Wideload Games

Industry: Game developer

Description

Wideload Games was an American game developer located in Chicago, Illinois. It was founded in 2003 by Alexander Seropian—the co-founder of Bungie and head behind the games Halo: Combat Evolved, Myth, and Marathon—and 6 other former Bungie employees 3 years after Bungie's acquisition by Microsoft Corporation. Founder: Alex Seropian Founded: 2003, Chicago, IL Headquarters: Chicago, IL Ceased operations: March 6, 2014 Parent organizations: The Walt Disney Company, Disney Interactive Studios

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Wideload Games Employees

Employee
Years
Job
Industry
Steve Sengele Steve Sengele Chicago, Illinois Details
Steve Sengele's Wideload Games Experience April 2004 - May 2014
Job Software Engineer at Jump Trading LLC
Industry Computer Games
Experience
Jump Trading LLC  May 2014 - Present
Disney Interactive Media Group  2009 - May 2014
Wideload Games   April 2004 - May 2014
Midway Games  July 2001 - March 2004
TM Floyd & Company  March 2000 - July 2001
Raven Software  December 1996 - March 2000
The Dreamers Guild  May 1996 - October 1996

Skills
PS3, Game Development, Gameplay, Python, Java, C++, JavaScript, Scripting, Perl, Game Design, Video Games, User Interface, Level Design, Wii, Perforce, Computer Games, Console, Game Programming, Game Mechanics, Xbox, Xbox 360, Animation, Multiplayer, Texturing, Gameplay Programming, Mobile Games, MMO, Game Engines, Social Games, Unreal Engine 3, Artificial Intelligence, Casual Games, Unity3D, DirectX, UnrealScript, Unreal Editor, OpenGL, iOS development, Online Gaming, Gameplay Systems, STL, 3D, Computer Graphics, Lua, Maya, C#

Education
Trinity University   1991 — 1996
BS, Computer Science and Philosophy

Paul Chamnankit Paul Chamnankit Greater Chicago Area Details
Paul Chamnankit's Wideload Games Experience January 2012 - June 2012
Job eCommerce Entreprenuer
Industry Retail
Experience
NEXT/NOW  December 2013 - May 2015
NetherRealm Studios  October 2012 - February 2013
Wideload Games   January 2012 - June 2012
Robomodo  January 2012 - January 2012
Day 1 Studios  January 2010 - December 2011
Freelance  January 2009 - January 2010
Sleepwalker Media LLC   January 2009 - January 2010
Wideload Games   2009 - 2010
Midway Games  October 2003 - January 2009

Skills
Texturing, Unreal Engine 3, Cinematics, Maya, Animation, After Effects, Video Games, 3D, Game Development, Autodesk MotionBuilder, Lighting, Digital Compositing, Premiere, Max, Unity3D, Zbrush, Game Engines, UV mapping, Level Design, Environment Art, Texture Painting, PS3, Xbox 360, Unreal Editor, Mental Ray, Mudbox, Art Direction

Education
Illinois Institute of Art - Schaumburg
Bachelor, Media Arts & Animation

University of California, Riverside
Graphic Design Certificate

Educational Options Center - Riverside, California
Production Artist Certificate

Oakton Community College

Pavel Krajcevski Pavel Krajcevski Chapel Hill, North Carolina Details
Pavel Krajcevski's Wideload Games Experience August 2008 - September 2009
Job Research Assistant
Industry Research
Experience
University of North Carolina at Chapel Hill  August 2011 - Present
Google  May 2013 - August 2013
Intel  May 2012 - August 2012
Disney Interactive Media Group  September 2009 - July 2011
Wideload Games   August 2008 - September 2009
University of Chicago  July 2008 - December 2008
Babaroga Games   March 2007 - December 2007

Skills
Computer Science, C, C++, Computer Graphics, Video Games, Programming, Python, Algorithms, OpenGL, C#, Game Development, Scripting, Visual Studio, Software Engineering

Education
University of North Carolina at Chapel Hill   2013 — 2016
Ph D, Computer Science

University of North Carolina at Chapel Hill   2011 — 2013
Master of Science (MS), Computer Science

The University of Chicago   2005 — 2009
BS, Computer Science

Lisa Starc Lisa Starc Austin, Texas Details
Lisa Starc's Wideload Games Experience May 2013 - December 2013
Job Freelance Senior Visual Effects Artist
Industry Computer Games
Experience
Starc Made   March 2013 - Present
Phosphor Games  September 2014 - July 2015
Harper College  February 2014 - May 2015
Amazon  June 2014 - August 2014
Phosphor Games  January 2014 - March 2014
Wideload Games   May 2013 - December 2013
Mundocom  March 2013 - September 2013
High Voltage Software  September 1999 - March 2013
Ian Ryan Interactive   January 1999 - July 1999

