game Design, Gameplay Programming, C#, Unity3D, Mobile Applications, PC Games, JavaScript, Subversion, Game Engines, DirectX, JIRA, Console, Xbox, Visual Studio, Agile Methodologies, 3D Studio Max, Programming, Mobile Games, User Interface Design, Animation, Android, Level Design, MMO, Computer Games, Social Games, Online Gaming, Scripting, Python, Flash, User Interface, Game Mechanics, iOS development, OpenGL, 3D, Artificial Intelligence, Multiplayer, Unreal Engine 3
Education
Digipen Institute of Technology 2002 — 2005
Associates, Real Time Interactive Simulation
Ohio University 1990 — 1995
Bachelors, Computer Science
The Fighting 24th January 2004 - Present
North and Decor April 2012 - Present
Zombie Studios 2010 - 2010
Skills
3D Studio Max, Photoshop, Flash, After Effects, Premiere, Adobe Audition, Boujou, Mudbox, Film Production, 3D animation, Storyboarding, Digital Rendering, Lighting Design, Game Design, Video Game Design, Architecture, Low Poly Modeling, Game Mechanics, Contract Management, Entrepreneurial Skills, Creative Direction, User Interface Design, Rendering, Animation, Concept Design, Computer Animation, Motion Graphics, 3D Modeling, Architectures, Character Animation, 3D, Adobe Creative Suite, Graphic Design, Modeling, Film, Video Games
Education
Montana State University-Bozeman 1999 — 2003
Bachelor of Arts (B.A.), Film / Media / Theatre Arts
MakerBot® November 2014 - Present
Electronic Arts December 2011 - August 2014
Zombie Studios December 2008 - December 2011
Point of View October 2007 - February 2009
Awestruck Studios October 2005 - December 2006
National Drug Intelligence Center May 2000 - August 2001
Skills
Kynapse, C++, Unreal Engine 3, WWise, Unity3D, C#, Java, Java Script, python, JavaScript, Python, Scripting, Wwise, Game Engines, Gameplay, OpenGL
Education
University of Pittsburgh 1999 — 2004
BS, Computer Science
AGEIA Technologies 2006 - 2008
Ageia Technologies 2006 - 2008
A2M October 2004 - December 2005
Artificial Mind and Movement (A2M) 2004 - 2005
Spark Unlimited August 2002 - February 2004
Electronic Arts 2002 - 2004
Electronic Arts 1999 - August 2002
DreamWorks Interactive 1998 - 1999
Zombie Studios 1996 - 1998
Spectrum Holobyte 1993 - 1994
Skills
Video Games, iPhone, Game Programming, Animation, Xbox, Risk Management, 3D, Gameplay, Contract Negotiation, Game Development, Game Design
Education
University of Arizona 1984 — 1990
Washington State Department of Social and Health Services May 2015 - August 2015
Omak High School September 2014 - August 2015
Omak School District August 2014 - August 2015
Zombie Studios March 2013 - June 2013
Zombie Studios May 2010 - March 2013
Zombie Studios July 2009 - May 2010
DigiPen Institute of Technology September 2005 - May 2010
Skills
Modeling, Characters, Texturing, Maya, Drawing, Perforce, Unreal Engine 3, Unreal Editor, Guns, Video Games, UV mapping, Confluence, JIRA, Level Design, Gameplay, Multiplayer, Character Animation, Game Development, Zbrush, Hard Surface Modeling, Unreal 3, Game Engines, 3D Studio Max, Flash, Game Design, Photoshop, Environment Art, Mudbox, ZBrush, Art, 3D, 3D Modeling, Digital Sculpting, Digital Painting, Storyboarding, Computer Games
Education
Digipen Institute of Technology 2005 — 2010
Bachelor of Fine Arts (BFA), Production Animation
Digipen Institute of Technology 2005 — 2010
Bachelor of Fine Arts (BFA), Production Animation
Harrisburg University December 2014 - Present
Wayward Sprites 2013 - Present
DigiPen Institute of Technology 2013 - 2015
Northeastern University GAMES Intiative 2013 - 2015
Meteor Entertainment 2012 - 2014
Zombie Studios 1997 - 2012
Virtual iO 1995 - 1997
University of Washington Human Interface Technology Lab 1993 - 1994
Skills
Game Development, Video Games, Game Design, Mobile Games, Free to Play, Gameplay, Monetization, Screenwriting, Product Management, Unity3D, Scrum, Computer Games, Narrative, Creative Direction, Game Mechanics, Wii, Social Games, MMO, Marketing, Perforce, Level Design, Unreal Editor, Casual Games, User Experience, Management, User Interface, Post Production, Unreal Engine 3, Xbox 360, PS3, Multiplayer, Video Game Production, 3D, Character Animation, Cinematics, Entertainment, Animation, Online Gaming, Console, Game Balance, Digital Distribution, Texturing, Gaming, Xbox, Agile Project Management, Product Development, Game Evaluation and...
