Arkane Studios
Industry: Video game developer
DescriptionArkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, Arx Fatalis, in 2002. Arkane Studios opened a second studio, Arkane Studios Austin, in Austin, Texas, in July 2006. Parent organization: ZeniMax Media (2010–) Founder: Raphaël Colantonio Founded: October 12, 1999, Lyon, France Number of employees: 108 (2017) Headquarters: Lyon, France
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Arkane Studios Employees
Arkane Studios July 2014 - Present
Adhesive Games September 2012 - December 2013
TimeGate Studios January 2010 - August 2012
The Guildhall at SMU August 2008 - September 2010
Skills
Unreal Engine 3, Game Development, PS3, Unreal Editor, Game Design, Xbox 360, Video Games, Zbrush, 3D Studio Max, Low Poly Modeling, User Interface Design, Gameplay, Level Design, Environment Art, Motion Capture, Perforce, Bump, Texturing, Game Design Documents, 3D, UnrealScript, UV mapping, Mudbox, Texture Painting
Education
Southern Methodist University 2008 — 2009
Masters of Interactive Technology
Texas Tech University 2002 — 2007
Bachelor's degree, Fine and Studio Arts
Arkane Studios August 2015 - Present
Armature Studio December 2012 - August 2015
Somnio Solutions, Inc. July 2012 - August 2012
Vigil Games, THQ August 2011 - May 2012
Vicarious Visions, Activision│Blizzard January 2006 - May 2011
Skyworks Interactive March 2005 - December 2005
Vicarious Visions December 2004 - February 2005
N-Fusion Interactive May 2002 - November 2004
Viewpoint June 2000 - September 2001
Hypnotix March 1999 - June 2000
Skills
Cinematics, Character Animation, PS3, 3D Studio Max, Game Development, Maya, Computer Animation, Photoshop, Visual Effects, Xbox 360, Lighting, Perforce, Video Games, After Effects, Video Game Production, Interactive Storytelling, Sony Vegas Video, Pre-visualization, Unity
Education
Taught By A Pro
ProWeekend Animation Seminar (Nashville, TN)
Animation Mentor
Creature Animation on Demand
Matthew Luhn Story Masterclass
Movers & Shakespeares: Effective Communication
Living Arts College 1997 — 1998
Applied studies in Digital Art & Animation, Graphic Design and Life Drawing.
Arkane Studios June 2014 - Present
Crytek May 2013 - June 2014
Crytek October 2009 - May 2013
Cubic Defense Applications October 2008 - October 2009
Skills
Zbrush, Maya, 3D Studio Max, Texturing, CryENGINE 3, Flash, Animation, Character Rigging, Environment Modeling, Texture Painting, Character Modelling, Hard Surface Modeling, Vector Illustration, UV mapping, UV Mapping
Education
Full Sail University 2006 — 2008
Bachelor of Science (B.Sc.), Computer Animation
Arkane Studios February 2015 - Present
Bioware February 2014 - February 2015
Bioware January 2012 - January 2013
UPS October 2007 - October 2009
Skills
CSS, MEL, C++, Zbrush, Texturing, 3D, Maya, 3D Studio Max, Lighting, Low Poly Modeling, Photoshop, Unreal Editor, UV mapping, Video Games, 3D Modeling, Hard Surface Modeling, Rendering, Unreal Engine 3, Perforce, Environment Art, Normal Mapping, Hero Engine, After Effects, Animation, Level Design, Computer Animation, Character Animation, Javascript, Unity3D, HTML, iOS development, World Building, Computer Graphics, Modeling, MMO, Texture Painting, Shaders, Mental Ray, Digital Sculpting, MMORPG, Scripting, Texture Artist, Game Art, High Poly Modeling, Mobile Games, Game Programming, 3D rendering, Game Development
Education
Art institute of California -Inland Empire 2008 — 2011
B.S., Game Art and Design
Riverside Community College 2005 — 2007
NA, General
Arkane Studios May 2015 - Present
Turbine July 2009 - April 2015
Rockstar New England March 2008 - June 2009
Mad Doc Software May 2006 - March 2008
