Acclaim Studios Austin

Industry: Video game company

Description

Acclaim Studios Austin was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Headquarters: Austin, TX Founder: Jeff Spangenberg Founded: August 14, 1991, Austin, TX Ceased operations: September 2004 Parent organization: Acclaim Entertainment

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Acclaim Studios Austin Employees

Employee
Years
Job
Industry
Michael Daubert Michael Daubert Austin, Texas Details
Michael Daubert's Acclaim Studios Austin Experience 1993 - 2003
Job Chief Creative Officer at Phaser Lock Interactive
Industry Animation
Experience
Phaser Lock Interactive   July 2015 - Present
Tanzle   March 2014 - Present
Motus Digital, LLC  June 2011 - March 2013
Sony Online Entertainment  October 2007 - March 2011
The Animation Farm   March 2002 - August 2007
Acclaim Studios-Austin  1993 - 2003

Education
Animation Mentor   2014 — 2015
Character Animation

Ianimate   2013 — 2014

School of Communication Arts Minnesota   1992 — 1994
Certificate in 3d Animation, 3d animation, modeling, rigging, texturemapping, 4.0

Madison Area Technical College   1988 — 1990
Bachlors, Art

Waunakee High School   1983 — 1987

Marshall Gause Marshall Gause Cottage Grove, Oregon Details
Marshall Gause's Acclaim Studios Austin Experience 1999 - 2004
Job President at Thought Cycle
Industry Computer Games
Experience
Thought Cycle   January 2011 - Present
Buzz Monkey Software  August 2006 - November 2011
Buzz Monkey Software  November 2005 - August 2006
Buzz Monkey Software  February 2005 - February 2006
Acclaim Studios Austin   1999 - 2004

Skills
Game Development, Video Games, Game Design, Educational Technology, Gameplay, Wii, PS3, Social Games, 3D, Casual Games, ActionScript, Computer Games, Leadership, Level Design, Mobile Games, Perforce, Unity3D, Maya, Xbox 360, Character Animation

Education
The University of Texas at San Antonio   1993 — 1996
BA, English

Rex Dickson Rex Dickson Orlando, Florida Area Details
Rex Dickson's Acclaim Studios Austin Experience March 2000 - December 2002
Job Creative Director at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  February 2012 - Present
THQ Studio Australia   May 2011 - September 2011
THQ  September 2009 - May 2011
Electronic Arts  December 2003 - August 2009
The Collective  February 2003 - November 2003
Acclaim Studios Austin   March 2000 - December 2002
Cinematix Studios   March 1998 - March 2000

Skills
Game Design, Gameplay, Perforce, Maya, 3D Studio Max, Unreal 3, Game Development, Hansoft, Adobe Creative Suite, Creative Direction, Management, Usability Testing, Xbox 360, PS3, Mobile Games, Video Games, DevTrack, Social Games, Unreal Engine 3, Level Design, Game Mechanics, Console, Multiplayer

Education
Marist College   1991 — 1995
BA, Communicatons: TV/Film

Marist College   1991 — 1995
Bachelor's degree, Communication and Media Studies

Jim Cowlishaw Jim Cowlishaw Austin, Texas Area Details
Jim Cowlishaw's Acclaim Studios Austin Experience 1998 - 2004
Job Senior Tools Engineer for Game Development at Multimedia Games/Everi
Industry Computer Games
Experience
Multimedia Games/Everi   February 2011 - Present
No Springs Studios   September 2010 - Present
Bibble Labs   January 2009 - February 2011
Multimedia Games  November 2004 - January 2009
Acclaim Entertainment  June 1998 - August 2004
Acclaim Studios Austin   1998 - 2004
Microprose  January 1996 - June 1998
Simtex   January 1993 - January 1996
Elite Software   1991 - 1993

Skills
C++, C#, Perforce, User Interface, Video Games, Mobile Applications, Programming, Software Development, Game Development, Visual Studio, Software Engineering, Troubleshooting, Quality Assurance

