Blue Castle Games
Industry: Video game developer
DescriptionCapcom Game Studio Vancouver, Inc., more commonly known as Capcom Vancouver, was a video game developer owned by Capcom in partnership with Microsoft Studios. Defunct: September 18, 2018 Headquarters: Burnaby, Canada Number of employees: 200 Founded: July 4, 2005 Key people: Tim Bennison; Bryce Cochrane; Chris Rowe Parent organizations: Capcom, Capcom U.S.A., Inc.
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Blue Castle Games Employees
Capcom Game Studio Vancouver July 2012 - Present
Capcom Game Studio Vancouver October 2010 - July 2012
Blue Castle Games March 2009 - October 2010
EA Black Box February 2006 - 2008
Skills
PS3, Xbox 360, Maya, 3D Studio Max, Lighting, Modeling, Texturing, Game Development, Photoshop, Wii
Education
The Art Institute of Vancouver 2005 — 2006
Northern Alberta Institute of Technology 2002 — 2004
Capcom Game Studio Vancouver September 2010 - Present
Blue Castle Games February 2009 - September 2010
Electronic Arts September 2001 - January 2009
Ubisoft 1998 - 1999
Education
Vancouver Film School 2000 — 2001
Tongji University 1986 — 1990
Bachelor, Industrial Design
Interleave September 2014 - Present
Tendershoot Productions Inc. January 1999 - Present
Capcom Game Studios Vancouver September 2010 - Present
Blue Castle Games January 2006 - August 2010
Dazmo Musique/PSD Inc. 2004 - 2005
Skills
Sound Design, Music, Xbox 360, Video Games, Cinematics, PS3, Game Design, Pro Tools, Perforce, Audio Post Production, Composition, Television, Audio Engineering, Studio Recording, Sound, Film, Recording, Entertainment, Music Industry, Sound Editing, Field Recording, Music Production
Education
University of Regina - Campion College 1995 — 1998
BFA, Film and Video Production
Concordia University
MFA, Cinema
SkyBox Labs September 2011 - Present
Think Tank Training Centre June 2011 - September 2011
Smartbox Games March 2011 - August 2011
United Front Games February 2011 - March 2011
Next Level Games March 2010 - February 2011
Blue Castle Games August 2005 - November 2009
EA Black Box and EAC April 2003 - July 2005
Rockstar Games Vancouver August 2002 - April 2003
Barking Dog Studios October 1999 - August 2002
Midway Games October 1998 - September 1999
Skills
Texturing, Low Poly Modeling, Wii, Texture Painting, UV mapping, Video Games, Hard Surface Modeling, Maya, Zbrush, Character Animation, Texture Artist, Animation, Digital Sculpting, PS3, Game Development, Computer Games, Characters, 3D Modeling, Rigging, Traditional Animation, UV Mapping, ZBrush
Education
Vancouver Film School 1994 — 1995
Classical Animation
British Columbia Institute of Technology 1991 — 1993
Diploma, Financial Management - Accounting
Capcom Game Studio Vancouver November 2010 - Present
Vancouver Institute of Media Arts September 2010 - Present
Blue Castle Games May 2008 - October 2010
Vancouver Institute of Media Arts April 2008 - September 2009
Skills
Zbrush, Texturing, Lighting, Photoshop, Maya, Video Games, 3D Modeling, 3D Studio Max, Rendering, Environment Art, Unreal Engine 3, Mudbox, Computer Graphics, Animation, Modeling, 3D, Computer Animation, ZBrush
Education
Vancouver Institute of Media Arts 2007 — 2008
Art and Design
The University of British Columbia 2005 — 2006
BASc, Engineering
Burnaby South Secondary
NCSOFT September 2015 - Present
The Art Institute Vancouver July 2014 - September 2015
Capcom Game Studio Vancouver October 2010 - September 2015
Blue Castle Games 2008 - October 2010
Black Point Studios 2006 - 2008
New Media Campus 2002 - 2006
Skills
Texturing, Zbrush, Maya, Video Games, Digital Sculpting, Character Animation, Rigging, 3D Modeling, Xbox 360, Character Rigging, Cinematics, Visual Effects, Level Design, Game Development, Modeling, Rendering, 3D Studio Max, Unreal Engine 3, Animation, Gameplay, Storyboarding, Character Modeling, Sculpture, Character, Unreal 3, Character Design, Video Game Development, After Effects, Creative Direction, 3D Coat, ZBrush
Education