Skills
Game Development, Xbox 360, PS3, Programming, Perforce, Gameplay, Game Programming, Video Games, Game Design, DirectX, Multiplayer, Computer Games, Gameplay Programming, Console, MMO, Game Engines, Game Mechanics
Education
Tulane University 2002 — 2006
B.S., Computer Science, Mathematics, 3.7
Arkane Studios October 2010 - Present
Skills
Level Design, Perforce, Xbox 360, Photoshop, Gameplay, Scripting, Game Design, Game Development, Video Games, Wikis, OpenGL, Animation, iOS development, Leadership, Objective-C, PS3
Education
Carnegie Mellon University 2004 — 2006
MET, Entertainment Technology
University of Connecticut 1999 — 2003
BFA, Film/Animation/Video
Arkane Studios June 2010 - Present
2K Games May 2009 - November 2009
Junction Point Studios July 2006 - February 2009
2K Marin 2009 - 2009
Ion Storm July 1998 - January 2006
Midway Studios - Austin, Inc. 2005 - 2006
Skills
PS3, Gameplay, Multiplayer, Xbox 360, Game Development, Casual Games, Computer Games, Criminal Intelligence, Perforce, Console, Lua, Game Design, Xbox, Gameplay Programming, Skydiving, Wii, Level Design, Mobile Games, MMO, Social Games, Animal Nutrition, Online Gaming, Video Games, Unreal Engine 3, Game Programming, Game Mechanics
Education
University of Colorado Boulder
Aerospace Engineering
Arkane Studios October 2014 - Present
Kabam July 2014 - October 2014
Zombie Studios July 2012 - January 2014
Self employed June 2011 - August 2012
Skills
Photoshop, Painting, Digital Painting, Graphic Design, Adobe Illustrator, InDesign, Drawing, Illustrator, Character Animation, Storyboarding, Conceptual Art, Illustration, Texturing
Education
Grand Central Academy of Art - Evening Block 2010 — 2011
Bachelor of Fine Arts, Illustration
Fashion Institute of Technology 2007 — 2011
BFA - Illustration, Illustration
Art Students League 2006 — 2007
Painting
Mt. Shasta High School
Arkane Studios June 2014 - Present
Team C Studios (Student Team) June 2013 - December 2013
Order 166 Studios (Student Team) January 2013 - May 2013
Abominable Studios (Student Team) October 2012 - December 2012
Skills
Programming, Game Development, Game Design, Unreal Engine 3, OpenGL, Scrum, AI Programming, Game Programming, Scaleform, C++, Perforce, Gameplay Programming, Lua, Gameplay, GLSL, ActionScript, Artificial Intelligence
Education
The Guildhall at SMU 2012 — 2014
Master of Interactive Technology (MIT) in Digital Game Development, Software Development
Texas State University-San Marcos 2007 — 2011
Bachelor of Science (B.S.), Computer Science
Longshot Games January 2008 - Present
Arkane Studios May 2015 - July 2015
Electronic Arts April 2013 - April 2015
Junction Point Studios May 2011 - January 2013
Total Immersion Software May 2009 - May 2011
Midway Games January 2007 - December 2007
Electronic Arts July 2004 - December 2006
University of North Carolina June 2002 - July 2004
Skills
Perforce, Mathematics, C#, Managed C++, Game Development, C++, Xbox 360, Console, Gameplay, Software Project..., OpenGL, Game Design, Software Design, Wii, PS3
Education
University of North Carolina at Chapel Hill 2002 — 2004
MS
The University of Texas at Austin 2000 — 2002
BS
Arkane Studios September 2014 - Present
Battlecry studio June 2013 - September 2014
Petroglyph Games April 2012 - April 2013
"Freelancer Motion Graphics" January 2012 - March 2012
LEGO Group March 2011 - November 2011
NetDevil 2009 - 2011
Terranova Pictures LLP January 2001 - January 2010
ABC News September 2000 - 2010
NBC News September 2000 - 2010
Terranova Pictures September 2000 - 2010
Skills
