Wideload Games
Industry: Game developer
DescriptionWideload Games was an American game developer located in Chicago, Illinois. It was founded in 2003 by Alexander Seropian—the co-founder of Bungie and head behind the games Halo: Combat Evolved, Myth, and Marathon—and 6 other former Bungie employees 3 years after Bungie's acquisition by Microsoft Corporation. Founder: Alex Seropian Founded: 2003, Chicago, IL Headquarters: Chicago, IL Ceased operations: March 6, 2014 Parent organizations: The Walt Disney Company, Disney Interactive Studios
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Wideload Games Employees
Jump Trading LLC May 2014 - Present
Disney Interactive Media Group 2009 - May 2014
Wideload Games April 2004 - May 2014
Midway Games July 2001 - March 2004
TM Floyd & Company March 2000 - July 2001
Raven Software December 1996 - March 2000
The Dreamers Guild May 1996 - October 1996
Skills
PS3, Game Development, Gameplay, Python, Java, C++, JavaScript, Scripting, Perl, Game Design, Video Games, User Interface, Level Design, Wii, Perforce, Computer Games, Console, Game Programming, Game Mechanics, Xbox, Xbox 360, Animation, Multiplayer, Texturing, Gameplay Programming, Mobile Games, MMO, Game Engines, Social Games, Unreal Engine 3, Artificial Intelligence, Casual Games, Unity3D, DirectX, UnrealScript, Unreal Editor, OpenGL, iOS development, Online Gaming, Gameplay Systems, STL, 3D, Computer Graphics, Lua, Maya, C#
Education
Trinity University 1991 — 1996
BS, Computer Science and Philosophy
NEXT/NOW December 2013 - May 2015
NetherRealm Studios October 2012 - February 2013
Wideload Games January 2012 - June 2012
Robomodo January 2012 - January 2012
Day 1 Studios January 2010 - December 2011
Freelance January 2009 - January 2010
Sleepwalker Media LLC January 2009 - January 2010
Wideload Games 2009 - 2010
Midway Games October 2003 - January 2009
Skills
Texturing, Unreal Engine 3, Cinematics, Maya, Animation, After Effects, Video Games, 3D, Game Development, Autodesk MotionBuilder, Lighting, Digital Compositing, Premiere, Max, Unity3D, Zbrush, Game Engines, UV mapping, Level Design, Environment Art, Texture Painting, PS3, Xbox 360, Unreal Editor, Mental Ray, Mudbox, Art Direction
Education
Illinois Institute of Art - Schaumburg
Bachelor, Media Arts & Animation
University of California, Riverside
Graphic Design Certificate
Educational Options Center - Riverside, California
Production Artist Certificate
Oakton Community College
University of North Carolina at Chapel Hill August 2011 - Present
Google May 2013 - August 2013
Intel May 2012 - August 2012
Disney Interactive Media Group September 2009 - July 2011
Wideload Games August 2008 - September 2009
University of Chicago July 2008 - December 2008
Babaroga Games March 2007 - December 2007
Skills
Computer Science, C, C++, Computer Graphics, Video Games, Programming, Python, Algorithms, OpenGL, C#, Game Development, Scripting, Visual Studio, Software Engineering
Education
University of North Carolina at Chapel Hill 2013 — 2016
Ph D, Computer Science
University of North Carolina at Chapel Hill 2011 — 2013
Master of Science (MS), Computer Science
The University of Chicago 2005 — 2009
BS, Computer Science
Starc Made March 2013 - Present
Phosphor Games September 2014 - July 2015
Harper College February 2014 - May 2015
Amazon June 2014 - August 2014
Phosphor Games January 2014 - March 2014
Wideload Games May 2013 - December 2013
Mundocom March 2013 - September 2013
High Voltage Software September 1999 - March 2013
Ian Ryan Interactive January 1999 - July 1999
Skills
Particle Effects, 3D Studio Max, Visual Effects, Photoshop, Shaders, Video Games, Infernal Engine, Illustrator, Texturing, Xbox 360, After Effects, Unity3D, Shuriken Particle Editor, Game Design, Unreal Engine 3, Wii, PS3, Game Development, Cinematics, Animation, Gameplay, 3D Modeling, Low Poly Modeling, Computer Games, UV mapping, User Interface, Mobile Games, Graphics, Premiere, Casual Games, Perforce, Unreal Editor
Education