Alias 2004 — 2004
Character Rigging and Animation Instructor, Instructor
New Media Campus 2001 — 2002
Diploma - 3D Animation and Game Design, 3D Animation and Game Design
The University of Lethbridge 2000 — 2001
BFAMM, Bachelor of fine art and multimedia, Classes Towards BFA
University of Regina 1999 — 2000
BFA, Bachelor of fine arts, Classes Towards BFA
EA Canada December 2014 - Present
EA Canada September 2012 - December 2014
Capcom Game Studio Vancouver November 2010 - September 2012
Blue Castle Games April 2009 - November 2010
EA Black Box August 2007 - March 2009
EA Montréal February 2006 - August 2007
EA Canada August 2004 - February 2006
Codemasters September 2003 - July 2004
Kaboom Studios March 2002 - September 2003
Concise Group January 2002 - March 2002
Skills
PS3, Xbox 360, Unreal Engine 3, Game Development, Texturing, Video Games, Maya, 3D Modeling, Shader Creation, Problem Solving
Education
University of Oxford 1996 — 2000
MPhys, Physics
Capcom Game Studio Vancouver April 2014 - Present
Piranha Games November 2012 - April 2014
Finger Food Studios March 2012 - November 2012
United Front Games December 2011 - February 2012
Sanrio Digital January 2009 - August 2010
BlueCastleGames March 2008 - December 2008
Blue Castle Games February 2008 - March 2008
Blue Castle Games October 2007 - February 2008
Skills
Management, Project Planning, Risk Assessment, Analytical Skills, Video Games, Game Design, Game Development, Online Gaming, Quality Assurance, Agile Project Management, JIRA, Mobile Applications, Project Management, Computer Games, Casual Games, Level Design, Gameplay, Animation, Social Games, MMO, MS Project, Monetization, Bug Tracking, Leadership, Gaming Industry, Cross-platform..., Team Building
Education
Langara College 2011 — 2011
Certificate for Applied Management, Project Management
Vancouver Film School 2006 — 2007
Diploma, Game Design
Capcom Game Studio Vancouver September 2006 - Present
Capcom Game Studio Vancouver September 2006 - Present
Blue Castle Games September 2006 - January 2010
Blue Castle Games September 2006 - January 2008
Electronic Arts Canada August 2004 - September 2006
Digital Dream Engine Inc September 2003 - March 2004
EAPI Entertainment April 2003 - July 2003
Helikon Technologies March 2001 - March 2003
Skills
Gameplay, Game Development, Animation, Xbox 360, Visual Effects, Game Design, Console, Video Games, Computer Animation, Cinematics, PS3, Game Mechanics, iPhone, Wii, Level Design, Gameplay Programming, Computer Graphics, Scripting, Unreal Engine 3, Game Programming, Social Games, Xbox, Zbrush, Perforce, Computer Games, Online Gaming, Concept Design, Creative Direction, Quality Assurance, JIRA, MMO, Motion Capture, Casual Games, Character Animation, Photoshop, Multiplayer, DevTrack, Mobile Games
Education
Kwantlen Polytechnic University 1995 — 1996
Computer studies, Psychology & Criminology
Langara College September 2013 - Present
Capcom Game Studio Vancouver 2010 - August 2012
Blue Castle Games April 2009 - May 2010
EA Blackbox 2007 - 2009
Silverstone Media 2006 - 2008
EA Canada February 2005 - 2007
Shaw Communications 2004 - 2005
Thunder Bay Television February 1994 - February 1996
Rogers Community Television March 1992 - August 1994
Skills
Game Development, Video Games, Game Design, Perforce, PS3, Xbox 360, Gameplay, Scripting, Audio Editing, Audio Engineering, PC, Video Production, Copywriting, Copy Editing, Wii, Console, Computer Games
Education
Brock University
B.A., Film/ Visual Arts/ Communications
O.I.A.R.T
Honours Diploma, Audio Engineering
Sheridan College
Diploma, Fine Arts
Toronto School of Business
Honours Diploma, Computer Programming
Relic Entertainment November 2013 - Present
Capcom Game Studio Vancouver October 2010 - October 2013
Blue Castle Games March 2007 - October 2013
Electronic Arts August 2000 - March 2007
WorldClassDogs.com November 1999 - July 2000
Disney Interactive May 1996 - November 1999
Sanctuary Woods Multimedia Corp. September 1990 - May 1996