Education
Texas A&M University
B.S. and M.S., Psychology
Runic Games, Inc. March 2015 - Present
Wargaming Seattle April 2014 - March 2015
Monolith Productions July 2013 - April 2014
Turn 10 Studios January 2013 - July 2013
Zombie Studios June 2011 - January 2013
The Amazing Society July 2010 - June 2011
Flashgamelicense.com May 2009 - July 2010
Volt June 2010 - June 2010
Michigan State University January 2010 - May 2010
Best Buy April 2008 - February 2009
Skills
Level Design, Game Design, Multiplayer Design, Game Scripting, Combat Design, Unreal Engine 3, Unity3D, Photoshop, Game Development, Maya, Digital Photography, Photography, Lightroom, Perforce, JIRA, SketchUp, Playtesting, Team Management, Gameplay, Xbox
Education
Michigan State University 2005 — 2010
B.A, Telecommunication, Information Studies and Media- Video Game Design Specialization
Annagator March 2014 - Present
Firestick Games March 2013 - April 2013
DistinctDev, Inc. April 2012 - April 2013
Zombie Studios March 2010 - April 2011
Flying Lab Software August 2009 - February 2010
Flying Lab Software November 2008 - July 2009
Education
Art Institute of Seattle 2007 — 2009
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation
Emmi Solutions October 2013 - May 2014
Care 2 Learn September 2010 - September 2013
Animated Educational Solutions, LLC May 2013 - June 2013
Zombie Studios August 2011 - August 2011
SPLNTR Design - a Two By Four Company August 2011 - August 2011
JRL Enterprises January 1999 - July 2011
Skills
Illustration, Character Design, Flash, Photoshop, Illustrator, Flash Animation, Character Animation, Graphics, Logo Design, Art, Motion Graphics, Traditional Animation, Film, Storyboarding, Adobe Creative Suite, Creative Direction, Animation, Digital Illustration, Art Direction, User Interface Design, Concept Design
Education
Columbia College Chicago 1996 — 1999
BA, Traditional Animation
University of Illinois at Urbana-Champaign 1994 — 1996
Art
5TH Cell Media April 2011 - Present
Zombie Inc. August 2005 - March 2011
Zombie Studios 2005 - 2011
NonVideogameRelated March 1978 - August 2005
Skills
Unreal Engine 3, UV mapping, Video Games, Unreal Editor, Environment Art, Unity3D, Texturing, Game Development, Level Design, Xbox 360, Perforce, Game Prototyping, Game Design, Digital Sculpting, Gameplay, Mudbox, PS3, Unreal 3, Unreal Engine, Maya, Cinematics, Multiplayer, 3D Studio Max, Shaders, Source Engine, Animation, Zbrush
Education
Savannah College of Art and Design 1997 — 2001
BFA, Computer Art and Sequential Art
Clark College 1996 — 1997
none, Art, History, Literature
Hardsuit Labs January 2015 - Present
Zombie Studios September 2014 - December 2014
Microsoft February 2014 - April 2014
Intel Corporation July 2012 - November 2013
Chronic Logic LLC October 2010 - July 2012
AZ Amusements And Entertainment October 2009 - May 2010
Skills
C, C++, C#, Java, Visual Basic, HTML, XML, DirectX, HLSL, XNA, Farseer Physics, Box 2D Physics, Allegro, Dark Basic, Graphics Software, 2D Games, Video Games, Visual Studio, NetBeans, Tortoise SVN, Microsoft Office, Photoshop, Illustrator, Dreamweaver, Windows, Mac, OpenGL, Graphics Drivers, Kernel & User Mode..., Perforce, WinDbg, Media Processing
Education
University of Advancing Technology 2005 — 2010
Bachelor of Science in Game Programming, Software Engineering, Game Programming
343 Industries June 2013 - Present
Serellan April 2013 - June 2013
Iron Rebel Studios September 2012 - March 2013
343 Industries August 2011 - August 2012
Zipper Interactive/ Sony Computer Entertainment 2006 - 2011
Zombie Studios 2003 - 2006
Skills
Maya, Video Games, Texturing, Photoshop, Level Design, PS3, Game Development, Xbox 360, Unreal Engine 3, 3D Studio Max, Environment Art, Game Design, Zbrush, UV mapping, Character Animation, Gameplay, Low Poly Modeling, Animation, Unreal Editor, MMO, Modeling, Texture Artist, Texture Painting, Computer Graphics, Shaders, Console, Game Art, Multiplayer, Mudbox, Computer Games
Education
Digipen Institute of Technology 2001 — 2003
AAA, 3D Animation
Microsoft / Turn 10 Studios April 2015 - Present
Zombie Studios September 2012 - April 2014
Monolith Productions / WB Games Seattle November 2010 - July 2012
Columbia Sportswear October 2004 - November 2010
The Sports Authority April 2003 - September 2004
Pflueger Honda August 2001 - March 2003
Skills
3D, 3D Modeling, Modeling, Texturing, Rigging, MEL, Video Games, Shaders, Maya, Environment Art
Education
The Art Institute of Portland 2006 — 2010
Bachelors, Game Art & Design
Leeward Community College 2001 — 2003
Graphic Design
Disney Interactive Studios May 2014 - Present
Zombie Studios October 2011 - May 2014
BrandX Games, LLC April 2010 - October 2011
One Man Down October 2010 - May 2011
DigiPen Institute of Technology September 2007 - 2011
Andrograde May 2009 - 2010
Skills
Game Design, Computer Animation, User Interface, Typography, Logo Design, Maya, Character Animation, Game Development, Animation, 3D Studio Max, Texturing, Video Games, Digital Painting, Unity3D, UV mapping, Unreal Engine 3, Traditional Animation, Mudbox, Storyboarding, Perforce, Flash, Art, Level Design, Unreal Editor, Project Management
Education
Digipen Institute of Technology 2006 — 2010
Bachelor's, Production Animation
17-BIT, Inc. June 2012 - Present
ArenaNet July 2010 - Present
Zombie Studios August 2009 - March 2010
Skills
