Electronic Arts Canada
Industry: Video game developer
DescriptionEA Vancouver is a video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983 and is Electronic Arts's largest and oldest studio. EA Canada employs approximately 1,300 people and houses the world's largest video game test operation. Headquarters: Burnaby, Canada Number of employees: 1,300 Founder: Don Mattrick Founded: January 1983, Burnaby, Canada Parent organization: Electronic Arts (1991–)
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Electronic Arts Canada Employees
Hootsuite Media Inc. January 2015 - Present
Electronic Arts May 2012 - December 2014
Engine Digital August 2009 - March 2012
Electronic Arts April 2008 - January 2009
WiderFunnel Marketing 2009 - 2009
Electronic Arts BlackBox 2004 - 2009
Electronic Arts Canada March 2007 - April 2008
Electronic Arts Canada July 2004 - March 2007
Beyer-Brown & Associates September 2003 - July 2004
Coast Mountain Bus Company 2001 - 2002
Skills
Project Management, Management, Agile Project Management, Software Project..., Quality Assurance, Team Leadership, Video Games, Agile Methodologies, Project Planning, Game Development, Team Management, User Experience, Scrum, Product Management, Mobile Devices, Program Management, Strategic Planning, Social Media, MS Project, Mobile Applications, PS3, Computer Games, Leadership, Product Development, Social Games, JIRA, User Interface Design, Mobile Games, Game Design, Wii
Education
Royal Roads University 2007 — 2007
Graduate Program in Project Management, Project Management
British Columbia Institute of Technology 2002 — 2004
Management Certificate in Interior Design, Interior Design
Red Stamp Agency August 2015 - Present
9Shot Golf Innovations Inc February 2013 - June 2015
Tribal DDB May 2011 - January 2013
Electronic Arts June 2010 - May 2011
Reinvent Technology, Inc. 2007 - November 2009
Global Market Insite July 2006 - July 2007
Electronic Arts Canada August 2004 - July 2006
Skills
jQuery, PHP, CSS, MySQL, Agile Methodologies, Web Applications, Web Development, SQL, JavaScript, Subversion, Yii, SVN, Front-end, PostgreSQL, HTML, OOP, MVC, JIRA, Apache, E-commerce, Perl, Git, Mobile Applications, Scrum, Cross-platform..., Objective-C, Redmine, Business Ideas, LAMP, HTML 5, Amazon Web Services..., Laravel, Google App Engine, Google SQL, Google Cloud SQL, JSON, REST, AJAX, Facebook API, CasperJS, Twitter API, YouTube API, RSS, Instagram API, APIs, Pro Forma Development, PostgreSQL JSON, MongoDB
Education
Douglas College 1999 — 2004
Computer Information Systems
BCIT 2011 — 2011
Google September 2012 - Present
Intel September 2011 - September 2012
The University of British Columbia September 2006 - August 2011
IDELIX Software Inc. 2003 - May 2006
IDELIX Software Inc. 2001 - 2003
Electronic Arts Canada May 2000 - August 2000
Tri-M Systems May 1996 - August 1998
The Book Nook 1995 - 1998
Kingston Symphony Association 1994 - 1998
Skills
User Experience, User Interface Design, Software Development, Rapid Prototyping, Social Media, Gesture Input, Quantitative Research, Computer Graphics, User-centered Design, Research, Web, Human Computer..., Android, Software Design, C++, Computer Science, OOP, Object Oriented Design, Algorithms, Product Management, Software Engineering, Linux, User Interface
Education
The University of British Columbia 2006 — 2010
Ph.D.
Simon Fraser University 1998 — 2000
M.Sc.
Queen's University 1994 — 1998
B.Sc.
National Youth Orchestra of Canada 1994 — 1994
Vancouver Academy of Music 1983 — 1994
Electronic Arts ProducerEA2000 - Present
Electronic Arts Canada 2000 - Present
Skills
Video Game Development, Console, Xbox, Xbox 360, Multiplayer, PS3, Gameplay, Video Games, Interactive..., Game Development, Game Design, Game AI, Online Gaming, Video Game Design, Cross-platform..., Game Mechanics, Gaming, Game Balance, Feature Design, Wii
Education
Simon Fraser University 1993 — 1998
Herbert HRC October 2011 - Present
Reinvent, Inc. November 2010 - October 2011
Herbert HR Consulting, Inc. September 2008 - November 2010
Electronic Arts July 2007 - June 2008
Electronic Arts January 2006 - July 2007
Electronic Arts Canada May 2004 - December 2005
Electronic Arts June 2001 - April 2004
Netscape Communications July 1997 - December 2000
Netscape Communications February 1996 - June 1997
Amdahl Corporation June 1993 - February 1996
Skills
Organizational..., Leadership Development, Recruitment/Retention, Coaching, Personal Development, Employee Engagement, Talent Development, Talent Management, Succession Planning, Employer Branding, Executive Coaching, Team Building, Culture Building, Deferred Compensation, Performance Management, Talent Acquisition, Recruiting, Organizational Culture, Management, Start-ups, Change Management, Program Management, Leadership, Strategy, Human Resources, Organizational..., Onboarding, HR Consulting, Organizational Design, Employee Benefits, Workforce Planning, Career Development, Consulting, Employee Relations, HR Transformation
Education
The Coaches Training Institute (CTI) 2014 — 2015
Leadership Program (Cuckoos Tribe!)
The Coaches Training Institute (CTI) 2012 — 2013
Certified Professional Co-Active Coach (CPCC)
Cornell University 1990 — 1992
MILR, Industrial & Labor Relations
Michigan State University 1986 — 1990
BA, Business, Human Resources
GoPro June 2014 - Present
CBS Interactive June 2011 - June 2014
Electronic Arts - EA Sports July 2007 - June 2011
Electronic Arts Canada November 2004 - June 2007
Shell April 2003 - November 2004
Nestle - Haagen Dazs January 2002 - April 2003
Skills
Talent Acquisition, Human Resources, Talent Management, Succession Planning, Deferred Compensation, Performance Management, HRIS, Strategic Thinking, Leadership Development, Employee Engagement, Mergers & Acquisitions, Organizational Design, Start-ups, Leadership, Personnel Management, Business Development, Team Building
Education
UCLA Anderson School of Management 1999 — 2002
MBA
UCLA 1988 — 1991
BA
Electronic Arts (EA) March 2014 - Present
Center for arts and technology September 2012 - March 2014
Captivativ Media Inc. October 2010 - July 2011
Electronic Arts Canada July 2006 - January 2010
Electronic Arts Canada January 2000 - June 2006
Mainframe Entertainment September 1996 - January 2000
Skills
Project Management, Production Managment, Animation, Motion Capture, Character Animation, Modeling, Development Management, 3D, Autodesk MotionBuilder, Facial Animation, Maya, XSI, Computer Graphics, 3D Modeling, Cinematics, Game Development, Game Design, Video Games, Unity3D, Rigging, Special Effects, Texturing, Computer Animation, Storyboarding
Education
British Columbia Institute of Technology / BCIT 2008 — 2014
Bachelor's Degree, Technology Management
Vancouver Community College 2004 — 2006
Provincial Instructor Diploma, Education
British Columbia Institute of Technology 2003 — 2003
Instructor Skills Development Certificate, Education
Vancouver Film School 2000 — 2000
Sculpture for animator Certificate, Art
Vancouver Film School 1996 — 1996
Digital 3D Animation, Art
Vancouver Film School 1996 — 1996
Classical Animation, Art
Vancouver School Board 1992 — 1993
Business Management Diploma, Business
Electronic Arts (EA) April 2015 - Present
Bioware March 2014 - March 2015
City of St. Albert February 2012 - July 2012
Next Level Games April 2007 - October 2010
Electronic Arts Canada December 2003 - April 2007
MASEV Communications Inc. January 2000 - November 2003
Skills
Agile Methodologies, Scrum, Project Management, Video Games, Management, Leadership, Team Building, Event Planning, Outsourcing, Xbox 360, PS3, Wii, Event Management, Microsoft Office, Microsoft Excel, Coaching, Change Management, Project Delivery, Leadership Development, PowerPoint, Budgets, Project Planning, Web Applications, Mobile Applications, People Skills, People Development, People Management, Strategic Planning, Conflict Resolution, Conflict Management, Adept problem-solver
Education
The University of British Columbia 1995 — 2000
BHK, Human Kinetics, Sport & Leisure Management
The University of British Columbia / UBC 1995 — 2000
Human Kinetics, Sport & Leisure Management/Commerce
TEKsystems May 2010 - March 2015
Electronic Arts Canada January 1997 - January 2009