Columbia College Chicago 1995 — 1999
BA, Digital Imaging/Multimedia
Valve corporation March 2013 - Present
Microsoft 343 Industries December 2011 - March 2013
Visualarium October 2012 - November 2012
The Gnomon Workshop December 2011 - November 2012
Blizzard Entertainment March 2011 - December 2011
Blizzard Entertainment May 2009 - March 2011
Robomodo May 2008 - May 2009
Midway Games March 2008 - May 2008
Wideload Games October 2007 - March 2008
Institute of Chicago January 2006 - July 2006
Skills
3D Studio Max, Zbrush, Maya, Vray, 3D rendering, FumeFX, Photoshop, Renderman, Illustrator, SCORM, Agile, Flash, Architectural Rendering, Fine Art, Unreal Engine 3, Mudbox, Occlusion, Rendering, 3D, 3D Modeling, Agile Methodologies, Changing Environments, Character Animation, Computer Animation, Digital Sculpting, Environment Art, Fluid Simulation, Game Art, Game Design, Game Development, Hard Surface Modeling, Level Design, Low Poly Modeling, Mental Ray, Modeling, Texture Painting, Texturing, UV mapping, Video Games, Xbox 360, ZBrush
Education
Illinois Institute of Art 2006 — 2009
Fine Arts, Game Art and Design
North Oakland Tech 2004 — 2006
Interactive Media Design, Game Design
Illinois Institute of Art
Fine Arts, Game Art and Design
Illinois Institute of Art
Bachelors of Fine Arts
North Oakland Technical Center
Degree, Business Marketing Management and Technologies
Phosphor Games January 2011 - May 2015
NEXT/NOW November 2013 - November 2014
HAIL Studios May 2013 - December 2013
Wideload Games July 2011 - December 2012
Darkside Game Studio May 2011 - January 2012
Robomodo February 2009 - October 2010
Midway Games - Chicago June 2007 - December 2008
Incognito- SCEA June 2004 - June 2007
Omni Creative Int'l January 2001 - March 2004
Skills
3D, VFX, Fluid Dynamics, Compositing, Unreal, Modeling, Art, Team Management, Particles, Level Design, Dynamics, Game Engines, Maya, Animation, Texturing, 2D, 3D animation, Realflow, Lighting, Rendering, Mental Ray, After Effects, Motion Graphics, Shading, Game Design, Unreal Engine 3, Particle Effects, Special Effects, Digital Compositing, Unreal Editor, Gameplay, Computer Graphics, Unity3D, Environment Art, UV mapping, Cinematics, Perforce, Photoshop, Xbox 360, MEL, Shaders, Game Development, PS3, Texture Painting, Scripting, 3D Modeling, Computer Animation, Visual Effects, Wii, Particle
Education
Savannah College of Art and Design 1999 — 2001
B.F.A, 3D Computer Animation
Phosphor Games March 2015 - September 2015
Phosphor Games November 2014 - March 2015
Sleepy Giant May 2012 - August 2014
Wideload Games February 2012 - May 2012
Wideload Games December 2011 - February 2012
Day 1 Studios August 2009 - December 2011
Principle Valuation, LLC March 2009 - July 2009
Brookfield Properties June 2008 - November 2008
A. G. Edward &Sons 2005 - 2008
Saint Mary's College Media Center August 2001 - May 2005
Skills
PC, Mac OS X, Microsoft Word, Microsoft Excel, PowerPoint, Google Docs, SAP, Hansoft, Office Management, Office Administration, HR Consulting, Positive Personality, Team Player, Highly self-motivated, Time Management, Organizational..., Calendar Planning, Travel Management, Event Planning, Production Coordination, Creative Content..., Costume Design, Teamwork, OS X, Game Design, PS3, Video Games, Leadership, Texturing
Education
Saint Mary's College 2001 — 2005
Bachelor of Arts, Theater
Disney Interactive Studios - Wideload Games July 2012 - May 2014
Wideload Games August 2011 - June 2012
DePaul University September 2008 - June 2012
Wideload Games September 2010 - August 2011
DePaul University September 2010 - June 2011
Wideload Games December 2009 - September 2010
DePaul University August 2009 - December 2009
Skills
Scripting, Game Design, Game Development, Unity3D, Game Programming, Level Design, Maya, Quality Assurance, C#, Computer Graphics, Video Games, Perforce, Gameplay, Unreal Engine 3, Animation
Education
DePaul University 2008 — 2012
Bachelor, Game Development
Psyjnir, Inc January 1997 - Present