UV mapping, Texturing, Character Animation, Maya, Animation, Cinematics, Traditional Animation, Computer Animation, Digital Sculpting, Zbrush, Character Rigging, Mudbox, Environment Art, Digital Painting, Video Games, Unreal Engine 3, Autodesk MotionBuilder, Texture Painting, UV Mapping
Education
Digipen Institute of Technology 2006 — 2010
Bachelor's of Fine Arts, Production Animation
DigiPen Institute of Technology August 2013 - Present
Self-Employed January 2013 - August 2013
Signal Studios August 2010 - January 2013
WB Games April 2009 - August 2010
Monolith Productions, Inc. July 2007 - May 2010
Secret Lair January 2006 - March 2006
Monolith Productions, Inc. September 2004 - January 2006
Nintendo Software Technology April 2003 - September 2004
Zombie Studios April 2002 - September 2002
Skills
Maya, Cinematics, Game Development, Xbox 360, 3D Studio Max, Animation, Character Animation, Street Fighter 4, Video Editing, Characters, Storyboarding, Computer Animation, Camera Animation
Education
Digipen Institute of Technology 2001 — 2003
AAA 3D Computer Animation
Zombie Studios August 2009 - February 2015
THQ January 2007 - June 2008
ArenaNet LLC July 2006 - January 2007
Surreal / Midway Games 1999 - 2006
Cavedog Entertainment May 1997 - September 1999
Sierra Online April 1994 - 1997
Pacific Interactive 1994 - 1994
Psygnosis June 1993 - November 1993
Skills
Unreal Engine 3, Maya, Cinematics, Character Animation, Animation, Game Development, Video Games, Perforce, 3D, Storyboarding, Autodesk MotionBuilder, Computer Animation, Unreal 3, 3D animation, After Effects, Traditional Animation
Education
Newport Technical Institute, Wales, UK 1990 — 1992
Bachelor's degree, Animation & Film
University of Hertfordshire 1987 — 1990
Bachelor of Technology (BTech), Art & Graphics
St Michaels Roman Catholic Boys School,Stevenage,Herts 1981 — 1986
Woolenwick Jr School 1976 — 1980
blacksurface July 2006 - March 2015
Microsoft Aquent February 2014 - July 2014
IdentityMine March 2012 - May 2013
Microsoft Filter Digital February 2011 - July 2011
Microsoft Filter Digital January 2009 - November 2009
Zombie Studios March 2008 - November 2008
Microsoft Aquent Filter Digital February 1997 - July 2008
Teague Boeing October 2006 - January 2007
Aportis Technologies 1999 - 2001
Digital Post & Graphics February 1995 - January 1998
Skills
Immersive Environments, 3D Interaction Design, Hololens, Mixed Reality, Augmented Reality, Virtual Reality, NUI, 3D, Interaction Design, User Experience, User Experience Design, 3D Studio Max, Game Development, Maya, User Interface, Texturing, Video Games, Storyboarding, Photoshop, User Interface Design, Modeling, Graphic Design, Graphics, Computer Animation, After Effects, Game Design, 3D Modeling, Concept Design, Motion Graphics, UV mapping, Adobe Creative Suite, Logo Design, Rendering, Art Direction, Computer Graphics, Visual Effects, Illustrator, 3D visualization, Experience Design, Post Production, Lighting, Shaders, Compositing, Icon Design, Illustration, Catalyst, Interactive Kiosks, Multi-touch, 3D animation, Xbox One
Education
Arizona State University 1989 — 1992
BSD
New York Institute of Technology 1987 — 1988
BS
Massapequa High School 1983 — 1987
New York Regents Diploma
Self -Employed November 2010 - Present
Zombie Studios June 2007 - November 2010
Colville Tribal Fire and Rescue January 2001 - January 2007
Skills
Photoshop, 2D graphics, Unreal Engine 3, Level Design, Game Development, Video Games, Unreal 3, Unreal Editor, Game Art, Conceptual Art, Environment Art, Traditional Animation, Concept Design, Game Design, Maya
Education
Art Institute of Seattle 2002 — 2004
Unfinished Associate of Applied Arts, Animation Art
Lake Roosevelt High School 1993 — 1997
High School Diploma
DigiPen Institute of Technology September 2011 - Present
Willows Run Golf Course May 2012 - August 2014
Zombie Studios 2014 - 2014
First Tee of Greater Seattle June 2009 - August 2010
Skills
Public Speaking, Game Programming, Game Design, Highly motivated..., Project Teams, Problem Solving, Solutions Provider, Computer Science, Creativity, Passionate about work, Presentations, Artificial Intelligence, Level Design, C, C, Game Development
Education
Digipen Institute of Technology 2011 — 2016
Bachelor of Science (BS), Computer Science in Real Time Interactive Simulation
Exploding Tuba October 2012 - January 2015
MGS - 343 Industries August 2011 - August 2012
Zipper Interactive May 2008 - November 2010
Zipper Interactive October 2006 - November 2010
Zombie Studios August 2005 - September 2006
Skills
Maya, 3D Studio Max, Modo, Photoshop, Unreal Engine 3, Zbrush, Mudbox, xnormal, 3dcoat, meshlab, Mental Ray, Keyshot, Unity3D, Headus, Environments, Digital Sculpting, 3D Modeling, Lighting, Concept Design, Painting, Texturing, Environment Art, Occlusion, 3D Coat, Level Design, Video Games, UV mapping, Props, Low Poly Modeling, 3D, Game Art, Hard Surface Modeling, Shaders, Game Development
Education
Art Institute of Seattle 2002 — 2005
AA, Animation Art and Design
HardSuit Labs January 2015 - Present
Zombie Studios May 2013 - December 2014
Intific November 2011 - April 2013
Edge of Reality April 2007 - October 2011
Infinity Ward June 2006 - September 2006
Skills
Unreal Engine 3, Unreal Engine 4, PS4, Xbox One, Xbox 360, C++, DirectX, Video Games, Perforce, OpenGL, PS3, Game Development, Lua, Game Programming, Console, HLSL, GLSL, 3D Studio Max, Maxscript, Stereoscopic 3D..., Oculus Rift