Skills
Team Leadership, Budgets, Leadership, Microsoft Excel, Project Management, Business Analysis, Microsoft Office, Management, Quality Assurance, Forecasting, Customer Service, Accounting, Software Documentation, SharePoint, Team Building, Time Management
Education
Capilano University 2009 — 2012
Bachelor of Business Administration
Capilano University 1994 — 2000
No Degree
Hothead Games November 2012 - Present
Skybox Labs October 2011 - February 2012
Juicy Studios July 2011 - October 2011
Genius Factor Games Inc. March 2010 - April 2011
Jet Black Games January 2010 - February 2010
Capcom Game Studio Vancouver 2006 - 2009
Electronic Arts Canada 2005 - 2006
Radical Entertainment 2001 - 2005
Insight Film and Video LTD May 1999 - October 1999
Skills
Game Development, Video Games, Texturing, Graphic Design, Maya, Environment Art, Computer Animation, 3D Modeling, 3D Studio Max, Adobe Creative Suite
Education
Vancouver Film School 2000 — 2001
3d Animation And Digital Effects
Vancouver Film School 1999 — 2000
Foundation Film
The Emily Carr Institute Of Art And Design 1997 — 1999
General Arts
Langara College 1996 — 1997
General Studies
Annex Consulting Group July 2013 - Present
Hire2Fit September 2012 - June 2013
Electronic Arts Canada August 2010 - May 2011
Canada Revenue Agency January 2010 - August 2010
Citizenship and Immigration Canada September 2008 - January 2009
Skills
Student Recruitment, Interviewing, Recruiting, Selection, Sourcing, University Relations, Project Planning, Onboarding, Project Implementation, Project Coordination, Internal Communications, Staffing Analysis, Student Recruiting, Interviews, Management, Personnel Management, Screening, Hiring, Employer Branding, Time Management, Technical Recruiting, Internet Recruiting, Talent Acquisition, College Recruiting, Applicant Tracking..., Screening Resumes, Contract Recruitment, Resume Writing, Talking Points, People Skills, Human Resources
Education
Simon Fraser University 2006 — 2012
Bachelors of Business Administration, Joint Major in Economics and Human Resources
Saint Elizabeth Health Care May 2014 - Present
KEV Group May 2012 - April 2014
Tempo (Aust) Pty Limited December 2012 - May 2013
bbigg Applications Inc February 2012 - August 2012
derekmaninang.com January 2005 - May 2012
Storage Appliance Corp. April 2010 - February 2012
CSI Global Education Inc. September 2007 - January 2008
Electronic Arts Canada May 2003 - October 2004
Skills
User Interface Design, Graphic Design, Marketing Communications, Adobe Creative Suite, Web Design, 3D Studio Max, Print Production, E-commerce
Education
Seneca College of Applied Arts and Technology 2006 — 2007
Certificate, Gaming
Seneca College of Applied Arts and Technology 2000 — 2004
Diploma, Digital Media Technical Production
Sophos June 2012 - Present
Heart Force Medical Inc. January 2008 - March 2012
Electronic Arts Canada November 2006 - January 2008
Raytheon Canada Ltd March 2001 - November 2005
British Airways August 1999 - August 2000
Skills
Visual C++, C++, Software Engineering, Software Design, Software Development, Process Engineering, Unit Testing, Requirements Analysis, MySQL, SQL, Object Oriented Design, Objective-C, Cocoa, Perforce, Agile Methodologies, Testing, Software Documentation, Visual Studio
Education
Northumbria University 1996 — 2000
BSc (Hons) 2:1, Computing for Industry
Roadhouse Interactive August 2012 - Present
A.C.R.O.N.Y.M. Games November 2010 - August 2012
Next Level Games September 2007 - March 2010
Next Level Games March 2005 - September 2007
Chancery Software 2001 - 2005
Electronic Arts Canada January 2000 - January 2001
Visual Systems Inc January 1998 - January 2000
NRG Highway, Calgary AB January 1996 - January 1998
Skills
Game Design, Scripting, Testing, Storytelling, Video Games, Wii, Game Development, Xbox 360, Game Mechanics, Social Games, Agile, Video Game Development, Video Game Design, Unity3D, User Experience, Level Design, Gameplay, Quality Assurance, Console, Agile Methodologies, Computer Games, Storyboarding
Education
DeVry Institute of Technology 1994 — 1997
Bachelors of Science, Computer Information Systems
Microsoft July 2014 - Present
Microsoft January 2011 - June 2014
BigPark September 2009 - June 2014
Microsoft September 2009 - June 2014
Shift Control Media April 2006 - November 2009
Threewave Software January 2006 - June 2006
igeno consulting June 2002 - June 2006
Electronic Arts October 2000 - June 2002
Electronic Arts Canada January 1998 - October 2000
Skills
Game Development, Video Games, Start-ups, Computer Games, Strategic Planning, Xbox 360, E-commerce, Multiplayer, Xbox, Creative Direction, Business Development, Leadership, Management, Team Leadership, Console, Product Development, Product Management, Software Development, SaaS, Cloud Computing, Financial Analysis, Lead, Executive Management, Mobile Applications, Mobile Games, Business Intelligence, Operations Management, Strategic Partnerships, Enterprise Software, Cross-functional Team...
Education
Ivey Business School at Western University 1989 — 1991
MBA, Strategy, General Management
Express Internet Technologies April 2011 - Present
Electronic Arts Canada August 2004 - August 2010
Electronic Arts Canada September 2003 - August 2004
Electronic Arts Canada June 2003 - September 2003
Skills
Active Directory, Computer Hardware, Troubleshooting, Microsoft Exchange, Xbox 360, Perforce, ITIL, Technical Support, Networking, VPN, Software Documentation, Software Installation, Hardware, Operating Systems, Customer Service, Microsoft Office, Team Leadership, Testing, Linux, Management, Agile Methodologies
Education
CDI College 2001 — 2003
Method Studios July 2009 - Present
CIS Vancouver (formerly Rainmaker, now Method Studios) October 2008 - July 2009
Rainmaker VFX June 2006 - September 2008
Electronic Arts Canada September 2002 - March 2006
Electronic Arts Canada October 1997 - September 2002
Skills
Visual Effects, Computer Graphics, Feature Films, Film, Production, Recruiting, Computer Animation, Animation, Microsoft Office, Microsoft Excel, Video Games, 3D, Post Production, Character Animation
Education
The University of British Columbia 1989 — 1995
B.A., Psychology
IGG April 2015 - Present
Electronic Arts (EA) November 2013 - April 2015
Z2 April 2013 - September 2013
DeNA Canada Ltd. March 2012 - April 2013
United Front Games November 2010 - November 2011
Electronic Arts, Montreal August 2009 - October 2010
Electronic Arts Canada July 2002 - August 2009
Black Box Games 1999 - 2002
Skills
Brainstorming, Creative Leadership, New Product Development, Real Options, Decision Trees, Technology Roadmapping, Management, Business Strategy, Creative Strategy, Product Strategy, Public Speaking, Group Presentations, Analytics, Visionary, Mentoring, Video Game Design, Creative Direction, Video Game Development, Xbox 360, PS3, Game Design, Wii, Video Games, Game Development, Video Game Production, Leadership, Product Development, Product Management, Gameplay, Social Games, Mobile Games, Game Mechanics, PSP, Monetization, Level Design, Casual Games, Computer Games, Console, Cross-platform..., MMORPG, Perforce, Interactive..., Unity3D, Maya, Virtual Goods, Unreal Engine 3, Mobile Applications, User Interface, Free to Play, MMO
Education
Simon Fraser University 2011 — 2013
MBA, Management of Technology
University of Saskatchewan 1990 — 1994
Bachelor of Arts, Honors, Drama & English Literature
Electronic Arts March 2011 - Present
The Art Institute of Vancouver July 2014 - Present
Canada LMC September 2010 - March 2011
Freelance January 2009 - March 2011
Electronic Arts Canada February 2009 - July 2009
Piranha Games August 2007 - August 2008
Skills
Maya, Flash Animation, C++, Java, ActionScript, Photoshop, Illustrator, InDesign, Perforce, User Interface Design, PS3, Xbox 360, Animation, Environment Art, Texturing, Graphic Design, Game Development, Flash, 3D, User Interface, Front-end Development, Modeling, PSP, Game Art, HTML 5, CSS3, jQuery, Adobe Edge, CSS, Leadership, Training, Event Planning, Teamwork
Education
Art Institute of Vancouver Burnaby 2006 — 2007
Game Arts and Design
The University of British Columbia 2000 — 2006
Bachelor, Computer Science
David Thompson Secondary 1996 — 2000
Diocesan Boys' School 1994 — 1996
