Heavy Iron Studios
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Heavy Iron Studios Employees
Rocket Gaming Systems December 2014 - Present
The Sound Colorists, LLC. July 2014 - Present
2K September 2014 - October 2014
2K February 2013 - January 2014
THQ October 2009 - September 2012
Alelo April 2009 - August 2009
Heavy Iron Studios October 2007 - April 2009
Heavy Iron Studios/THQ October 2006 - October 2007
Skills
Music Production, Mix Engineering, Wwise, Sound Design, FMOD, PS3, Wii, Video Games, Pro Tools, Sound, Cinematics, Post Production, Console, Game Development, Dialogue Editing, Playstation, Perforce, SFX, Xbox 360, Sound Forge, Recording, MIDI, Composition, Computer Games, Xbox, Game Design, Gameplay, Cubase, Mobile Games, Game Engines, Unreal Engine 3, Location Recording, Unreal Editor, Audio Post Production, Sound Editing, Console Games, Mastering, Video Game Production, Maya
Education
Los Angeles Recording School 2003 — 2005
Cypress College 2002 — 2004
Music Technology, Recording, Music Theory, Music Business
Bellflower High School
Blizzard Entertainment March 2014 - Present
Heavy Iron Studios January 2011 - February 2014
Rhythm & Hues August 2010 - January 2011
Heavy Iron Studios December 2007 - August 2010
Sony Pictures Imageworks January 2005 - October 2007
Big Idea Productions November 1998 - May 2003
Skills
Video Editing, Cinematics, Film, Creative Direction, Feature Films, Animation, Character Animation, Maya, Facial Animation, Computer Animation, Motion Capture, Camera, Computer Graphics, Rigging, Pre-visualization, Characters, 3D, Character Rigging
Education
Bruce Block Film Seminar 2002 — 2002
Visual Elements of Film
Richard Williams Master Class 2000 — 2000
Animation
North Seattle College 1986 — 1988
2 years, Art & Architecture
Nickelodeon August 2014 - Present
Nickelodeon October 2012 - Present
Nickelodeon November 2010 - September 2012
Nickelodeon May 2010 - November 2010
Heavy Iron Studios April 2008 - May 2010
Disney Interactive Studios September 2004 - April 2008
Disney Interactive Studios August 2001 - January 2005
Lionbridge January 2001 - July 2001
Lionbridge October 1999 - January 2001
The Yacobian Group May 1997 - October 1999
Skills
Japanese, Production Managment, MMO, Online Gaming, Game Development, Computer Games, Localization
Education
Boston University 1995 — 1997
MS, Communication (Broadcasting Production)
Waseda University 1991 — 1995
BA, Political Science
Freelance Concept Artist May 2010 - Present
Insomniac Games January 2014 - March 2015
Brain Zoo Studios October 2013 - February 2014
Shaddy Safadi Concept Studio June 2013 - January 2014
GR Game Design June 2013 - December 2013
Heavy Iron Studios June 2013 - October 2013
Insomniac Games May 2012 - September 2012
Steelcase May 2011 - August 2011
Yeti CGI May 2009 - September 2009
Skills
Concept Design, Illustrator, Photoshop, Sketching, Art Direction, Concept Development, Adobe Creative Suite, InDesign, SketchUp, Dreamweaver, Illustration, Maya, Zbrush, Digital Illustration, Drawing, Logo Design, Digital Painting, Storyboarding, Painting, Graphic Design, 3D, Video Games, Game Development, Animation, 3D Modeling, Layout, Conceptual Art
Education
Concept Design Academy 2012 — 2014
Advanced Viscom and Environment Design
College for Creative Studies 2009 — 2013
illustration, concept design, illustration, graphic design
Legion Creative Group February 2015 - Present
Independent January 2014 - Present
Eclipse Advertising June 2014 - February 2015
Heavy Iron Studios March 2013 - July 2013
Sony Computer Entertainment America February 2011 - February 2013
Picture Mill October 2010 - February 2011
Picture Mill June 2010 - July 2010
Imaginary Forces June 2010 - June 2010
Picture Mill June 2009 - August 2009
JMP Creative June 2008 - August 2008
Skills
Texturing, Maya, Video Games, 3D, Modeling, Drawing, Texture Artist, UV mapping, Environment Art, Texture Painting, Digital Sculpting, Low Poly Modeling, After Effects, Cinematics, PS3, Lighting, Perforce, Painting
Education
Otis College of Art and Design 2007 — 2010
BA, Digital Media
El Camino College 2005 — 2007
Studio Art major
Giant Squid November 2014 - Present
Turtle Sandbox Studios August 2011 - Present
Havok October 2009 - February 2011
Electronic Arts (EA) June 2008 - October 2009
Electronic Arts (EA) June 2007 - September 2007
Heavy Iron Studios June 2006 - September 2006
Skills
Game Development, Video Games, Game Design, C++, C#, C, Programming, Gameplay Programming, Gameplay, Software Engineering, Unreal Engine, Unity3D, DirectX, XNA, Xbox 360, OpenGL, PS3, Game Programming, Perforce, Game Engines, Havok
Education
Oregon Institute of Technology 2005 — 2008
Bachelors, Software Engineering
SGN (Social Gaming Network) November 2014 - Present
Inverted Axis March 2014 - September 2014
Lab Zero Games March 2013 - February 2014
Seismic Games May 2011 - March 2013
Seed Studio West, Inc. October 2009 - May 2011
Heavy Iron Studios February 2008 - August 2009
Skills
Video Games, Gameplay, PS3, Xbox 360, Game Development, User Interface Design, User Interface, Computer Games, Flash, Wii, Game Design, Game Programming, Perforce, Social Games, Game Engines, Console, iOS development, Maya, Fruit Bat Husbandry, Human Being Topiaries, Optimus Prime..., Endangered Animal..., DirectX, Object-oriented..., C++ Language, Friendly Personality, Multiplayer, Mobile Games, Xbox, Casual Games, Unity3D, Gameplay Programming