Education
Texas A&M University
BS

Don Hogan Don Hogan Greater Seattle Area Details
Don Hogan's Acclaim Studios Austin Experience February 1998 - September 2000
Job CG Artist
Industry Computer Games
Experience
Freelance  July 2011 - Present
TRC Family Entertainment Limited   February 2013 - June 2013
KingsIsle Entertainment  June 2006 - June 2011
Retro Studios  September 2000 - May 2006
Acclaim Studios Austin   February 1998 - September 2000
LWPB Architecture  October 1997 - January 1998
Donald W. Hogan   April 1997 - September 1997
C. H. Guernsey & Company   April 1994 - March 1997

Skills
3D Studio Max, Maxscript, Maya, Zbrush, Photoshop, Environment Art, Game Art, 3D Modeling, 3D, Modeling, Low Poly Modeling, Digital Sculpting, Hard Surface Modeling, UV mapping, Texturing, Texture Painting, Texture Artist, Animation, Computer Animation, Character Animation, Cinematics, Rigging, Character Rigging, Concept Design, Game Development, Art Direction, Artist Management, Alienbrain, Tortoise SVN, Unity3D, Unreal Engine 3, Gamebryo, Game Design, World Building, Level Design, Lighting, Gameplay, Video Games, Architecture, Rendering, Changing Environments, Microsoft Office

Education
University of Oklahoma   1987 — 1991
BArch

Robert Wilsher Robert Wilsher Austin, Texas Area Details
Robert Wilsher's Acclaim Studios Austin Experience October 2001 - February 2004
Job Senior FX/VFX Artist II at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  October 2006 - Present
Atomic Games  February 2004 - November 2005
Acclaim Studios Austin   October 2001 - February 2004
The 3DO company  May 2000 - October 2001
Acclaim Studios Austin   April 1999 - May 2000
Foreman Creative Studios   June 1998 - February 1999
DreamForge Intertainment  November 1995 - December 1997

Skills
Environment Art, Game Development, Texturing, Video Games, UV mapping, Low Poly Modeling, MMO, Texture Painting, Multiplayer, 3D Studio Max, Console, Visual Effects, Game Art, Texture Artist, 3D, 3D Modeling, PS3, World Building, Changing Environments

Education
Art Institute of Pittsburgh   1993 — 1995
Associate in Specialized Technology, Computer Animation/Multi-Media

South Fayette jr. sr. high school   1988 — 1993
high school diploma

John Styes John Styes Austin, Texas Area Details
John Styes's Acclaim Studios Austin Experience 1999 - 2004
Job Lead Programmer at Red Fly Studio
Industry Computer Games
Experience
Red Fly Studio  August 2011 - Present
Sony Online Entertainment  March 2009 - August 2011
NCsoft  December 2005 - April 2009
The Fizz Factor   September 2004 - December 2005
Acclaim Studios   1999 - 2004
Acclaim Studios Austin   1999 - 2004
Acclaim  1999 - 2003

Skills
Game Development, Xbox 360, Video Games, Xbox, DirectX, HLSL, C#, Python, XNA, Photoshop, SQL, PS3, Gameplay, Game Design, Perforce, Computer Games, Game Programming, Console, MMO, Multiplayer, Gamecube, Wii, iPhone, Artificial Intelligence, Game Mechanics, Unreal Engine 3, Maya, C++, MMORPG, Lua, Gameplay Programming

Education
Central Michigan University   1993 — 1997
Bachelor of Science, Computer Science, Math, Art