Skills
Particle Effects, 3D Studio Max, Visual Effects, Photoshop, Shaders, Video Games, Infernal Engine, Illustrator, Texturing, Xbox 360, After Effects, Unity3D, Shuriken Particle Editor, Game Design, Unreal Engine 3, Wii, PS3, Game Development, Cinematics, Animation, Gameplay, 3D Modeling, Low Poly Modeling, Computer Games, UV mapping, User Interface, Mobile Games, Graphics, Premiere, Casual Games, Perforce, Unreal Editor

Education
Columbia College Chicago   1995 — 1999
BA, Digital Imaging/Multimedia

David Lesperance David Lesperance Seattle, Washington Details
David Lesperance's Wideload Games Experience October 2007 - March 2008
Job Whatever needs to be done at Valve corporation
Industry Computer Games
Experience
Valve corporation  March 2013 - Present
Microsoft 343 Industries  December 2011 - March 2013
Visualarium   October 2012 - November 2012
The Gnomon Workshop  December 2011 - November 2012
Blizzard Entertainment  March 2011 - December 2011
Blizzard Entertainment  May 2009 - March 2011
Robomodo  May 2008 - May 2009
Midway Games  March 2008 - May 2008
Wideload Games   October 2007 - March 2008
Institute of Chicago   January 2006 - July 2006

Skills
3D Studio Max, Zbrush, Maya, Vray, 3D rendering, FumeFX, Photoshop, Renderman, Illustrator, SCORM, Agile, Flash, Architectural Rendering, Fine Art, Unreal Engine 3, Mudbox, Occlusion, Rendering, 3D, 3D Modeling, Agile Methodologies, Changing Environments, Character Animation, Computer Animation, Digital Sculpting, Environment Art, Fluid Simulation, Game Art, Game Design, Game Development, Hard Surface Modeling, Level Design, Low Poly Modeling, Mental Ray, Modeling, Texture Painting, Texturing, UV mapping, Video Games, Xbox 360, ZBrush

Education
Illinois Institute of Art   2006 — 2009
Fine Arts, Game Art and Design

North Oakland Tech   2004 — 2006
Interactive Media Design, Game Design

Illinois Institute of Art
Fine Arts, Game Art and Design

Illinois Institute of Art
Bachelors of Fine Arts

North Oakland Technical Center
Degree, Business Marketing Management and Technologies

David Gasinski David Gasinski Greater Chicago Area Details
David Gasinski's Wideload Games Experience July 2011 - December 2012
Job Director of Creative Technology | Freelance Senior Visual Effects Artist | Game Designer | Producer
Industry Computer Games
Experience
Phosphor Games  January 2011 - May 2015
NEXT/NOW  November 2013 - November 2014
HAIL Studios   May 2013 - December 2013
Wideload Games   July 2011 - December 2012
Darkside Game Studio   May 2011 - January 2012
Robomodo  February 2009 - October 2010
Midway Games - Chicago   June 2007 - December 2008
Incognito- SCEA   June 2004 - June 2007
Omni Creative Int'l   January 2001 - March 2004

Skills
3D, VFX, Fluid Dynamics, Compositing, Unreal, Modeling, Art, Team Management, Particles, Level Design, Dynamics, Game Engines, Maya, Animation, Texturing, 2D, 3D animation, Realflow, Lighting, Rendering, Mental Ray, After Effects, Motion Graphics, Shading, Game Design, Unreal Engine 3, Particle Effects, Special Effects, Digital Compositing, Unreal Editor, Gameplay, Computer Graphics, Unity3D, Environment Art, UV mapping, Cinematics, Perforce, Photoshop, Xbox 360, MEL, Shaders, Game Development, PS3, Texture Painting, Scripting, 3D Modeling, Computer Animation, Visual Effects, Wii, Particle

Education
Savannah College of Art and Design   1999 — 2001
B.F.A, 3D Computer Animation