Education
Digipen Institute of Technology 2002 — 2006
BS in RTIS, Computer Programming
Heavy Iron Studios February 2015 - Present
Heavy Iron Studios April 2014 - November 2014
Heavy Iron Studios March 2013 - October 2013
id Software February 2011 - January 2012
THQ May 2008 - May 2009
Skills
Unreal Editor, Radiant Editor, Hammer Editor, Unity Editor, Torque 2D Game Builder, C++, C#, Lua, Kismet, TorqueScript, Adobe Photoshop, Autodesk Maya
Education
University of Southern California 2004 — 2008
Bachelor of Arts in Interactive Entertainment, Minor in Computer Science
The Guildhall at Southern Methodist University 2009 — 2010
Certificate in Digital Game Development with Specialization in Level Design
Oculus VR June 2014 - Present
4Kore October 2012 - Present
KIXEYE December 2012 - June 2014
Machine Zone May 2012 - October 2012
Bigpoint, Inc April 2010 - May 2012
Heavy Iron Studios June 2007 - August 2009
Skills
Unity3D, Console, PS3, Xbox 360, Wii, C#, C++, Erlang, OpenGL, Perforce, Git, MMO, Video Games, Gameplay, Computer Games, Game Development, Game Programming, Game Design, Social Games, Xbox, Artificial Intelligence, iOS development, .NET, Server Architecture, Client/server, Unity, Online Gaming, Android Development, iOS, Android, Mobile Games, Multiplayer, DirectX, Gameplay Programming, Game Mechanics, 3D, Cross-platform..., Casual Games
Education
California State University-Chico 2000 — 2006
Bachelor of Science, Computer Science
Hexany Audio December 2011 - Present
Heavy Iron Studios May 2013 - August 2013
Heavy Iron Studios May 2012 - August 2012
Atomic Blue May 2010 - May 2012
Music and Motion Productions May 2011 - August 2011
Audio Garden Entertainment May 2010 - August 2010
740 Sound Design May 2010 - August 2010
Skills
Sound Design, Composition, Pro Tools, Recording, Logic Pro, Video Games, Game Audio, Music, Digital Performer, MIDI, SFX, Reason, Final Cut Pro, Foley, Ableton Live, Sibelius, Finale, Wwise, Film Scoring, Game Development, Field Recording, FMOD, Sound Editing, Audio Engineering, Unity3D, Audio Post Production, Orchestration, Kontakt, Adobe Audition, Dialogue Editing, Mastering, Music Licensing, Max/MSP, Voice Over Production
Education
Berklee College of Music
Bachelor's Degree, Electronic Production & Design, Film Scoring
Fountain Valley High School
G-dcast October 2012 - Present
SkillPath Seminars January 2008 - December 2012
Bullfrog Consulting September 2000 - October 2012
Filmworks/FX 2007 - 2011
VH1 2007 - 2007
Heavy Iron Studios 2007 - 2007
Animation Collective May 2005 - August 2005
Richard Solomon Artist Representative May 2005 - August 2005
Skills
Social Media Marketing, Conference Speaking, Graphic Design, Screenwriting, Video Production, Matte Painting, Traditional Painting, Photoshop, Scriptwriter, Photo Editing, Illustration, InDesign, After Effects, Public Speaking, Painting, Nonprofits, Image Editing, Social Media, Film, Editing, Advertising, Social Networking, Marketing, Web Design, Illustrator, Video Editing, Video, Flash, Animation, Screenwriter
Education
Syracuse University 2002 — 2006
Bachelor of the Arts, Illustration
Animation Mentor 2006 — 2007
Animation
Upright Citizen Brigade 2010 — 2012
Improv
West Bloomfield High School
Heavy Iron Studios January 2013 - Present
TELEDYNE TECHNOLOGY March 2008 - February 2013
Blue Microphones June 2006 - March 2008
Skills
Computer Repair, Troubleshooting, Microsoft Servers, Microsoft Office, VMware Workstation, Active Directory, Backup & Restore, Mac OS X, System Administration, Testing, OS X, Engineering, Windows XP, Windows 7, Technical Support, Windows Server, DNS, Management, Networking, Hardware, Network Administration, Leadership, Computer Hardware
Education
ABCO Technology 2011 — 2012
MCITP
Purdue University 2002 — 2006
ASSOCIATE OF SCIENCE, ELECTRICAL ENGINEERING TECHNOLOGY
Microsoft April 2010 - Present
Mass Media June 2009 - May 2010
Heavy Iron Studios 2006 - 2007
University of California at Irvine 2005 - 2006
Mass Media June 2004 - August 2005
Skills
Game Development
Education
University of California, Irvine 2005 — 2006
Master of Science, Computer Graphics and Visualization
Synopsys June 2013 - Present
Heavy Iron Studios May 2012 - December 2012
Aricent Group May 2008 - May 2011
Skills
C++, Perforce, Video Games, Game Development, OpenGL, Artificial Intelligence
Education
University of Southern California 2011 — 2013
Master of Science (M.S.), Computer Science
Blizzard Entertainment July 2015 - Present
Cloud Imperium Games May 2013 - July 2015
Activision September 2011 - May 2013
Total Immersion Software August 2010 - July 2011
Total Immersion Software October 2009 - November 2010
Heavy Iron Studios October 2007 - October 2009
Electronic Arts (EA) June 2004 - August 2004
Skills
Xbox 360, PS3, Wii, Video Games, Gameplay, Game Development, Computer Games, Perforce, Xbox, Mobile Games, Console, DevTrack, JIRA, Scrum, PSP, Game Testing, Multiplayer, Bug Tracking, Game Mechanics, Software Project..., Online Gaming, Test Planning
Education
Western Washington University 2004 — 2006
Political Science, Philosophy, and Economics
Whatcom Community College 2006 — 2006
Bellevue College 2002 — 2004
South Seattle College 2002 — 2004
Mercer Island High School 2000 — 2004
Diploma
Heavy Iron Studios October 2011 - Present
Legend 3D February 2011 - October 2011