Education
SMU Guildhall 2005 — 2007
Masters, Interactive Technology and Digital Game Development – specialization in Software Development
Stanford University 2001 — 2005
Bachelor of Science, Computer Science
Electronic Arts February 2012 - April 2013
Zombie Studios September 2004 - December 2011
Teachtown November 2003 - April 2004
Pacific Studio August 2002 - April 2004
Exhibit Design Consultants October 1992 - April 2002
Skills
Game Development, Game Design, Level Design, Xbox 360, Video Games, Gameplay, Augmented Reality, HoloLens, PS3, World Building, Unreal Engine 3, Environment Art, Perforce, Unreal 3, Multiplayer, Unreal Editor, Photoshop, Cinematics, Animation, Xbox, 3D Studio Max, Corel Draw, Game Balance, Console, Kinect, Unity3D, Frostbite 2, Graphic Design
Education
Art Institute of Seattle 1991 — 1993
AA, Industrial Design Technology
Pluto VR August 2015 - Present
AtomJack June 2014 - July 2015
DigiPen Institute of Technology January 2014 - July 2015
Zombie Studios May 2011 - June 2014
Novel, Inc. June 2010 - August 2010
DigiPen Institute of Technology June 2009 - August 2009
The Barbarian Group January 2006 - April 2006
Skills
Video Games, Photoshop, Maya, Traditional Animation, Illustrator, Texturing, 3D Studio Max, Concept Design, Zbrush, User Interface Design, Logo Design, Game Development, Unreal Engine 3, Character Modeling, Flash, Web Design, Digital Sculpting, Environment Art, After Effects, Perforce, 3D Modeling, UV Mapping, Topogun, Crazybump, Font Design, FontLab, Environment Modeling, Tortoise SVN, Unity3D
Education
Digipen Institute of Technology 2007 — 2011
BFA, Digital Art and Animation
Emerson College 2002 — 2006
BFA, Digital Media Arts
Zombie Studios January 1994 - Present
Sarnoff Corporation 1987 - 1994
Max Planck Institute for Nuclear Physics 1983 - 1985
Skills
Xbox 360, Game Development, Computer Games, PS3, Game Design, Small Business..., Computer Graphics, Artificial Intelligence, 3D Modeling, Traditional Animation, PS4, PC Games, ActionScript, iOS development, Modeling, Computer Animation, Prying, Strategic Planning, Microsoft Excel, Operating Budgets, Strategic Financial..., Project Management, Perforce, Entrepreneurship, Online Gaming, Leadership, C++, Mobile Devices, Management
Education
Yale University 1978 — 1982
Bachelor's degree, Math
Princeton University 1985 — 1988
Master's degree, Mechanical Engineering
Twisted Pair Solutions September 2013 - Present
Zombie Studios September 2011 - September 2013
DigiPen Institute of Technology January 2009 - December 2009
Skills
C++, C, C#, STL, Algorithm Analysis, Algorithms, Computational Physics, Mathematics, Perforce, Tortoise SVN, Visual Studio
Education
Digipen Institute of Technology 2007 — 2011
Bachelor of Science, Real-Time Interactive Simulation
Digipen Institute of Technology 2007 — 2011
Bachelor of Science (B.S.), Computer Science (Real Time Interactive Simulation)
Zombie Studios September 2013 - March 2014
Gradus Games September 2013 - December 2013
UIEvolution February 2013 - April 2013
Sears Holdings Corporation September 2012 - January 2013
GDC 2011 February 2011 - March 2011
DigiPen Institute of Technology May 2009 - June 2010
Skills
Game Development, Video Games, Game Programming, C++, OpenGL, C#, Visual Studio, C, Unreal Engine 3, Gameplay, Scripting, DirectX, Linear Algebra, Windows Programming, Computer Graphics, Calculus, JavaScript, GLSL, Microsoft Office, Perforce, FMOD, Data Structures, x86 Assembly, XML, MVC, JIRA, Confluence, Unreal Engine, Batch Files, Windows, User Interface, Gameplay Programming
Education
Digipen Institute of Technology 2014 — 2017
Bachelor of Science (B.S.)
Digipen Institute of Technology 2008 — 2012
Turn 10 Studios December 2012 - Present
343 Industries August 2011 - August 2012
Zombie Studios October 2010 - August 2011
Zombie Studios January 2010 - October 2010
Zombie Studios June 2009 - November 2009
Skills
Unreal Engine 3, Environment Art, Unreal Editor, Zbrush, Unreal 3, UV mapping, Texturing, Maya, Occlusion, Texture Painting, Level Design, Xbox 360, Digital Sculpting, 3D Studio Max, PS3, Mudbox, Unreal Engine, Rigging, Video Games, Shaders, Low Poly Modeling, Game Art, Hard Surface Modeling, Normal Mapping, World Building, Texture Artist, UnrealScript, Max, Perforce, Console, Computer Games, Modeling, Gameplay, Game Development, Game Design, 3D, Lighting, 3D Modeling, UV Mapping
Education
Art Institute of Seattle 2008 — 2009
Bachelors, Game Art & Design
Art Institute of San Diego 2006 — 2008
Progress towards BS, Game Art & Design
Naughty Dog September 2015 - Present
Cryptic Studios July 2014 - August 2015
Airtight Games June 2012 - February 2014
Asobo Studio September 2011 - June 2012
WB Games (Monolith Productions) August 2004 - September 2011
Zombie Studios 2000 - 2004
Skills
Xbox 360, PS3, Game Design, Gameplay, Level Design, Console, Game Development, Perforce, Multiplayer, Unreal Editor, Unreal Engine 3, 3D Studio Max, Scripting, Xbox, Xbox One, PS4, Unreal Engine 4, Video Games
Education
Arizona State University 1988 — 1992
BA, Art/Illustration
Massive Entertainment - A Ubisoft Studio May 2014 - Present
Microsoft October 2012 - May 2014
Warner Bros. Entertainment Group of Companies January 2009 - October 2012
Zombie Studios August 2008 - December 2008
Flying Lab Software June 2007 - July 2008
Skills