Honey Pisano Honey Pisano Austin, Texas Area Details
Honey Pisano's Acclaim Studios Austin Experience April 2001 - August 2004
Job "Life shrinks or expands in proportion to one's courage" Anais Nin
Industry Computer Games
Experience
Noble Sandwich Co   December 2014 - June 2015
Kimberly Collins Colored Gems   May 2013 - September 2014
Lightbox Interactive  September 2009 - November 2012
Stray Bullet Games   June 2006 - June 2009
Wolfpack Studios  May 2005 - May 2006
Gizmondo Studios   April 2005 - May 2005
Ion Storm  September 2004 - March 2005
Acclaim Studios Austin   April 2001 - August 2004
Full Sail  January 1998 - March 2001

Skills
Video Games, Game Design, Game Development, MMO, Animation, Project Management, PS3, Microsoft Office, Office Management, Event Planning, Office Administration, Human Resources, Recruiting, Training, Computer Games, Interviews, Management, Time Management, Process Scheduler, Project Planning, iPhone, Outlook, Xbox, Multiplayer, Console, Casual Games, Budgets, Social Games

Education
Austin Community College
Associate's Degree, Cardiac Sonography, 4.0 so far!

SUNY Cobleskill   1991 — 1994
Associate of Science (AS), Business Administration, Management and Operations

Johnathon Vought Johnathon Vought Austin, Texas Area Details
Johnathon Vought's Acclaim Studios Austin Experience 1999 - 2001
Job Almost done with a cool 3d interactive business prototype!
Industry Entertainment
Experience
Radioactive Labs Entertainment inc.  July 2008 - Present
Austin Community College  October 2004 - Present
Art Institute of Austin  June 2012 - June 2013
Texas State University  September 2012 - December 2012
University of Texas at Austin  July 2011 - June 2012
Gemini School   August 2005 - July 2011
ArtSpark   2007 - 2008
Acclaim Studios Austin   1999 - 2001
Bauhaus Media Group   1997 - 1998
FUNimation   1996 - 1998

Skills
Project Leadership, Studio Art Direction, 3D Studio Max, 3D animation, Character Rigging, After Effects, Environment Modeling, Studio Art, Computer Animation, Leadership, Video Games, Creative Direction, Texturing, Changing Environments, Animation, Motion Graphics, Character Animation, 3D, Game Development, Game Design, Art Direction, Illustrator, Photoshop, Storyboarding, Concept Design, Art, Modeling, 3D Modeling, Computer Graphics, Traditional Animation, Film, Visual Effects, Rigging, Maya, Digital Illustration, Special Effects, Zbrush, Unity3D, Premiere, Compositing, Digital Painting, Lighting, ZBrush

Education
University of North Texas   1993 — 1996
BFA, Painting and Drawing

Odessa Community College   1991 — 1992
AA, Art

Cooper Sellers Cooper Sellers Austin, Texas Area Details
Cooper Sellers's Acclaim Studios Austin Experience August 1999 - August 2002
Job Full Stack Web Developer and Internet Entreprenuer
Industry Computer Software
Experience
FIFO Studios, LLC   November 2008 - Present
JES Enterprises   November 2004 - Present
Bat Bridge Interactive, LLC   November 2010 - May 2012
KingsIsle Entertainment  August 2006 - October 2007
Navitaire  May 2004 - August 2006
Origin Systems  August 2002 - March 2004
Acclaim Studios Austin   August 1999 - August 2002
Raytheon  August 1997 - August 1999
Compaq Computer Corp  1996 - 1996

Skills
PHP, MySQL, C++, Software Development, Web Development, Internet Entrepreneur, MMO, Artificial Intelligence, Unix, Game Development, XML, Visual Studio, Social Games, Lua, JavaScript, User Interface, Subversion, Video Games, jQuery, Scrum, Monetization, Online Gaming, Computer Games, Scripting, Apache, JIRA, Bash, Perforce, Agile Methodologies, Object Oriented Design, Web Applications, OOP, Agile Project Management, REST, Amazon Web Services..., Programming, CSS

Education
Angelo State University   1992 — 1997
Bachelor of Science, Computer Science, Biology