Regina Stefancic Regina Stefancic Greater Chicago Area Details
Regina Stefancic's Wideload Games Experience February 2012 - May 2012
Job HR Coordinator at Phosphor Games
Industry Computer Games
Experience
Phosphor Games  March 2015 - September 2015
Phosphor Games  November 2014 - March 2015
Sleepy Giant  May 2012 - August 2014
Wideload Games   February 2012 - May 2012
Wideload Games   December 2011 - February 2012
Day 1 Studios  August 2009 - December 2011
Principle Valuation, LLC  March 2009 - July 2009
Brookfield Properties  June 2008 - November 2008
A. G. Edward &Sons   2005 - 2008
Saint Mary's College Media Center   August 2001 - May 2005

Skills
PC, Mac OS X, Microsoft Word, Microsoft Excel, PowerPoint, Google Docs, SAP, Hansoft, Office Management, Office Administration, HR Consulting, Positive Personality, Team Player, Highly self-motivated, Time Management, Organizational..., Calendar Planning, Travel Management, Event Planning, Production Coordination, Creative Content..., Costume Design, Teamwork, OS X, Game Design, PS3, Video Games, Leadership, Texturing

Education
Saint Mary's College   2001 — 2005
Bachelor of Arts, Theater

Sebastian Gosztyla Sebastian Gosztyla Greater Chicago Area Details
Sebastian Gosztyla's Wideload Games Experience August 2011 - June 2012
Job Game Developer
Industry Higher Education
Experience
Disney Interactive Studios - Wideload Games   July 2012 - May 2014
Wideload Games   August 2011 - June 2012
DePaul University  September 2008 - June 2012
Wideload Games   September 2010 - August 2011
DePaul University  September 2010 - June 2011
Wideload Games   December 2009 - September 2010
DePaul University  August 2009 - December 2009

Skills
Scripting, Game Design, Game Development, Unity3D, Game Programming, Level Design, Maya, Quality Assurance, C#, Computer Graphics, Video Games, Perforce, Gameplay, Unreal Engine 3, Animation

Education
DePaul University   2008 — 2012
Bachelor, Game Development

Robert Sogomonian Robert Sogomonian San Francisco Bay Area Details
Robert Sogomonian's Wideload Games Experience January 2007 - June 2009
Job Fearless Leader of The Psyjnir Complex
Industry Computer Software
Experience
Psyjnir, Inc   January 1997 - Present
World of Beer Franchising, Inc.   October 2014 - September 2015
Ararat Exterminators   January 2005 - June 2012
Wideload Games   January 2007 - June 2009
First Orbit Communications   January 2000 - June 2001

Skills
Website Development, Standards Compliance, Server Administration, CSS, Web Design, MySQL, Web Development, Microsoft SQL Server, Flash, Photoshop, PHP, Rendering, JavaScript, Illustrator, jQuery, HTML, C#, HTML 5, User Interface, WordPress, HTML5

Education
Diablo Valley College   2005 — 2007

North Idaho College   2000 — 2005

San Ramon Valley High School   1996 — 1999
High School Diploma With Honors, High School/Secondary Diplomas and Certificates

Doug Zartman Doug Zartman Greater Chicago Area Details
Doug Zartman's Wideload Games Experience 2004 - 2009
Job Game Designer at SelfEmployed
Industry Computer Games
Experience
Zynga, Spooky Cool Studio   2013 - 2015
Spooky Cool Labs  2012 - 2013
The Walt Disney Company, Wideload Studios   2009 - 2012
Wideload Games   2004 - 2009
Microsoft Game Studios, Franchise Dev. Group   2000 - 2004
Bungie Software   1994 - 2000

Skills
Game Design, Game Development, Video Games, Gameplay, Level Design

Education
Carleton College   1986 — 1990

Allen Turner Allen Turner Greater Chicago Area Details
Allen Turner's Wideload Games Experience February 2003 - September 2012
Job Faculty at DePaul University
Industry Computer Games
Experience
Council Of Fools LLC   January 2000 - Present
DePaul University  August 2007 - Present
Wideload Games   February 2003 - September 2012
Day 1 Studios  May 2002 - February 2003

Skills
Game Design, Video Games, Scripting, Xbox 360, Cinematics, Level Design, Wii, Gameplay, Xbox, Unreal Engine 3, Game Development, Unreal Editor, Traditional Animation, Leadership, C++

Education
Columbia College Chicago

Jonathan Andersen Jonathan Andersen Chicago, Illinois Details
Jonathan Andersen's Wideload Games Experience August 2013 - February 2014
Job Assistant Producer at NetherRealm Studios (WB Games)
Industry Computer Games
Experience
NetherRealm Studios (WB Games)   December 2014 - Present
NetherRealm Studios  March 2014 - December 2014
Wideload Games   August 2013 - February 2014
NEXT/NOW  2014 - 2014
Bosco Productions  November 2009 - June 2011
Tribeca Flashpoint Media Arts Academy  January 2010 - June 2010