Texturing, Zbrush, 3D Studio Max, Maya, Xbox 360, Environment Art, Photoshop, Unreal Editor, Low Poly Modeling, Unreal Engine 3, Digital Sculpting, Hardsurface Modeling, Video Games, Xbox, Mudbox, Normal Mapping, PS3, 3D, Props, Shaders, UV mapping, World Machine 2, Lighting, Texture Painting, Gameplay, Console, Game Development, Computer Games, Unreal Engine, Perforce, Physical Materials, Imaged Based Lighting, Xbox One, Architecture, Ddo Texture Creation, Unity3D, Marmoset Skyshop, Modo, UV Mapping
Education
Art Institute of Seattle 2004 — 2008
Media Arts & Animation — Bachelor of Fine Arts, Environment Asset Creation
Z2 August 2014 - June 2015
ArenaNet April 2012 - March 2014
Reloaded Productions August 2011 - January 2012
Microsoft Game Studios December 2010 - September 2011
Realtime Worlds December 2009 - August 2010
Zombie Studios 2008 - 2009
Amaze Entertainment; Griptonite Games 2006 - 2008
Skills
Video Games, Maya, Texturing, Unreal Engine 3, User Interface, Xbox 360, 3D Studio Max, 3D Modeling, Photoshop, Illustration, PS3, PC, XSI, Mobile Games, Crazy Bump, Axure, iOS, iPad, Windows Phone, Visual Studio, Brainfarting, Blueprint, ProMotion, Nintendo DS, Traditional Animation, Multiplayer, Unreal Editor, Game Development, User Interface Design, Game Design, Graphics, Bump
Education
Henry Cogswell College 2003 — 2006
Bachelor of Arts; Arts, Digital Art
School of Visual Arts
Non-degree seeking, Illustration
Hardsuit Labs March 2015 - Present
Builder Box January 2015 - March 2015
Zombie Studios June 2009 - December 2014
Zombie Studios May 2007 - November 2009
Zombie Studios May 2006 - April 2007
Skills
Artificial Intelligence, Architecture, Graphics, Xbox 360, C++, C#, Python, UnrealScript, Unreal Engine 3, Video Games, PS3, Game Development, Game Engines, Gameplay, Multiplayer, Gameplay Programming, Console
Education
Digipen Institute of Technology 2003 — 2007
BA CS, Real-Time Interactive Simulation
University of Washington 2002 — 2003
Harebrained Schemes June 2015 - Present
Turn 10 Studios August 2014 - Present
Airtight Games February 2012 - May 2014
Sucker Punch Productions January 2010 - June 2011
Monolith Productions February 2009 - February 2010
WB Games May 2008 - February 2009
Warner Bros. Advanced Digital Services November 2006 - April 2008
Warner Bros. Online August 2005 - November 2006
Zombie Studios June 2005 - August 2005
DigiPen Institute of Technology August 2001 - July 2005
Skills
Screenwriting, Production, Content Design, Public Speaking, Thorough Knowledge of..., Motion Capture..., Game Design, Video Games, Game Development, Xbox 360, PS3, Quality Assurance, Motion Capture, Computer Games, Casual Games, Multiplayer, Wii, Gameplay, Mobile Games, Character Animation, Game Testing, Console, Scripting, Level Design, Narrative, Unreal Engine 3, Cinematics, Game Mechanics, Perforce, Xbox
Education
DigiPen Institute of Technology 2001 — 2005
Bachelors, Realtime Interactive Simulation (Video Game Programming)
University of California, Los Angeles 2007 — 2008
Certificate, Television Writing for the Half Hour Comedy
Monolith Productions (WB Games) July 2004 - Present
Zombie Studios July 2002 - April 2004
Skills
Lighting, High Poly Modeling, Texturing, UV mapping, Zbrush, Architecture, World Design, Art Direction, Technical Support, Xbox 360, Environment Art, 3D Studio Max, Low Poly Modeling, Photoshop, Hard Surface Modeling, PS3, Game Design, Game Development, Video Games, Cinematics, Xbox, Gameplay
Education
University of Washington 1996 — 2000
Bachelor's degree, Interdisciplinary Arts
Digipen Institute of Technology 2001 — 2002
Hidden Path Entertainment September 2015 - Present
Ted Warnock (Sole Proprietor) 2009 - Present
Camouflaj game studio May 2014 - September 2015
Zombie Studios September 2012 - April 2014
Disney Interactive Media Group April 2012 - September 2012
Flying Lab Software May 2010 - April 2012
Sega Studios San Francisco February 2009 - May 2010
WB / Monolith Productions June 2004 - December 2008
Atari / Legend Entertainment June 2000 - February 2004
Kronos Digital Entertainment 1995 - 2000
Skills
3D Studio Max, Maya, Perforce, Character Animation, 3D animation, Video Games, Havok, Animation, Concept Development, Concept Design, Game Development, Animation Design, Animation Director, Computer Animation, UV mapping, Xbox 360, PS3, Texturing, Cinematics, Zbrush, Game Design, Animation Direction, Gameplay, Unreal Editor, Motion Capture, Premiere, Traditional Animation, Leadership, Flash, Computer Graphics, MMO, Flash Animation, Creature Animation, Illustrator
Education
American Animation Institute
California Institute of the Arts
Columbus College of Art and Design
BFA
Digipen Institute of Technology
CodeBeast May 2014 - Present
Irrational Games May 2009 - February 2014
Midway Games April 2005 - May 2009
Zombie Studios January 2004 - March 2005
Skills
Perforce
Education
Digipen Institute of Technology 2000 — 2004
BS, Real-Time Interactive Simulation
Paperless Business Systems January 2004 - Present
elephants & ants/Paperless Business Systems February 1998 - Present
Velocity Dance Center March 2004 - November 2007
Capitol Hill Community Council April 1999 - June 2005
Paperless Business Systems, Inc. January 2000 - December 2003
Microsoft via Contract September 1997 - February 1998
PhotoDisc August 1996 - August 1997
Ann Donovan Designs February 1994 - 1997
Zombie Studios June 1995 - January 1996