World of Beer Franchising, Inc. October 2014 - September 2015
Ararat Exterminators January 2005 - June 2012
Wideload Games January 2007 - June 2009
First Orbit Communications January 2000 - June 2001
Skills
Website Development, Standards Compliance, Server Administration, CSS, Web Design, MySQL, Web Development, Microsoft SQL Server, Flash, Photoshop, PHP, Rendering, JavaScript, Illustrator, jQuery, HTML, C#, HTML 5, User Interface, WordPress, HTML5
Education
Diablo Valley College 2005 — 2007
North Idaho College 2000 — 2005
San Ramon Valley High School 1996 — 1999
High School Diploma With Honors, High School/Secondary Diplomas and Certificates
Zynga, Spooky Cool Studio 2013 - 2015
Spooky Cool Labs 2012 - 2013
The Walt Disney Company, Wideload Studios 2009 - 2012
Wideload Games 2004 - 2009
Microsoft Game Studios, Franchise Dev. Group 2000 - 2004
Bungie Software 1994 - 2000
Skills
Game Design, Game Development, Video Games, Gameplay, Level Design
Education
Carleton College 1986 — 1990
Council Of Fools LLC January 2000 - Present
DePaul University August 2007 - Present
Wideload Games February 2003 - September 2012
Day 1 Studios May 2002 - February 2003
Skills
Game Design, Video Games, Scripting, Xbox 360, Cinematics, Level Design, Wii, Gameplay, Xbox, Unreal Engine 3, Game Development, Unreal Editor, Traditional Animation, Leadership, C++
Education
Columbia College Chicago
NetherRealm Studios (WB Games) December 2014 - Present
NetherRealm Studios March 2014 - December 2014
Wideload Games August 2013 - February 2014
NEXT/NOW 2014 - 2014
Bosco Productions November 2009 - June 2011
Tribeca Flashpoint Media Arts Academy January 2010 - June 2010
Skills
Sound Design, Sound, Recording, Pro Tools, Game Development, Video Games, Music Production, Audio Post Production, Game Design, Audio Editing, Audio Engineering, Voice Over, Music, Logic Pro, Film, Composition, Sound Editing, Computer Games, Premiere, Photoshop, FMOD, Studio Recording, C++, Final Cut Pro, Unreal Engine 3, Unity3D, Field Recording, Post Production, Foley, Video Editing, Entertainment, Editing, Adobe Creative Suite, Documentaries, Lighting, Scrum, Hansoft, Peak Pro, Dialogue Editing, JavaScript, HTML, CSS, Microsoft Excel, Music Theory, Agile Methodologies, Project Management
Education
Columbia College Chicago 2011 — 2014
Bachelor of Arts (B.A.), Game and Interactive Media Design
Columbia College Chicago 2005 — 2014
Bachelor of Arts (B.A.), Art, Entertainment, and Media Management
Flashpoint Academy of Media Arts and Sciences 2008 — 2010
Associates Degree, Recording Arts
University of Wisconsin-Stout 2004 — 2005
Graphic Communication Management
Chicago Public Schools April 2014 - Present
Wideload Games April 2013 - March 2014
United Airlines January 2012 - March 2013
McGraw-Hill Education April 2009 - January 2012
Kaplan University 2008 - 2009
CDW October 2007 - July 2008
Motorola Solutions April 2006 - August 2006
Grainger July 2005 - January 2006
International Trucks July 2004 - March 2005
DDB April 1998 - April 2003
Skills
Help Desk Support, Programming, Scripting, TCP/IP, LAN-WAN, C++, JavaScript, C#, Firewalls, Software Installation, System Administration, Remote Desktop, Windows 7, Game Development, Project Management, Computer Hardware, Computer Maintenance, Operating Systems, Desktop Deployment, Networking, Windows XP Pro, Training, Computer Repair, Computer Security, Microsoft Office, Data Analysis, Databases, Customer Service, Team Leadership, Leadership Development, Web Design, Supervisory Skills, Business Analysis, ITIL, IT Operations, Technical Documentation, Mac OS, Virus Removal, Gaming Industry, POS, Written & Oral..., Projectors, SQL DB2, Remedy Ticketing System, IBM Mainframe, DB2, Visual Studio, SQL Server Management..., Software Implementation, Salesforce.com
Education
DeVry University 2011 — 2014
Bachelor of Science (BS), Computer/Information Technology Administration and Management, 3.8
Wideload Games 2011 - March 2013
Wideload Games 2011 - 2012