Ubisoft November 2011 - Present
Best Buy Canada November 2010 - June 2011
2010-2011 November 2010 - May 2011
Centre Notre-Dame-de-la-Rouge 2005 - 2011
Electronic Arts Canada September 2008 - May 2009
Cégep de l'Outaouais 2004 - 2006
Skills
Video Games, Game Design, Gameplay, Mobile Games, Photoshop, 3D Studio Max, Texturing, User Interface Design, Premiere, Game Mechanics, Video Editing, JavaScript
Education
2006 — 2010
Baccalauréat et certificat, Médias interactifs et scénarisation cinématographique
Université du Québec à Montréal / UQAM 2006 — 2010
Bachelor of Arts (B.A.), Communication and Media Studies
Lucasfilm June 2009 - Present
Electronic Arts Canada March 2007 - January 2009
Technicolor March 2004 - October 2006
Northwest Imaging and FX January 2000 - March 2004
Stay Tuned Communications June 1995 - 2001
Education
Southern Alberta Institute of Technology 1993 — 1995
Engineering, Broadcast Electronics Technology
ACSR certified
Imaging Science Foundation
Colorimetry and Imaging display Technology
Medusa Medical Technologies 2012 - Present
Spatial View Inc. December 2010 - May 2012
Medavie Blue Cross May 2010 - August 2010
GenieKnows.com March 2009 - January 2010
Electronic Arts Canada September 2007 - December 2007
GenieKnows.com January 2007 - May 2007
Skills
JavaScript, PHP, MySQL, Python, jQuery, C++, Java, SQL, C#, .NET, WinForms, Ruby, Lua, C, HTML, CSS, Django, Mercurial, Subversion, Software Development
Education
Dalhousie University 2004 — 2008
Bachelor, Computer Science
Microsoft March 2015 - Present
Bioware January 2013 - November 2014
Electronic Arts Canada November 1998 - November 2014
Radical Entertainment July 1997 - August 1998
Teachers Tutoring Service 1995 - 1998
I.C.E. Online May 1995 - May 1996
PD Printing Direct (Sutton Company) 1994 - 1995
Skills
Physics, Gameplay, Game Design, Mechanics, Video Games, Gameplay Programming, Game Programming, Computer Games, Calculus, PS3, Xbox 360, Wii, Artificial Intelligence, PSP, C++, C#, Computer Science, Programming, Game Development, Code, C, 3D, Console, Databases, Python, Pipelines, Front-end Development, Level Design, Multiplayer, Animation, Scripting, Xbox, Wii U, Power PC, Perl, Optimizations, Algorithms, Algorithm Design, Molecular Genetics, Genetic Algorithms, Human Genetics, Archaeology, Decision Trees, Fuzzy Logic, Fine Art, Figure Drawing, Front-end, Perforce, Online Gaming, PowerPC
Education
University of Leicester 2007 — 2010
Bachelor Cert, Archaeology
Simon Fraser University 1998 — 1998
AI Research Project (CMPT 415), Computer Science
Simon Fraser University 1997 — 1997
Algorithms (CMPT 307) AI (CMPT 310), Computer Science
University of Alberta 1990 — 1993
BSc, with Distinction
AZUBU July 2015 - Present
Casual Immersions Entertainment January 2013 - Present
AZUBU January 2015 - June 2015
Electronic Arts January 2009 - January 2013
Electronic Arts Canada September 2006 - November 2012
Electronic Arts May 2006 - September 2006
Electronic Arts Canada January 2004 - March 2006
CryoNetworks October 2002 - August 2003
CryoNetworks September 2000 - September 2002
CryoNetworks August 2000 - September 2000
Skills
Video Game Production, Technical Direction, iPhone, Rendering, Leadership, Networking, Supervision, Data Modeling, Artificial Intelligence, Xbox 360, PS3, Gameplay, Computer Games, Game Development, iOS, Game Architecture, C++, UML, Agile Application..., Game Programming, MMO, XML, Gameplay Programming, Game Mechanics, Mobile Games, DevTrack, Free to Play, Unity3D, Xbox, Online Gaming, Video Games, PSP, C#, Casual Games, Interactive..., Perforce, Social Games, Level Design, 3D, Game Design, Console, MMORPG, Hansoft, Character Animation, Multiplayer, Cross-platform..., Console Games, Virtual Goods, Lua, Unreal Engine 3
Education
Université de Montpellier 1994 — 1999
Master's + DEA (1st year of PhD), Comp Sci
Electronic Arts Canada May 2005 - Present
Skills
Game Development, Xbox 360
Education
New Media Campus 2003 — 2004
3D Animation and Game Design
University of Saskatchewan 1996 — 2001
Bachelor of Science, Chemical Engineering
Electronic Arts Canada December 2014 - Present
Electronic Arts Canada July 2012 - December 2014
Electronic Arts Canada August 2010 - July 2012
Emily Carr University November 2008 - 2011
Juxt Interactive April 2007 - August 2010
Studio PMG 2010 - 2010
FITC 2008 - 2010
Simon Fraser University 2002 - 2007
Emily Carr Institute 2001 - 2007
Skills
Flash, ActionScript, Animation, 3D, Teaching, User Interface Design, Interaction Design, User Experience, Premiere, Adobe Creative Suite, Illustrator, Web Design, Photoshop, Photography, Concept Development, HTML, Experience Design, User Interface, JavaScript, Prototyping, XML, Interactive Media, OOP, Motion Graphics, Programming, Flash Animation, Creative Direction, Computer Animation, Front-end, Art Direction, Game Design, Video Games, After Effects, User Experience Design, User-centered Design, Usability, Branding, Motion Design, Image Manipulation
Education
The University of British Columbia 1999 — 2001
Certificate in Multimedia Studies, Interactive Media
Emily Carr Institute of Art + Design 1980 — 1984
Certificate, Photography
UCS Forest Group December 2011 - Present
PNI Digital Media August 2010 - December 2011
Klein Systems Group Ltd April 2007 - August 2010
Web Werkz May 2005 - October 2005
Thomson / Reuters October 2003 - May 2005
Electronic Arts Canada June 2003 - October 2003
BCIT Client Services May 2002 - June 2003
Electronic Arts Canada May 2001 - September 2001
Skills
Team Leadership, Software Project..., Requirements..., Requirements Analysis, SQL Server, C#, ASP.NET, SDLC, Microsoft SQL Server, .NET
Education
British Columbia Institute of Technology 2001 — 2003
Computer Systems Technology Diploma, Technical Programming
Douglas College 1999 — 2000
Psychology; History, Political Science, Anthropology, Economics and Sociology
Electronic Arts (EA) January 2014 - September 2014
Kent Sunde July 2012 - December 2013
TBA Digital January 2011 - May 2012
Electronic Arts Canada September 2001 - November 2009
Virtualy Eye Computer Aided Drafting and Consulting January 1995 - January 2000
MacMillan Bloedel QCI (Weyerhaeuser) January 1997 - October 1999
Skills
3D Studio Max, After Effects, Maya, Photoshop, Zbrush, Xbox 360, 3D Modeling, Video Games, Motion Graphics, UV mapping, Low Poly Modeling, Texturing, Mudbox, Rigging, Mental Ray, 3D, Character Animation, Animation, ZBrush, Texture Painting, Modeling
Education
Center for Digital Imaging and Sound 1999 — 2001
DAP, Digital Animation Program
Northern Alberta Institute of Technology 1990 — 1992
CST, Computer Systems Technology
Electronic Arts November 2012 - Present
Smoking Gun Interactive Inc. February 2012 - November 2012
Ubisoft May 2010 - January 2012
Ubisoft November 2007 - May 2010
Electronic Arts Blackbox July 2007 - November 2007
EA Montreal May 2006 - November 2006
Electronic Arts Canada 2005 - 2006
Skills
Xbox 360, PS3, Lua, Perforce, Game Programming, Video Game Development, Video Games, Wii, Xbox, Scripting, JIRA, C++, Visual Studio, ActionScript, Flash, Front-end Development, User Interface Design, User Interface, User Experience, User-centered Design, Software Engineering, Console, Front-end, PS4, Xbox One, playstation 4, Game Development, Gameplay, Gameplay Programming, Game Design
Education
The University of British Columbia 1999 — 2004
B.Sc., Computer Science
Derrek Wood Consulting June 2010 - Present
Action democratique du Quebec November 2010 - September 2011
Nexio September 2009 - April 2010
Aeroplan September 2009 - April 2010
Double V3 January 2008 - June 2008
Double V3 August 2007 - June 2008
UBC Cognitive Systems Society September 2006 - May 2007
Electronic Arts Canada May 2006 - August 2006
Kensington Technology Group March 2005 - May 2005
Canadian Microelectronics Corporation August 2001 - July 2002
Skills
Agile Methodologies, Product Development, Software Development, Scrum, Quality Assurance, Enterprise Software, MS Project, Management, Strategy, Process Improvement, Change Management, Project Planning, Training, Embedded Systems, Web Applications, Strategic Planning, Operations Management, Budgets, Product Management, Mobile Applications, User Experience, Software Project...