Steev Kelly Steev Kelly Austin, Texas Area Details
Steev Kelly's Acclaim Studios Austin Experience September 2001 - September 2004
Job Art Team Lead at Certain Affinity
Industry Entertainment
Experience
Certain Affinity  January 2010 - Present
Certain Affinity  2008 - Present
Midway Studios Austin  July 2005 - August 2008
NCSoft  November 2004 - July 2005
Acclaim Studios Austin   September 2001 - September 2004
Sapient (formerly Human Code)   1999 - September 2001
Dragon Street Pictures   1997 - 1999

Skills
Character Animation, Creative Direction, Maya, Low Poly Modeling, Xbox 360, Level Design, Unreal Engine 3, Game Development, Texturing, Video Games, PS3, Zbrush, Leadership, Gameplay, 3D Studio Max, Game Design, UV mapping, Art, Environment Art, Texture Artist, Game Art, Perforce, 3D

Education
Art Institute of Dallas   1996 — 1998

Waynesboro High School   1985 — 1987

Clayton Harrell Clayton Harrell Austin, Texas Area Details
Clayton Harrell's Acclaim Studios Austin Experience September 1999 - September 2004
Job Project Manager at Q2ebanking
Industry Information Technology and Services
Experience
Q2ebanking  March 2010 - Present
University Federal Credit Union  November 2004 - December 2009
Acclaim Studios Austin   September 1999 - September 2004

Skills
Active Directory, System Administration, Windows Server, Visio, Disaster Recovery, XML, IIS

Education
St. Edward's University   2005 — 2007
Masters of Science, Computer Information Systems

University of North Carolina at Chapel Hill   1989 — 1993
Bachelor's degree, English Language and Literature/Letters

Nathalie Tarrant, CMA Nathalie Tarrant, CMA Austin, Texas Area Details
Nathalie Tarrant, CMA's Acclaim Studios Austin Experience December 1995 - December 2001
Job Controller at Emergent Technologies
Industry Accounting
Experience
Emergent Technologies  January 2015 - Present
FibeRio Technology Corporation  January 2012 - December 2014
Open Labs  April 2008 - December 2011
Signity Americas, Ltd.   April 2005 - February 2008
Montemayor & Associates, PC Certified Public Accountants   August 2002 - February 2004
Acclaim Studios Austin   December 1995 - December 2001

Skills
Sales, Accounting, Forecasting, Financial Analysis, Financial Reporting, Variance Analysis, Cost Accounting, General Ledger, GAAP, Internal Controls, Sarbanes-Oxley Act, Revenue Recognition, Fixed Assets, Payroll, Budget, US GAAP, Cash Flow, Budgets, Financial Accounting, Start-ups

Education
Park University   2002 — 2004
BS, Accounting, Management

Rich Cowie Rich Cowie San Francisco Bay Area Details
Rich Cowie's Acclaim Studios Austin Experience 1993 - 2004
Job Developer at GOFACTORY
Industry Computer Software
Experience
GOFACTORY   August 2015 - Present
Prezi  February 2014 - March 2015
Framehawk Inc.  February 2011 - January 2014
Transpera  August 2010 - January 2011
Glu Mobile  July 2008 - August 2010
LimeLife, Inc.   2006 - June 2008
Knockabout Games   2004 - 2005
Acclaim Studios Austin   1993 - 2004

Education
The University of Glasgow   1985 — 1989
BS, Computer Science

Andy Brock Andy Brock Irvine, California Details
Andy Brock's Acclaim Studios Austin Experience October 1999 - September 2004
Job Senior Sound Designer II at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  July 2012 - Present
Vigil Games  October 2008 - June 2012
NCSoft Austin   January 2005 - October 2008
Andrew Brock (Self Employed)   September 2004 - December 2004
Acclaim Studios Austin   October 1999 - September 2004
Acclaim Studios London   September 1994 - October 1999
Probe Software Ltd   December 1992 - January 1994