Independent Contractor January 2009 - February 2011
Pandemic Studios September 2006 - November 2008
Pandemic Studios 2005 - 2006
WorldLink 2002 - 2005
Dynamics Direct, LLC 2001 - 2002
ARTISTdirect 2000 - 2001
ARTISTdirect 2000 - 2001
Skills
Project Management, CMS, Video Games, Network Administration, System Administration, IT Service Management, Active Directory, Game Development, OS X, Mac OS X, Servers, SQL, Databases, Hardware, Networking, DNS, Technical Support, Troubleshooting, Windows Server, Software Development, Windows 7, Quality Assurance, Management, Testing
Education
University of Florida 1997 — 1999
BA, History
Telltale Games November 2012 - Present
Nihilistic Software February 2010 - October 2012
Heavy Iron Studios May 2007 - February 2010
Big Fish Creative November 2003 - December 2006
Skills
Xbox 360, Video Games, Game Development, PS3, Art Direction, Game Design, Level Design, Animation, Flash, Wii, Perforce, Gameplay, Maya, UV mapping
Education
Philadelphia University 1998 — 2002
Bachelors, Graphic Design Communication
Glasgow School of Art
Camouflaj game studio August 2013 - Present
Loose Cannon Studios December 2008 - August 2009
Surreal Software March 2008 - November 2008
Surreal Software/Midway October 2006 - March 2008
Surreal Software/Midway April 2006 - October 2006
Surreal Software January 2005 - April 2006
Heavy Iron Studios May 2004 - October 2004
Rockstar San Diego 2002 - 2004
Midway Home Entertainment 2001 - 2002
SCEA/Sony 1999 - 2001
Skills
Team Leadership, Video Games, Gameplay, Xbox 360, Social Games, Game Development, PS3, Game Design, Console, Xbox, Multiplayer, Game Mechanics, Creative Direction, Localization, Scrum, Agile Project Management, Wii, Casual Games, Quality Assurance, Perforce, Mobile Games, MMO, Online Gaming, Computer Games
Education
University of Arkansas 1993 — 1995
AA, Business Administration
Apple August 2012 - Present
oblong industries, inc. April 2010 - July 2012
Apple November 2003 - February 2010
Spark Unlimited 2004 - 2004
Digital Domain March 2003 - November 2003
Nickelodeon Animation Studios August 2002 - May 2003
2015, Inc. 2003 - 2003
sony imageworks February 2002 - May 2002
DALiLab, Inc. October 2001 - April 2002
Heavy Iron Studios October 1999 - April 2001
Skills
Video Game Design, Editing, Documentation, Game Design, Mac OS X, Graphic Design, Technical Writing, InDesign, Microsoft Office, Photoshop, Illustrator, Software Documentation, OS X
Education
Harvard University 1987 — 1991
AB, English and American Literature and Language
Hyde Park Career Academy 1983 — 1987
High School Degree, College Prep
Aristocrat August 2015 - Present
Freelance January 2014 - August 2015
Tic Toc Games September 2013 - January 2014
Creative Capers Entertainment March 2013 - September 2013
Heavy Iron Studios March 2011 - February 2013
Thinkwell Design and Production October 2008 - December 2010
Mighty Mojo Studios October 2006 - October 2008
Project Firefly September 2005 - October 2006
Genesis Orlando April 2001 - September 2005
Skills
Animation, Flash Animation, 3D animation, Character Animation, Traditional Animation, Animation Design, Computer Animation, Xbox 360, Flash, Modeling, PS3, Film, Computer Graphics, Cartoons, Maya, Storyboarding, 3D, 3D Modeling, Digital Illustration, Drawing, Illustration, Photoshop, Illustrator, Visual Arts, User Interface Design, Digital Painting, Concept Design, Texturing
Education
University of Central Florida 2000 — 2004
BFA Art, Animation
Heavy Iron Studios September 2009 - Present
Heavy Iron Studios August 2007 - September 2009
Heavy Iron Studios September 2006 - August 2007
Skills
Environment Modeling, Texture, UV mapping, Texturing, Maya, 3D Studio Max, 3D, Rendering, Art, After Effects, Lighting, Modeling, Photoshop, Illustrator, Visual Effects, Computer Graphics, Wii, Xbox 360, PS3, Game Development, Perforce, Changing Environments, Video Games, Environment Art, Unreal Engine 3
Education
Savannah College of Art and Design
Bachelors of Fine Arts, Computer Art
El Grupo Animation & Story Workshop January 2009 - Present
American Animation Institute January 1992 - Present
Creative Capers 2010 - 2010
THQ 2006 - 2007
Heavy Iron Studios 2006 - 2007
Enesco 2004 - 2007
Heavy Iron/THQ 2005 - 2006
Walt Disney Feature Animation 1984 - 2004
Walt Disney Animation Studios 1984 - 2004
Hanna Barbera Productions 1977 - 1984
Skills
Teaching, After Effects, Maya, Illustration, Flash, Modeling, 2D, Graphic Design, Motion Graphics, Animation, Traditional Animation, Compositing, Computer Graphics, Storyboarding, Rigging, Cinematics, Texturing, Art, Zbrush, Concept Design, 3D, Computer Animation, Conceptual Art, Character Animation, Nuke, Premiere, Mental Ray, Video Games, Art Direction, UV mapping, Creative Direction, 3D Modeling, Digital Illustration, Illustrator, Visual Effects, Photoshop, 3D Studio Max, Graphics, Digital Painting, Drawing, Mudbox, Cartoons, Flash Animation, Feature Films, Comics, Matte Painting, Painting, Digital Art, Sketching, Character Rigging
Education
Otis College of Art and Design 1978 — 1980
Illustration
San Jose State University 1974 — 1976
BA, Illustration
American Animation Institute
Heavy Iron Studios March 2009 - Present
THQ/Heavy Iron Studios 2005 - February 2009
THQ/Heavy Iron Studios 2008 - 2009
Walt Disney Studio 2004 - 2007
DreamWorks Animation 1997 - 2005
Skills