DePaul Game Elites June 2009 - July 2010
DePaul University March 2008 - June 2010
Skills
Maya, Game Design, Rigging, 3D Modeling, Level Design, Gameplay, Illustration, Modeling, After Effects, Animation, Unreal Engine 3, Unity3D, Game Development, Unreal Editor, Video Games
Education
DePaul University 2006 — 2010
B.A, Computer Game Development
The Men Who Wear Many Hats April 2012 - Present
Wideload Games May 2009 - April 2012
Education
DePaul University 2005 — 2009
Zynga August 2011 - Present
Bongo Comics 2009 - Present
Oni Press 2009 - Present
Kunoichi 2007 - September 2012
Healthy Interactions/ Applied Learning June 2004 - May 2011
Nickelodeon Magazine 1996 - 2009
Top Shelf Productions 2007 - 2008
Wideload Games 2006 - 2008
JRL Enterprises July 1999 - August 2004
Calabash Animation 1999 - 1999
Skills
Voice Acting, Animation, Storyboarding, Character, Comics, Illustration, Character Design, Cartoons, Drawing, Cartooning, Illustrator, Photoshop, 2D, Concept Design, Art, Digital Illustration, Flash Animation, Adobe Creative Suite, Character Animation, Flash, Painting, Mac, Video Games, Traditional Animation, Visual Development, Graphics, Digital Painting, Conceptual Art, Character Designs, Graphic Novels, Digital Art, Maya, Computer Animation, Motion Graphics, Texturing, Vector Illustration, Zbrush, Hansoft, COGS, Visual Arts
Education
American Academy of Art 1990 — 1991
Illustration
Intelligent Systems Technology, Inc. May 2015 - Present
Applied Minds May 2012 - Present
Seed Studio Inc. January 2012 - May 2012
Heavy Iron Studios January 2008 - December 2011
Wideload Games May 2007 - August 2007
Skills
Xbox 360, PS3, Video Games, Game Development, C++, Python, Game Programming, Wii, Programming, Console, Embedded Software, Games Research
Education
University of Southern California 2014 — 2019
Doctor of Philosophy (Ph.D.), Computer Science, 3.976
University of Southern California 2008 — 2011
MS, Computer Science emph. Game programming and design, 3.97
University of Colorado at Boulder 2003 — 2007
BS, Computer Science and Applied Mathematics, 3.9
Certain Affinity December 2013 - Present
Certain Affinity December 2013 - Present
Disney Interactive September 2009 - June 2012
Wideload Games May 2003 - September 2009
Microsoft August 2000 - April 2003
Bungie 1995 - 2003
Skills
Writing, Humorist, Video Games, Game Design, Level Design, Game Development, Voice Casting, Directing Talent, Voice Acting, Music, Lyricist, Screenwriting, Social Media, Dark Comedy, Surrealism, Editing, Community Outreach, Music Creation, PS3, Gameplay, Console, Scripting, MMO, Game Mechanics, Wii, Xbox, Computer Games, Social Games, Mobile Games, Casual Games, Interactive..., MMORPG, Multiplayer, Perforce, Online Gaming, Unreal Editor, Monetization, Console Games, Hansoft, World Building, Conceptual Art, Video Game Production, Game Balance, DevTrack, Voice Over, Community Management, Narrative, Content Design, User Interface, Cross-platform...
Education
Loyola University of Chicago
Communications and Film
Microsoft (Age of Empires: Castle Siege) September 2013 - Present
Microsoft (Galactic Reign) March 2012 - September 2013
Microsoft (343 Industries) 2009 - 2012
Wideload Games May 2008 - August 2008
Skills
Software Engineering, Distributed Systems, Game Development, Web Services, SQL Azure, Windows Azure, Windows Phone, C#, Unity3D
Education
University of Illinois at Urbana-Champaign 2004 — 2008
BS, Computer Science, Mathematics
University of Illinois at Urbana-Champaign 2004 — 2008
BS, Computer Science
Denius-Sams Gaming Academy August 2014 - May 2015
Young Horses August 2013 - August 2014
Wideload Games July 2012 - July 2013
Wideload Games September 2011 - July 2012
Skills
Animation, Game Design, Maya, Character Animation, Video Games, Unity3D, Texturing, Level Design, Unreal Editor, Gameplay, Computer Animation
Education
The University of Texas at Austin 2014 — 2015
Post-Baccalaureate Certification, Denius-Sams Gaming Academy
DePaul University 2007 — 2011
BS, Animation