Smoking Gun Interactive Inc.
Industry: Video game developer
DescriptionSmoking Gun Interactive is an independent video game development studio based in Vancouver, British Columbia, Canada. It is known for developing medieval MMO tower defense game Age of Empires: Castle Siege, which is published by Microsoft Studios. Headquarters: Vancouver, Canada Founded: 2007 Video game: Age of Empires: Castle Siege
Smoking Gun Interactive Inc. List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Smoking Gun Interactive Inc.. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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Smoking Gun Interactive Inc. Employees
Smoking Gun Interactive Inc. May 2015 - Present
DeNA September 2014 - May 2015
Capcom Game Studio Vancouver April 2013 - June 2014
Finger Food Studios April 2012 - April 2013
Electronic Arts (EA) January 2008 - April 2012
Skills
JIRA, Mobile Games, Testing, Game Mechanics, Casual Games, Bug Tracking, Online Gaming, Quality Assurance, Agile Methodologies, Management, DevTrack, Console, Game Development, Xcode, Mobile Applications, Test Cases, Game Testing, Risk Management, Risk Assessment, Oculus Rift
Education
Langara College
Education
VMC Specialized Services Training
Smoking Gun Interactive Inc. May 2015 - Present
Nerd Corps Entertainment July 2014 - February 2015
MPC September 2013 - February 2014
Concord April 2011 - October 2013
Westwood Mechanical January 2008 - January 2011
Dragon Gate Café February 2008 - August 2010
Skills
Maya, Zbrush, Animation, Photoshop, Texturing, Character Animation, Storyboarding, Traditional Animation, Modeling, 3D, Color Theory, 3D Studio Max, Lighting, Layout, Concept Design, Flash Animation, Computer Animation, Character Designs, Video Games, 3D Modeling, Mental Ray, After Effects, Rendering, Digital Painting, Softimage, Rigging, Illustrator, Compositing, Visual Effects, Premiere, Digital Illustration, UV mapping, Graphics, Drawing, Mudbox, Flash, Digital Art, Conceptual Art, Drawing Skills, Nuke
Education
Capilano University 2012 — 2013
Certificate, Digital Animation, B-A
Capilano University 2007 — 2008
Diploma, Commercial Animation, B-A
Capilano University 2006 — 2006
None, Animation summer intesive, A
Relic Entertainment, Inc / Sega Games Co., Ltd. January 2013 - Present
Vivity Labs Inc. June 2008 - December 2013
Relic Entertainment September 2012 - January 2013
United Front Games September 2011 - September 2012
East Side Games July 2011 - September 2012
Smoking Gun Interactive Inc. August 2009 - September 2012
Indochino August 2010 - August 2011
Sitemasher Corporation October 2007 - June 2010
Electronic Arts January 2007 - October 2007
THQ April 2004 - December 2006
Skills
Video Games, Game Development, Online Gaming, Game Design, Mobile Games, Social Games, Monetization, Gambling, Casual Games, Start-ups, Product Management, Xbox 360, Project Management, Entrepreneurship, Strategic Partnerships, ADP ReportSmith, ADP ezLaborManager, PCPW, Hyperion Planning, SAP R/3, QuickBooks, Computer Games, Game Mechanics, Gaming Industry
Education
Queen's University 1987 — 1988
M.A.
University of Victoria 1982 — 1987
B.A.
Cowichan Senior Secondary 1977 — 1979
Not applicable
Demonware August 2013 - Present
Electronic Arts September 2012 - July 2013
Smoking Gun Interactive Inc. April 2012 - July 2012
Radical Entertainment November 2011 - February 2012
Electronic Arts March 2007 - November 2011
Electronic Arts March 2001 - April 2002
Skills
Perforce, Test Planning, Quality Assurance, Project Management, JIRA, Hiring Practices, Product Submission, Reports, Supervisory Skills, Problem Solving, Critical Thinking, Project Coordination, DevTrack, Team Leadership, Product Certification, Agile Methodologies, Game Development, Leadership, Mobile Games, Testing, DevTest, Project Planning, Python, Program Management, Project Leadership, Software Documentation, Gameplay
Education
The University of British Columbia 1999 — 2001
Associate, Psychology
Utherverse Digital Inc July 2013 - Present
MASHPOTATO January 2013 - June 2013
United Front Games August 2012 - November 2012
Smoking Gun Interactive Inc. April 2012 - June 2012
Attitude Apps January 2012 - March 2012
Self-Employed December 2011 - March 2012
Relentless Software August 2011 - October 2011
Animazoo October 2009 - August 2011
Linden Lab December 2008 - September 2009
Dead Pixel Studios September 2006 - November 2008
Skills