Skills
Sound Design, Sound, Recording, Pro Tools, Game Development, Video Games, Music Production, Audio Post Production, Game Design, Audio Editing, Audio Engineering, Voice Over, Music, Logic Pro, Film, Composition, Sound Editing, Computer Games, Premiere, Photoshop, FMOD, Studio Recording, C++, Final Cut Pro, Unreal Engine 3, Unity3D, Field Recording, Post Production, Foley, Video Editing, Entertainment, Editing, Adobe Creative Suite, Documentaries, Lighting, Scrum, Hansoft, Peak Pro, Dialogue Editing, JavaScript, HTML, CSS, Microsoft Excel, Music Theory, Agile Methodologies, Project Management

Education
Columbia College Chicago   2011 — 2014
Bachelor of Arts (B.A.), Game and Interactive Media Design

Columbia College Chicago   2005 — 2014
Bachelor of Arts (B.A.), Art, Entertainment, and Media Management

Flashpoint Academy of Media Arts and Sciences   2008 — 2010
Associates Degree, Recording Arts

University of Wisconsin-Stout   2004 — 2005
Graphic Communication Management

Sydney Coleman Sydney Coleman Greater Chicago Area Details
Sydney Coleman's Wideload Games Experience April 2013 - March 2014
Job Training Specialist at Chicago Public Schools
Industry Computer & Network Security
Experience
Chicago Public Schools  April 2014 - Present
Wideload Games   April 2013 - March 2014
United Airlines  January 2012 - March 2013
McGraw-Hill Education  April 2009 - January 2012
Kaplan University  2008 - 2009
CDW  October 2007 - July 2008
Motorola Solutions  April 2006 - August 2006
Grainger  July 2005 - January 2006
International Trucks  July 2004 - March 2005
DDB  April 1998 - April 2003

Skills
Help Desk Support, Programming, Scripting, TCP/IP, LAN-WAN, C++, JavaScript, C#, Firewalls, Software Installation, System Administration, Remote Desktop, Windows 7, Game Development, Project Management, Computer Hardware, Computer Maintenance, Operating Systems, Desktop Deployment, Networking, Windows XP Pro, Training, Computer Repair, Computer Security, Microsoft Office, Data Analysis, Databases, Customer Service, Team Leadership, Leadership Development, Web Design, Supervisory Skills, Business Analysis, ITIL, IT Operations, Technical Documentation, Mac OS, Virus Removal, Gaming Industry, POS, Written & Oral..., Projectors, SQL DB2, Remedy Ticketing System, IBM Mainframe, DB2, Visual Studio, SQL Server Management..., Software Implementation, Salesforce.com

Education
DeVry University   2011 — 2014
Bachelor of Science (BS), Computer/Information Technology Administration and Management, 3.8

Michael Tisdale Michael Tisdale Greater Chicago Area Details
Michael Tisdale's Wideload Games Experience 2011 - March 2013
Job Computer Games Professional
Industry Computer Games
Experience
Wideload Games   2011 - March 2013
Wideload Games   2011 - 2012
DePaul Game Elites   June 2009 - July 2010
DePaul University  March 2008 - June 2010

Skills
Maya, Game Design, Rigging, 3D Modeling, Level Design, Gameplay, Illustration, Modeling, After Effects, Animation, Unreal Engine 3, Unity3D, Game Development, Unreal Editor, Video Games

Education
DePaul University   2006 — 2010
B.A, Computer Game Development

Ryan Wiemeyer Ryan Wiemeyer Greater Chicago Area Details
Ryan Wiemeyer's Wideload Games Experience May 2009 - April 2012
Job Owner and Designer at The Men Who Wear Many Hats
Industry Computer Games
Experience
The Men Who Wear Many Hats   April 2012 - Present
Wideload Games   May 2009 - April 2012

Education
DePaul University   2005 — 2009

Corey Barba Corey Barba San Diego, California Details
Corey Barba's Wideload Games Experience 2006 - 2008
Job Senior Artist at Zynga
Industry Animation
Experience
Zynga  August 2011 - Present
Bongo Comics   2009 - Present
Oni Press  2009 - Present
Kunoichi   2007 - September 2012
Healthy Interactions/ Applied Learning   June 2004 - May 2011
Nickelodeon Magazine  1996 - 2009
Top Shelf Productions   2007 - 2008
Wideload Games   2006 - 2008
JRL Enterprises  July 1999 - August 2004
Calabash Animation  1999 - 1999