Animation, Post Production, Video Production, Modeling, Videography, Particle Effects, Fluid Dynamics, Compositing, Texture Painting, Video Editing, Matte Painting, Cinematography, Maya, Photoshop, After Effects, Discreet Combustion, Shake, Motion Graphics, Photography, Visual Effects, 3D Studio Max, Video Games, Style Guides, Conceptual Art, Texturing, 3D, Lighting, Color Theory, Game Development, Video, Concept Design, Scripting, Creative Direction
Education
Art Institute of Colorado 2006 — 2010
Bachelor of Arts (BA), Visual effects and motion graphics
Arkane Studios March 2015 - Present
Hi-Rez Studios September 2014 - March 2015
CCP December 2013 - June 2014
Moonshot Games June 2012 - December 2013
Subatomic Studios June 2010 - December 2012
Demiurge Studios November 2009 - February 2010
38 Studios January 2007 - February 2009
Charles River Media 2005 - 2006
Harmonix Music Systems 2003 - 2003
Centre for Applied Research in Educational Technologies (CARET) at the University of Cambridge November 2002 - December 2002
Skills
Game Design, Game Production, Artificial Intelligence, Xbox 360, Wii, PS3, Gameplay, Mobile Games, Game Development, Video Game Design, Video Game Development, Casual Games, MMO, MMORPG, Computer Games, Video Games, Scripting, Game Balance, Social Games, Level Design, User Interface, Lua
Education
Massachusetts Institute of Technology 1996 — 2003
Multiple degrees, Computer Science & Comparative Media Studies
Arkane Studios November 2013 - Present
Trion Worlds March 2009 - October 2013
Sony Online Entertainment May 2007 - March 2009
Sigil Games Online January 2007 - May 2007
Sigil Games Online August 2004 - January 2007
Skills
Texturing, Character, Modeling, MMO, Maya, UV mapping, Zbrush, Video Game Development, PS3, Xbox 360, Video Games, Game Development, Texture Artist, Character Modeling, Texture Creation, 3D, Texture Painting, Low Poly Modeling, Hard Surface Modeling, Perforce, Photoshop, Drawing, Character Animation, Environment Art, 3D Modeling, Character Modelling, Characters, Unreal Engine 3, Unreal Editor, Digital Sculpting, Level Design, Game Art, Normal Mapping
Education
Savannah College of Art and Design 2001 — 2004
BFA, Computer Art
Studio Second Street 2007 — 2009
Life Drawing, Color Theory, Dynamic Figure Invention
Arkane Studios March 2009 - Present
Skills
Adobe Creative Suite, Perforce, Microsoft Word, Microsoft Office, Windows & Mac operating..., Hansoft, Scrum, Photoshop, Graphic Design, Web Design, Art, Public Speaking
Education
Sewanee-The University of the South 1999 — 2003
BA, Studio Art - Photography
INSTITUTO ALLENDE 2000 — 2000
Microsoft 2015 - Present
Treyarch May 2014 - May 2015
Ozone Interactive April 2012 - April 2014
Strange Loop Games October 2013 - December 2013
U4iA Games August 2012 - September 2012
Microsoft March 2012 - April 2012
IGT August 2011 - February 2012
THQ / 4A Games October 2011 - January 2012
Arkane Studios October 2010 - November 2011
Microsoft June 2011 - September 2011
Skills
Video Games, Creative Direction, Graphic Design, User Interface, Game Art, Unreal Engine 3, Environment Art, Creative Writing, Graphics, Art, Maya, Game Design, Xbox, Entertainment, Illustration, Digital Illustration
Education
Art Institute of Seattle
Arkane Studios April 2015 - Present
Digital Extremes September 2012 - March 2015
Vigil Games June 2010 - June 2012
Liquid Entertainment May 2010 - June 2010
Spark Unlimited October 2009 - December 2009
Neverdie Studios July 2009 - September 2009
Skills
Environment Art, Texturing, Low Poly Modeling, Video Games, Zbrush, Maya, World Building, 3D, MMO, 3D Studio Max, Photoshop, Unreal Editor, Lighting, UV mapping, Hard Surface Modeling, Unreal Engine 3, 3D Coat, High Poly Modeling, Texture Painting, Game Art, Game Development, Max, CryEngine, 3D Modeling, Console, Cinematics, Organic Modeling, UDK, Modeling, Digital Sculpting, Texture Artist, Normal Mapping, Shaders, Mudbox, Multiplayer, UE4, Quixel Suite, Substance Painter, Substance Designer, ZBrush
