EA: Blackbox
Industry: Video game developer
DescriptionEA Black Box was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts. The developers are primarily known for the Need for Speed and Skate series. Defunct: April 2013 Founder: Jamie Thomas Founded: 1998, Burnaby, Canada Headquarters: Burnaby, Canada Parent organization: EA Vancouver
EA: Blackbox List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at EA: Blackbox. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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EA: Blackbox Employees
Ubisoft January 2013 - September 2013
Slant Six Games July 2009 - December 2011
Slant Six Games June 2007 - July 2009
Electronic Arts May 2005 - May 2007
Relic Entertainment January 2005 - October 2005
EA Blackbox June 2004 - January 2005
Skills
Art Direction, Outsourcing..., Lighting Design, Lighting, Style Guide Creation, World Building, Visual Design, Visual Direction, Visual reference..., Texturing, Gameplay, Texture Artist, Cinematics, Game Development, PS3
Education
Emily Carr University of Art and Design 1999 — 2003
BFA
· Capilano College
Kabam September 2012 - Present
Microsoft April 2010 - October 2012
Kung Fu Factory June 2009 - March 2010
EA Blackbox December 2008 - January 2009
EA Blackbox November 2007 - November 2008
EA Blackbox September 2005 - September 2007
EA Canada October 2004 - September 2005
EA Blackbox April 2004 - October 2004
Sing Shout Image Inc September 2003 - March 2004
Saint Studios March 2003 - October 2003
Skills
Xbox 360, PS3, Maya, Computer Graphics, XSI, 3D animation, Art, Wii, Unreal Engine 3, Video Games, Texturing, Character Modeling, Game Development, Unity3D, Perforce, Character, Texture Painting, UV mapping, 3D Studio Max, Video Game Development, Texture, 3D, Max, Character Animation, Environment Art, Unreal, Low Poly Modeling, Modeling, Lighting, Rendering, Animation, Rigging, Zbrush, 3D Modeling, Computer Animation, Game Design
Education
Vancouver Film School 2002 — 2003
Diploma, 3D Animation & Digital Effects
Emily Carr Institute of Art & Design 2001 — 2001
Design Access & Typography
Douglas College 1999 — 2001
Computer Science
Fu-Hsin Arts and Trade School 1994 — 1995
Fundamental Arts
Moonbase Design Inc. 2007 - Present
United Front Games March 2008 - Present
Capcom Game Studio Vancouver June 2005 - Present
Root Systems Studio 2012 - Present
Rockstar Vancouver January 2005 - August 2005
EA Blackbox June 2001 - December 2004
BLACK BOX GAMES LIMITED March 2000 - June 2001
Rainmaker Entertainment Inc June 1995 - October 1999
Skills
SR&ED, Localization Management, Workflow Management, Software Design, Vacation Tracking, Video Games, Game Design, Game Development, Scripting, Project Management, Console Games, HR Information...
Education
University of Calgary
Bachelor's Degree, Electrical Engineering
Emily Carr University of Art and Design
Fine and Studio Arts
Langara College September 2013 - Present
Capcom Game Studio Vancouver 2010 - August 2012
Blue Castle Games April 2009 - May 2010
EA Blackbox 2007 - 2009
Silverstone Media 2006 - 2008
EA Canada February 2005 - 2007
Shaw Communications 2004 - 2005
Thunder Bay Television February 1994 - February 1996
Rogers Community Television March 1992 - August 1994
Skills
Game Development, Video Games, Game Design, Perforce, PS3, Xbox 360, Gameplay, Scripting, Audio Editing, Audio Engineering, PC, Video Production, Copywriting, Copy Editing, Wii, Console, Computer Games
Education
Brock University
B.A., Film/ Visual Arts/ Communications
O.I.A.R.T
Honours Diploma, Audio Engineering
Sheridan College
Diploma, Fine Arts
Toronto School of Business
Honours Diploma, Computer Programming
Electronic Arts February 2009 - Present
EA Blackbox 2006 - 2009
Nokia 2004 - 2005
Education
The University of British Columbia
Software Engineering - B.Sc, Computer Science/Engineering
Capcom Game Studio Vancouver June 2011 - Present
EA BlackBox April 2011 - June 2011
United Front Games July 2008 - February 2011
EA BlackBox 2006 - 2008
Frantic Films 2006 - 2007
3Plains Corp 2004 - 2006
NGRAIN Corp 2002 - 2004
Skills
Maya, Game Development, 3D, Low Poly Modeling, 3D Studio Max, High Poly Modeling, 3ds Studio Max, PS3, Texture Artist, Texturing, Video Games, Xbox 360
Education
Center for Digital Imaging and Sound (Now Arts Institute of Vancouver) 1999 — 2001
Langara College 1996 — 1999
Fine Arts Diploma, Fine Arts
Genius Factor Games Inc. December 2009 - April 2012
London Drugs June 2009 - June 2010
EA: Blackbox August 2008 - November 2008
Skills
Game Design, Game Development, Software Engineering, Video Games, iOS development, PHP
Education
The University of British Columbia 2003 — 2008
BSc, Computer Science