Digital Painting, Character Animation, Maya, Conceptual Art, Video Games, Photoshop, Illustrator, Feature Films, Outsourcing Management, Layout, Game Development, Creative Direction, Visual Development, Xbox 360, Animation, Texturing, Cinematics, Game Design, Visual Arts, Storyboarding
Education
Art Center College of Design 1994 — 1997
BA
Storm8 July 2015 - Present
Nickelodeon Animation Studios August 2013 - Present
Abyss Studios July 2013 - Present
Advanced Media at Disney Interactive May 2014 - Present
Animal Planet March 2015 - June 2015
ITV December 2013 - June 2014
Disney Online Studios 2009 - April 2013
PBS May 2013 - 2013
The Gotham Group 2003 - 2012
Heavy Iron Studios July 2008 - October 2008
Skills
Game Design, Entertainment, Game Development, Online Gaming, Animation, Comedy, Story Editing, Freelance Writing, MMO, Community Management, Console Games, Interactive Storytelling, Web Content, Social Media Blogging, Screenwriting, Television, Lateral Thinking, Humor, Story Structure, Blogging, Computer Games, Film, Video Games, Content Strategy, Creative Writing, Character Animation, Editorial, Producing, Mobile Games, Storytelling, Creative Direction, Digital Media, Writing, New Media, Social Media, Editing
Education
University of Southern California
BA, English / Journalism
The Art Institutes July 2014 - Present
Thetus Corporation July 2014 - May 2015
Atlatl Software September 2013 - June 2014
Heavy Iron Studios May 2013 - September 2013
UCode December 2012 - May 2013
Tic Toc Games March 2012 - May 2012
Lantern LLC. October 2011 - January 2012
Mobotory January 2011 - July 2011
US Navy January 2006 - August 2009
Skills
Game Development, Unity3D, Game Design, Game Programming, Gameplay Programming, C#, Programming, Gameplay, DirectX, Mobile Games, iOS development, OpenGL, Game Engines, Computer Games, GLSL, Unreal Engine 3, C++, Level Design, Game Mechanics, Java, JavaScript, HTML, Visual Studio, Perforce, CG, .NET Framework, Academic Tutoring, Unity Server, GIT, Maya, 3D Modeling, Atlassian JIRA, SQLite, Ruby, Python, Photoshop, Unreal Engine, University Teaching, iOS, Mobile Game Development, Mobile Applications, .NET, Computer Graphics, Web Framework, CSS, Ext JS, Ractive, RESTful WebServices, Tomcat, Node.js
Education
The Art Institute of California-Los Angeles 2010 — 2013
Bachelors of Science, Game Programming
Hawaii Pacific University 2008 — 2010
A.S, Computer Science
Self Aware Games May 2009 - Present
Home Studio June 2006 - December 2011
NUKOTOYS January 2009 - May 2009
Factor 5 April 2008 - December 2008
Veeker Corp. January 2006 - December 2007
ThumbJive February 2006 - September 2006
Heavy Iron Studios July 2004 - October 2004
Skills
Environment Art, 3D, Maya, PS3, Xbox 360, Level Design, Game Development, Wii, Game Design, Video Games, Unreal Engine 3, Gameplay, 2D graphics, Art Direction, User Interface Design, Graphic Design
Education
Art Institute of California-San Francisco 2005 — 2007
B.S.
University of California, Berkeley 1997 — 2001
B.A.
Muti Labs July 2013 - Present
Zynga March 2012 - June 2013
Buffalo Studios February 2012 - March 2012
Zynga December 2011 - February 2012
Meteor Games April 2011 - November 2011
2K Games July 2009 - June 2010
Heavy Iron Studios November 2008 - May 2009
Heavy-Iron (THQ) November 2008 - May 2009
Otis College of Art and Design July 2008 - August 2008
Atomic Tarantula LLC May 2007 - July 2007
Skills
Quality Assurance, Excel, JIRA, Game Design, Game Development, PS3, Game Balance, Video Games, Microsoft Excel, Wii, Facebook, Photoshop, Level Design, Social Games, Xbox 360, Gameplay
Education
Otis College of Art and Design 2005 — 2009
Digital Media, Game Design, 3D Modeling and Animation
Radiant Entertainment March 2014 - Present
ROBLOX November 2013 - March 2014
Double Helix Games August 2013 - November 2013
The Third Floor, Inc. May 2013 - November 2013
SuperBot Entertainment, Inc. 2011 - 2013
Heavy Iron Studios 2010 - 2011
Integrated Rehabilitation Therapies 2007 - 2010
J. Paul Getty Museum 2004 - 2004
Skills
Modeling, Texturing,..., Animation, 3D Modeling, Video Games, Texturing, Character Animation, Drawing, Film, Maya, Sculpture, PS3, Zbrush, Concept Design, Art, Texture Artist, UV mapping, Painting, Conceptual Art, Environmental Modeling, Character Modelling
Education
Gnomon School of Visual Effects 2009 — 2011
High End CG Program
California State University-Long Beach 2000 — 2007
BFA, Drawing & Painting
Backflip Studios January 2011 - Present
Self-employed June 2000 - January 2011
Insomniac Games March 2007 - December 2010
Insomniac Games December 2005 - March 2007
Heavy Iron Studios September 2002 - November 2005
Angel Studios May 2002 - August 2002
Art Institute of California, Los Angeles January 2001 - May 2002
Morpheus International October 1994 - January 1998
Skills
Drawing, Character Designs, Hard Surface Modeling, character modeling, Creature Design, 3D Modeling, Video Games, PS3, Maya, Texturing, UV mapping, Zbrush, Xbox 360, Game Design, Digital Painting, Conceptual Art, 3D, Environment Art, Concept Design, Texture Painting, Digital Sculpting, Game Development, Level Design, ZBrush
Education
Art Center College of Design 1998 — 2000
BFA, Illustration
University of California, Los Angeles 1991 — 1994
BA, English
New Mexico Military Institute 1987 — 1991
AA, General Education and Military Science (Army ROTC), HS Junior and Senior years, Junior College Freshman and Sophomore years.