Education
The University of British Columbia 2004 — 2007
BSc
St. Lawrence College 1998 — 2001
Diploma
Electronic Arts February 2011 - Present
Electronic Arts Canada March 2007 - June 2011
Sayson Technologies September 2004 - March 2005
Infowave Software Inc. January 2000 - September 2004
Infowave 2000 - 2004
Hyphen (formally Innovative Hospitality Solutions) February 1997 - December 1999
Skills
PS3, Game Development, Xbox 360, Game Design, Agile Methodologies, Software Quality..., JIRA, Video Games, Gameplay, Quality Assurance, Scrum, Wii, Mobile Devices, User Experience, Agile Project Management, Testing, Cross-platform..., Computer Games, Online Gaming, PSP, Mobile Games, DevTrack
Education
British Columbia Institute of Technology
Computer Systems – Associate Certificate – Honours
The University of British Columbia
Raymond James Ltd. March 2007 - Present
Tek Systems September 2006 - March 2007
The Original Cakerie June 2000 - September 2006
Electronic Arts Canada 2006 - 2006
Skills
Troubleshooting, XP, Excel, VPN, Access, Windows 7, PowerPoint, Customer Relations, Active Directory, Computer Hardware, Problem Solving, Microsoft Office, Windows, Customer Service, Word, Deployment, Hardware, TCP/IP, Laptops, Help Desk Support, VMware, Visio, Microsoft Exchange, Training, Windows Server, System Deployment, Blackberry, Networking, Software Installation, Servers, Windows XP, Technical Support, Microsoft Word, Microsoft Excel
Education
CTC Train Canada 2011 — 2011
Windows 7
British Columbia Institute of Technology 2005 — 2005
Comp TIA A+ O/S Technologies and Core Hardware Program
British Columbia Institute of Technology 2004 — 2004
Windows XP Professional
Vancouver School Board 2004 — 2004
Advanced Microsoft Access
Corporate Communications Training College 1999 — 1999
Information Technology Systems Program
Electronic Arts (EA) January 2014 - Present
Electronic Arts December 2010 - December 2013
Electronic Arts January 2009 - December 2011
Electronic Arts Inc. December 2006 - December 2010
Electronic Arts Canada March 2005 - December 2006
EA November 2004 - March 2005
EA Canada (Black Box Games) June 2004 - November 2004
Ploutos Enterprises Ltd. July 1993 - August 2003
Skills
Maya, XSI, Photoshop, MEL, Shaders, HLSL, 3D Studio Max, Texturing, Computer Graphics, Modeling, Shading, UV mapping, Rigging, 3D, PS3, Xbox 360, Texture, Low Poly Modeling, Environment Art, Environment Modeling, Game Development, Video Games, Perforce, Rendering, Video Game Development, Lighting, Console, Level Design, Computer Games, C#, CgFX, Shader Creation, XNA, Unity3D, Changing Environments, Texture Artist, Texture Painting, Unreal Engine 3, Zbrush, Python, Wii, Game Art, Cinematics, Workflow, Game Design, Gameplay, Hard Surface Modeling, Hansoft, Autodesk MotionBuilder, Digital Sculpting
Education
Capilano University 2003 — 2004
Computer Animation
West Vancouver Secondary School 1985 — 1991
Orbital Games, LLC January 2014 - March 2015
Zynga April 2009 - January 2014
Electronic Arts Canada 2005 - 2009
Norpac Controls LTD 2000 - 2004
Canadian Armed Forces 1990 - 2000
Skills
Video Game Production, Product Management, Game Design, Project Management, Video Games, Social Games, Analytics, User Experience Design, Monetization, Xbox 360, Xbox, Game Development, Mobile Games, Casual Games, Gameplay, MMO, Computer Games, Game Mechanics
Education
Royal Roads University 2002 — 2004
MBA, Digital Technologies Management
Oculus VR July 2012 - Present
R0R3 Devices 1989 - Present
MEMS Industry Group 2007 - 2012
adidas April 2011 - June 2011
Electronic Arts Canada 2009 - 2011
Electronic Arts 2009 - 2011
ST Microelectronics 2009 - 2011
MEMS Industry Group 2008 - 2011
Sony Electronics 2004 - 2011
Activision 2005 - 2009
Skills
Consumer Electronics, Manufacturing, Video Games, Artificial Intelligence, Algorithms, Contract Manufacturing, Firmware, Device Drivers, Hardware, Software Development, Hardware Architecture, Product Management, Xbox 360, Android, Product Marketing, Wireless, Mobile Applications, Perforce, Embedded Systems, Product Development
Education
University of California, Berkeley 1980 — 1984
EECS, Electronics and Circuit Theory, PhD candidate
US Navy Nuclear Power School 1980 — 1982
US Navy, Westinghouse Reactor Design
Canadian Joysticks December 2010 - Present
Yummy Interactive August 2008 - September 2010
EB Games February 2006 - March 2007
EA SPORTS May 2005 - November 2005
Electronic Arts Canada 2004 - 2005
Skills
Video Games, Game Design, Xbox 360, Scripting, Game Development, C#
Education
BCIT 2006 — 2008
Digital Processing, Computer Science
CDIS (AI Burnaby)
Microsoft August 2011 - Present
Personal Project January 2011 - September 2013
Electronic Arts Canada 2005 - October 2010
Radical Entertainment January 2003 - September 2003
Skills
Xbox 360, DirectX, Python, Windows Phone, iPhone Application..., Android Development, OpenGL, OpenGL ES, C++, Objective-C, HLSL, Blender 3D, Bullet Physics, User Experience
Education
The University of British Columbia 1999 — 2005
BASc, Computer Engineering, Minor in Commerce
Electronic Arts February 2011 - Present
Electronic Arts November 2008 - February 2011
Electronic Arts Canada November 2005 - November 2008
Electronic Arts Canada - NCAA Football 07 PSP 2005 - 2006
Intelliware June 2003 - August 2003
Skills
Xbox 360, Game Programming, PS3, Console, Gameplay, Wii, Xbox, PSP, Perforce, Game Development, Gameplay Programming, Video Games, 3D, Maven2, Linux, P4, JIRA, J2EE Application..., Mobile Games, Java, MySQL, Cross-platform..., Casual Games, Computer Games, iOS
Education
Queen's University 2003 — 2009
Masters (MSc), Computer Science
Queen's University 1999 — 2003
BSc, Computer Science
Capcom Game Studio Vancouver June 2012 - Present
Slant Six Games March 2011 - June 2012
Electronic Arts Canada April 2010 - September 2010
Recursive Studios June 2009 - March 2010
FLGamers April 2009 - May 2009
Fanshawe College January 2006 - August 2008
Skills
C++, C#, Python, SQL, XML, DirectX, FMOD, Unity3D, ActionScript, VB.NET, ASP.NET, Perforce, Tortoise SVN, JavaScript, Xbox 360, Programming, Visual Studio, PS3, Lua, Game Development, Video Games, Game Design, OOP, Game Programming, Gameplay, JIRA, Game Mechanics, HLSL, Artificial Intelligence, Gameplay Programming
Education
Art Institute of Vancouver - Burnaby 2008 — 2010
Diploma, Visual and Game Programming
Fanshawe College 2003 — 2006
Diploma, Computer Programmer Analyst
Electronic Arts April 2012 - Present
Electronic Arts (EA) October 2010 - April 2012
Electronic Arts Canada November 2009 - November 2011
Electronic Arts Canada August 2006 - November 2009
MonRoi Inc. March 2004 - August 2006
EKTELIS Canada Inc February 1999 - February 2002
Skills
Web Services, C#, C++, OOP, Software Development, Agile, ASP.NET, Xbox 360, Perforce, Scrum, Python, Game Development, C, Large Scale Systems, Performance Testing, Load Testing, Node.js, System Architecture, Sharding, Automation, JMeter, S3, SQS, RDS, Agile Methodologies, Google App Engine..., Mobile Applications, Big data technologies -..., Application..., Architecture Reviews, MySQL, Software Design
Education
Concordia University 2006 — 2009
Master - incomplete, Computer Science
Concordia University 2004 — 2006
Bachelor's, Computer Science
United Front Games February 2010 - February 2011
Radical Entertainment November 2002 - February 2010
Electronic Arts Canada May 2001 - September 2001
Agilent Technologies, Adv. Networks May 2000 - December 2000
CREO Products January 1999 - August 1999
Skills
Game Design, Artificial Intelligence, System Architecture, Video Games, Game Development, Xbox, Gameplay, Xbox 360, Game Programming, Perforce, PS3, iOS development, Computer Games, Gameplay Programming, PSP, Console, Game Mechanics, Scripting, iOS, Unity3D, Wii, Lua, Level Design, Casual Games, Mobile Games, User Interface Design, iPhone
Education
The University of British Columbia 1997 — 2002
B.Sc, Computer Science
National Film Board of Canada 2013 - Present
Slant Six Games 2011 - 2013
Kensington February 2010 - August 2011
United Front Games 2011 - 2011
QImaging 2006 - 2010
QImaging / Photometrics 2006 - 2010
Nokia Games Business Unit 2004 - 2006
Electronic Arts Canada 2003 - 2004
PMC-Sierra 1999 - 2003
Waverider Communications 1998 - 1998
Skills
Project Management, Software Project..., Software Design, Contract Negotiation, Risk Assessment, Product Management, Software Development, Product Development, Testing, Agile Methodologies, C, Cross-functional Team..., Electronics, C#, Unity3D, Hardware Design, Test Methodologies, Voice Acting, Acting, Film Production, Game Development, Management, Quality Assurance, Video Games, C++, Telecommunications, Hardware Architecture, Wireless, Product Marketing
Education
PADI International 2002 — 2003
Master Scuba Diver Trainer
Simon Fraser University 1993 — 2001