Education
The Art Institute of California-Los Angeles 2006 — 2009
BS, Game Art & Design
Claremont McKenna College 1997 — 2001
BA, History & Legal Studies
Arkane Studios September 2013 - Present
Hellfire Games January 2012 - September 2013
(Self employed) December 2008 - March 2012
UTV Ignition Games April 2010 - August 2011
KingsIsle Entertainment September 2007 - August 2009
Aspyr Media March 2005 - September 2007
Self-employed June 2004 - October 2004
Skills
Accepting Linkedin..., Texturing, Environment Art, Video Games, PS3, Photoshop, Texture Painting, Digital Painting, Maya, 3D Studio Max, 3D, 3D Modeling, Game Development, Concept Design, Modeling, Zbrush, Low Poly Modeling, Game Art, UV mapping, Storyboarding, Art Direction, Digital Sculpting, Character Modeling, Rigging, Outsourcing Management
Education
Full Sail University 2004 — 2004
Continuing Education in Media Arts: Game Design and Developement
Full Sail University 2003 — 2004
Associate of Science, Computer Animation
Arkane Studios December 2014 - Present
NCSOFT December 2012 - October 2014
NCsoft July 2009 - December 2012
THQ July 2008 - October 2008
Skills
JIRA, Confluence, Perforce, DevTrack, Seapine Test Track Pro, Game Testing, Game Mechanics, Multiplayer, MMO, Computer Games, MMORPG, Gameplay, Game Design, Unreal Editor, Microsoft Office, Wii, Photoshop, Video Games, 3D Studio Max, Torque Game Engine, Visual Studio, HTML, Test Cases, JavaScript, C++, ActionScript, Illustrator, Flash, Acid Pro, Sound Forge, Cakewalk Sonar, Test Planning, MediaWiki, After Effects, Premiere, FogBugz, CSS, SQL, PS3, Xbox 360, Game Development
Education
Collins College 2005 — 2008
Bachelors of the Arts, Game Design
Question, LLC July 2014 - Present
Ring of Blades August 2013 - July 2014
Harmonix Music Systems December 2012 - August 2013
Arkane Studios October 2008 - August 2012
Red Fly Studio January 2007 - September 2008
IGDA-Austin April 2006 - September 2008
Breakaway Games Austin August 2004 - November 2006
TKO Software Austin July 2004 - August 2004
Ion Storm Austin January 2003 - May 2004
Glass Eye Entertainment / Compulsive Development March 2000 - January 2003
Skills
Ikea Furniture Assembly, Changing Diapers, Bo Staff, C++, Artificial Intelligence, Unity3D, Game Mechanics, Unreal Engine 3, Software Architectural..., User Interface, Algorithms, 3D Math
Education
Derek Zoolander Center For Children Who Can't Read Good And Wanna Learn To Do Other Stuff Good Too 1900 — 2020
Reading, Reading
University of Texas at Austin 1993 — 2000
BS, Computer Science
Arkane Studios March 2011 - Present
Vicarious Visions May 2002 - February 2011
Viewpoint June 2000 - August 2001
Hypnotix October 1998 - June 2000
Skills
Game Development, Maya, Visual Effects, 3D Studio Max, Photoshop, Unreal Editor, After Effects, Computer Games
Education
School of Communication Arts 1997 — 1998
Art Institute of Philadelphia 1997 — 1997
Arkane Studios August 2013 - Present
Eat3D.com May 2008 - August 2013
Sony Online Entertainment April 2008 - August 2013
Midway Games October 2005 - April 2008
Edge of Reality February 2005 - October 2005
Ion Storm January 2001 - February 2005
Digital Anvil January 2000 - January 2001
Skills
Art, 3D, Modeling, Maya, MMO, Photoshop, Video Games, Unreal 3, Multiplayer, PS3, Texturing, Zbrush, Level Design, UV mapping, Texture, Props, Computer Games, Texture Artist, Asset Creation, Game Development, Unreal, Max, 3D Studio Max, World Building, Console, Environment Art, Playstation, Xbox 360, Unreal Engine 3, Online Gaming, Unreal Editor, Perforce, Video Game Development, Mudbox, Low Poly Modeling, Xbox, Texture Painting, Environment Modeling, Texture Creation, Game Art, Lighting, Digital Sculpting, Normal Mapping