Skills
Project Management, Video Games, Xbox 360, PS3, Wii, Management, Perforce, Game Development, Console, Game Design, Quality Assurance, Online Gaming, Agile Project Management, Computer Games, Casual Games, Gameplay, Cross-platform..., Leadership, JIRA, Social Games, Game Mechanics, Scripting, Mobile Games, MMO, Game Programming
Education
Capilano University 1989 — 1990
Kwantlen Polytechnic University 1986 — 1989
Psycho/Liberal arts
Semiahmoo 1982 — 1986
Capcom Game Studio Vancouver October 2010 - Present
Blue Castle Games September 2008 - Present
Relic Entertainment April 2008 - August 2008
Pseudo Interactive June 2006 - March 2008
Siemens Corporate Research January 2005 - June 2006
Onera March 2004 - August 2004
takeweb 1999 - 1999
takeweb 1999 - 1999
takeweb 1999 - 1999
takeweb 1999 - 1999
Skills
Artificial Intelligence, Gameplay, Programming, Scripting, Animation
Education
Université Pierre et Marie Curie (Paris VI) 2003 — 2004
MS, Artificial Intelligence and Pattern Recognition
Ecole pour I'Informatique et les Techniques Avancées 1999 — 2004
MS, Computer Science
Microsoft September 2014 - Present
Microsoft September 2011 - September 2014
Microsoft September 2008 - September 2011
Microsoft May 2007 - August 2007
Blue Castle Games January 2007 - April 2007
Microsoft May 2006 - August 2006
IBM September 2005 - December 2005
Skills
C#, Security, Software Development, Visual Studio, Software Engineering, .NET, XML, Test Automation, SQL Server, Windows, C++, Programming, Software Design, Object Oriented Design, Testing, STS, Xbox, Xbox 360, Debugging, Tokens, Win32 API, Distributed Systems, Windows Azure, Agile Methodologies, Python
Education
The University of British Columbia 2003 — 2008
Bachelor of Applied Science, Computer Engineering with Software Engineering Option
Kwalikum Secondary School 2000 — 2003
High School Diploma, High School
Ubisoft Toronto April 2014 - Present
Capcom Game Studio Vancouver March 2013 - Present
Capcom Game Studio Vancouver March 2011 - March 2013
Capcom Game Studio Vancouver March 2010 - March 2011
Blue Castle Games April 2009 - March 2010
Radical Entertainment October 2007 - October 2008
Skills
Maya, Texturing, Lighting, Xbox 360, MEL, 3D Studio Max, Photoshop, PS3, Python, Shaders, Pipeline Development, Xbox One, HLSL, PyMEL, PyQt
Education
British Columbia Institute of Technology 2006 — 2007
Capcom Game Studio Vancouver October 2010 - Present
Blue Castle Games May 2008 - October 2010
EA Chicago August 2006 - November 2007
Williamstown Theatre Festival June 2003 - August 2003
Technicolor June 2002 - August 2002
Illinois Shakespeare Festival May 2001 - August 2001
Skills
Sound Design, Audio Post Production, Sound Editing, Audio Mixing, Field Recording, Video Games, Audio Editing, Sound, Recording, Dialogue Editing, Pro Tools, Cinematics, Game Development, SFX, Mastering, Foley, Computer Games, Game Audio
Education
Vancouver Film School 2004 — 2005
Diploma, Sound Design for Visual Media
Illinois State University 2000 — 2004
Bachlor of Science, Theatre Design and Technology
Capcom Game Studio Vancouver October 2010 - Present
Blue Castle Games 2005 - 2010
Next Level Games January 2005 - November 2005
Skills
Motionbuilder, Character Animation, Maya, Gameplay, Animation, 3D animation, Autodesk MotionBuilder, Computer Animation, UV mapping, Cinematics, Motion Capture
Education
British Columbia Institute of Technology / BCIT 2008 — 2012
Business Management Certificate
Art Institute 2003 — 2004
Animation
Google July 2014 - Present
Opal-RT Technologies January 2013 - June 2014
Capcom Game Studio Vancouver November 2010 - December 2012
Blue Castle Games October 2006 - November 2010
Skills
Gameplay Programming, Xbox 360, Game Development, Artificial Intelligence, Gameplay, C++, Python, Game Programming, Perforce, Video Games, PS3
Education
Université Laval 2003 — 2006
Collège Jean-de-Brébeuf
Roadhouse Interactive August 2014 - Present
Piranha Games February 2014 - August 2014
Traction On Demand October 2013 - December 2013