Computer Games, Programming, Gameplay Programming, Unity3D, C#, C++, JavaScript, Python, Unreal Engine 3, Oculus Rift, Procedural Generation, Network Programming, Penetration Testing, Objective-C, Unreal Editor, PS3, Kinect, UnrealScript, Android, Meteor, VR, PHP, HTML, SQL, Django, Node.js, Backbone.js, MongoDB, LAMP, Game Development, Video Games, Xbox 360, Game Design, User Interface, Scripting
Education
University of Lincoln 2003 — 2006
BSc Games Computing, Game Development, 2.1
Klei Entertainment June 2013 - Present
Smoking Gun Interactive Inc. August 2008 - April 2013
Relic Entertainment May 2003 - August 2008
MEG Studio January 2000 - August 2001
FX Digital 1998 - January 2001
Skills
Character Animation, Game Development, Maya, Cinematics, 3D Studio Max, Traditional Animation, Painting, Modeling, UV mapping, Teamwork, Art Direction, Texturing, Zbrush, Wii, Computer Games, Unreal 3, Photoshop, ZBrush, UV Mapping, Game Design, Video Games
Education
Capilano University 2002 — 2003
Digital Animation
Kookmin University
Bachelor Degree, Visual Communication Design
Independent Contractor January 2015 - Present
Electronic Arts May 2011 - November 2014
Smoking Gun Interactive Inc. July 2009 - April 2011
Relic Entertainment June 2006 - June 2009
Electronic Arts 2003 - 2006
Nice Tech Limited 2001 - 2003
Nicely Crafted Entertainment 2001 - 2003
Rebellion September 2000 - November 2001
Skills
Xbox 360, PS3, Game Development, Perforce, Shaders, Game Programming, Optimization, Graphics, DirectX, C++, Cross-platform..., HLSL, Console, C#, Python, F#, Unreal Engine 3, PS4, Xbox One, STL, 3D Graphics, Direct3D, GPGPU, Windows Phone
Education
University of Cambridge 1997 — 2000
MA, Natural Sciences
Relic Entertainment/ SEGA October 2013 - Present
Smoking Gun Interactive Inc. August 2008 - February 2013
Relic Entertainment / THQ Canada October 2005 - June 2008
Ubisoft Barcelona July 2004 - October 2005
Ubisoft Montreal November 2002 - July 2004
Ubisoft Paris July 2001 - November 2002
Ubisoft Barcelona March 1999 - July 2001
Ubisoft Montreal July 1997 - March 1999
Skills
3D Studio Max, Photoshop, Unreal Engine 3, Xbox 360, Kinect, After Effects, Perforce, Microsoft Office, Video Games, Teamwork, Level Building, Leadership, Game Development, Unreal Editor, World Building, Unreal 3, UV mapping, Game Art, Environment Art, Unreal Engine, Cinematics, Level Design, Texturing
Education
HEC Montreal 2001 — 2004
Certificate, Management of marketing
ICARI Institute 1996 — 1997
Animation and Video & Alias Wavefront Certificate, 3D
Cegep du Vieux Montreal 1993 — 1996
Graphic arts, Graphic design
avida February 2015 - Present
Michelin October 2014 - November 2014
Jellyfish Pictures October 2014 - October 2014
Smoking Gun Interactive Inc. November 2013 - April 2014
Dark Realm Studios September 2013 - April 2014
Z2H January 2012 - June 2012
Klei Entertainment 2011 - November 2011
Willy Wong December 2010 - January 2011
Short Film Julianne's World October 2010 - October 2010
Om Sweet Om August 2010 - August 2010
Skills
Illustration, Concept Design, Character Animation, Graphic Design, Illustrator, Art, Digital Painting, Photoshop, Animation, Video Games, Art Direction, Adobe Creative Suite, Layout, Storyboarding, Concept Development, Logo Design, Posters, Digital Illustration, Flash Animation, Computer Animation, Background Art, Character Designs, Character Design, Game Development, Film, Comics, Digital Art, Creative Direction, Graphics, After Effects
Education
Capilano University 2007 — 2010
Illustration and Graphic Design
Ecole nationale supérieure des Beaux-Arts 2005 — 2006
General Fine Arts
Bristol School of Animation (In association with Aardman) 2006 — 2006
Animation
Electronic Arts November 2012 - Present
Smoking Gun Interactive Inc. February 2012 - November 2012
Ubisoft May 2010 - January 2012
Ubisoft November 2007 - May 2010
Electronic Arts Blackbox July 2007 - November 2007
EA Montreal May 2006 - November 2006
Electronic Arts Canada 2005 - 2006
Skills
Xbox 360, PS3, Lua, Perforce, Game Programming, Video Game Development, Video Games, Wii, Xbox, Scripting, JIRA, C++, Visual Studio, ActionScript, Flash, Front-end Development, User Interface Design, User Interface, User Experience, User-centered Design, Software Engineering, Console, Front-end, PS4, Xbox One, playstation 4, Game Development, Gameplay, Gameplay Programming, Game Design
Education
The University of British Columbia 1999 — 2004
B.Sc., Computer Science
Phoenix Labs September 2015 - Present
Bioware December 2011 - August 2015
Bioware May 2010 - December 2011
Smoking Gun Interactive Inc. February 2010 - May 2010
BioWare March 2007 - April 2009
GamersInfo.net September 2006 - March 2007
EB Games July 2004 - April 2006
Skills