Skills
Sound Design, Field Recording, Recording, Synthesizers, Wwise, MMO, Video Games, Voice Acting, DAW, Cubase, Sound Forge, Sony Vegas, Pro Tools, Perforce, Nagra, Foley, Surround Sound, Game Development, Casual Games, Console, Sound, Xbox 360, FMOD, Game Audio, Computer Games, Sound Effects

Education
Croydon College   1997 — 1998
Studio Recording

Wiley Akins Wiley Akins Austin, Texas Area Details
Wiley Akins's Acclaim Studios Austin Experience December 2001 - December 2002
Job Lecturer at University of Texas, Department of Radio, Television and Film
Industry Media Production
Experience
University of Texas, Dept. Radio, Television and Film   3D Senior Graphic ArtistZebra ImagingDecember 2009 - February 2013
Austin Community College  2010 - January 2012
Foundation 9 Entertainment  January 2003 - July 2009
Acclaim Studios Austin   December 2001 - December 2002
Human Code  April 1999 - October 2001

Skills
Computer Animation, Texturing, Game Development, Character Animation, 3D, Video Games, Animation, 3D rendering, Traditional Animation, Modeling, Computer Graphics, Concept Design, 3D Modeling, 3D Studio Max, Rigging, Lighting, User Interface Design, Low Poly Modeling, Illustration, Maya, Game Design, Visual Effects, After Effects, Motion Graphics, Art Direction, Graphics, Zbrush, Cinematics, Mudbox, Creative Direction, UV mapping, Art, Unreal Engine 3, Character Rigging, Level Design, Storyboarding, Compositing, Unreal Editor, Mental Ray, PS3, Xbox 360, Conceptual Art, Unity3D, 3D Rendering

Education
California Institute of the Arts
Experimental Animation

University of North Texas
BFA, Painting and Drawing

Randall Buck Randall Buck Austin, Texas Area Details
Randall Buck's Acclaim Studios Austin Experience 1997 - 2003
Job The Sound Department Austin
Industry Computer Games
Experience
The Sound Department - Austin   2009 - Present
Midway Studios Austin  2004 - 2008
Acclaim Studios Austin   1997 - 2003
Origin Systems  September 1991 - December 1995

Skills
Audio Engineering, Sound Design, Game Development, Sound, iPhone, Xbox, Video Games, Recording, Visual Effects, Game Design, Audio Editing, Character Animation, Music, Music Production, Xbox 360, Wwise, Unreal Engine 3

Education
Austin Community College   1980 — 1982

Berea College   1974 — 1975

Bill Crider, PMP, PgMP Bill Crider, PMP, PgMP Austin, Texas Area Details
Bill Crider, PMP, PgMP's Acclaim Studios Austin Experience 1997 - 1999
Job Global Program Manager at Intel
Industry Semiconductors
Experience
Intel  August 1999 - Present
Acclaim Studios Austin   1997 - 1999
Hoovers Inc.  1995 - 1997

Skills
Security, Program Management, Management, IT Service Management, PMP, Process Improvement, Agile Project Management, Software Project..., Cross-functional Team..., PMO, Project Portfolio..., Vendor Management, ITIL, Software Development, Integration, SDLC, Linux

Education
American Christian College   1973 — 1976
MA, Communications

Texas A&M University   1972 — 1973

Ryan Starr Ryan Starr Oakland, California Details
Ryan Starr's Acclaim Studios Austin Experience October 1999 - August 2003
Job Drafter / Designer at Arcsine Architecture
Industry Architecture & Planning
Experience
BLRB Architects Bend   August 2015 - Present
Arcsine Architecture   January 2011 - June 2015
CRSA  August 2009 - July 2011
SOM  October 2007 - November 2007
Acclaim Studios Austin   October 1999 - August 2003
Stormfront Studios  September 1998 - September 1999
Starr Farms   July 1992 - September 1998