MVP Sports July 2015 - Present
Algorithms for Everybody November 2014 - Present
Gamblit Gaming, LLC February 2015 - March 2015
Inverted Axis June 2014 - October 2014
Music Mastermind, Inc March 2012 - May 2014
Heavy Iron Studios July 2010 - March 2012
Deep Blue Worlds October 2008 - July 2010
Spark Unlimited July 2005 - January 2010
Big Stage Entertainment, Inc. March 2009 - June 2009
Midway Los Angeles June 2004 - July 2005
Skills
Perforce, C++, Xbox 360, Visual Studio, Gameplay, Game Development, Artificial Intelligence, Video Games, Scripting, PS3, Scrum, Xbox, Subversion, Unreal Engine 3, C, ActionScript, Git, Xcode, Software Engineering, Software Development, XML, Agile Methodologies, iOS, C#, Unity3D, Unity, NoSQL, CouchDB
Education
Simon Fraser University 1989 — 1995
B.Sc, Computer Science
Gem May 2014 - Present
Pose June 2011 - March 2014
CitySourced November 2010 - August 2011
Heavy Iron Studios January 2008 - September 2008
Skills
Android, Java, Ruby on Rails, C++, Mobile Applications, Programming, JavaScript, HTML, CSS, Web Development, Ruby, OS X, Scrum, jQuery, Agile Methodologies, MEL, Objective-C, iOS development, Git, Android Development, iOS, PostgreSQL, HTML 5, User Experience, iOS Development
Education
University of Southern California 2007 — 2010
BS, Computer Science
Roakana Inc March 2012 - Present
Galactic Pest Control October 2012 - May 2013
Heavy Iron Studios March 2012 - June 2012
Heavy Iron Studios September 2010 - March 2012
Pandemic Studios August 2003 - February 2010
Crystal Dynamics May 2001 - June 2003
Dreamworks Interactive May 1997 - March 2001
Skills
PowerPoint, Event Planning, Microsoft Excel, Video Production, Game Development, Photoshop, Video Games, Editing, Budgets, Microsoft Office, Microsoft Word, Research, Project Management, Monitization, Multiplayer Design, Interactive Storytelling, Horror, Science Fiction, Brawlers, FPS, Game Mechanics, Mobile Games, Computer Games, Concept Development, Concept Design, Pitch Development, Original Concepts, Online Gaming, Game Scripting, Conceptual Art, Creative Writer, Consulting, Unity3D, Collaboration, iPad, Xbox 360, PS3, RPG, World Building, 3D, Interactive..., Level Design, Gaming, Gaming Industry, iOS, Casual Games, Game Balance, Game Design, Gameplay, MMO
Education
University of Puget Sound 1991 — 1995
Bachelor of Arts (B.A.), Fine and Studio Arts
Skyrocket Toys January 2015 - Present
Small Consulting January 2014 - Present
Electronic Arts (EA) October 2008 - December 2013
Brash Entertainment June 2007 - September 2008
THQ April 2005 - May 2007
Heavy Iron Studios May 2004 - April 2005
Disney Interactive May 2002 - May 2004
Disney Interactive June 2001 - December 2001
Skills
Video Games, Game Development, Video Game Development, Console, PS3, Xbox 360, Online Gaming, Wii, MMO, Computer Games, Perforce, Mobile Games, Casual Games, Social Games, Interactive..., Localization, Gaming, Animation, Monetization, MMORPG, Xbox, Gameplay, Digital Distribution, Game Mechanics, Gaming Industry, Level Design, iPhone, Game Programming, Community Management, Unreal Engine 3
Education
Penn State University 1997 — 2002
Bachelor of Science (BS), Major: Finance and International Business Minor: French and International Studies
Visual Concepts/2K Sports August 2012 - Present
Heavy Iron Studios May 2011 - March 2012
Skills
C, C++, Java, C#, Programming, Graph Theory, Coordinate Geometry, Visual Studio, Perl Script, MySQL, Multiplayer, Game Mechanics, Perforce, Game Development, OpenGL, Python, Artificial Intelligence
Education
USC 2010 — 2012
Master's degree, Computer Science, 3.61
SASTRA University 2006 — 2010
Bachelor's degree, Information Technology
Titmouse July 2011 - Present
Six Point Harness November 2010 - July 2011
Heavy Iron Studios July 2010 - October 2010
Haendel Studio June 2008 - June 2010
film roman July 2008 - February 2009
Skills
Background Design, Background Art, Character Animation, Illustration, Animation, Concept Design, Flash Animation, Photoshop, Video Games, Flash, Traditional Animation, Layout
Education
University of Southern California 2004 — 2008
BFA, Fine Art
Disney Mobile January 2013 - November 2013
Ramseas Investments, Inc. June 2007 - January 2013
Heavy Iron Studios March 2001 - June 2007
NewTek, Inc January 1998 - March 2001
Asset Factory, Inc. February 1997 - January 1998
Andersen Consulting June 1994 - January 1997
Skills
Game Development, C++, C#, Leadership, Software Development, Programming, JavaScript, Photoshop, Mobile Applications, C, Project Management, Agile & Waterfall..., Software Architectural..., Software Development..., Multithreading, Unix Operating Systems, Unix Shell Scripting, Java, JNI, Android, iOS, 3D graphics, OpenGL, OpenGL ES, Video Games, Game AI, ps3, ps2, Xbox 360, Xbox, Wii, SQL, XML, JSON, PHP, jQuery, Perl, Python, Atlassian JIRA, git, Perforce, PS3
Education
University of Notre Dame 1990 — 1994
Bachelor of Science (BS), Mechanical Engineering
Intelligent Systems Technology, Inc. May 2015 - Present
Applied Minds May 2012 - Present
Seed Studio Inc. January 2012 - May 2012
Heavy Iron Studios January 2008 - December 2011
Wideload Games May 2007 - August 2007
Skills
Xbox 360, PS3, Video Games, Game Development, C++, Python, Game Programming, Wii, Programming, Console, Embedded Software, Games Research
Education
University of Southern California 2014 — 2019