Xbox 360, Usability Testing, System Testing, Regression Testing, PS3, Wii U, Video Games, Demos, Team Management, Performance Management, Game Development, Quality Assurance, Gameplay, Game Balance, Computer Games, Console, DevTrack, Game Design, Multiplayer, Perforce, Test Planning, Game Mechanics, Xbox
Education
University of Victoria 2009 — 2009
University of Alberta 2004 — 2009
English, English, Creative Writing
DC Design and Creative September 2014 - Present
The Concept Artist 2000 - March 2015
Smoking Gun Interactive Inc. January 2014 - July 2014
RealNetworks - Gamehouse March 2013 - January 2014
Capilano University December 2012 - March 2013
United Front Games October 2012 - January 2013
DHX Media April 2012 - October 2012
Relic Entertainment March 2011 - March 2012
Zipper Interactive / Sony Computer Entertainment America March 2007 - March 2011
Next Level Games May 2005 - February 2007
Skills
Storyboarding, Concept Design, Illustration, Conceptual Art, Mobile Games, Game Development, Texturing, Graphic Design, Art Direction, Social Media, Graphics, Background Art, Game Design, Casual Games, Management, Art Education, Disney, Feature Films, Video Games, Team Leadership, Visual Arts, Unity3D, 3D Studio Max, Outsourcing Management, background design, Mechanism Design, Technical Drawing, Educational Materials, Theme Parks, Vehicles, Vehicle Graphics, Teaching, Intellectual Property, MMO, Fine Art, Supervising, IP, Cocos2d, Integration, Editorial Illustrations, Posters, JIRA, google pages, trello, Sports Development, Animation, Maya, Art, PS3, Computer Animation
Education
Capilano University
Animation, Background Design and Concept Art
Georgian College
Graphic Design, Product Design, and Photography
Université du Québec à Chicoutimi
General Arts
Université Laval
General Arts
Virtuos September 2014 - Present
Smoking Gun Interactive Inc. February 2014 - July 2014
Slant Six Games May 2005 - June 2013
Rockstar Vancouver July 2003 - February 2005
Barking Dog Studios May 2002 - July 2003
Press Start Inc. April 1997 - February 2001
Academy of Art College (San Francisco) January 1997 - June 1997
Totally Hip Software November 1995 - October 1996
Motion Works International May 1993 - September 1995
Y.T.V. Canada October 1991 - January 1993
Skills
Game Development, PS3, Video Games, Animation, 3D, Art Direction, Character Animation, Console, Mobile Games, Perforce, Cinematics, Level Design, Game Design, Creative Direction, PSP, Maya, Texturing, Xbox, Gameplay, Computer Graphics, Casual Games, Motion Capture, Wii, Game Mechanics, Multimedia, Post Production, Online Gaming, Art, Computer Games, Special Effects, 3D Modeling, Art Team Building, Outsourcing Management, Storyboarding
Education
Academy of Art College 1996 — 1997
3D Animation and Character Modeling.
Sheridan College 1985 — 1988
College Degree, Degree in 2D Classical Animation.
SkyBox Labs October 2012 - Present
Smoking Gun Interactive Inc. December 2010 - October 2012
Electronic Arts June 2003 - November 2010
Electronic Arts September 2007 - August 2008
Electronic Arts September 2006 - September 2007
Electronic Arts October 2005 - August 2006
Electronic Arts August 2005 - October 2005
Electronic Arts March 2005 - October 2005
Electronic Arts December 2004 - February 2005
Electronic Arts June 2003 - December 2004
Skills
Game Development, Game Design, Game Mechanics, Gameplay, Video Games, User Interface Design, Level Design, Multiplayer, Production, Video Game Development, Video Game Design, Mobile Game Development, Analytics, Team Mentoring, Team Building
Education
CDI College 2001 — 2002
Diploma, Computer Networking
British Columbia Institute of Technology 1999 — 2001
Geomatics
Demonware February 2014 - Present
Smoking Gun Interactive Inc. July 2010 - February 2014
Self Employed January 2009 - July 2010
BigPark January 2008 - December 2008
Electronic Arts (Canada), Inc. February 2000 - January 2008
Phoenix Reisen GmbH January 1998 - January 2000
Inde Plastik Betriebsgesellschaft mbH January 1996 - December 1997
Skills
Video Games, Xbox 360, PS3, Game Development, Wii, Game Design, Online Gaming, Project Planning, Team Building, Mobile Games, JIRA, Kinect, Leadership, Social Games, PSP, Computer Games, Software Project..., Agile Project Management, Project Management, Casual Games, 3D, Perforce, Gameplay, Console, Unity3D, Monetization, Project Execution, Video Game Development, Agile, Scrum, Production, Agile Methodologies
Education
The University of Bonn 1998 — 1999
Computer Science
RWTH Aachen University 1995 — 1997
Computer Science
Universität Bielefeld 1991 — 1995
Computer Science