B.A.Sc (HFC), Electronic Engineering
Electronic Arts Canada December 2003 - November 2014
Radical Entertainment September 2001 - December 2001
Realcase Software Research Corp May 1999 - August 2000
Skills
C++, C#, C, Scrum, Agile Methodologies, Cross-platform..., Test Driven Development, Debugging, Digital Electronics, Microcontrollers, Coding Standards, Photography, Visual Studio, Perforce, Jira, Code Collaborator, .NET, WinForms, WPF, LINQ, MySQL, Assembly Language, Windows, Linux, Unix, Computer Games, Video Games, Game Development, Character Animation, DirectX, OpenGL, Computer Hardware, PS4, PS3, PS2, XBox One, Xbox 360, Xbox, Kinect, Wii
Education
Simon Fraser University 2000 — 2003
Master's Degree, Computing Science, 3.73
University of Calgary 1996 — 1998
Bachelor's Degree, Computer Science, 3.63
Mount Royal University 1994 — 1996
Diploma, Computer Science, 3.79
George Brown College 1989 — 1991
Diploma, Electronics Engineering Technology, 3.71
Microsoft December 2013 - April 2015
MNE Creations October 2011 - September 2013
MSI Professional Services Canada July 2011 - August 2011
A.C.R.O.N.Y.M. Games January 2010 - August 2011
Electronic Arts Canada January 2006 - January 2010
Business Objects January 2004 - August 2004
Skills
C++, C#, Java, Objective-C, iOS development, Android Development, Unity3D, XNA, Visual Studio, Maya, Xcode, Photoshop, ASP.NET, PHP, JavaScript, Fluent English, Teaching English, Cantonese, Mandarin, Japanese, ShiVa3D Engine, Eclipse, Video Games, Game Development, Game Design, Wii, Character Animation, Mobile Games, Xbox, Perforce, PSP, Shaders, Mobile Applications
Education
Simon Fraser University 2000 — 2005
Bachelors of Science, Computing Science Major, Mathematics Minor, Co-operative Education Designation
IUGO Mobile Entertainment July 2012 - Present
Vancouver ACM SIGGRAPH February 2012 - March 2013
Gregg McGillivray (freelance) October 2011 - June 2012
Kaboom Social Games May 2011 - September 2011
The Embassy Interactive May 2010 - May 2011
Radical Entertainment August 2009 - February 2010
Electronic Arts Canada September 2005 - August 2009
Skills
Video Games, Game Design, Game Mechanics, Level Design, Gameplay, Game Development, User Interface Design, Wii, User Interface, Social Games, Maya, Mobile Games, User Experience, 3D Studio Max, Storyboarding, Computer Games
Education
Carleton University
Bachelor of Arts, Film Studies, Psychology
GE Global Research October 2014 - Present
Teck Resources Limited March 2014 - October 2014
lululemon athletica October 2012 - March 2014
GAMELOFT VIETNAM November 2011 - June 2012
ConeTec Investigations Ltd August 2005 - January 2011
Best Buy Canada October 2004 - August 2005
ELECTRONIC ARTS CANADA June 2004 - September 2004
Skills
Game Development, Mobile Applications, Game Design, Project Management, Computer Network..., Electronics Repair, Computer Hardware, Hand Tools
Education
British Columbia Institute of Technology / BCIT 2004 — 2004
Technical Support Professional, Information Technology
AutoTrader May 2010 - Present
Plentyoffish.com July 2012 - September 2015
Ubisoft Vancouver/Action Pants Inc November 2008 - May 2010
Electronic Arts Canada September 1996 - November 2008
Electronic Arts January 1999 - January 2005
Electronic Arts January 1996 - January 1999
Skills
Web Project Management, Web Analytics, SEM, SEO, Online Advertising, Project Management, Agile Project Management, Digital Media, Digital Marketing, Digital Strategy, Google Analytics, Project Delivery, Testing, Agile Methodologies, Game Design, Xbox 360, PS3, Mobile Applications, Quality Assurance, Game Development, Management, Video Games
Education
British Columbia Institute of Technology 2007 — 2008
Arts Program, Economics
UBC Okanagan 1995 — 1996
Bachelor of Arts (B.A.), Political Science and Government
Jamestown College 1993 — 1995
Bachelor of Arts (B.A.), Liberal Arts Program
Vancouver Film School June 2013 - August 2014
Vancouver Film School June 2011 - May 2013
Electronic Arts Canada August 2008 - October 2010
Electronic Arts October 2004 - July 2008
Electronic Arts Canada July 2001 - October 2004
Skills
Game Development, Game Design, Video Games, Perforce, PS3, Xbox 360, Social Games, Casual Games, Wii, Online Gaming, Agile Project Management, JIRA, Quality Assurance, Scrum, Project Management, Game Programming, PSP, 3D, Animation, Texture Painting, Computer Animation, Texturing, Computer Graphics, Mentoring, Instruction
Education
Northwest Culinary Academy of Vancouver 2014 — 2014
Professional Bread & Pastry Arts, Graduated with Top Honours
British Columbia Institute of Technology 1997 — 1999
Corporate Finance
University of Alberta 1995 — 1996
United Front Games September 2011 - Present
EA Black Box March 2011 - October 2011
United Front Games November 2010 - February 2011
Propaganda Games November 2005 - October 2010
Electronic Arts Canada April 2005 - November 2005
Electronic Arts Canada September 2003 - March 2005
Mainframe Entertainment September 2002 - June 2003
Mainframe Entertainment September 2000 - October 2001
Skills
Cinematics, Character Animation, Computer Animation, Animation, Gameplay, Graphic Design, Autodesk MotionBuilder, XSI, Max, Maya, Video Games, Xbox 360, Game Development, Motion Capture, PS3
Education
British Columbia Institute of Technology 1997 — 1998
certificate of New Media Design and technology
Kwantlen University College 1994 — 1997
diploma, Graphic Design
Vancouver Community College 1989 — 1991
Diploma, Fine Arts
Relic Entertainment / SEGA November 2013 - Present
Capcom Game Studio Vancouver October 2010 - November 2012
Blue Castle Games Inc August 2006 - October 2010
Blue Castle Games Inc. February 2007 - May 2008
SmartAss Games 2008 - 2008
Electronic Arts Canada March 2006 - June 2006
MainFrame Entertainment Inc. June 2004 - September 2004
Skills
Zbrush, Maya, Character Modeling, Concept Design, Illustration, Game Development, Digital Painting
Education
British Columbia Institute of Technology 2005 — 2006
Digital Animation
OCAD University 2000 — 2004
Illustration
Capcom Game Studio Vancouver September 2006 - Present
Capcom Game Studio Vancouver September 2006 - Present
Blue Castle Games September 2006 - January 2010
Blue Castle Games September 2006 - January 2008
Electronic Arts Canada August 2004 - September 2006
Digital Dream Engine Inc September 2003 - March 2004
EAPI Entertainment April 2003 - July 2003
Helikon Technologies March 2001 - March 2003
Skills
Gameplay, Game Development, Animation, Xbox 360, Visual Effects, Game Design, Console, Video Games, Computer Animation, Cinematics, PS3, Game Mechanics, iPhone, Wii, Level Design, Gameplay Programming, Computer Graphics, Scripting, Unreal Engine 3, Game Programming, Social Games, Xbox, Zbrush, Perforce, Computer Games, Online Gaming, Concept Design, Creative Direction, Quality Assurance, JIRA, MMO, Motion Capture, Casual Games, Character Animation, Photoshop, Multiplayer, DevTrack, Mobile Games
Education
Kwantlen Polytechnic University 1995 — 1996
Computer studies, Psychology & Criminology
WeRoll Inc. March 2014 - Present
Zynga November 2012 - March 2014
Zynga October 2011 - November 2012
Zynga August 2009 - March 2011
Blast Radius August 2008 - August 2009
Blast Radius April 2007 - July 2008
Electronic Arts Canada May 2005 - June 2006
Skills
Subversion, Game Development, Social Games, Scalability, PHP, Memcached, Objective-C, iOS Development, Bluetooth Low Energy, Engineering Leadership, Engineering Management, Node.js, React, Parse
Education
University of British Columbia 2000 — 2005
Bachelor of Science, Computer Science
The Art Institute of Vancouver January 2011 - Present
Electronic Arts Canada January 2012 - February 2014
Luximation October 2011 - January 2012
USB Kingdom May 2011 - January 2012
Cantest December 2007 - July 2009
Teck Cominco June 2007 - November 2007
BCIT January 2006 - June 2007
BCIT September 2006 - May 2007
Skills
C++, Visual Studio, Flash, ActionScript3, Unity3D, C#, ASP.NET, Python, Photoshop, Game Development, Gameplay, HTML, Microsoft Office, Documentation, 3D, Programming, CSS, DirectX, Prototyping, SQL, C, Windows, MySQL, User Interface, Video Games, ActionScript, Web Development
Education
Art Institute 2010 — 2011
Visual and Game Programming, with Stuff and Faculty Awards
BCIT 2005 — 2007
Technology of Chemical Sciences, Analytical Chemistry, Environmental Chemistry
BANDAI NAMCO Games America Inc. April 2014 - Present
Electronic Arts (EA) March 2009 - November 2013
Addcom 2005 - 2008
Treyarch / Activision 2002 - 2005
Electronic Arts Canada 1999 - 2001
Neotech 1996 - 1997
Baker CAC / Baker Hughes 1993 - 1996
Skills
Analytics, Start-ups, Business Development, Training, Consulting, Business Strategy, Game Development, Management, Telecommunications, Analysis, Recruiting, SQL, Big Data, Game Design, Video Games, Change Management, Strategic Partnerships, Strategy