Skills
SketchUp, AutoCAD, Photoshop, Vectorworks, PowerPoint, C++, C, Construction Documents, Submittals, CAD, LEED AP, 3D Studio Max, Architecture, Architectural Design, Sketching, BIM, Design Research, 3D, AutoCAD Architecture, Architectures, Architectural Drawings, Rendering, Construction Drawings, Model Making

Education
California Polytechnic State University-San Luis Obispo   2005 — 2008
B. Arch, Architecture

DigiPen   1996 — 1998

Curtis O'Neal Curtis O'Neal Austin, Texas Area Details
Curtis O'Neal's Acclaim Studios Austin Experience October 2003 - August 2004
Job Product Tester at Cobb Tuning
Industry Automotive
Experience
Cobb Tuning  September 2011 - Present
Heatwave Interactive  April 2011 - September 2011
Trion Worlds  May 2010 - October 2010
Trion Worlds  February 2008 - May 2010
Edge of Reality  August 2007 - February 2008
NCsoft  August 2004 - August 2007
Acclaim Studios Austin   October 2003 - August 2004

Skills
Quality Assurance, Video Games, Game Development, Bug Tracking, JIRA, Perforce, Soldering, Multiplayer, MMO, Video Game Development, MMORPG, Gameplay, Online Gaming, Computer Games, Social Games

Education
University of Advancing Technology   2000 — 2002
Bachelor of Arts in Mulimedia

Dexter Bertsch Dexter Bertsch Fort Wayne, Indiana Area Details
Dexter Bertsch's Acclaim Studios Austin Experience August 2002 - December 2002
Job Application Developer at General Dynamics C4 Systems
Industry Consumer Goods
Experience
General Dynamics C4 Systems  April 2014 - Present
DuCharme, McMillen & Associates   November 2013 - February 2014
Vera Bradley  July 2012 - November 2013
ITT / Exelis   March 2010 - July 2012
Focus INC.  February 2007 - March 2010
Poore Brothers / Inventure Foods, Inc.   March 2003 - August 2006
Acclaim Studios Austin   August 2002 - December 2002
Electronic Arts  September 2000 - August 2001
Harte-Hanks Response Management  June 2000 - September 2000
Harte-Hanks Response Management  January 1998 - June 2000

Skills
Java, JSP, Tomcat, Windows, Eclipse, Linux, HTML, Flex, Troubleshooting, PostgreSQL, Servers, Computer Hardware, Testing, Databases, JavaScript

Education
Indiana University-Purdue University at Fort Wayne   2011 — 2015
2005, Computer Science Major; 2007Computer Science Major

Indiana University—Purdue University Fort Wayne   2005 — 2007
Computer Science

Purdue University   1994 — 1995
Engineering

Bluffton High School   1990 — 1994
High School, A

Ryan Ripstra Ryan Ripstra Austin, Texas Area Details
Ryan Ripstra's Acclaim Studios Austin Experience October 2001 - October 2004
Job Lead Software Engineer at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  June 2014 - Present
KingsIsle Entertainment  June 2012 - Present
Vigil Games  October 2007 - June 2012
Rainbow Studios  October 2004 - September 2007
Acclaim Studios Austin   October 2001 - October 2004

Skills
Level Design, Gameplay, Social Games, Scripting, Multiplayer, Game Engines, Unity3D, Game Development, OpenGL, Console, DirectX, Xbox 360, Game Design, C++, Game Mechanics, PS3, C#, Online Gaming, Wii, 3D Studio Max, 3D, Xbox, HLSL, Unreal Engine 3, Shaders, JIRA, Visual Studio, Gameplay Programming, ActionScript, Perforce, Mobile Games, Lua, User Interface, Artificial Intelligence, MMO, Video Games, Objective-C, Game Programming, Casual Games, Computer Games, Maya

Education
The University of Texas at Austin   1996 — 2001
MA, Computer Science

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