Doctor of Philosophy (Ph.D.), Computer Science, 3.976
University of Southern California 2008 — 2011
MS, Computer Science emph. Game programming and design, 3.97
University of Colorado at Boulder 2003 — 2007
BS, Computer Science and Applied Mathematics, 3.9
The Workshop Entertainment April 2013 - Present
Bioware November 2011 - 2012
Torpex Games April 2009 - January 2011
LucasArts August 2007 - September 2008
Heavy Iron Studios June 2006 - July 2007
Electronic Arts, Los Angeles November 2005 - June 2006
Activision February 2003 - September 2005
Treyarch Corp. April 2001 - February 2003
Skills
Gameplay, Video Games, PS3, Perforce, Path Finding, Xbox 360, Game Design, Computer Graphics, Computer Games, Xbox, Artificial Intelligence, Game Development, Wii
Education
Colorado State University 1998 — 2000
Masters, Computer Science - Vision and Robotics
Fort Lewis College 1994 — 1998
Bachelors, Computer Science - Minor in Math
Motorola Mobility January 2013 - Present
Heavy Iron Studios April 2003 - December 2012
Treyarch May 2001 - March 2003
L&T Infotech 1998 - 2000
Skills
Xbox 360, PS3, Game Development, Perforce, Wii, Xbox, Gameplay, Video Games, Game Programming, DirectX, Game Engines, Game Design, Computer Games, HLSL, OpenGL, Shaders, Computer Graphics, Multiplayer, C++, Visual C++, C#, Java, Visual Basic, VBA, Perl
Education
University of Southern California 2000 — 2001
Master's, Computer Science
Doctor Babasaheb Ambedkar Marathwada University 1994 — 1998
B.E., Computer Science
Industrial Light & Magic August 2013 - Present
Industrial Light & Magic November 2011 - August 2013
Lucasfilm Animation October 2008 - October 2011
Gnomon School of Visual Effects September 2007 - October 2008
Heavy Iron Studios March 2007 - October 2008
Climax Group Inc. February 2006 - November 2006
Skills
Maya, Python, MEL, Problem Solving, Rigging, Texturing, Video Games, Character Animation, Cinematics, 3D, The Internet, Cooking, Character Rigging, Digital Sculpting, Zbrush, Rendering, Modeling, Perforce, Computer Graphics, Wii, Mental Ray, UV mapping, Pipeline Development, Hard Surface Modeling, Texture Painting, Visual Effects, Computer Animation, Mudbox, Bacon, Technical Direction
Education
Savannah College of Art and Design 2001 — 2005
BFA, Computer Art
Insomniac Games July 2012 - Present
Insomniac Games January 2010 - July 2012
Square Enix September 2009 - December 2009
Heavy Iron Studios August 2007 - August 2009
Blindlight, LLC March 2007 - August 2007
The Academy of Interactive Arts & Sciences 2006 - 2007
Skills
Project Management, Game Development, Game Design, Level Design, Gameplay, Perforce, DevTrack, Computer Games, Online Gaming, Console, Social Games, Video Games, Agile Project Management, Agile & Waterfall..., Scrum, Microsoft Project, SharePoint, TFS, Photoshop, Xbox 360, PS3, Quality Assurance, Maya, Casual Games
Education
Ithaca College 2002 — 2006
Bachelor of Science, Television-Radio Production
神田外語大学 / Kanda University of International Studies
The Walt Disney Company September 2014 - Present
Game Mechanic Studios April 2014 - September 2014
Seed Studio Inc. November 2012 - May 2014
Checkpoint Studios Inc. November 2011 - September 2012
Heavy Iron Studios February 2009 - November 2011
THQ August 2006 - November 2011
Heavy Iron Studios 2006 - November 2011
Encore Software 2004 - 2006
Vivendi Games 2001 - 2004
Skills
Video Games, PS3, Casual Games, Xbox 360, Console, Maya, Game Design, Unreal Editor, Console Games, Wii, Game Development, Unity3D, Mobile Game Development, C#, Computer Games, Visual Studio, JavaScript, Mobile Applications, Xbox, Gameplay, Unity, Havok
Education
Los Angeles Valley College 1998 — 2003
Alelo Inc. January 2010 - July 2012
Heavy Iron Studios February 2007 - January 2010
Vivendi Universal Games August 2004 - February 2007
Education
Chapman University 2002 — 2004
BFA, Film
University of California, Santa Cruz 2000 — 2002
Film
Blizzard Entertainment April 2015 - Present
Carbine Studios January 2011 - April 2015
Junction Point Studios May 2010 - January 2011
Heavy Iron Studios 2007 - February 2010
Zono Inc. 2006 - 2007
Double Edge Digital 2003 - 2005
DreamWorks Animation 1999 - 2003
Warner Bros. Feature Animation 1995 - 1999
Walt Disney Animation Studios 1998 - 1998
Skills
Maya, Zbrush, Texturing, FX Options, Cinematics, Video Games, Character Animation, Game Development, UV mapping, Visual Effects, XSI, PS3, 3D, Environment Art, Game Design, UV Mapping, Computer Games, Xbox 360
Education
California State University-Long Beach
Bachelor of Fine Arts (BFA), Illustration
Insomniac Games September 2011 - Present
Heavy Iron Studios December 2007 - September 2011
THQ Heavy Iron Studios August 2007 - December 2007
Sony Pictures Imageworks June 2006 - August 2006
Sony Pictures Imageworks June 2005 - August 2005
Skills
Animation, Character Animation, Maya, Video Games, Computer Graphics, Photoshop, 3D animation, Perforce, Video Game Development, Computer Animation, PS3, Feature Films, Cinematics, Game Development
Education
University of Southern California 2003 — 2007
BA, Fine Arts
Piedmont High School
The Third Floor, Inc. March 2014 - September 2015
Big Red Button Entertainment, Inc. February 2014 - March 2014
The Third Floor, Inc. October 2013 - December 2013
The Odd Gentlemen LLC February 2013 - September 2013
The Third Floor, Inc. May 2012 - February 2013