Education
University of Pennsylvania - The Wharton School 2006 — 2008
MBA, Major in Entrepreneurial Management and Marketing
The University of British Columbia 1997 — 1999
M.Sc. in Computer Science, Emphasis in Computer Vision and Robotics
Gubkin Russian State University of Oil and Gas (former Moscow State Academy of Oil and Gas) 1987 — 1992
Systems Engineer Diploma, Summa Cum Laude, Emphasis in Management Information Systems
Headwave, Inc July 2006 - Present
Electronic Arts Canada July 2005 - June 2006
Hewlett-Packard May 2000 - August 2003
Skills
OpenGL, Computer Graphics, Maya, 3D, Qt, Software Development, Computer Animation, Rendering, 3D visualization, Algorithms, CUDA, Compositing, Simulations, C++, Software Engineering, Parallel Computing, Programming, 3D graphics
Education
Texas A&M University 2003 — 2005
Master of Science, Visualization Science
Texas A&M University 1999 — 2002
Bachelor of Science, Computer Science
The Coalition May 2011 - Present
British Columbia Institute of Technology 2003 - Present
Electronic Arts Canada November 2003 - January 2011
Radical Entertainment June 2000 - November 2003
Skills
Video Games, PS3, Game Development, Maya, Game Design, Texturing
Education
British Columbia Institute of Technology 1999 — 2000
3D Animation Certificate
The University of British Columbia 1992 — 1996
BA, Art History
Electronic Arts (EA) July 2015 - Present
Electronic Arts Canada April 2005 - June 2015
Electronic Arts Canada May 2004 - April 2005
Lions Gate Films January 2004 - May 2004
Element Agency October 2003 - December 2003
Education
Center for Digital Imaging & Sound 2001 — 2003
Digital Visual Effects Masters
MacEwan University 1994 — 1996
Digital Arts & Media
PDI/Dreamworks March 2009 - February 2013
Electronic Arts Canada September 2004 - November 2008
PDI/Dreamworks January 1997 - June 2004
Bert Frenz & Associates August 1990 - January 1997
Skills
Maya, MEL, Computer Graphics, Programming, Python, Java, C++, Perl, Visual Effects, Feature Films, Game Development, Pipeline Development, Scripting, Character Animation, Animation, Compositing, PyQt, Computer Animation, Qt, 3D, Houdini, Simulations, SOA, Photoshop, Linux, Premiere, Post Production, Game Design, OpenGL, Texturing, Traditional Animation, Perforce, 3D Modeling, Lighting, Renderman, Xbox 360, Film, Rigging, Shaders, 3D Studio Max, PS3, Video Games, Particle
Education
Texas A&M University 1994 — 1997
Computer Visualization/Animation
Pennsylvania State University-Erie Campus 1986 — 1990
BS, Chemistry
University of California, Santa Cruz
CS
MMOsite.com August 2012 - Present
London Drugs June 2006 - Present
Statistics Canada June 2011 - August 2011
Electronic Arts Canada September 2009 - October 2009
Skills
Autodesk Maya, Java, 3D animation, Texturing, Character Rigging, Rigging, Photoshop, Normal Mapping, Special Effects, C, C++, Maya, 3D Modeling, Computer Animation, C#, MySQL, Game Design, CSS, International Trade, Modeling, 3D, Creative Writing, After Effects, Animation, Lighting, Illustration
Education
British Columbia Institute of Technology / BCIT 2011 — 2013
Diploma, Computer Systems Technology - Digital Processing Audio/Image
Art Institute of Vancouver Burnaby 2007 — 2008
Diploma, Game Arts & Design
ArenaNet November 2012 - Present
Summer Camp Studios June 2012 - Present
38 Studios October 2008 - May 2012
38 Studios October 2008 - October 2009
Crytek February 2005 - September 2008
Electronic Arts Canada 2001 - 2004
Business in Vancouver 1998 - 2001
Island Publishers 1996 - 1998
Skills
MMO, Game Development, Video Games, PS3, Xbox 360, Game Design, Computer Games, Gameplay, Multiplayer, Xbox, Mobile Game Development, Mobile Games, Social Games, Agile Methodologies, Casual Games, Unity3D, Perforce, Game Mechanics, Online Gaming, MMORPG, Console, Unreal Engine 3, Monetization, Character Animation, Game Programming, Scrum, Interactive..., Gaming, Cross-platform...
Education
University of Victoria 1992 — 1996
M.A
The University of Lethbridge 1986 — 1990
B.A.
Vanedge Capital July 2012 - Present
DigiBC April 2011 - Present
Disney Interactive Studios September 2007 - February 2011
Disney Interactive Studios January 2005 - February 2008
90 Degree Software 2004 - 2007
Revolution Interactive January 2005 - April 2005
Electronic Arts Canada September 1997 - June 2004
Disney Interactive July 1994 - August 1997
McGraw-Hill 1991 - 1997
Skills
Management, Business Development, Finance, Human Resources, Facilities Management, Video Games, Leadership, Game Development, Budgets, Project Planning, Animation, Strategic Planning, Social Games, Entertainment, Entrepreneurship, Business Strategy, Digital Media, Strategy, Start-ups, Executive Management, Business Planning, Monetization, Analysis, Mergers & Acquisitions, Game Design, Mobile Games, Venture Capital, Strategic Partnerships, Digital Distribution
Education
University of Michigan 1973 — 1975
BBA, Finance/Accounting
University of Detroit
MBA, International Finance and Economics
Microsoft Studios November 2009 - Present
Nexon Publishing North America November 2006 - January 2009
Electronic Arts Canada November 2004 - November 2006
Electronic Arts Canada October 2001 - November 2004
Mainframe Entertainment (now Rainmaker Animation) October 1993 - August 2001
Skills
Xbox 360, Video Games, Game Development, PS3, Computer Graphics, Animation, Live Video Streaming, Cloud Computing, Free to Play, Web Services, Business Analytics, Team Leadership, Creative Problem Solving, Perforce, 3D, Game Design, Gameplay, Agile Methodologies
Education
Simon Fraser University
MSc., Computer Science
Asgard Consulting January 2009 - Present
Oh Help Media Corp. January 2008 - April 2009
Gas Powered Games October 2005 - December 2007
Vivendi Universal Games May 2004 - September 2005
Electronic Arts Canada 2000 - May 2004
Wizards of the Coast (Hasbro) March 1999 - May 2000
Electronic Arts Maxis March 1998 - February 1999
ICE Online Inc. February 1990 - February 1998
Cybertech Systems February 1985 - January 1990
Skills
Game Design, Concept Development, Documentation, Market Research, Planning, Online Gaming, Game Development, Video Game Development, Console, MMO, Process Engineering, Video Games, Game Mechanics, Production, Level Design, Creative Direction, Concept Design, Cross-platform..., Multiplayer, Gameplay, Software Documentation, Project Planning, Leadership, Mobile Games, Entrepreneurship, Community Sites, 3D, Unity3D, Brand Development, User Interface, Social Games, Animation, Computer Games, iPhone, Character Animation, Computer Graphics, Scripting, Storyboarding, User Interface Design, Computer Animation, ActionScript, Maya, Flash, iOS development, 3D Studio Max, Mobile Applications, Casual Games, User Experience, Texturing, Monetization
Education
Athabasca University 2003 — 2007
Masters of Business Administration in IT Management, Business
Athabasca University 2001 — 2003
Advanced Graduate Diploma in Management, Business
IMPACT80, LLC January 2010 - Present
Valve Corporation February 2010 - May 2015
Weta Digital January 2007 - January 2010
Autodesk 2003 - January 2010
Electronic Arts Canada December 2005 - January 2007
Weta Digital September 2004 - November 2005
Tippett Studio May 2003 - September 2004
Academy of Art University August 2003 - December 2003
Raven Software September 2002 - May 2003
LLC June 2000 - July 2001
Skills
Character Animation, 3D Modeling, Maya, Mudbox, Texturing, Modeling, MEL, Visual Effects, Art, Storyboarding, Computer Graphics, Facial Animation, Zbrush, Sculpture, 3D graphics, 3D, Film, Computer Animation, Commercials, Animation, Graphics, Digital Sculpting
Education
Full Sail University 2001 — 2002
AS, Computer Animation
Loyola University New Orleans 1996 — 2000
BA, Advertising/Graphic Design
Destination Auto Group October 2014 - Present
Genco Distribution Company of Canada January 2011 - August 2013
Mustang Survival Corp June 2008 - February 2009
Miles Employment Agency August 2007 - December 2007
BC Hydro November 2006 - June 2007
Gateway CasinosOct 2005 April 2006 - April 2006
Electronic Arts Canada February 2005 - September 2005
Compass Group November 2003 - July 2004
Skills
Employee Relations, Employment Law, Performance Management, Training and Development, Human Rights, Attendance Management, Health Benefits..., Full Cycle Recruitment, Human Resources, Training, Recruiting, New Hire Orientations, Interviews, Management, Employee Benefits, Sourcing, Hiring, Screening, Coaching, Labor Relations, Leadership
Education
BC Institute of Technology (2004-2008) 2004 — 2008
Human Resource Management Certification, Human Resource Management
British Columbia Institute of Technology
Human Resource Management, Human Resources
Independent Management Consultant November 2008 - Present
Zoic Studios October 2013 - May 2014
Gameloft August 2012 - October 2013