Medio Multimedia 1995 - 1995
Skills
Marketing Strategy, Online Advertising, Direct Marketing, Brand Management, Branding & Identity, SEO, CSS, Business Development, HTML, Email Marketing, Web Development, Social Media, Strategic Planning, Account Management, Integrated Marketing, Digital Marketing, Social Media Marketing, New Business Development, E-commerce, Product Management, Marketing Communications, Marketing, Program Management, Web Analytics, SaaS, Graphic Design, Digital Strategy, User Experience, Business Analysis, Social Networking, Creative Direction, Web Design, Content Strategy, User Interface Design, Brand Development, Direct Mail, Start-ups, Strategy, Newsletters, Public Relations, Advertising, Strategic Partnerships, Leadership
Education
Syracuse University 1988 — 1992
BFA
Scarsdale High School 1984 — 1988
Hardsuit Labs January 2015 - Present
Zombie Studios September 2012 - December 2014
Zombie Studios September 2011 - September 2012
Zombie Studios September 2007 - September 2011
NovaLogic September 2006 - August 2007
NovaLogic February 2005 - August 2006
NovaLogic August 2002 - January 2005
Skills
Video Games, Game Design, Game Development, Gameplay, Multiplayer, Xbox 360, Perforce, Unreal Engine 3, Software Documentation, Task Management, Mobile Games, PS3, Level Design, PS4, JIRA, Project Management, Computer Games, Unreal Editor, Social Games, TRCs, TCRs, Free to Play, Microsoft Office, Photoshop, Team Management, Casual Games, Unity3D, Xbox, Game Mechanics, Game Balance, Tortoise SVN, Confluence, Process Scheduler, Hiring, Scheduling, Milestones, Conflict Resolution
Education
University of San Diego 1999 — 2004
B.A., Computer Science, History
The Community School 1995 — 1999
Cobalt Moon Design September 2006 - Present
Microsoft - Volt July 2004 - March 2005
Microsoft January 1998 - July 2004
Humongous Entertainment April 1997 - January 1998
Microsoft - Volt April 1996 - April 1997
Zombie Studios September 1995 - April 1996
Splash Studios January 1996 - March 1996
Nintendo of America April 1989 - September 1995
Education
Art Institute of Seattle 1992 — 1993
Diploma, Layout and Production Art
Leviathan Games September 2005 - Present
Knowledge Anywhere 2005 - 2005
Cybercamps 2004 - 2004
Cybercamps 2004 - 2004
The Whole Experience October 2000 - July 2001
WXP 2000 - 2001
Zipper Interactive June 1999 - October 2000
Crave Entertainment 1998 - 1999
Zombie Studios October 1995 - February 1998
Multicom 1995 - 1995
Skills
Game Development, Video Games, PS3, Game Design, Gameplay, Computer Games, Casual Games, Mobile Games, Product Management, MMORPG, Game Programming, Software Project..., Online Gaming, Level Design, Game Mechanics, Mobile Applications, Social Games, User Experience, Xbox 360, MMO
Education
University of California, Davis 1990 — 1991
Computer Graphics
Smith College 1986 — 1990
BA, Mathematics & Computer Science
Prairie 1982 — 1986
Lewis and Clark College
Bungie May 2015 - Present
Hardsuit Labs February 2015 - May 2015
Zombie Studios December 2009 - February 2015
Vidiator August 2007 - May 2009
WXP August 2007 - August 2007
WXP May 2007 - July 2007
Skills
Game Development, Maya, Zbrush, Art, 3D, Motion Capture, Character Animation, Unreal Engine 3, Texturing, Animation, Low Poly Modeling, Video Games, Fine Art, 3D Studio Max, Computer Animation, Facial Animation, Characters, Environment Art, UV mapping, Xbox 360
Education
Kansas City Art Institute 1994 — 1997
bachelor, Painting and general
Zombie Studios January 2010 - Present
Tactical Police Applications, LLC 2013 - Present
Idol Minds May 2008 - October 2009
Konica Minolta Systems Lab, Inc. May 2005 - April 2008
IBM Printing Systems June 2000 - June 2003
Skills
PS3, UE3, Unreal Engine 3, C#, C++, Programming, Game Engines
Education
University of Colorado at Boulder 1997 — 2001
BS, Computer Science
University of Colorado at Boulder 2003 — 2005
Extended Education, Physics/Math
Camouflaj game studio March 2015 - Present
Zombie Studios February 2010 - February 2015
Natural Point February 2009 - 2010
Skills
Character Animation, Cinematics, Maya, Unreal Engine 3, Texturing, Unreal Engine 4, Motion Capture
Education
TTTC 2006 — 2007
Associate's Degree, Animation
University of Oregon 2002 — 2006
BS, Multimedia Design
Independent Computing Consultant April 2013 - Present
USD-445 Coffeyville, Kansas September 2012 - March 2013
Raytheon February 2009 - January 2010
SGI December 2007 - December 2008
Merck January 2004 - June 2007
Merck March 1997 - December 2003
Zombie Studios June 2003 - August 2003
Gearbox Software June 2001 - August 2002
The Collective May 2000 - December 2000
Epic Games January 1995 - February 1998
Skills
NAS, Project Planning, Server Architecture, Grid Computing, High Performance..., Cloud Computing, Storage, Data Center, Virtualization, Linux, Unix, Cluster, Integration, Perl, Solaris, System Administration, Servers, Disaster Recovery, Enterprise Software, Enterprise Architecture, Hardware, Management, Solution Architecture, Operating Systems, Shell Scripting, Information Technology, Architecture, IT Service Management, SAN, Security, Start-ups, High Availability, Networking, System Architecture, Storage Area Networks, Scalability, Strategy, Leadership, Pre-sales, Consulting, Project Management
Education
Rutgers University-New Brunswick
Economics, Business Administration
Stockton University