Slant Six Games August 2012 - June 2013
Slant Six Games January 2011 - August 2012
United Front Games October 2010 - December 2010
Next Level Games March 2008 - October 2010
Blue Castle Games October 2007 - February 2008
Electronic Arts July 2007 - October 2007
Next Level Games March 2007 - July 2007
Skills
Video Games, Game Development, Computer Graphics, Animation, PS3, Xbox 360, Game Design, Scripting, Wii, Console, Game Mechanics, Level Design, Maya, Mobile Games, Unity3D, Computer Games, Gameplay, Perforce, Cinematics, Social Games
Education
University of British Columbia 2004 — 2006
Bachelor of Arts, Psychology
Kwantlen Polytechnic University 2002 — 2004
Associate of Arts, Psychology
Vancouver Film School 2000 — 2001
3D Animation and Digital Effects
Pixar Animation Studios January 2014 - Present
Pixar Canada May 2013 - November 2013
Pixar Canada September 2010 - May 2013
Blue Castle Games September 2008 - April 2009
Safe Software May 2007 - December 2007
Skills
C++, Python, Linux, Programming, Software Engineering, 3D graphics, Perforce
Education
Simon Fraser University 2005 — 2010
Bachelor of Science (BSc), Computing Science
Microsoft August 2015 - Present
Capcom Game Studio Vancouver September 2008 - Present
Blue Castle Games September 2008 - August 2015
Radical Entertainment May 2007 - September 2008
Relic Entertainment 2006 - 2006
Electronic Arts 2005 - 2005
Electronic Arts 2005 - 2005
Verb Exchange 2004 - 2004
Skills
Video Games, Game Programming, Gameplay, Lua, Gameplay Programming, Game Development, Artificial Intelligence, Quality Assurance, User Interface, Programming, Xbox 360, PS3
Education
The University of British Columbia
Bachelor's, Computer Science
Relic Entertainment April 2011 - Present
Relic Entertainment April 2009 - March 2011
Relic Entertainment September 2009 - March 2010
Relic Entertainment May 2007 - August 2008
Blue Castle Games January 2006 - December 2006
INDE Electronics January 2005 - December 2005
Education
The University of British Columbia 2002 — 2007
BSc, Computer Science, minor in Commerce with Coop
Electronic Arts (EA) June 2015 - Present
Absolute Software November 2014 - June 2015
Piranha Games September 2014 - October 2014
Capcom Game Studio Vancouver September 2010 - August 2014
Blue Castle Games June 2008 - September 2010
Atimi Software January 2007 - August 2007
BC Cancer Research Centre September 2005 - December 2005
Skills
C++, Python, C#, Win32 API, Game Development, PHP, MySQL, Perforce, Gameplay, Objective-C, Computer Games, Game Programming, Visual Studio
Education
Simon Fraser University 2003 — 2008
Bachelor of Science (B.S.), Computer Science
Capcom Game Studio Vancouver July 2008 - Present
Capcom Game Studio Vancouver 2008 - 2012
Blue Castle Games July 2008 - July 2011
Concept QA Labs Pvt Ltd March 2007 - May 2008
Skills
Zbrush, Xbox 360, Video Games, Maya, Game Development, PS3, Character Animation, Texturing, Gameplay, Cinematics, Computer Games, Perforce, 3D, UV Mapping, 3D Modeling
Education
Simon Fraser University
Science, Biochemstry
The Art Institute of Vancouver
Game Art and Design
Ubisoft Toronto October 2014 - Present
Ubisoft Toronto May 2011 - September 2014
Capcom Game Studio Vancouver October 2010 - April 2011
Blue Castle Games January 2010 - October 2010
Rockstar Games Toronto February 2004 - August 2009
Insprite Interactive Entertainment December 2003 - February 2004
Calibre Digital Pictures June 2002 - November 2002
Skills
Texturing, Zbrush, 3D, Xbox 360, 3D Studio Max, Traditional Animation, Texture Artist, Photoshop, Art
Education
Sheridan College 1999 — 2002
Classical Animation
York University 1995 — 1999
BFA, Fine Art
Capcom Game Studio Vancouver September 2011 - Present
Blue Castle Games May 2010 - August 2010
Prime Focus September 2009 - December 2009
Skills
Python, MySQL, Game Development, C#, C++, Visual Studio, Xbox 360, Gameplay, Perforce, PS3, Video Games
Education
University of Manitoba 2006 — 2011
B.C.Sc. (Hons.), Computer Science