Skills
Voice Acting, Animation, Storyboarding, Character, Comics, Illustration, Character Design, Cartoons, Drawing, Cartooning, Illustrator, Photoshop, 2D, Concept Design, Art, Digital Illustration, Flash Animation, Adobe Creative Suite, Character Animation, Flash, Painting, Mac, Video Games, Traditional Animation, Visual Development, Graphics, Digital Painting, Conceptual Art, Character Designs, Graphic Novels, Digital Art, Maya, Computer Animation, Motion Graphics, Texturing, Vector Illustration, Zbrush, Hansoft, COGS, Visual Arts

Education
American Academy of Art   1990 — 1991
Illustration

Brandon Booth Brandon Booth Greater Los Angeles Area Details
Brandon Booth's Wideload Games Experience May 2007 - August 2007
Job Senior Software Engineer at Applied Minds
Industry Computer Games
Experience
Intelligent Systems Technology, Inc.   May 2015 - Present
Applied Minds  May 2012 - Present
Seed Studio Inc.   January 2012 - May 2012
Heavy Iron Studios  January 2008 - December 2011
Wideload Games   May 2007 - August 2007

Skills
Xbox 360, PS3, Video Games, Game Development, C++, Python, Game Programming, Wii, Programming, Console, Embedded Software, Games Research

Education
University of Southern California   2014 — 2019
Doctor of Philosophy (Ph.D.), Computer Science, 3.976

University of Southern California   2008 — 2011
MS, Computer Science emph. Game programming and design, 3.97

University of Colorado at Boulder   2003 — 2007
BS, Computer Science and Applied Mathematics, 3.9

Matt Soell Matt Soell Austin, Texas Details
Matt Soell's Wideload Games Experience May 2003 - September 2009
Job Writer/Narrative Designer at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  December 2013 - Present
Certain Affinity  December 2013 - Present
Disney Interactive  September 2009 - June 2012
Wideload Games   May 2003 - September 2009
Microsoft  August 2000 - April 2003
Bungie  1995 - 2003

Skills
Writing, Humorist, Video Games, Game Design, Level Design, Game Development, Voice Casting, Directing Talent, Voice Acting, Music, Lyricist, Screenwriting, Social Media, Dark Comedy, Surrealism, Editing, Community Outreach, Music Creation, PS3, Gameplay, Console, Scripting, MMO, Game Mechanics, Wii, Xbox, Computer Games, Social Games, Mobile Games, Casual Games, Interactive..., MMORPG, Multiplayer, Perforce, Online Gaming, Unreal Editor, Monetization, Console Games, Hansoft, World Building, Conceptual Art, Video Game Production, Game Balance, DevTrack, Voice Over, Community Management, Narrative, Content Design, User Interface, Cross-platform...

Education
Loyola University of Chicago
Communications and Film

Brian Laager Brian Laager Greater Seattle Area Details
Brian Laager's Wideload Games Experience May 2008 - August 2008
Job Senior Software Engineer at Microsoft
Industry Computer Games
Experience
Microsoft (Age of Empires: Castle Siege)   September 2013 - Present
Microsoft (Galactic Reign)   March 2012 - September 2013
Microsoft (343 Industries)   2009 - 2012
Wideload Games   May 2008 - August 2008

Skills
Software Engineering, Distributed Systems, Game Development, Web Services, SQL Azure, Windows Azure, Windows Phone, C#, Unity3D

Education
University of Illinois at Urbana-Champaign   2004 — 2008
BS, Computer Science, Mathematics

University of Illinois at Urbana-Champaign   2004 — 2008
BS, Computer Science

Nick Esparza Nick Esparza Austin, Texas Details
Nick Esparza's Wideload Games Experience July 2012 - July 2013
Job Participant at DeniusSams Gaming Academy
Industry Animation
Experience
Denius-Sams Gaming Academy   August 2014 - May 2015
Young Horses   August 2013 - August 2014
Wideload Games   July 2012 - July 2013
Wideload Games   September 2011 - July 2012

Skills
Animation, Game Design, Maya, Character Animation, Video Games, Unity3D, Texturing, Level Design, Unreal Editor, Gameplay, Computer Animation

Education
The University of Texas at Austin   2014 — 2015
Post-Baccalaureate Certification, Denius-Sams Gaming Academy

DePaul University   2007 — 2011
BS, Animation

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