Environmental Science, Geology
Zombie Studios August 2011 - Present
Sony Online Entertainment April 2010 - April 2011
Sony Online Entertainment - Seattle December 2007 - April 2010
Zombie Studios 2006 - 2007
Skills
Unreal Engine 3, Texturing, Maya, Max, 3D, Computer Animation, Video Games, Low Poly Modeling, Zbrush, Xbox 360, Environment Art, Game Development, PS3, UV mapping, Console, Level Design, Texture Artist, Texture Painting, Unreal 3, Unreal Editor, Game Design, Gameplay, ZBrush, UV Mapping
Education
Digipen Institute of Technology 2003 — 2005
Bachelor of Arts, English Literature
Carroll College 1988 — 1991
BA English Literature
Z2 November 2014 - Present
343 Industries June 2014 - October 2014
Serellan August 2012 - April 2014
Fugazo November 2011 - December 2012
WB Games November 2010 - November 2011
Zombie Studios February 2010 - October 2010
Surreal Software / WB games October 2008 - January 2010
Handheld Games September 2007 - October 2008
Full Sail Real World Education September 2005 - July 2007
Skills
Gameplay, Game Development, PS3, Xbox 360, Perforce, DirectX, User Interface, Unreal Engine 3, Gameplay Programming, Console, UnrealScript, Game Design, Unity3D, Lua, OpenGL, Video Games, Visual Studio, Game Programming
Education
Full Sail University 2005 — 2007
Bachelor of Science (B.S.), Game Development and Design
Camouflaj game studio February 2015 - Present
Zombie Studios June 2011 - January 2015
Microsoft Research and Development June 2010 - June 2011
Microsoft - Xbox LIVE March 2008 - March 2010
HandHeld Games July 2007 - March 2008
WXP June 2007 - August 2007
Global Wonder Entertainment January 2006 - June 2007
Flying Lab Software September 2005 - November 2006
Microsoft August 2004 - September 2005
Skills
Texturing, Zbrush, Modeling, Unreal Engine 3, Shaders, Special Effects, Particle Effects, Unreal Engine 4, Fume FX, After Effects, Unity, Android Development, iOS development, Low Poly Modeling, 3D Modeling, ZBrush, UV mapping, Level Design, Texture Painting
Education
Seattle Art Institute 2002 — 2005
Seattle Central College 2001 — 2002
Modeling for Games
Mesmer Animation Labs 2001 — 2001
3DS Certified Game Development, 3D Studio max for Game Development
Green River Community College 1998 — 2000
Certificate of Multimedia Design, Animation Web Production
Gameloft December 2014 - September 2015
PopCap Games January 2013 - November 2014
PopCap Games June 2011 - December 2012
PopCap Games February 2012 - August 2012
PopCap Games January 2010 - June 2011
Pipeworks Software June 2008 - December 2009
University of Puget Sound August 2007 - May 2008
Zombie Studios May 2007 - August 2007
Skills
C++, Gameplay, Linux, ActionScript, Game Development, Perforce, Scripting, C#, Artificial Intelligence, Programming, PHP, Visual Studio, XML, JavaScript, Flash, iPhone, Social Games, Game Programming, PS3, Casual Games, Xbox 360, Video Games, Game Design, Wii, Mobile Games, Python, Multiplayer, Gameplay Programming, Android, Game Mechanics, Unity3D, Computer Games, Level Design, Xbox
Education
University of Puget Sound 2004 — 2008
BS, Computer Science, Philosophy
Google April 2015 - Present
Skillman & Hackett May 2014 - April 2015
Double Fine Productions November 2010 - May 2014
Double Fine Productions October 2008 - November 2010
Rainbow Studios May 2005 - September 2008
Zombie Studios April 2004 - August 2004
Education
Digipen Institute of Technology 2001 — 2005
BS, Computer Science
Arizona State University 1999 — 2001
Mathematics
FlowPlay November 2007 - February 2013
Candlewick Press 2012 - 2013
ZUDA Comics 2007 - 2008
Apex Learning 2006 - 2007
Oberon Media 2006 - 2006
Zombie Studios 2002 - 2002
Skills
Character Animation, Game Development, Traditional Animation, Storyboarding, Game Design, Texturing, Video Games, Flash, Illustration, Maya, Illustrator, Sketching, Gameplay, Creative Writing, Comic Books, Characters, Animation, Digital Painting, Digital Illustration, Casual Games, Mobile Games, Computer Games
Education
Art Institute of Seattle 1995 — 1998
Associate of Arts (AA), Computer Animation
South Eugene
Zombie Studios January 2009 - Present
Zombie Studios 2005 - Present
Cryptic Studios 2004 - 2005
Stainless Steel Studios 2003 - 2004
Skills
Video Games, Photoshop, Unreal Engine 4, Unreal Engine 3, User Interface Design, User Interface, User Experience Design, Flash, ActionScript, Scaleform, Game Design, Texturing, Maya, Xbox 360, Unreal Editor, PS3, 3D Studio Max, Animation, 3D, Vector Illustration, Character Animation, PS4, Illustrator, After Effects, Steam, Software Development, Marketing Art, Team Leadership, Storyboarding, Low Poly Modeling, Traditional Animation, Xbox, Console, Visual Design, Branding & Identity, Logo Design, User Experience
Education
Digipen Institute of Technology 2001 — 2003
AAA, 3D Computer Animation
Gazillion Entertainment February 2015 - Present
The Comedy Button June 2011 - Present
Rebel FM January 2009 - Present
Z2 November 2014 - February 2015
Zombie Studios June 2013 - May 2014
IGN Entertainment March 2010 - May 2013
IGN Entertainment April 2009 - March 2010
Ziff Davis Media October 2008 - January 2009
Ziff Davis Media June 2007 - October 2008
Skills