Spiral Galaxy/Mattel September 2005 - September 2012
Hydrogen Whiskey Studios January 2012 - March 2012
Hydrogen Whiskey Studios August 2011 - December 2011
Heavy Iron Studios July 2010 - February 2011
USC Interactive Media Division April 2010 - August 2010
Skills
Character Animation, Maya, Photoshop, After Effects, Cinematics, Video Games, Animation, Modeling, Texturing, Compositing, Facial Animation, Zbrush, Computer Animation, Traditional Animation, Storyboarding, 3D, Motion Capture, Rendering, Illustration
Education
Animation Mentor 2009 — 2010
Character Animation
University of Southern California 2004 — 2008
MFA, Animation and Digital Arts
University of California, Berkeley 1996 — 2001
BA, Art Practice: Film and Video
Insomniac Games March 2014 - Present
Trion Worlds May 2010 - October 2013
Traceback Studios March 2013 - July 2013
Heavy Iron Studios February 2008 - April 2009
HD-Encoding August 2007 - January 2008
Skills
Texturing, Maya, Modeling, Environment Modeling, Creating Modular..., High Poly Modeling, Low Poly Modeling, Set Dressing, Photoshop, Zbrush, CrazyBump, xNormal, nDo, UVLayout, UV mapping, Lighting, Premiere, Mental Ray, XSI, Traditional Art..., 3D Modeling, Xbox 360, Wii, Perforce, Marmoset
Education
Cogswell Polytechnical College 2003 — 2007
B.A., Digital Arts and Animation
Adobe - EchoSign September 2012 - Present
Total Immersion Software - Alameda January 2010 - April 2011
Total Immersion Software January 2010 - April 2011
THQ April 2004 - May 2009
Heavy-Iron (THQ) April 2004 - May 2009
Heavy Iron Studios / THQ April 2003 - May 2009
Heavy Iron Studios March 2004 - March 2009
5000ft April 2003 - January 2004
Electronic Arts December 2002 - March 2003
The 3DO Company January 2001 - December 2002
Skills
Game Design, Xbox 360, PS3, Gameplay, Level Design, Game Development, Video Games, Multiplayer, Scripting, Game Mechanics, User Interface, Conceptual Art, Computer Games, Wii, 3D, Mobile Games, Animation, Cinematics, Maya
Education
Foothill College 1996 — 1998
Portland General Electric October 2014 - January 2015
Edelman July 2014 - September 2014
Portland General Electric October 2011 - December 2013
California Virtual Academies July 2010 - December 2010
Heavy Iron Studios July 2004 - March 2009
Skills
Video Games, Perforce, PS3, Xbox 360, Windows 7, Windows XP Pro, BMC Remedy, Maximo, Spiceworks, Request Tracker, Active Directory, Microsoft Exchange, Scripting, Xbox, Programming, Software Development, Game Design, Game Development
Education
Art Institute of California - Los Angeles 2010 — 2010
Game Programming
California State University-San Bernardino 1998 — 2002
BA, Theatre Arts, Computer Science
Heavy Iron Studios January 2011 - December 2012
Skills
Game Development
Education
California State University-Chico 2000 — 2004
Zombot Studio January 2014 - Present
Visual Concepts (2K Sports) June 2008 - December 2013
Visual Concepts Korea (2K Sports) April 2011 - July 2013
Heavy Iron Studios 2006 - 2008
Adaptium April 2006 - August 2006
Skills
Game Development, Xbox 360, Video Games
Education
University of Southern California 2006 — 2008
Master of Science (MS), Computer Science
University of California, San Diego 2001 — 2005
Bachelor of Science (BS), Computer Science
Amazon Game Studios June 2015 - Present
Heavy Iron Studios May 2010 - June 2015
Heavy Iron Studios March 2008 - May 2010
Gearbox Software June 2007 - August 2007
Skills
Game Programming, C++, Artificial Intelligence, Gameplay, Video Games, Game Development, Computer Games, Programming, Xbox 360, Unreal Engine, Game Design, Wii, Kinect, Console, Perforce, Playstation, PS3
Education
University of Southern California 2003 — 2007
Bachelors of Science, Computer Science
Sony Online Entertainment April 2014 - October 2014
Big Block May 2013 - November 2013
Heavy Iron Studios February 2013 - April 2013
Electronic Arts January 2010 - May 2012
Cereal Studio November 2004 - November 2006
Skills
Texturing, 3D, Environment Art, Maya, Modeling, Zbrush, Photoshop, UV mapping, Game Development, Low Poly Modeling, Video Games, After Effects, 3D Studio Max, Computer Graphics, XSI, Nuke, Mental Ray, Computer Animation, Character Animation, Wii, Texture Painting, Lighting, Perforce, Flash, Vray, Hard Surface Modeling, Mari, Texture Artist, Unreal Engine 3, Unreal Editor, Digital Sculpting, Game Art, 3D Modeling, Max, High Poly Modeling, Unity, UV Mapping
Education
Vancouver Film School 2007 — 2008
Degree, 3D Animation and Visual Effects
Universidad Iberoamericana, Ciudad de México 2000 — 2004
Bachelor, Graphic Design
Kongregate June 2015 - Present
Self Aware Games January 2012 - February 2015
Zynga September 2011 - January 2012
Location Labs May 2011 - September 2011
Total Immersion Software February 2010 - May 2011
Luxoflux December 2008 - February 2009
Treyarch September 2008 - December 2008
Treyarch July 2008 - September 2008
Heavy Iron Studios September 2007 - July 2008
Activision January 2007 - April 2007
Skills
PS3, Xbox 360, Video Games, Wii, Game Development, Gameplay, Game Design, Mobile Games, Computer Games, Casual Games, Perforce, Console, DevTrack, JIRA, PSP, Xbox, Unreal Engine 3, Multiplayer, MMO, Bug Tracking, Test Planning, Confluence, Quality Assurance, Social Games, Online Gaming, Game Testing, Level Design, Game Mechanics, Black Box Testing, MMORPG, Testing, Mobile Devices, Android, Mobile Applications, Scrum, Software Quality...