Vancouver Institute of Media Arts September 2010 - September 2012
Ayogo, Inc. April 2011 - June 2011
Action Pants Inc. June 2008 - November 2008
Electronic Arts Canada April 2007 - June 2008
Rainmaker Animation December 2006 - April 2007
Mainframe Entertainment June 2004 - April 2007
iChance Technologies 2001 - 2003
Skills
Game Development, Video Games, Animation, Maya, Character Animation, Visual Effects, Mobile Games, Game Design, Leadership, Leadership Development, Texturing, Xbox 360, 3D Modeling, Modeling, Computer Animation, Photoshop, Computer Games, Casual Games, Mental Ray, Premiere, Level Design, After Effects, Unreal Engine 3, Art Direction, Compositing, UV mapping, Gameplay, Unity3D, Storyboarding, 3D, PS3, Rendering, Mudbox, Traditional Animation, Rigging, Lighting, Computer Graphics, Zbrush, Teaching, 3D Studio Max, XSI, Perforce
Education
Vancouver Film School 2002 — 2003
3D, 3D Animation
University of Victoria 1990 — 1996
BFA, Fine Arts, Visual Arts
Camosun College 1989 — 1991
University Transfer
Kwantlen Polytechnic University 1987 — 1988
University transfer, History
Gloucester High School, Ottawa
Atimi Software 2013 - Present
Rainmaker Entertainment Inc 2010 - 2012
Electronic Arts Canada 2006 - 2009
Dreamworks 2001 - 2006
Mainframe Entertainment 1996 - 2001
National Research Council Canada 1994 - 1995
Allied Signal Aerospace 1993 - 1994
Skills
Project Management, Shaders, Visual Effects, Programming, Python, C++, Maya, Houdini, Pipeline Development, Computer Graphics, XSI, Feature Films, Animation, Lighting, Video Games, Rigging, Film, Particle, MEL, Compositing, Shading, Computer Animation, Nuke, Technical Direction, 3D, Game Development, Particle Effects, Texturing, Character Animation
Education
Simon Fraser University 1989 — 1995
BASc, Electronics Engineering
Nokia 2008 - 2009
QA Labs - USRTI Canada Inc. April 2007 - July 2008
Next Level Games July 2006 - April 2007
Electronic Arts Canada August 2000 - February 2006
Electronic Arts Black Box 2002 - 2004
Electronic Arts February 1997 - August 2000
Sunglass Hut International 1996 - 1997
Education
Capilano University 2005 — 2007
Certificate, Business Administration Certificate
Douglas College 1993 — 1996
Courses towards, Computer Information Systems
PlayNext (formerly Aeria Mobile) 2012 - Present
Glyph Language Services 2012 - 2012
LucasArts 2007 - 2010
Electronic Arts Canada 2007 - 2007
Electronic Arts Canada 2006 - 2007
Electronic Arts Canada 2006 - 2006
Electronic Arts Canada 2004 - 2006
Electronic Arts (Canada) Inc. 2003 - 2004
Skills
Online Gaming, Video Games, Xbox 360, Social Games, Mobile Games, Game Development, Gameplay, Quality Assurance, Scrum, Computer Games, PS3, Game Design, Localization, Casual Games, Perforce, Project Management
Education
University of Alberta
B.Sc., Mechanical Engineering
Alea Software April 2006 - Present
Nokia 2005 - 2005
Electronic Arts Canada 2004 - 2005
Sportchek 2001 - 2002
Skills
Software Quality..., Test Planning, Agile Methodologies, Scrum, Quality Assurance, Bugzilla, Test Cases, Regression Testing, Manual Testing, SQL, Video Games
Education
Fred Prior Seminars 2014 — 2014
Seminar Certificate, Project Management Workshop
CollabNet 2012 — 2012
Certified ScrumMaster, Agile
British Columbia Institute of Technology / BCIT 2011 — 2011
Certificate, Introduction to Software Development
SPC Springboard 2010 — 2010
Precision Questioning and Answering :: PQ+A
British Columbia Institute of Technology 2009 — 2009
Relational Database Design and SQL
Capilano University 2000 — 2002
Certificate, Retail Marketing Certificate Program
Bell Media June 2014 - Present
Tribal DDB January 2013 - May 2014
Freelance February 2012 - January 2013
Electronic Arts April 2009 - December 2011
Paperny Films January 2008 - December 2008
Electronic Arts Canada April 2006 - December 2007
Freelance March 2002 - March 2006
TBWA Vancouver 2005 - 2005
Rave Films January 2000 - February 2002
Corus Entertainment 1997 - 2000
Skills
Project Management, Project Planning, Video Games, Web Content, Broadcast Television, Post Production, Interactive Media, Creative Writing, Change Management, Brand Management, Video Production, Writing, Film, Animation, Entertainment, Integrated Marketing, User Experience
Education
The University of British Columbia
Project Management Program
University of Toronto
Microsoft Studios February 2011 - Present
MGS Live May 2005 - February 2011
Bungie January 2001 - May 2005
Electronic Arts Canada April 1997 - December 2000
Intime Solutions January 1996 - April 1997
Skills
Xbox 360, DirectX, User Interface, Performance Tuning, Video Game Design, Team Management, Gameplay Programming, Real time graphics
Education
Simon Fraser University
Amazon Web Services July 2013 - Present
Microsoft 2009 - July 2013
Little Boy Games August 2006 - February 2009
Electronic Arts Canada May 2005 - August 2006
Skills
Game Development, Cloud Computing, Amazon Web Services..., Windows Azure, C++, Java, C, C#, Git, Lean Software..., Coaching, Artificial Intelligence
Education
McGill University 2003 — 2005
M. Sc., Electrical Engineering
McGill University 2000 — 2003
B. Eng (Hons.), Electrical Engineering
Slack Technologies, Inc January 2014 - Present
Electronic Arts Canada February 2013 - December 2013
Tiny Speck, Inc November 2011 - November 2012
Tiny Speck 2011 - 2012
TELUS July 2010 - October 2011
Self Employed July 2009 - July 2010
Ritchie Bros. Auctioneers November 2007 - June 2009
Tilgin AB July 2007 - November 2007
Lanit-Tercom March 2004 - February 2007
Navio Systems (gBox.com) 2004 - 2007
Skills
Software Development, Agile Methodologies, SOA, Java Enterprise Edition, Java, iOS development, Scrum, Spring, Web Services, Subversion, XML, Software Engineering, AJAX, JVM, Java Concurrency, J2EE Application..., Server Side Programming
Education
Saint Petersburg State University 2002 — 2005
Phd
Khakassian State University named after N.F. Katanov 1997 — 2002
MSc, Computer Science
Electronic Arts February 2011 - Present
Disney Interactive Studios June 2006 - October 2010
Propaganda Games (Disney Interactive Studios) 2006 - October 2010
Propaganda Games July 2004 - October 2010
Electronic Arts Canada 1998 - 2005
Electronic Arts 1996 - 2005
Skills
Xbox 360, PS3, Console, Wii, Video Game Development, JIRA, Game Development, Sound Design, Perforce, Video Games, Game Design, Computer Games, Gameplay, Game Programming, Mobile Games, C, Xbox
Education
British Columbia Institute of Technology 1990 — 1993
Diploma, Computer Technology/Computer Systems Technology
Microsoft May 2010 - Present
Electronic Arts Canada March 2007 - May 2010
Skills
Cost Accounting, Mergers & Acquisitions, Finance, ERP, Hyperion Enterprise, Business Strategy, Account Reconciliation, Essbase, SAP, Leadership, Forecasting, Cross-functional Team..., Strategic Financial..., Business Planning, Financial Analysis, Analytics, Financial Reporting, Acquisition Integration, Managerial Finance, Management, Consolidation, Strategic Partnerships, Risk Management, Cash Management, Business Development, Strategy, Financial Modeling, Business Analysis, Team Leadership, Accounting, Sarbanes-Oxley Act, Product Management, Analysis, Variance Analysis, Budgets, Process Improvement, Start-ups, Internal Controls, Program Management, Strategic Planning, Revenue Recognition, Cash Flow, Project Management, Change Management
Education
The University of British Columbia 1992 — 1995
Tetris Online, Inc. September 2008 - Present
Tetris Online April 2006 - September 2008
Konami Computer Entertainment Hawaii April 2003 - April 2006
Konami Digital Entertainment 2005 - 2006
Square USA November 1998 - June 2002
Electronic Arts Canada 1996 - 1999
Electronic Arts 1996 - 1999
Education
University of Guelph 1986 — 1991
BSc, Computer Science
Smart Bomb Interactive 2012 - Present
Waterford Institute February 2005 - July 2012
SCEA-Incognito Studio July 2002 - January 2005
Kodiak Interactive February 2001 - December 2001
Black Box Games August 2000 - November 2000
Electronic Arts Canada January 1994 - April 2000
Delaney and Friends November 1992 - December 1993
Animation House/ Group August 1992 - October 1992
Phoenix Animation June 1991 - June 1992
Hinton Animation Studios October 1990 - February 1991
Skills
Character Animation, Traditional Animation, Computer Animation, Flash Animation, After Effects, Maya, Digital Illustration, Cartoons, Photoshop, Captivate, Storyboarding, Premiere, Sketchbook Pro, Squarespace
Education
Sheridan College 1987 — 1990
Funleague Inc. 2010 - Present
Electronic Arts Canada 2007 - 2009
Electronic Arts Canada 2005 - 2007
Electronic Arts Canada 2000 - 2005
Cyberworld International 1998 - 1999
Readysoft 1994 - 1994
Skills