Editorial, Video Games, Editing, Podcasting, New Media, Video, Feature Articles, Blogging, Copy Editing, Web Content, Video Editing, Creative Writing, Publicity, Copywriting, Social Media, Journalism, Content Development, Content Management, Publishing, Online Journalism, Magazines, Community Management, Video Production, Entertainment, Social Networking, Web Video, Media Relations, Social Media Marketing, Interactive..., Freelance Writing, Content Strategy, Digital Media, Facebook, Game Design, Press Releases, Storytelling, Gaming, Level Design, Scenario Planning, Writing, Management, Public Relations, WordPress, Creative Direction, SEO, Proofreading, Digital Marketing, Online Marketing, News Writing, Game Development
Education
University of California, Davis 2001 — 2005
BA, History, as well as Religious Studies, 3.49
SAIC February 2015 - Present
Zombie Studios May 2012 - February 2015
Zombie Studios February 2012 - May 2012
DigiPen Institute of Technology September 2009 - May 2012
Skills
C/C++, UnrealScript, x86 Assembly, STL, Unreal Engine 3, Visual Studio, Tortoise SVN, Perforce, C#, CryENGINE 3, PhysX, Winsock, Debugging, Gameplay Programming, Network Programming, Game Programming, Game Architecture, Linear Algebra, SQL, Scrum, Agile Methodologies, OpenGL, GLSL, General Programming, Data Structures
Education
Digipen Institute of Technology 2007 — 2012
Bachelor of Science (B.S.), Computer Science
Crooked Tree Studios October 2012 - May 2015
IMVU July 2010 - October 2012
Realtime Worlds June 2009 - May 2010
Cryptic Studios July 2008 - February 2009
Virtual Heroes June 2007 - March 2008
Zombie Studios May 2006 - August 2006
Skills
Game Development, Gameplay, Agile Methodologies, Game Programming, Game Design, Programming, Perforce, DirectX, Python, Video Games, Test Driven Development, Unreal Engine 3, Gameplay Programming, C++, PHP, Git, Game Physics, Social Games, Brain-computer..., Unreal Script, Graphics Programming, Physics Programming, Network Programming, TDD, Xbox 360, JavaScript, C, AI Programming, MMO Development, Agile Development, Data Driven Development, Github, Tortoise SVN, Fundraising, Project Management, Recruiting, Interviews, Mobile Games, Behavioral Neuroscience, Public Speaking, Creative..., Social Entrepreneurship, User Interface, Cognitive Neuroscience
Education
Digipen Institute of Technology 2003 — 2007
Bachelor of Science, Computer Science
Nintendo of America August 2013 - Present
Zombie Studios July 2012 - August 2013
Griptonite Games October 2010 - July 2012
Exato Game Studios 2010 - August 2010
Education
Digipen Institute of Technology 2007 — 2011
BS, Real Time Interactive Simulation
Big Fish Games October 2014 - November 2014
Harebrained Schemes June 2014 - September 2014
Zynga September 2013 - January 2014
Gen Con June 2013 - August 2013
Zombie Studios January 2012 - May 2012
Zombie Studios September 2011 - December 2011
Zombie Studios February 2011 - September 2011
Nintendo November 2010 - February 2011
Zombie Studios May 2010 - September 2010
Corporate Moving Systems 2008 - 2010
Skills
Video Games, Game Development, Quality Assurance, Xbox 360, PS3, JIRA, Testing, Unity3D, Test Planning, Game Testing, Mobile Game Development, Mobile Testing, Scrum, Agile Testing, Certification Testing, Kinect, Xbox LIVE, PS Network, Wii, WiiWare, Android Testing, Android Development, iOS development, iOS Testing, FPS, Puzzles, Adhoc Testing, Smoke Testing, Build Verification..., Functional Testing, External Resource..., Management, Team Management, Conflict Resolution, Interpersonal..., Project Planning, Technical Writing, Technical Documentation, HockeyKit, Xcode, Test Flight, Compatibility Testing
Education
North Seattle Community College 2012 — 2013
Certificate in Project Management, Project Management, 3.88
Microsoft April 2012 - Present
Westtek July 2001 - April 2012
Zombie Studios August 2000 - May 2001
ConocoPhillips 1998 - 1999
Data Dimensions 1996 - 1998
Skills
Programming, C, C++, C#, Java, OOP, Win32, DirectX, Android, Architecture, User Interface, Multithreading, Portability, Graphics, 3D, Game Development, Artificial Intelligence, Mathematics, Windows, Visual Studio, XML, HTML, JavaScript, Cross-platform..., Computer Science, Win32 API
Education
Digipen Institute of Technology 1999 — 2003
BS, Real-Time Interactive Simulation
Unviersity of Wisconsin-Rock County 1997 — 1999
Computer Science, Mathematics, Philosophy
Nordstrom September 2014 - Present
UIEvolution May 2012 - August 2014
Zombie Studios July 2011 - June 2012
Volt Workforce Solutions May 2011 - July 2011
Skills
C++, OpenGL, C#, Gameplay Programming, Xbox 360, PS3, iOS, Objective-C, Mobile Applications, C, Bluetooth, Graphics Engineering, Wii Development, PS3 Development, Xbox 360 Development, Game Engine Development, Cocoa Touch
Education
Digipen Institute of Technology 2007 — 2011
Bachelor of Science, Real-Time Interactive Simulation
Zombie Studios March 2013 - January 2015
WB Games February 1996 - August 2012
WB Games February 1996 - July 2012
Skills
Low Poly Modeling, Environment Art, 3D Studio Max, Zbrush, Photoshop, Xbox 360, PS3, PC, Multiplayer, Perforce, Level Design, Game Development, Texturing, Unreal Engine 3, Maya, Lighting, UV mapping, Unreal Editor, Video Games
Education
Art Institute of Seattle
Zombie Studios October 2013 - Present
Riot Games January 2011 - February 2013
Skills
C++, Game Development, Video Games, Unreal Engine 3, UnrealScript, Unreal Engine 4, C#, Python, Building Engineering
Education
Digipen Institute of Technology 2006 — 2010
Bachelor of Applied Science (BASc), Real Time Interactive Simulation