Education
Art Institute of Dallas 1994 — 1996
Treyarch September 2014 - Present
Arkane Studios December 2010 - September 2014
eden games September 2008 - January 2011
4x technologies July 2000 - September 2002
4x technologies 2000 - 2002
4X Studio 2000 - 2002
Skills
PS3, Rendering, DirectX, HLSL, Xbox 360, Perforce, Game Development, Visual Studio, Video Games, C++, Shaders, 3D rendering, Unreal Engine 3, Game Programming, C, Photoshop, Console, OOP, Programming, Computer Graphics, SQL, Scrum, Assembly, DX11, C++11
Education
Université Denis Diderot (Paris VII) 2002 — 2003
computer science, japanese
Université Claude Bernard Lyon 1
Arkane Studios February 2015 - Present
Edge of Reality June 2009 - February 2015
Trion World Network, Inc. July 2008 - June 2009
Edge of Reality, Ltd. July 2005 - July 2008
Blade Mistress February 2002 - June 2006
Edge of Reality, Ltd. February 2004 - July 2005
Jiff-e-Books February 2002 - July 2005
Denton ISD March 2000 - August 2001
Skills
C++, C#, Xbox 360, PS3, Visual Studio, Windows, Game Development, Game Programming, Game Engines, DirectX, OpenGL, Computer Games, OS X, Video Games, Perforce, Shaders, Wii, MMORPG, PS4, Xbox One, GCM, Objective-C, Java, Xcode, Mac OS X, Rendering, SPU, Optimization, Performance, Unity3D, Unreal Engine, iOS development, Android Development, Scripting, Console
Education
University of Texas at Austin 2001 — 2005
Bachelor of Science, Computer Science
Arkane Studios June 2015 - Present
Gunfire Games September 2014 - May 2015
Crytek January 2013 - August 2014
Vigil Games September 2011 - January 2013
Sony Online Entertainment July 2008 - April 2011
Petroglyph Games April 2005 - July 2008
Skills
Game Development, PS3, Maya, Environment Art, Texturing, Zbrush, Xbox 360, Video Games, Props, Lighting, UV mapping, World Building, Rigging, Modeling, Animation
Education
Art Institute of Dallas 1999 — 2001
Arkane Studios March 2014 - Present
BioWare Austin November 2011 - March 2014
Edge of Reality May 2011 - October 2011
Harmonix Music Systems May 2009 - March 2011
Vanu, Inc. January 2005 - May 2009
Foster Miller, Inc. November 2003 - December 2004
Brigham and Women's Hospital June 2002 - August 2002
Skills
C++, Python, Video Game Development, Game Development, Video Games, Linux, PS3, Xbox 360, Scripting, Debugging, Wii, Perforce
Education
Massachusetts Institute of Technology 1999 — 2003
Bachelor of Science, Electrical Engineering and Computer Science
Arkane Studios March 2013 - Present
Portalarium September 2011 - December 2012
UTV Ignition Entertainment January 2011 - June 2011
Electric Bat Interactive LLC November 2009 - October 2010
Electric Bat Interactive LLC March 2009 - October 2010
NCsoft September 2008 - March 2009
NCsoft Corporation April 2004 - September 2008
NCsoft June 2001 - April 2004
Origin Systems 2000 - 2001
Origin Systems 1999 - 2000
Skills
MMO, Game Development, Game Design, Video Games, Social Games, MMORPG, Casual Games, Multiplayer, Online Gaming, Computer Games, Xbox 360, Gameplay, PS3, Wii, Level Design, Mobile Games, Xbox, Hansoft, Unreal Engine 3, Game Mechanics
Education
University of Iowa
Arkane Studios December 2013 - Present
Bioware May 2009 - November 2013
Skills
Game Development, Gameplay, PS3, Game Programming, Perforce
Education
Full Sail University 2008 — 2009
Game Dev, Programming
Appalachian State University 2002 — 2006
Bachelor's, Computer Sciences/Applied Mathematics