Texture Painting, Character Modeling, Video Games, Concept Design, Sculpture, Art, Character Art, Asset Creation, Production Art, Texture Artist, Video Game Development, UV mapping, Low Poly Modeling, Maya, Digital Sculpting, 3D Modeling, Photoshop, Game Development, Traditional Animation, Characters, Modeling, Gameplay, Texturing, PS3, Game Design, 3D, Asset, Xbox 360, Computer Animation, Animation, Casual Games, Storyboarding, Character Animation
Education
Sheridan College 1992 — 1996
Classical Animation
Other
Electronic Arts Canada 2006 - 2007
AltaGas 2004 - 2006
Duke Energy 2000 - 2002
Dynegy 1998 - 2000
CanWest Gas Supply 1996 - 1998
Education
The University of British Columbia 1991 — 1996
BA, Psychology
Langara College 2003 — 2004
Journalism
Convergence Concepts Inc January 2015 - Present
Faltek Games Ltd. May 2013 - Present
Plentyoffish.com April 2012 - Present
Speedwell eBusiness Solutions Pty Ltd June 2010 - April 2012
Interior Health Authority November 2009 - April 2010
Interior Health Authority December 2008 - November 2009
Electronic Arts Canada May 2007 - August 2007
Skills
Objective-C, HTML, CSS, Software Development, User Experience, iOS development, JSON, XML, ASP.NET, Java, iOS, C++, Subversion, Git, HTML 5, iPhone, MySQL, C, Design Patterns, Photoshop, Web Applications, SQLite, Mobile Applications, jQuery, Mobile Devices, Xcode, ActionScript, REST, AJAX, AVFoundation, Jenkins
Education
Simon Fraser University 2002 — 2008
Bachelor of Science, Computing Science
Golden Secondary School 1998 — 2002
Next Level Games 2007 - Present
Next Level Games 2004 - 2007
Electronic Arts Canada 1996 - 2004
Skills
Xbox 360, Game Development, Perforce, Gameplay, Game Programming, Video Games, Wii, C++
Education
Brigham Young University 1987 — 1993
BS, Electrical & Computer Engineering
Electronic Arts Canada 2003 - Present
Amos Hertzman Sound Design 2000 - Present
Skills
Sound Design, Sound, Video Games, SFX, PS3, Game Development, Xbox 360, Field Recording, Dialogue Editing, Audio Post Production, Pro Tools, Sound Editing, Post Production, Perforce, Recording, MIDI, Final Cut Pro, Music Production, Xbox, Composition, Computer Games, Sound Effects, Console, Mobile Games, Music, Film Production, Audio Editing, Wii
Education
The University of British Columbia 1996 — 2002
BA, Theatre
SkyBox Labs January 2011 - Present
Electronic Arts Canada September 2001 - November 2010
Total Care Company, Inc. July 2000 - March 2001
Education
British Columbia Institute of Technology 1998 — 2000
Electronic Arts Canada April 2007 - Present
Skills
Texture Painting, Maya, UV mapping, Zbrush, Photoshop, 3D Studio Max, Xbox 360, XSI, PSP, Flash, PS3, Modeling, Lighting
Education
VanArts 2005 — 2007
Commercial Animation Program, 2-D Animation and Game Art
Kansas State University 2001 — 2004
Bachelor of Fine Arts (B.F.A.), Fine Arts
Dodge City Community College 1999 — 2000
Associate of Arts, Art
ESquared Inc April 2015 - Present
Nilo Software Solutions December 2013 - Present
airG Inc. January 2012 - April 2015
Reinvent Technology Inc December 2010 - January 2012
Electronic Arts Canada August 2009 - November 2010
Electronic Arts Canada November 2006 - July 2009
Electronic Arts Canada November 2005 - October 2006
Electronic Arts Canada May 2004 - October 2005
Electronic Arts May 2002 - August 2003
Skills
C++, C#, Perforce, PostgreSQL, JavaScript, Cross-platform..., PS3, Linux, Xbox 360, Wii, Software Engineering, Optimization, Programming, Web Applications, Distributed Systems, Game Development, Python, Git, REST, Social Games, Agile Methodologies, PSP, Node.js, API Development, MongoDB, Agile, MySQL, Apache, JIRA, Game Programming, Test Driven Development, Lua, Optimizations, User Interface, Software Design, NoSQL, Scrum, Multithreading, Android, Bash, Mobile Applications, Object Oriented Design, Amazon Web Services..., Console, Scalability, DirectX, Design Patterns, Software Development
Education
University of Alberta 1999 — 2004
Bachelor of Science (B.S.), Computer Science
Capcom Game Studio Vancouver September 2010 - Present
BlueCastleGames 2007 - September 2011
Electronic Arts Canada 2000 - 2007
Electronic arts Canada Burnaby 1999 - 2007
Electronic Arts 1999 - 2006
Skills
SFX, Sound Design, Audio Post Production, FMOD, PS3, Sound, Field Recording, Dialogue Editing, Video Games, Wwise, Xbox 360
Education
The University of British Columbia
bmus, music
University of British Columbia Library Systems and IT Department May 2011 - May 2012
Electronic Arts Canada March 2010 - June 2010
Drexoll Games September 2009 - March 2010
Carnegie Community Centre December 2008 - May 2009
Next Level Games Inc October 2006 - November 2008
Coe Newnes McGehee May 1998 - April 2006
Skills
CSS, Linux, Python, User Interface Design, Visual Studio, Video Games, Databases, Microsoft SQL Server, SQL, Web Design, WordPress, C++, Web Development, Object Oriented Design, User Experience, Testing, Windows, Flash, Usability, HTML
Education
The University of British Columbia 2009 — 2009
Web Development
King's Bible College and Training Centre 2001 — 2002
Diploma, Theology and Biblical Studies
The University of British Columbia 1996 — 1998
BSc., Computer Science
Okanagan College 1993 — 1996
Computer Science
The University of British Columbia
Master, Library and Information Science
Electronic Arts August 2005 - Present
Electronic Arts Canada 2004 - Present
Electronic Arts September 2001 - Present
Electronic Arts April 2008 - December 2008
Skills
Video Games, PS3, Xbox 360, Maya, Autodesk MotionBuilder, Cinematics, Computer Games, Animation, Motion Capture, Perforce, Character Animation, Xbox, Texturing, Casual Games
Education
Red River College 1999 — 2001
Computer and Traditional Animation Specialist, Computer/Traditional Animation
University of Manitoba 1994 — 1998
Bachelours of Sciences, Biochemosty
Kal Tire October 2013 - Present
Jolly Bear Games June 2013 - September 2013
Merchant Services Inc. October 2012 - February 2013
SpinTop Games June 2007 - November 2010
Electronic Arts Canada 1999 - 2005
Skills
Recruitment, Behavioral Interviewing, Team Leadership, Product Management, Business Planning, Marketing Strategy, Project Management, Time Management, Production, Creative Development, Mobile, Brand Development, Scrum, Agile Methodologies
Education
The University of British Columbia 1993 — 1998
Commerce, Labor and Industrial Relations
Collingwood School
Collingwood School
Rainmaker Entertainment Inc August 2010 - Present
ImageMoversDigital August 2009 - January 2011
Electronic Arts Canada May 2006 - July 2009
Electronic Arts 2005 - 2009
DreamWorks Animation September 2005 - April 2006
DreamWorks Animation 2002 - 2005
Rhythm and Hues Studios January 2000 - January 2002
Rythmn and Hues 1998 - 2001
Pixar Animation Studios January 1997 - January 2000
Education
Texas A&M University 1987 — 2001
Texas A&M University
Bachelor of Science, Computer Science
Texas A&M University
Graduate program, Visualization Science
Microsoft Canada Development Centre September 2014 - Present
Electronic Arts Canada March 2013 - November 2013
Fortinet Technologies Canada January 2013 - March 2013
HSBC Bank Canada May 2010 - December 2010
Skills
Visual Studio, Testing, Agile Methodologies, C, C++, Java, SQL, Lisp (Scheme), Python, Windows, Mac and Linux, Mandarin Chinese, Mandarin, Test Planning, Manual Testing, Software Engineering, Operating Systems, .NET, Databases, Eclipse, Software Development
Education
Simon Fraser University 2005 — 2012
Bachelor of Science, Computing Science
Zhejiang University 2005 — 2012
Bachelor of Science, Computing Science
Rainmaker Entertainment Inc May 2008 - Present
Rainmaker Entertainment. 2008 - 2011
Electronic Arts Canada April 2003 - November 2004
Skills
Maya, Shading, XSI, Mental Ray, Shake, Texturing, Visual Effects, 3D animation, Lighting, Computer Graphics, 3D, Rendering, Modeling, Premiere, Particles, Photoshop, Mudbox, UV mapping, Feature Films
Education
Vancouver Film School 1998 — 1999
Diploma, 3D animation
Camosun College 1993 — 1997
Diploma, Mechanical Engineering
Ericsson September 2013 - Present
Accenture 2010 - July 2013
Rocket Gaming Systems April 2009 - June 2010
Electronic Arts Canada May 2007 - January 2009
Electronic Arts Canada October 2005 - May 2007
Electronic Arts Canada May 2004 - October 2005
DIMM Info Systems June 1999 - May 2004
Skills
Quality Assurance, Test Planning, Testing, Test Cases, Test Automation, Software Documentation, Software Quality..., Microsoft SQL Server, Black Box Testing, Test Strategy, User Acceptance Testing, JIRA, Manual Testing, Agile Methodologies, Test Management, Regression Testing
Education
Douglas College
Graduate, Computer Information Systems Program
Electronic Arts Canada August 2013 - January 2015
Ensemble Systems Inc October 2009 - August 2010
Electronic Arts Canada February 2008 - February 2009
Skills
C, C++, Java, Flex/ActionScript 3, Lua, MySQL
Education
The University of British Columbia 2003 — 2007
Bachelor of Science, Computer Science and Mathematics