Education
Santa Monica College 2004 — 2005
Film
Spikes Security May 2015 - Present
Space Exploration Technologies August 2011 - Present
Heavy Iron Studios June 2009 - August 2011
THQ, Inc 2002 - May 2009
Skills
Perforce, Subversion, Git, Apache, LDAP Administration, Kerberos, Python, Perl, Linux, Scripting, Game Design, Game Development, Xbox 360, Bash, PS3, Puppet, Cisco Technologies, Video Games, Nagios
Education
Université de Nantes 1995 — 1998
Comp Sci
Wicked Fun November 2013 - Present
artofalyflock.com January 2010 - Present
Nerd Kingdom October 2012 - August 2013
Heavy Iron Studios March 2011 - May 2011
RZ2 September 2009 - December 2009
Made in Paradise March 2008 - August 2008
Skills
Digital Painting, Character Animation, Storyboarding, Concept Design, Illustration, Photoshop, Drawing, Texture Painting, Zbrush, Digital Sculpting, Conceptual Art, Texturing, Maya, UV mapping, Mudbox, Illustrator, Traditional Animation, Rigging, 3D Modeling, Animation
Education
Laguna College of Art and Design 2005 — 2009
BFA, Animation and Game Art
Laguna College of Art and Design 2005 — 2009
BA , Animation
Institute of Creative Technologies September 2009 - Present
High Moon Studios June 2007 - October 2008
Heavy Iron Studios January 2007 - April 2007
Southern California Earthquake Center May 2005 - April 2006
Skills
User Interface, 3D, Texturing
Education
University of Southern California 2006 — 2007
Masters, Computer Science
University of Southern California 2002 — 2006
Bachelors of Science, Computer Engineering/Science
DeNA West September 2014 - Present
High Moon Studios February 2014 - August 2014
Robotoki September 2013 - January 2014
Spark Unlimited August 2011 - July 2013
Art Institute April 2010 - August 2011
Heavy Iron Studios August 2008 - August 2011
Backbone Entertainment February 2006 - August 2008
National Geographic Society January 2005 - April 2005
Manifest Games May 2004 - July 2004
Skills
Texturing, Maya, MEL, 3D, 3D Modeling, Photoshop, Character Rigging, Scripting, Rigging, Perforce, Unreal Engine 3, 3D Studio Max, Python, Zbrush, Shader Creation, Tools..., 3D rendering, Art, Game Scripting, After Effects, Mental Ray, HLSL, JavaScript, Havok, Technical Support, Unreal 4, Cloth Simulation, Radient, GSC Scripting, ZBrush
Education
Academy of Art University 2003 — 2006
BFA 3D Animation, 3D Modeling and Animation
California State University-Fullerton 1999 — 2000
Certificate in Digital Animation, Digital Animation/CGI
KIXEYE April 2012 - December 2013
Kabam July 2010 - December 2011
Heavy Iron Studios June 2007 - August 2007
Skills
Social Games, Game Design, MMO, Game Development, Video Games, Game Programming, Gameplay, Game Mechanics, Online Gaming, Game Engines, Gameplay Programming
Education
University of Southern California 2006 — 2010
BS, Computer Science (Games)
Mattel, Inc. September 2014 - Present
Various Game Developers/Publishers October 2010 - Present
Naked Sky Entertainment July 2012 - November 2013
Sega of America, Inc. 2007 - 2010
NAMCO BANDAI Games America Inc. 2005 - 2007
2015 2002 - 2005
Heavy Iron Studios 2000 - 2002
Retro Studios 1999 - 2000
Surreal Software 1998 - 1999
FASA Interactive November 1996 - June 1998
Skills
Creative Direction, Perforce, Management, Game Development, Video Games, Mobile Games, Leadership, PS3, MMO, Game Design, Quality Assurance, Xbox 360, iPhone, Computer Games
Education
University of California, Santa Barbara 1990 — 1993
MA, Religious Studies
The George Washington University 1986 — 1990
BA, Religion
KIXEYE April 2013 - Present
Controlled Chaos Media June 2011 - June 2013
TimeGate Studios April 2010 - March 2011
Titmouse Games January 2008 - January 2009
Heavy Iron Studios June 2006 - January 2008
Activision February 2004 - June 2006
Skills
Xbox 360, PS3, Game Development, Video Games, MMO, DevTrack, Console, Project Management, Wii, Xbox, Gameplay, Quality Assurance, Computer Games, Casual Games, Game Design, Social Games, Mobile Games
Education
University of Missouri-Columbia 1999 — 2003
Bachelor of Arts, 2003
Warner Bros. Entertainment Group of Companies May 2014 - Present
Heavy Iron Studios July 2012 - October 2013
Tales from the Minus Lab May 2011 - May 2012
Innovative Leisure December 2011 - March 2012
Information Sciences Institute May 2011 - August 2011
LexisNexis May 2007 - August 2009
NCR Corporation May 2004 - August 2004
Skills
C++, OpenGL
Education
University of Southern California 2010 — 2012
Master of Science, Computer Science; Game Development
The Ohio State University 2007 — 2010
Bachelor of Science, Engineering; Computer Science and Engineering
Indiana University - Kelley School of Business 2001 — 2005
Bachelor of Science, Business; Computer Information Systems, Business Process Management, Operations Management
Beachhead Studio September 2013 - December 2013
Disney Interactive Studios July 2011 - October 2012
Activision April 2010 - September 2010
Heavy Iron Studios November 2008 - May 2009
Activision August 2008 - October 2008
Neversoft Entertainment May 2007 - October 2007
2K Games November 2006 - May 2007
Insomniac Games May 2005 - October 2006
Lotus Interworks September 2004 - May 2005
Heavy Iron Studios May 2004 - September 2004
Skills
Video Games, Game Development, Xbox 360, Game Design, Computer Games, Gameplay, Console, Level Design, Mobile Games, Maya, Online Gaming, DevTrack, Game Testing, Quality Assurance, JIRA, Multiplayer, Wii, Bug Tracking
Education
Wharton School, University of Pennsylvania 2013 — 2013
Gamification, 78.3%
West Valley Occupational Center 2006 — 2006
3D Modeling/Animation
Full Sail University
Heavy Iron Studios, Inc. January 2014 - Present
Heavy Iron Studios June 2012 - December 2013
University of California, Irvine April 2011 - June 2012
Playzon Interactive November 2011 - March 2012
Education
University of California, Irvine 2010 — 2014
Computer Science
Self-employed August 2006 - Present
Heavy Iron Studios February 2010 - November 2011
Activision March 2011 - October 2011
Education
Santa Monica College 2009 — 2012
Bachelor of Arts (BA), Entertainment Technology
El Camino College 2010 — 2011
Bachelor of Arts (BA)